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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59604988?noj=FRM59604988-22DC" width="1" height="1"></div>

Toon Crisis.swf

This is the info page for
Flash #31446

(Click the ID number above for more basic data on this flash file.)


Text
loading game

brewing coffee

framing rabbits

hammering horrors

reticulating splines

getting funky

KILLERVIRAL
TRACKER

presents

another game from

THIS IS
WHERE THE
EXPORTED
STUFF IS

+50!

+50!

+50!

!

S

U

N

O

B

E

V

A

W

!

S

U

N

O

B

E

V

A

W

presents

featuring the music of Gogol Bordello

Toon Crisis

new from Sony - the MP3 WALKMAN flash

see it here

find a dealer

U.K.

R.o.I.

PLAY GAME

see game controls

see game controls

see game controls

win a walkman

win a walkman

win a walkman

challenge a friend

challenge a friend

challenge a friend

view high scores

view high scores

view high scores

load a saved game

enter email:

<p align="left"><font face="Helvetica 55 Roman" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">name@mail.com</font></p>

load

load

load

back

back

back

network error -
check your
connection

game not found

game controls

use your mouse to aim and the
left mouse button to fire.

A = toggle sound on/off
M = toggle music on/off
C = toggle cutscenes on/off
SPACE = duck

your internet connection speed is low; skipping
the video sequences will quicken your download!

do not skip video

skip video

the video sequences will not be skipped.
to skip the video in future, press "C"

the video sequences are being skipped.

enjoy!

WORLD

ammo

<p align="right"><font face="Ashley Crawford MT Bold" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1"> 000000</font></p>

score

»

»»

»»»

»»»»

»»»»»

»»»»»»

60 Revolutions
Gogol Bordello

Oh No
Gogol Bordello

I Would Never Be Young Again
Gogol Bordello

Not A Crime
Gogol Bordello

Fast Forward

Sound Control

Performance Control

duck

SPACE

C

cutscenes
on/off

cutscenes
on/off

A

all sounds
on/off

all sounds
on/off

M

music
on/off

music
on/off

toggle game options with keyboard:

please wait - loading media

level 1

level 2

level 3

level 4

<p align="left"><font face="FFF Galaxy Extended" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">BOSS!</font></p>

<p align="left"><font face="FFF Galaxy Extended" size="8" color="#000000" letterSpacing="0.000000" kerning="0">BOSS!</font></p>

level 5

level 6

level 7

level 8

BOSS HEALTH
INCREASE!

level 9

level 10

level 11

level 12

level 13

level 15

level 14

level 16

level 17

beenScrewed attack timing

level 18

level 19

level 20

level 7-1

you scored

game over

<p align="left"><font face="Helvetica 55 Roman" size="18" color="#9966cc" letterSpacing="0.000000" kerning="1">00000000!</font></p>

continue game

click below to save your
progress and submit to the
high scores table!

enter competition

view highscores

save progress 

back to start

email

you can save your progress and return to the game later
by entering your email address and a unique username.

save game

username

allow Sony to contact me with news and offers?

subscribe to the KillerViral mailing list?

x

<p align="left"></p>

save game

thank you for saving your game.

game saved

you have averted the TOON CRISIS!
as a reward for your efforts, you can now download
an exclusive TOON CRISIS screensaver!

congratulations!

download

submit highscore

you scored

<p align="left"><font face="Helvetica 55 Roman" size="18" color="#9966cc" letterSpacing="0.000000" kerning="1">00000000!</font></p>

challenge a friend

enter your high score by entering your email address
and a unique username.

submit high score

<p align="left"></p>

submit

ActionScript [AS1/AS2]

Frame 1
function timeout() { if (!lv_lv.loaded) { vc_lv.onLoad = null; delete vc_lv; trace("loadvars cancelled"); play(); } clearInterval(tOIntId); delete tOIntId; } stop(); noBlendModes = true; startTime = getTimer(); var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); this.menu = my_cm; _global.root = this; _global.master_domain = "http://swarm2.killerviral.com/"; _global.assets_path = _global.master_domain + "tooncrisis/"; var isJavascriptEnabled = (_root.jsEnabled != undefined); var isMaster = (_root._url.indexOf(_global.master_domain) >= 0); var domain = ((_root._url.split("/")[0].indexOf("http") == -1) ? "Local" : (_root._url.split("/")[2].split("?")[0])); var playerVersion = Number(getVersion().substr(getVersion().indexOf(" ") + 1).split(",")[0]); var movieVersion = (_root.getSWFVersion ? (_root.getSWFVersion()) : 8); var ori_dom = (_root.ori_dom ? (_root.ori_dom) : (domain)); var game_version = 1; if (movieVersion >= 8) { if (playerVersion < 7) { trace("player version too old - load error swf"); loadMovie (_global.assets_path + "error.swf", _root); } else if (playerVersion == 7) { trace("flash player 7 - load flash 7 version"); loadMovie ((_global.assets_path + "game7.swf") + (isMaster ? ((isJavascriptEnabled ? "?jsEnabled=true" : "")) : ("?ori_dom=" + ori_dom)), _root); } else if (isMaster) { trace("is master - skip version checking"); play(); } else { trace("check version..."); var vc_lv = new LoadVars(); vc_lv.onLoad = function (success) { clearInterval(tOIntId); delete tOIntId; if (success) { if (Number(vc_lv.v) > game_version) { trace("version checking succeeded - not the latest version"); loadMovie ((_global.assets_path + "game.swf?ori_dom=") + ori_dom, _root); } else { trace("version checking succeeded - latest version"); play(); } } else { trace("version checking failed"); play(); } delete vc_lv; }; tOIntId = setInterval(timeout, 2000); vc_lv.load(_global.assets_path + "v.php"); } } else { trace("movie version 7"); play(); } _global.root.isMaster = true; System.security.allowDomain(_global.assets_path, _global.master_domain);
Frame 2
_global.slowConnection = 60000; stop(); preloader.width = preloader.bar._width; loading_text_mc.stop(); preloader.onEnterFrame = function () { var _local3 = _root.getBytesLoaded() / _root.getBytesTotal(); if (_local3 == 1) { _root.kvBandWidth = _root.getBytesTotal() / ((getTimer() - _root.startTime) / 1000); trace("bandwidth: " + _root.kvBandWidth); play(); } else { this.bar._width = this.width * _local3; this._parent.loading_text_mc.gotoAndStop(Math.ceil(_local3 * this._parent.loading_text_mc._totalframes)); } };
Frame 4
stop();
Frame 5
function openWindow(url, popup, options) { if (popup) { if (ExternalInterface.call("eval", "true")) { ExternalInterface.call("open", url, "popup", options); } else if (_global.root.isMaster && (_global.root.isJavascriptEnabled)) { getURL (((("javascript:void window.open( \"" + url) + "\", \"\" , \"") + options) + "\");"); } else { getURL (url, "_blank"); } } else { getURL (url, "_blank"); } } function startGame() { if (_global.root.isLoading) { delete _global.root.isLoading; } else { delete score; delete lvl; } gotoAndStop ("game"); } function playerDied() { Mouse.show(); trace("player died"); gotoAndStop ("died"); new Sound().setVolume(100); } function completedGame() { Mouse.show(); trace("game completed"); gotoAndStop ("completed"); new Sound().setVolume(100); } function tracer(t, v) { trace((t._name + ">>") + v); } stop();
Instance of Symbol 377 MovieClip "start_page_mc" in Frame 5
onClipEvent (load) { _root._quality = "HIGH"; }
Frame 6
stop();
Instance of Symbol 1138 MovieClip "world" in Frame 6
onClipEvent (load) { startY = _y; } onClipEvent (enterFrame) { checkPlayerDamaged(); checkWorldShake(); }
Instance of Symbol 1141 MovieClip "crosshair" in Frame 6
onClipEvent (load) { startDrag (this, true); Mouse.hide(); }
Symbol 1217 MovieClip [__Packages.FrameRateCounter] Frame 0
class FrameRateCounter extends MovieClip { var aFrmTms, fps_txt; function FrameRateCounter () { super(); aFrmTms = new Arr(); nLFT = getTimer(); } function onEnterFrame() { var _local2 = getTimer(); aFrmTms.push(_local2 - nLFT); if (aFrmTms.length > nFA) { aFrmTms.shift(); } nLFT = _local2; fps_txt.text = Misc.round(1 / (aFrmTms.mean() / 1000), dp) + " fps"; } var nFA = 25; var nLFT = 0; var dp = 0; }
Symbol 1218 MovieClip [__Packages.Arr] Frame 0
class Arr extends Array { var splice, length; function Arr () { super(); splice.apply(this, [0, 0].concat(arguments)); } function randInd() { return(Math.floor(Math.random() * length)); } function rand() { return(this[Math.floor(Math.random() * length)]); } function mean() { var _local3 = 0; var _local4 = 0; var _local2 = 0; while (_local2 < length) { if (!isNaN(Number(this[_local2]))) { _local3++; _local4 = _local4 + Number(this[_local2]); } _local2++; } if (_local3 > 0) { return(_local4 / _local3); } return(0); } function copy() { var _local2 = new Arr(); for (var _local3 in this) { _local2[_local3] = this[_local3]; } return(_local2); } function current() { return(this[iap]); } function next() { if ((iap + 1) < length) { iap++; return(this[iap]); } return(false); } function prev() { if (iap > 0) { iap--; return(this[iap]); } return(false); } function reset() { if (length > 0) { iap = 0; return(this[iap]); } return(false); } function end() { if (length > 0) { iap = length - 1; return(this[iap]); } return(false); } var iap = 0; }
Symbol 1219 MovieClip [__Packages.Misc] Frame 0
class Misc { function Misc () { } static function lcm(a, b) { if ((!a) && (!b)) { return(0); } return((a * b) / gcd(a, b)); } static function gcd(a, b) { var _local2 = 0; while (b != 0) { _local2 = b; b = a % b; a = _local2; } return(a); } static function rand(min, max, p) { min = ((min === undefined) ? 0 : (min)); max = ((max === undefined) ? 1 : (max)); var _local1 = (Math.random() * (max - min)) + min; if (p != undefined) { p = 1 / Math.pow(10, p); _local1 = _local1 - (_local1 % p); } return(_local1); } static function round(n, p) { p = ((p == undefined) ? 1 : (1 / Math.pow(10, p))); var _local3 = n % p; return(((_local3 > (p / 2)) ? ((n - (n % p)) + p) : (n - (n % p)))); } static function ceil(n, p) { p = ((p == undefined) ? 1 : (1 / Math.pow(10, p))); var _local3 = n % p; return(((_local3 > 0) ? ((n - (n % p)) + p) : (n - (n % p)))); } static function floor(n, p) { p = ((p == undefined) ? 1 : (1 / Math.pow(10, p))); return(n - (n % p)); } }
Symbol 1220 MovieClip [__Packages.Rand] Frame 0
class Rand { function Rand () { } static function midBias(min, max, i, p) { min = (isNaN(min) ? 0 : (min)); max = (isNaN(max) ? 1 : (max)); i = (isNaN(i) ? 2 : (i + 1)); var _local3 = 0; var _local1 = 0; while (_local1 < i) { _local3 = _local3 + ((Math.random() * (max - min)) + min); _local1++; } _local3 = _local3 / i; if (p != undefined) { p = 1 / Math.pow(10, p); var _local7 = _local3 % p; if (_local7 <= (p / 2)) { _local3 = _local3 - _local7; } else { _local3 = _local3 + (p - _local7); } } return(_local3); } static function minBias(min, max, i, p) { min = (isNaN(min) ? 0 : (min)); max = (isNaN(max) ? 1 : (max)); i = (isNaN(i) ? 1 : (i)); var _local1 = ((1 - Math.pow(Math.random(), 1 / (i + 1))) * (max - min)) + min; if (p != undefined) { p = 1 / Math.pow(10, p); var _local3 = _local1 % p; if (_local3 <= (p / 2)) { _local1 = _local1 - _local3; } else { _local1 = _local1 + (p - _local3); } } return(_local1); } static function maxBias(min, max, i, p) { min = (isNaN(min) ? 0 : (min)); max = (isNaN(max) ? 1 : (max)); i = (isNaN(i) ? 1 : (i)); var _local1 = (Math.pow(Math.random(), 1 / (i + 1)) * (max - min)) + min; if (p != undefined) { p = 1 / Math.pow(10, p); var _local3 = _local1 % p; if (_local3 <= (p / 2)) { _local1 = _local1 - _local3; } else { _local1 = _local1 + (p - _local3); } } return(_local1); } static function value() { if (arguments.length > 0) { var _local2 = Math.random() * arguments.length; _local2 = _local2 - (_local2 % 1); return(arguments[_local2]); } } static function get number() { return(Math.random()); } static function random(min, max, p) { min = (isNaN(min) ? 0 : (min)); max = (isNaN(max) ? 1 : (max)); if (!isNaN(p)) { p = 1 / Math.pow(10, p); max = max + p; } else { } var _local3 = (Math.random() * (max - min)) + min; if (p) { _local3 = _local3 - (_local3 % p); } return(_local3); } static function prop(obj) { var _local1 = new Array(); for (var _local3 in obj) { _local1.push(_local3); } if (_local1.length) { return(_local1[Math.floor(Math.random() * _local1.length)]); } return(""); } }
Symbol 1221 MovieClip [__Packages.PerformanceController] Frame 0
class PerformanceController extends MovieClip { var aFrmTms; function PerformanceController () { super(); trace("frc 2"); aFrmTms = new Arr(); nLFT = getTimer(); cdl = (((_root._quality == "HIGH") || (_root._quality == "BEST")) ? 3 : (((_root._quality == "MEDIUM") ? 2 : 1))); } function onEnterFrame() { var _local2 = getTimer(); aFrmTms.push(_local2 - nLFT); if (aFrmTms.length > nFA) { var _local3 = 1 / (aFrmTms.mean() / 1000); if (_local3 > uf) { if (cdl < mdl) { setDetailLvl(cdl + 1); } } else if (_local3 < lf) { if (cdl > 1) { setDetailLvl(cdl - 1); } } aFrmTms = new Arr(); } nLFT = _local2; } function setDetailLvl(l) { switch (l) { case 1 : _root.crosshair.gotoAndStop("noAnim"); _root._quality = "LOW"; break; case 2 : if (cdl == 1) { _root.crosshair.gotoAndStop("noAnim"); } _root._quality = "MEDIUM"; break; case 3 : _root._quality = "HIGH"; } cdl = l; } static var nFA = 10; var nLFT = 0; var cdl = 3; static var lf = 19; static var uf = 24; static var mdl = 3; }
Symbol 16 MovieClip Frame 1
this._visible = false; kv_v = {c:12, td:"census.killerviral.com"}; System.security.allowDomain(kv_v.td); kv_v.c_so = SharedObject.getLocal(kv_v.c, "/"); kv_v.d = (_root.ori_dom ? (_root.ori_dom) : (((_root._url.split("/")[0].indexOf("http") == -1) ? "Local" : (_root._url.split("/")[2].split("?")[0])))); kv_v.fpv = getVersion().split(" ")[1].split(",")[0]; kv_v.lurl = ((((((((((("http://" + kv_v.td) + "/tracker.php") + "?c=") + kv_v.c) + "&r=") + Math.floor(Math.random() * 10000000000)) + "&d=") + kv_v.d) + "&u=") + (kv_v.c_so.data.u ? "1" : "")) + "&p=") + kv_v.fpv; kv_v.c_so.data.u = true; kv_v.c_so.flush(); kv_v.t_mc = this.createEmptyMovieClip("kv_tracker", 0); kv_v.l_mcl = new MovieClipLoader(); if (kv_v.l_mcl.loadClip) { kv_v.l_mcl.loadClip(kv_v.lurl, kv_v.t_mc); } else { loadMovie (kv_v.lurl, kv_v.t_mc); }
Symbol 22 MovieClip Frame 171
_parent.play();
Symbol 28 MovieClip [bang_mc] Frame 4
this.removeMovieClip();
Symbol 30 MovieClip Frame 2
this._visible = false; stop();
Symbol 39 MovieClip [smg_bonus] Frame 1
hit._visible = false; bonus_type = _global.world.smg;
Symbol 39 MovieClip [smg_bonus] Frame 19
hit._visible = true; stop();
Symbol 39 MovieClip [smg_bonus] Frame 38
stop(); _global.world.bonusKilled(this);
Symbol 48 MovieClip [health_bonus] Frame 1
hit._visible = false; bonus_type = "health";
Instance of Symbol 47 MovieClip in Symbol 48 MovieClip [health_bonus] Frame 25
onClipEvent (enterFrame) { if (_parent._parent.playerHealth < _parent.worth) { _parent.gotoAndStop("hit"); } else { _parent.gotoAndStop("on"); } }
Symbol 48 MovieClip [health_bonus] Frame 28
stop(); hit._visible = true;
Symbol 48 MovieClip [health_bonus] Frame 37
stop(); _global.world.bonusKilled(this);
Symbol 52 MovieClip [autoShot_bonus] Frame 1
hit._visible = false; bonus_type = _global.world.autoShot;
Symbol 52 MovieClip [autoShot_bonus] Frame 20
hit._visible = true; stop();
Symbol 52 MovieClip [autoShot_bonus] Frame 48
stop(); _global.world.bonusKilled(this);
Symbol 59 MovieClip [duck] Frame 1
stop();
Symbol 59 MovieClip [duck] Frame 2
play(); var snd = new Sound(this); snd.setVolume(600);
Symbol 59 MovieClip [duck] Frame 122
stop(); this.removeMovieClip();
Symbol 72 MovieClip Frame 5
stop();
Symbol 73 MovieClip Frame 1
_parent._parent.stop();
Symbol 73 MovieClip Frame 6
_parent._parent._parent.enemyKilled(_parent._parent); stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 6
stop(); _global.world.spawnPoints(_parent, 20);
Symbol 76 MovieClip [batBall] Frame 1
_global.world.newEnemy(this, "batBall", this.sprite.hitBtn);
Symbol 76 MovieClip [batBall] Frame 80
_global.world.enemyExpired(this); stop();
Symbol 76 MovieClip [batBall] Frame 81
stop();
Symbol 81 MovieClip Frame 3
advance = true;
Symbol 81 MovieClip Frame 9
advance = false;
Symbol 93 MovieClip Frame 1
_parent._parent.stop();
Symbol 93 MovieClip Frame 12
_global.world.enemyKilled(_parent._parent); stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 6
_global.world.hurtPlayer(this); stop();
Instance of Symbol 93 MovieClip "hitBtn" in Symbol 95 MovieClip Frame 6
onClipEvent (load) { _y = _parent.myY; notKilled = true; }
Symbol 95 MovieClip Frame 12
stop();
Symbol 96 MovieClip [doomSpring] Frame 1
_global.world.newEnemy(this, "doomSpring", this.sprite.hitBtn);
Instance of Symbol 95 MovieClip "sprite" in Symbol 96 MovieClip [doomSpring] Frame 1
onClipEvent (load) { addX = (_parent.xRange * Math.random()) - (_parent.xRange * _parent.xBias); _parent.startY = _y; _y = (_y+1); } onClipEvent (enterFrame) { if (anim.advance) { _y = (_y + (_parent.ySpeed * (_xscale * 0.01))); _x = (_x + (addX * (_xscale * 0.01))); _xscale = (_xscale * _parent.scaleSpeed); _yscale = (_xscale * _parent.scaleSpeed); var b = _parent.getBounds(_global.world).yMax; trace(b); if (b > 500) { gotoAndStop ("boom"); } } }
Symbol 96 MovieClip [doomSpring] Frame 4
stop();
Symbol 96 MovieClip [doomSpring] Frame 8
removeMovieClip(this);
Symbol 98 MovieClip [frameRateCounter] Frame 1
#initclip 6 Object.registerClass("frameRateCounter", FrameRateCounter); #endinitclip
Symbol 113 MovieClip Frame 7
_global.world.shotKilled(_parent);
Symbol 114 MovieClip [badPodShot] Frame 1
_parent.newShot(this, "badPodShot", this.hitBtn); stop();
Instance of Symbol 106 MovieClip in Symbol 114 MovieClip [badPodShot] Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } xVel = (Math.random() * _global.world.badPodShot1Dir) - (_global.world.badPodShot1Dir / 2); yVel = (Math.random() * _global.world.badPodShot1Dir) - (_global.world.badPodShot1Dir / 2); speed = _global.world.badPodShot1Speed; damp = _global.world.badPodShot1Damp; } onClipEvent (enterFrame) { _rotation = (_rotation + 50); _parent._xscale = (_parent._yscale = _parent._yscale * speed); xVel = xVel * damp; yVel = yVel * damp; _parent._x = _parent._x + xVel; _parent._y = _parent._y + yVel; if (_parent._xscale > 650) { _global.world.hurtPlayer(this); _parent.gotoAndPlay("die"); } }
Symbol 114 MovieClip [badPodShot] Frame 8
stop();
Symbol 120 MovieClip Frame 15
gotoAndPlay (1);
Instance of Symbol 120 MovieClip "sprite" in Symbol 121 MovieClip [eyeBossShot] Frame 1
onClipEvent (load) { xVel = (Math.random() * _parent._parent.eyeBossShotDir) - (_parent._parent.eyeBossShotDir / 2); yVel = (Math.random() * _parent._parent.eyeBossShotDir) / 2; speed = _parent._parent.eyeBossShotSpeed; damp = _parent._parent.eyeBossShotDamp; } onClipEvent (enterFrame) { _parent._xscale = (_parent._yscale = _parent._yscale * speed); xVel = xVel * damp; yVel = yVel * damp; _parent._x = _parent._x + xVel; _parent._y = _parent._y + yVel; if (_parent._x < 10) { _parent._x = 10; } else if (_parent._x > 630) { _parent._x = 630; } if (_parent._y < 10) { _parent._y = 10; } else if (_parent._y > 350) { _parent._y = 350; } if (_parent._xscale > 650) { _parent._parent.hurtPlayer(this); _parent._parent.shotKilled(_parent); } }
Symbol 121 MovieClip [eyeBossShot] Frame 4
_parent.newShot(this, "", this.sprite.eye.hitBtn); stop();
Symbol 121 MovieClip [eyeBossShot] Frame 8
stop();
Symbol 129 MovieClip Frame 11
_global.world.shotKilled(_parent);
Symbol 130 MovieClip [mudShot] Frame 1
_parent.newShot(this, "mudShot", this.hitBtn); stop();
Instance of Symbol 124 MovieClip in Symbol 130 MovieClip [mudShot] Frame 1
onClipEvent (load) { _rotation = (Math.random() * 360); xVel = -11.5 - (Math.random() * 3); yVel = (Math.random() * _global.world.badPodShot1Dir) - (_global.world.badPodShot1Dir / 2); speed = 1.02; damp = _global.world.badPodShot1Damp; } onClipEvent (enterFrame) { _rotation = (_rotation + 5); _parent._xscale = (_parent._yscale = _parent._yscale * speed); xVel = xVel + 0.3; yVel = yVel * damp; _parent._x = _parent._x + xVel; _parent._y = _parent._y + yVel; if (_parent._xscale > 650) { _global.world.hurtPlayer(this); _parent.gotoAndPlay("die"); } }
Symbol 130 MovieClip [mudShot] Frame 6
stop();
Symbol 133 MovieClip Frame 1
rot = 25;
Instance of Symbol 132 MovieClip in Symbol 133 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + _parent.rot); }
Instance of Symbol 132 MovieClip in Symbol 133 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + _parent.rot); }
Instance of Symbol 132 MovieClip in Symbol 133 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + _parent.rot); }
Instance of Symbol 132 MovieClip in Symbol 133 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + _parent.rot); }
Symbol 139 MovieClip [punchaShot] Frame 1
_parent.newShot(this, "wormShot", this.hitBtn); stop();
Instance of Symbol 133 MovieClip in Symbol 139 MovieClip [punchaShot] Frame 1
onClipEvent (load) { xVel = (Math.random() * _parent._parent.wormShotDir) - (_parent._parent.wormShotDir / 2); yVel = -20; speed = 1.08; damp = _parent._parent.wormShotDamp; } onClipEvent (enterFrame) { _parent._xscale = (_parent._yscale = _parent._yscale * speed); xVel = xVel * damp; yVel = yVel + 0.9; _parent._x = _parent._x + xVel; _parent._y = _parent._y + yVel; if (_parent._x < 10) { _parent._x = 10; } else if (_parent._x > 630) { _parent._x = 630; } if (_parent._y < 10) { _parent._y = 10; } else if (_parent._y > 350) { _parent._y = 350; } if (_parent._xscale > 650) { _global.world.hurtPlayer(this); _parent.gotoAndPlay("die"); } }
Symbol 139 MovieClip [punchaShot] Frame 14
_global.world.shotKilled(this); stop();
Instance of Symbol 149 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 150 MovieClip Frame 10
_global.world.shotKilled(_parent);
Symbol 152 MovieClip [wormShot] Frame 1
_parent.newShot(this, "wormShot", this.hitBtn); stop();
Instance of Symbol 142 MovieClip in Symbol 152 MovieClip [wormShot] Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } xVel = (Math.random() * _parent._parent.wormShotDir) - (_parent._parent.wormShotDir / 2); yVel = (Math.random() * _parent._parent.wormShotDir) - (_parent._parent.wormShotDir / 2); speed = _parent._parent.wormShotSpeed; damp = _parent._parent.wormShotDamp; } onClipEvent (enterFrame) { _rotation = (_rotation + 50); _parent._xscale = (_parent._yscale = _parent._yscale * speed); xVel = xVel * damp; yVel = yVel * damp; _parent._x = _parent._x + xVel; _parent._y = _parent._y + yVel; if (_parent._x < 10) { _parent._x = 10; } else if (_parent._x > 630) { _parent._x = 630; } if (_parent._y < 10) { _parent._y = 10; } else if (_parent._y > 350) { _parent._y = 350; } if (_parent._xscale > 650) { _global.world.hurtPlayer(this); _parent.gotoAndPlay("die"); } }
Symbol 152 MovieClip [wormShot] Frame 8
stop();
Instance of Symbol 155 MovieClip "line" in Symbol 156 MovieClip [shotLine] Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 156 MovieClip [shotLine] Frame 3
this.removeMovieClip();
Symbol 170 MovieClip Frame 13
gotoAndPlay ("loop");
Symbol 174 MovieClip Frame 27
if (_parent._parent.dead) { _global.world.enemyKilled(_parent, "screwFist"); } stop();
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 5
stop();
Instance of Symbol 170 MovieClip in Symbol 175 MovieClip Frame 5
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 175 MovieClip Frame 10
stop();
Symbol 175 MovieClip Frame 16
stop();
Instance of Symbol 174 MovieClip in Symbol 175 MovieClip Frame 16
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Symbol 175 MovieClip Frame 21
_global.world.level.boss.fistDead++; _global.world.spawnPoints(_parent, 200); stop();
Instance of Symbol 174 MovieClip in Symbol 175 MovieClip Frame 21
onClipEvent (enterFrame) { _rotation = (_rotation + 5); }
Symbol 176 MovieClip [screwFist] Frame 1
function beenShotSpecial() { sprite.speed = (sprite.speed * 0.99) - 0.001; sprite.gotoAndStop("hit"); _global.world.enemyBeenShot(_global.world.level.boss); } _global.world.newEnemy(this, "screwFist", this.sprite.hitBtn); stop();
Instance of Symbol 175 MovieClip "sprite" in Symbol 176 MovieClip [screwFist] Frame 1
onClipEvent (load) { _global.world.attackHandSetup(this); } onClipEvent (enterFrame) { _global.world.attackHandControl(this); }
Symbol 184 MovieClip [bonusFiddy] Frame 38
this.removeMovieClip(); stop();
Symbol 207 MovieClip [waveBonus] Frame 38
this.removeMovieClip(); stop();
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 5
stop();
Instance of Symbol 170 MovieClip in Symbol 208 MovieClip Frame 5
onClipEvent (load) { this.blendMode = "add"; }
Symbol 208 MovieClip Frame 10
stop();
Symbol 208 MovieClip Frame 16
stop();
Instance of Symbol 174 MovieClip in Symbol 208 MovieClip Frame 16
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Symbol 208 MovieClip Frame 21
_global.world.level.boss.fistDead++; _global.world.spawnPoints(_parent, 200); stop();
Instance of Symbol 174 MovieClip in Symbol 208 MovieClip Frame 21
onClipEvent (enterFrame) { _rotation = (_rotation + 5); }
Symbol 209 MovieClip [screwFist2] Frame 1
function beenShotSpecial() { sprite.speed = (sprite.speed * 0.99) - 0.001; sprite.gotoAndStop("hit"); _global.world.enemyBeenShot(_global.world.level.boss); } _global.world.newEnemy(this, "screwFist", this.sprite.hitBtn); stop();
Instance of Symbol 208 MovieClip "sprite" in Symbol 209 MovieClip [screwFist2] Frame 1
onClipEvent (load) { _global.world.attackHandSetup(this); } onClipEvent (enterFrame) { _global.world.attackHandControl(this); }
Symbol 210 MovieClip [shotgun_bonus] Frame 1
hit._visible = false; bonus_type = _global.world.shotgun;
Symbol 210 MovieClip [shotgun_bonus] Frame 21
hit._visible = true; stop();
Symbol 210 MovieClip [shotgun_bonus] Frame 28
stop(); _global.world.bonusKilled(this);
Symbol 213 MovieClip [point20] Frame 24
this.removeMovieClip();
Symbol 216 MovieClip [point100] Frame 23
this.removeMovieClip();
Symbol 219 MovieClip [point200] Frame 24
this.removeMovieClip();
Symbol 222 MovieClip [point500] Frame 24
this.removeMovieClip();
Symbol 225 MovieClip [point1000] Frame 38
this.removeMovieClip();
Symbol 226 MovieClip Frame 1
stop();
Symbol 242 MovieClip Frame 1
stop();
Instance of Symbol 242 MovieClip "eye" in Symbol 243 MovieClip Frame 1
onClipEvent (enterFrame) { eyeRad = 6; damp = 10; xPos = ((Math.abs(_parent._xmouse) < eyeRad) ? (Math.abs(_parent._xmouse)) : (eyeRad)); yPos = ((Math.abs(_parent._ymouse) < eyeRad) ? (Math.abs(_parent._ymouse)) : (eyeRad)); ang = Math.atan2(_parent._ymouse, _parent._xmouse); tgtX = Math.cos(ang) * xPos; tgtY = Math.sin(ang) * yPos; xDist = tgtX - this._x; yDist = tgtY - this._y; this._x = ((Math.abs(xDist) > 0.2) ? (this._x + (xDist / damp)) : (tgtX)); this._y = ((Math.abs(yDist) > 0.2) ? (this._y + (yDist / damp)) : (tgtY)); cXDist = Math.pow(_parent._xmouse - this._x, 2); cYDist = Math.pow(_parent._ymouse - this._y, 2); cDist = Math.sqrt(cXDist + cYDist); maxCDist = 200; pctDist = (((cDist / maxCDist) < 1) ? (cDist / maxCDist) : 1); this._xscale = 100 + (100 * pctDist); this._yscale = 100 + (100 * pctDist); if (_parent._parent.blink == 1) { this.play(); } }
Instance of Symbol 244 MovieClip in Symbol 254 MovieClip Frame 32
onClipEvent (enterFrame) { this.blink = (((100 * Math.random()) > 98) ? 1 : 0); }
Symbol 254 MovieClip Frame 40
Symbol 254 MovieClip Frame 51
stop();
Symbol 254 MovieClip Frame 62
stop();
Symbol 259 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=158"); }
Symbol 294 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=154"); }
Symbol 298 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=155"); }
Symbol 299 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=156"); }
Symbol 300 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=157"); }
Symbol 303 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=159"); }
Symbol 307 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=165"); }
Symbol 314 Button
on (release) { _parent._parent.play(); }
Symbol 320 Button
on (release) { _parent.whichgal = "controls"; _parent.play(); }
Symbol 325 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=160", true, "width=640,height=500,scrollbars=yes"); }
Symbol 330 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=164", true, "width=500,height=500,scrollbars=yes"); }
Symbol 334 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=161", true, "width=500,height=500,scrollbars=yes"); }
Symbol 340 Button
on (release) { _parent.whichgal = "load"; _parent.play(); }
Symbol 354 Button
on (release) { _parent.play(); }
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 2
stop();
Symbol 357 MovieClip Frame 3
stop();
Symbol 358 MovieClip Frame 1
function onload(success) { if (success) { if (this.status == "ok") { trace((("game loaded: " + this.level) + ", ") + this.score); _global.root.lvl = Number(this.level); _global.root.score = Number(this.score); _global.root.isLoading = true; _global.root.start_page_mc.play(); } else { feedback_mc.gotoAndStop("notfound"); } } else { feedback_mc.gotoAndStop("network"); } } load_btn.onRelease = function () { var _local1 = new LoadVars(); var _local2 = new LoadVars(); _local1.email = email_txt.text; _local2.onLoad = onload; _local1.sendAndLoad("http://highscores.killerviral.com/tooncrisis/load.php?var=" + Math.random(), _local2); };
Symbol 364 MovieClip Frame 1
stop();
Symbol 364 MovieClip Frame 6
gotoAndPlay(whichgal);
Symbol 364 MovieClip Frame 12
stop();
Symbol 364 MovieClip Frame 17
gotoAndPlay ("main");
Symbol 364 MovieClip Frame 23
stop();
Symbol 364 MovieClip Frame 28
gotoAndPlay ("main");
Symbol 365 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=159"); }
Symbol 371 Button
on (release) { gotoAndPlay ("useVideo"); _global.root.skipVideos = false; }
Symbol 373 Button
on (release) { gotoAndPlay ("skipVideo"); _global.root.skipVideos = true; }
Symbol 376 MovieClip Frame 1
stop();
Symbol 376 MovieClip Frame 7
stop();
Symbol 376 MovieClip Frame 173
gotoAndStop ("off");
Symbol 376 MovieClip Frame 242
gotoAndStop ("off");
Symbol 376 MovieClip Frame 243
_parent.play();
Symbol 376 MovieClip Frame 246
stop();
Symbol 377 MovieClip Frame 48
_root._quality = "HIGH";
Instance of Symbol 244 MovieClip in Symbol 377 MovieClip Frame 87
onClipEvent (enterFrame) { this.blink = (((100 * Math.random()) > 98) ? 1 : 0); }
Instance of Symbol 244 MovieClip in Symbol 377 MovieClip Frame 88
onClipEvent (enterFrame) { this.blink = (((100 * Math.random()) > 98) ? 1 : 0); }
Symbol 377 MovieClip Frame 123
stop();
Instance of Symbol 244 MovieClip in Symbol 377 MovieClip Frame 127
onClipEvent (enterFrame) { this.blink = (((100 * Math.random()) > 98) ? 1 : 0); }
Symbol 377 MovieClip Frame 182
if (_root.kvBandWidth <= _global.slowConnection) { info.gotoAndStop("disable"); stop(); }
Symbol 377 MovieClip Frame 184
_global.root.startGame();
Symbol 381 MovieClip Frame 1
stop();
Symbol 381 MovieClip Frame 32
_global.root.completedGame();
Symbol 381 MovieClip Frame 46
gotoAndStop ("off");
Symbol 382 MovieClip Frame 1
stop();
Symbol 382 MovieClip Frame 43
_global.root.playerDied();
Symbol 382 MovieClip Frame 52
gotoAndStop ("off");
Symbol 388 MovieClip Frame 1
onEnterFrame = function () { if (this.ready) { gotoAndPlay ("fadeout"); delete this.ready; this.onEnterFrame = null; } };
Instance of Symbol 244 MovieClip in Symbol 388 MovieClip Frame 1
onClipEvent (enterFrame) { this.blink = (((100 * Math.random()) > 98) ? 1 : 0); }
Symbol 388 MovieClip Frame 9
stop();
Symbol 388 MovieClip Frame 10
_parent.world.wlogo.play(); play();
Symbol 388 MovieClip Frame 30
trace("end first run"); _global.world.firstRun(); stop();
Symbol 404 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 29
_parent.level._visible = false;
Symbol 404 MovieClip Frame 50
_parent.level.play();
Symbol 411 MovieClip Frame 1
stop();
Symbol 411 MovieClip Frame 2
stop();
Symbol 411 MovieClip Frame 3
stop();
Symbol 412 MovieClip Frame 1
nextAnim = "idle";
Symbol 412 MovieClip Frame 14
gotoAndPlay(nextAnim);
Symbol 412 MovieClip Frame 17
Symbol 412 MovieClip Frame 18
_parent.playFFSound();
Symbol 412 MovieClip Frame 22
stop();
Symbol 412 MovieClip Frame 23
gotoAndPlay(nextAnim);
Symbol 412 MovieClip Frame 27
_parent.playMusic(_parent.track_order[_parent.lvl - 1]); nextAnim = "idle";
Symbol 412 MovieClip Frame 32
gotoAndPlay(nextAnim);
Symbol 412 MovieClip Frame 40
gotoAndPlay(nextAnim);
Symbol 412 MovieClip Frame 57
nextAnim = "idle"; gotoAndPlay(nextAnim);
Symbol 412 MovieClip Frame 74
gotoAndPlay(nextAnim);
Symbol 448 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 2
stop();
Symbol 448 MovieClip Frame 3
gotoAndPlay("shoot" + _global.world.weapon.hand);
Symbol 448 MovieClip Frame 4
play();
Symbol 448 MovieClip Frame 8
gotoAndStop (1);
Symbol 448 MovieClip Frame 10
play();
Symbol 448 MovieClip Frame 14
gotoAndStop (1);
Symbol 448 MovieClip Frame 15
play();
Symbol 448 MovieClip Frame 19
gotoAndStop (1);
Symbol 448 MovieClip Frame 20
play();
Symbol 448 MovieClip Frame 24
gotoAndStop (1);
Symbol 457 MovieClip Frame 1
stop();
Instance of Symbol 448 MovieClip "bang4" in Symbol 457 MovieClip Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Instance of Symbol 448 MovieClip "bang3" in Symbol 457 MovieClip Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Instance of Symbol 448 MovieClip "bang2" in Symbol 457 MovieClip Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Instance of Symbol 448 MovieClip "bang1" in Symbol 457 MovieClip Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 457 MovieClip Frame 5
gotoAndPlay ("pistol");
Symbol 457 MovieClip Frame 6
stop();
Instance of Symbol 448 MovieClip "bang3" in Symbol 457 MovieClip Frame 6
onClipEvent (load) { this.blendMode = "add"; }
Instance of Symbol 448 MovieClip "bang2" in Symbol 457 MovieClip Frame 6
onClipEvent (load) { this.blendMode = "add"; }
Instance of Symbol 448 MovieClip "bang1" in Symbol 457 MovieClip Frame 6
onClipEvent (load) { this.blendMode = "add"; }
Symbol 457 MovieClip Frame 7
gotoAndPlay ("smg");
Symbol 457 MovieClip Frame 11
stop();
Instance of Symbol 448 MovieClip "bang2" in Symbol 457 MovieClip Frame 11
onClipEvent (load) { }
Instance of Symbol 448 MovieClip "bang1" in Symbol 457 MovieClip Frame 11
onClipEvent (load) { }
Symbol 457 MovieClip Frame 16
gotoAndPlay ("shotgun");
Symbol 457 MovieClip Frame 18
stop();
Instance of Symbol 448 MovieClip "bang2" in Symbol 457 MovieClip Frame 18
onClipEvent (load) { this.blendMode = "add"; }
Instance of Symbol 448 MovieClip "bang1" in Symbol 457 MovieClip Frame 18
onClipEvent (load) { this.blendMode = "add"; }
Symbol 457 MovieClip Frame 21
gotoAndPlay ("autoShot");
Symbol 458 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 8
hand.gotoAndStop(_parent.weapon.hand); _parent.changeWeapon(); gotoAndStop ("ready");
Symbol 458 MovieClip Frame 18
hand.gotoAndStop(_parent.weapon.hand); _parent.changeWeapon(); gotoAndStop ("ready");
Symbol 461 MovieClip Frame 1
stop();
Symbol 464 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 1
stop();
Symbol 470 MovieClip Frame 1
stop();
Symbol 473 MovieClip Frame 1
stop();
Symbol 473 MovieClip Frame 12
Symbol 473 MovieClip Frame 26
this.removeMovieClip();
Symbol 483 MovieClip Frame 1
function updateMask(cur) { var _local5 = (Math.PI*2); var _local3 = 0.628318530717959; var _local4 = cur / originalAmmo; _local4 = _local4 * _local5; this.clear(); this.beginFill(16711680, 100); this.moveTo(this.rad, this.rad); this.lineTo(this.rad, -this.rad); var _local2 = 0; while ((_local2 - _local3) < _local4) { this.lineTo(this.rad + ((this.rad * 2) * Math.cos(_local2 - (Math.PI/2))), this.rad + ((this.rad * 2) * Math.sin(_local2 - (Math.PI/2)))); _local2 = _local2 + _local3; } this.lineTo(this.rad + ((this.rad * 2) * Math.cos(_local4 - (Math.PI/2))), this.rad + ((this.rad * 2) * Math.sin(_local4 - (Math.PI/2)))); this.lineTo(this.rad, this.rad); this.endFill(); } stop(); mask_mc.removeMovieClip();
Symbol 483 MovieClip Frame 6
stop(); if (!mask_mc) { this.createEmptyMovieClip("mask_mc", 103); mask_mc._x = orb_mc._x; mask_mc._y = orb_mc._y; mask_mc.rad = orb_mc._width / 2; mask_mc.updateMask = updateMask; } orb_mc.setMask(mask_mc); mask_mc.clear(); with (mask_mc) { beginFill(16711680, 100); moveTo(-rad, -rad); lineTo(rad * 2, -rad); lineTo(rad * 2, rad * 2); lineTo(-rad, rad * 2); lineTo(-rad, -rad); endFill(); }
Symbol 483 MovieClip Frame 11
stop(); if (!mask_mc) { this.createEmptyMovieClip("mask_mc", 103); mask_mc._x = orb_mc._x; mask_mc._y = orb_mc._y; mask_mc.rad = orb_mc._width / 2; mask_mc.updateMask = updateMask; } orb_mc.setMask(mask_mc); mask_mc.clear(); with (mask_mc) { beginFill(16711680, 100); moveTo(-rad, -rad); lineTo(rad * 2, -rad); lineTo(rad * 2, rad * 2); lineTo(-rad, rad * 2); lineTo(-rad, -rad); endFill(); }
Symbol 483 MovieClip Frame 18
stop(); if (!mask_mc) { this.createEmptyMovieClip("mask_mc", 103); mask_mc._x = orb_mc._x; mask_mc._y = orb_mc._y; mask_mc.rad = orb_mc._width / 2; mask_mc.updateMask = updateMask; } orb_mc.setMask(mask_mc); mask_mc.clear(); with (mask_mc) { beginFill(16711680, 100); moveTo(-rad, -rad); lineTo(rad * 2, -rad); lineTo(rad * 2, rad * 2); lineTo(-rad, rad * 2); lineTo(-rad, -rad); endFill(); }
Symbol 492 MovieClip Frame 13
_parent.gotoAndStop("off");
Symbol 493 MovieClip Frame 14
_parent.gotoAndStop("on");
Symbol 494 MovieClip Frame 1
stop();
Instance of Symbol 47 MovieClip in Symbol 494 MovieClip Frame 1
/* no clip actions */
Symbol 494 MovieClip Frame 8
stop();
Instance of Symbol 492 MovieClip in Symbol 494 MovieClip Frame 8
onClipEvent (enterFrame) { if (_parent.playerHealth < 3) { _visible = false; } }
Symbol 494 MovieClip Frame 11
stop();
Instance of Symbol 493 MovieClip in Symbol 494 MovieClip Frame 11
onClipEvent (enterFrame) { if (_parent.playerHealth < 3) { _visible = false; } }
Symbol 494 MovieClip Frame 15
stop();
Symbol 497 MovieClip Frame 1
stop();
Symbol 497 MovieClip Frame 12
Symbol 497 MovieClip Frame 26
this.removeMovieClip();
Symbol 498 MovieClip Frame 1
_parent.score_mc._visible = false; stop();
Symbol 498 MovieClip Frame 2
_parent.score_mc._visible = true;
Symbol 498 MovieClip Frame 5
stop(); opened();
Symbol 498 MovieClip Frame 9
_parent.score_mc._visible = false; stop(); closed();
Symbol 499 MovieClip Frame 1
stop();
Symbol 499 MovieClip Frame 23
stop();
Symbol 523 MovieClip Frame 1
stop();
Symbol 523 MovieClip Frame 6
stop();
Symbol 523 MovieClip Frame 10
stop();
Symbol 523 MovieClip Frame 15
stop();
Symbol 523 MovieClip Frame 20
stop();
Symbol 528 MovieClip Frame 1
stop(); _title = "- - - -"; var _snd = new Sound(this); _snd.stop();
Symbol 528 MovieClip Frame 2
stop();
Symbol 530 MovieClip Frame 1
function onKeyDown() { var _local1 = Key.getCode(); if ((_local1 == MUSIC) && (!isMusicKeyDown)) { isMusicKeyDown = true; muteMusic(); } else if ((_local1 == SOUND) && (!isSoundKeyDown)) { isSoundKeyDown = true; muteSound(); } } function onKeyUp() { var _local1 = Key.getCode(); if (_local1 == MUSIC) { delete isMusicKeyDown; } else if (_local1 == SOUND) { delete isSoundKeyDown; } } function onEnterFrame() { if (!_global.world.isGameStarting) { var _local2 = _snd.getVolume(); if (_local2 != tgtVol) { if (_local2 < tgtVol) { if ((_local2 + deltaVol) > tgtVol) { _snd.setVolume(tgtVol); } else { _snd.setVolume(_local2 + deltaVol); } } else if ((_local2 - deltaVol) < tgtVol) { _snd.setVolume(tgtVol); } else { _snd.setVolume(_local2 - deltaVol); } } _local2 = _global.world.currentSound._snd.getVolume(); if (_local2 != tgtVolMusic) { if (_local2 < tgtVolMusic) { if ((_local2 + deltaVol) > tgtVolMusic) { _global.world.currentSound._snd.setVolume(tgtVolMusic); } else { _global.world.currentSound._snd.setVolume(_local2 + deltaVol); } } else if ((_local2 - deltaVol) < tgtVolMusic) { _global.world.currentSound._snd.setVolume(tgtVolMusic); } else { _global.world.currentSound._snd.setVolume(_local2 - deltaVol); } } } } function muteSound(t) { t = ((t == undefined) ? (!isSoundMuted) : (t)); if (t) { tgtVol = 0; } else { tgtVol = 100; } broadcastMessage("toggleSounds", t); isSoundMuted = t; } function muteMusic(t) { t = ((t == undefined) ? (!isMusicMuted) : (t)); if (t) { tgtVolMusic = 0; } else { tgtVolMusic = 100; } broadcastMessage("toggleMusic", t); isMusicMuted = t; } stop(); _global.snd_control = this; var _snd = new Sound(); var isSoundMuted = false; var isMusicMuted = false; var tgtVol = 100; var tgtVolMusic = 100; var deltaVol = 8; var MUSIC = 77; var SOUND = 65; Key.addListener(this); AsBroadcaster.initialize(this); addListener(_global.world.options_menu_mc);
Symbol 533 MovieClip [performanceController] Frame 1
#initclip 7 Object.registerClass("performanceController", PerformanceController); #endinitclip
Symbol 541 MovieClip Frame 1
stop();
Symbol 541 MovieClip Frame 2
stop();
Symbol 545 MovieClip Frame 1
stop();
Symbol 545 MovieClip Frame 2
stop();
Symbol 549 MovieClip Frame 1
stop();
Symbol 549 MovieClip Frame 2
stop();
Symbol 551 MovieClip Frame 1
function toggleMusic(t) { music_mc.gotoAndStop((t ? "off" : "on")); } function toggleSounds(t) { sounds_mc.gotoAndStop((t ? "off" : "on")); } function onKeyDown() { var _local2 = ((!_global.world.isBitmapCached) || (!_global.world.isSoundCached)) || (!_global.world.isVideoCached); if (((Key.getCode() == 67) && (!isKeyDown)) && (!_local2)) { isKeyDown = true; _global.world.skipVideos = !_global.world.skipVideos; cutscenes_mc.gotoAndStop((_global.world.skipVideos ? "off" : "on")); if (!_global.world.isGunEnabled) { _global.world.skipVideo(); } else if (!_global.world.skipVideos) { _global.world.cacheVideo(_global.world.lvl); } } } function onKeyUp() { if (Key.getCode() == 67) { delete isKeyDown; } } _global.options = this; if (_global.root.skipVideos) { cutscenes_mc.gotoAndStop("off"); } Key.addListener(this);
Symbol 560 MovieClip Frame 1
stop();
Symbol 600 MovieClip Frame 1
_visible = false; stop();
Symbol 600 MovieClip Frame 6
stop();
Symbol 600 MovieClip Frame 11
stop();
Symbol 600 MovieClip Frame 18
stop();
Symbol 600 MovieClip Frame 25
stop();
Symbol 600 MovieClip Frame 31
stop();
Symbol 600 MovieClip Frame 39
stop();
Symbol 600 MovieClip Frame 47
stop();
Symbol 600 MovieClip Frame 55
stop();
Symbol 600 MovieClip Frame 62
stop();
Symbol 600 MovieClip Frame 71
stop();
Symbol 600 MovieClip Frame 78
stop();
Symbol 600 MovieClip Frame 86
stop();
Symbol 600 MovieClip Frame 93
stop();
Symbol 600 MovieClip Frame 100
stop();
Symbol 600 MovieClip Frame 106
stop();
Symbol 600 MovieClip Frame 113
stop();
Symbol 600 MovieClip Frame 121
stop();
Symbol 600 MovieClip Frame 129
stop();
Symbol 600 MovieClip Frame 137
stop();
Symbol 600 MovieClip Frame 146
stop();
Symbol 600 MovieClip Frame 153
stop();
Symbol 600 MovieClip Frame 159
stop();
Symbol 600 MovieClip Frame 171
stop();
Symbol 600 MovieClip Frame 179
stop();
Symbol 600 MovieClip Frame 194
stop();
Symbol 600 MovieClip Frame 204
stop();
Symbol 600 MovieClip Frame 212
stop();
Symbol 600 MovieClip Frame 224
stop();
Symbol 600 MovieClip Frame 234
stop();
Symbol 600 MovieClip Frame 243
stop();
Symbol 602 MovieClip Frame 9
gotoAndPlay (1);
Symbol 607 MovieClip Frame 15
gotoAndPlay (1);
Symbol 608 MovieClip Frame 1
gotoAndPlay (1);
Symbol 613 MovieClip Frame 10
_global.world.hurtPlayer(this);
Symbol 613 MovieClip Frame 14
_global.world.hurtPlayer(this);
Symbol 613 MovieClip Frame 17
stop();
Symbol 618 MovieClip Frame 1
_global.world.kidHit(_parent._parent, "down");
Symbol 618 MovieClip Frame 19
_global.world.kidHit(_parent._parent, "up"); _parent._parent.spriteAnim = _parent._parent.oldSpriteAnim; _parent.gotoAndStop(_parent._parent.oldSpriteAnim);
Symbol 636 MovieClip Frame 1
_global.world.kidHit(_parent._parent, "down");
Symbol 636 MovieClip Frame 23
_global.world.enemyKilled(_parent._parent); stop(); _parent._parent.gotoAndStop("dead");
Symbol 638 MovieClip Frame 1
stop();
Symbol 638 MovieClip Frame 6
stop();
Symbol 638 MovieClip Frame 13
stop();
Symbol 638 MovieClip Frame 19
stop();
Symbol 638 MovieClip Frame 24
_global.world.spawnPoints(_parent, 200); stop();
Symbol 642 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "doorway"); _global.world.setSpriteAnim(this, "run");
Symbol 642 MovieClip Frame 38
_global.world.chooseMask(this, "off");
Symbol 642 MovieClip Frame 46
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 642 MovieClip Frame 69
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 642 MovieClip Frame 83
gotoAndPlay ("loop");
Symbol 643 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "doorway"); _global.world.setSpriteAnim(this, "run");
Symbol 643 MovieClip Frame 41
_global.world.chooseMask(this, "off");
Symbol 643 MovieClip Frame 49
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 643 MovieClip Frame 74
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 643 MovieClip Frame 88
gotoAndPlay ("loop");
Symbol 644 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "run");
Symbol 644 MovieClip Frame 63
_global.world.chooseMask(this, "off");
Symbol 644 MovieClip Frame 76
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 644 MovieClip Frame 102
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 644 MovieClip Frame 116
gotoAndPlay ("loop");
Symbol 645 MovieClip Frame 1
count = 0; _global.world.newEnemy(this); if (!quantity) { quantity = 4; } layerDepth = _parent.getNextHighestDepth() + quantity; startScale = _xscale;
Instance of Symbol 80 MovieClip in Symbol 645 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 645 MovieClip Frame 2
if (!xRange) { xRange = _global.world.doomSpringX; } if (!xBias) { xBias = _global.world.doomSpringXBias; } if (!ySpeed) { ySpeed = _global.world.doomSpringY; } if (!scaleSpeed) { scaleSpeed = _global.world.doomSpringScale; } mc = _parent.attachMovie("doomSpring", "doomSpring" + count, layerDepth - count, {attached:true, scaleSpeed:scaleSpeed, xBias:xBias, xRange:xRange, ySpeed:ySpeed, count:count, quantity:quantity, _x:_x, _y:_y, _xscale:startScale, _yscale:startScale}); trace(mc.xRange); _parent["doomSpring" + count].quantity = quantity; count++; if (count > quantity) { _global.world.enemyKilled(this); stop(); }
Symbol 645 MovieClip Frame 21
gotoAndPlay ("loop");
Symbol 646 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "run");
Symbol 646 MovieClip Frame 68
_global.world.chooseMask(this, "off");
Symbol 646 MovieClip Frame 81
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 646 MovieClip Frame 106
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 646 MovieClip Frame 120
gotoAndPlay ("loop");
Symbol 647 MovieClip Frame 1
_global.world.newEnemy(this); quantity = ((!quantity) ? 4 : (quantity)); dir = ((!dir) ? 100 : (dir)); layerDepth = _global.world.getNextHighestDepth() + quantity; io = {count:0, quantity:quantity, _x:_x, _y:_y, _xscale:dir};
Instance of Symbol 62 MovieClip in Symbol 647 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 647 MovieClip Frame 9
mc = _global.world.attachMovie("batBall", "batBall" + (layerDepth - io.count), layerDepth - (io.count++), io); if (io.count < io.quantity) { gotoAndPlay ("loop"); } else { _global.world.enemyKilled(this); stop(); }
Symbol 648 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 648 MovieClip Frame 7
_global.world.waitForWave(this);
Instance of Symbol 645 MovieClip in Symbol 648 MovieClip Frame 82
onClipEvent (load) { scaleSpeed = 1.0175; ySpeed = 1.65; }
Symbol 648 MovieClip Frame 118
_global.world.waitForWave(this);
Symbol 648 MovieClip Frame 121
_global.world.waitForWave(this);
Symbol 648 MovieClip Frame 122
_global.world.levelEnd(this);
Symbol 656 MovieClip Frame 12
_parent.gotoAndPlay("attack");
Symbol 661 MovieClip Frame 23
if (Math.random() < _global.world.wormShootRate) { _parent.gotoAndPlay("attack"); } else { gotoAndPlay (1); }
Instance of Symbol 667 MovieClip in Symbol 668 MovieClip Frame 6
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Instance of Symbol 149 MovieClip in Symbol 668 MovieClip Frame 21
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 668 MovieClip Frame 29
_global.world.enemyShoot(this, "worm"); _parent.gotoAndStop("idle");
Symbol 677 MovieClip Frame 10
_global.world.enemyKilled(this);
Symbol 679 MovieClip Frame 1
stop();
Symbol 679 MovieClip Frame 9
stop();
Symbol 679 MovieClip Frame 17
stop();
Symbol 679 MovieClip Frame 26
stop();
Symbol 679 MovieClip Frame 35
_global.world.spawnPoints(_parent, 100); stop();
Symbol 680 MovieClip Frame 1
_global.world.newEnemy(this, "worm", this.sprite.hitBtn);
Symbol 680 MovieClip Frame 4
stop();
Symbol 683 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } function beenShot() { health--; if (health <= 0) { setSpriteAnim("die"); } } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "off"); setSpriteAnim("run");
Symbol 683 MovieClip Frame 48
_global.world.chooseMask(this, "off");
Symbol 683 MovieClip Frame 56
jumping = true; _global.world.setSpriteAnim(this, "attack"); if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 683 MovieClip Frame 82
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 683 MovieClip Frame 92
gotoAndPlay ("loop");
Symbol 684 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "scene2Far"); _global.world.setSpriteAnim(this, "run");
Symbol 684 MovieClip Frame 31
_global.world.chooseMask(this, "scene2Mid");
Symbol 684 MovieClip Frame 102
_global.world.chooseMask(this, "off");
Symbol 684 MovieClip Frame 103
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 684 MovieClip Frame 137
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 684 MovieClip Frame 150
gotoAndPlay ("loop");
Symbol 685 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 685 MovieClip Frame 12
_global.world.waitForWave(this);
Symbol 685 MovieClip Frame 19
_global.world.waitForWave(this);
Symbol 685 MovieClip Frame 21
_global.world.levelEnd(this);
Symbol 685 MovieClip Frame 40
_global.world.waitForWave(this);
Symbol 693 MovieClip Frame 1
_parent._parent.stop();
Symbol 693 MovieClip Frame 12
_global.world.enemyExpired(_parent._parent); stop();
Instance of Symbol 386 MovieClip "anim" in Symbol 694 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.myY = _y; }
Symbol 694 MovieClip Frame 2
stop();
Symbol 694 MovieClip Frame 7
stop();
Instance of Symbol 692 MovieClip "anim" in Symbol 694 MovieClip Frame 7
onClipEvent (load) { _y = _parent.myY; }
Symbol 694 MovieClip Frame 12
_global.world.hurtPlayer(this); stop();
Instance of Symbol 693 MovieClip "hitBtn" in Symbol 694 MovieClip Frame 12
onClipEvent (load) { _y = _parent.myY; notKilled = true; }
Symbol 694 MovieClip Frame 22
_global.world.spawnPoints(_parent, 100); stop();
Instance of Symbol 93 MovieClip "hitBtn" in Symbol 694 MovieClip Frame 22
onClipEvent (load) { _y = _parent.myY; }
Symbol 695 MovieClip Frame 1
if (!dropDist) { dropDist = 100; } _global.world.newEnemy(this, "badMitt", this.sprite.hitBtn);
Instance of Symbol 694 MovieClip "sprite" in Symbol 695 MovieClip Frame 1
onClipEvent (load) { topThrust = 10; rot = 0; thrust = topThrust; count = 0; animStartY = anim._y; } onClipEvent (enterFrame) { if (!_parent.dead) { depth = _xscale * (_parent._xscale * 0.01); if (depth > 650) { gotoAndPlay ("boom"); } else if (depth > 450) { if (_parent.spriteAnim != "die") { gotoAndStop ("attack"); } } _parent._y = _parent._y + ((_parent.dropDist - _parent._y) / 10); count++; if (count > 12) { thrust = Math.round(20 * Math.random()) + 5; count = 0; } rot = rot + ((thrust - rot) / 10); _rotation = (_rotation + rot); _yscale = (_yscale * 1.01); _xscale = (_yscale * 1.01); _x = (_x + (thrust / 50)); _y = (_y + (thrust / 100)); targetAnimY = animStartY - (thrust - (topThrust / 2)); anim._y = (anim._y + ((targetAnimY - (anim._y * 2)) / 10)) + 3; hitBtn._y = anim._y; } }
Symbol 695 MovieClip Frame 4
stop();
Symbol 696 MovieClip Frame 1
_global.world.levelStart(this); _global.world.waitForWave();
Instance of Symbol 695 MovieClip in Symbol 696 MovieClip Frame 5
onClipEvent (load) { dropDist = 100; }
Instance of Symbol 695 MovieClip in Symbol 696 MovieClip Frame 9
onClipEvent (load) { dropDist = 100; }
Instance of Symbol 695 MovieClip in Symbol 696 MovieClip Frame 13
onClipEvent (load) { dropDist = 100; }
Instance of Symbol 647 MovieClip in Symbol 696 MovieClip Frame 16
onClipEvent (load) { quantity = 10; }
Symbol 696 MovieClip Frame 19
_global.world.waitForWave(this);
Symbol 696 MovieClip Frame 25
_global.world.levelEnd(this);
Symbol 697 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } function beenShot() { health--; if (health <= 0) { setSpriteAnim("die"); } } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "off"); setSpriteAnim("run");
Symbol 697 MovieClip Frame 60
_global.world.chooseMask(this, "off");
Symbol 697 MovieClip Frame 68
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 697 MovieClip Frame 102
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 697 MovieClip Frame 116
gotoAndPlay ("loop");
Symbol 698 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "run"); _global.world.chooseMask(this, "off"); if (skipAnim) { gotoAndPlay(skipAnim); }
Symbol 698 MovieClip Frame 56
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 698 MovieClip Frame 83
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 698 MovieClip Frame 97
gotoAndPlay ("loop");
Symbol 715 MovieClip Frame 19
gotoAndPlay (1);
Symbol 721 MovieClip Frame 1
_parent._parent.stop();
Symbol 721 MovieClip Frame 2
_parent._parent.play();
Symbol 721 MovieClip Frame 3
_parent._parent.stop();
Symbol 721 MovieClip Frame 4
_parent._parent.play();
Symbol 721 MovieClip Frame 5
_parent._parent.stop();
Symbol 721 MovieClip Frame 6
_parent._parent.play();
Symbol 721 MovieClip Frame 7
_parent._parent.stop();
Symbol 721 MovieClip Frame 8
_parent._parent.play();
Symbol 721 MovieClip Frame 9
_parent._parent.stop();
Symbol 721 MovieClip Frame 10
_parent._parent.play();
Symbol 721 MovieClip Frame 11
_parent._parent.stop();
Symbol 721 MovieClip Frame 12
_parent._parent.play();
Symbol 721 MovieClip Frame 13
_parent._parent.stop();
Symbol 721 MovieClip Frame 14
_parent._parent.play();
Symbol 721 MovieClip Frame 15
_parent._parent.stop();
Symbol 721 MovieClip Frame 16
_parent._parent.play();
Symbol 721 MovieClip Frame 17
_parent._parent.stop();
Symbol 721 MovieClip Frame 18
_parent._parent.play(); if (!_parent._parent.dead) { _parent.gotoAndStop("walk"); } else { _parent.gotoAndStop("die"); }
Symbol 723 MovieClip Frame 1
stop();
Symbol 723 MovieClip Frame 7
stop();
Symbol 723 MovieClip Frame 13
stop(); _global.world.spawnPoints(_parent, 100);
Symbol 724 MovieClip Frame 1
_global.world.chooseMask(this, "alleyway1"); _global.world.newEnemy(this, "skuffle", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "walk");
Symbol 724 MovieClip Frame 171
_global.world.enemyExpired(this); stop();
Symbol 735 MovieClip [crate] Frame 1
_visible = false; if (!type) { type = "smg"; } if (!ammo) { ammo = 50; } bonus = {type:type, qty:ammo}; _global.world.newCrate(this, hitBtn); stop();
Instance of Symbol 727 MovieClip "sprite" in Symbol 735 MovieClip [crate] Frame 1
onClipEvent (load) { startY = _parent._y; _parent._y = (-_parent._height) + 5; _parent._visible = true; fallRate = 1.3; yVel = 1; } onClipEvent (enterFrame) { if (!onFloor) { _parent.hitBtn._visible = false; if ((_parent._y + yVel) > startY) { _parent._y = startY; onFloor = true; _parent.hitBtn._visible = true; _parent.gotoAndPlay("hitFloor"); } else { _parent._y = _parent._y + yVel; yVel = yVel * fallRate; } } }
Instance of Symbol 30 MovieClip "hitBtn" in Symbol 735 MovieClip [crate] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 735 MovieClip [crate] Frame 6
stop();
Symbol 735 MovieClip [crate] Frame 14
_global.world.spawnBonus(this, bonus);
Symbol 735 MovieClip [crate] Frame 45
_global.world.crateKilled(this); stop();
Symbol 744 MovieClip Frame 8
if (Math.random() < 0.25) { gotoAndPlay ("on"); }
Symbol 744 MovieClip Frame 21
gotoAndPlay ("on");
Symbol 751 MovieClip Frame 1
gotoAndPlay ("skip");
Symbol 751 MovieClip Frame 2
_global.world.enemyShoot(this, "badPod1");
Symbol 751 MovieClip Frame 12
if (Math.random() < 0.25) { gotoAndPlay ("on"); }
Symbol 751 MovieClip Frame 24
gotoAndPlay ("on");
Symbol 751 MovieClip Frame 67
gotoAndPlay ("on");
Instance of Symbol 747 MovieClip "eye" in Symbol 752 MovieClip Frame 1
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 5)); _x = (startX + (Math.cos(angle) * 8)); }
Symbol 774 MovieClip Frame 1
stop();
Instance of Symbol 771 MovieClip in Symbol 774 MovieClip Frame 48
onClipEvent (load) { gotoAndPlay (5); }
Instance of Symbol 774 MovieClip "body" in Symbol 778 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent.beenShotSpecial(); }
Instance of Symbol 747 MovieClip in Symbol 778 MovieClip Frame 1
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 5)); _x = (startX + (Math.cos(angle) * 8)); }
Symbol 778 MovieClip Frame 6
_parent._parent.spriteAnim = _parent._parent.oldSpriteAnim; _parent.gotoAndStop(_parent._parent.oldSpriteAnim);
Symbol 780 MovieClip Frame 23
stop();
Symbol 781 MovieClip Frame 38
gotoAndPlay (1);
Symbol 781 MovieClip Frame 39
_parent._parent.stop(); _parent._parent.spriteShadow._visible = false;
Symbol 781 MovieClip Frame 52
_global.world.enemyKilled(_parent._parent);
Symbol 782 MovieClip Frame 1
stop();
Instance of Symbol 752 MovieClip "pod" in Symbol 782 MovieClip Frame 1
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); }
Symbol 782 MovieClip Frame 4
stop();
Instance of Symbol 778 MovieClip "pod" in Symbol 782 MovieClip Frame 4
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); }
Symbol 782 MovieClip Frame 10
stop(); _global.world.spawnPoints(_parent, 1000);
Instance of Symbol 781 MovieClip "pod" in Symbol 782 MovieClip Frame 10
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); }
Symbol 783 MovieClip Frame 1
_global.world.newEnemy(this, "badPod", this.sprite.pod.eye); _global.world.setSpriteAnim(this, "attack1");
Instance of Symbol 117 MovieClip "spriteShadow" in Symbol 783 MovieClip Frame 35
/* no clip actions */
Symbol 783 MovieClip Frame 127
if (!dead) { gotoAndPlay ("loop"); }
Symbol 783 MovieClip Frame 189
_global.world.enemyKilled(this); stop();
Instance of Symbol 790 MovieClip "bar" in Symbol 792 MovieClip Frame 1
onClipEvent (load) { f = 100; } onClipEvent (enterFrame) { gotoAndStop(Math.round((_parent._parent.boss.health / _parent._parent.boss.topHealth) * 100) + 1); }
Symbol 793 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 793 MovieClip Frame 11
_global.world.waitForWave(this, 2);
Instance of Symbol 735 MovieClip [crate] in Symbol 793 MovieClip Frame 29
onClipEvent (load) { bonus = {type:"health"}; }
Symbol 793 MovieClip Frame 34
_global.world.waitForWave(this);
Symbol 793 MovieClip Frame 47
_global.world.waitForWave(this);
Symbol 793 MovieClip Frame 56
_global.world.levelEnd(this);
Symbol 795 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "run");
Symbol 795 MovieClip Frame 95
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 795 MovieClip Frame 122
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 795 MovieClip Frame 136
gotoAndPlay ("loop");
Symbol 796 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "scene2Far"); _global.world.setSpriteAnim(this, "run");
Symbol 796 MovieClip Frame 31
_global.world.chooseMask(this, "scene2Mid");
Symbol 796 MovieClip Frame 102
_global.world.chooseMask(this, "off");
Symbol 796 MovieClip Frame 103
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 796 MovieClip Frame 137
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 796 MovieClip Frame 151
gotoAndPlay ("loop");
Symbol 797 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "run"); _global.world.chooseMask(this, "lampPost1");
Symbol 797 MovieClip Frame 81
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 797 MovieClip Frame 107
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 797 MovieClip Frame 121
gotoAndPlay ("loop");
Symbol 798 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "run"); _global.world.chooseMask(this, "lampPost1");
Symbol 798 MovieClip Frame 79
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 798 MovieClip Frame 106
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 798 MovieClip Frame 120
gotoAndPlay ("loop");
Symbol 799 MovieClip Frame 1
_global.world.levelStart(this); _global.world.waitForWave();
Instance of Symbol 735 MovieClip [crate] in Symbol 799 MovieClip Frame 4
onClipEvent (load) { type = "smg"; ammo = "50"; }
Instance of Symbol 645 MovieClip "springs1" in Symbol 799 MovieClip Frame 7
onClipEvent (load) { xRange = 1; xBias = 0.4; scaleSpeed = 1.018; quantity = 10; ySpeed = 1.1; }
Symbol 799 MovieClip Frame 18
_global.world.waitForWave(this);
Instance of Symbol 645 MovieClip "springs1" in Symbol 799 MovieClip Frame 29
onClipEvent (load) { xRange = 1; xBias = 0.4; scaleSpeed = 1.018; quantity = 6; ySpeed = 1.1; }
Symbol 799 MovieClip Frame 118
_global.world.waitForWave(this);
Symbol 799 MovieClip Frame 119
_global.world.levelEnd(this);
Symbol 806 MovieClip Frame 12
_parent.gotoAndPlay("attack");
Symbol 811 MovieClip Frame 31
if (Math.random() < _global.world.wormShootRate) { _parent.gotoAndPlay("attack"); } else { gotoAndPlay (1); }
Instance of Symbol 667 MovieClip in Symbol 812 MovieClip Frame 6
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Instance of Symbol 149 MovieClip in Symbol 812 MovieClip Frame 21
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 812 MovieClip Frame 29
_global.world.enemyShoot(this, "worm"); _parent.gotoAndStop("idle");
Instance of Symbol 149 MovieClip in Symbol 812 MovieClip Frame 29
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 813 MovieClip Frame 1
stop();
Symbol 813 MovieClip Frame 9
stop();
Symbol 813 MovieClip Frame 17
stop();
Symbol 813 MovieClip Frame 26
stop();
Symbol 813 MovieClip Frame 35
_global.world.spawnPoints(_parent, 200); stop();
Symbol 814 MovieClip Frame 1
_global.world.newEnemy(this, "wormTough", this.sprite.hitBtn);
Symbol 814 MovieClip Frame 4
stop();
Symbol 839 MovieClip Frame 28
gotoAndPlay (1);
Symbol 840 MovieClip Frame 1
count = 0;
Symbol 840 MovieClip Frame 12
count++; if (count < (2 + Math.floor(Math.random() * 4))) { gotoAndPlay (2); } else { _parent.gotoAndStop("attack"); }
Symbol 848 MovieClip Frame 1
if (!_parent._parent.jumping) { _parent._parent.stop(); }
Symbol 848 MovieClip Frame 9
_global.world.worldShake();
Symbol 848 MovieClip Frame 11
_global.world.enemyShoot(_parent, "puncha");
Symbol 848 MovieClip Frame 22
_parent._parent.play(); _parent.gotoAndStop("idle");
Symbol 851 MovieClip Frame 1
_parent._parent.stop();
Symbol 851 MovieClip Frame 24
_global.world.enemyKilled(this);
Symbol 852 MovieClip Frame 1
stop();
Symbol 852 MovieClip Frame 4
stop();
Instance of Symbol 850 MovieClip "shot" in Symbol 852 MovieClip Frame 4
onClipEvent (load) { _visible = false; }
Symbol 852 MovieClip Frame 8
_global.world.spawnPoints(_parent, 500); stop();
Symbol 853 MovieClip Frame 1
function beenShotSpecial() { sprite.anim.head.gotoAndPlay("ouch"); } _global.world.newEnemy(this, "puncha", this.sprite.hitBtn);
Symbol 853 MovieClip Frame 28
_global.world.setSpriteAnim(this, "attack");
Symbol 853 MovieClip Frame 161
gotoAndPlay ("walkLoop");
Symbol 853 MovieClip Frame 165
stop();
Symbol 854 MovieClip Frame 1
_global.world.waitForWave(); _global.world.levelStart(this);
Symbol 854 MovieClip Frame 35
_global.world.waitForWave(this);
Symbol 854 MovieClip Frame 45
_global.world.waitForWave(this);
Symbol 854 MovieClip Frame 53
_global.world.waitForWave(this);
Symbol 854 MovieClip Frame 57
_global.world.levelEnd(this);
Symbol 855 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level7Wall"); _global.world.setSpriteAnim(this, "run");
Symbol 855 MovieClip Frame 46
_global.world.chooseMask(this, "off");
Symbol 855 MovieClip Frame 48
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 855 MovieClip Frame 74
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 855 MovieClip Frame 84
gotoAndPlay ("loop");
Symbol 873 MovieClip Frame 25
_parent.gotoAndStop("idle");
Symbol 874 MovieClip Frame 1
stop();
Symbol 876 MovieClip Frame 14
if (Math.random() < 0.5) { _parent.gotoAndStop("attack"); } else { _parent.gotoAndStop("attack2"); }
Symbol 877 MovieClip Frame 1
stop();
Symbol 877 MovieClip Frame 2
stop();
Symbol 877 MovieClip Frame 3
stop();
Symbol 877 MovieClip Frame 4
stop();
Symbol 886 MovieClip Frame 9
_global.world.enemyShoot(_parent, "binBoss");
Symbol 886 MovieClip Frame 14
_parent.gotoAndStop("idle");
Symbol 889 MovieClip Frame 9
_global.world.enemyShoot(_parent, "binBoss");
Symbol 889 MovieClip Frame 14
_parent.gotoAndStop("idle");
Symbol 890 MovieClip Frame 2
stop();
Symbol 890 MovieClip Frame 5
stop();
Instance of Symbol 877 MovieClip in Symbol 890 MovieClip Frame 5
onClipEvent (load) { oldHealth = _parent._parent.health; sweatIndex = 1; } onClipEvent (enterFrame) { if (oldHealth != _parent._parent.health) { play(); sweatIndex++; if (sweatIndex == 4) { sweatIndex = 1; } _parent["sweat" + sweatIndex].play(); } oldHealth = _parent._parent.health; }
Symbol 890 MovieClip Frame 11
stop();
Instance of Symbol 850 MovieClip "shot" in Symbol 890 MovieClip Frame 11
onClipEvent (load) { _visible = false; }
Symbol 890 MovieClip Frame 17
stop();
Symbol 890 MovieClip Frame 23
stop(); _global.world.spawnPoints(_parent, 1000);
Symbol 891 MovieClip Frame 1
_global.world.newEnemy(this, "binBoss", this.sprite.hitBtn);
Symbol 891 MovieClip Frame 14
stop();
Symbol 892 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 892 MovieClip Frame 33
_global.world.waitForWave(this, 1);
Symbol 892 MovieClip Frame 56
_global.world.waitForWave(this, 1);
Symbol 892 MovieClip Frame 78
_global.world.waitForWave(this);
Symbol 892 MovieClip Frame 88
_global.world.levelExplode(); _global.world.showAltImage();
Symbol 892 MovieClip Frame 92
_global.world.waitForWave(this);
Symbol 892 MovieClip Frame 102
_global.world.waitForWave(this);
Symbol 892 MovieClip Frame 103
_global.world.levelEnd(this);
Symbol 893 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level8BinsAndWall"); _global.world.setSpriteAnim(this, "run");
Symbol 893 MovieClip Frame 73
_global.world.chooseMask(this, "off");
Symbol 893 MovieClip Frame 80
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 893 MovieClip Frame 105
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 893 MovieClip Frame 118
gotoAndPlay ("loop");
Symbol 895 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level8BinsAndWall"); _global.world.setSpriteAnim(this, "run");
Symbol 895 MovieClip Frame 29
_global.world.chooseMask(this, "level8Bins");
Symbol 895 MovieClip Frame 59
_global.world.chooseMask(this, "off");
Symbol 895 MovieClip Frame 60
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 895 MovieClip Frame 83
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 895 MovieClip Frame 96
gotoAndPlay ("loop");
Symbol 896 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level8BinsAndWall"); _global.world.setSpriteAnim(this, "run");
Symbol 896 MovieClip Frame 74
_global.world.chooseMask(this, "off");
Symbol 896 MovieClip Frame 88
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 896 MovieClip Frame 113
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 896 MovieClip Frame 126
gotoAndPlay ("loop");
Symbol 898 MovieClip Frame 25
_parent.gotoAndPlay("idle");
Symbol 903 MovieClip Frame 14
if (Math.random() < 0.5) { _parent.gotoAndStop("attack"); } else { _parent.gotoAndStop("attack2"); }
Symbol 906 MovieClip Frame 9
_global.world.enemyShoot(_parent, "binBoss");
Symbol 906 MovieClip Frame 14
_parent.gotoAndStop("idle");
Symbol 908 MovieClip Frame 9
_global.world.enemyShoot(_parent, "binBoss");
Symbol 908 MovieClip Frame 14
_parent.gotoAndStop("idle");
Instance of Symbol 877 MovieClip in Symbol 909 MovieClip Frame 1
onClipEvent (load) { oldHealth = _parent._parent.health; sweatIndex = 1; } onClipEvent (enterFrame) { if (oldHealth != _parent._parent.health) { play(); sweatIndex++; if (sweatIndex == 4) { sweatIndex = 1; } _parent["sweat" + sweatIndex].play(); } oldHealth = _parent._parent.health; }
Symbol 909 MovieClip Frame 6
stop();
Symbol 909 MovieClip Frame 7
stop();
Symbol 909 MovieClip Frame 12
stop();
Instance of Symbol 850 MovieClip "shot" in Symbol 909 MovieClip Frame 12
onClipEvent (load) { _visible = false; }
Symbol 909 MovieClip Frame 18
stop();
Symbol 909 MovieClip Frame 24
_global.world.spawnPoints(_parent, 1000); stop();
Symbol 910 MovieClip Frame 1
function beenShotSpecial() { if (health <= 0) { _global.world.level.bin.stop(); _global.world.level.bin.properDead = true; _global.world.setSpriteAnim(_global.world.level.bin, "die"); } } _global.world.newEnemy(this, "binBoss", this.sprite.hitBtn);
Symbol 910 MovieClip Frame 14
stop();
Symbol 915 MovieClip Frame 8
stop();
Symbol 916 MovieClip Frame 8
stop();
Symbol 917 MovieClip Frame 1
_parent._parent.stop();
Symbol 917 MovieClip Frame 24
if (_parent._parent.properDead) { _global.world.enemyExpired(_parent._parent); _parent._parent.gotoAndStop("properDead"); } else if (_parent._parent._parent.boss.health <= 0) { _global.world.enemyExpired(_parent._parent); _parent._parent.gotoAndStop("properDead"); } else { _parent._parent.play(); } gotoAndPlay(this._currentframe - 1);
Symbol 918 MovieClip Frame 1
stop();
Symbol 918 MovieClip Frame 6
stop();
Symbol 918 MovieClip Frame 13
stop();
Symbol 921 MovieClip Frame 1
stop();
Symbol 922 MovieClip Frame 1
function beenShotSpecial() { dead = true; sprite.gotoAndStop("die"); } _global.world.newEnemy(this, "binFuel", this.sprite.hitBtn);
Instance of Symbol 918 MovieClip "sprite" in Symbol 922 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip in Symbol 922 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 922 MovieClip Frame 2
sprite._visible = true; dead = false; if (!dead) { _global.world.setSpriteAnim(this, "jump"); } _global.world.chooseMask(this, "binBossWall");
Symbol 922 MovieClip Frame 14
if (!dead) { _global.world.setSpriteAnim(this, "land"); }
Symbol 922 MovieClip Frame 22
if (!dead) { _global.world.setSpriteAnim(this, "jump"); }
Symbol 922 MovieClip Frame 31
_global.world.chooseMask(this, "binBoss");
Symbol 922 MovieClip Frame 43
if (!dead) { _global.world.bossRegen(); displayer.play(); }
Symbol 922 MovieClip Frame 44
Symbol 922 MovieClip Frame 79
if (!_parent.boss.dead) { gotoAndPlay ("start"); } else { }
Symbol 922 MovieClip Frame 81
stop();
Symbol 923 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 923 MovieClip Frame 27
_global.world.waitForWave(this, 1);
Symbol 923 MovieClip Frame 36
_global.world.waitForWave(this, 1);
Symbol 923 MovieClip Frame 55
_global.world.waitForWave(this, 1);
Symbol 923 MovieClip Frame 85
_global.world.waitForWave(this);
Symbol 923 MovieClip Frame 89
_global.world.levelExplode(); _global.world.showAltImage();
Instance of Symbol 922 MovieClip "bin" in Symbol 923 MovieClip Frame 90
/* no clip actions */
Symbol 923 MovieClip Frame 100
_global.world.waitForWave(this);
Symbol 923 MovieClip Frame 111
_global.world.levelEnd(this);
Symbol 925 MovieClip Frame 1
function beenShotSpecial() { sprite.anim.head.gotoAndPlay("ouch"); } _global.world.newEnemy(this, "puncha", this.sprite.hitBtn);
Symbol 925 MovieClip Frame 14
_global.world.setSpriteAnim(this, "attack");
Symbol 925 MovieClip Frame 83
gotoAndPlay ("walkLoop");
Symbol 925 MovieClip Frame 86
stop();
Symbol 926 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level9Grate"); _global.world.setSpriteAnim(this, "run");
Symbol 926 MovieClip Frame 67
_global.world.chooseMask(this, "off");
Symbol 926 MovieClip Frame 76
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 926 MovieClip Frame 102
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 926 MovieClip Frame 116
gotoAndPlay ("loop");
Symbol 927 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level9Grate"); _global.world.setSpriteAnim(this, "run");
Symbol 927 MovieClip Frame 63
_global.world.chooseMask(this, "off");
Symbol 927 MovieClip Frame 72
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 927 MovieClip Frame 90
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 927 MovieClip Frame 100
gotoAndPlay ("loop");
Symbol 928 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level9Grate"); _global.world.setSpriteAnim(this, "run");
Symbol 928 MovieClip Frame 74
_global.world.chooseMask(this, "off");
Symbol 928 MovieClip Frame 75
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 928 MovieClip Frame 101
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 928 MovieClip Frame 115
gotoAndPlay ("loop");
Symbol 929 MovieClip Frame 1
_global.world.levelStart(this); waitForWave();
Instance of Symbol 735 MovieClip [crate] in Symbol 929 MovieClip Frame 4
onClipEvent (load) { type = "autoShot"; ammo = 40; }
Instance of Symbol 680 MovieClip "w3" in Symbol 929 MovieClip Frame 9
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Symbol 929 MovieClip Frame 11
_global.world.waitForWave(this, 1);
Instance of Symbol 814 MovieClip in Symbol 929 MovieClip Frame 13
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 680 MovieClip "w9" in Symbol 929 MovieClip Frame 13
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 680 MovieClip in Symbol 929 MovieClip Frame 13
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Symbol 929 MovieClip Frame 15
_global.world.waitForWave(this, 1);
Instance of Symbol 680 MovieClip in Symbol 929 MovieClip Frame 16
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 680 MovieClip in Symbol 929 MovieClip Frame 16
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 680 MovieClip in Symbol 929 MovieClip Frame 16
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Symbol 929 MovieClip Frame 18
_global.world.waitForWave(this, 1);
Instance of Symbol 680 MovieClip in Symbol 929 MovieClip Frame 20
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 680 MovieClip in Symbol 929 MovieClip Frame 20
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 814 MovieClip in Symbol 929 MovieClip Frame 20
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 814 MovieClip in Symbol 929 MovieClip Frame 20
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Symbol 929 MovieClip Frame 22
_global.world.waitForWave(this, 1);
Instance of Symbol 735 MovieClip [crate] in Symbol 929 MovieClip Frame 58
onClipEvent (load) { type = "shotgun"; ammo = 20; }
Instance of Symbol 680 MovieClip "w2" in Symbol 929 MovieClip Frame 58
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Symbol 929 MovieClip Frame 61
_global.world.waitForWave(this, 1);
Symbol 929 MovieClip Frame 84
_global.world.waitForWave(this);
Symbol 929 MovieClip Frame 94
_global.world.levelEnd(this);
Symbol 931 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "run");
Symbol 931 MovieClip Frame 98
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 931 MovieClip Frame 125
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 931 MovieClip Frame 139
gotoAndPlay ("loop");
Symbol 932 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "run");
Symbol 932 MovieClip Frame 96
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 932 MovieClip Frame 124
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 932 MovieClip Frame 138
gotoAndPlay ("loop");
Symbol 933 MovieClip Frame 1
_global.world.waitForWave(); _global.world.levelStart(this); waitForWave();
Symbol 933 MovieClip Frame 326
_global.world.waitForWave(); _global.world.waitForWave(this);
Symbol 933 MovieClip Frame 335
_global.world.levelEnd(this);
Symbol 949 MovieClip Frame 1
stop();
Symbol 950 MovieClip Frame 20
_parent.gotoAndPlay("attack");
Symbol 951 MovieClip Frame 1
count = 0;
Symbol 951 MovieClip Frame 17
count++; if (count < 3) { gotoAndPlay (2); } else { _parent.gotoAndPlay("attack"); }
Symbol 959 MovieClip Frame 1
count = 0;
Symbol 959 MovieClip Frame 7
_global.world.enemyShoot(_parent, "mudBoss");
Symbol 959 MovieClip Frame 11
count++; if (count < (_parent._parent.minimumMud + ((_parent._parent.topHealth - _parent._parent.health) / 4))) { gotoAndPlay (3); } else { _parent.gotoAndStop("idle"); }
Symbol 963 MovieClip Frame 74
_global.world.enemyKilled(this);
Symbol 964 MovieClip Frame 3
stop();
Symbol 964 MovieClip Frame 5
stop();
Symbol 964 MovieClip Frame 10
stop();
Symbol 964 MovieClip Frame 14
stop(); _global.world.spawnPoints(_parent, 1000);
Symbol 965 MovieClip Frame 1
function beenShotSpecial() { sprite.anim.head.play(); } _global.world.newEnemy(this, "workman", this.sprite.hitBtn); minimumMud = 4;
Symbol 965 MovieClip Frame 9
stop();
Symbol 966 MovieClip Frame 1
_global.world.waitForWave(); _global.world.levelStart(this);
Symbol 966 MovieClip Frame 12
_global.world.waitForWave(this);
Symbol 966 MovieClip Frame 21
_global.world.levelEnd(this);
Symbol 968 MovieClip Frame 1
_global.world.chooseMask(this, "level12Skuffle"); _global.world.newEnemy(this, "skuffle", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "walk");
Symbol 968 MovieClip Frame 127
_global.world.enemyExpired(this); stop();
Symbol 976 MovieClip Frame 2
stop();
Symbol 979 MovieClip Frame 1
count = 0;
Instance of Symbol 976 MovieClip "head" in Symbol 979 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent.beenShotSpecial(); }
Symbol 979 MovieClip Frame 10
if (count < 3) { count++; gotoAndPlay (2); } else { _parent.gotoAndStop("attack"); }
Symbol 990 MovieClip Frame 1
_parent._parent.stop();
Instance of Symbol 976 MovieClip "head" in Symbol 990 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent.beenShotSpecial(); }
Symbol 990 MovieClip Frame 10
_global.world.enemyShoot(this, "cowboy2");
Symbol 990 MovieClip Frame 21
_global.world.enemyShoot(this, "cowboy1");
Symbol 990 MovieClip Frame 26
_parent._parent.play(); _parent.gotoAndStop("idle");
Symbol 991 MovieClip Frame 1
_parent._parent.stop();
Symbol 991 MovieClip Frame 7
if (_parent._parent.cueNextLevelImage) { _global.world.levelExplode(); _global.world.showAltImage(); }
Symbol 991 MovieClip Frame 15
_global.world.enemyKilled(this); stop();
Symbol 992 MovieClip Frame 7
stop();
Instance of Symbol 850 MovieClip "shot2" in Symbol 992 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot1" in Symbol 992 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Symbol 992 MovieClip Frame 13
stop();
Symbol 992 MovieClip Frame 14
_global.world.spawnPoints(_parent, 200);
Symbol 992 MovieClip Frame 19
stop();
Symbol 993 MovieClip Frame 1
function beenShotSpecial() { bodyTF = sprite.anim.head._totalframes; sprite.anim.head.gotoAndStop(Math.round(bodyTF - (bodyTF * (health / topHealth)))); } _global.world.newEnemy(this, "spaceCowboy", sprite.hitBtn); _global.world.chooseMask(this, "level12Door");
Symbol 993 MovieClip Frame 17
sprite.gotoAndStop("attack"); _global.world.chooseMask(this, "off");
Symbol 993 MovieClip Frame 122
stop();
Symbol 993 MovieClip Frame 124
stop();
Symbol 994 MovieClip Frame 1
_global.world.levelStart(this); _global.world.waitForWave(); waitForWave();
Instance of Symbol 735 MovieClip [crate] in Symbol 994 MovieClip Frame 1
onClipEvent (load) { type = "shotgun"; ammo = "20"; }
Symbol 994 MovieClip Frame 18
_global.world.waitForWave(this);
Symbol 994 MovieClip Frame 43
_global.world.waitForWave(this);
Symbol 994 MovieClip Frame 93
_global.world.waitForWave(this);
Instance of Symbol 814 MovieClip "worm1" in Symbol 994 MovieClip Frame 138
onClipEvent (load) { _global.world.chooseMask(this, "level12"); }
Instance of Symbol 680 MovieClip "worm2" in Symbol 994 MovieClip Frame 157
onClipEvent (load) { _global.world.chooseMask(this, "level12"); }
Symbol 994 MovieClip Frame 164
_global.world.waitForWave(this);
Instance of Symbol 814 MovieClip "worm3" in Symbol 994 MovieClip Frame 181
onClipEvent (load) { _global.world.chooseMask(this, "level12"); }
Symbol 994 MovieClip Frame 236
_global.world.waitForWave(this);
Instance of Symbol 735 MovieClip [crate] in Symbol 994 MovieClip Frame 238
onClipEvent (load) { type = "health"; }
Symbol 994 MovieClip Frame 299
_global.world.waitForWave(this);
Instance of Symbol 993 MovieClip "cb1" in Symbol 994 MovieClip Frame 306
onClipEvent (load) { cueNextLevelImage = true; }
Symbol 994 MovieClip Frame 309
_global.world.waitForWave(this);
Symbol 994 MovieClip Frame 316
_global.world.levelEnd(this);
Symbol 1000 MovieClip Frame 2
_parent.gotoAndStop("idle");
Symbol 1008 MovieClip Frame 3
if (Math.random() > 0.2) { gotoAndPlay (1); }
Instance of Symbol 1008 MovieClip in Symbol 1009 MovieClip Frame 1
onClipEvent (load) { _rotation = (Math.random() * 180); }
Instance of Symbol 1008 MovieClip in Symbol 1010 MovieClip Frame 1
onClipEvent (load) { _rotation = (Math.random() * 180); }
Symbol 1010 MovieClip Frame 7
_parent.gotoAndPlay("idle");
Symbol 1012 MovieClip Frame 13
_global.world.enemyBeenShot(_global.world.level.boss); _global.world.enemyExpired(this); stop();
Symbol 1013 MovieClip Frame 1
anim.gotoAndPlay(Math.floor(Math.random() * anim._totalframes) + 1);
Symbol 1013 MovieClip Frame 2
stop();
Symbol 1013 MovieClip Frame 6
stop();
Symbol 1013 MovieClip Frame 11
_global.world.spawnPoints(_parent, 100);
Symbol 1013 MovieClip Frame 13
stop();
Symbol 1013 MovieClip Frame 14
stop();
Symbol 1014 MovieClip Frame 1
attached = true; _global.world.newEnemy(this, "eyeBossTarget", this.sprite.hitBtn);
Symbol 1014 MovieClip Frame 2
stop();
Symbol 1014 MovieClip Frame 4
stop();
Symbol 1028 MovieClip Frame 1
_parent._parent.stop();
Symbol 1028 MovieClip Frame 44
_global.world.enemyKilled(this); stop();
Symbol 1029 MovieClip Frame 2
stop();
Instance of Symbol 1000 MovieClip "anim" in Symbol 1029 MovieClip Frame 6
onClipEvent (enterFrame) { targetFrame = (101 - Math.round((_parent._parent.health / _parent._parent.topHealth) * 100)) + 15; if (_parent._parent._currentframe < targetFrame) { _parent._parent.play(); } else { _parent._parent.stop(); } if (Math.random() < _global.world.eyeBossShootRate) { _global.world.enemyShoot(_parent, "eyeBoss"); } }
Instance of Symbol 850 MovieClip "shot1" in Symbol 1029 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot4" in Symbol 1029 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot2" in Symbol 1029 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot3" in Symbol 1029 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot5" in Symbol 1029 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot6" in Symbol 1029 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot7" in Symbol 1029 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot8" in Symbol 1029 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Symbol 1029 MovieClip Frame 7
stop();
Symbol 1029 MovieClip Frame 11
gotoAndStop ("idle"); stop();
Instance of Symbol 1000 MovieClip in Symbol 1029 MovieClip Frame 13
onClipEvent (enterFrame) { if (_parent._parent._currentframe < targetFrame) { _parent._parent.play(); } else { _parent._parent.stop(); } if (Math.random() < _parent._parent._parent.eyeBossShootRate) { _parent._parent._parent.enemyShoot(_parent, "eyeBoss"); } }
Symbol 1029 MovieClip Frame 16
_global.world.spawnPoints(_parent, 1000); stop();
Symbol 1030 MovieClip Frame 1
_global.world.newEnemy(this, "eyeBoss", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "intro");
Symbol 1030 MovieClip Frame 16
_global.world.setSpriteAnim(this, "idle");
Symbol 1030 MovieClip Frame 115
stop();
Instance of Symbol 1029 MovieClip "sprite" in Symbol 1030 MovieClip Frame 115
onClipEvent (enterFrame) { if (_parent._currentframe > (100 - _parent.bossBar.bar._currentframe)) { _parent.stop(); } else { play(); } }
Symbol 1030 MovieClip Frame 117
stop();
Symbol 1031 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 1031 MovieClip Frame 17
_global.world.waitForWave(this);
Symbol 1031 MovieClip Frame 32
_global.world.levelEnd(this);
Symbol 1038 MovieClip Frame 1
_visible = false; if (!type) { type = "smg"; } if (!ammo) { ammo = 50; } bonus = {type:type, qty:ammo}; _global.world.newCrate(this, sprite); stop();
Instance of Symbol 1035 MovieClip "sprite" in Symbol 1038 MovieClip Frame 1
onClipEvent (load) { startY = _parent._y; _parent._y = (-_parent._height) + 5; _parent._visible = true; fallRate = 1.3; yVel = 1; } onClipEvent (enterFrame) { if (!onFloor) { _parent.hitBtn._visible = false; if ((_parent._y + yVel) > startY) { _parent._y = startY; onFloor = true; _parent.hitBtn._visible = true; _parent.gotoAndPlay("hitFloor"); } else { _parent._y = _parent._y + yVel; yVel = yVel * fallRate; } } }
Instance of Symbol 30 MovieClip "hitBtn" in Symbol 1038 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1038 MovieClip Frame 6
stop();
Symbol 1038 MovieClip Frame 14
_global.world.spawnBonus(this, bonus);
Symbol 1038 MovieClip Frame 45
_global.world.crateKilled(this); stop();
Symbol 1039 MovieClip Frame 1
_global.world.levelStart(this);
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 9
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 48
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 50
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 51
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 52
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 53
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 54
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 55
onClipEvent (load) { type = "smg"; ammo = 50; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 55
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 56
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 57
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 58
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 59
onClipEvent (load) { type = "health"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 60
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 61
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 62
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 63
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 64
onClipEvent (load) { type = "blah!"; }
Symbol 1039 MovieClip Frame 172
_global.world.burnLevel(this);
Symbol 1039 MovieClip Frame 173
_global.world.levelEnd(this);
Symbol 1041 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "scene2Far"); _global.world.setSpriteAnim(this, "fly"); jumping = true;
Symbol 1041 MovieClip Frame 17
_global.world.chooseMask(this, "scene2Mid");
Symbol 1041 MovieClip Frame 52
_global.world.chooseMask(this, "off");
Symbol 1041 MovieClip Frame 66
if (dead) { stop(); }
Symbol 1041 MovieClip Frame 67
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 1041 MovieClip Frame 96
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 1041 MovieClip Frame 109
gotoAndPlay ("loop");
Symbol 1042 MovieClip Frame 1
_global.world.levelStart(this);
Instance of Symbol 695 MovieClip in Symbol 1042 MovieClip Frame 6
onClipEvent (load) { dropDist = 150; }
Instance of Symbol 695 MovieClip in Symbol 1042 MovieClip Frame 8
onClipEvent (load) { dropDist = 110; }
Instance of Symbol 695 MovieClip in Symbol 1042 MovieClip Frame 11
onClipEvent (load) { dropDist = 120; }
Instance of Symbol 695 MovieClip in Symbol 1042 MovieClip Frame 14
onClipEvent (load) { dropDist = 150; }
Instance of Symbol 695 MovieClip in Symbol 1042 MovieClip Frame 17
onClipEvent (load) { dropDist = 110; }
Instance of Symbol 695 MovieClip in Symbol 1042 MovieClip Frame 20
onClipEvent (load) { dropDist = 120; }
Instance of Symbol 695 MovieClip in Symbol 1042 MovieClip Frame 22
onClipEvent (load) { dropDist = 100; }
Symbol 1042 MovieClip Frame 24
_global.world.waitForWave(this, 5);
Instance of Symbol 695 MovieClip in Symbol 1042 MovieClip Frame 25
onClipEvent (load) { dropDist = 110; }
Instance of Symbol 695 MovieClip in Symbol 1042 MovieClip Frame 28
onClipEvent (load) { dropDist = 120; }
Symbol 1042 MovieClip Frame 30
_global.world.waitForWave(this, 5);
Instance of Symbol 695 MovieClip in Symbol 1042 MovieClip Frame 33
onClipEvent (load) { dropDist = 120; }
Symbol 1042 MovieClip Frame 35
_global.world.waitForWave(this);
Symbol 1042 MovieClip Frame 41
_global.world.waitForWave(this);
Symbol 1042 MovieClip Frame 76
_global.world.levelEnd(this);
Symbol 1044 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1059 MovieClip Frame 2
stop();
Symbol 1059 MovieClip Frame 6
stop();
Symbol 1062 MovieClip Frame 69
gotoAndPlay (1);
Symbol 1063 MovieClip Frame 9
_global.world.worldShake(); _parent._parent.stop();
Symbol 1063 MovieClip Frame 15
_parent._parent.play();
Symbol 1063 MovieClip Frame 29
_global.world.worldShake(); _parent._parent.stop();
Symbol 1063 MovieClip Frame 35
_parent._parent.play();
Symbol 1063 MovieClip Frame 41
gotoAndPlay (1);
Instance of Symbol 1064 MovieClip "head" in Symbol 1065 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.world.screwFist1.sprite.active) { if (_global.world.screwFist2.sprite.active) { if (_global.world.screwFist1.sprite.active == "hurt") { } if (_global.world.screwFist2.sprite.active == "hurt") { } else { play(); } } } else { gotoAndStop (1); } }
Symbol 1072 MovieClip Frame 7
stop();
Symbol 1082 MovieClip Frame 1
count = 0;
Instance of Symbol 1064 MovieClip "head" in Symbol 1082 MovieClip Frame 1
onClipEvent (load) { headFace.gotoAndStop("hurt"); }
Symbol 1082 MovieClip Frame 66
_parent._parent.gotoAndPlay("attack2");
Symbol 1082 MovieClip Frame 69
gotoAndPlay ("stompLoop");
Symbol 1083 MovieClip Frame 9
_parent._parent._parent.stop();
Symbol 1083 MovieClip Frame 15
_parent._parent._parent.play();
Symbol 1083 MovieClip Frame 29
_parent._parent._parent.stop();
Symbol 1083 MovieClip Frame 35
_parent._parent._parent.play();
Symbol 1083 MovieClip Frame 41
gotoAndPlay (1);
Symbol 1084 MovieClip Frame 9
_global.world.worldShake();
Symbol 1084 MovieClip Frame 29
_global.world.worldShake();
Symbol 1084 MovieClip Frame 41
gotoAndPlay (1);
Symbol 1085 MovieClip Frame 2
stop();
Symbol 1085 MovieClip Frame 10
stop();
Instance of Symbol 1065 MovieClip "anim" in Symbol 1085 MovieClip Frame 10
onClipEvent (load) { _global.world.enemySpawnChild(_parent, "screwFist", _parent._parent); } onClipEvent (enterFrame) { if (_parent._parent.fistDead == 2) { _parent.gotoAndStop("attack1to2"); } }
Instance of Symbol 850 MovieClip "shot" in Symbol 1085 MovieClip Frame 10
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot2" in Symbol 1085 MovieClip Frame 10
onClipEvent (load) { _visible = false; }
Symbol 1085 MovieClip Frame 17
_parent.play(); stop();
Symbol 1085 MovieClip Frame 25
stop();
Instance of Symbol 1082 MovieClip "anim" in Symbol 1085 MovieClip Frame 25
onClipEvent (load) { gotoAndPlay ("stompLoop"); count = 0; } onClipEvent (enterFrame) { count++; if (count == 15) { _global.world.enemyShoot(_parent, "screwAttack2"); count = 0; } }
Instance of Symbol 850 MovieClip "shot4" in Symbol 1085 MovieClip Frame 25
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot1" in Symbol 1085 MovieClip Frame 25
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot2" in Symbol 1085 MovieClip Frame 25
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot3" in Symbol 1085 MovieClip Frame 25
onClipEvent (load) { _visible = false; }
Symbol 1085 MovieClip Frame 32
stop();
Instance of Symbol 1064 MovieClip "head" in Symbol 1085 MovieClip Frame 32
onClipEvent (enterFrame) { if (_global.world.screwFist1.sprite.active) { if (_global.world.screwFist2.sprite.active) { if (_global.world.screwFist1.sprite.active == "hurt") { } if (_global.world.screwFist2.sprite.active == "hurt") { } else { play(); } } } else { gotoAndStop (1); } }
Symbol 1085 MovieClip Frame 37
stop();
Symbol 1088 MovieClip Frame 1
fistDead = 0; _global.world.newEnemy(this, "stayScrewed", this.sprite.hitBtn);
Symbol 1088 MovieClip Frame 7
_global.world.worldShake();
Symbol 1088 MovieClip Frame 130
_global.world.setSpriteAnim(this, "attack"); stop();
Symbol 1088 MovieClip Frame 139
stop();
Symbol 1088 MovieClip Frame 140
_global.world.setSpriteAnim(this, "attack2");
Symbol 1088 MovieClip Frame 168
if (dead) { gotoAndPlay ("die"); }
Symbol 1088 MovieClip Frame 203
if (!dead) { gotoAndPlay ("attack2loop"); }
Symbol 1088 MovieClip Frame 204
_global.world.spawnPoints(this, 1000); sprite.gotoAndStop("die");
Symbol 1088 MovieClip Frame 277
_global.world.enemyKilled(this); stop();
Symbol 1089 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 1089 MovieClip Frame 20
_global.world.waitForWave(this);
Symbol 1089 MovieClip Frame 33
_global.world.levelEnd(this);
Symbol 1105 MovieClip Frame 1
_global.world.worldShake();
Instance of Symbol 1091 MovieClip in Symbol 1105 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (4); }
Instance of Symbol 1104 MovieClip in Symbol 1105 MovieClip Frame 1
onClipEvent (load) { startX = _x; this.blendMode = "add"; } onClipEvent (enterFrame) { _x = (startX + ((Math.random() * 20) - 10)); }
Instance of Symbol 1104 MovieClip in Symbol 1105 MovieClip Frame 1
onClipEvent (load) { startX = _x; this.blendMode = "add"; } onClipEvent (enterFrame) { _x = (startX + ((Math.random() * 20) - 10)); }
Instance of Symbol 1104 MovieClip in Symbol 1105 MovieClip Frame 1
onClipEvent (load) { startX = _x; this.blendMode = "add"; } onClipEvent (enterFrame) { _x = (startX + ((Math.random() * 20) - 10)); }
Instance of Symbol 1104 MovieClip in Symbol 1105 MovieClip Frame 1
onClipEvent (load) { startX = _x; this.blendMode = "add"; } onClipEvent (enterFrame) { _x = (startX + ((Math.random() * 20) - 10)); }
Symbol 1105 MovieClip Frame 7
_global.world.worldShake();
Symbol 1107 MovieClip Frame 1
_global.world.enemyShoot(_parent, "beenScrewed");
Symbol 1107 MovieClip Frame 2
_global.world.enemyShoot(_parent, "beenScrewed");
Symbol 1108 MovieClip Frame 1
_parent._parent.stop();
Instance of Symbol 1091 MovieClip in Symbol 1108 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (4); }
Symbol 1108 MovieClip Frame 5
_global.world.worldShake();
Symbol 1108 MovieClip Frame 13
_global.world.worldShake();
Symbol 1108 MovieClip Frame 20
_global.world.worldShake();
Symbol 1108 MovieClip Frame 22
_global.world.worldShake();
Symbol 1108 MovieClip Frame 24
_global.world.worldShake();
Symbol 1108 MovieClip Frame 65
_global.world.enemyKilled(this);
Symbol 1108 MovieClip Frame 66
stop();
Symbol 1109 MovieClip Frame 3
stop();
Instance of Symbol 1107 MovieClip in Symbol 1109 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot2" in Symbol 1109 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 850 MovieClip "shot1" in Symbol 1109 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Symbol 1109 MovieClip Frame 9
stop();
Symbol 1109 MovieClip Frame 18
_global.world.spawnPoints(_parent, 1000);
Symbol 1109 MovieClip Frame 19
stop();
Symbol 1110 MovieClip Frame 1
_global.world.newEnemy(this, "beenScrewed", this.sprite.hitBtn); _global.world.chooseMask(this, "beenScrewed");
Symbol 1110 MovieClip Frame 62
_global.world.chooseMask(this, "off");
Symbol 1110 MovieClip Frame 84
sprite.gotoAndStop("attack");
Symbol 1110 MovieClip Frame 149
gotoAndPlay ("attackLoop");
Symbol 1110 MovieClip Frame 151
stop();
Symbol 1110 MovieClip Frame 153
stop();
Symbol 1111 MovieClip Frame 1
_global.world.levelStart(this); waitForWave();
Symbol 1111 MovieClip Frame 15
_global.world.waitForWave(this);
Symbol 1111 MovieClip Frame 32
_global.world.levelEnd(this);
Symbol 1113 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "fly"); jumping = true;
Symbol 1113 MovieClip Frame 63
_global.world.setSpriteAnim(this, "run"); if (dead) { stop(); } jumping = false;
Symbol 1113 MovieClip Frame 105
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 1113 MovieClip Frame 132
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 1113 MovieClip Frame 146
gotoAndPlay ("loop");
Symbol 1114 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "fly"); jumping = true;
Symbol 1114 MovieClip Frame 58
_global.world.setSpriteAnim(this, "run"); if (dead) { stop(); } jumping = false;
Symbol 1114 MovieClip Frame 99
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 1114 MovieClip Frame 127
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 1114 MovieClip Frame 141
gotoAndPlay ("loop");
Symbol 1116 MovieClip Frame 1
function beenShotSpecial() { sprite.anim.head.gotoAndPlay("ouch"); } _global.world.newEnemy(this, "puncha", this.sprite.hitBtn);
Symbol 1116 MovieClip Frame 23
_global.world.setSpriteAnim(this, "attack");
Symbol 1116 MovieClip Frame 125
gotoAndPlay ("walkLoop");
Symbol 1116 MovieClip Frame 129
stop();
Symbol 1117 MovieClip Frame 1
function beenShotSpecial() { bodyTF = sprite.anim.head._totalframes; sprite.anim.head.gotoAndStop(Math.round(bodyTF - (bodyTF * (health / topHealth)))); } _global.world.newEnemy(this, "spaceCowboy", sprite.hitBtn); _global.world.chooseMask(this, "level12Door");
Symbol 1117 MovieClip Frame 12
sprite.gotoAndStop("attack"); _global.world.chooseMask(this, "off");
Symbol 1117 MovieClip Frame 44
gotoAndPlay ("loop");
Symbol 1117 MovieClip Frame 46
stop();
Symbol 1118 MovieClip Frame 1
_global.world.waitForWave(); _global.world.levelStart(this); waitForWave();
Instance of Symbol 735 MovieClip [crate] in Symbol 1118 MovieClip Frame 121
onClipEvent (load) { type = "smg"; ammo = "50"; }
Instance of Symbol 735 MovieClip [crate] in Symbol 1118 MovieClip Frame 243
onClipEvent (load) { type = "health"; }
Instance of Symbol 735 MovieClip [crate] in Symbol 1118 MovieClip Frame 574
onClipEvent (load) { type = "health"; }
Symbol 1118 MovieClip Frame 592
_global.world.waitForWave(this);
Symbol 1118 MovieClip Frame 608
_global.world.waitForWave(this);
Symbol 1118 MovieClip Frame 613
_global.world.levelEnd(this);
Symbol 1123 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "fly"); jumping = true;
Instance of Symbol 638 MovieClip "sprite" in Symbol 1123 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1123 MovieClip Frame 35
_global.world.setSpriteAnim(this, "run"); jumping = false;
Symbol 1123 MovieClip Frame 64
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 1123 MovieClip Frame 91
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 1123 MovieClip Frame 104
gotoAndPlay ("loop");
Symbol 1124 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "fly"); jumping = true;
Instance of Symbol 638 MovieClip "sprite" in Symbol 1124 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1124 MovieClip Frame 36
_global.world.setSpriteAnim(this, "run"); jumping = false;
Symbol 1124 MovieClip Frame 65
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 1124 MovieClip Frame 92
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 1124 MovieClip Frame 105
gotoAndPlay ("loop");
Symbol 1125 MovieClip Frame 1
function beenShotSpecial() { sprite.anim.head.gotoAndPlay("ouch"); } _global.world.newEnemy(this, "puncha", this.sprite.hitBtn); jumping = true;
Symbol 1125 MovieClip Frame 14
_global.world.setSpriteAnim(this, "attack");
Symbol 1125 MovieClip Frame 22
_global.world.worldShake();
Symbol 1125 MovieClip Frame 25
jumping = false;
Symbol 1125 MovieClip Frame 83
gotoAndPlay ("walkLoop");
Symbol 1125 MovieClip Frame 86
stop();
Symbol 1126 MovieClip Frame 1
_global.world.levelStart(this); waitForWave();
Instance of Symbol 735 MovieClip [crate] in Symbol 1126 MovieClip Frame 5
onClipEvent (load) { type = "health"; }
Symbol 1126 MovieClip Frame 29
_global.world.waitForWave(this, 2);
Symbol 1126 MovieClip Frame 49
_global.world.waitForWave(this, 2);
Instance of Symbol 735 MovieClip [crate] in Symbol 1126 MovieClip Frame 68
onClipEvent (load) { type = "autoShot"; ammo = 50; }
Symbol 1126 MovieClip Frame 81
_global.world.waitForWave(this, 4);
Symbol 1126 MovieClip Frame 87
_global.world.waitForWave(this);
Symbol 1126 MovieClip Frame 148
_global.world.waitForWave(this);
Symbol 1126 MovieClip Frame 156
_global.world.levelEnd(this);
Instance of Symbol 774 MovieClip "body" in Symbol 1128 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent.beenShotSpecial(); }
Symbol 1129 MovieClip Frame 1
_global.world.enemyShoot(this, "badPod1");
Symbol 1129 MovieClip Frame 2
_global.world.enemyShoot(this, "badPod1");
Symbol 1129 MovieClip Frame 3
_global.world.enemyShoot(this, "badPod1");
Symbol 1129 MovieClip Frame 4
_global.world.enemyShoot(this, "badPod1");
Symbol 1129 MovieClip Frame 5
_global.world.enemyShoot(this, "badPod1");
Symbol 1129 MovieClip Frame 23
gotoAndPlay ("on");
Symbol 1129 MovieClip Frame 66
gotoAndPlay ("on");
Instance of Symbol 774 MovieClip "body" in Symbol 1130 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent.beenShotSpecial(); }
Instance of Symbol 747 MovieClip "eye" in Symbol 1130 MovieClip Frame 1
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 5)); _x = (startX + (Math.cos(angle) * 8)); }
Symbol 1131 MovieClip Frame 1
count = 0;
Instance of Symbol 774 MovieClip "body" in Symbol 1131 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent.beenShotSpecial(); }
Symbol 1131 MovieClip Frame 3
_global.world.worldShake();
Symbol 1131 MovieClip Frame 15
_global.world.worldShake();
Symbol 1131 MovieClip Frame 24
_global.world.worldShake();
Symbol 1131 MovieClip Frame 38
if (count < 3) { gotoAndPlay (2); } count++;
Symbol 1131 MovieClip Frame 39
spin = 2;
Symbol 1131 MovieClip Frame 44
_global.world.worldShake();
Symbol 1131 MovieClip Frame 46
_global.world.worldShake();
Symbol 1131 MovieClip Frame 48
_global.world.worldShake();
Symbol 1131 MovieClip Frame 49
if (count < 12) { gotoAndPlay ("death"); spin = spin * 1.5; } count++;
Symbol 1131 MovieClip Frame 50
_global.world.spawnPoints(_parent, 1000); _global.world.worldShake();
Symbol 1131 MovieClip Frame 52
_global.world.worldShake();
Symbol 1131 MovieClip Frame 54
_global.world.spawnPoints(_parent, 1000); _global.world.worldShake();
Symbol 1131 MovieClip Frame 58
_global.world.spawnPoints(_parent, 1000);
Symbol 1131 MovieClip Frame 63
_global.world.gameComplete();
Symbol 1131 MovieClip Frame 69
stop();
Symbol 1132 MovieClip Frame 1
stop();
Instance of Symbol 1128 MovieClip "pod" in Symbol 1132 MovieClip Frame 1
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); }
Symbol 1132 MovieClip Frame 6
stop();
Instance of Symbol 1130 MovieClip "pod" in Symbol 1132 MovieClip Frame 6
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); }
Symbol 1132 MovieClip Frame 14
stop();
Instance of Symbol 778 MovieClip "pod" in Symbol 1132 MovieClip Frame 14
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); }
Symbol 1132 MovieClip Frame 20
stop();
Instance of Symbol 1131 MovieClip "pod" in Symbol 1132 MovieClip Frame 20
onClipEvent (load) { startY = _y; startX = _x; angle = 0; spin = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); _rotation = (_rotation + spin); }
Symbol 1133 MovieClip Frame 1
function beenShotSpecial() { bodyTF = sprite.pod.body._totalframes; sprite.pod.body.gotoAndStop(Math.round(bodyTF - (bodyTF * (health / topHealth)))); } function checkHealth() { if (health < (topHealth * 0.5)) { _global.world.chooseMask(this, "off"); gotoAndPlay ("attack2"); } } _global.world.newEnemy(this, "badderPod", this.sprite.pod.eye.hitBtn);
Instance of Symbol 117 MovieClip "spriteShadow" in Symbol 1133 MovieClip Frame 35
/* no clip actions */
Symbol 1133 MovieClip Frame 58
_global.world.chooseMask(this, "badder4");
Symbol 1133 MovieClip Frame 90
_global.world.setSpriteAnim(this, "attack1");
Symbol 1133 MovieClip Frame 92
_global.world.setSpriteAnim(this, "idle");
Symbol 1133 MovieClip Frame 120
_global.world.setSpriteAnim(this, "attack1");
Symbol 1133 MovieClip Frame 123
_global.world.setSpriteAnim(this, "idle");
Symbol 1133 MovieClip Frame 142
checkHealth();
Symbol 1133 MovieClip Frame 143
_global.world.chooseMask(this, "off");
Symbol 1133 MovieClip Frame 156
_global.world.chooseMask(this, "badder1");
Symbol 1133 MovieClip Frame 181
checkHealth();
Symbol 1133 MovieClip Frame 188
_global.world.chooseMask(this, "badder8");
Symbol 1133 MovieClip Frame 200
_global.world.setSpriteAnim(this, "attack1");
Symbol 1133 MovieClip Frame 202
_global.world.setSpriteAnim(this, "idle");
Symbol 1133 MovieClip Frame 256
_global.world.setSpriteAnim(this, "attack1");
Symbol 1133 MovieClip Frame 258
_global.world.setSpriteAnim(this, "idle");
Symbol 1133 MovieClip Frame 273
checkHealth();
Symbol 1133 MovieClip Frame 274
_global.world.chooseMask(this, "badder7");
Symbol 1133 MovieClip Frame 329
_global.world.chooseMask(this, "badder3");
Symbol 1133 MovieClip Frame 356
_global.world.chooseMask(this, "badder1");
Symbol 1133 MovieClip Frame 435
_global.world.chooseMask(this, "badder7"); checkHealth();
Symbol 1133 MovieClip Frame 442
_global.world.chooseMask(this, "badder4");
Symbol 1133 MovieClip Frame 448
_parent.nextPowerup = true; gotoAndPlay ("attack1Loop");
Symbol 1133 MovieClip Frame 493
if (!dead) { _global.world.setSpriteAnim(this, "attack1"); }
Symbol 1133 MovieClip Frame 494
if (!dead) { _global.world.setSpriteAnim(this, "idle"); }
Symbol 1133 MovieClip Frame 524
if (!dead) { _global.world.setSpriteAnim(this, "attack1"); }
Symbol 1133 MovieClip Frame 525
if (!dead) { _global.world.setSpriteAnim(this, "idle"); }
Symbol 1133 MovieClip Frame 540
gotoAndPlay ("attack2Loop");
Symbol 1133 MovieClip Frame 554
stop();
Symbol 1133 MovieClip Frame 577
_global.world.enemyKilled(this); stop();
Symbol 1134 MovieClip Frame 1
_global.world.levelStart(this); count = 0;
Symbol 1134 MovieClip Frame 2
_global.world.showAltImage();
Instance of Symbol 735 MovieClip [crate] in Symbol 1134 MovieClip Frame 169
onClipEvent (load) { type = "autoShot"; ammo = 40; }
Symbol 1134 MovieClip Frame 175
if (_parent.activeEnemies) { if (!nextPowerup) { gotoAndPlay(this._currentframe - 1); } else { nextPowerup = false; } } else { gotoAndPlay ("end"); }
Instance of Symbol 735 MovieClip [crate] in Symbol 1134 MovieClip Frame 187
onClipEvent (load) { type = "shotgun"; ammo = 20; }
Symbol 1134 MovieClip Frame 195
if (_parent.activeEnemies) { if (!nextPowerup) { gotoAndPlay(this._currentframe - 1); } else { nextPowerup = false; } } else { gotoAndPlay ("end"); }
Instance of Symbol 735 MovieClip [crate] in Symbol 1134 MovieClip Frame 203
onClipEvent (load) { type = "autoShot"; ammo = 40; }
Symbol 1134 MovieClip Frame 212
if (_parent.activeEnemies) { if (!nextPowerup) { gotoAndPlay(this._currentframe - 1); } else { nextPowerup = false; } } else { gotoAndPlay ("end"); }
Instance of Symbol 735 MovieClip [crate] in Symbol 1134 MovieClip Frame 221
onClipEvent (load) { type = "autoShot"; ammo = 40; }
Symbol 1134 MovieClip Frame 230
_global.world.waitForWave(this);
Symbol 1134 MovieClip Frame 238
_global.world.levelExplode();
Symbol 1134 MovieClip Frame 239
_global.world.levelEnd(this);
Symbol 1137 MovieClip Frame 1
_global.world.waitForWave(); _global.world.levelStart(this);
Symbol 1137 MovieClip Frame 9
_global.world.levelEnd(this);
Symbol 1138 MovieClip Frame 1
function beginGame(l, s) { l = (isNaN(l) ? 1 : (l)); score_txt.text = (playerPoints = (isNaN(s) ? 0 : (s))); isGameStarting = true; skip_mc.onRelease = skipVideo; skip_mc._visible = false; cacheVideo(l - 1); cacheSound(track_order[l - 1]); cacheBitmap(l - 1, isImageSwf[l - 1]); preloader.onEnterFrame = waitForLoading; initLevel = l; _parent.crosshair._visible = false; } function endLevel() { _global.world.bars.gotoAndPlay("close"); _global.world.bars.closed = _global.world.checkIsCached; } function checkpoint(lvl, score) { if (_global.root.lvl != lvl) { trace((("checkpoint reached! level: " + lvl) + ", score: ") + score); _global.world.stage_cleared_mc.play(); _global.root.lvl = lvl; _global.root.score = score; } } function playVideo(n) { bmp_mcl.unloadClip(this["bmp" + (n - 1)]); if (skipVideos) { videoEnded(stream.n); } else { isGunEnabled = false; video._visible = true; preloader._visible = false; stream.pause(false); stream.onStatus = onVideoComplete; skip_mc._visible = true; } } function onVideoComplete(info) { if (info.code == "NetStream.Play.Stop") { videoEnded(stream.n); } } function videoEnded(n) { isGunEnabled = true; this["bmp" + n]._visible = true; trace("-->" + this["bmp" + n]._currentframe); this["bmp" + n].gotoAndStop(2); trace("-->" + this["bmp" + n]._currentframe); bars.gotoAndPlay("open"); skip_mc._visible = false; nextFrame(); } function skipVideo() { delete video_cont_mc.ffstart; delete video_cont_mc.ffstop; walkmanHand.gotoAndStop("idle"); preloader.onEnterFrame = (video_cont_mc.onEnterFrame = (stream.onStatus = null)); videoEnded(stream.n); stream.stop(); stream.close(); } function fastForward(s) { if (!skipVideos) { video_cont_mc.ffstart = ffstart[s]; video_cont_mc.ffstop = ffstop[s]; video_cont_mc.onEnterFrame = fastForwardMonitor; } } function fastForwardMonitor() { var _local3 = stream.time; if (this.ffstart) { if (_local3 > this.ffstart) { _global.world.walkmanHand.nextAnim = "fast"; _global.world.walkmanHand.gotoAndPlay("fast"); delete this.ffstart; } } else if (_local3 > this.ffstop) { _global.world.walkmanHand.gotoAndPlay("play"); delete this.ffstop; this.onEnterFrame = null; } } var isGunEnabled = false; function killed(t, v) { t._parent[t._name + "Mask"]._visible = false; activeEnemies--; delete currentEnemies[t._name]; } function spawnPoints(t, v) { var _local3 = t.getBounds(this); var _local5 = {_x:Math.round(_local3.xMin + ((_local3.xMax - _local3.xMin) / 2)), _y:Math.round(_local3.yMin + ((_local3.yMax - _local3.yMin) / 2))}; var _local4 = sortDepth(_global.world, 200000); _global.world.attachMovie("point" + v, ("point" + v) + _local4, _local4, _local5); } function enemyKilled(t, v) { killed(t, v); if (v == "screwFist") { } if (v == "batBall") { batShot++; batCount++; if (batShot == t._parent._parent.quantity) { attachMovie("waveBonus", "bonus", this.getNextHighestDepth(), {_x:t._parent._parent._x + t._parent._x, _y:t._parent._parent._y + t._parent._y}); playerPoints = playerPoints + (t._parent._parent.points * t._parent._parent.quantity); } if (batCount > t._parent._parent.quantity) { batShot = 0; batCount = 0; } } t.stop(); t._parent._parent.gotoAndStop("dead"); this[t._name + "Mask"]._visible = false; t.removeMovieClip(); } function enemyTempDead(t) { t._parent[t._name + "Mask"]._visible = false; activeEnemies--; } function enemyTempAlive(t) { t._parent[t._name + "Mask"]._visible = true; activeEnemies++; } function enemyExpired(t, v) { if (v == "batBall") { batCount++; } killed(t, v); t.stop(); t.dead = true; t._parent._parent.gotoAndStop("dead"); } function shotBeenShot(t) { t.gotoAndPlay("die"); } function crateBeenShot(t) { t.gotoAndPlay("shot"); } function shotKilled(t) { killed(t, v); t.stop(); removeMovieClip(t); } function crateKilled(t) { delete currentEnemies[t._name]; t.removeMovieClip(); } function bonusKilled(t) { delete currentEnemies[t._name]; t.removeMovieClip(); } function attackHandSetup(t) { t.fireRate = 0.05; t.thrust = 0.0005; t.startSpeed = (t.speed = 1); t.damp = 0.95; t.startRot = t._rotation; t._xscale = 105; t.startScale = Math.floor(t._xscale); t.startX = t._x; t.startY = t._y; t.returnSpeed = 20; if (!t.nameOfHand) { t.nameOfHand = 1; } else { t.nameOfHand = 2; } } function attackHandControl(t) { if (!t._parent.dead) { t.relativeScale = t._xscale; if (!t.active) { if (Math.random() < t.fireRate) { t.active = "attack"; t.speed = 1; t.xDrift = (Math.random() * 3) - 1.5; t.yDrift = (Math.random() * 3) - 1.5; t.thrust = (Math.random() * 0.0015) + 0.0005; } } if (t.active) { if (t.speed >= 1) { t.gotoAndStop("attack"); t.speed = t.speed + t.thrust; t._rotation = t._rotation - (t.speed * 2); t._xscale = (t._yscale = t._yscale * t.speed); t.yVel = Math.sin(t._rotation) + t.yDrift; t.xVel = Math.cos(t._rotation) + t.xDrift; t._x = t._x + t.xVel; t._y = t._y + t.yVel; if (t.relativeScale > 650) { _global.world.hurtPlayer(t); t.active = "reload"; t.speed = 0.9; } } else { if (active != "reload") { t.active = "hurt"; t.gotoAndStop("hit"); } else { t.gotoAndStop("retreat"); } t._x = t._x + ((t.startX - t._x) / t.returnSpeed); t._y = t._y + ((t.startY - t._y) / t.returnSpeed); t._yscale = (t._xscale = t._xscale + ((t.startScale - t._xscale) / t.returnSpeed)); t._rotation = t._rotation + ((t.startRot - t._rotation) / t.returnSpeed); if (Math.floor(t._xscale) < (t.startScale + 1)) { t.active = false; } } } } } function bossRegen() { if (!level.boss.dead) { if (level.boss.health < level.boss.topHealth) { level.boss.health = level.boss.health + level.boss.regen; if (level.boss.health > level.boss.topHealth) { level.boss.health = level.boss.topHealth; } } } } function kidHit(t, s) { if (!t.jumping) { if (s == "down") { t.stop(); } if (s == "up") { t.play(); } } if (t.jumping) { if (s == "down") { t.kidStop = true; } if (s == "up") { t.kidStop = false; } } } function setVars() { _global.world = this; _root.tracer(this, "SET VARS"); if (!varInit) { currentEnemies = new Object(); hand = rightHand; weapons = [pistol, shotgun, smg, mg, autoShot]; setWeapon(weapons[0]); track_order = ["60rev", "60rev", "60rev", "60rev", "neverYoungAgain", "neverYoungAgain", "ohNo", "notACrime", "60rev", "neverYoungAgain", "ohNo", "ohNo", "notACrime", "60rev", "60rev", "neverYoungAgain", "neverYoungAgain", "ohNo", "ohNo", "notACrime", "60rev"]; ffstart = [0, 0, 0, 0, 2.4, 0, 2.6, 2.3, 3.2, 1.8, 0.1, 0, 2.2, 3.1, 0, 2.25, 0, 5.3, 0, 3, 6, 1]; ffstop = [0, 0, 0, 0, 7.25, 0, 10.1, 10, 15, 5.1, 3, 0, 9.2, 7.1, 0, 4.3, 0, 10.5, 0, 11.4, 12.8, 9.5]; isImageSwf = [false, false, false, false, false, false, true, true, false, false, false, true, false, false, false, false, false, false, false, true]; beenHit = 0; oldBeenHit = 0; targetScale = 0; maxHealth = 5; playerHealth = 4; playerShieldStart = 0; playerShieldDuration = 500; score_txt = score_mc.score_mc.score_txt; scoreShad_txt = score_mc.scoreShad_mc.score_txt; scoreShad1_txt = score_mc.scoreShad1_mc.score_txt; scoreShad2_txt = score_mc.scoreShad2_mc.score_txt; scoreShad3_txt = score_mc.scoreShad3_mc.score_txt; scoreShad4_txt = score_mc.scoreShad4_mc.score_txt; scoreShad5_txt = score_mc.scoreShad5_mc.score_txt; scoreShad6_txt = score_mc.scoreShad6_mc.score_txt; scoreShad7_txt = score_mc.scoreShad7_mc.score_txt; scoreShad8_txt = score_mc.scoreShad8_mc.score_txt; playerPoints = 0; badMittHealth = 2; badMittPoints = 100; devilKidHealth = 2; devilKidPoints = 200; batBallHealth = 1; batBallPoints = 20; batShot = 0; batTotal = 0; batBallWavePoints = 200; badPodHealth = 5; badPodPoints = 1000; badPodShot1Dir = 10; badPodShot1Damp = 0.95; badPodShot1Speed = 1.015; doomSpringX = 1; doomSpringXBias = 0.8; doomSpringY = 0.5; doomSpringScale = 1.02; doomSpringHealth = 3; doomSpringPoints = 100; gooberHealth = 1; gooberPoints = 20; wormShotDir = 10; wormShotDamp = 0.95; wormShotSpeed = 1.018; wormHealth = 1; wormPoints = 100; wormToughHealth = 3; wormToughPoints = 200; wormShootRate = 0.25; binBossHealth = 25; binBossPoints = 1500; binBossRegen = 4; skuffleHealth = 3; skufflePoints = 100; binFuelHealth = 2; binFuelPoints = 10; eyeBossHealth = 9; eyeBossPoints = 1000; eyeBossTotalShooters = 7; eyeBossShootRate = 0.03; eyeBossShotDir = 5; eyeBossShotDamp = 0.98; eyeBossShotSpeed = 1.02; stayScrewedHealth = 40; stayScrewedPoints = 1000; screwAttackShooter = 0; screwFistHealth = 10; screwFistPoints = 200; screwFistMotherDamage = 5; eyeBossTargetHealth = 5; eyeBossTargetPoints = 100; punchaHealth = 15; punchaPoints = 500; beenScrewedHealth = 30; beenScrewedPoints = 1000; badderPodHealth = 50; badderPodPoints = 3000; spaceCowboyHealth = 10; spaceCowboyPoints = 200; workmanHealth = 30; workmanPoints = 2000; activeEnemies = 0; totalKills = 0; varInit = true; shotIndex = 0; handIndex = 0; i = 1; while (i < 6) { if (playerHealth >= i) { this["h" + i].gotoAndStop("on"); } else { this["h" + i].gotoAndStop("off"); } i++; } onEnterFrame = gameLoop; } } function newEnemy(t, v, h) { if (t.attached) { currentEnemies[t._name] = {enemy:t, hit:h, v:v, isEnemy:true}; activeEnemies++; t.health = this[v + "Health"]; t.topHealth = this[v + "Health"]; t.points = this[v + "Points"]; t.regen = this[v + "Regen"]; } else { var _local5 = t._name; var _local7 = {_x:t._x, _y:t._y, _xscale:t._xscale, _yscale:t._yscale, attached:true}; var _local4 = t.duplicateMovieClip("temp", t._parent.getNextHighestDepth()); t.swapDepths(t._parent.getNextHighestDepth()); t.removeMovieClip(); var _local6 = _local4.duplicateMovieClip(_local5, _local4._parent.getNextHighestDepth(), _local7); _local4.removeMovieClip(); _local6.setMask(this[_local5 + "Mask"]); } } function newShot(t, v, h) { currentEnemies[t._name] = {enemy:t, hit:h, v:v, isShot:true}; activeEnemies++; } function newCrate(t, h) { if (t.attached) { currentEnemies[t._name] = {enemy:t, hit:h, isCrate:true}; } else { var _local3 = t._name; var _local4 = {bonus:t.bonus, _x:t._x, _y:t._y, _xscale:t._xscale, _yscale:t._yscale, attached:true}; var _local2 = t.duplicateMovieClip("temp", t._parent.getNextHighestDepth()); t.swapDepths(t._parent.getNextHighestDepth()); t.removeMovieClip(); var _local7 = _local2.duplicateMovieClip(_local3, _local2._parent.getNextHighestDepth(), _local4); _local2.removeMovieClip(); } } function newBonus(t, h) { currentEnemies[t._name] = {enemy:t, hit:h, isBonus:true}; } function enemySpawnChild(t, type, mother) { shotIndex++; if (type == "screwFist") { if (!firedFists) { attachMovie("screwFist", "screwFist1", this.getNextHighestDepth(), {_x:(t._x + (t.shot2._x * (t._xscale * 0.01))) + (t._parent._x * (t._parent._xscale * 0.01)), _y:(t._y + (t.shot2._y * (t._yscale * 0.01))) + (t._parent._y * (t._parent._xscale * 0.01)), _xscale:((t._parent._xscale * 0.01) * (t._xscale * 0.01)) * t._parent._parent._xscale, _yscale:((t._parent._yscale * 0.01) * (t._yscale * 0.01)) * t._parent._parent._yscale, attached:true, mother:mother}); attachMovie("screwFist2", "screwFist2", this.getNextHighestDepth(), {_x:(t._x + (t.shot._x * (t._xscale * 0.01))) + (t._parent._x * (t._parent._xscale * 0.01)), _y:(t._y + (t.shot._y * (t._yscale * 0.01))) + (t._parent._y * (t._parent._xscale * 0.01)), _xscale:((t._parent._xscale * 0.01) * (t._xscale * 0.01)) * t._parent._parent._xscale, _yscale:((t._parent._yscale * 0.01) * (t._yscale * 0.01)) * t._parent._parent._yscale, attached:true, mother:mother}); firedFists = true; } } } function enemyShoot(t, type) { shotIndex++; if (type == "badPod1") { attachMovie("badPodShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:t._parent._parent._x + t._parent._parent._parent._x, _y:t._parent._parent._y + t._parent._parent._parent._y, _xscale:(t._parent._parent._parent._xscale * 0.01) * t._parent._parent._xscale, _yscale:(t._parent._parent._parent._yscale * 0.01) * t._parent._parent._yscale}); } if (type == "binBoss") { attachMovie("badPodShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:(t._x + t.shot._x) + t._parent._x, _y:(t._y + t.shot._y) + t._parent._y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "cowboy1") { var _local4 = {x:0, y:0}; t._parent.shot1.localToGlobal(_local4); attachMovie("wormShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:_local4.x, _y:_local4.y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "cowboy2") { var _local4 = {x:0, y:0}; t._parent.shot2.localToGlobal(_local4); attachMovie("wormShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:_local4.x, _y:_local4.y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "beenScrewed") { var _local6 = {x:0, y:0}; var _local5 = {x:0, y:0}; t.shot1.localToGlobal(_local6); t.shot2.localToGlobal(_local5); attachMovie("badPodShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:_local6.x, _y:_local6.y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); attachMovie("badPodShot", "shotB" + shotIndex, this.getNextHighestDepth(), {_x:_local5.x, _y:_local5.y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "puncha") { var _local4 = {x:0, y:0}; t.shot.localToGlobal(_local4); attachMovie("punchaShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:_local4.x, _y:_local4.y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "mudBoss") { attachMovie("mudShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:(t._x + t.shot._x) + t._parent._x, _y:(t._y + t.shot._y) + t._parent._y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "screwAttack2") { screwAttackShooter++; if (screwAttackShooter > 4) { screwAttackShooter = 1; } attachMovie("badPodShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:(t._x + t["shot" + screwAttackShooter]._x) + t._parent._x, _y:(t._y + t["shot" + screwAttackShooter]._y) + t._parent._y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "eyeBoss") { if (t.spriteAnim != "intro") { shooter = Math.round(Math.random() * eyeBossTotalShooters) + 1; attachMovie("eyeBossShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:(t._x + (t["shot" + shooter]._x * (t._xscale * 0.01))) + (t._parent._x * (t._parent._xscale * 0.01)), _y:(t._y + (t["shot" + shooter]._y * (t._yscale * 0.01))) + (t._parent._y * (t._parent._xscale * 0.01)), _xscale:((t._parent._xscale * 0.01) * (t._xscale * 0.01)) * t._parent._parent._xscale, _yscale:((t._parent._yscale * 0.01) * (t._yscale * 0.01)) * t._parent._parent._yscale}); } } if (type == "worm") { wormShotYOffset = 30; attachMovie("wormShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:t._parent._x + t._parent._parent._x, _y:(t._parent._y + t._parent._parent._y) - (wormShotYOffset * (t._parent._yscale * 0.01)), _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } } function spawnBonus(t, type) { shotIndex++; if (type == "skuffle") { playerPoints = playerPoints + skufflePoints; attachMovie("bonusFiddy", "shot" + shotIndex, this.getNextHighestDepth(), {_x:t._x + (t.sprite._x * (t._xscale * 0.01)), _y:t._y + t._parent._y}); } } function gameLoop() { orderDepths(); score_txt.text = (scoreShad_txt.text = (scoreShad1_txt.text = (scoreShad2_txt.text = (scoreShad3_txt.text = (scoreShad4_txt.text = (scoreShad5_txt.text = (scoreShad6_txt.text = (scoreShad7_txt.text = (scoreShad8_txt.text = playerPoints))))))))); ammo_txt.text = "ammo " + ((weapon.ammo > 0) ? (weapon.ammo) : "inf"); if (playerHealth < oldHealth) { this["h" + (playerHealth + 1)].gotoAndStop("hit"); } else if (playerHealth > oldHealth) { this["h" + playerHealth].gotoAndStop("new"); } oldHealth = playerHealth; if (perf_cont_mc.cdl > 1) { if (_parent.crosshair.inner.rot < 15) { _parent.crosshair.inner.rot = _parent.crosshair.inner.rot + 0.75; } _parent.crosshair.inner._rotation = _parent.crosshair.inner._rotation + _parent.crosshair.inner.rot; } } function fireHand(hand, shake, shake2) { rightHand.hand.gotoAndPlay(weapon.hand); if (shake) { rightHand.shake = shake2; } } function makeHandShoot(b) { ammo_mc.mask_mc.updateMask(weapon.ammo); handIndex++; if (perf_cont_mc.cdl > 1) { _parent.crosshair.gotoAndPlay("bang"); } if (handIndex == 5) { handIndex = 1; } var _local5 = rightHand.hand["bang" + handIndex]; _local5.gotoAndPlay("shoot"); var _local3 = {x:0, y:0}; _local5.localToGlobal(_local3); var _local8 = Math.atan2(b._y - _local3.y, b._x - _local3.x) * 57.2957795130823; var _local6 = Math.sqrt(Math.pow(b._y - _local3.y, 2) + Math.pow(b._x - _local3.x, 2)); var _local4 = b._parent.getNextHighestDepth(); var _local7 = b._parent.attachMovie("shotLine", "shotLine" + _local4, _local4, {_x:b._x, _y:b._y, _rotation:_local8}); _local7.line._width = _local6; } function setWeapon(w, ow) { weapon = w; if (ow.int) { clearInterval(ow.int); } if (ow.ammo > 0) { ow.ammo = 0; } ammo_mc.gotoAndStop(w.hand); _global.world[w.hand + "_mc"].play(); _parent.crosshair.onMouseDown = null; _parent.crosshair.onMouseUp = null; changeWeapon(); } function changeWeapon() { _parent.crosshair.onMouseDown = weapon.onMouseDown; _parent.crosshair.onMouseUp = weapon.onMouseUp; } function addAmmo(w, qty) { w.ammo = w.ammo + qty; w.ammo = ((w.ammo > w.maxAmmo) ? (w.maxAmmo) : (w.ammo)); ammo_mc.originalAmmo = w.ammo; ammo_mc.mask_mc.updateMask(w.ammo); } function pistolStartShoot() { pistol.burstLength = 0; autoShoot(pistol); if (pistol.int) { clearInterval(pistol.int); delete pistol.int; } if (pistol == weapon) { pistol.int = setInterval(autoShoot, 1000 / pistol.rof, pistol); } } function pistolStopShoot() { clearInterval(pistol.int); } function shotShoot() { if (isGunEnabled) { if (shotgun.ammo > 0) { var _local8; var _local7; var _local5; var _local6; var _local12 = orderEnemies(); fireHand("shotgun"); var _local4 = 0; while (_local4 < shotgun.shot) { _local5 = Rand.random(-3.14159265358979, Math.PI); _local6 = Rand.minBias(0, shotgun.scatter); _local8 = _root._xmouse + (_local6 * Math.cos(_local5)); _local7 = _root._ymouse + (_local6 * Math.sin(_local5)); var _local3 = _parent.flashContainer_mc.getNextHighestDepth(); var _local9 = _parent.flashContainer_mc.attachMovie("bang_mc", "bang" + _local3, _local3, {_x:_local8, _y:_local7}); makeHandShoot(_local9); checkHit(_local12, _local8, _local7); _local4++; } shotgun.ammo--; } else { setWeapon(weapons[0], shotgun); } } } function autoShoot(w) { if (isGunEnabled) { if (w.ammo != 0) { var _local5 = Rand.random(-3.14159265358979, Math.PI); var _local4 = Math.random() * (w.spread * w.burstLength); var _local7 = _root._xmouse + (_local4 * Math.cos(_local5)); var _local6 = _root._ymouse + (_local4 * Math.sin(_local5)); fireHand("smg", _local4, w.spread * w.burstLength); _local4 = _parent.flashContainer_mc.getNextHighestDepth(); var _local8 = _parent.flashContainer_mc.attachMovie("bang_mc", "bang" + _local4, _local4, {_x:_local7, _y:_local6}); makeHandShoot(_local8); checkHit(orderEnemies(), _local7, _local6); w.burstLength = w.burstLength + ((w.burstLength > w.maxSpread) ? 0 : 1); w.ammo--; } else { setWeapon(weapons[0], w); } } } function autoShotShoot(w) { if (isGunEnabled) { if (w.ammo != 0) { var _local8; var _local7; var _local6 = Rand.random(-3.14159265358979, Math.PI); var _local5 = Math.random() * (w.spread * w.burstLength); var _local15 = _root._xmouse + (_local5 * Math.cos(_local6)); var _local14 = _root._ymouse + (_local5 * Math.sin(_local6)); var _local13 = orderEnemies(); fireHand("autoShot", _local5); var _local4 = 0; while (_local4 < w.shot) { _local6 = Rand.random(-3.14159265358979, Math.PI); _local5 = Rand.minBias(0, w.scatter); _local8 = _local15 + (_local5 * Math.cos(_local6)); _local7 = _local14 + (_local5 * Math.sin(_local6)); var _local3 = _parent.flashContainer_mc.getNextHighestDepth(); var _local9 = _parent.flashContainer_mc.attachMovie("bang_mc", "bang" + _local3, _local3, {_x:_local8, _y:_local7}); makeHandShoot(_local9); checkHit(_local13, _local8, _local7); _local4++; } w.ammo--; } else { setWeapon(weapons[0], w); } } } function autoShotStartShoot() { autoShot.burstLength = 0; autoShotShoot(autoShot); if (autoShot.int) { clearInterval(autoShot.int); delete autoShot.int; } if (autoShot == weapon) { autoShot.int = setInterval(autoShotShoot, 1000 / autoShot.rof, autoShot); } } function autoShotStopShoot() { clearInterval(autoShot.int); delete autoShot.int; } function mgStartShoot() { mg.burstLength = 0; autoShoot(mg); if (mg.int) { clearInterval(mg.int); delete mg.int; } if (mg == weapon) { mg.int = setInterval(autoShoot, 1000 / mg.rof, mg); } } function mgStopShoot() { clearInterval(mg.int); } function smgStartShoot() { smg.burstLength = 0; autoShoot(smg); if (smg.int) { clearInterval(smg.int); delete smg.int; } if (smg == weapon) { smg.int = setInterval(autoShoot, 1000 / smg.rof, smg); } } function smgStopShoot() { clearInterval(smg.int); } function testStartShoot() { test.burstLength = 0; autoShoot(test); if (test == weapon) { test.int = setInterval(autoShoot, 1000 / smg.rof, test); } } function testStopShoot() { clearInterval(test.int); } onMouseDown = Mouse.hide; test = {hand:"smg", rof:500, burstLength:0, maxSpread:20, spread:4, maxSpread:1, ammo:1000000, maxAmmo:200, onMouseDown:testStartShoot, onMouseUp:testStopShoot}; pistol = {hand:"pistol", rof:4, burstLength:0, spread:0, maxSpread:0, ammo:-1, maxAmmo:-1, onMouseDown:pistolStartShoot, onMouseUp:pistolStopShoot}; shotgun = {hand:"shotgun", shot:5, scatter:50, ammo:0, maxAmmo:10000, onMouseDown:shotShoot, onMouseUp:null}; smg = {hand:"smg", rof:10, burstLength:0, spread:7, maxSpread:10, ammo:0, maxAmmo:200, onMouseDown:smgStartShoot, onMouseUp:smgStopShoot}; mg = {hand:"mg", rof:15, burstLength:0, spread:5, maxSpread:20, ammo:0, maxAmmo:200, onMouseDown:mgStartShoot, onMouseUp:mgStopShoot}; autoShot = {hand:"autoShot", rof:12, shot:2, scatter:70, burstLength:0, spread:5, maxSpread:20, ammo:-1, maxAmmo:20000, onMouseDown:autoShotStartShoot, onMouseUp:autoShotStopShoot}; function chooseMask(t, f) { t.setMask(t._parent[t._name + "Mask"]); if (f == "off") { t._parent[t._name + "Mask"]._visible = false; } else { t._parent[t._name + "Mask"]._visible = true; } t._parent[t._name + "Mask"].gotoAndStop(f); } function setSpriteAnim(t, f) { if (!t.dead) { t.oldSpriteAnim = t.spriteAnim; t.spriteAnim = f; t.sprite.gotoAndStop(f); } } function enemyBeenShot(t, v) { if (!gameIsOver) { t.health--; t.beenShotSpecial(); if (t.health <= 0) { if (t.health == 0) { playerPoints = playerPoints + t.points; totalKills++; } setSpriteAnim(t, "die"); t.dead = true; } else { setSpriteAnim(t, "hit"); } } } function hurtPlayer(t) { if (getTimer() > (playerShieldStart + playerShieldDuration)) { playerShieldStart = getTimer(); playerHealth--; } beenHit++; if (playerHealth == 0) { gameOver(); } } function orderDepths() { for (var _local3 in currentEnemies) { var _local2 = currentEnemies[_local3].enemy._xscale * (currentEnemies[_local3].enemy.sprite ? (currentEnemies[_local3].enemy.sprite._xscale) : 100); if (!isNaN(_local2)) { currentEnemies[_local3].enemy.swapDepths(sortDepth(this, _local2)); } } } function sortDepth(mc, tgtDepth) { if (!isNaN(tgtDepth)) { var _local1 = 0; tgtDepth = Math.round(tgtDepth); while (mc.getInstanceAtDepth(tgtDepth + _local1) != undefined) { _local1 = _local1 * -1; if (_local1 >= 0) { _local1++; } } return(tgtDepth + _local1); } return(1); } function levelStart(t) { _parent.crosshair._visible = true; stop(); } function levelEnd(t) { level.stop(); _parent.crosshair._visible = false; endLevel(); } function burnLevel(t) { t.stop(); burnLevelMC.play(); } function levelExplode() { bossExplode.play(); } function showAltImage() { trace("showAltImage()>>>" + this["bmp" + (lvl - 1)]); this["bmp" + (lvl - 1)].play(); } function gameComplete() { clearInterval(weapon.int); delete weapon.int; _parent.crosshair._visible = false; _global.root.fadeToBlack_mc.gotoAndPlay("fadeOut"); _root._quality = "HIGH"; _global.root.gameOverScore = playerPoints; _global.root.lvl = 20; _global.root.score = playerPoints; } function gameOver() { stop(); gameIsOver = true; _parent.crosshair.onMouseUp(); clearInterval(weapon.int); delete weapon.int; _parent.fadeToRed_mc.gotoAndPlay("fadeOut"); trace("died: " + sound_control_mc); sound_control_mc.tgtVol = 0; _parent.crosshair._visible = false; _root._quality = "HIGH"; _global.root.gameOverScore = playerPoints; } function worldShake() { shake = -2; shakeCount = 5; } function checkWorldShake() { if (shakeCount) { shakeCount--; shake = shake * -0.8; if (shakeCount) { _y = (startY + shake); } else { _y = startY; } } } function waitForWave(t, w) { if (!t) { trace("NO waitForWave() TARGET!!!!"); } if (!w) { w = 0; } if (activeEnemies > w) { batShot = 0; batCount = 0; t.gotoAndPlay(t._currentframe - 1); } } function orderEnemies() { var _local2 = new Array(); for (var _local3 in currentEnemies) { _local2[_local2.length] = currentEnemies[_local3]; } var _local5 = _local2.length; var _local4; var _local3 = _local5; while (_local3 > 0) { var _local1 = 1; while (_local1 <= _local3) { if (_local2[_local1 - 1].enemy.getDepth() < _local2[_local1].enemy.getDepth()) { _local4 = _local2[_local1 - 1]; _local2[_local1 - 1] = _local2[_local1]; _local2[_local1] = _local4; } _local1++; } _local3--; } return(_local2); } function checkHit(e, x, y) { var _local1 = 0; while (_local1 < e.length) { if (e[_local1].hit.hitTest(x, y)) { if (e[_local1].isEnemy) { enemyBeenShot(e[_local1].enemy); } else if (e[_local1].isShot) { shotBeenShot(e[_local1].enemy); } else if (e[_local1].isCrate) { crateBeenShot(e[_local1].enemy); } else { bonusBeenShot(e[_local1].enemy); } break; } _local1++; } } function spawnBonus(t, bonus) { var _local4 = _global.world.sortDepth(_global.world.level, t._xscale * 100); var _local6 = {_x:t._x, _y:t._y, _xscale:t._xscale, _yscale:t._yscale, qty:bonus.qty}; var _local3 = _global.world.level.attachMovie(bonus.type + "_bonus", (bonus.type + "_bonus") + _local4, _local4, _local6); _global.world.newBonus(_local3, _local3.hit); } function bonusBeenShot(t) { if (t.bonus_type == "health") { playerHealth = playerHealth + ((playerHealth < maxHealth) ? 1 : 0); } else { _global.world.setWeapon(t.bonus_type, _global.world.weapon); _global.world.addAmmo(t.bonus_type, t.qty); _global.world.rightHand.hand.gotoAndStop(_global.world.weapon.hand); } t.gotoAndPlay("die"); } function checkPlayerDamaged() { if (oldBeenHit != beenHit) { if (playerHealth > 0) { playerHit.play(); } } targetScale = Math.floor(targetScale * 0.49); _xscale = (targetScale + 100); _yscale = (targetScale + 100); oldBeenHit = beenHit; } function checkIsCached() { if ((isBitmapCached && (isSoundCached)) && (isVideoCached)) { if (!isGameStarting) { nextFrame(); } else { new Sound().setVolume(0); stopAllSounds(); _global.root.init_animation_mc.gotoAndPlay("fadeout"); } } else { preloader._visible = true; preloader.bar._width = 0; preloader.onEnterFrame = waitForLoading; } } function firstRun() { trace("first run"); isGameStarting = false; gotoAndStop("level" + initLevel); playNextMusic(); } function waitForLoading() { if ((isBitmapCached && (isSoundCached)) && (isVideoCached)) { this._visible = false; this.onEnterFrame = null; if (isGameStarting) { delete this.prevVol; new Sound().setVolume(0); stopAllSounds(); _global.root.init_animation_mc.ready = true; _global.root.init_animation_mc.gotoAndPlay("fadeout"); } else { nextFrame(); } } else { var _local6 = ((stream.bytesTotal > 0) ? (stream.bytesTotal) : 0); var _local3 = ((bmp_mcl.getProgress(bmp_loading).bytesTotal > 0) ? (bmp_mcl.getProgress(bmp_loading).bytesTotal) : 0); var _local5 = ((snd_mcl.getProgress(snd_loading).bytesTotal > 0) ? (snd_mcl.getProgress(snd_loading).bytesTotal) : 0); var _local10 = (isVideoCached ? (_local6) : (stream.bytesLoaded)); var _local8 = (isBitmapCached ? (_local3) : (bmp_mcl.getProgress(bmp_loading).bytesLoaded)); var _local7 = (isSoundCached ? (_local5) : (snd_mcl.getProgress(snd_loading).bytesLoaded)); if (!skipVideos) { var _local9 = ((((_local6 > 0) && (_local3 > 0)) && (_local5 > 0)) ? (((_local10 + _local8) + _local7) / ((_local6 + _local3) + _local5)) : 0); } else { var _local9 = (((_local3 > 0) && (_local5 > 0)) ? ((_local8 + _local7) / (_local3 + _local5)) : 0); } if (isGameStarting) { var _local4 = (1 - _local9) * 100; _local4 = (((_local4 < this.prevVol) || (this.prevVol == undefined)) ? (_local4) : (this.prevVol)); new Sound().setVolume(_local4); this.prevVol = _local4; } this.bar._width = this.bar.width * _local9; } } function cacheVideo(n) { video._visible = false; stream.close(); stream = new NetStream(connection); stream.n = n; if (skipVideos) { isVideoCached = true; } else { isVideoCaching = true; isVideoCached = false; video_cont_mc.onEnterFrame = monitorLoading; video.attachVideo(stream); stream.onStatus = videoLoadErrorMonitor; stream.play(((video_path + n) + ".flv") + (isCacheDisabled ? ("?var=" + Math.random()) : "")); } } function videoLoadErrorMonitor(info) { if (info.code == "NetStream.Play.StreamNotFound") { trace("video loading error - retrying: " + info.target); stream.play(((video_path + stream.n) + ".flv") + (isCacheDisabled ? ("?var=" + Math.random()) : "")); } } function monitorLoading() { var _local2 = stream.bytesLoaded / stream.bytesTotal; if (_local2 == 1) { stream.seek(0); if (_root.getSWFVersion() > 7) { stream.onStatus = onSeekComplete; } else { videoCached(); } video_cont_mc.onEnterFrame = null; } } function onSeekComplete(info) { if (info.code == "NetStream.Seek.Notify") { videoCached(); } } function videoCached() { stream.onStatus = null; stream.pause(true); isVideoCached = true; isVideoCaching = false; } function cacheBitmap(n, isMovieClip) { var _local4 = (isMovieClip ? "swf" : "jpg"); trace("extension: " + _local4); var _local3 = (bmp_loading = this["bmp" + n]); bmp_list.n = n; _local3._visible = false; isBitmapCached = false; bmp_mcl.path = ((((_global.assets_path + "jpg/") + n) + ".") + _local4) + (isCacheDisabled ? ("?var=" + Math.random()) : ""); trace("cache bitmap: " + bmp_mcl.path); bmp_mcl.loadClip(bmp_mcl.path, _local3); } function bitmapCachedError(t_mc, error_code, http) { trace(((((("bitmap load error - retrying: " + t_mc._name) + " (error: \"") + error_code) + "\", http status code:") + http) + ")"); bmp_mcl.loadClip(bmp_mcl.path, bmp_loading); } function bitmapCached(t_mc) { trace("bitmap cached: " + t_mc); t_mc._visible = false; trace(">->->" + t_mc._currentframe); t_mc.gotoAndStop(2); trace(">->->" + t_mc._currentframe); isBitmapCached = true; delete bmp_mcl.path; } function cacheSound(n) { if (!sounds[n]) { isSoundCached = false; sounds[n] = this.createEmptyMovieClip(n + "_snd_mc", this.getNextHighestDepth()); snd_mcl.loadClip((((_global.assets_path + "music/") + n) + ".swf") + (isCacheDisabled ? ("?var=" + Math.random()) : ""), sounds[n]); } else { isSoundCached = true; } snd_list.n = n; snd_loading = sounds[n]; } function soundCachedError(t_mc, error_code, http) { trace(((((("sound load error - retrying: " + t_mc._name) + " (error: \"") + error_code) + "\", http status code:") + http) + ")"); snd_mcl.loadClip((((_global.assets_path + "music/") + this.n) + ".swf") + (isCacheDisabled ? ("?var=" + Math.random()) : ""), snd_loading); } function soundCached(t_mc) { trace("sound cached"); isSoundCached = true; } function playMusic(n) { if (sounds[n] != currentSound) { currentSound.gotoAndStop("stop"); currentSound = sounds[n]; currentSound.gotoAndStop("play"); currentSound._snd.setVolume(sound_control_mc.tgtVolMusic); nowPlaying_mc.gotoAndStop(n); nowPlayingShad_mc.gotoAndStop(n); } } function playFFSound() { currentSound.gotoAndStop("stop"); currentSound = sounds.ff; currentSound.gotoAndStop("play"); currentSound._snd.setVolume(sound_control_mc.tgtVolMusic); nowPlaying_mc.gotoAndStop("fastForward"); nowPlayingShad_mc.gotoAndStop("fastForward"); } var isCacheDisabled = false; var skipVideos = ((_global.root.skipVideos === true) ? true : false); preloader.bar.width = preloader.bar._width; var video_path = (((_global.assets_path + "video/") + ((_root.getSWFVersion() >= 8) ? "vp6" : "spark")) + "/"); var video; var stream; var connection = new NetConnection(); connection.connect(null); this.createEmptyMovieClip("video_cont_mc", this.getNextHighestDepth()); var isVideoCached; var videoTotalBytes = 0; var bmp_mcl = new MovieClipLoader(); var bmp_list = {game:this, onLoadInit:bitmapCached, onLoadError:bitmapCachedError}; bmp_mcl.addListener(bmp_list); var bmp_loading; var isBitmapCached; var bitmapTotalBytes = 0; var snd_mcl = new MovieClipLoader(); var snd_list = {game:this, onLoadInit:soundCached, onLoadError:soundCachedError}; snd_mcl.addListener(snd_list); var snd_loading; var isSoundCached; var soundTotalBytes = 0; var sounds = {ff:ff_snd_mc}; var currentSound; var nextSound; setVars(); beginGame(_global.root.lvl, _global.root.score); stop();
Instance of Symbol 395 MovieClip in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 412 MovieClip "walkmanHand" in Symbol 1138 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.frameDisplay.text = "world._currentframe = " + _parent._currentframe; }
Instance of Symbol 458 MovieClip "rightHand" in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { shake = 0; } onClipEvent (enterFrame) { shake = shake * 0.75; applyShake = shake * 0.4; var hv = {x:0, y:0}; hand.localToGlobal(hv); var cv = {x:0, y:0}; _parent._parent.crosshair.localToGlobal(cv); hand._rotation = ((Math.atan2(cv.y - hv.y, cv.x - hv.x) * 57.2957795130823) + 136) + ((applyShake * applyShake) * 0.01); targetX = ((_parent._parent.crosshair._x * 0.5) + 280) + applyShake; _x = (_x + ((targetX - _x) / 3)); }
Instance of Symbol 494 MovieClip "h5" in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { worth = 5; i = 1; while (i < 6) { if (_parent.playerHealth >= i) { _parent["h" + i].gotoAndStop("on"); } else { _parent["h" + i].gotoAndStop("off"); } i++; } } onClipEvent (enterFrame) { if (_parent.playerHealth < oldHealth) { _parent["h" + (_parent.playerHealth + 1)].gotoAndStop("hit"); } else if (_parent.playerHealth > oldHealth) { _parent["h" + _parent.playerHealth].gotoAndStop("new"); } oldHealth = _parent.playerHealth; }
Instance of Symbol 494 MovieClip "h4" in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { worth = 4; }
Instance of Symbol 494 MovieClip "h3" in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { worth = 3; }
Instance of Symbol 494 MovieClip "h2" in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { worth = 2; if (worth > _parent.playerHealth) { gotoAndStop ("off"); } }
Instance of Symbol 494 MovieClip "h1" in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { worth = 1; if (worth > _parent.playerHealth) { gotoAndStop ("off"); } }
Instance of Symbol 528 MovieClip "ff_snd_mc" in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 530 MovieClip "sound_control_mc" in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 57 MovieClip in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { function onKeyDown() { if (((Key.getCode() == 32) && (!_parent.duck)) && (_parent.level)) { var _local4 = _parent.sortDepth(_parent, 10101); var _local3 = _parent.attachMovie("duck", "duck", _local4); _local3.gotoAndPlay("fly"); _global.world.duck_activated_mc.play(); } } _visible = false; Key.addListener(this); stop(); }
Instance of Symbol 533 MovieClip [performanceController] "perf_cont_mc" in Symbol 1138 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 553 MovieClip "preloader" in Symbol 1138 MovieClip Frame 1
/* no clip actions */
Symbol 1138 MovieClip Frame 2
lvl = 1; playMusic(track_order[lvl - 1]); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 3
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 4
lvl = 2; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 5
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 6
lvl = 3; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 7
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 8
lvl = 4; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 9
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 10
lvl = 5; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 11
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 12
lvl = 6; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl, true); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 13
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 14
lvl = 7; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl, true); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 15
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 16
lvl = 8; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 17
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 18
lvl = 9; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 19
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 20
lvl = 10; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 21
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 22
lvl = 11; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl, true); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 23
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 24
lvl = 12; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 25
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 26
lvl = 13; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 27
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 28
lvl = 14; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 29
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 30
lvl = 15; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 31
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 32
lvl = 16; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 33
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 34
lvl = 17; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 35
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 36
lvl = 18; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 37
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 38
lvl = 19; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl, true); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 39
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 40
lvl = 20; playVideo(lvl - 1); cacheSound(track_order[lvl]); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 41
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1138 MovieClip Frame 42
lvl = 21; playVideo(lvl - 1); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1138 MovieClip Frame 43
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop();
Symbol 1141 MovieClip Frame 1
stop(); this.cacheAsBitmap = false; onMouseMove = updateAfterEvent;
Instance of Symbol 1140 MovieClip "inner" in Symbol 1141 MovieClip Frame 1
onClipEvent (load) { rot = 0; }
Symbol 1141 MovieClip Frame 2
play();
Instance of Symbol 1140 MovieClip in Symbol 1141 MovieClip Frame 6
onClipEvent (load) { rot = 0; } onClipEvent (enterFrame) { if (rot < 15) { rot++; } _rotation = (_rotation + rot); }
Symbol 1141 MovieClip Frame 7
gotoAndStop (1);
Symbol 1141 MovieClip Frame 8
this.cacheAsBitmap = true;
Symbol 1141 MovieClip Frame 12
stop();
Symbol 1153 Button
on (release) { _parent._parent.cont = true; _parent._parent.gotoAndPlay("close"); }
Symbol 1156 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=160", true, "width=640,height=500,scrollbars=yes"); }
Symbol 1158 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=161", true, "width=500,height=500,scrollbars=yes"); }
Symbol 1160 Button
on (release) { _parent.whichgal = "save"; _parent.play(); }
Symbol 1163 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=168", true, "width=500,height=500,scrollbars=yes"); }
Symbol 1164 MovieClip Frame 1
displayScore = _global.root.gameOverScore + "!"; stop();
Symbol 1169 Button
on (release) { _parent.gotoAndPlay("close"); }
Symbol 1183 MovieClip Frame 1
function onRelease() { play(); _value = !_value; } stop();
Symbol 1183 MovieClip Frame 2
stop();
Symbol 1189 MovieClip Frame 1
function onhttpstatus(httpStatus) { var _local1; if (httpStatus < 100) { _local1 = "flashError"; } else if (httpStatus < 200) { _local1 = "informational"; } else if (httpStatus < 300) { _local1 = "successful"; } else if (httpStatus < 400) { _local1 = "redirection"; } else if (httpStatus < 500) { _local1 = "clientError"; } else if (httpStatus < 600) { _local1 = "serverError"; } trace((("HTTP stauts code: " + httpStatus) + ", type: ") + _local1); } function onload(success) { if (success) { if (this.status == "saved") { trace("game saved"); _parent._parent.whichgal = "saved"; _parent._parent.play(); } else { feedback_txt.text = this.feedback; } } else { trace("save game failed"); feedback_txt.text = "unable to save game - please check your internet connection"; } } save_btn.onRelease = function () { var _local2 = new LoadVars(); var _local3 = new LoadVars(); _local2.score = (isNaN(_global.root.score) ? 0 : (_global.root.score)); _local2.level = (isNaN(_global.root.lvl) ? 1 : (_global.root.lvl)); _local2.email = email_txt.text; _local2.username = username_txt.text; _local2.optIn1st = (optIn1st_mc._value ? true : false); _local2.optInKV = (optInKV_mc._value ? true : false); _local3.onLoad = onload; _local3.onHTTPStatus = onhttpstatus; _local2.sendAndLoad("http://highscores.killerviral.com/tooncrisis/save.php?var=" + Math.random(), _local3); };
Symbol 1197 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=166"); }
Symbol 1199 Button
on (release) { _parent.play(); }
Symbol 1203 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=164", true, "width=500,height=500,scrollbars=yes"); }
Symbol 1204 MovieClip Frame 1
displayScore = _global.root.gameOverScore + "!"; stop();
Symbol 1212 MovieClip Frame 1
function onhttpstatus(httpStatus) { var _local1; if (httpStatus < 100) { _local1 = "flashError"; } else if (httpStatus < 200) { _local1 = "informational"; } else if (httpStatus < 300) { _local1 = "successful"; } else if (httpStatus < 400) { _local1 = "redirection"; } else if (httpStatus < 500) { _local1 = "clientError"; } else if (httpStatus < 600) { _local1 = "serverError"; } trace((("HTTP stauts code: " + httpStatus) + ", type: ") + _local1); } function onload(success) { if (success) { if (this.status == "saved") { trace("game saved"); _parent._parent.whichgal = "saved"; _parent._parent.play(); } else { feedback_txt.text = this.feedback; } } else { trace("save game failed"); feedback_txt.text = "unable to save game - please check your internet connection"; } } save_btn.onRelease = function () { var _local2 = new LoadVars(); var _local3 = new LoadVars(); _local2.score = (isNaN(_global.root.score) ? 0 : (_global.root.score)); _local2.level = (isNaN(_global.root.lvl) ? 1 : (_global.root.lvl)); _local2.email = email_txt.text; _local2.username = username_txt.text; _local2.optIn1st = (optIn1st_mc._value ? true : false); _local2.optInKV = (optInKV_mc._value ? true : false); _local3.onLoad = onload; _local3.onHTTPStatus = onhttpstatus; _local2.sendAndLoad("http://highscores.killerviral.com/tooncrisis/save.php?var=" + Math.random(), _local3); };
Symbol 1214 MovieClip Frame 10
stop();
Symbol 1214 MovieClip Frame 30
stop();
Symbol 1214 MovieClip Frame 50
stop();
Symbol 1214 MovieClip Frame 60
gotoAndPlay (1);
Symbol 1214 MovieClip Frame 71
stop();
Symbol 1214 MovieClip Frame 93
stop();
Symbol 1214 MovieClip Frame 103
gotoAndPlay ("completed");
Instance of Symbol 244 MovieClip in Symbol 1215 MovieClip Frame 72
onClipEvent (enterFrame) { this.blink = (((100 * Math.random()) > 98) ? 1 : 0); }
Symbol 1215 MovieClip Frame 83
stop();
Symbol 1215 MovieClip Frame 95
if (cont) { delete cont; _parent.gotoAndStop("game"); } else { _parent.gotoAndPlay("startpage"); }
Instance of Symbol 244 MovieClip in Symbol 1216 MovieClip Frame 72
onClipEvent (enterFrame) { this.blink = (((100 * Math.random()) > 98) ? 1 : 0); }
Symbol 1216 MovieClip Frame 83
stop();
Instance of Symbol 1214 MovieClip in Symbol 1216 MovieClip Frame 83
onClipEvent (load) { gotoAndPlay ("completed"); }
Symbol 1216 MovieClip Frame 95
if (cont) { delete cont; _parent.gotoAndStop("game"); } else { _parent.gotoAndPlay("startpage"); }

Library Items

Symbol 1217 MovieClip [__Packages.FrameRateCounter]
Symbol 1218 MovieClip [__Packages.Arr]
Symbol 1219 MovieClip [__Packages.Misc]
Symbol 1220 MovieClip [__Packages.Rand]
Symbol 1221 MovieClip [__Packages.PerformanceController]
Symbol 1 GraphicUsed by:4 553
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4 553
Symbol 4 MovieClipUses:1 3Used by:Timeline
Symbol 5 FontUsed by:6 7 8 9 10 11 18 19 256 285 286 287 311 316 317 318 321 322 323 326 327 328 331 332 333 337 343 344 345 346 347 350 351 352 355 356 360 361 362 366 368 372 374 375 534 535 538 539 540 542 543 544 546 547 548 550 552 1149 1150 1151 1152 1154 1155 1157 1159 1166 1171 1172 1173 1174 1175 1177 1179 1180 1184 1185 1191 1192 1194 1195 1196 1198 1200 1201 1202 1205 1206 1207 1208 1209 1210
Symbol 6 TextUses:5Used by:Timeline
Symbol 7 TextUses:5Used by:12
Symbol 8 TextUses:5Used by:12
Symbol 9 TextUses:5Used by:12
Symbol 10 TextUses:5Used by:12
Symbol 11 TextUses:5Used by:12
Symbol 12 MovieClipUses:7 8 9 10 11Used by:Timeline
Symbol 13 GraphicUsed by:16
Symbol 14 FontUsed by:15 24 97 526 529 532 1106 1182
Symbol 15 EditableTextUses:14Used by:16
Symbol 16 MovieClipUses:13 15Used by:Timeline
Symbol 17 GraphicUsed by:22
Symbol 18 TextUses:5Used by:22
Symbol 19 TextUses:5Used by:22
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:22
Symbol 22 MovieClipUses:17 18 19 21Used by:Timeline
Symbol 23 GraphicUsed by:Timeline
Symbol 24 EditableTextUses:14Used by:226
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [bang_mc]Uses:25 26 27Used by:226
Symbol 29 GraphicUsed by:30 461 790
Symbol 30 MovieClipUses:29Used by:39 48 52 75 95 114 119 130 139 152 175 208 210 638 679 694 723 735 747 781 813 852 890 909 918 964 992 1013 1038 1085 1109 1131
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34 36 51 727 854 1035
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:31 32 33Used by:39 48 52 210 483
Symbol 35 GraphicUsed by:38
Symbol 36 MovieClipUses:32Used by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:35 36 37Used by:39 483
Symbol 39 MovieClip [smg_bonus]Uses:30 34 38Used by:226
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:47 492 493
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:42 43 44 45Used by:47 492 493
Symbol 47 MovieClipUses:41 46Used by:48 494
Symbol 48 MovieClip [health_bonus]Uses:30 34 47Used by:226
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:49 32 50Used by:52 483
Symbol 52 MovieClip [autoShot_bonus]Uses:30 34 51Used by:226
Symbol 53 GraphicUsed by:57
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:53 54 55 56Used by:59 1138
Symbol 58 SoundUsed by:59
Symbol 59 MovieClip [duck]Uses:57 58Used by:226
Symbol 60 GraphicUsed by:62 377
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:60 61Used by:75 387 647
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:73
Symbol 65 GraphicUsed by:73
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:73
Symbol 68 GraphicUsed by:72 150 677
Symbol 69 GraphicUsed by:72 150 677
Symbol 70 GraphicUsed by:72 150 677
Symbol 71 GraphicUsed by:72 150 677
Symbol 72 MovieClipUses:68 69 70 71Used by:73 781 1131
Symbol 73 MovieClipUses:64 65 67 72Used by:75
Symbol 74 SoundUsed by:75 95 175 208 780 873 898 918 1063 1084
Symbol 75 MovieClipUses:30 62 73 74Used by:76
Symbol 76 MovieClip [batBall]Uses:75Used by:226
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:81
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:81 645
Symbol 81 MovieClipUses:78 80Used by:95
Symbol 82 GraphicUsed by:93 174 693 780 917 963 991 1028 1084 1108 1131
Symbol 83 GraphicUsed by:93 174 693 780 917 963 991 1028 1084 1108 1131
Symbol 84 GraphicUsed by:93 174 636 693 780 917 963 991 1028 1084 1108 1131
Symbol 85 GraphicUsed by:93 174 693 780 917 963 991 1028 1084 1108 1131
Symbol 86 GraphicUsed by:93 174 693 780 917 963 991 1028 1084 1108 1131
Symbol 87 GraphicUsed by:93 174 693 780 917 963 991 1028 1084 1108 1131
Symbol 88 GraphicUsed by:93 174 780 917 1131
Symbol 89 GraphicUsed by:93 174 780 917 1131
Symbol 90 GraphicUsed by:93 174 780 917 1131
Symbol 91 GraphicUsed by:93 174 780 917 1131
Symbol 92 GraphicUsed by:93 174 780 917 1131
Symbol 93 MovieClipUses:82 83 84 85 86 87 88 89 90 91 92Used by:95 694 723 890 909
Symbol 94 SoundUsed by:95 175 208 694 723 782 848 890 909 963 991 1085 1109 1131 1132
Symbol 95 MovieClipUses:81 30 93 94 74Used by:96
Symbol 96 MovieClip [doomSpring]Uses:95Used by:226
Symbol 97 EditableTextUses:14Used by:98
Symbol 98 MovieClip [frameRateCounter]Uses:97Used by:226
Symbol 99 GraphicUsed by:106
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:106 113
Symbol 102 GraphicUsed by:106
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:99 101 102 103 104 105Used by:114
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:107 108 109Used by:114
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClipUses:112 101Used by:114 121
Symbol 114 MovieClip [badPodShot]Uses:106 110 30 113Used by:226
Symbol 115 GraphicUsed by:121
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:120 783 1000 1028 1063 1065 1082 1084 1085 1133
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118 30Used by:120 1028
Symbol 120 MovieClipUses:117 119Used by:121
Symbol 121 MovieClip [eyeBossShot]Uses:115 120 113Used by:226
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:122 123Used by:130
Symbol 125 GraphicUsed by:129
Symbol 126 GraphicUsed by:129
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:125 126 127 128Used by:130
Symbol 130 MovieClip [mudShot]Uses:124 30 129Used by:226
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClipUses:132Used by:139
Symbol 134 GraphicUsed by:139 693 963 991 1028 1084 1108
Symbol 135 GraphicUsed by:139 693 963 991 1028 1084 1108
Symbol 136 GraphicUsed by:139 693 963 991 1028 1084 1108
Symbol 137 GraphicUsed by:139 693 963 991 1028 1084 1108
Symbol 138 GraphicUsed by:139 693 963 991 1028 1084 1108
Symbol 139 MovieClip [punchaShot]Uses:133 30 134 135 136 137 138Used by:226
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:142
Symbol 142 MovieClipUses:141Used by:152
Symbol 143 GraphicUsed by:146
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:143 144 145Used by:152
Symbol 147 SoundUsed by:152
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:150 668 812
Symbol 150 MovieClipUses:149 68 69 70 71Used by:152
Symbol 151 SoundUsed by:152
Symbol 152 MovieClip [wormShot]Uses:142 146 30 147 150 151Used by:226
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:153 154Used by:156
Symbol 156 MovieClip [shotLine]Uses:155Used by:226
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:175 208 1051
Symbol 159 GraphicUsed by:170
Symbol 160 GraphicUsed by:170
Symbol 161 GraphicUsed by:170
Symbol 162 GraphicUsed by:170
Symbol 163 GraphicUsed by:170
Symbol 164 GraphicUsed by:170
Symbol 165 GraphicUsed by:170
Symbol 166 GraphicUsed by:170
Symbol 167 GraphicUsed by:170
Symbol 168 GraphicUsed by:170
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:159 160 161 162 163 164 165 166 167 168 169Used by:175 208
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:173
Symbol 173 MovieClipUses:172Used by:175 208
Symbol 174 MovieClipUses:82 83 84 85 86 87 88 89 90 91 92Used by:175 208
Symbol 175 MovieClipUses:158 30 170 74 173 174 94Used by:176
Symbol 176 MovieClip [screwFist]Uses:175Used by:226
Symbol 177 FontUsed by:178 179 180 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204
Symbol 178 TextUses:177Used by:181
Symbol 179 TextUses:177Used by:181
Symbol 180 TextUses:177Used by:181
Symbol 181 MovieClipUses:178 179 180Used by:184
Symbol 182 GraphicUsed by:184 207
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClip [bonusFiddy]Uses:181 182 183Used by:226
Symbol 185 TextUses:177Used by:205
Symbol 186 TextUses:177Used by:205
Symbol 187 TextUses:177Used by:205
Symbol 188 TextUses:177Used by:205
Symbol 189 TextUses:177Used by:205
Symbol 190 TextUses:177Used by:205
Symbol 191 TextUses:177Used by:205
Symbol 192 TextUses:177Used by:205
Symbol 193 TextUses:177Used by:205
Symbol 194 TextUses:177Used by:205
Symbol 195 TextUses:177Used by:205
Symbol 196 TextUses:177Used by:205
Symbol 197 TextUses:177Used by:205
Symbol 198 TextUses:177Used by:205
Symbol 199 TextUses:177Used by:205
Symbol 200 TextUses:177Used by:205
Symbol 201 TextUses:177Used by:205
Symbol 202 TextUses:177Used by:205
Symbol 203 TextUses:177Used by:205
Symbol 204 TextUses:177Used by:205
Symbol 205 MovieClipUses:185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204Used by:207
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClip [waveBonus]Uses:205 182 206Used by:226
Symbol 208 MovieClipUses:158 30 170 74 173 174 94Used by:209
Symbol 209 MovieClip [screwFist2]Uses:208Used by:226
Symbol 210 MovieClip [shotgun_bonus]Uses:30 34Used by:226
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:213
Symbol 213 MovieClip [point20]Uses:212Used by:226
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:216
Symbol 216 MovieClip [point100]Uses:215Used by:226
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:219
Symbol 219 MovieClip [point200]Uses:218Used by:226
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:222
Symbol 222 MovieClip [point500]Uses:221Used by:226
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:225
Symbol 225 MovieClip [point1000]Uses:224Used by:226
Symbol 226 MovieClipUses:24 28 39 48 52 59 76 96 98 114 121 130 139 152 156 176 184 207 209 210 213 216 219 222 225Used by:Timeline
Symbol 227 GraphicUsed by:377 388 1215 1216
Symbol 228 FontUsed by:229 289 295 502 503 504 505 506 507 511 514 517 520
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Symbol 231 GraphicUsed by:254 377 388 1215 1216
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:254 377 388 1215 1216
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Symbol 236 MovieClipUses:235Used by:254 377 388 1215 1216
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Symbol 238 MovieClipUses:237Used by:254 377 388 1215 1216
Symbol 239 GraphicUsed by:242
Symbol 240 ShapeTweeningUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:239 240 241Used by:243
Symbol 243 MovieClipUses:242Used by:244
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Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:254 377 388 1215 1216
Symbol 247 GraphicUsed by:254 377 388 1215 1216
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:254 377 388 1215 1216
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:254 377 388 1215 1216
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:254 377 388 1215 1216
Symbol 254 MovieClipUses:229 230 231 233 234 236 238 244 246 247 249 251 253Used by:377
Symbol 255 SoundUsed by:377
Symbol 256 TextUses:5Used by:259 377
Symbol 257 GraphicUsed by:377
Symbol 258 GraphicUsed by:259
Symbol 259 ButtonUses:256 258Used by:377
Symbol 260 GraphicUsed by:377
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:261Used by:377
Symbol 263 GraphicUsed by:377
Symbol 264 GraphicUsed by:377 1215 1216
Symbol 265 GraphicUsed by:303 365 377 1215 1216
Symbol 266 GraphicUsed by:377 1215 1216
Symbol 267 GraphicUsed by:377 1215 1216
Symbol 268 FontUsed by:269
Symbol 269 TextUses:268Used by:377 1215 1216
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Symbol 271 GraphicUsed by:377
Symbol 272 GraphicUsed by:377
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Symbol 274 GraphicUsed by:377 386 692
Symbol 275 GraphicUsed by:377 386
Symbol 276 GraphicUsed by:377 386 692
Symbol 277 GraphicUsed by:377 383 602 603
Symbol 278 GraphicUsed by:377 383 602 604
Symbol 279 GraphicUsed by:377 383 602 605
Symbol 280 GraphicUsed by:377 383 602 606
Symbol 281 GraphicUsed by:377 383 602 607 613 618
Symbol 282 GraphicUsed by:377 387
Symbol 283 GraphicUsed by:377 387
Symbol 284 GraphicUsed by:377 387 653
Symbol 285 TextUses:5Used by:301
Symbol 286 TextUses:5Used by:301
Symbol 287 TextUses:5Used by:301
Symbol 288 GraphicUsed by:294 298 299 300 551
Symbol 289 TextUses:228Used by:294 299
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:294 299
Symbol 292 GraphicUsed by:294 298 299 300
Symbol 293 GraphicUsed by:294 298 299 300
Symbol 294 ButtonUses:288 289 291 292 293Used by:301
Symbol 295 TextUses:228Used by:298 300
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:298 300
Symbol 298 ButtonUses:288 295 297 292 293Used by:301
Symbol 299 ButtonUses:288 289 291 292 293Used by:301
Symbol 300 ButtonUses:288 295 297 292 293Used by:301
Symbol 301 MovieClipUses:285 286 287 294 298 299 300Used by:377
Symbol 302 GraphicUsed by:303
Symbol 303 ButtonUses:265 302Used by:377
Symbol 304 GraphicUsed by:305 307
Symbol 305 MovieClipUses:304Used by:307
Symbol 306 GraphicUsed by:307
Symbol 307 ButtonUses:305 306 304Used by:309
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:307 308Used by:377 1214
Symbol 310 GraphicUsed by:314
Symbol 311 TextUses:5Used by:314
Symbol 312 GraphicUsed by:314
Symbol 313 GraphicUsed by:314
Symbol 314 ButtonUses:310 311 312 313Used by:341
Symbol 315 GraphicUsed by:341
Symbol 316 TextUses:5Used by:320
Symbol 317 TextUses:5Used by:320
Symbol 318 TextUses:5Used by:320
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Symbol 320 ButtonUses:316 317 318 319Used by:341
Symbol 321 TextUses:5Used by:325
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Symbol 330 ButtonUses:326 327 328 329Used by:341
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Symbol 337 TextUses:5Used by:340 358
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Symbol 996 GraphicUsed by:997
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Symbol 1001 GraphicUsed by:1009 1010
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Symbol 1015 ShapeTweeningUsed by:1028
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Symbol 1024 GraphicUsed by:1028
Symbol 1025 GraphicUsed by:1028
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Symbol 1028 MovieClipUses:117 997 999 398 82 399 83 400 84 401 85 402 86 397 87 134 135 136 137 1015 403 138 396 1016 119 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027Used by:1029
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Symbol 1044 MovieClipUsed by:1063 1065 1082 1084 1085
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Symbol 1046 MovieClipUses:1045Used by:1063 1065 1082 1084 1085
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Symbol 1048 MovieClipUses:1047Used by:1062 1063 1065 1082 1084 1085 1105 1108
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Symbol 1064 MovieClipUses:1059Used by:1065 1082 1085
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Symbol 1070 GraphicUsed by:1072 1105
Symbol 1071 GraphicUsed by:1072 1105
Symbol 1072 MovieClipUses:1066 1067 1068 1069 1070 1071Used by:1082
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Symbol 1089 MovieClipUses:699 1043 792 1088Used by:1138
Symbol 1090 TextUses:393Used by:1111
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Symbol 1094 GraphicUsed by:1100
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Symbol 1100 MovieClipUses:1094 1095 1096 1097 1098 1099Used by:1105 1108
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Symbol 1103 GraphicUsed by:1104
Symbol 1104 MovieClipUses:1101 1102 1103Used by:1105
Symbol 1105 MovieClipUses:1091 1093 1048 1050 1100 1066 1104 1067 1068 1069 1070 1071Used by:1109
Symbol 1106 EditableTextUses:14Used by:1107
Symbol 1107 MovieClipUses:1106 750Used by:1109
Symbol 1108 MovieClipUses:1091 1093 1048 1050 82 1100 83 84 85 86 87 134 135 136 137 138 396 397 398 399 400 401 402 403Used by:1109
Symbol 1109 MovieClipUses:1105 30 1107 850 1108 94Used by:1110
Symbol 1110 MovieClipUses:1109Used by:1111
Symbol 1111 MovieClipUses:600 699 1090 792 1110Used by:1138
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Symbol 1113 MovieClipUses:638Used by:1118
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Symbol 1115 GraphicUsed by:1116
Symbol 1116 MovieClipUses:1115 852Used by:1118
Symbol 1117 MovieClipUses:992Used by:1118
Symbol 1118 MovieClipUses:681 1112 1113 1114 1116 735 1117Used by:1138
Symbol 1119 TextUses:393Used by:1126
Symbol 1120 GraphicUsed by:1123 1124
Symbol 1121 GraphicUsed by:1122
Symbol 1122 MovieClipUses:1121Used by:1123 1124
Symbol 1123 MovieClipUses:1120 638 1122Used by:1126
Symbol 1124 MovieClipUses:1120 638 1122Used by:1126
Symbol 1125 MovieClipUses:852Used by:1126
Symbol 1126 MovieClipUses:600 681 1119 695 735 1123 680 814 1124 1125Used by:1138
Symbol 1127 TextUses:393Used by:1134
Symbol 1128 MovieClipUses:774 740 744 745 747Used by:1132
Symbol 1129 MovieClipUses:749 750Used by:1130
Symbol 1130 MovieClipUses:774 740 744 745 747 1129Used by:1132
Symbol 1131 MovieClipUses:774 740 744 745 746 30 82 72 83 84 85 86 87 94 88 89 90 91 92Used by:1132
Symbol 1132 MovieClipUses:1128 1130 778 779 1131 94Used by:1133
Symbol 1133 MovieClipUses:1132 117Used by:1134
Symbol 1134 MovieClipUses:600 699 1127 792 1133 735Used by:1138
Symbol 1135 TextUses:393Used by:1137
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Symbol 1137 MovieClipUses:600 681 1135 1136Used by:1138
Symbol 1138 MovieClipUses:389 390 391 395 404 412 458 461 464 467 470 473 483 487 491 494 497 498 499 523 524 528 530 57 533 551 553 560 648 685 696 793 799 854 892 923 929 933 966 994 1031 1039 1042 1089 1111 1118 1126 1134 1137Used by:Timeline
Symbol 1139 GraphicUsed by:1140
Symbol 1140 MovieClipUses:1139Used by:1141
Symbol 1141 MovieClipUses:1140Used by:Timeline
Symbol 1142 GraphicUsed by:1143
Symbol 1143 MovieClipUses:1142Used by:1215 1216
Symbol 1144 GraphicUsed by:1215 1216
Symbol 1145 GraphicUsed by:1215 1216
Symbol 1146 SoundUsed by:1215
Symbol 1147 GraphicUsed by:1215 1216
Symbol 1148 GraphicUsed by:1215 1216
Symbol 1149 TextUses:5Used by:1164
Symbol 1150 TextUses:5Used by:1164
Symbol 1151 EditableTextUses:5Used by:1164
Symbol 1152 TextUses:5Used by:1153
Symbol 1153 ButtonUses:367 1152 369 370Used by:1164 1193
Symbol 1154 TextUses:5Used by:1164
Symbol 1155 TextUses:5Used by:1156
Symbol 1156 ButtonUses:367 1155 369 370Used by:1164 1193 1204
Symbol 1157 TextUses:5Used by:1158
Symbol 1158 ButtonUses:367 1157 369 370Used by:1164 1193 1204
Symbol 1159 TextUses:5Used by:1160
Symbol 1160 ButtonUses:367 1159 369 370Used by:1164
Symbol 1161 GraphicUsed by:1163
Symbol 1162 GraphicUsed by:1163
Symbol 1163 ButtonUses:1161 1162Used by:1164 1193 1204
Symbol 1164 MovieClipUses:1149 1150 1151 1153 1154 1156 1158 1160 1163Used by:1214
Symbol 1165 GraphicUsed by:1169
Symbol 1166 TextUses:5Used by:1169
Symbol 1167 GraphicUsed by:1169
Symbol 1168 GraphicUsed by:1169
Symbol 1169 ButtonUses:1165 1166 1167 1168Used by:1214
Symbol 1170 GraphicUsed by:1190 1213
Symbol 1171 TextUses:5Used by:1190 1213
Symbol 1172 TextUses:5Used by:1190
Symbol 1173 TextUses:5Used by:1190
Symbol 1174 TextUses:5Used by:1190 1213
Symbol 1175 TextUses:5Used by:1190 1213
Symbol 1176 GraphicUsed by:1190 1213
Symbol 1177 TextUses:5Used by:1190 1213
Symbol 1178 GraphicUsed by:1188 1190 1211 1213
Symbol 1179 EditableTextUses:5Used by:1189
Symbol 1180 EditableTextUses:5Used by:1189
Symbol 1181 GraphicUsed by:1183
Symbol 1182 EditableTextUses:14Used by:1183
Symbol 1183 MovieClipUses:1181 1182Used by:1189 1212
Symbol 1184 EditableTextUses:5Used by:1189
Symbol 1185 TextUses:5Used by:1188
Symbol 1186 GraphicUsed by:1188 1211
Symbol 1187 GraphicUsed by:1188 1211
Symbol 1188 ButtonUses:1178 1185 1186 1187Used by:1189
Symbol 1189 MovieClipUses:1179 1180 1183 1184 1188Used by:1190
Symbol 1190 MovieClipUses:1170 1171 1172 1173 1174 1175 1176 1177 1178 1189Used by:1214
Symbol 1191 TextUses:5Used by:1193
Symbol 1192 TextUses:5Used by:1193
Symbol 1193 MovieClipUses:1191 1192 1158 1156 1153 1163Used by:1214
Symbol 1194 TextUses:5Used by:1204
Symbol 1195 TextUses:5Used by:1204
Symbol 1196 TextUses:5Used by:1197
Symbol 1197 ButtonUses:367 1196 369 370Used by:1204
Symbol 1198 TextUses:5Used by:1199
Symbol 1199 ButtonUses:367 1198 369 370Used by:1204
Symbol 1200 TextUses:5Used by:1204
Symbol 1201 EditableTextUses:5Used by:1204
Symbol 1202 TextUses:5Used by:1203
Symbol 1203 ButtonUses:367 1202 369 370Used by:1204
Symbol 1204 MovieClipUses:1194 1195 1197 1199 1200 1201 1156 1203 1158 1163Used by:1214
Symbol 1205 TextUses:5Used by:1213
Symbol 1206 TextUses:5Used by:1213
Symbol 1207 EditableTextUses:5Used by:1212
Symbol 1208 EditableTextUses:5Used by:1212
Symbol 1209 EditableTextUses:5Used by:1212
Symbol 1210 TextUses:5Used by:1211
Symbol 1211 ButtonUses:1178 1210 1186 1187Used by:1212
Symbol 1212 MovieClipUses:1207 1208 1183 1209 1211Used by:1213
Symbol 1213 MovieClipUses:1170 1171 1205 1206 1174 1175 1176 1177 1178 1212Used by:1214
Symbol 1214 MovieClipUses:1164 309 1169 1190 1193 1204 1213Used by:1215 1216
Symbol 1215 MovieClipUses:227 1143 1144 1145 264 265 266 230 267 269 270 1146 1147 1148 229 231 233 234 236 244 238 246 247 249 251 253 1214Used by:Timeline
Symbol 1216 MovieClipUses:227 1143 1144 1145 264 265 266 230 267 269 270 1147 1148 229 231 233 234 236 244 238 246 247 249 251 253 1214Used by:Timeline

Instance Names

"preloader"Frame 2Symbol 4 MovieClip
"loading_text_mc"Frame 2Symbol 12 MovieClip
"start_page_mc"Frame 5Symbol 377 MovieClip
"flashContainer_mc"Frame 5Symbol 378 MovieClip
"fadeToBlack_mc"Frame 5Symbol 381 MovieClip
"fadeToRed_mc"Frame 5Symbol 382 MovieClip
"init_animation_mc"Frame 6Symbol 388 MovieClip
"world"Frame 6Symbol 1138 MovieClip
"crosshair"Frame 6Symbol 1141 MovieClip
"diedSequence_mc"Frame 7Symbol 1215 MovieClip
"completeSequence_mc"Frame 8Symbol 1216 MovieClip
"bar"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"hit"Symbol 39 MovieClip [smg_bonus] Frame 1Symbol 30 MovieClip
"hit"Symbol 48 MovieClip [health_bonus] Frame 1Symbol 30 MovieClip
"hit"Symbol 52 MovieClip [autoShot_bonus] Frame 1Symbol 30 MovieClip
"hitBtn"Symbol 75 MovieClip Frame 1Symbol 30 MovieClip
"sprite"Symbol 76 MovieClip [batBall] Frame 1Symbol 75 MovieClip
"anim"Symbol 95 MovieClip Frame 1Symbol 81 MovieClip
"hitBtn"Symbol 95 MovieClip Frame 1Symbol 30 MovieClip
"hitBtn"Symbol 95 MovieClip Frame 6Symbol 93 MovieClip
"sprite"Symbol 96 MovieClip [doomSpring] Frame 1Symbol 95 MovieClip
"fps_txt"Symbol 98 MovieClip [frameRateCounter] Frame 1Symbol 97 EditableText
"hitBtn"Symbol 114 MovieClip [badPodShot] Frame 1Symbol 30 MovieClip
"hitBtn"Symbol 119 MovieClip Frame 1Symbol 30 MovieClip
"eye"Symbol 120 MovieClip Frame 1Symbol 119 MovieClip
"sprite"Symbol 121 MovieClip [eyeBossShot] Frame 1Symbol 120 MovieClip
"hitBtn"Symbol 130 MovieClip [mudShot] Frame 1Symbol 30 MovieClip
"hitBtn"Symbol 139 MovieClip [punchaShot] Frame 1Symbol 30 MovieClip
"hitBtn"Symbol 152 MovieClip [wormShot] Frame 1Symbol 30 MovieClip
"line"Symbol 156 MovieClip [shotLine] Frame 1Symbol 155 MovieClip
"hitBtn"Symbol 175 MovieClip Frame 1Symbol 30 MovieClip
"sprite"Symbol 176 MovieClip [screwFist] Frame 1Symbol 175 MovieClip
"hitBtn"Symbol 208 MovieClip Frame 1Symbol 30 MovieClip
"sprite"Symbol 209 MovieClip [screwFist2] Frame 1Symbol 208 MovieClip
"hit"Symbol 210 MovieClip [shotgun_bonus] Frame 1Symbol 30 MovieClip
"eye"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"email_txt"Symbol 358 MovieClip Frame 1Symbol 344 EditableText
"load_btn"Symbol 358 MovieClip Frame 1Symbol 349 Button
"feedback_mc"Symbol 358 MovieClip Frame 1Symbol 357 MovieClip
"info"Symbol 377 MovieClip Frame 182Symbol 376 MovieClip
"sprite"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"sprite"Symbol 412 MovieClip Frame 17Symbol 411 MovieClip
"sprite"Symbol 412 MovieClip Frame 41Symbol 411 MovieClip
"bang4"Symbol 457 MovieClip Frame 1Symbol 448 MovieClip
"bang3"Symbol 457 MovieClip Frame 1Symbol 448 MovieClip
"bang2"Symbol 457 MovieClip Frame 1Symbol 448 MovieClip
"bang1"Symbol 457 MovieClip Frame 1Symbol 448 MovieClip
"bang4"Symbol 457 MovieClip Frame 6Symbol 448 MovieClip
"bang3"Symbol 457 MovieClip Frame 6Symbol 448 MovieClip
"bang2"Symbol 457 MovieClip Frame 6Symbol 448 MovieClip
"bang1"Symbol 457 MovieClip Frame 6Symbol 448 MovieClip
"bang2"Symbol 457 MovieClip Frame 11Symbol 448 MovieClip
"bang1"Symbol 457 MovieClip Frame 11Symbol 448 MovieClip
"bang2"Symbol 457 MovieClip Frame 18Symbol 448 MovieClip
"bang1"Symbol 457 MovieClip Frame 18Symbol 448 MovieClip
"hand"Symbol 458 MovieClip Frame 1Symbol 457 MovieClip
"orb_mc"Symbol 483 MovieClip Frame 6Symbol 38 MovieClip
"orb_mc"Symbol 483 MovieClip Frame 11Symbol 34 MovieClip
"orb_mc"Symbol 483 MovieClip Frame 18Symbol 51 MovieClip
"score_txt"Symbol 485 MovieClip Frame 1Symbol 484 EditableText
"scoreShad2_mc"Symbol 487 MovieClip Frame 1Symbol 485 MovieClip
"scoreShad8_mc"Symbol 487 MovieClip Frame 1Symbol 485 MovieClip
"scoreShad7_mc"Symbol 487 MovieClip Frame 1Symbol 485 MovieClip
"scoreShad6_mc"Symbol 487 MovieClip Frame 1Symbol 485 MovieClip
"scoreShad5_mc"Symbol 487 MovieClip Frame 1Symbol 485 MovieClip
"scoreShad4_mc"Symbol 487 MovieClip Frame 1Symbol 485 MovieClip
"scoreShad3_mc"Symbol 487 MovieClip Frame 1Symbol 485 MovieClip
"scoreShad1_mc"Symbol 487 MovieClip Frame 1Symbol 485 MovieClip
"scoreShad_mc"Symbol 487 MovieClip Frame 1Symbol 485 MovieClip
"score_mc"Symbol 487 MovieClip Frame 1Symbol 485 MovieClip
"cutscenes_mc"Symbol 551 MovieClip Frame 1Symbol 541 MovieClip
"sounds_mc"Symbol 551 MovieClip Frame 1Symbol 545 MovieClip
"music_mc"Symbol 551 MovieClip Frame 1Symbol 549 MovieClip
"bar"Symbol 553 MovieClip Frame 1Symbol 3 MovieClip
"hitBtn"Symbol 638 MovieClip Frame 1Symbol 30 MovieClip
"anim"Symbol 638 MovieClip Frame 1Symbol 602 MovieClip
"anim"Symbol 638 MovieClip Frame 6Symbol 608 MovieClip
"anim"Symbol 638 MovieClip Frame 13Symbol 613 MovieClip
"anim"Symbol 638 MovieClip Frame 19Symbol 618 MovieClip
"anim"Symbol 638 MovieClip Frame 24Symbol 636 MovieClip
"sprite"Symbol 642 MovieClip Frame 1Symbol 638 MovieClip
"sprite"Symbol 643 MovieClip Frame 1Symbol 638 MovieClip
"sprite"Symbol 644 MovieClip Frame 1Symbol 638 MovieClip
"sprite"Symbol 646 MovieClip Frame 1Symbol 638 MovieClip
"c01Mask"Symbol 648 MovieClip Frame 2Symbol 600 MovieClip
"c03Mask"Symbol 648 MovieClip Frame 2Symbol 600 MovieClip
"c08Mask"Symbol 648 MovieClip Frame 3Symbol 600 MovieClip
"c08"Symbol 648 MovieClip Frame 3Symbol 642 MovieClip
"c07Mask"Symbol 648 MovieClip Frame 38Symbol 600 MovieClip
"c07"Symbol 648 MovieClip Frame 38Symbol 643 MovieClip
"c03"Symbol 648 MovieClip Frame 60Symbol 644 MovieClip
"anim"Symbol 679 MovieClip Frame 1Symbol 656 MovieClip
"hitBtn"Symbol 679 MovieClip Frame 1Symbol 30 MovieClip
"anim"Symbol 679 MovieClip Frame 9Symbol 661 MovieClip
"anim"Symbol 679 MovieClip Frame 17Symbol 668 MovieClip
"anim"Symbol 679 MovieClip Frame 26Symbol 656 MovieClip
"anim"Symbol 679 MovieClip Frame 35Symbol 677 MovieClip
"sprite"Symbol 680 MovieClip Frame 1Symbol 679 MovieClip
"sprite"Symbol 683 MovieClip Frame 1Symbol 638 MovieClip
"sprite"Symbol 684 MovieClip Frame 1Symbol 638 MovieClip
"c02Mask"Symbol 685 MovieClip Frame 1Symbol 600 MovieClip
"c05Mask"Symbol 685 MovieClip Frame 15Symbol 600 MovieClip
"c05"Symbol 685 MovieClip Frame 15Symbol 684 MovieClip
"hitBtn"Symbol 694 MovieClip Frame 1Symbol 30 MovieClip
"anim"Symbol 694 MovieClip Frame 1Symbol 386 MovieClip
"anim"Symbol 694 MovieClip Frame 7Symbol 692 MovieClip
"hitBtn"Symbol 694 MovieClip Frame 12Symbol 693 MovieClip
"hitBtn"Symbol 694 MovieClip Frame 22Symbol 93 MovieClip
"sprite"Symbol 695 MovieClip Frame 1Symbol 694 MovieClip
"sprite"Symbol 697 MovieClip Frame 1Symbol 638 MovieClip
"sprite"Symbol 698 MovieClip Frame 1Symbol 638 MovieClip
"hitBtn"Symbol 723 MovieClip Frame 1Symbol 30 MovieClip
"sprite"Symbol 724 MovieClip Frame 1Symbol 723 MovieClip
"sprite"Symbol 735 MovieClip [crate] Frame 1Symbol 727 MovieClip
"hitBtn"Symbol 735 MovieClip [crate] Frame 1Symbol 30 MovieClip
"sprite"Symbol 735 MovieClip [crate] Frame 2Symbol 727 MovieClip
"hitBtn"Symbol 735 MovieClip [crate] Frame 5Symbol 30 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$7s$lhpWp1zh59Tk0ZC1vCwzo0."
ExportAssets (56)Timeline Frame 1Symbol 1217 as "__Packages.FrameRateCounter"
ExportAssets (56)Timeline Frame 1Symbol 1218 as "__Packages.Arr"
ExportAssets (56)Timeline Frame 1Symbol 1219 as "__Packages.Misc"
ExportAssets (56)Timeline Frame 1Symbol 1220 as "__Packages.Rand"
ExportAssets (56)Timeline Frame 1Symbol 1221 as "__Packages.PerformanceController"
ExportAssets (56)Timeline Frame 5Symbol 28 as "bang_mc"
ExportAssets (56)Timeline Frame 5Symbol 39 as "smg_bonus"
ExportAssets (56)Timeline Frame 5Symbol 48 as "health_bonus"
ExportAssets (56)Timeline Frame 5Symbol 52 as "autoShot_bonus"
ExportAssets (56)Timeline Frame 5Symbol 59 as "duck"
ExportAssets (56)Timeline Frame 5Symbol 76 as "batBall"
ExportAssets (56)Timeline Frame 5Symbol 96 as "doomSpring"
ExportAssets (56)Timeline Frame 5Symbol 98 as "frameRateCounter"
ExportAssets (56)Timeline Frame 5Symbol 114 as "badPodShot"
ExportAssets (56)Timeline Frame 5Symbol 121 as "eyeBossShot"
ExportAssets (56)Timeline Frame 5Symbol 130 as "mudShot"
ExportAssets (56)Timeline Frame 5Symbol 139 as "punchaShot"
ExportAssets (56)Timeline Frame 5Symbol 152 as "wormShot"
ExportAssets (56)Timeline Frame 5Symbol 156 as "shotLine"
ExportAssets (56)Timeline Frame 5Symbol 176 as "screwFist"
ExportAssets (56)Timeline Frame 5Symbol 184 as "bonusFiddy"
ExportAssets (56)Timeline Frame 5Symbol 207 as "waveBonus"
ExportAssets (56)Timeline Frame 5Symbol 209 as "screwFist2"
ExportAssets (56)Timeline Frame 5Symbol 210 as "shotgun_bonus"
ExportAssets (56)Timeline Frame 5Symbol 213 as "point20"
ExportAssets (56)Timeline Frame 5Symbol 216 as "point100"
ExportAssets (56)Timeline Frame 5Symbol 219 as "point200"
ExportAssets (56)Timeline Frame 5Symbol 222 as "point500"
ExportAssets (56)Timeline Frame 5Symbol 225 as "point1000"
ExportAssets (56)Timeline Frame 6Symbol 533 as "performanceController"
ExportAssets (56)Timeline Frame 6Symbol 735 as "crate"

Labels

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Dynamic Text Variables

displayScoreSymbol 1151 EditableText"<p align="left"><font face="Helvetica 55 Roman" size="18" color="#9966cc" letterSpacing="0.000000" kerning="1">00000000!</font></p>"
displayScoreSymbol 1201 EditableText"<p align="left"><font face="Helvetica 55 Roman" size="18" color="#9966cc" letterSpacing="0.000000" kerning="1">00000000!</font></p>"




http://swfchan.com/7/31446/info.shtml
Created: 18/5 -2019 15:23:38 Last modified: 18/5 -2019 15:23:38 Server time: 22/12 -2024 12:06:55