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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/28368389?noj=FRM28368389-14DC" width="1" height="1"></div>

DESTROY- Keanu Reeves.swf

This is the info page for
Flash #34649

(Click the ID number above for more basic data on this flash file.)


Text
mission:

DESTROY

Keanu Reeves

loading

enter

your mission is to rid the world of the vile menace
known only as "keanu".  you must eliminate your
target before he is able to sell his soul to the devil
in exchange for a movie career.
if you fail, the result will be  Hell on Earth
... Bogus

destroy

you have failed!
you have allowed the evil one to escape and with
the help of the prince of darkness, he has taken
over hollywood.
how does it feel to be responsible for the apocalypse?

i will not rest!

i will not rest!

i give up

i give up

congrats!
you have defeated the evil one and sent him
back to the bowels of hell.
have a bogus journey "ted"!

too easy
i thirst for more blood!

too easy
i thirst for more blood!

i'm done

i'm done

ActionScript [AS1/AS2]

Frame 5
ifFrameLoaded (425) { gotoAndPlay (11); }
Frame 10
gotoAndPlay (1);
Frame 12
prevFrame();
Frame 14
GameNumber = "1";
Frame 61
prevFrame();
Frame 66
RoundShotCount = "0"; ShotCount = "0"; if (GameNumber == "1") { Damage = "0"; } else if (GameNumber == "2") { Damage = "2"; setProperty("/health_5", _visible , "0"); setProperty("/health_4.5", _visible , "0"); } else if (GameNumber == "3") { Damage = "4"; setProperty("/health_5", _visible , "0"); setProperty("/health_4.5", _visible , "0"); setProperty("/health_4", _visible , "0"); setProperty("/health_3.5", _visible , "0"); } else if (GameNumber == "4") { Damage = "6"; setProperty("/health_5", _visible , "0"); setProperty("/health_4.5", _visible , "0"); setProperty("/health_4", _visible , "0"); setProperty("/health_3.5", _visible , "0"); setProperty("/health_3", _visible , "0"); setProperty("/health_2.5", _visible , "0"); } else if (GameNumber >= "5") { Damage = "8"; setProperty("/health_5", _visible , "0"); setProperty("/health_4.5", _visible , "0"); setProperty("/health_4", _visible , "0"); setProperty("/health_3.5", _visible , "0"); setProperty("/health_3", _visible , "0"); setProperty("/health_2.5", _visible , "0"); setProperty("/health_2", _visible , "0"); setProperty("/health_1.5", _visible , "0"); }
Frame 77
if (getProperty("/Round1_gun", _visible) == "1") { Damage = Damage + "1"; if (Damage == "1") { setProperty("/health_5", _visible , "0"); } else if (Damage == "2") { setProperty("/health_4.5", _visible , "0"); } else if (Damage == "3") { setProperty("/health_4", _visible , "0"); } else if (Damage == "4") { setProperty("/health_3.5", _visible , "0"); } else if (Damage == "5") { setProperty("/health_3", _visible , "0"); } else if (Damage == "6") { setProperty("/health_2.5", _visible , "0"); } else if (Damage == "7") { setProperty("/health_2", _visible , "0"); } else if (Damage == "8") { setProperty("/health_1.5", _visible , "0"); } else if (Damage == "9") { setProperty("/health_1", _visible , "0"); } else if (Damage == "10") { setProperty("/health_0.5", _visible , "0"); gotoAndPlay (300); } }
Frame 82
if (getProperty("/Round1_gun", _visible) == "1") { Damage = Damage + "1"; if (Damage == "1") { setProperty("/health_5", _visible , "0"); } else if (Damage == "2") { setProperty("/health_4.5", _visible , "0"); } else if (Damage == "3") { setProperty("/health_4", _visible , "0"); } else if (Damage == "4") { setProperty("/health_3.5", _visible , "0"); } else if (Damage == "5") { setProperty("/health_3", _visible , "0"); } else if (Damage == "6") { setProperty("/health_2.5", _visible , "0"); } else if (Damage == "7") { setProperty("/health_2", _visible , "0"); } else if (Damage == "8") { setProperty("/health_1.5", _visible , "0"); } else if (Damage == "9") { setProperty("/health_1", _visible , "0"); } else if (Damage == "10") { setProperty("/health_0.5", _visible , "0"); gotoAndPlay (300); } }
Frame 87
if (getProperty("/Round1_gun", _visible) == "1") { Damage = Damage + "1"; if (Damage == "1") { setProperty("/health_5", _visible , "0"); } else if (Damage == "2") { setProperty("/health_4.5", _visible , "0"); } else if (Damage == "3") { setProperty("/health_4", _visible , "0"); } else if (Damage == "4") { setProperty("/health_3.5", _visible , "0"); } else if (Damage == "5") { setProperty("/health_3", _visible , "0"); } else if (Damage == "6") { setProperty("/health_2.5", _visible , "0"); } else if (Damage == "7") { setProperty("/health_2", _visible , "0"); } else if (Damage == "8") { setProperty("/health_1.5", _visible , "0"); } else if (Damage == "9") { setProperty("/health_1", _visible , "0"); } else if (Damage == "10") { setProperty("/health_0.5", _visible , "0"); gotoAndPlay (300); } }
Frame 99
RoundShotCount = "0";
Frame 129
RoundShotCount = "0";
Frame 141
if (getProperty("/Round1_gun", _visible) == "1") { Damage = Damage + "1"; if (Damage == "1") { setProperty("/health_5", _visible , "0"); } else if (Damage == "2") { setProperty("/health_4.5", _visible , "0"); } else if (Damage == "3") { setProperty("/health_4", _visible , "0"); } else if (Damage == "4") { setProperty("/health_3.5", _visible , "0"); } else if (Damage == "5") { setProperty("/health_3", _visible , "0"); } else if (Damage == "6") { setProperty("/health_2.5", _visible , "0"); } else if (Damage == "7") { setProperty("/health_2", _visible , "0"); } else if (Damage == "8") { setProperty("/health_1.5", _visible , "0"); } else if (Damage == "9") { setProperty("/health_1", _visible , "0"); } else if (Damage == "10") { setProperty("/health_0.5", _visible , "0"); gotoAndPlay (300); } }
Frame 145
if (getProperty("/Round1_gun", _visible) == "1") { Damage = Damage + "1"; if (Damage == "1") { setProperty("/health_5", _visible , "0"); } else if (Damage == "2") { setProperty("/health_4.5", _visible , "0"); } else if (Damage == "3") { setProperty("/health_4", _visible , "0"); } else if (Damage == "4") { setProperty("/health_3.5", _visible , "0"); } else if (Damage == "5") { setProperty("/health_3", _visible , "0"); } else if (Damage == "6") { setProperty("/health_2.5", _visible , "0"); } else if (Damage == "7") { setProperty("/health_2", _visible , "0"); } else if (Damage == "8") { setProperty("/health_1.5", _visible , "0"); } else if (Damage == "9") { setProperty("/health_1", _visible , "0"); } else if (Damage == "10") { setProperty("/health_0.5", _visible , "0"); gotoAndPlay (300); } }
Frame 149
if (getProperty("/Round1_gun", _visible) == "1") { Damage = Damage + "1"; if (Damage == "1") { setProperty("/health_5", _visible , "0"); } else if (Damage == "2") { setProperty("/health_4.5", _visible , "0"); } else if (Damage == "3") { setProperty("/health_4", _visible , "0"); } else if (Damage == "4") { setProperty("/health_3.5", _visible , "0"); } else if (Damage == "5") { setProperty("/health_3", _visible , "0"); } else if (Damage == "6") { setProperty("/health_2.5", _visible , "0"); } else if (Damage == "7") { setProperty("/health_2", _visible , "0"); } else if (Damage == "8") { setProperty("/health_1.5", _visible , "0"); } else if (Damage == "9") { setProperty("/health_1", _visible , "0"); } else if (Damage == "10") { setProperty("/health_0.5", _visible , "0"); gotoAndPlay (300); } }
Frame 164
RoundShotCount = "0";
Frame 177
if (getProperty("/Round1_gun", _visible) == "1") { Damage = Damage + "1"; if (Damage == "1") { setProperty("/health_5", _visible , "0"); } else if (Damage == "2") { setProperty("/health_4.5", _visible , "0"); } else if (Damage == "3") { setProperty("/health_4", _visible , "0"); } else if (Damage == "4") { setProperty("/health_3.5", _visible , "0"); } else if (Damage == "5") { setProperty("/health_3", _visible , "0"); } else if (Damage == "6") { setProperty("/health_2.5", _visible , "0"); } else if (Damage == "7") { setProperty("/health_2", _visible , "0"); } else if (Damage == "8") { setProperty("/health_1.5", _visible , "0"); } else if (Damage == "9") { setProperty("/health_1", _visible , "0"); } else if (Damage == "10") { setProperty("/health_0.5", _visible , "0"); gotoAndPlay (300); } }
Frame 180
if (getProperty("/Round1_gun", _visible) == "1") { Damage = Damage + "1"; if (Damage == "1") { setProperty("/health_5", _visible , "0"); } else if (Damage == "2") { setProperty("/health_4.5", _visible , "0"); } else if (Damage == "3") { setProperty("/health_4", _visible , "0"); } else if (Damage == "4") { setProperty("/health_3.5", _visible , "0"); } else if (Damage == "5") { setProperty("/health_3", _visible , "0"); } else if (Damage == "6") { setProperty("/health_2.5", _visible , "0"); } else if (Damage == "7") { setProperty("/health_2", _visible , "0"); } else if (Damage == "8") { setProperty("/health_1.5", _visible , "0"); } else if (Damage == "9") { setProperty("/health_1", _visible , "0"); } else if (Damage == "10") { setProperty("/health_0.5", _visible , "0"); gotoAndPlay (300); } }
Frame 191
RoundShotCount = "0";
Frame 202
if (getProperty("/Round1_gun", _visible) == "1") { Damage = Damage + "1"; if (Damage == "1") { setProperty("/health_5", _visible , "0"); } else if (Damage == "2") { setProperty("/health_4.5", _visible , "0"); } else if (Damage == "3") { setProperty("/health_4", _visible , "0"); } else if (Damage == "4") { setProperty("/health_3.5", _visible , "0"); } else if (Damage == "5") { setProperty("/health_3", _visible , "0"); } else if (Damage == "6") { setProperty("/health_2.5", _visible , "0"); } else if (Damage == "7") { setProperty("/health_2", _visible , "0"); } else if (Damage == "8") { setProperty("/health_1.5", _visible , "0"); } else if (Damage == "9") { setProperty("/health_1", _visible , "0"); } else if (Damage == "10") { setProperty("/health_0.5", _visible , "0"); gotoAndPlay (300); } }
Frame 205
if (getProperty("/Round1_gun", _visible) == "1") { Damage = Damage + "1"; if (Damage == "1") { setProperty("/health_5", _visible , "0"); } else if (Damage == "2") { setProperty("/health_4.5", _visible , "0"); } else if (Damage == "3") { setProperty("/health_4", _visible , "0"); } else if (Damage == "4") { setProperty("/health_3.5", _visible , "0"); } else if (Damage == "5") { setProperty("/health_3", _visible , "0"); } else if (Damage == "6") { setProperty("/health_2.5", _visible , "0"); } else if (Damage == "7") { setProperty("/health_2", _visible , "0"); } else if (Damage == "8") { setProperty("/health_1.5", _visible , "0"); } else if (Damage == "9") { setProperty("/health_1", _visible , "0"); } else if (Damage == "10") { setProperty("/health_0.5", _visible , "0"); gotoAndPlay (300); } }
Frame 219
RoundShotCount = "0";
Frame 232
if (getProperty("/Round1_gun", _visible) == "1") { Damage = Damage + "1"; if (Damage == "1") { setProperty("/health_5", _visible , "0"); } else if (Damage == "2") { setProperty("/health_4.5", _visible , "0"); } else if (Damage == "3") { setProperty("/health_4", _visible , "0"); } else if (Damage == "4") { setProperty("/health_3.5", _visible , "0"); } else if (Damage == "5") { setProperty("/health_3", _visible , "0"); } else if (Damage == "6") { setProperty("/health_2.5", _visible , "0"); } else if (Damage == "7") { setProperty("/health_2", _visible , "0"); } else if (Damage == "8") { setProperty("/health_1.5", _visible , "0"); } else if (Damage == "9") { setProperty("/health_1", _visible , "0"); } else if (Damage == "10") { setProperty("/health_0.5", _visible , "0"); gotoAndPlay (300); } }
Frame 241
if (getProperty("/Round1_gun", _visible) == "1") { Damage = Damage + "1"; if (Damage == "1") { setProperty("/health_5", _visible , "0"); } else if (Damage == "2") { setProperty("/health_4.5", _visible , "0"); } else if (Damage == "3") { setProperty("/health_4", _visible , "0"); } else if (Damage == "4") { setProperty("/health_3.5", _visible , "0"); } else if (Damage == "5") { setProperty("/health_3", _visible , "0"); } else if (Damage == "6") { setProperty("/health_2.5", _visible , "0"); } else if (Damage == "7") { setProperty("/health_2", _visible , "0"); } else if (Damage == "8") { setProperty("/health_1.5", _visible , "0"); } else if (Damage == "9") { setProperty("/health_1", _visible , "0"); } else if (Damage == "10") { setProperty("/health_0.5", _visible , "0"); gotoAndPlay (300); } }
Frame 254
RoundShotCount = "0";
Frame 268
prevFrame();
Frame 298
gotoAndPlay (335);
Frame 333
prevFrame();
Frame 373
prevFrame();
Frame 425
getURL ("http://www.newgrounds.com/assassin", "_self");
Symbol 12 Button
on (release) { gotoAndPlay (14); }
Symbol 16 Button
on (release) { gotoAndPlay (14); }
Symbol 26 Button
on (release) { gotoAndPlay (66); }
Symbol 67 Button
on (release) { RoundShotCount = RoundShotCount + "1"; ShotCount = ShotCount + "1"; if (RoundShotCount == "2") { setProperty("/Round1_gun", _visible , "0"); } }
Symbol 68 Button
on (release) { ShotCount = ShotCount + "1"; }
Symbol 78 Button
on (release) { RoundShotCount = RoundShotCount + "1"; ShotCount = ShotCount + "1"; if (RoundShotCount == "2") { setProperty("/Round1_gun", _visible , "0"); } }
Symbol 99 Button
on (release) { ShotCount = ShotCount + "1"; if (ShotCount >= "50") { gotoAndPlay (270); } }
Symbol 108 Button
on (release) { Damage = "0"; gotoAndPlay (60); }
Symbol 111 Button
on (release) { gotoAndPlay (375); }
Symbol 117 Button
on (release) { Damage = "0"; GameNumber = GameNumber + "1"; gotoAndPlay (60); }
Symbol 120 Button
on (release) { gotoAndPlay (375); }

Library Items

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Instance Names

"health_0.5"Frame 64Symbol 29 MovieClip
"health_1"Frame 64Symbol 32 MovieClip
"health_1.5"Frame 64Symbol 35 MovieClip
"health_2"Frame 64Symbol 38 MovieClip
"health_2.5"Frame 64Symbol 41 MovieClip
"health_3"Frame 64Symbol 44 MovieClip
"health_3.5"Frame 64Symbol 48 MovieClip
"health_4"Frame 64Symbol 51 MovieClip
"health_4.5"Frame 64Symbol 54 MovieClip
"health_5"Frame 64Symbol 57 MovieClip
"Round1_gun"Frame 69Symbol 62 MovieClip
"Round1_gun"Frame 94Symbol 70 MovieClip
"Round1_gun"Frame 134Symbol 77 MovieClip
"Round1_gun"Frame 169Symbol 83 MovieClip
"Round1_gun"Frame 192Symbol 88 MovieClip
"Round1_gun"Frame 224Symbol 93 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"Intro"Frame 1
"Enter"Frame 11
"Mission"Frame 14
"Destroy"Frame 60
"Round1"Frame 66
"Round2"Frame 99
"Round3"Frame 129
"Round4"Frame 164
"Round5"Frame 219
"Round6"Frame 254
"Round6-2"Frame 270
"YouLose"Frame 300
"YouWin"Frame 335
"CloseIt"Frame 375




http://swfchan.com/7/34649/info.shtml
Created: 16/5 -2019 17:40:07 Last modified: 16/5 -2019 17:40:07 Server time: 14/05 -2024 20:32:13