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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

Zombie Squirrel Attack.swf

This is the info page for
Flash #34392

(Click the ID number above for more basic data on this flash file.)


Text
0000

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12/

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24/

0

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8/

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30/

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00000

score:

0000


ActionScript [AS1/AS2]

Frame 2
ifFrameLoaded (1800) { gotoAndPlay (50); }
Instance of Symbol 33 MovieClip in Frame 3
onClipEvent (enterFrame) { ifFrameLoaded (100) { gotoAndStop (3); } ifFrameLoaded (200) { gotoAndStop (4); } ifFrameLoaded (300) { gotoAndStop (5); } ifFrameLoaded (400) { gotoAndStop (6); } ifFrameLoaded (500) { gotoAndStop (7); } ifFrameLoaded (600) { gotoAndStop (8); } ifFrameLoaded (700) { gotoAndStop (9); } ifFrameLoaded (800) { gotoAndStop (10); } ifFrameLoaded (900) { gotoAndStop (11); } ifFrameLoaded (1000) { gotoAndStop (12); } ifFrameLoaded (1100) { gotoAndStop (13); } ifFrameLoaded (1200) { gotoAndStop (14); } ifFrameLoaded (1300) { gotoAndStop (15); } ifFrameLoaded (1400) { gotoAndStop (16); } ifFrameLoaded (1500) { gotoAndStop (17); } ifFrameLoaded (1600) { gotoAndStop (18); } ifFrameLoaded (1700) { gotoAndStop (19); } ifFrameLoaded (1750) { _parent.play(); } }
Instance of Symbol 27 MovieClip in Frame 3
onClipEvent (enterFrame) { ifFrameLoaded (750) { _parent.play(); } }
Frame 4
stop();
Frame 6
stop();
Frame 8
gotoAndPlay (50);
Frame 9
gotoAndPlay (50);
Frame 10
_root.score = 0; Mouse.show();
Instance of Symbol 29 MovieClip in Frame 10
onClipEvent (load) { this.swapDepths(9999); }
Frame 49
stop();
Frame 230
_quality = "medium";
Instance of Symbol 98 MovieClip in Frame 382
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._yscale = _parent._yscale * 0.98; _parent._xscale = _parent._xscale * 0.98; _parent._y = _parent._yscale - 100; if (0 >= _parent.health) { _parent.gotoAndPlay(30); } } }
Frame 440
_quality = "medium"; Mouse.show();
Frame 460
stop();
Frame 472
stop();
Frame 480
gotoAndPlay (454);
Frame 481
_root.gameLevel = 1; _root.score = 0; Mouse.show();
Frame 580
stop();
Frame 581
_root.Pistol01_Bullets = 12; _root.Pistol01_Magazines = 9; _root.bulletdamage = 10; _root.gun = 1; _root.player_health = 100; _root.weaponry = 0; _root.Zombies1 = 6; _root.Zombies2 = 1; _root.cover = 0; _root.score = 0; Mouse.hide();
Instance of Symbol 295 MovieClip "props2" in Frame 581
onClipEvent (load) { this.swapDepths(200); }
Instance of Symbol 300 MovieClip "takecover" in Frame 581
onClipEvent (load) { this.swapDepths(9980); }
Instance of Symbol 372 MovieClip "gunarm" in Frame 581
onClipEvent (load) { this.swapDepths(9990); } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 376 MovieClip "gettingHit" in Frame 581
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 382 MovieClip "health_HUD" in Frame 581
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 404 MovieClip "weapon_HUD" in Frame 581
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 408 MovieClip "score_HUD" in Frame 581
onClipEvent (load) { this.swapDepths(9995); }
Instance of Symbol 29 MovieClip "screenager" in Frame 581
onClipEvent (load) { this.swapDepths(9999); }
Instance of Symbol 98 MovieClip in Frame 581
onClipEvent (enterFrame) { if (0 >= _root.player_health) { _parent.play(); } }
Instance of Symbol 98 MovieClip in Frame 583
onClipEvent (enterFrame) { if (0 >= _root.Zombies1) { _parent.play(); } }
Frame 584
stop();
Frame 585
if (0 >= _root.player_health) { gotoAndPlay (601); }
Frame 587
removeMovieClip("zombie1"); removeMovieClip("zombie2");
Instance of Symbol 98 MovieClip in Frame 588
onClipEvent (enterFrame) { if (0 >= _root.Zombies2) { _parent.play(); } }
Frame 589
stop();
Frame 590
if (0 >= _root.player_health) { gotoAndPlay (601); }
Frame 600
removeMovieClip("gunarm"); removeMovieClip("zombie1"); removeMovieClip("zombie2"); removeMovieClip("props2"); removeMovieClip("takecover"); removeMovieClip("health_HUD"); removeMovieClip("weapon_HUD"); removeMovieClip("score_HUD"); removeMovieClip("gettingHit"); removeMovieClip("screenager"); _root.gameLevel = 2; _root.score = _root.score + (_root.pistol01_magazines * 5); _root.score = _root.score + _root.player_health; gotoAndPlay (606);
Instance of Symbol 50 MovieClip "red" in Frame 601
onClipEvent (load) { this.swapDepths(_root.gettingHit); }
Frame 605
removeMovieClip("gunarm"); removeMovieClip("zombie1"); removeMovieClip("zombie2"); removeMovieClip("props2"); removeMovieClip("takecover"); removeMovieClip("health_HUD"); removeMovieClip("weapon_HUD"); removeMovieClip("score_HUD"); removeMovieClip("gettingHit"); removeMovieClip("screenager"); removeMovieClip("red"); gotoAndPlay (10);
Frame 606
Mouse.show();
Frame 680
stop();
Frame 681
_root.Pistol01_Bullets = 12; _root.Pistol02_Bullets = 24; _root.Pistol01_Magazines = 20; _root.bulletdamage = 10; _root.gun = 1; _root.player_health = 100; _root.weaponry = 1; _root.Zombies1 = 4; _root.cover = 0; Mouse.hide();
Instance of Symbol 463 MovieClip "takecover" in Frame 681
onClipEvent (load) { this.swapDepths(9980); }
Instance of Symbol 372 MovieClip "gunarm" in Frame 681
onClipEvent (load) { this.swapDepths(9990); } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 382 MovieClip "health_HUD" in Frame 681
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 404 MovieClip "weapon_HUD" in Frame 681
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 408 MovieClip "score_HUD" in Frame 681
onClipEvent (load) { this.swapDepths(9995); }
Instance of Symbol 376 MovieClip "gettingHit" in Frame 681
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 29 MovieClip "screenager" in Frame 681
onClipEvent (load) { this.swapDepths(9999); }
Instance of Symbol 98 MovieClip in Frame 681
onClipEvent (enterFrame) { if (0 >= _root.Zombies1) { _parent.play(); } }
Instance of Symbol 98 MovieClip in Frame 681
onClipEvent (enterFrame) { if (0 >= _root.player_health) { _parent.play(); } }
Frame 684
stop();
Frame 685
_root.Zombies2 = 1; if (0 >= _root.player_health) { gotoAndPlay (721); }
Instance of Symbol 98 MovieClip in Frame 685
onClipEvent (enterFrame) { if (0 >= _root.Zombies2) { _parent.play(); } }
Frame 687
removeMovieClip("zombie1"); removeMovieClip("zombie2");
Frame 689
stop();
Frame 690
_root.Zombies1 = 2; if (0 >= _root.player_health) { gotoAndPlay (721); }
Instance of Symbol 98 MovieClip in Frame 690
onClipEvent (enterFrame) { if (0 >= _root.Zombies1) { _parent.play(); } }
Frame 692
removeMovieClip("zombie1"); removeMovieClip("zombie2");
Frame 694
stop();
Frame 695
_root.Zombies2 = 1; if (0 >= _root.player_health) { gotoAndPlay (721); }
Instance of Symbol 98 MovieClip in Frame 695
onClipEvent (enterFrame) { if (0 >= _root.Zombies2) { _parent.play(); } }
Frame 697
removeMovieClip("zombie1"); removeMovieClip("zombie2");
Frame 699
stop();
Frame 700
_root.Zombies3 = 1; if (0 >= _root.player_health) { gotoAndPlay (721); }
Instance of Symbol 98 MovieClip in Frame 700
onClipEvent (enterFrame) { if (0 >= _root.Zombies3) { _parent.play(); } }
Frame 702
removeMovieClip("zombie1"); removeMovieClip("zombie2");
Frame 704
stop();
Frame 705
if (0 >= _root.player_health) { gotoAndPlay (721); }
Frame 720
removeMovieClip("gunarm"); removeMovieClip("zombie1"); removeMovieClip("zombie2"); removeMovieClip("props1"); removeMovieClip("building"); removeMovieClip("takecover"); removeMovieClip("health_HUD"); removeMovieClip("weapon_HUD"); removeMovieClip("score_HUD"); removeMovieClip("gettingHit"); removeMovieClip("screenager"); _root.gameLevel = 3; _root.score = _root.score + (_root.pistol01_magazines * 5); _root.score = _root.score + _root.player_health; gotoAndPlay (726);
Instance of Symbol 50 MovieClip "red" in Frame 721
onClipEvent (load) { this.swapDepths(_root.gettingHit); }
Frame 725
removeMovieClip("gunarm"); removeMovieClip("zombie1"); removeMovieClip("zombie2"); removeMovieClip("props1"); removeMovieClip("building"); removeMovieClip("takecover"); removeMovieClip("health_HUD"); removeMovieClip("weapon_HUD"); removeMovieClip("score_HUD"); removeMovieClip("gettingHit"); removeMovieClip("screenager"); removeMovieClip("red"); gotoAndPlay (10);
Frame 726
Mouse.show();
Frame 845
stop();
Frame 846
_root.Pistol01_Bullets = 12; _root.Pistol02_Bullets = 24; _root.Pistol01_Magazines = 20; _root.shotgun_bullets = 8; _root.shotgun_shells = 32; _root.bulletdamage = 10; _root.gun = 1; _root.player_health = 100; _root.weaponry = 2; _root.cover = 0; _root.Zombies1 = 4; Mouse.hide();
Instance of Symbol 528 MovieClip "takecover" in Frame 846
onClipEvent (load) { this.swapDepths(9980); }
Instance of Symbol 372 MovieClip "gunarm" in Frame 846
onClipEvent (load) { this.swapDepths(9990); } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 382 MovieClip "health_HUD" in Frame 846
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 404 MovieClip "weapon_HUD" in Frame 846
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 408 MovieClip "score_HUD" in Frame 846
onClipEvent (load) { this.swapDepths(9995); }
Instance of Symbol 376 MovieClip "gettingHit" in Frame 846
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 29 MovieClip in Frame 846
onClipEvent (load) { this.swapDepths(9999); }
Instance of Symbol 98 MovieClip in Frame 846
onClipEvent (enterFrame) { if (0 >= _root.Zombies1) { _parent.play(); } }
Instance of Symbol 98 MovieClip in Frame 846
onClipEvent (enterFrame) { if (0 >= _root.player_health) { _parent.play(); } }
Frame 847
_root.Zombies1 = 4; if (0 >= _root.player_health) { gotoAndPlay (901); }
Frame 849
stop();
Frame 850
_root.Zombies4 = 3; if (0 >= _root.player_health) { gotoAndPlay (901); }
Instance of Symbol 98 MovieClip in Frame 850
onClipEvent (enterFrame) { if (0 >= _root.Zombies4) { _parent.play(); } }
Frame 852
removeMovieClip("zombie1"); removeMovieClip("zombie2");
Frame 854
stop();
Frame 855
_root.Zombies3 = 1; if (0 >= _root.player_health) { gotoAndPlay (901); }
Instance of Symbol 98 MovieClip in Frame 855
onClipEvent (enterFrame) { if (0 >= _root.Zombies3) { _parent.play(); } }
Frame 857
removeMovieClip("zombie1"); removeMovieClip("zombie2");
Frame 859
stop();
Frame 860
_root.Zombies4 = 2; if (0 >= _root.player_health) { gotoAndPlay (901); }
Instance of Symbol 98 MovieClip in Frame 860
onClipEvent (enterFrame) { if (0 >= _root.Zombies4) { _parent.play(); } }
Frame 862
removeMovieClip("zombie1"); removeMovieClip("zombie2");
Frame 864
stop();
Frame 865
_root.Zombies2 = 1; if (0 >= _root.player_health) { gotoAndPlay (901); }
Instance of Symbol 98 MovieClip in Frame 865
onClipEvent (enterFrame) { if (0 >= _root.Zombies2) { _parent.play(); } }
Frame 867
removeMovieClip("zombie1"); removeMovieClip("zombie2");
Frame 869
stop();
Frame 870
_root.Zombies1 = 2; if (0 >= _root.player_health) { gotoAndPlay (901); }
Instance of Symbol 98 MovieClip in Frame 870
onClipEvent (enterFrame) { if (0 >= _root.Zombies1) { _parent.play(); } }
Frame 872
removeMovieClip("zombie1"); removeMovieClip("zombie2");
Frame 874
stop();
Frame 875
_root.Zombies2 = 1; if (0 >= _root.player_health) { gotoAndPlay (901); }
Instance of Symbol 98 MovieClip in Frame 875
onClipEvent (enterFrame) { if (0 >= _root.Zombies2) { _parent.play(); } }
Frame 877
removeMovieClip("zombie1"); removeMovieClip("zombie2");
Frame 879
stop();
Frame 880
_root.Zombies5 = 1; if (0 >= _root.player_health) { gotoAndPlay (901); }
Instance of Symbol 98 MovieClip in Frame 880
onClipEvent (enterFrame) { if (0 >= _root.Zombies5) { _parent.play(); } }
Frame 882
removeMovieClip("zombie1"); removeMovieClip("zombie2");
Frame 884
stop();
Frame 885
if (0 >= _root.player_health) { gotoAndPlay (901); }
Frame 900
removeMovieClip("gunarm"); removeMovieClip("zombie1"); removeMovieClip("zombie2"); removeMovieClip("grabsteine1"); removeMovieClip("grabsteine2"); removeMovieClip("grabsteine3"); removeMovieClip("gruft"); removeMovieClip("takecover"); removeMovieClip("health_HUD"); removeMovieClip("score_HUD"); removeMovieClip("weapon_HUD"); removeMovieClip("screenager"); removeMovieClip("gettingHit"); _root.score = _root.score + (_root.pistol01_magazines * 5); _root.score = _root.score + (_root.shotgun_shells * 2); _root.score = _root.score + _root.player_health; _root.gameLevel = 4; gotoAndPlay (906);
Instance of Symbol 50 MovieClip "red" in Frame 901
onClipEvent (load) { this.swapDepths(_root.gettingHit); }
Frame 905
removeMovieClip("gunarm"); removeMovieClip("zombie1"); removeMovieClip("zombie2"); removeMovieClip("grabsteine1"); removeMovieClip("grabsteine2"); removeMovieClip("grabsteine3"); removeMovieClip("gruft"); removeMovieClip("takecover"); removeMovieClip("health_HUD"); removeMovieClip("score_HUD"); removeMovieClip("weapon_HUD"); removeMovieClip("screenager"); removeMovieClip("gettingHit"); removeMovieClip("red"); gotoAndPlay (10);
Frame 906
Mouse.show();
Instance of Symbol 29 MovieClip in Frame 906
onClipEvent (load) { this.swapDepths(9999); }
Frame 1075
stop();
Frame 1076
_root.Pistol01_Bullets = 12; _root.Pistol02_Bullets = 24; _root.Pistol01_Magazines = 20; _root.Shotgun_Bullets = 8; _root.Shotgun_Shells = 32; _root.machinegun_Bullets = 30; _root.machinegun_Magazines = 10; _root.bulletdamage = 10; _root.gun = 1; _root.player_health = 100; _root.weaponry = 3; _root.cover = 0; _root.MasterZombie = 1; Mouse.hide();
Instance of Symbol 620 MovieClip "takecover" in Frame 1076
onClipEvent (load) { this.swapDepths(9980); }
Instance of Symbol 372 MovieClip "gunarm" in Frame 1076
onClipEvent (load) { this.swapDepths(9990); } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 382 MovieClip "health_HUD" in Frame 1076
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 404 MovieClip "weapon_HUD" in Frame 1076
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 408 MovieClip "score_HUD" in Frame 1076
onClipEvent (load) { this.swapDepths(9995); }
Instance of Symbol 376 MovieClip "gettingHit" in Frame 1076
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 29 MovieClip in Frame 1076
onClipEvent (load) { this.swapDepths(9999); }
Instance of Symbol 98 MovieClip in Frame 1076
onClipEvent (enterFrame) { if (_root.MasterZombie == 0) { _parent.play(); } }
Instance of Symbol 98 MovieClip in Frame 1076
onClipEvent (enterFrame) { if (0 >= _root.player_health) { _parent.play(); } }
Frame 1079
stop();
Frame 1080
if (0 >= _root.player_health) { gotoAndPlay (1111); }
Frame 1110
removeMovieClip("gunarm"); removeMovieClip("zombie1"); removeMovieClip("takecover"); removeMovieClip("health_HUD"); removeMovieClip("weapon_HUD"); removeMovieClip("score_HUD"); removeMovieClip("screenager"); removeMovieClip("gettingHit"); _root.score = _root.score + (_root.pistol01_magazines * 5); _root.score = _root.score + (_root.shotgun_shells * 2); _root.score = _root.score + (_root.machinegun_magazines * 15); _root.score = _root.score + _root.player_health; gotoAndPlay (1116);
Instance of Symbol 50 MovieClip "red" in Frame 1111
onClipEvent (load) { this.swapDepths(_root.gettingHit); }
Frame 1115
removeMovieClip("gunarm"); removeMovieClip("zombie1"); removeMovieClip("takecover"); removeMovieClip("health_HUD"); removeMovieClip("weapon_HUD"); removeMovieClip("score_HUD"); removeMovieClip("screenager"); removeMovieClip("gettingHit"); removeMovieClip("red"); gotoAndPlay (10);
Frame 1116
Mouse.show();
Instance of Symbol 29 MovieClip in Frame 1116
onClipEvent (load) { this.swapDepths(9999); }
Frame 1845
stop();
Symbol 4 MovieClip [bloodyhit01] Frame 1
if (_root.gun == 3) { _x = 0; _y = 0; } else { _x = _xmouse; _y = _ymouse; }
Symbol 4 MovieClip [bloodyhit01] Frame 5
removeMovieClip(""); stop();
Symbol 11 MovieClip [Splatter03] Frame 1
if (_root.gun == 3) { _x = 0; _y = 0; } else { _x = _xmouse; _y = _ymouse; }
Symbol 11 MovieClip [Splatter03] Frame 5
removeMovieClip(""); stop();
Symbol 12 MovieClip [Splatter01] Frame 1
if (_root.gun == 3) { _x = 0; _y = 0; } else { _x = _xmouse; _y = _ymouse; }
Symbol 12 MovieClip [Splatter01] Frame 5
removeMovieClip(""); stop();
Symbol 13 MovieClip [Splatter02] Frame 1
if (_root.gun == 3) { _x = 0; _y = 0; } else { _x = _xmouse; _y = _ymouse; }
Symbol 13 MovieClip [Splatter02] Frame 5
removeMovieClip(""); stop();
Symbol 14 MovieClip [Splatter04] Frame 1
if (_root.gun == 3) { _x = 0; _y = 0; } else { _x = _xmouse; _y = _ymouse; }
Symbol 14 MovieClip [Splatter04] Frame 5
removeMovieClip(""); stop();
Symbol 19 MovieClip [Splatter05] Frame 1
if (_root.gun == 3) { _x = 0; _y = 0; } else { _x = _xmouse; _y = _ymouse; }
Symbol 19 MovieClip [Splatter05] Frame 5
removeMovieClip(""); stop();
Symbol 24 MovieClip [Splitter2] Frame 1
_x = _xmouse; _y = _ymouse; _rotation = _parent.rotate;
Symbol 24 MovieClip [Splitter2] Frame 5
removeMovieClip(""); stop();
Symbol 25 MovieClip [Holzsplitter01] Frame 1
_x = _xmouse; _y = _ymouse; _rotation = _parent.rotate;
Symbol 25 MovieClip [Holzsplitter01] Frame 5
removeMovieClip(""); stop();
Symbol 33 MovieClip Frame 2
stop();
Symbol 40 Button
on (release) { getURL ("http://www.mindistortion.tv", "_blank"); }
Symbol 48 Button
on (release) { gotoAndPlay (50); }
Symbol 66 Button
on (release) { stopAllSounds(); if (1 >= _root.gameLevel) { gotoAndPlay (481); } if (_root.gameLevel == 2) { gotoAndPlay (606); } if (_root.gameLevel == 3) { gotoAndPlay (726); } if (_root.gameLevel == 4) { gotoAndPlay (906); } }
Symbol 69 Button
on (release) { gotoAndPlay (437); }
Symbol 74 Button
on (release) { getURL ("http://www.mindistortion.tv", "_blank"); }
Symbol 78 Button
on (press, keyPress "q") { gotoAndPlay (4); }
Symbol 79 Button
on (press, keyPress "q") { gotoAndPlay (7); }
Symbol 81 Button
on (press, keyPress "q") { gotoAndPlay (10); }
Symbol 84 MovieClip Frame 3
stop();
Symbol 84 MovieClip Frame 5
_quality = "low";
Symbol 84 MovieClip Frame 6
stop();
Symbol 84 MovieClip Frame 8
_quality = "medium";
Symbol 84 MovieClip Frame 9
stop();
Symbol 84 MovieClip Frame 11
_quality = "high";
Symbol 84 MovieClip Frame 12
stop();
Instance of Symbol 98 MovieClip in Symbol 102 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 102 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 102 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 102 MovieClip Frame 7
stop();
Instance of Symbol 98 MovieClip in Symbol 107 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 107 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 107 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 107 MovieClip Frame 7
stop();
Instance of Symbol 98 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 110 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 110 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 110 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 113 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 113 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 113 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 116 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 116 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 116 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 116 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 119 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 119 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 119 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 122 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 122 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 122 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 138 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 138 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 138 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 138 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 141 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 141 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 141 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 141 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 144 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 144 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 144 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 144 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 147 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 147 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 147 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 147 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 150 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 150 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 150 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 153 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 153 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 153 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 156 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 156 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 156 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 156 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 159 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 159 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 159 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 159 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 162 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 162 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 162 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 162 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 165 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 165 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 165 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 165 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 168 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 168 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 168 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 168 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 174 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 174 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 174 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 174 MovieClip Frame 7
stop();
Instance of Symbol 98 MovieClip in Symbol 179 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 179 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 179 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 179 MovieClip Frame 8
stop();
Instance of Symbol 98 MovieClip in Symbol 182 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 182 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 182 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 182 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 185 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 185 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 185 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 185 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 189 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 189 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 189 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 189 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 192 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 192 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 192 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 192 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 195 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 195 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 195 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 195 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 198 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 198 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 198 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 198 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 201 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Instance of Symbol 98 MovieClip in Symbol 201 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 201 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 201 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Instance of Symbol 98 MovieClip in Symbol 201 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 201 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 204 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 204 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 204 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 204 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 220 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 220 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 220 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 220 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 223 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 223 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 223 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 228 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 228 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 228 MovieClip Frame 10
stop();
Symbol 240 Button
on (release) { getURL ("http://www.MINDistortion.tk", "_blank"); }
Symbol 261 Button
on (release) { gotoAndPlay (481); }
Symbol 262 Button
on (release) { gotoAndPlay (460); }
Symbol 269 Button
on (release) { gotoAndPlay (472); }
Symbol 280 Button
on (release) { gotoAndPlay (565); }
Symbol 294 Button
on (release) { stopAllSounds(); gotoAndPlay (581); }
Symbol 298 Button
on (keyPress "<Space>") { _root.takecover.swapDepths(_root.props1); gotoAndPlay (3); }
Symbol 299 Button
on (keyPress "<Space>") { gotoAndPlay (7); }
Symbol 300 MovieClip Frame 2
stop();
Symbol 300 MovieClip Frame 3
_root.props2._x = _root.props2._x + 12; _root.props3._x = _root.props3._x + 5; _root.zombie1._x = _root.zombie1._x + (_root.zombie1.zombie._xscale / 10); _root.zombie2._x = _root.zombie2._x + (_root.zombie2.zombie._xscale / 10); _root.cover = 1;
Symbol 300 MovieClip Frame 4
_root.props2._x = _root.props2._x + 12; _root.props3._x = _root.props3._x + 5; _root.zombie1._x = _root.zombie1._x + (_root.zombie1.zombie._xscale / 10); _root.zombie2._x = _root.zombie2._x + (_root.zombie2.zombie._xscale / 10);
Symbol 300 MovieClip Frame 5
_root.props2._x = _root.props2._x + 12; _root.props3._x = _root.props3._x + 5; _root.zombie1._x = _root.zombie1._x + (_root.zombie1.zombie._xscale / 10); _root.zombie2._x = _root.zombie2._x + (_root.zombie2.zombie._xscale / 10);
Symbol 300 MovieClip Frame 6
stop();
Symbol 300 MovieClip Frame 8
_root.props2._x = _root.props2._x - 12; _root.props3._x = _root.props3._x - 5; _root.zombie1._x = _root.zombie1._x - (_root.zombie1.zombie._xscale / 10); _root.zombie2._x = _root.zombie2._x - (_root.zombie2.zombie._xscale / 10);
Symbol 300 MovieClip Frame 9
_root.props2._x = _root.props2._x - 12; _root.props3._x = _root.props3._x - 5; _root.zombie1._x = _root.zombie1._x - (_root.zombie1.zombie._xscale / 10); _root.zombie2._x = _root.zombie2._x - (_root.zombie2.zombie._xscale / 10);
Symbol 300 MovieClip Frame 10
_root.props2._x = _root.props2._x - 12; _root.props3._x = _root.props3._x - 5; _root.zombie1._x = _root.zombie1._x - (_root.zombie1.zombie._xscale / 10); _root.zombie2._x = _root.zombie2._x - (_root.zombie2.zombie._xscale / 10);
Symbol 300 MovieClip Frame 11
_root.cover = 0; gotoAndPlay (1);
Symbol 312 Button
on (keyPress "1") { if (_root.gun != 1) { _root.weapon_HUD.gotoAndStop(1); gotoAndPlay (1); _root.gun = 1; } } on (keyPress "2") { if ((_root.weaponry >= 1) and (_root.gun != 2)) { _root.weapon_HUD.gotoAndStop(3); gotoAndPlay (5); _root.gun = 2; } } on (keyPress "3") { if ((_root.weaponry >= 2) and (_root.gun != 3)) { _root.weapon_HUD.gotoAndStop(5); gotoAndPlay (9); _root.gun = 3; } } on (keyPress "4") { if ((_root.weaponry >= 3) and (_root.gun != 4)) { _root.weapon_HUD.gotoAndStop(7); gotoAndPlay (13); _root.gun = 4; } }
Symbol 315 Button
on (keyPress "r") { if ((10 >= _root.pistol01_bullets) and (0 < _root.pistol01_magazines)) { gotoAndPlay (13); } }
Symbol 320 MovieClip Frame 3
stop();
Instance of Symbol 98 MovieClip in Symbol 328 MovieClip Frame 1
onClipEvent (mouseDown) { _parent.mousedown = 1; if (0 < _root.pistol01_bullets) { if (_root.cover == 0) { _parent.gotoAndPlay(3); } } else if (0 < _root.pistol01_magazines) { _parent.gotoAndPlay(13); } } onClipEvent (mouseUp) { _parent.mousedown = 0; }
Symbol 328 MovieClip Frame 2
stop();
Symbol 328 MovieClip Frame 3
_root.pistol01_bullets = _root.pistol01_bullets - 1;
Instance of Symbol 98 MovieClip in Symbol 328 MovieClip Frame 3
onClipEvent (mouseUp) { _parent.mousedown = 0; } onClipEvent (mouseDown) { _parent.mousedown = 1; }
Symbol 328 MovieClip Frame 9
if (mousedown == 1) { if (0 < _root.pistol01_bullets) { if (_root.cover == 0) { gotoAndPlay (3); } else { gotoAndPlay (1); } } else if (0 < _root.pistol01_magazines) { gotoAndPlay (13); } }
Instance of Symbol 98 MovieClip in Symbol 328 MovieClip Frame 10
onClipEvent (mouseDown) { _parent.mousedown = 1; if (0 < _root.pistol01_bullets) { _parent.gotoAndPlay(3); } else if (0 < _root.pistol01_magazines) { _parent.gotoAndPlay(13); } } onClipEvent (mouseUp) { _parent.mousedown = 0; }
Symbol 328 MovieClip Frame 12
gotoAndPlay (1);
Instance of Symbol 98 MovieClip in Symbol 328 MovieClip Frame 13
onClipEvent (mouseUp) { _parent.mousedown = 0; } onClipEvent (mouseDown) { _parent.mousedown = 1; }
Symbol 328 MovieClip Frame 25
_root.pistol01_magazines = _root.pistol01_magazines - 1; _root.pistol01_bullets = 12;
Symbol 328 MovieClip Frame 30
if (mousedown == 1) { if (0 < _root.pistol01_bullets) { if (_root.cover == 0) { gotoAndPlay (3); } } }
Instance of Symbol 98 MovieClip in Symbol 328 MovieClip Frame 31
onClipEvent (mouseDown) { _parent.mousedown = 1; if (0 < _root.pistol01_bullets) { if (_root.cover == 0) { _parent.gotoAndPlay(3); } } else if (0 < _root.pistol01_magazines) { _parent.gotoAndPlay(13); } } onClipEvent (mouseUp) { _parent.mousedown = 0; }
Symbol 328 MovieClip Frame 32
gotoAndPlay (1);
Symbol 329 Button
on (keyPress "r") { if ((20 >= _root.pistol02_bullets) and (0 < _root.pistol01_magazines)) { gotoAndPlay (17); } }
Instance of Symbol 98 MovieClip in Symbol 330 MovieClip Frame 1
onClipEvent (mouseDown) { _parent.mousedown = 1; if (0 < _root.pistol02_bullets) { if (_root.cover == 0) { _parent.gotoAndPlay(3); } } else if (0 < _root.pistol01_magazines) { _parent.gotoAndPlay(17); } } onClipEvent (mouseUp) { _parent.mousedown = 0; }
Symbol 330 MovieClip Frame 2
stop();
Symbol 330 MovieClip Frame 3
_root.pistol02_bullets = _root.pistol02_bullets - 1;
Instance of Symbol 98 MovieClip in Symbol 330 MovieClip Frame 3
onClipEvent (mouseUp) { _parent.mousedown = 0; } onClipEvent (mouseDown) { _parent.mousedown = 1; }
Symbol 330 MovieClip Frame 6
if (mousedown == 1) { if (0 < _root.pistol02_bullets) { if (_root.cover == 0) { gotoAndPlay (8); } else { gotoAndPlay (1); } } else if (0 < _root.pistol01_magazines) { gotoAndPlay (17); } }
Symbol 330 MovieClip Frame 7
if ((mousedown == 1) and (_root.cover == 0)) { play(); } else { gotoAndPlay (47); }
Symbol 330 MovieClip Frame 9
_root.pistol02_bullets = _root.pistol02_bullets - 1;
Symbol 330 MovieClip Frame 11
if (mousedown == 1) { if (0 < _root.pistol02_bullets) { if (_root.cover == 0) { gotoAndPlay (3); } else { gotoAndPlay (1); } } else if (0 < _root.pistol01_magazines) { gotoAndPlay (17); } }
Symbol 330 MovieClip Frame 12
if ((mousedown == 1) and (_root.cover == 0)) { play(); } else { gotoAndPlay (50); }
Instance of Symbol 98 MovieClip in Symbol 330 MovieClip Frame 12
onClipEvent (mouseDown) { _parent.mousedown = 1; if (0 < _root.pistol02_bullets) { if (_root.cover == 0) { _parent.gotoAndPlay(3); } } else if (_root.pistol01_magazines) { _parent.gotoAndPlay(17); } } onClipEvent (mouseUp) { _parent.mousedown = 0; }
Symbol 330 MovieClip Frame 16
gotoAndPlay (1);
Instance of Symbol 98 MovieClip in Symbol 330 MovieClip Frame 17
onClipEvent (mouseUp) { _parent.mousedown = 0; } onClipEvent (mouseDown) { _parent.mousedown = 1; }
Symbol 330 MovieClip Frame 33
_root.pistol01_magazines = _root.pistol01_magazines - 2; _root.pistol02_bullets = 24;
Symbol 330 MovieClip Frame 44
if (mousedown == 1) { if (0 < _root.pistol02_bullets) { if (_root.cover == 0) { gotoAndPlay (3); } } }
Instance of Symbol 98 MovieClip in Symbol 330 MovieClip Frame 45
onClipEvent (mouseDown) { _parent.mousedown = 1; if (0 < _root.pistol02_bullets) { if (_root.cover == 0) { _parent.gotoAndPlay(3); } } else if (_root.pistol01_magazines) { _parent.gotoAndPlay(17); } } onClipEvent (mouseUp) { _parent.mousedown = 0; }
Symbol 330 MovieClip Frame 46
gotoAndPlay (1);
Instance of Symbol 98 MovieClip in Symbol 330 MovieClip Frame 47
onClipEvent (mouseUp) { _parent.mousedown = 0; } onClipEvent (mouseDown) { _parent.mousedown = 1; }
Symbol 330 MovieClip Frame 49
if (mousedown == 1) { if (0 < _root.pistol02_bullets) { if (_root.cover == 0) { gotoAndPlay (3); } else { gotoAndPlay (1); } } else { gotoAndPlay (17); } } else { gotoAndPlay (1); }
Symbol 330 MovieClip Frame 52
if (mousedown == 1) { if (0 < _root.pistol02_bullets) { if (_root.cover == 0) { gotoAndPlay (3); } else { gotoAndPlay (1); } } else { gotoAndPlay (17); } } else { gotoAndPlay (1); }
Symbol 345 Button
on (keyPress "r") { if ((7 >= _root.shotgun_bullets) and (0 < _root.shotgun_shells)) { gotoAndPlay (16); } }
Instance of Symbol 98 MovieClip in Symbol 353 MovieClip Frame 1
onClipEvent (mouseDown) { _parent.mousedown = 1; if (0 < _root.shotgun_bullets) { if (_root.cover == 0) { _parent.gotoAndPlay(3); } } else if (0 < _root.shotgun_shells) { _parent.gotoAndPlay(16); } } onClipEvent (mouseUp) { _parent.mousedown = 0; }
Symbol 353 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 353 MovieClip Frame 3
onClipEvent (mouseDown) { _parent.mousedown = 1; } onClipEvent (mouseUp) { _parent.mousedown = 0; }
Symbol 353 MovieClip Frame 4
_root.shotgun_bullets = _root.shotgun_bullets - 1;
Symbol 353 MovieClip Frame 15
if (mousedown == 1) { if (0 < _root.shotgun_bullets) { if (_root.cover == 0) { gotoAndPlay (3); } else { gotoAndPlay (1); } } else if (0 < _root.shotgun_shells) { gotoAndPlay (16); } else { gotoAndPlay (1); } } else { gotoAndPlay (1); }
Instance of Symbol 98 MovieClip in Symbol 353 MovieClip Frame 20
onClipEvent (mouseDown) { _parent.mousedown = 1; if (0 < _root.shotgun_bullets) { if (_root.cover == 0) { _parent.gotoAndPlay(3); } } } onClipEvent (mouseUp) { _parent.mousedown = 0; }
Symbol 353 MovieClip Frame 25
if ((0 < _root.shotgun_shells) and (_root.shotgun_bullets < 8)) { _root.shotgun_shells = _root.shotgun_shells - 1; _root.shotgun_bullets = _root.shotgun_bullets + 1; } else { gotoAndPlay (30); }
Symbol 353 MovieClip Frame 29
if (0 < _root.shotgun_shells) { gotoAndPlay (23); } else { play(); }
Instance of Symbol 98 MovieClip in Symbol 353 MovieClip Frame 30
onClipEvent (mouseDown) { _parent.mousedown = 1; if (0 < _root.shotgun_bullets) { _parent.gotoAndPlay(30); } } onClipEvent (mouseUp) { _parent.mousedown = 0; }
Symbol 353 MovieClip Frame 31
if ((mousedown == 1) and (_root.cover == 0)) { gotoAndPlay (3); }
Symbol 353 MovieClip Frame 35
gotoAndPlay (1);
Symbol 364 Button
on (keyPress "r") { if ((25 >= _root.machinegun_bullets) and (0 < _root.machinegun_magazines)) { gotoAndPlay (7); } }
Instance of Symbol 98 MovieClip in Symbol 371 MovieClip Frame 1
onClipEvent (mouseDown) { _parent.mousedown = 1; if (0 < _root.machinegun_bullets) { if (_root.cover == 0) { _parent.gotoAndPlay(3); } } else if (0 < _root.machinegun_magazines) { _parent.gotoAndPlay(7); } } onClipEvent (mouseUp) { _parent.mousedown = 0; }
Symbol 371 MovieClip Frame 2
stop();
Symbol 371 MovieClip Frame 3
_root.machinegun_bullets = _root.machinegun_bullets - 1;
Instance of Symbol 98 MovieClip in Symbol 371 MovieClip Frame 3
onClipEvent (mouseUp) { _parent.mousedown = 0; } onClipEvent (mouseDown) { _parent.mousedown = 1; }
Symbol 371 MovieClip Frame 5
if (mousedown == 1) { if (0 < _root.machinegun_bullets) { if (_root.cover == 0) { gotoAndPlay (3); } else { gotoAndPlay (1); } } else if (0 < _root.machinegun_magazines) { gotoAndPlay (7); } }
Symbol 371 MovieClip Frame 6
gotoAndPlay (1);
Symbol 371 MovieClip Frame 21
_root.machinegun_magazines = _root.machinegun_magazines - 1; _root.machinegun_bullets = 30;
Symbol 371 MovieClip Frame 29
if (mousedown == 1) { if (0 < _root.machinegun_bullets) { if (_root.cover == 0) { gotoAndPlay (3); } } }
Instance of Symbol 98 MovieClip in Symbol 371 MovieClip Frame 29
onClipEvent (mouseDown) { _parent.mousedown = 1; if (0 < _root.machinegun_bullets) { if (_root.cover == 0) { _parent.gotoAndPlay(3); } } else if (0 < _root.machinegun_magazines) { _parent.gotoAndPlay(7); } } onClipEvent (mouseUp) { _parent.mousedown = 0; }
Symbol 371 MovieClip Frame 31
gotoAndPlay (1);
Symbol 372 MovieClip Frame 4
stop();
Symbol 372 MovieClip Frame 8
stop();
Symbol 372 MovieClip Frame 12
stop();
Symbol 372 MovieClip Frame 16
stop();
Symbol 376 MovieClip Frame 2
stop();
Symbol 376 MovieClip Frame 4
gotoAndPlay (1);
Symbol 404 MovieClip Frame 2
stop();
Symbol 404 MovieClip Frame 4
stop();
Symbol 404 MovieClip Frame 6
stop();
Symbol 404 MovieClip Frame 8
stop();
Symbol 418 MovieClip Frame 1
scale_step = 1; size = Number(random(10)); if (2 >= size) { _xscale = 170; _yscale = 170; } else if ((2 < size) and (4 >= size)) { _xscale = 175; _yscale = 175; } else if ((4 < size) and (6 >= size)) { _xscale = 185; _yscale = 185; } else if ((6 < size) and (8 >= size)) { _xscale = 200; _yscale = 200; } else if (8 < size) { _xscale = 220; _yscale = 220; } Health = 70; _parent.swapDepths(_xscale); _y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 418 MovieClip Frame 5
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._yscale = _parent._yscale * 0.98; _parent._xscale = _parent._xscale * 0.98; _parent._y = _parent._yscale - 100; if (0 >= _parent.health) { _parent.gotoAndPlay(55); } } }
Symbol 418 MovieClip Frame 15
scale_step = 1.012; _parent.swapDepths(_xscale);
Instance of Symbol 98 MovieClip in Symbol 418 MovieClip Frame 15
onClipEvent (enterFrame) { _parent._xscale = _parent._xscale * _parent.scale_step; _parent._yscale = _parent._yscale * _parent.scale_step; _parent._y = _parent._yscale - 100; }
Symbol 418 MovieClip Frame 20
scale_step = 1; if (250 < _yscale) { gotoAndPlay (35); }
Symbol 418 MovieClip Frame 25
scale_step = 1.005; _parent.swapDepths(_xscale);
Instance of Symbol 98 MovieClip in Symbol 418 MovieClip Frame 25
onClipEvent (enterFrame) { _parent._xscale = _parent._xscale * _parent.scale_step; _parent._yscale = _parent._yscale * _parent.scale_step; _parent._y = _parent._yscale - 100; }
Symbol 418 MovieClip Frame 30
scale_step = 1; if (250 < _yscale) { gotoAndPlay (35); }
Symbol 418 MovieClip Frame 34
gotoAndPlay (15);
Symbol 418 MovieClip Frame 36
scale_step = 1;
Symbol 418 MovieClip Frame 39
if (_root.cover == 0) { _root.player_health = _root.player_health - 5; _root.gettingHit.gotoAndPlay(2); }
Symbol 418 MovieClip Frame 45
if (_xscale < 250) { gotoAndPlay (13); }
Symbol 418 MovieClip Frame 47
if (_root.cover == 0) { _root.player_health = _root.player_health - 5; _root.gettingHit.gotoAndPlay(2); }
Symbol 418 MovieClip Frame 54
if (_xscale < 250) { gotoAndPlay (15); } else { gotoAndPlay (36); }
Symbol 418 MovieClip Frame 56
scale_step = 1;
Symbol 418 MovieClip Frame 79
_root.score = _root.score + 5; _root.Zombies1 = _root.Zombies1 - 1; if (1 >= _root.Zombies1) { removeMovieClip(""); stop(); }
Symbol 418 MovieClip Frame 85
gotoAndPlay (1);
Symbol 420 MovieClip Frame 1
ammo = 5; size = Number(random(10)); if (3 >= size) { _xscale = 130; _yscale = 130; } else if ((3 < size) and (6 >= size)) { _xscale = 150; _yscale = 150; } else if (6 < size) { _xscale = 180; _yscale = 180; } position = Number(random(10)); if (3 >= position) { _x = -150; } else if ((3 < position) and (6 >= position)) { _x = 0; } else if (6 < position) { _x = 150; } _parent.scale_step = 1; _parent.swapDepths(_xscale); _y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 420 MovieClip Frame 5
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._yscale = _parent._yscale * 0.98; _parent._xscale = _parent._xscale * 0.98; _parent._y = _parent._yscale - 100; if (0 >= _parent.health) { _parent.gotoAndPlay(30); } } }
Symbol 420 MovieClip Frame 13
hit = Number(random(10));
Symbol 420 MovieClip Frame 14
ammo = ammo - 1; if ((7 >= hit) and (_root.cover == 0)) { _root.player_health = _root.player_health - 10; _root.gettingHit.gotoAndPlay(2); }
Symbol 420 MovieClip Frame 18
if (0 < ammo) { gotoAndPlay (12); }
Symbol 420 MovieClip Frame 28
gotoAndPlay (1);
Symbol 420 MovieClip Frame 80
_root.score = _root.score + 15; _root.Zombies2 = _root.Zombies2 - 1;
Symbol 420 MovieClip Frame 85
stop();
Instance of Symbol 420 MovieClip "zombie" in Symbol 421 MovieClip Frame 1
onClipEvent (load) { health = 200; }
Symbol 424 Button
on (release) { gotoAndPlay (670); }
Symbol 442 Button
on (release) { stopAllSounds(); gotoAndPlay (681); }
Instance of Symbol 98 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.gunarm.gun.hitarea1)) { _parent.gotoAndPlay(3); } }
Symbol 455 MovieClip Frame 2
stop();
Symbol 455 MovieClip Frame 7
gotoAndPlay (1);
Symbol 461 Button
on (keyPress "<Space>") { gotoAndPlay (3); }
Symbol 462 Button
on (keyPress "<Space>") { gotoAndPlay (7); }
Symbol 463 MovieClip Frame 2
stop();
Symbol 463 MovieClip Frame 3
_root.pavement._y = _root.pavement._y - 8; _root.building._y = _root.building._y - 4; _root.props1._y = _root.props1._y - 5; _root.zombie1._y = _root.zombie1._y - (_root.zombie1.zombie._yscale / 10); _root.zombie2._y = _root.zombie2._y - (_root.zombie2.zombie._yscale / 10); _root.cover = 1;
Symbol 463 MovieClip Frame 4
_root.pavement._y = _root.pavement._y - 8; _root.building._y = _root.building._y - 4; _root.props1._y = _root.props1._y - 5; _root.zombie1._y = _root.zombie1._y - (_root.zombie1.zombie._yscale / 10); _root.zombie2._y = _root.zombie2._y - (_root.zombie2.zombie._yscale / 10);
Symbol 463 MovieClip Frame 5
_root.pavement._y = _root.pavement._y - 8; _root.building._y = _root.building._y - 4; _root.props1._y = _root.props1._y - 5; _root.zombie1._y = _root.zombie1._y - (_root.zombie1.zombie._yscale / 10); _root.zombie2._y = _root.zombie2._y - (_root.zombie2.zombie._yscale / 10);
Symbol 463 MovieClip Frame 6
stop();
Symbol 463 MovieClip Frame 8
_root.pavement._y = _root.pavement._y + 8; _root.building._y = _root.building._y + 4; _root.props1._y = _root.props1._y + 5; _root.zombie1._y = _root.zombie1._y + (_root.zombie1.zombie._yscale / 10); _root.zombie2._y = _root.zombie2._y + (_root.zombie2.zombie._yscale / 10);
Symbol 463 MovieClip Frame 9
_root.pavement._y = _root.pavement._y + 8; _root.building._y = _root.building._y + 4; _root.props1._y = _root.props1._y + 5; _root.zombie1._y = _root.zombie1._y + (_root.zombie1.zombie._yscale / 10); _root.zombie2._y = _root.zombie2._y + (_root.zombie2.zombie._yscale / 10);
Symbol 463 MovieClip Frame 10
_root.pavement._y = _root.pavement._y + 8; _root.building._y = _root.building._y + 4; _root.props1._y = _root.props1._y + 5; _root.zombie1._y = _root.zombie1._y + (_root.zombie1.zombie._yscale / 10); _root.zombie2._y = _root.zombie2._y + (_root.zombie2.zombie._yscale / 10);
Symbol 463 MovieClip Frame 11
_root.cover = 0; gotoAndPlay (1);
Symbol 464 MovieClip Frame 1
ammo = 5; size = Number(random(10)); if (3 >= size) { _xscale = 130; _yscale = 130; } else if ((3 < size) and (6 >= size)) { _xscale = 150; _yscale = 150; } else if (6 < size) { _xscale = 180; _yscale = 180; } position = Number(random(10)); if (3 >= position) { _x = -150; } else if ((3 < position) and (6 >= position)) { _x = 0; } else if (6 < position) { _x = 150; } _parent.scale_step = 1; _parent.swapDepths(_xscale); _y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 464 MovieClip Frame 5
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._yscale = _parent._yscale * 0.98; _parent._xscale = _parent._xscale * 0.98; _parent._y = _parent._yscale - 100; if (0 >= _parent.health) { _parent.gotoAndPlay(30); } } }
Symbol 464 MovieClip Frame 13
hit = Number(random(10));
Symbol 464 MovieClip Frame 14
ammo = ammo - 1; if ((7 >= hit) and (_root.cover == 0)) { _root.player_health = _root.player_health - 10; _root.gettingHit.gotoAndPlay(2); }
Symbol 464 MovieClip Frame 18
if (0 < ammo) { gotoAndPlay (12); }
Symbol 464 MovieClip Frame 28
gotoAndPlay (1);
Symbol 464 MovieClip Frame 80
_root.score = _root.score + 15; _root.Zombies2 = _root.Zombies2 - 1; if (1 >= _root.Zombies2) { removeMovieClip(""); stop(); }
Symbol 464 MovieClip Frame 85
health = 200; gotoAndPlay (1);
Instance of Symbol 464 MovieClip "zombie" in Symbol 465 MovieClip Frame 1
onClipEvent (load) { health = 200; }
Instance of Symbol 98 MovieClip in Symbol 468 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 468 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 468 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 468 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 471 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 471 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 471 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 471 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 474 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 474 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 474 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 474 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 482 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent.gotoAndPlay(3); } }
Symbol 482 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 482 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); } }
Symbol 482 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 485 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent.gotoAndPlay(3); } }
Symbol 485 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 485 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); } }
Symbol 485 MovieClip Frame 4
stop();
Symbol 492 MovieClip Frame 1
ammo = 3; size = Number(random(10)); if (3 >= size) { _xscale = 180; _yscale = 180; damage = 10; } else if ((3 < size) and (6 >= size)) { _xscale = 200; _yscale = 200; damage = 20; } else if (6 < size) { _xscale = 230; _yscale = 230; damage = 30; } position = Number(random(10)); if (3 >= position) { _x = -150; } else if ((3 < position) and (6 >= position)) { _x = 0; } else if (6 < position) { _x = 150; } _parent.swapDepths(_xscale); _y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 492 MovieClip Frame 8
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._yscale = _parent._yscale * 0.98; _parent._xscale = _parent._xscale * 0.98; _parent._y = _parent._yscale - 100; if (0 >= _parent.health) { _parent.gotoAndPlay(36); } } }
Symbol 492 MovieClip Frame 12
if (_root.cover == 0) { _root.player_health = _root.player_health - damage; _root.gettingHit.gotoAndPlay(2); } ammo = ammo - 1;
Symbol 492 MovieClip Frame 28
if (0 < ammo) { gotoAndPlay (11); }
Symbol 492 MovieClip Frame 35
gotoAndPlay (1);
Symbol 492 MovieClip Frame 65
_root.score = _root.score + 25; _root.zombies3 = _root.zombies3 - 1;
Symbol 492 MovieClip Frame 66
stop();
Symbol 492 MovieClip Frame 70
stop();
Instance of Symbol 492 MovieClip "zombie" in Symbol 493 MovieClip Frame 1
onClipEvent (load) { health = 250; }
Symbol 494 Button
on (release) { gotoAndPlay (830); }
Symbol 517 Button
on (release) { stopAllSounds(); gotoAndPlay (846); }
Symbol 526 Button
on (keyPress "<Space>") { gotoAndPlay (3); }
Symbol 527 Button
on (keyPress "<Space>") { gotoAndPlay (7); }
Symbol 528 MovieClip Frame 2
stop();
Symbol 528 MovieClip Frame 3
_root.grabsteine3._y = _root.grabsteine3._y - 16; _root.grabsteine2._y = _root.grabsteine2._y - 7; _root.grabsteine1._y = _root.grabsteine1._y - 1; _root.zombie1._y = _root.zombie1._y - (_root.zombie1.zombie._yscale / 10); _root.zombie2._y = _root.zombie2._y - (_root.zombie2.zombie._yscale / 10); _root.cover = 1;
Symbol 528 MovieClip Frame 4
_root.grabsteine3._y = _root.grabsteine3._y - 16; _root.grabsteine2._y = _root.grabsteine2._y - 7; _root.grabsteine1._y = _root.grabsteine1._y - 1; _root.zombie1._y = _root.zombie1._y - (_root.zombie1.zombie._yscale / 10); _root.zombie2._y = _root.zombie2._y - (_root.zombie2.zombie._yscale / 10);
Symbol 528 MovieClip Frame 5
_root.grabsteine3._y = _root.grabsteine3._y - 16; _root.grabsteine2._y = _root.grabsteine2._y - 7; _root.grabsteine1._y = _root.grabsteine1._y - 1; _root.zombie1._y = _root.zombie1._y - (_root.zombie1.zombie._yscale / 10); _root.zombie2._y = _root.zombie2._y - (_root.zombie2.zombie._yscale / 10);
Symbol 528 MovieClip Frame 6
stop();
Symbol 528 MovieClip Frame 8
_root.grabsteine3._y = _root.grabsteine3._y + 16; _root.grabsteine2._y = _root.grabsteine2._y + 7; _root.grabsteine1._y = _root.grabsteine1._y + 1; _root.zombie1._y = _root.zombie1._y + (_root.zombie1.zombie._yscale / 10); _root.zombie2._y = _root.zombie2._y + (_root.zombie2.zombie._yscale / 10);
Symbol 528 MovieClip Frame 9
_root.grabsteine3._y = _root.grabsteine3._y + 16; _root.grabsteine2._y = _root.grabsteine2._y + 7; _root.grabsteine1._y = _root.grabsteine1._y + 1; _root.zombie1._y = _root.zombie1._y + (_root.zombie1.zombie._yscale / 10); _root.zombie2._y = _root.zombie2._y + (_root.zombie2.zombie._yscale / 10);
Symbol 528 MovieClip Frame 10
_root.grabsteine3._y = _root.grabsteine3._y + 16; _root.grabsteine2._y = _root.grabsteine2._y + 7; _root.grabsteine1._y = _root.grabsteine1._y + 1; _root.zombie1._y = _root.zombie1._y + (_root.zombie1.zombie._yscale / 10); _root.zombie2._y = _root.zombie2._y + (_root.zombie2.zombie._yscale / 10);
Symbol 528 MovieClip Frame 11
_root.cover = 0; gotoAndPlay (1);
Instance of Symbol 98 MovieClip in Symbol 534 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 534 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 534 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 534 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 537 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 537 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 537 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 537 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 543 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 543 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 543 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 543 MovieClip Frame 7
stop();
Instance of Symbol 98 MovieClip in Symbol 546 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 546 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 546 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 546 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 552 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 552 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 552 MovieClip Frame 8
stop();
Instance of Symbol 98 MovieClip in Symbol 555 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 555 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 555 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 555 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 558 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 558 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 558 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 558 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 561 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 561 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 561 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 561 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 567 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 567 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 567 MovieClip Frame 7
stop();
Instance of Symbol 98 MovieClip in Symbol 570 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 570 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 570 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 570 MovieClip Frame 7
stop();
Symbol 573 MovieClip Frame 1
_yscale = 100; _xscale = 100; scale_step = 1.2; hit = 0; position = Number(random(10)); if (3 >= position) { _x = -100; } else if ((3 < position) and (7 >= position)) { _x = 0; } else if (7 < position) { _x = 100; } Health = 20; _parent.swapDepths(_xscale); _y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 573 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { if (0 >= _parent.health) { _root.score = _root.score + 10; _parent.gotoAndPlay(7); _parent.hit = 0; } } }
Instance of Symbol 98 MovieClip in Symbol 573 MovieClip Frame 1
onClipEvent (enterFrame) { if (300 < _parent._yscale) { if ((_root.cover == 0) and (0 < _parent.health)) { _parent.hit = 1; } _parent.gotoAndPlay(7); } }
Symbol 573 MovieClip Frame 6
stop();
Symbol 573 MovieClip Frame 8
if (hit == 1) { _root.player_health = _root.player_health - 10; _root.gettingHit.gotoAndPlay(2); }
Symbol 573 MovieClip Frame 11
_root.Zombies4 = _root.Zombies4 - 1; if (_root.zombies4 < 1) { removeMovieClip(""); stop(); }
Symbol 573 MovieClip Frame 13
if ((0 < _root.zombies4) and (_root.cover == 0)) { play(); } else if (0 < _root.zombies4) { gotoAndPlay (12); } else { _root.zombies4 = 0; removeMovieClip(""); stop(); }
Symbol 573 MovieClip Frame 15
gotoAndPlay (1);
Instance of Symbol 573 MovieClip in Symbol 574 MovieClip Frame 1
onClipEvent (enterFrame) { _yscale = (_yscale * scale_step); _xscale = (_xscale * scale_step); }
Symbol 575 MovieClip Frame 1
ammo = 3; size = Number(random(10)); if (3 >= size) { _xscale = 180; _yscale = 180; damage = 10; } else if ((3 < size) and (6 >= size)) { _xscale = 200; _yscale = 200; damage = 20; } else if (6 < size) { _xscale = 230; _yscale = 230; damage = 30; } position = Number(random(10)); if (3 >= position) { _x = -150; } else if ((3 < position) and (6 >= position)) { _x = 0; } else if (6 < position) { _x = 150; } _parent.swapDepths(_xscale); _y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 575 MovieClip Frame 8
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._yscale = _parent._yscale * 0.98; _parent._xscale = _parent._xscale * 0.98; _parent._y = _parent._yscale - 100; if (0 >= _parent.health) { _parent.gotoAndPlay(36); } } }
Symbol 575 MovieClip Frame 12
if (_root.cover == 0) { _root.player_health = _root.player_health - damage; _root.gettingHit.gotoAndPlay(2); } ammo = ammo - 1;
Symbol 575 MovieClip Frame 28
if (0 < ammo) { gotoAndPlay (11); }
Symbol 575 MovieClip Frame 35
gotoAndPlay (1);
Symbol 575 MovieClip Frame 65
_root.score = _root.score + 25; _root.zombies3 = _root.zombies3 - 1; if (1 >= _root.zombies3) { removeMovieClip(""); stop(); }
Symbol 575 MovieClip Frame 70
gotoAndPlay (1);
Instance of Symbol 575 MovieClip "zombie" in Symbol 576 MovieClip Frame 1
onClipEvent (load) { health = 250; }
Instance of Symbol 98 MovieClip in Symbol 579 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 579 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 579 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 579 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 582 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 582 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 582 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 582 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 585 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); _parent.gotoAndPlay(3); } }
Symbol 585 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 585 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5); } }
Symbol 585 MovieClip Frame 4
stop();
Symbol 593 MovieClip Frame 1
size = Number(random(10)); if (3 >= size) { _xscale = 180; _yscale = 180; } else if ((3 < size) and (6 >= size)) { _xscale = 200; _yscale = 200; } else if (6 < size) { _xscale = 230; _yscale = 230; } position = Number(random(10)); if (3 >= position) { _x = -150; } else if ((3 < position) and (6 >= position)) { _x = 0; } else if (6 < position) { _x = 150; } _parent.swapDepths(_xscale); _y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 593 MovieClip Frame 8
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._yscale = _parent._yscale * 0.98; _parent._xscale = _parent._xscale * 0.98; _parent._y = _parent._yscale - 100; if (0 >= _parent.health) { _parent.gotoAndPlay(36); } } }
Symbol 593 MovieClip Frame 12
if (_root.cover == 0) { _root.player_health = _root.player_health - 10; _root.gettingHit.gotoAndPlay(2); }
Symbol 593 MovieClip Frame 15
if (_root.cover == 0) { _root.player_health = _root.player_health - 10; _root.gettingHit.gotoAndPlay(2); }
Symbol 593 MovieClip Frame 18
if (_root.cover == 0) { _root.player_health = _root.player_health - 10; _root.gettingHit.gotoAndPlay(2); }
Symbol 593 MovieClip Frame 21
if (_root.cover == 0) { _root.player_health = _root.player_health - 10; _root.gettingHit.gotoAndPlay(2); }
Symbol 593 MovieClip Frame 24
if (_root.cover == 0) { _root.player_health = _root.player_health - 10; _root.gettingHit.gotoAndPlay(2); }
Symbol 593 MovieClip Frame 35
gotoAndPlay (1);
Symbol 593 MovieClip Frame 65
_root.score = _root.score + 50; _root.zombies5 = _root.zombies5 - 1;
Symbol 593 MovieClip Frame 66
stop();
Symbol 593 MovieClip Frame 70
stop();
Instance of Symbol 593 MovieClip "zombie" in Symbol 594 MovieClip Frame 1
onClipEvent (load) { health = 300; }
Symbol 595 Button
on (release) { gotoAndPlay (1065); }
Symbol 613 Button
on (release) { stopAllSounds(); gotoAndPlay (1076); }
Symbol 618 Button
on (keyPress "<Space>") { gotoAndPlay (3); }
Symbol 619 Button
on (keyPress "<Space>") { gotoAndPlay (7); }
Symbol 620 MovieClip Frame 2
stop();
Symbol 620 MovieClip Frame 3
_root.cover = 1;
Symbol 620 MovieClip Frame 6
stop();
Symbol 620 MovieClip Frame 10
_root.cover = 0;
Symbol 620 MovieClip Frame 11
gotoAndPlay (1);
Instance of Symbol 98 MovieClip in Symbol 625 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 625 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 625 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 625 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 628 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 628 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 628 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 628 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 631 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 631 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 631 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 631 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 635 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 635 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 635 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 635 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 638 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 638 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 638 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 638 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 641 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 641 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 641 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 641 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 645 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 645 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 645 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 645 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 648 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 648 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 648 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 648 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 651 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 651 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 651 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 651 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 654 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 654 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 654 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 654 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 657 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 657 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 657 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 657 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 660 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 660 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 660 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 660 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 663 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 663 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 663 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 663 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 667 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 667 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 667 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 667 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 670 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 670 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 670 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 670 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 673 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 673 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 673 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 673 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 676 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 676 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 676 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 676 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 679 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 679 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 679 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 679 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 682 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 682 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 682 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 682 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 685 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 685 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 685 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 685 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 688 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 688 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 688 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 688 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 691 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 691 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 691 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 691 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 694 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 694 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 694 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 694 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 697 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 697 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 697 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 697 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 700 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 700 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 700 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 700 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 703 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 703 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 703 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 703 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 706 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 706 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 706 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 706 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 709 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 709 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 709 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 709 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 712 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; _parent.gotoAndPlay(3); } }
Symbol 712 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 712 MovieClip Frame 3
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { _parent._parent.level = _parent._parent.level + 1; _parent.swapDepths(_parent._parent.level); _parent.i = _parent.i + 1; _parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i); _parent.i = _parent.i + 1; _parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i); _parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage; } }
Symbol 712 MovieClip Frame 4
stop();
Symbol 747 MovieClip Frame 1
scale_step = 1.1; health = 1000;
Instance of Symbol 98 MovieClip in Symbol 747 MovieClip Frame 1
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { if (0 >= _parent.health) { _parent.gotoAndPlay(81); } } }
Instance of Symbol 98 MovieClip in Symbol 747 MovieClip Frame 1
onClipEvent (enterFrame) { _parent._xscale = _parent._xscale * _parent.scale_step; _parent._yscale = _parent._yscale * _parent.scale_step; }
Symbol 747 MovieClip Frame 6
scale_step = 1;
Symbol 747 MovieClip Frame 8
ammo = 0; movement = Number(random(10));
Symbol 747 MovieClip Frame 9
if (4 >= movement) { gotoAndPlay (10); } else if ((4 < movement) and (8 >= movement)) { gotoAndPlay (33); } else { gotoAndPlay (61); }
Symbol 747 MovieClip Frame 27
if (_root.cover == 0) { _root.player_health = _root.player_health - 15; _root.gettingHit.gotoAndPlay(2); }
Symbol 747 MovieClip Frame 31
movement = Number(random(10));
Symbol 747 MovieClip Frame 32
if (4 >= ammo) { if (1 >= movement) { ammo = ammo + 1; gotoAndPlay (25); } else if ((1 < movement) and (2 >= movement)) { ammo = ammo + 1; gotoAndPlay (22); } else if ((2 < movement) and (3 >= movement)) { ammo = ammo + 1; gotoAndPlay (18); } else if ((3 < movement) and (4 >= movement)) { ammo = ammo + 1; gotoAndPlay (15); } else { gotoAndPlay (6); } } else { gotoAndPlay (6); }
Symbol 747 MovieClip Frame 53
if (_root.cover == 0) { _root.player_health = _root.player_health - 30; _root.gettingHit.gotoAndPlay(2); }
Symbol 747 MovieClip Frame 59
movement = Number(random(10));
Symbol 747 MovieClip Frame 60
if (4 >= ammo) { if (4 >= movement) { gotoAndPlay (40); } else { ammo = ammo + 1; gotoAndPlay (6); } } else { gotoAndPlay (6); }
Instance of Symbol 98 MovieClip in Symbol 747 MovieClip Frame 61
onClipEvent (enterFrame) { if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) { if (0 >= _parent.health) { _parent.gotoAndPlay(81); } else { _parent.gotoAndPlay(6); } } }
Symbol 747 MovieClip Frame 67
_root.player_health = _root.player_health - 1; _root.gettingHit.gotoAndPlay(2);
Symbol 747 MovieClip Frame 69
_root.player_health = _root.player_health - 1; _root.gettingHit.gotoAndPlay(2);
Symbol 747 MovieClip Frame 71
_root.player_health = _root.player_health - 1; _root.gettingHit.gotoAndPlay(2);
Symbol 747 MovieClip Frame 73
_root.player_health = _root.player_health - 1; _root.gettingHit.gotoAndPlay(2);
Symbol 747 MovieClip Frame 75
_root.player_health = _root.player_health - 1; _root.gettingHit.gotoAndPlay(2);
Symbol 747 MovieClip Frame 80
gotoAndPlay (6);
Symbol 747 MovieClip Frame 82
_root.score = _root.score + 200; _root.MasterZombie = 0;
Symbol 747 MovieClip Frame 90
gotoAndPlay (84);
Symbol 766 Button
on (release) { gotoAndPlay (437); }
Symbol 767 Button
on (release) { getURL ("http://www.MINDistortion.tv", "_blank"); }

Library Items

Symbol 1 ShapeTweeningUsed by:4
Symbol 2 ShapeTweeningUsed by:4
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [bloodyhit01]Uses:1 2 3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:11 12 13 14
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:11 12
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:11 12 13 14
Symbol 11 MovieClip [Splatter03]Uses:6 8 10
Symbol 12 MovieClip [Splatter01]Uses:6 8 10
Symbol 13 MovieClip [Splatter02]Uses:10 6
Symbol 14 MovieClip [Splatter04]Uses:6 10
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:19
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClip [Splatter05]Uses:16 18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:24
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:24 25
Symbol 24 MovieClip [Splitter2]Uses:21 23
Symbol 25 MovieClip [Holzsplitter01]Uses:23
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:Timeline
Symbol 30 GraphicUsed by:33
Symbol 31 ShapeTweeningUsed by:33
Symbol 32 GraphicUsed by:33
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Symbol 38 GraphicUsed by:40
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Symbol 56 MovieClipUses:55Used by:610  Timeline
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Symbol 76 MovieClipUses:75Used by:765  Timeline
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Symbol 120 GraphicUsed by:122
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Symbol 124 GraphicUsed by:125
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Symbol 205 MovieClipUses:189 192 195 198 201 204Used by:418 420 464 492 575 593  Timeline
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Symbol 233 MovieClipUses:232Used by:765  Timeline
Symbol 234 SoundUsed by:Timeline
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Symbol 236 MovieClipUses:235Used by:Timeline
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Symbol 278 MovieClipUses:277Used by:Timeline
Symbol 279 GraphicUsed by:295  Timeline
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Symbol 766 ButtonUses:62 63 64Used by:Timeline
Symbol 767 ButtonUses:237 239 238Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 747 MovieClip

Instance Names

"ground"Frame 481Symbol 213 MovieClip
"ground"Frame 581Symbol 213 MovieClip
"props3"Frame 581Symbol 295 MovieClip
"props2"Frame 581Symbol 295 MovieClip
"takecover"Frame 581Symbol 300 MovieClip
"gunarm"Frame 581Symbol 372 MovieClip
"gettingHit"Frame 581Symbol 376 MovieClip
"health_HUD"Frame 581Symbol 382 MovieClip
"weapon_HUD"Frame 581Symbol 404 MovieClip
"score_HUD"Frame 581Symbol 408 MovieClip
"screenager"Frame 581Symbol 29 MovieClip
"zombie1"Frame 583Symbol 419 MovieClip
"zombie2"Frame 583Symbol 419 MovieClip
"zombie1"Frame 588Symbol 421 MovieClip
"red"Frame 601Symbol 50 MovieClip
"pavement"Frame 681Symbol 446 MovieClip
"building"Frame 681Symbol 450 MovieClip
"props1"Frame 681Symbol 455 MovieClip
"takecover"Frame 681Symbol 463 MovieClip
"gunarm"Frame 681Symbol 372 MovieClip
"health_HUD"Frame 681Symbol 382 MovieClip
"weapon_HUD"Frame 681Symbol 404 MovieClip
"score_HUD"Frame 681Symbol 408 MovieClip
"gettingHit"Frame 681Symbol 376 MovieClip
"screenager"Frame 681Symbol 29 MovieClip
"zombie1"Frame 683Symbol 419 MovieClip
"zombie2"Frame 683Symbol 419 MovieClip
"zombie1"Frame 688Symbol 465 MovieClip
"zombie1"Frame 693Symbol 419 MovieClip
"zombie2"Frame 693Symbol 419 MovieClip
"zombie1"Frame 698Symbol 465 MovieClip
"zombie2"Frame 703Symbol 493 MovieClip
"red"Frame 721Symbol 50 MovieClip
"gruft"Frame 846Symbol 519 MovieClip
"grabsteine1"Frame 846Symbol 521 MovieClip
"grabsteine2"Frame 846Symbol 523 MovieClip
"grabsteine3"Frame 846Symbol 525 MovieClip
"takecover"Frame 846Symbol 528 MovieClip
"gunarm"Frame 846Symbol 372 MovieClip
"health_HUD"Frame 846Symbol 382 MovieClip
"weapon_HUD"Frame 846Symbol 404 MovieClip
"score_HUD"Frame 846Symbol 408 MovieClip
"gettingHit"Frame 846Symbol 376 MovieClip
"zombie1"Frame 848Symbol 419 MovieClip
"zombie2"Frame 848Symbol 419 MovieClip
"zombie2"Frame 853Symbol 574 MovieClip
"zombie2"Frame 858Symbol 576 MovieClip
"zombie2"Frame 863Symbol 574 MovieClip
"zombie2"Frame 868Symbol 465 MovieClip
"zombie1"Frame 873Symbol 419 MovieClip
"zombie2"Frame 873Symbol 419 MovieClip
"zombie2"Frame 878Symbol 465 MovieClip
"zombie2"Frame 883Symbol 594 MovieClip
"red"Frame 901Symbol 50 MovieClip
"takecover"Frame 1076Symbol 620 MovieClip
"gunarm"Frame 1076Symbol 372 MovieClip
"health_HUD"Frame 1076Symbol 382 MovieClip
"weapon_HUD"Frame 1076Symbol 404 MovieClip
"score_HUD"Frame 1076Symbol 408 MovieClip
"gettingHit"Frame 1076Symbol 376 MovieClip
"Zombie1"Frame 1078Symbol 748 MovieClip
"red"Frame 1111Symbol 50 MovieClip
"hitarea1"Symbol 328 MovieClip Frame 3Symbol 98 MovieClip
"hitarea1"Symbol 330 MovieClip Frame 3Symbol 98 MovieClip
"hitarea1"Symbol 330 MovieClip Frame 8Symbol 98 MovieClip
"hitarea4"Symbol 353 MovieClip Frame 3Symbol 98 MovieClip
"hitarea2"Symbol 353 MovieClip Frame 3Symbol 98 MovieClip
"hitarea3"Symbol 353 MovieClip Frame 3Symbol 98 MovieClip
"hitarea1"Symbol 353 MovieClip Frame 3Symbol 98 MovieClip
"hitarea5"Symbol 353 MovieClip Frame 3Symbol 98 MovieClip
"hitarea1"Symbol 371 MovieClip Frame 3Symbol 98 MovieClip
"gun"Symbol 372 MovieClip Frame 3Symbol 328 MovieClip
"gun"Symbol 372 MovieClip Frame 7Symbol 330 MovieClip
"gun"Symbol 372 MovieClip Frame 11Symbol 353 MovieClip
"gun"Symbol 372 MovieClip Frame 15Symbol 371 MovieClip
"zombie"Symbol 419 MovieClip Frame 1Symbol 418 MovieClip
"zombie"Symbol 421 MovieClip Frame 1Symbol 420 MovieClip
"zombie"Symbol 465 MovieClip Frame 1Symbol 464 MovieClip
"zombie"Symbol 493 MovieClip Frame 1Symbol 492 MovieClip
"zombie"Symbol 576 MovieClip Frame 1Symbol 575 MovieClip
"zombie"Symbol 594 MovieClip Frame 1Symbol 593 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 4 as "bloodyhit01"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Splatter03"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Splatter01"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Splatter02"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Splatter04"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Splatter05"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Splitter2"
ExportAssets (56)Timeline Frame 1Symbol 25 as "Holzsplitter01"

Labels

"shoot"Symbol 328 MovieClip Frame 3
"reload"Symbol 328 MovieClip Frame 13
"shoot"Symbol 330 MovieClip Frame 3
"reload"Symbol 330 MovieClip Frame 17
"gunarmdown"Symbol 330 MovieClip Frame 47
"shoot"Symbol 353 MovieClip Frame 3
"reload"Symbol 353 MovieClip Frame 16
"shoot"Symbol 371 MovieClip Frame 3
"reload"Symbol 371 MovieClip Frame 7
"appear"Symbol 747 MovieClip Frame 1
"electroshock"Symbol 747 MovieClip Frame 10
"flames"Symbol 747 MovieClip Frame 33
"thoughtsattack"Symbol 747 MovieClip Frame 61

Dynamic Text Variables

_root.player_healthSymbol 379 EditableText"0000"
_root.pistol01_bulletsSymbol 384 EditableText"00"
_root.pistol01_magazinesSymbol 385 EditableText"000"
_root.pistol02_bulletsSymbol 389 EditableText"00"
_root.pistol01_magazinesSymbol 390 EditableText"000"
_root.shotgun_bulletsSymbol 394 EditableText"0"
_root.shotgun_shellsSymbol 395 EditableText"000"
_root.machinegun_magazinesSymbol 399 EditableText"000"
_root.machinegun_bulletsSymbol 401 EditableText"00"
_root.scoreSymbol 406 EditableText"00000"
_root.scoreSymbol 760 EditableText"0000"




http://swfchan.com/7/34392/info.shtml
Created: 16/5 -2019 21:34:32 Last modified: 16/5 -2019 21:34:32 Server time: 22/12 -2024 08:53:19