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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89244518?noj=FRM89244518-14DC" width="1" height="1"></div>

strip-poker.swf

This is the info page for
Flash #32407

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"></P>

Strippoker

New Game

Striptest

Mona

Spieler

Blattwert

000

Limit:

Blattwert

000

2

3

4

5

6

7

8

9

10

B

D

K

As

Blattwert

000

10

Getauscht?

OK

Gesetzt?

Blattwert

Neue
Karten?

Strip?

Paar

2 Paar

Drilling

Straight

Flush

Poker

Straight Flush

Kleidung kann Mona jetzt
nicht mehr ablegen....
Du hast gewonnen :-)

New Game

Exit

Beenden?

Nein

Ja

Kleidung kannst Du jetzt
nicht mehr ablegen....
Mona hat gewonnen

Exit

ActionScript [AS1/AS2]

Frame 1
play(); ifFrameLoaded (9) { gotoAndStop (3); }
Frame 2
prevFrame();
Frame 3
stop();
Frame 4
stop(); avatar.gotoAndStop(1); mann.gotoAndStop(1); ans = "";
Instance of Symbol 64 MovieClip "avatar" in Frame 4
onClipEvent (load) { kleidung = 1; }
Instance of Symbol 150 MovieClip "mc" in Frame 4
onClipEvent (load) { spieler = "comp"; konto = 50; name = "Mona"; }
Instance of Symbol 208 MovieClip "info" in Frame 4
onClipEvent (load) { _visible = false; }
Frame 5
if (_root.avatar.ende == 1) { gotoAndStop (6); } else if (_root.mann.ende == 1) { gotoAndStop (9); } else { prevFrame(); }
Frame 6
stop();
Frame 7
prevFrame();
Frame 8
stop();
Frame 9
stop();
Instance of Symbol 11 MovieClip in Symbol 12 MovieClip Frame 1
onClipEvent (enterFrame) { alles = _root.getBytesTotal(); teil = _root.getBytesLoaded(); pro = int((100 * teil) / alles); _root.balken.gotoAndStop(pro); pro_v = pro add " %"; } onClipEvent (load) { pro = 0; }
Symbol 37 Button
on (release) { play(); }
Symbol 45 Button
on (release) { kleidung++; gotoAndStop(_currentframe + 1); }
Symbol 64 MovieClip Frame 1
stop(); ende = 0; kleidung = 1;
Symbol 64 MovieClip Frame 6
ende = 1;
Symbol 64 MovieClip Frame 7
stop(); _root.play(); ende = 1; stop(); _root.mann.gotoAndStop(8);
Instance of Symbol 63 MovieClip in Symbol 64 MovieClip Frame 7
onClipEvent (load) { gotoAndPlay(random(6)); }
Symbol 64 MovieClip Frame 8
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 79 Button
on (press) { if (((_parent.set eq "user") and (konto >= 10)) and (_parent.Dame.konto >= ((setz + 10) - _parent.Dame.setz))) { konto = konto - 10; setz = setz + 10; } }
Symbol 83 MovieClip Frame 1
stop();
Instance of Symbol 86 MovieClip in Symbol 88 MovieClip Frame 1
onClipEvent (load) { _rotation = (7 - random(14)); }
Symbol 89 MovieClip Frame 1
stop();
Symbol 121 Button
on (press) { if ((((substring(_name, 1, 1)) eq "m") and (_parent.weg_user < 3)) and (okich == 0)) { _parent.weg_user++; _visible = 0; okich = 1; wert = eval (("_parent.kar" add _parent.st) add ".wert"); nummer = eval (("_parent.kar" add _parent.st) add ".nummer"); farbe = eval (("_parent.kar" add _parent.st) add ".farbe"); removeMovieClip("_parent.kar" add _parent.st); _parent.st--; _rotation = (20 - random(40)); _parent.ausgabe = ("Bitte tauschen Sie 0 bis 3 Karten, und klicken dann auf OK\r\r" add _parent.weg_user) add ". Karte.."; _parent.erkennen(_parent.mein1, _parent.mein2, _parent.mein3, _parent.mein4, _parent.mein5, _parent.user); } } on (release, releaseOutside) { _visible = 1; }
Symbol 125 MovieClip Frame 1
name = _name; okich = 0;
Instance of Symbol 94 MovieClip "bild" in Symbol 125 MovieClip Frame 1
onClipEvent (load) { _rotation = (6 - random(12)); }
Instance of Symbol 118 MovieClip "bild" in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.nummer); }
Symbol 132 Button
on (release) { if (0 < staerke) { staerke--; } }
Symbol 133 Button
on (release) { if (staerke < 14) { staerke++; } }
Symbol 137 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 21
gotoAndStop (1);
Symbol 140 Button
on (release) { play(); }
Symbol 143 Button
on (release) { play(); if ((User.setz < Dame.setz) or (User.setz == 0)) { gotoAndStop (92); } if (User.setz == Dame.setz) { ausgabe = "\r\rSie wollen sehen.."; } }
Symbol 146 Button
on (release) { if (User.konto == 0) { gotoAndStop (94); ausgabe = "Du bist leider pleite. Für 50$ musst Du etwas ablegen!"; } if (Dame.konto == 0) { gotoAndStop (94); ausgabe = name add " hat keinen Cent mehr, aber für 50$ legt sie etwas ab...?"; } if ((0 < User.konto) and (0 < dame.konto)) { gotoAndPlay (1); } }
Symbol 148 Button
on (release) { if (User.konto == 0) { User.konto = User.konto + 50; Dame.konto = Dame.konto - 50; _parent.mann.kleidung++; _parent.mann.gotoAndStop(_parent.mann.kleidung); gotoAndPlay (1); } if (Dame.konto == 0) { Dame.konto = Dame.konto + 50; User.konto = User.konto - 50; _parent.avatar.kleidung++; _parent.avatar.gotoAndStop(_parent.avatar.kleidung); gotoAndPlay (1); } }
Instance of Symbol 75 MovieClip "Dame" in Symbol 150 MovieClip Frame 1
onClipEvent (load) { konto = _parent.konto; setz = 0; }
Instance of Symbol 83 MovieClip "User" in Symbol 150 MovieClip Frame 1
onClipEvent (load) { konto = _parent.konto; setz = 0; }
Instance of Symbol 89 MovieClip "userscheine" in Symbol 150 MovieClip Frame 1
onClipEvent (enterFrame) { soll = _parent.User.konto / 10; ist = loop; if (soll != ist) { if (ist < soll) { loop++; duplicateMovieClip ("schein", "schein" add loop, loop + 1000); setProperty("schein" add loop, _rotation , 90 - random(190)); setProperty("schein" add loop, _y , schein._y - loop); setProperty("schein" add loop, _x , (schein._x + 10) - random(20)); } if (soll < ist) { removeMovieClip("schein" add loop); loop--; } } } onClipEvent (load) { Startzahl = _parent.User.konto / 10; schein._visible = 0; soll = Startzahl; ist = Startzahl; loop = 1; while (Startzahl >= loop) { duplicateMovieClip ("schein", "schein" add loop, loop + 1000); setProperty("schein" add loop, _rotation , 90 - random(190)); setProperty("schein" add loop, _y , schein._y - loop); setProperty("schein" add loop, _x , (schein._x + 10) - random(20)); loop++; } }
Instance of Symbol 89 MovieClip "damenscheine" in Symbol 150 MovieClip Frame 1
onClipEvent (enterFrame) { soll = _parent.Dame.konto / 10; ist = loop; if (soll != ist) { if (ist < soll) { loop++; duplicateMovieClip ("schein", "schein" add loop, loop + 1000); setProperty("schein" add loop, _rotation , 90 - random(190)); setProperty("schein" add loop, _y , schein._y - loop); setProperty("schein" add loop, _x , (schein._x + 10) - random(20)); } if (soll < ist) { removeMovieClip("schein" add loop); loop--; } } } onClipEvent (load) { Startzahl = _parent.Dame.konto / 10; schein._visible = 0; soll = Startzahl; ist = Startzahl; loop = 1; while (Startzahl >= loop) { duplicateMovieClip ("schein", "schein" add loop, loop + 1000); setProperty("schein" add loop, _rotation , 90 - random(190)); setProperty("schein" add loop, _y , schein._y - loop); setProperty("schein" add loop, _x , (schein._x + 10) - random(20)); loop++; } }
Instance of Symbol 89 MovieClip "setzscheine" in Symbol 150 MovieClip Frame 1
onClipEvent (enterFrame) { soll = (_parent.Dame.setz / 10) + (_parent.User.setz / 10); ist = loop; if (soll != ist) { if (ist < soll) { loop++; duplicateMovieClip ("schein", "schein" add loop, loop + 1000); setProperty("schein" add loop, _rotation , 90 - random(190)); setProperty("schein" add loop, _y , schein._y - loop); setProperty("schein" add loop, _x , (schein._x + 10) - random(20)); } if (soll < ist) { removeMovieClip("schein" add loop); loop--; } } } onClipEvent (load) { Startzahl = (_parent.Dame.setz / 10) + (_parent.User.setz / 10); schein._visible = 0; soll = Startzahl; ist = Startzahl; loop = 1; while (Startzahl >= loop) { duplicateMovieClip ("schein", "schein" add loop, loop + 1000); setProperty("schein" add loop, _rotation , 90 - random(190)); setProperty("schein" add loop, _y , schein._y - loop); setProperty("schein" add loop, _x , (schein._x + 10) - random(20)); loop++; } }
Symbol 150 MovieClip Frame 2
az = 52; paar = 0; z = 1; setProperty("kar0", _visible , 0); play(); staerke = 5 + random(12); dein1.deckel._visible = 1; dein2.deckel._visible = 1; dein3.deckel._visible = 1; dein4.deckel._visible = 1; dein5.deckel._visible = 1; uge._visible = 0; dge._visible = 0; mein1.deckel._visible = 1; mein2.deckel._visible = 1; mein3.deckel._visible = 1; mein4.deckel._visible = 1; mein5.deckel._visible = 1; weg_user = 5; set = ""; dran++; if (dran == 2) { dran = 0; } ausgabe = "\rDie Karten werden verteilt....";
Instance of Symbol 125 MovieClip "mein1" in Symbol 150 MovieClip Frame 2
onClipEvent (load) { _rotation = (10 - random(20)); }
Instance of Symbol 125 MovieClip "mein3" in Symbol 150 MovieClip Frame 2
onClipEvent (load) { _rotation = (10 - random(20)); }
Instance of Symbol 125 MovieClip "mein2" in Symbol 150 MovieClip Frame 2
onClipEvent (load) { _rotation = (10 - random(20)); }
Instance of Symbol 125 MovieClip "mein4" in Symbol 150 MovieClip Frame 2
onClipEvent (load) { _rotation = (10 - random(20)); }
Instance of Symbol 125 MovieClip "mein5" in Symbol 150 MovieClip Frame 2
onClipEvent (load) { _rotation = (10 - random(20)); }
Instance of Symbol 125 MovieClip "dein1" in Symbol 150 MovieClip Frame 2
onClipEvent (load) { _rotation = (10 - random(20)); }
Instance of Symbol 125 MovieClip "dein3" in Symbol 150 MovieClip Frame 2
onClipEvent (load) { _rotation = (10 - random(20)); }
Instance of Symbol 125 MovieClip "dein2" in Symbol 150 MovieClip Frame 2
onClipEvent (load) { _rotation = (10 - random(20)); }
Instance of Symbol 125 MovieClip "dein4" in Symbol 150 MovieClip Frame 2
onClipEvent (load) { _rotation = (10 - random(20)); }
Instance of Symbol 125 MovieClip "dein5" in Symbol 150 MovieClip Frame 2
onClipEvent (load) { _rotation = (10 - random(20)); }
Symbol 150 MovieClip Frame 3
n = 1; bild = 1; while (52 >= Number(n)) { nmin = n - 1; duplicateMovieClip ("kar0", "kar" add n, n); tellTarget ("kar" add n) { gotoAndStop(_parent.bild); }; setProperty("kar" add n, _x , getProperty("kar" add nmin, _x) + (getProperty("kar1", _width) / 80)); setProperty("kar" add n, _rotation , 10 - random(20)); bild = Number(bild) + 1; n = Number(n) + 1; }
Symbol 150 MovieClip Frame 4
werte = new Array(2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14); Farben = new Array("Karo", "Herz", "Pik", "Kreuz"); n = 1; w = 0; f = 0; while (52 >= n) { if (w == 13) { w = 0; f = f + 1; } Set(("kar" add n) add ".wert", werte[w]); Set(("kar" add n) add ".farbe", Farben[f]); Set(("kar" add n) add ".nummer", n); eval (("kar" add n) add ".col").gotoAndStop(Farben[f]); n = n + 1; w = w + 1; }
Symbol 150 MovieClip Frame 5
k = 1; while (52 >= k) { r = random(52) + 1; nk = eval (("kar" add k) add ".nummer"); fk = eval (("kar" add k) add ".farbe"); wk = eval (("kar" add k) add ".wert"); nr = eval (("kar" add r) add ".nummer"); fr = eval (("kar" add r) add ".farbe"); wr = eval (("kar" add r) add ".wert"); Set(("kar" add k) add ".nummer", nr); Set(("kar" add k) add ".farbe", fr); Set(("kar" add k) add ".wert", wr); Set(("kar" add r) add ".nummer", nk); Set(("kar" add r) add ".farbe", fk); Set(("kar" add r) add ".wert", wk); k = Number(k) + 1; }
Symbol 150 MovieClip Frame 6
st = 52; k = 1; while (k < 6) { nst = eval (("kar" add st) add ".nummer"); fst = eval (("kar" add st) add ".farbe"); wst = eval (("kar" add st) add ".wert"); Set(("mein" add k) add ".nummer", nst); Set(("mein" add k) add ".farbe", fst); Set(("mein" add k) add ".wert", wst); removeMovieClip("kar" add st); st = st - 1; k++; } k = 1; while (k < 6) { nst = eval (("kar" add st) add ".nummer"); fst = eval (("kar" add st) add ".farbe"); wst = eval (("kar" add st) add ".wert"); Set(("dein" add k) add ".nummer", nst); Set(("dein" add k) add ".farbe", fst); Set(("dein" add k) add ".wert", wst); removeMovieClip("kar" add st); st = st - 1; k++; }
Symbol 150 MovieClip Frame 8
function erkennen(n1, n2, n3, n4, n5, wer) { function reihen(element1, element2) { if (element1 < element2) { return(-1); } if (element2 < element1) { return(1); } return(0); } preis = ""; preis_paar = 0; solo = false; paar = 0; dreier = false; vierer = false; flush = false; straith = false; color = new Array(n1.farbe, n2.farbe, n3.farbe, n4.farbe, n5.farbe); value = new Array(n1.wert, n2.wert, n3.wert, n4.wert, n5.wert); be_pa = new Array(); be_fa = new Array(); farbwerte = new Array("Karo", "Herz", "Pik", "Kreuz"); reihe = new Array("Mieses Blatt", "1 Paar", "2 Paare", "1 Dreier", "Straight", "Flush", "Full House", "Poker", "Straight Flush", "Royal Flush"); ff = 0; while (ff < 4) { colp = 0; far = farbwerte[ff]; k = 0; while (k < 5) { r = k; while (r < 5) { if ((((color[k] eq color[r]) and (k != r)) and (color[k] eq far)) and (color[r] eq far)) { colp = colp + 1; } r++; } k++; } if (colp == 10) { flush = true; flush_color = far; } if (2 < colp) { be_fa.push(far); } ff++; } reiher = value.sort(reihen); ww = 2; while (ww < 15) { zahl = 0; k = 0; while (4 >= k) { if (reiher[k] == ww) { zahl++; } k++; } if (zahl == 2) { paar = paar + 1; preis_paar = preis_paar + (ww * 2); } if (zahl == 3) { dreier = true; preis_dreier = ww * 3; } if (zahl == 4) { vierer = true; preis_vierer = ww * 4; } if (((((reiher[4] - reiher[0]) == 4) && (paar == 0)) && (!dreier)) && (!vierer)) { straith = true; } else { straith = false; } if (((((!straith) && (!flush)) && (!dreier)) && (!vierer)) && (paar == 0)) { solo = true; preis_solo = reiher[4]; } preis_alle = (((reiher[0] + reiher[1]) + reiher[2]) + reiher[3]) + reiher[4]; if (solo) { stufe = reihe[0]; platz = 0; preis = preis_solo; } if ((paar == 1) && (!dreier)) { stufe = reihe[1]; platz = 1; preis = preis_paar; } if (paar == 2) { stufe = reihe[2]; platz = 2; preis = preis_paar; } if (dreier and (paar == 0)) { stufe = reihe[3]; platz = 3; preis = preis_dreier; } if (straith && (!flush)) { stufe = reihe[4]; platz = 4; preis = preis_alle; } if ((!straith) && (flush)) { stufe = reihe[5]; platz = 5; preis = preis_alle; } if ((paar == 1) && (dreier)) { stufe = reihe[6]; platz = 6; preis = preis_alle; } if (vierer) { stufe = reihe[7]; platz = 7; preis = preis_vierer; } if (straith && (flush)) { stufe = reihe[8]; platz = 8; preis = preis_alle; } if ((straith && (flush)) && (reihe[4] == 14)) { stufe = reihe[9]; platz = 9; preis = preis_alle; } ww++; } wer.stufe = stufe; wer.preis = preis; wer.platz = platz; wer.score = (platz * 100) + preis; wer.preis_alle = preis_alle; } function reihen(element1, element2) { if (element1 < element2) { return(-1); } if (element2 < element1) { return(1); } return(0); } erkennen(dein1, dein2, dein3, dein4, dein5, Dame); erkennen(mein1, mein2, mein3, mein4, mein5, user); if (ttt) { if (spieler eq "comp") { gotoAndPlay (12); spieler = "user"; } else { gotoAndPlay (22); } } play(); mein1.deckel._visible = 0; mein2.deckel._visible = 0; mein3.deckel._visible = 0; mein4.deckel._visible = 0; mein5.deckel._visible = 0;
Symbol 150 MovieClip Frame 12
ausgabe = (((newline add name) add " tauscht ") add damenimmt) add " Karten"; function tauschen(n1, n2, n3, n4, n5, wer) { statistik = new Array(); ccol = new Array(n1.farbe, n2.farbe, n3.farbe, n4.farbe, n5.farbe); vval = new Array(n1.wert, n2.wert, n3.wert, n4.wert, n5.wert); nnum = new Array(n1.nummer, n2.nummer, n3.nummer, n4.nummer, n5.nummer); fluss = new Array("10000", "01000", "00100", "00010", "00001", "11000", "10100", "10010", "10001", "11100", "11010", "11001", "01110", "01101", "00111"); sein1.wert = vval[0]; sein2.wert = vval[1]; sein3.wert = vval[2]; sein4.wert = vval[3]; sein5.wert = vval[4]; sein1.farbe = ccol[0]; sein2.farbe = ccol[1]; sein3.farbe = ccol[2]; sein4.farbe = ccol[3]; sein5.farbe = ccol[4]; sein1.nummer = nnum[0]; sein2.nummer = nnum[1]; sein3.nummer = nnum[2]; sein4.nummer = nnum[3]; sein5.nummer = nnum[4]; st2 = st; u = 1; while (u < 4) { nst = eval (("kar" add st2) add ".nummer"); fst = eval (("kar" add st2) add ".farbe"); wst = eval (("kar" add st2) add ".wert"); Set(("wein" add u) add ".nummer", nst); Set(("wein" add u) add ".farbe", fst); Set(("wein" add u) add ".wert", wst); st2 = st2 - 1; u++; } xx = 0; while (xx < fluss.length) { platz1 = substring(fluss[xx], 1, 1); platz2 = substring(fluss[xx], 2, 1); platz3 = substring(fluss[xx], 3, 1); platz4 = substring(fluss[xx], 4, 1); platz5 = substring(fluss[xx], 5, 1); dreier = 1; if (platz1 == 1) { sein1.wert = eval (("wein" add dreier) add ".wert"); sein1.farbe = eval (("wein" add dreier) add ".farbe"); sein1.nummer = eval (("wein" add dreier) add ".nummer"); dreier++; } if (platz2 == 1) { sein2.wert = eval (("wein" add dreier) add ".wert"); sein2.farbe = eval (("wein" add dreier) add ".farbe"); sein2.nummer = eval (("wein" add dreier) add ".nummer"); dreier++; } if (platz3 == 1) { sein3.wert = eval (("wein" add dreier) add ".wert"); sein3.farbe = eval (("wein" add dreier) add ".farbe"); sein3.nummer = eval (("wein" add dreier) add ".nummer"); dreier++; } if (platz4 == 1) { sein4.wert = eval (("wein" add dreier) add ".wert"); sein4.farbe = eval (("wein" add dreier) add ".farbe"); sein4.nummer = eval (("wein" add dreier) add ".nummer"); dreier++; } if (platz5 == 1) { sein5.wert = eval (("wein" add dreier) add ".wert"); sein5.farbe = eval (("wein" add dreier) add ".farbe"); sein5.nummer = eval (("wein" add dreier) add ".nummer"); dreier++; } erkennen(sein1, sein2, sein3, sein4, sein5, pruefer); statistik.push(wer.score); sein1.wert = vval[0]; sein2.wert = vval[1]; sein3.wert = vval[2]; sein4.wert = vval[3]; sein5.wert = vval[4]; sein1.farbe = ccol[0]; sein2.farbe = ccol[1]; sein3.farbe = ccol[2]; sein4.farbe = ccol[3]; sein5.farbe = ccol[4]; sein1.nummer = nnum[0]; sein2.nummer = nnum[1]; sein3.nummer = nnum[2]; sein4.nummer = nnum[3]; sein5.nummer = nnum[4]; xx++; } max = Dame.score; tt = 0; while (tt < statistik.length) { max_neu = statistik[tt]; if (max < max_neu) { max = max_neu; max_stelle = tt; } tt++; } statneu = new Array(); tw = 0; while (tw < statistik.length) { statneu[tw] = statistik[tw]; tw++; } statneu = statneu.sort(reihen); fest = statneu[staerke]; tww = 0; while (tww < statistik.length) { if (fest eq statistik[tww]) { maxstelle = tww; max = fest; } tww++; } trace(fest); trace(statistik); trace(statneu); if ((Dame.score < max) and (3 < staerke)) { platz1 = substring(fluss[max_stelle], 1, 1); platz2 = substring(fluss[max_stelle], 2, 1); platz3 = substring(fluss[max_stelle], 3, 1); platz4 = substring(fluss[max_stelle], 4, 1); platz5 = substring(fluss[max_stelle], 5, 1); dreier = 1; if (platz1 == 1) { dein1.wert = eval (("wein" add dreier) add ".wert"); dein1.farbe = eval (("wein" add dreier) add ".farbe"); dein1.nummer = eval (("wein" add dreier) add ".nummer"); dreier++; removeMovieClip("kar" add st); st = st - 1; dein1._visible = 0; } if (platz2 == 1) { dein2.wert = eval (("wein" add dreier) add ".wert"); dein2.farbe = eval (("wein" add dreier) add ".farbe"); dein2.nummer = eval (("wein" add dreier) add ".nummer"); dreier++; removeMovieClip("kar" add st); st = st - 1; dein2._visible = 0; } if (platz3 == 1) { dein3.wert = eval (("wein" add dreier) add ".wert"); dein3.farbe = eval (("wein" add dreier) add ".farbe"); dein3.nummer = eval (("wein" add dreier) add ".nummer"); dreier++; removeMovieClip("kar" add st); st = st - 1; dein3._visible = 0; } if (platz4 == 1) { dein4.wert = eval (("wein" add dreier) add ".wert"); dein4.farbe = eval (("wein" add dreier) add ".farbe"); dein4.nummer = eval (("wein" add dreier) add ".nummer"); dreier++; removeMovieClip("kar" add st); st = st - 1; dein4._visible = 0; } if (platz5 == 1) { dein5.wert = eval (("wein" add dreier) add ".wert"); dein5.farbe = eval (("wein" add dreier) add ".farbe"); dein5.nummer = eval (("wein" add dreier) add ".nummer"); dreier++; removeMovieClip("kar" add st); st = st - 1; dein5._visible = 0; } } damenimmt = "0"; if (max_stelle >= 9) { damenimmt = "3"; } if ((max_stelle < 9) and (max_stelle >= 5)) { damenimmt = "2"; } if ((max_stelle < 5) and (Dame.score < max)) { damenimmt = "1"; } if (max < Dame.score) { damenimmt = "0"; } } tauschen(dein1, dein2, dein3, dein4, dein5, pruefer); erkennen(sein1, sein2, sein3, sein4, sein5, pruefer); erkennen(dein1, dein2, dein3, dein4, dein5, Dame); play();
Symbol 150 MovieClip Frame 16
dein1._visible = 1; dein2._visible = 1; dein3._visible = 1; dein4._visible = 1; dein5._visible = 1; play(); erkennen(dein1, dein2, dein3, dein4, dein5, Dame);
Symbol 150 MovieClip Frame 22
ausgabe = "\rBitte tausche 0 bis 3 Karten, und klicke dann auf OK\r"; stop(); weg_user = 0;
Symbol 150 MovieClip Frame 30
mein1._visible = 1; mein2._visible = 1; mein3._visible = 1; mein4._visible = 1; mein5._visible = 1; erkennen(mein1, mein2, mein3, mein4, mein5, user); weg_user = 3; play(); runde = 0; if (dran == 1) { gotoAndStop (42); }
Symbol 150 MovieClip Frame 33
ausgabe = ("\r\r" add name) add " setzt..."; function setzen(wer) { wer.limit = int(wer.score); if (Limit < 10) { Limit = 10; } if (runde == 0) { while (((wer.setz < (wer.limit / 6)) and (wer.konto >= 10)) and (User.konto >= ((wer.setz + 10) - User.setz))) { wer.setz = wer.setz + 10; wer.konto = wer.konto - 10; } } if (((wer.setz < User.setz) and (User.setz < wer.limit)) and (0 < runde)) { while (((User.setz >= wer.setz) and (wer.konto >= 10)) and (User.konto >= ((wer.setz + 10) - User.setz))) { wer.setz = wer.setz + 10; wer.konto = wer.konto - 10; } } if (((wer.setz < User.setz) and (User.setz >= wer.limit)) and (0 < runde)) { if (User.setz < (wer.limit * 5)) { while (((wer.setz < User.setz) and (wer.konto >= 10)) and (User.konto >= ((wer.setz + 10) - User.setz))) { wer.setz = wer.setz + 10; wer.konto = wer.konto - 10; } } else { gotoAndStop (92); } } } set = "dame"; setzen(Dame); play(); if (Dame.setz == User.setz) { gotoAndPlay (76); ausgabe = name add " will sehen.."; } runde++; if (Dame.konto < 0) { Dame.konto = 0; Dame.setz = 0; gotoAndStop (93); ausgabe = name add " ist Pleite"; }
Symbol 150 MovieClip Frame 42
ausgabe = "Klicke zum Setzen auf Deine $. Bestätige die Summe mit \"OK\". Zum \"Passen\" klicke nur auf \"OK\"."; stop(); set = "user"; if (User.konto < (Dame.setz - User.setz)) { gotoAndStop (91); ausgabe = "Uuups, Sie können leider nicht mitgehen - zu wenig Kohle...!"; } runde++;
Symbol 150 MovieClip Frame 50
if (User.setz == Dame.setz) { gotoAndStop (90); } else { gotoAndStop (33); } set = "no";
Symbol 150 MovieClip Frame 76
play(); set = "no";
Symbol 150 MovieClip Frame 90
function compgewinnt() { ausgabe = name add " gewinnt..."; dge._visible = 1; pfeil.gotoAndPlay("dame"); Dame.konto = (Dame.konto + User.setz) + Dame.setz; Dame.setz = 0; User.setz = 0; } function usergewinnt() { ausgabe = "Du gewinnst.."; pfeil.gotoAndPlay("user"); uge._visible = 1; User.konto = (User.konto + Dame.setz) + User.setz; Dame.setz = 0; User.setz = 0; } dein1.deckel._visible = 0; dein2.deckel._visible = 0; dein3.deckel._visible = 0; dein4.deckel._visible = 0; dein5.deckel._visible = 0; if (User.score < Dame.score) { compgewinnt(); } else if (Dame.score < User.score) { usergewinnt(); } if (Dame.score == User.score) { ausgabe = "Pattsituation"; if (User.preis_alle < Dame.preis_alle) { compgewinnt(); } if (Dame.preis_alle < User.preis_alle) { compgewinnt(); } if (Dame.preis_alle == User.preis_alle) { ausgabe = "Pattsituation...."; User.konto = User.konto + User.setz; Dame.konto = Dame.konto + Dame.setz; Dame.setz = 0; User.setz = 0; } } stop(); ausgabe = ((((((((ausgabe add newline) add name) add ":") add newline) add Dame.stufe) add newline) add "Du:") add newline) add User.stufe; set = "no"; if ((Dame.konto == 0) && (_root.nackt == 1)) { _root.gotoAndStop(3); }
Instance of Symbol 145 MovieClip in Symbol 150 MovieClip Frame 90
onClipEvent (load) { stufe = _parent.Dame.stufe; }
Symbol 150 MovieClip Frame 91
stop(); User.konto = User.konto + User.setz; Dame.konto = Dame.konto + Dame.setz; Dame.setz = 0; User.setz = 0; set = "no";
Symbol 150 MovieClip Frame 92
stop(); if ((User.setz == 0) and (Dame.setz == 0)) { ausgabe = "\rPassen? Na dann: Neues Spiel!"; Dame.setz = 0; User.setz = 0; } if (User.setz < Dame.setz) { ausgabe = "\rDu steigst aus..Einsatz geht an " add name; pfeil.gotoAndPlay("dame"); dge._visible = 1; Dame.konto = (Dame.konto + User.setz) + Dame.setz; Dame.setz = 0; User.setz = 0; } if (Dame.setz < User.setz) { ausgabe = (newline add name) add " bekommt kalte Füße...Du bekommst die Kohle..."; pfeil.gotoAndPlay("user"); uge._visible = 1; User.konto = (User.konto + Dame.setz) + User.setz; Dame.setz = 0; User.setz = 0; } set = "no";
Symbol 150 MovieClip Frame 93
stop(); set = "no";
Symbol 150 MovieClip Frame 94
stop(); if (User.konto == 0) { ausgabe = "Du bist pleite. Ein Kleidungsstück, und Du bekommst 50$. OK? \"Klick auf Strip!\"!"; } if ((Dame.konto == 0) && (_root.nackt == 0)) { ausgabe = name add " hat keinen Cent mehr, aber für 50$ von Dir, legt sie gerne noch ein Kleidungsstück für Dich ab.. OK? \"Klick auf Strip!\""; }
Symbol 153 MovieClip Frame 1
stop(); ende = 0; kleidung = 1;
Symbol 153 MovieClip Frame 8
ende = 1; _root.play();
Symbol 155 Button
on (release) { gotoAndStop (8); ans = ""; } on (rollOver) { ans = "Beenden"; } on (rollOut) { ans = ""; }
Symbol 157 Button
on (release) { avatar.ende = 0; avatar.gotoAndStop(1); play(); ans = ""; } on (rollOver) { ans = "Neues Spiel"; } on (rollOut) { ans = ""; }
Symbol 159 Button
on (release) { _root.info._visible = true; ans = ""; } on (rollOver) { ans = "Regeln"; } on (rollOut) { ans = ""; }
Symbol 206 Button
on (release) { _visible = false; }
Symbol 211 Button
on (release) { gotoAndStop (4); avatar.gotoAndStop(1); }
Symbol 213 Button
on (release) { gotoAndStop (8); }
Symbol 216 Button
on (release) { gotoAndStop (4); }
Symbol 218 Button
on (release) { getURL ("javascript:window.close()"); }

Library Items

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Symbol 4 GraphicUsed by:13
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Symbol 31 BitmapUsed by:32 42
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Symbol 163 GraphicUsed by:205
Symbol 164 MovieClipUses:99Used by:165 173 175
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Symbol 204 MovieClipUses:174 172Used by:205
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Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:162 205 206 207Used by:Timeline
Symbol 209 GraphicUsed by:Timeline
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Symbol 211 ButtonUses:35 34 36Used by:Timeline
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Symbol 213 ButtonUses:35 34 36Used by:Timeline
Symbol 214 TextUses:27Used by:Timeline
Symbol 215 TextUses:38Used by:Timeline
Symbol 216 ButtonUses:35 34 36Used by:Timeline
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Symbol 218 ButtonUses:35 34 36Used by:Timeline
Symbol 219 TextUses:38Used by:Timeline
Symbol 220 TextUses:27Used by:Timeline
Symbol 221 TextUses:38Used by:Timeline

Instance Names

"balken"Frame 1Symbol 13 MovieClip
"avatar"Frame 4Symbol 64 MovieClip
"mc"Frame 4Symbol 150 MovieClip
"mann"Frame 4Symbol 153 MovieClip
"info"Frame 4Symbol 208 MovieClip
"bytes"Symbol 13 MovieClip Frame 1Symbol 12 MovieClip
"schein"Symbol 89 MovieClip Frame 1Symbol 88 MovieClip
"bild"Symbol 125 MovieClip Frame 1Symbol 94 MovieClip
"bild"Symbol 125 MovieClip Frame 1Symbol 118 MovieClip
"deckel"Symbol 125 MovieClip Frame 1Symbol 124 MovieClip
"Dame"Symbol 150 MovieClip Frame 1Symbol 75 MovieClip
"User"Symbol 150 MovieClip Frame 1Symbol 83 MovieClip
"userscheine"Symbol 150 MovieClip Frame 1Symbol 89 MovieClip
"damenscheine"Symbol 150 MovieClip Frame 1Symbol 89 MovieClip
"setzscheine"Symbol 150 MovieClip Frame 1Symbol 89 MovieClip
"dge"Symbol 150 MovieClip Frame 2Symbol 91 MovieClip
"uge"Symbol 150 MovieClip Frame 2Symbol 92 MovieClip
"kar0"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"mein1"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"mein3"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"mein2"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"mein4"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"mein5"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"dein1"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"dein3"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"dein2"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"dein4"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"dein5"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"sein1"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"sein3"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"sein2"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"sein4"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"sein5"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"wein1"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"wein3"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"wein2"Symbol 150 MovieClip Frame 2Symbol 125 MovieClip
"pruefer"Symbol 150 MovieClip Frame 2Symbol 128 MovieClip
"pfeil"Symbol 150 MovieClip Frame 2Symbol 137 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"schluss"Frame 6
"enden_f"Frame 8
"mannende"Frame 9
"dame"Symbol 137 MovieClip Frame 2
"user"Symbol 137 MovieClip Frame 22
"vars"Symbol 150 MovieClip Frame 2
"duplicate"Symbol 150 MovieClip Frame 3
"dame_take"Symbol 150 MovieClip Frame 12
"user_take"Symbol 150 MovieClip Frame 22
"set_dame"Symbol 150 MovieClip Frame 33
"set_user"Symbol 150 MovieClip Frame 42
"go_vergleich"Symbol 150 MovieClip Frame 76
"vergleich"Symbol 150 MovieClip Frame 90
"pleite"Symbol 150 MovieClip Frame 91
"passen"Symbol 150 MovieClip Frame 92
"ende"Symbol 150 MovieClip Frame 93
"strippen"Symbol 150 MovieClip Frame 94

Dynamic Text Variables

pro_vSymbol 10 EditableText"<P ALIGN="LEFT"></P>"
kontoSymbol 68 EditableText""
setzSymbol 69 EditableText""
stufeSymbol 70 EditableText"Blattwert"
scoreSymbol 71 EditableText"000"
limitSymbol 73 EditableText""
stufeSymbol 76 EditableText"Blattwert"
kontoSymbol 80 EditableText""
setzSymbol 81 EditableText""
scoreSymbol 82 EditableText"000"
ausgabeSymbol 84 EditableText""
nummerSymbol 95 EditableText""
wertSymbol 96 EditableText""
farbeSymbol 97 EditableText""
nameSymbol 98 EditableText""
stufeSymbol 126 EditableText"Blattwert"
scoreSymbol 127 EditableText"000"
staerkeSymbol 129 EditableText"10"
stufeSymbol 144 EditableText"Blattwert"
ansSymbol 161 EditableText""




http://swfchan.com/7/32407/info.shtml
Created: 18/5 -2019 01:58:15 Last modified: 18/5 -2019 01:58:15 Server time: 14/11 -2024 17:22:00