STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #31829 |
WTF |
NUKE |
Hey... |
GetonVent |
Laff |
wtf-1 |
wtf-2 |
STOP THA SOUNDS |
Mondays |
Time |
ActionScript [AS1/AS2]
Symbol 15 Buttonon (press) { stopAllSounds(); mySound = new Sound(); mySound.attachSound("majorwtf"); mySound.setVolume(150); mySound.start(); }Symbol 17 Buttonon (press) { stopAllSounds(); mySound = new Sound(); mySound.attachSound("nuke"); mySound.setVolume(200); mySound.start(); }Symbol 19 Buttonon (press) { stopAllSounds(); mySound = new Sound(); mySound.attachSound("heya"); mySound.setVolume(100); mySound.start(); }Symbol 21 Buttonon (press) { stopAllSounds(); mySound = new Sound(); mySound.attachSound("onventmoar"); mySound.setVolume(100); mySound.start(); }Symbol 23 Buttonon (press) { stopAllSounds(); mySound = new Sound(); mySound.attachSound("chuff"); mySound.setVolume(110); mySound.start(); }Symbol 25 Buttonon (press) { mySound = new Sound(); mySound.attachSound("wtfwasthat"); mySound.setVolume(100); mySound.start(); }Symbol 27 Buttonon (press) { mySound = new Sound(); mySound.attachSound("wtfwasthat2"); mySound.setVolume(100); mySound.start(); }Symbol 29 Buttonon (press) { stopAllSounds(); }Symbol 31 Buttonon (press) { stopAllSounds(); mySound = new Sound(); mySound.attachSound("andthen"); mySound.setVolume(100); mySound.start(); }Symbol 33 Buttonon (press) { stopAllSounds(); mySound = new Sound(); mySound.attachSound("time"); mySound.setVolume(100); mySound.start(); }Symbol 38 Buttonon (press) { stopAllSounds(); mySound = new Sound(); mySound.attachSound("taco"); mySound.setVolume(100); mySound.start(); }
Library Items
Symbol 1 Sound [wtfwasthat2] | ||
Symbol 2 Sound [wtfwasthat] | ||
Symbol 3 Sound [wtf] | ||
Symbol 4 Sound [time] | ||
Symbol 5 Sound [taco] | ||
Symbol 6 Sound [onventmoar] | ||
Symbol 7 Sound [nuke] | ||
Symbol 8 Sound [majorwtf] | ||
Symbol 9 Sound [heya] | ||
Symbol 10 Sound [hey copy] | ||
Symbol 11 Sound [chuff] | ||
Symbol 12 Sound [andthen] | ||
Symbol 13 Font | Used by:14 16 18 20 22 24 26 28 30 32 | |
Symbol 14 Text | Uses:13 | Used by:15 |
Symbol 15 Button | Uses:14 | Used by:Timeline |
Symbol 16 Text | Uses:13 | Used by:17 |
Symbol 17 Button | Uses:16 | Used by:Timeline |
Symbol 18 Text | Uses:13 | Used by:19 |
Symbol 19 Button | Uses:18 | Used by:Timeline |
Symbol 20 Text | Uses:13 | Used by:21 |
Symbol 21 Button | Uses:20 | Used by:Timeline |
Symbol 22 Text | Uses:13 | Used by:23 |
Symbol 23 Button | Uses:22 | Used by:Timeline |
Symbol 24 Text | Uses:13 | Used by:25 |
Symbol 25 Button | Uses:24 | Used by:Timeline |
Symbol 26 Text | Uses:13 | Used by:27 |
Symbol 27 Button | Uses:26 | Used by:Timeline |
Symbol 28 Text | Uses:13 | Used by:29 |
Symbol 29 Button | Uses:28 | Used by:Timeline |
Symbol 30 Text | Uses:13 | Used by:31 |
Symbol 31 Button | Uses:30 | Used by:Timeline |
Symbol 32 Text | Uses:13 | Used by:33 |
Symbol 33 Button | Uses:32 | Used by:Timeline |
Symbol 34 Bitmap | Used by:35 | |
Symbol 35 Graphic | Uses:34 | Used by:Timeline |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:38 |
Symbol 38 Button | Uses:37 | Used by:Timeline |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "wtfwasthat2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "wtfwasthat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "wtf" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "time" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "taco" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "onventmoar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "nuke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "majorwtf" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "heya" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "hey copy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "chuff" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "andthen" |
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