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The Suspects.swf

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PLAY AMBITION

Episode #6
"The Suspects"
Written & directed by Michael Gibson
Featuring the voices of Lisa Brown, Allan
Stitt, Matt Handy, MaryJane Handy
and Michael Gibson
Executive Producer - Allan J. Stitt
Associate Producers - Frank Handy & Lisa Feld
(c)2003 Zapdramatic Inc.

You are the detective
in charge of catching
the murderer of Dr.
Angelina Raleigh.

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minutes

CONTINUE

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minutes

Your superior,
Superintendent Frank
Crabtree doesn't like
you because of some
off hand comment
you made that you
can't even remember
saying or what it was.

TIME REMAINING:

hours

minutes

BACK

He is looking for any
credible reason to
have you pulled off
the case and
replaced with his
ambitious nephew,
Duke Crabtree.

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hours

minutes

You know that the police budget is very tight and that
you must solve the case with as little forensic lab
assistance as possible. Adding to the urgency of your
investigation is the fact that the newspapers have
raised the alarm about Ted's escape from custody and
made the implication that Ted may be the culprit and
that he is insane and will probably kill again. The
public is scared.
You will need to manage your time effectively in this
investigation. Pay attention to the clock.

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SKIP

I'm giving you 16 hours
to make an arrest. If you
don't have a suspect in
Custody by midnight
tonight

Duke's going to take
over and you'll be
managing the desk at
central booking. You
follow?

What do you say/do?

Accept the deadline and get to work.
Argue that 16 hours is not enough time.
Tell Crabtree that you sense there is
some animosity between you and ask
what you did to upset him.

Accept the deadline and get to work.
Tell Crabtree that you sense there is
some animosity between you and ask
what you did to upset him.

Tell him that you perform better when you
feel good about yourself and his verbal
abuse is having a negative effect on your
self esteem.
Ask him what you said to upset him.
Accept the deadline and get to work.

Realize that you're not going to get
anywhere and time is wasting. Accept the
deadline and get to work.
Acknowledge that he is obviously upset
about something you said and that you
know that when you get tired things
sometimes slip out of your mouth that
are slanderous, untruthful and vindictive

Ask what you said.
Realize that you're not going to get
anywhere and time is wasting. Accept the
deadline and get to work.
Tell him you worked through the previous
night and by Sunday night you were
spewing off offensive non-sequiturs the
caused even your dog to bite you.

Thank him very much.
Thank him, chuckle and ask what you
said.

Don't be such a pussy. If
you can't take the heat,
stand aside and Duke'll
nab the killer.

Listen to me you
pusillanimous cup-cake, are
you insinuating that any
alleged animosity between us
is going to have a negative
effect on your job
performance?

Well if that isn't the
pot calling the kettle black.

Is that so?
Well you sure as hell must've
been dog tired Sunday night.

Ha ha ha.
Well you should make sure
you get proper rest. I'll give
you 24 hours but not a minute
longer.

You want to
have a laugh at my expense?
Alright Dribble-lips I'll tell you
something funny. You've got 8
hours before I hand the file to
Duke so you better get
cracking.

Nothing. Now I've got
work to do and your
time's running out.

I just got a call that you
haven't visited the
murder scene yet. What
gives?

Tell him that you thought it was more
important to interview Angie's associate
Dr. Russell.
Tell him that you will conduct the
investigation as you see fit and you will
visit the murder scene if and when you
consider it appropriate.
Tell him that you are on your way there
now.

Well, they're holding the
scene for you and the
coroner is really pissed.
So if I were you, I'd get
my ass up there lick-ity-
split.

Thank him for the tip and go to the
murder scene.
Tell him graphicly what a collossal pain in
the ass you consider him to be.

Well if that ain't the pot
calling the kettle black.
You're wasting your own
time, dribble-lips and
digging your own grave.

Thank him for the tip and go to the
murder scene.
Tell him that you don't believe that he has
an original thought in his head and surely
there is something that he could do to
make himself useful like cleaning out the
toilets.

WARNING - You are getting sleepy

Sorry to say
but your game's up. I caught
the bastard Ted Hartrup
walking up the road to his
ex-wife's place. I'm charging
him with first degree murder.

Tell him that you would like to interview
Ted before you conclude your
investigation.
Congratulate him and say you can't win
them all.
Tell him that your time is not up and
you're going home to get a few hours
sleep.

Suit yourself
he's downstairs in detention.
But I've got him nailed with the
bracelet. We found the jeweller
who engraved it. It was a gift
to Hartrup from his wife.

Do you want to hear
something disgusting?
The shrink was
pregnant. Now we're
talking about a double
homicide.

My Uncle wants me to
help out now so I'm
going after that Hartrup
bastard.

Oh, you should
also know, Hartrup's lawyer
reported his car stolen last
night and patrol just called
saying they found the car a 100
yards from Hartrup's
apartment.

And guess what?
The tire iron's missing. Aint that
a co-ink-y-dink?

Times up pal. So, have
you found a suspect?

Say Yale killed Angie.
Say Helen killed Angie.
Say Ted Killed Angie.
Say Dr. Russell Killed Angie.
Say Jim killed Angie.
Say you still have time left and you need
to interview a couple more people.

So, have you found a
suspect?

Say Yale killed Angie.
Say Helen killed Angie.
Say Ted Killed Angie.
Say Dr. Russell Killed Angie.
Say Jim killed Angie.
Say you know who killed her but the
name is not here.

Well, it looks like Duke
here beat you to the
punchline. We've
nabbed our suspect.
Better luck next time.

Thank him for giving you the opportunity
to serve and congratulate Duke.
Tell him that you don't believe Ted
committed the murder.

Oh really, why is that?

Tell him that the bracelet found at the
murder scene could not have been left
there by Ted and Ted's alibi of being
home eating a pizza is confirmed by the
evidence you found at his apartment.
Tell him that Ted's Lawyer Yale has a far
more compelling motive, means and
opportunity.
Tell him Yale's wife Helen has motive
means and opportunity.

You really are dumber
than a sack of hammers.
Yale was in the station at
midnight last night filing
a missing vehicle report.

And his wife Helen was
at home to receive his
call at midnight and was
here at the station to
pick him up at 12:45.

Your incompetence is
costing this force way
too many useless man
hours. I'm assigning you
to cross-walk duty at
half-pay.

Hmmm. Well that's
pretty compelling police
work. Alright, well if
Hartrup didn't do it. Who
did?

Explain about Angie's paper and the
consequences to Rolf Klink if her motion
successfully blocked the approval of the
drug. Tell him that the bracelet was in the
possession of Ted's ex-wife who is also
having an affair with Rolf Klink.
Tell him that Ted's Lawyer Yale has a far
more compelling motive, means and
opportunity.
Tell him Yale's wife Helen has motive
means and opportunity.

Hmmm. That's some
mighty fine police work.
So let's have a chat with
Klink and the ex-wife.

Duke, I want you to
assist and do whatever
you're told. There's still
hope that you might
learn something.

Well, it looks like Duke
here beat you to the
punchline. Better luck
next time.

What are you looking at
me for? The clock is
ticking. Get out of here!

HINT:  Ask Dr. Russell if Angie had a man in her
life.

What do you do?

Read newspaper headlines.
Visit the murder scene.
Visit Angie's office to interview Angie's
colleague Dr. Russell.
Visit Angie's home.
Go home and get 4 hours rest.

Hint

Make an arrest.

Read newspaper headlines.
Visit Ted's last known address.
Go home and take a 4 hour nap.
Visit Ted Hartrup's lawyer Yale
Visit Angie's home.

Read newspaper headlines.
Visit Ted's last known address.
Visit Ted Hartrup's lawyer Yale again.
Visit Ted's wife Bridget.
Interview Ted again about the bracelet.
Go home and take a 4 hour nap.

Read newspaper headlines.
The Suspects is loading into your
computer. More options will appear once
they are loaded. It's a big file and can
take up to ten minutes with a slow
connection. While you are waiting we
strongly suggest that you acquaint
yourself with the local news.

Read newspaper headlines.
Visit the murder scene.
The Suspects is still loading into your
computer but now you can visit the
murder scene.
Additional options will appear once they
are loaded into your computer.

Read newspaper headlines.
Go home and take a 4 hour nap.
Visit Ted Hartrup's lawyer Yale
Visit Angie's home.
Visit Ted's last known address.

Psychiatrist found murdered after insane man flees custody
Police chief asks mayor for cash
14 year old girl missing for second day
Record heat wave shows no sign of abating
City councillor jailed for tax fraud
Local producer gets green light for handyman reality tv show
400 jobs promised as Drug company inks plant deal
Back to main menu.

DETAILS

Forensic psychiatrist Dr. Angelina Raliegh was found dead by two
youths walking through Honeydue park early this morning. Police
have yet to release the cause of death. Dr. Raleigh had testified at
a pre-trial hearing of Ted Hartrup who escaped from custody
approximately seven hours before she was killed. Police will not
confirm whether Mr. Hartrup is a suspect in the murder but will
seek to question him once he is apprehended. There is a nation
wide warrant for Mr. Hartrup's arrest. Police consider him armed
and dangerous and if spotted advise that he should not be
approached.
Dr. Raleigh had been working late in her office at the court house
and was walking home by the lake where she was killed.  "She
was the sweetest person anybody could ever ask for" Said her
colleague Dr. Russell who is assuming leadership of the
department.

Police chief Wilber Ormrod defended his officers from charges of
gross incompetence after the escape of Ted Hartrup yesterday.
Chief Wilber took the offensive claiming that Hartrup's escape was
due to staff shortages as a result of budget cuts to the force.
"Normally there are two officers in charge of prisoner transport but
because of recent cutbacks we only had one. If council doesn't
restore our funding there will be more slip ups." City councilor Bob
Winfrey called for Chief Ormrod's resignation. "Ormrod is extorting
cash out of the treasury with those kinds of comments. If he can't
run the department with his budget then we should get somebody
who can." Winfrey said. Community group "Grannies on Guard"
have placed their members on full alert. "We have at least one
Grannie on every city street and if Hartrup is still in town, we'll spot
him" Beryl Potts a spokesperson for the Grannies said today.

Police are still not treating the disappearance of 14 year old Paula
Woort as suspicious even though she has not been seen now for
more than 48 hours. "Teenagers are always running away" said
Police Superintendent Crabtree. " We fully expect she'll show up a
little hung over when she gets hungry."  Mary Woort, Paula's
mother says Crabtree is showing an appalling lack of sensitivity
and just plain police smarts. She says "It will be too late when my
daughter shows floating in the lake.
Police Chief Wilber Ormrod who is already facing strong criticism
for the department's bungling of the fugitive Ted Hartrup, threw up
his arms yesterday. "We have a limited staff. " Ormrod said. "What
would you do? Put a man in pursuit of every stray dog and cat or
focus the department's limited resources at getting Hartrup back
safely behind bars?"

For the third day in a row tempertures have exceeded 90 degrees
and City Power has asked everyone to ease up on their air
conditioner use or blackouts may occur. People have been taking
to the lake to cool off even though city officials warn that severe
skin rashes can result from prolonged exposure to the water. The
water is polluted with various acids and heavy metals flowing from
the Klink pulp and paper plant.  Plant owner Rolf Klink  says that
as long as people refuse to pay a fair price for their paper he can't
afford to clean the plants effluent. "It's a chicken and egg scenario"
Says Klink. "Everybody wants something for nothing and
something has to give."

City Councillor Weber O'Toole has been jailed 90 days for
defrauding the city of more than $400 in taxes. "What,  are they
waiting for my money before they'll fix the holes in the road?"
asked O'Toole. "If the City would actually spend the money on
something useful I'd feel better about giving it to them." When it
was pointed out to O'Toole by Prosecutor Jane Rabbit that he was
on the roads committee, O'toole replied that she was just spouting
feminist sophistry.

Local handyman Michael Waters has found a way around the
court order barring him from fixing homes without a license. He's
going to become a TV star. "He's a wonderful character" say
Maude Barbutt the producer of the new local reality TV show.
"Michael may not be able to fix a screen door but he can sure
make you laugh." When asked why would anyone watch a show
about home renovations starring a man facing hundred's of
thousands of dollars of law suits from angry home-owners, Barbutt
replied, "At least we know  the lawyers will be watching and they're
a highly desirable demographic from an advertiser's point of view."
She added, " We have experts to insure that the advice given on
the show  will meet or exceed local building codes."

Somaplex Pharmaceuticals chairman
Lloyd Penner announced today that his
company would be opening a 50,000
square foot plant in the city creating
over 400 jobs. The plant will
manufacture their innovative mood drug
Paxwic.

Local real estate magnet Rolf Klink, who owns the site said
construction would begin immediately after the drug is approved for
use by the regulator and the lease becomes binding. Paxwic has been
found to drastically reduce violent urges in humans and when used
regularly creates a sense of benign bliss in the user. It's trial use in
prisons has significantly reduced incidents of violent behavior.
Somaplex is awaiting government approval of the drug next week
before it can be available nationwide.

CLOSE

Use your mouse to explore the
scene. Click on objects in order to
collect them as evidence.

Broken watch glass cover shattered.
Time on face: 12:06 am

Multiple blunt trauma wounds to the
skull. Some brain matter exposed.
Fractured skull.

Bruising to the wrist and friction
burns on hand palm indicating an
attempt to defend herself.

Five pound steel tire iron with blood
and 10 inch strands of dark hair. No
finger prints.

gold man's bracelet with the intilals
"TLB" engraved in it. Trace spatters
of blood. Clasp torn open.

Salty tear stains on face.

Pizza box with receipt order time
10:21pm, delivery time 11:15pm
stamped on receipt.

Ted's prison jumper. Grass stains,
metal filings and trace of tobacco
smoke on surface.

Scotch whiskey bottle. Empty.

Computer docking station. Missing
computer.

Man's sweater with Yale's name
sewn on the inside. Video receipt in
pocket for "Fatal Attraction"

Photo of Yale holding Angie in his
arms sailing on a yacht.

Medical journal article on the drug
Paxwic. Sections high-lighted.

Date book with dates marked "H
away" and an entry for next week
"presentation to reg"

TIME REMAINING:

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MAIN MENU (45min)

The Interrogation

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You're right. You can't win them all. But you could have
made an arrest and saved an innocent life.
You see, Ted did not kill Angie.
Angie's killer is still out there.

Start Again

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You're right. You can't win them all. But you could have
made an arrest and saved an innocent life.
You see, Ted did not kill Angie.
Angie's killer is still out there.
You could have done better if you had negotiated more
time from Supt. Crabtree.

Oh well, that was a good guess. You really have to do
the hard work and interview  each suspect thoroughly
in order to make the right call.

Oh well, that was a good guess. You really have to do
the hard work and interview  each suspect thoroughly
in order to make the right call.
You could have done better if you had negotiated more
time from Supt. Crabtree.

Congratulations!
You now have the green light to pursue and apprehend
the killer and uncover the real story.
You'll get your chance to match your wits with pure evil
in episode 7: The Interrogation
coming in September to members.

Unfortunately, Duke caught Ted before you did. A day
after you call off the investigation another person is
found dead. Angie's killer is still out there and if you
had done thorough police work you would have found
evidence proving that Ted is NOT the killer.

Unfortunately, Duke caught Ted before you did. A day
after you call off the investigation another person is
found dead. Angie's killer is still out there and if you
had done thorough police work you would have found
evidence proving that Ted is NOT the killer.
You could have done better if you had negotiated more
time from Supt. Crabtree.

Russell hires a brilliant lawyer and will successfully sue
you for maliciously prosecuting him due to your bias
against people of his sexual orientation.
A day after you call off the investigation another person
is found dead. Angie's killer is still out there and if you
had done thorough police work you would have found
evidence leading to the real killer.

Russell hires a brilliant lawyer and will successfully sue
you for maliciously prosecuting him due to your bias
against people of his sexual orientation.
A day after you call off the investigation another person
is found dead. Angie's killer is still out there and if you
had done thorough police work you would have found
evidence leading to the real killer.
You could have done better if you had negotiated more
time from Supt. Crabtree.

You arrest Jim with absoultely no evidence to pin him
to the crime. While you are revealing your ineptitude at
central booking another  person is found dead. Angie's
killer is still out there and if you had done thorough
police work you would have found evidence leading to
the real killer.

You arrest Jim with absoultely no evidence to pin him
to the crime. While you are revealing your ineptitude at
central booking another  person is found dead. Angie's
killer is still out there and if you had done thorough
police work you would have found evidence leading to
the real killer.
You could have done better if you had negotiated more
time from Supt. Crabtree.

Duke has made a case based on circumstantial
evidence linking Ted to the crime. Given the town's
need for a quick resolution to the case and linited funds
in the police budget, Crabtree is satisfied with charging
Ted and pulls you off the case.  If you think somebody
else did it, you will first have to first prove that Ted
didn't do it.

Duke has made a case based on circumstantial
evidence linking Ted to the crime. Given the town's
need for a quick resolution to the case and linited funds
in the police budget, Crabtree is satisfied with charging
Ted and pulls you off the case.  If you think somebody
else did it, you will first have to first prove that Ted
didn't do it.
You could have done better if you had negotiated more
time from Supt. Crabtree.

Crabtree needs a quick arrest. The media has already decided that Ted is
guilty and Crabtree is only too happy to serve Ted up as the killer.
There are two ways to exonerate Ted and acquire the means to catch the
real killer. The first is to find evidence that somebody else did it. Yale and
Helen obviously have a greater motive than Ted. The second, is to find
evidence proving that Ted didn't do it. Investigate his apartment to see if
you can find evidence proving what he was doing at the time of the
murder. Another crucial piece of evidence is the gold bracelet found at the
murder scene. If Ted didn't leave it there, who did?  Find out who had it
last.

Credits

Bay of Broken Dreams
Next Exit

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Accept that you are tired and lost and take a nap.
Turn around and try to find your way back to the highway.

POLICE

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We haven't touched
anything.
She's just the way we
found her.

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minutes

ZOOM OUT

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ZOOM IN

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Can I release the body to
the coroner for autopsy?

Say Yes.

Say no and return to the body.

Say good work and ask him to have the gold bracelet
with the initials "TLB" dusted for prints and check the
local jewelry stores to see if they did the engraving.
Tell him that he is over-stepping his authority but
you'll let it go this time.

Return to the body.

Go back and check the scene again.
Tell him if he thinks there is evidence on the ground
then he should retrieve it for you and stop being a
smart ass.
Tell him that there is no more evidence.

Go back and check the scene again.
Tell him if he thinks there is more evidence on the
ground then he should retrieve it for you and stop
being a smart ass.

Accuse him of picking it up before you arrived.
Accuse him of planting it there.
Tell him he's done a good job.

Tell him your personal life is no business of his and if
he doesn't wipe that smug idiotic grin off his face
you'll have him transferred to cross-walk duty.
Accuse him of planting it there.
Tell him he's done a good job.

Apologize and say they've done a good job.
Sing the banjo tune from the movie Deliverence and
suggest there's a little too much inbreeding in this
department.

Return to look at the body.

I've asked the lads
to run a make on the tire
iron to see if we can
identify the vehicle.

Are you going to leave
with evidence still on the
ground?

Oh yes there is.

I found the murder
weapon, a tire track and
a piece of jewelry.

No, I spotted it
before you arrived and
watched you walk right over it.

That's when
I picked it up. You must be in
love. That's the only
explanation for your
incompetence.

He didn't plant
it there you moron. He's a
good cop. If you're going to
accuse my boys of corruption,

I'm going to get
my uncle to transfer you to
cross-walk duty.

I think you should
come to one of my parties.

Your days are numbered.

Thank you.
I appreciate your confidence in
me.

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I can't believe
anyone would kill her. Do you
think it was that guy that
escaped yesterday? That's
what the papers seem to be
suggesting.

Tell him that Ted Hartrup is a suspect and that he will
certainly be questioned when they pick him up.
Show him the bracelet and ask if he's ever seen it
before.
Ask if he is aware if Angie had any enemies.
Ask if he knows what cases she's been working on.

Tell him that Ted Hartrup is a suspect and that he will
certainly be questioned when they pick him up.
Ask if he is aware if Angie had any enemies.
Ask if he knows what cases she's been working on.

Tell him that the police department is made up of brave
men and women who every day put their lives at risk for
his security and you don't appreciate his attitude.
Ask if he is aware if Angie had any enemies.
Ask if he knows what cases she's been working on.

Tell him he sounds like a terrorist.
Offer your condolences for his loss and assure him that
the killer will be brought to justice.
Ask if he is aware if Angie had any enemies.
Ask if he knows what cases she's been working on.
Thank him for his time and leave.

Ask if she had any enemies.
Arrest him for the murder of Dr. Raleigh.
Thank him for his time and leave.

Ask if he is aware if Angie had any enemies.
Ask if he knows what cases she's been working on.
Thank him for his time and leave.

Ask for a list of cases that she's been working on.
Ask about the nature of his relationship with her.
Ask if there was a man in her life.

Ask for a list of cases that she's been working on.
Suggest that he was jealous of her.
Ask if there was a man in her life.
Ask where he was last night.
Ask who else worked with her.

Ask for a list of cases that she's been working on.
Suggest that now that she's gone he'll have carte
blanche to run the department, he may even get a raise.
Ask where he was last night.

Tell him that everyone is a suspect until they can be
ruled out. Ask where he was last night.
Simply ask him where he was last night.
Say he is not a suspect but you need to know where he
was last night around midnight.

Arrest him for the murder of Angie.
Tell him that he is not under arrest but he shouldn't
leave town without notifying you.
Ask if there was a man in her life.

Ask if he has a list of the cases that she's been
working on.
Ask about the nature of Dr. Russell's relationship with
Angie.
Thank him for his time and leave.

Ask where he was last night around midnight.
Suggest that he sounds like he was jealous of her.
Thank him for his time and leave.

Ask him for a list of her cases.
Ask him about the nature of their working relationship.
Ask if he is aware of any enemies that Angie might
have.

Ask where you can find her computer.
Ask him about the nature of his working relationship with
Angie.
Ask where he was last night around midnight.

Ask him about the nature of his working relationship with
Angie.
Ask where he was last night around midnight.
Thank him for his time and leave.

Ask if Jim had a last name.
Ask where you can find Jim.
Ask what the report was about.

Ask for a list of cases that she's been working on.
Suggest that he was jealous of Angie.
Ask if there was a man in her life.
Ask where he was last night.

Well that's really
comforting to hear. I'll sleep
much better knowing the same
incompetent nit-wits

that let him escape
are going to question him if
they ever catch him again. Will
that be all because I've got
work to do?

Well your brave
men and women aren't quite
cutting it because

my associate has
come to a premature and
unnatural end thanks to the
police department's gross
incompetence.

If you honestly
expect me to believe that, I've
got some swamp land in Florida
that you may be interested to
purchase site unseen.

Now, unless
I'm under arrest, I've got real
work to accomplish.

No, I've never
seen it before. TLB Sounds like
somebody's initials.

Enemies?
I don't know. She was a very
ambitious, secretive bitch if
you want my opinion but would
somebody want to kill her for
that?

We took
different cases. She preferred
the high profile ones.

She was never
interested in my opinion and
frankly I was rarely interested
in hers.

Jealous?! Hardly!
I don't want to speak ill of the
dead but her science was often
flawed

and she had a
penchant for the sensational
often at the expense of
common sense and duty.

What are you suggesting?
Am I suspect?

I was at home
in bed, alone, and no, nobody
can confirm it. Now, this
interview is over.  Unless I'm
under arrest.

A man in her life?
Yes, she was having an affair
with Hartrup's lawyer, Yale.
Maybe his wife caught wind of
it.

We took different
cases. She preferred the high
profile ones. She was never
interested in my opinion and
frankly I was rarely interested
in hers.

Well, in addition
to Hartrup there's a few but
they're all still in custody as
far as I know.

Listen to me,
sweety if you want to see her
cases check her computer but
you're wasting your time and
endangering lives.

Your suspect is
that Hartrup fellow and he's
mad as a hatter and likely to
kill again.

Gracious!
I hope that fellow won't kill
again before you get this
investigation on track and
round him up.

Her computer is
usually hooked up to a docking
station right there but she
obviously took it home with her.
Satisfied?

I'm the only
other staff member. But
there was this other guy, Jim
somebody who was helping her
with some report she was
working on.

I don't know.
I think he worked at home
mostly.

TIME REMAINING:

hours

minutes

TIME REMAINING:

hours

minutes

Hellooooo?

Oh Hello. I'm Mrs. Tart, the
next door neighbor. I
suppose you are looking for
clues.

Who is it?

It's the police.

The lease? The poor woman's
not even cold and they're
here about the lease?

It's the POHLEEECE you
idiot!

Oh, my mistake. It's a
terrible shame about that
poor girl.

Oh spare us your blathering
about the obvious and go
back to your TV. They want
to talk to me.

What can I tell you?

Introduce yourself and show her the bracelet and ask if
she's ever seen it before.
Introduce yourself and ask if she's noticed anything
suspicious from Angie's apartment.
Ask when was the last time they heard or saw Angie.
Ask if they are aware if Angie had any relatives.

Introduce yourself and ask if she's noticed anything
suspicious from Angie's apartment.
Ask when was the last time they heard or saw Angie.
Ask if they are aware if Angie had any relatives.

Ask if she's noticed anything suspicious from Angie's
apartment.
Ask when was the last time the heard or saw Angie.
Thank them for their time and leave.
Ask if they knew if Angie had any relatives

Ask why she thought Yale was suspicious.
Ask when was the last time the heard or saw Angie.
Ask if they knew if Angie had any relatives.
Thank them for their time and leave.

Ask why she thought Yale was suspicious.
Ask if they knew if Angie had any relatives.
Thank them for their time and leave.

Ask how long their affair has been going on.
Ask if they knew if Angie had any relatives
Thank them for their time and leave.

Ask if she's noticed anything suspicious from Angie's
apartment.
Ask when was the last time the heard or saw Angie.
Thank them for their time and leave.

Ask them if the know if Angie had any realtives.
Thank them for their time and leave.

Oh that's a lovely piece isn't
it?

She never wore stuff like
that.

What would you know, you
silly old goat?

She doesn't wear flashy
stuff like that.

Don't listen to him. He's as
blind as a bat.  He still
hasn't noticed my hair.

I noticed to be sure. Just
saw no sense in bringing it
up.

I haven't changed my
hairstyle in 30 years. You
see what I'm saying?

Like I said. Just saw no
sense in bringing it up.

Oh my yes. A black male
comes by at all hours day or
night.

A black male? He's a lawyer.
A perfectly decent chap.

His name's Yale. He gave me
a boost when my battery
died.

Don't listen to him. His
battery hasn't been able to
keep a charge in years.

What you don't know about
my battery could fill the
library.

I saw her leave for work
yesterday but she didn't
come back.

That's right, we can hear
the door close and she didn't
come back.

Of course with these cheap
walls that's not all we can
hear.

Nobody is interested in your
perverted source of
entertainment.

He had a wedding ring on,
that's why. He was
conducting adultery.

Geez, he was a handsome
buck and she was a looker.

Burt, zip it!!

No, the poor dear. She was
an only child and she lost her
folks in a car accident two
years ago.

Yup, both of them in one
shot. It was hard on her.

Oh I don't think very long.

At least about 6 months I'd
say.

Now why would you say that,
you silly man?

He's simply pulling numbers
out of his hat.

TIME REMAINING:

hours

minutes

I am just
devastated by this news. Do you
have any leads? I can't believe
Hartrup would do it. He's not
the type.

Ask why he thinks Hartrup is not the type.
Tell him that you've found his car.
Show him the bracelet and ask if he's ever seen it
before.
Ask who he thinks might want Angie dead.
Ask him what his relationship was with her.

Ask why he thinks Hartrup is not the type to kill.
Tell him that you've found his car.
Ask who he thinks might want Angie dead.
Ask him what his relationship was with her.

Start questioning Yale from the begining.

Tell him the police department is suffering from
staff shortages and suggest he write to the mayor
and demand more money for police services.
Ask him what his relationship was with the deceased.
Ask what was Hartrup's plan.

Argue that the Roe Commission on pay equity in it's
1991 report to the World Bank reported a direct
positive relationship between average annual income
and productivity.
Ask what his relationship was with the deceased.
Ask him when was the last time he saw Angie alive.

Tell him he's begging the question.
Tell him he's being defensive.
Tell him to clean the lint out of his ears you said
Morrow Commission.

Ask where he was at around midnight.
Tell him that he's being defensive.
Tell him that's the kind of question a terrorist might
ask.

Tell him he's talking like a terrorist.
Tell him that sounds like something Adolf Hitler might
say.
Ask him if he was having a sexual relationship with the
deceased.

Tell him he's talking like a terrorist.
Tell him that sounds like something Uday Hussein
might say before he hauled you upside down and beat
you with a spatula.
Ask him if he was having a sexual relationship with the
deceased.

Thank him for his time and leave.
Ask him if was having a sexual relationship with the
deceased.
Ask where he was last night at midnight.

Ask Yale who he thinks might want Angie dead.
Ask Yale to explain the nature of his relationship with
Angie.
Ask Yale where he was last night around midnight.

Ask him about the paper.
Ask him what his relationship was with her.
Ask whether he thinks Ted Hartup was capable of
killing her.

Ask what they did talk about.
Ask what he knows about the paper.
Ask if he was having an affair with her.

Ask if he was having an affair with her.
Tell him you understand that he was having an
extramarital affair with her.
Ask whether his wife was jealous of their
relationship.

Ask if Ted Hartrup was on the drug.
Ask why he called Angie Dr. Killup.
Ask if he was having an affair with Dr. Raleigh.
Ask what conclusions Dr. Raleigh was drawing in her
paper.

Ask where her father is now.
Ask if he was have an affair with Angie.
Ask when was the last time he saw Angie.

Ask if Yale was have an affair with Angie.
Ask when was the last time he saw Angie.

Tell him the police department is suffering from
staff shortages and suggest he write to the mayor
and demand more money for police services.
Ask if he was having and affair with her.
Ask him when the last time he saw Angie.
Thank him for his time and leave.

Ask Yale rhetorically if that isn't what the lawyer was
supposed to do.
Ask Yale if her conclusion then was that the drug
turned them into zombies.
Remark that he seems to have a crush on her and ask
the nature of his relationship with her.

Ask if Angie's paper might have had an impact on the
availability of the drug.
Remark that he seems to have a crush on her and ask
the nature of his relationship with her.
Thank him and leave.
Ask him when the last time he saw Angie.

Remark that he seems to have a crush on her and ask
the nature of his relationship with her.
Thank him and leave.
Ask him when the last time he saw Angie.

Ask if he was having an affair with her.
Tell him you understand that he was having an
extramarital affair with her.
Ask whether his wife was jealous of their
relationship.
Ask him when was the last time he saw Angie.

Tell him to please simply answer the question.
Tell him that you believe that he was having an extra-
marital affair with her.
Ask where he was around midnight.

Ask whether his wife was jealous of their
relationship.
Tell him that Angie was 2 months pregnant.
Ask him when was the last time he saw Angie.
Ask where he was around midnight.

Ask when was the last time that he saw Angie.
Ask where he was around midnight.
Thank him and leave.

Ask what they were doing so late..
Ask him where he was around midnight.
Thank him and leave.

Thank him for his time and leave..
Ask what paper she was working on.

Thank him for his time and leave..
Ask if he can think of anyone who would want to kill
Angie.

Thank him for his time and leave..

Ask if he can think of anyone who would want to kill
Angie.

Ask when exactly did it go missing.
Tell him it was found abandoned 100 yards from
Hartrup's apartment.
Ask where he was around midnight.

Ask where he was around midnight.
Thank him and leave.
Ask who he thinks might want Angie dead.
Ask him what his relationship was with Angie.

Ask why he thinks Hartrup is not the type.
Ask when exactly did it go missing.
Show him the bracelet and ask if he's ever seen it
before..
Ask who he thinks might want Angie dead.
Ask him what his relationship was with her.

Ask whether he would be prepared to submit to a
blood test to determine whether he was the father.
Ask whether his wife was jealous of their
relationship.
Ask where he was around midnight.

Ask whether his wife was jealous of their
relationship.
Ask him when was the last time he saw Angie.
Ask where he was around midnight.

No,
I've never seen it before. It
wasn't Angies.

He was suicidal
not homicidal. True, if he'd
blown himself up he might have
taken people with him but that
wasn't his plan.

I don't know.
How did you let him get away?

Oh right, blame it
on money. If we gave you more
money, you'd do a better job.
Pay a bricklayer more money
and he'll make the wall
straight.

That's baloney
my friend. Your commitment to
excellence has nothing to do
with how much you are paid.

In fact, studies
show that there is often an
inverse relationship between
salary and performance.

There was no
Roe Commission on pay equity to
the world bank, you moron.

Oh, and what
question am I begging?

No, I'm not
being defensive per se. I was
simply stating a fact quod erat
demonstrandum.

Do you have a point
you're trying to make or are you
just enjoying the sound of your
own voice?

Are we done?
Because, I have a life on planet
earth.

His plan was
simply to get his kids back. Of
course, if he had consulted legal
counsel he would have learned

it was probably
the worst thing he could do to
achieve that end.

I can't think of
anybody who would want to kill
her.

I know she was
working on a controversial paper
which might make some boys at
Somaplex unhappy but not
enough to kill her.

I don't know that
much about it. She preferred
to… Well let's just say we
didn't talk that much about it.

We talked about work.
We talked about the movies.
We talked about current
affairs. I don't know. What do
people talk about?

Dr. Killup I mean
Raleigh was studying the drug
Paxwic which creates in the
user a sense of bliss which dulls
violent impulses to the point of
non-existence.

They want to use
the drug in prisons, mental
hospitals and anywhere where
people are restrained against
their will.

They say it'll
make it safer for guards and
other inmates particularly in
situations of over-crowding.

Her mother's
maiden name is Killup. I was
helping her go through the
process of changing her name
from Raleigh to Killup.

because she wanted
to erase any connection to her
father who abused her when
she was a child.

He's in a nursing home
in Florida. He's 85 and
suffering from Alzheimer's and
dementia. I doubt very much he
should be a suspect.

No he wasn't.
Maybe if he were, she'd be still
alive. You people and I mean the
police obviously need help
keeping this community safe.

Well, she did
some studies that indicated
that in addition to making
patients completely non-violent,

the drug also
deprived them of any capacity
for critical thought.

Thus, they were
not able to appreciate the court
proceedings against them or
present a creditable defense.

Yes but if your
client is blissed out and unable
to think critically it's very
difficult to get direction on how
he would like his defense
handled.

It's pretty
scary from a civil liberties point
of view.

Yes.
She was planning to take it to
the media and the regulators
and block the use of the drug in
prisons.

I wouldn't be
surprised if somebody at the
drug company might have
wanted her dead.

"Hampsters in a cage"
is the way I think she put it.
Aware that they have lost their
liberty but unable to connect
the dots as to how it
occurred.

She was a friend
and colleague. I used her to
provide a psychological
assessment from time to time.

What business
is that of yours?

We had got close but I
recently put the brakes to it.
My marriage is very important
to me.

Really? That's… wow!

Is that really
necessary? I mean, I'm
innocent. I didn't kill her. I I I
should talk to a lawyer.

She was aware of Angie and
you know, I think she was
unhappy about it but she trusts
me.

I saw her leave
around 11pm last night.

I was talking to
the police about my stolen car.
You should know that. My wife
picked me up at the police
station around 12:30.

I was working
on a case. She was working on a
paper.

I know she was
at home because I called her
there and asked her to come
pick me up at the station.

You found my car?
Wow, that's great. Where did
you find it?

Well, I went out
to get a bite to eat around 9:30
last night and I got back around
10-10:15.

So it must have
been taken after that because
it was gone when I left work at
around 11:30.

Wow, so you
think it might be Ted. He just
doesn't strike me as the type.

TIME REMAINING:

hours

minutes

Here I am again caught in
that vicious woman's web
of deceit.

TIME REMAINING:

hours

minutes

Ask him to which woman is he referring.
Show him the bracelet and ask if he's seen it before.
Ask him to tell you what he did last night between the
hours of 10pm and 1am.
Ask if he killed Angie.

TIME REMAINING:

hours

minutes

You know, I don't like
your tone. If I were a
dog, I'd bite you!

Realize you must be getting tired. Excuse yourself and
go home for a nap.
Tell him that he's in a lot of trouble and he'd be doing
himself a favour if he cooperated with you and
answered your questions.
Order him to answer your questions or you'll beat him
over the head with a stick.

What are you blinking at
me like that for you
numbskull?

Geez, you're a total
somambulant psycho!
I don't have to put up
with this. Guard!

TIME REMAINING:

hours

minutes

Ain't nobody here want'n to
buy nothing. Go 'way!

Identify yourself as police and order her to put the
gun down.
Smile in a friendly manner and ask how she is feeling
today.
Duck for cover and draw your weapon and radio for
back-up.

Smile in a friendly manner and ask how she is feeling
today.
Duck for cover and draw your weapon and radio for
back-up.
Explain patiently that you are a police officer and you
need to ask her some questions.

Duck for cover and draw your weapon and radio for
back-up.
Explain patiently that you are a police officer and you
need to ask her some questions.
Smile and tell her you're not selling anything.

Tell her that you are looking for Ted Hartrup and ask
if she's seen him or know his whereabouts.
Show her the bracelet and ask if she's ever seen it
before.
Ask if you can speak with her daughter Bridget.
Ask where Bridget's Kids are.

Tell that you need to speak with Bridget and need to
know how to contact her.
Ask where bridget's kids are.
Thank her for her time and leave.

Tell that you need to speak with Bridget and need to
know how to contact her.
Thank her for her time and leave.

Check newspaper headlines
Go tell Crabtree you want to interview Rolf Klink.

Ask if she knows to whom it belongs.
Ask if she knows what the initials TLB stand for.
Tell you found it at a murder scene.

Ask if she knows what the initials TLB stand for.
Explain that it is evidence and she can apply to get it
back after the trial.
Ask where her daughter is.

Ask when Bridget took it back.
Ask where her daughter is..
Thank her for her time and leave.

Ask where her daughter is.
Thank her for her time and leave.
Ask if she's heard from Ted Hartrup.

Ask where her daughter is.
Thank her for her time and leave.
Ask if she's heard from Ted Hartrup.

Ask where her daughter is.
Thank her for her time and leave.
Ask if she's heard from Ted Hartrup.

This gun's legal and I have a
right to defend my
property.

I told you I ain't buying
nothing. Now skit before I
turn your butt into a sieve.

What in tarnation are you
doin' under my skirt??

Too bad. You were getting close.
Perhaps too close.

I ain't got much use for the
fuzz. What do you want to
know?

I thought
they locked that SOB up and
threw away the key.

I ain't seen
him in months and between you
and me I ain't sorry to see the
last of his ass.

My girl's
romancing a good man now. A
man with money. A man with
position. She's gonna do good
this time.

I'm looking
after the littl' rascals. They're
safe here with me.

I expect you'll
find her with her new man.
There was a picture of him and
her in the paper today.

Rolf Klink
is his name. You go check that
out. You'll see.

Oh I knows you now.
You're the worst type. You're
selling religion. Last time I let
youse in here I's told I'm going
to hell.

Well if that's so, that's
between me and my maker
when the time comes. In the
meantime,  I's gonna set you
there first.

Where'd you get that?

It belongs to my daughter.
Give it back!

Ted love Bridget.
She gave it to him and I made
her get it back when she come
home with the kids.

A murder scene?!!
I never seen that before. I
don't know nothing about that.

What trial?
You give that back right now
or I'll turn your butt into a
sieve.

I told you.
She took it back when she
come home with the kids three
months ago. It was up in her
box only two days ago. How'd
you get it?

Klink International

Klink International

Congratulations!!!

You are now  on your way to discovering who the
real killer is.
Pure EVIL often assumes a beguiling disguise.
It will be up to you to defeat it in the next episode
of Ambition:
The Interrogation.

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Frame 3062
if (Number(time) < 20) { gotoAndStop (3069); } else { stop(); }
Frame 3069
stop();
Frame 3077
if (Number(time) < 20) { gotoAndStop (3086); } else { stop(); }
Frame 3086
stop();
Frame 3098
if (Number(time) < 20) { gotoAndStop (3105); } else { stop(); }
Frame 3105
stop();
Frame 3114
if (Number(time) < 20) { gotoAndStop (3122); } else { stop(); }
Frame 3122
stop();
Frame 3132
stop();
Frame 3148
if (8 < (Number(dur) - Number(h))) { gotoAndPlay (3876); }
Frame 3165
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3182
tellTarget ("mop") { play(); };
Frame 3195
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3236
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3258
stopAllSounds(); gotoAndPlay (4129);
Frame 3270
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3315
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3330
h = Number(h) - 3; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); }
Frame 3341
sleep = 0; dur = Number(h); stopAllSounds(); gotoAndPlay (2878);
Frame 3348
if (8 < (Number(dur) - Number(h))) { gotoAndPlay (3876); }
Frame 3376
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3407
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3436
stopAllSounds(); gotoAndPlay (5421);
Frame 3443
if (8 < (Number(dur) - Number(h))) { gotoAndPlay (3876); }
Frame 3471
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3510
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3531
stopAllSounds(); gotoAndPlay (7670);
Frame 3534
if (8 < (Number(dur) - Number(h))) { gotoAndPlay (3876); }
Frame 3562
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3601
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3622
stopAllSounds(); gotoAndPlay (9287);
Frame 3624
if (8 < (Number(dur) - Number(h))) { gotoAndPlay (3876); }
Frame 3649
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3676
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3686
stopAllSounds(); gotoAndPlay (3005);
Frame 3691
if (8 < (Number(dur) - Number(h))) { gotoAndPlay (3876); }
Frame 3719
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3758
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3779
stopAllSounds(); gotoAndPlay (13015);
Frame 3813
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3852
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3873
stopAllSounds(); gotoAndPlay (13015);
Frame 3910
tellTarget ("mop") { play(); };
Frame 3942
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 3967
stopAllSounds();
Frame 3997
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 4005
stop();
Frame 4013
h = Number(h) - 4; dur = Number(h); if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (2878); }
Frame 4016
stopAllSounds();
Frame 4027
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 4061
m = Number(m) + 45; if (59 < Number(m)) { m = Number(m) - 60; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } }
Frame 4119
gotoAndPlay (4005);
Frame 4275
stop();
Frame 4288
stop();
Frame 4299
stop();
Frame 4314
sum = (Number(t) + Number(w)) + Number(b); if (Number(sum) < 3) { gotoAndPlay (4472); } else { play(); }
Frame 4359
stop();
Frame 4361
stop();
Frame 4365
stop();
Frame 4370
stop();
Frame 4375
stop();
Frame 4379
stop();
Frame 4384
stop();
Frame 4389
stop();
Frame 4469
gotoAndPlay (4365);
Frame 4517
gotoAndPlay (4370);
Frame 4554
gotoAndPlay (4375);
Frame 4579
b = 1; t = 1; w = 1;
Frame 4621
gotoAndPlay (4379);
Frame 4767
gotoAndPlay (4384);
Frame 4898
gotoAndPlay (4389);
Frame 5006
gotoAndPlay (4408);
Frame 5061
gotoAndPlay (2878);
Frame 5421
russ = 1;
Frame 5521
if (Number(b) < 1) { gotoAndPlay (5530); }
Frame 5527
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5536
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5545
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5555
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5563
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5571
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5581
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5589
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5599
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5607
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5616
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5626
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5635
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5644
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5653
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5662
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5671
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5679
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 5841
gotoAndPlay (5539);
Frame 5992
gotoAndPlay (5549);
Frame 6144
gotoAndPlay (5557);
Frame 6215
gotoAndPlay (5565);
Frame 6321
gotoAndPlay (5575);
Frame 6441
gotoAndPlay (5583);
Frame 6618
gotoAndPlay (5593);
Frame 6669
gotoAndPlay (5601);
Frame 6798
gotoAndPlay (5610);
Frame 6811
ry = 1;
Frame 6902
gotoAndPlay (5620);
Frame 7027
gotoAndPlay (5629);
Frame 7102
gotoAndPlay (5638);
Frame 7286
gotoAndPlay (5647);
Frame 7491
gotoAndPlay (5656);
Frame 7603
gotoAndPlay (5665);
Frame 7658
gotoAndPlay (5673);
Frame 7678
stop();
Frame 7686
ahome = 1;
Frame 8058
if (Number(b) == 1) { play(); } else { gotoAndPlay (8066); }
Frame 8063
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 8071
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 8080
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 8088
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 8096
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 8104
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 8111
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 8118
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { stop(); } }
Frame 8442
gotoAndPlay (8075);
Frame 8731
gotoAndPlay (8083);
Frame 8917
gotoAndPlay (8091);
Frame 9027
gotoAndPlay (8099);
Frame 9157
gotoAndPlay (8106);
Frame 9282
gotoAndPlay (8113);
Frame 9287
y = Number(y) + 1;
Frame 9373
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9381
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9389
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9397
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9405
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9413
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9421
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9429
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9437
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9446
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9453
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9461
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9469
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9477
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9485
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9493
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9501
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9509
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9517
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9525
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9533
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9541
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9549
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9557
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9565
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9573
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9581
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9589
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9597
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9605
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9613
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9621
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9629
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 9674
gotoAndPlay (9376);
Frame 9792
gotoAndPlay (9384);
Frame 10002
gotoAndPlay (9392);
Frame 10058
gotoAndPlay (9400);
Frame 10093
gotoAndPlay (9408);
Frame 10177
gotoAndPlay (9416);
Frame 10239
gotoAndPlay (9424);
Frame 10288
gotoAndPlay (9432);
Frame 10393
gotoAndPlay (9441);
Frame 10515
gotoAndPlay (9448);
Frame 10591
gotoAndPlay (9456);
Frame 10671
gotoAndPlay (9464);
Frame 10922
gotoAndPlay (9472);
Frame 11051
gotoAndPlay (9480);
Frame 11150
gotoAndPlay (9488);
Frame 11280
gotoAndPlay (9496);
Frame 11452
gotoAndPlay (9504);
Frame 11585
gotoAndPlay (9512);
Frame 11706
gotoAndPlay (9520);
Frame 11794
gotoAndPlay (11551);
Frame 11867
gotoAndPlay (9528);
Frame 11897
gotoAndPlay (9536);
Frame 11970
gotoAndPlay (9544);
Frame 12016
gotoAndPlay (9616);
Frame 12120
gotoAndPlay (9624);
Frame 12190
gotoAndPlay (9552);
Frame 12228
gotoAndPlay (9560);
Frame 12321
gotoAndPlay (9568);
Frame 12367
gotoAndPlay (9576);
Frame 12425
gotoAndPlay (9584);
Frame 12473
gotoAndPlay (9592);
Frame 12611
gotoAndPlay (9600);
Frame 12670
gotoAndPlay (9608);
Frame 12690
m = Number(m) + 15; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2878); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (2878); } }
Frame 12723
if (8 < (Number(dur) - Number(h))) { tellTarget ("slep") { gotoAndPlay (2); }; }
Frame 12729
if (8 < (Number(dur) - Number(h))) { sleep = 1; }
Frame 12805
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 12879
stop();
Frame 12931
stop();
Frame 13007
if (8 < (Number(dur) - Number(h))) { gotoAndPlay (3876); } else { gotoAndPlay (2878); }
Frame 13015
gran = 1;
Frame 13116
stopAllSounds();
Frame 13206
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13215
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13224
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13233
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13241
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13249
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13258
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13267
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13276
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13285
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13294
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13303
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13312
m = Number(m) + 57; if (59 < Number(m)) { m = Number(m) - 60; stop(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { stop(); } }
Frame 13366
gotoAndPlay (13209);
Frame 13456
gotoAndPlay (13218);
Frame 13582
stop();
Frame 13584
gotoAndPlay (221);
Frame 13652
gotoAndPlay (13227);
Frame 13767
gotoAndPlay (13778);
Frame 13870
gotoAndPlay (13235);
Frame 13934
gotoAndPlay (13243);
Frame 14052
gotoAndPlay (13252);
Frame 14296
stop();
Frame 14298
gotoAndPlay (221);
Frame 14328
gotoAndPlay (13261);
Frame 14367
gotoAndPlay (13270);
Frame 14449
gotoAndPlay (13279);
Frame 14516
gotoAndPlay (13288);
Frame 14589
gotoAndPlay (13297);
Frame 14605
bb = 1;
Frame 14707
gotoAndPlay (13306);
Frame 14880
stopAllSounds();
Frame 15170
stop();
Symbol 15 Button
on (release) { getURL ("http://www.zap.ca", "_parent"); }
Symbol 27 Button
on (release) { play(); }
Symbol 56 Button
on (release) { play(); }
Symbol 69 Button
on (release) { m = Number(m) + 59; if (59 < Number(m)) { m = Number(m) - 60; play(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { play(); } } }
Symbol 73 Button
on (release) { m = Number(m) + 59; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (227); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (227); } } }
Symbol 85 Button
on (release) { m = Number(m) + 59; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (236); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (236); } } }
Symbol 92 Button
on (release) { m = Number(m) + 59; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (245); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (245); } } }
Symbol 105 Button
on (release) { gotoAndPlay (395); }
Symbol 119 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2818); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2818); } } }
Symbol 121 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (458); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (458); } } }
Symbol 122 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (537); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (537); } } }
Symbol 124 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (661); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (661); } } }
Symbol 126 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (1008); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (1008); } } }
Symbol 128 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (709); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (709); } } }
Symbol 130 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (774); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (774); } } }
Symbol 131 Button
on (release) { m = 0; h = 24; gotoAndPlay (2818); }
Symbol 133 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (862); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (862); } } }
Symbol 134 Button
on (release) { gotoAndPlay (403); }
Symbol 137 Button
on (release) { gotoAndPlay (411); }
Symbol 140 Button
on (release) { gotoAndPlay (419); }
Symbol 143 Button
on (release) { gotoAndPlay (427); }
Symbol 146 Button
on (release) { time = 24; gotoAndPlay (435); }
Symbol 151 Button
on (release) { time = 8; h = 8; m = 0; dur = 8; gotoAndPlay (2878); }
Symbol 154 Button
on (release) { gotoAndStop (2878); }
Symbol 163 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (1138); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (1138); } } }
Symbol 167 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3148); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (3148); } } }
Symbol 169 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (1244); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (1244); } } }
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 2
stop();
Symbol 178 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (1463); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (1463); } } }
Symbol 180 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3027); } else { gotoAndPlay (3027); } }
Symbol 181 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3259); } else { gotoAndPlay (3259); } }
Symbol 185 Button
on (release) { duke = 1; gotoAndPlay (2891); }
Symbol 209 Button
on (release) { gotoAndPlay (2186); }
Symbol 211 Button
on (release) { gotoAndPlay (3062); }
Symbol 212 Button
on (release) { gotoAndPlay (3077); }
Symbol 213 Button
on (release) { gotoAndPlay (3098); }
Symbol 214 Button
on (release) { if (Number(bb) == 0) { gotoAndPlay (3114); } else { gotoAndPlay (2060); } }
Symbol 220 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2144); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2144); } } }
Symbol 223 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2441); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2441); } } }
Symbol 225 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2186); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2186); } } }
Symbol 234 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2535); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2535); } } }
Symbol 256 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 5
stop();
Symbol 259 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2946); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2946); } } }
Symbol 261 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3148); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (3148); } } }
Symbol 262 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3348); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (3348); } } }
Symbol 263 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3443); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (3443); } } }
Symbol 267 Button
on (release) { tellTarget ("/screen") { gotoAndStop ("man"); }; }
Symbol 268 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 2
stop();
Symbol 269 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3259); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (3259); } } }
Symbol 270 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2007); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2007); } } }
Symbol 273 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3534); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (3534); } } }
Symbol 274 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3624); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (3624); } } }
Symbol 276 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3534); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (3534); } } }
Symbol 277 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3691); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (3691); } } }
Symbol 278 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12720); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (12720); } } }
Symbol 286 Button
on (release) { m = Number(m) + 58; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2956); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2956); } } }
Symbol 287 Button
on (release) { m = Number(m) + 58; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2962); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2962); } } }
Symbol 288 Button
on (release) { m = Number(m) + 58; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2968); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2968); } } }
Symbol 289 Button
on (release) { m = Number(m) + 58; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2974); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2974); } } }
Symbol 290 Button
on (release) { m = Number(m) + 58; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2980); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2980); } } }
Symbol 291 Button
on (release) { m = Number(m) + 58; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2986); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2986); } } }
Symbol 292 Button
on (release) { m = Number(m) + 58; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2991); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2991); } } }
Symbol 293 Button
on (release) { m = Number(m) + 58; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2878); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2878); } } }
Symbol 294 Button
on (release) { m = Number(m) + 58; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2946); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (3018); } else { gotoAndPlay (2946); } } }
Symbol 316 Button
on (press) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; w = 1; tellTarget ("ev") { gotoAndStop ("prison"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { w = 1; tellTarget ("ev") { gotoAndStop ("prison"); }; } } }
Symbol 318 Button
on (press) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; w = 1; tellTarget ("ev") { gotoAndStop ("pizza"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { w = 1; tellTarget ("ev") { gotoAndStop ("pizza"); }; } } }
Symbol 320 Button
on (press) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; w = 1; tellTarget ("ev") { gotoAndStop ("bottle"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { w = 1; tellTarget ("ev") { gotoAndStop ("bottle"); }; } } }
Symbol 325 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndStop (102); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1); } else { gotoAndStop (102); } } }
Symbol 341 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 2
gotoAndPlay (102);
Symbol 341 MovieClip Frame 3
stop();
Symbol 341 MovieClip Frame 9
stop();
Symbol 341 MovieClip Frame 16
stop();
Symbol 341 MovieClip Frame 23
stop();
Symbol 341 MovieClip Frame 32
stop();
Symbol 341 MovieClip Frame 40
stop();
Symbol 341 MovieClip Frame 46
stop();
Symbol 341 MovieClip Frame 53
stop();
Symbol 341 MovieClip Frame 60
stop();
Symbol 341 MovieClip Frame 67
stop();
Symbol 341 MovieClip Frame 73
stop();
Symbol 341 MovieClip Frame 78
stop();
Symbol 341 MovieClip Frame 84
stop();
Symbol 341 MovieClip Frame 90
stop();
Symbol 341 MovieClip Frame 100
stop();
Symbol 341 MovieClip Frame 101
stop();
Symbol 341 MovieClip Frame 102
stop();
Symbol 351 Button
on (release) { m = Number(m) + 15; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2878); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (2878); } } }
Symbol 356 Button
on (release) { getURL ("http://www.zap.ca/ep8trail.htm", "_blank"); }
Symbol 363 Button
on (release) { getURL ("http://zapdramatic.com/ipw-web/bulletin/bb/index.php", "_blank"); }
Symbol 365 Button
on (release) { getURL ("http://www.zap.ca/ambition6reply.htm", "_blank"); }
Symbol 366 Button
on (release) { gotoAndPlay (3132); }
Symbol 371 Button
on (release) { gotoAndPlay (221); }
Symbol 397 Button
on (release) { tellTarget ("/credit") { nextFrame(); }; }
Symbol 403 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 20
stop();
Symbol 540 Button
on (release) { gotoAndPlay (4016); }
Symbol 546 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; b = 1; tellTarget ("ev") { gotoAndStop ("brace"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1); } else { b = 1; tellTarget ("ev") { gotoAndStop ("brace"); }; } } }
Symbol 549 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; t = 1; tellTarget ("ev") { gotoAndStop ("tire"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1); } else { t = 1; tellTarget ("ev") { gotoAndStop ("tire"); }; } } }
Symbol 566 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4314); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (4314); } } }
Symbol 582 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; bw = 1; tellTarget ("ev") { gotoAndStop ("wrist"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { bw = 1; tellTarget ("ev") { gotoAndStop ("wrist"); }; } } }
Symbol 583 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; w = 1; tellTarget ("ev") { gotoAndStop ("watch"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { w = 1; tellTarget ("ev") { gotoAndStop ("watch"); }; } } }
Symbol 584 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; tellTarget ("ev") { gotoAndStop ("blunt"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { tellTarget ("ev") { gotoAndStop ("blunt"); }; } } }
Symbol 585 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; tellTarget ("ev") { gotoAndStop ("tear"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { tellTarget ("ev") { gotoAndStop ("tear"); }; } } }
Symbol 591 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4314); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (4314); } } }
Symbol 595 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4279); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (4279); } } }
Symbol 601 Button
on (release) { m = Number(m) + 15; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4314); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (4314); } } }
Symbol 604 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4289); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (4289); } } }
Symbol 605 Button
on (release) { w = 1; tellTarget ("ev") { gotoAndStop (2); }; }
Symbol 606 Button
on (release) { tellTarget ("ev") { gotoAndStop (4); }; }
Symbol 607 Button
on (release) { tellTarget ("ev") { gotoAndStop (3); }; }
Symbol 608 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; bw = 1; tellTarget ("ev") { gotoAndStop (4); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { bw = 1; tellTarget ("ev") { gotoAndStop (4); }; } } }
Symbol 609 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; w = 1; tellTarget ("ev") { gotoAndStop (2); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { w = 1; tellTarget ("ev") { gotoAndStop (2); }; } } }
Symbol 610 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; tellTarget ("ev") { gotoAndStop (3); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { tellTarget ("ev") { gotoAndStop (3); }; } } }
Symbol 611 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; tellTarget ("ev") { gotoAndStop (7); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { tellTarget ("ev") { gotoAndStop (7); }; } } }
Symbol 617 Button
on (release) { m = Number(m) + 15; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4314); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (4314); } } }
Symbol 625 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4402); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (4402); } } }
Symbol 627 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4289); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (4289); } } }
Symbol 629 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (5009); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { gotoAndPlay (5009); } } }
Symbol 631 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4289); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { gotoAndPlay (4289); } } }
Symbol 634 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4521); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { gotoAndPlay (4521); } } }
Symbol 635 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4557); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { gotoAndPlay (4557); } } }
Symbol 637 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4627); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { gotoAndPlay (4627); } } }
Symbol 639 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4402); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { gotoAndPlay (4402); } } }
Symbol 640 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4770); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { gotoAndPlay (4770); } } }
Symbol 641 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4966); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { gotoAndPlay (4966); } } }
Symbol 643 Button
on (release) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (4917); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (4129); } else { gotoAndPlay (4917); } } }
Symbol 679 Button
on (release) { m = Number(m) + 15; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2878); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (2878); } } }
Symbol 680 Button
on (release) { gotoAndPlay (5521); }
Symbol 687 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (5683); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (5683); } } }
Symbol 688 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (6147); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (6147); } } }
Symbol 689 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (6219); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (6219); } } }
Symbol 690 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (7030); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (7030); } } }
Symbol 693 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (5844); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (5844); } } }
Symbol 695 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (6621); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (6621); } } }
Symbol 696 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (5995); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (5995); } } }
Symbol 697 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2878); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (2878); } } }
Symbol 699 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (5421); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (5421); } } }
Symbol 702 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (7106); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (7106); } } }
Symbol 703 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (6324); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (6324); } } }
Symbol 704 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (6801); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (6801); } } }
Symbol 706 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (6445); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (6445); } } }
Symbol 707 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (7494); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (7494); } } }
Symbol 710 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (6672); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (6672); } } }
Symbol 712 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2878); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (2878); } } }
Symbol 714 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (6905); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (6905); } } }
Symbol 718 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (7296); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (7296); } } }
Symbol 721 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (7607); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (7607); } } }
Symbol 723 Button
on (release) { gotoAndPlay (5539); }
Symbol 729 Button
on (release) { gotoAndPlay (5549); }
Symbol 734 Button
on (release) { gotoAndPlay (5557); }
Symbol 739 Button
on (release) { gotoAndPlay (5565); }
Symbol 742 Button
on (release) { gotoAndPlay (5575); }
Symbol 745 Button
on (release) { gotoAndPlay (5583); }
Symbol 750 Button
on (release) { gotoAndPlay (5593); }
Symbol 755 Button
on (release) { gotoAndPlay (5601); }
Symbol 758 Button
on (release) { gotoAndPlay (5610); }
Symbol 762 Button
on (release) { ry = 1; gotoAndPlay (5620); }
Symbol 765 Button
on (release) { gotoAndPlay (5629); }
Symbol 767 Button
on (release) { gotoAndPlay (5638); }
Symbol 770 Button
on (release) { gotoAndPlay (5647); }
Symbol 775 Button
on (release) { gotoAndPlay (5656); }
Symbol 780 Button
on (release) { gotoAndPlay (5665); }
Symbol 783 Button
on (release) { gotoAndPlay (5673); }
Symbol 788 Button
on (press) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; w = 1; tellTarget ("ev") { gotoAndStop ("a1"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { w = 1; tellTarget ("ev") { gotoAndStop ("a1"); }; } } }
Symbol 789 Button
on (press) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; w = 1; tellTarget ("ev") { gotoAndStop ("a2"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { w = 1; tellTarget ("ev") { gotoAndStop ("a2"); }; } } }
Symbol 790 Button
on (press) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; w = 1; tellTarget ("ev") { gotoAndStop ("a4"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { w = 1; tellTarget ("ev") { gotoAndStop ("a4"); }; } } }
Symbol 791 Button
on (press) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; w = 1; tellTarget ("ev") { gotoAndStop ("a5"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { w = 1; tellTarget ("ev") { gotoAndStop ("a5"); }; } } }
Symbol 792 Button
on (press) { m = Number(m) + 50; if (59 < Number(m)) { m = Number(m) - 60; w = 1; tellTarget ("ev") { gotoAndStop ("a3"); }; } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { w = 1; tellTarget ("ev") { gotoAndStop ("a3"); }; } } }
Symbol 799 Button
on (release) { m = Number(m) + 15; if (59 < Number(m)) { m = Number(m) - 60; play(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { play(); } } }
Symbol 805 Button
on (release) { m = Number(m) + 15; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2878); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (2878); } } }
Symbol 806 Button
on (release) { ahome = 1; gotoAndPlay (8058); }
Symbol 851 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (8123); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (8123); } } }
Symbol 852 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (8446); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (8446); } } }
Symbol 853 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (8737); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (8737); } } }
Symbol 854 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (9030); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (9030); } } }
Symbol 857 Button
on (release) { m = Number(m) + 15; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2878); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (2878); } } }
Symbol 859 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (8921); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (8921); } } }
Symbol 860 Button
on (release) { m = Number(m) + 15; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2878); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (2878); } } }
Symbol 863 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (9161); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (5421); } else { gotoAndPlay (9161); } } }
Symbol 866 Button
on (release) { gotoAndPlay (8075); }
Symbol 890 Button
on (release) { gotoAndPlay (8083); }
Symbol 901 Button
on (release) { gotoAndPlay (8091); }
Symbol 910 Button
on (release) { gotoAndPlay (8099); }
Symbol 917 Button
on (release) { gotoAndPlay (8106); }
Symbol 922 Button
on (release) { gotoAndPlay (8113); }
Symbol 942 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12672); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12672); } } }
Symbol 943 Button
on (release) { gotoAndPlay (9368); }
Symbol 955 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (9678); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (9678); } } }
Symbol 956 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12429); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12429); } } }
Symbol 957 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (9636); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (9636); } } }
Symbol 958 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (10397); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (10397); } } }
Symbol 959 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (11798); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (11798); } } }
Symbol 961 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (9373); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (9373); } } }
Symbol 964 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (9796); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (9796); } } }
Symbol 965 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (10294); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (10294); } } }
Symbol 967 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (10005); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (10005); } } }
Symbol 968 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12194); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12194); } } }
Symbol 970 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (10061); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (10061); } } }
Symbol 971 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (10096); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (10096); } } }
Symbol 972 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (10181); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (10181); } } }
Symbol 974 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12232); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12232); } } }
Symbol 975 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (10243); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (10243); } } }
Symbol 977 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (11871); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (11871); } } }
Symbol 980 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12672); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12672); } } }
Symbol 983 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (10519); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (10519); } } }
Symbol 984 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (9678); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (9678); } } }
Symbol 986 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (10595); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (10595); } } }
Symbol 987 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (10675); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (10675); } } }
Symbol 989 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (11902); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (11902); } } }
Symbol 990 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12124); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12124); } } }
Symbol 992 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (11154); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (11154); } } }
Symbol 993 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (10925); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (10925); } } }
Symbol 994 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (11284); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (11284); } } }
Symbol 996 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (11055); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (11055); } } }
Symbol 999 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12672); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12672); } } }
Symbol 1001 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (11456); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (11456); } } }
Symbol 1002 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (11709); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (11709); } } }
Symbol 1004 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (11589); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (11589); } } }
Symbol 1009 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (11974); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (11974); } } }
Symbol 1012 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12325); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12325); } } }
Symbol 1014 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12371); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12371); } } }
Symbol 1018 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12477); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12477); } } }
Symbol 1019 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12615); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12615); } } }
Symbol 1023 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12019); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12019); } } }
Symbol 1025 Button
on (release) { gotoAndPlay (9376); }
Symbol 1028 Button
on (release) { gotoAndPlay (9384); }
Symbol 1032 Button
on (release) { gotoAndPlay (9392); }
Symbol 1037 Button
on (release) { gotoAndPlay (9400); }
Symbol 1040 Button
on (release) { gotoAndPlay (9408); }
Symbol 1043 Button
on (release) { gotoAndPlay (9416); }
Symbol 1046 Button
on (release) { gotoAndPlay (9424); }
Symbol 1049 Button
on (release) { gotoAndPlay (9432); }
Symbol 1052 Button
on (release) { gotoAndPlay (9441); }
Symbol 1056 Button
on (release) { gotoAndPlay (9448); }
Symbol 1060 Button
on (release) { gotoAndPlay (9456); }
Symbol 1063 Button
on (release) { gotoAndPlay (9464); }
Symbol 1066 Button
on (release) { gotoAndPlay (9472); }
Symbol 1072 Button
on (release) { gotoAndPlay (9480); }
Symbol 1076 Button
on (release) { gotoAndPlay (9488); }
Symbol 1079 Button
on (release) { gotoAndPlay (9496); }
Symbol 1085 Button
on (release) { gotoAndPlay (9504); }
Symbol 1092 Button
on (release) { gotoAndPlay (9512); }
Symbol 1097 Button
on (release) { gotoAndPlay (9520); }
Symbol 1102 Button
on (release) { gotoAndPlay (11551); }
Symbol 1105 Button
on (release) { gotoAndPlay (9528); }
Symbol 1108 Button
on (release) { gotoAndPlay (9536); }
Symbol 1111 Button
on (release) { gotoAndPlay (9544); }
Symbol 1114 Button
on (release) { gotoAndPlay (9616); }
Symbol 1117 Button
on (release) { gotoAndPlay (9624); }
Symbol 1120 Button
on (release) { gotoAndPlay (9552); }
Symbol 1123 Button
on (release) { gotoAndPlay (9560); }
Symbol 1126 Button
on (release) { gotoAndPlay (9568); }
Symbol 1129 Button
on (release) { gotoAndPlay (9576); }
Symbol 1132 Button
on (release) { gotoAndPlay (9584); }
Symbol 1135 Button
on (release) { gotoAndPlay (9592); }
Symbol 1138 Button
on (release) { gotoAndPlay (9600); }
Symbol 1142 Button
on (release) { gotoAndPlay (9608); }
Symbol 1155 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2878); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (2878); } } }
Symbol 1169 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3876); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (3876); } } }
Symbol 1171 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (12809); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (12809); } } }
Symbol 1188 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (3259); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (3259); } } }
Symbol 1189 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; play(); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { play(); } } }
Symbol 1213 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (13317); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (13317); } } }
Symbol 1214 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (13372); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (13372); } } }
Symbol 1215 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (13462); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (13462); } } }
Symbol 1217 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (13588); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (13588); } } }
Symbol 1219 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (14056); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (14056); } } }
Symbol 1221 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (13656); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (13656); } } }
Symbol 1222 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (14307); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (14307); } } }
Symbol 1223 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (13769); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (13769); } } }
Symbol 1224 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (13873); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (13873); } } }
Symbol 1226 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (13938); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (13938); } } }
Symbol 1227 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2878); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (2878); } } }
Symbol 1230 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2946); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (2946); } } }
Symbol 1231 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (2007); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (2007); } } }
Symbol 1233 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (14331); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (14331); } } }
Symbol 1234 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (14373); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (14373); } } }
Symbol 1235 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (14455); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (14455); } } }
Symbol 1237 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (14520); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (14520); } } }
Symbol 1239 Button
on (release) { m = Number(m) + 55; if (59 < Number(m)) { m = Number(m) - 60; gotoAndPlay (14594); } else { h = Number(h) - 1; if (Number(h) < 1) { gotoAndPlay (1955); } else { gotoAndPlay (14594); } } }
Symbol 1253 Button
on (release) { gotoAndPlay (221); }
Symbol 1323 Button
on (release) { getURL ("http://www.zap.ca/ambition6final.htm", "_blank"); }
Symbol 1324 Button
on (release) { getURL ("http://www.zap.ca/ep8trail.htm"); }

Library Items

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Symbol 2 TextUses:1Used by:4
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:2 3Used by:Timeline
Symbol 5 GraphicUsed by:Timeline
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Symbol 8 GraphicUsed by:16  Timeline
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Symbol 11 GraphicUsed by:15
Symbol 12 FontUsed by:13
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Symbol 14 GraphicUsed by:15
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Symbol 18 GraphicUsed by:Timeline
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
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Symbol 23 GraphicUsed by:Timeline
Symbol 24 GraphicUsed by:Timeline
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Symbol 30 GraphicUsed by:Timeline
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Symbol 33 GraphicUsed by:Timeline
Symbol 34 GraphicUsed by:935  Timeline
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Symbol 36 GraphicUsed by:Timeline
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Symbol 39 GraphicUsed by:Timeline
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Symbol 110 GraphicUsed by:Timeline
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Symbol 300 TextUses:6Used by:Timeline
Symbol 301 TextUses:6Used by:Timeline
Symbol 302 TextUses:6Used by:Timeline
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Symbol 304 GraphicUsed by:1322  Timeline
Symbol 305 GraphicUsed by:1322  Timeline
Symbol 306 GraphicUsed by:312
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"mk6c"Frame 11798
"mk6c1"Frame 11871
"mk6c2"Frame 11902
"mk6c2a"Frame 11974
"mk6c2b"Frame 12019
"mk6c3"Frame 12124
"mk6c4"Frame 12194
"mk6c5"Frame 12232
"mk6c6"Frame 12325
"mk6c7"Frame 12371
"mk6d"Frame 12429
"mk6d1"Frame 12477
"mk6d2"Frame 12615
"door"Frame 12672
"ted"Frame 12720
"v1a"Frame 12800
"mk7a1"Frame 12809
"mk7a2"Frame 12880
"gran"Frame 13015
"g1"Frame 13200
"g2"Frame 13209
"g3"Frame 13218
"g4"Frame 13227
"g5"Frame 13235
"g6"Frame 13243
"g7"Frame 13252
"g8"Frame 13261
"g9"Frame 13270
"g10"Frame 13279
"g11"Frame 13288
"g12"Frame 13297
"g13"Frame 13306
"mk5a"Frame 13317
"mk5b"Frame 13372
"mk5c"Frame 13462
"mk5d"Frame 13588
"mk5d1"Frame 13656
"mk5d2"Frame 13769
"mk5d2a"Frame 13778
"mk5d3"Frame 13873
"mk5d4"Frame 13938
"mk5e"Frame 14056
"mk5f"Frame 14307
"mk5f1"Frame 14331
"mk5f2"Frame 14373
"mk5f3"Frame 14455
"mk5f4"Frame 14520
"mk5f5"Frame 14594
"lola"Frame 14880
"man"Symbol 256 MovieClip Frame 5
"viz"Symbol 268 MovieClip Frame 2
"watch"Symbol 341 MovieClip Frame 3
"blunt"Symbol 341 MovieClip Frame 9
"wrist"Symbol 341 MovieClip Frame 16
"tire"Symbol 341 MovieClip Frame 23
"brace"Symbol 341 MovieClip Frame 32
"tear"Symbol 341 MovieClip Frame 40
"pizza"Symbol 341 MovieClip Frame 46
"prison"Symbol 341 MovieClip Frame 53
"bottle"Symbol 341 MovieClip Frame 60
"a1"Symbol 341 MovieClip Frame 67
"a2"Symbol 341 MovieClip Frame 73
"a3"Symbol 341 MovieClip Frame 78
"a4"Symbol 341 MovieClip Frame 84
"a5"Symbol 341 MovieClip Frame 90
"blank"Symbol 341 MovieClip Frame 102

Dynamic Text Variables

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http://swfchan.com/7/34277/info.shtml
Created: 16/5 -2019 22:47:47 Last modified: 16/5 -2019 22:47:47 Server time: 21/12 -2024 14:30:30