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This is the info page for Flash #34259 |
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Your movie: MEGAMAN POLARITY 3 has loaded. Press Enter or Click Here to Continue. |
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SCENE 1: PROLOGUE |
SCENE 2: RETURN OF THE SHADOW |
SCENE 3: AHEAD OF SCHEDULE |
SCENE 4: NOT IN IT ALONE |
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Read what the director has to say while the movie is playing. |
A short collection of funny moments from the series. |
See what the director wrote down during pre-production of Polarity 3. |
A description of how polarities worked in the Ikaruga game, and how they work in Polarity 3. |
During the movie, the director will give his own two cents in the form of subtitles at the bottom of the screen. When characters' dialogue boxes appear with a "Next" button, the subtitle will only last for as long as that dialogue appears. Otherwise, during the action sequences, the subtitles will change approximately every 5 - 7 seconds. Please be forewarned that slower computers may experience slowless and/or choppiness, especially during action sequences. |
There are two distinct polarites of weapons. The game Ikaruga refers to them as "white" and "black." However, to many, they look more like blue (for the white) and red (for the black). The following explanation will use the terms blue and red instead of white and black. According to the Ikaruga storyline, the Ikaruga plane was the first ship able to absorb these polarities and successfully switch between the two. |
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According to the game, nothing can fire both polarites except the Ikaruga (and his optional second-player companion). However, many ships use both modules that can fire blue weapons and modules that can fire red weapons. Seeing as how Sigma and Vile were able to study the Ikaruga specifications, they are also able to use both polarities. There's nothing in the Ikaruga game that expressly says this to my knowledge, but I am assuming from what I've seen in the game that using the shield causes a delay when attempting to switch polarities. In exchange for a "quick switch," my storyline involves Vile and Sigma foregoing the absorb shield. |
In the year 20XX, Megaman aquired a new ability based on technology from the Ikaruga, a fighter plane from the future. With this new weapon, he could absorb enemy fire that was of the same polarity and send it back at his foes. |
His first battle with this technology was against a shadow clone of himself who did not have the same ability. A battle soon thereafter pitted Megaman against an old nemesis, Bass. However, Bass did have the polarity switching technology and the two engaged in a fierce battle. |
Megaman defeated Bass, but Bass hinted that their battle was only a small part of what is to come. Megaman had no idea what Bass was talking about, and the weeks that followed were filled with little activity. Until... |
Intelligence reported that energy emissions, particularly ones that matched Megaman's Polarity Switch ability, were detected in what was thought to be an abandoned laboratory. Megaman is sent to investigate, unaware of what awaits him... |
I bet you thought there was going to be some smart-ass comment or wise crack here, didn't you? |
Didn't you?! |
Don't lie to me... |
I just told you not to lie! |
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Hold it right there! |
Oh, great... It's you again! |
I told you that you hadn't seen the last of me. Plus, I've copied your little trick from last time. |
You copied my ability? Are you the one responsible for the energy emissions here? |
Not directly. |
What do you mean by that? |
That's the least of your worries now... |
POWER AT FULL CAPACITY POLARITY SHIELD OPERATIONAL |
PRIMARY MISSION OBJECTIVE: DESTROY MEGAMAN |
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Megaman has defeated his dark clone. |
He has grown stronger with this ability than I imagined. I would have expected him to have accidently destroyed himself by now with his overwhelming power. |
Yes, it would appear that your plan is not working out as well as you hoped. |
No matter, that's why we're here. If he dies today, X will never be created, and I will have free reign when my virus emerges in the new future. |
We are still running ahead of schedule, so I will endeavor to finish my weapon. Go and slow him down, Vile. Hopefully, you will defeat him. Though if you haven't destroyed him by the time I get there, I shall take care of him. |
There shall be nothing left of Megaman for you to eliminate, Sigma. I shall enjoy destroying him myself. |
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Megaman, at last we meet. |
Who the hell are you? |
I am Vile. I am from your future. My orders are to destroy you. |
If you are from the future and you destroy me, your timeline will be altered - possibly to a point where you do not exist. |
So, you understand time paradoxes. Dr. Light certainly didn't seem to care when he gave you technology from the future. |
I don't know how you know about that, but I do know that Dr. Light thought that he was doing the right thing. After all, he's not destroying something to attain a different future. |
It does not matter either way. You will not live to debate this further. |
(What? He has no shield to absorb weapons, but can fire both polarities almost instantly? This doesn't look good... I may have to do this the old-fashioned way...) |
End of the line, Megaman... |
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Impossible! |
Hello, Vile. It's been a while. What's wrong, was I too strong for you and Sigma back home? |
Damn you, X. Damn you. |
Megaman, can you move? |
I think so... but who are you? |
I'll explain in a minute - but I'm on your side. I suggest you stand back. |
Don't you want some help? |
You just took a beating, we can't risk it. Besides, I can handle Vile by myself. |
Okay... |
You may have come back through time to save your past, X. But, you will not stop us. |
You never change, Vile. How many times do I have to kill you? |
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Megaman, are you allright? |
Yeah, thanks for your help. Who was that? And while we're on the subject, who are YOU? |
I'm glad you're allright. It would have been horrible if we lost you. That was a robot named Vile. He is what we call in my time a "Maverick," a robot that fights against humans. |
My name is X. Or, as I am also known... Megaman X. |
Megaman X? Are you saying...? |
The best analogy would probably be "future brother." I was... or rather, will be... built by Dr. Light sometime in your future. |
!!! |
Shall I explain the whole story? |
If you know the storyline of Megaman X, and/or don't want to hear it, click below. |
If you don't know the storyline of Megaman X, and/or want to hear it , click below. |
I think it would make more sense to me if I knew the whole story, if you wouldn't mind. |
Very well, then. |
Near the end of his life, Dr. Light will create me. I am a new type of robot this world has never seen before. I have the ability to think for myself and make my own decisions. |
As you can imagine, it presents great risks as well as great possibilities. It was, however, impossible to confirm the safety of others around me unless I had 3 decades worth of diagnostics run on my systems. |
Since it was near the end of his life anyway, Dr. Light did not have that kind of time. He sealed me in a capsule to test my systems for 30 years. He evidently passed away shortly thereafter. |
I was found in the future by a scientist who knew of Dr. Light's work. By the time he found me, many more than 30 years had passed, and I was able to explore the world around me. |
Dr. Cain, the scientist who found me, began to duplicate Dr. Light's work using me as a model. For a while, it worked. But after a short time, robots began going beserk. These were the first of the "Mavericks." |
I think I get the jist of it... but who is this Sigma you mentioned when you were talking to Vile? |
We developed a force called The Maverick Hunters to neutralize robots that had gone beserk. This group was led by Sigma. However, Sigma turned Maverick himself one day and took the other Hunters with him. I've been fighting them ever since. |
We discovered later that Sigma's true form is that of a computer virus. He infects robots and forces them to do his bidding. His goal is nothing less than world domination. Whether he is the result of my duplication or the product of something else is still a mystery. |
However, I have always stood in the way of his plans. This time, he seems to have taken a different approach: he came back in time to destroy you instead. In his eyes, when you are destroyed, I will never exist, and there will be nothing to stand in his way. |
This "Sigma..." He came back in time to destroy me... but doesn't he realize that he is from the same future you are, and therefore would also cease to exist in the altered future? |
I can't figure that out, either. My best guess is that Sigma is so obsessed with destroying you that it's blinded him from the other consequences. |
We have to stop him, Megaman. I'll go alone - like I said, we can't risk losing you. You still have to fight for peace in this time... |
I regained some of my energy when you fought Vile, I'll be allright. Sigma's gotten me involved in this too. It would be better if we fought together. |
Are you sure, Megaman? Sigma is very powerful. |
Yeah, but so are we! X, let me help you fight Sigma. |
... |
Allright. You can come with me. But, let me look over your systems real quick just to make sure you're operating at peak efficiency. |
Thank you. In return, I'll let you copy my Polarity Switch technology. Vile had it, Sigma is sure to have it too, right? It could prove useful against him. |
(It's strange how you gained this ability right as Sigma came into this time...) You're probably right about that. Let's get to work, Sigma surely knows that Vile has been destroyed by now. We don't have much time. |
010101100110 111101110100 011001010011 010101010110 011011110111 010001100101 001101010101 011001101111 011101000110 010100110101 |
010101100110 111101110100 011001010011 010101010110 011011110111 010001100101 001101010101 011001101111 011101000110 010100110101 |
010101100110 111101110100 011001010011 010101010110 011011110111 010001100101 001101010101 011001101111 011101000110 010100110101 |
010101100110 111101110100 011001010011 010101010110 011011110111 010001100101 001101010101 011001101111 011101000110 010100110101 |
Y |
YO |
YOU |
YOU G |
YOU GO |
YOU GOT |
YOU GOT P |
YOU GOT PO |
YOU GOT POL |
YOU GOT POLA |
YOU GOT POLAR |
YOU GOT POLARI |
YOU GOT POLARIT |
YOU GOT POLARITY |
YOU GOT POLARITY S |
YOU GOT POLARITY SW |
YOU GOT POLARITY SWI |
YOU GOT POLARITY SWIT |
YOU GOT POLARITY SWITC |
YOU GOT POLARITY SWITCH |
A Few Minutes Later... |
Okay, I think your systems check out okay. Are you sure you still want to do this? |
Yes, I am. But I just thought of something... how was it that Vile could use both polarities? |
Did you notice how Vile didn't have a shield to absorb weapons? I believe it's due to the way the weapon system was designed: you can only have the shield if you fire one polarity at a time. |
Vile, and probably Sigma, evidently found that if you don't use the shield, you can fire both polarities almost instantly. If that's the case, then we have to be prepared for it when we fight Sigma. The good news is that we can probably damage him with either polarity. |
In any case, we should get going. Before I came back to help you, I was able to gather information about where Sigma is building his weapon for use against you. Follow me! |
There's the generator. This looks like the place, but... |
It's too quiet... Sigma must be here... |
So, X... you came back into time to stop me from destroying your predecessor. |
What the hell is that? |
That is Sigma's true form, Megaman: a virus. |
Megaman, you have never properly thanked me... |
Thanked you for what? I don't owe you anything. |
Oh, but you do... |
Your Polarity Switch technology, you see, was delivered to you by me. |
YOU gave Megaman this power? Why? |
I was trying to destroy him. Obviously, I underestimated his ability to control it. |
When I first discovered time travel, I went to the future with the hopes of coming back with a weapon that would destroy you, X. I arrived at a time where there was peace, and I learned the legend of the Ikaruga fighter plane, which brought peace in its own time. |
The Ikaruga itself, however, was destroyed in that battle. However, its designs were common knowledge. I was easily able to download all the schematics I wanted of this wonderous fighter. Then, I got an even better idea... |
The schematics made various references to power overloads. I assumed that Reploids from my time would be unable to control it. Then I thought about how even robots before Reploids wouldn't be able to control it - and then thought of Megaman. |
I designed a robot to look like Shinra after I built a copy of the Ikaruga. I programmed the robot to tell a story to Dr. Light about how he was sent back through time by the ship continuously switching polarities. I knew that Dr. Light could "help" him return to "his time." |
I further guessed that Dr. Light would jump at the chance at integrating future technology into you, Megaman. He was ahead of his time in creating X, so I assumed he would have no problem giving you a new ability. |
I thought you would destroy yourself with this power, Megaman. I did this in hopes that by the time X figured out what was happening, it would be too late. However, I have underestimated both of you. |
Didn't you realize that by destroying Megaman, you would be destroying the future, and you along with it! |
X, you fool. The roots of my virus were already in this time. My evolution may have been delayed, but I would have eventually grown again and taken over. |
However, since you're both here, I can destroy you both with my ultimate weapon. You see, while you may have the shields, I can fire both polarities instantly - similar to how Vile could. Let the battle for the future begin... |
Megaman, be on your guard. I have a feeling he's going to concentrate his fire on you; because if he destroys you he destroys me too. |
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You have merely destroyed my body... Now I will infect the robots of this time period and before our time arrives again, X, I will have evolved exponentially. |
(I don't think so...) |
Z-SABER CURRENT STATUS ANTI-SIGMA-VIRUS PROGRAM EQUIPPED AND ENGAGED |
No-o-o....! |
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The Polarity Switch... A weapons technological breakthrough from the future that was given to Megaman with the hope that he would destroy himself with it... Although Megaman believes he controlled its power well, he realizes that while using it during the battles in Sigma's lab, he may have lost control just as easily. While it's true that Sigma under- estimated Megaman's ability to use it, it seems that the power is indeed too great for Megaman to control in the long- term... Even as the remnants of the lab burn before them, X tells Megaman that Sigma always finds a way to survive. Before X returns to his own time, he asks Megaman what he will do now. Megaman thinks that if he were to keep the technology, he actually may end up destroying himself with its overwhelming power. If that were to happen, Sigma's dream would become a reality. Megaman can not let that happen... if not for him, for the sake of his successor. Megaman thinks that although he did well with the Polarity Switch in the time he had it, he should not use it again for the sake of his, and X's, future... |
CREDITS |
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MEGAMAN Megaman 7 |
X Megaman X4 Megaman X6 (some adapted) |
SHADOW CLONE Megaman 7 (adapted) |
VILE Megaman X3 (closeup shot based on X from Megaman X4) |
SIGMA VIRUS Based on Megaman X2 |
SIGMA BATTLE BODY Megaman X3 |
SPECIAL EFFECTS |
WEAPONS FIRE Megaman & Bass (adapted) Megaman X (some adapted) Megaman X2, X3, X4 |
POLARITY SHIELDS Frankenroc |
BUSTER CHARGE Frankenroc |
MUSIC SELECTIONS |
TITLE SCREEN Megaman X3 (PSX) |
INTRODUCTION, "AHEAD OF SCHEDULE," SIGMA EXPLAINS HIS PLAN Megaman X2 |
"RETURN OF THE SHADOW" Megaman X5 |
MEGAMAN VS. VILE Megaman X3 (PSX) |
"NOT IN IT ALONE" Megaman X6 |
THE STORY OF X Megaman X3 (PSX) |
X COPIES POLARITY SWITCH Megaman X3 (PSX) |
"THE FINAL BATTLE" Ikaruga |
EPILOGUE Megaman X3 (PSX) |
CREDITS Marvel vs. Capcom |
STORYLINES |
MEGAMAN STORYLINE Capcom |
IKARUGA STORYLINE Treasure Video Games |
CROSSOVER STORYLINE Frankenroc |
THANK YOU FOR WATCHING! |
PRESENTED BY FRANKENROC This is a fan movie - it is not being made for profit. Megaman, Ikaruga, Strawberry Clock, Homestar Runner, "Half Baked," Metroid Fusion, and Verizon are all copyright by their respective owners. F-Sphere Production #07 |
Your movie: MEGAMAN POLARITY 3 has ended. Press Enter or Click Here to Restart. |
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Cut! Megaman, what is that in your teeth? |
DIRECTOR |
Oh, sorry... I just had lunch... |
Who... or rather... what the hell are you? |
I am the gratuitous appearance of Strawberry Clock. |
COMPY 386 |
And be sure to keep a lookout this summer for "Polarity 2: This Time it's Not Polarity 1." |
Fuck you... |
fuck you... |
fuck you... |
you're cool... |
fuck you... |
Haha... this is too fun... |
What the hell are you doing up there? |
Uh... nothing... |
Okay, whoever the hell read the script and thought "X" meant the X from Metroid Fusion is fired... We're doing a MEGAMAN movie, people! |
Uh... do I still get paid? |
Hey, Sigma, check this out... I'm messin' with the hologram. |
Damnit, Vile... I told you not to play with that. |
Uh... a little help... |
Can you hear me now? Good. |
What the hell? |
May I...? |
If you don't, I will. |
END OF GAG REEL |
Scribbles The following are notes I wrote down when thinking of Polarity 3. This is not simply writing of the plot down on paper (though there are a number of pages relating to the main storyline), this is my collection of some of the brainstorming ideas I had, whether or not they were used. |
Scribbles, Page 1 Megaman Polarity 3 Ideas DVD-Like Options 3-D Extra? (Editor's Note: in part inspired by a "mini-surge" of 3-D movies such as Spy Kids 3-D and Console Wars 3-D on NG.) Commentary? Outtakes - Gag Reel Storyboards Redone Polarity 1 Battle Scene (Editor's Note: this is an idea that I'm eventually going to turn into a stand-alone movie.) |
Scribbles, Page 2 Megaman fights Vile - about to lose. X comes in, destroys Vile. Mega and X team up to fight Sigma. Final Battle Scene, Megaman sees Sigma's Battle Body - sweatdrop (Editor's Note: this was before I thought about Megaman being helped by someone else.) X Slides down wall shooting missles, like Max Chain in [Ikaruga] Chapter 4. Sigma fires beam absorbed by shield. (Editor's Note: the Max Chain part was a good suggestion by a fellow NG member, but I can't remember his name for the life of me...) |
Scribbles, Page 3 Scene 1: Short background information covering Megaman Polarity Chapters 1 and 2 (according to the storyline, happened a month ago)... Scene 2: Megaman sees an attack on civilans, goes to investigate. Finds his dark clone again, this time with Polarity Switch. "I have to fight you again? What, did Frank just run out of ideas?" "Hardly. He just wanted to rap up loose ends - I did say I would be back after all." "Oh yeah." |
Scribbles, Page 4 Scene 3: Megaman is being watched as a hologram again. Then the "lights" come up, and the two figures are revealed. They are in their lair (use background from Megaman X4) and say they are ready. Scene 4: Vile shows up to fight Megaman, saying that he didn't expect Megaman to last as long as he did. They then fight. Vile starts winning... then a portal opens, a green blast comes out, and X comes through it and helps Megaman defeat Vile. |
Scribbles, Page 5 Scene 4 (continued): Megaman: Who are you? X: My name is X. Think of me as your brother from the future. Megaman: What the hell are you talking about? X: Let me explain... (fades out, then fades in) Megaman: So why does this Sigma want to destroy me? X: Isn't it obvious? If he kills you, I will never exist, and he'll have free reign... there's one thing he doesn't seem to realize... (next) |
Scribbles, Page 6 Scene 4 (concluded): Destroying the future would also cause him not to exist, seeing as how he, as well as all Reploids, were created by using me as a blueprint... Either way, he needs to be stopped. I'm not expecting you to go up against him... Megaman: No way! I'm a part of this now. Here, I'll let you copy the Polarity Switch power, and we can fight Sigma together... |
Scribbles, Page 7 Scene 5: Sigma Appears, in Virus Form Megaman: This is it? We have to fight him? X: That is his true form: a virus. He takes control over whatever he desires to fight his enemies. Sigma explains everything before fighting Megaman. The Ikaruga was actually destroyed in its timeline. However, Sigma went to the future to gain technology to destroy X. |
Scribbles, Page 8 He returned to his time with knowledge of the Ikaruga, so he returned to his own time with plans to destroy X. However, the thought he could do better than that, so he returned to Megaman's time to expose him to the Ikaruga's technology. His hope was that the power would be too great for Megaman to handle and he would eventually destroy himself. |
Scribbles, Page 9 Megaman: "But what about you? If you are from the future and you destroyed me, you would never have existed." Sigma: "The roots of my virus are already in this time. My evolution may have been decreased, but I still would have existed. But, now that you've failed to destroy yourself with the Ikaruga's technology, I shall do it for you..." Sigma's Ultimate Battle Body (MMX3) comes down and does battle with Megaman and X. |
Scribbles, End There you go... I hope you found this at least moderately enjoyable. As you can see there were some ideas I wanted to use but in the end decided not to try, yet I think what I have included is better than what I didn't use. Thank you for your time. -Frankenroc |
ERROR: You shouldn't be here, but if you are, please let the director know how you got here. This was put here to simply help the director detect errors in the movie. |
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I am Frankenroc, the Director."; } stop();Frame 577if (comm == "ON") { commentary = "The main reason it's a subtitle commentary is because an audio file..."; } stop();Frame 578if (comm == "ON") { commentary = "...of my voice long enough for the whole movie would increase the..."; } stop();Frame 579if (comm == "ON") { commentary = "...file size dramatically. And as it stands now, this movie is already almost..."; } stop();Frame 580if (comm == "ON") { commentary = "...4 Megabytes, bigger than the other two Polarity episodes combined."; } stop();Frame 581if (comm == "ON") { commentary = "But I still wanted to get a few comments in the movie here and there while..."; } stop();Frame 582if (comm == "ON") { commentary = "...not boring those who didn't want to read it. So here we are."; } stop();Frame 583if (comm == "ON") { commentary = " "; }Frame 590if (comm == "ON") { commentary = "Personally, I like this intro. While I used the same music as I did in Polarity 1..."; }Frame 689if (comm == "ON") { commentary = "...I felt it was the most fitting due to the fact that it's a rematch."; }Frame 757if (comm == "ON") { commentary = "And besides that, the music allowed me to do the intro you just saw."; }Frame 847if (comm == "ON") { commentary = "For the music in this scene I had also considered using an OC Remix..."; }Frame 937if (comm == "ON") { commentary = "...of the Boss Battle music from Mega Man 3. But in the end, this music..."; }Frame 1027if (comm == "ON") { commentary = "...won a second time."; }Frame 1117if (comm == "ON") { commentary = "As you may have noticed, the action isn't stopping for dialogue. This..."; }Frame 1207if (comm == "ON") { commentary = "...is what I feel both sets it apart from episodes 1 and 2 and makes it a..."; }Frame 1297if (comm == "ON") { commentary = "...worthy sequel."; }Frame 1387if (comm == "ON") { commentary = "And here's the coup de grace."; }Frame 1477if (comm == "ON") { commentary = "This is a little homage to the boss destruction sequence of Megaman X."; }Frame 1567if (comm == "ON") { commentary = "After finishing this battle I was thinking \"one down, three to go.\""; }Frame 1623stop();Frame 1624gotoAndPlay (1650);Frame 1650commentary = ""; stop();Frame 1651if (comm == "ON") { commentary = "And now... the plot thickens..."; }Frame 1706if (comm == "ON") { commentary = "...the mystery voices from Polarity 2 are revealed to be Sigma and Vile."; }Frame 1745stop(); if (comm == "ON") { commentary = "When I made the cliffhanger in Polarity 2, I had a few other duos in mind..."; }Frame 1746stop(); if (comm == "ON") { commentary = "...but I figured that Sigma and Vile would probably make the best story."; }Frame 1747stop(); if (comm == "ON") { commentary = " "; }Frame 1748stop();Frame 1749stop();Frame 1750stop();Frame 1757stop();Frame 1758stopAllSounds(); gotoAndPlay (1775);Frame 1775stop();Frame 1798if (comm == "ON") { commentary = "I saw a preview for a \"Megaman vs. Vile\" cartoon somewhere on Newgrounds..."; } stop();Frame 1799if (comm == "ON") { commentary = "...by Kitmouse of Mocktroid series fame. But, from the Author's Comments..."; } stop();Frame 1800if (comm == "ON") { commentary = "...it seems that he lost the file he was working on. While I'm not intending to..."; } stop();Frame 1801if (comm == "ON") { commentary = "...replace or overshadow his movie in any way, I do like to think of this as..."; } stop();Frame 1802if (comm == "ON") { commentary = "...something of an homage to Kitmouse and what he was planning to do."; } stop();Frame 1803if (comm == "ON") { commentary = "Though if you watched this movie before viewing this commentary, you know..."; } stop();Frame 1804if (comm == "ON") { commentary = "...by now that the first half of this battle probably wasn't what Kitmouse..."; } stop();Frame 1805if (comm == "ON") { commentary = "...was going to do for HIS version of \"Megaman vs. Vile.\""; }Frame 1837stop();Frame 1838if (comm == "ON") { commentary = "In the Ikaruga game, most enemies could fire both polarities. I kinda took this"; }Frame 1928if (comm == "ON") { commentary = "...approach to designing the fights with Vile and Sigma. It kind of adds that flare of..."; }Frame 2018if (comm == "ON") { commentary = "... \"so you can handle one at a time, but can you handle both.\" Once again, just a..."; }Frame 2108if (comm == "ON") { commentary = "...little twist I added for this third installment."; }Frame 2198if (comm == "ON") { commentary = "Finally, Megaman starts causing damage to Vile."; }Frame 2288if (comm == "ON") { commentary = "The Mega Buster (even though it's an X-Buster sprite) WAS intended to look different..."; }Frame 2378if (comm == "ON") { commentary = "...basically because Megaman wasn't confined to one polarity due to the shield."; }Frame 2468if (comm == "ON") { commentary = "There's more on the polarity mechanics in another special feature for this movie."; }Frame 2557if (comm == "ON") { commentary = "Yeah, so Megaman gets his ass kicked, but..."; } stop();Frame 2558commentary = " ";Frame 2563stop();Frame 2564gotoAndPlay (2575);Frame 2575commentary = " "; stop();Frame 2576if (comm == "ON") { commentary = "I think this is my favorite scene in the movie."; }Frame 2703if (comm == "ON") { commentary = "Shortly before working on this scene, I had gotten a cheap copy of Megaman X6."; }Frame 2800if (comm == "ON") { commentary = "After a couple of minutes of playing in Infinity Mijinion's (or Infinity Flea's) stage..."; }Frame 2890if (comm == "ON") { commentary = "...I knew I wanted to have this music in my movie."; }Frame 3008if (comm == "ON") { commentary = "Once I realized that Megaman would be fighting two robots from his future..."; }Frame 3126if (comm == "ON") { commentary = "...I knew he would need some help in defeating them."; }Frame 3249if (comm == "ON") { commentary = "X just seemed like the most logical choice to me. I know that probably..."; }Frame 3372if (comm == "ON") { commentary = "...many of you were expecting Protoman at this point, but I figured that X..."; }Frame 3534if (comm == "ON") { commentary = "...might make a little more sense, since the enemies are Vile and Sigma."; }Frame 3624if (comm == "ON") { commentary = "And besides that, I didn't want to draw out this battle between Vile and \"the savior...\""; }Frame 3714if (comm == "ON") { commentary = "...for too long, and using X's \"more futuristic\" weapons seemed to fit my..."; }Frame 3804if (comm == "ON") { commentary = "...intentions in that regard."; }Frame 3895if (comm == "ON") { commentary = " "; }Frame 4041gotoAndPlay (4052);Frame 4052commentary = " ";Frame 4057if (comm == "ON") { commentary = "Wow, wasn't that fun?"; } stop();Frame 4058if (comm == "ON") { commentary = " "; }Frame 4085stop();Frame 4086stop();Frame 4087if (comm == "ON") { commentary = "I put this short music in after looking through the soundtrack of the Playstation..."; } stop();Frame 4088if (comm == "ON") { commentary = "...version of Megaman X3. I liked the tune and it was short so I put it in without..."; } stop();Frame 4089if (comm == "ON") { commentary = "...having to worry too much about file size."; } stop();Frame 4090if (comm == "ON") { commentary = " "; } stop();Frame 4091if (comm == "ON") { commentary = "I put this in just because I didn't want to exclude people who didn't know of the series..."; }Frame 4096stop();Frame 4097if (comm == "ON") { commentary = "...yet not bore people who had already heard it dozens of times from other movies."; }Frame 4101if (skip == "yes") { gotoAndPlay (4109); }Frame 4102stop();Frame 4103stop();Frame 4104stop();Frame 4105stop();Frame 4106stop();Frame 4107stop();Frame 4108stop();Frame 4109stop();Frame 4110if (comm == "ON") { commentary = " "; } stop();Frame 4111stop();Frame 4112stop();Frame 4113stop();Frame 4114stop();Frame 4115stop();Frame 4116stop();Frame 4117stop();Frame 4118stop();Frame 4119stop();Frame 4120stop();Frame 4121stop();Frame 4122stop();Frame 4123stopAllSounds();Frame 4147if (comm == "ON") { commentary = "Here's a nice homage to the famous \"You Get [Whatever Weapon]\" sequences."; }Frame 4238if (comm == "ON") { commentary = "And there's a short message hidden in the binary blocks for those who didn't know..."; }Frame 4327if (comm == "ON") { commentary = "Fans of the Polarity series, did you like where this scene went? Ha ha."; }Frame 4421if (comm == "ON") { commentary = " "; }Frame 4449stop();Frame 4450stop();Frame 4468stop();Frame 4469stop();Frame 4475stop();Frame 4476stop();Frame 4477stop();Frame 4478stop();Frame 4479stop();Frame 4528stop();Frame 4529commentary = " "; stop();Frame 4556stop();Frame 4557stop();Frame 4558stop();Frame 4586if (comm == "ON") { commentary = "I added the \"X2 Plotting\" music here again because there ended up being a lot..."; } stop();Frame 4587if (comm == "ON") { commentary = "...of text from Sigma explaining the whole story of the Polarity series."; } stop();Frame 4588if (comm == "ON") { commentary = " "; } stop();Frame 4589stop();Frame 4590stop();Frame 4591stop();Frame 4592stop();Frame 4593stop();Frame 4594stop();Frame 4595stop();Frame 4596stop();Frame 4597stop();Frame 4598stop();Frame 4599stop();Frame 4600stop();Frame 4601stop();Frame 4602stop();Frame 4603stopAllSounds();Frame 4624stop();Frame 4630gotoAndPlay (4641);Frame 4641if (comm == "ON") { commentary = "Here we go..."; }Frame 4833if (comm == "ON") { commentary = "My sister's a big anime fan so she loved this part when I showed her."; }Frame 4923if (comm == "ON") { commentary = "I guess now would be a good time to explain why I used the Playstation X sprites..."; }Frame 5013if (comm == "ON") { commentary = "...as opposed to the SNES X sprites. Well, I tried using those but for starters..."; }Frame 5103if (comm == "ON") { commentary = "...the SNES X Sprites were shorter than the SNES Megaman sprites I've been using..."; }Frame 5193if (comm == "ON") { commentary = "...and I wanted to give the impression that X is more powerful than Megaman..."; }Frame 5283if (comm == "ON") { commentary = "...(since X is from the future) but enlarging the SNES X sprites just didn't..."; }Frame 5373if (comm == "ON") { commentary = "...look good to me. So, I looked at the Playstation X sprites and with no resizing..."; }Frame 5463if (comm == "ON") { commentary = "...found what I was looking for. I know it looks a little weird mixing \"generations...\""; }Frame 5553if (comm == "ON") { commentary = "...of sprites, but I hope that it's not noticable enough to spoil the rest of the movie."; }Frame 5643if (comm == "ON") { commentary = "Yeah, so Sigma just realized he was screwed right there."; }Frame 5733if (comm == "ON") { commentary = " "; }Frame 6255if (comm == "ON") { commentary = "I intended for this last part here to look like the final battle of Ikaruga where you..."; }Frame 6345if (comm == "ON") { commentary = "...fight the boss, destroy him, and you have to face one final challenge against..."; }Frame 6435if (comm == "ON") { commentary = "\"...the Power of the Gods.\" However, my version in this movie isn't nearly as..."; }Frame 6525if (comm == "ON") { commentary = "...extravagant as the final boss in Ikaruga."; }Frame 6615if (comm == "ON") { commentary = " "; }Frame 6651gotoAndPlay (6661);Frame 6661if (comm == "ON") { commentary = "There will be no words from me during the epilogue, but I'll be back in the credits."; }Frame 6710if (comm == "ON") { commentary = " "; }Frame 6717stop();Frame 6718gotoAndPlay (6730);Frame 6730commentary = " "; stop();Frame 8161stop();Frame 8176commentary = " "; stop();Frame 8216if (comm == "ON") { commentary = "I would like to leave you with just a few parting words."; }Frame 8316if (comm == "ON") { commentary = "This movie took a lot of hard work, time, and energy to complete, and I enjoyed..."; }Frame 8416if (comm == "ON") { commentary = "...almost every minute of it."; }Frame 8516if (comm == "ON") { commentary = "Some of you may be wondering if there will be more to the series..."; }Frame 8616if (comm == "ON") { commentary = "...all I can say to that is \"maybe.\" Depending on a lot of things, I may do a..."; }Frame 8716if (comm == "ON") { commentary = "\"...Special Edition\" version of Polarity 1 and/or Polarity 2, as well as maybe even..."; }Frame 8816if (comm == "ON") { commentary = "...a Polarity game. But, even if I don't get those done, some friends of mine and..."; }Frame 8916if (comm == "ON") { commentary = "...I are going to resurrect an old project of ours in the form of Flash movies."; }Frame 9016if (comm == "ON") { commentary = "To maintain the surprise, I won't say what it is, though. But if you look in my profile..."; }Frame 9116if (comm == "ON") { commentary = "...and see some non-Polarity works by me, that may be it. I will say this for it, however..."; }Frame 9216if (comm == "ON") { commentary = "...it will be a series of short movies (I don't know how many yet) that a good portion..."; }Frame 9316if (comm == "ON") { commentary = "...of college students (or students entering college) will hopefully/probably enjoy."; }Frame 9416if (comm == "ON") { commentary = "\"That's all I have to say about that.\" So, thank you for watching \"Megaman: Polarity 3.\""; }Frame 9547stop();Frame 9548commentary = ""; comm = ""; dest = ""; scene = "";Frame 9560stop(); stopAllSounds();Frame 9797stop();Frame 9798stop();Frame 9842stop();Frame 9843stop();Frame 9960stopAllSounds();Frame 10004stop();Frame 10005stop();Frame 10006stop();Frame 10007stop();Frame 10008stop();Frame 10037stop();Frame 10038stop();Frame 10096stop();Frame 10243stop();Frame 10244stop();Frame 10273stop();Frame 10274stop();Frame 10303stop();Frame 10304stop();Frame 10305stopAllSounds();Frame 10454stop();Frame 10510stop();Frame 10511stop();Frame 10529stop();Frame 10530stop();Frame 10531stop();Frame 10550stop();Frame 10588dest = ""; gotoAndPlay (430);Frame 10589stop();Frame 10590stop();Frame 10591stop();Frame 10592stop();Frame 10593stop();Frame 10594stop();Frame 10595stop();Frame 10596stop();Frame 10597stop();Frame 10598stop();Frame 10599stop();Frame 10600stop();Frame 10601stop();Frame 10602gotoAndPlay (430);Frame 10603stop();Symbol 8 MovieClip Frame 1if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); 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} else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 10if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 11if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 12if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 13if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 14if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 15if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 16if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 17if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 18if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 19if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 20if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 21if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 22if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 23if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 24if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 25if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 26if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 27if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 28if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 29if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); } tellTarget ("_level0") { gotoAndPlay (2); };Symbol 8 MovieClip Frame 30if (percent >= 99) { gotoAndPlay (29); } else if (percent >= 96) { gotoAndPlay (28); } else if (percent >= 93) { gotoAndPlay (27); } else if (percent >= 89) { gotoAndPlay (26); } else if (percent >= 86) { gotoAndPlay (25); } else if (percent >= 82) { gotoAndPlay (24); } else if (percent >= 79) { gotoAndPlay (23); } else if (percent >= 75) { gotoAndPlay (22); } else if (percent >= 71) { gotoAndPlay (21); } else if (percent >= 68) { gotoAndPlay (20); } else if (percent >= 64) { gotoAndPlay (19); } else if (percent >= 61) { gotoAndPlay (18); } else if (percent >= 57) { gotoAndPlay (17); } else if (percent >= 54) { gotoAndPlay (16); } else if (percent >= 50) { gotoAndPlay (15); } else if (percent >= 46) { gotoAndPlay (14); } else if (percent >= 43) { gotoAndPlay (13); } else if (percent >= 39) { gotoAndPlay (12); } else if (percent >= 36) { gotoAndPlay (11); } else if (percent >= 32) { gotoAndPlay (10); } else if (percent >= 29) { gotoAndPlay (9); } else if (percent >= 25) { gotoAndPlay (8); } else if (percent >= 21) { gotoAndPlay (7); } else if (percent >= 18) { gotoAndPlay (6); } else if (percent >= 14) { gotoAndPlay (5); } else if (percent >= 11) { gotoAndPlay (4); } else if (percent >= 7) { gotoAndPlay (3); } else if (percent >= 4) { gotoAndPlay (2); }Symbol 8 MovieClip Frame 31gotoAndPlay (30);Symbol 12 Buttonon (release, keyPress "<Enter>") { play(); }Symbol 20 Buttonon (release) { gotoAndPlay (235); }Symbol 57 MovieClip Frame 9stop();Symbol 75 Buttonon (release) { gotoAndPlay (262); }Symbol 80 Buttonon (release) { gotoAndPlay (311); }Symbol 84 Buttonon (release) { gotoAndPlay (391); }Symbol 101 Buttonon (release) { dest = "Main"; selected = "Main Menu Selected"; play(); }Symbol 110 Buttonon (release) { scene = "Prologue"; selected = "Scene 1 Selected"; play(); }Symbol 119 Buttonon (release) { scene = "Shadow"; selected = "Scene 2 Selected"; play(); }Symbol 128 Buttonon (release) { scene = "Ahead"; selected = "Scene 3 Selected"; play(); }Symbol 137 Buttonon (release) { scene = "Not Alone"; selected = "Scene 4 Selected"; play(); }Symbol 145 Buttonon (release) { scene = "Final"; selected = "Scene 5 Selected"; play(); }Symbol 153 Buttonon (release) { scene = "Epilogue"; selected = "Scene 6 Selected"; play(); }Symbol 160 Buttonon (release) { selected = "Main Menu Selected"; dest = "Main"; play(); }Symbol 165 Buttonon (release) { selected = "Gag Reel Selected"; dest = "gag"; play(); }Symbol 170 Buttonon (release) { selected = "Scribbles Selected"; dest = "scribbles"; play(); }Symbol 175 Buttonon (release) { selected = "Polarities Explained"; dest = "explained"; play(); }Symbol 180 Buttonon (release) { selected = "Commentary Options"; dest = "commentary"; play(); }Symbol 192 Buttonon (release) { selected = "Commentary Enabled"; comm = "ON"; play(); }Symbol 197 Buttonon (release) { selected = "Commentary Disabled"; comm = "OFF"; play(); }Symbol 198 MovieClip Frame 16tellTarget ("_level0") { play(); };Symbol 199 MovieClip Frame 16tellTarget ("_level0") { play(); };Symbol 209 Buttonon (release, keyPress "<Enter>") { play(); }Symbol 211 Buttonon (release, keyPress "<Enter>") { selected = "Special Features"; dest = "Main"; play(); }Symbol 259 MovieClip Frame 41gotoAndPlay (1);Symbol 287 MovieClip Frame 4stop();Symbol 309 MovieClip Frame 6stop();Symbol 319 MovieClip Frame 5stop();Symbol 333 MovieClip Frame 6stop();Symbol 364 MovieClip Frame 61gotoAndPlay (1);Symbol 444 MovieClip Frame 11gotoAndPlay (1);Symbol 475 MovieClip Frame 20gotoAndPlay (1);Symbol 497 MovieClip Frame 4stop();Symbol 505 MovieClip Frame 7stop();Symbol 549 MovieClip Frame 5gotoAndPlay (3);Symbol 554 MovieClip Frame 4stop();Symbol 570 MovieClip Frame 16gotoAndPlay (2);Symbol 617 Buttonon (release) { skip = "yes"; play(); }Symbol 736 MovieClip Frame 7stop();Symbol 751 MovieClip Frame 8stop();Symbol 779 MovieClip Frame 8stop();Symbol 812 MovieClip Frame 8stop();Symbol 839 MovieClip Frame 9gotoAndPlay (1);Symbol 854 MovieClip Frame 4stop();Symbol 911 Buttonon (release, keyPress "<Enter>") { gotoAndPlay (3); }Symbol 1036 MovieClip Frame 61gotoAndPlay (1);
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:Timeline | |
Symbol 3 Font | Used by:4 5 11 910 | |
Symbol 4 Text | Uses:3 | Used by:Timeline |
Symbol 5 Text | Uses:3 | Used by:Timeline |
Symbol 6 Graphic | Used by:8 Timeline | |
Symbol 7 Graphic | Used by:8 Timeline | |
Symbol 8 MovieClip | Uses:6 7 | Used by:Timeline |
Symbol 9 Graphic | Used by:Timeline | |
Symbol 10 Graphic | Used by:12 | |
Symbol 11 Text | Uses:3 | Used by:12 |
Symbol 12 Button | Uses:10 11 | Used by:Timeline |
Symbol 13 Graphic | Used by:Timeline | |
Symbol 14 Font | Used by:15 16 17 19 85 93 95 109 118 127 136 158 181 182 183 184 187 202 204 205 206 208 210 215 216 217 218 219 220 221 222 253 264 269 270 271 272 273 376 380 383 384 385 386 404 406 407 408 409 410 411 459 491 522 525 526 527 528 529 530 531 532 533 606 607 608 609 611 612 613 614 615 616 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 657 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 680 681 682 683 684 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 709 829 840 866 871 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 944 946 948 953 958 965 972 978 979 980 981 988 989 991 1027 1028 1038 1039 1043 1044 1048 1051 1052 1053 1069 | |
Symbol 15 Text | Uses:14 | Used by:20 |
Symbol 16 Text | Uses:14 | Used by:20 |
Symbol 17 Text | Uses:14 | Used by:20 |
Symbol 18 Graphic | Used by:20 | |
Symbol 19 Text | Uses:14 | Used by:20 |
Symbol 20 Button | Uses:15 16 17 18 19 | Used by:Timeline |
Symbol 21 Graphic | Used by:Timeline | |
Symbol 22 Graphic | Used by:198 199 Timeline | |
Symbol 23 Sound | Used by:Timeline | |
Symbol 24 Bitmap | Used by:25 | |
Symbol 25 Graphic | Uses:24 | Used by:30 |
Symbol 26 Bitmap | Used by:27 | |
Symbol 27 Graphic | Uses:26 | Used by:30 |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:30 |
Symbol 30 MovieClip | Uses:25 27 29 | Used by:Timeline |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:37 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:37 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:37 |
Symbol 37 MovieClip | Uses:32 34 36 | Used by:Timeline |
Symbol 38 Sound | Used by:Timeline | |
Symbol 39 Graphic | Used by:Timeline | |
Symbol 40 Sound | Used by:Timeline | |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:57 |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:57 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:57 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:57 |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:57 |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:57 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:57 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:57 |
Symbol 57 MovieClip | Uses:42 44 46 48 50 52 54 56 | Used by:Timeline |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:64 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:64 |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:64 |
Symbol 64 MovieClip | Uses:59 61 63 | Used by:Timeline |
Symbol 65 Graphic | Used by:75 | |
Symbol 66 Graphic | Used by:75 | |
Symbol 67 Bitmap | Used by:68 69 70 86 225 226 227 228 229 230 231 232 233 246 248 249 250 251 252 283 284 285 286 288 289 290 291 292 293 294 295 296 312 313 321 322 341 342 343 344 345 428 429 449 450 451 456 458 984 985 986 | |
Symbol 68 Graphic | Uses:67 | Used by:71 |
Symbol 69 Graphic | Uses:67 | Used by:71 |
Symbol 70 Graphic | Uses:67 | Used by:71 |
Symbol 71 MovieClip | Uses:68 69 70 | Used by:75 80 84 Timeline |
Symbol 72 Graphic | Used by:75 | |
Symbol 73 Graphic | Used by:75 84 | |
Symbol 74 Sound | Used by:75 80 84 | |
Symbol 75 Button | Uses:65 66 71 72 73 74 | Used by:Timeline |
Symbol 76 Graphic | Used by:80 | |
Symbol 77 Graphic | Used by:80 | |
Symbol 78 Graphic | Used by:80 | |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 Button | Uses:76 77 71 78 79 74 | Used by:Timeline |
Symbol 81 Graphic | Used by:84 | |
Symbol 82 Graphic | Used by:84 | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 Button | Uses:81 82 71 83 73 74 | Used by:Timeline |
Symbol 85 EditableText | Uses:14 | Used by:Timeline |
Symbol 86 Graphic | Uses:67 | Used by:Timeline |
Symbol 87 Bitmap | Used by:88 89 90 452 453 454 | |
Symbol 88 Graphic | Uses:87 | Used by:91 |
Symbol 89 Graphic | Uses:87 | Used by:91 |
Symbol 90 Graphic | Uses:87 | Used by:91 |
Symbol 91 MovieClip | Uses:88 89 90 | Used by:Timeline |
Symbol 92 Graphic | Used by:Timeline | |
Symbol 93 EditableText | Uses:14 | Used by:Timeline |
Symbol 94 Graphic | Used by:Timeline | |
Symbol 95 EditableText | Uses:14 | Used by:Timeline |
Symbol 96 Graphic | Used by:Timeline | |
Symbol 97 Graphic | Used by:101 160 211 | |
Symbol 98 Graphic | Used by:101 160 211 | |
Symbol 99 Graphic | Used by:101 160 211 | |
Symbol 100 Graphic | Used by:101 160 211 | |
Symbol 101 Button | Uses:97 98 99 100 | Used by:Timeline |
Symbol 102 Bitmap | Used by:103 | |
Symbol 103 Graphic | Uses:102 | Used by:110 |
Symbol 104 Bitmap | Used by:105 | |
Symbol 105 Graphic | Uses:104 | Used by:110 |
Symbol 106 Graphic | Used by:110 | |
Symbol 107 Graphic | Used by:110 | |
Symbol 108 Graphic | Used by:110 | |
Symbol 109 Text | Uses:14 | Used by:110 |
Symbol 110 Button | Uses:103 105 106 107 108 109 | Used by:Timeline |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:119 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:119 |
Symbol 115 Graphic | Used by:119 | |
Symbol 116 Graphic | Used by:119 | |
Symbol 117 Graphic | Used by:119 | |
Symbol 118 Text | Uses:14 | Used by:119 |
Symbol 119 Button | Uses:112 114 115 116 117 118 | Used by:Timeline |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:128 |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:128 |
Symbol 124 Graphic | Used by:128 | |
Symbol 125 Graphic | Used by:128 | |
Symbol 126 Graphic | Used by:128 | |
Symbol 127 Text | Uses:14 | Used by:128 |
Symbol 128 Button | Uses:121 123 124 125 126 127 | Used by:Timeline |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:137 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:137 |
Symbol 133 Graphic | Used by:137 | |
Symbol 134 Graphic | Used by:137 | |
Symbol 135 Graphic | Used by:137 | |
Symbol 136 Text | Uses:14 | Used by:137 |
Symbol 137 Button | Uses:130 132 133 134 135 136 | Used by:Timeline |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:145 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:145 |
Symbol 142 Graphic | Used by:145 | |
Symbol 143 Graphic | Used by:145 | |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 Button | Uses:139 141 142 143 144 | Used by:Timeline |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:153 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:153 |
Symbol 150 Graphic | Used by:153 | |
Symbol 151 Graphic | Used by:153 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 Button | Uses:147 149 150 151 152 | Used by:Timeline |
Symbol 154 Graphic | Used by:Timeline | |
Symbol 155 Font | Used by:156 185 200 212 237 238 239 240 241 242 243 244 245 367 368 369 370 371 372 373 374 375 393 394 395 396 397 398 399 400 401 461 462 463 464 465 466 467 468 469 597 598 599 600 601 602 603 604 605 713 714 715 716 717 718 719 720 721 841 842 843 844 845 846 847 848 849 872 873 874 875 876 877 878 879 880 | |
Symbol 156 EditableText | Uses:155 | Used by:Timeline |
Symbol 157 Graphic | Used by:Timeline | |
Symbol 158 EditableText | Uses:14 | Used by:Timeline |
Symbol 159 Graphic | Used by:Timeline | |
Symbol 160 Button | Uses:97 98 99 100 | Used by:Timeline |
Symbol 161 Graphic | Used by:165 | |
Symbol 162 Graphic | Used by:165 | |
Symbol 163 Graphic | Used by:165 | |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 Button | Uses:161 162 163 164 | Used by:Timeline |
Symbol 166 Graphic | Used by:170 | |
Symbol 167 Graphic | Used by:170 | |
Symbol 168 Graphic | Used by:170 | |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 Button | Uses:166 167 168 169 | Used by:Timeline |
Symbol 171 Graphic | Used by:175 | |
Symbol 172 Graphic | Used by:175 | |
Symbol 173 Graphic | Used by:175 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 Button | Uses:171 172 173 174 | Used by:Timeline |
Symbol 176 Graphic | Used by:180 | |
Symbol 177 Graphic | Used by:180 | |
Symbol 178 Graphic | Used by:180 | |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 Button | Uses:176 177 178 179 | Used by:Timeline |
Symbol 181 Text | Uses:14 | Used by:Timeline |
Symbol 182 Text | Uses:14 | Used by:Timeline |
Symbol 183 Text | Uses:14 | Used by:Timeline |
Symbol 184 Text | Uses:14 | Used by:Timeline |
Symbol 185 EditableText | Uses:155 | Used by:Timeline |
Symbol 186 Graphic | Used by:Timeline | |
Symbol 187 Text | Uses:14 | Used by:Timeline |
Symbol 188 Graphic | Used by:192 | |
Symbol 189 Graphic | Used by:192 | |
Symbol 190 Graphic | Used by:192 | |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 Button | Uses:188 189 190 191 | Used by:Timeline |
Symbol 193 Graphic | Used by:197 | |
Symbol 194 Graphic | Used by:197 | |
Symbol 195 Graphic | Used by:197 | |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 Button | Uses:193 194 195 196 | Used by:Timeline |
Symbol 198 MovieClip | Uses:22 | Used by:Timeline |
Symbol 199 MovieClip | Uses:22 | Used by:Timeline |
Symbol 200 EditableText | Uses:155 | Used by:Timeline |
Symbol 201 Graphic | Used by:Timeline | |
Symbol 202 Text | Uses:14 | Used by:Timeline |
Symbol 203 Graphic | Used by:209 617 | |
Symbol 204 Text | Uses:14 | Used by:207 |
Symbol 205 Text | Uses:14 | Used by:207 |
Symbol 206 Text | Uses:14 | Used by:207 |
Symbol 207 MovieClip | Uses:204 205 206 | Used by:209 617 |
Symbol 208 Text | Uses:14 | Used by:209 617 |
Symbol 209 Button | Uses:203 207 208 | Used by:Timeline |
Symbol 210 Text | Uses:14 | Used by:Timeline |
Symbol 211 Button | Uses:97 98 99 100 | Used by:Timeline |
Symbol 212 EditableText | Uses:155 | Used by:Timeline |
Symbol 213 Graphic | Used by:Timeline | |
Symbol 214 Sound | Used by:Timeline | |
Symbol 215 Text | Uses:14 | Used by:Timeline |
Symbol 216 Text | Uses:14 | Used by:Timeline |
Symbol 217 Text | Uses:14 | Used by:Timeline |
Symbol 218 Text | Uses:14 | Used by:Timeline |
Symbol 219 Text | Uses:14 | Used by:Timeline |
Symbol 220 Text | Uses:14 | Used by:Timeline |
Symbol 221 Text | Uses:14 | Used by:Timeline |
Symbol 222 Text | Uses:14 | Used by:Timeline |
Symbol 223 Bitmap | Used by:224 235 | |
Symbol 224 Graphic | Uses:223 | Used by:Timeline |
Symbol 225 Graphic | Uses:67 | Used by:234 |
Symbol 226 Graphic | Uses:67 | Used by:234 |
Symbol 227 Graphic | Uses:67 | Used by:234 |
Symbol 228 Graphic | Uses:67 | Used by:234 |
Symbol 229 Graphic | Uses:67 | Used by:234 |
Symbol 230 Graphic | Uses:67 | Used by:234 |
Symbol 231 Graphic | Uses:67 | Used by:234 |
Symbol 232 Graphic | Uses:67 | Used by:234 |
Symbol 233 Graphic | Uses:67 | Used by:234 |
Symbol 234 MovieClip | Uses:225 226 227 228 229 230 231 232 233 | Used by:364 1036 Timeline |
Symbol 235 Graphic | Uses:223 | Used by:Timeline |
Symbol 236 Graphic | Used by:Timeline | |
Symbol 237 EditableText | Uses:155 | Used by:Timeline |
Symbol 238 EditableText | Uses:155 | Used by:Timeline |
Symbol 239 EditableText | Uses:155 | Used by:Timeline |
Symbol 240 EditableText | Uses:155 | Used by:Timeline |
Symbol 241 EditableText | Uses:155 | Used by:Timeline |
Symbol 242 EditableText | Uses:155 | Used by:Timeline |
Symbol 243 EditableText | Uses:155 | Used by:Timeline |
Symbol 244 EditableText | Uses:155 | Used by:Timeline |
Symbol 245 EditableText | Uses:155 | Used by:Timeline |
Symbol 246 Graphic | Uses:67 | Used by:Timeline |
Symbol 247 Sound | Used by:Timeline | |
Symbol 248 Graphic | Uses:67 | Used by:Timeline |
Symbol 249 Graphic | Uses:67 | Used by:Timeline |
Symbol 250 Graphic | Uses:67 | Used by:Timeline |
Symbol 251 Graphic | Uses:67 | Used by:Timeline |
Symbol 252 Graphic | Uses:67 | Used by:Timeline |
Symbol 253 Text | Uses:14 | Used by:Timeline |
Symbol 254 ShapeTweening | Used by:259 Timeline | |
Symbol 255 ShapeTweening | Used by:259 | |
Symbol 256 ShapeTweening | Used by:259 | |
Symbol 257 ShapeTweening | Used by:259 | |
Symbol 258 Graphic | Used by:259 | |
Symbol 259 MovieClip | Uses:254 255 256 257 258 | Used by:263 268 378 382 524 947 960 1029 1047 |
Symbol 260 Graphic | Used by:263 | |
Symbol 261 Graphic | Used by:263 | |
Symbol 262 Graphic | Used by:263 | |
Symbol 263 MovieClip | Uses:259 260 261 262 | Used by:Timeline |
Symbol 264 Text | Uses:14 | Used by:Timeline |
Symbol 265 Graphic | Used by:268 | |
Symbol 266 Graphic | Used by:268 524 | |
Symbol 267 Graphic | Used by:268 524 | |
Symbol 268 MovieClip | Uses:259 265 266 267 | Used by:Timeline |
Symbol 269 Text | Uses:14 | Used by:Timeline |
Symbol 270 Text | Uses:14 | Used by:Timeline |
Symbol 271 Text | Uses:14 | Used by:Timeline |
Symbol 272 Text | Uses:14 | Used by:Timeline |
Symbol 273 Text | Uses:14 | Used by:Timeline |
Symbol 274 Graphic | Used by:Timeline | |
Symbol 275 Graphic | Used by:Timeline | |
Symbol 276 Graphic | Used by:Timeline | |
Symbol 277 Font | Used by:278 280 650 651 652 653 | |
Symbol 278 Text | Uses:277 | Used by:Timeline |
Symbol 279 Graphic | Used by:Timeline | |
Symbol 280 Text | Uses:277 | Used by:Timeline |
Symbol 281 Graphic | Used by:Timeline | |
Symbol 282 Graphic | Used by:Timeline | |
Symbol 283 Graphic | Uses:67 | Used by:287 Timeline |
Symbol 284 Graphic | Uses:67 | Used by:287 Timeline |
Symbol 285 Graphic | Uses:67 | Used by:287 |
Symbol 286 Graphic | Uses:67 | Used by:287 |
Symbol 287 MovieClip | Uses:283 284 285 286 | Used by:Timeline |
Symbol 288 Graphic | Uses:67 | Used by:297 |
Symbol 289 Graphic | Uses:67 | Used by:297 |
Symbol 290 Graphic | Uses:67 | Used by:297 |
Symbol 291 Graphic | Uses:67 | Used by:297 |
Symbol 292 Graphic | Uses:67 | Used by:297 |
Symbol 293 Graphic | Uses:67 | Used by:297 |
Symbol 294 Graphic | Uses:67 | Used by:297 |
Symbol 295 Graphic | Uses:67 | Used by:297 |
Symbol 296 Graphic | Uses:67 | Used by:297 |
Symbol 297 MovieClip | Uses:288 289 290 291 292 293 294 295 296 | Used by:Timeline |
Symbol 298 Bitmap | Used by:299 300 | |
Symbol 299 Graphic | Uses:298 | Used by:301 |
Symbol 300 Graphic | Uses:298 | Used by:301 |
Symbol 301 MovieClip | Uses:299 300 | Used by:Timeline |
Symbol 302 Graphic | Used by:308 332 | |
Symbol 303 ShapeTweening | Used by:308 | |
Symbol 304 ShapeTweening | Used by:308 | |
Symbol 305 ShapeTweening | Used by:308 | |
Symbol 306 ShapeTweening | Used by:308 | |
Symbol 307 Graphic | Used by:308 332 | |
Symbol 308 MovieClip | Uses:302 303 304 305 306 307 | Used by:309 |
Symbol 309 MovieClip | Uses:308 | Used by:Timeline |
Symbol 310 Sound | Used by:Timeline | |
Symbol 311 Sound | Used by:Timeline | |
Symbol 312 Graphic | Uses:67 | Used by:Timeline |
Symbol 313 Graphic | Uses:67 | Used by:Timeline |
Symbol 314 Bitmap | Used by:315 316 | |
Symbol 315 Graphic | Uses:314 | Used by:317 Timeline |
Symbol 316 Graphic | Uses:314 | Used by:317 |
Symbol 317 MovieClip | Uses:315 316 | Used by:Timeline |
Symbol 318 Graphic | Used by:319 Timeline | |
Symbol 319 MovieClip | Uses:318 | Used by:Timeline |
Symbol 320 Sound | Used by:Timeline | |
Symbol 321 Graphic | Uses:67 | Used by:323 |
Symbol 322 Graphic | Uses:67 | Used by:323 |
Symbol 323 MovieClip | Uses:321 322 | Used by:Timeline |
Symbol 324 Bitmap | Used by:325 326 | |
Symbol 325 Graphic | Uses:324 | Used by:327 |
Symbol 326 Graphic | Uses:324 | Used by:327 |
Symbol 327 MovieClip | Uses:325 326 | Used by:Timeline |
Symbol 328 ShapeTweening | Used by:332 | |
Symbol 329 ShapeTweening | Used by:332 | |
Symbol 330 ShapeTweening | Used by:332 | |
Symbol 331 ShapeTweening | Used by:332 | |
Symbol 332 MovieClip | Uses:302 328 329 330 331 307 | Used by:333 |
Symbol 333 MovieClip | Uses:332 | Used by:Timeline |
Symbol 334 Bitmap | Used by:335 | |
Symbol 335 Graphic | Uses:334 | Used by:340 |
Symbol 336 Bitmap | Used by:337 | |
Symbol 337 Graphic | Uses:336 | Used by:340 |
Symbol 338 Bitmap | Used by:339 | |
Symbol 339 Graphic | Uses:338 | Used by:340 |
Symbol 340 MovieClip | Uses:335 337 339 | Used by:Timeline |
Symbol 341 Graphic | Uses:67 | Used by:Timeline |
Symbol 342 Graphic | Uses:67 | Used by:Timeline |
Symbol 343 Graphic | Uses:67 | Used by:346 |
Symbol 344 Graphic | Uses:67 | Used by:346 |
Symbol 345 Graphic | Uses:67 | Used by:346 |
Symbol 346 MovieClip | Uses:343 344 345 | Used by:Timeline |
Symbol 347 Bitmap | Used by:348 | |
Symbol 348 Graphic | Uses:347 | Used by:353 |
Symbol 349 Bitmap | Used by:350 | |
Symbol 350 Graphic | Uses:349 | Used by:353 |
Symbol 351 Bitmap | Used by:352 | |
Symbol 352 Graphic | Uses:351 | Used by:353 |
Symbol 353 MovieClip | Uses:348 350 352 | Used by:Timeline |
Symbol 354 Sound | Used by:Timeline | |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:Timeline |
Symbol 357 ShapeTweening | Used by:364 | |
Symbol 358 ShapeTweening | Used by:364 | |
Symbol 359 ShapeTweening | Used by:364 | |
Symbol 360 ShapeTweening | Used by:364 | |
Symbol 361 ShapeTweening | Used by:364 | |
Symbol 362 ShapeTweening | Used by:364 | |
Symbol 363 Graphic | Used by:364 1036 | |
Symbol 364 MovieClip | Uses:234 357 358 359 360 361 362 363 | Used by:Timeline |
Symbol 365 Graphic | Used by:Timeline | |
Symbol 366 Graphic | Used by:Timeline | |
Symbol 367 EditableText | Uses:155 | Used by:Timeline |
Symbol 368 EditableText | Uses:155 | Used by:Timeline |
Symbol 369 EditableText | Uses:155 | Used by:Timeline |
Symbol 370 EditableText | Uses:155 | Used by:Timeline |
Symbol 371 EditableText | Uses:155 | Used by:Timeline |
Symbol 372 EditableText | Uses:155 | Used by:Timeline |
Symbol 373 EditableText | Uses:155 | Used by:Timeline |
Symbol 374 EditableText | Uses:155 | Used by:Timeline |
Symbol 375 EditableText | Uses:155 | Used by:Timeline |
Symbol 376 Text | Uses:14 | Used by:Timeline |
Symbol 377 Graphic | Used by:378 | |
Symbol 378 MovieClip | Uses:259 377 | Used by:Timeline |
Symbol 379 Graphic | Used by:Timeline | |
Symbol 380 Text | Uses:14 | Used by:Timeline |
Symbol 381 Graphic | Used by:382 Timeline | |
Symbol 382 MovieClip | Uses:259 381 | Used by:Timeline |
Symbol 383 Text | Uses:14 | Used by:Timeline |
Symbol 384 Text | Uses:14 | Used by:Timeline |
Symbol 385 Text | Uses:14 | Used by:Timeline |
Symbol 386 Text | Uses:14 | Used by:Timeline |
Symbol 387 Bitmap | Used by:389 596 | |
Symbol 388 Bitmap | Used by:389 460 596 | |
Symbol 389 Graphic | Uses:387 388 | Used by:Timeline |
Symbol 390 Bitmap | Used by:391 596 | |
Symbol 391 Graphic | Uses:390 | Used by:Timeline |
Symbol 392 Graphic | Used by:Timeline | |
Symbol 393 EditableText | Uses:155 | Used by:Timeline |
Symbol 394 EditableText | Uses:155 | Used by:Timeline |
Symbol 395 EditableText | Uses:155 | Used by:Timeline |
Symbol 396 EditableText | Uses:155 | Used by:Timeline |
Symbol 397 EditableText | Uses:155 | Used by:Timeline |
Symbol 398 EditableText | Uses:155 | Used by:Timeline |
Symbol 399 EditableText | Uses:155 | Used by:Timeline |
Symbol 400 EditableText | Uses:155 | Used by:Timeline |
Symbol 401 EditableText | Uses:155 | Used by:Timeline |
Symbol 402 Bitmap | Used by:403 | |
Symbol 403 Graphic | Uses:402 | Used by:Timeline |
Symbol 404 Text | Uses:14 | Used by:Timeline |
Symbol 405 Graphic | Used by:Timeline | |
Symbol 406 Text | Uses:14 | Used by:Timeline |
Symbol 407 Text | Uses:14 | Used by:Timeline |
Symbol 408 Text | Uses:14 | Used by:Timeline |
Symbol 409 Text | Uses:14 | Used by:Timeline |
Symbol 410 Text | Uses:14 | Used by:Timeline |
Symbol 411 Text | Uses:14 | Used by:Timeline |
Symbol 412 Font | Used by:413 611 638 697 830 953 | |
Symbol 413 Text | Uses:412 | Used by:Timeline |
Symbol 414 Bitmap | Used by:415 416 417 418 419 420 421 422 423 424 425 426 431 432 433 434 435 436 437 438 439 440 441 442 443 445 446 447 | |
Symbol 415 Graphic | Uses:414 | Used by:Timeline |
Symbol 416 Graphic | Uses:414 | Used by:Timeline |
Symbol 417 Graphic | Uses:414 | Used by:Timeline |
Symbol 418 Graphic | Uses:414 | Used by:Timeline |
Symbol 419 Graphic | Uses:414 | Used by:Timeline |
Symbol 420 Graphic | Uses:414 | Used by:Timeline |
Symbol 421 Graphic | Uses:414 | Used by:Timeline |
Symbol 422 Graphic | Uses:414 | Used by:Timeline |
Symbol 423 Graphic | Uses:414 | Used by:Timeline |
Symbol 424 Graphic | Uses:414 | Used by:Timeline |
Symbol 425 Graphic | Uses:414 | Used by:427 |
Symbol 426 Graphic | Uses:414 | Used by:427 |
Symbol 427 MovieClip | Uses:425 426 | Used by:Timeline |
Symbol 428 Graphic | Uses:67 | Used by:430 457 |
Symbol 429 Graphic | Uses:67 | Used by:430 |
Symbol 430 MovieClip | Uses:428 429 | Used by:Timeline |
Symbol 431 Graphic | Uses:414 | Used by:Timeline |
Symbol 432 Graphic | Uses:414 | Used by:444 |
Symbol 433 Graphic | Uses:414 | Used by:444 |
Symbol 434 Graphic | Uses:414 | Used by:444 |
Symbol 435 Graphic | Uses:414 | Used by:444 |
Symbol 436 Graphic | Uses:414 | Used by:444 |
Symbol 437 Graphic | Uses:414 | Used by:444 |
Symbol 438 Graphic | Uses:414 | Used by:444 |
Symbol 439 Graphic | Uses:414 | Used by:444 |
Symbol 440 Graphic | Uses:414 | Used by:444 |
Symbol 441 Graphic | Uses:414 | Used by:444 |
Symbol 442 Graphic | Uses:414 | Used by:444 |
Symbol 443 Graphic | Uses:414 | Used by:444 |
Symbol 444 MovieClip | Uses:432 433 434 435 436 437 438 439 440 441 442 443 | Used by:Timeline |
Symbol 445 Graphic | Uses:414 | Used by:Timeline |
Symbol 446 Graphic | Uses:414 | Used by:448 |
Symbol 447 Graphic | Uses:414 | Used by:448 |
Symbol 448 MovieClip | Uses:446 447 | Used by:Timeline |
Symbol 449 Graphic | Uses:67 | Used by:Timeline |
Symbol 450 Graphic | Uses:67 | Used by:Timeline |
Symbol 451 Graphic | Uses:67 | Used by:Timeline |
Symbol 452 Graphic | Uses:87 | Used by:455 |
Symbol 453 Graphic | Uses:87 | Used by:455 |
Symbol 454 Graphic | Uses:87 | Used by:455 |
Symbol 455 MovieClip | Uses:452 453 454 | Used by:Timeline |
Symbol 456 Graphic | Uses:67 | Used by:457 |
Symbol 457 MovieClip | Uses:428 456 | Used by:Timeline |
Symbol 458 Graphic | Uses:67 | Used by:Timeline |
Symbol 459 Text | Uses:14 | Used by:Timeline |
Symbol 460 Graphic | Uses:388 | Used by:Timeline |
Symbol 461 EditableText | Uses:155 | Used by:Timeline |
Symbol 462 EditableText | Uses:155 | Used by:Timeline |
Symbol 463 EditableText | Uses:155 | Used by:Timeline |
Symbol 464 EditableText | Uses:155 | Used by:Timeline |
Symbol 465 EditableText | Uses:155 | Used by:Timeline |
Symbol 466 EditableText | Uses:155 | Used by:Timeline |
Symbol 467 EditableText | Uses:155 | Used by:Timeline |
Symbol 468 EditableText | Uses:155 | Used by:Timeline |
Symbol 469 EditableText | Uses:155 | Used by:Timeline |
Symbol 470 Graphic | Used by:475 | |
Symbol 471 ShapeTweening | Used by:475 | |
Symbol 472 Graphic | Used by:473 | |
Symbol 473 MovieClip | Uses:472 | Used by:475 |
Symbol 474 Graphic | Used by:475 | |
Symbol 475 MovieClip | Uses:470 471 473 474 | Used by:Timeline |
Symbol 476 Bitmap | Used by:477 | |
Symbol 477 Graphic | Uses:476 | Used by:Timeline |
Symbol 478 Graphic | Used by:481 | |
Symbol 479 ShapeTweening | Used by:481 | |
Symbol 480 Graphic | Used by:481 | |
Symbol 481 MovieClip | Uses:478 479 480 | Used by:Timeline |
Symbol 482 Graphic | Used by:Timeline | |
Symbol 483 Graphic | Used by:Timeline | |
Symbol 484 Graphic | Used by:Timeline | |
Symbol 485 Graphic | Used by:Timeline | |
Symbol 486 Sound | Used by:Timeline | |
Symbol 487 Bitmap | Used by:488 489 586 587 588 | |
Symbol 488 Graphic | Uses:487 | Used by:490 |
Symbol 489 Graphic | Uses:487 | Used by:490 |
Symbol 490 MovieClip | Uses:488 489 | Used by:Timeline |
Symbol 491 Text | Uses:14 | Used by:Timeline |
Symbol 492 Bitmap | Used by:493 494 495 496 498 499 500 501 502 503 504 506 507 508 509 510 512 513 514 515 516 517 518 519 521 545 546 547 548 550 551 552 553 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 590 591 592 593 594 729 730 731 732 733 734 735 850 851 852 853 | |
Symbol 493 Graphic | Uses:492 | Used by:497 |
Symbol 494 Graphic | Uses:492 | Used by:497 |
Symbol 495 Graphic | Uses:492 | Used by:497 |
Symbol 496 Graphic | Uses:492 | Used by:497 |
Symbol 497 MovieClip | Uses:493 494 495 496 | Used by:Timeline |
Symbol 498 Graphic | Uses:492 | Used by:505 |
Symbol 499 Graphic | Uses:492 | Used by:505 |
Symbol 500 Graphic | Uses:492 | Used by:505 |
Symbol 501 Graphic | Uses:492 | Used by:505 |
Symbol 502 Graphic | Uses:492 | Used by:505 |
Symbol 503 Graphic | Uses:492 | Used by:505 |
Symbol 504 Graphic | Uses:492 | Used by:505 Timeline |
Symbol 505 MovieClip | Uses:498 499 500 501 502 503 504 | Used by:Timeline |
Symbol 506 Graphic | Uses:492 | Used by:511 |
Symbol 507 Graphic | Uses:492 | Used by:511 |
Symbol 508 Graphic | Uses:492 | Used by:511 |
Symbol 509 Graphic | Uses:492 | Used by:511 |
Symbol 510 Graphic | Uses:492 | Used by:511 |
Symbol 511 MovieClip | Uses:506 507 508 509 510 | Used by:Timeline |
Symbol 512 Graphic | Uses:492 | Used by:520 |
Symbol 513 Graphic | Uses:492 | Used by:520 |
Symbol 514 Graphic | Uses:492 | Used by:520 |
Symbol 515 Graphic | Uses:492 | Used by:520 |
Symbol 516 Graphic | Uses:492 | Used by:520 |
Symbol 517 Graphic | Uses:492 | Used by:520 |
Symbol 518 Graphic | Uses:492 | Used by:520 |
Symbol 519 Graphic | Uses:492 | Used by:520 |
Symbol 520 MovieClip | Uses:512 513 514 515 516 517 518 519 | Used by:Timeline |
Symbol 521 Graphic | Uses:492 | Used by:Timeline |
Symbol 522 Text | Uses:14 | Used by:Timeline |
Symbol 523 Graphic | Used by:524 | |
Symbol 524 MovieClip | Uses:259 523 266 267 | Used by:Timeline |
Symbol 525 Text | Uses:14 | Used by:Timeline |
Symbol 526 Text | Uses:14 | Used by:Timeline |
Symbol 527 Text | Uses:14 | Used by:Timeline |
Symbol 528 Text | Uses:14 | Used by:Timeline |
Symbol 529 Text | Uses:14 | Used by:Timeline |
Symbol 530 Text | Uses:14 | Used by:Timeline |
Symbol 531 Text | Uses:14 | Used by:Timeline |
Symbol 532 Text | Uses:14 | Used by:Timeline |
Symbol 533 Text | Uses:14 | Used by:Timeline |
Symbol 534 Bitmap | Used by:535 536 537 538 539 540 541 542 571 572 573 574 575 576 577 578 579 580 581 582 583 584 | |
Symbol 535 Graphic | Uses:534 | Used by:543 |
Symbol 536 Graphic | Uses:534 | Used by:543 |
Symbol 537 Graphic | Uses:534 | Used by:543 |
Symbol 538 Graphic | Uses:534 | Used by:543 |
Symbol 539 Graphic | Uses:534 | Used by:543 |
Symbol 540 Graphic | Uses:534 | Used by:543 |
Symbol 541 Graphic | Uses:534 | Used by:543 |
Symbol 542 Graphic | Uses:534 | Used by:543 |
Symbol 543 MovieClip | Uses:535 536 537 538 539 540 541 542 | Used by:Timeline |
Symbol 544 Sound | Used by:Timeline | |
Symbol 545 Graphic | Uses:492 | Used by:549 |
Symbol 546 Graphic | Uses:492 | Used by:549 |
Symbol 547 Graphic | Uses:492 | Used by:549 |
Symbol 548 Graphic | Uses:492 | Used by:549 |
Symbol 549 MovieClip | Uses:545 546 547 548 | Used by:Timeline |
Symbol 550 Graphic | Uses:492 | Used by:554 |
Symbol 551 Graphic | Uses:492 | Used by:554 |
Symbol 552 Graphic | Uses:492 | Used by:554 |
Symbol 553 Graphic | Uses:492 | Used by:554 |
Symbol 554 MovieClip | Uses:550 551 552 553 | Used by:Timeline |
Symbol 555 Graphic | Uses:492 | Used by:570 |
Symbol 556 Graphic | Uses:492 | Used by:570 |
Symbol 557 Graphic | Uses:492 | Used by:570 |
Symbol 558 Graphic | Uses:492 | Used by:570 |
Symbol 559 Graphic | Uses:492 | Used by:570 |
Symbol 560 Graphic | Uses:492 | Used by:570 |
Symbol 561 Graphic | Uses:492 | Used by:570 |
Symbol 562 Graphic | Uses:492 | Used by:570 |
Symbol 563 Graphic | Uses:492 | Used by:570 |
Symbol 564 Graphic | Uses:492 | Used by:570 |
Symbol 565 Graphic | Uses:492 | Used by:570 |
Symbol 566 Graphic | Uses:492 | Used by:570 |
Symbol 567 Graphic | Uses:492 | Used by:570 |
Symbol 568 Graphic | Uses:492 | Used by:570 |
Symbol 569 Graphic | Uses:492 | Used by:570 |
Symbol 570 MovieClip | Uses:555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 | Used by:Timeline |
Symbol 571 Graphic | Uses:534 | Used by:585 |
Symbol 572 Graphic | Uses:534 | Used by:585 |
Symbol 573 Graphic | Uses:534 | Used by:585 |
Symbol 574 Graphic | Uses:534 | Used by:585 |
Symbol 575 Graphic | Uses:534 | Used by:585 |
Symbol 576 Graphic | Uses:534 | Used by:585 |
Symbol 577 Graphic | Uses:534 | Used by:585 |
Symbol 578 Graphic | Uses:534 | Used by:585 |
Symbol 579 Graphic | Uses:534 | Used by:585 |
Symbol 580 Graphic | Uses:534 | Used by:585 |
Symbol 581 Graphic | Uses:534 | Used by:585 |
Symbol 582 Graphic | Uses:534 | Used by:585 |
Symbol 583 Graphic | Uses:534 | Used by:585 |
Symbol 584 Graphic | Uses:534 | Used by:585 |
Symbol 585 MovieClip | Uses:571 572 573 574 575 576 577 578 579 580 581 582 583 584 | Used by:Timeline |
Symbol 586 Graphic | Uses:487 | Used by:589 |
Symbol 587 Graphic | Uses:487 | Used by:589 |
Symbol 588 Graphic | Uses:487 | Used by:589 |
Symbol 589 MovieClip | Uses:586 587 588 | Used by:Timeline |
Symbol 590 Graphic | Uses:492 | Used by:595 |
Symbol 591 Graphic | Uses:492 | Used by:595 |
Symbol 592 Graphic | Uses:492 | Used by:595 |
Symbol 593 Graphic | Uses:492 | Used by:595 |
Symbol 594 Graphic | Uses:492 | Used by:595 |
Symbol 595 MovieClip | Uses:590 591 592 593 594 | Used by:Timeline |
Symbol 596 Graphic | Uses:390 387 388 | Used by:Timeline |
Symbol 597 EditableText | Uses:155 | Used by:Timeline |
Symbol 598 EditableText | Uses:155 | Used by:Timeline |
Symbol 599 EditableText | Uses:155 | Used by:Timeline |
Symbol 600 EditableText | Uses:155 | Used by:Timeline |
Symbol 601 EditableText | Uses:155 | Used by:Timeline |
Symbol 602 EditableText | Uses:155 | Used by:Timeline |
Symbol 603 EditableText | Uses:155 | Used by:Timeline |
Symbol 604 EditableText | Uses:155 | Used by:Timeline |
Symbol 605 EditableText | Uses:155 | Used by:Timeline |
Symbol 606 Text | Uses:14 | Used by:Timeline |
Symbol 607 Text | Uses:14 | Used by:Timeline |
Symbol 608 Text | Uses:14 | Used by:Timeline |
Symbol 609 Text | Uses:14 | Used by:Timeline |
Symbol 610 Sound | Used by:Timeline | |
Symbol 611 Text | Uses:412 14 | Used by:Timeline |
Symbol 612 Text | Uses:14 | Used by:Timeline |
Symbol 613 Text | Uses:14 | Used by:Timeline |
Symbol 614 Text | Uses:14 | Used by:Timeline |
Symbol 615 Text | Uses:14 | Used by:Timeline |
Symbol 616 Text | Uses:14 | Used by:Timeline |
Symbol 617 Button | Uses:203 207 208 | Used by:Timeline |
Symbol 618 Text | Uses:14 | Used by:Timeline |
Symbol 619 Text | Uses:14 | Used by:Timeline |
Symbol 620 Text | Uses:14 | Used by:Timeline |
Symbol 621 Text | Uses:14 | Used by:Timeline |
Symbol 622 Text | Uses:14 | Used by:Timeline |
Symbol 623 Text | Uses:14 | Used by:Timeline |
Symbol 624 Text | Uses:14 | Used by:Timeline |
Symbol 625 Text | Uses:14 | Used by:Timeline |
Symbol 626 Text | Uses:14 | Used by:Timeline |
Symbol 627 Text | Uses:14 | Used by:Timeline |
Symbol 628 Text | Uses:14 | Used by:Timeline |
Symbol 629 Text | Uses:14 | Used by:Timeline |
Symbol 630 Text | Uses:14 | Used by:Timeline |
Symbol 631 Text | Uses:14 | Used by:Timeline |
Symbol 632 Text | Uses:14 | Used by:Timeline |
Symbol 633 Text | Uses:14 | Used by:Timeline |
Symbol 634 Text | Uses:14 | Used by:Timeline |
Symbol 635 Text | Uses:14 | Used by:Timeline |
Symbol 636 Text | Uses:14 | Used by:Timeline |
Symbol 637 Text | Uses:14 | Used by:Timeline |
Symbol 638 Text | Uses:412 14 | Used by:Timeline |
Symbol 639 Graphic | Used by:648 | |
Symbol 640 Graphic | Used by:648 | |
Symbol 641 Graphic | Used by:648 | |
Symbol 642 Graphic | Used by:648 | |
Symbol 643 Graphic | Used by:648 | |
Symbol 644 Graphic | Used by:648 | |
Symbol 645 Graphic | Used by:648 | |
Symbol 646 Graphic | Used by:648 | |
Symbol 647 Graphic | Used by:648 | |
Symbol 648 MovieClip | Uses:639 640 641 642 643 644 645 646 647 | Used by:649 Timeline |
Symbol 649 MovieClip | Uses:648 | Used by:Timeline |
Symbol 650 Text | Uses:277 | Used by:656 |
Symbol 651 Text | Uses:277 | Used by:656 |
Symbol 652 Text | Uses:277 | Used by:656 |
Symbol 653 Text | Uses:277 | Used by:656 |
Symbol 654 Graphic | Used by:656 | |
Symbol 655 Graphic | Used by:656 | |
Symbol 656 MovieClip | Uses:650 651 652 653 654 655 | Used by:Timeline |
Symbol 657 Text | Uses:14 | Used by:Timeline |
Symbol 658 Graphic | Used by:Timeline | |
Symbol 659 Text | Uses:14 | Used by:Timeline |
Symbol 660 Text | Uses:14 | Used by:Timeline |
Symbol 661 Text | Uses:14 | Used by:Timeline |
Symbol 662 Text | Uses:14 | Used by:Timeline |
Symbol 663 Text | Uses:14 | Used by:Timeline |
Symbol 664 Text | Uses:14 | Used by:Timeline |
Symbol 665 Text | Uses:14 | Used by:Timeline |
Symbol 666 Text | Uses:14 | Used by:Timeline |
Symbol 667 Text | Uses:14 | Used by:Timeline |
Symbol 668 Text | Uses:14 | Used by:Timeline |
Symbol 669 Text | Uses:14 | Used by:Timeline |
Symbol 670 Text | Uses:14 | Used by:Timeline |
Symbol 671 Text | Uses:14 | Used by:Timeline |
Symbol 672 Text | Uses:14 | Used by:Timeline |
Symbol 673 Text | Uses:14 | Used by:Timeline |
Symbol 674 Text | Uses:14 | Used by:Timeline |
Symbol 675 Text | Uses:14 | Used by:Timeline |
Symbol 676 Text | Uses:14 | Used by:Timeline |
Symbol 677 Text | Uses:14 | Used by:Timeline |
Symbol 678 Text | Uses:14 | Used by:Timeline |
Symbol 679 Graphic | Used by:Timeline | |
Symbol 680 Text | Uses:14 | Used by:Timeline |
Symbol 681 Text | Uses:14 | Used by:Timeline |
Symbol 682 Text | Uses:14 | Used by:Timeline |
Symbol 683 Text | Uses:14 | Used by:Timeline |
Symbol 684 Text | Uses:14 | Used by:Timeline |
Symbol 685 Bitmap | Used by:687 | |
Symbol 686 Bitmap | Used by:687 | |
Symbol 687 Graphic | Uses:685 686 | Used by:Timeline |
Symbol 688 Text | Uses:14 | Used by:Timeline |
Symbol 689 Text | Uses:14 | Used by:Timeline |
Symbol 690 Text | Uses:14 | Used by:Timeline |
Symbol 691 Text | Uses:14 | Used by:Timeline |
Symbol 692 Text | Uses:14 | Used by:Timeline |
Symbol 693 Text | Uses:14 | Used by:Timeline |
Symbol 694 Text | Uses:14 | Used by:Timeline |
Symbol 695 Text | Uses:14 | Used by:Timeline |
Symbol 696 Text | Uses:14 | Used by:Timeline |
Symbol 697 Text | Uses:412 14 | Used by:Timeline |
Symbol 698 Text | Uses:14 | Used by:Timeline |
Symbol 699 Text | Uses:14 | Used by:Timeline |
Symbol 700 Text | Uses:14 | Used by:Timeline |
Symbol 701 Text | Uses:14 | Used by:Timeline |
Symbol 702 Text | Uses:14 | Used by:Timeline |
Symbol 703 Text | Uses:14 | Used by:Timeline |
Symbol 704 Text | Uses:14 | Used by:Timeline |
Symbol 705 Text | Uses:14 | Used by:Timeline |
Symbol 706 Text | Uses:14 | Used by:Timeline |
Symbol 707 Text | Uses:14 | Used by:Timeline |
Symbol 708 Sound | Used by:Timeline | |
Symbol 709 Text | Uses:14 | Used by:Timeline |
Symbol 710 Bitmap | Used by:712 | |
Symbol 711 Bitmap | Used by:712 | |
Symbol 712 Graphic | Uses:710 711 | Used by:Timeline |
Symbol 713 EditableText | Uses:155 | Used by:Timeline |
Symbol 714 EditableText | Uses:155 | Used by:Timeline |
Symbol 715 EditableText | Uses:155 | Used by:Timeline |
Symbol 716 EditableText | Uses:155 | Used by:Timeline |
Symbol 717 EditableText | Uses:155 | Used by:Timeline |
Symbol 718 EditableText | Uses:155 | Used by:Timeline |
Symbol 719 EditableText | Uses:155 | Used by:Timeline |
Symbol 720 EditableText | Uses:155 | Used by:Timeline |
Symbol 721 EditableText | Uses:155 | Used by:Timeline |
Symbol 722 Bitmap | Used by:723 724 725 727 752 753 754 755 757 760 761 780 781 782 | |
Symbol 723 Graphic | Uses:722 | Used by:726 |
Symbol 724 Graphic | Uses:722 | Used by:726 |
Symbol 725 Graphic | Uses:722 | Used by:726 |
Symbol 726 MovieClip | Uses:723 724 725 | Used by:Timeline |
Symbol 727 Graphic | Uses:722 | Used by:Timeline |
Symbol 728 Graphic | Used by:Timeline | |
Symbol 729 Graphic | Uses:492 | Used by:736 |
Symbol 730 Graphic | Uses:492 | Used by:736 |
Symbol 731 Graphic | Uses:492 | Used by:736 |
Symbol 732 Graphic | Uses:492 | Used by:736 |
Symbol 733 Graphic | Uses:492 | Used by:736 |
Symbol 734 Graphic | Uses:492 | Used by:736 |
Symbol 735 Graphic | Uses:492 | Used by:736 |
Symbol 736 MovieClip | Uses:729 730 731 732 733 734 735 | Used by:Timeline |
Symbol 737 Bitmap | Used by:738 | |
Symbol 738 Graphic | Uses:737 | Used by:751 |
Symbol 739 Bitmap | Used by:740 | |
Symbol 740 Graphic | Uses:739 | Used by:751 |
Symbol 741 Bitmap | Used by:742 | |
Symbol 742 Graphic | Uses:741 | Used by:751 |
Symbol 743 Bitmap | Used by:744 | |
Symbol 744 Graphic | Uses:743 | Used by:751 |
Symbol 745 Bitmap | Used by:746 | |
Symbol 746 Graphic | Uses:745 | Used by:751 |
Symbol 747 Bitmap | Used by:748 | |
Symbol 748 Graphic | Uses:747 | Used by:751 |
Symbol 749 Bitmap | Used by:750 | |
Symbol 750 Graphic | Uses:749 | Used by:751 |
Symbol 751 MovieClip | Uses:738 740 742 744 746 748 750 | Used by:Timeline |
Symbol 752 Graphic | Uses:722 | Used by:756 |
Symbol 753 Graphic | Uses:722 | Used by:756 |
Symbol 754 Graphic | Uses:722 | Used by:756 |
Symbol 755 Graphic | Uses:722 | Used by:756 |
Symbol 756 MovieClip | Uses:752 753 754 755 | Used by:Timeline |
Symbol 757 Graphic | Uses:722 | Used by:Timeline |
Symbol 758 Graphic | Used by:Timeline | |
Symbol 759 Graphic | Used by:Timeline | |
Symbol 760 Graphic | Uses:722 | Used by:762 |
Symbol 761 Graphic | Uses:722 | Used by:762 |
Symbol 762 MovieClip | Uses:760 761 | Used by:Timeline |
Symbol 763 Sound | Used by:Timeline | |
Symbol 764 Bitmap | Used by:765 | |
Symbol 765 Graphic | Uses:764 | Used by:Timeline |
Symbol 766 Bitmap | Used by:767 768 | |
Symbol 767 Graphic | Uses:766 | Used by:769 |
Symbol 768 Graphic | Uses:766 | Used by:769 |
Symbol 769 MovieClip | Uses:767 768 | Used by:Timeline |
Symbol 770 Bitmap | Used by:771 772 773 774 775 776 777 778 788 789 790 791 792 793 794 795 796 797 798 799 800 801 | |
Symbol 771 Graphic | Uses:770 | Used by:779 |
Symbol 772 Graphic | Uses:770 | Used by:779 |
Symbol 773 Graphic | Uses:770 | Used by:779 |
Symbol 774 Graphic | Uses:770 | Used by:779 |
Symbol 775 Graphic | Uses:770 | Used by:779 |
Symbol 776 Graphic | Uses:770 | Used by:779 |
Symbol 777 Graphic | Uses:770 | Used by:779 |
Symbol 778 Graphic | Uses:770 | Used by:779 |
Symbol 779 MovieClip | Uses:771 772 773 774 775 776 777 778 | Used by:Timeline |
Symbol 780 Graphic | Uses:722 | Used by:783 |
Symbol 781 Graphic | Uses:722 | Used by:783 |
Symbol 782 Graphic | Uses:722 | Used by:783 |
Symbol 783 MovieClip | Uses:780 781 782 | Used by:Timeline |
Symbol 784 Bitmap | Used by:785 786 | |
Symbol 785 Graphic | Uses:784 | Used by:787 |
Symbol 786 Graphic | Uses:784 | Used by:787 |
Symbol 787 MovieClip | Uses:785 786 | Used by:Timeline |
Symbol 788 Graphic | Uses:770 | Used by:802 |
Symbol 789 Graphic | Uses:770 | Used by:802 |
Symbol 790 Graphic | Uses:770 | Used by:802 |
Symbol 791 Graphic | Uses:770 | Used by:802 |
Symbol 792 Graphic | Uses:770 | Used by:802 |
Symbol 793 Graphic | Uses:770 | Used by:802 |
Symbol 794 Graphic | Uses:770 | Used by:802 |
Symbol 795 Graphic | Uses:770 | Used by:802 |
Symbol 796 Graphic | Uses:770 | Used by:802 |
Symbol 797 Graphic | Uses:770 | Used by:802 |
Symbol 798 Graphic | Uses:770 | Used by:802 |
Symbol 799 Graphic | Uses:770 | Used by:802 |
Symbol 800 Graphic | Uses:770 | Used by:802 |
Symbol 801 Graphic | Uses:770 | Used by:802 |
Symbol 802 MovieClip | Uses:788 789 790 791 792 793 794 795 796 797 798 799 800 801 | Used by:Timeline |
Symbol 803 Bitmap | Used by:804 805 806 807 808 809 810 811 813 814 815 816 817 818 819 820 821 822 823 824 825 826 | |
Symbol 804 Graphic | Uses:803 | Used by:812 |
Symbol 805 Graphic | Uses:803 | Used by:812 |
Symbol 806 Graphic | Uses:803 | Used by:812 |
Symbol 807 Graphic | Uses:803 | Used by:812 |
Symbol 808 Graphic | Uses:803 | Used by:812 |
Symbol 809 Graphic | Uses:803 | Used by:812 |
Symbol 810 Graphic | Uses:803 | Used by:812 |
Symbol 811 Graphic | Uses:803 | Used by:812 |
Symbol 812 MovieClip | Uses:804 805 806 807 808 809 810 811 | Used by:Timeline |
Symbol 813 Graphic | Uses:803 | Used by:827 |
Symbol 814 Graphic | Uses:803 | Used by:827 |
Symbol 815 Graphic | Uses:803 | Used by:827 |
Symbol 816 Graphic | Uses:803 | Used by:827 |
Symbol 817 Graphic | Uses:803 | Used by:827 |
Symbol 818 Graphic | Uses:803 | Used by:827 |
Symbol 819 Graphic | Uses:803 | Used by:827 |
Symbol 820 Graphic | Uses:803 | Used by:827 |
Symbol 821 Graphic | Uses:803 | Used by:827 |
Symbol 822 Graphic | Uses:803 | Used by:827 |
Symbol 823 Graphic | Uses:803 | Used by:827 |
Symbol 824 Graphic | Uses:803 | Used by:827 |
Symbol 825 Graphic | Uses:803 | Used by:827 |
Symbol 826 Graphic | Uses:803 | Used by:827 |
Symbol 827 MovieClip | Uses:813 814 815 816 817 818 819 820 821 822 823 824 825 826 | Used by:Timeline |
Symbol 828 Graphic | Used by:Timeline | |
Symbol 829 Text | Uses:14 | Used by:Timeline |
Symbol 830 Text | Uses:412 | Used by:Timeline |
Symbol 831 Graphic | Used by:Timeline | |
Symbol 832 Font | Used by:833 | |
Symbol 833 Text | Uses:832 | Used by:Timeline |
Symbol 834 ShapeTweening | Used by:839 | |
Symbol 835 ShapeTweening | Used by:839 | |
Symbol 836 ShapeTweening | Used by:839 | |
Symbol 837 ShapeTweening | Used by:839 | |
Symbol 838 Graphic | Used by:839 | |
Symbol 839 MovieClip | Uses:834 835 836 837 838 | Used by:Timeline |
Symbol 840 Text | Uses:14 | Used by:Timeline |
Symbol 841 EditableText | Uses:155 | Used by:Timeline |
Symbol 842 EditableText | Uses:155 | Used by:Timeline |
Symbol 843 EditableText | Uses:155 | Used by:Timeline |
Symbol 844 EditableText | Uses:155 | Used by:Timeline |
Symbol 845 EditableText | Uses:155 | Used by:Timeline |
Symbol 846 EditableText | Uses:155 | Used by:Timeline |
Symbol 847 EditableText | Uses:155 | Used by:Timeline |
Symbol 848 EditableText | Uses:155 | Used by:Timeline |
Symbol 849 EditableText | Uses:155 | Used by:Timeline |
Symbol 850 Graphic | Uses:492 | Used by:854 |
Symbol 851 Graphic | Uses:492 | Used by:854 |
Symbol 852 Graphic | Uses:492 | Used by:854 |
Symbol 853 Graphic | Uses:492 | Used by:854 |
Symbol 854 MovieClip | Uses:850 851 852 853 | Used by:Timeline |
Symbol 855 Bitmap | Used by:856 | |
Symbol 856 Graphic | Uses:855 | Used by:Timeline |
Symbol 857 Bitmap | Used by:858 | |
Symbol 858 Graphic | Uses:857 | Used by:Timeline |
Symbol 859 Graphic | Used by:Timeline | |
Symbol 860 Graphic | Used by:Timeline | |
Symbol 861 ShapeTweening | Used by:Timeline | |
Symbol 862 Bitmap | Used by:863 | |
Symbol 863 Graphic | Uses:862 | Used by:Timeline |
Symbol 864 ShapeTweening | Used by:Timeline | |
Symbol 865 Graphic | Used by:Timeline | |
Symbol 866 Text | Uses:14 | Used by:Timeline |
Symbol 867 Graphic | Used by:Timeline | |
Symbol 868 Graphic | Used by:Timeline | |
Symbol 869 Bitmap | Used by:870 | |
Symbol 870 Graphic | Uses:869 | Used by:Timeline |
Symbol 871 Text | Uses:14 | Used by:Timeline |
Symbol 872 EditableText | Uses:155 | Used by:Timeline |
Symbol 873 EditableText | Uses:155 | Used by:Timeline |
Symbol 874 EditableText | Uses:155 | Used by:Timeline |
Symbol 875 EditableText | Uses:155 | Used by:Timeline |
Symbol 876 EditableText | Uses:155 | Used by:Timeline |
Symbol 877 EditableText | Uses:155 | Used by:Timeline |
Symbol 878 EditableText | Uses:155 | Used by:Timeline |
Symbol 879 EditableText | Uses:155 | Used by:Timeline |
Symbol 880 EditableText | Uses:155 | Used by:Timeline |
Symbol 881 Text | Uses:14 | Used by:Timeline |
Symbol 882 Text | Uses:14 | Used by:Timeline |
Symbol 883 Text | Uses:14 | Used by:Timeline |
Symbol 884 Text | Uses:14 | Used by:Timeline |
Symbol 885 Text | Uses:14 | Used by:Timeline |
Symbol 886 Text | Uses:14 | Used by:Timeline |
Symbol 887 Text | Uses:14 | Used by:Timeline |
Symbol 888 Text | Uses:14 | Used by:Timeline |
Symbol 889 Text | Uses:14 | Used by:Timeline |
Symbol 890 Text | Uses:14 | Used by:Timeline |
Symbol 891 Text | Uses:14 | Used by:Timeline |
Symbol 892 Text | Uses:14 | Used by:Timeline |
Symbol 893 Text | Uses:14 | Used by:Timeline |
Symbol 894 Text | Uses:14 | Used by:Timeline |
Symbol 895 Text | Uses:14 | Used by:Timeline |
Symbol 896 Text | Uses:14 | Used by:Timeline |
Symbol 897 Text | Uses:14 | Used by:Timeline |
Symbol 898 Text | Uses:14 | Used by:Timeline |
Symbol 899 Text | Uses:14 | Used by:Timeline |
Symbol 900 Text | Uses:14 | Used by:Timeline |
Symbol 901 Text | Uses:14 | Used by:Timeline |
Symbol 902 Text | Uses:14 | Used by:Timeline |
Symbol 903 Text | Uses:14 | Used by:Timeline |
Symbol 904 Text | Uses:14 | Used by:Timeline |
Symbol 905 Text | Uses:14 | Used by:Timeline |
Symbol 906 Text | Uses:14 | Used by:Timeline |
Symbol 907 Text | Uses:14 | Used by:Timeline |
Symbol 908 Graphic | Used by:Timeline | |
Symbol 909 Graphic | Used by:911 | |
Symbol 910 Text | Uses:3 | Used by:911 |
Symbol 911 Button | Uses:909 910 | Used by:Timeline |
Symbol 912 Graphic | Used by:Timeline | |
Symbol 913 Graphic | Used by:931 | |
Symbol 914 Graphic | Used by:931 | |
Symbol 915 Graphic | Used by:931 | |
Symbol 916 Graphic | Used by:931 | |
Symbol 917 Graphic | Used by:931 | |
Symbol 918 Graphic | Used by:931 | |
Symbol 919 Graphic | Used by:931 | |
Symbol 920 Graphic | Used by:931 | |
Symbol 921 Graphic | Used by:931 | |
Symbol 922 Graphic | Used by:931 | |
Symbol 923 Graphic | Used by:931 | |
Symbol 924 Graphic | Used by:931 | |
Symbol 925 Graphic | Used by:931 | |
Symbol 926 Graphic | Used by:931 | |
Symbol 927 Graphic | Used by:931 | |
Symbol 928 Graphic | Used by:931 | |
Symbol 929 Graphic | Used by:931 | |
Symbol 930 Graphic | Used by:931 | |
Symbol 931 MovieClip | Uses:913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 | Used by:Timeline |
Symbol 932 Font | Used by:933 934 935 936 938 | |
Symbol 933 Text | Uses:932 | Used by:Timeline |
Symbol 934 Text | Uses:932 | Used by:Timeline |
Symbol 935 Text | Uses:932 | Used by:Timeline |
Symbol 936 Text | Uses:932 | Used by:Timeline |
Symbol 937 Graphic | Used by:Timeline | |
Symbol 938 Text | Uses:932 | Used by:Timeline |
Symbol 939 Sound | Used by:Timeline | |
Symbol 940 Graphic | Used by:Timeline | |
Symbol 941 Graphic | Used by:Timeline | |
Symbol 942 Graphic | Used by:Timeline | |
Symbol 943 Sound | Used by:Timeline | |
Symbol 944 Text | Uses:14 | Used by:Timeline |
Symbol 945 Graphic | Used by:947 | |
Symbol 946 Text | Uses:14 | Used by:947 |
Symbol 947 MovieClip | Uses:259 945 946 | Used by:Timeline |
Symbol 948 Text | Uses:14 | Used by:Timeline |
Symbol 949 Bitmap | Used by:951 | |
Symbol 950 Bitmap | Used by:951 | |
Symbol 951 Graphic | Uses:949 950 | Used by:Timeline |
Symbol 952 Graphic | Used by:Timeline | |
Symbol 953 Text | Uses:14 412 | Used by:Timeline |
Symbol 954 Graphic | Used by:957 | |
Symbol 955 Graphic | Used by:957 | |
Symbol 956 Graphic | Used by:957 | |
Symbol 957 MovieClip | Uses:954 955 956 | Used by:Timeline |
Symbol 958 Text | Uses:14 | Used by:Timeline |
Symbol 959 Graphic | Used by:960 | |
Symbol 960 MovieClip | Uses:259 959 | Used by:Timeline |
Symbol 961 Graphic | Used by:Timeline | |
Symbol 962 Graphic | Used by:Timeline | |
Symbol 963 Graphic | Used by:Timeline | |
Symbol 964 Graphic | Used by:Timeline | |
Symbol 965 Text | Uses:14 | Used by:Timeline |
Symbol 966 Font | Used by:967 | |
Symbol 967 Text | Uses:966 | Used by:Timeline |
Symbol 968 ShapeTweening | Used by:Timeline | |
Symbol 969 Sound | Used by:Timeline | |
Symbol 970 ShapeTweening | Used by:Timeline | |
Symbol 971 ShapeTweening | Used by:Timeline | |
Symbol 972 Text | Uses:14 | Used by:Timeline |
Symbol 973 Bitmap | Used by:974 975 976 | |
Symbol 974 Graphic | Uses:973 | Used by:977 |
Symbol 975 Graphic | Uses:973 | Used by:977 |
Symbol 976 Graphic | Uses:973 | Used by:977 |
Symbol 977 MovieClip | Uses:974 975 976 | Used by:Timeline |
Symbol 978 Text | Uses:14 | Used by:Timeline |
Symbol 979 Text | Uses:14 | Used by:Timeline |
Symbol 980 Text | Uses:14 | Used by:Timeline |
Symbol 981 Text | Uses:14 | Used by:Timeline |
Symbol 982 Bitmap | Used by:983 | |
Symbol 983 Graphic | Uses:982 | Used by:Timeline |
Symbol 984 Graphic | Uses:67 | Used by:987 Timeline |
Symbol 985 Graphic | Uses:67 | Used by:987 Timeline |
Symbol 986 Graphic | Uses:67 | Used by:987 Timeline |
Symbol 987 MovieClip | Uses:984 985 986 | Used by:Timeline |
Symbol 988 Text | Uses:14 | Used by:Timeline |
Symbol 989 Text | Uses:14 | Used by:Timeline |
Symbol 990 Graphic | Used by:Timeline | |
Symbol 991 Text | Uses:14 | Used by:Timeline |
Symbol 992 Bitmap | Used by:993 | |
Symbol 993 Graphic | Uses:992 | Used by:Timeline |
Symbol 994 Bitmap | Used by:995 | |
Symbol 995 Graphic | Uses:994 | Used by:1026 |
Symbol 996 Bitmap | Used by:997 | |
Symbol 997 Graphic | Uses:996 | Used by:1026 |
Symbol 998 Bitmap | Used by:999 | |
Symbol 999 Graphic | Uses:998 | Used by:1026 |
Symbol 1000 Bitmap | Used by:1001 | |
Symbol 1001 Graphic | Uses:1000 | Used by:1026 |
Symbol 1002 Bitmap | Used by:1003 | |
Symbol 1003 Graphic | Uses:1002 | Used by:1026 |
Symbol 1004 Bitmap | Used by:1005 | |
Symbol 1005 Graphic | Uses:1004 | Used by:1026 |
Symbol 1006 Bitmap | Used by:1007 | |
Symbol 1007 Graphic | Uses:1006 | Used by:1026 |
Symbol 1008 Bitmap | Used by:1009 | |
Symbol 1009 Graphic | Uses:1008 | Used by:1026 |
Symbol 1010 Bitmap | Used by:1011 | |
Symbol 1011 Graphic | Uses:1010 | Used by:1026 |
Symbol 1012 Bitmap | Used by:1013 | |
Symbol 1013 Graphic | Uses:1012 | Used by:1026 |
Symbol 1014 Bitmap | Used by:1015 | |
Symbol 1015 Graphic | Uses:1014 | Used by:1026 |
Symbol 1016 Bitmap | Used by:1017 | |
Symbol 1017 Graphic | Uses:1016 | Used by:1026 |
Symbol 1018 Bitmap | Used by:1019 | |
Symbol 1019 Graphic | Uses:1018 | Used by:1026 |
Symbol 1020 Bitmap | Used by:1021 | |
Symbol 1021 Graphic | Uses:1020 | Used by:1026 |
Symbol 1022 Bitmap | Used by:1023 | |
Symbol 1023 Graphic | Uses:1022 | Used by:1026 |
Symbol 1024 Bitmap | Used by:1025 | |
Symbol 1025 Graphic | Uses:1024 | Used by:1026 |
Symbol 1026 MovieClip | Uses:995 997 999 1001 1003 1005 1007 1009 1011 1013 1015 1017 1019 1021 1023 1025 | Used by:1029 Timeline |
Symbol 1027 Text | Uses:14 | Used by:Timeline |
Symbol 1028 Text | Uses:14 | Used by:Timeline |
Symbol 1029 MovieClip | Uses:259 1026 | Used by:Timeline |
Symbol 1030 ShapeTweening | Used by:1036 | |
Symbol 1031 ShapeTweening | Used by:1036 | |
Symbol 1032 ShapeTweening | Used by:1036 | |
Symbol 1033 ShapeTweening | Used by:1036 | |
Symbol 1034 ShapeTweening | Used by:1036 | |
Symbol 1035 ShapeTweening | Used by:1036 | |
Symbol 1036 MovieClip | Uses:234 1030 1031 1032 1033 1034 1035 363 | Used by:Timeline |
Symbol 1037 Graphic | Used by:Timeline | |
Symbol 1038 Text | Uses:14 | Used by:Timeline |
Symbol 1039 Text | Uses:14 | Used by:Timeline |
Symbol 1040 Bitmap | Used by:1042 | |
Symbol 1041 Bitmap | Used by:1042 | |
Symbol 1042 Graphic | Uses:1040 1041 | Used by:Timeline |
Symbol 1043 Text | Uses:14 | Used by:Timeline |
Symbol 1044 Text | Uses:14 | Used by:Timeline |
Symbol 1045 Bitmap | Used by:1046 | |
Symbol 1046 Graphic | Uses:1045 | Used by:1047 |
Symbol 1047 MovieClip | Uses:259 1046 | Used by:Timeline |
Symbol 1048 Text | Uses:14 | Used by:Timeline |
Symbol 1049 Bitmap | Used by:1050 | |
Symbol 1050 Graphic | Uses:1049 | Used by:Timeline |
Symbol 1051 Text | Uses:14 | Used by:Timeline |
Symbol 1052 Text | Uses:14 | Used by:Timeline |
Symbol 1053 Text | Uses:14 | Used by:Timeline |
Symbol 1054 Graphic | Used by:Timeline | |
Symbol 1055 Font | Used by:1056 1058 1059 1061 1062 1063 1064 1065 1066 1067 1068 | |
Symbol 1056 Text | Uses:1055 | Used by:Timeline |
Symbol 1057 Font | Used by:1058 1059 | |
Symbol 1058 Text | Uses:1055 1057 | Used by:Timeline |
Symbol 1059 Text | Uses:1055 1057 | Used by:Timeline |
Symbol 1060 Font | Used by:1061 1065 | |
Symbol 1061 Text | Uses:1055 1060 | Used by:Timeline |
Symbol 1062 Text | Uses:1055 | Used by:Timeline |
Symbol 1063 Text | Uses:1055 | Used by:Timeline |
Symbol 1064 Text | Uses:1055 | Used by:Timeline |
Symbol 1065 Text | Uses:1055 1060 | Used by:Timeline |
Symbol 1066 Text | Uses:1055 | Used by:Timeline |
Symbol 1067 Text | Uses:1055 | Used by:Timeline |
Symbol 1068 Text | Uses:1055 | Used by:Timeline |
Symbol 1069 Text | Uses:14 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$PJ$i8L3CYl1OMIf27yAt2Xyr0." |
Dynamic Text Variables
version | Symbol 85 EditableText | "v0.0" |
version | Symbol 93 EditableText | "v0.0" |
version | Symbol 95 EditableText | "v0.0" |
selected | Symbol 156 EditableText | "" |
version | Symbol 158 EditableText | "v0.0" |
selected | Symbol 185 EditableText | "" |
selected | Symbol 200 EditableText | "" |
selected | Symbol 212 EditableText | "" |
commentary | Symbol 237 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 238 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 239 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 240 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 241 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 242 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 243 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 244 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 245 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 367 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 368 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 369 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 370 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 371 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 372 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 373 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 374 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 375 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 393 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 394 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 395 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 396 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 397 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 398 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 399 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 400 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 401 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 461 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 462 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 463 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 464 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 465 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 466 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 467 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 468 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 469 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 597 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 598 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 599 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 600 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 601 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 602 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 603 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 604 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 605 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 713 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 714 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 715 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 716 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 717 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 718 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 719 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 720 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 721 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 841 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 842 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 843 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 844 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 845 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 846 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 847 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 848 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 849 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 872 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 873 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 874 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 875 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 876 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 877 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 878 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 879 EditableText | "LINE OF COMMENTARY DIALOGUE" |
commentary | Symbol 880 EditableText | "LINE OF COMMENTARY DIALOGUE" |
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