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speedfishing.swf

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Flash #31427

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INSTRUCTIONS

Speed Fishing

Speed Fishing

FINAL SCORE

1234

Betty has been challenged by her friends to prove her skills in fishing.

The goal is to catch as many fish as possible in 5 minutes.

Quickness and the hand eye coordination comes into play in this game.

Objective

Controls

Move the mouse Right & left to move the boat.

Click on the mouse to lower the fishing string into the water.

Click and hold the mouse to move the string as low as you want.

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 126 MovieClip in Frame 1
onClipEvent (enterFrame) { if (_root.getBytesLoaded() >= _root.getBytesTotal()) { _root.gotoAndPlay(2); } else { this.gotoAndStop(Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * this._totalframes)); } }
Frame 3
fishnum = 0; this.timer = createEmptyMovieClip("timer", 400); this.timer.running = false; this.timer.speed = 1; var f; timer.init = function (timeTotal) { this.maxTime = 100000 /* 0x0186A0 */; this.timeTotal = timeTotal * 3280; this.timeStart = getTimer(); _root.timeLeft = this.timeTotal; this.running = false; this.update(); }; timer.onEnterFrame = function () { if (_root.paused) { this.timestamp = getTimer(); return(undefined); } _global.dt = (((getTimer() - this.timestamp) / 33) * 0.3) + (_global.dt * 0.7); this.timestamp = getTimer(); if (this.running) { _root.timeLeft = _root.timeLeft - ((_global.dt * 36) * this.speed); } this.update(); }; fishspeed = function () { if (timer.running) { var s = (((Math.random() * (proto.vMax - proto.vMin)) + proto.vMin) * ((Math.random() > 0.5) ? 2 : 0)); s++; } }; timer.update = function () { if (_root.paused) { return(undefined); } _root.timeLeftDisplay = int(_root.timeLeft / 1000); f = int((_root.timeLeft / this.maxTime) * 400) + 1; _root.timeMc.gotoAndStop(f); if ((_root.timeLeft < 30000) && (_root.timeLeft > 0)) { _root.snd.playLoop("sndTicking", 1); } else { _root.snd.stop("sndTicking"); } if ((_root.timeLeft <= -0.5) && (this.running)) { _root.snd.stop("sndTicking"); this.running = false; _root.timeOut(); } }; timer.alter = function (d) { _root.timeLeft = Math.min(this.maxTime, Math.max(0, _root.timeLeft + d)); fishspeed(); this.update(); }; timer.timestamp = getTimer(); snd = new Object(); snd.lib = new Array(); snd.libMc = new Array(); snd.mcCount = 0; snd.active = 1; snd.mc = _root.createEmptyMovieClip("sndMc", 97); s = new Sound(); s.setVolume(100); snd.load = function (id) { this.libMc[id] = this.mc.createEmptyMovieClip("snd" + this.mcCount, 15 + this.mcCount); this.mcCount++; this.lib[id] = new Sound(this.libMc[id]); this.lib[id].attachSound(id); }; snd.play = function (id, volume) { if (volume === undefined) { volume = 1; } volume = Math.max(0, Math.min(1, volume)); this.lib[id].start(id); this.lib[id].setVolume(volume * 100); }; snd.playLoop = function (id, volume) { if (_root.snd.libMc[id].playing == 1) { return(undefined); } if (volume === undefined) { volume = 1; } volume = Math.max(0, Math.min(1, volume)); this.lib[id].start(id, 99999); this.lib[id].setVolume(volume * 100); this.libMc[id].playing = 1; }; snd.playEvent = function (id, volume) { if (volume === undefined) { volume = 1; } volume = Math.max(0, Math.min(1, volume)); var s = new Sound(); s.attachSound(id); s.setVolume(volume * 100); s.start(); }; snd.stop = function (id) { this.lib[id].stop(); this.libMc[id].playing = 0; }; snd.load("sndWater"); snd.load("sndIntake"); snd.load("sndThunder"); snd.load("sndScore"); snd.load("sndBonus"); snd.load("sndMalus"); snd.load("sndTicking"); snd.load("sndBell"); hook = new Object(); hook.init = function () { this.x = 0; this.vy = 8; this.maxY = 370; this.minY = 60; this.y = this.minY; this.mc = _root.hookMc; }; hook.redraw = function () { this.mc._x = this.x; this.mc._y = this.y; }; hook.move = function () { if (_root.mouseIsDown) { this.y = this.y + (this.vy * _global.dt); if (this.y > this.maxY) { this.y = this.maxY; _root.handlerMouseUp(); } } else { this.y = this.y - (this.vy * _global.dt); } if (this.y <= this.minY) { this.y = this.minY; this.clearFish = true; } else { this.clearFish = false; } }; boat = new Object(); boat.init = function () { this.mc = _root.boatMc; this.vx = 7; this.x = 275; this.maxX = 560; this.minX = 30; _root.hook.init(); }; boat.move = function () { if ((Key.isDown(37) || (Key.isDown(39))) || (Key.isDown(32))) { _root.osd.gotoAndPlay("quickhelp"); } if (Math.abs(this.x - _root._xmouse) < this.vx) { this.x = _root._xmouse; } else { if (this.x < _root._xmouse) { this.x = this.x + (this.vx * _global.dt); } if (this.x > _root._xmouse) { this.x = this.x - (this.vx * _global.dt); } if (this.x > this.maxX) { this.x = this.maxX; } if (this.x < this.minX) { this.x = this.minX; } } }; boat.redraw = function () { this.mc._x = this.x; this.mc._y = this.y; var point = {x:this.mc.boatMc.rod._x, y:this.mc.boatMc.rod._y}; this.mc.boatMc.localToGlobal(point); _root.hook.x = point.x; _root.hook.redraw(); var mc = _root.threadMc; mc.clear(); mc.lineStyle(1, 16777215, 100); mc.moveTo(point.x, point.y); mc.lineTo(hook.x, hook.y); }; fish = new Object(); fish.protos = new Array(); fish.protos[0] = {vMax:5, vMin:2, score:2.1}; fish.protos[1] = {vMax:5, vMin:2, score:1.9}; fish.protos[2] = {vMax:5, vMin:2, score:1.5}; fish.protos[3] = {vMax:5, vMin:2, score:1.7}; fish.protos[4] = {vMax:5, vMin:2, score:2.3}; fish.protos[5] = {vMax:5, vMin:2, score:2.5, ground:1}; fish.protos[6] = {vMax:2.5, vMin:1, score:2.5}; fish.protos[7] = {vMax:2, vMin:0.5, score:2.5}; fish.typesAmount = fish.protos.length; fish.borderX0 = -100; fish.borderX1 = 650; fish.init = function () { this.mc = _root.fishMc; this.mc.clear(); for (var i in this.mc) { this.mc[i].removeMovieClip(); } this.fishCount = 0; this.bubbleCount = 0; var amount = (5 + random(3)); var i = 0; while (i < amount) { this.create({freePos:1}); i++; } }; fish.create = function (params) { var id = random(this.typesAmount); var proto = this.protos[id]; var fish = this.mc.attachMovie("fish" + id, "fish" + this.fishCount, this.fishCount); fish.proto = proto; fish.proto.id = id; fish.onEnterFrame = _root.fishMover; if (f >= 1000) { fish.speed = 10; } else if ((f >= 740) && (f < 1000)) { fish.speed = 13; } else if ((f >= 480) && (f < 740)) { fish.speed = 16; } else if ((f >= 220) && (f < 480)) { fish.speed = 18; } else { fish.speed = 21; } trace(fish.speed); trace("f" + f); var scale = ((Math.random() * 50) + 50); fish._xscale = scale * ((fish.speed > 0) ? -1 : 1); fish._yscale = scale; if (proto.score < 0) { fish._rotation = random(360); } else { _root.fishAmount++; } fish.hookRotation = ((fish.speed > 0) ? -10 : 10); fish.hookRotationSteps = 9; this.fishCount++; fish._y = 130 + (Math.random() * 220); if (proto.ground) { fish._y = 370; } if (params.freePos) { fish._x = Math.random() * 550; } else { fish._x = ((fish.speed > 0) ? (this.borderX0) : (this.borderX1)); } }; fishMover = function () { if (this.hooked) { this._x = _root.hook.x; this._y = _root.hook.y + 10; if ((this.hookRotationSteps--) > 0) { this._rotation = this._rotation + this.hookRotation; } if (_root.hook.clearFish) { _root.score(int(this.proto.score * Math.abs(this._xscale)), this.proto.id); if (this.proto.score > 0) { _root.fishAmount--; } this.removeMovieClip(); } } else { if ((this.proto.score > 0) && (Math.random() < 0.02)) { var mc = _root.bubblesMc.attachMovie("bubble", "bubble" + _root.fish.bubbleCount, _root.fish.bubbleCount); mc._x = this._x + (this.vx * 3); mc._y = this._y; mc.onEnterFrame = _root.bubbleMover; mc._xscale = 50 + random(50); mc._yscale = mc._xscale; mc.x = mc._x; mc.actAge = 0; _root.fish.bubbleCount++; } this._x = this._x + this.speed; if ((this._x > _root.fish.borderX1) || (this._x < _root.fish.borderX0)) { this.removeMovieClip(); if (this.proto.score > 0) { _root.fishAmount--; } } } }; bubbleMover = function () { this.actAge = this.actAge + _global.dt; this._y = this._y - (this._xscale / 30); this._x = this.x + (((Math.sin((this.actAge * 10) / this._xscale) * 2) * this._xscale) / 50); if (this._y < 100) { this.removeMovieClip(); } }; score = function (points, id) { _root.actScore = _root.actScore + points; _root.actCatch = _root.actCatch + points; if (id ne "") { _root.actCatchHistory.push(id); } }; init = function () { this.boat.init(); this.fish.init(); this.showMenu(); _root.snd.playLoop("sndWater"); }; resetGame = function () { _root.actScore = 0; this.score(0); fishnum = 0; this.timer.init(100); }; showMenu = function () { this.resetGame(); _root.osd.gotoAndStop("menu"); }; submitScore = function () { _global.api.highscore.submit(_root.gameName, "", _root.actScore, 0); }; startGame = function () { this.resetGame(); this.cleanUp(); this.boat.init(); _root.osd.gotoAndStop("invisible"); this.actScore = 0; _root.actCatch = 0; _root.actCatchHistory = new Array(); this.timer.running = true; this.onEnterFrame = stepMain; this.onMouseDown = handlerMouseDown; this.onMouseUp = handlerMouseUp; }; stepMain = function () { this.boat.move(); this.hook.move(); this.boat.redraw(); if ((!_root.mouseIsDown) && (_root.fishMc.hitTest(this.hook.x, this.hook.y + 10, true))) { for (var i in _root.fishMc) { if ((_root.fishMc[i].hitTest(this.hook.x, this.hook.y + 10, true) || (_root.fishMc[i].hitTest(this.hook.x, this.hook.y + 8, true))) || (_root.fishMc[i].hitTest(this.hook.x, this.hook.y + 6, true))) { var fish = _root.fishMc[i]; fish.hooked = true; } } } if (int(_root.actCatch) != 0) { trace("? " + _root.actCatchHistory.length); fishnum = fishnum + _root.actCatchHistory.length; var multicatch = (_root.actCatchHistory.length > 1); var i = 1; while (i < _root.actCatchHistory.length) { if (_root.actCatchHistory[i] != _root.actCatchHistory[i - 1]) { multicatch = 0; fishnum + _root.actCatchHistory.length; break; } i++; } _root.actCatchDisplay = _root.actCatch; _root.actCatch = 0; _root.actCatchHistory = new Array(); _root.catchDisplay._x = _root.boatMc._x; } var resource = 0; for (var i in _root.fishMc) { if (_root.fishMc[i].proto.score > 0) { resource++; } } if ((Math.random() < 0.04) || (resource < 3)) { fish.create(f); } }; timeOut = function () { _root.snd.stop("sndIntake"); _root.snd.stop("sndTicking"); _root.snd.play("sndBell", 1); _root.onEnterFrame = undefined; _root.osd.gotoAndPlay("gameover"); }; cleanUp = function () { for (var i in _root.fishMc) { var fish = _root.fishMc[i]; if (fish.hooked) { fish.removeMovieClip(); } } }; handlerMouseDown = function () { if (_root.onEnterFrame == _root.stepMain) { _root.snd.playLoop("sndIntake", 0.3); } _root.mouseIsDown = true; }; handlerMouseUp = function () { if (_root.onEnterFrame == _root.stepMain) { _root.snd.stop("sndIntake"); } _root.mouseIsDown = false; }; startPhase = function (f) { f.init(); this.onEnterFrame = f; this.phase = 0; this.phaseDelay = 0; }; stop(); init();
Frame 4
stop();
Symbol 117 MovieClip Frame 14
stop();
Symbol 127 MovieClip Frame 1
stop();
Symbol 150 Button
on (release) { _root.startGame(); }
Symbol 154 Button
on (release) { _root.gotoAndPlay("ins"); }
Symbol 155 MovieClip Frame 120
stop();
Symbol 177 Button
on (release) { _root.startGame(); }
Symbol 180 MovieClip Frame 1
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Symbol 182 MovieClip Frame 14
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stop();
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gotoAndStop (6);
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stop();
Symbol 187 Button
on (release) { getURL ("http://www.Flashfunpages.com/", "_top"); }
Symbol 196 MovieClip Frame 1
stop();
Symbol 226 Button
on (release) { gotoAndPlay (2); }

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ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 21 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 43 as "fish4"

Labels

"start"Frame 2
"ins"Frame 4
"11"Symbol 155 MovieClip Frame 120
"menu"Symbol 182 MovieClip Frame 1
"invisible"Symbol 182 MovieClip Frame 14
"gameover"Symbol 182 MovieClip Frame 66
"default"Symbol 196 MovieClip Frame 1

Dynamic Text Variables

_root.fishnumSymbol 179 EditableText""
fishnumSymbol 194 EditableText"1234"
fishnumSymbol 210 EditableText""




http://swfchan.com/7/31427/info.shtml
Created: 18/5 -2019 15:47:47 Last modified: 18/5 -2019 15:47:47 Server time: 22/12 -2024 12:41:23