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HentaiKey-TicTacToe.swf

This is the info page for
Flash #31669

(Click the ID number above for more basic data on this flash file.)


Text
WIN

draw

----------------------------------

----------------------------------

--------------------------

--------------------------

1st Player

2nd Player

Try to beat your oponent by aligning the 3
Game Pieces diagonal, horizontal or
verticalcly. You get reward 1 Image for
each round you win.

Every placed chips per box has 10pts.
in every win round has 50pts.

CLOSE

CLOSE

EASY

EASY

HARD

HARD

Start

Start

<p align="center"></p>

score :

round :

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

1

2

3

4

5

6

7

8

9

10

11

12

round

GO

you

you

player 2

computer

your scores :

photos owned :

click the thumbnails

ActionScript [AS1/AS2]

Frame 1
function initSound() { drawSound = new Sound(); drawSound.attachSound("drawSound"); boxSound = new Sound(); boxSound.attachSound("boxSound"); dropSound = new Sound(); dropSound.attachSound("dropSound"); youSound = new Sound(); youSound.attachSound("youSound"); foeSound = new Sound(); foeSound.attachSound("foeSound"); nextRoundSound = new Sound(); nextRoundSound.attachSound("nextRoundSound"); btnSound1 = new Sound(); btnSound1.attachSound("btn1"); btnSound2 = new Sound(); btnSound2.attachSound("btn2"); btnSound3 = new Sound(); btnSound3.attachSound("btn3"); bgSound = new Sound(); } function playSound(key) { if (!soundon) { return(undefined); } switch (key) { case "win" : winSound.start(); break; case "box" : boxSound.start(); break; case "drop" : dropSound.start(); break; case "youSound" : youSound.start(); break; case "foeSound" : foeSound.start(); break; case "nextRoundSound" : nextRoundSound.start(); break; case "startGameSound" : startGameSound.start(); break; case "btn1" : btnSound1.start(); break; case "btn2" : btnSound2.start(); break; case "btn3" : btnSound3.start(); } } function playBGsound(key) { if (!soundon) { return(undefined); } bgSound.stop(); bgSound.attachSound(key); bgSound.setVolume(40); bgSound.start(0, 10000); } function init() { initSound(); playBGsound("startGameBGsound"); instructionMC._visible = false; startBTN.onRelease = function () { _root.playSound("btn1"); gotoAndStop ("selectMode"); }; instructionMC.closeBtn.onRelease = function () { _root.playSound("btn1"); instructionMC._visible = false; }; instructionBtn.onRelease = function () { _root.playSound("btn1"); instructionMC._visible = true; }; } stop(); var boxObj; var computerIntervalID; var turnCounter; var playerSelected; var playerTurn; var computer = false; var difficulty; var roundLimit = 5; var roundMax = 12; var round = 0; var score = 0; var player1Card = 0; var player2Card = 0; var winIntervalID; var playerLastInput; var soundon = true; var bgSoundObj; init();
Frame 5
stop(); vsComputerBtn.onRelease = function () { _root.playSound("btn1"); computer = true; levelMc.gotoAndPlay(2); }; vsPlayerBtn.onRelease = function () { _root.playSound("btn1"); computer = false; gotoAndStop ("selectPlayer"); };
Frame 11
function disableSelectionChip(bol) { playerMC2.enabled = bol; playerMC1.enabled = bol; } stop(); numberOfRoundMC._visible = false; disableSelectionChip(true); playerMC2.onRelease = function () { _root.playSound("btn1"); playerSelected = 1; disableSelectionChip(false); numberOfRoundMC._visible = true; }; playerMC2.onRollOver = function () { chipMC.chipMC.gotoAndStop(1); chipMC.gotoAndPlay("dropped"); }; playerMC1.onRelease = function () { _root.playSound("btn1"); playerSelected = 2; disableSelectionChip(false); numberOfRoundMC._visible = true; }; playerMC1.onRollOver = function () { chipMC.chipMC.gotoAndStop(2); chipMC.gotoAndPlay("dropped"); };
Frame 22
function setBoxContainer() { for (var _local3 in boxContainerMC) { boxContainerMC[_local3].onRelease = function () { _root.playSound("btn2"); this.enabled = false; attachChips("chip" + this._name, (this._x + (this._width / 2)) - 1, this._y + (this._height / 2)); setResult(this._name); }; boxContainerMC[_local3].onRollOver = function () { this.gotoAndPlay("rollOver"); playSound("box"); }; boxContainerMC[_local3].onRollOut = function () { this.gotoAndPlay("rollOut"); }; } } function computerTurn() { var _local1 = new Array(); var _local3; for (var _local2 in boxObj) { if (boxObj[_local2] > 2) { _local1.push(_local2); } } var _local4 = _local1[random(_local1.length)]; if (difficulty == 1) { var _local5 = setNormalComputer(_local1); _local3 = ((_local5 != null) ? (_local5) : (_local4)); } else if (playerLastInput != undefined) { var _local5 = setHardComputer(_local1); _local3 = ((_local5 != null) ? (_local5) : (_local4)); } else { _local3 = _local4; } if (computerIntervalID != undefined) { clearInterval(computerIntervalID); } computerIntervalID = setInterval(dropComputerChip, 600, _local3); } function setHardComputer(ar) { var _local2 = playerSelected; var _local1 = new Array(); var _local6 = null; switch (playerLastInput) { case "boxA1" : _local1 = ["boxA2", "boxB2", "boxB1"]; if (boxObj.boxA2 == _local2) { _local1 = ["boxA3"]; } else if (boxObj.boxA3 == _local2) { _local1 = ["boxA2"]; } else if (boxObj.boxB1 == _local2) { _local1 = ["boxC1"]; } else if (boxObj.boxC1 == _local2) { _local1 = ["boxB1"]; } else if (boxObj.boxB2 == _local2) { _local1 = ["boxC3"]; } else if (boxObj.boxC3 == _local2) { _local1 = ["boxB2"]; } break; case "boxB1" : _local1 = ["boxA1", "boxC1", "boxB2"]; if (boxObj.boxB2 == _local2) { _local1 = ["boxB3"]; } else if (boxObj.boxB2 == _local2) { _local1 = ["boxB3"]; } else if (boxObj.boxA1 == _local2) { _local1 = ["boxC1"]; } else if (boxObj.boxC1 == _local2) { _local1 = ["boxA1"]; } break; case "boxC1" : _local1 = ["boxB1", "boxB2", "boxC2"]; if (boxObj.boxB1 == _local2) { _local1 = ["boxA1"]; } else if (boxObj.boxA1 == _local2) { _local1 = ["boxB1"]; } else if (boxObj.boxC2 == _local2) { _local1 = ["boxC3"]; } else if (boxObj.boxC3 == _local2) { _local1 = ["boxC2"]; } else if (boxObj.boxB2 == _local2) { _local1 = ["boxA3"]; } else if (boxObj.boxA3 == _local2) { _local1 = ["boxB2"]; } break; case "boxA2" : _local1 = ["boxA1", "boxA3", "boxB2"]; if (boxObj.boxA1 == _local2) { _local1 = ["boxA3"]; } else if (boxObj.boxA3 == _local2) { _local1 = ["boxA1"]; } else if (boxObj.boxB2 == _local2) { _local1 = ["boxC2"]; } else if (boxObj.boxC2 == _local2) { _local1 = ["boxB2"]; } break; case "boxB2" : _local1 = ["boxA1", "boxA2", "boxA3", "boxA2", "boxC2", "boxA3", "boxB3", "boxC3"]; if (boxObj.boxA1 == _local2) { _local1 = ["boxC3"]; } else if (boxObj.boxC1 == _local2) { _local1 = ["boxA3"]; } else if (boxObj.boxB1 == _local2) { _local1 = ["boxB3"]; } else if (boxObj.boxB3 == _local2) { _local1 = ["boxB1"]; } else if (boxObj.boxC3 == _local2) { _local1 = ["boxA1"]; } else if (boxObj.boxC2 == _local2) { _local1 = ["boxA2"]; } else if (boxObj.boxA2 == _local2) { _local1 = ["boxC2"]; } break; case "boxC2" : _local1 = ["boxC1", "boxB2", "boxC3"]; if (boxObj.boxC1 == _local2) { _local1 = ["boxC2"]; } else if (boxObj.boxC2 == _local2) { _local1 = ["boxC1"]; } else if (boxObj.boxB2 == _local2) { _local1 = ["boxA2"]; } else if (boxObj.boxA2 == _local2) { _local1 = ["boxB2"]; } else if (boxObj.boxC3 == _local2) { _local1 = ["boxC1"]; } else if (boxObj.boxC1 == _local2) { _local1 = ["boxC3"]; } break; case "boxA3" : _local1 = ["boxA2", "boxB2", "boxB3"]; if (boxObj.boxA1 == _local2) { _local1 = ["boxA2"]; } else if (boxObj.boxA2 == _local2) { _local1 = ["boxA1"]; } else if (boxObj.boxB2 == _local2) { _local1 = ["boxC1"]; } else if (boxObj.boxC1 == _local2) { _local1 = ["boxB2"]; } else if (boxObj.boxB3 == _local2) { _local1 = ["boxC3"]; } else if (boxObj.boxC3 == _local2) { _local1 = ["boxB3"]; } break; case "boxB3" : _local1 = ["boxA3", "boxB2", "boxC3"]; if (boxObj.boxA3 == _local2) { _local1 = ["boxC3"]; } else if (boxObj.boxC3 == _local2) { _local1 = ["boxA3"]; } else if (boxObj.boxB2 == _local2) { _local1 = ["boxB1"]; } else if (boxObj.boxB1 == _local2) { _local1 = ["boxB2"]; } break; case "boxC3" : _local1 = ["boxC2", "boxB2", "boxB3"]; if (boxObj.boxA3 == _local2) { _local1 = ["boxB3"]; } else if (boxObj.boxB3 == _local2) { _local1 = ["boxA3"]; } else if (boxObj.boxB2 == _local2) { _local1 = ["boxA1"]; } else if (boxObj.boxA1 == _local2) { _local1 = ["boxB2"]; } else if (boxObj.boxC1 == _local2) { _local1 = ["boxC2"]; } else { if (boxObj.boxC2 != _local2) { break; } _local1 = ["boxC1"]; } } var _local4 = new Array(); for (var _local7 in ar) { for (var _local5 in _local1) { if (_local1[_local5] == ar[_local7]) { _local4.push(ar[_local7]); } } } _local6 = _local4[random(_local4.length)]; _local6 = ((_local6 != undefined) ? (_local6) : null); return(_local6); } function setNormalComputer(ar) { var _local1 = new Array(); var _local5 = null; switch (playerLastInput) { case "boxA1" : _local1 = ["boxB1", "boxA2", "boxB2"]; break; case "boxB1" : _local1 = ["boxA1", "boxC1", "boxB2"]; break; case "boxC1" : _local1 = ["boxB1", "boxB2", "boxC2"]; break; case "boxA2" : _local1 = ["boxA1", "boxA3", "boxB2"]; break; case "boxB2" : _local1 = ["boxA1", "boxA2", "boxA3", "boxA2", "boxC2", "boxA3", "boxB3", "boxC3"]; break; case "boxC2" : _local1 = ["boxC1", "boxB2", "boxC3"]; break; case "boxA3" : _local1 = ["boxA2", "boxB2", "boxB3"]; break; case "boxB3" : _local1 = ["boxA3", "boxB2", "boxC3"]; break; case "boxC3" : _local1 = ["boxC2", "boxB2", "boxB3"]; } var _local3 = new Array(); for (var _local6 in ar) { for (var _local4 in _local1) { if (_local1[_local4] == ar[_local6]) { _local3.push(ar[_local6]); } } } _local5 = _local3[random(_local3.length)]; _local5 = ((_local5 != undefined) ? (_local5) : null); return(_local5); } function dropComputerChip(comSelected) { var _local1 = boxContainerMC[comSelected]; _local1.enabled = false; attachChips("chip" + comSelected, (_local1._x + (_local1._width / 2)) - 1, _local1._y + (_local1._height / 2)); setResult(comSelected); clearInterval(computerIntervalID); } function attachChips(mcName, xPos, yPos) { var _local1 = chipContainerMC.attachMovie("chipsMC", mcName, chipContainerMC.getNextHighestDepth(), {_x:xPos, _y:yPos}); _local1.chipMC.gotoAndStop(playerTurn); _local1.gotoAndPlay("dropped"); } function setResult(mcName) { if (playerTurn == playerSelected) { playerLastInput = mcName; setScore(10); } boxObj[mcName] = playerTurn; if (isWin()) { setWinMC(playerTurn); } else { setNextTurn(); trace(" setNextTurn -- "); } } function setWinMC(n) { removeMovieClip(winMC); winMC = attachMovie("winMC", "winMC", this.getNextHighestDepth(), {_xscale:50, _yscale:50, _x:425, _y:225}); setEnabledBox(false); if (n == 3) { winMC.gotoAndStop(2); cardMC.gotoAndPlay("draw"); playSound("drawSound"); } else { winMC.gotoAndStop(1); winMC.chipMC.gotoAndStop(n); if (n == playerSelected) { setScore(50); player1Card++; cardMC.gotoAndPlay("you"); playSound("youSound"); } else { player2Card++; cardMC.gotoAndPlay("foe"); playSound("foeSound"); } } if (winIntervalID != undefined) { clearInterval(winIntervalID); } winIntervalID = setInterval(nextRound, 4000); } function isWin() { var _local1 = false; if (((boxObj.boxA1 == boxObj.boxB1) && (boxObj.boxB1 == boxObj.boxC1)) && (boxObj.boxA1 == boxObj.boxC1)) { _local1 = true; } else if (((boxObj.boxA2 == boxObj.boxB2) && (boxObj.boxB2 == boxObj.boxC2)) && (boxObj.boxA2 == boxObj.boxC2)) { _local1 = true; } else if (((boxObj.boxA3 == boxObj.boxB3) && (boxObj.boxB3 == boxObj.boxC3)) && (boxObj.boxA3 == boxObj.boxC3)) { _local1 = true; } else if (((boxObj.boxA1 == boxObj.boxA2) && (boxObj.boxA2 == boxObj.boxA3)) && (boxObj.boxA3 == boxObj.boxA1)) { _local1 = true; } else if (((boxObj.boxB1 == boxObj.boxB2) && (boxObj.boxB2 == boxObj.boxB3)) && (boxObj.boxB3 == boxObj.boxB1)) { _local1 = true; } else if (((boxObj.boxC1 == boxObj.boxC2) && (boxObj.boxC2 == boxObj.boxC3)) && (boxObj.boxC3 == boxObj.boxC1)) { _local1 = true; } else if (((boxObj.boxA1 == boxObj.boxB2) && (boxObj.boxB2 == boxObj.boxC3)) && (boxObj.boxA1 == boxObj.boxC3)) { _local1 = true; } else if (((boxObj.boxC1 == boxObj.boxB2) && (boxObj.boxB2 == boxObj.boxA3)) && (boxObj.boxA3 == boxObj.boxC1)) { _local1 = true; } return(_local1); } function startGame() { roundMC._visible = false; playerTurn = 1; if (playerSelected == 1) { setEnabledBox(true); } else if (computer) { setEnabledBox(false); computerTurn(); } else { setEnabledBox(true); setBoxContainer(); } } function setNextTurn() { playerTurn = ((playerTurn == 1) ? 2 : 1); trace((("next turn " + playerTurn) + " ") + computer); trace("playerSelected " + playerSelected); setPlayerTurnMC(); turnCounter++; if (turnCounter > 9) { setWinMC(3); return(undefined); } if (computer && (playerTurn != playerSelected)) { trace("computer turn"); setEnabledBox(false); computerTurn(); } else { trace("player Turn "); setEnabledBox(true); } } function init() { boxObj = new Object(); clearInterval(winIntervalID); if (chipContainerMC == undefined) { chipContainerMC = createEmptyMovieClip("chipContainerMC", this.getNextHighestDepth()); } winMC._visible = false; setEnabledBox(false); boxObj = {boxA1:3, boxB1:4, boxC1:5, boxA2:6, boxB2:7, boxC2:8, boxA3:9, boxB3:10, boxC3:11}; setBoxContainer(); turnCounter = 1; } function removeChips() { for (var _local1 in chipContainerMC) { removeMovieClip(chipContainerMC[_local1]); } } function setEnabledBox(bol) { if (!bol) { for (var _local1 in boxContainerMC) { boxContainerMC[_local1].enabled = false; } } else { for (var _local1 in boxObj) { if (boxObj[_local1] > 2) { boxContainerMC[_local1].enabled = true; } } } } function setPlayerTurnMC() { var _local1 = ((playerTurn == 1) ? 2 : 1); playerTurnMC.chipYouMC.gotoAndStop(((playerSelected == playerTurn) ? (playerTurn) : (_local1))); playerTurnMC.chipYouMC._alpha = ((playerSelected == playerTurn) ? 100 : 20); playerTurnMC.chipFoeMC.gotoAndStop(((playerSelected == playerTurn) ? (_local1) : (playerTurn))); playerTurnMC.chipFoeMC._alpha = ((playerSelected != playerTurn) ? 100 : 20); playerTurnMC.labelFoeMC.gotoAndStop((computer ? "computer" : "player2")); playerTurnMC.youImg.num.text = player1Card; playerTurnMC.foeImg.num.text = player2Card; } function nextRound() { clearInterval(winIntervalID); playSound("nextRound"); round++; if (round > roundLimit) { removeMovieClip(winMC); removeChips(); gotoAndStop ("gameOver"); return(undefined); } init(); removeChips(); roundMC._visible = true; roundMC.mc.gotoAndPlay("animPlay"); roundMC.mc.roundNum.gotoAndStop(round); cardMC.gotoAndPlay("anim"); setPlayerTurnMC(); roundTxt.text = round; } function setScore(val) { score = score + val; scoreTxt.text = score; } function showTrace(msg) { trace(msg); } var boxContainerMC; var chipContainerMC; var winMC; initSound(); nextRound();
Frame 30
function createThumbs() { thumbsHolder = createEmptyMovieClip("thumbsHolder", this.getNextHighestDepth()); thumbsHolder._x = 10; thumbsHolder._y = 200; var _local4 = 1; var _local5 = 0; i = 1; while (i <= playerPhotos) { var _local3 = thumbsHolder.attachMovie("imgThumbs", "imgThumbs" + i, thumbsHolder.getNextHighestDepth()); if (_local4 > 6) { _local5++; _local4 = 1; } _local3._y = (_local3._height + 5) * _local5; _local3._x = (_local3._width + 5) * _local4; _local3.num.text = i; _local4++; _local3.onRelease = function () { _root.playSound("btn2"); _root.showImg(rndImage[Number(this.num.text)]); trace("Img -- " + rndImage[Number(this.num.text)]); }; i++; } } function setRanNumbers(low, high, num) { var _local2 = new Array(); var _local1 = 0; while (_local1 < (high - low)) { _local2.push((_local1 + 1) + low); _local1++; } var _local4 = new Array(); while (num--) { _local4.push(_local2.splice(Math.floor(Math.random() * _local2.length), 1)); } return(_local4); } function showImg(num) { imgHolderMC.gotoAndStop(num); } function removeThumbs() { for (var _local1 in thumbsHolder) { removeMovieClip(thumbsHolder[_local1]); } } stop(); var thumbsHolder; var rndImage = new Array(); rndImage = setRanNumbers(1, roundMax, roundMax); restartBtn.onRelease = function () { removeThumbs(); _root.playSound("btn1"); gotoAndStop (1); }; scoreTxt.text = score; photoTxt.text = player1Card; playerPhotos = player1Card; createThumbs();
Symbol 18 MovieClip Frame 1
stop();
Symbol 20 MovieClip [winMC] Frame 1
stop();
Symbol 27 MovieClip [chipsMC] Frame 1
stop();
Symbol 27 MovieClip [chipsMC] Frame 10
play();
Symbol 27 MovieClip [chipsMC] Frame 20
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 2
play();
Symbol 89 MovieClip Frame 10
stop(); hardBtn.onRelease = function () { _root.playSound("btn1"); _parent.difficulty = 2; _parent.gotoAndStop("selectPlayer"); }; easyBtn.onRelease = function () { _root.playSound("btn1"); _parent.difficulty = 1; _parent.gotoAndStop("selectPlayer"); };
Symbol 117 MovieClip Frame 1
var roundLimit = _parent.roundLimit; var roundMax = _parent.roundMax; roundNumTxt.text = roundLimit; downBtn.onRelease = function () { _root.playSound("btn2"); var _local2 = roundNumTxt.text; _local2 = (((_local2 <= roundMax) && (_local2 > 1)) ? (_local2 - 1) : 1); roundNumTxt.text = _local2; }; upBtn.onRelease = function () { _root.playSound("btn2"); var _local2 = roundNumTxt.text; _local2 = (((_local2 >= 1) && (_local2 < roundMax)) ? (Number(_local2) + 1) : (roundMax)); roundNumTxt.text = _local2; }; startGameBtn.onRelease = function () { _root.playSound("btn1"); _parent.roundLimit = roundNumTxt.text; _parent.gotoAndStop("game"); };
Symbol 126 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 15
stop();
Symbol 126 MovieClip Frame 26
gotoAndStop ("hold");
Symbol 141 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 1
play();
Symbol 146 MovieClip Frame 70
stop(); _root.startGame();
Symbol 152 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 1
play();
Symbol 157 MovieClip Frame 8
stop();
Symbol 157 MovieClip Frame 24
stop(); _root.playerTurnMC.youTxt.text = _root.player1Card;
Symbol 157 MovieClip Frame 39
stop(); _root.playerTurnMC.foeTxt.text = _root.player2Card;
Symbol 157 MovieClip Frame 53
stop();
Symbol 189 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [startGameBGsound]
Symbol 2 Sound [nextRoundSound]
Symbol 3 Sound [youSound]
Symbol 4 Sound [foeSound]
Symbol 5 Sound [dropSound]
Symbol 6 Sound [boxSound]
Symbol 7 Sound [btn2]Used by:112
Symbol 8 Sound [btn1]Used by:112
Symbol 9 Sound [drawSound]Used by:27
Symbol 10 FontUsed by:11 19 53 56 105 108 120 121 148 149 150 151
Symbol 11 TextUses:10Used by:20
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:14 58  Timeline
Symbol 14 MovieClipUses:13Used by:18
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:17 58  Timeline
Symbol 17 MovieClipUses:16Used by:18 20
Symbol 18 MovieClipUses:14 17Used by:20 27 153
Symbol 19 TextUses:10Used by:20
Symbol 20 MovieClip [winMC]Uses:11 18 19 17
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:25
Symbol 23 FontUsed by:24 77 80 84 87 129 130 131 132 133 134 135 136 137 138 139 140
Symbol 24 EditableTextUses:23Used by:25
Symbol 25 MovieClip [imgThumbs]Uses:22 24Used by:153
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip [chipsMC]Uses:18 9 26Used by:Timeline
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:Timeline
Symbol 30 FontUsed by:31 32 33 34 48 49 50 122
Symbol 31 TextUses:30Used by:Timeline
Symbol 32 TextUses:30Used by:Timeline
Symbol 33 TextUses:30Used by:Timeline
Symbol 34 TextUses:30Used by:Timeline
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:39
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 ButtonUses:36 38Used by:Timeline
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:44
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:44
Symbol 44 ButtonUses:41 43Used by:Timeline
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:Timeline
Symbol 47 GraphicUsed by:58
Symbol 48 TextUses:30Used by:58
Symbol 49 TextUses:30Used by:58
Symbol 50 TextUses:30Used by:58
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:57
Symbol 53 TextUses:10Used by:57
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:57
Symbol 56 TextUses:10Used by:57
Symbol 57 ButtonUses:52 53 55 56Used by:58
Symbol 58 MovieClipUses:47 13 16 48 49 50 57Used by:Timeline
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:Timeline
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:Timeline
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:Timeline
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:69
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:69
Symbol 69 ButtonUses:66 68Used by:Timeline
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:74
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 ButtonUses:71 73Used by:Timeline
Symbol 75 BitmapUsed by:76 79
Symbol 76 GraphicUses:75Used by:81
Symbol 77 TextUses:23Used by:81
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78 75Used by:81
Symbol 80 TextUses:23Used by:81
Symbol 81 ButtonUses:76 77 79 80Used by:89
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:88
Symbol 84 TextUses:23Used by:88
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:88
Symbol 87 TextUses:23Used by:88
Symbol 88 ButtonUses:83 84 86 87Used by:89
Symbol 89 MovieClipUses:81 88Used by:Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:94
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 ButtonUses:91 93Used by:Timeline
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:99
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 ButtonUses:96 98Used by:Timeline
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:Timeline
Symbol 102 GraphicUsed by:117
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:109
Symbol 105 TextUses:10Used by:109
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:109
Symbol 108 TextUses:10Used by:109
Symbol 109 ButtonUses:104 105 107 108Used by:117
Symbol 110 GraphicUsed by:112
Symbol 111 GraphicUsed by:112
Symbol 112 ButtonUses:110 111 8 7Used by:117
Symbol 113 FontUsed by:114 123 142 145
Symbol 114 EditableTextUses:113Used by:117
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:117
Symbol 117 MovieClipUses:102 109 112 114 116Used by:Timeline
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:Timeline
Symbol 120 TextUses:10Used by:Timeline
Symbol 121 TextUses:10Used by:Timeline
Symbol 122 EditableTextUses:30Used by:Timeline
Symbol 123 EditableTextUses:113Used by:Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClipUses:125Used by:127
Symbol 127 MovieClipUses:126Used by:Timeline
Symbol 128 GraphicUsed by:146
Symbol 129 TextUses:23Used by:141
Symbol 130 TextUses:23Used by:141
Symbol 131 TextUses:23Used by:141
Symbol 132 TextUses:23Used by:141
Symbol 133 TextUses:23Used by:141
Symbol 134 TextUses:23Used by:141
Symbol 135 TextUses:23Used by:141
Symbol 136 TextUses:23Used by:141
Symbol 137 TextUses:23Used by:141
Symbol 138 TextUses:23Used by:141
Symbol 139 TextUses:23Used by:141
Symbol 140 TextUses:23Used by:141
Symbol 141 MovieClipUses:129 130 131 132 133 134 135 136 137 138 139 140Used by:146
Symbol 142 TextUses:113Used by:146
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:146
Symbol 145 TextUses:113Used by:146
Symbol 146 MovieClipUses:128 141 142 144 145Used by:147
Symbol 147 MovieClipUses:146Used by:Timeline
Symbol 148 TextUses:10Used by:153
Symbol 149 TextUses:10Used by:152
Symbol 150 TextUses:10Used by:152
Symbol 151 TextUses:10Used by:152
Symbol 152 MovieClipUses:149 150 151Used by:153
Symbol 153 MovieClipUses:18 148 152 25Used by:Timeline
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:156
Symbol 156 MovieClipUses:155Used by:157
Symbol 157 MovieClipUses:156Used by:Timeline
Symbol 158 GraphicUsed by:Timeline
Symbol 159 FontUsed by:160 161 197
Symbol 160 TextUses:159Used by:Timeline
Symbol 161 TextUses:159Used by:Timeline
Symbol 162 FontUsed by:163 164
Symbol 163 EditableTextUses:162Used by:Timeline
Symbol 164 EditableTextUses:162Used by:Timeline
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:189
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:189
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:189
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:189
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:189
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:189
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:189
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:189
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:189
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:189
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:189
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:189
Symbol 189 MovieClipUses:166 168 170 172 174 176 178 180 182 184 186 188Used by:Timeline
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:Timeline
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:196
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 ButtonUses:193 195Used by:Timeline
Symbol 197 TextUses:159Used by:Timeline

Instance Names

"playerMC2"Frame 1Symbol 13 MovieClip
"playerMC1"Frame 1Symbol 16 MovieClip
"startBTN"Frame 1Symbol 39 Button
"instructionBtn"Frame 1Symbol 44 Button
"instructionMC"Frame 1Symbol 58 MovieClip
"vsPlayerBtn"Frame 5Symbol 69 Button
"vsComputerBtn"Frame 5Symbol 74 Button
"levelMc"Frame 5Symbol 89 MovieClip
"chipMC"Frame 11Symbol 27 MovieClip [chipsMC]
"playerMC2"Frame 11Symbol 94 Button
"playerMC1"Frame 11Symbol 99 Button
"numberOfRoundMC"Frame 11Symbol 117 MovieClip
"scoreTxt"Frame 22Symbol 122 EditableText
"roundTxt"Frame 22Symbol 123 EditableText
"boxContainerMC"Frame 22Symbol 127 MovieClip
"roundMC"Frame 22Symbol 147 MovieClip
"playerTurnMC"Frame 22Symbol 153 MovieClip
"cardMC"Frame 22Symbol 157 MovieClip
"scoreTxt"Frame 30Symbol 163 EditableText
"photoTxt"Frame 30Symbol 164 EditableText
"imgHolderMC"Frame 30Symbol 189 MovieClip
"restartBtn"Frame 30Symbol 196 Button
"chipMC"Symbol 20 MovieClip [winMC] Frame 1Symbol 18 MovieClip
"num"Symbol 25 MovieClip [imgThumbs] Frame 1Symbol 24 EditableText
"chipMC"Symbol 27 MovieClip [chipsMC] Frame 1Symbol 18 MovieClip
"playerMC2"Symbol 58 MovieClip Frame 1Symbol 13 MovieClip
"playerMC1"Symbol 58 MovieClip Frame 1Symbol 16 MovieClip
"closeBtn"Symbol 58 MovieClip Frame 1Symbol 57 Button
"easyBtn"Symbol 89 MovieClip Frame 2Symbol 81 Button
"hardBtn"Symbol 89 MovieClip Frame 2Symbol 88 Button
"startGameBtn"Symbol 117 MovieClip Frame 1Symbol 109 Button
"upBtn"Symbol 117 MovieClip Frame 1Symbol 112 Button
"downBtn"Symbol 117 MovieClip Frame 1Symbol 112 Button
"roundNumTxt"Symbol 117 MovieClip Frame 1Symbol 114 EditableText
"boxB1"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"boxC1"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"boxA2"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"boxB2"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"boxC2"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"boxA3"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"boxB3"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"boxC3"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"boxA1"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"roundNum"Symbol 146 MovieClip Frame 1Symbol 141 MovieClip
"mc"Symbol 147 MovieClip Frame 1Symbol 146 MovieClip
"chipYouMC"Symbol 153 MovieClip Frame 1Symbol 18 MovieClip
"chipFoeMC"Symbol 153 MovieClip Frame 1Symbol 18 MovieClip
"labelFoeMC"Symbol 153 MovieClip Frame 1Symbol 152 MovieClip
"youImg"Symbol 153 MovieClip Frame 1Symbol 25 MovieClip [imgThumbs]
"foeImg"Symbol 153 MovieClip Frame 1Symbol 25 MovieClip [imgThumbs]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "startGameBGsound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "nextRoundSound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "youSound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "foeSound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "dropSound"
ExportAssets (56)Timeline Frame 1Symbol 6 as "boxSound"
ExportAssets (56)Timeline Frame 1Symbol 7 as "btn2"
ExportAssets (56)Timeline Frame 1Symbol 8 as "btn1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "drawSound"
ExportAssets (56)Timeline Frame 1Symbol 20 as "winMC"
ExportAssets (56)Timeline Frame 1Symbol 25 as "imgThumbs"
ExportAssets (56)Timeline Frame 1Symbol 27 as "chipsMC"

Labels

"selectMode"Frame 5
"selectPlayer"Frame 11
"game"Frame 22
"gameOver"Frame 30
"dropped"Symbol 27 MovieClip [chipsMC] Frame 10
"hold"Symbol 126 MovieClip Frame 1
"rollOver"Symbol 126 MovieClip Frame 10
"rollOut"Symbol 126 MovieClip Frame 20
"r1"Symbol 141 MovieClip Frame 1
"r2"Symbol 141 MovieClip Frame 2
"r3"Symbol 141 MovieClip Frame 3
"r4"Symbol 141 MovieClip Frame 4
"r5"Symbol 141 MovieClip Frame 5
"r6"Symbol 141 MovieClip Frame 6
"r7"Symbol 141 MovieClip Frame 7
"r8"Symbol 141 MovieClip Frame 8
"r9"Symbol 141 MovieClip Frame 9
"r10"Symbol 141 MovieClip Frame 10
"r11"Symbol 141 MovieClip Frame 11
"r12"Symbol 141 MovieClip Frame 12
"animPlay"Symbol 146 MovieClip Frame 1
"player1"Symbol 152 MovieClip Frame 1
"player2"Symbol 152 MovieClip Frame 8
"computer"Symbol 152 MovieClip Frame 15
"anim"Symbol 157 MovieClip Frame 1
"you"Symbol 157 MovieClip Frame 13
"foe"Symbol 157 MovieClip Frame 28
"draw"Symbol 157 MovieClip Frame 45




http://swfchan.com/7/31669/info.shtml
Created: 11/8 -2019 15:46:37 Last modified: 11/8 -2019 15:46:37 Server time: 01/11 -2024 00:14:38