STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229459 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #31468 |
HEAD |
ALCOHOL |
100% Loaded |
www.rustygames.com |
www.rustygames.com |
armorgames |
www.rustygames.com |
skip |
skip |
The newest news |
Pick up is being pursued by police helicopters |
The Red pick up |
ActionScripted by Corky§urprise Art by: Eduardo Mojica Vasquez (Cicla). |
OPTIONS |
OPTIONS |
ZOMG YOU DECOMPILED THE GAME! :( |
options |
Graphics Options |
In-Game Quality |
Menu Quality |
Special Effects |
Audio / Sound Options |
Sound Volume |
Music Volume |
Voice Volume |
Surround Sound |
100 |
sound chooser |
+ |
- |
100 |
100 |
HIGH |
MEDIUM |
LOW |
ON |
OFF |
instructions |
Controls |
Move Left - Left Move Right - Right Move Up - Up Move Down - Down Quality - Q |
Objective |
Each specific mission brief is given at the start of every level. Just stay alive - dodge cars and shoot them, don't let anything get in your way. Colliding with cars, and receiving fire from them will result with you losing armor. If your truck has no more armor, it's game over. Upgrades |
Toggle Weapons (Keys 1,2,3,4,5 when unlocked) Drop Grenade (Space Bar, when purchased) Drop Power Bomb (Control Key, when purchased) Use your mouse to aim, click to fire. |
Movement |
Attacks / Offensive |
You can buy upgrades as you advance through the game, using your money. Destroying enemy cars will earn you cash. Some upgrades affect the weight ratio of your truck. You will need strength to balance this. For example, if you want an object which is labelled with '3 weight', you will need 3 strength. |
Hey buddy, we are in big trouble here, the Blue Hat Gang want us dead and the police have put a bounty on our heads; I think this the best time to try another place I heard there's a good future for us in Valhalla City - and if I'm wrong; atleast we'll still be alive...for now We should leave tomorrow morning. The best way to escape undetected from Nomanhattan is through Bob Warren avenue. We better go against the traffic; so we can guarantee we won't be followed. |
Second mission |
Oh man; we're screwed. I turned on the radio today, and we are on the news, I think some crappy news helicopter is chasing us...and it seems like the police is on the way, we should get out alive though. Dont let the news helicopters spot you - and destroy anything in our way, It won't be hard for you cause the highway is closed - there's no cars on the road. Remember we should reach Valhalla alive for tomorrow morning, cause I have a meeting with my friend J.L, who is going to help us start the bussines in our new homeland. |
Third mission |
Hey, we've done pretty good job! However, It's time to start getting money! Valhalla doesn't look kindly upon newcomers, so my good friend J.L is going to pay us some cash if we watch his back for today. He is moving his bar from the old "Tyrant Neighbourhood" to the "Valhalla Comenrcial Zone"...it seems like he's working up the ladder fast, huh? He says it shouldn't be a big deal; he just really wants some respect from the others gangs in the area, to show them he's not alone. |
Fourth mission |
The mafia is really angry with us and they want us dead. They called The Blue Hat Gang yesterday to plan a war against us for tomorrow. Our informer also said they are coming tonight during the storm, through the main highway, we should stop them now, they won't expect it This is the prelude of a big war man. I said good bye to everyone; you should do the same. |
Fifth mission |
Oh shit!! J.L is dead, it seems like some one came to his bar while we where out last night. Well at least we own the bar now, but there's more news to come... The mafia left a note over J.L's body saying "The god father" wants a to meet with us this evening in the Central Parking Area. We will discuss how all the territories will be split. It finally looks like they are starting to respect us! Keep it up! |
Sixth mission |
The GodFather is dead and now all the mafia are trying to escape the city! Haha! Cowards! Wait...I have an idea! We should not let them go! We should get revenge for J.L's death. Get rid of all the mafia members!!! |
Seventh mission |
Ok man we should go back to the business; the city is ours and we should satisfy our market; my Colombian friend is coming from the frontier, he will be flying near to the ground in his plane to avoid being detected by the air force. We should follow him and catch the packets that he will be launching, we should take most of them or the Colombians will surely kill us - they're very competitive in this 'market'. Apparently the "The Yakuzas " know about this deal - so I changed the time of the meeting...I just hope they don't know about it. |
t |
Eighth mission |
I think this is the end of us man; we have the packets but we're still being followed! We're not going down without a fight though - we should show them the power of our weapons, so they'll see who owns Valhalla. You know, I'm a lil' bit afraid about how they knew we were doing this business in the middle of the desert, I think we might have a betrayer in the gang - Danny, watch your back my friend, watch your back... |
Ninth mission |
Hey Danny we are the kings of this city! We own the mafia's business, and we managed to buy some contacts in the police department, the Blue hat gang is now on our side and the Yakuzas too... we made it! I got a call from the Colombians, they want to meet you in Valhalla's tourist zone, I won't be able to drive for you today, so I'll send you with the new guy; don't worry man the Blue Hat gang and the Yakuzas will be watching your back for today. I will be here making some deals with the police, so take care man and don't get worried; everyone is on our side now... |
Tenth mission |
Ok Danny, this is nothin personal bro, I just think I can be a better leader than you man - you aren't good enough to manage this city, this aint your gang anymore - it's my gang and my city!! We already know about your plans to escape the city in a police helicopter and guess what? I can't let you do it... this is my business. Anyone who feels like getting in the way of my interests can die trying. Sorry Danny, but it's just my job. |
bar |
ARMOR |
MONEY |
LEVEL |
SCORE |
89888 |
<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p> |
<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p> |
<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p> |
x |
MAIN MENU |
MAIN MENU |
OPTIONS |
OPTIONS |
Try going to the upgrades section and buying a better weapon or more armor. |
You need to collect atleast 7 packages |
<p align="right"></p> |
<p align="center"></p> |
<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p> |
<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p> |
<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p> |
teh haxzorz |
omfg its stolen! |
Build 15KDR |
prototype |
art animation and concept Eduardo Mojica code and additional ideas Corky§urprise audio / voice director Corky§urprise danny / news reporter Cody kane / narrator Moose0105 menu music i Slow Down Remake X_Xplicit_X menu music ii War Room Abes Exodus (RIpped by Tanshokuga) game music i Shadows of the Sky ParagonX9 game music ii Haunted Woods ParagonX9 |
cutscene music i Falling Demons ParagonX9 cutscene music ii She sailed away Grim Fandango special thanks Moose0105 Cody John West Inglor ArmorGames luksy Rtil -Cannibal- Ollie Matthew Jonathan Ninja-Chicken Foreverkul BunnyClock OddWorld Ninja-Chicken DarkDemon.org FindSounds.com www.rustygames.com www.corkysurprise.com Copyright Eduardo Mojca Vasquez & CorkySurprise 2006 |
thank you for playing |
rustygames.com |
rustygames.com |
corkysurprise..com |
corkysurprise..com |
menu |
menu |
Upgrades |
Sub Machine Gun |
Offensive |
Danny features |
The Vulcan cannon is here! |
The bazooka has arrived! |
The Rocket Launcher |
Damage |
Weight |
4 |
10 |
15 |
20 |
25 |
30 |
Also + 15 armor |
2 |
1 |
1 Gang Member |
Gang buddies |
2 Gang Members |
Also + 1 damage to all buddies |
6 |
3 Gang Members |
Also + 2 damage to all buddies |
400.00$ |
1200.00$ |
4000.00$ |
10000.00$ |
300.00$ |
1250.00$ |
650.00$ |
$13232.00 |
MONEY: |
STRENGTH |
00 |
WEIGHT |
00 |
Statistics |
Buy a new Engine or better Tires |
menu |
menu |
Upgrades |
Deffensive |
Armor |
1 grenade |
Droping gate |
100.00$ |
Armor |
+5 |
Steel Plate |
Reinforced Armor |
MultiLayer Armor |
1500.00$ |
750.00$ |
+15 |
+25 |
28 |
3 Grenades |
4 Grenades |
200.00$ |
-Note: Each grenade instantly kills any hostile enemy on contact. (Space bar to Drop) |
$13232.00 |
00 |
00 |
Mechanical |
Engine |
Strength |
+10 |
V8 Engine |
V12 engine |
Superior engine |
1000.00$ |
3000.00$ |
2000.00$ |
Deluxe engine |
6000.00$ |
+20 |
+30 |
+40 |
Tires & aditive |
+7 |
Superior tires |
Monster tires |
Fuel Aditive |
150.00$ |
4500.00$ |
+1 |
Also destroys civilian cars by crushing them |
+12 |
Heavy duty tires |
1300.00$ |
-Note: Each fuel aditive permanently adds 1 strength point. |
Extra |
Get 200% extra cash from each cop you kill |
Police hunter |
Car demolisher |
The hitman |
5000.00$ |
Vampire wagon |
Gold Bullets |
25000.00$ |
8000.00$ |
Jaguar wagon |
Get 200% extra cash from each civilian car you destroy |
Get 200% extra cash for each enemy you kill |
Powerful explosion to kill all enemies on the screen |
Power Bomb |
+2 hp per each kill you make |
Increases Truck Speed by 100% |
Increases bullet damage by 25% |
Devil's deals |
Cash bounty |
(Control Key to Drop) will explode on contact with an enemy |
$13232.00 |
00 |
00 |
ActionScript [AS1/AS2]
Frame 1stop(); Stage.showMenu = false; _focusrect = false;Instance of Symbol 505 MovieClip in Frame 1onClipEvent (enterFrame) { _root.percent = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); _root.percentName = _root.percent + "% Loaded"; _x = Math.round((_root.percent * 7.5) + 50); }Instance of Symbol 522 MovieClip in Frame 1on (release) { getURL ("http://www.armorgames.com", "_blank"); }Instance of Symbol 526 MovieClip in Frame 1on (release) { getURL ("http://www.armorgames.com", "_blank"); }Frame 2stop();Frame 3stop();Instance of Symbol 560 MovieClip in Frame 3on (release) { getURL ("http://www.rustygames.com", "_blank"); }Frame 4stop();Instance of Symbol 575 MovieClip in Frame 4on (release) { getURL ("http://www.corkysurprise.com", "_blank"); }Frame 69_root.createEmptyMovieClip("IntroSoundMC", _root.getNextHighestDepth()); globalIntro = new Sound(_root.IntroSoundMC); globalIntro.setVolume(35); sipCoffee = new Sound(); sipCoffee.attachSound("HeisserKaffee"); sipCoffee.start();Frame 111staticS = new Sound(); staticS.attachSound("static"); staticS.start();Frame 114newsAnnouncement = new Sound(); newsAnnouncement.attachSound("newsAnnouncement"); newsAnnouncement.start();Frame 159_root.createEmptyMovieClip("lolza", _root.getNextHighestDepth()); NewsReporter = new Sound(_root.lolza); NewsReporter.attachSound("NewsReporter"); NewsReporter.setVolume(50); NewsReporter.start();Frame 180sipCoffee = new Sound(); sipCoffee.attachSound("HeisserKaffee"); sipCoffee.start();Frame 230PS = new Sound(_root.IntroSoundMC); PS.attachSound("police"); PS.start(); helicopter = new Sound(_root.IntroSoundMC); helicopter.attachSound("heliNoise"); helicopter.start(0, 2); NewsReporter.setVolume(130); vulcan = new Sound(_root.IntroSoundMC); vulcan.attachSound("vulcan_fire"); vulcan.start(0, 15);Frame 250ric1 = new Sound(_root.IntroSoundMC); ric1.attachSound("ric1"); ric1.start();Frame 271ric2 = new Sound(_root.IntroSoundMC); ric2.attachSound("ric2"); ric2.start();Frame 273helicopter2 = new Sound(_root.IntroSoundMC); helicopter2.attachSound("helicopter2b"); helicopter2.start();Frame 285ric3 = new Sound(_root.IntroSoundMC); ric3.attachSound("ric3"); ric3.start();Frame 292ric4 = new Sound(_root.IntroSoundMC); ric4.attachSound("ric4"); ric4.start();Frame 303pistol2Ani = new Sound(_root.IntroSoundMC); pistol2Ani.attachSound("pistol2"); pistol2Ani.start();Frame 310pistol2Ani = new Sound(_root.IntroSoundMC); pistol2Ani.attachSound("pistol2"); pistol2Ani.start();Frame 315ric1 = new Sound(_root.IntroSoundMC); ric1.attachSound("ric1"); ric1.start();Frame 338ric1 = new Sound(_root.IntroSoundMC); ric1.attachSound("ric1"); ric1.start();Frame 349ric3 = new Sound(_root.IntroSoundMC); ric3.attachSound("ric3"); ric3.start();Frame 353ric3 = new Sound(_root.IntroSoundMC); ric3.attachSound("ric3"); ric3.start();Frame 358ric4 = new Sound(_root.IntroSoundMC); ric4.attachSound("ric4"); ric4.start();Frame 365ric2 = new Sound(_root.IntroSoundMC); ric2.attachSound("ric2"); ric2.start();Frame 368ric4 = new Sound(_root.IntroSoundMC); ric4.attachSound("ric4"); ric4.start();Frame 371ric2 = new Sound(_root.IntroSoundMC); ric2.attachSound("ric2"); ric2.start();Frame 383ric2 = new Sound(_root.IntroSoundMC); ric2.attachSound("ric2"); ric2.start();Frame 393pistol2Ani = new Sound(_root.IntroSoundMC); pistol2Ani.attachSound("pistol2"); pistol2Ani.start();Frame 408ric3 = new Sound(_root.IntroSoundMC); ric3.attachSound("ric3"); ric3.start();Frame 461gasp = new Sound(); gasp.attachSound("gasp"); gasp.start();Frame 485staticS = new Sound(); staticS.attachSound("static"); staticS.start(0, 3);Frame 516car_animationexplosion = new Sound(); car_animationexplosion.attachSound("car_animationexplosion"); car_animationexplosion.start();Frame 594_root.play();Frame 595function loadVoices() { l1m1 = new Sound(); l1m1.attachSound("l1m1"); l1m1.setVolume(_root.voiceVolume); l1m2 = new Sound(); l1m2.attachSound("l1m2"); l1m2.setVolume(_root.voiceVolume); l1m3 = new Sound(); l1m3.attachSound("l1m3"); l1m3.setVolume(_root.voiceVolume); l2m1 = new Sound(); l2m1.attachSound("l2m1"); l2m1.setVolume(_root.voiceVolume); l2m2 = new Sound(); l2m2.attachSound("l2m2"); l2m2.setVolume(_root.voiceVolume); l2m3 = new Sound(); l2m3.attachSound("l2m3"); l2m3.setVolume(_root.voiceVolume); l3m1 = new Sound(); l3m1.attachSound("l3m1"); l3m1.setVolume(_root.voiceVolume); l3m2 = new Sound(); l3m2.attachSound("l3m2"); l3m2.setVolume(_root.voiceVolume); l3m3 = new Sound(); l3m3.attachSound("l3m3"); l3m3.setVolume(_root.voiceVolume); l4m1 = new Sound(); l4m1.attachSound("l4m1"); l4m1.setVolume(_root.voiceVolume); l4m2 = new Sound(); l4m2.attachSound("l4m2"); l4m2.setVolume(_root.voiceVolume); l4m3 = new Sound(); l4m3.attachSound("l4m3"); l4m3.setVolume(_root.voiceVolume); l5m1 = new Sound(); l5m1.attachSound("l5m1"); l5m1.setVolume(_root.voiceVolume); l5m2 = new Sound(); l5m2.attachSound("l5m2"); l5m2.setVolume(_root.voiceVolume); l5m3 = new Sound(); l5m3.attachSound("l5m3"); l5m3.setVolume(_root.voiceVolume); l6m1 = new Sound(); l6m1.attachSound("l6m1"); l6m1.setVolume(_root.voiceVolume); l6m2 = new Sound(); l6m2.attachSound("l6m2"); l6m2.setVolume(_root.voiceVolume); l6m3 = new Sound(); l6m3.attachSound("l6m3"); l6m3.setVolume(_root.voiceVolume); l7m1 = new Sound(); l7m1.attachSound("l7m1"); l7m1.setVolume(_root.voiceVolume); l7m2 = new Sound(); l7m2.attachSound("l7m2"); l7m2.setVolume(_root.voiceVolume); l7m3 = new Sound(); l7m3.attachSound("l7m3"); l7m3.setVolume(_root.voiceVolume); l7m4 = new Sound(); l7m4.attachSound("l7m4"); l7m4.setVolume(_root.voiceVolume); l8m1 = new Sound(); l8m1.attachSound("l8m1"); l8m1.setVolume(_root.voiceVolume); l8m2 = new Sound(); l8m2.attachSound("l8m2"); l8m2.setVolume(_root.voiceVolume); l8m3 = new Sound(); l8m3.attachSound("l8m3"); l8m3.setVolume(_root.voiceVolume); l9m1 = new Sound(); l9m1.attachSound("l9m1"); l9m1.setVolume(_root.voiceVolume); l9m2 = new Sound(); l9m2.attachSound("l9m2"); l9m2.setVolume(_root.voiceVolume); l9m3 = new Sound(); l9m3.attachSound("l9m3"); l9m3.setVolume(_root.voiceVolume); l10m1 = new Sound(); l10m1.attachSound("l10m1"); l10m1.setVolume(_root.voiceVolume); l10m2 = new Sound(); l10m2.attachSound("l10m2"); l10m2.setVolume(_root.voiceVolume); l10m3 = new Sound(); l10m3.attachSound("l10m3"); l10m3.setVolume(_root.voiceVolume); l10m4 = new Sound(); l10m4.attachSound("l10m4"); l10m4.setVolume(_root.voiceVolume); } function __com_mochibot__(swfid, mc, lv) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = ((((((((((("http://" + mbc) + "/my/core.swf?mv=5&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); if (_root.cash == undefined) { _root.SpecialEffects = "HIGH"; _root.InGameQuality = "MEDIUM"; _root.MenuQuality = "HIGH"; _root.levelUnlocked = 1; _root.soundVolume = 60; _root.musicVolume = 100; _root.voiceVolume = 130; _root.surroundSound = true; _root.cash = 0; _root.attachMovie("blur", "blur", 1); _root.blur._x = 754; _root.blur._y = 300; pistol = new Sound(); pistol.setVolume(_root.soundVolume); pistol.attachSound("pistol"); pistol2 = new Sound(); pistol2.setVolume(_root.soundVolume); pistol2.attachSound("pistol2"); boss_explode = new Sound(); boss_explode.setVolume(_root.soundVolume); boss_explode.attachSound("boss_explode"); _root.createEmptyMovieClip("menuMusicMC", _root.getNextHighestDepth()); menu_music = new Sound(menuMusicMC); menu_music.setVolume(_root.musicVolume); menu_music.attachSound("menu_music"); menu_music.start(0, 9999); cashregister = new Sound(); cashregister.setVolume(_root.soundVolume); cashregister.attachSound("cashregister"); crash = new Sound(); crash.setVolume(_root.soundVolume); crash.attachSound("crash"); loadVoices(); } if (_root.score == undefined) { _root.score = 0; } if (_root.gQ == undefined) { _root.gQ = 0; } if (_root.pbQ == undefined) { _root.pbQ = 0; } if (level == undefined) { level = 1; } if (_root.otherStrengthPoints == undefined) { _root.otherStrengthPoints = 0; } if (_root.unlockedWeapons == undefined) { _root.unlockedWeapons = new Array(); } if (_root.unlockedWheels == undefined) { _root.unlockedWheels = new Array(); } if (_root.unlockedAid == undefined) { _root.unlockedAid = new Array(); } if (_root.unlockedEngines == undefined) { _root.unlockedEngines = new Array(); } if (_root.unlockedArmor == undefined) { _root.unlockedArmor = new Array(); } if (_root.unlockedExtras == undefined) { _root.unlockedExtras = new Array(); } if (_root.carEngineStrength == undefined) { _root.carEngineStrength = 0; } if (_root.carTyreStrength == undefined) { _root.carTyreStrength = 0; } if (_root.carWeaponWeight == undefined) { _root.carWeaponWeight = 0; } if (_root.carTeamWeight == undefined) { _root.carTeamWeight = 0; } if (_root.carArmorWeight == undefined) { _root.carArmorWeight = 0; } if (_root.otherStrengthPoints == undefined) { _root.otherStrengthPoints = 0; } __com_mochibot__("1f8e4135", this, 10301); _quality = _root.MenuQuality;Instance of Symbol 723 MovieClip in Frame 595onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }Frame 596stop(); _root.mode = "levelChoose"; _quality = _root.MenuQuality;Instance of Symbol 730 MovieClip in Frame 596on (press) { _root.blur.play(); _root.frameDirection = "l1"; _root.menu_music.stop(); }Instance of Symbol 732 MovieClip in Frame 596on (press) { _root.blur.play(); _root.frameDirection = "l2"; _root.menu_music.stop(); }Instance of Symbol 734 MovieClip in Frame 596on (press) { _root.blur.play(); _root.frameDirection = "l3"; _root.menu_music.stop(); }Instance of Symbol 736 MovieClip in Frame 596on (press) { _root.blur.play(); _root.frameDirection = "l4"; _root.menu_music.stop(); }Instance of Symbol 738 MovieClip in Frame 596on (press) { _root.blur.play(); _root.frameDirection = "l5"; _root.menu_music.stop(); }Instance of Symbol 740 MovieClip in Frame 596on (press) { _root.blur.play(); _root.frameDirection = "l6"; _root.menu_music.stop(); }Instance of Symbol 742 MovieClip in Frame 596on (press) { _root.blur.play(); _root.frameDirection = "l7"; _root.menu_music.stop(); }Instance of Symbol 744 MovieClip in Frame 596on (press) { _root.blur.play(); _root.frameDirection = "l8"; _root.menu_music.stop(); }Instance of Symbol 746 MovieClip in Frame 596on (press) { _root.blur.play(); _root.frameDirection = "l9"; _root.menu_music.stop(); }Instance of Symbol 748 MovieClip in Frame 596on (press) { _root.blur.play(); _root.frameDirection = "l10"; _root.menu_music.stop(); }Instance of Symbol 750 MovieClip in Frame 596on (press) { _root.blur.play(); _root.frameDirection = "upgrades"; }Instance of Symbol 752 MovieClip in Frame 596on (press) { _root.blur.play(); _root.frameDirection = "Menu"; }Instance of Symbol 754 MovieClip in Frame 596onClipEvent (load) { if (_root.levelUnlocked >= 2) { _visible = false; } } on (press) { }Instance of Symbol 754 MovieClip in Frame 596onClipEvent (load) { if (_root.levelUnlocked >= 3) { _visible = false; } } on (press) { }Instance of Symbol 754 MovieClip in Frame 596onClipEvent (load) { if (_root.levelUnlocked >= 4) { _visible = false; } } on (press) { }Instance of Symbol 754 MovieClip in Frame 596onClipEvent (load) { if (_root.levelUnlocked >= 5) { _visible = false; } } on (press) { }Instance of Symbol 754 MovieClip in Frame 596onClipEvent (load) { if (_root.levelUnlocked >= 6) { _visible = false; } } on (press) { }Instance of Symbol 754 MovieClip in Frame 596onClipEvent (load) { if (_root.levelUnlocked >= 7) { _visible = false; } } on (press) { }Instance of Symbol 754 MovieClip in Frame 596onClipEvent (load) { if (_root.levelUnlocked >= 8) { _visible = false; } } on (press) { }Instance of Symbol 754 MovieClip in Frame 596onClipEvent (load) { if (_root.levelUnlocked >= 9) { _visible = false; } } on (press) { }Instance of Symbol 754 MovieClip in Frame 596onClipEvent (load) { if (_root.levelUnlocked >= 10) { _visible = false; } } on (press) { }Instance of Symbol 776 MovieClip in Frame 597on (press) { _root.soundVolume = _root.soundVolume + 10; if (_root.soundVolume >= 100) { _root.soundVolume = 100; } }Instance of Symbol 778 MovieClip in Frame 597on (press) { _root.soundVolume = _root.soundVolume - 10; if (_root.soundVolume <= 0) { _root.soundVolume = 0; } }Instance of Symbol 778 MovieClip in Frame 597on (press) { _root.musicVolume = _root.musicVolume - 10; if (_root.musicVolume <= 0) { _root.musicVolume = 0; } _root.menu_music.setVolume(_root.musicVolume); }Instance of Symbol 776 MovieClip in Frame 597on (press) { _root.musicVolume = _root.musicVolume + 10; if (_root.musicVolume >= 100) { _root.musicVolume = 100; } _root.menu_music.setVolume(_root.musicVolume); }Instance of Symbol 778 MovieClip in Frame 597on (press) { _root.voiceVolume = _root.voiceVolume - 10; if (_root.voiceVolume <= 0) { _root.voiceVolume = 0; } }Instance of Symbol 776 MovieClip in Frame 597on (press) { _root.voiceVolume = _root.voiceVolume + 10; if (_root.voiceVolume >= 150) { _root.voiceVolume = 150; } }Frame 599narration = new Sound(); narration.attachSound("Narrator_level1"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;Instance of Symbol 752 MovieClip in Frame 599on (press) { _root.narration.stop(); _root.blur.play(); _root.frameDirection = "LS"; with (_root) { mission_music.stop(); menu_music.start(0, 9999); } }Instance of Symbol 723 MovieClip in Frame 599onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }Frame 600narration = new Sound(); narration.attachSound("Narrator_level2"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;Frame 601narration = new Sound(); narration.attachSound("Narrator_level3"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;Frame 602narration = new Sound(); narration.attachSound("Narrator_level4"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;Frame 603narration = new Sound(); narration.attachSound("Narrator_level5"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;Frame 604narration = new Sound(); narration.attachSound("Narrator_level6"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;Frame 605narration = new Sound(); narration.attachSound("Narrator_level7"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;Frame 606narration = new Sound(); narration.attachSound("Narrator_level8"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;Frame 607narration = new Sound(); narration.attachSound("Narrator_level9"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;Frame 608narration = new Sound(); narration.attachSound("Narrator_level10"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;Frame 609function makeEnemy1() { if (_root.enemysUsed >= maxEnemys) { return(undefined); } if ((level == 2) and (_root.mapP > 70)) { return(undefined); } _root.depthHolder++; minY = 300; maxY = 400; enemyY = Math.round(Math.random() * (maxY - minY)) + minY; if (_root["level" + level].enemy1 == "Helicopter") { enemyY = 0; } if (_root.level == 1) { enemyChance = random(10); } if (_root.level == 2) { enemyChance = Math.round(Math.random() * 1) + 1; } if (_root.level == 3) { enemyChance = Math.round(Math.random() * 3) + 6; } if (_root.level == 4) { enemyChance = random(10); } if (_root.level == 6) { enemyChance = Math.round(Math.random() * 2) + 1; } if (_root.level == 7) { enemyChance = Math.round(Math.random() * 8) + 1; } if (_root.level == 8) { enemyChance = Math.round(Math.random() * 8) + 1; } if (_root.level == 9) { if (_root["level" + level].enemy1 == "Helicopter") { enemyY = 0; enemyChance = Math.round(Math.random() * 1) + 2; } if (_root["level" + level].enemy1 == "BHCar") { enemyChance = Math.round(Math.random() * 4) + 5; } } enemyWord = _root["level" + level].enemy1 + enemyChance; var _local2 = enemyWord + _root.depthHolder; _root.attachMovie(enemyWord, _local2, _root.depthHolder); car.enemies.push(_root[_local2]); _root[_local2]._x = 900; if (((((level == 3) or (level == 4)) or (level == 6)) or (level == 7)) or (level == 8)) { _root[_local2]._x = -200; } if ((level == 9) and (enemyChance >= 7)) { _root[_local2]._x = -200; } if (_root.level == 9) { if ((_root["level" + level].enemy1 == "MotorBike") or (_root["level" + level].enemy1 == "Mafia")) { _root[_local2]._x = -200; } } _root[_local2]._y = enemyY; _root[_local2].swapDepths(enemyY); _root.depthHolder++; } function makeEnemy2() { if (_root.enemysUsed >= maxEnemys) { return(undefined); } if ((level == 2) and (_root.mapP < 30)) { return(undefined); } if ((level == 3) and (_root.mapP < 40)) { return(undefined); } _root.depthHolder++; minY = 300; maxY = 400; enemyY = Math.round(Math.random() * (maxY - minY)) + minY; if (_root["level" + level].enemy1 == "Helicopter") { enemyY = 0; } if (level == 1) { enemyChance = Math.round(_root.mapP / 20); } if (level == 2) { enemyChance = 2; } if (level == 1) { maxEC = 6; } if (level == 2) { maxEC = 3; } if (_root.level == 3) { enemyChance = Math.round(Math.random() * 2) + 1; } if (_root.level == 4) { enemyChance = random(10); } if (_root.level == 6) { enemyChance = Math.round(Math.random() * 2) + 1; } if (_root.level == 7) { enemyChance = 3; } if (_root.level == 8) { enemyChance = Math.round(Math.random() * 8) + 1; } if (_root.level == 9) { if (_root["level" + level].enemy1 == "Helicopter") { enemyY = 0; enemyChance = Math.round(Math.random() * 1) + 2; } if (_root["level" + level].enemy1 == "BHCar") { enemyChance = Math.round(Math.random() * 4) + 5; } } if (enemyChance > maxEC) { enemyChance = maxEC; } if (enemyChance <= 0) { enemyChance = 1; } enemyWord = _root["level" + level].enemy2 + enemyChance; var _local2 = enemyWord + _root.depthHolder; _root.attachMovie(enemyWord, _local2, _root.depthHolder); car.enemies.push(_root[_local2]); _root[_local2]._x = 900; if (((((level == 3) or (level == 4)) or (level == 6)) or (level == 7)) or (level == 8)) { _root[_local2]._x = -200; } if (_root.level == 9) { if ((_root["level" + level].enemy2 == "MotorBike") or (_root["level" + level].enemy2 == "Mafia")) { _root[_local2]._x = -200; } } _root[_local2]._y = enemyY; _root[_local2].swapDepths(enemyY); _root.depthHolder++; } function makeEnemy3() { if (_root.enemysUsed >= maxEnemys) { return(undefined); } if (_root.mapP < 70) { if ((_root.level == 1) or (_root.level == 2)) { return(undefined); } } _root.depthHolder++; minY = 300; maxY = 400; enemyY = Math.round(Math.random() * (maxY - minY)) + minY; if (_root["level" + level].enemy1 == "Helicopter") { enemyY = 0; } if (level == 1) { enemyChance = random(10); } if (level == 2) { enemyChance = 3; } if (_root.level == 3) { enemyChance = Math.round(Math.random() * 3) + 3; } if (_root.level == 4) { enemyChance = random(10); } if (_root.level == 6) { enemyChance = Math.round(Math.random() * 2) + 1; } if (_root.level == 7) { enemyChance = Math.round(Math.random() * 8) + 1; } if (_root.level == 8) { enemyChance = random(10); } if (_root.level == 9) { if (_root["level" + level].enemy3 == "Helicopter") { enemyY = 0; enemyChance = Math.round(Math.random() * 1) + 2; } if (_root["level" + level].enemy3 == "BHCar") { enemyChance = Math.round(Math.random() * 4) + 5; } } if (_root.level == 9) { if ((_root["level" + level].enemy3 == "MotorBike") or (_root["level" + level].enemy3 == "Mafia")) { _root[enemyM]._x = -200; } } enemyWord = _root["level" + level].enemy3 + enemyChance; var enemyM = (enemyWord + _root.depthHolder); _root.attachMovie(enemyWord, enemyM, _root.depthHolder); car.enemies.push(_root[enemyM]); _root[enemyM]._x = 900; if (((((level == 3) or (level == 4)) or (level == 6)) or (level == 7)) or (level == 8)) { _root[enemyM]._x = -200; } _root[enemyM]._y = enemyY; _root[enemyM].swapDepths(enemyY); _root.depthHolder++; } _quality = _root.InGameQuality; narration.stop(); menu_music.stop(); _root.createEmptyMovieClip("gamemusicHolder", 59239929); gamemusic = new Sound(gamemusicHolder); if ((((level == 1) or (level == 3)) or (level == 6)) or (level == 8)) { gamemusic.attachSound("Shadows_of_the_Sky"); } if ((((level == 2) or (level == 4)) or (level == 7)) or (level == 9)) { gamemusic.attachSound("Haunted_Woods"); trace("Haunted"); } gamemusic.setVolume(_root.musicVolume); gamemusic.start(0, 9999); if (_root.level == 6) { goLeft = false; } if (_root.cash == undefined) { _root.cash = 0; } if (_root.score == undefined) { _root.score = 0; } if (_root.gQ == undefined) { _root.gQ = 0; } if (_root.pbQ == undefined) { _root.pbQ = 0; } if (level == undefined) { level = 1; } if (_root.otherStrengthPoints == undefined) { _root.otherStrengthPoints = 0; } if (_root.unlockedWeapons == undefined) { _root.unlockedWeapons = new Array(); } if (_root.unlockedWheels == undefined) { _root.unlockedWheels = new Array(); } if (_root.unlockedAid == undefined) { _root.unlockedAid = new Array(); } if (_root.unlockedEngines == undefined) { _root.unlockedEngines = new Array(); } if (_root.unlockedArmor == undefined) { _root.unlockedArmor = new Array(); } if (_root.unlockedExtras == undefined) { _root.unlockedExtras = new Array(); } if (level == 5) { _root.gotoAndStop("boss"); } stop(); _root.mode = "game"; _root.killAll = false; _root.killAll = false; e1 = (levelMode = "gang"); _root.depthHolder = 1000; _root.levelDone = false; BHCC = 2; _root.caughtPacket = 0; delay = 4000; delayB = 8000; delayC = random(2000); if (level == 1) { maxEnemys = 3; } if (level == 2) { maxEnemys = 2; } if (level == 3) { maxEnemys = 3; } if (level == 4) { maxEnemys = 3; } if (level == 6) { maxEnemys = 4; } if (level == 7) { maxEnemys = 3; } if (level == 8) { maxEnemys = 4; } if (level == 9) { maxEnemys = 3; } _root.enemysUsed = 0; resetTime = getTimer() + delay; resetTimeB = getTimer() + delayB; resetTimeC = getTimer() + delayC; carDepth = new Array(); level1 = new Object(); level1.enemy1 = "civCar"; level1.enemy2 = "BHCar"; level1.enemy3 = "PoliceCar"; level2 = new Object(); level2.enemy1 = "Helicopter"; level2.enemy2 = "Helicopter"; level2.enemy3 = "Helicopter"; level3 = new Object(); level3.enemy1 = "BHCar"; level3.enemy2 = "Mafia"; level3.enemy3 = "Mafia"; level4 = new Object(); level4.enemy1 = "BHCar"; level4.enemy2 = "BHCar"; level4.enemy3 = "BHCar"; level6 = new Object(); level6.enemy1 = "Mafia"; level6.enemy2 = "Mafia"; level6.enemy3 = "Mafia"; level7 = new Object(); level7.enemy1 = "MotorBike"; level7.enemy2 = "MotorBike"; level7.enemy3 = "MotorBike"; level8 = new Object(); level8.enemy1 = "MotorBike"; level8.enemy2 = "MotorBike"; level8.enemy3 = "civCar"; level9 = new Object(); level9.enemy1 = "BHCar"; level9.enemy2 = "PoliceCar"; level9.enemy3 = "Helicopter"; _root.onEnterFrame = function () { if (!(_root.mode === "game")) { delete onEnterFrame; return(undefined); } if (_root.mode == "game") { if (getTimer() > resetTime) { if (!_root.levelDone) { makeEnemy1(); delay = random(3000) + 4000; if (_root.mapP > 50) { level9.enemy1 = "MotorBike"; } resetTime = getTimer() + delay; } } if (getTimer() > resetTimeB) { if (!_root.levelDone) { makeEnemy2(); delayB = random(4000) + 3000; if (_root.mapP > 30) { level9.enemy1 = "Mafia"; } resetTimeB = getTimer() + delayB; } } if (getTimer() > resetTimeC) { if (!_root.levelDone) { makeEnemy3(); delayC = random(9000); if (_root.level == 9) { delayC = random(2000) + 5000; } if (_root.mapP > 50) { level9.enemy1 = "MotorBike"; } resetTimeC = getTimer() + delayC; } } } }; if (level == 3) { var aTruck = ("aTruck" + _root.depthHolder); _root.attachMovie("aTruck", aTruck, _root.depthHolder); _root[aTruck]._x = 400; _root[aTruck]._y = 360; _root.aTT = _root[aTruck]; _root[aTruck].swapDepths(360); _root.depthHolder++; } if (level == 7) { var plane = ("plane" + _root.depthHolder); _root.attachMovie("plane", plane, _root.depthHolder); _root[plane]._x = 400; _root[plane]._y = 100; _root.planeName = _root[plane]; _root[plane].swapDepths(100); _root.depthHolder++; } if (level == 8) { var plane = ("planeFake" + _root.depthHolder); _root.attachMovie("planeFake", plane, _root.depthHolder); _root[plane]._x = 50; _root[plane]._y = 100; _root.planeName = _root[plane]; _root[plane].swapDepths(100); _root.depthHolder++; } if (level == 8) { var plane = ("planeKiller" + _root.depthHolder); _root.attachMovie("planeKiller", planeKiller, _root.depthHolder); _root[planeKiller]._x = 900; _root[planeKiller]._y = -130; _root.planeKillerName = _root[planeKiller]; _root[planeKiller].swapDepths(350); _root.depthHolder++; }Instance of Symbol 905 MovieClip "BG" in Frame 609onClipEvent (load) { function reset() { _x = startX; } if (_root.level == 4) { _root.goLeft = true; } else { _root.goLeft = false; } this.gotoAndStop(_root.level); scrollSpeed = 8; startX = _x; xMin = _x - _width; xMax = _x + _width; _root.depthHolder++; if (this._name == "BG") { this.duplicateMovieClip("levelBG", this.getDepth() + 1); this.swapDepths(_root.levelBG); if (!_root.goLeft) { _root.levelBG._x = (_x + _width) - 1; } if (_root.goLeft) { _root.levelBG._x = _x - _width; } _root.depthHolder++; } } onClipEvent (enterFrame) { if (_root.killAll) { this.swapDepths(0); this.removeMovieClip(); } if (!_root.goLeft) { _x = (_x - scrollSpeed); } if (_root.goLeft) { _x = (_x + scrollSpeed); } if (!_root.goLeft) { if (_x < xMin) { reset(); } } if (_root.goLeft) { if (_x > xMax) { reset(); } } }Instance of Symbol 909 MovieClip in Frame 609onClipEvent (load) { if (_root.level == 4) { if (!(_root.SpecialEffects === "LOW")) { _visible = true; } } else { _visible = false; } } onClipEvent (enterFrame) { if (_root.SpecialEffects == "LOW") { _visible = false; } if (!(_root.SpecialEffects === "LOW")) { if (_root.level == 4) { _visible = true; } } }Instance of Symbol 1005 MovieClip "car" in Frame 609onClipEvent (load) { function needForSpeed() { keyword = "jaguar"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { speed = speed * 1.8; locked = 521; } z++; } } function addExplosion() { if (_root.levelDone) { return(undefined); } info.health = info.health - 1; if (info.health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4].parent = this; this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", _local3, _root.depthHolder); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function bounce() { if (_root.levelDone) { return(undefined); } if (bouncing) { return(undefined); } var _local4 = new flash.filters.BlurFilter(4, 1, 1); var _local3 = this.filters; _local3.push(_local4); this.filters = _local3; info.health = info.health - 1; bouncing = true; _root.crash.start(); } function resetBinfo() { friction = 0.5; xForce = 15; bouncing = false; } function explode() { if (_root.levelDone) { return(undefined); } alive = false; if (doneBoom) { return(undefined); } var _local3 = "Humanexplosion" + _root.depthHolder; _root.attachMovie("Humanexplosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = _x; _root[_local3]._y = _y; _root.depthHolder++; doneBoom = true; } function vampire() { info.health = info.health + 2; if (info.health > info.armor) { info.health = info.armor; } } xvel = 0; maxXvel = 8; yvel = 0; maxYvel = 6; moneyWorth = 0; scoreValue = 0; myX = _xscale; if (_root.level == 4) { _root.goLeft = true; } if (_root.goLeft) { _x = 550; _xscale = (-myX); } scoreValue = 0; enemies = new Array(); weaponOut = "pistol"; xmin = 80; xmax = 400; ymin = 410; ymax = 256.9; if (_root.goLeft) { xmin = 380; xmax = 650; } speed = 5; needForSpeed(); alive = true; info = new Object(); info.WeaponWeight = 0; info.TeamWeight = 0; info.TyreWeight = 0; _root.healthDisplay = Math.round((info.health / info.armor) * 100); info.EngineStrength = 0; info.TyreStrength = 0; info.other = _root.otherStrengthPoints; info.weight = (info.WeaponWeight + info.TeamWeight) + info.ArmorWeight; info.strength = (info.EngineStrength + info.TyreStrength) + info.other; info.damage = 0; info.money = 10; tireDepth = 35; _root.cashDisplay = "$" + _root.cash; lowHealth = 8; doneSmoke = false; bulletsTaken = 0; maxBullets = 5; bouncing = false; resetBinfo(); endLevelMiddle = 357; doneBoom = false; definedStats = false; } onClipEvent (enterFrame) { if (info.health == undefined) { info.health = info.armor; } _root.cashDisplay = "$" + _root.cash; _root.carDepth = _y + tireDepth; this.swapDepths(_y + tireDepth); info.weight = (info.WeaponWeight + info.TeamWeight) + info.ArmorWeight; info.strength = (info.EngineStrength + info.TyreStrength) + info.other; _root.healthDisplay = Math.round((info.health / info.armor) * 100); _root.carS = info.strength; _root.carW = info.weight; if (_root.killAll) { this.removeMovieClip(); } if (!alive) { return(undefined); } if (_root.levelDone) { if (_y > endLevelMiddle) { _y = (_y - (speed - 1)); } if (_y < endLevelMiddle) { _y = (_y + (speed - 1)); } if (!_root.goLeft) { _x = (_x + (speed + 2)); } if (_root.goLeft) { _x = (_x - (speed + 2)); } this.filters = undefined; return(undefined); } if (_x >= xmax) { _x = xmax; } if (_x <= xmin) { _x = xmin; } if (_y <= ymax) { _y = ymax; } if (_y >= ymin) { _y = ymin; } if (bouncing) { if ((!(_root.level === 3)) and (!(_root.level === 4))) { _x = (_x - xForce); } if ((_root.level == 3) or (_root.level == 4)) { _x = (_x + xForce); } xForce = xForce - friction; if (xForce <= 0) { this.filters = undefined; resetBinfo(); } } if (Key.isDown(39)) { if (xvel < maxXvel) { xvel++; } } else if (Key.isDown(37)) { if (xvel > (-maxXvel)) { xvel--; } } else { xvel = xvel * 0.9; } _x = (_x + xvel); if (Key.isDown(38)) { if (yvel < maxYvel) { yvel++; } } else if (Key.isDown(40)) { if (yvel > (-maxYvel)) { yvel--; } } else { yvel = yvel * 0.9; } _y = (_y - yvel); }Instance of Symbol 1083 MovieClip in Frame 609onClipEvent (load) { this.swapDepths(99999); } onClipEvent (enterFrame) { if (_root.killAll) { this.removeMovieClip(); } Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }Instance of Symbol 1084 MovieClip in Frame 609onClipEvent (keyDown) { if (Key.getCode() == 81) { if (_quality == "HIGH") { nQ = "MEDIUM"; } if (_quality == "MEDIUM") { nQ = "LOW"; } if (_quality == "LOW") { nQ = "HIGH"; } _root.InGameQuality = nQ; _quality = nQ; } }Instance of Symbol 1086 MovieClip "fadeInFX" in Frame 609onClipEvent (load) { this.swapDepths(10000); time = 0; this.stop(); } onClipEvent (enterFrame) { if (_root.levelDone) { time++; if (time > 70) { this.play(); } } if (_root.killAll) { this.removeMovieClip(); } }Instance of Symbol 1088 MovieClip "deadFade" in Frame 609onClipEvent (load) { this.swapDepths(100000); this.stop(); } onClipEvent (enterFrame) { if (_root.killAll) { this.removeMovieClip(); } }Frame 610_root.mode = "GameOver"; stop(); stopAllSounds();Instance of Symbol 1096 MovieClip in Frame 610onClipEvent (load) { if (_root.level == 7) { if (_root.healthDisplay > 0) { this.gotoAndStop(2); } } }Instance of Symbol 723 MovieClip in Frame 610onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }Frame 611stop(); _quality = _root.InGameQuality; _root.mode = "boss"; _root.killAll = false; _root.depthHolder = 1000; _root.levelDone = false; _root.goLeft = true; gamemusic = new Sound(gamemusicHolder); gamemusic.attachSound("Shadows_of_the_Sky"); gamemusic.setVolume(_root.musicVolume); gamemusic.start(0, 9999);Instance of Symbol 1101 MovieClip "bGround" in Frame 611onClipEvent (load) { _visible = false; }Instance of Symbol 1005 MovieClip "car" in Frame 611onClipEvent (load) { function needForSpeed() { keyword = "jaguar"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { speed = speed * 1.8; locked = 521; } z++; } } function addExplosion() { if (_root.levelDone) { return(undefined); } info.health = info.health - 1; if (info.health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4].parent = this; this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", _local3, _root.depthHolder); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function bounce() { if (_root.levelDone) { return(undefined); } if (bouncing) { return(undefined); } var _local4 = new flash.filters.BlurFilter(4, 1, 1); var _local3 = this.filters; _local3.push(_local4); this.filters = _local3; info.health = info.health - 0.5; bouncing = true; } function resetBinfo() { friction = 0.5; xForce = 13; bouncing = false; } function explode() { alive = false; if (doneBoom) { return(undefined); } var _local3 = "Humanexplosion" + _root.depthHolder; _root.attachMovie("Humanexplosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = _x; _root[_local3]._y = _y; _root.depthHolder++; doneBoom = true; } function vampire() { info.health = info.health + 2; } moveMode = "noScroll"; myX = _xscale; _x = 550; _xscale = (-myX); scoreValue = 0; enemies = new Array(); weaponOut = "pistol"; xmin = 80; xmax = 400; ymin = 410; ymax = 256.9; speed = 6; needForSpeed(); alive = true; info = new Object(); info.WeaponWeight = 0; info.TeamWeight = 0; info.TyreWeight = 0; _root.healthDisplay = Math.round((info.health / info.armor) * 100); info.EngineStrength = 0; info.TyreStrength = 0; info.weight = (info.WeaponWeight + info.TeamWeight) + info.ArmorWeight; info.strength = info.EngineStrength + info.TyreStrength; info.damage = 0; info.money = 10; tireDepth = 35; _root.cashDisplay = "$" + _root.cash; lowHealth = 8; doneSmoke = false; bulletsTaken = 0; maxBullets = 5; bouncing = false; resetBinfo(); endLevelMiddle = 357; doneBoom = false; } onClipEvent (enterFrame) { if (_root.mode == "boss") { if (((Key.isDown(37) or Key.isDown(39)) or Key.isDown(38)) or Key.isDown(40)) { this.play(); } else { this.stop(); } } } onClipEvent (enterFrame) { if (info.health == undefined) { info.health = info.armor; } _root.cashDisplay = "$" + _root.cash; _root.carDepth = _y + tireDepth; this.swapDepths(_y + tireDepth); info.weight = (info.WeaponWeight + info.TeamWeight) + info.ArmorWeight; info.strength = info.EngineStrength + info.TyreStrength; _root.healthDisplay = Math.round((info.health / info.armor) * 100); _root.carS = info.strength; _root.carW = info.weight; if (_root.killAll) { this.removeMovieClip(); } if (!alive) { return(undefined); } if (bouncing) { if ((!(_root.level === 3)) and (!(_root.level === 4))) { _x = (_x - xForce); } if ((_root.level == 3) or (_root.level == 4)) { _x = (_x + xForce); } xForce = xForce - friction; if (xForce <= 0) { this.filters = undefined; resetBinfo(); } } if (moveMode == "noScroll") { if (Key.isDown(39)) { if (_x < 650) { _x = (_x + speed); } if (_x > 500) { if (_root.bg._x > -54.5) { moveMode = "scroll"; } } } if (Key.isDown(37)) { if (_x > 168) { _x = (_x - speed); } if (_x < 300) { if (_root.bg._x < 880) { moveMode = "scroll"; } } } } if (moveMode == "scroll") { if (Key.isDown(37)) { _root.boss._x = _root.boss._x + speed; _root.bg._x = _root.bg._x + speed; if (_root.bg._x > 880) { moveMode = "noScroll"; } } if (Key.isDown(39)) { _root.bg._x = _root.bg._x - speed; _root.boss._x = _root.boss._x - speed; if (_root.bg._x < -50) { moveMode = "noScroll"; } } } if (_y > ymax) { if (Key.isDown(38)) { _y = (_y - speed); } } if (_y < ymin) { if (Key.isDown(40)) { _y = (_y + speed); } } }Instance of Symbol 1083 MovieClip in Frame 611onClipEvent (load) { this.swapDepths(99999); } onClipEvent (enterFrame) { if (_root.killAll) { this.removeMovieClip(); } Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }Instance of Symbol 1086 MovieClip "deadFade" in Frame 611onClipEvent (load) { this.swapDepths(10000); time = 0; this.stop(); } onClipEvent (enterFrame) { if (_root.levelDone) { time++; if (time > 70) { this.play(); } } if (_root.killAll) { this.removeMovieClip(); } }Frame 612_quality = _root.InGameQuality; menu_music.stop(); narration.stop(); _root.levelDone = false; _root.level = 10; _root.depthHolder = 0; _root.goLeft = true; _root.mode = "final"; _root.killAll = false; _root.bossExplode = false; gamemusic = new Sound(gamemusicHolder); gamemusic.attachSound("Shadows_of_the_Sky"); gamemusic.setVolume(_root.musicVolume); gamemusic.start(0, 9999);Instance of Symbol 905 MovieClip "BG" in Frame 612onClipEvent (load) { function reset() { _x = startX; } this.gotoAndStop(_root.level); scrollSpeed = 8; startX = _x; xMin = _x - _width; xMax = _x + _width; _root.depthHolder++; if (this._name == "BG") { this.duplicateMovieClip("levelBG", this.getDepth() + 1); this.swapDepths(_root.levelBG); if (!_root.goLeft) { _root.levelBG._x = (_x + _width) - 1; } if (_root.goLeft) { _root.levelBG._x = _x - _width; } _root.depthHolder++; } } onClipEvent (enterFrame) { if (_root.killAll) { this.swapDepths(0); this.removeMovieClip(); } if (!_root.goLeft) { _x = (_x - scrollSpeed); } if (_root.goLeft) { _x = (_x + scrollSpeed); } if (!_root.goLeft) { if (_x < xMin) { reset(); } } if (_root.goLeft) { if (_x > xMax) { reset(); } } }Instance of Symbol 909 MovieClip in Frame 612onClipEvent (load) { if (_root.level == 4) { _visible = true; } else { _visible = false; } }Instance of Symbol 1083 MovieClip in Frame 612onClipEvent (load) { this.swapDepths(99999); } onClipEvent (enterFrame) { if (_root.killAll) { this.removeMovieClip(); } Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }Instance of Symbol 1159 MovieClip "finalhelicopter" in Frame 612onClipEvent (load) { function addExplosion() { if (_root.levelDone) { return(undefined); } health = health - 1; if (info.health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", _local3, _root.depthHolder); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function explode() { if (_root.levelDone) { return(undefined); } this.swapDepths(600); alive = false; if (doneBoom) { return(undefined); } var _local3 = "Humanexplosion" + _root.depthHolder; _root.attachMovie("Humanexplosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = _x; _root[_local3]._y = _y; _root.depthHolder++; doneBoom = true; } xvel = 0; maxXvel = 10; yvel = 0; maxYvel = 10; minX = 100; maxX = 700; minY = 50; maxY = 250; maxHealth = 20; health = 20; lowHealth = 8; alive = true; doneSmoke = false; bulletsTaken = 0; maxBullets = 5; doneBoom = false; } onClipEvent (enterFrame) { if (_root.levelDone) { return(undefined); } _root.healthDisplay = (health / maxHealth) * 100; if (_x < minX) { _x = minX; } if (_x > maxX) { _x = maxX; } if (_y < minY) { _y = minY; } if (_y > maxY) { _y = maxY; } if (Key.isDown(39)) { if (_rotation < 15) { _rotation = (_rotation+1); } if (xvel < maxXvel) { xvel++; } } else if (Key.isDown(37)) { if (_rotation > -15) { _rotation = (_rotation-1); } if (xvel > (-maxXvel)) { xvel--; } } else { xvel = xvel * 0.9; } _x = (_x + xvel); if (Key.isDown(38)) { if (yvel < maxYvel) { yvel++; } } else if (Key.isDown(40)) { if (_rotation > -15) { _rotation = (_rotation-1); } if (yvel > (-maxYvel)) { yvel--; } } else { yvel = yvel * 0.9; } _y = (_y - yvel); }Instance of Symbol 1185 MovieClip "car" in Frame 612onClipEvent (load) { function addExplosion() { n = random(7); word = "ric" + n; ric = new Sound(this); ric.attachSound(word); ric.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { ric.setPan(dis); } ric.start(); if (_root.levelDone) { return(undefined); } health = health - 0.4; if (health < 0) { health = 0; } if (info.health <= lowHealth) { makeSmoke(); } _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", _local3, _root.depthHolder); this[_local3]._x = _x; this[_local3]._y = _y; _root.depthHolder++; doneSmoke = true; } } function changeSpeed() { minSpeed = -5; maxSpeed = 5; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; } scoreValue = 0; enemies = new Array(); xmin = 80; xmax = 400; ymin = 410; ymax = 256.9; speed = 5; alive = true; health = 100; lowHealth = 33; doneSmoke = false; bulletsTaken = 0; maxBullets = 5; delay = random(2000); resetTime = getTimer() + delay; delayB = 7000; resetTimeB = getTimer() + delayB; xmin = 100; changeSpeed(); xmax = 700; } onClipEvent (enterFrame) { if (_root.bossExplode) { if (_currentframe == 1) { this.gotoAndPlay(2); } } if (getTimer() > resetTime) { changeSpeed(); delay = random(1000); resetTime = getTimer() + delay; } if (getTimer() > resetTimeB) { makeB(); resetTimeB = getTimer() + delayB; } _x = (_x + speed); if (_x > xmax) { speed = -5; _x = xmax; } if (_x < xmin) { speed = 5; _x = xmin; } }Instance of Symbol 1196 MovieClip in Frame 612onClipEvent (enterFrame) { this.gotoAndStop(Math.round(100 - _root.car.health)); _root.bossHealth = 100 - _currentframe; }Instance of Symbol 1084 MovieClip in Frame 612onClipEvent (keyDown) { if (Key.getCode() == 81) { if (_quality == "HIGH") { nQ = "MEDIUM"; } if (_quality == "MEDIUM") { nQ = "LOW"; } if (_quality == "LOW") { nQ = "HIGH"; } _root.InGameQuality = nQ; _quality = nQ; } }Instance of Symbol 1198 MovieClip "fadeInFX" in Frame 612onClipEvent (load) { time = 0; this.stop(); } onClipEvent (enterFrame) { if (_root.levelDone) { time++; if (time > 200) { this.play(); } } if (_root.killAll) { this.removeMovieClip(); } }Instance of Symbol 1088 MovieClip "deadFade" in Frame 612onClipEvent (load) { this.swapDepths(350000); this.stop(); }Frame 613Mouse.show(); _quality = "HIGH";Frame 1058stop();Frame 1059stopAllSounds(); stop(); Mouse.show(); _root.menu_music.start(0, 999999);Frame 1060function upgradeError(error) { if (error == "cash") { noCash.play(); } if (error == "weight") { noStrength.play(); } } stop();Instance of Symbol 1337 MovieClip in Frame 1060onClipEvent (load) { function checkGotIt() { keyword = "SMG"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 400; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedWeapons.push("SMG"); _root.car.info.WeaponWeight = _root.car.info.WeaponWeight + weight; _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } checkGotIt(); _alpha = 0; weight = 1; } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }Instance of Symbol 1337 MovieClip in Frame 1060onClipEvent (load) { function checkGotIt() { keyword = "volcan"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 1200; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedWeapons.push("volcan"); _root.cash = _root.cash - price; _root.car.info.WeaponWeight = _root.car.info.WeaponWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 10; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1060onClipEvent (load) { function checkGotIt() { keyword = "bazooka"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 4000; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedWeapons.push("bazooka"); _root.cash = _root.cash - price; _root.car.info.WeaponWeight = _root.car.info.WeaponWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 20; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1060onClipEvent (load) { function checkGotIt() { keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 10000; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedWeapons.push("rocketLauncher"); _root.cash = _root.cash - price; _root.car.info.WeaponWeight = _root.car.info.WeaponWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 30; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip "ga1" in Frame 1060onClipEvent (load) { function checkGotIt() { keyword = "1BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 300; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedAid.push("1BG"); _root.cash = _root.cash - price; _root.car.info.TeamWeight = _root.car.info.TeamWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 2; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip "ga2" in Frame 1060onClipEvent (load) { function checkGotIt() { keyword = "2BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); _parent.ga1.lockIt(); } function check() { if (_currentframe == 2) { return(undefined); } price = 650; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedAid.push("2BG"); _root.cash = _root.cash - price; _root.car.info.TeamWeight = _root.car.info.TeamWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 4; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1060onClipEvent (load) { function checkGotIt() { keyword = "3BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); _parent.ga1.lockIt(); _parent.ga2.lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 1000; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedAid.push("3BG"); _root.cash = _root.cash - price; _root.car.info.TeamWeight = _root.car.info.TeamWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 6; checkGotIt(); } on (press) { check(); }Instance of Symbol 1347 MovieClip in Frame 1060on (press) { _root.car.updateInfo(); _root.blur.play(); _root.frameDirection = "LS"; }Instance of Symbol 1349 MovieClip in Frame 1060on (press) { _root.blur.play(); _root.frameDirection = _root._currentframe + 1; }Instance of Symbol 1360 MovieClip "car" in Frame 1060onClipEvent (load) { function updateInfo() { _root.carWeaponWeight = info.WeaponWeight; _root.carTeamWeight = info.TeamWeight; _root.carArmorWeight = info.ArmorWeight; _root.carEngineStrength = info.EngineStrength; _root.carTyreStrength = info.TyreStrength; } info = new Object(); info.WeaponWeight = _root.carWeaponWeight; info.TeamWeight = _root.carTeamWeight; info.ArmorWeight = _root.carArmorWeight; info.EngineStrength = _root.carEngineStrength; info.TyreStrength = _root.carTyreStrength; info.weight = (info.WeaponWeight + info.TeamWeight) + info.ArmorWeight; info.other = _root.otherStrengthPoints; info.strength = (info.EngineStrength + info.TyreStrength) + info.other; info.damage = 0; _root.cashDisplay = "$" + _root.cash; } onClipEvent (enterFrame) { info.other = _root.otherStrengthPoints; info.weight = (info.WeaponWeight + info.TeamWeight) + info.ArmorWeight; info.strength = (info.EngineStrength + info.TyreStrength) + info.other; _root.carS = info.strength; _root.carW = info.weight; _root.carSt = info.strength - info.weight; }Instance of Symbol 723 MovieClip in Frame 1060onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }Frame 1061stop();Instance of Symbol 1337 MovieClip in Frame 1061onClipEvent (load) { function checkGotIt() { keyword = "Steel"; done = false; z = 0; while (z < _root.unlockedArmor.length) { lockTester = _root.unlockedArmor[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 400; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedArmor.push("Steel"); _root.cash = _root.cash - price; _root.car.info.ArmorWeight = _root.car.info.ArmorWeight + weight; _root.cashregister.start(); checkGotIt(); } checkGotIt(); _alpha = 0; weight = 10; } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }Instance of Symbol 1337 MovieClip in Frame 1061onClipEvent (load) { function checkGotIt() { keyword = "Reinforced"; done = false; z = 0; while (z < _root.unlockedArmor.length) { lockTester = _root.unlockedArmor[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 750; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedArmor.push("Reinforced"); _root.cash = _root.cash - price; _root.car.info.ArmorWeight = _root.car.info.ArmorWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 20; checkGotIt(); } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }Instance of Symbol 1337 MovieClip in Frame 1061onClipEvent (load) { function checkGotIt() { keyword = "Multilayer"; done = false; z = 0; while (z < _root.unlockedArmor.length) { lockTester = _root.unlockedArmor[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 1500; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedArmor.push("Multilayer"); _root.cash = _root.cash - price; _root.car.info.ArmorWeight = _root.car.info.ArmorWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 28; checkGotIt(); } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }Instance of Symbol 1337 MovieClip in Frame 1061onClipEvent (load) { function check() { price = 100; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.gQ++; _root.cash = _root.cash - price; _root.cashregister.start(); } _alpha = 0; } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1061onClipEvent (load) { function check() { price = 200; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.gQ = _root.gQ + 3; _root.cash = _root.cash - price; _root.cashregister.start(); } _alpha = 0; } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1061onClipEvent (load) { function check() { price = 300; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.gQ = _root.gQ + 4; _root.cash = _root.cash - price; _root.cashregister.start(); } _alpha = 0; } on (press) { check(); }Instance of Symbol 1347 MovieClip in Frame 1061on (press) { _root.blur.play(); _root.frameDirection = _root._currentframe - 1; }Frame 1062stop();Instance of Symbol 1337 MovieClip in Frame 1062onClipEvent (load) { function checkGotIt() { keyword = "Superior"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 750; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedWheels.push("Superior"); _root.cash = _root.cash - price; _root.car.info.TyreStrength = _root.car.info.TyreStrength + 7; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }Instance of Symbol 1337 MovieClip in Frame 1062onClipEvent (load) { function checkGotIt() { keyword = "Heavy_Duty"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 1300; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedWheels.push("Heavy_Duty"); _root.cash = _root.cash - price; _root.car.info.TyreStrength = _root.car.info.TyreStrength + 12; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1062onClipEvent (load) { function checkGotIt() { keyword = "Monster"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 4500; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedWheels.push("Monster"); _root.cash = _root.cash - price; _root.car.info.TyreStrength = _root.car.info.TyreStrength + 15; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }Instance of Symbol 1337 MovieClip in Frame 1062onClipEvent (load) { function checkGotIt() { keyword = "V8"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 1000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.car.info.EngineStrength = _root.car.info.EngineStrength + 10; _root.unlockedEngines.push("V8"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1062onClipEvent (load) { function checkGotIt() { keyword = "V12"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 2000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.car.info.EngineStrength = _root.car.info.EngineStrength + 20; _root.unlockedEngines.push("V12"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1062onClipEvent (load) { function checkGotIt() { keyword = "Superior"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 3000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.car.info.EngineStrength = _root.car.info.EngineStrength + 30; _root.unlockedEngines.push("Superior"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1062onClipEvent (load) { function checkGotIt() { keyword = "Deluxe"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 6000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.car.info.EngineStrength = _root.car.info.EngineStrength + 40; _root.unlockedEngines.push("Deluxe"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1062onClipEvent (load) { function check() { price = 150; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.cash = _root.cash - price; _root.otherStrengthPoints++; _root.cashregister.start(); } _alpha = 0; } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }Frame 1063stop();Instance of Symbol 1337 MovieClip in Frame 1063onClipEvent (load) { function checkGotIt() { keyword = "vampire"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 25000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedExtras.push("vampire"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }Instance of Symbol 1337 MovieClip in Frame 1063onClipEvent (load) { function checkGotIt() { keyword = "jaguar"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 3000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedExtras.push("jaguar"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1063onClipEvent (load) { function checkGotIt() { keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 5000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedExtras.push("policeHunter"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1063onClipEvent (load) { function checkGotIt() { keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 4000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedExtras.push("carDemolisher"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1063onClipEvent (load) { function checkGotIt() { keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 6000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedExtras.push("hitman"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1063onClipEvent (load) { function checkGotIt() { keyword = "goldBullets"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 8000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedExtras.push("goldBullets"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }Instance of Symbol 1337 MovieClip in Frame 1063onClipEvent (load) { function check() { price = 4000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.pbQ++; _root.cash = _root.cash - price; _root.cashregister.start(); } _alpha = 0; } on (press) { check(); }Symbol 110 MovieClip Frame 4boom = new Sound(this); this.boom.attachSound("boom"); this.boom.setVolume(_root.soundVolume); dis = Math.round(_parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { boom.setPan(dis); } this.boom.start();Symbol 110 MovieClip Frame 9_parent.dWgH();Symbol 110 MovieClip Frame 10this.removeMovieClip();Symbol 111 MovieClip [missileBoss] Frame 1function selfkill() { this.removeMovieClip(); trace(":D"); } function dWgH() { target.sparkAngle = rad_rot; target.xHit = _x; target.yHit = _y; target.info.health = target.info.health - 1; target.addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (x < -200) { selfKill(); } if (_root.finalhelicopter.hitTest(_x, _y, true)) { if (!_root.finalhelicopter.banned.hitTest(_x, _y, true)) { target = _root.finalhelicopter; gotoAndStop (3); } } if (_root.aTT.hitTest(_x, _y, true)) { target = _root.aTT; gotoAndStop (3); }Symbol 111 MovieClip [missileBoss] Frame 2gotoAndPlay (1);Symbol 111 MovieClip [missileBoss] Frame 3stop();Symbol 112 MovieClip [missileHelicopter] Frame 1function selfkill() { this.removeMovieClip(); trace(":D"); } function dWgH() { target.sparkAngle = rad_rot; target.xHit = _x; target.yHit = _y; target.info.health = target.info.health - 1; target.addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (wtfSound == undefined) { bazooka_explode = new Sound(this); bazooka_explode.setVolume(_root.soundVolume); bazooka_explode.attachSound("bazooka_explode"); bazooka_explode.start(); wtfSound = 1; } rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (x < -200) { selfKill(); } if (_root.car.hitTest(_x, _y, true)) { if (!_root.car.banned.hitTest(_x, _y, true)) { target = _root.car; gotoAndStop (3); } } if (_root.aTT.hitTest(_x, _y, true)) { target = _root.aTT; gotoAndStop (3); }Symbol 112 MovieClip [missileHelicopter] Frame 2gotoAndPlay (1);Symbol 112 MovieClip [missileHelicopter] Frame 3stop();Symbol 115 MovieClip [bulletHelicopter] Frame 1function selfkill() { this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function dWgH() { _root.car.sparkAngle = rad_rot; _root.car.xHit = _x; _root.car.yHit = _y; _root.car.addExplosion(); selfkill(); } enemies = _root.car; rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); this.cacheAsBitmap = true; _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfkill(); } if (_root.car.hitTest(_x, _y, true)) { if (!_root.car.banned.hitTest(_x, _y, true)) { dWgH(); } } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); }Symbol 115 MovieClip [bulletHelicopter] Frame 2gotoAndPlay (1);Symbol 132 MovieClip Frame 24stop();Symbol 133 MovieClip [planeKiller] Frame 186this.removeMovieClip();Symbol 135 MovieClip [rBullet] Frame 1function selfkill() { this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function dWgH() { enemies[whois_hitting].sparkAngle = rad_rot; enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } enemies = _root.car.enemies; rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); this.cacheAsBitmap = true; if (wtfSound == undefined) { bazooka = new Sound(this); bazooka.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } bazooka.attachSound("bazooka"); if (_root.surroundSound) { bazooka.setPan(dis); } bazooka.start(); bazooka_explode = new Sound(this); bazooka_explode.setVolume(_root.soundVolume); bazooka_explode.attachSound("bazooka_explode"); bazooka_explode.start(); wtfSound = 1; } _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { if (!hitName.ignore.hitTest(_x, _y, true)) { dWgH(); } } } dis = Math.round(_x - _root.car._x) / 5; bazooka.setPan(dis);Symbol 135 MovieClip [rBullet] Frame 2gotoAndPlay (1);Symbol 137 MovieClip [packets] Frame 1function collect() { _root.caughtPacket++; this.removeMovieClip(); } this.onEnterFrame = function () { if (_root.killAll) { this.removeMovieClip(); } _rotation = (_rotation + random(60)); _y = (_y + 5); if (this.hitTest(_root.car.pickup)) { collect(); } if (_y > 500) { this.removeMovieClip(); } };Symbol 147 MovieClip Frame 1stop();Symbol 147 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 151 MovieClip Frame 1stop();Symbol 151 MovieClip Frame 2makeB();Instance of Symbol 147 MovieClip in Symbol 152 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBulletPower" + _root.depthHolder; _root.attachMovie("enemyBulletPower", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 1000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { return(undefined); } if (getTimer() > resetTime) { fire(); delay = random(1000); resetTime = getTimer() + delay; } }Instance of Symbol 151 MovieClip in Symbol 152 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = -65; maxAngle = 0; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1500); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(1500); resetTime = getTimer() + delay; } }Symbol 153 MovieClip [MotorBike9] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Symbol 156 MovieClip Frame 1stop();Symbol 156 MovieClip Frame 2makeB();Instance of Symbol 147 MovieClip in Symbol 157 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBulletPower" + _root.depthHolder; _root.attachMovie("enemyBulletPower", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 1000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { return(undefined); } if (getTimer() > resetTime) { fire(); delay = random(1000); resetTime = getTimer() + delay; } }Instance of Symbol 156 MovieClip in Symbol 157 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 0; maxAngle = 65; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1500); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(1500); resetTime = getTimer() + delay; } }Symbol 158 MovieClip [MotorBike8] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Symbol 162 MovieClip Frame 1stop();Symbol 162 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 178 MovieClip Frame 2_parent.makeB();Symbol 178 MovieClip Frame 8_parent.gotoAndStop(1);Symbol 179 MovieClip Frame 1stop();Symbol 179 MovieClip Frame 2stop();Symbol 182 MovieClip Frame 1stop();Symbol 182 MovieClip Frame 2makeB();Instance of Symbol 162 MovieClip in Symbol 183 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 500; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(200); resetTime = getTimer() + delay; } }Instance of Symbol 182 MovieClip in Symbol 183 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = -110; maxAngle = -70; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1500); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(1500); resetTime = getTimer() + delay; } }Symbol 184 MovieClip [MotorBike7] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 162 MovieClip in Symbol 185 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 500; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(200); resetTime = getTimer() + delay; } }Instance of Symbol 182 MovieClip in Symbol 185 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 110; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1500); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(1500); resetTime = getTimer() + delay; } }Symbol 186 MovieClip [MotorBike6] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 147 MovieClip in Symbol 187 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBulletPower" + _root.depthHolder; _root.attachMovie("enemyBulletPower", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(700); resetTime = getTimer() + delay; } }Instance of Symbol 162 MovieClip in Symbol 187 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBulletPower" + _root.depthHolder; _root.attachMovie("enemyBulletPower", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 10; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 0; maxAngle = 65; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(700); resetTime = getTimer() + delay; } }Symbol 188 MovieClip [MotorBike5] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 147 MovieClip in Symbol 193 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 10; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 0; maxAngle = 65; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(500); resetTime = getTimer() + delay; } }Symbol 194 MovieClip [MotorBike4] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 196 MovieClip in Symbol 199 MovieClip Frame 1onClipEvent (load) { function fire() { makeB(); } function makeB() { var _local3 = "enemyGrenade" + _root.depthHolder; _root.attachMovie("enemyGrenade", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 40; _root[_local3]._y = _parent._parent._y + 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = -110; maxAngle = -70; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1500); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(1500); resetTime = getTimer() + delay; } }Symbol 200 MovieClip [MotorBike3] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 147 MovieClip in Symbol 201 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 500; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(200); resetTime = getTimer() + delay; } }Symbol 202 MovieClip [MotorBike2] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 162 MovieClip in Symbol 203 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBulletPower" + _root.depthHolder; _root.attachMovie("enemyBulletPower", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 1000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { return(undefined); } if (getTimer() > resetTime) { fire(); delay = random(1000); resetTime = getTimer() + delay; } }Symbol 204 MovieClip [MotorBike1] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Symbol 218 MovieClip [planeFake] Frame 178this.removeMovieClip();Symbol 219 MovieClip [plane] Frame 1function changeSpeed() { minSpeed = -5; maxSpeed = 5; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; } function makeB() { m = m - 10; Bulletspeed = 20; _root.depthHolder++; var _local2 = "packets" + _root.depthHolder; _root.attachMovie("packets", _local2, _root.depthHolder); _root[_local2]._x = _x; _root[_local2]._y = _y; _root.depthHolder++; } delay = random(2000); resetTime = getTimer() + delay; delayB = 7000; resetTimeB = getTimer() + delayB; xmin = 80; xmax = 350; changeSpeed(); this.cacheAsBitmap = true; this.onEnterFrame = function () { if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (getTimer() > resetTime) { changeSpeed(); delay = random(1000); resetTime = getTimer() + delay; } if (getTimer() > resetTimeB) { makeB(); resetTimeB = getTimer() + delayB; } _x = (_x + speed); if (_x > xmax) { speed = -5; _x = xmax; } if (_x < xmin) { speed = 5; _x = xmin; } };Symbol 229 MovieClip Frame 1stop();Symbol 229 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 229 MovieClip Frame 4gotoAndStop (1);Symbol 231 MovieClip Frame 1stop();Symbol 231 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 231 MovieClip Frame 4gotoAndStop (1);Symbol 233 MovieClip Frame 1stop();Symbol 233 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 233 MovieClip Frame 4gotoAndStop (1);Symbol 236 MovieClip Frame 1stop();Symbol 236 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 236 MovieClip Frame 4gotoAndStop (1);Instance of Symbol 229 MovieClip in Symbol 237 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 10; _root[_local3]._y = _parent._parent._y + 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 231 MovieClip in Symbol 237 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y + 10; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 233 MovieClip in Symbol 237 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 50; _root[_local3]._y = _parent._parent._y - 5; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 233 MovieClip in Symbol 237 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 10; _root[_local3]._y = _parent._parent._y + 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 229 MovieClip in Symbol 237 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 40; _root[_local3]._y = _parent._parent._y + 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 236 MovieClip in Symbol 237 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 35; _root[_local3]._y = _parent._parent._y + 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Symbol 238 MovieClip [Mafia4] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; if (_root.level == 6) { minSpeed = 12; maxSpeed = 14; } this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; moneyWorth = 400; _root.enemysUsed++; scoreValue = 600; health = 35; lowHealth = 17; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 238 MovieClip [Mafia4] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 233 MovieClip in Symbol 240 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 10; _root[_local3]._y = _parent._parent._y - 10; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }Instance of Symbol 236 MovieClip in Symbol 240 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 45; _root[_local3]._y = _parent._parent._y + 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }Instance of Symbol 233 MovieClip in Symbol 240 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 35; _root[_local3]._y = _parent._parent._y + 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }Symbol 241 MovieClip [Mafia3] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; if (_root.level == 6) { minSpeed = 12; maxSpeed = 14; } this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 3; moneyWorth = 300; _root.enemysUsed++; scoreValue = 300; health = 25; lowHealth = 12; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 241 MovieClip [Mafia3] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 236 MovieClip in Symbol 243 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 40; _root[_local3]._y = _parent._parent._y + 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 229 MovieClip in Symbol 243 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 30; _root[_local3]._y = _parent._parent._y + 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Symbol 244 MovieClip [Mafia2] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; if (_root.level == 6) { minSpeed = 12; maxSpeed = 14; } this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 3; moneyWorth = 250; _root.enemysUsed++; scoreValue = 300; health = 25; lowHealth = 12; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 244 MovieClip [Mafia2] Frame 1onClipEvent (load) { _visible = false; }Symbol 247 MovieClip [Mafia1] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; if (_root.level == 6) { minSpeed = 12; maxSpeed = 14; } this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 3; moneyWorth = 100; _root.enemysUsed++; scoreValue = 150; health = 20; lowHealth = 10; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 247 MovieClip [Mafia1] Frame 1onClipEvent (load) { _visible = false; }Symbol 260 MovieClip Frame 1stop();Symbol 260 MovieClip Frame 2makeB();Symbol 260 MovieClip Frame 4gotoAndStop (1);Instance of Symbol 260 MovieClip in Symbol 262 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x; _root[_local3]._y = _parent._parent._y - 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 60; maxAngle = 90; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(2000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(2000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }Instance of Symbol 231 MovieClip in Symbol 262 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 25; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(2000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(2000); resetTime = getTimer() + delay; } }Symbol 263 MovieClip [BHCar9] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 3; moneyWorth = 300; _root.enemysUsed++; scoreValue = 200; health = 30; lowHealth = 10; if (_root.level == 9) { health = 30; lowHealth = 15; scoreValue = 400; moneyWorth = 400; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 263 MovieClip [BHCar9] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 233 MovieClip in Symbol 265 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 50; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }Instance of Symbol 231 MovieClip in Symbol 265 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 25; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }Symbol 266 MovieClip [BHCar8] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 3; moneyWorth = 220; _root.enemysUsed++; scoreValue = 150; health = 25; lowHealth = 15; if (_root.level == 9) { health = 30; lowHealth = 15; scoreValue = 400; moneyWorth = 400; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 266 MovieClip [BHCar8] Frame 1onClipEvent (load) { _visible = false; }Symbol 269 MovieClip [BHCar7] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 3; moneyWorth = 200; _root.enemysUsed++; scoreValue = 100; health = 20; lowHealth = 10; if (_root.level == 9) { health = 30; lowHealth = 15; scoreValue = 400; moneyWorth = 400; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 269 MovieClip [BHCar7] Frame 1onClipEvent (load) { _visible = false; }Symbol 274 MovieClip [aTruck] Frame 1function addExplosion() { health = health - 1; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "Alcoholexplosion" + _root.depthHolder; _root.attachMovie("Alcoholexplosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { this.swapDepths(900090); this.removeMovieClip(); } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } this.cacheAsBitmap = true; speed = 5; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; scoreValue = 0; moneyWorth = 0; health = 20; lowHealth = 10; alive = true; this.onEnterFrame = function () { if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } this.swapDepths(_y); if (_root.levelDone) { _x = (_x + (speed + 2)); } if (health <= 0) { explode(); } };Symbol 286 MovieClip Frame 2_parent.makeB();Symbol 292 MovieClip Frame 1if (numShots == undefined) { numShots = 0; }Symbol 292 MovieClip Frame 5numShots++; _parent.makeB(); if (numShots < 3) { _parent.makeB(); gotoAndPlay (1); } if (numShots >= 3) { numShots = undefined; _parent.gotoAndStop(1); }Symbol 293 MovieClip Frame 1stop();Symbol 293 MovieClip Frame 2stop(); vulcan_fire = new Sound(this); vulcan_fire.setVolume(_root.soundVolume); vulcan_fire.attachSound("vulcan_fire"); vulcan_fire.start();Symbol 296 MovieClip [Helicopter3] Frame 1function explode() { this.heliNoise.stop(); alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function addExplosion() { n = random(7); word = "ric" + n; ric = new Sound(this); ric.attachSound(word); ric.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { ric.setPan(dis); } ric.start(); health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } myX = _xscale; _root.enemysUsed++; target = _root.car; speed = 10; sightX = random(400); if (sightX < 100) { sightX = 100; } sightY = 1000; mode = "get"; direction = "right"; rate = 2; fakeAngle = 153; maxXSpeed = 20; maxYSpeed = 15; scrollY = 0; scroll = 10; friction = 1; directionY = "down"; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 0; moneyWorth = 200; scoreValue = 300; health = 30; lowHealth = 10; if (_root.level == 9) { health = 45; lowHealth = 20; scoreValue = 750; moneyWorth = 750; } alive = true; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } dis = Math.round(_x - _root.car._x) / 5; if (_root.surroundSound) { heliNoise.setPan(dis); } z++; } heliNoise = new Sound(this); this.heliNoise.attachSound("heliNoise"); this.heliNoise.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { heliNoise.setPan(dis); } this.heliNoise.start(0, 9999);Instance of Symbol 293 MovieClip in Symbol 296 MovieClip [Helicopter3] Frame 1onClipEvent (load) { function fire() { this.gotoAndStop(2); } function makeB() { if (!(_parent.target === undefined)) { Bulletspeed = 15; _root.depthHolder++; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._x; _root[_local3]._y = _parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } delay = random(10000); if (_root.level == 9) { delay = random(6000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { deltaX = _parent._x - _parent.target._x; deltaY = _parent._y - _parent.target._y; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_parent._xscale == _parent.myX) { _rotation = Angle; } if (_parent._xscale == (-_parent.myX)) { _rotation = (-Angle); } } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(10000); if (_root.level == 9) { delay = random(6000); } resetTime = getTimer() + delay; } }Symbol 296 MovieClip [Helicopter3] Frame 2stop(); this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (health <= 0) { explode(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (target._x >= _x) { direction = "right"; _xscale = myX; } if (target._x < _x) { direction = "left"; _xscale = (-myX); } if (mode == "get") { if (direction == "right") { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (direction == "left") { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); _rotation = scroll; } if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + ((0.1 / friction) - 0.5); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - ((0.1 / friction) - 0.5); } } else { scrollY = scrollY * 0.99; } _y = (_y + scrollY); if (scrollY >= maxYSpeed) { if (directionY == "down") { directionY = "up"; return(undefined); } } if (scrollY <= (-maxYSpeed)) { if (directionY == "up") { directionY = "down"; return(undefined); } } if (direction == "left") { distance = _x - target._x; } if (direction == "right") { distance = target._x - _x; } if (distance <= sightX) { mode = "align"; } if (distance > sightX) { mode = "get"; } if (mode == "align") { getAngle(); } if (yguyuyugyuguygyugguy) { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (gygyugyouyguoougygouyuygo) { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + (2 / friction); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - (2 / friction); } } else { scrollY = scrollY * 0.99; } if (_root.levelDone) { this.heliNoise.stop(); } if (_root.car.info.health <= 0) { this.heliNoise.stop(); } if (_root.fadeInFX._currentframe >= 24) { this.heliNoise.stop(); } }; heliNoise = new Sound(this); this.heliNoise.attachSound("heliNoise"); this.heliNoise.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { heliNoise.setPan(dis); } this.heliNoise.start(0, 9999);Symbol 304 MovieClip Frame 1_parent.makeB();Symbol 304 MovieClip Frame 8_parent.gotoAndStop(1);Symbol 305 MovieClip Frame 1stop();Symbol 305 MovieClip Frame 2stop();Symbol 306 MovieClip [Helicopter2] Frame 1function explode() { this.heliNoise.stop(); alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function addExplosion() { n = random(7); word = "ric" + n; ric = new Sound(this); ric.attachSound(word); ric.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { ric.setPan(dis); } ric.start(); health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } myX = _xscale; _root.enemysUsed++; target = _root.car; speed = 10; sightX = random(400); if (sightX < 100) { sightX = 100; } sightY = 1000; mode = "get"; direction = "right"; rate = 2; fakeAngle = 153; maxXSpeed = 20; maxYSpeed = 15; scrollY = 0; scroll = 10; friction = 1; directionY = "down"; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 0; moneyWorth = 120; scoreValue = 250; health = 25; lowHealth = 13; if (_root.level == 9) { health = 45; lowHealth = 20; scoreValue = 500; moneyWorth = 500; } alive = true; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 305 MovieClip in Symbol 306 MovieClip [Helicopter2] Frame 1onClipEvent (load) { function fire() { this.gotoAndStop(2); } function makeB() { if (!(_parent.target === undefined)) { Bulletspeed = 14; _root.depthHolder++; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); _root[_local3]._x = _parent._x; _root[_local3]._y = _parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } delay = random(6000); if (_root.level == 9) { delay = random(3000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { deltaX = _parent._x - _parent.target._x; deltaY = _parent._y - _parent.target._y; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_parent._xscale == _parent.myX) { _rotation = Angle; } if (_parent._xscale == (-_parent.myX)) { _rotation = (-Angle); } } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(5000); if (_root.level == 9) { delay = random(3000); } resetTime = getTimer() + delay; } }Symbol 306 MovieClip [Helicopter2] Frame 2stop(); this.onEnterFrame = function () { if (health <= 0) { explode(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (target._x >= _x) { direction = "right"; _xscale = myX; } if (target._x < _x) { direction = "left"; _xscale = (-myX); } if (mode == "get") { if (direction == "right") { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (direction == "left") { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); _rotation = scroll; } if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + ((0.1 / friction) - 0.5); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - ((0.1 / friction) - 0.5); } } else { scrollY = scrollY * 0.99; } _y = (_y + scrollY); if (scrollY >= maxYSpeed) { if (directionY == "down") { directionY = "up"; return(undefined); } } if (scrollY <= (-maxYSpeed)) { if (directionY == "up") { directionY = "down"; return(undefined); } } if (direction == "left") { distance = _x - target._x; } if (direction == "right") { distance = target._x - _x; } if (distance <= sightX) { mode = "align"; } if (distance > sightX) { mode = "get"; } if (mode == "align") { getAngle(); } if (yguyuyugyuguygyugguy) { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (gygyugyouyguoougygouyuygo) { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + (2 / friction); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - (2 / friction); } } else { scrollY = scrollY * 0.99; } dis = Math.round(_x - _root.car._x) / 5; if (_root.surroundSound) { heliNoise.setPan(dis); } if (_root.levelDone) { this.heliNoise.stop(); } if (_root.car.info.health <= 0) { this.heliNoise.stop(); } if (_root.fadeInFX._currentframe >= 24) { this.heliNoise.stop(); } }; heliNoise = new Sound(this); this.heliNoise.attachSound("heliNoise"); this.heliNoise.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { heliNoise.setPan(dis); } this.heliNoise.start(0, 9999);Symbol 311 MovieClip [Helicopter1] Frame 1function explode() { this.heliNoise.stop(); alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width; _root[_local3]._yscale = _width; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } myX = _xscale; _root.enemysUsed++; target = _root.car; speed = 10; sightX = 100; sightY = 1000; mode = "get"; direction = "right"; rate = 2; fakeAngle = 153; maxXSpeed = 20; maxYSpeed = 15; scrollY = 0; scroll = 10; friction = 1; directionY = "down"; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; moneyWorth = 100; scoreValue = 200; health = 25; lowHealth = 13; alive = true; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 309 MovieClip "ignore" in Symbol 311 MovieClip [Helicopter1] Frame 1onClipEvent (enterFrame) { deltaX = _parent._x - _parent.target._x; deltaY = _parent._y - _parent.target._y; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_parent._xscale == _parent.myX) { _rotation = Angle; } if (_parent._xscale == (-_parent.myX)) { _rotation = (-Angle); } }Symbol 311 MovieClip [Helicopter1] Frame 2stop(); this.onEnterFrame = function () { if (health <= 0) { explode(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (target._x >= _x) { direction = "right"; _xscale = myX; } if (target._x < _x) { direction = "left"; _xscale = (-myX); } if (mode == "get") { if (direction == "right") { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (direction == "left") { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); _rotation = scroll; } if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + ((0.1 / friction) - 0.5); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - ((0.1 / friction) - 0.5); } } else { scrollY = scrollY * 0.99; } _y = (_y + scrollY); if (scrollY >= maxYSpeed) { if (directionY == "down") { directionY = "up"; return(undefined); } } if (scrollY <= (-maxYSpeed)) { if (directionY == "up") { directionY = "down"; return(undefined); } } if (direction == "left") { distance = _x - target._x; } if (direction == "right") { distance = target._x - _x; } if (distance <= sightX) { mode = "align"; } if (distance > sightX) { mode = "get"; } if (mode == "align") { getAngle(); } if (yguyuyugyuguygyugguy) { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (gygyugyouyguoougygouyuygo) { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + (2 / friction); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - (2 / friction); } } else { scrollY = scrollY * 0.99; } dis = Math.round(_x - _root.car._x) / 5; if (_root.surroundSound) { heliNoise.setPan(dis); } if (_root.levelDone) { this.heliNoise.stop(); } if (_root.car.info.health <= 0) { this.heliNoise.stop(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.fadeInFX._currentframe >= 24) { this.heliNoise.stop(); } }; heliNoise = new Sound(this); this.heliNoise.attachSound("heliNoise"); this.heliNoise.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { heliNoise.setPan(dis); } this.heliNoise.start(0, 9999);Symbol 313 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 313 MovieClip Frame 4gotoAndStop (1);Symbol 322 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 322 MovieClip Frame 4gotoAndStop (1);Symbol 324 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 324 MovieClip Frame 4gotoAndStop (1);Instance of Symbol 313 MovieClip in Symbol 325 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 322 MovieClip in Symbol 325 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 324 MovieClip in Symbol 325 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Symbol 326 MovieClip [PoliceCar6] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 30; scoreValue = 30; _root.enemysUsed++; health = 10; lowHealth = 6; if (_root.level == 9) { health = 30; lowHealth = 15; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; trace("Police Hunter"); } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 326 MovieClip [PoliceCar6] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 318 MovieClip in Symbol 328 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Symbol 329 MovieClip [PoliceCar5] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 30; scoreValue = 30; _root.enemysUsed++; health = 10; lowHealth = 6; if (_root.level == 9) { health = 30; lowHealth = 15; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; trace("Police Hunter"); } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 329 MovieClip [PoliceCar5] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 324 MovieClip in Symbol 332 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 324 MovieClip in Symbol 332 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 322 MovieClip in Symbol 332 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Symbol 333 MovieClip [PoliceCar4] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 30; scoreValue = 30; _root.enemysUsed++; health = 10; lowHealth = 6; if (_root.level == 9) { health = 30; lowHealth = 15; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; trace("Police Hunter"); } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 333 MovieClip [PoliceCar4] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 322 MovieClip in Symbol 339 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 322 MovieClip in Symbol 339 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 324 MovieClip in Symbol 339 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Symbol 340 MovieClip [PoliceCar3] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 80; scoreValue = 200; _root.enemysUsed++; health = 14; lowHealth = 7; if (_root.level == 9) { health = 30; lowHealth = 15; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; trace("Police Hunter"); } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 340 MovieClip [PoliceCar3] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 322 MovieClip in Symbol 342 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Symbol 343 MovieClip [PoliceCar2] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 30; scoreValue = 30; _root.enemysUsed++; health = 10; lowHealth = 6; if (_root.level == 9) { health = 30; lowHealth = 15; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; trace("Police Hunter"); } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 343 MovieClip [PoliceCar2] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 324 MovieClip in Symbol 345 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Symbol 346 MovieClip [PoliceCar1] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; doubleDamage = false; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 30; scoreValue = 30; _root.enemysUsed++; health = 10; lowHealth = 6; if (_root.level == 9) { health = 30; lowHealth = 15; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; trace("Police Hunter"); } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 346 MovieClip [PoliceCar1] Frame 1onClipEvent (load) { _visible = false; }Symbol 351 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 351 MovieClip Frame 4gotoAndStop (1);Symbol 356 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 356 MovieClip Frame 4gotoAndStop (1);Symbol 362 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 362 MovieClip Frame 4gotoAndStop (1);Instance of Symbol 351 MovieClip in Symbol 363 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -160; maxAngle = -30; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }Instance of Symbol 356 MovieClip in Symbol 363 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -100; maxAngle = -60; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }Instance of Symbol 356 MovieClip in Symbol 363 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -100; maxAngle = -60; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }Instance of Symbol 362 MovieClip in Symbol 363 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -125; maxAngle = -90; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }Symbol 364 MovieClip [BHCar6] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 50; scoreValue = 50; _root.enemysUsed++; health = 16; lowHealth = 8; if (_root.level == 9) { health = 30; lowHealth = 15; scoreValue = 400; moneyWorth = 400; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; if (_root.level == 4) { speed = -speed; kkk = _xscale; _xscale = (-kkk); } this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_root.level == 4) { if (_x > 900) { selfkill(); } } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 364 MovieClip [BHCar6] Frame 1onClipEvent (load) { _visible = false; }Symbol 370 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 370 MovieClip Frame 4gotoAndStop (1);Symbol 375 MovieClip Frame 2makeB();Symbol 375 MovieClip Frame 4gotoAndStop (1);Symbol 380 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 380 MovieClip Frame 4gotoAndStop (1);Symbol 381 MovieClip [BHCar5] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 50; scoreValue = 40; _root.enemysUsed++; health = 15; lowHealth = 7; if (_root.level == 9) { health = 30; lowHealth = 15; scoreValue = 400; moneyWorth = 400; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; if (_root.level == 4) { speed = -speed; kkk = _xscale; _xscale = (-kkk); } this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_root.level == 4) { if (_x > 900) { selfkill(); } } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 381 MovieClip [BHCar5] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 370 MovieClip in Symbol 381 MovieClip [BHCar5] Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -160; maxAngle = -30; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }Instance of Symbol 375 MovieClip in Symbol 381 MovieClip [BHCar5] Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -160; maxAngle = -30; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }Instance of Symbol 380 MovieClip in Symbol 381 MovieClip [BHCar5] Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -100; maxAngle = -60; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }Instance of Symbol 362 MovieClip in Symbol 381 MovieClip [BHCar5] Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -125; maxAngle = -90; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }Symbol 386 MovieClip Frame 2makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();Symbol 386 MovieClip Frame 4gotoAndStop (1);Instance of Symbol 386 MovieClip in Symbol 388 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -160; maxAngle = -30; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }Instance of Symbol 356 MovieClip in Symbol 388 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -100; maxAngle = -60; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }Instance of Symbol 351 MovieClip in Symbol 388 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -100; maxAngle = -60; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }Symbol 389 MovieClip [BHCar4] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 50; scoreValue = 40; _root.enemysUsed++; health = 12; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; if (_root.level == 4) { speed = -speed; kkk = _xscale; _xscale = (-kkk); } this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_root.level == 4) { if (_x > 900) { selfkill(); } } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 389 MovieClip [BHCar4] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 351 MovieClip in Symbol 391 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -160; maxAngle = -30; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }Instance of Symbol 356 MovieClip in Symbol 391 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -100; maxAngle = -60; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }Instance of Symbol 362 MovieClip in Symbol 391 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -125; maxAngle = -90; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }Symbol 392 MovieClip [BHCar3] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 50; scoreValue = 40; _root.enemysUsed++; health = 12; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; if (_root.level == 4) { speed = -speed; kkk = _xscale; _xscale = (-kkk); } this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_root.level == 4) { if (_x > 900) { selfkill(); } } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 392 MovieClip [BHCar3] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 370 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }Instance of Symbol 356 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }Symbol 395 MovieClip [BHCar2] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 50; _root.enemysUsed++; scoreValue = 30; health = 12; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; if (_root.level == 4) { speed = -speed; kkk = _xscale; _xscale = (-kkk); } this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_root.level == 4) { if (_x > 900) { selfkill(); } } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 395 MovieClip [BHCar2] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 351 MovieClip in Symbol 397 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }Symbol 398 MovieClip [BHCar1] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 50; _root.enemysUsed++; scoreValue = 20; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; if (_root.level == 4) { speed = -speed; kkk = _xscale; _xscale = (-kkk); } this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_root.level == 4) { if (_x > 900) { selfkill(); } } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 398 MovieClip [BHCar1] Frame 1onClipEvent (load) { _visible = false; }Symbol 405 MovieClip [Alcoholexplosion] Frame 6_root.aTT.removeMovieClip();Symbol 405 MovieClip [Alcoholexplosion] Frame 10_root.deadFade.play(); this.removeMovieClip();Symbol 412 MovieClip [humanexplosion] Frame 6if (_root.mode == "final") { _root.finalhelicopter.removeMovieClip(); } _root.car.removeMovieClip();Symbol 412 MovieClip [humanexplosion] Frame 10_root.deadFade.play(); this.removeMovieClip();Symbol 419 MovieClip [explosion] Frame 2boom = new Sound(this); this.boom.attachSound("boom"); this.boom.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { boom.setPan(dis); } this.boom.start();Symbol 419 MovieClip [explosion] Frame 5_root.cash = _root.cash + owner.moneyWorth; _root.score = _root.score + owner.scoreValue; _root.enemysUsed--; keyword = "vampire"; done = false; if (!(owner.moneyWorth === 0)) { z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.vampire(); } z++; } } owner.removeMovieClip();Symbol 419 MovieClip [explosion] Frame 37this.boom.stop(); this.removeMovieClip();Symbol 431 MovieClip [smoke] Frame 1if (!(_root.SpecialEffects === "HIGH")) { this.removeMovieClip(); }Symbol 435 MovieClip [spark] Frame 1n = random(7); word = "ric" + n; ric = new Sound(this); ric.attachSound(word); ric.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { ric.setPan(dis); } ric.start();Symbol 435 MovieClip [spark] Frame 5this.removeMovieClip();Symbol 437 MovieClip [hole] Frame 1this.cacheAsBitmap = true; if (this.hitTest(_root.car.banned)) { this.removeMovieClip(); } if (_root.SpecialEffects == "LOW") { this.removeMovieClip(); }Symbol 440 MovieClip [CivCar9] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; moneyWorth = 25; this.cacheAsBitmap = true; scoreValue = 10; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 440 MovieClip [CivCar9] Frame 1onClipEvent (load) { _visible = false; }Symbol 443 MovieClip [CivCar8] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; moneyWorth = 25; this.cacheAsBitmap = true; scoreValue = 10; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 443 MovieClip [CivCar8] Frame 1onClipEvent (load) { _visible = false; }Symbol 446 MovieClip [CivCar7] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; scoreValue = 10; moneyWorth = 25; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 446 MovieClip [CivCar7] Frame 1onClipEvent (load) { _visible = false; }Symbol 450 MovieClip [CivCar6] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; scoreValue = 10; moneyWorth = 25; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 450 MovieClip [CivCar6] Frame 1onClipEvent (load) { _visible = false; }Symbol 453 MovieClip [CivCar5] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; scoreValue = 10; moneyWorth = 25; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 453 MovieClip [CivCar5] Frame 1onClipEvent (load) { _visible = false; }Symbol 457 MovieClip [CivCar4] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; scoreValue = 10; moneyWorth = 25; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 457 MovieClip [CivCar4] Frame 1onClipEvent (load) { _visible = false; }Symbol 460 MovieClip [CivCar3] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; moneyWorth = 25; scoreValue = 10; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 460 MovieClip [CivCar3] Frame 1onClipEvent (load) { _visible = false; }Symbol 461 MovieClip [CivCar2] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; moneyWorth = 25; _root.enemysUsed++; scoreValue = 10; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 461 MovieClip [CivCar2] Frame 1onClipEvent (load) { _visible = false; }Symbol 464 MovieClip [CivCar1] Frame 1function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; scoreValue = 10; moneyWorth = 25; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }Instance of Symbol 221 MovieClip "area" in Symbol 464 MovieClip [CivCar1] Frame 1onClipEvent (load) { _visible = false; }Symbol 466 MovieClip [bBullet] Frame 1function selfkill() { this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function dWgH() { bazooka.stop(); bazooka_explode.stop(); delete bazooka; delete bazooka_explode; enemies[whois_hitting].sparkAngle = rad_rot; enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } enemies = _root.car.enemies; rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); this.cacheAsBitmap = true; if (wtfSound == undefined) { bazooka = new Sound(this); bazooka.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } bazooka.attachSound("bazooka"); if (_root.surroundSound) { bazooka.setPan(dis); } bazooka.start(); bazooka_explode = new Sound(this); bazooka_explode.setVolume(_root.soundVolume); bazooka_explode.attachSound("bazooka_explode"); bazooka_explode.start(); wtfSound = 1; } _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { if (!hitName.ignore.hitTest(_x, _y, true)) { dWgH(); } } } dis = Math.round(_x - _root.car._x) / 5; bazooka.setPan(dis);Symbol 466 MovieClip [bBullet] Frame 2gotoAndPlay (1);Symbol 468 MovieClip [vcBullet] Frame 1function selfkill() { this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function dWgH() { enemies[whois_hitting].sparkAngle = rad_rot; enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } enemies = _root.car.enemies; rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); this.cacheAsBitmap = true; _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { if (!hitName.ignore.hitTest(_x, _y, true)) { dWgH(); } } }Symbol 468 MovieClip [vcBullet] Frame 2gotoAndPlay (1);Symbol 470 MovieClip [enemyBulletPower] Frame 1function selfkill() { this.removeMovieClip(); trace(":D"); } function dWgH() { target.sparkAngle = rad_rot; target.xHit = _x; target.yHit = _y; target.addExplosion(); target.info.health = target.info.health - 0.5; selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (x < -200) { selfKill(); } if (_root.car.hitTest(_x, _y, true)) { if (!car.banned.hitTest(_x, _y, true)) { target = _root.car; dWgH(); } } if (_root.aTT.hitTest(_x, _y, true)) { target = _root.aTT; dWgH(); }Symbol 470 MovieClip [enemyBulletPower] Frame 2gotoAndPlay (1);Symbol 472 MovieClip [enemyBullet] Frame 1function selfkill() { this.removeMovieClip(); trace(":D"); } function dWgH() { target.sparkAngle = rad_rot; target.xHit = _x; target.yHit = _y; target.addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (x < -200) { selfKill(); } if (_root.car.hitTest(_x, _y, true)) { if (!car.banned.hitTest(_x, _y, true)) { target = _root.car; dWgH(); } } if (_root.aTT.hitTest(_x, _y, true)) { target = _root.aTT; dWgH(); }Symbol 472 MovieClip [enemyBullet] Frame 2gotoAndPlay (1);Symbol 474 MovieClip [bulletGang] Frame 1function selfkill() { this.swapDepths(900090); this.removeMovieClip(); } function dWgH() { enemies[whois_hitting].sparkAngle = rad_rot; enemies[whois_hitting].health = enemies[whois_hitting].health - damage; enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].addCPUExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900092); this.removeMovieClip(); selfkill(); } enemies = _root.car.enemies; rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); this.cacheAsBitmap = true; if (damage == undefined) { damage = 2; keyword = "2BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { damage++; } z++; } keyword = "3BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { damage = damage + 2; } z++; } } _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { if (!hitName.ignore.hitTest(_x, _y, true)) { dWgH(); } } }Symbol 474 MovieClip [bulletGang] Frame 2gotoAndPlay (1);Symbol 477 MovieClip [missile] Frame 1function selfkill() { this.removeMovieClip(); trace(":D"); } function dWgH() { target.sparkAngle = rad_rot; target.xHit = _x; target.yHit = _y; target.info.health = target.info.health - 1; target.addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); _x = (_x + vx); _y = (_y + vy); if (wtfSound == undefined) { bazooka = new Sound(this); bazooka.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } bazooka.attachSound("bazooka"); if (_root.surroundSound) { bazooka.setPan(dis); } bazooka.start(); bazooka_explode = new Sound(this); bazooka_explode.setVolume(_root.soundVolume); bazooka_explode.attachSound("bazooka_explode"); bazooka_explode.start(); wtfSound = 1; } if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (x < -200) { selfKill(); } if (_root.car.hitTest(_x, _y, true)) { if (!_root.car.banned.hitTest(_x, _y, true)) { target = _root.car; gotoAndStop (3); } } if (_root.aTT.hitTest(_x, _y, true)) { target = _root.aTT; gotoAndStop (3); } dis = Math.round(_x - _root.car._x) / 5; bazooka.setPan(dis);Symbol 477 MovieClip [missile] Frame 2gotoAndPlay (1);Symbol 477 MovieClip [missile] Frame 3stop();Symbol 479 MovieClip [bullet] Frame 1function selfkill() { this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function dWgH() { enemies[whois_hitting].sparkAngle = rad_rot; enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].addExplosion(); selfkill(); } enemies = _root.car.enemies; rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); this.cacheAsBitmap = true; _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { if (!hitName.ignore.hitTest(_x, _y, true)) { dWgH(); } } } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); }Symbol 479 MovieClip [bullet] Frame 2gotoAndPlay (1);Symbol 481 MovieClip [Bossgrenade] Frame 1function selfkill() { this.swapDepths(1920); this.removeMovieClip(); trace(":D"); } function dWgH() { enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].health = enemies[whois_hitting].health - 10000; selfkill(); } stop(); this.cacheAsBitmap = true; alive = true; this.swapDepths(-1000); this.onEnterFrame = function () { if (_currentframe == 1) { _rotation = (_rotation - 2); _y = (_y + 10); if (_root.car.hitTest(_x, _y, true)) { _root.car.addExplosion(); this.gotoAndStop(2); } } if (this.hitTest(_root.bGround)) { this.gotoAndStop(2); } }; enemies = _root.car; for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { dWgH(); } }Symbol 481 MovieClip [Bossgrenade] Frame 2_rotation = 0;Instance of Symbol 110 MovieClip in Symbol 481 MovieClip [Bossgrenade] Frame 2onClipEvent (enterFrame) { if (_currentframe >= 9) { _parent.removeMovieClip(); } }Symbol 483 MovieClip [enemyGrenade] Frame 1function selfkill() { this.swapDepths(1920); this.removeMovieClip(); trace(":D"); } function dWgH() { _root.car.xHit = _x; _root.car.yHit = _y; _root.car.info.health = _root.car.info.health - 3; selfkill(); } enemies = _root.car; this.cacheAsBitmap = true; if (!_root.goLeft) { speed = 7; } if (_root.goLeft) { speed = -7; } alive = true; this.swapDepths(-1000); this.onEnterFrame = function () { if (!_root.goLeft) { _rotation = (_rotation - 20); } if (_root.goLeft) { _rotation = (_rotation + 20); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_x > 800) { selfkill(); } if (health <= 0) { explode(); } if (_root.killAll) { selfkill(); } if (_root.car.hitTest(_x, _y, true)) { if (!_root.car.banned.hitTest(_x, _y, true)) { dWgH(); } } };Symbol 485 MovieClip [grenade] Frame 1function selfkill() { this.swapDepths(1920); this.removeMovieClip(); trace(":D"); } function dWgH() { enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].health = enemies[whois_hitting].health - 10000; gotoAndStop (2); } stop(); this.cacheAsBitmap = true; if (!_root.goLeft) { speed = 7; } if (_root.goLeft) { speed = -7; } alive = true; this.swapDepths(-1000); this.onEnterFrame = function () { if (!_root.goLeft) { _rotation = (_rotation - 20); } if (_root.goLeft) { _rotation = (_rotation + 20); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_x > 800) { selfkill(); } if (health <= 0) { explode(); } if (_root.killAll) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { dWgH(); } } }; enemies = _root.car.enemies;Symbol 485 MovieClip [grenade] Frame 2function selfkill() { this.swapDepths(1920); this.removeMovieClip(); trace(":D"); }Instance of Symbol 110 MovieClip in Symbol 485 MovieClip [grenade] Frame 2onClipEvent (enterFrame) { if (_currentframe > 8) { _parent.selfkill(); } }Symbol 488 MovieClip [blur] Frame 1stop();Symbol 488 MovieClip [blur] Frame 2blurS = new Sound(_root.blur); blurS.attachSound("metal_door_huge"); blurS.setVolume(_root.soundVolume); blurS.start();Symbol 488 MovieClip [blur] Frame 6_root.gotoAndStop(_root.frameDirection);Symbol 488 MovieClip [blur] Frame 8gotoAndStop (1);Symbol 490 MovieClip [powerbomb] Frame 1function selfkill() { this.swapDepths(1920); this.removeMovieClip(); trace(":D"); } function dWgH() { enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].health = enemies[whois_hitting].health - 10000; gotoAndStop (2); } stop(); this.cacheAsBitmap = true; if (!_root.goLeft) { speed = 8; } if (_root.goLeft) { speed = -8; } alive = true; this.swapDepths(-1000); this.onEnterFrame = function () { if (!_root.goLeft) { _rotation = (_rotation - 20); } if (_root.goLeft) { _rotation = (_rotation + 20); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_x > 800) { selfkill(); } if (health <= 0) { explode(); } if (_root.killAll) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { dWgH(); } } }; enemies = _root.car.enemies;Symbol 490 MovieClip [powerbomb] Frame 2function selfkill() { this.swapDepths(1920); this.removeMovieClip(); trace(":D"); } _root.pba = true;Instance of Symbol 110 MovieClip in Symbol 490 MovieClip [powerbomb] Frame 2onClipEvent (enterFrame) { if (_currentframe > 8) { _root.pba = false; _parent.selfkill(); } }Symbol 496 MovieClip Frame 1_xscale = _root.percent;Symbol 496 MovieClip Frame 2gotoAndPlay (1);Symbol 505 MovieClip Frame 61if (_root.percent == 100) { gotoAndPlay (61); } else { gotoAndPlay (1); }Symbol 505 MovieClip Frame 82stop();Symbol 509 Buttonon (release) { _root.gotoAndStop("Logos"); }Symbol 510 MovieClip Frame 1_xscale = _root.percent; if (_root.percent == 100) { gotoAndStop (3); }Symbol 510 MovieClip Frame 2gotoAndPlay (1);Symbol 510 MovieClip Frame 3stop();Symbol 517 Buttonon (release) { getURL ("http://www.rustygames.com", "_blank"); }Symbol 530 Buttonon (release) { getURL ("http://www.armorgames.com", "blank"); }Symbol 537 MovieClip Frame 81_root.play();Symbol 558 MovieClip Frame 10_root.play();Symbol 559 MovieClip Frame 108stop();Symbol 575 MovieClip Frame 100_root.play();Symbol 598 Buttonon (release) { stopAllSounds(); _root.gotoAndStop("Menu"); }Symbol 676 MovieClip Frame 8stop();Symbol 688 Buttonon (press) { _root.blur.play(); _root.frameDirection = "LS"; }Symbol 692 Buttonon (release) { _root.blur.play(); _root.frameDirection = "instructions"; }Symbol 694 Buttonon (release) { _root.gotoAndStop("credits_full"); }Symbol 700 Buttonon (release) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 705 Buttonon (release) { _root.blur.play(); _root.frameDirection = "options"; }Symbol 721 MovieClip Frame 1stop();Symbol 791 MovieClip Frame 1stop();Symbol 791 MovieClip Frame 2stop();Symbol 791 MovieClip Frame 3stop();Symbol 792 MovieClip Frame 1stop();Instance of Symbol 785 MovieClip in Symbol 792 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.InGameQuality = "HIGH"; if (((_root.mode == "game") or (_root.mode == "final")) or (_root.mode == "boss")) { _quality = _root.InGameQuality; } } }Instance of Symbol 787 MovieClip in Symbol 792 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.InGameQuality = "MEDIUM"; if (((_root.mode == "game") or (_root.mode == "final")) or (_root.mode == "boss")) { _quality = _root.InGameQuality; } } }Instance of Symbol 789 MovieClip in Symbol 792 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.InGameQuality = "LOW"; if (((_root.mode == "game") or (_root.mode == "final")) or (_root.mode == "boss")) { _quality = _root.InGameQuality; } } }Instance of Symbol 791 MovieClip in Symbol 792 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.InGameQuality == "HIGH") { this.gotoAndStop(1); } if (_root.InGameQuality == "MEDIUM") { this.gotoAndStop(2); } if (_root.InGameQuality == "LOW") { this.gotoAndStop(3); } }Symbol 793 MovieClip Frame 1stop();Instance of Symbol 785 MovieClip in Symbol 793 MovieClip Frame 1on (press) { _root.MenuQuality = "HIGH"; _quality = _root.MenuQuality; }Instance of Symbol 787 MovieClip in Symbol 793 MovieClip Frame 1on (press) { _root.MenuQuality = "MEDIUM"; _quality = _root.MenuQuality; }Instance of Symbol 789 MovieClip in Symbol 793 MovieClip Frame 1on (press) { _root.MenuQuality = "LOW"; _quality = _root.MenuQuality; }Instance of Symbol 791 MovieClip in Symbol 793 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.MenuQuality == "HIGH") { this.gotoAndStop(1); } if (_root.MenuQuality == "MEDIUM") { this.gotoAndStop(2); } if (_root.MenuQuality == "LOW") { this.gotoAndStop(3); } }Symbol 794 MovieClip Frame 1stop();Instance of Symbol 785 MovieClip in Symbol 794 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.SpecialEffects = "HIGH"; } }Instance of Symbol 787 MovieClip in Symbol 794 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.SpecialEffects = "MEDIUM"; } }Instance of Symbol 789 MovieClip in Symbol 794 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.SpecialEffects = "LOW"; } }Instance of Symbol 791 MovieClip in Symbol 794 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.SpecialEffects == "HIGH") { this.gotoAndStop(1); } if (_root.SpecialEffects == "MEDIUM") { this.gotoAndStop(2); } if (_root.SpecialEffects == "LOW") { this.gotoAndStop(3); } }Symbol 799 MovieClip Frame 1stop();Symbol 799 MovieClip Frame 2stop();Symbol 800 MovieClip Frame 1stop();Instance of Symbol 796 MovieClip in Symbol 800 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.surroundSound = true; } }Instance of Symbol 798 MovieClip in Symbol 800 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.surroundSound = false; } }Instance of Symbol 799 MovieClip in Symbol 800 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.surroundSound == true) { this.gotoAndStop(1); } if (_root.surroundSound == false) { this.gotoAndStop(2); } }Symbol 815 MovieClip Frame 443stop();Symbol 820 MovieClip Frame 5stop();Symbol 821 Buttonon (press) { with (_root) { mission_music.stop(); } _root.level = 1; _root.frameDirection = "game_engine"; _root.blur.play(); }Symbol 827 MovieClip Frame 444stop();Symbol 828 Buttonon (press) { with (_root) { mission_music.stop(); } _root.level = 2; _root.frameDirection = "game_engine"; _root.blur.play(); }Symbol 833 MovieClip Frame 445stop();Symbol 834 Buttonon (press) { with (_root) { mission_music.stop(); } _root.level = 3; _root.frameDirection = "game_engine"; _root.blur.play(); }Symbol 840 MovieClip Frame 375stop();Symbol 841 Buttonon (press) { with (_root) { mission_music.stop(); } _root.level = 4; _root.frameDirection = "game_engine"; _root.blur.play(); }Symbol 846 MovieClip Frame 409stop();Symbol 847 Buttonon (press) { with (_root) { mission_music.stop(); } _root.level = 5; _root.frameDirection = "game_engine"; _root.blur.play(); }Symbol 852 MovieClip Frame 321stop();Symbol 853 Buttonon (press) { with (_root) { mission_music.stop(); } _root.level = 6; _root.frameDirection = "game_engine"; _root.blur.play(); }Symbol 858 MovieClip Frame 443stop();Symbol 859 Buttonon (press) { with (_root) { mission_music.stop(); } _root.level = 7; _root.frameDirection = "game_engine"; _root.blur.play(); }Symbol 864 Buttonon (press) { with (_root) { mission_music.stop(); } _root.level = 8; _root.frameDirection = "game_engine"; _root.blur.play(); }Symbol 866 MovieClip Frame 443stop();Symbol 870 Buttonon (press) { with (_root) { mission_music.stop(); } _root.level = 9; _root.frameDirection = "game_engine"; _root.blur.play(); }Symbol 873 MovieClip Frame 443stop();Symbol 876 Buttonon (press) { with (_root) { mission_music.stop(); } _root.frameDirection = "final"; _root.blur.play(); }Symbol 878 MovieClip Frame 443stop();Symbol 905 MovieClip Frame 1stop();Symbol 905 MovieClip Frame 2stop();Symbol 905 MovieClip Frame 3stop();Symbol 905 MovieClip Frame 4stop();Symbol 905 MovieClip Frame 6stop();Symbol 905 MovieClip Frame 7stop();Symbol 905 MovieClip Frame 8stop();Symbol 905 MovieClip Frame 9stop();Symbol 905 MovieClip Frame 10stop();Symbol 921 MovieClip Frame 1_root.car.info.TyreStrength = 0; _root.car.tireDepth = 5; stop();Instance of Symbol 913 MovieClip in Symbol 921 MovieClip Frame 1onClipEvent (load) { if (_root.mode == "levelChoose") { this.stop(); } } onClipEvent (enterFrame) { if (_root.mode == "boss") { if (((Key.isDown(37) or Key.isDown(39)) or Key.isDown(38)) or Key.isDown(40)) { this.play(); } else { this.stop(); } } }Symbol 921 MovieClip Frame 2_root.car.info.TyreStrength = 7; _root.car.tireDepth = 5; stop();Symbol 921 MovieClip Frame 3_root.car.info.TyreStrength = 12; _root.car.tireDepth = 7; stop();Instance of Symbol 254 MovieClip in Symbol 921 MovieClip Frame 3onClipEvent (load) { if (_root.mode == "levelChoose") { this.stop(); } } onClipEvent (enterFrame) { if (_root.mode == "boss") { if (((Key.isDown(37) or Key.isDown(39)) or Key.isDown(38)) or Key.isDown(40)) { this.play(); } else { this.stop(); } } }Symbol 921 MovieClip Frame 4_root.car.info.TyreStrength = 12; stop(); _root.car.tireDepth = 30;Instance of Symbol 254 MovieClip in Symbol 921 MovieClip Frame 4onClipEvent (load) { if (_root.mode == "levelChoose") { this.stop(); } } onClipEvent (enterFrame) { if (_root.mode == "boss") { if (((Key.isDown(37) or Key.isDown(39)) or Key.isDown(38)) or Key.isDown(40)) { this.play(); } else { this.stop(); } } }Symbol 928 MovieClip Frame 1_root.car.info.EngineStrength = 0; stop();Symbol 928 MovieClip Frame 2_root.car.info.EngineStrength = 10;Symbol 928 MovieClip Frame 3_root.car.info.EngineStrength = 20;Symbol 928 MovieClip Frame 4_root.car.info.EngineStrength = 30;Symbol 928 MovieClip Frame 5_root.car.info.EngineStrength = 40;Symbol 933 MovieClip Frame 1stop(); _root.car.info.ArmorWeight = 0; _root.car.info.armor = 30; keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.armor = _root.car.info.armor + 15; } z++; }Symbol 933 MovieClip Frame 2_root.car.info.armor = 35; _root.car.info.ArmorWeight = 10; keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.armor = _root.car.info.armor + 15; } z++; }Symbol 933 MovieClip Frame 3_root.car.info.armor = 45; _root.car.info.ArmorWeight = 20; keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.armor = _root.car.info.armor + 15; } z++; }Symbol 933 MovieClip Frame 4_root.car.info.armor = 60; _root.car.info.ArmorWeight = 28; keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.armor = _root.car.info.armor + 15; } z++; }Instance of Symbol 928 MovieClip in Symbol 936 MovieClip Frame 1onClipEvent (load) { keyword = "V8"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(2); } z++; } keyword = "V12"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(3); } z++; } keyword = "Superior"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(4); } z++; } keyword = "Deluxe"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(5); } z++; } }Instance of Symbol 933 MovieClip in Symbol 936 MovieClip Frame 1onClipEvent (load) { keyword = "Steel"; done = false; z = 0; while (z < _root.unlockedArmor.length) { lockTester = _root.unlockedArmor[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(2); } z++; } keyword = "Reinforced"; done = false; z = 0; while (z < _root.unlockedArmor.length) { lockTester = _root.unlockedArmor[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(3); } z++; } keyword = "Multilayer"; done = false; z = 0; while (z < _root.unlockedArmor.length) { lockTester = _root.unlockedArmor[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(4); } z++; } }Symbol 943 MovieClip Frame 7_parent.makeB(); _root.gQ--; _parent.gotoAndStop(1);Symbol 944 MovieClip Frame 1stop();Symbol 944 MovieClip Frame 2stop();Symbol 946 MovieClip Frame 7_parent.makeB(); _root.pbQ--; _parent.gotoAndStop(1);Symbol 947 MovieClip Frame 1stop();Symbol 947 MovieClip Frame 2stop();Symbol 952 MovieClip Frame 1stop();Symbol 952 MovieClip Frame 3makeB(); _root.pistol.start();Symbol 952 MovieClip Frame 4gotoAndStop (1);Symbol 956 MovieClip Frame 1stop();Symbol 956 MovieClip Frame 3makeB(); _root.pistol.start();Symbol 956 MovieClip Frame 4gotoAndStop (1);Symbol 961 MovieClip Frame 1stop();Symbol 961 MovieClip Frame 3makeB(); _root.pistol.start();Symbol 961 MovieClip Frame 4gotoAndStop (1);Symbol 962 MovieClip Frame 1stop();Instance of Symbol 952 MovieClip "man" in Symbol 962 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 962 MovieClip Frame 2stop(); _root.car.info.TeamWeight = 2;Instance of Symbol 952 MovieClip "man" in Symbol 962 MovieClip Frame 2onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "bulletGang" + _root.depthHolder; _root.attachMovie("bulletGang", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._parent._x - 35; _root[_local3]._y = _parent._parent._parent._y + 10; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } _root.car.info.TeamWeight = 2; minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 3000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { return(undefined); } if (getTimer() > resetTime) { fire(); delay = random(2000); resetTime = getTimer() + delay; } }Symbol 962 MovieClip Frame 3_root.car.info.TeamWeight = 4; stop(); trace(_root.car.info.TeamWeight);Instance of Symbol 952 MovieClip in Symbol 962 MovieClip Frame 3onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "bulletGang" + _root.depthHolder; _root.attachMovie("bulletGang", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._parent._x - 35; _root[_local3]._y = _parent._parent._parent._y + 10; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } _root.car.info.TeamWeight = 2; minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 3000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(2000); resetTime = getTimer() + delay; } }Instance of Symbol 956 MovieClip in Symbol 962 MovieClip Frame 3onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "bulletGang" + _root.depthHolder; _root.attachMovie("bulletGang", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._parent._x + 60; _root[_local3]._y = _parent._parent._parent._y + 15; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 3000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { return(undefined); } if (getTimer() > resetTime) { fire(); delay = random(2000); resetTime = getTimer() + delay; } }Symbol 962 MovieClip Frame 4stop(); _root.car.info.TeamWeight = 6;Instance of Symbol 952 MovieClip in Symbol 962 MovieClip Frame 4onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "bulletGang" + _root.depthHolder; _root.attachMovie("bulletGang", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._parent._x - 35; _root[_local3]._y = _parent._parent._parent._y + 10; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } _root.car.info.TeamWeight = 2; minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 3000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(2000); resetTime = getTimer() + delay; } }Instance of Symbol 956 MovieClip in Symbol 962 MovieClip Frame 4onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "bulletGang" + _root.depthHolder; _root.attachMovie("bulletGang", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._parent._x + 60; _root[_local3]._y = _parent._parent._parent._y + 15; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 3000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(2000); resetTime = getTimer() + delay; } }Instance of Symbol 961 MovieClip in Symbol 962 MovieClip Frame 4onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "bulletGang" + _root.depthHolder; _root.attachMovie("bulletGang", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._parent._x + 40; _root[_local3]._y = _parent._parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 20; maxAngle = 80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 1500; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { return(undefined); } if (getTimer() > resetTime) { fire(); delay = random(1500); resetTime = getTimer() + delay; } }Symbol 972 MovieClip Frame 3_parent.makeB();Symbol 972 MovieClip Frame 4_parent.gotoAndStop(1);Symbol 973 MovieClip Frame 1stop();Symbol 973 MovieClip Frame 2chance = random(2); if (chance == 0) { _root.pistol.start(); } if (chance == 1) { _root.pistol2.start(); }Symbol 980 MovieClip Frame 3_parent.makeB();Symbol 981 MovieClip Frame 1stop();Symbol 981 MovieClip Frame 2stop();Symbol 982 MovieClip Frame 1stop(); _root.car.info.damage = 2; keyword = "goldBullets"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.damage = _root.car.info.damage * 1.25; } z++; }Instance of Symbol 973 MovieClip "gun" in Symbol 982 MovieClip Frame 1onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local3 = "bullet" + _root.depthHolder; _root.attachMovie("bullet", _local3, _root.depthHolder); if (_root.goLeft) { _parent.Angle = -_parent.Angle; } _root[_local3]._x = _parent._parent._parent._parent._x; _root[_local3]._y = _parent._parent._parent._parent._y; _root[_local3].vx = Math.sin(_parent.Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(_parent.Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } onClipEvent (mouseDown) { if (_root.mode == "levelChoose") { return(undefined); } this.gotoAndStop(2); }Symbol 982 MovieClip Frame 2stop(); _root.car.info.damage = 2; keyword = "goldBullets"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.damage = _root.car.info.damage * 1.25; } z++; }Instance of Symbol 981 MovieClip in Symbol 982 MovieClip Frame 2onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local3 = "bullet" + _root.depthHolder; _root.attachMovie("bullet", _local3, _root.depthHolder); if (_root.goLeft) { _parent.Angle = -_parent.Angle; } _root[_local3]._x = _parent._parent._parent._parent._x; _root[_local3]._y = _parent._parent._parent._parent._y; _root[_local3].vx = Math.sin(_parent.Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(_parent.Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } submachinegun = new Sound(this); submachinegun.setVolume(_root.soundVolume); submachinegun.attachSound("submachinegun"); } onClipEvent (mouseDown) { if (_root.mode == "levelChoose") { return(undefined); } this.gotoAndStop(2); submachinegun.start(0, 9999); } onClipEvent (mouseUp) { this.gotoAndStop(1); submachinegun.stop(); } onClipEvent (enterFrame) { if (((Key.isDown(49) or Key.isDown(51)) or Key.isDown(52)) or Key.isDown(53)) { submachinegun.stop(); } if (_root.car.info.health <= 0) { submachinegun.stop(); } if (_root.fadeInFX._currentframe >= 24) { submachinegun.stop(); } }Symbol 986 MovieClip Frame 1stop();Symbol 986 MovieClip Frame 2stop();Symbol 988 MovieClip Frame 1_root.car.info.damage = 4; keyword = "goldBullets"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.damage = _root.car.info.damage * 1.25; } z++; }Instance of Symbol 986 MovieClip in Symbol 988 MovieClip Frame 1onClipEvent (load) { function makeB() { _root.depthHolder++; Bulletspeed = 40; var _local3 = "vcBullet" + _root.depthHolder; _root.attachMovie("vcBullet", _local3, _root.depthHolder); if (_root.goLeft) { _parent.Angle = -_parent.Angle; } _root[_local3]._x = _parent._parent._parent._parent._x; _root[_local3]._y = _parent._parent._parent._parent._y - 5; _root[_local3].vx = Math.sin(_parent.Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(_parent.Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } onClipEvent (mouseDown) { vulcan_fire = new Sound(this); vulcan_fire.setVolume(_root.soundVolume); vulcan_fire.attachSound("vulcan_fire"); vulcan_fire.start(0, 9999); this.gotoAndStop(2); } onClipEvent (mouseUp) { vulcan_fire.stop(); this.gotoAndStop(1); } onClipEvent (enterFrame) { if (((Key.isDown(49) or Key.isDown(50)) or Key.isDown(52)) or Key.isDown(53)) { vulcan_fire.stop(); } if (_root.car.info.health <= 0) { vulcan_fire.stop(); } if (_root.fadeInFX._currentframe >= 24) { vulcan_fire.stop(); } }Symbol 988 MovieClip Frame 2stop(); _root.car.info.damage = 15; keyword = "goldBullets"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.damage = _root.car.info.damage * 1.25; } z++; }Instance of Symbol 179 MovieClip in Symbol 988 MovieClip Frame 2onClipEvent (load) { function makeB() { Bulletspeed = 30; var _local3 = "bBullet" + _root.depthHolder; _root.attachMovie("bBullet", _local3, _root.depthHolder); if (_root.goLeft) { _parent.Angle = -_parent.Angle; } _root[_local3]._x = _parent._parent._parent._parent._x; _root[_local3]._y = _parent._parent._parent._parent._y - 10; _root[_local3].vx = Math.sin(_parent.Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(_parent.Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } onClipEvent (mouseDown) { this.gotoAndStop(2); }Symbol 999 MovieClip Frame 3_parent.makeB();Symbol 999 MovieClip Frame 13_parent.gotoAndStop(1);Symbol 1000 MovieClip Frame 1stop();Symbol 1000 MovieClip Frame 2stop();Symbol 1001 MovieClip Frame 1stop();Instance of Symbol 982 MovieClip in Symbol 1001 MovieClip Frame 1onClipEvent (load) { if (_root.car.weaponOut == "pistol") { this.gotoAndStop(1); } if (_root.car.weaponOut == "SMG") { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { _rotation = 90; return(undefined); } deltaX = _parent._parent._parent._x - _root._xmouse; deltaY = _parent._parent._parent._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_root.goLeft) { Angle = -Angle; } _rotation = Angle; } onClipEvent (enterFrame) { if (_root.car.weaponOut == "pistol") { this.gotoAndStop(1); } if (_root.car.weaponOut == "SMG") { this.gotoAndStop(2); } }Symbol 1001 MovieClip Frame 2stop();Instance of Symbol 988 MovieClip in Symbol 1001 MovieClip Frame 2onClipEvent (load) { xScale = _xscale; if (_root.car.weaponOut == "volcan") { this.gotoAndStop(1); } if (_root.car.weaponOut == "bazooka") { this.gotoAndStop(2); } deltaX = _parent._parent._parent._x - _root._xmouse; deltaY = _parent._parent._parent._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_xmouse < _root.car._x) { _xscale = (-xScale); } if (_xmouse >= _root.car._x) { _xscale = xScale; } if (_root.goLeft) { Angle = -Angle; } _rotation = Angle; } onClipEvent (enterFrame) { deltaX = _parent._parent._parent._x - _root._xmouse; deltaY = _parent._parent._parent._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_root.goLeft) { Angle = -Angle; } _rotation = Angle; } onClipEvent (enterFrame) { if (_root.car._x > _root._xmouse) { _xscale = (-xScale); } if (_root.car._x <= _root._xmouse) { _xscale = xScale; } if (_root.goLeft) { _xscale = (-_xscale); } if (_xscale == xScale) { _rotation = Angle; } if (_xscale == (-xScale)) { _rotation = Angle; } if (_root.weaponP >= 3) { if (_root.car.weaponOut == "volcan") { this.gotoAndStop(1); } } if (_root.weaponP >= 4) { if (_root.car.weaponOut == "bazooka") { this.gotoAndStop(2); } } }Symbol 1001 MovieClip Frame 3stop(); _root.car.info.damage = 25; keyword = "goldBullets"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.damage = _root.car.info.damage * 1.25; } z++; }Instance of Symbol 1000 MovieClip in Symbol 1001 MovieClip Frame 3onClipEvent (load) { function makeB() { Bulletspeed = 30; var _local3 = "rBullet" + _root.depthHolder; _root.attachMovie("rBullet", _local3, _root.depthHolder); if (_root.goLeft) { Angle = -Angle; } _root[_local3]._x = _parent._parent._parent._x - 30; _root[_local3]._y = _parent._parent._parent._y - 40; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } xScale = _xscale; if (_xmouse < _root.car._x) { _xscale = (-xScale); } if (_xmouse >= _root.car._x) { _xscale = xScale; } deltaX = _parent._parent._parent._x - _root._xmouse; deltaY = _parent._parent._parent._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_root.goLeft) { Angle = -Angle; } _rotation = Angle; } onClipEvent (enterFrame) { deltaX = _parent._parent._parent._x - _root._xmouse; deltaY = _parent._parent._parent._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_root.goLeft) { Angle = -Angle; } _rotation = Angle; } onClipEvent (enterFrame) { if (_root.car._x > _root._xmouse) { _xscale = (-xScale); } if (_root.car._x <= _root._xmouse) { _xscale = xScale; } if (_root.goLeft) { _xscale = (-_xscale); } if (_xscale == xScale) { _rotation = Angle; } if (_xscale == (-xScale)) { _rotation = Angle; } } onClipEvent (mouseDown) { this.gotoAndStop(2); }Instance of Symbol 944 MovieClip in Symbol 1002 MovieClip Frame 1onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local3 = "grenade" + _root.depthHolder; _root.attachMovie("grenade", _local3, _root.depthHolder); if (!_root.goLeft) { _root[_local3]._x = _parent._parent._x - 55; } if (_root.goLeft) { _root[_local3]._x = _parent._parent._x + 55; } _root[_local3]._y = _parent._parent._y + 60; _root.depthHolder++; } } onClipEvent (enterFrame) { if (!(_root.mode === "boss")) { if (Key.isDown(32)) { if (_root.gQ > 0) { this.gotoAndStop(2); } } } }Instance of Symbol 947 MovieClip in Symbol 1002 MovieClip Frame 1onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local3 = "powerbomb" + _root.depthHolder; _root.attachMovie("powerbomb", _local3, _root.depthHolder); if (!_root.goLeft) { _root[_local3]._x = _parent._parent._x - 45; } if (_root.goLeft) { _root[_local3]._x = _parent._parent._x + 45; } _root[_local3]._y = _parent._parent._y + 60; _root.depthHolder++; } } onClipEvent (enterFrame) { if (!(_root.mode === "boss")) { if (Key.isDown(17)) { if (_root.pbQ > 0) { this.gotoAndStop(2); } } } }Instance of Symbol 962 MovieClip in Symbol 1002 MovieClip Frame 1onClipEvent (load) { keyword = "1BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(2); } z++; } keyword = "2BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(3); } z++; } keyword = "3BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(4); } z++; } }Instance of Symbol 1001 MovieClip in Symbol 1002 MovieClip Frame 1onClipEvent (load) { keyword = "SMG"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.WeaponWeight = 1; } z++; } keyword = "volcan"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.WeaponWeight = 10; } z++; } keyword = "bazooka"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.WeaponWeight = 20; } z++; } keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.WeaponWeight = 30; } z++; } } onClipEvent (enterFrame) { if (Key.isDown(49)) { _root.car.weaponOut = "pistol"; } if (Key.isDown(50)) { keyword = "SMG"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.weaponOut = "SMG"; } z++; } } if (Key.isDown(51)) { keyword = "volcan"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.weaponOut = "volcan"; } z++; } } if (Key.isDown(52)) { keyword = "bazooka"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.weaponOut = "bazooka"; } z++; } } if (Key.isDown(53)) { keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.weaponOut = "rocketLauncher"; } z++; } } if (_root.car.weaponOut == "pistol") { this.gotoAndStop(1); } if (_root.car.weaponOut == "SMG") { this.gotoAndStop(1); } if (_root.car.weaponOut == "volcan") { this.gotoAndStop(2); } if (_root.car.weaponOut == "bazooka") { this.gotoAndStop(2); } if (_root.car.weaponOut == "rocketLauncher") { this.gotoAndStop(3); } if (_root.mode == "levelChoose") { this.gotoAndStop(1); } }Instance of Symbol 921 MovieClip in Symbol 1005 MovieClip Frame 1onClipEvent (load) { _root.monsterWheels = undefined; keyword = "Superior"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(2); } z++; } keyword = "Heavy_Duty"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(3); } z++; } keyword = "Monster"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(4); _root.monsterWheels = this; } z++; } }Instance of Symbol 921 MovieClip in Symbol 1005 MovieClip Frame 1onClipEvent (load) { keyword = "Superior"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(2); } z++; } keyword = "Heavy_Duty"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(3); } z++; } keyword = "Monster"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(4); } z++; } }Symbol 1010 MovieClip Frame 1stop();Symbol 1017 MovieClip Frame 1stop();Symbol 1028 MovieClip Frame 1stop();Instance of Symbol 1010 MovieClip in Symbol 1028 MovieClip Frame 1onClipEvent (enterFrame) { this.gotoAndStop(Math.round(_root.mapP)); }Instance of Symbol 1017 MovieClip in Symbol 1028 MovieClip Frame 3onClipEvent (enterFrame) { this.gotoAndStop(Math.round(_root.mapP)); }Instance of Symbol 1010 MovieClip in Symbol 1028 MovieClip Frame 6onClipEvent (enterFrame) { this.gotoAndStop(Math.round(_root.mapP)); }Instance of Symbol 1033 MovieClip in Symbol 1047 MovieClip Frame 1onClipEvent (load) { health = _root.healthDisplay; fakehealth = health; rate = 0.5; } onClipEvent (enterFrame) { health = _root.healthDisplay; if (fakehealth < health) { fakehealth = fakehealth + rate; } if (fakehealth > health) { fakehealth = fakehealth - rate; } _xscale = health; if (_xscale <= 0) { _root.car.explode(); _xscale = 0; } }Instance of Symbol 1045 MovieClip in Symbol 1047 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.car.weaponOut == "pistol") { this.gotoAndStop(5); } if (_root.car.weaponOut == "SMG") { this.gotoAndStop(2); } if (_root.car.weaponOut == "volcan") { this.gotoAndStop(3); } if (_root.car.weaponOut == "bazooka") { this.gotoAndStop(4); } if (_root.car.weaponOut == "rocketLauncher") { this.gotoAndStop(1); } }Symbol 1052 MovieClip Frame 1stop(); _visible = false;Symbol 1052 MovieClip Frame 2word = (("l" + _root.level) + "m") + (_currentframe - 1); _root[word].start(); stop(); messageActive = true; _visible = true; time = 0; if (_root.level == 1) { message = "Yo, go down to the river and dump the evidence; watch out for the cops"; } if (_root.level == 2) { message = "Now make your way through the woods; don't be spotted by helicopters"; } if (_root.level == 3) { message = "The Blue Hats are trying to steal the truck, show them who's the boss!"; } if (_root.level == 4) { message = "Ok my friend; it's now time for revenge"; } if (_root.level == 5) { message = "Something is happening here ...this smells fishy"; } if (_root.level == 6) { message = "Their leader is dead, they are running away! Stop them from exiting the city!"; } if (_root.level == 7) { message = "Ok I'm gonna start dropping the packets. Catch them in the boot of your truck."; } if (_root.level == 8) { message = "Whats that? It looks like a police helicopter..."; } if (_root.level == 9) { message = "Huh? What's going on here?"; } if (_root.level == 10) { message = "Give up now or we'll blast you outta the sky"; }Symbol 1052 MovieClip Frame 3word = (("l" + _root.level) + "m") + (_currentframe - 1); _root[word].start(); stop(); messageActive = true; _visible = true; time = 0; if (_root.level == 1) { message = "Hey, the cops are coming! Move ya ass and get outta there!!"; PS = new Sound(this); PS.attachSound("police"); PS.setVolume(_root.soundVolume); PS.start(); } if (_root.level == 2) { message = "Watch it; here comes the SWAT Team"; } if (_root.level == 3) { message = "OH SHIT! This is the mafia's territory, dont let them destroy the truck"; } if (_root.level == 4) { message = "Watch out! Here comes the rest of the gang"; } if (_root.level == 5) { message = "Holy Shit! It's a trap! He wants us dead, let's show him who we are"; } if (_root.level == 6) { message = "Keep it up, most of the members have either left or been killed"; } if (_root.level == 7) { message = "Over half way there, keep trying to get the packets"; } if (_root.level == 8) { message = "Oh SHIT!"; } if (_root.level == 9) { message = "Sorry Danny, but you had it coming..."; } if (_root.level == 10) { message = "I see you're not going to give up then...very well"; }Symbol 1052 MovieClip Frame 4if (!(_root.level === 7)) { word = (("l" + _root.level) + "m") + (_currentframe - 1); _root[word].start(); } stop(); messageActive = true; _visible = true; time = 0; if (_root.level == 1) { message = "Good Work, you're in the clear!"; } if (_root.level == 2) { message = "Nice Job, you're clear to enter Vahalla City"; } if (_root.level == 3) { message = "Watch it, you're entering the Industrial Estate"; } if (_root.level == 4) { message = "Good work! Now they know who we are and who to respect!"; } if (_root.level == 5) { message = "Haha, that'll teach him!"; } if (_root.level == 6) { message = "The City is Ours!"; } if (_root.level == 7) { amount = _root.caughtPacket; if (amount < 7) { message = "What?! Is that all you got??"; _root.l7m3.start(); } if (amount >= 7) { message = "Nice job, it looks like you've got enough"; _root.l7m4.start(); } } if (_root.level == 8) { message = "AAAAAAAAAHHHHHH!!"; } if (_root.level == 9) { message = "Had what coming? You bastards!"; } if (_root.level == 10) { message = "What? How can this be?!"; }Symbol 1057 MovieClip Frame 1stop();Symbol 1057 MovieClip Frame 2stop();Symbol 1061 MovieClip Frame 1stop();Symbol 1061 MovieClip Frame 2stop();Symbol 1066 Buttonon (release) { stopAllSounds(); _root.killAll = true; stopAllSounds(); with (_root) { gamemusic.stop(); stopAllSounds(); menu_music.start(0, 9999); } _root.gotoAndStop("Menu"); }Symbol 1073 MovieClip Frame 1stop();Symbol 1073 MovieClip Frame 2stop();Symbol 1073 MovieClip Frame 3stop();Instance of Symbol 778 MovieClip in Symbol 1073 MovieClip Frame 3onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.musicVolume = _root.musicVolume - 10; if (_root.musicVolume <= 0) { _root.musicVolume = 0; } _root.gamemusic.setVolume(_root.musicVolume); } }Instance of Symbol 776 MovieClip in Symbol 1073 MovieClip Frame 3onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.musicVolume = _root.musicVolume + 10; if (_root.musicVolume >= 100) { _root.musicVolume = 100; } _root.gamemusic.setVolume(_root.musicVolume); } }Instance of Symbol 1075 MovieClip in Symbol 1076 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.caughtPacket >= 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 1075 MovieClip in Symbol 1076 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.caughtPacket >= 2) { _visible = true; } else { _visible = false; } }Instance of Symbol 1075 MovieClip in Symbol 1076 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.caughtPacket >= 3) { _visible = true; } else { _visible = false; } }Instance of Symbol 1075 MovieClip in Symbol 1076 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.caughtPacket >= 4) { _visible = true; } else { _visible = false; } }Instance of Symbol 1075 MovieClip in Symbol 1076 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.caughtPacket >= 5) { _visible = true; } else { _visible = false; } }Instance of Symbol 1075 MovieClip in Symbol 1076 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.caughtPacket >= 6) { _visible = true; } else { _visible = false; } }Instance of Symbol 1075 MovieClip in Symbol 1076 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.caughtPacket >= 7) { _visible = true; } else { _visible = false; } }Instance of Symbol 1075 MovieClip in Symbol 1076 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.caughtPacket >= 8) { _visible = true; } else { _visible = false; } }Instance of Symbol 1075 MovieClip in Symbol 1076 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.caughtPacket >= 9) { _visible = true; } else { _visible = false; } }Instance of Symbol 1075 MovieClip in Symbol 1076 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.caughtPacket >= 10) { _visible = true; } else { _visible = false; } }Instance of Symbol 1028 MovieClip in Symbol 1077 MovieClip Frame 1onClipEvent (load) { counter = 0; if (_root.level == 1) { levelLength = 60; } else { levelLength = 70; } delay = 1000; resetTime = getTimer() + delay; percentDone = (counter / levelLength) * 100; _root.mapP = 0; this.gotoAndStop(_root.level); } onClipEvent (enterFrame) { if (_root.mode == "boss") { return(undefined); } _root.mapP = (counter / levelLength) * 100; if (_root.mapP > 100) { _root.levelDone = true; _root.mapP = 100; } if (_root.mapP > 70) { _root.levelMode = "police"; } if (getTimer() > resetTime) { counter++; resetTime = getTimer() + delay; } }Instance of Symbol 1052 MovieClip in Symbol 1077 MovieClip Frame 1onClipEvent (load) { time = 0; delay = 150; messageActive = true; this.gotoAndStop(2); done1 = false; done2 = false; if (_root.level == 1) { M2D = 70; } if (_root.level == 2) { M2D = 65; } if (_root.level == 3) { M2D = 40; } if (_root.level == 4) { M2D = 50; } if (_root.level == 6) { M2D = 50; } if (_root.level == 7) { M2D = 55; } if (_root.level == 8) { M2D = 3; } if (_root.level == 9) { M2D = 5; } M3D = 100; if (_root.level == 8) { M3D = 6; } if (_root.level == 9) { M3D = 10; } bossD = 0; } onClipEvent (enterFrame) { if (_root.mode == "boss") { if (_root.levelDone) { if (!done2) { this.gotoAndStop(4); done2 = true; } } } if (_root.mode == "boss") { bossD++; if (bossD > 60) { if (!_root.levelDone) { this.gotoAndStop(3); return(undefined); } } return(undefined); } if (messageActive) { time++; if (time >= delay) { this.gotoAndStop(1); time = 0; } } if (_root.mapP >= M2D) { if (!done1) { this.gotoAndStop(3); done1 = true; } } if (_root.mapP >= M3D) { if (!done2) { this.gotoAndStop(4); done2 = true; } } }Instance of Symbol 1057 MovieClip in Symbol 1077 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.mode == "boss") { this.gotoAndStop(2); } if (_root.gQ <= 0) { _visible = false; } }Instance of Symbol 1061 MovieClip in Symbol 1077 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.mode == "boss") { this.gotoAndStop(2); } if (_root.pbQ <= 0) { _visible = false; } }Instance of Symbol 1073 MovieClip in Symbol 1077 MovieClip Frame 1on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { this.gotoAndStop(3); }Symbol 1086 MovieClip Frame 2if (_root.level == 7) { if (_root.caughtPacket < 7) { stop(); _root.deadFade.play(); } }Symbol 1086 MovieClip Frame 26if (_root.level == 7) { if (_root.caughtPacket < 7) { return(undefined); } } if (_root.levelUnlocked == _root.level) { _root.levelUnlocked = _root.level + 1; } -_root.gamemusic.stop(); with (_root) { menu_music.start(0, 9999); } _root.gotoAndStop("LS"); _root.killAll = true;Symbol 1088 MovieClip Frame 26_root.gamemusic.stop(); _root.killAll = true; _root.gotoAndStop("GameOver"); this.removeMovieClip();Symbol 1096 MovieClip Frame 1stop();Symbol 1096 MovieClip Frame 2stop();Symbol 1097 Buttonon (press) { with (_root) { menu_music.start(0, 9999); } _root.gotoAndStop("Menu"); }Instance of Symbol 1101 MovieClip "barriorA" in Symbol 1102 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1101 MovieClip "barriorB" in Symbol 1102 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 1106 MovieClip Frame 7_parent.makeB(); _parent.gotoAndStop(1);Symbol 1107 MovieClip Frame 1stop();Symbol 1107 MovieClip Frame 2stop();Symbol 1113 MovieClip Frame 1stop();Symbol 1113 MovieClip Frame 3makeB();Symbol 1113 MovieClip Frame 4gotoAndStop (1);Symbol 1114 MovieClip Frame 1function explode() { this.swapDepths(6940); _root.levelDone = true; alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 3; _root[_local3]._yscale = _width * 3; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function addExplosion() { n = random(7); word = "ric" + n; ric = new Sound(this); ric.attachSound(word); ric.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { ric.setPan(dis); } ric.start(); health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } myX = _xscale; _root.enemysUsed++; target = _root.car; speed = 10; sightX = 350; sightY = 1000; mode = "get"; direction = "right"; rate = 2; fakeAngle = 153; maxXSpeed = 20; maxYSpeed = 15; scrollY = 0; scroll = 10; friction = 1; directionY = "down"; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 0; moneyWorth = 3000; scoreValue = 5000; health = 300; lowHealth = 140; alive = true; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } _root.car.enemies.push(this);Instance of Symbol 1107 MovieClip in Symbol 1114 MovieClip Frame 1onClipEvent (load) { function fire() { this.gotoAndStop(2); } function makeB() { if (!(_root.car === undefined)) { Bulletspeed = 30; _root.depthHolder++; var _local3 = "Bossgrenade" + _root.depthHolder; _root.attachMovie("Bossgrenade", _local3, _root.depthHolder); _root[_local3]._x = _parent._x - 10; _root[_local3]._y = _parent._y + 60; _root.depthHolder++; } } delay = random(4000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(4000); resetTime = getTimer() + delay; } }Instance of Symbol 1113 MovieClip in Symbol 1114 MovieClip Frame 1onClipEvent (load) { function fire() { this.play(); } function makeB() { if (!(_root.car === undefined)) { Bulletspeed = 15; _root.depthHolder++; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); if (_parent._xscale == _parent.myX) { _root[_local3]._x = _parent._x + 15; } if (_parent._xscale == (-_parent.myX)) { _root[_local3]._x = _parent._x - 15; } _root[_local3]._y = _parent._y + 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } delay = random(5000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { deltaX = _parent._x - _parent.target._x; deltaY = _parent._y - _parent.target._y; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_parent._xscale == _parent.myX) { _rotation = (Angle + 80); } if (_parent._xscale == (-_parent.myX)) { _rotation = ((-Angle) + 80); } } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(4000); resetTime = getTimer() + delay; } }Symbol 1114 MovieClip Frame 2stop(); this.onEnterFrame = function () { if (health <= 0) { explode(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (target._x >= _x) { direction = "right"; _xscale = myX; } if (target._x < _x) { direction = "left"; _xscale = (-myX); } if (mode == "get") { if (direction == "right") { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (direction == "left") { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); _rotation = scroll; } if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + ((0.1 / friction) - 0.5); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - ((0.1 / friction) - 0.5); } } else { scrollY = scrollY * 0.99; } _y = (_y + scrollY); if (scrollY >= maxYSpeed) { if (directionY == "down") { directionY = "up"; return(undefined); } } if (scrollY <= (-maxYSpeed)) { if (directionY == "up") { directionY = "down"; return(undefined); } } if (direction == "left") { distance = _x - target._x; } if (direction == "right") { distance = target._x - _x; } if (distance <= sightX) { mode = "align"; } if (distance > sightX) { mode = "get"; } if (mode == "align") { getAngle(); } if (yguyuyugyuguygyugguy) { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (gygyugyouyguoougygouyuygo) { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + (2 / friction); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - (2 / friction); } } else { scrollY = scrollY * 0.99; } };Instance of Symbol 1121 MovieClip in Symbol 1122 MovieClip Frame 1onClipEvent (load) { health = _root.healthDisplay; fakehealth = health; rate = 0.5; } onClipEvent (enterFrame) { health = _root.healthDisplay; if (fakehealth < health) { fakehealth = fakehealth + rate; } if (fakehealth > health) { fakehealth = fakehealth - rate; } _xscale = health; if (_xscale <= 0) { _root.finalhelicopter.explode(); _xscale = 0; } }Symbol 1126 MovieClip Frame 112_parent.message = "AAAAAAAHHHHHH"; _root.l10m4.start();Symbol 1126 MovieClip Frame 123_root.boss_explode.start(); _root.bossExplode = true;Symbol 1126 MovieClip Frame 149_root.boom.start();Symbol 1126 MovieClip Frame 153_root.bazooka_explode.start();Symbol 1126 MovieClip Frame 164_root.boss_explode.start();Symbol 1126 MovieClip Frame 190_root.boss_explode.start();Symbol 1126 MovieClip Frame 211_root.boss_explode.start();Symbol 1127 MovieClip Frame 1stop(); _visible = false;Symbol 1127 MovieClip Frame 2message = "Give up now or we'll blast you outta the sky"; _root.l10m1.start(); _visible = true;Symbol 1127 MovieClip Frame 3message = "I see you're not going to give up then...very well"; _root.l10m2.start(); _visible = true;Symbol 1127 MovieClip Frame 4message = "What? How can this be?!"; _root.l10m3.start(); _visible = true;Symbol 1129 Buttonon (release) { stopAllSounds(); with (_root) { gamemusic.stop(); menu_music.start(0, 9999); } _root.killAll = true; _root.gotoAndStop("Menu"); }Symbol 1133 MovieClip Frame 1stop();Symbol 1133 MovieClip Frame 2stop();Symbol 1133 MovieClip Frame 3stop();Instance of Symbol 778 MovieClip in Symbol 1133 MovieClip Frame 3onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.musicVolume = _root.musicVolume - 10; if (_root.musicVolume <= 0) { _root.musicVolume = 0; } _root.menu_music.setVolume(_root.musicVolume); } }Instance of Symbol 776 MovieClip in Symbol 1133 MovieClip Frame 3onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.musicVolume = _root.musicVolume + 10; if (_root.musicVolume >= 100) { _root.musicVolume = 100; } _root.menu_music.setVolume(_root.musicVolume); } }Instance of Symbol 1127 MovieClip in Symbol 1134 MovieClip Frame 1onClipEvent (load) { time = 0; delay = 150; messageActive = true; this.gotoAndStop(2); done1 = false; done2 = false; bossD = 0; } onClipEvent (enterFrame) { if (_root.bossHealth < 50) { if (!done2) { this.gotoAndStop(3); done2 = true; _visible = true; messageActive = true; } } if (_root.bossHealth <= 0) { this.gotoAndStop(4); _visible = true; messageActive = true; } if (messageActive) { time++; if (time >= delay) { _visible = false; time = 0; messageActive = false; } } }Instance of Symbol 1133 MovieClip in Symbol 1134 MovieClip Frame 1on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { this.gotoAndStop(3); }Symbol 1146 MovieClip Frame 1stop();Symbol 1146 MovieClip Frame 6makeB();Symbol 1150 MovieClip Frame 1stop();Symbol 1150 MovieClip Frame 2makeB();Symbol 1158 MovieClip Frame 1stop();Symbol 1158 MovieClip Frame 2makeB();Symbol 1159 MovieClip Frame 1if (vset == undefined) { maxYSpeed = 10; scrollY = 0; friction = 1; directionY = "up"; vset = 1; sens = 1E-17; } this.onEnterFrame = function () { if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + ((sens / friction) - 0.5); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - ((sens / friction) - 0.5); } } else { scrollY = scrollY * 0.99; } _y = (_y + scrollY); if (scrollY >= maxYSpeed) { if (directionY == "down") { directionY = "up"; return(undefined); } } if (scrollY <= (-maxYSpeed)) { if (directionY == "up") { directionY = "down"; return(undefined); } } if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + (2 / friction); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - (2 / friction); } } else { scrollY = scrollY * 0.99; } };Instance of Symbol 1146 MovieClip in Symbol 1159 MovieClip Frame 1onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local2 = "bulletHelicopter" + _root.depthHolder; _root.attachMovie("bulletHelicopter", _local2, _root.depthHolder); _root[_local2]._x = _root.finalhelicopter._x + 20; _root[_local2]._y = _root.finalhelicopter._y + 20; _root[_local2].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local2].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } vulcan_fire = new Sound(this); vulcan_fire.setVolume(_root.soundVolume); vulcan_fire.attachSound("vulcan_fire"); } onClipEvent (enterFrame) { deltaX = _root.finalhelicopter._x - _root._xmouse; deltaY = _root.finalhelicopter._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); _rotation = Angle; if (Key.isDown(1)) { this.play(); } if (_root.fadeInFX._currentframe >= 24) { vulcan_fire.stop(); } } onClipEvent (mouseDown) { vulcan_fire.start(0, 9999); } onClipEvent (mouseUp) { vulcan_fire.stop(); }Instance of Symbol 1150 MovieClip in Symbol 1159 MovieClip Frame 1onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local2 = "missileHelicopter" + _root.depthHolder; _root.attachMovie("missileHelicopter", _local2, _root.depthHolder); _root[_local2]._x = _root.finalhelicopter._x - 30; _root[_local2]._y = _root.finalhelicopter._y - 10; _root[_local2].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local2].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } onClipEvent (enterFrame) { deltaX = _root.finalhelicopter._x - _root._xmouse; deltaY = _root.finalhelicopter._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); _rotation = Angle; if (Key.isDown(1)) { this.play(); } }Instance of Symbol 1158 MovieClip in Symbol 1159 MovieClip Frame 1onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local2 = "bulletHelicopter" + _root.depthHolder; _root.attachMovie("bulletHelicopter", _local2, _root.depthHolder); _root[_local2]._x = _root.finalhelicopter._x + 20; _root[_local2]._y = _root.finalhelicopter._y + 35; _root[_local2].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local2].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } onClipEvent (enterFrame) { deltaX = _root.finalhelicopter._x - _root._xmouse; deltaY = _root.finalhelicopter._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); _rotation = Angle; trace("Angle is " + Angle); trace("rot is " + _rotation); if (Key.isDown(1)) { this.play(); } }Symbol 1182 MovieClip Frame 1_parent.makeB();Symbol 1182 MovieClip Frame 5_parent.makeB();Symbol 1182 MovieClip Frame 9_parent.makeB();Symbol 1182 MovieClip Frame 11_parent.gotoAndStop(1);Symbol 1183 MovieClip Frame 1stop();Symbol 1183 MovieClip Frame 2stop();Instance of Symbol 1183 MovieClip in Symbol 1184 MovieClip Frame 1onClipEvent (load) { function makeB() { if (_root.levelDone) { return(undefined); } if (_root.finalhelicopter.health <= 0) { return(undefined); } Bulletspeed = 25; _root.depthHolder++; var _local2 = "missileBoss" + _root.depthHolder; _root.attachMovie("missileBoss", _local2, _root.depthHolder); if (_xscale == (-X)) { _root[_local2]._x = _root.car._x - 65; } if (_xscale == X) { _root[_local2]._x = _root.car._x - 20; } _root[_local2]._y = _root.car._y + 10; _root[_local2].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local2].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } function fire() { if (_root.levelDone) { return(undefined); } this.play(); } X = _xscale; delay = random(4000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { deltaX = _root.car._x - _root.finalhelicopter._x; deltaY = _root.car._y - _root.finalhelicopter._y; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_xscale == (-X)) { _rotation = ((-Angle) + 90); } if (_xscale == X) { _rotation = ((-Angle) - 90); } if (_root.finalhelicopter._x > (_root.car._x - 20)) { _xscale = (-X); } if (_root.finalhelicopter._x <= (_root.car._x - 20)) { _xscale = X; } } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(1000) + 1500; resetTime = getTimer() + delay; } }Symbol 1185 MovieClip Frame 1stop();Symbol 1185 MovieClip Frame 82stop();Symbol 1196 MovieClip Frame 1stop();Symbol 1196 MovieClip Frame 100stop(); _root.levelDone = true;Symbol 1198 MovieClip Frame 26_root.gamemusic.stop(); _root.killAll = true; _root.gotoAndPlay("lastScene");Symbol 1238 MovieClip Frame 1stop();Symbol 1268 MovieClip Frame 201_root.gotoAndStop("credits_full");Symbol 1281 Buttonon (release) { getURL ("http://www.rustygames.com", "_blank"); }Symbol 1285 Buttonon (release) { getURL ("http://www.corkysurprise.com", "_blank"); }Symbol 1288 Buttonon (release) { stopAllSounds(); _root.gotoAndStop("Menu"); }Symbol 1289 Buttonon (release) { stopAllSounds(); with (_root) { menu_music.start(0, 9999); } _root.gotoAndStop("Menu"); }Symbol 1290 MovieClip Frame 16stop();Symbol 1291 MovieClip Frame 1283stop();Symbol 1292 MovieClip Frame 72stop();Symbol 1337 MovieClip Frame 1stop();Symbol 1337 MovieClip Frame 2stop(); _alpha = 100;Symbol 1353 MovieClip Frame 1stop(); _visible = false; _alpha = 100;Symbol 1353 MovieClip Frame 2_visible = true; wire = new Sound(this); this.wire.attachSound("noCash"); this.wire.setVolume(_root.soundVolume); this.wire.start();Symbol 1353 MovieClip Frame 42_alpha = (_alpha - 10); if (_alpha < 30) { gotoAndStop (1); }Symbol 1353 MovieClip Frame 43gotoAndPlay(_currentframe - 1);Symbol 1358 MovieClip Frame 1stop(); _visible = false; _alpha = 100;Symbol 1358 MovieClip Frame 2_visible = true; wire = new Sound(this); this.wire.attachSound("wire"); this.wire.setVolume(_root.soundVolume); this.wire.start();Symbol 1358 MovieClip Frame 42_alpha = (_alpha - 10); if (_alpha < 30) { gotoAndStop (1); }Symbol 1358 MovieClip Frame 43gotoAndPlay(_currentframe - 1);Symbol 1364 Buttonon (press) { _root.car.updateInfo(); _root.blur.play(); _root.frameDirection = "LS"; }
Library Items
Symbol 1 Sound [wire] | ||
Symbol 2 Sound [vulcan_fire] | ||
Symbol 3 Sound [noCash] | ||
Symbol 4 Sound [submachinegun] | ||
Symbol 5 Sound [static] | ||
Symbol 6 Sound [ric4] | ||
Symbol 7 Sound [ric3] | ||
Symbol 8 Sound [ric2] | ||
Symbol 9 Sound [ric1] | ||
Symbol 10 Sound [police] | ||
Symbol 11 Sound [pistol2] | ||
Symbol 12 Sound [pistol] | ||
Symbol 13 Sound [NewsReporter] | ||
Symbol 14 Sound [newsAnnouncement] | ||
Symbol 15 Sound [metal_door_huge] | ||
Symbol 16 Sound [l9m3] | ||
Symbol 17 Sound [l9m2] | ||
Symbol 18 Sound [l9m1] | ||
Symbol 19 Sound [l8m3] | ||
Symbol 20 Sound [l8m2] | ||
Symbol 21 Sound [l8m1] | ||
Symbol 22 Sound [l7m4] | ||
Symbol 23 Sound [l7m3] | ||
Symbol 24 Sound [l7m2] | ||
Symbol 25 Sound [l7m1] | ||
Symbol 26 Sound [l6m3] | ||
Symbol 27 Sound [l6m2] | ||
Symbol 28 Sound [l6m1] | ||
Symbol 29 Sound [l5m3] | ||
Symbol 30 Sound [l5m2] | ||
Symbol 31 Sound [l5m1] | ||
Symbol 32 Sound [l4m3] | ||
Symbol 33 Sound [l4m2] | ||
Symbol 34 Sound [l4m1] | ||
Symbol 35 Sound [l3m3] | ||
Symbol 36 Sound [l3m2] | ||
Symbol 37 Sound [l3m1] | ||
Symbol 38 Sound [l2m3] | ||
Symbol 39 Sound [l2m2] | ||
Symbol 40 Sound [l2m1] | ||
Symbol 41 Sound [l1m3] | ||
Symbol 42 Sound [l1m2] | ||
Symbol 43 Sound [l1m1] | ||
Symbol 44 Sound [l10m4] | ||
Symbol 45 Sound [l10m3] | ||
Symbol 46 Sound [l10m2] | ||
Symbol 47 Sound [l10m1] | ||
Symbol 48 Sound [heliNoise] | ||
Symbol 49 Sound [helicopter2b] | ||
Symbol 50 Sound [HeisserKaffee] | ||
Symbol 51 Sound [enemyShot] | ||
Symbol 52 Sound [gasp] | ||
Symbol 53 Sound [cashregister] | ||
Symbol 54 Sound [crash] | ||
Symbol 55 Sound [car_animationexplosion] | ||
Symbol 56 Sound [boss_explode] | ||
Symbol 57 Sound [boom] | ||
Symbol 58 Sound [bazooka_explode] | ||
Symbol 59 Sound [bazooka] | ||
Symbol 60 Graphic | Used by:65 | |
Symbol 61 Graphic | Used by:64 | |
Symbol 62 Graphic | Used by:64 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:61 62 63 | Used by:65 476 |
Symbol 65 MovieClip | Uses:60 64 | Used by:111 112 |
Symbol 66 Graphic | Used by:110 | |
Symbol 67 Graphic | Used by:68 77 80 95 100 | |
Symbol 68 MovieClip | Uses:67 | Used by:110 405 412 419 |
Symbol 69 Graphic | Used by:70 | |
Symbol 70 MovieClip | Uses:69 | Used by:110 405 412 419 |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:71 | Used by:110 405 412 419 |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 | Used by:110 405 412 419 |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:75 | Used by:110 405 412 419 |
Symbol 77 MovieClip | Uses:67 | Used by:110 405 412 419 |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:110 405 412 419 |
Symbol 80 MovieClip | Uses:67 | Used by:110 405 412 419 |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 MovieClip | Uses:81 | Used by:110 405 412 419 |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:83 | Used by:110 405 412 419 |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip | Uses:85 | Used by:110 405 412 419 |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip | Uses:87 | Used by:110 405 412 419 |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:89 | Used by:110 405 412 419 |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:91 | Used by:110 405 412 419 |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 | Used by:110 405 412 419 |
Symbol 95 MovieClip | Uses:67 | Used by:110 405 412 419 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:110 405 412 419 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:98 | Used by:110 405 412 419 |
Symbol 100 MovieClip | Uses:67 | Used by:110 405 412 419 |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip | Uses:101 | Used by:110 405 412 419 |
Symbol 103 Graphic | Used by:110 | |
Symbol 104 Graphic | Used by:110 | |
Symbol 105 Graphic | Used by:110 | |
Symbol 106 Graphic | Used by:110 | |
Symbol 107 Graphic | Used by:110 | |
Symbol 108 Graphic | Used by:110 405 412 419 | |
Symbol 109 Graphic | Used by:110 405 412 419 | |
Symbol 110 MovieClip | Uses:66 68 70 72 74 76 77 79 80 82 84 86 88 90 92 94 95 97 99 100 102 103 104 105 106 107 108 109 | Used by:111 112 132 218 477 481 485 490 1185 |
Symbol 111 MovieClip [missileBoss] | Uses:65 110 | |
Symbol 112 MovieClip [missileHelicopter] | Uses:65 110 | |
Symbol 113 Graphic | Used by:115 | |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip [bulletHelicopter] | Uses:113 114 | |
Symbol 116 Graphic | Used by:128 | |
Symbol 117 Font | Used by:118 640 1034 1035 1036 1037 1038 1039 1046 1049 1050 1051 1054 1055 1059 1063 1065 1068 1070 1103 1115 1123 1124 1125 1276 1307 1308 1309 1310 1311 1312 1313 1314 1315 1318 1319 1324 1326 1328 1329 1330 1331 1332 1333 1334 1335 1371 1373 1374 1378 1379 1380 1381 1382 1385 1397 1398 1402 1403 1404 1407 1409 1410 1411 1413 1417 1418 1419 1421 1423 1425 1427 1434 1438 1441 1442 1444 1445 1446 1448 1449 1450 | |
Symbol 118 Text | Uses:117 | Used by:128 |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip | Uses:119 | Used by:121 |
Symbol 121 MovieClip | Uses:120 | Used by:128 296 306 311 1114 1159 |
Symbol 122 Graphic | Used by:126 | |
Symbol 123 Graphic | Used by:126 | |
Symbol 124 Graphic | Used by:126 | |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:122 123 124 125 | Used by:128 296 306 311 1114 1159 |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip | Uses:116 118 121 126 127 | Used by:129 133 |
Symbol 129 MovieClip | Uses:128 | Used by:133 |
Symbol 130 Graphic | Used by:132 | |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:130 131 110 | Used by:133 |
Symbol 133 MovieClip [planeKiller] | Uses:128 129 132 | |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip [rBullet] | Uses:134 | |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip [packets] | Uses:136 | |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:138 | Used by:140 |
Symbol 140 MovieClip | Uses:139 | Used by:152 157 183 185 187 193 199 201 203 |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:152 157 183 185 187 193 199 201 203 |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:143 | Used by:152 157 187 201 |
Symbol 145 Graphic | Used by:147 | |
Symbol 146 Graphic | Used by:147 162 | |
Symbol 147 MovieClip | Uses:145 146 | Used by:152 157 187 193 201 |
Symbol 148 Graphic | Used by:151 | |
Symbol 149 Graphic | Used by:151 | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:148 149 150 | Used by:152 |
Symbol 152 MovieClip | Uses:140 142 144 147 151 | Used by:153 |
Symbol 153 MovieClip [MotorBike9] | Uses:152 | |
Symbol 154 Graphic | Used by:156 | |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:154 155 | Used by:157 |
Symbol 157 MovieClip | Uses:140 142 144 147 156 | Used by:158 |
Symbol 158 MovieClip [MotorBike8] | Uses:157 | |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:159 | Used by:183 185 203 |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 146 | Used by:183 185 187 203 |
Symbol 163 Graphic | Used by:179 | |
Symbol 164 Graphic | Used by:178 | |
Symbol 165 Graphic | Used by:166 | |
Symbol 166 MovieClip | Uses:165 | Used by:178 |
Symbol 167 Graphic | Used by:178 | |
Symbol 168 Graphic | Used by:178 | |
Symbol 169 Graphic | Used by:175 | |
Symbol 170 ShapeTweening | Used by:175 | |
Symbol 171 Graphic | Used by:175 | |
Symbol 172 Graphic | Used by:175 | |
Symbol 173 Graphic | Used by:175 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:169 170 171 172 173 174 | Used by:178 286 972 980 999 1150 |
Symbol 176 Graphic | Used by:178 | |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 MovieClip | Uses:164 166 167 168 175 176 177 | Used by:179 |
Symbol 179 MovieClip | Uses:163 178 | Used by:182 988 Timeline |
Symbol 180 Graphic | Used by:182 | |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip | Uses:179 180 181 | Used by:183 185 |
Symbol 183 MovieClip | Uses:140 142 160 162 182 | Used by:184 |
Symbol 184 MovieClip [MotorBike7] | Uses:183 | |
Symbol 185 MovieClip | Uses:140 142 160 162 182 | Used by:186 |
Symbol 186 MovieClip [MotorBike6] | Uses:185 | |
Symbol 187 MovieClip | Uses:140 142 144 147 162 | Used by:188 |
Symbol 188 MovieClip [MotorBike5] | Uses:187 | |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:193 199 |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:191 | Used by:193 199 |
Symbol 193 MovieClip | Uses:140 142 190 192 147 | Used by:194 |
Symbol 194 MovieClip [MotorBike4] | Uses:193 | |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip | Uses:195 | Used by:199 |
Symbol 197 Graphic | Used by:199 | |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:140 142 190 192 196 197 198 | Used by:200 |
Symbol 200 MovieClip [MotorBike3] | Uses:199 | |
Symbol 201 MovieClip | Uses:140 142 144 147 | Used by:202 |
Symbol 202 MovieClip [MotorBike2] | Uses:201 | |
Symbol 203 MovieClip | Uses:140 142 160 162 | Used by:204 |
Symbol 204 MovieClip [MotorBike1] | Uses:203 | |
Symbol 205 ShapeTweening | Used by:208 | |
Symbol 206 ShapeTweening | Used by:208 | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:205 206 207 | Used by:217 |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 MovieClip | Uses:209 | Used by:217 |
Symbol 211 Graphic | Used by:217 | |
Symbol 212 Graphic | Used by:216 | |
Symbol 213 Graphic | Used by:216 | |
Symbol 214 Graphic | Used by:216 | |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 MovieClip | Uses:212 213 214 215 | Used by:217 |
Symbol 217 MovieClip | Uses:208 210 211 216 | Used by:218 219 |
Symbol 218 MovieClip [planeFake] | Uses:217 110 | |
Symbol 219 MovieClip [plane] | Uses:217 | |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:220 | Used by:238 241 244 247 263 266 269 326 329 333 340 343 346 364 381 389 392 395 398 440 443 446 450 453 457 460 461 464 |
Symbol 222 Graphic | Used by:225 | |
Symbol 223 Graphic | Used by:225 | |
Symbol 224 Graphic | Used by:225 | |
Symbol 225 MovieClip | Uses:222 223 224 | Used by:226 |
Symbol 226 MovieClip | Uses:225 | Used by:238 241 244 247 274 450 460 461 464 |
Symbol 227 Graphic | Used by:229 | |
Symbol 228 Graphic | Used by:229 231 233 236 313 324 | |
Symbol 229 MovieClip | Uses:227 228 | Used by:237 243 |
Symbol 230 Graphic | Used by:231 | |
Symbol 231 MovieClip | Uses:230 228 | Used by:237 262 265 |
Symbol 232 Graphic | Used by:233 | |
Symbol 233 MovieClip | Uses:232 228 | Used by:237 240 265 |
Symbol 234 Graphic | Used by:237 | |
Symbol 235 Graphic | Used by:236 | |
Symbol 236 MovieClip | Uses:235 228 | Used by:237 240 243 |
Symbol 237 MovieClip | Uses:229 231 233 234 236 | Used by:238 |
Symbol 238 MovieClip [Mafia4] | Uses:221 226 237 | |
Symbol 239 Graphic | Used by:240 | |
Symbol 240 MovieClip | Uses:233 239 236 | Used by:241 |
Symbol 241 MovieClip [Mafia3] | Uses:221 226 240 | |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 MovieClip | Uses:242 236 229 | Used by:244 |
Symbol 244 MovieClip [Mafia2] | Uses:221 226 243 | |
Symbol 245 Graphic | Used by:246 | |
Symbol 246 MovieClip | Uses:245 | Used by:247 461 |
Symbol 247 MovieClip [Mafia1] | Uses:221 226 246 | |
Symbol 248 Graphic | Used by:249 | |
Symbol 249 MovieClip | Uses:248 | Used by:254 |
Symbol 250 Graphic | Used by:254 | |
Symbol 251 Graphic | Used by:254 | |
Symbol 252 Graphic | Used by:254 | |
Symbol 253 Graphic | Used by:254 | |
Symbol 254 MovieClip | Uses:249 250 251 252 253 | Used by:263 266 269 326 329 333 446 921 1160 |
Symbol 255 Graphic | Used by:256 | |
Symbol 256 MovieClip | Uses:255 | Used by:260 1000 1113 1183 |
Symbol 257 Graphic | Used by:260 | |
Symbol 258 Graphic | Used by:260 | |
Symbol 259 Graphic | Used by:260 | |
Symbol 260 MovieClip | Uses:256 257 258 259 | Used by:262 |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:260 261 231 | Used by:263 |
Symbol 263 MovieClip [BHCar9] | Uses:221 254 262 | |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:233 264 231 | Used by:266 |
Symbol 266 MovieClip [BHCar8] | Uses:221 254 265 | |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip | Uses:267 | Used by:269 |
Symbol 269 MovieClip [BHCar7] | Uses:221 254 268 | |
Symbol 270 Graphic | Used by:273 | |
Symbol 271 Font | Used by:272 1018 | |
Symbol 272 Text | Uses:271 | Used by:273 |
Symbol 273 MovieClip | Uses:270 272 | Used by:274 |
Symbol 274 MovieClip [aTruck] | Uses:226 273 | |
Symbol 275 Graphic | Used by:296 | |
Symbol 276 Graphic | Used by:293 | |
Symbol 277 Graphic | Used by:280 | |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:278 | Used by:280 282 1045 |
Symbol 280 MovieClip | Uses:277 279 | Used by:292 293 986 |
Symbol 281 Graphic | Used by:282 | |
Symbol 282 MovieClip | Uses:281 279 | Used by:292 986 |
Symbol 283 Graphic | Used by:286 | |
Symbol 284 Graphic | Used by:286 | |
Symbol 285 Graphic | Used by:286 | |
Symbol 286 MovieClip | Uses:175 283 284 285 | Used by:292 986 |
Symbol 287 Graphic | Used by:291 | |
Symbol 288 Graphic | Used by:291 | |
Symbol 289 Graphic | Used by:291 | |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip | Uses:287 288 289 290 | Used by:292 986 |
Symbol 292 MovieClip | Uses:280 282 286 291 | Used by:293 |
Symbol 293 MovieClip | Uses:276 280 292 | Used by:296 |
Symbol 294 Graphic | Used by:296 | |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip [Helicopter3] | Uses:275 293 294 121 295 126 | |
Symbol 297 Graphic | Used by:306 | |
Symbol 298 Graphic | Used by:305 | |
Symbol 299 Graphic | Used by:304 | |
Symbol 300 Graphic | Used by:304 | |
Symbol 301 Graphic | Used by:304 | |
Symbol 302 Graphic | Used by:304 | |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip | Uses:299 300 301 302 303 | Used by:305 |
Symbol 305 MovieClip | Uses:298 304 | Used by:306 |
Symbol 306 MovieClip [Helicopter2] | Uses:297 305 121 126 | |
Symbol 307 Graphic | Used by:311 | |
Symbol 308 Graphic | Used by:309 | |
Symbol 309 MovieClip | Uses:308 | Used by:311 |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 MovieClip [Helicopter1] | Uses:307 309 310 121 126 | |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip | Uses:312 228 | Used by:325 328 |
Symbol 314 Graphic | Used by:325 | |
Symbol 315 Graphic | Used by:318 | |
Symbol 316 Graphic | Used by:318 | |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip | Uses:315 316 317 | Used by:325 328 332 339 342 345 |
Symbol 319 Graphic | Used by:322 | |
Symbol 320 Graphic | Used by:322 | |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip | Uses:319 320 321 | Used by:325 332 339 342 345 |
Symbol 323 Graphic | Used by:324 | |
Symbol 324 MovieClip | Uses:323 228 | Used by:325 332 339 345 |
Symbol 325 MovieClip | Uses:313 314 318 322 324 | Used by:326 |
Symbol 326 MovieClip [PoliceCar6] | Uses:221 254 325 | |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip | Uses:327 318 313 | Used by:329 |
Symbol 329 MovieClip [PoliceCar5] | Uses:221 254 328 | |
Symbol 330 Graphic | Used by:332 | |
Symbol 331 Graphic | Used by:332 | |
Symbol 332 MovieClip | Uses:330 324 322 331 318 | Used by:333 |
Symbol 333 MovieClip [PoliceCar4] | Uses:221 254 332 | |
Symbol 334 Graphic | Used by:336 | |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip | Uses:334 335 | Used by:337 |
Symbol 337 MovieClip | Uses:336 | Used by:340 343 346 364 381 389 392 395 398 440 443 453 457 |
Symbol 338 Graphic | Used by:339 | |
Symbol 339 MovieClip | Uses:338 318 322 324 | Used by:340 |
Symbol 340 MovieClip [PoliceCar3] | Uses:221 337 339 | |
Symbol 341 Graphic | Used by:342 | |
Symbol 342 MovieClip | Uses:341 318 322 | Used by:343 |
Symbol 343 MovieClip [PoliceCar2] | Uses:221 337 342 | |
Symbol 344 Graphic | Used by:345 | |
Symbol 345 MovieClip | Uses:324 344 318 322 | Used by:346 |
Symbol 346 MovieClip [PoliceCar1] | Uses:221 337 345 | |
Symbol 347 Graphic | Used by:351 | |
Symbol 348 Graphic | Used by:351 | |
Symbol 349 Graphic | Used by:351 | |
Symbol 350 Graphic | Used by:351 | |
Symbol 351 MovieClip | Uses:347 348 349 350 | Used by:363 388 391 397 |
Symbol 352 Graphic | Used by:356 | |
Symbol 353 Graphic | Used by:356 | |
Symbol 354 Graphic | Used by:356 | |
Symbol 355 Graphic | Used by:356 | |
Symbol 356 MovieClip | Uses:352 353 354 355 | Used by:363 388 391 394 |
Symbol 357 Graphic | Used by:363 | |
Symbol 358 Graphic | Used by:362 | |
Symbol 359 Graphic | Used by:362 | |
Symbol 360 Graphic | Used by:362 | |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip | Uses:358 359 360 361 | Used by:363 381 391 |
Symbol 363 MovieClip | Uses:351 356 357 362 | Used by:364 |
Symbol 364 MovieClip [BHCar6] | Uses:221 337 363 | |
Symbol 365 Graphic | Used by:381 | |
Symbol 366 Graphic | Used by:370 | |
Symbol 367 Graphic | Used by:370 | |
Symbol 368 Graphic | Used by:370 | |
Symbol 369 Graphic | Used by:370 | |
Symbol 370 MovieClip | Uses:366 367 368 369 | Used by:381 394 |
Symbol 371 Graphic | Used by:375 | |
Symbol 372 Graphic | Used by:375 | |
Symbol 373 Graphic | Used by:375 | |
Symbol 374 Graphic | Used by:375 | |
Symbol 375 MovieClip | Uses:371 372 373 374 | Used by:381 |
Symbol 376 Graphic | Used by:380 | |
Symbol 377 Graphic | Used by:380 | |
Symbol 378 Graphic | Used by:380 | |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip | Uses:376 377 378 379 | Used by:381 |
Symbol 381 MovieClip [BHCar5] | Uses:221 365 337 370 375 380 362 | |
Symbol 382 Graphic | Used by:386 | |
Symbol 383 Graphic | Used by:386 | |
Symbol 384 Graphic | Used by:386 | |
Symbol 385 Graphic | Used by:386 | |
Symbol 386 MovieClip | Uses:382 383 384 385 | Used by:388 |
Symbol 387 Graphic | Used by:388 | |
Symbol 388 MovieClip | Uses:386 356 387 351 | Used by:389 |
Symbol 389 MovieClip [BHCar4] | Uses:221 337 388 | |
Symbol 390 Graphic | Used by:391 | |
Symbol 391 MovieClip | Uses:351 390 356 362 | Used by:392 |
Symbol 392 MovieClip [BHCar3] | Uses:221 337 391 | |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip | Uses:370 393 356 | Used by:395 |
Symbol 395 MovieClip [BHCar2] | Uses:221 337 394 | |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip | Uses:396 351 | Used by:398 |
Symbol 398 MovieClip [BHCar1] | Uses:221 337 397 | |
Symbol 399 Graphic | Used by:405 | |
Symbol 400 Graphic | Used by:405 | |
Symbol 401 Graphic | Used by:405 | |
Symbol 402 Graphic | Used by:405 | |
Symbol 403 Graphic | Used by:405 | |
Symbol 404 Graphic | Used by:405 | |
Symbol 405 MovieClip [Alcoholexplosion] | Uses:399 68 70 72 74 76 77 79 80 82 84 86 88 90 92 94 95 97 99 100 102 400 401 402 403 404 108 109 | |
Symbol 406 Graphic | Used by:412 | |
Symbol 407 Graphic | Used by:412 | |
Symbol 408 Graphic | Used by:412 | |
Symbol 409 Graphic | Used by:412 | |
Symbol 410 Graphic | Used by:412 | |
Symbol 411 Graphic | Used by:412 | |
Symbol 412 MovieClip [humanexplosion] | Uses:406 68 70 72 74 76 77 79 80 82 84 86 88 90 92 94 95 97 99 100 102 407 408 409 410 411 108 109 | |
Symbol 413 Graphic | Used by:419 | |
Symbol 414 Graphic | Used by:419 | |
Symbol 415 Graphic | Used by:419 | |
Symbol 416 Graphic | Used by:419 | |
Symbol 417 Graphic | Used by:419 | |
Symbol 418 Graphic | Used by:419 | |
Symbol 419 MovieClip [explosion] | Uses:413 68 70 72 74 76 77 79 80 82 84 86 88 90 92 94 95 97 99 100 102 414 415 416 417 418 108 109 | |
Symbol 420 Graphic | Used by:431 | |
Symbol 421 Graphic | Used by:431 | |
Symbol 422 Graphic | Used by:431 | |
Symbol 423 Graphic | Used by:431 | |
Symbol 424 Graphic | Used by:431 | |
Symbol 425 Graphic | Used by:431 | |
Symbol 426 Graphic | Used by:431 | |
Symbol 427 Graphic | Used by:431 | |
Symbol 428 Graphic | Used by:431 | |
Symbol 429 Graphic | Used by:431 | |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip [smoke] | Uses:420 421 422 423 424 425 426 427 428 429 430 | |
Symbol 432 Graphic | Used by:435 | |
Symbol 433 Graphic | Used by:435 | |
Symbol 434 Graphic | Used by:435 | |
Symbol 435 MovieClip [spark] | Uses:432 433 434 | |
Symbol 436 Graphic | Used by:437 | |
Symbol 437 MovieClip [hole] | Uses:436 | |
Symbol 438 Graphic | Used by:439 | |
Symbol 439 MovieClip | Uses:438 | Used by:440 |
Symbol 440 MovieClip [CivCar9] | Uses:221 337 439 | |
Symbol 441 Graphic | Used by:442 | |
Symbol 442 MovieClip | Uses:441 | Used by:443 |
Symbol 443 MovieClip [CivCar8] | Uses:221 337 442 | |
Symbol 444 Graphic | Used by:445 | |
Symbol 445 MovieClip | Uses:444 | Used by:446 |
Symbol 446 MovieClip [CivCar7] | Uses:221 254 445 | |
Symbol 447 Graphic | Used by:450 | |
Symbol 448 Graphic | Used by:449 | |
Symbol 449 MovieClip | Uses:448 | Used by:450 |
Symbol 450 MovieClip [CivCar6] | Uses:221 447 226 449 | |
Symbol 451 Graphic | Used by:452 | |
Symbol 452 MovieClip | Uses:451 | Used by:453 |
Symbol 453 MovieClip [CivCar5] | Uses:221 337 452 | |
Symbol 454 Graphic | Used by:457 | |
Symbol 455 Graphic | Used by:456 | |
Symbol 456 MovieClip | Uses:455 | Used by:457 |
Symbol 457 MovieClip [CivCar4] | Uses:221 454 337 456 | |
Symbol 458 Graphic | Used by:459 | |
Symbol 459 MovieClip | Uses:458 | Used by:460 |
Symbol 460 MovieClip [CivCar3] | Uses:221 226 459 | |
Symbol 461 MovieClip [CivCar2] | Uses:221 226 246 | |
Symbol 462 Graphic | Used by:463 | |
Symbol 463 MovieClip | Uses:462 | Used by:464 |
Symbol 464 MovieClip [CivCar1] | Uses:221 226 463 | |
Symbol 465 Graphic | Used by:466 | |
Symbol 466 MovieClip [bBullet] | Uses:465 | |
Symbol 467 Graphic | Used by:468 | |
Symbol 468 MovieClip [vcBullet] | Uses:467 | |
Symbol 469 Graphic | Used by:470 | |
Symbol 470 MovieClip [enemyBulletPower] | Uses:469 | |
Symbol 471 Graphic | Used by:472 | |
Symbol 472 MovieClip [enemyBullet] | Uses:471 | |
Symbol 473 Graphic | Used by:474 | |
Symbol 474 MovieClip [bulletGang] | Uses:473 | |
Symbol 475 Graphic | Used by:476 | |
Symbol 476 MovieClip | Uses:475 64 | Used by:477 |
Symbol 477 MovieClip [missile] | Uses:476 110 | |
Symbol 478 Graphic | Used by:479 | |
Symbol 479 MovieClip [bullet] | Uses:478 | |
Symbol 480 Graphic | Used by:481 | |
Symbol 481 MovieClip [Bossgrenade] | Uses:480 110 | |
Symbol 482 Graphic | Used by:483 | |
Symbol 483 MovieClip [enemyGrenade] | Uses:482 | |
Symbol 484 Graphic | Used by:485 | |
Symbol 485 MovieClip [grenade] | Uses:484 110 | |
Symbol 486 Graphic | Used by:488 | |
Symbol 487 Graphic | Used by:488 | |
Symbol 488 MovieClip [blur] | Uses:486 487 | |
Symbol 489 Graphic | Used by:490 | |
Symbol 490 MovieClip [powerbomb] | Uses:489 110 | |
Symbol 491 Graphic | Used by:492 | |
Symbol 492 MovieClip [GotIt] | Uses:491 | Used by:1337 |
Symbol 493 Graphic | Used by:494 | |
Symbol 494 MovieClip | Uses:493 | Used by:Timeline |
Symbol 495 Graphic | Used by:496 | |
Symbol 496 MovieClip | Uses:495 | Used by:499 |
Symbol 497 Graphic | Used by:498 | |
Symbol 498 MovieClip | Uses:497 | Used by:499 Timeline |
Symbol 499 MovieClip | Uses:496 498 | Used by:Timeline |
Symbol 500 Graphic | Used by:504 | |
Symbol 501 Graphic | Used by:504 | |
Symbol 502 Graphic | Used by:504 | |
Symbol 503 Graphic | Used by:504 | |
Symbol 504 MovieClip | Uses:500 501 502 503 | Used by:505 |
Symbol 505 MovieClip | Uses:504 | Used by:Timeline |
Symbol 506 Graphic | Used by:510 | |
Symbol 507 Graphic | Used by:509 | |
Symbol 508 Graphic | Used by:509 | |
Symbol 509 Button | Uses:507 508 | Used by:510 |
Symbol 510 MovieClip | Uses:506 509 | Used by:Timeline |
Symbol 511 Font | Used by:512 706 | |
Symbol 512 EditableText | Uses:511 | Used by:Timeline |
Symbol 513 Graphic | Used by:517 | |
Symbol 514 Font | Used by:515 516 | |
Symbol 515 Text | Uses:514 | Used by:517 |
Symbol 516 Text | Uses:514 | Used by:517 |
Symbol 517 Button | Uses:513 515 516 | Used by:Timeline |
Symbol 518 Graphic | Used by:522 | |
Symbol 519 Graphic | Used by:520 | |
Symbol 520 MovieClip | Uses:519 | Used by:522 |
Symbol 521 Graphic | Used by:522 | |
Symbol 522 MovieClip | Uses:518 520 521 | Used by:537 Timeline |
Symbol 523 Graphic | Used by:526 560 598 1281 1288 1289 1364 | |
Symbol 524 Font | Used by:525 1276 1277 1278 1279 1280 1283 1284 1286 1287 | |
Symbol 525 Text | Uses:524 | Used by:526 |
Symbol 526 MovieClip | Uses:523 525 | Used by:Timeline |
Symbol 527 Graphic | Used by:Timeline | |
Symbol 528 Graphic | Used by:537 559 1003 1086 1088 1194 1198 1268 1292 Timeline | |
Symbol 529 Graphic | Used by:530 558 1084 1126 | |
Symbol 530 Button | Uses:529 | Used by:537 |
Symbol 531 Graphic | Used by:532 | |
Symbol 532 MovieClip | Uses:531 | Used by:537 |
Symbol 533 Graphic | Used by:534 | |
Symbol 534 MovieClip | Uses:533 | Used by:537 |
Symbol 535 Graphic | Used by:536 | |
Symbol 536 MovieClip | Uses:535 | Used by:537 |
Symbol 537 MovieClip | Uses:528 522 530 532 534 536 SS1 | Used by:Timeline |
Symbol 538 Graphic | Used by:539 | |
Symbol 539 MovieClip | Uses:538 | Used by:559 |
Symbol 540 Graphic | Used by:559 | |
Symbol 541 Graphic | Used by:542 | |
Symbol 542 MovieClip | Uses:541 | Used by:559 |
Symbol 543 Graphic | Used by:544 | |
Symbol 544 MovieClip | Uses:543 | Used by:559 |
Symbol 545 ShapeTweening | Used by:559 | |
Symbol 546 ShapeTweening | Used by:559 | |
Symbol 547 Graphic | Used by:548 | |
Symbol 548 MovieClip | Uses:547 | Used by:559 |
Symbol 549 Graphic | Used by:559 | |
Symbol 550 ShapeTweening | Used by:559 | |
Symbol 551 Graphic | Used by:552 | |
Symbol 552 MovieClip | Uses:551 | Used by:559 |
Symbol 553 ShapeTweening | Used by:559 | |
Symbol 554 Graphic | Used by:559 | |
Symbol 555 Graphic | Used by:559 | |
Symbol 556 Font | Used by:557 639 861 1427 | |
Symbol 557 Text | Uses:556 | Used by:559 |
Symbol 558 MovieClip | Uses:529 | Used by:559 |
Symbol 559 MovieClip | Uses:539 540 542 544 545 546 548 549 550 552 528 553 554 555 557 558 SS2 | Used by:Timeline |
Symbol 560 MovieClip | Uses:523 | Used by:Timeline |
Symbol 561 Graphic | Used by:575 | |
Symbol 562 Graphic | Used by:575 | |
Symbol 563 Graphic | Used by:564 | |
Symbol 564 MovieClip | Uses:563 | Used by:575 |
Symbol 565 Graphic | Used by:566 | |
Symbol 566 MovieClip | Uses:565 | Used by:575 |
Symbol 567 Graphic | Used by:568 | |
Symbol 568 MovieClip | Uses:567 | Used by:575 |
Symbol 569 Graphic | Used by:575 | |
Symbol 570 Graphic | Used by:571 | |
Symbol 571 MovieClip | Uses:570 | Used by:575 |
Symbol 572 Graphic | Used by:573 | |
Symbol 573 MovieClip | Uses:572 | Used by:574 |
Symbol 574 MovieClip | Uses:573 | Used by:575 |
Symbol 575 MovieClip | Uses:561 562 564 566 568 569 571 574 SS3 | Used by:Timeline |
Symbol 576 Graphic | Used by:577 | |
Symbol 577 MovieClip | Uses:576 | Used by:Timeline |
Symbol 578 Graphic | Used by:Timeline | |
Symbol 579 Graphic | Used by:580 | |
Symbol 580 MovieClip | Uses:579 | Used by:Timeline |
Symbol 581 Graphic | Used by:582 | |
Symbol 582 MovieClip | Uses:581 | Used by:Timeline |
Symbol 583 Graphic | Used by:584 | |
Symbol 584 MovieClip | Uses:583 | Used by:Timeline |
Symbol 585 Graphic | Used by:586 | |
Symbol 586 MovieClip | Uses:585 | Used by:Timeline |
Symbol 587 Graphic | Used by:588 | |
Symbol 588 MovieClip | Uses:587 | Used by:Timeline |
Symbol 589 Graphic | Used by:590 | |
Symbol 590 MovieClip | Uses:589 | Used by:Timeline |
Symbol 591 Graphic | Used by:592 | |
Symbol 592 MovieClip | Uses:591 | Used by:Timeline |
Symbol 593 Graphic | Used by:594 | |
Symbol 594 MovieClip | Uses:593 | Used by:Timeline |
Symbol 595 Font | Used by:596 597 | |
Symbol 596 Text | Uses:595 | Used by:598 |
Symbol 597 Text | Uses:595 | Used by:598 |
Symbol 598 Button | Uses:523 596 597 | Used by:Timeline |
Symbol 599 Sound | Used by:Timeline | |
Symbol 600 Graphic | Used by:601 | |
Symbol 601 MovieClip | Uses:600 | Used by:Timeline |
Symbol 602 Graphic | Used by:Timeline | |
Symbol 603 Graphic | Used by:Timeline | |
Symbol 604 Graphic | Used by:605 | |
Symbol 605 MovieClip | Uses:604 | Used by:Timeline |
Symbol 606 Graphic | Used by:Timeline | |
Symbol 607 Graphic | Used by:608 | |
Symbol 608 MovieClip | Uses:607 | Used by:Timeline |
Symbol 609 Graphic | Used by:Timeline | |
Symbol 610 Graphic | Used by:625 | |
Symbol 611 Graphic | Used by:615 | |
Symbol 612 Graphic | Used by:615 | |
Symbol 613 Graphic | Used by:615 | |
Symbol 614 Graphic | Used by:615 | |
Symbol 615 MovieClip | Uses:611 612 613 614 | Used by:625 |
Symbol 616 Graphic | Used by:624 | |
Symbol 617 Graphic | Used by:624 | |
Symbol 618 Graphic | Used by:624 | |
Symbol 619 Graphic | Used by:624 | |
Symbol 620 Graphic | Used by:624 | |
Symbol 621 Graphic | Used by:624 | |
Symbol 622 Graphic | Used by:624 | |
Symbol 623 Graphic | Used by:624 | |
Symbol 624 MovieClip | Uses:616 617 618 619 620 621 622 623 | Used by:625 |
Symbol 625 MovieClip | Uses:610 615 624 | Used by:626 |
Symbol 626 MovieClip | Uses:625 | Used by:Timeline |
Symbol 627 Graphic | Used by:636 | |
Symbol 628 Graphic | Used by:631 1205 | |
Symbol 629 Graphic | Used by:630 1204 | |
Symbol 630 MovieClip | Uses:629 | Used by:631 |
Symbol 631 MovieClip | Uses:628 630 | Used by:636 |
Symbol 632 Graphic | Used by:633 1206 | |
Symbol 633 MovieClip | Uses:632 | Used by:634 |
Symbol 634 MovieClip | Uses:633 | Used by:635 |
Symbol 635 MovieClip | Uses:634 | Used by:636 |
Symbol 636 MovieClip | Uses:627 631 635 | Used by:637 |
Symbol 637 MovieClip | Uses:636 | Used by:Timeline |
Symbol 638 Graphic | Used by:642 | |
Symbol 639 Text | Uses:556 | Used by:642 |
Symbol 640 Text | Uses:117 | Used by:642 |
Symbol 641 Graphic | Used by:642 | |
Symbol 642 MovieClip | Uses:638 639 640 641 | Used by:Timeline |
Symbol 643 Graphic | Used by:645 Timeline | |
Symbol 644 Graphic | Used by:645 Timeline | |
Symbol 645 MovieClip | Uses:643 644 | Used by:Timeline |
Symbol 646 Graphic | Used by:647 | |
Symbol 647 MovieClip | Uses:646 | Used by:Timeline |
Symbol 648 Graphic | Used by:Timeline | |
Symbol 649 Graphic | Used by:Timeline | |
Symbol 650 Graphic | Used by:Timeline | |
Symbol 651 Graphic | Used by:Timeline | |
Symbol 652 Graphic | Used by:Timeline | |
Symbol 653 Graphic | Used by:Timeline | |
Symbol 654 Graphic | Used by:Timeline | |
Symbol 655 Graphic | Used by:Timeline | |
Symbol 656 Graphic | Used by:Timeline | |
Symbol 657 Graphic | Used by:658 | |
Symbol 658 MovieClip | Uses:657 | Used by:Timeline |
Symbol 659 Graphic | Used by:660 | |
Symbol 660 MovieClip | Uses:659 | Used by:Timeline |
Symbol 661 Graphic | Used by:662 | |
Symbol 662 MovieClip | Uses:661 | Used by:Timeline |
Symbol 663 Graphic | Used by:664 | |
Symbol 664 MovieClip | Uses:663 | Used by:Timeline |
Symbol 665 Graphic | Used by:666 | |
Symbol 666 MovieClip | Uses:665 | Used by:Timeline |
Symbol 667 Graphic | Used by:668 | |
Symbol 668 MovieClip | Uses:667 | Used by:Timeline |
Symbol 669 Graphic | Used by:670 | |
Symbol 670 MovieClip | Uses:669 | Used by:Timeline |
Symbol 671 Graphic | Used by:672 | |
Symbol 672 MovieClip | Uses:671 | Used by:Timeline |
Symbol 673 Graphic | Used by:Timeline | |
Symbol 674 Graphic | Used by:675 | |
Symbol 675 MovieClip | Uses:674 | Used by:676 |
Symbol 676 MovieClip | Uses:675 | Used by:Timeline |
Symbol 677 Font | Used by:678 1297 1320 1323 1327 1369 1375 1376 1377 1383 1384 1387 1399 1400 1401 1406 1414 1415 1416 1424 1435 1436 1437 1439 1440 1443 1447 1454 | |
Symbol 678 Text | Uses:677 | Used by:Timeline |
Symbol 679 Font | Used by:681 | |
Symbol 680 Font | Used by:681 | |
Symbol 681 Text | Uses:679 680 | Used by:Timeline |
Symbol 682 Graphic | Used by:683 688 692 694 701 705 | |
Symbol 683 MovieClip | Uses:682 | Used by:688 692 694 728 |
Symbol 684 Graphic | Used by:688 | |
Symbol 685 Graphic | Used by:688 | |
Symbol 686 Graphic | Used by:688 | |
Symbol 687 Graphic | Used by:688 | |
Symbol 688 Button | Uses:683 684 685 686 682 687 | Used by:Timeline |
Symbol 689 Graphic | Used by:692 | |
Symbol 690 Graphic | Used by:692 | |
Symbol 691 Graphic | Used by:692 | |
Symbol 692 Button | Uses:683 689 690 691 682 | Used by:Timeline |
Symbol 693 Graphic | Used by:694 | |
Symbol 694 Button | Uses:683 693 682 | Used by:Timeline |
Symbol 695 Graphic | Used by:700 | |
Symbol 696 Graphic | Used by:700 | |
Symbol 697 Graphic | Used by:700 | |
Symbol 698 Graphic | Used by:700 | |
Symbol 699 Graphic | Used by:700 | |
Symbol 700 Button | Uses:695 696 697 698 699 | Used by:1290 Timeline |
Symbol 701 MovieClip | Uses:682 | Used by:705 |
Symbol 702 Font | Used by:703 704 | |
Symbol 703 Text | Uses:702 | Used by:705 |
Symbol 704 Text | Uses:702 | Used by:705 |
Symbol 705 Button | Uses:701 703 704 682 | Used by:Timeline |
Symbol 706 Text | Uses:511 | Used by:721 |
Symbol 707 Sound [Shadows_of_the_Sky] | Used by:721 | |
Symbol 708 Sound [Haunted_Woods] | Used by:721 | |
Symbol 709 Sound [War Room] | Used by:721 | |
Symbol 710 Sound [menu_music] | Used by:721 | |
Symbol 711 Sound [Narrator_Level1] | Used by:721 | |
Symbol 712 Sound [Narrator_Level2] | Used by:721 | |
Symbol 713 Sound [Narrator_Level3] | Used by:721 | |
Symbol 714 Sound [Narrator_Level4] | Used by:721 | |
Symbol 715 Sound [Narrator_Level5] | Used by:721 | |
Symbol 716 Sound [Narrator_Level6] | Used by:721 | |
Symbol 717 Sound [Narrator_Level7] | Used by:721 | |
Symbol 718 Sound [Narrator_Level8] | Used by:721 | |
Symbol 719 Sound [Narrator_Level9] | Used by:721 | |
Symbol 720 Sound [Narrator_Level10] | Used by:721 | |
Symbol 721 MovieClip | Uses:706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 | Used by:Timeline |
Symbol 722 Graphic | Used by:723 | |
Symbol 723 MovieClip | Uses:722 | Used by:Timeline |
Symbol 724 Graphic | Used by:Timeline | |
Symbol 725 Graphic | Used by:727 | |
Symbol 726 Graphic | Used by:727 | |
Symbol 727 MovieClip | Uses:725 726 | Used by:Timeline |
Symbol 728 MovieClip | Uses:683 | Used by:730 732 734 736 738 740 742 744 746 748 750 752 |
Symbol 729 Graphic | Used by:730 | |
Symbol 730 MovieClip | Uses:728 729 | Used by:Timeline |
Symbol 731 Graphic | Used by:732 | |
Symbol 732 MovieClip | Uses:728 731 | Used by:Timeline |
Symbol 733 Graphic | Used by:734 | |
Symbol 734 MovieClip | Uses:728 733 | Used by:Timeline |
Symbol 735 Graphic | Used by:736 | |
Symbol 736 MovieClip | Uses:728 735 | Used by:Timeline |
Symbol 737 Graphic | Used by:738 | |
Symbol 738 MovieClip | Uses:728 737 | Used by:Timeline |
Symbol 739 Graphic | Used by:740 | |
Symbol 740 MovieClip | Uses:728 739 | Used by:Timeline |
Symbol 741 Graphic | Used by:742 | |
Symbol 742 MovieClip | Uses:728 741 | Used by:Timeline |
Symbol 743 Graphic | Used by:744 | |
Symbol 744 MovieClip | Uses:728 743 | Used by:Timeline |
Symbol 745 Graphic | Used by:746 | |
Symbol 746 MovieClip | Uses:728 745 | Used by:Timeline |
Symbol 747 Graphic | Used by:748 | |
Symbol 748 MovieClip | Uses:728 747 | Used by:Timeline |
Symbol 749 Graphic | Used by:750 | |
Symbol 750 MovieClip | Uses:728 749 | Used by:Timeline |
Symbol 751 Graphic | Used by:752 | |
Symbol 752 MovieClip | Uses:728 751 | Used by:Timeline |
Symbol 753 Graphic | Used by:754 | |
Symbol 754 MovieClip | Uses:753 | Used by:Timeline |
Symbol 755 Graphic | Used by:Timeline | |
Symbol 756 Font | Used by:757 802 | |
Symbol 757 Text | Uses:756 | Used by:Timeline |
Symbol 758 Font | Used by:759 764 770 772 779 781 | |
Symbol 759 Text | Uses:758 | Used by:Timeline |
Symbol 760 Font | Used by:761 762 763 765 766 767 768 784 786 788 795 797 803 804 805 806 807 808 809 810 | |
Symbol 761 Text | Uses:760 | Used by:1073 1133 Timeline |
Symbol 762 Text | Uses:760 | Used by:Timeline |
Symbol 763 Text | Uses:760 | Used by:1073 1133 Timeline |
Symbol 764 Text | Uses:758 | Used by:Timeline |
Symbol 765 Text | Uses:760 | Used by:Timeline |
Symbol 766 Text | Uses:760 | Used by:1073 1133 Timeline |
Symbol 767 Text | Uses:760 | Used by:Timeline |
Symbol 768 Text | Uses:760 | Used by:1073 1133 Timeline |
Symbol 769 Graphic | Used by:771 780 782 | |
Symbol 770 EditableText | Uses:758 | Used by:771 |
Symbol 771 MovieClip | Uses:769 770 | Used by:Timeline |
Symbol 772 Text | Uses:758 | Used by:773 |
Symbol 773 MovieClip | Uses:772 | Used by:Timeline |
Symbol 774 Font | Used by:775 777 | |
Symbol 775 Text | Uses:774 | Used by:776 |
Symbol 776 MovieClip | Uses:775 | Used by:1073 1133 Timeline |
Symbol 777 Text | Uses:774 | Used by:778 |
Symbol 778 MovieClip | Uses:777 | Used by:1073 1133 Timeline |
Symbol 779 EditableText | Uses:758 | Used by:780 |
Symbol 780 MovieClip | Uses:769 779 | Used by:1073 1133 Timeline |
Symbol 781 EditableText | Uses:758 | Used by:782 |
Symbol 782 MovieClip | Uses:769 781 | Used by:Timeline |
Symbol 783 Graphic | Used by:785 787 789 796 798 | |
Symbol 784 Text | Uses:760 | Used by:785 |
Symbol 785 MovieClip | Uses:783 784 | Used by:792 793 794 |
Symbol 786 Text | Uses:760 | Used by:787 |
Symbol 787 MovieClip | Uses:783 786 | Used by:792 793 794 |
Symbol 788 Text | Uses:760 | Used by:789 |
Symbol 789 MovieClip | Uses:783 788 | Used by:792 793 794 |
Symbol 790 Graphic | Used by:791 799 | |
Symbol 791 MovieClip | Uses:790 | Used by:792 793 794 |
Symbol 792 MovieClip | Uses:785 787 789 791 | Used by:1073 1133 Timeline |
Symbol 793 MovieClip | Uses:785 787 789 791 | Used by:Timeline |
Symbol 794 MovieClip | Uses:785 787 789 791 | Used by:1073 1133 Timeline |
Symbol 795 Text | Uses:760 | Used by:796 |
Symbol 796 MovieClip | Uses:783 795 | Used by:800 |
Symbol 797 Text | Uses:760 | Used by:798 |
Symbol 798 MovieClip | Uses:783 797 | Used by:800 |
Symbol 799 MovieClip | Uses:790 | Used by:800 |
Symbol 800 MovieClip | Uses:796 798 799 | Used by:1073 1133 Timeline |
Symbol 801 Graphic | Used by:Timeline | |
Symbol 802 Text | Uses:756 | Used by:Timeline |
Symbol 803 Text | Uses:760 | Used by:Timeline |
Symbol 804 Text | Uses:760 | Used by:Timeline |
Symbol 805 Text | Uses:760 | Used by:Timeline |
Symbol 806 Text | Uses:760 | Used by:Timeline |
Symbol 807 Text | Uses:760 | Used by:Timeline |
Symbol 808 Text | Uses:760 | Used by:Timeline |
Symbol 809 Text | Uses:760 | Used by:Timeline |
Symbol 810 Text | Uses:760 | Used by:Timeline |
Symbol 811 Graphic | Used by:Timeline | |
Symbol 812 Graphic | Used by:815 858 866 873 878 | |
Symbol 813 Font | Used by:814 826 832 839 845 851 857 865 872 | |
Symbol 814 Text | Uses:813 | Used by:815 |
Symbol 815 MovieClip | Uses:812 814 | Used by:Timeline |
Symbol 816 Graphic | Used by:821 828 834 841 847 853 859 864 870 876 1097 | |
Symbol 817 Graphic | Used by:821 828 834 841 847 853 859 864 870 876 1097 | |
Symbol 818 ShapeTweening | Used by:820 | |
Symbol 819 Graphic | Used by:820 | |
Symbol 820 MovieClip | Uses:818 819 | Used by:821 828 834 841 847 853 859 864 870 876 1097 |
Symbol 821 Button | Uses:816 817 820 | Used by:Timeline |
Symbol 822 Graphic | Used by:Timeline | |
Symbol 823 Font | Used by:824 830 836 843 849 855 863 869 875 1294 1298 1299 1303 1305 1306 1321 1350 1366 1367 1368 1370 1387 1394 1395 1412 1432 1452 1453 | |
Symbol 824 Text | Uses:823 | Used by:Timeline |
Symbol 825 Graphic | Used by:827 | |
Symbol 826 Text | Uses:813 | Used by:827 |
Symbol 827 MovieClip | Uses:825 826 | Used by:Timeline |
Symbol 828 Button | Uses:816 817 820 | Used by:Timeline |
Symbol 829 Graphic | Used by:Timeline | |
Symbol 830 Text | Uses:823 | Used by:Timeline |
Symbol 831 Graphic | Used by:833 | |
Symbol 832 Text | Uses:813 | Used by:833 |
Symbol 833 MovieClip | Uses:831 832 | Used by:Timeline |
Symbol 834 Button | Uses:816 817 820 | Used by:Timeline |
Symbol 835 Graphic | Used by:Timeline | |
Symbol 836 Text | Uses:823 | Used by:Timeline |
Symbol 837 Graphic | Used by:840 | |
Symbol 838 Font | Used by:839 | |
Symbol 839 Text | Uses:813 838 | Used by:840 |
Symbol 840 MovieClip | Uses:837 839 | Used by:Timeline |
Symbol 841 Button | Uses:816 817 820 | Used by:Timeline |
Symbol 842 Graphic | Used by:Timeline | |
Symbol 843 Text | Uses:823 | Used by:Timeline |
Symbol 844 Graphic | Used by:846 | |
Symbol 845 Text | Uses:813 | Used by:846 |
Symbol 846 MovieClip | Uses:844 845 | Used by:Timeline |
Symbol 847 Button | Uses:816 817 820 | Used by:Timeline |
Symbol 848 Graphic | Used by:Timeline | |
Symbol 849 Text | Uses:823 | Used by:Timeline |
Symbol 850 Graphic | Used by:852 | |
Symbol 851 Text | Uses:813 | Used by:852 |
Symbol 852 MovieClip | Uses:850 851 | Used by:Timeline |
Symbol 853 Button | Uses:816 817 820 | Used by:Timeline |
Symbol 854 Graphic | Used by:Timeline | |
Symbol 855 Text | Uses:823 | Used by:Timeline |
Symbol 856 Graphic | Used by:Timeline | |
Symbol 857 Text | Uses:813 | Used by:858 |
Symbol 858 MovieClip | Uses:812 857 | Used by:Timeline |
Symbol 859 Button | Uses:816 817 820 | Used by:Timeline |
Symbol 860 Graphic | Used by:Timeline | |
Symbol 861 Text | Uses:556 | Used by:Timeline |
Symbol 862 Graphic | Used by:Timeline | |
Symbol 863 Text | Uses:823 | Used by:Timeline |
Symbol 864 Button | Uses:816 817 820 | Used by:Timeline |
Symbol 865 Text | Uses:813 | Used by:866 |
Symbol 866 MovieClip | Uses:812 865 | Used by:Timeline |
Symbol 867 Graphic | Used by:Timeline | |
Symbol 868 Graphic | Used by:Timeline | |
Symbol 869 Text | Uses:823 | Used by:Timeline |
Symbol 870 Button | Uses:816 817 820 | Used by:Timeline |
Symbol 871 Font | Used by:872 877 | |
Symbol 872 Text | Uses:871 813 | Used by:873 |
Symbol 873 MovieClip | Uses:812 872 | Used by:Timeline |
Symbol 874 Graphic | Used by:Timeline | |
Symbol 875 Text | Uses:823 | Used by:Timeline |
Symbol 876 Button | Uses:816 817 820 | Used by:Timeline |
Symbol 877 Text | Uses:871 | Used by:878 |
Symbol 878 MovieClip | Uses:812 877 | Used by:Timeline |
Symbol 879 Bitmap | Used by:880 | |
Symbol 880 Graphic | Uses:879 | Used by:905 |
Symbol 881 Bitmap | Used by:885 | |
Symbol 882 Bitmap | Used by:885 | |
Symbol 883 Bitmap | Used by:885 | |
Symbol 884 Bitmap | Used by:885 | |
Symbol 885 Graphic | Uses:881 882 883 884 | Used by:905 |
Symbol 886 Bitmap | Used by:889 | |
Symbol 887 Bitmap | Used by:889 | |
Symbol 888 Bitmap | Used by:889 | |
Symbol 889 Graphic | Uses:886 887 888 | Used by:905 |
Symbol 890 Bitmap | Used by:893 | |
Symbol 891 Bitmap | Used by:893 | |
Symbol 892 Bitmap | Used by:893 | |
Symbol 893 Graphic | Uses:890 891 892 | Used by:905 |
Symbol 894 Bitmap | Used by:898 | |
Symbol 895 Bitmap | Used by:898 | |
Symbol 896 Bitmap | Used by:898 | |
Symbol 897 Bitmap | Used by:898 | |
Symbol 898 Graphic | Uses:894 895 896 897 | Used by:899 |
Symbol 899 MovieClip | Uses:898 | Used by:905 |
Symbol 900 Bitmap | Used by:904 | |
Symbol 901 Bitmap | Used by:904 | |
Symbol 902 Bitmap | Used by:904 | |
Symbol 903 Bitmap | Used by:904 | |
Symbol 904 Graphic | Uses:900 901 902 903 | Used by:905 |
Symbol 905 MovieClip | Uses:880 885 889 893 899 904 | Used by:Timeline |
Symbol 906 Graphic | Used by:907 | |
Symbol 907 MovieClip | Uses:906 | Used by:908 |
Symbol 908 MovieClip | Uses:907 | Used by:909 |
Symbol 909 MovieClip | Uses:908 | Used by:Timeline |
Symbol 910 Graphic | Used by:921 1160 | |
Symbol 911 Graphic | Used by:913 | |
Symbol 912 Graphic | Used by:913 | |
Symbol 913 MovieClip | Uses:911 912 | Used by:921 |
Symbol 914 Graphic | Used by:918 | |
Symbol 915 Graphic | Used by:918 | |
Symbol 916 Graphic | Used by:918 | |
Symbol 917 Graphic | Used by:918 | |
Symbol 918 MovieClip | Uses:914 915 916 917 | Used by:921 |
Symbol 919 Graphic | Used by:920 | |
Symbol 920 MovieClip | Uses:919 | Used by:921 1160 |
Symbol 921 MovieClip | Uses:910 913 918 254 920 | Used by:1005 |
Symbol 922 Graphic | Used by:1005 1167 | |
Symbol 923 Graphic | Used by:928 | |
Symbol 924 Graphic | Used by:928 | |
Symbol 925 Graphic | Used by:928 | |
Symbol 926 Graphic | Used by:928 | |
Symbol 927 Graphic | Used by:928 | |
Symbol 928 MovieClip | Uses:923 924 925 926 927 | Used by:936 |
Symbol 929 Graphic | Used by:933 | |
Symbol 930 Graphic | Used by:933 | |
Symbol 931 Graphic | Used by:933 | |
Symbol 932 Graphic | Used by:933 | |
Symbol 933 MovieClip | Uses:929 930 931 932 | Used by:936 |
Symbol 934 Graphic | Used by:935 | |
Symbol 935 MovieClip | Uses:934 | Used by:936 1165 |
Symbol 936 MovieClip | Uses:928 933 935 | Used by:1005 |
Symbol 937 Graphic | Used by:1002 1166 | |
Symbol 938 Graphic | Used by:943 944 946 947 1106 1107 | |
Symbol 939 Graphic | Used by:943 946 1106 | |
Symbol 940 Graphic | Used by:943 946 1106 | |
Symbol 941 Graphic | Used by:943 946 1106 | |
Symbol 942 Graphic | Used by:943 | |
Symbol 943 MovieClip | Uses:939 938 940 941 942 | Used by:944 |
Symbol 944 MovieClip | Uses:938 943 | Used by:1002 |
Symbol 945 Graphic | Used by:946 | |
Symbol 946 MovieClip | Uses:939 938 940 941 945 | Used by:947 |
Symbol 947 MovieClip | Uses:938 946 | Used by:1002 |
Symbol 948 Graphic | Used by:952 | |
Symbol 949 Graphic | Used by:952 | |
Symbol 950 Graphic | Used by:952 | |
Symbol 951 Graphic | Used by:952 | |
Symbol 952 MovieClip | Uses:948 949 950 951 | Used by:962 |
Symbol 953 Graphic | Used by:956 | |
Symbol 954 Graphic | Used by:955 | |
Symbol 955 MovieClip | Uses:954 | Used by:956 |
Symbol 956 MovieClip | Uses:953 955 | Used by:962 |
Symbol 957 Graphic | Used by:961 | |
Symbol 958 Graphic | Used by:961 | |
Symbol 959 Graphic | Used by:961 | |
Symbol 960 Graphic | Used by:961 | |
Symbol 961 MovieClip | Uses:957 958 959 960 | Used by:962 |
Symbol 962 MovieClip | Uses:952 956 961 | Used by:1002 |
Symbol 963 Graphic | Used by:1001 | |
Symbol 964 Graphic | Used by:965 | |
Symbol 965 MovieClip | Uses:964 | Used by:988 1000 1001 1302 Timeline |
Symbol 966 Graphic | Used by:967 | |
Symbol 967 MovieClip | Uses:966 | Used by:973 |
Symbol 968 Graphic | Used by:972 | |
Symbol 969 Graphic | Used by:972 | |
Symbol 970 Graphic | Used by:972 | |
Symbol 971 Graphic | Used by:972 | |
Symbol 972 MovieClip | Uses:968 175 969 970 971 | Used by:973 |
Symbol 973 MovieClip | Uses:967 972 | Used by:982 |
Symbol 974 Graphic | Used by:975 | |
Symbol 975 MovieClip | Uses:974 | Used by:981 |
Symbol 976 Graphic | Used by:980 | |
Symbol 977 Graphic | Used by:980 | |
Symbol 978 Graphic | Used by:980 | |
Symbol 979 Graphic | Used by:980 | |
Symbol 980 MovieClip | Uses:976 175 977 978 979 | Used by:981 |
Symbol 981 MovieClip | Uses:975 980 | Used by:982 |
Symbol 982 MovieClip | Uses:973 981 | Used by:1001 |
Symbol 983 Graphic | Used by:1001 | |
Symbol 984 Graphic | Used by:988 | |
Symbol 985 Graphic | Used by:986 | |
Symbol 986 MovieClip | Uses:985 280 286 282 291 | Used by:988 1302 |
Symbol 987 Graphic | Used by:988 | |
Symbol 988 MovieClip | Uses:984 965 986 179 987 | Used by:1001 |
Symbol 989 Graphic | Used by:1001 | |
Symbol 990 Graphic | Used by:1000 | |
Symbol 991 Graphic | Used by:1000 | |
Symbol 992 Graphic | Used by:993 | |
Symbol 993 MovieClip | Uses:992 | Used by:999 |
Symbol 994 Graphic | Used by:999 | |
Symbol 995 Graphic | Used by:999 | |
Symbol 996 Graphic | Used by:999 | |
Symbol 997 Graphic | Used by:999 | |
Symbol 998 Graphic | Used by:999 | |
Symbol 999 MovieClip | Uses:993 994 995 175 996 997 998 | Used by:1000 |
Symbol 1000 MovieClip | Uses:256 990 965 991 999 | Used by:1001 Timeline |
Symbol 1001 MovieClip | Uses:963 965 982 983 988 989 1000 | Used by:1002 |
Symbol 1002 MovieClip | Uses:937 944 947 962 1001 | Used by:1005 |
Symbol 1003 MovieClip | Uses:528 | Used by:1005 |
Symbol 1004 Graphic | Used by:1005 | |
Symbol 1005 MovieClip | Uses:921 922 936 1002 1003 1004 | Used by:Timeline |
Symbol 1006 Graphic | Used by:1077 | |
Symbol 1007 Graphic | Used by:1028 | |
Symbol 1008 Graphic | Used by:1028 | |
Symbol 1009 Graphic | Used by:1010 | |
Symbol 1010 MovieClip | Uses:1009 | Used by:1028 |
Symbol 1011 Graphic | Used by:1028 | |
Symbol 1012 Graphic | Used by:1013 | |
Symbol 1013 MovieClip | Uses:1012 | Used by:1028 |
Symbol 1014 Graphic | Used by:1028 | |
Symbol 1015 Graphic | Used by:1028 | |
Symbol 1016 Graphic | Used by:1017 | |
Symbol 1017 MovieClip | Uses:1016 | Used by:1028 |
Symbol 1018 Text | Uses:271 | Used by:1028 |
Symbol 1019 Graphic | Used by:1028 | |
Symbol 1020 Graphic | Used by:1028 | |
Symbol 1021 Graphic | Used by:1028 | |
Symbol 1022 Graphic | Used by:1028 | |
Symbol 1023 Graphic | Used by:1028 | |
Symbol 1024 Graphic | Used by:1028 | |
Symbol 1025 Graphic | Used by:1028 | |
Symbol 1026 Graphic | Used by:1028 | |
Symbol 1027 Graphic | Used by:1028 | |
Symbol 1028 MovieClip | Uses:1007 1008 1010 1011 1013 1014 1015 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 | Used by:1077 |
Symbol 1029 Graphic | Used by:1030 | |
Symbol 1030 MovieClip | Uses:1029 | Used by:1077 |
Symbol 1031 Graphic | Used by:1047 | |
Symbol 1032 Graphic | Used by:1033 | |
Symbol 1033 MovieClip | Uses:1032 | Used by:1047 |
Symbol 1034 Text | Uses:117 | Used by:1047 1122 |
Symbol 1035 Text | Uses:117 | Used by:1047 |
Symbol 1036 Text | Uses:117 | Used by:1047 |
Symbol 1037 EditableText | Uses:117 | Used by:1047 |
Symbol 1038 Text | Uses:117 | Used by:1047 |
Symbol 1039 EditableText | Uses:117 | Used by:1047 |
Symbol 1040 Graphic | Used by:1045 | |
Symbol 1041 Graphic | Used by:1045 | |
Symbol 1042 Graphic | Used by:1045 | |
Symbol 1043 Graphic | Used by:1045 | |
Symbol 1044 Graphic | Used by:1045 | |
Symbol 1045 MovieClip | Uses:1040 1041 1042 279 1043 1044 | Used by:1047 |
Symbol 1046 EditableText | Uses:117 | Used by:1047 |
Symbol 1047 MovieClip | Uses:1031 1033 1034 1035 1036 1037 1038 1039 1045 1046 | Used by:1077 |
Symbol 1048 Graphic | Used by:1052 1127 | |
Symbol 1049 EditableText | Uses:117 | Used by:1052 |
Symbol 1050 EditableText | Uses:117 | Used by:1052 |
Symbol 1051 EditableText | Uses:117 | Used by:1052 |
Symbol 1052 MovieClip | Uses:1048 1049 1050 1051 | Used by:1077 |
Symbol 1053 Graphic | Used by:1057 | |
Symbol 1054 Text | Uses:117 | Used by:1057 1061 |
Symbol 1055 EditableText | Uses:117 | Used by:1057 |
Symbol 1056 Graphic | Used by:1057 | |
Symbol 1057 MovieClip | Uses:1053 1054 1055 1056 | Used by:1077 |
Symbol 1058 Graphic | Used by:1061 | |
Symbol 1059 EditableText | Uses:117 | Used by:1061 |
Symbol 1060 Graphic | Used by:1061 | |
Symbol 1061 MovieClip | Uses:1058 1054 1059 1060 | Used by:1077 |
Symbol 1062 Graphic | Used by:1066 | |
Symbol 1063 Text | Uses:117 | Used by:1066 1129 |
Symbol 1064 Graphic | Used by:1066 | |
Symbol 1065 Text | Uses:117 | Used by:1066 1129 |
Symbol 1066 Button | Uses:1062 1063 1064 1065 | Used by:1077 |
Symbol 1067 Graphic | Used by:1073 | |
Symbol 1068 Text | Uses:117 | Used by:1073 1133 1134 |
Symbol 1069 Graphic | Used by:1073 | |
Symbol 1070 Text | Uses:117 | Used by:1073 1133 |
Symbol 1071 Graphic | Used by:1073 | |
Symbol 1072 Graphic | Used by:1073 | |
Symbol 1073 MovieClip | Uses:1067 1068 1069 1070 1071 761 763 766 768 780 778 776 792 794 800 1072 | Used by:1077 |
Symbol 1074 Graphic | Used by:1075 | |
Symbol 1075 MovieClip | Uses:1074 | Used by:1076 |
Symbol 1076 MovieClip | Uses:1075 | Used by:1077 |
Symbol 1077 MovieClip | Uses:1006 1028 1030 1047 1052 1057 1061 1066 1073 1076 | Used by:1078 |
Symbol 1078 MovieClip | Uses:1077 | Used by:Timeline |
Symbol 1079 Graphic | Used by:1080 | |
Symbol 1080 MovieClip | Uses:1079 | Used by:1083 |
Symbol 1081 Graphic | Used by:1082 | |
Symbol 1082 MovieClip | Uses:1081 | Used by:1083 |
Symbol 1083 MovieClip | Uses:1080 1082 | Used by:Timeline |
Symbol 1084 MovieClip | Uses:529 | Used by:Timeline |
Symbol 1085 ShapeTweening | Used by:1086 | |
Symbol 1086 MovieClip | Uses:1085 528 | Used by:Timeline |
Symbol 1087 ShapeTweening | Used by:1088 | |
Symbol 1088 MovieClip | Uses:1087 528 | Used by:Timeline |
Symbol 1089 Graphic | Used by:Timeline | |
Symbol 1090 Graphic | Used by:1091 | |
Symbol 1091 MovieClip | Uses:1090 | Used by:Timeline |
Symbol 1092 Graphic | Used by:Timeline | |
Symbol 1093 Font | Used by:1094 1095 | |
Symbol 1094 Text | Uses:1093 | Used by:1096 |
Symbol 1095 Text | Uses:1093 | Used by:1096 |
Symbol 1096 MovieClip | Uses:1094 1095 | Used by:Timeline |
Symbol 1097 Button | Uses:816 817 820 | Used by:Timeline |
Symbol 1098 Bitmap | Used by:1099 | |
Symbol 1099 Graphic | Uses:1098 | Used by:1102 |
Symbol 1100 Graphic | Used by:1101 | |
Symbol 1101 MovieClip | Uses:1100 | Used by:1102 Timeline |
Symbol 1102 MovieClip | Uses:1099 1101 | Used by:Timeline |
Symbol 1103 EditableText | Uses:117 | Used by:Timeline |
Symbol 1104 Graphic | Used by:1114 | |
Symbol 1105 Graphic | Used by:1106 | |
Symbol 1106 MovieClip | Uses:939 938 940 941 1105 | Used by:1107 |
Symbol 1107 MovieClip | Uses:938 1106 | Used by:1114 1166 |
Symbol 1108 Graphic | Used by:1114 | |
Symbol 1109 Graphic | Used by:1114 | |
Symbol 1110 Graphic | Used by:1113 | |
Symbol 1111 Graphic | Used by:1113 | |
Symbol 1112 Graphic | Used by:1113 | |
Symbol 1113 MovieClip | Uses:256 1110 1111 1112 | Used by:1114 |
Symbol 1114 MovieClip | Uses:1104 1107 1108 121 126 1109 1113 | Used by:Timeline |
Symbol 1115 EditableText | Uses:117 | Used by:Timeline |
Symbol 1116 Graphic | Used by:1134 | |
Symbol 1117 Graphic | Used by:1118 | |
Symbol 1118 MovieClip | Uses:1117 | Used by:1134 |
Symbol 1119 Graphic | Used by:1122 | |
Symbol 1120 Graphic | Used by:1121 | |
Symbol 1121 MovieClip | Uses:1120 | Used by:1122 |
Symbol 1122 MovieClip | Uses:1119 1121 1034 | Used by:1134 |
Symbol 1123 EditableText | Uses:117 | Used by:1127 |
Symbol 1124 EditableText | Uses:117 | Used by:1127 |
Symbol 1125 EditableText | Uses:117 | Used by:1127 |
Symbol 1126 MovieClip | Uses:529 | Used by:1127 |
Symbol 1127 MovieClip | Uses:1048 1123 1124 1125 1126 | Used by:1134 |
Symbol 1128 Graphic | Used by:1129 | |
Symbol 1129 Button | Uses:1128 1063 1065 | Used by:1134 |
Symbol 1130 Graphic | Used by:1133 | |
Symbol 1131 Graphic | Used by:1133 | |
Symbol 1132 Graphic | Used by:1133 | |
Symbol 1133 MovieClip | Uses:1130 1068 1070 1131 761 763 766 768 780 778 776 792 794 800 1132 | Used by:1134 |
Symbol 1134 MovieClip | Uses:1116 1118 1122 1068 1127 1129 1133 | Used by:1140 |
Symbol 1135 Graphic | Used by:1140 | |
Symbol 1136 Graphic | Used by:1137 1142 | |
Symbol 1137 MovieClip | Uses:1136 | Used by:1140 |
Symbol 1138 Graphic | Used by:1139 1143 | |
Symbol 1139 MovieClip | Uses:1138 | Used by:1140 |
Symbol 1140 MovieClip | Uses:1134 1135 1137 1139 | Used by:Timeline |
Symbol 1141 Graphic | Used by:1159 | |
Symbol 1142 MovieClip | Uses:1136 | Used by:1146 1158 |
Symbol 1143 MovieClip | Uses:1138 | Used by:1146 1158 |
Symbol 1144 Graphic | Used by:1146 1158 | |
Symbol 1145 Graphic | Used by:1146 | |
Symbol 1146 MovieClip | Uses:1142 1143 1144 1145 | Used by:1159 |
Symbol 1147 Graphic | Used by:1159 | |
Symbol 1148 Graphic | Used by:1150 | |
Symbol 1149 Graphic | Used by:1150 | |
Symbol 1150 MovieClip | Uses:1148 1149 175 | Used by:1159 |
Symbol 1151 Font | Used by:1152 1153 | |
Symbol 1152 Text | Uses:1151 | Used by:1159 |
Symbol 1153 Text | Uses:1151 | Used by:1159 |
Symbol 1154 Font | Used by:1155 1156 | |
Symbol 1155 Text | Uses:1154 | Used by:1159 |
Symbol 1156 Text | Uses:1154 | Used by:1159 |
Symbol 1157 Graphic | Used by:1158 | |
Symbol 1158 MovieClip | Uses:1142 1143 1144 1157 | Used by:1159 |
Symbol 1159 MovieClip | Uses:1141 1146 1147 1150 121 126 1152 1153 1155 1156 1158 | Used by:Timeline |
Symbol 1160 MovieClip | Uses:910 254 920 | Used by:1167 |
Symbol 1161 Graphic | Used by:1162 | |
Symbol 1162 MovieClip | Uses:1161 | Used by:1165 |
Symbol 1163 Graphic | Used by:1164 | |
Symbol 1164 MovieClip | Uses:1163 | Used by:1165 |
Symbol 1165 MovieClip | Uses:1162 1164 935 | Used by:1167 |
Symbol 1166 MovieClip | Uses:937 1107 | Used by:1167 |
Symbol 1167 MovieClip | Uses:922 1160 1165 1166 | Used by:1185 |
Symbol 1168 Graphic | Used by:1184 | |
Symbol 1169 Graphic | Used by:1170 | |
Symbol 1170 MovieClip | Uses:1169 | Used by:1183 |
Symbol 1171 Graphic | Used by:1183 | |
Symbol 1172 Graphic | Used by:1183 | |
Symbol 1173 Graphic | Used by:1182 | |
Symbol 1174 Graphic | Used by:1182 | |
Symbol 1175 Graphic | Used by:1182 | |
Symbol 1176 Graphic | Used by:1182 | |
Symbol 1177 Graphic | Used by:1182 | |
Symbol 1178 Graphic | Used by:1182 | |
Symbol 1179 Graphic | Used by:1182 | |
Symbol 1180 Graphic | Used by:1182 | |
Symbol 1181 Graphic | Used by:1182 | |
Symbol 1182 MovieClip | Uses:1173 1174 1175 1176 1177 1178 1179 1180 1181 | Used by:1183 |
Symbol 1183 MovieClip | Uses:1170 256 1171 1172 1182 | Used by:1184 |
Symbol 1184 MovieClip | Uses:1168 1183 | Used by:1185 |
Symbol 1185 MovieClip | Uses:1167 1184 110 | Used by:Timeline |
Symbol 1186 Graphic | Used by:1196 | |
Symbol 1187 Graphic | Used by:1188 | |
Symbol 1188 MovieClip | Uses:1187 | Used by:1193 |
Symbol 1189 Graphic | Used by:1193 | |
Symbol 1190 Graphic | Used by:1191 | |
Symbol 1191 MovieClip | Uses:1190 | Used by:1193 |
Symbol 1192 Graphic | Used by:1193 | |
Symbol 1193 MovieClip | Uses:1188 1189 1191 1192 | Used by:1196 |
Symbol 1194 MovieClip | Uses:528 | Used by:1196 |
Symbol 1195 Graphic | Used by:1196 | |
Symbol 1196 MovieClip | Uses:1186 1193 1194 1195 | Used by:Timeline |
Symbol 1197 ShapeTweening | Used by:1198 | |
Symbol 1198 MovieClip | Uses:1197 528 | Used by:Timeline |
Symbol 1199 Graphic | Used by:1200 | |
Symbol 1200 MovieClip | Uses:1199 | Used by:Timeline |
Symbol 1201 Graphic | Used by:1202 | |
Symbol 1202 MovieClip | Uses:1201 | Used by:Timeline |
Symbol 1203 Graphic | Used by:1209 | |
Symbol 1204 MovieClip | Uses:629 | Used by:1205 |
Symbol 1205 MovieClip | Uses:628 1204 | Used by:1209 |
Symbol 1206 MovieClip | Uses:632 | Used by:1207 |
Symbol 1207 MovieClip | Uses:1206 | Used by:1208 |
Symbol 1208 MovieClip | Uses:1207 | Used by:1209 |
Symbol 1209 MovieClip | Uses:1203 1205 1208 | Used by:Timeline |
Symbol 1210 Graphic | Used by:1238 | |
Symbol 1211 Graphic | Used by:1238 | |
Symbol 1212 Graphic | Used by:1238 | |
Symbol 1213 Graphic | Used by:1238 | |
Symbol 1214 Graphic | Used by:1238 | |
Symbol 1215 Graphic | Used by:1238 | |
Symbol 1216 Graphic | Used by:1238 | |
Symbol 1217 Graphic | Used by:1238 | |
Symbol 1218 Graphic | Used by:1238 | |
Symbol 1219 Graphic | Used by:1238 | |
Symbol 1220 Graphic | Used by:1238 | |
Symbol 1221 Graphic | Used by:1238 | |
Symbol 1222 Graphic | Used by:1238 | |
Symbol 1223 Graphic | Used by:1238 | |
Symbol 1224 Graphic | Used by:1238 | |
Symbol 1225 Graphic | Used by:1238 | |
Symbol 1226 Graphic | Used by:1238 | |
Symbol 1227 Graphic | Used by:1238 | |
Symbol 1228 Graphic | Used by:1238 | |
Symbol 1229 Graphic | Used by:1238 Timeline | |
Symbol 1230 Graphic | Used by:1238 | |
Symbol 1231 Graphic | Used by:1238 Timeline | |
Symbol 1232 Graphic | Used by:1238 | |
Symbol 1233 Graphic | Used by:1238 | |
Symbol 1234 Graphic | Used by:1238 | |
Symbol 1235 Graphic | Used by:1238 | |
Symbol 1236 Graphic | Used by:1238 | |
Symbol 1237 Graphic | Used by:1238 | |
Symbol 1238 MovieClip | Uses:1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 | Used by:Timeline |
Symbol 1239 Sound | Used by:Timeline | |
Symbol 1240 Graphic | Used by:Timeline | |
Symbol 1241 Graphic | Used by:Timeline | |
Symbol 1242 Graphic | Used by:Timeline | |
Symbol 1243 Graphic | Used by:Timeline | |
Symbol 1244 Graphic | Used by:Timeline | |
Symbol 1245 Graphic | Used by:Timeline | |
Symbol 1246 Graphic | Used by:Timeline | |
Symbol 1247 Graphic | Used by:Timeline | |
Symbol 1248 Graphic | Used by:Timeline | |
Symbol 1249 Graphic | Used by:Timeline | |
Symbol 1250 Graphic | Used by:Timeline | |
Symbol 1251 Graphic | Used by:Timeline | |
Symbol 1252 Graphic | Used by:Timeline | |
Symbol 1253 Graphic | Used by:Timeline | |
Symbol 1254 Graphic | Used by:Timeline | |
Symbol 1255 Graphic | Used by:Timeline | |
Symbol 1256 Graphic | Used by:Timeline | |
Symbol 1257 Graphic | Used by:Timeline | |
Symbol 1258 Graphic | Used by:Timeline | |
Symbol 1259 Graphic | Used by:Timeline | |
Symbol 1260 Graphic | Used by:Timeline | |
Symbol 1261 Graphic | Used by:Timeline | |
Symbol 1262 Graphic | Used by:Timeline | |
Symbol 1263 Graphic | Used by:Timeline | |
Symbol 1264 Graphic | Used by:Timeline | |
Symbol 1265 Graphic | Used by:Timeline | |
Symbol 1266 Graphic | Used by:1267 | |
Symbol 1267 MovieClip | Uses:1266 | Used by:1268 |
Symbol 1268 MovieClip | Uses:1267 528 | Used by:Timeline |
Symbol 1269 Graphic | Used by:1270 | |
Symbol 1270 MovieClip | Uses:1269 | Used by:1292 |
Symbol 1271 Graphic | Used by:1291 | |
Symbol 1272 Font | Used by:1276 1277 | |
Symbol 1273 Font | Used by:1276 | |
Symbol 1274 Font | Used by:1276 | |
Symbol 1275 Font | Used by:1276 1277 | |
Symbol 1276 Text | Uses:524 1272 1273 117 1274 1275 | Used by:1291 |
Symbol 1277 Text | Uses:524 1272 1275 | Used by:1291 |
Symbol 1278 Text | Uses:524 | Used by:1290 |
Symbol 1279 Text | Uses:524 | Used by:1281 |
Symbol 1280 Text | Uses:524 | Used by:1281 |
Symbol 1281 Button | Uses:523 1279 1280 | Used by:1290 |
Symbol 1282 Graphic | Used by:1285 | |
Symbol 1283 Text | Uses:524 | Used by:1285 |
Symbol 1284 Text | Uses:524 | Used by:1285 |
Symbol 1285 Button | Uses:1282 1283 1284 | Used by:1290 |
Symbol 1286 Text | Uses:524 | Used by:1288 1289 |
Symbol 1287 Text | Uses:524 | Used by:1288 1289 |
Symbol 1288 Button | Uses:523 1286 1287 | Used by:1290 |
Symbol 1289 Button | Uses:523 1286 1287 | Used by:1290 |
Symbol 1290 MovieClip | Uses:1278 1281 1285 1288 700 1289 | Used by:1291 |
Symbol 1291 MovieClip | Uses:1271 1276 1277 1290 | Used by:1292 |
Symbol 1292 MovieClip | Uses:528 1270 1291 | Used by:Timeline |
Symbol 1293 Graphic | Used by:Timeline | |
Symbol 1294 Text | Uses:823 | Used by:Timeline |
Symbol 1295 Graphic | Used by:1296 | |
Symbol 1296 MovieClip | Uses:1295 | Used by:Timeline |
Symbol 1297 Text | Uses:677 | Used by:Timeline |
Symbol 1298 Text | Uses:823 | Used by:Timeline |
Symbol 1299 Text | Uses:823 | Used by:Timeline |
Symbol 1300 Graphic | Used by:Timeline | |
Symbol 1301 Graphic | Used by:1302 | |
Symbol 1302 MovieClip | Uses:1301 965 986 | Used by:Timeline |
Symbol 1303 Text | Uses:823 | Used by:Timeline |
Symbol 1304 Graphic | Used by:Timeline | |
Symbol 1305 Text | Uses:823 | Used by:Timeline |
Symbol 1306 Text | Uses:823 | Used by:Timeline |
Symbol 1307 Text | Uses:117 | Used by:Timeline |
Symbol 1308 Text | Uses:117 | Used by:Timeline |
Symbol 1309 Text | Uses:117 | Used by:Timeline |
Symbol 1310 Text | Uses:117 | Used by:Timeline |
Symbol 1311 Text | Uses:117 | Used by:Timeline |
Symbol 1312 Text | Uses:117 | Used by:Timeline |
Symbol 1313 Text | Uses:117 | Used by:Timeline |
Symbol 1314 Text | Uses:117 | Used by:Timeline |
Symbol 1315 Text | Uses:117 | Used by:Timeline |
Symbol 1316 Graphic | Used by:Timeline | |
Symbol 1317 Graphic | Used by:Timeline | |
Symbol 1318 Text | Uses:117 | Used by:Timeline |
Symbol 1319 Text | Uses:117 | Used by:Timeline |
Symbol 1320 Text | Uses:677 | Used by:Timeline |
Symbol 1321 Text | Uses:823 | Used by:Timeline |
Symbol 1322 Graphic | Used by:Timeline | |
Symbol 1323 Text | Uses:677 | Used by:Timeline |
Symbol 1324 Text | Uses:117 | Used by:Timeline |
Symbol 1325 Graphic | Used by:Timeline | |
Symbol 1326 Text | Uses:117 | Used by:Timeline |
Symbol 1327 Text | Uses:677 | Used by:Timeline |
Symbol 1328 Text | Uses:117 | Used by:Timeline |
Symbol 1329 Text | Uses:117 | Used by:Timeline |
Symbol 1330 Text | Uses:117 | Used by:Timeline |
Symbol 1331 Text | Uses:117 | Used by:Timeline |
Symbol 1332 Text | Uses:117 | Used by:Timeline |
Symbol 1333 Text | Uses:117 | Used by:Timeline |
Symbol 1334 Text | Uses:117 | Used by:Timeline |
Symbol 1335 Text | Uses:117 | Used by:Timeline |
Symbol 1336 Graphic | Used by:1337 | |
Symbol 1337 MovieClip | Uses:1336 492 | Used by:Timeline |
Symbol 1338 Graphic | Used by:Timeline | |
Symbol 1339 Font | Used by:1340 1341 1342 1343 1344 1345 1390 1391 1392 1455 1456 1457 | |
Symbol 1340 EditableText | Uses:1339 | Used by:Timeline |
Symbol 1341 Text | Uses:1339 | Used by:Timeline |
Symbol 1342 Text | Uses:1339 | Used by:Timeline |
Symbol 1343 EditableText | Uses:1339 | Used by:Timeline |
Symbol 1344 Text | Uses:1339 | Used by:Timeline |
Symbol 1345 EditableText | Uses:1339 | Used by:Timeline |
Symbol 1346 Graphic | Used by:1347 | |
Symbol 1347 MovieClip | Uses:1346 | Used by:Timeline |
Symbol 1348 Graphic | Used by:1349 | |
Symbol 1349 MovieClip | Uses:1348 | Used by:Timeline |
Symbol 1350 Text | Uses:823 | Used by:Timeline |
Symbol 1351 Graphic | Used by:1352 | |
Symbol 1352 MovieClip | Uses:1351 | Used by:1353 |
Symbol 1353 MovieClip | Uses:1352 | Used by:Timeline |
Symbol 1354 Graphic | Used by:1357 | |
Symbol 1355 Font | Used by:1356 | |
Symbol 1356 Text | Uses:1355 | Used by:1357 |
Symbol 1357 MovieClip | Uses:1354 1356 | Used by:1358 |
Symbol 1358 MovieClip | Uses:1357 | Used by:Timeline |
Symbol 1359 Graphic | Used by:1360 | |
Symbol 1360 MovieClip | Uses:1359 | Used by:Timeline |
Symbol 1361 Font | Used by:1362 1363 | |
Symbol 1362 Text | Uses:1361 | Used by:1364 |
Symbol 1363 Text | Uses:1361 | Used by:1364 |
Symbol 1364 Button | Uses:523 1362 1363 | Used by:Timeline |
Symbol 1365 Graphic | Used by:Timeline | |
Symbol 1366 Text | Uses:823 | Used by:Timeline |
Symbol 1367 Text | Uses:823 | Used by:Timeline |
Symbol 1368 Text | Uses:823 | Used by:Timeline |
Symbol 1369 Text | Uses:677 | Used by:Timeline |
Symbol 1370 Text | Uses:823 | Used by:Timeline |
Symbol 1371 Text | Uses:117 | Used by:Timeline |
Symbol 1372 Graphic | Used by:Timeline | |
Symbol 1373 Text | Uses:117 | Used by:Timeline |
Symbol 1374 Text | Uses:117 | Used by:Timeline |
Symbol 1375 Text | Uses:677 | Used by:Timeline |
Symbol 1376 Text | Uses:677 | Used by:Timeline |
Symbol 1377 Text | Uses:677 | Used by:Timeline |
Symbol 1378 Text | Uses:117 | Used by:Timeline |
Symbol 1379 Text | Uses:117 | Used by:Timeline |
Symbol 1380 Text | Uses:117 | Used by:Timeline |
Symbol 1381 Text | Uses:117 | Used by:Timeline |
Symbol 1382 Text | Uses:117 | Used by:Timeline |
Symbol 1383 Text | Uses:677 | Used by:Timeline |
Symbol 1384 Text | Uses:677 | Used by:Timeline |
Symbol 1385 Text | Uses:117 | Used by:Timeline |
Symbol 1386 Graphic | Used by:Timeline | |
Symbol 1387 Text | Uses:823 677 | Used by:Timeline |
Symbol 1388 Graphic | Used by:Timeline | |
Symbol 1389 Graphic | Used by:Timeline | |
Symbol 1390 EditableText | Uses:1339 | Used by:Timeline |
Symbol 1391 EditableText | Uses:1339 | Used by:Timeline |
Symbol 1392 EditableText | Uses:1339 | Used by:Timeline |
Symbol 1393 Graphic | Used by:Timeline | |
Symbol 1394 Text | Uses:823 | Used by:Timeline |
Symbol 1395 Text | Uses:823 | Used by:Timeline |
Symbol 1396 Graphic | Used by:Timeline | |
Symbol 1397 Text | Uses:117 | Used by:Timeline |
Symbol 1398 Text | Uses:117 | Used by:Timeline |
Symbol 1399 Text | Uses:677 | Used by:Timeline |
Symbol 1400 Text | Uses:677 | Used by:Timeline |
Symbol 1401 Text | Uses:677 | Used by:Timeline |
Symbol 1402 Text | Uses:117 | Used by:Timeline |
Symbol 1403 Text | Uses:117 | Used by:Timeline |
Symbol 1404 Text | Uses:117 | Used by:Timeline |
Symbol 1405 Graphic | Used by:Timeline | |
Symbol 1406 Text | Uses:677 | Used by:Timeline |
Symbol 1407 Text | Uses:117 | Used by:Timeline |
Symbol 1408 Graphic | Used by:Timeline | |
Symbol 1409 Text | Uses:117 | Used by:Timeline |
Symbol 1410 Text | Uses:117 | Used by:Timeline |
Symbol 1411 Text | Uses:117 | Used by:Timeline |
Symbol 1412 Text | Uses:823 | Used by:Timeline |
Symbol 1413 Text | Uses:117 | Used by:Timeline |
Symbol 1414 Text | Uses:677 | Used by:Timeline |
Symbol 1415 Text | Uses:677 | Used by:Timeline |
Symbol 1416 Text | Uses:677 | Used by:Timeline |
Symbol 1417 Text | Uses:117 | Used by:Timeline |
Symbol 1418 Text | Uses:117 | Used by:Timeline |
Symbol 1419 Text | Uses:117 | Used by:Timeline |
Symbol 1420 Graphic | Used by:Timeline | |
Symbol 1421 Text | Uses:117 | Used by:Timeline |
Symbol 1422 Graphic | Used by:Timeline | |
Symbol 1423 Text | Uses:117 | Used by:Timeline |
Symbol 1424 Text | Uses:677 | Used by:Timeline |
Symbol 1425 Text | Uses:117 | Used by:Timeline |
Symbol 1426 Graphic | Used by:Timeline | |
Symbol 1427 Text | Uses:117 556 | Used by:Timeline |
Symbol 1428 Graphic | Used by:Timeline | |
Symbol 1429 Graphic | Used by:1430 | |
Symbol 1430 MovieClip | Uses:1429 | Used by:Timeline |
Symbol 1431 Graphic | Used by:Timeline | |
Symbol 1432 Text | Uses:823 | Used by:Timeline |
Symbol 1433 Graphic | Used by:Timeline | |
Symbol 1434 Text | Uses:117 | Used by:Timeline |
Symbol 1435 Text | Uses:677 | Used by:Timeline |
Symbol 1436 Text | Uses:677 | Used by:Timeline |
Symbol 1437 Text | Uses:677 | Used by:Timeline |
Symbol 1438 Text | Uses:117 | Used by:Timeline |
Symbol 1439 Text | Uses:677 | Used by:Timeline |
Symbol 1440 Text | Uses:677 | Used by:Timeline |
Symbol 1441 Text | Uses:117 | Used by:Timeline |
Symbol 1442 Text | Uses:117 | Used by:Timeline |
Symbol 1443 Text | Uses:677 | Used by:Timeline |
Symbol 1444 Text | Uses:117 | Used by:Timeline |
Symbol 1445 Text | Uses:117 | Used by:Timeline |
Symbol 1446 Text | Uses:117 | Used by:Timeline |
Symbol 1447 Text | Uses:677 | Used by:Timeline |
Symbol 1448 Text | Uses:117 | Used by:Timeline |
Symbol 1449 Text | Uses:117 | Used by:Timeline |
Symbol 1450 Text | Uses:117 | Used by:Timeline |
Symbol 1451 Graphic | Used by:Timeline | |
Symbol 1452 Text | Uses:823 | Used by:Timeline |
Symbol 1453 Text | Uses:823 | Used by:Timeline |
Symbol 1454 Text | Uses:677 | Used by:Timeline |
Symbol 1455 EditableText | Uses:1339 | Used by:Timeline |
Symbol 1456 EditableText | Uses:1339 | Used by:Timeline |
Symbol 1457 EditableText | Uses:1339 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 537 MovieClip | |
Streaming Sound 2 | Used by:Symbol 559 MovieClip | |
Streaming Sound 3 | Used by:Symbol 575 MovieClip |
Instance Names
"BG" | Frame 609 | Symbol 905 MovieClip |
"car" | Frame 609 | Symbol 1005 MovieClip |
"fadeInFX" | Frame 609 | Symbol 1086 MovieClip |
"deadFade" | Frame 609 | Symbol 1088 MovieClip |
"bg" | Frame 611 | Symbol 1102 MovieClip |
"bGround" | Frame 611 | Symbol 1101 MovieClip |
"car" | Frame 611 | Symbol 1005 MovieClip |
"boss" | Frame 611 | Symbol 1114 MovieClip |
"deadFade" | Frame 611 | Symbol 1086 MovieClip |
"BG" | Frame 612 | Symbol 905 MovieClip |
"finalhelicopter" | Frame 612 | Symbol 1159 MovieClip |
"car" | Frame 612 | Symbol 1185 MovieClip |
"fadeInFX" | Frame 612 | Symbol 1198 MovieClip |
"deadFade" | Frame 612 | Symbol 1088 MovieClip |
"ga1" | Frame 1060 | Symbol 1337 MovieClip |
"ga2" | Frame 1060 | Symbol 1337 MovieClip |
"noCash" | Frame 1060 | Symbol 1353 MovieClip |
"noStrength" | Frame 1060 | Symbol 1358 MovieClip |
"car" | Frame 1060 | Symbol 1360 MovieClip |
"skull" | Frame 1063 | Symbol 1430 MovieClip |
"area" | Symbol 238 MovieClip [Mafia4] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 241 MovieClip [Mafia3] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 244 MovieClip [Mafia2] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 247 MovieClip [Mafia1] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 263 MovieClip [BHCar9] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 266 MovieClip [BHCar8] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 269 MovieClip [BHCar7] Frame 1 | Symbol 221 MovieClip |
"mm" | Symbol 293 MovieClip Frame 2 | Symbol 292 MovieClip |
"ignore" | Symbol 311 MovieClip [Helicopter1] Frame 1 | Symbol 309 MovieClip |
"area" | Symbol 326 MovieClip [PoliceCar6] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 329 MovieClip [PoliceCar5] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 333 MovieClip [PoliceCar4] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 340 MovieClip [PoliceCar3] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 343 MovieClip [PoliceCar2] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 346 MovieClip [PoliceCar1] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 364 MovieClip [BHCar6] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 381 MovieClip [BHCar5] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 389 MovieClip [BHCar4] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 392 MovieClip [BHCar3] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 395 MovieClip [BHCar2] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 398 MovieClip [BHCar1] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 440 MovieClip [CivCar9] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 443 MovieClip [CivCar8] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 446 MovieClip [CivCar7] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 450 MovieClip [CivCar6] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 453 MovieClip [CivCar5] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 457 MovieClip [CivCar4] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 460 MovieClip [CivCar3] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 461 MovieClip [CivCar2] Frame 1 | Symbol 221 MovieClip |
"area" | Symbol 464 MovieClip [CivCar1] Frame 1 | Symbol 221 MovieClip |
"man" | Symbol 962 MovieClip Frame 1 | Symbol 952 MovieClip |
"man" | Symbol 962 MovieClip Frame 2 | Symbol 952 MovieClip |
"gun" | Symbol 982 MovieClip Frame 1 | Symbol 973 MovieClip |
"front" | Symbol 1005 MovieClip Frame 1 | Symbol 936 MovieClip |
"banned" | Symbol 1005 MovieClip Frame 1 | Symbol 1003 MovieClip |
"pickup" | Symbol 1005 MovieClip Frame 1 | Symbol 1003 MovieClip |
"barriorA" | Symbol 1102 MovieClip Frame 1 | Symbol 1101 MovieClip |
"barriorB" | Symbol 1102 MovieClip Frame 1 | Symbol 1101 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "wire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "vulcan_fire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "noCash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "submachinegun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "static" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "ric4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "ric3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "ric2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "ric1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "police" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "pistol2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "pistol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "NewsReporter" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "newsAnnouncement" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "metal_door_huge" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "l9m3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "l9m2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "l9m1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "l8m3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "l8m2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "l8m1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "l7m4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "l7m3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "l7m2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "l7m1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "l6m3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "l6m2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "l6m1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "l5m3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "l5m2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "l5m1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "l4m3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "l4m2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "l4m1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "l3m3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "l3m2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "l3m1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "l2m3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "l2m2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "l2m1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "l1m3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "l1m2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "l1m1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 44 as "l10m4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "l10m3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "l10m2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "l10m1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "heliNoise" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "helicopter2b" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "HeisserKaffee" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "enemyShot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "gasp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 53 as "cashregister" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "crash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 55 as "car_animationexplosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 56 as "boss_explode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "boom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 58 as "bazooka_explode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "bazooka" |
ExportAssets (56) | Timeline Frame 1 | Symbol 111 as "missileBoss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 112 as "missileHelicopter" |
ExportAssets (56) | Timeline Frame 1 | Symbol 115 as "bulletHelicopter" |
ExportAssets (56) | Timeline Frame 1 | Symbol 133 as "planeKiller" |
ExportAssets (56) | Timeline Frame 1 | Symbol 135 as "rBullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 137 as "packets" |
ExportAssets (56) | Timeline Frame 1 | Symbol 153 as "MotorBike9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 158 as "MotorBike8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 184 as "MotorBike7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 186 as "MotorBike6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 188 as "MotorBike5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 194 as "MotorBike4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 200 as "MotorBike3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 202 as "MotorBike2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 204 as "MotorBike1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 218 as "planeFake" |
ExportAssets (56) | Timeline Frame 1 | Symbol 219 as "plane" |
ExportAssets (56) | Timeline Frame 1 | Symbol 238 as "Mafia4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 241 as "Mafia3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 244 as "Mafia2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 247 as "Mafia1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 263 as "BHCar9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 266 as "BHCar8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 269 as "BHCar7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 274 as "aTruck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 296 as "Helicopter3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 306 as "Helicopter2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 311 as "Helicopter1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 326 as "PoliceCar6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 329 as "PoliceCar5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 333 as "PoliceCar4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 340 as "PoliceCar3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 343 as "PoliceCar2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 346 as "PoliceCar1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "BHCar6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 381 as "BHCar5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 389 as "BHCar4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 392 as "BHCar3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 395 as "BHCar2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 398 as "BHCar1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 405 as "Alcoholexplosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "humanexplosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 431 as "smoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 435 as "spark" |
ExportAssets (56) | Timeline Frame 1 | Symbol 437 as "hole" |
ExportAssets (56) | Timeline Frame 1 | Symbol 440 as "CivCar9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 443 as "CivCar8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 446 as "CivCar7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 450 as "CivCar6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 453 as "CivCar5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 457 as "CivCar4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 460 as "CivCar3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 461 as "CivCar2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 464 as "CivCar1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 466 as "bBullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 468 as "vcBullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 470 as "enemyBulletPower" |
ExportAssets (56) | Timeline Frame 1 | Symbol 472 as "enemyBullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 474 as "bulletGang" |
ExportAssets (56) | Timeline Frame 1 | Symbol 477 as "missile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 479 as "bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 481 as "Bossgrenade" |
ExportAssets (56) | Timeline Frame 1 | Symbol 483 as "enemyGrenade" |
ExportAssets (56) | Timeline Frame 1 | Symbol 485 as "grenade" |
ExportAssets (56) | Timeline Frame 1 | Symbol 488 as "blur" |
ExportAssets (56) | Timeline Frame 1 | Symbol 490 as "powerbomb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 492 as "GotIt" |
ExportAssets (56) | Timeline Frame 595 | Symbol 707 as "Shadows_of_the_Sky" |
ExportAssets (56) | Timeline Frame 595 | Symbol 708 as "Haunted_Woods" |
ExportAssets (56) | Timeline Frame 595 | Symbol 709 as "War Room" |
ExportAssets (56) | Timeline Frame 595 | Symbol 710 as "menu_music" |
ExportAssets (56) | Timeline Frame 595 | Symbol 711 as "Narrator_Level1" |
ExportAssets (56) | Timeline Frame 595 | Symbol 712 as "Narrator_Level2" |
ExportAssets (56) | Timeline Frame 595 | Symbol 713 as "Narrator_Level3" |
ExportAssets (56) | Timeline Frame 595 | Symbol 714 as "Narrator_Level4" |
ExportAssets (56) | Timeline Frame 595 | Symbol 715 as "Narrator_Level5" |
ExportAssets (56) | Timeline Frame 595 | Symbol 716 as "Narrator_Level6" |
ExportAssets (56) | Timeline Frame 595 | Symbol 717 as "Narrator_Level7" |
ExportAssets (56) | Timeline Frame 595 | Symbol 718 as "Narrator_Level8" |
ExportAssets (56) | Timeline Frame 595 | Symbol 719 as "Narrator_Level9" |
ExportAssets (56) | Timeline Frame 595 | Symbol 720 as "Narrator_Level10" |
Labels
"Logos" | Frame 2 |
"intro" | Frame 5 |
"Menu" | Frame 595 |
"LS" | Frame 596 |
"options" | Frame 597 |
"instructions" | Frame 598 |
"l1" | Frame 599 |
"l2" | Frame 600 |
"l3" | Frame 601 |
"l4" | Frame 602 |
"l5" | Frame 603 |
"l6" | Frame 604 |
"l7" | Frame 605 |
"l8" | Frame 606 |
"l9" | Frame 607 |
"l10" | Frame 608 |
"game_engine" | Frame 609 |
"GameOver" | Frame 610 |
"boss" | Frame 611 |
"final" | Frame 612 |
"lastScene" | Frame 613 |
"credits_full" | Frame 1059 |
"upgrades" | Frame 1060 |
Dynamic Text Variables
_root.percentName | Symbol 512 EditableText | "100% Loaded" |
_root.soundVolume | Symbol 770 EditableText | "100" |
_root.musicVolume | Symbol 779 EditableText | "100" |
_root.voiceVolume | Symbol 781 EditableText | "100" |
_root.level | Symbol 1037 EditableText | "" |
_root.score | Symbol 1039 EditableText | "89888" |
_root.cashDisplay | Symbol 1046 EditableText | "" |
message | Symbol 1049 EditableText | "<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>" |
message | Symbol 1050 EditableText | "<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>" |
message | Symbol 1051 EditableText | "<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>" |
_root.gQ | Symbol 1055 EditableText | "" |
_root.pbQ | Symbol 1059 EditableText | "" |
_root.fps | Symbol 1103 EditableText | "<p align="right"></p>" |
_root.fps | Symbol 1115 EditableText | "<p align="center"></p>" |
message | Symbol 1123 EditableText | "<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>" |
message | Symbol 1124 EditableText | "<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>" |
message | Symbol 1125 EditableText | "<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>" |
_root.cashDisplay | Symbol 1340 EditableText | " $13232.00" |
_root.carSt | Symbol 1343 EditableText | "00" |
_root.carW | Symbol 1345 EditableText | "00" |
_root.cashDisplay | Symbol 1390 EditableText | " $13232.00" |
_root.carW | Symbol 1391 EditableText | "00" |
_root.carSt | Symbol 1392 EditableText | "00" |
_root.cashDisplay | Symbol 1455 EditableText | " $13232.00" |
_root.carW | Symbol 1456 EditableText | "00" |
_root.carSt | Symbol 1457 EditableText | "00" |
|