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Fire Bad! with Metallica.swf

This is the info page for
Flash #34307

(Click the ID number above for more basic data on this flash file.)


Text
time remaining

score

Fire Bad!

www.campchaos.com

www.campchaos.com

X

Press 'Q' to quit

0

%

Preloading Cartoon

CLICK HERE TO BUY THE

CAMP CHAOS DVD

Over 70-minutes of Chaos toons,
plus exclusive special features!

®

$

Play Game

Credits-Rules

I

A

How To Play

As we all know, James hates fire.  But he can't help but to
spontaneously erupt into flames for no particular reason.  Your
job is to shoot the flames with your fancy-schmancy squirt gun.
1. Choose a level of difficulty when asked.  Choose wisely,
because the easiest level is really easy, while the most
difficult level is a real bitch.
2. You'll have 60 seconds to keep the fire from engulfing James.
3. You get 10 points for each successful extinguishing.
4. You lose 10 points for each missed shot.
5. If you hit a certain number of flames, Lars will appear to
inform you that you've received BONUS POINTS.  These bonus
points will be tallied into your score at the end of the game.
6. You also get points for accuracy.  So shoot carefully and you'll
get some bonus points at the end of the game.

Menu

Credits

Who Made This?

CLICK HERE TO GO TO

www.campchaos.com

Created by
BOB CESCA
STEVE KILPATRICK
Programming by
JOEL MOSER
BOB CESCA
Artwork by
BOB CESCA
Music by
TIM PANELLA
Voices by
BOB CESCA

fucking easy

fucking Hard

fucking Impossible

Choose a Level

GLOBAL VARIABLES

This movie clip holds all Global
Variables to be used throughout the
movie.

FIRE LOOP

This movie clip moves the fire to
one of the preset random
coordinates.  Must be triggered to
"Play" and performs one move.

GAME TIMER

This MC counts down from the
preset variable to 0.  Contains
three states: stopped, get ready,
playing.  MC is initially stopped.
Must be triggered to "Play" to
work.

(stopped)

(playing)

FIRE MOVER

This MC controls the actual
triggers of the fire movements.
Gets faster as time goes by, in
steps.  All dynamic, so
adjustments can be made to
GLOBALS only.  Must be
triggered to "Play" to work

(stopped)

(playing)

HIT/MISS/PASSED TRAP

This movie clip is triggered to register
hits, misses, or passed flames.

(stopped)

(hit)

(miss)

(passed)

GAME RUNNER

This MC controls the
beginning, middle, and
end of the game.

(paused)

(animation)

(engines go)

(looping)

(game over)

SOUND EFFECTS

This MC contains all the
sound effects for the
game.  Add all GAME
SOUNDS here.

USER LEVELS

:00

0

Click Here to Post Your Score

SEND THIS TOON TO A FRIEND

Make sure that your
internet connection is
online, and then click:

Copyright 2000 Camp Chaos Entertainment, Inc.

©

Game Over

Who's your "friend"?

SEND!

NAME:

EMAIL:

Who are you?

YOUR SCORE

TOTAL HITS

BONUS POINTS

BONUS VALUE

BONUS POINTS

ACCURACY POINTS

BONUS POINTS

ACCURACY

YOUR SCORE

TALLY MACHINE

transfering bonus

transfering accuracy

done

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); fscommand ("fullscreen", "true"); ifFrameLoaded (3) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 3
mouseX = getProperty("/mouse", _x); mouseY = getProperty("/mouse", _y); circleX = getProperty("/circle", _x); circleY = getProperty("/circle", _y); distanceX = mouseX - circleX; distanceY = mouseY - circleY; getaway_speed = "10"; distance = "50"; if ((((Number(distanceX) < Number(distance)) and (Number(-distance) < Number(distanceY))) and (Number(mouseY) < Number(circleY))) and (Number(circleX) < Number(mouseX))) { setProperty("/circle", _x , random(550)); setProperty("/circle", _y , random(400)); } if ((((Number(-distance) < Number(distanceX)) and (Number(-distance) < Number(distanceY))) and (Number(mouseY) < Number(circleY))) and (Number(mouseX) < Number(circleX))) { setProperty("/circle", _x , random(352)); setProperty("/circle", _y , random(240)); } if ((((Number(-distance) < Number(distanceX)) and (Number(distanceY) < Number(distance))) and (Number(circleY) < Number(mouseY))) and (Number(mouseX) < Number(circleX))) { setProperty("/circle", _x , random(352)); setProperty("/circle", _y , random(240)); } if ((((Number(distanceX) < Number(distance)) and (Number(distanceY) < Number(distance))) and (Number(circleY) < Number(mouseY))) and (Number(circleX) < Number(mouseX))) { setProperty("/circle", _x , random(352)); setProperty("/circle", _y , random(240)); } if ((((0 >= Number(circleX)) or (Number(circleX) >= 352)) or (0 >= Number(circleY))) or (Number(circleY) >= 240)) { setProperty("/circle", _x , "182"); setProperty("/circle", _y , "156"); } startDrag ("/mouse", true); FrameLoad = int((100 / _totalframes) * _framesloaded); tellTarget ("/loader") { gotoAndStop(/:FrameLoad); }; ifFrameLoaded (88) { gotoAndPlay (5); }
Frame 4
gotoAndPlay (3);
Frame 84
stop();
Frame 85
stop();
Frame 86
stop();
Frame 87
hello = "hello"; stop();
Frame 88
stop(); Mouse.hide(); startDrag ("_root.cursor1", true);
Frame 89
stopAllSounds(); totalClicks = _root.totalClicksField; bonusCalc = bonusPoints * bonusValue; bonusPointsCalcField = bonusCalc; accuracy = int((totalHits / totalClicksField) * 100); accuracyField = accuracy; if ((totalClicksField = 0)) { totalClicksField = "1"; accuracyField = 0; accuracy = 0; } endScoreField = userScore; bonusPointsField = bonusPoints; totalHitsField = "hits: " add totalHits; bonusPointsField = "bPoints: " add bonusPoints; bonusValueField = "bValue: " add bonusValue; stop(); Mouse.show();
Symbol 15 Button
on (release) { getURL ("http://www.campchaos.com"); fscommand ("quit"); }
Symbol 19 Button
on (release) { stopAllSounds(); fscommand ("quit"); }
Symbol 22 Button
on (keyPress "q") { fscommand ("quit"); }
Symbol 23 MovieClip Frame 1
tellTarget ("/sound") { gotoAndPlay (2); };
Symbol 29 MovieClip Frame 1
stop();
Symbol 40 Button
on (release) { getURL ("http://www.campchaos.com/storefront", "_blank"); }
Symbol 51 MovieClip Frame 1
tellTarget ("/sound") { gotoAndPlay (2); };
Symbol 101 Button
on (release) { gotoAndStop (87); }
Symbol 106 Button
on (release) { stopAllSounds(); gotoAndStop (87); }
Symbol 108 Button
on (release) { gotoAndStop (87); }
Symbol 111 Button
on (release) { stopAllSounds(); gotoAndStop (85); }
Symbol 132 Button
on (release) { stopAllSounds(); gotoAndPlay (48); }
Symbol 134 Button
on (release) { gotoAndStop (86); }
Symbol 143 Button
on (release) { getURL ("http://www.campchaos.com", "_blank"); }
Symbol 164 Button
on (release) { gotoAndPlay (88); tellTarget ("_root.userLEVELS") { difficulty = 1; startingTime = 60; fireWaitTime = 2000; fireWaitTimeEnd = 1800; bonusHitsNeeded = 5; hitValue = 30; passedValue = 15; bonusValue = 90; missValue = 0; }; }
Symbol 166 Button
on (release) { gotoAndPlay (88); tellTarget ("_root.userLEVELS") { difficulty = 2; startingTime = 60; fireWaitTime = 1000; fireWaitTimeEnd = 750; bonusHitsNeeded = 5; hitValue = 20; passedValue = 10; bonusValue = 60; missValue = 0; }; }
Symbol 168 Button
on (release) { gotoAndPlay (88); tellTarget ("_root.userLEVELS") { difficulty = 3; startingTime = 60; fireWaitTime = 700; fireWaitTimeEnd = 400; bonusHitsNeeded = 5; hitValue = 10; passedValue = 5; bonusValue = 30; missValue = 0; }; }
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 23
gotoAndStop (1);
Symbol 198 MovieClip Frame 62
gotoAndPlay (1);
Symbol 198 MovieClip Frame 105
gotoAndPlay (1); tellTarget ("_root.gameRunner") { play(); };
Symbol 198 MovieClip Frame 140
tellTarget ("_level0") { play(); };
Symbol 198 MovieClip Frame 189
tellTarget ("_level0") { play(); };
Symbol 200 Button
on (release) { if ((_root.GLOBALS:gameState = 1)) { Set("_root.GLOBALS:totalClicks", _root.GLOBALS:totalClicks + 1); } tellTarget ("_root.hitTrap") { gotoAndPlay ("miss"); }; tellTarget ("_root.soundEffects") { gotoAndPlay ("splat"); }; setProperty(_root.waterSplat, _x , _root_xmouse + 200); setProperty(_root.waterSplat, _y , _root_ymouse + 200); tellTarget ("_root.waterSplat") { play(); }; }
Symbol 201 MovieClip Frame 16
stop();
Symbol 203 Button
on (release) { Set("_root.GLOBALS:totalClicks", _root.GLOBALS:totalClicks + 1); tellTarget ("_root.hitTrap") { gotoAndPlay ("hit"); }; } on (release) { Set("_root.GLOBALS:fireHit", 1); tellTarget ("_root.soundEffects") { gotoAndPlay ("hit"); }; setProperty(_root.waterSplat, _x , _xmouse + 200); setProperty(_root.waterSplat, _y , _ymouse + 200); tellTarget ("_root.waterSplat") { play(); }; }
Symbol 205 MovieClip Frame 1
Set(_root.GLOBALS:fireHit, 0); Set("_root.GLOBALS:fireHit", 0);
Symbol 205 MovieClip Frame 2
Set(_root.GLOBALS:fireHit, 0);
Symbol 205 MovieClip Frame 3
Set(_root.GLOBALS:fireHit, 0);
Symbol 205 MovieClip Frame 4
Set(_root.GLOBALS:fireHit, 0);
Symbol 205 MovieClip Frame 5
Set(_root.GLOBALS:fireHit, 0);
Symbol 205 MovieClip Frame 6
Set(_root.GLOBALS:fireHit, 0);
Symbol 205 MovieClip Frame 7
Set(_root.GLOBALS:fireHit, 0);
Symbol 205 MovieClip Frame 8
Set(_root.GLOBALS:fireHit, 0);
Symbol 205 MovieClip Frame 9
Set(_root.GLOBALS:fireHit, 0);
Symbol 205 MovieClip Frame 10
Set(_root.GLOBALS:fireHit, 0);
Symbol 205 MovieClip Frame 11
Set(_root.GLOBALS:fireHit, 0);
Symbol 205 MovieClip Frame 12
Set(_root.GLOBALS:fireHit, 0); gotoAndPlay (4);
Symbol 205 MovieClip Frame 25
stop();
Symbol 209 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 5
gotoAndStop (1);
Symbol 215 MovieClip Frame 1
stop(); difficulty = _root.userLEVELS:difficulty; goodScore = 500; gameState = 0; startingTime = _root.userLEVELS:startingTime; fireWaitTime = _root.userLEVELS:fireWaitTime; fireWaitTimeEnd = _root.userLEVELS:fireWaitTimeEnd; userScore = 0; bonusPoints = 0; clicksBonus = 0; bonusHitsNeeded = _root.userLEVELS:bonusHitsNeeded; bonusHits = 0; hitValue = _root.userLEVELS:hitValue; missValue = _root.userLEVELS:missValue; passedValue = _root.userLEVELS:passedValue; bonusValue = _root.userLEVELS:bonusValue; totalHits = 0; totalFlames = 0; totalClicks = 0; fireBufferTime = 200; lastSquelch = 0; fireHit = 0; loc0x = "204.15"; loc0y = "97.5"; loc1x = "276.1"; loc1y = "62.15"; loc2x = "349.9"; loc2y = "98.1"; loc3x = "205.4"; loc3y = "167.55"; loc4x = "249.45"; loc4y = "183.05"; loc5x = "303.4"; loc5y = "185.5"; loc6x = "347.4"; loc6y = "157.6"; loc7x = "207.25"; loc7y = "239.45"; loc8x = "276.7"; loc8y = "234.45"; loc9x = "348"; loc9y = "222.7"; loc10x = "185.6"; loc10y = "274.1"; loc11x = "220.45"; loc11y = "305"; loc12x = "322.15"; loc12y = "293.25"; loc13x = "371.15"; loc13y = "276.15"; totalLocs = "14";
Symbol 219 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 2
if (timeLeft != 0) { theTotalLocs = _root.GLOBALS:totalLocs; theRandom = random(int(theTotalLocs)); newVariableNameX = ("loc" add theRandom) add "x"; newVariableNameY = ("loc" add theRandom) add "y"; newVariableNameX = "_root.GLOBALS:" add newVariableNameX; newVariableNameY = "_root.GLOBALS:" add newVariableNameY; newXValue = eval (newVariableNameX); newYValue = eval (newVariableNameY); setProperty("_root.fire1", _visible , "false"); fireHit = _root.GLOBALS:fireHit; fireHit = Number(fireHit); if (fireHit != 1) { tellTarget ("_root.hitTrap") { gotoAndPlay ("passed"); }; } setProperty("_root.fire1", _x , newXValue); setProperty("_root.fire1", _y , newYValue); setProperty("_root.fire1", _visible , "true"); tellTarget ("_root.fire1") { gotoAndPlay (1); }; tellTarget ("_root.soundEffects") { gotoAndPlay ("flameUp"); }; Set("_root.GLOBALS:totalFlames", _root.GLOBALS:totalFlames + 1); _root.totalFlames = _root.GLOBALS:totalFlames; }
Symbol 226 MovieClip Frame 1
totalTime = _root.GLOBALS:startingTime; thisTime = "0"; lastTime = "0"; Set("_root:timerField", ":" add totalTime); stop();
Symbol 226 MovieClip Frame 2
timerStartupTime = getTimer();
Symbol 226 MovieClip Frame 3
totalTime = _root.GLOBALS:startingTime; elapsedTime = getTimer(); elapsedTime = elapsedTime - timerStartupTime; globalElapsedTime = elapsedTime; elapsedTime = elapsedTime / 1000; timeLeft = totalTime - elapsedTime; if (timeLeft < 0) { timeLeft = "0"; } timeLeftGlobal = Number(timeLeft); timeLeft = int(timeLeft); if (timeLeft < 1) { timeLeft = "0"; } if (timeLeft < 10) { timeLeft = "0" add timeLeft; } timeLeft = ":" add timeLeft; Set("_root:timerField", timeLeft);
Symbol 226 MovieClip Frame 4
totalTime = _root.GLOBALS:startingTime; elapsedTime = getTimer(); elapsedTime = elapsedTime - timerStartupTime; globalElapsedTime = elapsedTime; elapsedTime = elapsedTime / 1000; timeLeft = totalTime - elapsedTime; if (timeLeft < 0) { timeLeft = "0"; } timeLeftGlobal = Number(timeLeft); timeLeft = int(timeLeft); if (timeLeft < 1) { timeLeft = "0"; } if (timeLeft < 10) { timeLeft = "0" add timeLeft; } timeLeft = ":" add timeLeft; Set("_root:timerField", timeLeft); gotoAndPlay (3);
Symbol 233 MovieClip Frame 1
steps = int(_root.GLOBALS:startingTime / 10); waitTimeDiff = _root.GLOBALS:fireWaitTime - _root.GLOBALS:fireWaitTimeEnd; seg = waitTimeDiff / steps; x = steps; i = 1; do { Set("waitTime" add i, _root.GLOBALS:fireWaitTimeEnd + (seg * i)); i = i + 1; } while (steps >= i); stop();
Symbol 233 MovieClip Frame 2
timeLeft = Number(_root.gameTimer:timeLeftGlobal); timeLeftID = int(timeLeft / 10) + 1; targetVariable = "waitTime" add timeLeftID; waitTime = eval (targetVariable); lastTime = getTimer(); gotoAndPlay (16);
Symbol 233 MovieClip Frame 3
gotoAndPlay (2);
Symbol 233 MovieClip Frame 16
newTime = getTimer(); targetTime = int(lastTime) + int(waitTime); if (newTime >= targetTime) { tellTarget ("_root.MOVEFIRELOOP") { play(); }; gotoAndPlay (2); } else { play(); }
Symbol 233 MovieClip Frame 17
newTime = getTimer(); targetTime = Number(lastTime) + Number(waitTime); if (newTime >= targetTime) { tellTarget ("_root.MOVEFIRELOOP") { play(); }; gotoAndPlay (2); } else { play(); } gotoAndPlay (16);
Symbol 241 MovieClip Frame 1
lastSquelch = 1; stop();
Symbol 241 MovieClip Frame 8
Set("_root.GLOBALS:userScore", _root.GLOBALS:userScore + _root.GLOBALS:hitValue); Set("_root.GLOBALS:totalHits", _root.GLOBALS.totalHits + 1); tellTarget ("_root.fire1") { gotoAndPlay ("squelch"); }; tellTarget ("_root") { duplicateMovieClip ("_root.squelch", "squelch" add (_root.GLOBALS.lastSquelch + 1), _root.GLOBALS.lastSquelch + 1); setProperty("squelch" add (_root.GLOBALS.lastSquelch + 1), _x , _xmouse); setProperty("squelch" add (_root.GLOBALS.lastSquelch + 1), _y , _ymouse); }; if ((_root.GLOBALS:gameState = 1)) { tellTarget ("_root.waterSplat") { play(); }; tellTarget ("_root") { duplicateMovieClip ("_root.squelch", _root.waterSplat, 100); setProperty(_root.waterSplat, _x , _xmouse); setProperty(_root.waterSplat, _y , _ymouse); }; } tellTarget ("_root.soundEffects") { gotoAndPlay ("hit"); }; Set("_root.GLOBALS:bonusHits", _root.GLOBALS:bonusHits + 1); if (_root.GLOBALS:bonusHitsNeeded < _root.GLOBALS:bonusHits) { tellTarget ("_root.soundEffects") { gotoAndPlay ("bonus"); tellTarget ("_root.bonus") { play(); Set("_root.GLOBALS:bonusPoints", _root.GLOBALS.bonusPoints + 1); Set("_root.GLOBALS:bonusHits", 0); }; }; } gotoAndPlay (1);
Symbol 241 MovieClip Frame 16
Set("_root.GLOBALS:bonusHits", 0); if ((_root.GLOBALS:gameState = 1)) { tellTarget ("_root.waterSplat") { play(); }; tellTarget ("_root") { duplicateMovieClip ("_root.squelch", _root.waterSplat, 100); setProperty(_root.waterSplat, _x , _xmouse); setProperty(_root.waterSplat, _y , _ymouse); }; } gotoAndPlay (1);
Symbol 241 MovieClip Frame 25
Set("_root.GLOBALS:userScore", _root.GLOBALS:userScore - _root.GLOBALS:passedValue); Set("_root:scoreField", _root.GLOBALS:userScore); Set("_root.GLOBALS:bonusHits", 0);
Symbol 250 MovieClip Frame 1
Set("_root.GLOBALS:gameState", 0); tellTarget ("_root.james1") { gotoAndPlay ("fireBad"); }; stop();
Symbol 250 MovieClip Frame 11
gotoAndPlay (18);
Symbol 250 MovieClip Frame 18
tellTarget ("_root.gameTimer") { play(); }; tellTarget ("_root.FIREMOVER") { play(); }; Set("_root.GLOBALS:gameState", 1); gotoAndPlay (30);
Symbol 250 MovieClip Frame 30
Set("_root:totalClicksField", _root.GLOBALS:totalClicks); Set("_root:scoreField", _root.GLOBALS:userScore); timeLeft = _root.gameTimer:timeLeftGlobal; if (timeLeft != 0) { gotoAndPlay (30); } else { Set("_root.GLOBALS:gameState", 2); tellTarget ("_root.FIREMOVER") { gotoAndStop ("stopped"); }; tellTarget ("_root.gameTimer") { gotoAndPlay ("stopped"); }; tellTarget ("_root") { removeMovieClip("_root.fire1"); }; gotoAndPlay (43); }
Symbol 250 MovieClip Frame 31
Set("_root:totalClicksField", _root.GLOBALS:totalClicks); Set("_root:scoreField", _root.GLOBALS:userScore); timeLeft = _root.gameTimer:timeLeftGlobal; if (timeLeft != 0) { gotoAndPlay (30); } else { Set("_root.GLOBALS:gameState", 2); tellTarget ("_root.FIREMOVER") { gotoAndStop ("stopped"); }; tellTarget ("_root.gameTimer") { gotoAndPlay ("stopped"); }; tellTarget ("_root") { removeMovieClip("_root.fire1"); }; gotoAndPlay (43); }
Symbol 250 MovieClip Frame 43
stop(); Set("_root:difficulty", _root.GLOBALS:difficulty); Set("_root:userScore", _root.GLOBALS:userScore); Set("_root:bonusPoints", _root.GLOBALS:bonusPoints); Set("_root:totalHits", _root.GLOBALS:totalHits); Set("_root:difficulty", _root.GLOBALS:difficulty); Set("_root:difficulty", _root.GLOBALS:difficulty); Set("_root:bonusValue", _root.GLOBALS:bonusValue); Set("_root:totalClicks", _root.totalClicksField); if (_root.GLOBALS:userScore >= _root.GLOBALS:goodScore) { tellTarget ("_root.james1") { gotoAndPlay ("scoreGood"); }; } else { tellTarget ("_root.james1") { gotoAndPlay ("scoreBad"); }; }
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 11
gotoAndPlay (1);
Symbol 255 MovieClip Frame 23
stop();
Symbol 255 MovieClip Frame 34
stop();
Symbol 255 MovieClip Frame 47
stop();
Symbol 255 MovieClip Frame 58
stop();
Symbol 263 Button
on (release) { getURL ("http://www.campchaos.com/wwwboard/list.php?f=5", "_blank"); fscommand ("quit"); }
Symbol 269 Button
on (release) { getURL ("http://www.campchaos.com", "_blank"); fscommand ("quit"); }
Symbol 278 Button
on (release) { projector = ""; uri = "cartoons/napsterbad/fire_bad_game.html"; getURL ("http://www.campchaos.com/cgi-bin/email.cgi", "_blank", "POST"); }
Symbol 299 MovieClip Frame 1
score = _root:userScore; bonus = _root:bonusCalc; accuracy = _root:accuracy;
Symbol 299 MovieClip Frame 15
bonusTick = 3; if (bonus >= bonusTick) { bonusTick = bonusTick; } else { bonusTick = bonus; } if (bonus < 1) { gotoAndPlay (27); } else { score = score + bonusTick; bonus = bonus - bonusTick; Set("_root:scoreField", score); Set("_root:bonusPointsCalcField", bonus); }
Symbol 299 MovieClip Frame 16
bonusTick = 3; if (bonus >= bonusTick) { bonusTick = bonusTick; } else { bonusTick = bonus; } if (bonus < 1) { gotoAndPlay (27); } else { score = score + bonusTick; bonus = bonus - bonusTick; Set("_root:scoreField", score); Set("_root:bonusPointsCalcField", bonus); } gotoAndPlay (15);
Symbol 299 MovieClip Frame 27
accTick = 3; if (accuracy >= accTick) { accTick = accTick; } else { accTick = accuracy; } if (accuracy < 1) { gotoAndPlay (40); } else { score = score + accTick; accuracy = accuracy - accTick; Set("_root:scoreField", score); _root.accuracyField = accuracy; }
Symbol 299 MovieClip Frame 28
accTick = 3; if (accuracy >= accTick) { accTick = accTick; } else { accTick = accuracy; } if (accuracy < 1) { gotoAndPlay (40); } else { score = score + accTick; accuracy = accuracy - accTick; Set("_root:scoreField", score); _root.accuracyField = accuracy; } gotoAndPlay (27);
Symbol 299 MovieClip Frame 40
stop();
Symbol 300 Button
on (release) { stopAllSounds(); gotoAndPlay (48); }

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Symbol 103 SoundUsed by:209  Timeline
Symbol 104 GraphicUsed by:Timeline
Symbol 105 SoundUsed by:198  Timeline
Symbol 106 ButtonUses:87 88 89 90 91 92 93 94 95 71 96 97 99 100Used by:Timeline
Symbol 107 TextUses:10Used by:108 111
Symbol 108 ButtonUses:87 89 90 91 92 93 94 95 71 96 97 107 99 100Used by:Timeline
Symbol 109 GraphicUsed by:Timeline
Symbol 110 GraphicUsed by:Timeline
Symbol 111 ButtonUses:87 89 90 91 92 93 94 95 71 96 97 107 99 100Used by:Timeline
Symbol 112 GraphicUsed by:Timeline
Symbol 113 GraphicUsed by:Timeline
Symbol 114 GraphicUsed by:Timeline
Symbol 115 GraphicUsed by:Timeline
Symbol 116 GraphicUsed by:Timeline
Symbol 117 TextUses:10Used by:Timeline
Symbol 118 GraphicUsed by:Timeline
Symbol 119 GraphicUsed by:Timeline
Symbol 120 GraphicUsed by:Timeline
Symbol 121 GraphicUsed by:Timeline
Symbol 122 GraphicUsed by:Timeline
Symbol 123 TextUses:10Used by:Timeline
Symbol 124 GraphicUsed by:Timeline
Symbol 125 TextUses:10Used by:Timeline
Symbol 126 FontUsed by:128 144 228 231 232 235 236 237 238 239 240 252 253 259 260 271 286 287 288 291 292 293 295 296 297 298
Symbol 127 FontUsed by:128
Symbol 128 TextUses:126 127Used by:Timeline
Symbol 129 TextUses:10Used by:132
Symbol 130 GraphicUsed by:132 134
Symbol 131 GraphicUsed by:132 134
Symbol 132 ButtonUses:129 130 131Used by:Timeline
Symbol 133 TextUses:10Used by:134
Symbol 134 ButtonUses:130 133 131Used by:Timeline
Symbol 135 GraphicUsed by:Timeline
Symbol 136 TextUses:10Used by:Timeline
Symbol 137 GraphicUsed by:Timeline
Symbol 138 GraphicUsed by:Timeline
Symbol 139 TextUses:6Used by:143 269
Symbol 140 TextUses:6Used by:143 269
Symbol 141 GraphicUsed by:143 269
Symbol 142 SoundUsed by:143 269
Symbol 143 ButtonUses:12 139 140 141 142Used by:Timeline
Symbol 144 TextUses:126Used by:Timeline
Symbol 145 GraphicUsed by:164 166 168
Symbol 146 GraphicUsed by:162 164 166 168
Symbol 147 TextUses:10Used by:164
Symbol 148 GraphicUsed by:162
Symbol 149 GraphicUsed by:162
Symbol 150 GraphicUsed by:162
Symbol 151 GraphicUsed by:162
Symbol 152 GraphicUsed by:162
Symbol 153 GraphicUsed by:162
Symbol 154 GraphicUsed by:162
Symbol 155 GraphicUsed by:162
Symbol 156 GraphicUsed by:162
Symbol 157 GraphicUsed by:162
Symbol 158 GraphicUsed by:162
Symbol 159 GraphicUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:146 148 149 150 151 152 153 154 155 156 157 158 159 160 161Used by:164 166 168
Symbol 163 SoundUsed by:164 166 168 299
Symbol 164 ButtonUses:145 146 147 162 163Used by:Timeline
Symbol 165 TextUses:10Used by:166
Symbol 166 ButtonUses:145 146 165 162 163Used by:Timeline
Symbol 167 TextUses:10Used by:168
Symbol 168 ButtonUses:145 146 167 162 163Used by:Timeline
Symbol 169 TextUses:10Used by:Timeline
Symbol 170 GraphicUsed by:Timeline
Symbol 171 GraphicUsed by:Timeline
Symbol 172 GraphicUsed by:Timeline
Symbol 173 GraphicUsed by:Timeline
Symbol 174 GraphicUsed by:Timeline
Symbol 175 MovieClipUses:89 90 91 92 93 94 95 71 96 97 98 SS2Used by:Timeline
Symbol 176 GraphicUsed by:198
Symbol 177 GraphicUsed by:198
Symbol 178 GraphicUsed by:198
Symbol 179 GraphicUsed by:198
Symbol 180 GraphicUsed by:198
Symbol 181 GraphicUsed by:198
Symbol 182 GraphicUsed by:198
Symbol 183 GraphicUsed by:198
Symbol 184 GraphicUsed by:198
Symbol 185 GraphicUsed by:198
Symbol 186 GraphicUsed by:198
Symbol 187 GraphicUsed by:198
Symbol 188 GraphicUsed by:198
Symbol 189 GraphicUsed by:198
Symbol 190 GraphicUsed by:198
Symbol 191 GraphicUsed by:198
Symbol 192 GraphicUsed by:198
Symbol 193 GraphicUsed by:198
Symbol 194 GraphicUsed by:198
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:64 65 66 69 70 71 72 73 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 67 68 80 78 86 192 77 81 79 193 83 105 82 194 195 196 197 SS3Used by:Timeline
Symbol 199 GraphicUsed by:200
Symbol 200 ButtonUses:199Used by:Timeline
Symbol 201 MovieClipUses:67 77 68 78 79 80 81 82 83Used by:Timeline
Symbol 202 GraphicUsed by:203
Symbol 203 ButtonUses:202Used by:205
Symbol 204 MovieClipUses:67 77 68 78 79 80 81 82 83Used by:205
Symbol 205 MovieClipUses:67 203 77 68 204Used by:Timeline
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:209
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:207 103 208Used by:Timeline
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:Timeline
Symbol 212 GraphicUsed by:215
Symbol 213 TextUses:17Used by:215
Symbol 214 TextUses:17Used by:215
Symbol 215 MovieClipUses:212 213 214Used by:Timeline
Symbol 216 GraphicUsed by:219
Symbol 217 TextUses:17Used by:219
Symbol 218 TextUses:17Used by:219
Symbol 219 MovieClipUses:216 217 218Used by:Timeline
Symbol 220 GraphicUsed by:226
Symbol 221 TextUses:17Used by:226
Symbol 222 TextUses:17Used by:226
Symbol 223 TextUses:17Used by:226
Symbol 224 TextUses:17Used by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:220 221 222 223 224 225Used by:Timeline
Symbol 227 GraphicUsed by:233
Symbol 228 TextUses:126Used by:233
Symbol 229 FontUsed by:230
Symbol 230 TextUses:229Used by:233
Symbol 231 TextUses:126Used by:233
Symbol 232 TextUses:126Used by:233
Symbol 233 MovieClipUses:227 228 230 231 232Used by:Timeline
Symbol 234 GraphicUsed by:241
Symbol 235 TextUses:126Used by:241
Symbol 236 TextUses:126Used by:241
Symbol 237 TextUses:126Used by:241
Symbol 238 TextUses:126Used by:241
Symbol 239 TextUses:126Used by:241
Symbol 240 TextUses:126Used by:241
Symbol 241 MovieClipUses:234 235 236 237 238 239 240Used by:Timeline
Symbol 242 GraphicUsed by:250
Symbol 243 TextUses:17Used by:250
Symbol 244 TextUses:17Used by:250
Symbol 245 TextUses:17Used by:250
Symbol 246 TextUses:17Used by:250
Symbol 247 TextUses:17Used by:250
Symbol 248 TextUses:17Used by:250
Symbol 249 TextUses:17Used by:250
Symbol 250 MovieClipUses:242 243 244 245 246 247 248 249Used by:Timeline
Symbol 251 GraphicUsed by:255
Symbol 252 TextUses:126Used by:255
Symbol 253 TextUses:126Used by:255
Symbol 254 SoundUsed by:255
Symbol 255 MovieClipUses:251 252 253 86 254Used by:Timeline
Symbol 256 GraphicUsed by:258
Symbol 257 TextUses:59Used by:258
Symbol 258 MovieClipUses:256 257Used by:Timeline
Symbol 259 EditableTextUses:126Used by:Timeline
Symbol 260 EditableTextUses:126Used by:Timeline
Symbol 261 TextUses:10Used by:263
Symbol 262 GraphicUsed by:263
Symbol 263 ButtonUses:261 262Used by:Timeline
Symbol 264 GraphicUsed by:Timeline
Symbol 265 FontUsed by:266
Symbol 266 TextUses:265Used by:Timeline
Symbol 267 FontUsed by:268 279 280
Symbol 268 TextUses:267Used by:Timeline
Symbol 269 ButtonUses:12 139 140 141 142Used by:Timeline
Symbol 270 TextUses:6Used by:Timeline
Symbol 271 TextUses:126Used by:Timeline
Symbol 272 TextUses:10Used by:Timeline
Symbol 273 EditableTextUses:17Used by:Timeline
Symbol 274 TextUses:6Used by:Timeline
Symbol 275 GraphicUsed by:278
Symbol 276 FontUsed by:277
Symbol 277 TextUses:276Used by:278
Symbol 278 ButtonUses:275 277Used by:Timeline
Symbol 279 TextUses:267Used by:Timeline
Symbol 280 TextUses:267Used by:Timeline
Symbol 281 TextUses:6Used by:Timeline
Symbol 282 EditableTextUses:17Used by:Timeline
Symbol 283 EditableTextUses:17Used by:Timeline
Symbol 284 EditableTextUses:17Used by:Timeline
Symbol 285 TextUses:10Used by:Timeline
Symbol 286 EditableTextUses:126Used by:Timeline
Symbol 287 EditableTextUses:126Used by:Timeline
Symbol 288 EditableTextUses:126Used by:Timeline
Symbol 289 TextUses:10Used by:Timeline
Symbol 290 TextUses:10Used by:Timeline
Symbol 291 EditableTextUses:126Used by:Timeline
Symbol 292 EditableTextUses:126Used by:Timeline
Symbol 293 EditableTextUses:126Used by:Timeline
Symbol 294 GraphicUsed by:299
Symbol 295 TextUses:126Used by:299
Symbol 296 TextUses:126Used by:299
Symbol 297 TextUses:126Used by:299
Symbol 298 TextUses:126Used by:299
Symbol 299 MovieClipUses:294 295 296 163 297 298Used by:Timeline
Symbol 300 ButtonUses:87 88 89 90 91 92 93 94 95 71 96 97 99 100Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 175 MovieClip
Streaming Sound 3Used by:Symbol 198 MovieClip

Instance Names

"loader"Frame 3Symbol 29 MovieClip
"circle"Frame 3Symbol 48 MovieClip
"mouse"Frame 3Symbol 50 MovieClip
"bonus"Frame 88Symbol 175 MovieClip
"james1"Frame 88Symbol 198 MovieClip
"squelch"Frame 88Symbol 201 MovieClip
"fire1"Frame 88Symbol 205 MovieClip
"waterSplat"Frame 88Symbol 209 MovieClip
"cursor1"Frame 88Symbol 211 MovieClip
"GLOBALS"Frame 88Symbol 215 MovieClip
"MOVEFIRELOOP"Frame 88Symbol 219 MovieClip
"gameTimer"Frame 88Symbol 226 MovieClip
"FIREMOVER"Frame 88Symbol 233 MovieClip
"hitTrap"Frame 88Symbol 241 MovieClip
"gameRunner"Frame 88Symbol 250 MovieClip
"soundEffects"Frame 88Symbol 255 MovieClip
"userLEVELS"Frame 88Symbol 258 MovieClip
"scoreTally"Frame 89Symbol 299 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$PJ$rQPiPOEcXTOoUT5h.FQOY0."

Labels

"end"Frame 88
"idle"Symbol 198 MovieClip Frame 1
"fireBad"Symbol 198 MovieClip Frame 63
"scoreGood"Symbol 198 MovieClip Frame 111
"scoreBad"Symbol 198 MovieClip Frame 143
"playing"Symbol 205 MovieClip Frame 4
"squelch"Symbol 205 MovieClip Frame 20
"stopped"Symbol 226 MovieClip Frame 1
"get ready"Symbol 226 MovieClip Frame 2
"playing"Symbol 226 MovieClip Frame 3
"stopped"Symbol 233 MovieClip Frame 1
"playing"Symbol 233 MovieClip Frame 2
"waitLoop"Symbol 233 MovieClip Frame 16
"stop"Symbol 241 MovieClip Frame 1
"hit"Symbol 241 MovieClip Frame 8
"miss"Symbol 241 MovieClip Frame 16
"passed"Symbol 241 MovieClip Frame 25
"pause before start"Symbol 250 MovieClip Frame 1
"start engines"Symbol 250 MovieClip Frame 18
"gameLoop"Symbol 250 MovieClip Frame 30
"gameOver"Symbol 250 MovieClip Frame 43
"stop"Symbol 255 MovieClip Frame 1
"flameUp"Symbol 255 MovieClip Frame 11
"hit"Symbol 255 MovieClip Frame 23
"miss"Symbol 255 MovieClip Frame 34
"bonus"Symbol 255 MovieClip Frame 47
"splat"Symbol 255 MovieClip Frame 58
"start"Symbol 299 MovieClip Frame 1
"transfer bonus"Symbol 299 MovieClip Frame 15
"transferAccuracy"Symbol 299 MovieClip Frame 27
"done"Symbol 299 MovieClip Frame 40

Dynamic Text Variables

FrameLoadSymbol 26 EditableText"0"
timerFieldSymbol 259 EditableText":00"
scoreFieldSymbol 260 EditableText"0"
fromnameSymbol 273 EditableText""
fromSymbol 282 EditableText""
tonameSymbol 283 EditableText""
toSymbol 284 EditableText""
totalHitsFieldSymbol 286 EditableText"TOTAL HITS"
bonusPointsFieldSymbol 287 EditableText"BONUS POINTS"
bonusValueFieldSymbol 288 EditableText"BONUS VALUE"
bonusPointsCalcFieldSymbol 291 EditableText"BONUS POINTS"
accuracyFieldSymbol 292 EditableText"ACCURACY"
scoreFieldSymbol 293 EditableText"YOUR SCORE"




http://swfchan.com/7/34307/info.shtml
Created: 16/5 -2019 22:29:20 Last modified: 16/5 -2019 22:29:20 Server time: 22/12 -2024 04:06:04