STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #34413 |
loading - please wait |
IT's worth it!!! |
loaded |
IT was worth it!!! |
P A R E N T A L |
A D V I S O R Y |
E X P L I C I T |
C O N T E N T |
bunny fun |
killing bunnies is fun and funny |
click to play |
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Pain Points: |
Kill Count: |
Press Spacebar to continue Press S to skip tutorial |
Do not fire! Only fire when I tell you to! This thing Is always loaded! If you fire, then you'll have to restart this tutorial! |
Okay soldier, welcome to Bunny Fun 2. If you've played Bunny Fun, you'll recognize alot. If you haven't played Bunny Fun, oh well. |
Everything in Bunny Fun 2 is the same as Bunny Fun with a few aspects changed. A few are obvious. Sound, the gun with sweet shells, graphics and that little "hud" at the top left. |
The bunnies are also different. You can shoot their body parts. This also causes different amounts of damage. Head deals most, torso deals second most, and feet don't cause damage until more then one bullet hits the feet. Tail only causes damage if you hit flesh attached to the puffy thingy. The bunny will scream if you hit flesh on the tail, and blood will be there, too. |
You can easily kill a bunny with a few head shots and torso shots, but there is a tradeoff. See the Pain points status bar? The more bullets that hit the bunny, the more pain points. 3 and 3 torso shots gets 6 pain points and kills the bunny. 3 tail shots (tail shots deliver no damage until blood is drawn" 6 feet shots and 3 head shots gets you12 pain points and kills the bunny. The trade-off? It takes longer to kill and you have a time-limit. Everything balances out. |
Okay. Lets use that gun. Shoot the bunny in the head 3 times and shoot it in the torso three times and shoot in ONE foot twice. 1 kill and 8 pain points. |
Now, let's do it differently. Shoot it in the tail 3 times, the left foot 3 times, the right foot 3 times, the body 3 times, and the head 1 time. 1 kill and 12 pain points. |
Press Spacebar to end tutorial |
Nothing of this came from AEvil. It's my own brain, I thought up of all of this. And I didn't steal any artwork. Woo-hoo! Look at those shells! Those took me a week to make! Cool, huh? |
this time you will be doing real bunny killing |
that was only training |
ready? |
klik me klik me klik me klik me klik me klik me klik me klik me klik me klik me klik me |
moiving bunnies |
stationary bunnies |
Choose type of bunnies |
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Time Left: |
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total: |
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done |
yer done here |
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g |
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go |
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goo |
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good |
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good |
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good j |
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good jo |
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good job |
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good job! |
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good job! Y |
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good job! Yo |
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good job! You |
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good job! You k |
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good job! You ki |
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good job! You kil |
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good job! You kill |
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good job! You kille |
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good job! You killed |
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good job! You killed d |
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good job! You killed da |
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good job! You killed da w |
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good job! You killed da wa |
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good job! You killed da wab |
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good job! You killed da wabb |
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good job! You killed da wabbi |
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good job! You killed da wabbit |
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good job! You killed da wabbits |
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good job! You killed da wabbits! |
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see? bunny killing is fun and funny!!! |
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You need to refresh the webpage to play again. I'm stupid, I couldn't find another way to refresh scores. |
yet |
ActionScript [AS1/AS2]
Frame 2play(); stopAllSounds();Frame 5ifFrameLoaded (172) { gotoAndPlay (7); }Frame 6gotoAndPlay (2);Frame 7play();Frame 79startDrag ("ak47", true); stop(); stop();Frame 80stop(); startDrag ("/ak47", true);Frame 86painpoints = "0";Frame 88stopAllSounds(); stop();Frame 89totalscore = "/stationary 3:totalscore"; stopAllSounds(); stop();Frame 90startDrag ("/ak47", true); totalscore = "0"; stop();Frame 91totalscore = (kills * "4") + painpoints; play();Frame 100stopAllSounds(); stop();Frame 101startDrag ("/ak47", true); stop();Frame 102totalscore = "/stationary 1:totalscore"; totalscore = (kills * "4") + painpoints; play();Frame 111stopAllSounds(); stop();Frame 112startDrag ("/ak47", true); stop();Frame 113totalscore = "/stationary 2:totalscore"; totalscore = (kills * "4") + painpoints; play();Frame 122stopAllSounds();Frame 171gotoAndStop (89);Frame 172totalscore = "/stationary 3:totalscore"; stopAllSounds(); stop();Symbol 14 Buttonon (release) { nextFrame(); tellTarget ("../../ak47") { gotoAndPlay ("firing"); }; Set("../../:painpoints", ../../:painpoints + "1"); }Symbol 19 MovieClip Frame 1stop();Symbol 19 MovieClip Frame 4tellTarget ("../") { nextFrame(); }Symbol 21 Buttonon (release) { nextFrame(); tellTarget ("../../ak47") { gotoAndPlay ("firing"); tellTarget ("../") { nextFrame(); }; Set("../../:painpoints", ../../:painpoints + "1"); } }Symbol 28 MovieClip Frame 1stop();Symbol 30 Buttonon (release) { nextFrame(); tellTarget ("../../ak47") { gotoAndPlay ("firing"); }; Set("../../:painpoints", ../../:painpoints + "1"); }Symbol 37 MovieClip Frame 1stop();Symbol 37 MovieClip Frame 3tellTarget ("../") { nextFrame(); }Symbol 37 MovieClip Frame 4tellTarget ("../") { nextFrame(); }Symbol 39 Buttonon (release) { tellTarget ("../../ak47") { gotoAndPlay ("firing"); }; nextFrame(); tellTarget ("../") { nextFrame(); tellTarget ("../") { nextFrame(); }; Set("../../:painpoints", ../../:painpoints + "1"); } }Symbol 47 MovieClip Frame 1stop();Symbol 47 MovieClip Frame 5stop();Symbol 47 MovieClip Frame 6stop();Symbol 55 MovieClip Frame 1stop();Symbol 55 MovieClip Frame 5stop();Symbol 55 MovieClip Frame 6stop();Symbol 56 MovieClip Frame 7tellTarget ("head") { gotoAndStop ("lookleft"); }Symbol 56 MovieClip Frame 15tellTarget ("head") { gotoAndStop ("idle"); }Symbol 56 MovieClip Frame 24tellTarget ("head") { gotoAndStop ("lookright"); }Symbol 56 MovieClip Frame 32tellTarget ("head") { gotoAndStop ("idle"); }Symbol 97 MovieClip Frame 1stop();Symbol 105 MovieClip Frame 17stop(); stop();Symbol 109 MovieClip Frame 20stop();Symbol 114 Buttonon (release) { tellTarget ("/ak47") { gotoAndPlay ("firing"); }; gotoAndStop (80); }Symbol 115 Buttonon (release) { tellTarget ("/ak47") { gotoAndPlay ("firing"); tellTarget ("/advisory") { nextFrame(); } } }Symbol 125 MovieClip Frame 11stop();Symbol 126 MovieClip Frame 11stop();Symbol 127 MovieClip Frame 11stop();Symbol 128 MovieClip Frame 11stop();Symbol 129 MovieClip Frame 11stop();Symbol 130 MovieClip Frame 1tellTarget ("1") { gotoAndStop ("none"); tellTarget ("2") { gotoAndStop ("none"); tellTarget ("3") { gotoAndStop ("none"); tellTarget ("4") { gotoAndStop ("none"); tellTarget ("5") { gotoAndStop ("none"); }; stop(); tellTarget ("6") { gotoAndStop ("none"); tellTarget ("7") { gotoAndStop ("none"); tellTarget ("8") { gotoAndStop ("none"); tellTarget ("9") { gotoAndStop ("none"); tellTarget ("10") { gotoAndStop ("none"); }; stop(); tellTarget ("11") { gotoAndStop ("none"); tellTarget ("12") { gotoAndStop ("none"); tellTarget ("13") { gotoAndStop ("none"); tellTarget ("14") { gotoAndStop ("none"); tellTarget ("15") { gotoAndStop ("none"); tellTarget ("16") { gotoAndStop ("none"); tellTarget ("17") { gotoAndStop ("none"); tellTarget ("18") { gotoAndStop ("none"); tellTarget ("19") { gotoAndStop ("none"); tellTarget ("20") { gotoAndStop ("none"); }; stop(); stop(); } } } } } } } } } } } } } } } } }Symbol 130 MovieClip Frame 2tellTarget ("1") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 3tellTarget ("2") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 4tellTarget ("3") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 5tellTarget ("4") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 6tellTarget ("5") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 7tellTarget ("6") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 8tellTarget ("7") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 9tellTarget ("8") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 10tellTarget ("9") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 11tellTarget ("10") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 12tellTarget ("11") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 13tellTarget ("12") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 14tellTarget ("13") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 15tellTarget ("14") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 16tellTarget ("15") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 17tellTarget ("16") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 18tellTarget ("17") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 19tellTarget ("18") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 20tellTarget ("19") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 21tellTarget ("20") { gotoAndPlay (1); }Symbol 130 MovieClip Frame 22gotoAndStop (2);Symbol 133 MovieClip Frame 1stop();Symbol 133 MovieClip Frame 2tellTarget ("shell") { nextFrame(); }; play();Symbol 133 MovieClip Frame 3gotoAndStop (1);Symbol 144 MovieClip Frame 1stop();Symbol 144 MovieClip Frame 11play(); Set("../:kills", ../:kills + "1");Symbol 144 MovieClip Frame 18stop();Symbol 145 Buttonon (press) { gotoAndStop (80); }Symbol 149 Buttonon (keyPress "<Space>") { nextFrame(); } on (keyPress "s") { gotoAndPlay (87); }Symbol 159 Buttonon (keyPress "<Space>") { gotoAndStop (88); }Symbol 167 Buttonon (release) { gotoAndStop (89); }Symbol 174 Buttonon (release) { gotoAndStop (90); }Symbol 183 MovieClip Frame 422tellTarget ("../") { gotoAndStop ("Over"); }; stop();Symbol 189 Buttonon (release) { stopAllSounds(); gotoAndStop (101); }Symbol 191 Buttonon (release) { gotoAndStop (101); }Symbol 197 Buttonon (release) { stopAllSounds(); gotoAndStop (112); }Symbol 198 Buttonon (release) { gotoAndStop (112); }
Library Items
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Symbol 2 Text | Uses:1 | Used by:Timeline | |
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Symbol 15 Graphic | Used by:19 | ||
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Symbol 20 Graphic | Used by:28 | ||
Symbol 21 Button | Uses:13 | Used by:28 | |
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Symbol 24 Graphic | Used by:28 | ||
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Symbol 28 MovieClip | Uses:20 21 22 23 24 25 26 27 | Used by:48 56 144 189 197 | |
Symbol 29 Graphic | Used by:37 | ||
Symbol 30 Button | Uses:13 | Used by:37 | |
Symbol 31 Graphic | Used by:37 | ||
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Symbol 34 Sound | Used by:37 | ||
Symbol 35 Graphic | Used by:37 | ||
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Symbol 37 MovieClip | Uses:29 30 31 32 33 34 35 36 | Used by:48 56 144 189 197 | |
Symbol 38 Graphic | Used by:47 | ||
Symbol 39 Button | Uses:13 | Used by:47 | |
Symbol 40 Graphic | Used by:47 | ||
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Symbol 43 Graphic | Used by:47 | ||
Symbol 44 Sound | Used by:47 55 | ||
Symbol 45 Graphic | Used by:47 | ||
Symbol 46 Sound | Used by:47 55 | ||
Symbol 47 MovieClip | Uses:38 39 40 23 41 25 42 27 43 44 45 46 | Used by:48 144 189 197 | |
Symbol 48 MovieClip | Uses:19 11 28 37 47 | Used by:Timeline | |
Symbol 49 Graphic | Used by:55 | ||
Symbol 50 Graphic | Used by:55 | ||
Symbol 51 Graphic | Used by:55 | ||
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Symbol 54 Graphic | Used by:55 | ||
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Symbol 56 MovieClip | Uses:11 19 28 37 55 | Used by:Timeline | |
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Symbol 60 Text | Uses:59 | Used by:97 | |
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Symbol 63 Text | Uses:59 | Used by:97 | |
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Symbol 100 Sound | Used by:105 | ||
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Symbol 109 MovieClip | Uses:108 | Used by:Timeline | |
Symbol 110 Text | Uses:1 | Used by:Timeline | |
Symbol 111 Text | Uses:1 | Used by:Timeline | |
Symbol 112 Text | Uses:1 | Used by:Timeline | |
Symbol 113 Graphic | Used by:114 115 145 149 159 174 191 198 | ||
Symbol 114 Button | Uses:113 | Used by:Timeline | |
Symbol 115 Button | Uses:113 | Used by:Timeline | |
Symbol 116 Graphic | Used by:124 | ||
Symbol 117 ShapeTweening | Used by:124 | ||
Symbol 118 Graphic | Used by:124 | ||
Symbol 119 Graphic | Used by:124 | ||
Symbol 120 Graphic | Used by:124 | ||
Symbol 121 Graphic | Used by:124 | ||
Symbol 122 ShapeTweening | Used by:124 | ||
Symbol 123 Graphic | Used by:124 | ||
Symbol 124 MovieClip | Uses:116 117 118 119 120 121 122 123 | Used by:125 126 127 128 129 | |
Symbol 125 MovieClip | Uses:124 | Used by:130 | |
Symbol 126 MovieClip | Uses:124 | Used by:130 | |
Symbol 127 MovieClip | Uses:124 | Used by:130 | |
Symbol 128 MovieClip | Uses:124 | Used by:130 | |
Symbol 129 MovieClip | Uses:124 | Used by:130 | |
Symbol 130 MovieClip | Uses:125 126 127 128 129 | Used by:133 | |
Symbol 131 Graphic | Used by:133 | ||
Symbol 132 Sound | Used by:133 | ||
Symbol 133 MovieClip | Uses:130 131 132 | Used by:Timeline | |
Symbol 134 Sound | Used by:Timeline | ||
Symbol 135 Graphic | Used by:Timeline | ||
Symbol 136 Font | Used by:137 138 177 178 193 194 200 201 | ||
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Symbol 140 Text | Uses:139 | Used by:Timeline | |
Symbol 141 Text | Uses:139 | Used by:Timeline | |
Symbol 142 ShapeTweening | Used by:144 | ||
Symbol 143 Graphic | Used by:144 | ||
Symbol 144 MovieClip | Uses:11 19 28 37 47 142 143 | Used by:Timeline | |
Symbol 145 Button | Uses:113 | Used by:Timeline | |
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Symbol 164 Graphic | Used by:167 | ||
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Symbol 166 Sound | Used by:167 | ||
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Symbol 175 Text | Uses:1 | Used by:Timeline | |
Symbol 176 Graphic | Used by:Timeline | ||
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Symbol 178 EditableText | Uses:136 | Used by:Timeline | |
Symbol 179 Text | Uses:139 | Used by:Timeline | |
Symbol 180 ShapeTweening | Used by:183 | ||
Symbol 181 ShapeTweening | Used by:183 | ||
Symbol 182 Graphic | Used by:183 | ||
Symbol 183 MovieClip | Uses:180 181 182 | Used by:Timeline | |
Symbol 184 Sound | Used by:Timeline | ||
Symbol 185 EditableText | Uses:1 | Used by:Timeline | |
Symbol 186 Text | Uses:1 | Used by:Timeline | |
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Symbol 192 EditableText | Uses:1 | Used by:Timeline | |
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Symbol 197 Button | Uses:11 19 28 37 47 188 | Used by:Timeline | |
Symbol 198 Button | Uses:113 | Used by:Timeline | |
Symbol 199 EditableText | Uses:1 | Used by:Timeline | |
Symbol 200 EditableText | Uses:136 | Used by:Timeline | |
Symbol 201 EditableText | Uses:136 | Used by:Timeline | |
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Symbol 252 EditableText | Uses:1 | Used by:Timeline | |
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Symbol 254 EditableText | Uses:1 | Used by:Timeline | |
Symbol 255 Text | Uses:1 | Used by:Timeline | |
Symbol 256 EditableText | Uses:1 | Used by:Timeline | |
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Symbol 258 EditableText | Uses:1 | Used by:Timeline | |
Symbol 259 Text | Uses:1 | Used by:Timeline | |
Symbol 260 EditableText | Uses:1 | Used by:Timeline | |
Symbol 261 Text | Uses:1 | Used by:Timeline | |
Symbol 262 EditableText | Uses:1 | Used by:Timeline | |
Symbol 263 Font | Used by:264 | ||
Symbol 264 Text | Uses:263 | Used by:Timeline | |
Symbol 265 Font | Used by:266 | ||
Symbol 266 Text | Uses:265 | Used by:Timeline |
Instance Names
"advisory" | Frame 8 | Symbol 97 MovieClip |
"ak47" | Frame 79 | Symbol 133 MovieClip |
"ak47" | Frame 80 | Symbol 133 MovieClip |
"ak47" | Frame 90 | Symbol 133 MovieClip |
"ak47" | Frame 101 | Symbol 133 MovieClip |
"ak47" | Frame 112 | Symbol 133 MovieClip |
"torso" | Symbol 56 MovieClip Frame 1 | Symbol 28 MovieClip |
"rightfoot" | Symbol 56 MovieClip Frame 1 | Symbol 37 MovieClip |
"head" | Symbol 56 MovieClip Frame 1 | Symbol 55 MovieClip |
"1" | Symbol 130 MovieClip Frame 1 | Symbol 125 MovieClip |
"2" | Symbol 130 MovieClip Frame 1 | Symbol 126 MovieClip |
"3" | Symbol 130 MovieClip Frame 1 | Symbol 127 MovieClip |
"4" | Symbol 130 MovieClip Frame 1 | Symbol 128 MovieClip |
"5" | Symbol 130 MovieClip Frame 1 | Symbol 129 MovieClip |
"6" | Symbol 130 MovieClip Frame 1 | Symbol 125 MovieClip |
"7" | Symbol 130 MovieClip Frame 1 | Symbol 126 MovieClip |
"8" | Symbol 130 MovieClip Frame 1 | Symbol 127 MovieClip |
"9" | Symbol 130 MovieClip Frame 1 | Symbol 128 MovieClip |
"10" | Symbol 130 MovieClip Frame 1 | Symbol 129 MovieClip |
"11" | Symbol 130 MovieClip Frame 1 | Symbol 125 MovieClip |
"12" | Symbol 130 MovieClip Frame 1 | Symbol 126 MovieClip |
"13" | Symbol 130 MovieClip Frame 1 | Symbol 127 MovieClip |
"14" | Symbol 130 MovieClip Frame 1 | Symbol 128 MovieClip |
"15" | Symbol 130 MovieClip Frame 1 | Symbol 129 MovieClip |
"16" | Symbol 130 MovieClip Frame 1 | Symbol 125 MovieClip |
"17" | Symbol 130 MovieClip Frame 1 | Symbol 126 MovieClip |
"18" | Symbol 130 MovieClip Frame 1 | Symbol 126 MovieClip |
"19" | Symbol 130 MovieClip Frame 1 | Symbol 128 MovieClip |
"20" | Symbol 130 MovieClip Frame 1 | Symbol 125 MovieClip |
"20" | Symbol 130 MovieClip Frame 21 | Symbol 129 MovieClip |
"shell" | Symbol 133 MovieClip Frame 1 | Symbol 130 MovieClip |
"tail" | Symbol 144 MovieClip Frame 1 | Symbol 19 MovieClip |
"torso" | Symbol 144 MovieClip Frame 1 | Symbol 28 MovieClip |
"lfoot" | Symbol 144 MovieClip Frame 1 | Symbol 37 MovieClip |
"rfoot" | Symbol 144 MovieClip Frame 1 | Symbol 37 MovieClip |
"head" | Symbol 144 MovieClip Frame 1 | Symbol 47 MovieClip |
Labels
"Over" | Frame 91 |
"Over" | Frame 102 |
"Over" | Frame 113 |
"idle" | Symbol 19 MovieClip Frame 1 |
"shot1" | Symbol 19 MovieClip Frame 2 |
"shot2" | Symbol 19 MovieClip Frame 3 |
"shot3" | Symbol 19 MovieClip Frame 4 |
"idle" | Symbol 28 MovieClip Frame 1 |
"shot 1" | Symbol 28 MovieClip Frame 2 |
"shot2" | Symbol 28 MovieClip Frame 3 |
"shot3" | Symbol 28 MovieClip Frame 4 |
"idle" | Symbol 37 MovieClip Frame 1 |
"shot1" | Symbol 37 MovieClip Frame 2 |
"shot2" | Symbol 37 MovieClip Frame 3 |
"shot3" | Symbol 37 MovieClip Frame 4 |
"idle" | Symbol 47 MovieClip Frame 1 |
"shot1" | Symbol 47 MovieClip Frame 2 |
"shot2" | Symbol 47 MovieClip Frame 3 |
"shot3" | Symbol 47 MovieClip Frame 4 |
"lookleft" | Symbol 47 MovieClip Frame 5 |
"lookright" | Symbol 47 MovieClip Frame 6 |
"idle" | Symbol 55 MovieClip Frame 1 |
"shot1" | Symbol 55 MovieClip Frame 2 |
"shot2" | Symbol 55 MovieClip Frame 3 |
"shot3" | Symbol 55 MovieClip Frame 4 |
"lookleft" | Symbol 55 MovieClip Frame 5 |
"lookright" | Symbol 55 MovieClip Frame 6 |
"none" | Symbol 125 MovieClip Frame 11 |
"none" | Symbol 126 MovieClip Frame 11 |
"none" | Symbol 127 MovieClip Frame 11 |
"none" | Symbol 128 MovieClip Frame 11 |
"none" | Symbol 129 MovieClip Frame 11 |
"0" | Symbol 130 MovieClip Frame 1 |
"1" | Symbol 130 MovieClip Frame 2 |
"2" | Symbol 130 MovieClip Frame 3 |
"3" | Symbol 130 MovieClip Frame 4 |
"4" | Symbol 130 MovieClip Frame 5 |
"5" | Symbol 130 MovieClip Frame 6 |
"6" | Symbol 130 MovieClip Frame 7 |
"7" | Symbol 130 MovieClip Frame 8 |
"8" | Symbol 130 MovieClip Frame 9 |
"9" | Symbol 130 MovieClip Frame 10 |
"10" | Symbol 130 MovieClip Frame 11 |
"11" | Symbol 130 MovieClip Frame 12 |
"12" | Symbol 130 MovieClip Frame 13 |
"13" | Symbol 130 MovieClip Frame 14 |
"14" | Symbol 130 MovieClip Frame 15 |
"15" | Symbol 130 MovieClip Frame 16 |
"16" | Symbol 130 MovieClip Frame 17 |
"17" | Symbol 130 MovieClip Frame 18 |
"18" | Symbol 130 MovieClip Frame 19 |
"19" | Symbol 130 MovieClip Frame 20 |
"20" | Symbol 130 MovieClip Frame 21 |
"21" | Symbol 130 MovieClip Frame 22 |
"left" | Symbol 133 MovieClip Frame 1 |
"idle" | Symbol 133 MovieClip Frame 1 |
"firing" | Symbol 133 MovieClip Frame 2 |
"dead" | Symbol 144 MovieClip Frame 11 |
Dynamic Text Variables
painpoints | Symbol 137 EditableText | "0" |
kills | Symbol 138 EditableText | "0" |
painpoints | Symbol 177 EditableText | "0" |
kills | Symbol 178 EditableText | "0" |
totalscore | Symbol 185 EditableText | "0" |
totalscore | Symbol 187 EditableText | "0" |
totalscore | Symbol 192 EditableText | "0" |
painpoints | Symbol 193 EditableText | "0" |
kills | Symbol 194 EditableText | "0" |
totalscore | Symbol 195 EditableText | "0" |
totalscore | Symbol 196 EditableText | "0" |
totalscore | Symbol 199 EditableText | "0" |
painpoints | Symbol 200 EditableText | "0" |
kills | Symbol 201 EditableText | "0" |
totalscore | Symbol 202 EditableText | "0" |
totalscore | Symbol 203 EditableText | "0" |
totalscore | Symbol 204 EditableText | "0" |
totalscore | Symbol 206 EditableText | "0" |
totalscore | Symbol 208 EditableText | "0" |
totalscore | Symbol 210 EditableText | "0" |
totalscore | Symbol 212 EditableText | "0" |
totalscore | Symbol 214 EditableText | "0" |
totalscore | Symbol 216 EditableText | "0" |
totalscore | Symbol 218 EditableText | "0" |
totalscore | Symbol 220 EditableText | "0" |
totalscore | Symbol 222 EditableText | "0" |
totalscore | Symbol 224 EditableText | "0" |
totalscore | Symbol 226 EditableText | "0" |
totalscore | Symbol 228 EditableText | "0" |
totalscore | Symbol 230 EditableText | "0" |
totalscore | Symbol 232 EditableText | "0" |
totalscore | Symbol 234 EditableText | "0" |
totalscore | Symbol 236 EditableText | "0" |
totalscore | Symbol 238 EditableText | "0" |
totalscore | Symbol 240 EditableText | "0" |
totalscore | Symbol 242 EditableText | "0" |
totalscore | Symbol 244 EditableText | "0" |
totalscore | Symbol 246 EditableText | "0" |
totalscore | Symbol 248 EditableText | "0" |
totalscore | Symbol 250 EditableText | "0" |
totalscore | Symbol 252 EditableText | "0" |
totalscore | Symbol 254 EditableText | "0" |
totalscore | Symbol 256 EditableText | "0" |
totalscore | Symbol 258 EditableText | "0" |
totalscore | Symbol 260 EditableText | "0" |
totalscore | Symbol 262 EditableText | "0" |
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