Frame 2
ifFrameLoaded (1800) {
gotoAndPlay (50);
}
Instance of Symbol 33 MovieClip in Frame 3
onClipEvent (enterFrame) {
ifFrameLoaded (100) {
gotoAndStop (3);
}
ifFrameLoaded (200) {
gotoAndStop (4);
}
ifFrameLoaded (300) {
gotoAndStop (5);
}
ifFrameLoaded (400) {
gotoAndStop (6);
}
ifFrameLoaded (500) {
gotoAndStop (7);
}
ifFrameLoaded (600) {
gotoAndStop (8);
}
ifFrameLoaded (700) {
gotoAndStop (9);
}
ifFrameLoaded (800) {
gotoAndStop (10);
}
ifFrameLoaded (900) {
gotoAndStop (11);
}
ifFrameLoaded (1000) {
gotoAndStop (12);
}
ifFrameLoaded (1100) {
gotoAndStop (13);
}
ifFrameLoaded (1200) {
gotoAndStop (14);
}
ifFrameLoaded (1300) {
gotoAndStop (15);
}
ifFrameLoaded (1400) {
gotoAndStop (16);
}
ifFrameLoaded (1500) {
gotoAndStop (17);
}
ifFrameLoaded (1600) {
gotoAndStop (18);
}
ifFrameLoaded (1700) {
gotoAndStop (19);
}
ifFrameLoaded (1750) {
_parent.play();
}
}
Instance of Symbol 27 MovieClip in Frame 3
onClipEvent (enterFrame) {
ifFrameLoaded (750) {
_parent.play();
}
}
Frame 4
stop();
Frame 6
stop();
Frame 8
gotoAndPlay (50);
Frame 9
gotoAndPlay (50);
Frame 10
_root.score = 0;
Mouse.show();
Instance of Symbol 29 MovieClip in Frame 10
onClipEvent (load) {
this.swapDepths(9999);
}
Frame 49
stop();
Frame 230
_quality = "medium";
Instance of Symbol 98 MovieClip in Frame 382
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._yscale = _parent._yscale * 0.98;
_parent._xscale = _parent._xscale * 0.98;
_parent._y = _parent._yscale - 100;
if (0 >= _parent.health) {
_parent.gotoAndPlay(30);
}
}
}
Frame 440
_quality = "medium";
Mouse.show();
Frame 460
stop();
Frame 472
stop();
Frame 480
gotoAndPlay (454);
Frame 481
_root.gameLevel = 1;
_root.score = 0;
Mouse.show();
Frame 580
stop();
Frame 581
_root.Pistol01_Bullets = 12;
_root.Pistol01_Magazines = 9;
_root.bulletdamage = 10;
_root.gun = 1;
_root.player_health = 100;
_root.weaponry = 0;
_root.Zombies1 = 6;
_root.Zombies2 = 1;
_root.cover = 0;
_root.score = 0;
Mouse.hide();
Instance of Symbol 295 MovieClip "props2" in Frame 581
onClipEvent (load) {
this.swapDepths(200);
}
Instance of Symbol 300 MovieClip "takecover" in Frame 581
onClipEvent (load) {
this.swapDepths(9980);
}
Instance of Symbol 372 MovieClip "gunarm" in Frame 581
onClipEvent (load) {
this.swapDepths(9990);
}
onClipEvent (enterFrame) {
_x = _root._xmouse;
_y = _root._ymouse;
}
Instance of Symbol 376 MovieClip "gettingHit" in Frame 581
onClipEvent (load) {
this.swapDepths(9998);
}
Instance of Symbol 382 MovieClip "health_HUD" in Frame 581
onClipEvent (load) {
this.swapDepths(9996);
}
Instance of Symbol 404 MovieClip "weapon_HUD" in Frame 581
onClipEvent (load) {
this.swapDepths(9997);
}
Instance of Symbol 408 MovieClip "score_HUD" in Frame 581
onClipEvent (load) {
this.swapDepths(9995);
}
Instance of Symbol 29 MovieClip "screenager" in Frame 581
onClipEvent (load) {
this.swapDepths(9999);
}
Instance of Symbol 98 MovieClip in Frame 581
onClipEvent (enterFrame) {
if (0 >= _root.player_health) {
_parent.play();
}
}
Instance of Symbol 98 MovieClip in Frame 583
onClipEvent (enterFrame) {
if (0 >= _root.Zombies1) {
_parent.play();
}
}
Frame 584
stop();
Frame 585
if (0 >= _root.player_health) {
gotoAndPlay (601);
}
Frame 587
removeMovieClip("zombie1");
removeMovieClip("zombie2");
Instance of Symbol 98 MovieClip in Frame 588
onClipEvent (enterFrame) {
if (0 >= _root.Zombies2) {
_parent.play();
}
}
Frame 589
stop();
Frame 590
if (0 >= _root.player_health) {
gotoAndPlay (601);
}
Frame 600
removeMovieClip("gunarm");
removeMovieClip("zombie1");
removeMovieClip("zombie2");
removeMovieClip("props2");
removeMovieClip("takecover");
removeMovieClip("health_HUD");
removeMovieClip("weapon_HUD");
removeMovieClip("score_HUD");
removeMovieClip("gettingHit");
removeMovieClip("screenager");
_root.gameLevel = 2;
_root.score = _root.score + (_root.pistol01_magazines * 5);
_root.score = _root.score + _root.player_health;
gotoAndPlay (606);
Instance of Symbol 50 MovieClip "red" in Frame 601
onClipEvent (load) {
this.swapDepths(_root.gettingHit);
}
Frame 605
removeMovieClip("gunarm");
removeMovieClip("zombie1");
removeMovieClip("zombie2");
removeMovieClip("props2");
removeMovieClip("takecover");
removeMovieClip("health_HUD");
removeMovieClip("weapon_HUD");
removeMovieClip("score_HUD");
removeMovieClip("gettingHit");
removeMovieClip("screenager");
removeMovieClip("red");
gotoAndPlay (10);
Frame 606
Mouse.show();
Frame 680
stop();
Frame 681
_root.Pistol01_Bullets = 12;
_root.Pistol02_Bullets = 24;
_root.Pistol01_Magazines = 20;
_root.bulletdamage = 10;
_root.gun = 1;
_root.player_health = 100;
_root.weaponry = 1;
_root.Zombies1 = 4;
_root.cover = 0;
Mouse.hide();
Instance of Symbol 463 MovieClip "takecover" in Frame 681
onClipEvent (load) {
this.swapDepths(9980);
}
Instance of Symbol 372 MovieClip "gunarm" in Frame 681
onClipEvent (load) {
this.swapDepths(9990);
}
onClipEvent (enterFrame) {
_x = _root._xmouse;
_y = _root._ymouse;
}
Instance of Symbol 382 MovieClip "health_HUD" in Frame 681
onClipEvent (load) {
this.swapDepths(9996);
}
Instance of Symbol 404 MovieClip "weapon_HUD" in Frame 681
onClipEvent (load) {
this.swapDepths(9997);
}
Instance of Symbol 408 MovieClip "score_HUD" in Frame 681
onClipEvent (load) {
this.swapDepths(9995);
}
Instance of Symbol 376 MovieClip "gettingHit" in Frame 681
onClipEvent (load) {
this.swapDepths(9998);
}
Instance of Symbol 29 MovieClip "screenager" in Frame 681
onClipEvent (load) {
this.swapDepths(9999);
}
Instance of Symbol 98 MovieClip in Frame 681
onClipEvent (enterFrame) {
if (0 >= _root.Zombies1) {
_parent.play();
}
}
Instance of Symbol 98 MovieClip in Frame 681
onClipEvent (enterFrame) {
if (0 >= _root.player_health) {
_parent.play();
}
}
Frame 684
stop();
Frame 685
_root.Zombies2 = 1;
if (0 >= _root.player_health) {
gotoAndPlay (721);
}
Instance of Symbol 98 MovieClip in Frame 685
onClipEvent (enterFrame) {
if (0 >= _root.Zombies2) {
_parent.play();
}
}
Frame 687
removeMovieClip("zombie1");
removeMovieClip("zombie2");
Frame 689
stop();
Frame 690
_root.Zombies1 = 2;
if (0 >= _root.player_health) {
gotoAndPlay (721);
}
Instance of Symbol 98 MovieClip in Frame 690
onClipEvent (enterFrame) {
if (0 >= _root.Zombies1) {
_parent.play();
}
}
Frame 692
removeMovieClip("zombie1");
removeMovieClip("zombie2");
Frame 694
stop();
Frame 695
_root.Zombies2 = 1;
if (0 >= _root.player_health) {
gotoAndPlay (721);
}
Instance of Symbol 98 MovieClip in Frame 695
onClipEvent (enterFrame) {
if (0 >= _root.Zombies2) {
_parent.play();
}
}
Frame 697
removeMovieClip("zombie1");
removeMovieClip("zombie2");
Frame 699
stop();
Frame 700
_root.Zombies3 = 1;
if (0 >= _root.player_health) {
gotoAndPlay (721);
}
Instance of Symbol 98 MovieClip in Frame 700
onClipEvent (enterFrame) {
if (0 >= _root.Zombies3) {
_parent.play();
}
}
Frame 702
removeMovieClip("zombie1");
removeMovieClip("zombie2");
Frame 704
stop();
Frame 705
if (0 >= _root.player_health) {
gotoAndPlay (721);
}
Frame 720
removeMovieClip("gunarm");
removeMovieClip("zombie1");
removeMovieClip("zombie2");
removeMovieClip("props1");
removeMovieClip("building");
removeMovieClip("takecover");
removeMovieClip("health_HUD");
removeMovieClip("weapon_HUD");
removeMovieClip("score_HUD");
removeMovieClip("gettingHit");
removeMovieClip("screenager");
_root.gameLevel = 3;
_root.score = _root.score + (_root.pistol01_magazines * 5);
_root.score = _root.score + _root.player_health;
gotoAndPlay (726);
Instance of Symbol 50 MovieClip "red" in Frame 721
onClipEvent (load) {
this.swapDepths(_root.gettingHit);
}
Frame 725
removeMovieClip("gunarm");
removeMovieClip("zombie1");
removeMovieClip("zombie2");
removeMovieClip("props1");
removeMovieClip("building");
removeMovieClip("takecover");
removeMovieClip("health_HUD");
removeMovieClip("weapon_HUD");
removeMovieClip("score_HUD");
removeMovieClip("gettingHit");
removeMovieClip("screenager");
removeMovieClip("red");
gotoAndPlay (10);
Frame 726
Mouse.show();
Frame 845
stop();
Frame 846
_root.Pistol01_Bullets = 12;
_root.Pistol02_Bullets = 24;
_root.Pistol01_Magazines = 20;
_root.shotgun_bullets = 8;
_root.shotgun_shells = 32;
_root.bulletdamage = 10;
_root.gun = 1;
_root.player_health = 100;
_root.weaponry = 2;
_root.cover = 0;
_root.Zombies1 = 4;
Mouse.hide();
Instance of Symbol 528 MovieClip "takecover" in Frame 846
onClipEvent (load) {
this.swapDepths(9980);
}
Instance of Symbol 372 MovieClip "gunarm" in Frame 846
onClipEvent (load) {
this.swapDepths(9990);
}
onClipEvent (enterFrame) {
_x = _root._xmouse;
_y = _root._ymouse;
}
Instance of Symbol 382 MovieClip "health_HUD" in Frame 846
onClipEvent (load) {
this.swapDepths(9996);
}
Instance of Symbol 404 MovieClip "weapon_HUD" in Frame 846
onClipEvent (load) {
this.swapDepths(9997);
}
Instance of Symbol 408 MovieClip "score_HUD" in Frame 846
onClipEvent (load) {
this.swapDepths(9995);
}
Instance of Symbol 376 MovieClip "gettingHit" in Frame 846
onClipEvent (load) {
this.swapDepths(9998);
}
Instance of Symbol 29 MovieClip in Frame 846
onClipEvent (load) {
this.swapDepths(9999);
}
Instance of Symbol 98 MovieClip in Frame 846
onClipEvent (enterFrame) {
if (0 >= _root.Zombies1) {
_parent.play();
}
}
Instance of Symbol 98 MovieClip in Frame 846
onClipEvent (enterFrame) {
if (0 >= _root.player_health) {
_parent.play();
}
}
Frame 847
_root.Zombies1 = 4;
if (0 >= _root.player_health) {
gotoAndPlay (901);
}
Frame 849
stop();
Frame 850
_root.Zombies4 = 3;
if (0 >= _root.player_health) {
gotoAndPlay (901);
}
Instance of Symbol 98 MovieClip in Frame 850
onClipEvent (enterFrame) {
if (0 >= _root.Zombies4) {
_parent.play();
}
}
Frame 852
removeMovieClip("zombie1");
removeMovieClip("zombie2");
Frame 854
stop();
Frame 855
_root.Zombies3 = 1;
if (0 >= _root.player_health) {
gotoAndPlay (901);
}
Instance of Symbol 98 MovieClip in Frame 855
onClipEvent (enterFrame) {
if (0 >= _root.Zombies3) {
_parent.play();
}
}
Frame 857
removeMovieClip("zombie1");
removeMovieClip("zombie2");
Frame 859
stop();
Frame 860
_root.Zombies4 = 2;
if (0 >= _root.player_health) {
gotoAndPlay (901);
}
Instance of Symbol 98 MovieClip in Frame 860
onClipEvent (enterFrame) {
if (0 >= _root.Zombies4) {
_parent.play();
}
}
Frame 862
removeMovieClip("zombie1");
removeMovieClip("zombie2");
Frame 864
stop();
Frame 865
_root.Zombies2 = 1;
if (0 >= _root.player_health) {
gotoAndPlay (901);
}
Instance of Symbol 98 MovieClip in Frame 865
onClipEvent (enterFrame) {
if (0 >= _root.Zombies2) {
_parent.play();
}
}
Frame 867
removeMovieClip("zombie1");
removeMovieClip("zombie2");
Frame 869
stop();
Frame 870
_root.Zombies1 = 2;
if (0 >= _root.player_health) {
gotoAndPlay (901);
}
Instance of Symbol 98 MovieClip in Frame 870
onClipEvent (enterFrame) {
if (0 >= _root.Zombies1) {
_parent.play();
}
}
Frame 872
removeMovieClip("zombie1");
removeMovieClip("zombie2");
Frame 874
stop();
Frame 875
_root.Zombies2 = 1;
if (0 >= _root.player_health) {
gotoAndPlay (901);
}
Instance of Symbol 98 MovieClip in Frame 875
onClipEvent (enterFrame) {
if (0 >= _root.Zombies2) {
_parent.play();
}
}
Frame 877
removeMovieClip("zombie1");
removeMovieClip("zombie2");
Frame 879
stop();
Frame 880
_root.Zombies5 = 1;
if (0 >= _root.player_health) {
gotoAndPlay (901);
}
Instance of Symbol 98 MovieClip in Frame 880
onClipEvent (enterFrame) {
if (0 >= _root.Zombies5) {
_parent.play();
}
}
Frame 882
removeMovieClip("zombie1");
removeMovieClip("zombie2");
Frame 884
stop();
Frame 885
if (0 >= _root.player_health) {
gotoAndPlay (901);
}
Frame 900
removeMovieClip("gunarm");
removeMovieClip("zombie1");
removeMovieClip("zombie2");
removeMovieClip("grabsteine1");
removeMovieClip("grabsteine2");
removeMovieClip("grabsteine3");
removeMovieClip("gruft");
removeMovieClip("takecover");
removeMovieClip("health_HUD");
removeMovieClip("score_HUD");
removeMovieClip("weapon_HUD");
removeMovieClip("screenager");
removeMovieClip("gettingHit");
_root.score = _root.score + (_root.pistol01_magazines * 5);
_root.score = _root.score + (_root.shotgun_shells * 2);
_root.score = _root.score + _root.player_health;
_root.gameLevel = 4;
gotoAndPlay (906);
Instance of Symbol 50 MovieClip "red" in Frame 901
onClipEvent (load) {
this.swapDepths(_root.gettingHit);
}
Frame 905
removeMovieClip("gunarm");
removeMovieClip("zombie1");
removeMovieClip("zombie2");
removeMovieClip("grabsteine1");
removeMovieClip("grabsteine2");
removeMovieClip("grabsteine3");
removeMovieClip("gruft");
removeMovieClip("takecover");
removeMovieClip("health_HUD");
removeMovieClip("score_HUD");
removeMovieClip("weapon_HUD");
removeMovieClip("screenager");
removeMovieClip("gettingHit");
removeMovieClip("red");
gotoAndPlay (10);
Frame 906
Mouse.show();
Instance of Symbol 29 MovieClip in Frame 906
onClipEvent (load) {
this.swapDepths(9999);
}
Frame 1075
stop();
Frame 1076
_root.Pistol01_Bullets = 12;
_root.Pistol02_Bullets = 24;
_root.Pistol01_Magazines = 20;
_root.Shotgun_Bullets = 8;
_root.Shotgun_Shells = 32;
_root.machinegun_Bullets = 30;
_root.machinegun_Magazines = 10;
_root.bulletdamage = 10;
_root.gun = 1;
_root.player_health = 100;
_root.weaponry = 3;
_root.cover = 0;
_root.MasterZombie = 1;
Mouse.hide();
Instance of Symbol 620 MovieClip "takecover" in Frame 1076
onClipEvent (load) {
this.swapDepths(9980);
}
Instance of Symbol 372 MovieClip "gunarm" in Frame 1076
onClipEvent (load) {
this.swapDepths(9990);
}
onClipEvent (enterFrame) {
_x = _root._xmouse;
_y = _root._ymouse;
}
Instance of Symbol 382 MovieClip "health_HUD" in Frame 1076
onClipEvent (load) {
this.swapDepths(9996);
}
Instance of Symbol 404 MovieClip "weapon_HUD" in Frame 1076
onClipEvent (load) {
this.swapDepths(9997);
}
Instance of Symbol 408 MovieClip "score_HUD" in Frame 1076
onClipEvent (load) {
this.swapDepths(9995);
}
Instance of Symbol 376 MovieClip "gettingHit" in Frame 1076
onClipEvent (load) {
this.swapDepths(9998);
}
Instance of Symbol 29 MovieClip in Frame 1076
onClipEvent (load) {
this.swapDepths(9999);
}
Instance of Symbol 98 MovieClip in Frame 1076
onClipEvent (enterFrame) {
if (_root.MasterZombie == 0) {
_parent.play();
}
}
Instance of Symbol 98 MovieClip in Frame 1076
onClipEvent (enterFrame) {
if (0 >= _root.player_health) {
_parent.play();
}
}
Frame 1079
stop();
Frame 1080
if (0 >= _root.player_health) {
gotoAndPlay (1111);
}
Frame 1110
removeMovieClip("gunarm");
removeMovieClip("zombie1");
removeMovieClip("takecover");
removeMovieClip("health_HUD");
removeMovieClip("weapon_HUD");
removeMovieClip("score_HUD");
removeMovieClip("screenager");
removeMovieClip("gettingHit");
_root.score = _root.score + (_root.pistol01_magazines * 5);
_root.score = _root.score + (_root.shotgun_shells * 2);
_root.score = _root.score + (_root.machinegun_magazines * 15);
_root.score = _root.score + _root.player_health;
gotoAndPlay (1116);
Instance of Symbol 50 MovieClip "red" in Frame 1111
onClipEvent (load) {
this.swapDepths(_root.gettingHit);
}
Frame 1115
removeMovieClip("gunarm");
removeMovieClip("zombie1");
removeMovieClip("takecover");
removeMovieClip("health_HUD");
removeMovieClip("weapon_HUD");
removeMovieClip("score_HUD");
removeMovieClip("screenager");
removeMovieClip("gettingHit");
removeMovieClip("red");
gotoAndPlay (10);
Frame 1116
Mouse.show();
Instance of Symbol 29 MovieClip in Frame 1116
onClipEvent (load) {
this.swapDepths(9999);
}
Frame 1845
stop();
Symbol 4 MovieClip [bloodyhit01] Frame 1
if (_root.gun == 3) {
_x = 0;
_y = 0;
} else {
_x = _xmouse;
_y = _ymouse;
}
Symbol 4 MovieClip [bloodyhit01] Frame 5
removeMovieClip("");
stop();
Symbol 11 MovieClip [Splatter03] Frame 1
if (_root.gun == 3) {
_x = 0;
_y = 0;
} else {
_x = _xmouse;
_y = _ymouse;
}
Symbol 11 MovieClip [Splatter03] Frame 5
removeMovieClip("");
stop();
Symbol 12 MovieClip [Splatter01] Frame 1
if (_root.gun == 3) {
_x = 0;
_y = 0;
} else {
_x = _xmouse;
_y = _ymouse;
}
Symbol 12 MovieClip [Splatter01] Frame 5
removeMovieClip("");
stop();
Symbol 13 MovieClip [Splatter02] Frame 1
if (_root.gun == 3) {
_x = 0;
_y = 0;
} else {
_x = _xmouse;
_y = _ymouse;
}
Symbol 13 MovieClip [Splatter02] Frame 5
removeMovieClip("");
stop();
Symbol 14 MovieClip [Splatter04] Frame 1
if (_root.gun == 3) {
_x = 0;
_y = 0;
} else {
_x = _xmouse;
_y = _ymouse;
}
Symbol 14 MovieClip [Splatter04] Frame 5
removeMovieClip("");
stop();
Symbol 19 MovieClip [Splatter05] Frame 1
if (_root.gun == 3) {
_x = 0;
_y = 0;
} else {
_x = _xmouse;
_y = _ymouse;
}
Symbol 19 MovieClip [Splatter05] Frame 5
removeMovieClip("");
stop();
Symbol 24 MovieClip [Splitter2] Frame 1
_x = _xmouse;
_y = _ymouse;
_rotation = _parent.rotate;
Symbol 24 MovieClip [Splitter2] Frame 5
removeMovieClip("");
stop();
Symbol 25 MovieClip [Holzsplitter01] Frame 1
_x = _xmouse;
_y = _ymouse;
_rotation = _parent.rotate;
Symbol 25 MovieClip [Holzsplitter01] Frame 5
removeMovieClip("");
stop();
Symbol 33 MovieClip Frame 2
stop();
Symbol 40 Button
on (release) {
getURL ("http://www.mindistortion.tv", "_blank");
}
Symbol 48 Button
on (release) {
gotoAndPlay (50);
}
Symbol 66 Button
on (release) {
stopAllSounds();
if (1 >= _root.gameLevel) {
gotoAndPlay (481);
}
if (_root.gameLevel == 2) {
gotoAndPlay (606);
}
if (_root.gameLevel == 3) {
gotoAndPlay (726);
}
if (_root.gameLevel == 4) {
gotoAndPlay (906);
}
}
Symbol 69 Button
on (release) {
gotoAndPlay (437);
}
Symbol 74 Button
on (release) {
getURL ("http://www.mindistortion.tv", "_blank");
}
Symbol 78 Button
on (press, keyPress "q") {
gotoAndPlay (4);
}
Symbol 79 Button
on (press, keyPress "q") {
gotoAndPlay (7);
}
Symbol 81 Button
on (press, keyPress "q") {
gotoAndPlay (10);
}
Symbol 84 MovieClip Frame 3
stop();
Symbol 84 MovieClip Frame 5
_quality = "low";
Symbol 84 MovieClip Frame 6
stop();
Symbol 84 MovieClip Frame 8
_quality = "medium";
Symbol 84 MovieClip Frame 9
stop();
Symbol 84 MovieClip Frame 11
_quality = "high";
Symbol 84 MovieClip Frame 12
stop();
Instance of Symbol 98 MovieClip in Symbol 102 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 102 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 102 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 102 MovieClip Frame 7
stop();
Instance of Symbol 98 MovieClip in Symbol 107 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 107 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 107 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 107 MovieClip Frame 7
stop();
Instance of Symbol 98 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 110 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 110 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 110 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 113 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 113 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 113 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 116 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 116 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 116 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 116 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 119 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 119 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 119 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 122 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 122 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 122 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 138 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 138 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 138 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 138 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 141 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 141 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 141 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 141 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 144 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 144 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 144 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 144 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 147 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 147 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 147 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 147 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 150 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 150 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 150 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 153 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 153 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 153 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 153 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 156 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 156 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 156 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 156 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 159 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 159 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 159 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 159 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 162 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 162 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 162 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 162 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 165 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 165 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 165 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 165 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 168 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 168 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 168 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 168 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 174 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 174 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 174 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 174 MovieClip Frame 7
stop();
Instance of Symbol 98 MovieClip in Symbol 179 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 179 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 179 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 179 MovieClip Frame 8
stop();
Instance of Symbol 98 MovieClip in Symbol 182 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 182 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 182 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 182 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 185 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 185 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 185 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 185 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 189 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 189 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 189 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 189 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 192 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 192 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 192 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 192 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 195 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 195 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 195 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 195 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 198 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 198 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 198 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 198 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 201 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Instance of Symbol 98 MovieClip in Symbol 201 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 201 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 201 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Instance of Symbol 98 MovieClip in Symbol 201 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 201 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 204 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 204 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 204 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 204 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 220 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 220 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 220 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 220 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 223 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 223 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 223 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 228 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 228 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 228 MovieClip Frame 10
stop();
Symbol 240 Button
on (release) {
getURL ("http://www.MINDistortion.tk", "_blank");
}
Symbol 261 Button
on (release) {
gotoAndPlay (481);
}
Symbol 262 Button
on (release) {
gotoAndPlay (460);
}
Symbol 269 Button
on (release) {
gotoAndPlay (472);
}
Symbol 280 Button
on (release) {
gotoAndPlay (565);
}
Symbol 294 Button
on (release) {
stopAllSounds();
gotoAndPlay (581);
}
Symbol 298 Button
on (keyPress "<Space>") {
_root.takecover.swapDepths(_root.props1);
gotoAndPlay (3);
}
Symbol 299 Button
on (keyPress "<Space>") {
gotoAndPlay (7);
}
Symbol 300 MovieClip Frame 2
stop();
Symbol 300 MovieClip Frame 3
_root.props2._x = _root.props2._x + 12;
_root.props3._x = _root.props3._x + 5;
_root.zombie1._x = _root.zombie1._x + (_root.zombie1.zombie._xscale / 10);
_root.zombie2._x = _root.zombie2._x + (_root.zombie2.zombie._xscale / 10);
_root.cover = 1;
Symbol 300 MovieClip Frame 4
_root.props2._x = _root.props2._x + 12;
_root.props3._x = _root.props3._x + 5;
_root.zombie1._x = _root.zombie1._x + (_root.zombie1.zombie._xscale / 10);
_root.zombie2._x = _root.zombie2._x + (_root.zombie2.zombie._xscale / 10);
Symbol 300 MovieClip Frame 5
_root.props2._x = _root.props2._x + 12;
_root.props3._x = _root.props3._x + 5;
_root.zombie1._x = _root.zombie1._x + (_root.zombie1.zombie._xscale / 10);
_root.zombie2._x = _root.zombie2._x + (_root.zombie2.zombie._xscale / 10);
Symbol 300 MovieClip Frame 6
stop();
Symbol 300 MovieClip Frame 8
_root.props2._x = _root.props2._x - 12;
_root.props3._x = _root.props3._x - 5;
_root.zombie1._x = _root.zombie1._x - (_root.zombie1.zombie._xscale / 10);
_root.zombie2._x = _root.zombie2._x - (_root.zombie2.zombie._xscale / 10);
Symbol 300 MovieClip Frame 9
_root.props2._x = _root.props2._x - 12;
_root.props3._x = _root.props3._x - 5;
_root.zombie1._x = _root.zombie1._x - (_root.zombie1.zombie._xscale / 10);
_root.zombie2._x = _root.zombie2._x - (_root.zombie2.zombie._xscale / 10);
Symbol 300 MovieClip Frame 10
_root.props2._x = _root.props2._x - 12;
_root.props3._x = _root.props3._x - 5;
_root.zombie1._x = _root.zombie1._x - (_root.zombie1.zombie._xscale / 10);
_root.zombie2._x = _root.zombie2._x - (_root.zombie2.zombie._xscale / 10);
Symbol 300 MovieClip Frame 11
_root.cover = 0;
gotoAndPlay (1);
Symbol 312 Button
on (keyPress "1") {
if (_root.gun != 1) {
_root.weapon_HUD.gotoAndStop(1);
gotoAndPlay (1);
_root.gun = 1;
}
}
on (keyPress "2") {
if ((_root.weaponry >= 1) and (_root.gun != 2)) {
_root.weapon_HUD.gotoAndStop(3);
gotoAndPlay (5);
_root.gun = 2;
}
}
on (keyPress "3") {
if ((_root.weaponry >= 2) and (_root.gun != 3)) {
_root.weapon_HUD.gotoAndStop(5);
gotoAndPlay (9);
_root.gun = 3;
}
}
on (keyPress "4") {
if ((_root.weaponry >= 3) and (_root.gun != 4)) {
_root.weapon_HUD.gotoAndStop(7);
gotoAndPlay (13);
_root.gun = 4;
}
}
Symbol 315 Button
on (keyPress "r") {
if ((10 >= _root.pistol01_bullets) and (0 < _root.pistol01_magazines)) {
gotoAndPlay (13);
}
}
Symbol 320 MovieClip Frame 3
stop();
Instance of Symbol 98 MovieClip in Symbol 328 MovieClip Frame 1
onClipEvent (mouseDown) {
_parent.mousedown = 1;
if (0 < _root.pistol01_bullets) {
if (_root.cover == 0) {
_parent.gotoAndPlay(3);
}
} else if (0 < _root.pistol01_magazines) {
_parent.gotoAndPlay(13);
}
}
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
Symbol 328 MovieClip Frame 2
stop();
Symbol 328 MovieClip Frame 3
_root.pistol01_bullets = _root.pistol01_bullets - 1;
Instance of Symbol 98 MovieClip in Symbol 328 MovieClip Frame 3
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
onClipEvent (mouseDown) {
_parent.mousedown = 1;
}
Symbol 328 MovieClip Frame 9
if (mousedown == 1) {
if (0 < _root.pistol01_bullets) {
if (_root.cover == 0) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
} else if (0 < _root.pistol01_magazines) {
gotoAndPlay (13);
}
}
Instance of Symbol 98 MovieClip in Symbol 328 MovieClip Frame 10
onClipEvent (mouseDown) {
_parent.mousedown = 1;
if (0 < _root.pistol01_bullets) {
_parent.gotoAndPlay(3);
} else if (0 < _root.pistol01_magazines) {
_parent.gotoAndPlay(13);
}
}
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
Symbol 328 MovieClip Frame 12
gotoAndPlay (1);
Instance of Symbol 98 MovieClip in Symbol 328 MovieClip Frame 13
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
onClipEvent (mouseDown) {
_parent.mousedown = 1;
}
Symbol 328 MovieClip Frame 25
_root.pistol01_magazines = _root.pistol01_magazines - 1;
_root.pistol01_bullets = 12;
Symbol 328 MovieClip Frame 30
if (mousedown == 1) {
if (0 < _root.pistol01_bullets) {
if (_root.cover == 0) {
gotoAndPlay (3);
}
}
}
Instance of Symbol 98 MovieClip in Symbol 328 MovieClip Frame 31
onClipEvent (mouseDown) {
_parent.mousedown = 1;
if (0 < _root.pistol01_bullets) {
if (_root.cover == 0) {
_parent.gotoAndPlay(3);
}
} else if (0 < _root.pistol01_magazines) {
_parent.gotoAndPlay(13);
}
}
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
Symbol 328 MovieClip Frame 32
gotoAndPlay (1);
Symbol 329 Button
on (keyPress "r") {
if ((20 >= _root.pistol02_bullets) and (0 < _root.pistol01_magazines)) {
gotoAndPlay (17);
}
}
Instance of Symbol 98 MovieClip in Symbol 330 MovieClip Frame 1
onClipEvent (mouseDown) {
_parent.mousedown = 1;
if (0 < _root.pistol02_bullets) {
if (_root.cover == 0) {
_parent.gotoAndPlay(3);
}
} else if (0 < _root.pistol01_magazines) {
_parent.gotoAndPlay(17);
}
}
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
Symbol 330 MovieClip Frame 2
stop();
Symbol 330 MovieClip Frame 3
_root.pistol02_bullets = _root.pistol02_bullets - 1;
Instance of Symbol 98 MovieClip in Symbol 330 MovieClip Frame 3
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
onClipEvent (mouseDown) {
_parent.mousedown = 1;
}
Symbol 330 MovieClip Frame 6
if (mousedown == 1) {
if (0 < _root.pistol02_bullets) {
if (_root.cover == 0) {
gotoAndPlay (8);
} else {
gotoAndPlay (1);
}
} else if (0 < _root.pistol01_magazines) {
gotoAndPlay (17);
}
}
Symbol 330 MovieClip Frame 7
if ((mousedown == 1) and (_root.cover == 0)) {
play();
} else {
gotoAndPlay (47);
}
Symbol 330 MovieClip Frame 9
_root.pistol02_bullets = _root.pistol02_bullets - 1;
Symbol 330 MovieClip Frame 11
if (mousedown == 1) {
if (0 < _root.pistol02_bullets) {
if (_root.cover == 0) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
} else if (0 < _root.pistol01_magazines) {
gotoAndPlay (17);
}
}
Symbol 330 MovieClip Frame 12
if ((mousedown == 1) and (_root.cover == 0)) {
play();
} else {
gotoAndPlay (50);
}
Instance of Symbol 98 MovieClip in Symbol 330 MovieClip Frame 12
onClipEvent (mouseDown) {
_parent.mousedown = 1;
if (0 < _root.pistol02_bullets) {
if (_root.cover == 0) {
_parent.gotoAndPlay(3);
}
} else if (_root.pistol01_magazines) {
_parent.gotoAndPlay(17);
}
}
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
Symbol 330 MovieClip Frame 16
gotoAndPlay (1);
Instance of Symbol 98 MovieClip in Symbol 330 MovieClip Frame 17
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
onClipEvent (mouseDown) {
_parent.mousedown = 1;
}
Symbol 330 MovieClip Frame 33
_root.pistol01_magazines = _root.pistol01_magazines - 2;
_root.pistol02_bullets = 24;
Symbol 330 MovieClip Frame 44
if (mousedown == 1) {
if (0 < _root.pistol02_bullets) {
if (_root.cover == 0) {
gotoAndPlay (3);
}
}
}
Instance of Symbol 98 MovieClip in Symbol 330 MovieClip Frame 45
onClipEvent (mouseDown) {
_parent.mousedown = 1;
if (0 < _root.pistol02_bullets) {
if (_root.cover == 0) {
_parent.gotoAndPlay(3);
}
} else if (_root.pistol01_magazines) {
_parent.gotoAndPlay(17);
}
}
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
Symbol 330 MovieClip Frame 46
gotoAndPlay (1);
Instance of Symbol 98 MovieClip in Symbol 330 MovieClip Frame 47
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
onClipEvent (mouseDown) {
_parent.mousedown = 1;
}
Symbol 330 MovieClip Frame 49
if (mousedown == 1) {
if (0 < _root.pistol02_bullets) {
if (_root.cover == 0) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
} else {
gotoAndPlay (17);
}
} else {
gotoAndPlay (1);
}
Symbol 330 MovieClip Frame 52
if (mousedown == 1) {
if (0 < _root.pistol02_bullets) {
if (_root.cover == 0) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
} else {
gotoAndPlay (17);
}
} else {
gotoAndPlay (1);
}
Symbol 345 Button
on (keyPress "r") {
if ((7 >= _root.shotgun_bullets) and (0 < _root.shotgun_shells)) {
gotoAndPlay (16);
}
}
Instance of Symbol 98 MovieClip in Symbol 353 MovieClip Frame 1
onClipEvent (mouseDown) {
_parent.mousedown = 1;
if (0 < _root.shotgun_bullets) {
if (_root.cover == 0) {
_parent.gotoAndPlay(3);
}
} else if (0 < _root.shotgun_shells) {
_parent.gotoAndPlay(16);
}
}
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
Symbol 353 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 353 MovieClip Frame 3
onClipEvent (mouseDown) {
_parent.mousedown = 1;
}
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
Symbol 353 MovieClip Frame 4
_root.shotgun_bullets = _root.shotgun_bullets - 1;
Symbol 353 MovieClip Frame 15
if (mousedown == 1) {
if (0 < _root.shotgun_bullets) {
if (_root.cover == 0) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
} else if (0 < _root.shotgun_shells) {
gotoAndPlay (16);
} else {
gotoAndPlay (1);
}
} else {
gotoAndPlay (1);
}
Instance of Symbol 98 MovieClip in Symbol 353 MovieClip Frame 20
onClipEvent (mouseDown) {
_parent.mousedown = 1;
if (0 < _root.shotgun_bullets) {
if (_root.cover == 0) {
_parent.gotoAndPlay(3);
}
}
}
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
Symbol 353 MovieClip Frame 25
if ((0 < _root.shotgun_shells) and (_root.shotgun_bullets < 8)) {
_root.shotgun_shells = _root.shotgun_shells - 1;
_root.shotgun_bullets = _root.shotgun_bullets + 1;
} else {
gotoAndPlay (30);
}
Symbol 353 MovieClip Frame 29
if (0 < _root.shotgun_shells) {
gotoAndPlay (23);
} else {
play();
}
Instance of Symbol 98 MovieClip in Symbol 353 MovieClip Frame 30
onClipEvent (mouseDown) {
_parent.mousedown = 1;
if (0 < _root.shotgun_bullets) {
_parent.gotoAndPlay(30);
}
}
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
Symbol 353 MovieClip Frame 31
if ((mousedown == 1) and (_root.cover == 0)) {
gotoAndPlay (3);
}
Symbol 353 MovieClip Frame 35
gotoAndPlay (1);
Symbol 364 Button
on (keyPress "r") {
if ((25 >= _root.machinegun_bullets) and (0 < _root.machinegun_magazines)) {
gotoAndPlay (7);
}
}
Instance of Symbol 98 MovieClip in Symbol 371 MovieClip Frame 1
onClipEvent (mouseDown) {
_parent.mousedown = 1;
if (0 < _root.machinegun_bullets) {
if (_root.cover == 0) {
_parent.gotoAndPlay(3);
}
} else if (0 < _root.machinegun_magazines) {
_parent.gotoAndPlay(7);
}
}
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
Symbol 371 MovieClip Frame 2
stop();
Symbol 371 MovieClip Frame 3
_root.machinegun_bullets = _root.machinegun_bullets - 1;
Instance of Symbol 98 MovieClip in Symbol 371 MovieClip Frame 3
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
onClipEvent (mouseDown) {
_parent.mousedown = 1;
}
Symbol 371 MovieClip Frame 5
if (mousedown == 1) {
if (0 < _root.machinegun_bullets) {
if (_root.cover == 0) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
} else if (0 < _root.machinegun_magazines) {
gotoAndPlay (7);
}
}
Symbol 371 MovieClip Frame 6
gotoAndPlay (1);
Symbol 371 MovieClip Frame 21
_root.machinegun_magazines = _root.machinegun_magazines - 1;
_root.machinegun_bullets = 30;
Symbol 371 MovieClip Frame 29
if (mousedown == 1) {
if (0 < _root.machinegun_bullets) {
if (_root.cover == 0) {
gotoAndPlay (3);
}
}
}
Instance of Symbol 98 MovieClip in Symbol 371 MovieClip Frame 29
onClipEvent (mouseDown) {
_parent.mousedown = 1;
if (0 < _root.machinegun_bullets) {
if (_root.cover == 0) {
_parent.gotoAndPlay(3);
}
} else if (0 < _root.machinegun_magazines) {
_parent.gotoAndPlay(7);
}
}
onClipEvent (mouseUp) {
_parent.mousedown = 0;
}
Symbol 371 MovieClip Frame 31
gotoAndPlay (1);
Symbol 372 MovieClip Frame 4
stop();
Symbol 372 MovieClip Frame 8
stop();
Symbol 372 MovieClip Frame 12
stop();
Symbol 372 MovieClip Frame 16
stop();
Symbol 376 MovieClip Frame 2
stop();
Symbol 376 MovieClip Frame 4
gotoAndPlay (1);
Symbol 404 MovieClip Frame 2
stop();
Symbol 404 MovieClip Frame 4
stop();
Symbol 404 MovieClip Frame 6
stop();
Symbol 404 MovieClip Frame 8
stop();
Symbol 418 MovieClip Frame 1
scale_step = 1;
size = Number(random(10));
if (2 >= size) {
_xscale = 170;
_yscale = 170;
} else if ((2 < size) and (4 >= size)) {
_xscale = 175;
_yscale = 175;
} else if ((4 < size) and (6 >= size)) {
_xscale = 185;
_yscale = 185;
} else if ((6 < size) and (8 >= size)) {
_xscale = 200;
_yscale = 200;
} else if (8 < size) {
_xscale = 220;
_yscale = 220;
}
Health = 70;
_parent.swapDepths(_xscale);
_y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 418 MovieClip Frame 5
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._yscale = _parent._yscale * 0.98;
_parent._xscale = _parent._xscale * 0.98;
_parent._y = _parent._yscale - 100;
if (0 >= _parent.health) {
_parent.gotoAndPlay(55);
}
}
}
Symbol 418 MovieClip Frame 15
scale_step = 1.012;
_parent.swapDepths(_xscale);
Instance of Symbol 98 MovieClip in Symbol 418 MovieClip Frame 15
onClipEvent (enterFrame) {
_parent._xscale = _parent._xscale * _parent.scale_step;
_parent._yscale = _parent._yscale * _parent.scale_step;
_parent._y = _parent._yscale - 100;
}
Symbol 418 MovieClip Frame 20
scale_step = 1;
if (250 < _yscale) {
gotoAndPlay (35);
}
Symbol 418 MovieClip Frame 25
scale_step = 1.005;
_parent.swapDepths(_xscale);
Instance of Symbol 98 MovieClip in Symbol 418 MovieClip Frame 25
onClipEvent (enterFrame) {
_parent._xscale = _parent._xscale * _parent.scale_step;
_parent._yscale = _parent._yscale * _parent.scale_step;
_parent._y = _parent._yscale - 100;
}
Symbol 418 MovieClip Frame 30
scale_step = 1;
if (250 < _yscale) {
gotoAndPlay (35);
}
Symbol 418 MovieClip Frame 34
gotoAndPlay (15);
Symbol 418 MovieClip Frame 36
scale_step = 1;
Symbol 418 MovieClip Frame 39
if (_root.cover == 0) {
_root.player_health = _root.player_health - 5;
_root.gettingHit.gotoAndPlay(2);
}
Symbol 418 MovieClip Frame 45
if (_xscale < 250) {
gotoAndPlay (13);
}
Symbol 418 MovieClip Frame 47
if (_root.cover == 0) {
_root.player_health = _root.player_health - 5;
_root.gettingHit.gotoAndPlay(2);
}
Symbol 418 MovieClip Frame 54
if (_xscale < 250) {
gotoAndPlay (15);
} else {
gotoAndPlay (36);
}
Symbol 418 MovieClip Frame 56
scale_step = 1;
Symbol 418 MovieClip Frame 79
_root.score = _root.score + 5;
_root.Zombies1 = _root.Zombies1 - 1;
if (1 >= _root.Zombies1) {
removeMovieClip("");
stop();
}
Symbol 418 MovieClip Frame 85
gotoAndPlay (1);
Symbol 420 MovieClip Frame 1
ammo = 5;
size = Number(random(10));
if (3 >= size) {
_xscale = 130;
_yscale = 130;
} else if ((3 < size) and (6 >= size)) {
_xscale = 150;
_yscale = 150;
} else if (6 < size) {
_xscale = 180;
_yscale = 180;
}
position = Number(random(10));
if (3 >= position) {
_x = -150;
} else if ((3 < position) and (6 >= position)) {
_x = 0;
} else if (6 < position) {
_x = 150;
}
_parent.scale_step = 1;
_parent.swapDepths(_xscale);
_y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 420 MovieClip Frame 5
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._yscale = _parent._yscale * 0.98;
_parent._xscale = _parent._xscale * 0.98;
_parent._y = _parent._yscale - 100;
if (0 >= _parent.health) {
_parent.gotoAndPlay(30);
}
}
}
Symbol 420 MovieClip Frame 13
hit = Number(random(10));
Symbol 420 MovieClip Frame 14
ammo = ammo - 1;
if ((7 >= hit) and (_root.cover == 0)) {
_root.player_health = _root.player_health - 10;
_root.gettingHit.gotoAndPlay(2);
}
Symbol 420 MovieClip Frame 18
if (0 < ammo) {
gotoAndPlay (12);
}
Symbol 420 MovieClip Frame 28
gotoAndPlay (1);
Symbol 420 MovieClip Frame 80
_root.score = _root.score + 15;
_root.Zombies2 = _root.Zombies2 - 1;
Symbol 420 MovieClip Frame 85
stop();
Instance of Symbol 420 MovieClip "zombie" in Symbol 421 MovieClip Frame 1
onClipEvent (load) {
health = 200;
}
Symbol 424 Button
on (release) {
gotoAndPlay (670);
}
Symbol 442 Button
on (release) {
stopAllSounds();
gotoAndPlay (681);
}
Instance of Symbol 98 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.gunarm.gun.hitarea1)) {
_parent.gotoAndPlay(3);
}
}
Symbol 455 MovieClip Frame 2
stop();
Symbol 455 MovieClip Frame 7
gotoAndPlay (1);
Symbol 461 Button
on (keyPress "<Space>") {
gotoAndPlay (3);
}
Symbol 462 Button
on (keyPress "<Space>") {
gotoAndPlay (7);
}
Symbol 463 MovieClip Frame 2
stop();
Symbol 463 MovieClip Frame 3
_root.pavement._y = _root.pavement._y - 8;
_root.building._y = _root.building._y - 4;
_root.props1._y = _root.props1._y - 5;
_root.zombie1._y = _root.zombie1._y - (_root.zombie1.zombie._yscale / 10);
_root.zombie2._y = _root.zombie2._y - (_root.zombie2.zombie._yscale / 10);
_root.cover = 1;
Symbol 463 MovieClip Frame 4
_root.pavement._y = _root.pavement._y - 8;
_root.building._y = _root.building._y - 4;
_root.props1._y = _root.props1._y - 5;
_root.zombie1._y = _root.zombie1._y - (_root.zombie1.zombie._yscale / 10);
_root.zombie2._y = _root.zombie2._y - (_root.zombie2.zombie._yscale / 10);
Symbol 463 MovieClip Frame 5
_root.pavement._y = _root.pavement._y - 8;
_root.building._y = _root.building._y - 4;
_root.props1._y = _root.props1._y - 5;
_root.zombie1._y = _root.zombie1._y - (_root.zombie1.zombie._yscale / 10);
_root.zombie2._y = _root.zombie2._y - (_root.zombie2.zombie._yscale / 10);
Symbol 463 MovieClip Frame 6
stop();
Symbol 463 MovieClip Frame 8
_root.pavement._y = _root.pavement._y + 8;
_root.building._y = _root.building._y + 4;
_root.props1._y = _root.props1._y + 5;
_root.zombie1._y = _root.zombie1._y + (_root.zombie1.zombie._yscale / 10);
_root.zombie2._y = _root.zombie2._y + (_root.zombie2.zombie._yscale / 10);
Symbol 463 MovieClip Frame 9
_root.pavement._y = _root.pavement._y + 8;
_root.building._y = _root.building._y + 4;
_root.props1._y = _root.props1._y + 5;
_root.zombie1._y = _root.zombie1._y + (_root.zombie1.zombie._yscale / 10);
_root.zombie2._y = _root.zombie2._y + (_root.zombie2.zombie._yscale / 10);
Symbol 463 MovieClip Frame 10
_root.pavement._y = _root.pavement._y + 8;
_root.building._y = _root.building._y + 4;
_root.props1._y = _root.props1._y + 5;
_root.zombie1._y = _root.zombie1._y + (_root.zombie1.zombie._yscale / 10);
_root.zombie2._y = _root.zombie2._y + (_root.zombie2.zombie._yscale / 10);
Symbol 463 MovieClip Frame 11
_root.cover = 0;
gotoAndPlay (1);
Symbol 464 MovieClip Frame 1
ammo = 5;
size = Number(random(10));
if (3 >= size) {
_xscale = 130;
_yscale = 130;
} else if ((3 < size) and (6 >= size)) {
_xscale = 150;
_yscale = 150;
} else if (6 < size) {
_xscale = 180;
_yscale = 180;
}
position = Number(random(10));
if (3 >= position) {
_x = -150;
} else if ((3 < position) and (6 >= position)) {
_x = 0;
} else if (6 < position) {
_x = 150;
}
_parent.scale_step = 1;
_parent.swapDepths(_xscale);
_y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 464 MovieClip Frame 5
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._yscale = _parent._yscale * 0.98;
_parent._xscale = _parent._xscale * 0.98;
_parent._y = _parent._yscale - 100;
if (0 >= _parent.health) {
_parent.gotoAndPlay(30);
}
}
}
Symbol 464 MovieClip Frame 13
hit = Number(random(10));
Symbol 464 MovieClip Frame 14
ammo = ammo - 1;
if ((7 >= hit) and (_root.cover == 0)) {
_root.player_health = _root.player_health - 10;
_root.gettingHit.gotoAndPlay(2);
}
Symbol 464 MovieClip Frame 18
if (0 < ammo) {
gotoAndPlay (12);
}
Symbol 464 MovieClip Frame 28
gotoAndPlay (1);
Symbol 464 MovieClip Frame 80
_root.score = _root.score + 15;
_root.Zombies2 = _root.Zombies2 - 1;
if (1 >= _root.Zombies2) {
removeMovieClip("");
stop();
}
Symbol 464 MovieClip Frame 85
health = 200;
gotoAndPlay (1);
Instance of Symbol 464 MovieClip "zombie" in Symbol 465 MovieClip Frame 1
onClipEvent (load) {
health = 200;
}
Instance of Symbol 98 MovieClip in Symbol 468 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 468 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 468 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 468 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 471 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 471 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 471 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 471 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 474 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 474 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 474 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 474 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 482 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent.gotoAndPlay(3);
}
}
Symbol 482 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 482 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
}
}
Symbol 482 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 485 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent.gotoAndPlay(3);
}
}
Symbol 485 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 485 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
}
}
Symbol 485 MovieClip Frame 4
stop();
Symbol 492 MovieClip Frame 1
ammo = 3;
size = Number(random(10));
if (3 >= size) {
_xscale = 180;
_yscale = 180;
damage = 10;
} else if ((3 < size) and (6 >= size)) {
_xscale = 200;
_yscale = 200;
damage = 20;
} else if (6 < size) {
_xscale = 230;
_yscale = 230;
damage = 30;
}
position = Number(random(10));
if (3 >= position) {
_x = -150;
} else if ((3 < position) and (6 >= position)) {
_x = 0;
} else if (6 < position) {
_x = 150;
}
_parent.swapDepths(_xscale);
_y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 492 MovieClip Frame 8
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._yscale = _parent._yscale * 0.98;
_parent._xscale = _parent._xscale * 0.98;
_parent._y = _parent._yscale - 100;
if (0 >= _parent.health) {
_parent.gotoAndPlay(36);
}
}
}
Symbol 492 MovieClip Frame 12
if (_root.cover == 0) {
_root.player_health = _root.player_health - damage;
_root.gettingHit.gotoAndPlay(2);
}
ammo = ammo - 1;
Symbol 492 MovieClip Frame 28
if (0 < ammo) {
gotoAndPlay (11);
}
Symbol 492 MovieClip Frame 35
gotoAndPlay (1);
Symbol 492 MovieClip Frame 65
_root.score = _root.score + 25;
_root.zombies3 = _root.zombies3 - 1;
Symbol 492 MovieClip Frame 66
stop();
Symbol 492 MovieClip Frame 70
stop();
Instance of Symbol 492 MovieClip "zombie" in Symbol 493 MovieClip Frame 1
onClipEvent (load) {
health = 250;
}
Symbol 494 Button
on (release) {
gotoAndPlay (830);
}
Symbol 517 Button
on (release) {
stopAllSounds();
gotoAndPlay (846);
}
Symbol 526 Button
on (keyPress "<Space>") {
gotoAndPlay (3);
}
Symbol 527 Button
on (keyPress "<Space>") {
gotoAndPlay (7);
}
Symbol 528 MovieClip Frame 2
stop();
Symbol 528 MovieClip Frame 3
_root.grabsteine3._y = _root.grabsteine3._y - 16;
_root.grabsteine2._y = _root.grabsteine2._y - 7;
_root.grabsteine1._y = _root.grabsteine1._y - 1;
_root.zombie1._y = _root.zombie1._y - (_root.zombie1.zombie._yscale / 10);
_root.zombie2._y = _root.zombie2._y - (_root.zombie2.zombie._yscale / 10);
_root.cover = 1;
Symbol 528 MovieClip Frame 4
_root.grabsteine3._y = _root.grabsteine3._y - 16;
_root.grabsteine2._y = _root.grabsteine2._y - 7;
_root.grabsteine1._y = _root.grabsteine1._y - 1;
_root.zombie1._y = _root.zombie1._y - (_root.zombie1.zombie._yscale / 10);
_root.zombie2._y = _root.zombie2._y - (_root.zombie2.zombie._yscale / 10);
Symbol 528 MovieClip Frame 5
_root.grabsteine3._y = _root.grabsteine3._y - 16;
_root.grabsteine2._y = _root.grabsteine2._y - 7;
_root.grabsteine1._y = _root.grabsteine1._y - 1;
_root.zombie1._y = _root.zombie1._y - (_root.zombie1.zombie._yscale / 10);
_root.zombie2._y = _root.zombie2._y - (_root.zombie2.zombie._yscale / 10);
Symbol 528 MovieClip Frame 6
stop();
Symbol 528 MovieClip Frame 8
_root.grabsteine3._y = _root.grabsteine3._y + 16;
_root.grabsteine2._y = _root.grabsteine2._y + 7;
_root.grabsteine1._y = _root.grabsteine1._y + 1;
_root.zombie1._y = _root.zombie1._y + (_root.zombie1.zombie._yscale / 10);
_root.zombie2._y = _root.zombie2._y + (_root.zombie2.zombie._yscale / 10);
Symbol 528 MovieClip Frame 9
_root.grabsteine3._y = _root.grabsteine3._y + 16;
_root.grabsteine2._y = _root.grabsteine2._y + 7;
_root.grabsteine1._y = _root.grabsteine1._y + 1;
_root.zombie1._y = _root.zombie1._y + (_root.zombie1.zombie._yscale / 10);
_root.zombie2._y = _root.zombie2._y + (_root.zombie2.zombie._yscale / 10);
Symbol 528 MovieClip Frame 10
_root.grabsteine3._y = _root.grabsteine3._y + 16;
_root.grabsteine2._y = _root.grabsteine2._y + 7;
_root.grabsteine1._y = _root.grabsteine1._y + 1;
_root.zombie1._y = _root.zombie1._y + (_root.zombie1.zombie._yscale / 10);
_root.zombie2._y = _root.zombie2._y + (_root.zombie2.zombie._yscale / 10);
Symbol 528 MovieClip Frame 11
_root.cover = 0;
gotoAndPlay (1);
Instance of Symbol 98 MovieClip in Symbol 534 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 534 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 534 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 534 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 537 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 537 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 537 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 537 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 543 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 543 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 543 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 543 MovieClip Frame 7
stop();
Instance of Symbol 98 MovieClip in Symbol 546 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 546 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 546 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 546 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 552 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 552 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 552 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 552 MovieClip Frame 8
stop();
Instance of Symbol 98 MovieClip in Symbol 555 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 555 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 555 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 555 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 558 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 558 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 558 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 558 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 561 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 561 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 561 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 561 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 567 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 567 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 567 MovieClip Frame 7
stop();
Instance of Symbol 98 MovieClip in Symbol 570 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 570 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 570 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 570 MovieClip Frame 7
stop();
Symbol 573 MovieClip Frame 1
_yscale = 100;
_xscale = 100;
scale_step = 1.2;
hit = 0;
position = Number(random(10));
if (3 >= position) {
_x = -100;
} else if ((3 < position) and (7 >= position)) {
_x = 0;
} else if (7 < position) {
_x = 100;
}
Health = 20;
_parent.swapDepths(_xscale);
_y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 573 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
if (0 >= _parent.health) {
_root.score = _root.score + 10;
_parent.gotoAndPlay(7);
_parent.hit = 0;
}
}
}
Instance of Symbol 98 MovieClip in Symbol 573 MovieClip Frame 1
onClipEvent (enterFrame) {
if (300 < _parent._yscale) {
if ((_root.cover == 0) and (0 < _parent.health)) {
_parent.hit = 1;
}
_parent.gotoAndPlay(7);
}
}
Symbol 573 MovieClip Frame 6
stop();
Symbol 573 MovieClip Frame 8
if (hit == 1) {
_root.player_health = _root.player_health - 10;
_root.gettingHit.gotoAndPlay(2);
}
Symbol 573 MovieClip Frame 11
_root.Zombies4 = _root.Zombies4 - 1;
if (_root.zombies4 < 1) {
removeMovieClip("");
stop();
}
Symbol 573 MovieClip Frame 13
if ((0 < _root.zombies4) and (_root.cover == 0)) {
play();
} else if (0 < _root.zombies4) {
gotoAndPlay (12);
} else {
_root.zombies4 = 0;
removeMovieClip("");
stop();
}
Symbol 573 MovieClip Frame 15
gotoAndPlay (1);
Instance of Symbol 573 MovieClip in Symbol 574 MovieClip Frame 1
onClipEvent (enterFrame) {
_yscale = (_yscale * scale_step);
_xscale = (_xscale * scale_step);
}
Symbol 575 MovieClip Frame 1
ammo = 3;
size = Number(random(10));
if (3 >= size) {
_xscale = 180;
_yscale = 180;
damage = 10;
} else if ((3 < size) and (6 >= size)) {
_xscale = 200;
_yscale = 200;
damage = 20;
} else if (6 < size) {
_xscale = 230;
_yscale = 230;
damage = 30;
}
position = Number(random(10));
if (3 >= position) {
_x = -150;
} else if ((3 < position) and (6 >= position)) {
_x = 0;
} else if (6 < position) {
_x = 150;
}
_parent.swapDepths(_xscale);
_y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 575 MovieClip Frame 8
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._yscale = _parent._yscale * 0.98;
_parent._xscale = _parent._xscale * 0.98;
_parent._y = _parent._yscale - 100;
if (0 >= _parent.health) {
_parent.gotoAndPlay(36);
}
}
}
Symbol 575 MovieClip Frame 12
if (_root.cover == 0) {
_root.player_health = _root.player_health - damage;
_root.gettingHit.gotoAndPlay(2);
}
ammo = ammo - 1;
Symbol 575 MovieClip Frame 28
if (0 < ammo) {
gotoAndPlay (11);
}
Symbol 575 MovieClip Frame 35
gotoAndPlay (1);
Symbol 575 MovieClip Frame 65
_root.score = _root.score + 25;
_root.zombies3 = _root.zombies3 - 1;
if (1 >= _root.zombies3) {
removeMovieClip("");
stop();
}
Symbol 575 MovieClip Frame 70
gotoAndPlay (1);
Instance of Symbol 575 MovieClip "zombie" in Symbol 576 MovieClip Frame 1
onClipEvent (load) {
health = 250;
}
Instance of Symbol 98 MovieClip in Symbol 579 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 579 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 579 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 579 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 582 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 582 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 582 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 582 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 585 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
_parent.gotoAndPlay(3);
}
}
Symbol 585 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 585 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - (_root.bulletdamage * 1.5);
}
}
Symbol 585 MovieClip Frame 4
stop();
Symbol 593 MovieClip Frame 1
size = Number(random(10));
if (3 >= size) {
_xscale = 180;
_yscale = 180;
} else if ((3 < size) and (6 >= size)) {
_xscale = 200;
_yscale = 200;
} else if (6 < size) {
_xscale = 230;
_yscale = 230;
}
position = Number(random(10));
if (3 >= position) {
_x = -150;
} else if ((3 < position) and (6 >= position)) {
_x = 0;
} else if (6 < position) {
_x = 150;
}
_parent.swapDepths(_xscale);
_y = (_yscale - 100);
Instance of Symbol 98 MovieClip in Symbol 593 MovieClip Frame 8
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._yscale = _parent._yscale * 0.98;
_parent._xscale = _parent._xscale * 0.98;
_parent._y = _parent._yscale - 100;
if (0 >= _parent.health) {
_parent.gotoAndPlay(36);
}
}
}
Symbol 593 MovieClip Frame 12
if (_root.cover == 0) {
_root.player_health = _root.player_health - 10;
_root.gettingHit.gotoAndPlay(2);
}
Symbol 593 MovieClip Frame 15
if (_root.cover == 0) {
_root.player_health = _root.player_health - 10;
_root.gettingHit.gotoAndPlay(2);
}
Symbol 593 MovieClip Frame 18
if (_root.cover == 0) {
_root.player_health = _root.player_health - 10;
_root.gettingHit.gotoAndPlay(2);
}
Symbol 593 MovieClip Frame 21
if (_root.cover == 0) {
_root.player_health = _root.player_health - 10;
_root.gettingHit.gotoAndPlay(2);
}
Symbol 593 MovieClip Frame 24
if (_root.cover == 0) {
_root.player_health = _root.player_health - 10;
_root.gettingHit.gotoAndPlay(2);
}
Symbol 593 MovieClip Frame 35
gotoAndPlay (1);
Symbol 593 MovieClip Frame 65
_root.score = _root.score + 50;
_root.zombies5 = _root.zombies5 - 1;
Symbol 593 MovieClip Frame 66
stop();
Symbol 593 MovieClip Frame 70
stop();
Instance of Symbol 593 MovieClip "zombie" in Symbol 594 MovieClip Frame 1
onClipEvent (load) {
health = 300;
}
Symbol 595 Button
on (release) {
gotoAndPlay (1065);
}
Symbol 613 Button
on (release) {
stopAllSounds();
gotoAndPlay (1076);
}
Symbol 618 Button
on (keyPress "<Space>") {
gotoAndPlay (3);
}
Symbol 619 Button
on (keyPress "<Space>") {
gotoAndPlay (7);
}
Symbol 620 MovieClip Frame 2
stop();
Symbol 620 MovieClip Frame 3
_root.cover = 1;
Symbol 620 MovieClip Frame 6
stop();
Symbol 620 MovieClip Frame 10
_root.cover = 0;
Symbol 620 MovieClip Frame 11
gotoAndPlay (1);
Instance of Symbol 98 MovieClip in Symbol 625 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 625 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 625 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 625 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 628 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 628 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 628 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 628 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 631 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 631 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 631 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 631 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 635 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 635 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 635 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 635 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 638 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 638 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 638 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 638 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 641 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 641 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 641 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 641 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 645 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 645 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 645 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 645 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 648 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 648 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 648 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 648 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 651 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 651 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 651 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 651 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 654 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 654 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 654 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 654 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 657 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 657 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 657 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 657 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 660 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 660 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 660 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 660 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 663 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 663 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 663 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 663 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 667 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 667 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 667 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 667 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 670 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 670 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 670 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 670 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 673 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 673 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 673 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 673 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 676 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 676 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 676 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 676 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 679 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 679 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 679 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 679 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 682 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 682 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 682 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 682 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 685 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 685 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 685 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 685 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 688 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 688 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 688 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 688 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 691 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 691 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 691 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 691 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 694 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 694 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 694 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 694 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 697 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 697 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 697 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 697 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 700 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 700 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 700 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter02", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 700 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 703 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 703 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 703 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter03", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 703 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 706 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 706 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 706 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter04", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 706 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 709 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 709 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 709 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter05", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 709 MovieClip Frame 4
stop();
Instance of Symbol 98 MovieClip in Symbol 712 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
_parent.gotoAndPlay(3);
}
}
Symbol 712 MovieClip Frame 2
stop();
Instance of Symbol 98 MovieClip in Symbol 712 MovieClip Frame 3
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
_parent._parent.level = _parent._parent.level + 1;
_parent.swapDepths(_parent._parent.level);
_parent.i = _parent.i + 1;
_parent.attachMovie("bloodyhit01", "bloodyhit" + _parent.i, _parent.i);
_parent.i = _parent.i + 1;
_parent.attachMovie("splatter01", "splatter" + _parent.i, _parent.i);
_parent._parent._parent.health = _parent._parent._parent.health - _root.bulletdamage;
}
}
Symbol 712 MovieClip Frame 4
stop();
Symbol 747 MovieClip Frame 1
scale_step = 1.1;
health = 1000;
Instance of Symbol 98 MovieClip in Symbol 747 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
if (0 >= _parent.health) {
_parent.gotoAndPlay(81);
}
}
}
Instance of Symbol 98 MovieClip in Symbol 747 MovieClip Frame 1
onClipEvent (enterFrame) {
_parent._xscale = _parent._xscale * _parent.scale_step;
_parent._yscale = _parent._yscale * _parent.scale_step;
}
Symbol 747 MovieClip Frame 6
scale_step = 1;
Symbol 747 MovieClip Frame 8
ammo = 0;
movement = Number(random(10));
Symbol 747 MovieClip Frame 9
if (4 >= movement) {
gotoAndPlay (10);
} else if ((4 < movement) and (8 >= movement)) {
gotoAndPlay (33);
} else {
gotoAndPlay (61);
}
Symbol 747 MovieClip Frame 27
if (_root.cover == 0) {
_root.player_health = _root.player_health - 15;
_root.gettingHit.gotoAndPlay(2);
}
Symbol 747 MovieClip Frame 31
movement = Number(random(10));
Symbol 747 MovieClip Frame 32
if (4 >= ammo) {
if (1 >= movement) {
ammo = ammo + 1;
gotoAndPlay (25);
} else if ((1 < movement) and (2 >= movement)) {
ammo = ammo + 1;
gotoAndPlay (22);
} else if ((2 < movement) and (3 >= movement)) {
ammo = ammo + 1;
gotoAndPlay (18);
} else if ((3 < movement) and (4 >= movement)) {
ammo = ammo + 1;
gotoAndPlay (15);
} else {
gotoAndPlay (6);
}
} else {
gotoAndPlay (6);
}
Symbol 747 MovieClip Frame 53
if (_root.cover == 0) {
_root.player_health = _root.player_health - 30;
_root.gettingHit.gotoAndPlay(2);
}
Symbol 747 MovieClip Frame 59
movement = Number(random(10));
Symbol 747 MovieClip Frame 60
if (4 >= ammo) {
if (4 >= movement) {
gotoAndPlay (40);
} else {
ammo = ammo + 1;
gotoAndPlay (6);
}
} else {
gotoAndPlay (6);
}
Instance of Symbol 98 MovieClip in Symbol 747 MovieClip Frame 61
onClipEvent (enterFrame) {
if ((((this.hitTest(_root.gunarm.gun.hitarea1) or this.hitTest(_root.gunarm.gun.hitarea2)) or this.hitTest(_root.gunarm.gun.hitarea3)) or this.hitTest(_root.gunarm.gun.hitarea4)) or this.hitTest(_root.gunarm.gun.hitarea5)) {
if (0 >= _parent.health) {
_parent.gotoAndPlay(81);
} else {
_parent.gotoAndPlay(6);
}
}
}
Symbol 747 MovieClip Frame 67
_root.player_health = _root.player_health - 1;
_root.gettingHit.gotoAndPlay(2);
Symbol 747 MovieClip Frame 69
_root.player_health = _root.player_health - 1;
_root.gettingHit.gotoAndPlay(2);
Symbol 747 MovieClip Frame 71
_root.player_health = _root.player_health - 1;
_root.gettingHit.gotoAndPlay(2);
Symbol 747 MovieClip Frame 73
_root.player_health = _root.player_health - 1;
_root.gettingHit.gotoAndPlay(2);
Symbol 747 MovieClip Frame 75
_root.player_health = _root.player_health - 1;
_root.gettingHit.gotoAndPlay(2);
Symbol 747 MovieClip Frame 80
gotoAndPlay (6);
Symbol 747 MovieClip Frame 82
_root.score = _root.score + 200;
_root.MasterZombie = 0;
Symbol 747 MovieClip Frame 90
gotoAndPlay (84);
Symbol 766 Button
on (release) {
gotoAndPlay (437);
}
Symbol 767 Button
on (release) {
getURL ("http://www.MINDistortion.tv", "_blank");
}