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Hardcore Roulette.swf

This is the info page for
Flash #31460

(Click the ID number above for more basic data on this flash file.)


Text
0%

36

36

36

SUPERB

+300$

1-18

EVEN

RED

BLACK

ODD

19-36

1-12

13-24

25-36

1-9

10-18

19-27

28-36

ZERO

x1

x2

x3

x37

Make your bet

SPIN

SPIN

Player: 0$

Dealer: 0$

MENU

MENU

Recent won numbers

100$

200$

300$

GAME OVER

You have no more money

MORE GAMES

MORE GAMES

PLAY AGAIN

PLAY AGAIN

Shake you mouse
up and down to fuck
me harder!

Ooooohhhh... Thanks!
It was awesome!!!

PLAY

PLAY

INSTRUCTIONS

INSTRUCTIONS

t

a

s

e

m

G

l

u

d

A

r

o

M

The game rules is simple:
Make your bet and press
'SPIN' button. If you're
lucky enough then you'll
fuck lovely nurse.

SOUNDS

36

36

36

ActionScript [AS1/AS2]

Frame 1
stop(); onEnterFrame = function () { if (_currentframe != 1) { return(undefined); } percent = int((100 * getBytesLoaded()) / getBytesTotal()) + "%"; loading_bar.SetProgress(getBytesLoaded() / getBytesTotal()); if (getBytesLoaded() == getBytesTotal()) { gotoAndStop (3); } };
Frame 3
function setScreen(clip_name) { if (screen != undefined) { removeMovieClip(screen); } attachMovie(clip_name, "screen", 0); } function gotoScreen(clip_name) { if (trans != undefined) { removeMovieClip(trans); } attachMovie("trans_screen", "trans", 1).next_screen = clip_name; } function playSound(snd_name) { snd = new Sound(); snd.attachSound(snd_name); snd.start(); delete snd; } stop(); owner_URL = "http://adult-sex-games.com/"; setScreen("mainmenu");
Symbol 7 MovieClip Frame 1
function SetProgress(value) { progress._y = (1 - value) * 175; }
Symbol 29 MovieClip Frame 1
stop(); if (eyes_x == undefined) { eyes_x = eyes._x; eyes_y = eyes._y; moan_timer = 0; } onEnterFrame = function () { if (static_eyes && (moan_timer == 0)) { _parent._parent._parent._parent.playSound("moan" + random(4)); moan_timer = 50; } if (moan_timer > 0) { moan_timer--; } if (static_eyes) { return(undefined); } x = _xmouse; y = _ymouse; x_ = x; y_ = y; if (x < 0) { x_ = -x; } if (y < 0) { y_ = -y; } alpha = ((x_ == 0) ? (Math.PI/2) : (Math.atan(y_ / x_))); if (x >= 0) { if (y < 0) { alpha = (Math.PI*2) - alpha; } } else if (y >= 0) { alpha = Math.PI - alpha; } else { alpha = alpha + Math.PI; } eyes._x = eyes_x + (3 * Math.cos(alpha)); eyes._y = eyes_y + (3 * Math.sin(alpha)); };
Symbol 96 MovieClip Frame 1
if (ymouse == undefined) { head.static_eyes = true; ymouse = _ymouse; mouse_up = false; changes = 0; changes_prev = 0; counter = 0; frames_per_cicle = 0; } onMouseMove = function () { if ((!mouse_up) && (_ymouse < ymouse)) { mouse_up = true; changes++; } else if (mouse_up && (_ymouse > ymouse)) { mouse_up = false; changes++; } ymouse = _ymouse; }; cummed = false; onEnterFrame = function () { if (!_visible) { return(undefined); } if (cummed) { return(undefined); } counter++; if (counter >= 10) { counter = 0; if ((changes >= changes_prev) && (changes != 0)) { frames_per_cicle = frames_per_cicle + 2; } else { if (frames_per_cicle > 8) { frames_per_cicle = frames_per_cicle - 4; } else { frames_per_cicle = frames_per_cicle - 2; } if (frames_per_cicle < 0) { frames_per_cicle = 0; } } changes_prev = changes; changes = 0; } _parent.thermo.SetLevel(frames_per_cicle / 35); if (frames_per_cicle > 35) { cummed = true; gotoAndPlay (201); return(undefined); } if (frames_per_cicle > 20) { head.gotoAndStop(2); } else { head.gotoAndStop(1); } frame = _currentframe + frames_per_cicle; if (frame > 200) { frame = frame - 200; } gotoAndStop(frame); };
Symbol 96 MovieClip Frame 201
_parent.thermo._visible = false; head.static_eyes = false; _parent._parent.win_dialog.gotoAndStop(2);
Symbol 96 MovieClip Frame 275
stop();
Symbol 101 MovieClip Frame 1
function SetLevel(_level) { level = _level; value._y = (1 - _level) * value._height; } level = 0; SetLevel(level); onEnterFrame = function () { if ((_parent.act.pose_num < 1) || (_parent.act.pose_num > 6)) { return(undefined); } level = level + ((_parent.bar.speed - 0.5) / 100); if (level > 1) { level = 1; _parent.act.pose_num = 7; _parent.act.gotoAndPlay("next"); } else if (level < 0) { level = 0; } SetLevel(level); };
Symbol 102 MovieClip Frame 1
stop(); points = new Array(1, 15, 30, 45, 60, 75, 90, 105, 120, 135, 150, 165, 180, 195, 210, 225); point_goto = 0; onEnterFrame = function () { if (_currentframe < points[point_goto]) { gotoAndStop(_currentframe + 1); } else if (_currentframe > points[point_goto]) { gotoAndStop(_currentframe - 1); } };
Symbol 120 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 36
stop(); _parent._parent.ResetBets();
Symbol 124 MovieClip Frame 1
function CheckResult(number) { _parent.AddWonNumber(number); money = _parent.bet * _parent.ratio; i = 0; while (i < _parent.set_nums.length) { if (_parent.set_nums[i] == number) { num_anim.sign = good_signs[random(good_signs.length)]; num_anim.money = ("+" + money) + "$"; _parent.player_money = _parent.player_money + money; _parent.dealer_money = _parent.dealer_money - money; _parent.SetMoneyLabels(); _parent._parent.playSound("win"); return(undefined); } i++; } num_anim.sign = bad_signs[random(bad_signs.length)]; num_anim.money = ("-" + _parent.bet) + "$"; _parent.player_money = _parent.player_money - _parent.bet; _parent.dealer_money = _parent.dealer_money + _parent.bet; _parent.SetMoneyLabels(); _parent._parent.playSound("loose"); } function Start() { time = 112 + random(25); ball._x = ball_x; ball._y = ball_y; ball_radius = Math.sqrt(Math.pow(ball_x - center_x, 2) + Math.pow(ball_y - center_y, 2)); ball_angle = 0; fix = false; } time = 0; ball_x = ball._x; ball_y = ball._y; center_x = numbers._x; center_y = numbers._y; fix = false; num_anim.gotoAndStop("hide"); good_signs = new Array("SUPERB", "NICE", "PERFECT", "GREAT"); bad_signs = new Array("BAD LUCK", "MISS", "WRONG", "FAIL"); nums = new Array(4, 21, 2, 25, 17, 34, 6, 27, 13, 36, 11, 30, 8, 23, 10, 5, 24, 16, 33, 1, 20, 14, 31, 9, 22, 18, 29, 7, 28, 12, 35, 3, 26, 0, 32, 15, 19); onEnterFrame = function () { if (time == 0) { return(undefined); } time--; if (ball_radius > 82) { ball_radius = ball_radius - 0.55; } else if (!fix) { cell_angle = 9.72972972972973; ball._rotation = ball_angle; num = int((ball._rotation - numbers._rotation) / cell_angle); if (num < 0) { num = num + 37; } fix_angle = cell_angle * num; fix = true; num_anim.gotoAndPlay(1); num_anim.colored_num.num = nums[num]; num_anim.colored_num.gotoAndStop(1); CheckResult(nums[num]); if (nums[num] == 0) { num_anim.colored_num.gotoAndStop(3); } else { i = 0; while (i < _parent.blacks.length) { if (_parent.blacks[i] == nums[num]) { num_anim.colored_num.gotoAndStop(2); break; } i++; } } } numbers._rotation = numbers._rotation + ((time * time) / 1000); if (!fix) { ball_angle = ball_angle - ((time * time) / 500); } else { ball_angle = numbers._rotation + fix_angle; } ball._x = center_x + (ball_radius * Math.cos(((Math.PI*2) * ball_angle) / 360)); ball._y = center_y + (ball_radius * Math.sin(((Math.PI*2) * ball_angle) / 360)); };
Symbol 191 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 1
again_btn.onPress = function () { _parent._parent.gotoScreen("game"); }; moregames_btn.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };
Symbol 216 MovieClip Frame 1
stop();
Symbol 216 MovieClip Frame 2
again_btn.onPress = function () { _parent._parent.gotoScreen("game"); }; moregames_btn.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };
Symbol 217 MovieClip [game] Frame 1
function ResetBets() { make_your_bet._visible = true; playable = true; check._x = 900; check._y = 0; dealer.point_goto = (-dealer_money) / 100; if (dealer.point_goto < 0) { dealer.point_goto = 0; } else if (dealer.point_goto >= (dealer.points.length - 1)) { dealer.point_goto = dealer.points.length - 1; make_your_bet._visible = false; win_dialog._visible = true; _parent.playSound("victory"); playable = false; } if (player_money <= 0) { _parent.playSound("gameover_snd"); gameover_dialog._visible = true; make_your_bet._visible = false; playable = false; } } function SetMoneyLabels() { player_bank = ("Player: " + player_money) + "$"; dealer_bank = ("Dealer: " + dealer_money) + "$"; } function ClearNumSet() { make_your_bet._visible = false; spin_btn._visible = true; set_nums.splice(0, set_nums.length); } function AddWonNumber(num) { clip = attachMovie("history_num", "won_num" + layer, layer); layer++; clip.num = num; if (num == 0) { clip.gotoAndStop(3); } else { i = 0; while (i < blacks.length) { if (num == blacks[i]) { clip.gotoAndStop(2); break; } i++; } } won_nums.push(clip); if (won_nums.length > 10) { removeMovieClip(won_nums[0]); won_nums.splice(0, 1); } i = 0; while (i < won_nums.length) { won_nums[i]._x = 15 + (29 * i); won_nums[i]._y = 50; i++; } } spin_btn._visible = false; gameover_dialog._visible = false; win_dialog._visible = false; player_money = 1000; dealer_money = 0; playable = true; SetMoneyLabels(); reds = new Array(21, 25, 34, 27, 36, 30, 23, 5, 16, 1, 14, 9, 18, 7, 12, 3, 32, 19); blacks = new Array(4, 2, 17, 6, 13, 11, 8, 10, 24, 33, 20, 31, 22, 29, 28, 35, 26, 15); bet = 0; ratio = 1; set_nums = new Array(); zero.onPress = function () { if (!playable) { return(undefined); } ratio = 37; check._x = zero._x + (zero._width / 2); check._y = zero._y + (zero._height / 2); ClearNumSet(); set_nums.push(0); }; p1_9.onPress = function () { if (!playable) { return(undefined); } ratio = 3; check._x = p1_9._x + (p1_9._width / 2); check._y = p1_9._y + (p1_9._height / 2); ClearNumSet(); i = 1; while (i <= 9) { set_nums.push(i); i++; } }; p10_18.onPress = function () { if (!playable) { return(undefined); } ratio = 3; check._x = p10_18._x + (p10_18._width / 2); check._y = p10_18._y + (p10_18._height / 2); ClearNumSet(); i = 10; while (i <= 18) { set_nums.push(i); i++; } }; p19_27.onPress = function () { if (!playable) { return(undefined); } ratio = 3; check._x = p19_27._x + (p19_27._width / 2); check._y = p19_27._y + (p19_27._height / 2); ClearNumSet(); i = 19; while (i <= 27) { set_nums.push(i); i++; } }; p28_36.onPress = function () { if (!playable) { return(undefined); } ratio = 3; check._x = p28_36._x + (p28_36._width / 2); check._y = p28_36._y + (p28_36._height / 2); ClearNumSet(); i = 28; while (i <= 36) { set_nums.push(i); i++; } }; p1_12.onPress = function () { if (!playable) { return(undefined); } ratio = 2; check._x = p1_12._x + (p1_12._width / 2); check._y = p1_12._y + (p1_12._height / 2); ClearNumSet(); i = 1; while (i <= 12) { set_nums.push(i); i++; } }; p13_24.onPress = function () { if (!playable) { return(undefined); } ratio = 2; check._x = p13_24._x + (p13_24._width / 2); check._y = p13_24._y + (p13_24._height / 2); ClearNumSet(); i = 13; while (i <= 24) { set_nums.push(i); i++; } }; p25_36.onPress = function () { if (!playable) { return(undefined); } ratio = 2; check._x = p25_36._x + (p25_36._width / 2); check._y = p25_36._y + (p25_36._height / 2); ClearNumSet(); i = 25; while (i <= 36) { set_nums.push(i); i++; } }; p1_18.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = p1_18._x + (p1_18._width / 2); check._y = p1_18._y + (p1_18._height / 2); ClearNumSet(); i = 1; while (i <= 18) { set_nums.push(i); i++; } }; p19_36.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = p19_36._x + (p19_36._width / 2); check._y = p19_36._y + (p19_36._height / 2); ClearNumSet(); i = 19; while (i <= 36) { set_nums.push(i); i++; } }; even.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = even._x + (even._width / 2); check._y = even._y + (even._height / 2); ClearNumSet(); i = 2; while (i <= 36) { set_nums.push(i); i = i + 2; } }; odd.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = odd._x + (odd._width / 2); check._y = odd._y + (odd._height / 2); ClearNumSet(); i = 1; while (i <= 35) { set_nums.push(i); i = i + 2; } }; red.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = red._x + (red._width / 2); check._y = red._y + (red._height / 2); ClearNumSet(); i = 0; while (i < reds.length) { set_nums.push(reds[i]); i++; } }; black.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = black._x + (black._width / 2); check._y = black._y + (black._height / 2); ClearNumSet(); i = 0; while (i < blacks.length) { set_nums.push(blacks[i]); i++; } }; radio1.onPress = function () { if (!playable) { return(undefined); } radio1.gotoAndStop(2); radio2.gotoAndStop(1); radio3.gotoAndStop(1); bet = 100; }; radio2.onPress = function () { if (!playable) { return(undefined); } radio1.gotoAndStop(1); radio2.gotoAndStop(2); radio3.gotoAndStop(1); bet = 200; }; radio3.onPress = function () { if (!playable) { return(undefined); } radio1.gotoAndStop(1); radio2.gotoAndStop(1); radio3.gotoAndStop(2); bet = 300; }; radio1.onPress(); spin_btn.onPress = function () { playable = false; spin_btn._visible = false; roulette.Start(); _parent.playSound("roulette_begin"); }; menu_btn.onPress = function () { _parent.gotoScreen("mainmenu"); }; won_nums = new Array(); layer = 0; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); };
Symbol 248 MovieClip [mainmenu] Frame 1
play_btn.onPress = function () { _parent.gotoScreen("game"); }; help_btn.onPress = function () { _parent.gotoScreen("help_screen"); }; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); };
Symbol 252 MovieClip [help_screen] Frame 1
menu_btn.onPress = function () { _parent.gotoScreen("mainmenu"); };
Symbol 256 MovieClip [trans_screen] Frame 1
var next_screen;
Symbol 256 MovieClip [trans_screen] Frame 10
_parent.setScreen(next_screen);
Symbol 256 MovieClip [trans_screen] Frame 20
removeMovieClip(this);
Symbol 274 MovieClip [history_num] Frame 1
stop();

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Symbol 225 GraphicUsed by:226
Symbol 226 ButtonUses:220 221 222 223 224 225Used by:248
Symbol 227 GraphicUsed by:233
Symbol 228 TextUses:8Used by:233
Symbol 229 GraphicUsed by:233
Symbol 230 TextUses:8Used by:233
Symbol 231 GraphicUsed by:233
Symbol 232 GraphicUsed by:233
Symbol 233 ButtonUses:227 228 229 230 231 232Used by:248
Symbol 234 FontUsed by:235 236 237 238 239 240 241 242 243 244 245 246 247 250 257
Symbol 235 TextUses:234Used by:248
Symbol 236 TextUses:234Used by:248
Symbol 237 TextUses:234Used by:248
Symbol 238 TextUses:234Used by:248
Symbol 239 TextUses:234Used by:248
Symbol 240 TextUses:234Used by:248
Symbol 241 TextUses:234Used by:248
Symbol 242 TextUses:234Used by:248
Symbol 243 TextUses:234Used by:248
Symbol 244 TextUses:234Used by:248
Symbol 245 TextUses:234Used by:248
Symbol 246 TextUses:234Used by:248
Symbol 247 TextUses:234Used by:248
Symbol 248 MovieClip [mainmenu]Uses:219 226 233 235 236 237 238 239 240 241 242 243 244 245 246 247 185 38 39 41 42Used by:Timeline
Symbol 249 GraphicUses:103 10 218Used by:252
Symbol 250 TextUses:234Used by:252
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClip [help_screen]Uses:249 178 38 39 42 250 251Used by:Timeline
Symbol 253 ShapeTweeningUsed by:256
Symbol 254 ShapeTweeningUsed by:256
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClip [trans_screen]Uses:253 254 255Used by:Timeline
Symbol 257 TextUses:234Used by:267
Symbol 258 Sound [roulette_begin]Used by:267
Symbol 259 Sound [win]Used by:267
Symbol 260 Sound [loose]Used by:267
Symbol 261 Sound [gameover_snd]Used by:267
Symbol 262 Sound [victory]Used by:267
Symbol 263 Sound [moan0]Used by:267
Symbol 264 Sound [moan1]Used by:267
Symbol 265 Sound [moan2]Used by:267
Symbol 266 Sound [moan3]Used by:267
Symbol 267 MovieClipUses:257 258 259 260 261 262 263 264 265 266Used by:Timeline
Symbol 268 GraphicUsed by:274
Symbol 269 EditableTextUses:114Used by:274
Symbol 270 GraphicUsed by:274
Symbol 271 EditableTextUses:114Used by:274
Symbol 272 GraphicUsed by:274
Symbol 273 EditableTextUses:114Used by:274
Symbol 274 MovieClip [history_num]Uses:268 269 270 271 272 273Used by:Timeline
Symbol 275 SoundUsed by:Timeline

Instance Names

"loading_bar"Frame 1Symbol 7 MovieClip
"progress"Symbol 7 MovieClip Frame 1Symbol 4 MovieClip
"eyes"Symbol 29 MovieClip Frame 1Symbol 17 MovieClip
"head"Symbol 96 MovieClip Frame 1Symbol 29 MovieClip
"value"Symbol 101 MovieClip Frame 1Symbol 100 MovieClip
"thermo"Symbol 102 MovieClip Frame 219Symbol 101 MovieClip
"colored_num"Symbol 123 MovieClip Frame 1Symbol 120 MovieClip
"numbers"Symbol 124 MovieClip Frame 1Symbol 110 MovieClip
"ball"Symbol 124 MovieClip Frame 1Symbol 112 MovieClip
"num_anim"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"moregames_btn"Symbol 212 MovieClip Frame 1Symbol 204 Button
"again_btn"Symbol 212 MovieClip Frame 1Symbol 211 Button
"moregames_btn"Symbol 216 MovieClip Frame 2Symbol 204 Button
"again_btn"Symbol 216 MovieClip Frame 2Symbol 211 Button
"dealer"Symbol 217 MovieClip [game] Frame 1Symbol 102 MovieClip
"roulette"Symbol 217 MovieClip [game] Frame 1Symbol 124 MovieClip
"p1_18"Symbol 217 MovieClip [game] Frame 1Symbol 127 MovieClip
"even"Symbol 217 MovieClip [game] Frame 1Symbol 129 MovieClip
"red"Symbol 217 MovieClip [game] Frame 1Symbol 131 MovieClip
"black"Symbol 217 MovieClip [game] Frame 1Symbol 134 MovieClip
"odd"Symbol 217 MovieClip [game] Frame 1Symbol 136 MovieClip
"p19_36"Symbol 217 MovieClip [game] Frame 1Symbol 138 MovieClip
"p1_12"Symbol 217 MovieClip [game] Frame 1Symbol 140 MovieClip
"p13_24"Symbol 217 MovieClip [game] Frame 1Symbol 142 MovieClip
"p25_36"Symbol 217 MovieClip [game] Frame 1Symbol 145 MovieClip
"p1_9"Symbol 217 MovieClip [game] Frame 1Symbol 147 MovieClip
"p10_18"Symbol 217 MovieClip [game] Frame 1Symbol 149 MovieClip
"p19_27"Symbol 217 MovieClip [game] Frame 1Symbol 151 MovieClip
"p28_36"Symbol 217 MovieClip [game] Frame 1Symbol 153 MovieClip
"zero"Symbol 217 MovieClip [game] Frame 1Symbol 156 MovieClip
"make_your_bet"Symbol 217 MovieClip [game] Frame 1Symbol 162 MovieClip
"spin_btn"Symbol 217 MovieClip [game] Frame 1Symbol 169 Button
"menu_btn"Symbol 217 MovieClip [game] Frame 1Symbol 178 Button
"moregames"Symbol 217 MovieClip [game] Frame 1Symbol 185 Button [moregames]
"check"Symbol 217 MovieClip [game] Frame 1Symbol 188 MovieClip
"radio1"Symbol 217 MovieClip [game] Frame 1Symbol 191 MovieClip
"radio2"Symbol 217 MovieClip [game] Frame 1Symbol 191 MovieClip
"radio3"Symbol 217 MovieClip [game] Frame 1Symbol 191 MovieClip
"gameover_dialog"Symbol 217 MovieClip [game] Frame 1Symbol 212 MovieClip
"win_dialog"Symbol 217 MovieClip [game] Frame 1Symbol 216 MovieClip
"play_btn"Symbol 248 MovieClip [mainmenu] Frame 1Symbol 226 Button
"help_btn"Symbol 248 MovieClip [mainmenu] Frame 1Symbol 233 Button
"moregames"Symbol 248 MovieClip [mainmenu] Frame 1Symbol 185 Button [moregames]
"menu_btn"Symbol 252 MovieClip [help_screen] Frame 1Symbol 178 Button

Special Tags

ExportAssets (56)Timeline Frame 2Symbol 185 as "moregames"
ExportAssets (56)Timeline Frame 2Symbol 217 as "game"
ExportAssets (56)Timeline Frame 2Symbol 185 as "moregames"
ExportAssets (56)Timeline Frame 2Symbol 248 as "mainmenu"
ExportAssets (56)Timeline Frame 2Symbol 252 as "help_screen"
ExportAssets (56)Timeline Frame 2Symbol 256 as "trans_screen"
ExportAssets (56)Timeline Frame 2Symbol 258 as "roulette_begin"
ExportAssets (56)Timeline Frame 2Symbol 259 as "win"
ExportAssets (56)Timeline Frame 2Symbol 260 as "loose"
ExportAssets (56)Timeline Frame 2Symbol 261 as "gameover_snd"
ExportAssets (56)Timeline Frame 2Symbol 262 as "victory"
ExportAssets (56)Timeline Frame 2Symbol 263 as "moan0"
ExportAssets (56)Timeline Frame 2Symbol 264 as "moan1"
ExportAssets (56)Timeline Frame 2Symbol 265 as "moan2"
ExportAssets (56)Timeline Frame 2Symbol 266 as "moan3"
ExportAssets (56)Timeline Frame 2Symbol 274 as "history_num"

Labels

"hide"Symbol 123 MovieClip Frame 36

Dynamic Text Variables

percentSymbol 9 EditableText"0%"
numSymbol 115 EditableText"36"
numSymbol 117 EditableText"36"
numSymbol 119 EditableText"36"
signSymbol 121 EditableText"SUPERB"
moneySymbol 122 EditableText"+300$"
player_bankSymbol 170 EditableText"Player: 0$"
dealer_bankSymbol 171 EditableText"Dealer: 0$"
numSymbol 269 EditableText"36"
numSymbol 271 EditableText"36"
numSymbol 273 EditableText"36"




http://swfchan.com/7/31460/info.shtml
Created: 18/5 -2019 15:15:16 Last modified: 18/5 -2019 15:15:16 Server time: 06/11 -2024 01:32:05