STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #32393 |
www.diablofashion.com |
www.diablofashion.com |
start the game |
start the game |
play the game |
The nurses have been so busy buying their sexy gear at DiabloFashion.com that they forgot to leave time for making the beds. Now they are in such a hurry you may be able to get away with a few sneaky spanks. If you spank them enough times in one minute you can submit your score to the scoreboard on our web site. Happy Spanking and Good Luck! |
SPANK THE NURSE! |
TIME LEFT |
60 |
SPANKS |
0 |
GAME OVER |
TOTAL SCORE: |
CONTINUE |
CONTINUE |
YOU HAVE A HIGH SCORE |
Your high score is suitable for submission to the Diablo Fashion scoreboard. Please enter your details below to submit your score. |
NAME |
SUBMIT |
SUBMIT |
SUBMIT |
ActionScript [AS1/AS2]
Frame 1_root.timesRound = 0; stop();Frame 2function randomTime() { newTime = Math.round((Math.random() * _root.displaySecs) + 1); newTime = Math.round(newTime * 2); return(newTime); } unloadMovieNum (5); _root.score = 0; _root.displaySecs = 60; _root.secsLeft = _root.displaySecs; _root.snail1.gotoAndStop(2); _root.snail2.gotoAndStop(2); _root.snail3.gotoAndStop(2); _root.snail4.gotoAndStop(2); _root.snail5.gotoAndStop(2); _root.snail6.gotoAndStop(2);Frame 3mysec = getTimer(); secsElapsed = (Math.round(mysec / 1000) - (_root.displaySecs * _root.timesRound)) - _root.pauseTime; _root.secsLeft = _root.displaySecs - secsElapsed; _root.secsLeft = int(_root.secsLeft); _root.stayOpen = 2; _root.snail1freq = randomTime(); _root.snail2freq = randomTime(); _root.snail3freq = randomTime(); _root.snail4freq = randomTime(); _root.snail5freq = randomTime(); _root.snail6freq = randomTime(); if (0 >= _root.secsLeft) { _root.secsLeft = 0; gotoAndStop (5); } if (_root.secsLeft == _root.snail1freq) { _root.snail1.gotoAndStop(1); } if (_root.secsLeft == (_root.snail1freq - _root.stayOpen)) { _root.snail1.gotoAndStop(2); } if (_root.secsLeft == _root.snail2freq) { _root.snail2.gotoAndStop(1); } if (_root.secsLeft == (_root.snail2freq - _root.stayOpen)) { _root.snail2.gotoAndStop(2); } if (_root.secsLeft == _root.snail3freq) { _root.snail3.gotoAndStop(1); } if (_root.secsLeft == (_root.snail3freq - _root.stayOpen)) { _root.snail3.gotoAndStop(2); } if (_root.secsLeft == _root.snail4freq) { _root.snail4.gotoAndStop(1); } if (_root.secsLeft == (_root.snail4freq - _root.stayOpen)) { _root.snail4.gotoAndStop(2); } if (_root.secsLeft == _root.snail5freq) { _root.snail5.gotoAndStop(1); } if (_root.secsLeft == (_root.snail5freq - _root.stayOpen)) { _root.snail5.gotoAndStop(2); } if (_root.secsLeft == _root.snail6freq) { _root.snail6.gotoAndStop(1); } if (_root.secsLeft == (_root.snail6freq - _root.stayOpen)) { _root.snail6.gotoAndStop(2); }Frame 4gotoAndPlay (3);Frame 5Mouse.show(); _root.gameStopAt = getTimer() / 1000; if ((5 >= _root.score) && (0 < _root.score)) { _root.ranking = "Are you having trouble?"; } if ((10 >= _root.score) && (5 < _root.score)) { _root.ranking = "You must try harder..."; } if ((20 >= _root.score) && (10 < _root.score)) { _root.ranking = "Your getting close..."; } if ((30 >= _root.score) && (20 < _root.score)) { _root.ranking = "Thats a good score now..."; } if ((40 >= _root.score) && (30 < _root.score)) { _root.ranking = "The nurses are getting sore..."; } if ((50 >= _root.score) && (40 < _root.score)) { _root.ranking = "Your spanking now..."; } if ((60 >= _root.score) && (50 < _root.score)) { _root.ranking = "Thats slap-tastic spanking..."; } if ((70 >= _root.score) && (60 < _root.score)) { _root.ranking = "You are a spanking machine..."; } if (_root.score >= 70) { _root.ranking = "Are you cheating???"; } gotoAndPlay (10); stop();Frame 10gotoAndStop (13);Frame 13stop();Frame 15stop();Symbol 2 Buttonon (keyPress "<Tab>") { _root.score.tabEnabled; }Symbol 9 Buttonon (release) { getURL ("http://www.diablofashion.com", "_blank"); }Symbol 24 Buttonon (release) { _root.pauseTime = getTimer() / 1000; gotoAndPlay (2); }Symbol 50 Buttonon (release) { _root.score = _root.score + 1; _root.snail1.gotoAndPlay(5); }Symbol 70 MovieClip Frame 1stop();Symbol 70 MovieClip Frame 2stop();Symbol 70 MovieClip Frame 13gotoAndStop (2);Symbol 71 Buttonon (release) { _root.score = _root.score + 1; _root.snail2.gotoAndPlay(5); }Symbol 72 MovieClip Frame 1stop();Symbol 72 MovieClip Frame 2stop();Symbol 72 MovieClip Frame 13gotoAndStop (2);Symbol 73 Buttonon (release) { _root.score = _root.score + 1; _root.snail3.gotoAndPlay(5); }Symbol 74 MovieClip Frame 1stop();Symbol 74 MovieClip Frame 2stop();Symbol 74 MovieClip Frame 13gotoAndStop (2);Symbol 75 Buttonon (release) { _root.score = _root.score + 1; _root.snail4.gotoAndPlay(5); }Symbol 76 MovieClip Frame 1stop();Symbol 76 MovieClip Frame 2stop();Symbol 76 MovieClip Frame 13gotoAndStop (2);Symbol 77 Buttonon (release) { _root.score = _root.score + 1; _root.snail5.gotoAndPlay(5); }Symbol 78 MovieClip Frame 1stop();Symbol 78 MovieClip Frame 2stop();Symbol 78 MovieClip Frame 13gotoAndStop (2);Symbol 79 Buttonon (release) { _root.score = _root.score + 1; _root.snail6.gotoAndPlay(5); }Symbol 80 MovieClip Frame 1stop();Symbol 80 MovieClip Frame 2stop();Symbol 80 MovieClip Frame 13gotoAndStop (2);Symbol 83 MovieClip Frame 1stop();Symbol 83 MovieClip Frame 2stop();Symbol 84 MovieClip Frame 1Mouse.hide();Instance of Symbol 83 MovieClip "mallet" in Symbol 84 MovieClip Frame 1onClipEvent (mouseDown) { this.gotoAndPlay(2); } onClipEvent (mouseUp) { this.gotoAndPlay(1); }Symbol 84 MovieClip Frame 2mallet._x = _xmouse; mallet._y = _ymouse;Symbol 84 MovieClip Frame 3gotoAndPlay (2);Symbol 93 Buttonon (release) { if (_level0.score >= 30) { gotoAndPlay (15); } else { delete _level0.score; delete _level0.secsLeft; delete _level0.displaySecs; delete _level0.stayOpen; delete _level0.snail1freq; delete _level0.snail2freq; delete _level0.snail3freq; delete _level0.snail4freq; delete _level0.snail5freq; delete _level0.snail6freq; delete _level0.snail7freq; delete _level0.snail8freq; delete _level0.snail9freq; delete _level5.name; delete _level5.email; delete _level5.loaded; _level0.gameStartAt = getTimer() / 1000; _level0.timesRound = _level0.timesRound + 1; _level0.pauseTime = _level0.pauseTime + (_level0.gameStartAt - _level0.gameStopAt); gotoAndPlay (2); } }Symbol 108 Buttonon (release) { if (_level0.name.length < 1) { _level0.name = "No Name"; } if (_level0.email.length < 1) { _level0.email = "No Email"; } score = _level0.score; name = _level0.name; email = _level0.email; getURL ("http://www.diablofashion.com/scoreboard.jsp", "_self", "POST"); delete _level0.score; delete _level0.secsLeft; delete _level0.displaySecs; delete _level0.stayOpen; delete _level0.snail1freq; delete _level0.snail2freq; delete _level0.snail3freq; delete _level0.snail4freq; delete _level0.snail5freq; delete _level0.snail6freq; delete _level0.snail7freq; delete _level0.snail8freq; delete _level0.snail9freq; delete _level5.name; delete _level5.email; delete _level5.loaded; _level0.gameStartAt = getTimer() / 1000; _level0.timesRound = _level0.timesRound + 1; _level0.pauseTime = _level0.pauseTime + (_level0.gameStartAt - _level0.gameStopAt); _level0.gotoAndPlay(2); }
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 Button | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:Timeline | |
Symbol 4 Graphic | Used by:Timeline | |
Symbol 5 Font | Used by:6 7 | |
Symbol 6 Text | Uses:5 | Used by:9 |
Symbol 7 Text | Uses:5 | Used by:9 |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 Button | Uses:6 7 8 | Used by:Timeline |
Symbol 10 Graphic | Used by:Timeline | |
Symbol 11 Graphic | Used by:Timeline | |
Symbol 12 Graphic | Used by:Timeline | |
Symbol 13 Graphic | Used by:Timeline | |
Symbol 14 Graphic | Used by:Timeline | |
Symbol 15 Graphic | Used by:Timeline | |
Symbol 16 Graphic | Used by:Timeline | |
Symbol 17 Graphic | Used by:Timeline | |
Symbol 18 Graphic | Used by:Timeline | |
Symbol 19 Font | Used by:20 21 23 | |
Symbol 20 Text | Uses:19 | Used by:24 |
Symbol 21 Text | Uses:19 | Used by:24 |
Symbol 22 Graphic | Used by:24 | |
Symbol 23 Text | Uses:19 | Used by:24 |
Symbol 24 Button | Uses:20 21 22 23 | Used by:Timeline |
Symbol 25 Font | Used by:26 | |
Symbol 26 Text | Uses:25 | Used by:Timeline |
Symbol 27 Font | Used by:28 | |
Symbol 28 Text | Uses:27 | Used by:Timeline |
Symbol 29 Font | Used by:30 33 87 88 90 91 95 104 105 107 | |
Symbol 30 Text | Uses:29 | Used by:Timeline |
Symbol 31 Font | Used by:32 34 86 89 | |
Symbol 32 EditableText | Uses:31 | Used by:Timeline |
Symbol 33 Text | Uses:29 | Used by:Timeline |
Symbol 34 EditableText | Uses:31 | Used by:Timeline |
Symbol 35 Graphic | Used by:Timeline | |
Symbol 36 Graphic | Used by:Timeline | |
Symbol 37 Graphic | Used by:Timeline | |
Symbol 38 Graphic | Used by:Timeline | |
Symbol 39 Graphic | Used by:49 50 69 71 73 75 77 79 | |
Symbol 40 Graphic | Used by:49 50 69 71 73 75 77 79 | |
Symbol 41 Graphic | Used by:49 50 69 71 73 75 77 79 | |
Symbol 42 Graphic | Used by:49 50 69 71 73 75 77 79 | |
Symbol 43 Graphic | Used by:49 50 69 71 73 75 77 79 | |
Symbol 44 Graphic | Used by:49 50 69 71 73 75 77 79 | |
Symbol 45 Graphic | Used by:49 50 69 71 73 75 77 79 | |
Symbol 46 Graphic | Used by:49 50 69 71 73 75 77 79 | |
Symbol 47 Graphic | Used by:49 50 69 71 73 75 77 79 | |
Symbol 48 Graphic | Used by:49 50 69 71 73 75 77 79 | |
Symbol 49 MovieClip | Uses:39 40 41 42 43 44 45 46 47 48 | Used by:50 69 71 73 75 77 79 |
Symbol 50 Button | Uses:49 39 40 41 42 43 44 45 46 47 48 | Used by:70 |
Symbol 51 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 52 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 53 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 54 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 55 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 56 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 57 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 58 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 59 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 60 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 61 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 62 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 63 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 64 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 65 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 66 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 67 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 68 Graphic | Used by:70 72 74 76 78 80 | |
Symbol 69 Button | Uses:49 39 40 41 42 43 44 45 46 47 48 | Used by:70 72 74 76 78 80 |
Symbol 70 MovieClip | Uses:50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | Used by:Timeline |
Symbol 71 Button | Uses:49 39 40 41 42 43 44 45 46 47 48 | Used by:72 |
Symbol 72 MovieClip | Uses:71 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | Used by:Timeline |
Symbol 73 Button | Uses:49 39 40 41 42 43 44 45 46 47 48 | Used by:74 |
Symbol 74 MovieClip | Uses:73 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | Used by:Timeline |
Symbol 75 Button | Uses:49 39 40 41 42 43 44 45 46 47 48 | Used by:76 |
Symbol 76 MovieClip | Uses:75 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | Used by:Timeline |
Symbol 77 Button | Uses:49 39 40 41 42 43 44 45 46 47 48 | Used by:78 |
Symbol 78 MovieClip | Uses:77 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | Used by:Timeline |
Symbol 79 Button | Uses:49 39 40 41 42 43 44 45 46 47 48 | Used by:80 |
Symbol 80 MovieClip | Uses:79 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | Used by:Timeline |
Symbol 81 Graphic | Used by:83 | |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:81 82 | Used by:84 |
Symbol 84 MovieClip | Uses:83 | Used by:Timeline |
Symbol 85 Graphic | Used by:Timeline | |
Symbol 86 EditableText | Uses:31 | Used by:Timeline |
Symbol 87 Text | Uses:29 | Used by:Timeline |
Symbol 88 Text | Uses:29 | Used by:Timeline |
Symbol 89 EditableText | Uses:31 | Used by:Timeline |
Symbol 90 Text | Uses:29 | Used by:93 |
Symbol 91 Text | Uses:29 | Used by:93 |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 Button | Uses:90 91 92 | Used by:Timeline |
Symbol 94 Graphic | Used by:Timeline | |
Symbol 95 Text | Uses:29 | Used by:Timeline |
Symbol 96 Font | Used by:97 | |
Symbol 97 Text | Uses:96 | Used by:Timeline |
Symbol 98 Font | Used by:99 100 | |
Symbol 99 Text | Uses:98 | Used by:Timeline |
Symbol 100 Text | Uses:98 | Used by:Timeline |
Symbol 101 Font | Used by:102 103 | |
Symbol 102 EditableText | Uses:101 | Used by:Timeline |
Symbol 103 EditableText | Uses:101 | Used by:Timeline |
Symbol 104 Text | Uses:29 | Used by:108 |
Symbol 105 Text | Uses:29 | Used by:108 |
Symbol 106 Graphic | Used by:108 | |
Symbol 107 Text | Uses:29 | Used by:108 |
Symbol 108 Button | Uses:104 105 106 107 | Used by:Timeline |
Instance Names
"snail1" | Frame 2 | Symbol 70 MovieClip |
"snail2" | Frame 2 | Symbol 72 MovieClip |
"snail3" | Frame 2 | Symbol 74 MovieClip |
"snail4" | Frame 2 | Symbol 76 MovieClip |
"snail5" | Frame 2 | Symbol 78 MovieClip |
"snail6" | Frame 2 | Symbol 80 MovieClip |
"mallet" | Symbol 84 MovieClip Frame 1 | Symbol 83 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Dynamic Text Variables
_root.secsLeft | Symbol 32 EditableText | "60" |
_root.score | Symbol 34 EditableText | "0" |
_level0.ranking | Symbol 86 EditableText | "" |
_level0.score | Symbol 89 EditableText | "" |
_level0.name | Symbol 102 EditableText | "" |
_level0.email | Symbol 103 EditableText | "" |
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