STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #34170 |
Kronik VS. CRONO First Cut |
LOADING |
LOADING. |
LOADING.. |
LOADING... |
Kronik |
Kronik |
Name: Kronik Age Of Death: 17 Age: 25 Bio: Kronik (known before death as Angel Killdear) Was killed at age 17 in a car accident, along with his Fiance Velvet Killdear (age 17 now known as Coke). Has an addictive backround mostly nicotine and killing from where his alias is from "Chronic" addiction As in Kronik. Mental Heatlh Backround: Was Held in COD Phyce, for 4 years, for unusual thoughts, addiction, Bipolar 1, Phycotic episodes in dreams, Questionable writing, Anger Managment, Reckless Driving, Suicidal thoughts, Destruction of public (and private) property, Sexual stress, peer pressure, Social Blindness 1, Highly abnormal, Reancarnation therapy, Physical (and mental) violence, Innability to cope with "normal" people and Blindness episodes. Treatment When Hospitilized: Shock therapy, 1 0n 1 therapy, Never group therapy (last time had a fatal ending), Solitary (2 years) and basic medication (25 pills of Zoloft, Lemictal, Depokote every 4 hours) |
NEXT> |
Name: Crono Street Name: Chop Age: 24 Bio: After he had saved time, Crono had lost his way's. Merle had cheated on him with another man. (Vincent Valentine) aswell as another woman (Lucca). This lead to his binge drinking and hookers. In Short at age 20 his life was a total fuck up until... He was sucked into a world unknown to him, the ones before (of the FF1 gang) had actually summoned the great hero's of the two generations. Little did they know that this red headed swordsman was no longer the hero he used to be. But instead a drunkard. Knowing this now he has hunted down Kronik and is working alone. But whoever said Crono is no longer strong is a liar. His HP far outway his previous MAX. And has developed many new moves for slaughter. Also Crono has developed a use of sacrifice as well and can use Desires but without damage to himself and can heal. |
Controls 101 |
Welcome To F.A.T.E a game inspired by Solomon Cloud and Mae Violet Clouds twisted fantasies, To survive these battles you must know the basics of the system. So on with thy controls. The arrow key's up, down, left and right, are used to control the menu box, Only when it is avialable to you I:E your designated turn. The space bar is your command selection (Remember, after you choose an action you cannot take it back, unless that action opens another submenu). After you choose the actions your character performs it's move. Thats all for controls. |
FIGHT NOW! |
Battle System Basics 101 |
Welcome To F.A.T.E a game inspired by Solomon Cloud and Mae Violet Clouds twisted fantasies, To survive these battles you must know the basics of the system. So on with the system basics. Battles are comprised of a basic RPG format, called (TBB) or Turn Based Battle, After you make an action the enemy is allowed to choose his, her or it's next move. Of course the system is very basic but bare with us here. Conditions... When a character makes an action it may or may not be able to perform it's action due too it's condition (As in Despairs), Also choosing a attack can result in failure, and sometimes backfires (these can be very rare), Also the character's heatlh measured in HP (Hit Points) may or maynot be depleted if a designated attack see's fit (Desired). |
Welcome To F.A.T.E a game inspired by Solomon Cloud and Mae Violet Clouds twisted fantasies, To survive these battles you must know the basics of the system. So on with the system basics. Suicides: When any of the main characters have fallen, the other survivors will most likely kill themselves. So watch on every ones HP. Reason for suicides #1 Affection/Love: If any of the characters have a bond, they feel they must be with each other for ever (ala. Romeo And Juliet) #2 Hate/Family If the connection is a hate love relationship. the case of suicide is very high (due to guilt). #3 Enemy No need to worry Kron And Coke are effective killing machines with no remorse for the enemies. |
Attacks 101 |
Welcome To F.A.T.E a game inspired by Solomon Cloud and Mae Violet Clouds twisted fantasies, To survive these battles you must know the basics of the system. Dictionary Of Terms. Here are the 4 basic attacks you will see in a battle... #1 Attack : This is the most common way of fighting, though it is not as strong it can be used at anytime regardless of Condition. A smart player will use these when HP becomes a problem and feels that the attack will help them greatly (I:E Death Blow) |
Welcome To F.A.T.E a game inspired by Solomon Cloud and Mae Violet Clouds twisted fantasies, To survive these battles you must know the basics of the system. Dictionary Of Terms. Here are the 4 basic attacks you will see in a battle... #2 Desires : These attacks are mainly powerful moves with a huge problem. See the moves are great assets in battle, but to use these the charachter in turn hurts themselves, though cutting, burning, telekenisis, etc. So using these can cause an unexpected "Suicide", Each attack depletes HP. |
Welcome To F.A.T.E a game inspired by Solomon Cloud and Mae Violet Clouds twisted fantasies, To survive these battles you must know the basics of the system. Dictionary Of Terms. Here are the 4 basic attacks you will see in a battle... #3 Despairs : Your last resort attacks will only be avialable when you are extremly near death... Each character has 2 Despairs, and these are very powerfull attacks with no repercussions, of course this should be your very last attack. since the enemie's next move will surely kill you. |
Welcome To F.A.T.E a game inspired by Solomon Cloud and Mae Violet Clouds twisted fantasies, To survive these battles you must know the basics of the system. Dictionary Of Terms. Here are the 4 basic attacks you will see in a battle... #4 Compile : Not exactly an attack but is nested under the "Despair Menu" This is a very simple function, instead of hurting your opponent you give your turn up in exchange to add more HP to yourself. If you wonder there is no maximum HP limit, yet it is not a good idea to keep on healing because this could easily result in death. |
Welcome |
So we are ready to fight, we understand the system, and we have our agenda, remember this is only chapter one of 10, and welcome to the game! Good luck... Solomon Cloud (Aka KronikNkoke) |
Help |
Cat Nip Tuck |
Condone |
Cure |
Pills? |
Airon Blade |
CUre |
Fear |
Pain |
Help!!! |
Love |
So your the one who killed the FF1's |
NEXT-- |
What is it to you? |
REVENGE!!! You must die KRONIK!!! |
REVENGE? let's see you try fucker. |
Attack Desire Despair |
Compile Tri Help!! Pain Fear Love |
Back |
Destruction Vidar's Rage |
LOSE |
Credits |
WIN |
Created By Solomon And Mae Violet Cloud A Blind Metal Media Production™. Art Developed By - Solomon Cloud Battle And Enemy Coding - Solomon Cloud Hell I did pretty much everything. Outside Inspirations For Battle - Final Fantasy Series And Chrono Trigger Sound FX - From Chrono Trigger, And FF1. Crono Sprites From - Chrono Trigger |
Blind Metal Website Replay? |
ActionScript [AS1/AS2]
Frame 1ifFrameLoaded (29) { gotoAndStop (5); }Frame 4gotoAndPlay (1);Frame 5stop();Frame 6stop();Frame 7stop();Frame 8stop();Frame 9stop();Frame 10stop();Frame 11stop();Frame 12stop();Frame 13stop();Frame 14stop();Frame 15play(); stopAllSounds(); p1_name = "Kron"; p1_speed = 27; p1_vis = 0; p1_maxhp = 2886; p1_currenthp = 2886; p2_name = "Coke"; p2_speed = 22; p2_vis = 0; p2_maxhp = 1034; p2_currenthp = 1034; enemy1 = "Crono"; enemy1_speed = 32; p3_vis = 0; enemy1_count = 1; mon1_currenthp = 2222; mon1_vis = 0; mon2_hp = 30; mon2_vis = 0; mon3_hp = 30; mon3_vis = 0;Frame 16stop();Frame 17if (0 >= Number(p1_currenthp)) { gotoAndStop (25); } if (0 >= Number(mon1_currenthp)) { gotoAndStop (27); } stop(); tellTarget ("_root.zipper") { gotoAndPlay (1); }; if (200 >= Number(p1_currenthp)) { tellTarget ("_root.zipper") { gotoAndPlay (24); }; }Frame 18play(); if (0 >= Number(mon1_currenthp)) { gotoAndStop (27); }Frame 19if (0 >= Number(p1_currenthp)) { gotoAndStop (25); } if ((Number(player) == 0) and (0 >= Number(p1_currenthp))) { p1_currenthp = 0; gotoAndPlay (25); } if (0 >= Number(mon1_currenthp)) { gotoAndStop (27); } stop(); tellTarget ("_root.what") { gotoAndPlay ("think"); };Frame 20if (0 >= Number(p1_currenthp)) { gotoAndStop (25); } gotoAndPlay (17);Frame 22play();Frame 25stop(); stop(); tellTarget ("/kron") { gotoAndStop ("die"); }; tellTarget ("_root.what") { gotoAndPlay ("win"); };Frame 26stop(); stop();Frame 27stop(); tellTarget ("/what") { gotoAndPlay (104); };Frame 29stop(); stopAllSounds();Symbol 24 Buttonon (release) { nextFrame(); }Symbol 32 Buttonon (release) { gotoAndPlay (15); }Symbol 130 MovieClip Frame 7stop();Symbol 130 MovieClip Frame 9enemyAttack = random(5) + 1; if (enemyAttack == 1) { gotoAndPlay (19); } if (enemyAttack == 2) { gotoAndPlay (28); } if (enemyAttack == 3) { gotoAndPlay (48); } if (enemyAttack == 4) { gotoAndPlay (60); } if (enemyAttack == 5) { gotoAndPlay (80); }Symbol 130 MovieClip Frame 11play();Symbol 130 MovieClip Frame 12tellTarget ("_root.cronoblood") { nextFrame(); };Symbol 130 MovieClip Frame 14gotoAndStop (7);Symbol 130 MovieClip Frame 19play();Symbol 130 MovieClip Frame 22tellTarget ("_root.kron") { gotoAndPlay ("hit"); };Symbol 130 MovieClip Frame 23tellTarget ("../") { p1_currenthp = p1_currenthp - 40; };Symbol 130 MovieClip Frame 26gotoAndStop (7); tellTarget ("_root") { nextFrame(); };Symbol 130 MovieClip Frame 28play();Symbol 130 MovieClip Frame 44tellTarget ("_root.kron") { gotoAndPlay ("hit"); }; tellTarget ("../") { p1_currenthp = p1_currenthp - 100; };Symbol 130 MovieClip Frame 45gotoAndStop (7); tellTarget ("_root") { nextFrame(); };Symbol 130 MovieClip Frame 48play();Symbol 130 MovieClip Frame 54tellTarget ("_root.kron") { gotoAndPlay ("hit"); };Symbol 130 MovieClip Frame 57tellTarget ("../") { p1_currenthp = p1_currenthp - 134; };Symbol 130 MovieClip Frame 58gotoAndStop (7); tellTarget ("_root") { nextFrame(); };Symbol 130 MovieClip Frame 60play();Symbol 130 MovieClip Frame 72tellTarget ("../") { mon1_currenthp = mon1_currenthp + 25; };Symbol 130 MovieClip Frame 77gotoAndStop (7); tellTarget ("_root") { nextFrame(); };Symbol 130 MovieClip Frame 80play();Symbol 130 MovieClip Frame 86tellTarget ("_root.kron") { gotoAndPlay ("hit"); };Symbol 130 MovieClip Frame 94tellTarget ("../") { p1_currenthp = p1_currenthp - 222; };Symbol 130 MovieClip Frame 95gotoAndStop (7); tellTarget ("_root") { nextFrame(); };Symbol 130 MovieClip Frame 104play();Symbol 130 MovieClip Frame 107stop();Symbol 130 MovieClip Frame 111play();Symbol 130 MovieClip Frame 120gotoAndPlay (111);Symbol 303 MovieClip Frame 1play();Symbol 303 MovieClip Frame 8stop();Symbol 303 MovieClip Frame 9play();Symbol 303 MovieClip Frame 10tellTarget ("_root.bleed") { nextFrame(); };Symbol 303 MovieClip Frame 16gotoAndPlay (8);Symbol 303 MovieClip Frame 33tellTarget ("../") { mon1_currenthp = mon1_currenthp - 93; };Symbol 303 MovieClip Frame 34tellTarget ("_root.what") { gotoAndPlay ("hurt"); };Symbol 303 MovieClip Frame 36tellTarget ("_root") { nextFrame(); }; tellTarget ("../") { p1_currenthp = p1_currenthp - 32; };Symbol 303 MovieClip Frame 37gotoAndStop (8);Symbol 303 MovieClip Frame 38play();Symbol 303 MovieClip Frame 44tellTarget ("_root.what") { gotoAndPlay ("hurt"); };Symbol 303 MovieClip Frame 45tellTarget ("../") { mon1_currenthp = mon1_currenthp - 56; };Symbol 303 MovieClip Frame 53gotoAndStop (8); tellTarget ("_root") { nextFrame(); };Symbol 303 MovieClip Frame 54play();Symbol 303 MovieClip Frame 69tellTarget ("../") { p1_currenthp = p1_currenthp + 76; };Symbol 303 MovieClip Frame 76gotoAndStop (8); tellTarget ("_root") { nextFrame(); };Symbol 303 MovieClip Frame 77play();Symbol 303 MovieClip Frame 81tellTarget ("_root.what") { gotoAndPlay ("hurt"); };Symbol 303 MovieClip Frame 88tellTarget ("../") { p1_currenthp = p1_currenthp - 22; }; tellTarget ("../") { mon1_currenthp = mon1_currenthp - 148; }; tellTarget ("_root") { nextFrame(); };Symbol 303 MovieClip Frame 89gotoAndPlay (8);Symbol 303 MovieClip Frame 98tellTarget ("_root.what") { gotoAndPlay ("hurt"); };Symbol 303 MovieClip Frame 99tellTarget ("../") { mon1_currenthp = mon1_currenthp - 100; }; tellTarget ("../") { p1_currenthp = p1_currenthp - 32; };Symbol 303 MovieClip Frame 100gotoAndStop (8); tellTarget ("_root") { nextFrame(); };Symbol 303 MovieClip Frame 102play();Symbol 303 MovieClip Frame 108tellTarget ("_root.what") { gotoAndPlay ("hurt"); }; tellTarget ("../") { mon1_currenthp = mon1_currenthp - 67; };Symbol 303 MovieClip Frame 112tellTarget ("../") { p1_currenthp = p1_currenthp - 10; };Symbol 303 MovieClip Frame 113gotoAndPlay (8); tellTarget ("_root") { nextFrame(); };Symbol 303 MovieClip Frame 120tellTarget ("_root.what") { gotoAndPlay ("hurt"); };Symbol 303 MovieClip Frame 123tellTarget ("../") { mon1_currenthp = mon1_currenthp - 175; };Symbol 303 MovieClip Frame 129tellTarget ("../") { p1_currenthp = p1_currenthp - 167; };Symbol 303 MovieClip Frame 130gotoAndStop (8); tellTarget ("_root") { nextFrame(); };Symbol 303 MovieClip Frame 140tellTarget ("_root.what") { gotoAndPlay ("hurt"); };Symbol 303 MovieClip Frame 143tellTarget ("../") { mon1_currenthp = mon1_currenthp - 400; };Symbol 303 MovieClip Frame 148gotoAndPlay (8); tellTarget ("_root") { nextFrame(); };Symbol 303 MovieClip Frame 154tellTarget ("_root.what") { gotoAndPlay ("hurt"); };Symbol 303 MovieClip Frame 161tellTarget ("_root.what") { gotoAndPlay ("hurt"); };Symbol 303 MovieClip Frame 164tellTarget ("../") { mon1_currenthp = mon1_currenthp - 500; };Symbol 303 MovieClip Frame 167tellTarget ("_root.what") { gotoAndPlay ("hurt"); };Symbol 303 MovieClip Frame 168tellTarget ("../") { mon1_currenthp = mon1_currenthp - 9; };Symbol 303 MovieClip Frame 173tellTarget ("_root.what") { gotoAndPlay ("hurt"); };Symbol 303 MovieClip Frame 177tellTarget ("_root.what") { gotoAndPlay ("hurt"); };Symbol 303 MovieClip Frame 182tellTarget ("../") { mon1_currenthp = mon1_currenthp - 40; }; tellTarget ("_root.what") { gotoAndPlay ("hurt"); };Symbol 303 MovieClip Frame 186tellTarget ("../") { mon1_currenthp = mon1_currenthp - 40; };Symbol 303 MovieClip Frame 194gotoAndStop (8); tellTarget ("_root") { nextFrame(); };Symbol 303 MovieClip Frame 197stop(); tellTarget ("_root") { gotoAndStop ("lose"); };Symbol 328 MovieClip Frame 1stop();Symbol 328 MovieClip Frame 2play();Symbol 328 MovieClip Frame 6stop();Symbol 328 MovieClip Frame 7play();Symbol 328 MovieClip Frame 11stop();Symbol 328 MovieClip Frame 12play();Symbol 328 MovieClip Frame 14stop();Symbol 328 MovieClip Frame 15play();Symbol 328 MovieClip Frame 21stop();Symbol 328 MovieClip Frame 22play();Symbol 328 MovieClip Frame 25gotoAndStop (21);Symbol 341 Buttonon (release) { tellTarget ("_root") { nextFrame(); }; }Symbol 342 MovieClip Frame 1stop();Symbol 342 MovieClip Frame 2stop();Symbol 342 MovieClip Frame 3stop();Symbol 342 MovieClip Frame 4stop();Symbol 350 Buttonon (keyPress "<Right>") { nextFrame(); } on (keyPress "<Left>") { gotoAndStop (7); } on (keyPress "<Space>") { gotoAndPlay (9); tellTarget ("_root.kron") { gotoAndPlay ("attack"); }; }Symbol 352 Buttonon (keyPress "<Right>") { nextFrame(); } on (keyPress "<Left>") { prevFrame(); } on (keyPress "<Space>") { gotoAndPlay (14); }Symbol 353 Buttonon (keyPress "<Right>") { gotoAndPlay (5); } on (keyPress "<Left>") { prevFrame(); }Symbol 356 Buttonon (keyPress "<Down>") { nextFrame(); } on (keyPress "<Up>") { gotoAndStop (20); } on (keyPress "<Space>") { gotoAndPlay (9); tellTarget ("_root.kron") { gotoAndPlay ("heal"); }; }Symbol 359 Buttonon (keyPress "<Down>") { nextFrame(); } on (keyPress "<Up>") { prevFrame(); } on (keyPress "<Space>") { gotoAndPlay (9); tellTarget ("_root.kron") { gotoAndPlay ("other"); }; }Symbol 360 Buttonon (keyPress "<Down>") { nextFrame(); } on (keyPress "<Up>") { prevFrame(); } on (keyPress "<Space>") { gotoAndPlay (9); tellTarget ("_root.kron") { gotoAndPlay ("help"); }; }Symbol 361 Buttonon (keyPress "<Down>") { nextFrame(); } on (keyPress "<Up>") { prevFrame(); } on (keyPress "<Space>") { gotoAndPlay (9); tellTarget ("_root.kron") { gotoAndPlay ("pain"); }; }Symbol 362 Buttonon (keyPress "<Down>") { nextFrame(); } on (keyPress "<Up>") { prevFrame(); } on (keyPress "<Space>") { gotoAndPlay (9); tellTarget ("_root.kron") { gotoAndPlay ("fear"); }; }Symbol 363 Buttonon (keyPress "<Down>") { nextFrame(); } on (keyPress "<Up>") { prevFrame(); } on (keyPress "<Space>") { gotoAndPlay (9); tellTarget ("_root.kron") { gotoAndPlay ("love"); }; }Symbol 364 Buttonon (keyPress "<Down>") { gotoAndPlay (14); } on (keyPress "<Up>") { prevFrame(); } on (keyPress "<Space>") { gotoAndStop (5); }Symbol 367 Buttonon (keyPress "<Down>") { nextFrame(); } on (keyPress "<Up>") { nextFrame(); } on (keyPress "<Space>") { gotoAndPlay (9); tellTarget ("_root.kron") { gotoAndPlay ("destroy"); }; }Symbol 368 Buttonon (keyPress "<Down>") { prevFrame(); } on (keyPress "<Up>") { prevFrame(); } on (keyPress "<Space>") { gotoAndPlay (9); tellTarget ("_root.kron") { gotoAndPlay ("vidar"); }; }Symbol 369 MovieClip Frame 5tellTarget ("../") { speach = "Attack, Damage Opponent."; }; stop();Symbol 369 MovieClip Frame 6tellTarget ("../") { speach = "Old Techs, Strong But Hurt You Aswell, Be Cautious With These"; }; stop();Symbol 369 MovieClip Frame 7tellTarget ("../") { speach = "Despair. Use Your Last Resort! Only Under Certain Conditions Will It Unlock!"; }; stop();Symbol 369 MovieClip Frame 8play();Symbol 369 MovieClip Frame 13stop();Symbol 369 MovieClip Frame 14tellTarget ("../") { speach = "The Only Desire That Doesent Hurt You Instead It Does The Opposite"; }; stop();Symbol 369 MovieClip Frame 15tellTarget ("../") { speach = "The Secret Airon Blade Revealed"; }; stop();Symbol 369 MovieClip Frame 16tellTarget ("../") { speach = "Odds And Ends Can They Hear You Scream Or Attack You Instead"; }; stop();Symbol 369 MovieClip Frame 17tellTarget ("../") { speach = "Give Your Enemy Pain You Have Felt"; }; stop();Symbol 369 MovieClip Frame 18tellTarget ("../") { speach = "Strike Fear In There Heart"; }; stop();Symbol 369 MovieClip Frame 19tellTarget ("../") { speach = "The True Power Of Love Use With Caution!!!"; }; stop();Symbol 369 MovieClip Frame 20stop();Symbol 369 MovieClip Frame 22stop();Symbol 369 MovieClip Frame 23play();Symbol 369 MovieClip Frame 24tellTarget ("../") { speach = "Call apon your dead child hood friends!!!"; }; stop();Symbol 369 MovieClip Frame 25tellTarget ("../") { speach = "Desperation Fury"; }; stop();Symbol 376 Buttonon (release) { gotoAndPlay (29); }Symbol 380 Buttonon (release) { getURL ("http://tscs-vce.netfirms.com", "_blank"); }Symbol 381 Buttonon (release) { gotoAndStop (5); }
Library Items
Symbol 1 Font | Used by:2 377 | |
Symbol 2 Text | Uses:1 | Used by:Timeline |
Symbol 3 Font | Used by:4 5 6 7 31 36 37 39 40 41 42 44 | |
Symbol 4 Text | Uses:3 | Used by:Timeline |
Symbol 5 Text | Uses:3 | Used by:Timeline |
Symbol 6 Text | Uses:3 | Used by:Timeline |
Symbol 7 Text | Uses:3 | Used by:Timeline |
Symbol 8 Graphic | Used by:17 29 Timeline | |
Symbol 9 Graphic | Used by:13 | |
Symbol 10 Font | Used by:11 12 30 35 38 43 375 378 379 | |
Symbol 11 Text | Uses:10 | Used by:13 |
Symbol 12 Text | Uses:10 | Used by:13 |
Symbol 13 MovieClip | Uses:9 11 12 | Used by:17 342 Timeline |
Symbol 14 Font | Used by:16 18 26 | |
Symbol 15 Font | Used by:16 26 | |
Symbol 16 Text | Uses:14 15 | Used by:17 |
Symbol 17 MovieClip | Uses:8 13 16 | Used by:Timeline |
Symbol 18 Text | Uses:14 | Used by:Timeline |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:19 | Used by:24 32 341 350 352 353 356 358 359 360 361 362 363 364 367 368 376 380 381 |
Symbol 21 Graphic | Used by:22 24 32 341 350 352 353 356 358 359 360 361 362 363 364 367 368 376 380 381 | |
Symbol 22 MovieClip | Uses:21 | Used by:24 32 341 350 352 353 356 358 359 360 361 362 363 364 367 368 376 380 381 |
Symbol 23 Graphic | Used by:24 32 341 350 352 353 356 358 359 360 361 362 363 364 367 368 376 380 381 | |
Symbol 24 Button | Uses:20 22 23 21 | Used by:342 Timeline |
Symbol 25 Sound | Used by:Timeline | |
Symbol 26 Text | Uses:14 15 | Used by:29 |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:29 342 |
Symbol 29 MovieClip | Uses:8 26 28 | Used by:Timeline |
Symbol 30 Text | Uses:10 | Used by:Timeline |
Symbol 31 Text | Uses:3 | Used by:Timeline |
Symbol 32 Button | Uses:20 22 23 21 | Used by:Timeline |
Symbol 33 Font | Used by:34 | |
Symbol 34 Text | Uses:33 | Used by:Timeline |
Symbol 35 Text | Uses:10 | Used by:Timeline |
Symbol 36 Text | Uses:3 | Used by:Timeline |
Symbol 37 Text | Uses:3 | Used by:Timeline |
Symbol 38 Text | Uses:10 | Used by:Timeline |
Symbol 39 Text | Uses:3 | Used by:Timeline |
Symbol 40 Text | Uses:3 | Used by:Timeline |
Symbol 41 Text | Uses:3 | Used by:Timeline |
Symbol 42 Text | Uses:3 | Used by:Timeline |
Symbol 43 Text | Uses:10 | Used by:Timeline |
Symbol 44 Text | Uses:3 | Used by:Timeline |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:Timeline |
Symbol 47 Graphic | Used by:Timeline | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:Timeline |
Symbol 50 Font | Used by:51 52 53 54 55 56 329 330 331 332 333 344 355 357 | |
Symbol 51 EditableText | Uses:50 | Used by:Timeline |
Symbol 52 EditableText | Uses:50 | Used by:Timeline |
Symbol 53 EditableText | Uses:50 | Used by:Timeline |
Symbol 54 Text | Uses:50 | Used by:Timeline |
Symbol 55 EditableText | Uses:50 | Used by:Timeline |
Symbol 56 EditableText | Uses:50 | Used by:Timeline |
Symbol 57 Graphic | Used by:Timeline | |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:130 |
Symbol 60 Sound | Used by:130 303 | |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:61 | Used by:130 |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:63 | Used by:130 |
Symbol 65 Graphic | Used by:66 67 | |
Symbol 66 MovieClip | Uses:65 | Used by:130 |
Symbol 67 MovieClip | Uses:65 | Used by:130 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:130 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:130 |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:130 |
Symbol 74 Sound | Used by:130 303 | |
Symbol 75 Graphic | Used by:130 | |
Symbol 76 Graphic | Used by:130 303 | |
Symbol 77 Font | Used by:78 93 99 111 155 191 217 230 239 244 366 | |
Symbol 78 Text | Uses:77 | Used by:130 |
Symbol 79 Sound | Used by:130 303 | |
Symbol 80 Graphic | Used by:130 | |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 MovieClip | Uses:81 | Used by:130 |
Symbol 83 Graphic | Used by:130 | |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 | Used by:130 |
Symbol 86 Graphic | Used by:130 | |
Symbol 87 Graphic | Used by:130 | |
Symbol 88 Graphic | Used by:130 | |
Symbol 89 Sound | Used by:130 303 | |
Symbol 90 Graphic | Used by:130 | |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:91 | Used by:130 |
Symbol 93 Text | Uses:77 | Used by:130 |
Symbol 94 Sound | Used by:130 303 | |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:95 | Used by:130 |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 MovieClip | Uses:97 | Used by:130 |
Symbol 99 Text | Uses:77 | Used by:130 |
Symbol 100 Sound | Used by:130 303 | |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip | Uses:101 | Used by:105 |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 MovieClip | Uses:103 | Used by:105 |
Symbol 105 MovieClip | Uses:102 104 | Used by:130 |
Symbol 106 Graphic | Used by:109 | |
Symbol 107 Graphic | Used by:109 | |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:106 107 108 | Used by:110 |
Symbol 110 MovieClip | Uses:109 | Used by:130 303 |
Symbol 111 Text | Uses:77 | Used by:130 |
Symbol 112 Sound | Used by:130 303 | |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:113 | Used by:130 |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip | Uses:115 | Used by:130 |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip | Uses:117 | Used by:130 |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip | Uses:119 | Used by:130 |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:121 | Used by:130 |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:130 |
Symbol 125 Graphic | Used by:130 | |
Symbol 126 Graphic | Used by:130 | |
Symbol 127 Graphic | Used by:130 | |
Symbol 128 Graphic | Used by:130 | |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:59 60 62 64 66 67 69 71 73 74 75 76 78 79 80 82 83 85 86 87 88 89 90 92 93 94 96 98 99 100 105 110 111 112 114 116 118 120 122 124 125 126 127 128 129 | Used by:Timeline |
Symbol 131 Graphic | Used by:303 | |
Symbol 132 Graphic | Used by:303 | |
Symbol 133 Graphic | Used by:303 | |
Symbol 134 Graphic | Used by:303 | |
Symbol 135 Graphic | Used by:303 | |
Symbol 136 Graphic | Used by:303 | |
Symbol 137 Graphic | Used by:303 | |
Symbol 138 Graphic | Used by:303 | |
Symbol 139 Graphic | Used by:303 | |
Symbol 140 Graphic | Used by:303 | |
Symbol 141 Graphic | Used by:303 | |
Symbol 142 Graphic | Used by:303 | |
Symbol 143 Graphic | Used by:303 | |
Symbol 144 Graphic | Used by:303 | |
Symbol 145 Graphic | Used by:303 | |
Symbol 146 Graphic | Used by:303 | |
Symbol 147 Graphic | Used by:303 | |
Symbol 148 Graphic | Used by:303 | |
Symbol 149 Graphic | Used by:303 | |
Symbol 150 Graphic | Used by:303 | |
Symbol 151 Graphic | Used by:303 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:152 | Used by:303 |
Symbol 154 Graphic | Used by:303 | |
Symbol 155 Text | Uses:77 | Used by:303 |
Symbol 156 Graphic | Used by:303 | |
Symbol 157 Graphic | Used by:303 | |
Symbol 158 Graphic | Used by:303 | |
Symbol 159 Graphic | Used by:303 | |
Symbol 160 Graphic | Used by:303 | |
Symbol 161 Graphic | Used by:303 | |
Symbol 162 Graphic | Used by:303 | |
Symbol 163 Graphic | Used by:303 | |
Symbol 164 Graphic | Used by:303 | |
Symbol 165 Graphic | Used by:303 | |
Symbol 166 Graphic | Used by:303 | |
Symbol 167 Graphic | Used by:303 | |
Symbol 168 Graphic | Used by:303 | |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:169 | Used by:303 |
Symbol 171 Graphic | Used by:303 | |
Symbol 172 Graphic | Used by:303 | |
Symbol 173 Graphic | Used by:303 | |
Symbol 174 Sound | Used by:303 | |
Symbol 175 Graphic | Used by:303 | |
Symbol 176 Graphic | Used by:303 | |
Symbol 177 Graphic | Used by:303 | |
Symbol 178 Graphic | Used by:303 | |
Symbol 179 Graphic | Used by:303 | |
Symbol 180 Graphic | Used by:303 | |
Symbol 181 Graphic | Used by:303 | |
Symbol 182 Graphic | Used by:303 | |
Symbol 183 Graphic | Used by:303 | |
Symbol 184 Graphic | Used by:303 | |
Symbol 185 Graphic | Used by:303 | |
Symbol 186 Graphic | Used by:303 | |
Symbol 187 Graphic | Used by:303 | |
Symbol 188 Graphic | Used by:303 | |
Symbol 189 Graphic | Used by:303 | |
Symbol 190 Graphic | Used by:303 | |
Symbol 191 Text | Uses:77 | Used by:303 |
Symbol 192 Graphic | Used by:303 | |
Symbol 193 Graphic | Used by:303 | |
Symbol 194 Graphic | Used by:303 | |
Symbol 195 Graphic | Used by:303 | |
Symbol 196 Graphic | Used by:303 | |
Symbol 197 Graphic | Used by:303 | |
Symbol 198 Graphic | Used by:303 | |
Symbol 199 Graphic | Used by:303 | |
Symbol 200 Graphic | Used by:303 | |
Symbol 201 Graphic | Used by:303 | |
Symbol 202 Graphic | Used by:303 | |
Symbol 203 Graphic | Used by:303 | |
Symbol 204 Graphic | Used by:303 | |
Symbol 205 Graphic | Used by:303 | |
Symbol 206 Graphic | Used by:303 | |
Symbol 207 Graphic | Used by:303 | |
Symbol 208 Graphic | Used by:303 | |
Symbol 209 Graphic | Used by:303 | |
Symbol 210 Graphic | Used by:303 | |
Symbol 211 Graphic | Used by:303 | |
Symbol 212 Graphic | Used by:303 | |
Symbol 213 Graphic | Used by:303 | |
Symbol 214 Graphic | Used by:303 | |
Symbol 215 Graphic | Used by:303 | |
Symbol 216 Graphic | Used by:303 | |
Symbol 217 Text | Uses:77 | Used by:303 |
Symbol 218 Graphic | Used by:303 | |
Symbol 219 Graphic | Used by:224 | |
Symbol 220 Graphic | Used by:224 | |
Symbol 221 Graphic | Used by:224 | |
Symbol 222 Graphic | Used by:224 | |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip | Uses:219 220 221 222 223 | Used by:303 |
Symbol 225 Graphic | Used by:303 | |
Symbol 226 Graphic | Used by:303 | |
Symbol 227 Graphic | Used by:303 | |
Symbol 228 Graphic | Used by:303 | |
Symbol 229 Graphic | Used by:303 | |
Symbol 230 Text | Uses:77 | Used by:303 |
Symbol 231 Graphic | Used by:303 | |
Symbol 232 Graphic | Used by:303 | |
Symbol 233 Graphic | Used by:303 | |
Symbol 234 Graphic | Used by:303 | |
Symbol 235 Graphic | Used by:303 | |
Symbol 236 Graphic | Used by:303 | |
Symbol 237 Graphic | Used by:303 | |
Symbol 238 Graphic | Used by:303 | |
Symbol 239 Text | Uses:77 | Used by:303 |
Symbol 240 Graphic | Used by:303 | |
Symbol 241 Graphic | Used by:303 | |
Symbol 242 Graphic | Used by:303 | |
Symbol 243 Graphic | Used by:303 | |
Symbol 244 Text | Uses:77 | Used by:303 |
Symbol 245 Graphic | Used by:303 | |
Symbol 246 Graphic | Used by:303 | |
Symbol 247 Graphic | Used by:303 | |
Symbol 248 Graphic | Used by:303 | |
Symbol 249 Graphic | Used by:303 | |
Symbol 250 Graphic | Used by:303 | |
Symbol 251 Graphic | Used by:303 | |
Symbol 252 Graphic | Used by:303 | |
Symbol 253 Sound | Used by:303 | |
Symbol 254 Sound | Used by:303 | |
Symbol 255 Graphic | Used by:303 | |
Symbol 256 Graphic | Used by:303 | |
Symbol 257 Sound | Used by:303 | |
Symbol 258 Graphic | Used by:303 | |
Symbol 259 Graphic | Used by:303 | |
Symbol 260 Graphic | Used by:303 | |
Symbol 261 Graphic | Used by:303 | |
Symbol 262 Graphic | Used by:303 | |
Symbol 263 Graphic | Used by:303 | |
Symbol 264 Graphic | Used by:303 | |
Symbol 265 Graphic | Used by:303 | |
Symbol 266 Graphic | Used by:303 | |
Symbol 267 Graphic | Used by:303 | |
Symbol 268 Graphic | Used by:303 | |
Symbol 269 Sound | Used by:303 | |
Symbol 270 Graphic | Used by:303 | |
Symbol 271 Graphic | Used by:303 | |
Symbol 272 Sound | Used by:303 | |
Symbol 273 Graphic | Used by:303 | |
Symbol 274 Graphic | Used by:303 | |
Symbol 275 Graphic | Used by:303 | |
Symbol 276 Graphic | Used by:303 | |
Symbol 277 Graphic | Used by:303 | |
Symbol 278 Graphic | Used by:303 | |
Symbol 279 Graphic | Used by:303 | |
Symbol 280 Graphic | Used by:303 | |
Symbol 281 Graphic | Used by:303 | |
Symbol 282 Graphic | Used by:303 | |
Symbol 283 Graphic | Used by:303 | |
Symbol 284 Graphic | Used by:303 | |
Symbol 285 Graphic | Used by:303 | |
Symbol 286 Graphic | Used by:303 | |
Symbol 287 Graphic | Used by:303 | |
Symbol 288 Graphic | Used by:303 | |
Symbol 289 Sound | Used by:303 | |
Symbol 290 Graphic | Used by:303 | |
Symbol 291 Graphic | Used by:303 | |
Symbol 292 Graphic | Used by:303 | |
Symbol 293 Graphic | Used by:303 | |
Symbol 294 Graphic | Used by:303 | |
Symbol 295 Graphic | Used by:303 | |
Symbol 296 Graphic | Used by:303 | |
Symbol 297 Graphic | Used by:303 | |
Symbol 298 Sound | Used by:303 | |
Symbol 299 Graphic | Used by:303 | |
Symbol 300 Graphic | Used by:303 | |
Symbol 301 Graphic | Used by:303 | |
Symbol 302 Graphic | Used by:303 | |
Symbol 303 MovieClip | Uses:131 132 60 133 134 135 136 137 138 139 140 141 89 142 143 144 145 146 147 148 149 150 151 153 154 76 155 112 156 157 158 159 160 161 162 163 164 165 166 167 168 74 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 110 192 100 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 94 218 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 79 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 | Used by:Timeline |
Symbol 304 Graphic | Used by:328 | |
Symbol 305 Graphic | Used by:328 | |
Symbol 306 Graphic | Used by:328 | |
Symbol 307 Graphic | Used by:328 | |
Symbol 308 Graphic | Used by:328 | |
Symbol 309 Graphic | Used by:328 | |
Symbol 310 Graphic | Used by:328 | |
Symbol 311 Graphic | Used by:328 | |
Symbol 312 Graphic | Used by:328 | |
Symbol 313 Graphic | Used by:328 | |
Symbol 314 Graphic | Used by:328 | |
Symbol 315 Graphic | Used by:328 | |
Symbol 316 Graphic | Used by:328 | |
Symbol 317 Graphic | Used by:328 | |
Symbol 318 Graphic | Used by:328 | |
Symbol 319 Graphic | Used by:328 | |
Symbol 320 Graphic | Used by:328 | |
Symbol 321 Graphic | Used by:328 | |
Symbol 322 Graphic | Used by:328 | |
Symbol 323 Graphic | Used by:328 | |
Symbol 324 Graphic | Used by:328 | |
Symbol 325 Graphic | Used by:328 | |
Symbol 326 Graphic | Used by:328 | |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip | Uses:304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 | Used by:Timeline |
Symbol 329 EditableText | Uses:50 | Used by:Timeline |
Symbol 330 EditableText | Uses:50 | Used by:Timeline |
Symbol 331 EditableText | Uses:50 | Used by:Timeline |
Symbol 332 EditableText | Uses:50 | Used by:Timeline |
Symbol 333 EditableText | Uses:50 | Used by:Timeline |
Symbol 334 Graphic | Used by:342 | |
Symbol 335 Font | Used by:336 337 338 339 340 | |
Symbol 336 Text | Uses:335 | Used by:342 |
Symbol 337 Text | Uses:335 | Used by:342 |
Symbol 338 Text | Uses:335 | Used by:342 |
Symbol 339 Text | Uses:335 | Used by:342 |
Symbol 340 Text | Uses:335 | Used by:342 |
Symbol 341 Button | Uses:20 22 23 21 | Used by:342 |
Symbol 342 MovieClip | Uses:334 336 28 337 24 338 13 339 340 341 | Used by:Timeline |
Symbol 343 Graphic | Used by:369 | |
Symbol 344 Text | Uses:50 | Used by:369 |
Symbol 345 Graphic | Used by:369 | |
Symbol 346 Graphic | Used by:348 | |
Symbol 347 Graphic | Used by:348 | |
Symbol 348 MovieClip | Uses:346 347 | Used by:349 |
Symbol 349 MovieClip | Uses:348 | Used by:369 |
Symbol 350 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 351 Sound | Used by:369 | |
Symbol 352 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 353 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 354 Graphic | Used by:369 | |
Symbol 355 Text | Uses:50 | Used by:369 |
Symbol 356 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 357 Text | Uses:50 | Used by:369 |
Symbol 358 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 359 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 360 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 361 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 362 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 363 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 364 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 365 Graphic | Used by:369 | |
Symbol 366 Text | Uses:77 | Used by:369 |
Symbol 367 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 368 Button | Uses:20 22 23 21 | Used by:369 |
Symbol 369 MovieClip | Uses:343 344 345 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 | Used by:Timeline |
Symbol 370 Sound | Used by:Timeline | |
Symbol 371 Font | ||
Symbol 372 Text | Used by:Timeline | |
Symbol 373 Font | Used by:374 | |
Symbol 374 Text | Uses:373 | Used by:Timeline |
Symbol 375 Text | Uses:10 | Used by:Timeline |
Symbol 376 Button | Uses:20 22 23 21 | Used by:Timeline |
Symbol 377 Text | Uses:1 | Used by:Timeline |
Symbol 378 Text | Uses:10 | Used by:Timeline |
Symbol 379 Text | Uses:10 | Used by:Timeline |
Symbol 380 Button | Uses:20 22 23 21 | Used by:Timeline |
Symbol 381 Button | Uses:20 22 23 21 | Used by:Timeline |
Instance Names
"what" | Frame 16 | Symbol 130 MovieClip |
"kron" | Frame 16 | Symbol 303 MovieClip |
"bleed" | Frame 16 | Symbol 328 MovieClip |
"cronoblood" | Frame 16 | Symbol 328 MovieClip |
"zipper" | Frame 17 | Symbol 369 MovieClip |
"flare" | Symbol 110 MovieClip Frame 1 | Symbol 109 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$tn$Vd/ujdP2EgC38jjP5VQgN0." |
EnableDebugger (58) | Timeline Frame 1 | 31 bytes "..$1$jk$ILT61btn7pdka4kQtpLi1.." |
Labels
"kron" | Frame 5 |
"kron" | Frame 17 |
"mon" | Frame 19 |
"mon1" | Frame 20 |
"enviroment" | Frame 21 |
"dark" | Frame 22 |
"lose" | Frame 25 |
"win" | Frame 27 |
"stance" | Symbol 130 MovieClip Frame 7 |
"think" | Symbol 130 MovieClip Frame 9 |
"hurt" | Symbol 130 MovieClip Frame 11 |
"minorattck" | Symbol 130 MovieClip Frame 19 |
"Cat-Tri" | Symbol 130 MovieClip Frame 28 |
"Obsession" | Symbol 130 MovieClip Frame 48 |
"heal" | Symbol 130 MovieClip Frame 60 |
"Hyper" | Symbol 130 MovieClip Frame 80 |
"die" | Symbol 130 MovieClip Frame 104 |
"win" | Symbol 130 MovieClip Frame 111 |
"stand" | Symbol 303 MovieClip Frame 8 |
"hit" | Symbol 303 MovieClip Frame 9 |
"other" | Symbol 303 MovieClip Frame 17 |
"attack" | Symbol 303 MovieClip Frame 38 |
"heal" | Symbol 303 MovieClip Frame 54 |
"fear" | Symbol 303 MovieClip Frame 77 |
"pain" | Symbol 303 MovieClip Frame 91 |
"help" | Symbol 303 MovieClip Frame 102 |
"love" | Symbol 303 MovieClip Frame 115 |
"destroy" | Symbol 303 MovieClip Frame 132 |
"vidar" | Symbol 303 MovieClip Frame 150 |
"die" | Symbol 303 MovieClip Frame 197 |
"endpool" | Symbol 328 MovieClip Frame 21 |
"desire" | Symbol 369 MovieClip Frame 14 |
"limit" | Symbol 369 MovieClip Frame 24 |
Dynamic Text Variables
Speach | Symbol 51 EditableText | "" |
enemy1 | Symbol 52 EditableText | "" |
mon1_currenthp | Symbol 53 EditableText | "" |
p1_name | Symbol 55 EditableText | "" |
p1_currenthp | Symbol 56 EditableText | "" |
Speach | Symbol 329 EditableText | "" |
enemy1 | Symbol 330 EditableText | "" |
mon1_currenthp | Symbol 331 EditableText | "" |
p1_name | Symbol 332 EditableText | "" |
p1_currenthp | Symbol 333 EditableText | "" |
|