STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #31378 |
Place your bets! |
Made by The Chridmeister |
For Sillyjokes |
Copyright © The Chridmeister 2000 all rights reserved |
www.sillyjokes.co.uk |
www.chridmeister.co.uk |
Version |
View Instructions |
Play Game |
Arse Race High Scores |
Yes |
WHY? |
No |
Is this computer connected to the internet? |
Oh, ok |
I'd like to connect to the high score server, so you can view the top ten, and save your high scores! |
Attempting to connect to high score server... |
Today's Top Ten |
--- |
000 |
--- |
000 |
--- |
000 |
--- |
000 |
--- |
000 |
--- |
000 |
--- |
000 |
--- |
000 |
--- |
000 |
--- |
000 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
9 |
8 |
10 |
update |
RETRY |
Can't Connect Highscore table not available Never mind, the game still works! Enjoy! |
Introduction |
What do the blobs mean? |
Hints and Tips |
What do 'Whips' and 'Beans' do? |
CREDITS |
Making a bet |
Unfamiliar with the traditional sport of Arse Racing? Need to know how to operate this simulation? Read on. Click a topic to go straight there, or browse with the navigation buttons in the bottom left. When you've finished, click the 'Back to game' button. |
High Score Table |
Instructions and Help |
Arse Race is a gambling game for the Arse afficinado. Every effort has been made to make this game as authentic and as close to the real sport of Arse Racing as possible. |
The object of the game is to make as much money as you can by betting on the outcome of a series of five Arse Races. You have 500 Royal Groats to start with - it's theoretically possible to turn this into millions by the end of the events. |
There are twenty different Arses, five of which are chosen at random for each race. They each have their own names and distinct characteristics. |
Introduction |
When the game first starts, you are taken to the Paddock, where you can view the Arses and choose which one to bet on. To bet on an Arse, simply click the odds listed by the Arse you fancy. Enter a wager in the Stake box - this defaults to 50 Groats, or whatever you bet last time. Note that you can't bet more money than you actually have! Take care when betting your entire pot - if you run out of money, it's game over, no matter how many races are left to run. When you have decided on an arse, click the Start Race button in the top left corner. Until you press this button, you can alter your bet as much as you like. When you press the button, the race will start! |
Making a Bet |
Odds |
Lane |
Name |
Performance |
Favoured Going |
Trainer's Face |
Picture |
In order to pick a potential race winner, you must learn to read the form data that is available for each Arse when you are in the Paddock. Here is the data for an Arse. See the next few pages for an explanation. |
What do the Blobs Mean? |
ODDS - The odds being offered on that Arse. LANE - Which lane the Arse will race in. NAME - It's important to get to know each Arse. PICTURE - Pick an Arse that you like the look of! PERFORMANCE - The more green blobs there are, the faster the Arse can go. Faster Arses have less endurance, however... |
FAVOURED GOING - Check the 'Going' box to the left of the Paddock. This tells you the condition of the course for the next race. Each Arse prefers a certain type of ground. If the white blob is in the middle, it prefers GOOD ground. If the blob is to the left it favours SOFT ground, if it is to the right it favours FIRM ground. |
Soft |
Good |
Firm |
TRAINER'S FACE - The Performance and Favoured Going of each Arse don't change from race to race, but their overall fitness can vary. Check the expression on the trainer's face to see how well he thinks his Arse will do. Take care, it's only his opinion - he will usually be right, but trainers do make mistakes. Despite appearances, they tend to be optimistic. |
After you have finished betting and pressed the 'Start Race' button, you will be taken to the racecourse. You will see the Arses ready on the start line, waiting for the starter's gun. When the race is underway, two buttons appear at the bottom of the display. One says 'Whips' - the other says 'Beans'. These two buttons allow you limited control of the Arse that you have backed. By the buttons are some icons - these icons show you how many Whips and Beans you have left. Don't use them all in the first race - they must last you throughout all five races! See the next page for an explanation of what they do! |
The Race - What are 'Whips' and 'Beans'? |
WHIPS spur your Arse on to make a greater effort. While the Whip is effective, flames will be seen emitting from the Arse, and it will go faster. Any further uses of the Whip during this time are ineffective. As any old trainer will tell you, "There's no point whippin' a flamin' Arse." Although the Whip will make your Arse go faster for a while, it will make your Arse tire quicker. Which is where Beans come in. BEANS replenish your Arse's energy. You can tell when an Arse is tired - it starts to sweat, and slows down considerably. A quick dose of Beans can revive a flagging Arse - very useful near the finish, or if the Whip has been used enthusiastically. |
What do 'Whips' and 'Beans' do? |
Save your Whips and Beans for when you really need them. Don't use them all in the first race! Don't overuse the Whip - it won't hurt the Arse, but it'll hurt your wallet. Always check the trainer's face. A massive smile can sometimes be better than maximum performance. Be bold when you back an Arse - you'll only get on the high score table if you're prepared to play for high stakes! Get to know the Arses. Success isn't just a case of getting the numbers right - Arses have feelings too. |
Hints and Tips |
If you have an active connection to the internet, you can view the top ten Arse Punters on the start screen of this game, and you can view the top 100 punters on a web page via a link button on that same screen. If your score is good enough, and you are connected to the internet, you can save your score on the high score table for all to see. If you're not connected to the internet, never mind, you can still play the game - but you won't be able to save your high score or view the high score tables. |
High Score Table |
Mr Chrid a.k.a. The Chridmeister |
CREDITS |
Design, production, programming, animation, graphics, sound, farty noises |
Additional design, playtesting, dinners |
Phil and Caroline Creasey |
Arse Racing Consultant |
Sue "Girlskamog" Hewison |
Back to Game |
Back to Game |
Arse Stats |
Copyright © The Chridmeister 2000 all rights reserved www.chridmeister.co.uk |
Arse de Triomphe |
Arse de Triomphe |
Arse de Triomphe |
Arse de Triomphe |
Arse de Triomphe |
1 |
2 |
5 |
3 |
4 |
Race Winner: |
Arse number |
0 |
Arse de Triomphe |
YOU WON!! |
YOU WON!! |
Winnings: |
Cash now: |
0 |
0 |
Continue |
30000000 |
Your Cash |
Your Stake |
50000000 |
2:1 |
2:1 |
2:1 |
2:1 |
2:1 |
Odds |
Arses |
good to firm |
Going |
Start Race |
2 |
Error!! |
You must bet some cash! |
OK! |
OK! |
You don't have enough money! |
You must choose an arse to bet on! |
That's not a valid stake! |
Restart Game |
Restart Game |
Loading |
1 |
2 |
3 |
4 |
5 |
Gas |
Arse de Triomphe |
Arse de Triomphe |
Arse de Triomphe |
Arse de Triomphe |
Arse de Triomphe |
Beans! |
Whips! |
Arse de Triomphe |
Your Rating: |
Shame Its Not Real Money! |
SUBMIT SCORE |
DON'T BOTHER |
High Score Check! |
Your final score may be good enough for the high score table! If you want to enter your score into the Arse Race high scores, enter your name in the box and press the 'ENTER NAME' button. If you don't want the glare of publicity, just press the 'DON'T BOTHER' button. |
NOTE you must have an active Internet connection for this to work! If you are not connected, just press the DON'T BOTHER button. |
Type your name in here: |
Hi Score Check! |
Attempting to connect to high score server... |
Your score was not worthy of the Arse Race high score table. KEEP TRYING! |
100 |
Your score was added to the high score table. Your Ranking: |
Can't Connect Highscore table not available Your score will not be recorded Never mind, the game still works! Enjoy! |
ActionScript [AS1/AS2]
Frame 1fscommand ("allowscale", "false"); standalone = 0; asppath = "http://www.chridmeister.co.uk/hiscores/"; connected = 0; version = "2.01";Frame 2ifFrameLoaded (71) { gotoAndPlay (8); }Frame 3setProperty("/nog", _rotation , Number(getProperty("/nog", _rotation)) + 1); gotoAndPlay (2);Frame 19stop();Frame 26gotoAndPlay (8);Frame 43function spawnArse(idnum) { arsename = "arse" + idnum; arsetype = eval ("/arsestats:type" + idnum); arsetypename = "arse_type_" + arsetype; _root.attachMovie(arsetypename, arsename, arseBaseLevel + arseCount); newarse = eval ("_root." + arsename); newarse.id = idnum; newarse.name = eval ("_root.arsestats.name" + idnum); newarse.performance = eval ("/arsestats:performance" + idnum); newarse.going = eval ("/arsestats:going" + idnum); newarse.fitness = (Math.random() * 5) + 1; odds_tmp = (Math.random() * 10) - newarse.performance; if (odds_tmp < 2) { odds_tmp = 1; } newarse.odds = Math.round(odds_tmp); newarse.whipboost = 0; newarse.index = arseCount; arseCount++; return(newarse); } function initArses() { var i; var wipe = false; if (0 < arseCount) { wipe = true; } arseCount = 0; i = 0; while (i < numarseracers) { if (wipe) { arses[i].removeMovieClip(); } arseid = arseid + (((Math.random() * arsedatamax) / numarseracers) + 1); arseid = Math.floor(arseid); arseid = arseid % (arsedatamax + 1); if (arseid < 1) { arseid = 1; } arses[i] = spawnArse(arseid); marker = eval ("asm" + (i + 1)); arses[i]._x = marker._x; arses[i]._y = marker._y; with (arses[i]) { _xscale = 60; _yscale = 60; _visible = true; tater._visible = false; knacked._visible = false; boost._visible = false; gotoAndStop(1); } i++; } } numarsetypes = 5; arsedatamax = 20; numarseracers = 5; moneypile = 500; stake = 50; numdrugs = 5; drugboost = 100; numwhips = 5; whipboost = 100; whipboostfactor = 1.5; whipendcost = 150; racenum = 1; numraces = 5; name_winner = ""; going1 = "soft"; going2 = "soft to good"; going3 = "good"; going4 = "good to firm"; going5 = "firm"; arseBaseLevel = 20; arseCount = 0; arses = new Array(numarseracers); arseid = Math.floor(getTimer()); fscommand ("allowscale", "false");Frame 44winnings = 0; gameover = false; if (1 < racenum) { name_winner = arses[winner - 1].name; if (arsebacked == winner) { playerwon = true; winnings = Number(stake) + (Number(stake) * Number(arses[winner - 1].odds)); moneypile = Number(moneypile) + Number(winnings); } else { playerwon = false; } if (Number(numraces) < Number(racenum)) { gameover = true; } if (Number(moneypile) < 1) { gameover = true; } } else { gotoAndPlay (46); }Frame 45stop(); if (playerwon) { setProperty("/won", _visible , 1); setProperty("/lost", _visible , 0); } else { setProperty("/won", _visible , 0); setProperty("/lost", _visible , 1); }Frame 46arsebacked = 0; goingnow = Number(random(5)) + 1; goingtext = eval ("going" add goingnow);Frame 53_root.attachMovie("paddock", "paddockinst", (arseBaseLevel + numarseracers) + 1); with (paddockinst) { _x = 279; _y = 207; } inFrontEnd = true; initArses(); i = 0; while (i < numarseracers) { oldindex = i + 1; frame = arses[i].performance + 3; clip = eval ("_root.perf" + oldindex); clip.gotoAndStop(frame); frame = arses[i].going; clip = eval ("_root.goingblob" + oldindex); clip.gotoAndStop(frame); frame = Math.floor(arses[i].fitness); clip = eval ("_root.fitness" + oldindex); clip.gotoAndStop(frame); Set("odds" + oldindex, arses[i].odds + ":1"); Set("name_arse" + oldindex, arses[i].name); i++; } stop();Frame 55arsebacked = /bettinbuttons:betbut; stake = Math.floor(stake); if (isNaN(stake)) { stake = 0; gotoAndStop (65); } if (Number(stake) < 1) { gotoAndStop (59); } if (Number(moneypile) < Number(stake)) { gotoAndStop (61); } if (Number(arsebacked) < 1) { gotoAndStop (63); }Frame 56stopAllSounds(); i = 1; while (5 >= Number(i)) { removeMovieClip("/arsebank/arse" add i); i = Number(i) + 1; } racenum = Number(racenum) + 1; moneypile = moneypile - stake; ifFrameLoaded (134) { gotoAndPlay (93); }Frame 57stopAllSounds(); gotoAndPlay (86);Frame 60gotoAndStop (54);Frame 62gotoAndStop (54);Frame 64gotoAndStop (54);Frame 66gotoAndStop (54);Frame 68gotoAndStop (54);Frame 86fscommand ("allowscale", "false");Frame 87ifFrameLoaded (134) { gotoAndPlay (93); }Frame 88setProperty("/nog", _rotation , Number(getProperty("/nog", _rotation)) + 1); gotoAndPlay (87);Frame 93function docalc(arseindex) { arse = arses[arseindex]; arse.boost._visible = false; step = arse.randstep; performance = arse.performance; goingfactor = arse.going - _root.goingnow; if (0 < Number(goingfactor)) { goingfactor = goingfactor * -1; } pfactor = performance + (goingfactor / 2); step = step + (((step * 20) * pfactor) / 100); if (step < 0) { step = 0; } end = arse.endurance; if (0 < end) { arse.endurance = end - step; arse.knacked._visible = false; } else { arse.endurance = 0; step = step * 0.5; arse.knacked._visible = true; } boost = arse.whipboost; if (0 < boost) { step = step * _root.whipboostfactor; arse.whipboost = boost - step; arse.boost._visible = true; } else { arse.whipboost = 0; arse.boost._visible = false; } result = step; return(result); } fscommand ("allowscale", "false"); inFrontEnd = false; ptime = getTimer(); startx = getProperty("/start1", _x); i = 0; while (i < 5) { aindex = i + 1; arses[i].gotoAndStop(1); arses[i]._x = startx; startmarker = eval ("start" + aindex); arses[i]._y = startmarker._y; arses[i].my_x = startx; arses[i].my_number = aindex; arses[i].endurance = Math.round(((Math.random() * arses[i].fitness) / 5) * 500) + (((4 - arses[i].performance) + 2) * 100); arses[i].whipboost = 0; arses[i].showmarker = ((aindex == arsebacked) ? 1 : 0); arses[i]._xscale = 42.9; arses[i]._yscale = 42.9; arses[i].knacked._visible = false; i++; } winner = 0; trackstartx = startx; setProperty("/the_track", _x , trackstartx); tellTarget ("/commentator") { gotoAndStop (1); }; is_speaking = 0; is_speaking = 1; saywhat1 = "welcome" add (racenum - 1); saycount = "1"; tellTarget ("/commentator") { gotoAndPlay (1); }; tellTarget ("/starterman") { gotoAndStop (1); }; scrollspeed = 1; quality = _highquality;Frame 94play();Frame 96if (Number(is_speaking) == 1) { gotoAndPlay (94); } else { play(); }Frame 102tellTarget ("/starterman") { gotoAndPlay (2); }; _quality = "MEDIUM";Frame 123randomiser = random(getTimer()); i = 0; while (i < 5) { with (arses[i]) { _x = startx; my_x = startx; gotoAndPlay("resetpos"); } i++; } is_speaking = 1; saywhat1 = "start"; saycount = "1"; tellTarget ("/commentator") { gotoAndPlay (1); }; setProperty("/the_track", _x , trackstartx); trackoffset = 0; commentTimer = 0;Frame 127play(); bigx = 0; smallx = 1000000 /* 0x0F4240 */; i = 1; while (5 >= Number(i)) { arsex = arses[i - 1].my_x; if (Number(arsex) >= Number(Number(getProperty("/the_track/finish", _x)) + Number(trackstartx))) { winner = i; gotoAndPlay (131); } if (Number(bigx) < Number(arsex)) { bigx = arsex; raceleader = i; } if (Number(arsex) < Number(smallx)) { smallx = arsex; raceloser = i; } i = Number(i) + 1; } scrollspeed = (Number(bigx) + Number(trackoffset)) / 150; trackoffset = trackoffset - scrollspeed; setProperty("/the_track", _x , Number(trackstartx) + Number(trackoffset)); i = 1; while (5 >= Number(i)) { arses[i - 1]._x = arses[i - 1].my_x + trackoffset; i = Number(i) + 1; } commentTimer = commentTimer - (getTimer() - ptime); ptime = getTimer(); if ((Number(is_speaking) == 0) && (commentTimer < 0)) { commentTimer = 2000 + (Math.random() * 3000); if (Number(bigx - smallx) < 100) { if (200 < Number(bigx)) { is_speaking = 1; saywhat1 = "neckandneck"; saycount = "1"; tellTarget ("commentator") { gotoAndPlay (1); }; } } else if (Number(random(100)) < 70) { is_speaking = 1; saywhat1 = "arse" + arses[raceleader - 1].id; saywhat2 = "inthelead"; saycount = "2"; tellTarget ("commentator") { gotoAndPlay (1); }; } else { is_speaking = 1; saywhat1 = "arse" + arses[raceloser - 1].id; saywhat2 = "fallingbehind"; saycount = "2"; tellTarget ("commentator") { gotoAndPlay (1); }; } }Frame 128gotoAndPlay (127);Frame 131_highquality = quality; said_winner = "0"; arses[winner - 1]._x = arses[winner - 1]._x + 30; i = 0; while (i < numarseracers) { arses[i].gotoAndStop(1); i++; } name_winner = arses[winner - 1].name; arsealpha = 100; _quality = "HIGH";Frame 132if ((Number(is_speaking) == 0) and (Number(said_winner) == 0)) { is_speaking = 1; said_winner = 1; saywhat1 = "arse" + arses[winner - 1].id; saywhat2 = "winner"; saycount = "2"; tellTarget ("commentator") { gotoAndPlay (1); }; } i = 0; while (i < numarseracers) { arses[i]._alpha = arsealpha; i++; } arsealpha = arsealpha - 2; if (arsealpha < 0) { arsealpha = 0; }Frame 133gotoAndPlay (132);Frame 149if (Number(moneypile) < 500) { rating = "Mug Punter"; } else if (Number(moneypile) < 1000) { rating = "Lucky Guesser"; } else if (Number(moneypile) < 2000) { rating = "Punter"; } else if (Number(moneypile) < 5000) { rating = "Skilled Punter"; } else if (Number(moneypile) < 10000) { rating = "Geezer"; } else if (Number(moneypile) < 20000) { rating = "Drinks All Round"; } else if (Number(moneypile) < 30000) { rating = "In The Know"; } else if (Number(moneypile) < 50000) { rating = "Dodgy Geezer"; } else if (Number(moneypile) < 100000) { rating = "Legitimate Businessman"; } else if (Number(moneypile) < 200000) { rating = "Mister Big"; } else if (Number(moneypile) < 500000) { rating = "Fictional Secret Agent"; } else if (Number(moneypile) < 1000000) { rating = "Almost A Millionaire"; } else if (Number(moneypile) < 2000000) { rating = "Serious Player"; } else if (Number(moneypile) < 4000000) { rating = "Stable Owner"; } else if (Number(moneypile) < 10000000) { rating = "Ridiculously Lucky"; } else { rating = "Lord of Arse Racing"; } stopAllSounds(); i = 0; while (i < numarseracers) { arses[i].removeMovieClip(); i++; }Frame 153stop();Frame 154if (Number(moneypile) < 500) { gotoAndPlay (8); }Frame 155stop();Frame 177stop();Frame 212fscommand ("allowscale", "false"); arsedatamax = 20; numarseracers = "5"; rand = 0; i = 1; while (Number(numarseracers) >= Number(i)) { rand = Number(rand) + Number(random((arsedatamax / 2) - 1)); if (Number(arsedatamax) < Number(rand)) { rand = rand - arsedatamax; } fname = ("arse" add rand) add ".txt"; name = "x"; loadVariablesNum (fname, 0); while (Number(name) == Number("x")) { } Set("name_arse" add i, name); newarse = "arse" add i; duplicateMovieClip ("/arse_type" add type, newarse, i); newarse = "/" add newarse; setProperty(newarse, _x , getProperty("asm" add i, _x)); setProperty(newarse, _y , getProperty("asm" add i, _y)); tellTarget (newarse) { gotoAndStop (1); }; i = Number(i) + 1; }Frame 213Set("randcheck" add i, rand); randok = 0; while (Number(randok) == 0) { randchanged = 0; checkloop = 1; while (Number(i) >= Number(checkloop)) { if (Number(checkloop) != Number(i)) { if (eval ("randcheck" add checkloop) == rand) { rand = "rand+1"; randchanged = 1; } } Set(checkloop, Number(checkloop) + 1); } if (Number(randchanged) == 0) { randok = 1; } randok = 1; }Frame 214frame = int(eval ("fitness_arse" add i)); Set(("/fitness" add i) add ":frame", frame); tellTarget ("/fitness" add i) { gotoAndPlay (1); };Frame 221if (Number(is_speaking) == 0) { if (Number(bigx - smallx) < 100) { if (200 < Number(bigx)) { is_speaking = 1; saywhat1 = "neckandneck"; saycount = "1"; tellTarget ("commentator") { gotoAndPlay (1); }; } } else if (Number(random(100)) < 70) { is_speaking = 1; saywhat1 = "arse" add raceleader; saywhat2 = "inthelead"; saycount = "2"; tellTarget ("commentator") { gotoAndPlay (1); }; } else { is_speaking = 1; saywhat1 = "arse" add raceloser; saywhat2 = "fallingbehind"; saycount = "2"; tellTarget ("commentator") { gotoAndPlay (1); }; } }Frame 231is_speaking = 1; saywhat1 = "start"; saycount = "1"; tellTarget ("commentator") { gotoAndPlay (1); };Frame 243tellTarget ("commentator") { gotoAndPlay (1); };Frame 253fname = ("arse" add rand) add ".txt"; Set("/datathing:name", "x"); loadVariables (fname, "/datathing");Symbol 7 MovieClip Frame 5gotoAndPlay (1);Symbol 18 MovieClip [arse_type_2] Frame 1my_x = _x; setProperty("tater", _visible , 0); setProperty("knacked", _visible , 0); setProperty("boost", _visible , 0); if (showmarker) { setProperty("marker", _visible , 1); } else { setProperty("marker", _visible , 0); }Symbol 18 MovieClip [arse_type_2] Frame 3if (Number(random(100)) < 90) { gotoAndPlay (2); }Symbol 18 MovieClip [arse_type_2] Frame 6if (Number(random(100)) < 20) { my_gas = "/gas" add my_number; setProperty(my_gas, _x , _x); setProperty(my_gas, _y , _y); tellTarget (my_gas) { gotoAndPlay (2); }; } farted = 0; if (Number(random(100)) < 4) { farted = 1; gotoAndPlay (8); } if ((Number(farted) == 0) and (Number(random(100)) < 30)) { farted = 1; gotoAndPlay (9); } if ((Number(farted) == 0) and (Number(random(100)) < 50)) { farted = 1; gotoAndPlay (10); } if (Number(farted) == 0) { gotoAndPlay (11); }Symbol 18 MovieClip [arse_type_2] Frame 7gotoAndPlay (11);Symbol 18 MovieClip [arse_type_2] Frame 8gotoAndPlay (12);Symbol 18 MovieClip [arse_type_2] Frame 9gotoAndPlay (12);Symbol 18 MovieClip [arse_type_2] Frame 10gotoAndPlay (12);Symbol 18 MovieClip [arse_type_2] Frame 12randstep = 30 + Number(random(10)); randstep = _root.docalc(index); my_x = Number(my_x) + Number(randstep); _x = (Number(my_x) + Number(/:trackoffset));Symbol 18 MovieClip [arse_type_2] Frame 14gotoAndPlay (2);Symbol 18 MovieClip [arse_type_2] Frame 21_x = my_x; gotoAndPlay (1);Symbol 26 MovieClip Frame 5gotoAndPlay (1);Symbol 31 MovieClip [arse_type_1] Frame 1my_x = _x; setProperty("tater", _visible , 0); setProperty("knacked", _visible , 0); setProperty("boost", _visible , 0); if (showmarker) { setProperty("marker", _visible , 1); } else { setProperty("marker", _visible , 0); }Symbol 31 MovieClip [arse_type_1] Frame 3if (Number(random(100)) < 60) { gotoAndPlay (2); }Symbol 31 MovieClip [arse_type_1] Frame 5if (Number(random(100)) < 20) { my_gas = "/gas" add my_number; setProperty(my_gas, _x , _x); setProperty(my_gas, _y , _y); tellTarget (my_gas) { gotoAndPlay (2); }; } farted = 0; if (Number(random(100)) < 4) { farted = 1; gotoAndPlay (7); } if ((Number(farted) == 0) and (Number(random(100)) < 30)) { farted = 1; gotoAndPlay (8); } if ((Number(farted) == 0) and (Number(random(100)) < 50)) { farted = 1; gotoAndPlay (9); } if (Number(farted) == 0) { gotoAndPlay (10); }Symbol 31 MovieClip [arse_type_1] Frame 6gotoAndPlay (10);Symbol 31 MovieClip [arse_type_1] Frame 7gotoAndPlay (11);Symbol 31 MovieClip [arse_type_1] Frame 8gotoAndPlay (11);Symbol 31 MovieClip [arse_type_1] Frame 9gotoAndPlay (11);Symbol 31 MovieClip [arse_type_1] Frame 11randstep = random(30); randstep = _root.docalc(index); my_x = Number(my_x) + Number(randstep); _x = (Number(my_x) + Number(/:trackoffset));Symbol 31 MovieClip [arse_type_1] Frame 13gotoAndPlay (2);Symbol 31 MovieClip [arse_type_1] Frame 20_x = my_x; gotoAndPlay (1);Symbol 37 MovieClip [arse_type_4] Frame 1my_x = _x; setProperty("tater", _visible , 0); setProperty("knacked", _visible , 0); setProperty("boost", _visible , 0); if (showmarker) { setProperty("marker", _visible , 1); } else { setProperty("marker", _visible , 0); }Symbol 37 MovieClip [arse_type_4] Frame 3if (Number(random(100)) < 15) { gotoAndPlay (2); }Symbol 37 MovieClip [arse_type_4] Frame 4if (Number(random(100)) < 10) { my_gas = "/gas" add my_number; setProperty(my_gas, _x , _x); setProperty(my_gas, _y , _y); tellTarget (my_gas) { gotoAndPlay (2); }; } farted = 0; if (Number(random(100)) < 4) { farted = 1; gotoAndPlay (6); } if ((Number(farted) == 0) and (Number(random(100)) < 30)) { farted = 1; gotoAndPlay (7); } if ((Number(farted) == 0) and (Number(random(100)) < 50)) { farted = 1; gotoAndPlay (8); } if (Number(farted) == 0) { gotoAndPlay (9); }Symbol 37 MovieClip [arse_type_4] Frame 5gotoAndPlay (9);Symbol 37 MovieClip [arse_type_4] Frame 6gotoAndPlay (10);Symbol 37 MovieClip [arse_type_4] Frame 7gotoAndPlay (10);Symbol 37 MovieClip [arse_type_4] Frame 8gotoAndPlay (10);Symbol 37 MovieClip [arse_type_4] Frame 11randstep = random(17); randstep = _root.docalc(index); my_x = Number(my_x) + Number(randstep); _x = (Number(my_x) + Number(/:trackoffset)); gotoAndPlay (2);Symbol 37 MovieClip [arse_type_4] Frame 18_x = my_x; gotoAndPlay (1);Symbol 39 MovieClip [arse_type_3] Frame 1my_x = _x; setProperty("tater", _visible , 0); setProperty("knacked", _visible , 0); setProperty("boost", _visible , 0); if (showmarker) { setProperty("marker", _visible , 1); } else { setProperty("marker", _visible , 0); }Symbol 39 MovieClip [arse_type_3] Frame 3if (Number(random(100)) < 60) { gotoAndPlay (2); }Symbol 39 MovieClip [arse_type_3] Frame 5if (Number(random(100)) < 20) { my_gas = "/gas" add my_number; setProperty(my_gas, _x , _x); setProperty(my_gas, _y , _y); tellTarget (my_gas) { gotoAndPlay (2); }; } farted = 0; if (Number(random(100)) < 4) { farted = 1; gotoAndPlay (7); } if ((Number(farted) == 0) and (Number(random(100)) < 30)) { farted = 1; gotoAndPlay (8); } if ((Number(farted) == 0) and (Number(random(100)) < 50)) { farted = 1; gotoAndPlay (9); } if (Number(farted) == 0) { gotoAndPlay (10); }Symbol 39 MovieClip [arse_type_3] Frame 6gotoAndPlay (10);Symbol 39 MovieClip [arse_type_3] Frame 7gotoAndPlay (11);Symbol 39 MovieClip [arse_type_3] Frame 8gotoAndPlay (11);Symbol 39 MovieClip [arse_type_3] Frame 9gotoAndPlay (11);Symbol 39 MovieClip [arse_type_3] Frame 11randstep = random(30); randstep = _root.docalc(index); my_x = Number(my_x) + Number(randstep); _x = (Number(my_x) + Number(/:trackoffset));Symbol 39 MovieClip [arse_type_3] Frame 13gotoAndPlay (2);Symbol 39 MovieClip [arse_type_3] Frame 20_x = my_x; gotoAndPlay (1);Symbol 41 MovieClip [arse_type_5] Frame 1my_x = _x; setProperty("tater", _visible , 0); setProperty("knacked", _visible , 0); setProperty("boost", _visible , 0); if (showmarker) { setProperty("marker", _visible , 1); } else { setProperty("marker", _visible , 0); }Symbol 41 MovieClip [arse_type_5] Frame 3if (Number(random(100)) < 60) { gotoAndPlay (2); }Symbol 41 MovieClip [arse_type_5] Frame 6if (Number(random(100)) < 20) { my_gas = "/gas" add my_number; setProperty(my_gas, _x , _x); setProperty(my_gas, _y , _y); tellTarget (my_gas) { gotoAndPlay (2); }; } farted = 0; if (Number(random(100)) < 4) { farted = 1; gotoAndPlay (8); } if ((Number(farted) == 0) and (Number(random(100)) < 30)) { farted = 1; gotoAndPlay (9); } if ((Number(farted) == 0) and (Number(random(100)) < 50)) { farted = 1; gotoAndPlay (10); } if (Number(farted) == 0) { gotoAndPlay (11); }Symbol 41 MovieClip [arse_type_5] Frame 7gotoAndPlay (11);Symbol 41 MovieClip [arse_type_5] Frame 8gotoAndPlay (12);Symbol 41 MovieClip [arse_type_5] Frame 9gotoAndPlay (12);Symbol 41 MovieClip [arse_type_5] Frame 10gotoAndPlay (12);Symbol 41 MovieClip [arse_type_5] Frame 13randstep = random(30); randstep = _root.docalc(index); my_x = Number(my_x) + Number(randstep); _x = (Number(my_x) + Number(/:trackoffset)); gotoAndPlay (2);Symbol 41 MovieClip [arse_type_5] Frame 20_x = my_x; gotoAndPlay (1);Symbol 46 MovieClip [paddock] Frame 31this.removeMovieClip(); stop();Symbol 55 Buttonon (release) { getURL ("http://www.sillyjokes.co.uk", "_blank"); }Symbol 57 Buttonon (release) { getURL ("http://www.chridmeister.co.uk", "_blank"); }Symbol 63 MovieClip Frame 30gotoAndPlay (1);Symbol 68 Buttonon (release) { gotoAndStop (21); }Symbol 70 Buttonon (release) { gotoAndPlay (43); }Symbol 71 Buttonon (release) { getURL ("http://www.chridmeister.co.uk/arserace/top100.php", "_blank"); }Symbol 76 Buttonon (release) { gotoAndPlay (5); }Symbol 77 Buttonon (release) { gotoAndStop (3); }Symbol 80 Buttonon (release) { gotoAndStop (434); }Symbol 83 Buttonon (release) { gotoAndStop (2); }Symbol 127 MovieClip Frame 1Symbol 127 MovieClip Frame 5stop();Symbol 132 Buttonon (release) { gotoAndPlay (1); }Symbol 137 MovieClip Frame 1if (/:standalone and (!/:connected)) { gotoAndStop (2); } else { gotoAndPlay (5); }Symbol 137 MovieClip Frame 5numscores = 10; Set("/:connected", 0); timeout = 480; datacheck = 0; response = "---"; error = ""; action = 1; game = "arserace"; datemode = 1; this.loadVariables(/:asppath + "hsserver.php", "POST");Symbol 137 MovieClip Frame 10if (Number(timeout) < 0) { gotoAndStop (434); }Symbol 137 MovieClip Frame 18timeout = timeout - 1; if (datacheck == 0) { gotoAndPlay (10); } else { Set("/:lowestscore", eval ("score" add numscores)); Set("/:connected", 1); }Symbol 137 MovieClip Frame 19scoresetup = false;Symbol 137 MovieClip Frame 28if (!scoresetup) { scoresetup = true; i = 0; while (i < numscores) { ? , eval ("name_" + i)); ? , eval ("score_" + i)); i++; } }Symbol 137 MovieClip Frame 314gotoAndPlay (28);Symbol 152 MovieClip Frame 1stop();Symbol 152 MovieClip Frame 19gotoAndPlay (1);Symbol 155 Buttonon (release) { gotoAndStop (2); }Symbol 156 Buttonon (release) { gotoAndStop (3); }Symbol 157 Buttonon (release) { gotoAndStop (4); }Symbol 158 Buttonon (release) { gotoAndStop (8); }Symbol 159 Buttonon (release) { gotoAndStop (10); }Symbol 160 Buttonon (release) { gotoAndStop (11); }Symbol 161 Buttonon (release) { gotoAndStop (12); }Symbol 163 Buttonon (release) { nextFrame(); }Symbol 168 Buttonon (release) { gotoAndStop (1); }Symbol 169 Buttonon (release) { prevFrame(); }Symbol 208 MovieClip Frame 1stop();Symbol 213 Buttonon (release) { play(); }Symbol 217 MovieClip Frame 1name1 = "Lil Guffer"; type1 = 1; performance1 = -1; going1 = 1; name2 = "Red Bum"; type2 = 2; performance2 = 2; going2 = 2; name3 = "Lady Bumps"; type3 = 3; performance3 = -2; going3 = 2; name4 = "Arse de Triomphe"; type4 = 4; performance4 = 1; going4 = 5; name5 = "Mister Botty"; type5 = 5; performance5 = 0; going5 = 5; name6 = "Trouser Cough"; type6 = 1; performance6 = -2; going6 = 1; name7 = "Cheeky Boy"; type7 = 2; performance7 = -1; going7 = 2; name8 = "Derriere"; type8 = 3; performance8 = 0; going8 = 3; name9 = "Black Beauty"; type9 = 4; performance9 = 2; going9 = 4; name10 = "Gruntfuttock"; type10 = 5; performance10 = 1; going10 = 4; name11 = "The Bottom"; type11 = 1; performance11 = -1; going11 = 2; name12 = "Big Wobbler"; type12 = 2; performance12 = 0; going12 = 2; name13 = "Fancy Pants"; type13 = 3; performance13 = 2; going13 = 3; name14 = "Foxy Brown"; type14 = 4; performance14 = 1; going14 = 4; name15 = "Arse Chance"; type15 = 5; performance15 = -2; going15 = 5; name16 = "Desert Arse"; type16 = 1; performance16 = 2; going16 = 1; name17 = "Grab Hold"; type17 = 2; performance17 = 0; going17 = 2; name18 = "Windy Sister"; type18 = 3; performance18 = -2; going18 = 3; name19 = "Farting Maid"; type19 = 4; performance19 = -1; going19 = 4; name20 = "Brown Thunder"; type20 = 5; performance20 = 1; going20 = 4;Symbol 217 MovieClip Frame 2stop();Symbol 219 MovieClip Frame 2stop();Symbol 252 Buttonon (release) { if (gameover) { gotoAndPlay (149); } else { play(); } }Symbol 259 MovieClip Frame 1gotoAndStop(frame);Symbol 261 MovieClip Frame 1gotoAndStop(frame);Symbol 261 MovieClip Frame 6gotoAndStop(frame);Symbol 268 MovieClip Frame 1gotoAndStop(frame);Symbol 268 MovieClip Frame 6gotoAndStop(frame);Symbol 273 Buttonon (release) { betbut = 5; gotoAndStop (5); }Symbol 274 Buttonon (release) { betbut = 4; gotoAndStop (4); }Symbol 275 Buttonon (release) { betbut = 3; gotoAndStop (3); }Symbol 276 Buttonon (release) { betbut = 2; gotoAndStop (2); }Symbol 277 Buttonon (release) { betbut = 1; gotoAndStop (1); }Symbol 279 MovieClip Frame 6gotoAndPlay (1);Symbol 294 Buttonon (press) { play(); }Symbol 303 Buttonon (release) { gotoAndStop (67); }Symbol 306 MovieClip Frame 7gotoAndPlay (1);Symbol 312 Buttonon (release) { play(); }Symbol 319 Buttonon (release) { stopAllSounds(); gotoAndPlay (8); }Symbol 377 MovieClip Frame 1sayindex = 1; saycount = /:saycount; i = saycount; while (0 < Number(i)) { Set("saywhat" add i, eval ("/:saywhat" add i)); i = i - 1; }Symbol 377 MovieClip Frame 2if (0 >= Number(saycount)) { Set("/:is_speaking", 0); gotoAndStop (3); } else { saycount = saycount - 1; golabel = "say_" add eval ("saywhat" add sayindex); sayindex = Number(sayindex) + 1; gotoAndPlay(golabel); }Symbol 377 MovieClip Frame 20gotoAndPlay (2);Symbol 377 MovieClip Frame 36gotoAndPlay (2);Symbol 377 MovieClip Frame 51gotoAndPlay (2);Symbol 377 MovieClip Frame 67gotoAndPlay (2);Symbol 377 MovieClip Frame 85gotoAndPlay (2);Symbol 377 MovieClip Frame 102gotoAndPlay (2);Symbol 377 MovieClip Frame 117gotoAndPlay (2);Symbol 377 MovieClip Frame 131gotoAndPlay (2);Symbol 377 MovieClip Frame 146gotoAndPlay (2);Symbol 377 MovieClip Frame 162gotoAndPlay (2);Symbol 377 MovieClip Frame 176gotoAndPlay (2);Symbol 377 MovieClip Frame 187gotoAndPlay (2);Symbol 377 MovieClip Frame 201gotoAndPlay (2);Symbol 377 MovieClip Frame 220gotoAndPlay (2);Symbol 377 MovieClip Frame 237gotoAndPlay (2);Symbol 377 MovieClip Frame 253gotoAndPlay (2);Symbol 377 MovieClip Frame 269gotoAndPlay (2);Symbol 377 MovieClip Frame 285gotoAndPlay (2);Symbol 377 MovieClip Frame 301gotoAndPlay (2);Symbol 377 MovieClip Frame 320gotoAndPlay (2);Symbol 377 MovieClip Frame 324gotoAndPlay("lead" add (random(10) + 1));Symbol 377 MovieClip Frame 380gotoAndPlay (2);Symbol 377 MovieClip Frame 417gotoAndPlay (2);Symbol 377 MovieClip Frame 443gotoAndPlay (2);Symbol 377 MovieClip Frame 477gotoAndPlay (2);Symbol 377 MovieClip Frame 542gotoAndPlay (2);Symbol 377 MovieClip Frame 559gotoAndPlay (2);Symbol 377 MovieClip Frame 602gotoAndPlay (2);Symbol 377 MovieClip Frame 632gotoAndPlay (2);Symbol 377 MovieClip Frame 677gotoAndPlay (2);Symbol 377 MovieClip Frame 743gotoAndPlay (2);Symbol 377 MovieClip Frame 748gotoAndPlay("behind" add (random(10) + 1));Symbol 377 MovieClip Frame 812gotoAndPlay (2);Symbol 377 MovieClip Frame 882gotoAndPlay (2);Symbol 377 MovieClip Frame 922gotoAndPlay (2);Symbol 377 MovieClip Frame 953gotoAndPlay (2);Symbol 377 MovieClip Frame 988gotoAndPlay (2);Symbol 377 MovieClip Frame 1023gotoAndPlay (2);Symbol 377 MovieClip Frame 1064gotoAndPlay (2);Symbol 377 MovieClip Frame 1090gotoAndPlay (2);Symbol 377 MovieClip Frame 1147gotoAndPlay (2);Symbol 377 MovieClip Frame 1203gotoAndPlay (2);Symbol 377 MovieClip Frame 1251gotoAndPlay (2);Symbol 377 MovieClip Frame 1253gotoAndPlay("neck" add (random(7) + 1));Symbol 377 MovieClip Frame 1287gotoAndPlay (2);Symbol 377 MovieClip Frame 1363gotoAndPlay (2);Symbol 377 MovieClip Frame 1399gotoAndPlay (2);Symbol 377 MovieClip Frame 1431gotoAndPlay (2);Symbol 377 MovieClip Frame 1450gotoAndPlay (2);Symbol 377 MovieClip Frame 1524gotoAndPlay (2);Symbol 377 MovieClip Frame 1564gotoAndPlay (2);Symbol 377 MovieClip Frame 1598gotoAndPlay (2);Symbol 377 MovieClip Frame 1681gotoAndPlay (2);Symbol 377 MovieClip Frame 1774gotoAndPlay (2);Symbol 377 MovieClip Frame 1853gotoAndPlay (2);Symbol 377 MovieClip Frame 1933gotoAndPlay (2);Symbol 377 MovieClip Frame 2033gotoAndPlay (2);Symbol 394 MovieClip Frame 1stop();Symbol 394 MovieClip Frame 16gotoAndStop (2);Symbol 394 MovieClip Frame 23gotoAndStop (2);Symbol 404 MovieClip Frame 37stop();Symbol 413 MovieClip Frame 1stop();Symbol 413 MovieClip Frame 2gotoAndStop (1);Symbol 415 Buttonon (release) { boostarse = _root.arses[_root.arsebacked - 1]; boostarse.endurance = boostarse.endurance + _root.drugboost; drugsound.play(); my_gas = "/gas" add /:arsebacked; my_gas._x = boostarse._x; my_gas._y = boostarse._y; my_gas.gotoAndPlay("zapfx"); _root.numdrugs--; gotoAndStop(_root.numdrugs + 1); }Symbol 417 MovieClip Frame 1gotoAndStop(Number(/:numdrugs) + 1);Symbol 419 MovieClip Frame 1stop();Symbol 419 MovieClip Frame 2gotoAndStop (1);Symbol 420 Buttonon (release) { thisarse = _root.arses[_root.arsebacked - 1]; thisarse.endurance = thisarse.endurance - _root.whipendcost; thisarse.whipboost = thisarse.whipboost + _root.whipboost; whipsound.play(); my_gas = eval ("_root.gas" + _root.arsebacked); my_gas._x = thisarse._x; my_gas._y = thisarse._y; my_gas.gotoAndPlay("zapfx"); _root.numwhips--; gotoAndStop(_root.numwhips + 1); }Symbol 422 MovieClip Frame 1gotoAndStop(Number(/:numwhips) + 1);Symbol 426 Buttonon (press) { stopAllSounds(); i = 0; while (i < numarseracers) { arses[i]._visible = false; i++; } gotoAndPlay (44); }Symbol 430 Buttonon (release) { if (standalone and (!connected)) { gotoAndPlay (8); } else { play(); } }Symbol 432 Buttonon (release) { play(); }Symbol 433 Buttonon (release) { gotoAndPlay (8); }Symbol 448 Buttonon (release) { gotoAndPlay (1); }Symbol 450 MovieClip Frame 1if (/:standalone and (!/:connected)) { gotoAndStop (17); }Symbol 450 MovieClip Frame 2newname = /:playername; newscore = /:moneypile; version = /:version; Set("/:connected", 0); timeout = 480; datacheck = 0; action = 0; game = "arserace"; playername = _root.playername; score = _root.moneypile; this.loadVariables(/:asppath + "hsserver.php", "POST");Symbol 450 MovieClip Frame 7if (Number(timeout) < 0) { gotoAndStop (17); }Symbol 450 MovieClip Frame 8timeout = timeout - 1; if (Number(datacheck) == 0) { gotoAndPlay (7); } else { Set("/:connected", 1); }Symbol 450 MovieClip Frame 9if (0 < Number(rank)) { gotoAndStop (12); }Symbol 450 MovieClip Frame 10stop();Symbol 450 MovieClip Frame 12stop();Symbol 450 MovieClip Frame 17stop();Symbol 451 Buttonon (release) { gotoAndPlay (8); }
Library Items
Symbol 1 Graphic | Used by:18 | |
Symbol 2 Graphic | Used by:7 26 | |
Symbol 3 Graphic | Used by:7 | |
Symbol 4 Graphic | Used by:7 | |
Symbol 5 Graphic | Used by:7 | |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:2 3 4 5 6 | Used by:18 |
Symbol 8 Graphic | Used by:9 20 | |
Symbol 9 MovieClip | Uses:8 | Used by:18 |
Symbol 10 Graphic | Used by:13 21 | |
Symbol 11 Graphic | Used by:13 21 | |
Symbol 12 Graphic | Used by:13 21 | |
Symbol 13 MovieClip | Uses:10 11 12 | Used by:18 |
Symbol 14 Sound | Used by:18 | |
Symbol 15 Sound | Used by:18 | |
Symbol 16 Sound | Used by:18 | |
Symbol 17 Sound | Used by:18 | |
Symbol 18 MovieClip [arse_type_2] | Uses:1 7 9 13 14 15 16 17 | |
Symbol 19 Graphic | Used by:31 63 208 246 404 Timeline | |
Symbol 20 MovieClip | Uses:8 | Used by:31 37 39 41 |
Symbol 21 MovieClip | Uses:10 11 12 | Used by:31 37 39 41 |
Symbol 22 Graphic | Used by:26 | |
Symbol 23 Graphic | Used by:26 | |
Symbol 24 Graphic | Used by:26 | |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:2 22 23 24 25 | Used by:31 37 39 41 |
Symbol 27 Sound | Used by:31 | |
Symbol 28 Sound | Used by:31 | |
Symbol 29 Sound | Used by:31 | |
Symbol 30 Sound | Used by:31 | |
Symbol 31 MovieClip [arse_type_1] | Uses:19 20 21 26 27 28 29 30 | |
Symbol 32 Graphic | Used by:37 | |
Symbol 33 Sound | Used by:37 39 41 | |
Symbol 34 Sound | Used by:37 39 41 | |
Symbol 35 Sound | Used by:37 39 41 | |
Symbol 36 Sound | Used by:37 39 41 | |
Symbol 37 MovieClip [arse_type_4] | Uses:32 26 20 21 33 34 35 36 | |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip [arse_type_3] | Uses:38 26 20 21 33 34 35 36 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip [arse_type_5] | Uses:40 26 20 21 33 34 35 36 | |
Symbol 42 Graphic | Used by:46 | |
Symbol 43 Font | Used by:44 242 243 321 383 384 385 386 387 | |
Symbol 44 Text | Uses:43 | Used by:46 |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip [paddock] | Uses:42 44 45 | |
Symbol 47 Graphic | Used by:208 Timeline | |
Symbol 48 Font | Used by:49 50 51 53 56 58 59 67 69 72 78 79 81 82 84 85 86 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 133 141 142 143 145 146 147 162 164 165 166 167 170 171 182 183 184 185 190 191 192 193 194 197 198 199 200 201 202 203 204 205 206 207 210 212 224 225 226 227 228 229 230 231 232 233 280 281 282 283 284 285 286 287 288 289 290 291 292 295 296 305 307 309 311 313 314 315 317 318 405 406 407 408 409 427 429 436 438 439 441 442 443 446 449 | |
Symbol 49 Text | Uses:48 | Used by:Timeline |
Symbol 50 Text | Uses:48 | Used by:Timeline |
Symbol 51 Text | Uses:48 | Used by:Timeline |
Symbol 52 Graphic | Used by:55 57 68 70 71 76 77 80 83 252 426 430 432 433 451 | |
Symbol 53 Text | Uses:48 | Used by:55 |
Symbol 54 Graphic | Used by:55 57 68 70 71 76 77 80 83 252 426 430 432 433 451 | |
Symbol 55 Button | Uses:52 53 54 | Used by:Timeline |
Symbol 56 Text | Uses:48 | Used by:57 |
Symbol 57 Button | Uses:52 56 54 | Used by:Timeline |
Symbol 58 EditableText | Uses:48 | Used by:Timeline |
Symbol 59 Text | Uses:48 | Used by:Timeline |
Symbol 60 Graphic | Used by:Timeline | |
Symbol 61 Graphic | Used by:Timeline | |
Symbol 62 Graphic | Used by:208 Timeline | |
Symbol 63 MovieClip | Uses:19 | Used by:244 Timeline |
Symbol 64 Graphic | Used by:Timeline | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:65 | Used by:208 Timeline |
Symbol 67 Text | Uses:48 | Used by:68 |
Symbol 68 Button | Uses:52 67 54 | Used by:Timeline |
Symbol 69 Text | Uses:48 | Used by:70 |
Symbol 70 Button | Uses:52 69 54 | Used by:Timeline |
Symbol 71 Button | Uses:52 54 | Used by:Timeline |
Symbol 72 Text | Uses:48 | Used by:Timeline |
Symbol 73 Sound | Used by:Timeline | |
Symbol 74 Graphic | Used by:137 450 | |
Symbol 75 Graphic | Used by:137 450 | |
Symbol 76 Button | Uses:52 54 | Used by:137 |
Symbol 77 Button | Uses:52 54 | Used by:137 |
Symbol 78 Text | Uses:48 | Used by:137 |
Symbol 79 Text | Uses:48 | Used by:137 |
Symbol 80 Button | Uses:52 54 | Used by:137 |
Symbol 81 Text | Uses:48 | Used by:137 |
Symbol 82 Text | Uses:48 | Used by:137 |
Symbol 83 Button | Uses:52 54 | Used by:137 |
Symbol 84 Text | Uses:48 | Used by:137 |
Symbol 85 Text | Uses:48 | Used by:137 |
Symbol 86 Text | Uses:48 | Used by:137 |
Symbol 87 Graphic | Used by:94 | |
Symbol 88 Graphic | Used by:94 | |
Symbol 89 Graphic | Used by:94 | |
Symbol 90 Graphic | Used by:94 | |
Symbol 91 Graphic | Used by:94 | |
Symbol 92 Graphic | Used by:94 | |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:87 88 89 90 91 92 93 | Used by:137 450 |
Symbol 95 Text | Uses:48 | Used by:137 |
Symbol 96 EditableText | Uses:48 | Used by:127 |
Symbol 97 EditableText | Uses:48 | Used by:127 |
Symbol 98 EditableText | Uses:48 | Used by:127 |
Symbol 99 EditableText | Uses:48 | Used by:127 |
Symbol 100 EditableText | Uses:48 | Used by:127 |
Symbol 101 EditableText | Uses:48 | Used by:127 |
Symbol 102 EditableText | Uses:48 | Used by:127 |
Symbol 103 EditableText | Uses:48 | Used by:127 |
Symbol 104 EditableText | Uses:48 | Used by:127 |
Symbol 105 EditableText | Uses:48 | Used by:127 |
Symbol 106 EditableText | Uses:48 | Used by:127 |
Symbol 107 EditableText | Uses:48 | Used by:127 |
Symbol 108 EditableText | Uses:48 | Used by:127 |
Symbol 109 EditableText | Uses:48 | Used by:127 |
Symbol 110 EditableText | Uses:48 | Used by:127 |
Symbol 111 EditableText | Uses:48 | Used by:127 |
Symbol 112 EditableText | Uses:48 | Used by:127 |
Symbol 113 EditableText | Uses:48 | Used by:127 |
Symbol 114 EditableText | Uses:48 | Used by:127 |
Symbol 115 EditableText | Uses:48 | Used by:127 |
Symbol 116 Text | Uses:48 | Used by:127 |
Symbol 117 Text | Uses:48 | Used by:127 |
Symbol 118 Text | Uses:48 | Used by:127 |
Symbol 119 Text | Uses:48 | Used by:127 |
Symbol 120 Text | Uses:48 | Used by:127 |
Symbol 121 Text | Uses:48 | Used by:127 |
Symbol 122 Text | Uses:48 | Used by:127 |
Symbol 123 Text | Uses:48 | Used by:127 |
Symbol 124 Text | Uses:48 | Used by:127 |
Symbol 125 Text | Uses:48 | Used by:127 |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 | Used by:137 |
Symbol 128 Graphic | Used by:132 294 415 420 448 | |
Symbol 129 Graphic | Used by:132 294 415 420 448 | |
Symbol 130 Graphic | Used by:132 294 415 420 448 | |
Symbol 131 Graphic | Used by:132 294 415 420 448 | |
Symbol 132 Button | Uses:128 129 130 131 | Used by:137 |
Symbol 133 Text | Uses:48 | Used by:137 |
Symbol 134 Font | Used by:135 136 390 416 421 445 | |
Symbol 135 Text | Uses:134 | Used by:137 450 |
Symbol 136 Text | Uses:134 | Used by:137 |
Symbol 137 MovieClip | Uses:74 75 76 77 78 79 80 81 82 83 84 85 86 94 95 127 132 133 135 136 | Used by:Timeline |
Symbol 138 Sound | Used by:Timeline | |
Symbol 139 Font | Used by:140 144 175 176 177 178 179 180 181 184 185 186 187 188 190 193 251 424 434 435 437 439 440 449 | |
Symbol 140 Text | Uses:139 | Used by:208 |
Symbol 141 Text | Uses:48 | Used by:208 |
Symbol 142 Text | Uses:48 | Used by:208 |
Symbol 143 Text | Uses:48 | Used by:208 |
Symbol 144 Text | Uses:139 | Used by:208 |
Symbol 145 Text | Uses:48 | Used by:208 |
Symbol 146 Text | Uses:48 | Used by:208 |
Symbol 147 Text | Uses:48 | Used by:208 |
Symbol 148 ShapeTweening | Used by:152 163 168 169 | |
Symbol 149 Graphic | Used by:152 163 168 169 | |
Symbol 150 ShapeTweening | Used by:152 | |
Symbol 151 Graphic | Used by:152 388 | |
Symbol 152 MovieClip | Uses:148 149 150 151 | Used by:155 156 157 158 159 160 161 163 168 169 |
Symbol 153 Graphic | Used by:155 156 157 158 159 160 161 163 168 169 | |
Symbol 154 Graphic | Used by:155 156 157 158 159 160 161 | |
Symbol 155 Button | Uses:152 153 154 | Used by:208 |
Symbol 156 Button | Uses:152 153 154 | Used by:208 |
Symbol 157 Button | Uses:152 153 154 | Used by:208 |
Symbol 158 Button | Uses:152 153 154 | Used by:208 |
Symbol 159 Button | Uses:152 153 154 | Used by:208 |
Symbol 160 Button | Uses:152 153 154 | Used by:208 |
Symbol 161 Button | Uses:152 153 154 | Used by:208 |
Symbol 162 Text | Uses:48 | Used by:208 |
Symbol 163 Button | Uses:152 153 148 149 | Used by:208 |
Symbol 164 Text | Uses:48 | Used by:208 |
Symbol 165 Text | Uses:48 | Used by:208 |
Symbol 166 Text | Uses:48 | Used by:208 |
Symbol 167 Text | Uses:48 | Used by:208 |
Symbol 168 Button | Uses:152 153 148 149 | Used by:208 |
Symbol 169 Button | Uses:152 153 148 149 | Used by:208 |
Symbol 170 Text | Uses:48 | Used by:208 |
Symbol 171 Text | Uses:48 | Used by:208 |
Symbol 172 Graphic | Used by:208 | |
Symbol 173 Graphic | Used by:208 | |
Symbol 174 Graphic | Used by:208 | |
Symbol 175 Text | Uses:139 | Used by:208 |
Symbol 176 Text | Uses:139 | Used by:208 |
Symbol 177 Text | Uses:139 | Used by:208 |
Symbol 178 Text | Uses:139 | Used by:208 |
Symbol 179 Text | Uses:139 | Used by:208 |
Symbol 180 Text | Uses:139 | Used by:208 |
Symbol 181 Text | Uses:139 | Used by:208 |
Symbol 182 Text | Uses:48 | Used by:208 |
Symbol 183 Text | Uses:48 | Used by:208 |
Symbol 184 Text | Uses:139 48 | Used by:208 |
Symbol 185 Text | Uses:139 48 | Used by:208 |
Symbol 186 Text | Uses:139 | Used by:208 |
Symbol 187 Text | Uses:139 | Used by:208 |
Symbol 188 Text | Uses:139 | Used by:208 |
Symbol 189 Graphic | Used by:208 | |
Symbol 190 Text | Uses:139 48 | Used by:208 |
Symbol 191 Text | Uses:48 | Used by:208 |
Symbol 192 Text | Uses:48 | Used by:208 |
Symbol 193 Text | Uses:139 48 | Used by:208 |
Symbol 194 Text | Uses:48 | Used by:208 |
Symbol 195 Graphic | Used by:208 422 | |
Symbol 196 Graphic | Used by:208 417 | |
Symbol 197 Text | Uses:48 | Used by:208 |
Symbol 198 Text | Uses:48 | Used by:208 |
Symbol 199 Text | Uses:48 | Used by:208 |
Symbol 200 Text | Uses:48 | Used by:208 |
Symbol 201 Text | Uses:48 | Used by:208 |
Symbol 202 Text | Uses:48 | Used by:208 |
Symbol 203 Text | Uses:48 | Used by:208 |
Symbol 204 Text | Uses:48 | Used by:208 |
Symbol 205 Text | Uses:48 | Used by:208 |
Symbol 206 Text | Uses:48 | Used by:208 |
Symbol 207 Text | Uses:48 | Used by:208 |
Symbol 208 MovieClip | Uses:47 140 141 142 143 144 145 146 147 155 156 157 158 159 160 161 162 66 163 62 164 19 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 | Used by:Timeline |
Symbol 209 Graphic | Used by:213 | |
Symbol 210 Text | Uses:48 | Used by:213 |
Symbol 211 Graphic | Used by:213 319 | |
Symbol 212 Text | Uses:48 | Used by:213 |
Symbol 213 Button | Uses:209 210 211 212 | Used by:Timeline |
Symbol 214 Graphic | Used by:217 | |
Symbol 215 Font | Used by:216 | |
Symbol 216 Text | Uses:215 | Used by:217 |
Symbol 217 MovieClip | Uses:214 216 | Used by:Timeline |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:218 | Used by:Timeline |
Symbol 220 Graphic | Used by:Timeline | |
Symbol 221 Font | Used by:222 | |
Symbol 222 Text | Uses:221 | Used by:Timeline |
Symbol 223 Graphic | Used by:Timeline | |
Symbol 224 EditableText | Uses:48 | Used by:Timeline |
Symbol 225 EditableText | Uses:48 | Used by:Timeline |
Symbol 226 EditableText | Uses:48 | Used by:Timeline |
Symbol 227 EditableText | Uses:48 | Used by:Timeline |
Symbol 228 EditableText | Uses:48 | Used by:Timeline |
Symbol 229 Text | Uses:48 | Used by:Timeline |
Symbol 230 Text | Uses:48 | Used by:Timeline |
Symbol 231 Text | Uses:48 | Used by:Timeline |
Symbol 232 Text | Uses:48 | Used by:Timeline |
Symbol 233 Text | Uses:48 | Used by:Timeline |
Symbol 234 Graphic | Used by:Timeline | |
Symbol 235 Graphic | Used by:Timeline | |
Symbol 236 Sound | Used by:Timeline | |
Symbol 237 Font | Used by:238 239 240 241 247 248 249 250 | |
Symbol 238 Text | Uses:237 | Used by:Timeline |
Symbol 239 Text | Uses:237 | Used by:Timeline |
Symbol 240 EditableText | Uses:237 | Used by:Timeline |
Symbol 241 EditableText | Uses:237 | Used by:Timeline |
Symbol 242 Text | Uses:43 | Used by:244 |
Symbol 243 Text | Uses:43 | Used by:244 |
Symbol 244 MovieClip | Uses:242 243 63 | Used by:Timeline |
Symbol 245 Graphic | Used by:246 | |
Symbol 246 MovieClip | Uses:19 245 | Used by:Timeline |
Symbol 247 Text | Uses:237 | Used by:Timeline |
Symbol 248 Text | Uses:237 | Used by:Timeline |
Symbol 249 EditableText | Uses:237 | Used by:Timeline |
Symbol 250 EditableText | Uses:237 | Used by:Timeline |
Symbol 251 Text | Uses:139 | Used by:252 426 430 451 |
Symbol 252 Button | Uses:52 251 54 | Used by:Timeline |
Symbol 253 Graphic | Used by:259 261 | |
Symbol 254 Graphic | Used by:259 | |
Symbol 255 Graphic | Used by:259 | |
Symbol 256 Graphic | Used by:259 | |
Symbol 257 Graphic | Used by:259 | |
Symbol 258 Graphic | Used by:259 | |
Symbol 259 MovieClip | Uses:253 254 255 256 257 258 | Used by:Timeline |
Symbol 260 Graphic | Used by:261 | |
Symbol 261 MovieClip | Uses:253 260 | Used by:Timeline |
Symbol 262 Graphic | Used by:268 | |
Symbol 263 Graphic | Used by:268 | |
Symbol 264 Graphic | Used by:268 | |
Symbol 265 Graphic | Used by:268 | |
Symbol 266 Graphic | Used by:268 | |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip | Uses:262 263 264 265 266 267 | Used by:Timeline |
Symbol 269 Graphic | Used by:Timeline | |
Symbol 270 Graphic | Used by:273 274 275 276 277 | |
Symbol 271 Graphic | Used by:273 274 275 276 277 | |
Symbol 272 Sound | Used by:273 274 275 276 277 | |
Symbol 273 Button | Uses:270 271 272 | Used by:279 |
Symbol 274 Button | Uses:270 271 272 | Used by:279 |
Symbol 275 Button | Uses:270 271 272 | Used by:279 |
Symbol 276 Button | Uses:270 271 272 | Used by:279 |
Symbol 277 Button | Uses:270 271 272 | Used by:279 |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:273 274 275 276 277 278 | Used by:Timeline |
Symbol 280 EditableText | Uses:48 | Used by:Timeline |
Symbol 281 Text | Uses:48 | Used by:Timeline |
Symbol 282 Text | Uses:48 | Used by:Timeline |
Symbol 283 EditableText | Uses:48 | Used by:Timeline |
Symbol 284 EditableText | Uses:48 | Used by:Timeline |
Symbol 285 EditableText | Uses:48 | Used by:Timeline |
Symbol 286 EditableText | Uses:48 | Used by:Timeline |
Symbol 287 EditableText | Uses:48 | Used by:Timeline |
Symbol 288 EditableText | Uses:48 | Used by:Timeline |
Symbol 289 Text | Uses:48 | Used by:Timeline |
Symbol 290 Text | Uses:48 | Used by:Timeline |
Symbol 291 EditableText | Uses:48 | Used by:Timeline |
Symbol 292 Text | Uses:48 | Used by:Timeline |
Symbol 293 Graphic | Used by:Timeline | |
Symbol 294 Button | Uses:128 129 130 131 | Used by:Timeline |
Symbol 295 Text | Uses:48 | Used by:Timeline |
Symbol 296 EditableText | Uses:48 | Used by:Timeline |
Symbol 297 Graphic | Used by:301 | |
Symbol 298 ShapeTweening | Used by:301 | |
Symbol 299 ShapeTweening | Used by:301 | |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:297 298 299 300 | Used by:303 |
Symbol 302 Graphic | Used by:303 | |
Symbol 303 Button | Uses:301 302 | Used by:Timeline |
Symbol 304 Graphic | Used by:306 | |
Symbol 305 Text | Uses:48 | Used by:306 |
Symbol 306 MovieClip | Uses:304 305 | Used by:Timeline |
Symbol 307 Text | Uses:48 | Used by:Timeline |
Symbol 308 Graphic | Used by:312 | |
Symbol 309 Text | Uses:48 | Used by:312 |
Symbol 310 Graphic | Used by:312 | |
Symbol 311 Text | Uses:48 | Used by:312 |
Symbol 312 Button | Uses:308 309 310 311 | Used by:Timeline |
Symbol 313 Text | Uses:48 | Used by:Timeline |
Symbol 314 Text | Uses:48 | Used by:Timeline |
Symbol 315 Text | Uses:48 | Used by:Timeline |
Symbol 316 Graphic | Used by:319 | |
Symbol 317 Text | Uses:48 | Used by:319 |
Symbol 318 Text | Uses:48 | Used by:319 |
Symbol 319 Button | Uses:316 317 211 318 | Used by:Timeline |
Symbol 320 Graphic | Used by:Timeline | |
Symbol 321 Text | Uses:43 | Used by:Timeline |
Symbol 322 Graphic | Used by:377 | |
Symbol 323 Sound | Used by:377 | |
Symbol 324 Sound | Used by:377 | |
Symbol 325 Sound | Used by:377 | |
Symbol 326 Sound | Used by:377 | |
Symbol 327 Sound | Used by:377 | |
Symbol 328 Sound | Used by:377 | |
Symbol 329 Sound | Used by:377 | |
Symbol 330 Sound | Used by:377 | |
Symbol 331 Sound | Used by:377 | |
Symbol 332 Sound | Used by:377 | |
Symbol 333 Sound | Used by:377 | |
Symbol 334 Sound | Used by:377 | |
Symbol 335 Sound | Used by:377 | |
Symbol 336 Sound | Used by:377 | |
Symbol 337 Sound | Used by:377 | |
Symbol 338 Sound | Used by:377 | |
Symbol 339 Sound | Used by:377 | |
Symbol 340 Sound | Used by:377 | |
Symbol 341 Sound | Used by:377 | |
Symbol 342 Sound | Used by:377 | |
Symbol 343 Sound | Used by:377 | |
Symbol 344 Sound | Used by:377 | |
Symbol 345 Sound | Used by:377 | |
Symbol 346 Sound | Used by:377 | |
Symbol 347 Sound | Used by:377 | |
Symbol 348 Sound | Used by:377 | |
Symbol 349 Sound | Used by:377 | |
Symbol 350 Sound | Used by:377 | |
Symbol 351 Sound | Used by:377 | |
Symbol 352 Sound | Used by:377 | |
Symbol 353 Sound | Used by:377 | |
Symbol 354 Sound | Used by:377 | |
Symbol 355 Sound | Used by:377 | |
Symbol 356 Sound | Used by:377 | |
Symbol 357 Sound | Used by:377 | |
Symbol 358 Sound | Used by:377 | |
Symbol 359 Sound | Used by:377 | |
Symbol 360 Sound | Used by:377 | |
Symbol 361 Sound | Used by:377 | |
Symbol 362 Sound | Used by:377 | |
Symbol 363 Sound | Used by:377 | |
Symbol 364 Sound | Used by:377 | |
Symbol 365 Sound | Used by:377 | |
Symbol 366 Sound | Used by:377 | |
Symbol 367 Sound | Used by:377 | |
Symbol 368 Sound | Used by:377 | |
Symbol 369 Sound | Used by:377 | |
Symbol 370 Sound | Used by:377 | |
Symbol 371 Sound | Used by:377 | |
Symbol 372 Sound | Used by:377 | |
Symbol 373 Sound | Used by:377 | |
Symbol 374 Sound | Used by:377 | |
Symbol 375 Sound | Used by:377 | |
Symbol 376 Sound | Used by:377 | |
Symbol 377 MovieClip | Uses:322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 | Used by:Timeline |
Symbol 378 Graphic | Used by:Timeline | |
Symbol 379 Graphic | Used by:388 | |
Symbol 380 Graphic | Used by:388 | |
Symbol 381 Graphic | Used by:382 | |
Symbol 382 MovieClip | Uses:381 | Used by:388 |
Symbol 383 Text | Uses:43 | Used by:388 |
Symbol 384 Text | Uses:43 | Used by:388 |
Symbol 385 Text | Uses:43 | Used by:388 |
Symbol 386 Text | Uses:43 | Used by:388 |
Symbol 387 Text | Uses:43 | Used by:388 |
Symbol 388 MovieClip | Uses:379 380 382 151 383 384 385 386 387 | Used by:Timeline |
Symbol 389 Graphic | Used by:394 | |
Symbol 390 Text | Uses:134 | Used by:394 |
Symbol 391 ShapeTweening | Used by:394 | |
Symbol 392 Graphic | Used by:394 | |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip | Uses:389 390 391 392 393 | Used by:Timeline |
Symbol 395 Graphic | Used by:404 | |
Symbol 396 Graphic | Used by:404 | |
Symbol 397 Graphic | Used by:404 | |
Symbol 398 Sound | Used by:404 | |
Symbol 399 Graphic | Used by:404 | |
Symbol 400 Graphic | Used by:404 | |
Symbol 401 Graphic | Used by:404 | |
Symbol 402 Graphic | Used by:404 | |
Symbol 403 Graphic | Used by:404 | |
Symbol 404 MovieClip | Uses:395 396 19 397 398 399 400 401 402 403 | Used by:Timeline |
Symbol 405 EditableText | Uses:48 | Used by:Timeline |
Symbol 406 EditableText | Uses:48 | Used by:Timeline |
Symbol 407 EditableText | Uses:48 | Used by:Timeline |
Symbol 408 EditableText | Uses:48 | Used by:Timeline |
Symbol 409 EditableText | Uses:48 | Used by:Timeline |
Symbol 410 Sound | Used by:Timeline | |
Symbol 411 Graphic | Used by:413 419 | |
Symbol 412 Sound | Used by:413 | |
Symbol 413 MovieClip | Uses:411 412 | Used by:417 |
Symbol 414 Graphic | Used by:417 422 | |
Symbol 415 Button | Uses:128 129 130 131 | Used by:417 |
Symbol 416 Text | Uses:134 | Used by:417 |
Symbol 417 MovieClip | Uses:413 414 415 416 196 | Used by:Timeline |
Symbol 418 Sound | Used by:419 | |
Symbol 419 MovieClip | Uses:411 418 | Used by:422 |
Symbol 420 Button | Uses:128 129 130 131 | Used by:422 |
Symbol 421 Text | Uses:134 | Used by:422 |
Symbol 422 MovieClip | Uses:419 414 420 421 195 | Used by:Timeline |
Symbol 423 Graphic | Used by:Timeline | |
Symbol 424 EditableText | Uses:139 | Used by:Timeline |
Symbol 425 Graphic | Used by:Timeline | |
Symbol 426 Button | Uses:52 251 54 | Used by:Timeline |
Symbol 427 Text | Uses:48 | Used by:Timeline |
Symbol 428 Graphic | Used by:Timeline | |
Symbol 429 EditableText | Uses:48 | Used by:Timeline |
Symbol 430 Button | Uses:52 251 54 | Used by:Timeline |
Symbol 431 Graphic | Used by:Timeline | |
Symbol 432 Button | Uses:52 54 | Used by:Timeline |
Symbol 433 Button | Uses:52 54 | Used by:Timeline |
Symbol 434 Text | Uses:139 | Used by:Timeline |
Symbol 435 Text | Uses:139 | Used by:Timeline |
Symbol 436 EditableText | Uses:48 | Used by:Timeline |
Symbol 437 Text | Uses:139 | Used by:Timeline |
Symbol 438 Text | Uses:48 | Used by:Timeline |
Symbol 439 Text | Uses:139 48 | Used by:Timeline |
Symbol 440 Text | Uses:139 | Used by:Timeline |
Symbol 441 Text | Uses:48 | Used by:Timeline |
Symbol 442 Text | Uses:48 | Used by:450 |
Symbol 443 Text | Uses:48 | Used by:450 |
Symbol 444 Graphic | Used by:450 | |
Symbol 445 EditableText | Uses:134 | Used by:450 |
Symbol 446 Text | Uses:48 | Used by:450 |
Symbol 447 Graphic | Used by:450 | |
Symbol 448 Button | Uses:128 129 130 131 | Used by:450 |
Symbol 449 Text | Uses:139 48 | Used by:450 |
Symbol 450 MovieClip | Uses:74 75 442 94 443 444 445 446 447 448 135 449 | Used by:Timeline |
Symbol 451 Button | Uses:52 251 54 | Used by:Timeline |
Instance Names
"arsestats" | Frame 43 | Symbol 217 MovieClip |
"asm1" | Frame 43 | Symbol 219 MovieClip |
"asm5" | Frame 43 | Symbol 219 MovieClip |
"asm4" | Frame 43 | Symbol 219 MovieClip |
"asm3" | Frame 43 | Symbol 219 MovieClip |
"asm2" | Frame 43 | Symbol 219 MovieClip |
"datathing" | Frame 43 | Symbol 219 MovieClip |
"won" | Frame 45 | Symbol 244 MovieClip |
"lost" | Frame 45 | Symbol 246 MovieClip |
"perf1" | Frame 53 | Symbol 259 MovieClip |
"perf2" | Frame 53 | Symbol 259 MovieClip |
"perf3" | Frame 53 | Symbol 259 MovieClip |
"perf4" | Frame 53 | Symbol 259 MovieClip |
"perf5" | Frame 53 | Symbol 259 MovieClip |
"goingblob1" | Frame 53 | Symbol 261 MovieClip |
"goingblob2" | Frame 53 | Symbol 261 MovieClip |
"goingblob3" | Frame 53 | Symbol 261 MovieClip |
"goingblob4" | Frame 53 | Symbol 261 MovieClip |
"goingblob5" | Frame 53 | Symbol 261 MovieClip |
"fitness1" | Frame 53 | Symbol 268 MovieClip |
"fitness2" | Frame 53 | Symbol 268 MovieClip |
"fitness3" | Frame 53 | Symbol 268 MovieClip |
"fitness4" | Frame 53 | Symbol 268 MovieClip |
"fitness5" | Frame 53 | Symbol 268 MovieClip |
"bettinbuttons" | Frame 53 | Symbol 279 MovieClip |
"start1" | Frame 93 | Symbol 219 MovieClip |
"start2" | Frame 93 | Symbol 219 MovieClip |
"start3" | Frame 93 | Symbol 219 MovieClip |
"start4" | Frame 93 | Symbol 219 MovieClip |
"start5" | Frame 93 | Symbol 219 MovieClip |
"commentator" | Frame 93 | Symbol 377 MovieClip |
"the_track" | Frame 93 | Symbol 388 MovieClip |
"gas1" | Frame 93 | Symbol 394 MovieClip |
"gas2" | Frame 93 | Symbol 394 MovieClip |
"gas3" | Frame 93 | Symbol 394 MovieClip |
"gas4" | Frame 93 | Symbol 394 MovieClip |
"gas5" | Frame 93 | Symbol 394 MovieClip |
"starterman" | Frame 93 | Symbol 404 MovieClip |
"drugs" | Frame 127 | Symbol 417 MovieClip |
"gas1" | Frame 135 | Symbol 394 MovieClip |
"gas2" | Frame 135 | Symbol 394 MovieClip |
"gas3" | Frame 135 | Symbol 394 MovieClip |
"gas4" | Frame 135 | Symbol 394 MovieClip |
"gas5" | Frame 135 | Symbol 394 MovieClip |
"boost" | Symbol 18 MovieClip [arse_type_2] Frame 1 | Symbol 7 MovieClip |
"marker" | Symbol 18 MovieClip [arse_type_2] Frame 1 | Symbol 9 MovieClip |
"knacked" | Symbol 18 MovieClip [arse_type_2] Frame 1 | Symbol 13 MovieClip |
"marker" | Symbol 31 MovieClip [arse_type_1] Frame 1 | Symbol 20 MovieClip |
"knacked" | Symbol 31 MovieClip [arse_type_1] Frame 1 | Symbol 21 MovieClip |
"boost" | Symbol 31 MovieClip [arse_type_1] Frame 1 | Symbol 26 MovieClip |
"boost" | Symbol 37 MovieClip [arse_type_4] Frame 1 | Symbol 26 MovieClip |
"marker" | Symbol 37 MovieClip [arse_type_4] Frame 1 | Symbol 20 MovieClip |
"knacked" | Symbol 37 MovieClip [arse_type_4] Frame 1 | Symbol 21 MovieClip |
"boost" | Symbol 39 MovieClip [arse_type_3] Frame 1 | Symbol 26 MovieClip |
"marker" | Symbol 39 MovieClip [arse_type_3] Frame 1 | Symbol 20 MovieClip |
"knacked" | Symbol 39 MovieClip [arse_type_3] Frame 1 | Symbol 21 MovieClip |
"boost" | Symbol 41 MovieClip [arse_type_5] Frame 1 | Symbol 26 MovieClip |
"marker" | Symbol 41 MovieClip [arse_type_5] Frame 1 | Symbol 20 MovieClip |
"knacked" | Symbol 41 MovieClip [arse_type_5] Frame 1 | Symbol 21 MovieClip |
"canstring" | Symbol 137 MovieClip Frame 5 | Symbol 94 MovieClip |
"scorelist" | Symbol 137 MovieClip Frame 28 | Symbol 127 MovieClip |
"finish" | Symbol 388 MovieClip Frame 1 | Symbol 382 MovieClip |
"drugsound" | Symbol 417 MovieClip Frame 1 | Symbol 413 MovieClip |
"whipsound" | Symbol 422 MovieClip Frame 1 | Symbol 419 MovieClip |
"canstring" | Symbol 450 MovieClip Frame 1 | Symbol 94 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "arse_type_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "arse_type_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "arse_type_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "arse_type_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "arse_type_5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "paddock" |
Labels
"loadloop" | Frame 2 |
"fe ready" | Frame 8 |
"fe loader help" | Frame 21 |
"frontend_start" | Frame 44 |
"frontend_resume" | Frame 46 |
"arseloop" | Frame 47 |
"vload_wait" | Frame 48 |
"done_arses" | Frame 54 |
"stake_invalid" | Frame 59 |
"low_cash" | Frame 61 |
"invalid_arse" | Frame 63 |
"not_a_number" | Frame 65 |
"help" | Frame 67 |
"front_end_loaded" | Frame 71 |
"loopyloo" | Frame 87 |
"startloop" | Frame 94 |
"gameloop" | Frame 127 |
"win" | Frame 131 |
"endloop" | Frame 132 |
"game_loaded" | Frame 134 |
"speech code" | Frame 221 |
"and theyre off" | Frame 231 |
"data load 1" | Frame 253 |
"chuff1" | Symbol 18 MovieClip [arse_type_2] Frame 8 |
"chuff2" | Symbol 18 MovieClip [arse_type_2] Frame 9 |
"chuff3" | Symbol 18 MovieClip [arse_type_2] Frame 10 |
"chuff4" | Symbol 18 MovieClip [arse_type_2] Frame 11 |
"step" | Symbol 18 MovieClip [arse_type_2] Frame 12 |
"resetpos" | Symbol 18 MovieClip [arse_type_2] Frame 21 |
"chuff1" | Symbol 31 MovieClip [arse_type_1] Frame 7 |
"chuff2" | Symbol 31 MovieClip [arse_type_1] Frame 8 |
"chuff3" | Symbol 31 MovieClip [arse_type_1] Frame 9 |
"chuff4" | Symbol 31 MovieClip [arse_type_1] Frame 10 |
"step" | Symbol 31 MovieClip [arse_type_1] Frame 11 |
"resetpos" | Symbol 31 MovieClip [arse_type_1] Frame 20 |
"chuff1" | Symbol 37 MovieClip [arse_type_4] Frame 6 |
"chuff2" | Symbol 37 MovieClip [arse_type_4] Frame 7 |
"chuff3" | Symbol 37 MovieClip [arse_type_4] Frame 8 |
"chuff4" | Symbol 37 MovieClip [arse_type_4] Frame 9 |
"step" | Symbol 37 MovieClip [arse_type_4] Frame 10 |
"resetpos" | Symbol 37 MovieClip [arse_type_4] Frame 18 |
"chuff1" | Symbol 39 MovieClip [arse_type_3] Frame 7 |
"chuff2" | Symbol 39 MovieClip [arse_type_3] Frame 8 |
"chuff3" | Symbol 39 MovieClip [arse_type_3] Frame 9 |
"chuff4" | Symbol 39 MovieClip [arse_type_3] Frame 10 |
"step" | Symbol 39 MovieClip [arse_type_3] Frame 11 |
"resetpos" | Symbol 39 MovieClip [arse_type_3] Frame 20 |
"chuff1" | Symbol 41 MovieClip [arse_type_5] Frame 8 |
"chuff2" | Symbol 41 MovieClip [arse_type_5] Frame 9 |
"chuff3" | Symbol 41 MovieClip [arse_type_5] Frame 10 |
"chuff4" | Symbol 41 MovieClip [arse_type_5] Frame 11 |
"step" | Symbol 41 MovieClip [arse_type_5] Frame 12 |
"resetpos" | Symbol 41 MovieClip [arse_type_5] Frame 20 |
"queryconnect" | Symbol 137 MovieClip Frame 2 |
"tellmewhy" | Symbol 137 MovieClip Frame 3 |
"connect" | Symbol 137 MovieClip Frame 5 |
"vloadloop" | Symbol 137 MovieClip Frame 10 |
"scoresloop" | Symbol 137 MovieClip Frame 28 |
"connexfailed" | Symbol 137 MovieClip Frame 434 |
"introduction" | Symbol 208 MovieClip Frame 2 |
"making a bet" | Symbol 208 MovieClip Frame 3 |
"what the blobs mean" | Symbol 208 MovieClip Frame 4 |
"the race" | Symbol 208 MovieClip Frame 8 |
"hints and tips" | Symbol 208 MovieClip Frame 10 |
"high score table" | Symbol 208 MovieClip Frame 11 |
"credits" | Symbol 208 MovieClip Frame 12 |
"speechloop" | Symbol 377 MovieClip Frame 2 |
"speechstop" | Symbol 377 MovieClip Frame 3 |
"say_arse1" | Symbol 377 MovieClip Frame 5 |
"say_arse2" | Symbol 377 MovieClip Frame 22 |
"say_arse3" | Symbol 377 MovieClip Frame 38 |
"say_arse4" | Symbol 377 MovieClip Frame 53 |
"say_arse5" | Symbol 377 MovieClip Frame 69 |
"say_arse6" | Symbol 377 MovieClip Frame 87 |
"say_arse7" | Symbol 377 MovieClip Frame 104 |
"say_arse8" | Symbol 377 MovieClip Frame 119 |
"say_arse9" | Symbol 377 MovieClip Frame 133 |
"say_arse10" | Symbol 377 MovieClip Frame 148 |
"say_arse11" | Symbol 377 MovieClip Frame 164 |
"say_arse12" | Symbol 377 MovieClip Frame 178 |
"say_arse13" | Symbol 377 MovieClip Frame 189 |
"say_arse14" | Symbol 377 MovieClip Frame 203 |
"say_arse15" | Symbol 377 MovieClip Frame 222 |
"say_arse16" | Symbol 377 MovieClip Frame 239 |
"say_arse17" | Symbol 377 MovieClip Frame 255 |
"say_arse18" | Symbol 377 MovieClip Frame 272 |
"say_arse19" | Symbol 377 MovieClip Frame 287 |
"say_arse20" | Symbol 377 MovieClip Frame 303 |
"say_inthelead" | Symbol 377 MovieClip Frame 324 |
"lead1" | Symbol 377 MovieClip Frame 325 |
"lead2" | Symbol 377 MovieClip Frame 382 |
"lead3" | Symbol 377 MovieClip Frame 419 |
"lead4" | Symbol 377 MovieClip Frame 445 |
"lead5" | Symbol 377 MovieClip Frame 479 |
"lead6" | Symbol 377 MovieClip Frame 544 |
"lead7" | Symbol 377 MovieClip Frame 561 |
"lead8" | Symbol 377 MovieClip Frame 604 |
"lead9" | Symbol 377 MovieClip Frame 634 |
"lead10" | Symbol 377 MovieClip Frame 679 |
"say_fallingbehind" | Symbol 377 MovieClip Frame 748 |
"behind1" | Symbol 377 MovieClip Frame 749 |
"behind2" | Symbol 377 MovieClip Frame 814 |
"behind3" | Symbol 377 MovieClip Frame 884 |
"behind4" | Symbol 377 MovieClip Frame 924 |
"behind5" | Symbol 377 MovieClip Frame 955 |
"behind6" | Symbol 377 MovieClip Frame 990 |
"behind7" | Symbol 377 MovieClip Frame 1025 |
"behind8" | Symbol 377 MovieClip Frame 1066 |
"behind9" | Symbol 377 MovieClip Frame 1092 |
"behind10" | Symbol 377 MovieClip Frame 1149 |
"say_winner" | Symbol 377 MovieClip Frame 1210 |
"say_neckandneck" | Symbol 377 MovieClip Frame 1253 |
"neck1" | Symbol 377 MovieClip Frame 1254 |
"neck2" | Symbol 377 MovieClip Frame 1289 |
"neck3" | Symbol 377 MovieClip Frame 1365 |
"neck4" | Symbol 377 MovieClip Frame 1401 |
"neck5" | Symbol 377 MovieClip Frame 1433 |
"neck6" | Symbol 377 MovieClip Frame 1452 |
"neck7" | Symbol 377 MovieClip Frame 1526 |
"say_start" | Symbol 377 MovieClip Frame 1566 |
"say_welcome1" | Symbol 377 MovieClip Frame 1600 |
"say_welcome2" | Symbol 377 MovieClip Frame 1683 |
"say_welcome3" | Symbol 377 MovieClip Frame 1776 |
"say_welcome4" | Symbol 377 MovieClip Frame 1855 |
"say_welcome5" | Symbol 377 MovieClip Frame 1935 |
"zapfx" | Symbol 394 MovieClip Frame 20 |
"vloadloop" | Symbol 450 MovieClip Frame 7 |
"scorewasadded" | Symbol 450 MovieClip Frame 12 |
"connexfailed" | Symbol 450 MovieClip Frame 17 |
Dynamic Text Variables
version | Symbol 58 EditableText | " " |
_parent.name_0 | Symbol 96 EditableText | "---" |
_parent.score_0 | Symbol 97 EditableText | "000" |
_parent.name_1 | Symbol 98 EditableText | "---" |
_parent.score_1 | Symbol 99 EditableText | "000" |
_parent.name_2 | Symbol 100 EditableText | "---" |
_parent.score_2 | Symbol 101 EditableText | "000" |
_parent.name_3 | Symbol 102 EditableText | "---" |
_parent.score_3 | Symbol 103 EditableText | "000" |
_parent.name_4 | Symbol 104 EditableText | "---" |
_parent.score_4 | Symbol 105 EditableText | "000" |
_parent.name_5 | Symbol 106 EditableText | "---" |
_parent.score_5 | Symbol 107 EditableText | "000" |
_parent.name_6 | Symbol 108 EditableText | "---" |
_parent.score_6 | Symbol 109 EditableText | "000" |
_parent.name_7 | Symbol 110 EditableText | "---" |
_parent.score_7 | Symbol 111 EditableText | "000" |
_parent.name_8 | Symbol 112 EditableText | "---" |
_parent.score_8 | Symbol 113 EditableText | "000" |
_parent.name_9 | Symbol 114 EditableText | "---" |
_parent.score_9 | Symbol 115 EditableText | "000" |
name_arse1 | Symbol 224 EditableText | "Arse de Triomphe" |
name_arse3 | Symbol 225 EditableText | "Arse de Triomphe" |
name_arse5 | Symbol 226 EditableText | "Arse de Triomphe" |
name_arse4 | Symbol 227 EditableText | "Arse de Triomphe" |
name_arse2 | Symbol 228 EditableText | "Arse de Triomphe" |
winner | Symbol 240 EditableText | "0" |
name_winner | Symbol 241 EditableText | "Arse de Triomphe" |
winnings | Symbol 249 EditableText | "0" |
moneypile | Symbol 250 EditableText | "0" |
moneypile | Symbol 280 EditableText | "30000000" |
stake | Symbol 283 EditableText | "50000000" |
odds1 | Symbol 284 EditableText | "2:1" |
odds2 | Symbol 285 EditableText | "2:1" |
odds3 | Symbol 286 EditableText | "2:1" |
odds4 | Symbol 287 EditableText | "2:1" |
odds5 | Symbol 288 EditableText | "2:1" |
goingtext | Symbol 291 EditableText | "good to firm" |
racenum | Symbol 296 EditableText | "2" |
name_arse1 | Symbol 405 EditableText | "Arse de Triomphe" |
name_arse3 | Symbol 406 EditableText | "Arse de Triomphe" |
name_arse2 | Symbol 407 EditableText | "Arse de Triomphe" |
name_arse4 | Symbol 408 EditableText | "Arse de Triomphe" |
name_arse5 | Symbol 409 EditableText | "Arse de Triomphe" |
name_winner | Symbol 424 EditableText | "Arse de Triomphe" |
rating | Symbol 429 EditableText | "Shame Its Not Real Money!" |
playername | Symbol 436 EditableText | "" |
rank | Symbol 445 EditableText | "100" |
|