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Vampire Hunter INA 3.swf

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Flash #34697

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Text
Security Compromises Secondary
Systems Breached!!!

shadow Crystal

Alucard

Castle Bio Inc.

Lillith

ImageNation
Vampire

Vampire hunter Ina 3  Is now Loading. To the right are 5 Stories/Reports which should help give a little more depth to the movie. These are Optional stories that were placed here to help pass the time and while they do add to the movie it's not necessary to read them. In order to read the stories click on one of the options in the list to the right and then use the mouse to scroll up and down the text. Thank you for watching and we hope you enjoy.
Ina Staff

Shadow Crystal
"If one," says Alucard, "is the base of all evil, Shadow Crystal can be known as the hope in defeating that evil." Much is unknown about her, with her origin, true identity, and most of her background shrouded in mystery.  What is known is that just like Alucard, she is both feared and respected. Her abilities on the battleground seem to push the limits of what a human can do, and yet she always seems to hold back her true strength. It is also known that she is feared in the vampire community, and some say she is the only person who Alucard truly fears. But it must be stated that she is not a vampire hunter, she is more of an equalizer. By that it is meant that she brings justice to anyone who gets in her way. She is even credited with bringing peace to Image Nation, after a supposed truce was made between her and Alucard. However with the city growing everyday in chaos, the truce seems to have been only a short-lived peace. She js known to be married and have two children, and also a sister and a cousin but because of the highly classified information regarding this matter, that subject most be kept in a more secure location then this mainframe. We also know that she does not use handguns appearing to be highly skilled n many known and unknown fighting styles. Seeming to be in her late twenties, this is even more of a mystery for how some one could master so many arts so perfectly at such a young age is almost unheard of. But humans seem to see her as their only defense against the evils of Image Nation. On a final note, while looking into a rumor, an old manuscript was found containing information regarding a family-line who were destined to be able to defeat Alucard. While we would like to think that she is of this bloodline we cannot make that assumption without proof.

Alucard
Not much is known and this report is mostly speculation. This figure seems to be more like a fairytale character then an actual person. He is said to be one of, if not the oldest vampires.  His past and his origin are unknown. Some say he's the mythical Dracula, and others go as far as to call him Satan.  However, by most accounts these accusations are false. What is known is that human's, vampires, animals, and mostly anything with a mind is deadly afraid of him. Everyone, for the most part, stays away from the castle he supposedly calls home. His power of fear over the population are so overwhelming that most humans will not even speak his name, even though most have never seen him, and make him out to be a legend. The thing, which no one doubts, is Alucard place on top of the food chain.

Lillith
Lillith is a natural vampire and little known about her. She appeared in Image Nation three years ago, but what she has been doing here during that time is unknown. What is known is that she is a high-ranking vampire, that is a vampire who strengths are above the average population. She was spotted on the condemned island one year ago, seemingly holding residence in a castle and using some of the island infected vampires as her servants. It is unknown why the island vampires would follow her orders, or why she was even there. Her stay was short, for soon after her arrival there, a vampire hunter broke in to the castle and killed everything that was moving. Lillith however escaped the encounter. Lately she has been seen back on the island making regular trips to her old castle seemingly searching for something.  Her interest in the island vampire population and her repeated trips to the condemned island warrant continued investigation and we will continue to monitor her activities.

ImageNation Vampire

To speak of the vampires on the mainland of Image Nation, is to speak of a group that is not understood but is feared, and mysterious. Their origins are unknown to us as is their numbers and their strengths. What is known is that their powers vary widely from one to another. While all have the capacity to be deadly, some are clearly more of a threat then others. Also, some can be thought of as ranchers who herd cattle. "The rancher is not necessarily evil, but the use cattle just to try to survive. In the same way not all vampires are evil. Most don't allow their powers to be known, hiding among the general population. Some of the stories regarding vampires are true. For instance they are intolerant to sunlight. They can also be killed be stakes but not because of the type of wood they are made out of, but more because of the shape of the stake. In fact just about anything that can stop the heart from pounding and damage it  will kill them. That also goes for massive amounts of trauma to the body such as decapitations, or severe damage to the internal organs. Killing vampires is not an easy task, since the there is no way to tell how quickly every natural vampires can heal. Some are able to heal almost instantly from most wounds. It is important to note though, that other then these traits none of the older tools used against vampires work such as holy water, churches, caskets, or running water. These traits must have come from the imagination of the old writings, in order to further their religious beliefs or other motives. It is important to note that the Natural vampires are not like the ones found on the island. The natural vampires on the mainland are not curable and do not seek to be cured no more then a dog seeks to be a cat. The natural vampires are a whole different breed of species, like humans and fish and must be seen as such. The island vampires on the other hand our manmade, and with time, might some day be cured of their disease if at all possible. It is also worth noting that the island vampire while similar to the natural kind found on the mainland, is lower on the food chain but still above humans at this time.

Castle Bio Inc.
Castle Bio Incorporated was a government sponsored science facility known for researching and manipulating the human genes. Unlike most government own facility the research was done for non-military work. Some say that before the viruses had escaped, the facility was on the verge of creating an a new type of drug which would be able to destroy most known diseases and take the place of the current drugs such as penicillin, which viruses are still adapting too. Dr. Castle and his wife, both leading specialists in the field of bioengineering ran this facility. While not much is know about the facility and whatever was done there, the viruses that infected the island population off the cost of Image Nation seem to have originated from there. It was reported that both Castles along with their daughter Vivian where killed when the facility exploded 18 years ago. But a few years ago, Vivian seemed to reappear out of know where but a DNA scan on the graves of her parents indicated and reaffirmed that both her parents are dead. Since it seems that Vivian is the last survivor it might be she hold the key to what happen in Castle Bio Inc. 18 years ago.

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RESTRICTED

UNDER 17 REQUIRES ACCOMPANYING

PARENT OR ADULT

STRONG PERVASIVE VIOLENCE,LANGUAGE

AND SEXUAL CONTENT

THE FOLLOWING MOVIE IS RATED

WWW.INASTUDIOS.COM

PRESENTS

The things we fear the most are
the things we refused to admit
live in our minds....
Tristar

Name:  Lillith

Age:      Unknown

Gender:  Female

Species: Natural Vampire

Threat:   Medium

Vampire Hunter Ina III

The Embrace of The Devil

Story Based on a
world created by
Infamy

Vivian Played
by Suzeed

Directed
By
Alucard

Produced by
Solace

TSRAP TSRAP

BOB'S SUPER STORE

MAX'S SHOOTING RANGE

A Few Hours
Later

Bruce Lee

NEWS

CAUTION

BUSTED

Smile

FlickerStick

CD: Welcome Home the Astronauts

VH1 Bands on the Run

Label 226 Records  2001

Carnage At The Zoo

I N P D

008933218866-8777-5-2202-21

ERICSON, DONALD : IMN 41474

CRIME SCENE DO NOT CROSS

OCEANVIEW

EARLIER TONIGHT

CAUTION

2
0
0
3

DANGER

STORE AWAY FROM
OPEN FIRE. KEEP
AWAY FROM CHILDREN

Music By
Intro Song- Distraught by PHILLIP GLASS
Lillith scene- Wake by EAST WEST
Monique Make out scene- Close to the flame by HIM
News Song -Nintendo castlevania song
The Final scene/Beatdown- Shallow Grave by SIMON BOSWELL
Rooftop- Something I Can Never Have  by Nine Nich Nails

Voice Actors
VIVIAN by Suzeed
LILLITH by Toon Chica
SHADOWCRYSTAL by Toon Chica
DON<BOYFRIEND> by Infamy
ALUCARD by Alucard
REPORTER 1 by DARKSLIDE
REPORTER 2 by Infamy
MONIQUE by Sinhala
Eddie by Solace

Thanks to
www.Sounddogs.com
&
www.Newgrounds.com

Thank You For Watching
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Thank You For Watching
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ActionScript [AS1/AS2]

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(this.pageSize) : (this.largeScroll)); } var newPos = (this.getScrollPosition() + (mode * delt)); if (newPos > this.maxPos) { newPos = this.maxPos; } else if (newPos < this.minPos) { newPos = this.minPos; } this.setScrollPosition(newPos); }; FScrollBarClass.prototype.startDragThumb = function () { this.lastY = this._ymouse; this.onMouseMove = this.controller.dragThumb; }; FScrollBarClass.prototype.dragThumb = function () { this.scrollMove = this._ymouse - this.lastY; this.scrollMove = this.scrollMove + this._y; if (this.scrollMove < this.controller.scrollTop) { this.scrollMove = this.controller.scrollTop; } else if (this.scrollMove > this.controller.scrollBot) { this.scrollMove = this.controller.scrollBot; } this._y = this.scrollMove; var c = this.controller; c.scrollPosition = Math.round(((c.maxPos - c.minPos) * (this._y - c.scrollTop)) / c.trackHeight) + c.minPos; this.controller.isScrolling = true; updateAfterEvent(); this.controller.executeCallBack(); }; FScrollBarClass.prototype.stopDragThumb = function () { this.controller.isScrolling = false; this.onMouseMove = null; }; FScrollBarClass.prototype.startTrackScroller = function () { this.controller.trackScroller(); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "page", -1); }; FScrollBarClass.prototype.scrollInterval = function (inc, mode) { clearInterval(this.scrolling); if (inc == "page") { this.trackScroller(); } else { this.scrollIt(inc, mode); } this.scrolling = setInterval(this, "scrollInterval", 35, inc, mode); }; FScrollBarClass.prototype.trackScroller = function () { if ((this.scrollThumb_mc._y + this.thumbHeight) < this._ymouse) { this.scrollIt("page", 1); } else if (this.scrollThumb_mc._y > this._ymouse) { this.scrollIt("page", -1); } }; FScrollBarClass.prototype.stopScrolling = function () { this.controller.downArrow_mc.gotoAndStop(1); this.controller.upArrow_mc.gotoAndStop(1); clearInterval(this.controller.scrolling); }; FScrollBarClass.prototype.startUpScroller = function () { this.controller.upArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", -1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", -1); }; FScrollBarClass.prototype.startDownScroller = function () { this.controller.downArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", 1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", 1); }; FScrollBarClass.prototype.setScrollTarget = function (tF) { if (tF == undefined) { this.textField.removeListener(this); delete this.textField[(this.horizontal ? "hScroller" : "vScroller")]; if ((this.textField.hScroller != undefined) && (this.textField.vScroller != undefined)) { this.textField.unwatch("text"); this.textField.unwatch("htmltext"); } } this.textField = undefined; if (!(tF instanceof TextField)) { return(undefined); } this.textField = tF; this.textField[(this.horizontal ? "hScroller" : "vScroller")] = this; this.onTextChanged(); this.onChanged = function () { this.onTextChanged(); }; this.onScroller = function () { if (!this.isScrolling) { if (!this.horizontal) { this.setScrollPosition(this.textField.scroll); } else { this.setScrollPosition(this.textField.hscroll); } } }; this.textField.addListener(this); this.textField.watch("text", this.callback); this.textField.watch("htmlText", this.callback); }; FScrollBarClass.prototype.callback = function (prop, oldVal, newVal) { clearInterval(this.hScroller.synchScroll); clearInterval(this.vScroller.synchScroll); this.hScroller.synchScroll = setInterval(this.hScroller, "onTextChanged", 50); this.vScroller.synchScroll = setInterval(this.vScroller, "onTextChanged", 50); return(newVal); }; FScrollBarClass.prototype.onTextChanged = function () { if ((!this.enable) || (this.textField == undefined)) { return(undefined); } clearInterval(this.synchScroll); if (this.horizontal) { var pos = this.textField.hscroll; this.setScrollProperties(this.textField._width, 0, this.textField.maxhscroll); this.setScrollPosition(Math.min(pos, this.textField.maxhscroll)); } else { var pos = this.textField.scroll; var pageSize = (this.textField.bottomScroll - this.textField.scroll); this.setScrollProperties(pageSize, 1, this.textField.maxscroll); this.setScrollPosition(Math.min(pos, this.textField.maxscroll)); } }; FScrollBarClass.prototype.executeCallBack = function () { if (this.textField == undefined) { super.executeCallBack(); } else if (this.horizontal) { this.textField.hscroll = this.getScrollPosition(); } else { this.textField.scroll = this.getScrollPosition(); } }; Object.registerClass("FScrollBarSymbol", FScrollBarClass); #endinitclip
Symbol 95 Button
on (release) { gotoAndPlay (23); }
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on (release) { gotoAndPlay (39); }
Symbol 100 Button
on (release) { gotoAndPlay (86); }
Symbol 102 Button
on (release) { gotoAndPlay (55); }
Symbol 104 Button
on (release) { gotoAndPlay (71); }
Symbol 118 MovieClip Frame 22
stop();
Instance of Symbol 83 MovieClip [FScrollBarSymbol] in Symbol 118 MovieClip Frame 22
//component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_0"; horizontal = false; }
Symbol 118 MovieClip Frame 36
stop();
Instance of Symbol 83 MovieClip [FScrollBarSymbol] in Symbol 118 MovieClip Frame 36
//component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_0"; horizontal = false; }
Symbol 118 MovieClip Frame 52
stop();
Instance of Symbol 83 MovieClip [FScrollBarSymbol] in Symbol 118 MovieClip Frame 52
//component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_1"; horizontal = false; }
Symbol 118 MovieClip Frame 68
stop();
Instance of Symbol 83 MovieClip [FScrollBarSymbol] in Symbol 118 MovieClip Frame 68
//component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_2"; horizontal = false; }
Symbol 118 MovieClip Frame 84
stop();
Instance of Symbol 83 MovieClip [FScrollBarSymbol] in Symbol 118 MovieClip Frame 84
//component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_3"; horizontal = false; }
Symbol 118 MovieClip Frame 99
stop();
Instance of Symbol 83 MovieClip [FScrollBarSymbol] in Symbol 118 MovieClip Frame 99
//component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_0"; horizontal = false; }
Symbol 131 Button
on (release) { gotoAndPlay (49); }
Symbol 649 Button
on (release) { gotoAndPlay (41); }

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Symbol 479 GraphicUsed by:Timeline
Symbol 480 GraphicUsed by:Timeline
Symbol 481 GraphicUsed by:Timeline
Symbol 482 GraphicUsed by:Timeline
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Symbol 484 GraphicUsed by:485
Symbol 485 MovieClipUses:484Used by:Timeline
Symbol 486 GraphicUsed by:Timeline
Symbol 487 GraphicUsed by:Timeline
Symbol 488 GraphicUsed by:Timeline
Symbol 489 GraphicUsed by:Timeline
Symbol 490 GraphicUsed by:Timeline
Symbol 491 GraphicUsed by:Timeline
Symbol 492 GraphicUsed by:Timeline
Symbol 493 GraphicUsed by:Timeline
Symbol 494 GraphicUsed by:Timeline
Symbol 495 GraphicUsed by:Timeline
Symbol 496 GraphicUsed by:Timeline
Symbol 497 GraphicUsed by:Timeline
Symbol 498 GraphicUsed by:Timeline
Symbol 499 GraphicUsed by:Timeline
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Symbol 501 GraphicUsed by:Timeline
Symbol 502 GraphicUsed by:Timeline
Symbol 503 GraphicUsed by:Timeline
Symbol 504 GraphicUsed by:Timeline
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Symbol 506 GraphicUsed by:Timeline
Symbol 507 GraphicUsed by:Timeline
Symbol 508 GraphicUsed by:Timeline
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Symbol 526 GraphicUsed by:Timeline
Symbol 527 TextUses:135Used by:Timeline
Symbol 528 GraphicUsed by:Timeline
Symbol 529 GraphicUsed by:Timeline
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClipUses:530Used by:Timeline
Symbol 532 GraphicUsed by:Timeline
Symbol 533 GraphicUsed by:Timeline
Symbol 534 GraphicUsed by:Timeline
Symbol 535 GraphicUsed by:Timeline
Symbol 536 FontUsed by:537 538 539 540 541 643
Symbol 537 TextUses:536Used by:Timeline
Symbol 538 TextUses:536Used by:Timeline
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Symbol 541 TextUses:536Used by:Timeline
Symbol 542 TextUses:518Used by:Timeline
Symbol 543 GraphicUsed by:Timeline
Symbol 544 GraphicUsed by:Timeline
Symbol 545 GraphicUsed by:Timeline
Symbol 546 GraphicUsed by:Timeline
Symbol 547 FontUsed by:548 549 550
Symbol 548 TextUses:547Used by:Timeline
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Symbol 551 GraphicUsed by:Timeline
Symbol 552 GraphicUsed by:Timeline
Symbol 553 GraphicUsed by:Timeline
Symbol 554 TextUses:135Used by:Timeline
Symbol 555 GraphicUsed by:Timeline
Symbol 556 TextUses:135Used by:Timeline
Symbol 557 TextUses:135Used by:Timeline
Symbol 558 GraphicUsed by:Timeline
Symbol 559 BitmapUsed by:560
Symbol 560 GraphicUses:559Used by:Timeline
Symbol 561 GraphicUsed by:Timeline
Symbol 562 TextUses:135Used by:Timeline
Symbol 563 GraphicUsed by:Timeline
Symbol 564 GraphicUsed by:Timeline
Symbol 565 GraphicUsed by:Timeline
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Symbol 567 GraphicUsed by:Timeline
Symbol 568 GraphicUsed by:Timeline
Symbol 569 GraphicUsed by:Timeline
Symbol 570 GraphicUsed by:Timeline
Symbol 571 GraphicUsed by:Timeline
Symbol 572 GraphicUsed by:Timeline
Symbol 573 GraphicUsed by:Timeline
Symbol 574 GraphicUsed by:Timeline
Symbol 575 GraphicUsed by:Timeline
Symbol 576 GraphicUsed by:Timeline
Symbol 577 GraphicUsed by:Timeline
Symbol 578 GraphicUsed by:Timeline
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Symbol 580 GraphicUsed by:Timeline
Symbol 581 GraphicUsed by:Timeline
Symbol 582 GraphicUsed by:Timeline
Symbol 583 GraphicUsed by:Timeline
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Symbol 585 GraphicUsed by:Timeline
Symbol 586 GraphicUsed by:Timeline
Symbol 587 GraphicUsed by:Timeline
Symbol 588 GraphicUsed by:Timeline
Symbol 589 GraphicUsed by:Timeline
Symbol 590 GraphicUsed by:Timeline
Symbol 591 GraphicUsed by:Timeline
Symbol 592 GraphicUsed by:Timeline
Symbol 593 GraphicUsed by:Timeline
Symbol 594 GraphicUsed by:Timeline
Symbol 595 GraphicUsed by:Timeline
Symbol 596 GraphicUsed by:Timeline
Symbol 597 GraphicUsed by:Timeline
Symbol 598 GraphicUsed by:Timeline
Symbol 599 GraphicUsed by:Timeline
Symbol 600 GraphicUsed by:Timeline
Symbol 601 GraphicUsed by:Timeline
Symbol 602 GraphicUsed by:Timeline
Symbol 603 GraphicUsed by:Timeline
Symbol 604 GraphicUsed by:Timeline
Symbol 605 GraphicUsed by:Timeline
Symbol 606 GraphicUsed by:Timeline
Symbol 607 GraphicUsed by:Timeline
Symbol 608 GraphicUsed by:Timeline
Symbol 609 GraphicUsed by:Timeline
Symbol 610 GraphicUsed by:Timeline
Symbol 611 GraphicUsed by:Timeline
Symbol 612 GraphicUsed by:Timeline
Symbol 613 GraphicUsed by:Timeline
Symbol 614 GraphicUsed by:Timeline
Symbol 615 GraphicUsed by:Timeline
Symbol 616 GraphicUsed by:Timeline
Symbol 617 TextUses:135Used by:Timeline
Symbol 618 GraphicUsed by:Timeline
Symbol 619 TextUses:135Used by:Timeline
Symbol 620 TextUses:135Used by:Timeline
Symbol 621 GraphicUsed by:Timeline
Symbol 622 GraphicUsed by:Timeline
Symbol 623 GraphicUsed by:Timeline
Symbol 624 GraphicUsed by:Timeline
Symbol 625 GraphicUsed by:Timeline
Symbol 626 GraphicUsed by:Timeline
Symbol 627 GraphicUsed by:Timeline
Symbol 628 GraphicUsed by:Timeline
Symbol 629 GraphicUsed by:Timeline
Symbol 630 GraphicUsed by:Timeline
Symbol 631 GraphicUsed by:Timeline
Symbol 632 GraphicUsed by:Timeline
Symbol 633 GraphicUsed by:Timeline
Symbol 634 GraphicUsed by:Timeline
Symbol 635 GraphicUsed by:Timeline
Symbol 636 GraphicUsed by:Timeline
Symbol 637 GraphicUsed by:Timeline
Symbol 638 GraphicUsed by:Timeline
Symbol 639 GraphicUsed by:Timeline
Symbol 640 GraphicUsed by:Timeline
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Symbol 642 TextUses:153Used by:Timeline
Symbol 643 TextUses:536 153Used by:Timeline
Symbol 644 TextUsed by:Timeline
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Symbol 646 TextUses:162Used by:649
Symbol 647 GraphicUsed by:649
Symbol 648 TextUses:162Used by:649
Symbol 649 ButtonUses:646 647 648Used by:Timeline
Symbol 650 GraphicUsed by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"loader"Frame 41Symbol 127 MovieClip
"face_mc"Symbol 14 MovieClip Frame 1Symbol 3 MovieClip
"arrow_mc"Symbol 14 MovieClip Frame 1Symbol 5 MovieClip
"highlight_mc"Symbol 14 MovieClip Frame 1Symbol 7 MovieClip
"shadow_mc"Symbol 14 MovieClip Frame 1Symbol 9 MovieClip
"darkshadow_mc"Symbol 14 MovieClip Frame 1Symbol 11 MovieClip
"highlight3D_mc"Symbol 14 MovieClip Frame 1Symbol 13 MovieClip
"darkshadow_mc"Symbol 24 MovieClip Frame 1Symbol 15 MovieClip
"highlight3D_mc"Symbol 24 MovieClip Frame 1Symbol 16 MovieClip
"highlight_mc"Symbol 24 MovieClip Frame 1Symbol 18 MovieClip
"shadow_mc"Symbol 24 MovieClip Frame 1Symbol 20 MovieClip
"face_mc"Symbol 24 MovieClip Frame 1Symbol 21 MovieClip
"arrow_mc"Symbol 24 MovieClip Frame 1Symbol 23 MovieClip
"highlight3D_mc"Symbol 33 MovieClip Frame 1Symbol 25 MovieClip
"darkshadow_mc"Symbol 33 MovieClip Frame 1Symbol 26 MovieClip
"highlight_mc"Symbol 33 MovieClip Frame 1Symbol 27 MovieClip
"shadow_mc"Symbol 33 MovieClip Frame 1Symbol 28 MovieClip
"face_mc"Symbol 33 MovieClip Frame 1Symbol 30 MovieClip
"arrow_mc"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"up"Symbol 34 MovieClip [UpArrow] Frame 1Symbol 14 MovieClip
"down"Symbol 34 MovieClip [UpArrow] Frame 2Symbol 24 MovieClip
"disabled"Symbol 34 MovieClip [UpArrow] Frame 3Symbol 33 MovieClip
"highlight3D_mc"Symbol 41 MovieClip Frame 1Symbol 36 MovieClip
"darkshadow_mc"Symbol 41 MovieClip Frame 1Symbol 38 MovieClip
"highlight_mc"Symbol 41 MovieClip Frame 1Symbol 39 MovieClip
"shadow_mc"Symbol 41 MovieClip Frame 1Symbol 40 MovieClip
"highlight3D_mc"Symbol 48 MovieClip Frame 1Symbol 42 MovieClip
"darkshadow_mc"Symbol 48 MovieClip Frame 1Symbol 43 MovieClip
"shadow_mc"Symbol 48 MovieClip Frame 1Symbol 45 MovieClip
"face_mc"Symbol 48 MovieClip Frame 1Symbol 46 MovieClip
"highlight_mc"Symbol 48 MovieClip Frame 1Symbol 47 MovieClip
"shadow_mc"Symbol 53 MovieClip Frame 1Symbol 49 MovieClip
"darkshadow_mc"Symbol 53 MovieClip Frame 1Symbol 51 MovieClip
"highlight3D_mc"Symbol 53 MovieClip Frame 1Symbol 52 MovieClip
"mc_sliderTop"Symbol 54 MovieClip [ScrollThumb] Frame 1Symbol 41 MovieClip
"mc_sliderMid"Symbol 54 MovieClip [ScrollThumb] Frame 1Symbol 48 MovieClip
"mc_sliderBot"Symbol 54 MovieClip [ScrollThumb] Frame 1Symbol 53 MovieClip
"face_mc"Symbol 62 MovieClip Frame 1Symbol 55 MovieClip
"arrow_mc"Symbol 62 MovieClip Frame 1Symbol 57 MovieClip
"highlight_mc"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"shadow_mc"Symbol 62 MovieClip Frame 1Symbol 59 MovieClip
"darkshadow_mc"Symbol 62 MovieClip Frame 1Symbol 60 MovieClip
"highlight3D_mc"Symbol 62 MovieClip Frame 1Symbol 61 MovieClip
"darkshadow_mc"Symbol 70 MovieClip Frame 1Symbol 63 MovieClip
"highlight3D_mc"Symbol 70 MovieClip Frame 1Symbol 64 MovieClip
"highlight_mc"Symbol 70 MovieClip Frame 1Symbol 65 MovieClip
"shadow_mc"Symbol 70 MovieClip Frame 1Symbol 66 MovieClip
"face_mc"Symbol 70 MovieClip Frame 1Symbol 67 MovieClip
"arrow_mc"Symbol 70 MovieClip Frame 1Symbol 69 MovieClip
"highlight3D_mc"Symbol 78 MovieClip Frame 1Symbol 71 MovieClip
"darkshadow_mc"Symbol 78 MovieClip Frame 1Symbol 72 MovieClip
"highlight_mc"Symbol 78 MovieClip Frame 1Symbol 73 MovieClip
"shadow_mc"Symbol 78 MovieClip Frame 1Symbol 74 MovieClip
"face_mc"Symbol 78 MovieClip Frame 1Symbol 75 MovieClip
"arrow_mc"Symbol 78 MovieClip Frame 1Symbol 77 MovieClip
"up"Symbol 79 MovieClip [DownArrow] Frame 1Symbol 62 MovieClip
"down"Symbol 79 MovieClip [DownArrow] Frame 2Symbol 70 MovieClip
"disabled"Symbol 79 MovieClip [DownArrow] Frame 3Symbol 78 MovieClip
"track_mc"Symbol 82 MovieClip Frame 1Symbol 81 MovieClip
"scrollTrack_mc"Symbol 83 MovieClip [FScrollBarSymbol] Frame 1Symbol 82 MovieClip
"InstanceName_0"Symbol 118 MovieClip Frame 22Symbol 107 EditableText
"InstanceName_0"Symbol 118 MovieClip Frame 36Symbol 109 EditableText
"InstanceName_1"Symbol 118 MovieClip Frame 52Symbol 110 EditableText
"InstanceName_2"Symbol 118 MovieClip Frame 68Symbol 113 EditableText
"InstanceName_3"Symbol 118 MovieClip Frame 84Symbol 114 EditableText
"InstanceName_0"Symbol 118 MovieClip Frame 99Symbol 116 EditableText

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 1Symbol 34 as "UpArrow"
ExportAssets (56)Timeline Frame 1Symbol 54 as "ScrollThumb"
ExportAssets (56)Timeline Frame 1Symbol 79 as "DownArrow"
ExportAssets (56)Timeline Frame 1Symbol 83 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 41Symbol 83 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 41Symbol 83 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 41Symbol 83 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 41Symbol 83 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 41Symbol 83 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 41Symbol 83 as "FScrollBarSymbol"

Labels

"Symbol_36"Symbol 1 MovieClip [FUIComponentSymbol] Frame 1

Dynamic Text Variables

txtPercentageSymbol 124 EditableText""




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Created: 16/5 -2019 16:52:08 Last modified: 16/5 -2019 16:52:08 Server time: 22/12 -2024 23:38:40