STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #34932 |
LOADERIZING! |
Facts: Indonesia: At least 94,200 dead and 6,700 missing, according to the health ministry. Sri Lanka: More than 46,000 dead, with nearly 14,000 missing. Thailand: 5,187 dead, 3,810 missing. Somalia: 114, according to the United Nations. Maldives: 82 dead, 26 missing. Malaysia: 66 dead, 6 missing. |
And yes I know I'm going to hell for this |
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This game is on newgrounds.com, if you are playing this on another site, then this file is either hotlinked or stolen. |
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Move your character (Bob) near dead bodies so the rob character box shows. After you press E or "Shift" Bob will search the body for money, this may take a while depending on difficulty level set. Be sure to get all the bodies before the tidalwave comes otherwise you will need to restart the level. You win when you reach level 9, you lose if you drown 3 times so be sure to escape before the tidalwave comes (go near island). Some bodies might still be twitching or fully awake, you must shoot ("Space bar" or Q) them before you can rob them. W/S/A/D or UP/DOWN/LEFT/RIGHT keys to move Bob around |
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Quality - Low Average High |
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Credits |
Credits |
Level 1 |
Level 2 |
Level 3 |
Level 4 |
Level 5 |
Level 6 |
Level 7 |
Level 8 |
Level 9 |
$0 |
People looted: |
People killed: |
Money made: |
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Menu |
Menu |
I'm too lazy to make a special ending so heres the credits to this game. |
heres the credits, now go back and play the damn game |
don't you feel special, you WON!! :D :D :D :D :D :D |
...by the way, you suck, next time actualy try winning |
dan he's a dick |
Jeremy rainbow animations .com |
josh PHP bitch |
Kimic forum arguer |
Kunaal "sinner of saten" |
Shawn loves america |
Josh Bend MOER LEIK JOSH BEDN |
TJ random black person |
Riftmaster diverge.ws bitch! |
Alex he's an asshole.... oh it's me! |
josh free caulder bradford |
aml51z@gmail.com - aim:aml51z |
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Replay |
Flashstyle.net |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 24 MovieClip in Frame 1onClipEvent (enterFrame) { loading = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); gotoAndStop(loading + 1); }Frame 2stop(); _root._quality = "HIGH"; _root.graphics = 3;Frame 3gotoAndStop (2);Frame 4_root._quality = "HIGH";Instance of Symbol 359 MovieClip in Frame 4onClipEvent (load) { if (_root.win == 1) { nextFrame(); } else if (_root.win == 0) { gotoAndStop (3); } }Symbol 21 Buttonon (release) { _root.nextFrame(); }Symbol 24 MovieClip Frame 101stop();Symbol 73 Buttonon (release) { difficulty = 1; lives = 3; nextFrame(); }Symbol 74 Buttonon (release) { difficulty = 2; lives = 2; nextFrame(); }Symbol 75 Buttonon (release) { difficulty = 3; lives = 1; nextFrame(); }Symbol 76 Buttonon (release) { _root._quality = "low"; }Symbol 77 Buttonon (release) { _root._quality = "medium"; }Symbol 78 Buttonon (release) { _root._quality = "high"; }Symbol 79 Buttonon (release) { _root.graphics = 1; }Symbol 80 Buttonon (release) { _root.graphics = 2; }Symbol 81 Buttonon (release) { _root.graphics = 3; }Symbol 83 MovieClip Frame 1stop();Symbol 84 Buttonon (release) { _root.win = 2; _root.gotoAndStop(4); }Symbol 91 MovieClip Frame 1if (_root.graphics == 3) { stop(); } else { nextFrame(); }Symbol 103 MovieClip Frame 1stop();Instance of Symbol 103 MovieClip "water" in Symbol 104 MovieClip Frame 1onClipEvent (load) { if (_root.graphics == 1) { _visible = false; } }Symbol 108 MovieClip Frame 1if (_root.graphics == 1) { stop(); } else if (_root.graphics == 2) { nextFrame(); } else if (_root.graphics == 3) { gotoAndStop (3); }Symbol 117 MovieClip Frame 1if (_parent.namevar == "brown") { gotoAndStop (6); } else if (_parent.namevar == "blue") { nextFrame(); } else if (_parent.namevar == "teal") { gotoAndStop (3); } else if (_parent.namevar == "white") { gotoAndStop (4); } else if (_parent.namevar == "purple") { gotoAndStop (5); } else { stop(); }Symbol 117 MovieClip Frame 6stop();Symbol 130 MovieClip Frame 1if (_name == "blue") { nextFrame(); } else if (_name == "purple") { gotoAndStop (5); } else if (_name == "white") { gotoAndStop (4); } else if (_name == "teal") { gotoAndStop (3); } else if (_name == "brown") { gotoAndStop (6); } else { stop(); }Symbol 142 MovieClip Frame 1gotoAndStop(random(9) + 2);Symbol 146 MovieClip Frame 1_visible = false;Symbol 149 MovieClip Frame 1stop();Instance of Symbol 146 MovieClip in Symbol 149 MovieClip Frame 1onClipEvent (enterFrame) { if (hitTest(_root.game.people.bob.hit)) { _parent.nextFrame(); } }Symbol 149 MovieClip Frame 2stop();Instance of Symbol 148 MovieClip in Symbol 149 MovieClip Frame 2onClipEvent (keyDown) { if (Key.isDown(16) || (Key.isDown(69))) { _root.game.people.bob.gotoAndPlay("rob"); _root.game.people.bob.robbing = 1; _parent._parent.robbed = 1; _parent.nextFrame(); } }Instance of Symbol 146 MovieClip in Symbol 149 MovieClip Frame 2onClipEvent (enterFrame) { if (!hitTest(_root.game.people.bob.hit)) { _parent.gotoAndStop(1); } }Symbol 149 MovieClip Frame 3_visible = false; _root.game.victomsleft--; _root.game.looted++; if (_root.game.victomsleft == 0) { _root.game.escapestuff.nextFrame(); }Symbol 155 MovieClip Frame 1_visible = false;Symbol 186 MovieClip Frame 30stop();Symbol 192 MovieClip Frame 1num = random(5) + 1; if (num == 1) { namevar = "black"; } else if (num == 2) { namevar = "blue"; } else if (num == 3) { namevar = "teal"; } else if (num == 4) { namevar = "white"; } else if (num == 5) { namevar = "purple"; } else if (num == 6) { namevar = "brown"; } robbed = 0; gotoAndStop(random(9) + 2);Instance of Symbol 130 MovieClip in Symbol 192 MovieClip Frame 1onClipEvent (load) { this._name = String(_parent.namevar); }Instance of Symbol 130 MovieClip in Symbol 192 MovieClip Frame 2onClipEvent (load) { this._name = String(_parent.namevar); }Symbol 192 MovieClip Frame 8gotoAndStop (22);Symbol 192 MovieClip Frame 9gotoAndPlay (33);Instance of Symbol 130 MovieClip in Symbol 192 MovieClip Frame 10onClipEvent (load) { this._name = String(_parent.namevar); }Instance of Symbol 146 MovieClip in Symbol 192 MovieClip Frame 10onClipEvent (enterFrame) { if (hitTest(_root.game.people.bob.hit)) { _parent.play(); } }Instance of Symbol 155 MovieClip in Symbol 192 MovieClip Frame 11onClipEvent (enterFrame) { if (this.hitTest(_root.game.people.bob.shoothit1)) { _parent.gotoAndPlay(16); } }Symbol 192 MovieClip Frame 15stop();Symbol 192 MovieClip Frame 16_root.game.killed++; play();Symbol 192 MovieClip Frame 21stop();Instance of Symbol 146 MovieClip in Symbol 192 MovieClip Frame 22onClipEvent (enterFrame) { if (hitTest(_root.game.people.bob.hit)) { _parent.play(); } }Instance of Symbol 155 MovieClip in Symbol 192 MovieClip Frame 23onClipEvent (enterFrame) { if (this.hitTest(_root.game.people.bob.shoothit1)) { _parent.gotoAndPlay(28); } }Symbol 192 MovieClip Frame 27stop();Symbol 192 MovieClip Frame 28_root.game.killed++; play();Symbol 192 MovieClip Frame 32stop();Instance of Symbol 155 MovieClip in Symbol 192 MovieClip Frame 33onClipEvent (enterFrame) { if (this.hitTest(_root.game.people.bob.shoothit1)) { _parent.gotoAndStop(39); } }Symbol 192 MovieClip Frame 38gotoAndPlay (33);Symbol 192 MovieClip Frame 39_root.game.killed++;Instance of Symbol 130 MovieClip in Symbol 197 MovieClip Frame 1onClipEvent (load) { this._name = String(_parent.namevar); }Instance of Symbol 155 MovieClip in Symbol 197 MovieClip Frame 1onClipEvent (enterFrame) { if (this.hitTest(_root.game.people.bob.shoothit1)) { _parent.gotoAndPlay(53); } }Symbol 197 MovieClip Frame 52gotoAndPlay (1);Symbol 197 MovieClip Frame 241stop();Symbol 198 MovieClip Frame 1this._visible = false;Symbol 200 Buttonon (keyPress "<Space>") { shooting = 1; gotoAndPlay (22); } on (keyPress "q") { shooting = 1; gotoAndPlay (22); } on (keyPress "Q") { shooting = 1; gotoAndPlay (22); }Symbol 209 MovieClip Frame 1if (_root.graphics == 3) { stop(); } else if (_root.graphics == 2) { nextFrame(); } else if (_root.graphics == 1) { gotoAndStop (3); }Symbol 213 MovieClip Frame 1if (_root.graphics == 3) { stop(); } else if (_root.graphics == 2) { nextFrame(); } else if (_root.graphics == 1) { gotoAndStop (3); }Symbol 219 MovieClip Frame 1stop();Instance of Symbol 199 MovieClip in Symbol 219 MovieClip Frame 1onClipEvent (load) { robbing = 0; }Symbol 219 MovieClip Frame 20gotoAndPlay (7);Symbol 219 MovieClip Frame 32shooting = 0; gotoAndPlay (1);Symbol 219 MovieClip Frame 33robbing = 1; shooting = 0;Symbol 219 MovieClip Frame 35_root.game.money = _root.game.money + 10; _root.game.money1 = "$" + String(_root.game.money);Symbol 219 MovieClip Frame 45if (_root.game.difficulty == 1) { gotoAndPlay (70); }Symbol 219 MovieClip Frame 80robbing = 0;Symbol 219 MovieClip Frame 84searched = 0; robbing = 0; gotoAndStop (1);Symbol 219 MovieClip Frame 85_this._visible = false;Symbol 228 MovieClip Frame 1_root.game.victomsleft = 3;Instance of Symbol 192 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { this.swapDepths(this._y + 2000); } onClipEvent (enterFrame) { this._xscale = 100 + (this._y * 3); this._yscale = 100 + (this._y * 3); }Instance of Symbol 192 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { this.swapDepths(this._y + 2000); } onClipEvent (enterFrame) { this._xscale = 100 + (this._y * 3); this._yscale = 100 + (this._y * 3); }Instance of Symbol 192 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { this.swapDepths(this._y + 2000); } onClipEvent (enterFrame) { this._xscale = 100 + (this._y * 3); this._yscale = 100 + (this._y * 3); }Instance of Symbol 196 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { this.swapDepths(this._y + 2000); }Instance of Symbol 196 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { this.swapDepths(this._y + 2000); }Instance of Symbol 196 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { this.swapDepths(this._y + 2000); }Instance of Symbol 219 MovieClip "bob" in Symbol 228 MovieClip Frame 1onClipEvent (load) { this.swapDepths(this._y + 2000); this._xscale = 100 + (this._y * 3); this._yscale = 100 + (this._y * 3); shooting = 0; robbing = 0; escapevar = 0; } onClipEvent (enterFrame) { moving = 0; if (((shooting == 0) && (robbing == 0)) && (escapevar == 0)) { if ((Key.isDown(40) || (Key.isDown(83))) && (this._y < 211)) { moving = 1; this._y = 1 + (this._y * 1.02); if (this._xscale < 0) { this._xscale = 100 + (this._y * 3); this._xscale = Math.abs(this._xscale) * -1; } else if (this._xscale > 0) { this._xscale = 100 + (this._y * 3); this._xscale = Math.abs(this._xscale); } if (this.hit.hitTest(_root.game.people.ocean)) { moving = 0; this._y = (this._y / 1.02) - 1; if (this._xscale < 0) { this._xscale = 100 + (this._y * 3); this._xscale = Math.abs(this._xscale) * -1; } else if (this._xscale > 0) { this._xscale = 100 + (this._y * 3); this._xscale = Math.abs(this._xscale); } } else { this.play(); } } if ((Key.isDown(38) || (Key.isDown(87))) && (this._y > 21)) { moving = 1; this._y = (this._y / 1.02) - 1; if (this._xscale < 0) { this._xscale = 100 + (this._y * 3); this._xscale = Math.abs(this._xscale) * -1; } else if (this._xscale > 0) { this._xscale = 100 + (this._y * 3); this._xscale = Math.abs(this._xscale); } if (this.hit.hitTest(_root.game.people.ocean)) { moving = 0; this._y = 1 + (this._y * 1.02); if (this._xscale < 0) { this._xscale = 100 + (this._y * 3); this._xscale = Math.abs(this._xscale) * -1; } else if (this._xscale > 0) { this._xscale = 100 + (this._y * 3); this._xscale = Math.abs(this._xscale); } } else { this.play(); } } if ((Key.isDown(37) || (Key.isDown(65))) && (this._x > -154)) { moving = 1; this._x = this._x - (2 + (this._y * 0.03)); this._xscale = 100 + (this._y * 3); this._xscale = Math.abs(this._xscale) * -1; this.play(); } if ((Key.isDown(39) || (Key.isDown(68))) && (this._x < 173)) { moving = 1; this._x = this._x + (2 + (this._y * 0.03)); this._xscale = 100 + (this._y * 3); this._xscale = Math.abs(this._xscale); if (this.hit.hitTest(_root.game.people.ocean)) { moving = 0; this._x = this._x - (2 + (this._y * 0.03)); this._xscale = 100 + (this._y * 3); } else { this.play(); } } } if ((((moving == 0) && (shooting == 0)) && (robbing == 0)) && (escapevar == 0)) { gotoAndStop (1); } this._yscale = 100 + (this._y * 3); this.swapDepths(this._y + 2000); } onClipEvent (load) { this._xscale = 100 + (this._y * 3); }Symbol 228 MovieClip Frame 2_root.game.victomsleft = 3;Symbol 228 MovieClip Frame 3_root.game.victomsleft = 3;Symbol 228 MovieClip Frame 4_root.game.victomsleft = 4;Instance of Symbol 192 MovieClip in Symbol 228 MovieClip Frame 4onClipEvent (load) { this.swapDepths(this._y + 2000); } onClipEvent (enterFrame) { this._xscale = 100 + (this._y * 3); this._yscale = 100 + (this._y * 3); }Symbol 228 MovieClip Frame 5_root.game.victomsleft = 4;Symbol 228 MovieClip Frame 6_root.game.victomsleft = 4;Symbol 228 MovieClip Frame 7_root.game.victomsleft = 4;Symbol 228 MovieClip Frame 8_root.game.victomsleft = 5;Instance of Symbol 192 MovieClip in Symbol 228 MovieClip Frame 8onClipEvent (load) { this.swapDepths(this._y + 2000); } onClipEvent (enterFrame) { this._xscale = 100 + (this._y * 3); this._yscale = 100 + (this._y * 3); }Symbol 228 MovieClip Frame 9_root.game.victomsleft = 5;Symbol 298 MovieClip Frame 1stop();Symbol 298 MovieClip Frame 5_root.game.play();Symbol 298 MovieClip Frame 6_root.game.people.bob._y = _root.game.boby; _root.game.people.bob._x = _root.game.bobx; play();Symbol 328 MovieClip Frame 629_root.game.bg.water.play();Symbol 328 MovieClip Frame 728if (_root.game.levelnumber == 9) { _root.win = 1; _root.game.gotoAndStop(4); } else { if (_root.game.people.bob.escapevar == 1) { _root.game.levelnumber++; } else { _root.game.lives--; _root.game.money = 0; _root.game.money1 = "$0"; } if (_root.game.lives == 0) { _root.win = 0; _root.game.gotoAndStop(4); } } _root.game.people.bob.escapestuff.gotoAndStop(1); _root.game.waterdown.play();Symbol 328 MovieClip Frame 766stop();Symbol 332 MovieClip Frame 1stop();Instance of Symbol 146 MovieClip in Symbol 332 MovieClip Frame 2onClipEvent (enterFrame) { if (hitTest(_root.game.people.bob.hit)) { _parent.play(); } }Symbol 332 MovieClip Frame 3_root.game.people.bob.escapevar = 1; _root.game.people.bob.gotoAndStop(85); _root.game.people.bob._visible = false;Symbol 332 MovieClip Frame 12_root.game.people.bob._visible = false;Symbol 348 Buttonon (release) { _root.win = 0; _root.game.gotoAndStop(1); }Symbol 351 Buttonon (release) { _root.gotoAndStop(4); }Symbol 352 MovieClip Frame 77if (looted != _root.game.looted) { looted++; } if (money != _root.game.money) { money++; } if (killed != _root.game.killed) { killed++; } if (((_root.game.looted == looted) && (_root.game.money == money)) && (_root.game.killed == killed)) { gotoAndStop (79); }Symbol 352 MovieClip Frame 78gotoAndPlay (77);Symbol 353 MovieClip Frame 1stop(); _root.game.levelnumber = 1; money = 0; killed = 0; looted = 0; _root.game.boby = 100; _root.game.bobx = -66;Instance of Symbol 83 MovieClip in Symbol 353 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.graphics == 1) { gotoAndStop (3); } else if (_root.graphics == 2) { gotoAndStop (2); } else if (_root.graphics == 3) { gotoAndStop (1); } }Instance of Symbol 83 MovieClip in Symbol 353 MovieClip Frame 1onClipEvent (enterFrame) { if (_root._quality == "LOW") { gotoAndStop (3); } else if (_root._quality == "MEDIUM") { gotoAndStop (2); } else if ((_root._quality == "HIGH") || (_root._quality == "BEST")) { gotoAndStop (1); } }Instance of Symbol 228 MovieClip "people" in Symbol 353 MovieClip Frame 2onClipEvent (load) { gotoAndStop(_root.game.levelnumber); }Instance of Symbol 298 MovieClip "waterdown" in Symbol 353 MovieClip Frame 2onClipEvent (load) { gotoAndPlay (6); }Symbol 353 MovieClip Frame 3gotoAndStop (2);Symbol 359 MovieClip Frame 1stop();Symbol 359 MovieClip Frame 2Symbol 372 Buttonon (release) { getURL ("mailto:aml51z@gmail.com"); }Symbol 373 Buttonon (release) { getURL ("aim:goim?screenname=aml51z&message=Hey+Alex,+you're+a+sick+asshole,+love+the+game."); }Symbol 388 Buttonon (release) { _root.gotoAndStop(1); }Symbol 389 Buttonon (release) { getURL ("http://threadz.flashstyle.net"); }
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Symbol 167 Graphic | Used by:186 | |
Symbol 168 Graphic | Used by:186 | |
Symbol 169 Graphic | Used by:186 | |
Symbol 170 Graphic | Used by:186 | |
Symbol 171 Graphic | Used by:186 | |
Symbol 172 Graphic | Used by:186 | |
Symbol 173 Graphic | Used by:186 | |
Symbol 174 Graphic | Used by:186 | |
Symbol 175 Graphic | Used by:186 | |
Symbol 176 Graphic | Used by:186 | |
Symbol 177 Graphic | Used by:186 | |
Symbol 178 Graphic | Used by:186 | |
Symbol 179 Graphic | Used by:186 | |
Symbol 180 Graphic | Used by:186 | |
Symbol 181 Graphic | Used by:186 | |
Symbol 182 Graphic | Used by:186 | |
Symbol 183 Graphic | Used by:186 | |
Symbol 184 Graphic | Used by:186 | |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 | Used by:192 |
Symbol 187 Sound | Used by:192 | |
Symbol 188 Graphic | Used by:192 | |
Symbol 189 Sound | Used by:192 | |
Symbol 190 Sound | Used by:192 | |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:108 110 117 119 121 123 130 142 144 149 150 151 152 153 146 155 186 187 188 107 189 190 191 | Used by:228 |
Symbol 193 Text | Uses:22 | Used by:228 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:196 |
Symbol 196 MovieClip | Uses:195 | Used by:228 |
Symbol 197 MovieClip | Uses:110 117 119 121 123 130 142 144 155 | Used by:228 |
Symbol 198 MovieClip | Uses:154 | Used by:228 |
Symbol 199 MovieClip | Uses:108 | Used by:219 |
Symbol 200 Button | Uses:105 | Used by:219 |
Symbol 201 Graphic | Used by:219 332 | |
Symbol 202 Graphic | Used by:219 332 | |
Symbol 203 Graphic | Used by:219 332 | |
Symbol 204 Graphic | Used by:219 332 | |
Symbol 205 Graphic | Used by:209 | |
Symbol 206 Graphic | Used by:209 | |
Symbol 207 Graphic | Used by:209 | |
Symbol 208 Graphic | Used by:209 | |
Symbol 209 MovieClip | Uses:205 206 207 208 | Used by:219 332 |
Symbol 210 Graphic | Used by:213 | |
Symbol 211 Graphic | Used by:213 | |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 MovieClip | Uses:210 211 212 | Used by:219 332 |
Symbol 214 Graphic | Used by:219 | |
Symbol 215 Graphic | Used by:219 | |
Symbol 216 Sound | Used by:219 | |
Symbol 217 Graphic | Used by:219 | |
Symbol 218 Sound | Used by:219 | |
Symbol 219 MovieClip | Uses:199 200 155 201 202 203 204 209 213 214 215 216 217 218 108 | Used by:228 |
Symbol 220 Text | Uses:22 | Used by:228 |
Symbol 221 Text | Uses:22 | Used by:228 |
Symbol 222 Text | Uses:22 | Used by:228 |
Symbol 223 Text | Uses:22 | Used by:228 |
Symbol 224 Text | Uses:22 | Used by:228 |
Symbol 225 Text | Uses:22 | Used by:228 |
Symbol 226 Text | Uses:22 | Used by:228 |
Symbol 227 Text | Uses:22 | Used by:228 |
Symbol 228 MovieClip | Uses:192 193 196 197 198 219 220 221 222 223 224 225 226 227 | Used by:353 |
Symbol 229 Graphic | Used by:298 | |
Symbol 230 Sound | Used by:298 | |
Symbol 231 Graphic | Used by:298 | |
Symbol 232 Graphic | Used by:298 | |
Symbol 233 Graphic | Used by:298 | |
Symbol 234 Graphic | Used by:298 | |
Symbol 235 Graphic | Used by:298 | |
Symbol 236 Graphic | Used by:298 | |
Symbol 237 Graphic | Used by:298 | |
Symbol 238 Graphic | Used by:298 | |
Symbol 239 Graphic | Used by:298 | |
Symbol 240 Graphic | Used by:298 | |
Symbol 241 Graphic | Used by:298 | |
Symbol 242 Graphic | Used by:298 | |
Symbol 243 Graphic | Used by:298 | |
Symbol 244 Graphic | Used by:298 | |
Symbol 245 Graphic | Used by:298 | |
Symbol 246 Graphic | Used by:298 | |
Symbol 247 Graphic | Used by:298 | |
Symbol 248 Graphic | Used by:298 | |
Symbol 249 Graphic | Used by:298 | |
Symbol 250 Graphic | Used by:298 | |
Symbol 251 Graphic | Used by:298 | |
Symbol 252 Graphic | Used by:298 | |
Symbol 253 Graphic | Used by:298 | |
Symbol 254 Graphic | Used by:298 | |
Symbol 255 Graphic | Used by:298 | |
Symbol 256 Graphic | Used by:298 | |
Symbol 257 Graphic | Used by:298 | |
Symbol 258 Graphic | Used by:298 | |
Symbol 259 Graphic | Used by:298 | |
Symbol 260 Graphic | Used by:298 | |
Symbol 261 Graphic | Used by:298 | |
Symbol 262 Graphic | Used by:298 | |
Symbol 263 Graphic | Used by:298 | |
Symbol 264 Graphic | Used by:298 | |
Symbol 265 Graphic | Used by:298 | |
Symbol 266 Graphic | Used by:298 | |
Symbol 267 Graphic | Used by:298 | |
Symbol 268 Graphic | Used by:298 | |
Symbol 269 Graphic | Used by:298 | |
Symbol 270 Graphic | Used by:298 | |
Symbol 271 Graphic | Used by:298 | |
Symbol 272 Graphic | Used by:298 | |
Symbol 273 Graphic | Used by:298 | |
Symbol 274 Graphic | Used by:298 | |
Symbol 275 Graphic | Used by:298 | |
Symbol 276 Graphic | Used by:298 | |
Symbol 277 Graphic | Used by:298 | |
Symbol 278 Graphic | Used by:298 | |
Symbol 279 Graphic | Used by:298 | |
Symbol 280 Graphic | Used by:298 | |
Symbol 281 Graphic | Used by:298 | |
Symbol 282 Graphic | Used by:298 | |
Symbol 283 Graphic | Used by:298 | |
Symbol 284 Graphic | Used by:298 | |
Symbol 285 Graphic | Used by:298 | |
Symbol 286 Graphic | Used by:298 | |
Symbol 287 Graphic | Used by:298 | |
Symbol 288 Graphic | Used by:298 | |
Symbol 289 Graphic | Used by:298 | |
Symbol 290 Graphic | Used by:298 | |
Symbol 291 Graphic | Used by:298 | |
Symbol 292 Graphic | Used by:298 | |
Symbol 293 Graphic | Used by:298 | |
Symbol 294 Graphic | Used by:298 | |
Symbol 295 Graphic | Used by:298 | |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:298 328 |
Symbol 298 MovieClip | Uses:229 26 29 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 297 | Used by:353 |
Symbol 299 Graphic | Used by:325 | |
Symbol 300 Graphic | Used by:324 | |
Symbol 301 Graphic | Used by:324 | |
Symbol 302 Graphic | Used by:324 | |
Symbol 303 Graphic | Used by:324 | |
Symbol 304 Graphic | Used by:324 | |
Symbol 305 Graphic | Used by:324 | |
Symbol 306 Graphic | Used by:324 | |
Symbol 307 Graphic | Used by:324 | |
Symbol 308 Graphic | Used by:324 | |
Symbol 309 Graphic | Used by:324 | |
Symbol 310 Graphic | Used by:324 | |
Symbol 311 Graphic | Used by:324 | |
Symbol 312 Graphic | Used by:324 | |
Symbol 313 Graphic | Used by:324 | |
Symbol 314 Graphic | Used by:324 | |
Symbol 315 Graphic | Used by:324 | |
Symbol 316 Graphic | Used by:324 | |
Symbol 317 Graphic | Used by:324 | |
Symbol 318 Graphic | Used by:324 | |
Symbol 319 Graphic | Used by:324 | |
Symbol 320 Graphic | Used by:324 | |
Symbol 321 Graphic | Used by:324 | |
Symbol 322 Graphic | Used by:324 | |
Symbol 323 Graphic | Used by:324 | |
Symbol 324 MovieClip | Uses:300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 | Used by:325 328 |
Symbol 325 MovieClip | Uses:299 324 | Used by:328 |
Symbol 326 Sound | Used by:328 | |
Symbol 327 Sound | Used by:328 | |
Symbol 328 MovieClip | Uses:325 326 327 324 297 SS1 | Used by:353 |
Symbol 329 Font | Used by:330 334 335 336 | |
Symbol 330 EditableText | Uses:329 | Used by:353 |
Symbol 331 Graphic | Used by:332 | |
Symbol 332 MovieClip | Uses:146 331 108 201 202 203 204 209 213 | Used by:353 |
Symbol 333 Graphic | Used by:353 | |
Symbol 334 EditableText | Uses:329 | Used by:353 |
Symbol 335 EditableText | Uses:329 | Used by:353 |
Symbol 336 EditableText | Uses:329 | Used by:353 |
Symbol 337 Graphic | Used by:352 | |
Symbol 338 Text | Uses:9 | Used by:352 |
Symbol 339 Sound | Used by:352 | |
Symbol 340 Graphic | Used by:352 | |
Symbol 341 Text | Uses:9 | Used by:352 |
Symbol 342 Graphic | Used by:352 | |
Symbol 343 Text | Uses:9 | Used by:352 |
Symbol 344 EditableText | Uses:15 | Used by:352 |
Symbol 345 EditableText | Uses:15 | Used by:352 |
Symbol 346 EditableText | Uses:15 | Used by:352 |
Symbol 347 Sound | Used by:352 | |
Symbol 348 Button | Uses:19 20 | Used by:352 |
Symbol 349 Text | Uses:9 | Used by:352 |
Symbol 350 Text | Uses:9 | Used by:352 |
Symbol 351 Button | Uses:19 20 | Used by:352 |
Symbol 352 MovieClip | Uses:337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 85 86 | Used by:353 |
Symbol 353 MovieClip | Uses:26 30 31 32 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 83 84 85 86 8 10 11 12 13 14 87 104 228 298 328 330 332 333 334 335 336 352 | Used by:Timeline |
Symbol 354 Font | Used by:355 356 357 358 361 362 363 364 365 366 367 368 369 370 371 374 375 376 377 378 379 380 381 382 383 384 385 386 387 390 | |
Symbol 355 Text | Uses:354 | Used by:Timeline |
Symbol 356 Text | Uses:354 | Used by:359 |
Symbol 357 Text | Uses:354 | Used by:359 |
Symbol 358 Text | Uses:354 | Used by:359 |
Symbol 359 MovieClip | Uses:356 357 358 | Used by:Timeline |
Symbol 360 Graphic | Uses:131 | Used by:Timeline |
Symbol 361 Text | Uses:354 | Used by:Timeline |
Symbol 362 Text | Uses:354 | Used by:Timeline |
Symbol 363 Text | Uses:354 | Used by:Timeline |
Symbol 364 Text | Uses:354 | Used by:Timeline |
Symbol 365 Text | Uses:354 | Used by:Timeline |
Symbol 366 Text | Uses:354 | Used by:Timeline |
Symbol 367 Text | Uses:354 | Used by:Timeline |
Symbol 368 Text | Uses:354 | Used by:Timeline |
Symbol 369 Text | Uses:354 | Used by:Timeline |
Symbol 370 Text | Uses:354 | Used by:Timeline |
Symbol 371 Text | Uses:354 | Used by:Timeline |
Symbol 372 Button | Uses:19 20 | Used by:Timeline |
Symbol 373 Button | Uses:19 20 | Used by:Timeline |
Symbol 374 Text | Uses:354 | Used by:Timeline |
Symbol 375 Text | Uses:354 | Used by:Timeline |
Symbol 376 Text | Uses:354 | Used by:Timeline |
Symbol 377 Text | Uses:354 | Used by:Timeline |
Symbol 378 Text | Uses:354 | Used by:Timeline |
Symbol 379 Text | Uses:354 | Used by:Timeline |
Symbol 380 Text | Uses:354 | Used by:Timeline |
Symbol 381 Text | Uses:354 | Used by:Timeline |
Symbol 382 Text | Uses:354 | Used by:Timeline |
Symbol 383 Text | Uses:354 | Used by:Timeline |
Symbol 384 Text | Uses:354 | Used by:Timeline |
Symbol 385 Text | Uses:354 | Used by:Timeline |
Symbol 386 Text | Uses:354 | Used by:Timeline |
Symbol 387 Text | Uses:354 | Used by:Timeline |
Symbol 388 Button | Uses:19 20 | Used by:Timeline |
Symbol 389 Button | Uses:19 20 | Used by:Timeline |
Symbol 390 Text | Uses:354 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 328 MovieClip |
Instance Names
"game" | Frame 2 | Symbol 353 MovieClip |
"water" | Symbol 104 MovieClip Frame 1 | Symbol 103 MovieClip |
"hit" | Symbol 219 MovieClip Frame 1 | Symbol 155 MovieClip |
"shoothit1" | Symbol 219 MovieClip Frame 22 | Symbol 155 MovieClip |
"ocean" | Symbol 228 MovieClip Frame 1 | Symbol 198 MovieClip |
"bob" | Symbol 228 MovieClip Frame 1 | Symbol 219 MovieClip |
"bg" | Symbol 353 MovieClip Frame 2 | Symbol 104 MovieClip |
"people" | Symbol 353 MovieClip Frame 2 | Symbol 228 MovieClip |
"waterdown" | Symbol 353 MovieClip Frame 2 | Symbol 298 MovieClip |
"wave" | Symbol 353 MovieClip Frame 2 | Symbol 328 MovieClip |
"escapestuff" | Symbol 353 MovieClip Frame 2 | Symbol 332 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"rob" | Symbol 219 MovieClip Frame 33 |
"escapeing" | Symbol 332 MovieClip Frame 3 |
Dynamic Text Variables
looted | Symbol 330 EditableText | "" |
killed | Symbol 334 EditableText | "" |
money1 | Symbol 335 EditableText | "$0" |
lives | Symbol 336 EditableText | "" |
looted | Symbol 344 EditableText | "0" |
killed | Symbol 345 EditableText | "0" |
money | Symbol 346 EditableText | "0" |
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