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Musical Lantern.swf

This is the info page for
Flash #36075

(Click the ID number above for more basic data on this flash file.)


Text
Email

Email

Play
Game

Play
Game

Website

Website

Game By Brett McLean, 2004

All Programming, Graphics,
and Concepts by
Brett McLean

In-Game Music by
Vanessa Mae

Objective

The Objective of this game is to progress through the castle
hallway while avoiding all hazardous obstacles that cross your path.

Controls

Up  Arrow
= Jump
Down Arrow
= Slide
Left/Right Arrow (Alternating) = Skip
Space Bar (Holding) = Hold Jump/Slide Position

Continue

Continue

Skip

Skip

Gameplay

In the upper-left corner of the game screen is
your Health Meter. It depletes slightly everytime
you make contact with an obstacle. Once the Health Meter has been
exhausted, your character falls and the game has been lost.

In the upper-right corner of the game screen is your
Hold Meter. This meter depletes slightly for every
second you spend Holding your position (see
next screen on Advanced Controls). Once this
meter has been completely consumed, your character is no longer
able to hold his position.

HEALTH

Advanced Controls

It takes a little practice, but with the right rhythm, you can skip
(alternate left and right arrow keys) through certain obstacles
on the floor without incurring any damage. These include
spikes and dice:

Holding the Space Bar while jumping or sliding will cause you to
hold your position (hang in mid-air or continue sliding across the
floor). Use this technique sparingly, as it depletes from your Hold
Meter (displayed in the upper-right corner of the game screen). It
is best to use the Hold method only while sliding under or jumping
over a long string of hazards.

Light

Your lantern's light grows dim as you venture through the hallway,
so you must collect yellow light orbs to replenish your light source.
Otherwise, you will find yourself in the dark, and unable to see where
you're going.

Power-Ups

In addition to the light orbs, there are also Hold and Health
Power-Ups. When collected, these replenish your Hold and Health
Meters, respectively.

Light Power-Up

Health Power-Up

Hold Power-Up

HOLD

HEALTH

A Final Word

Now that you're up to speed on how to play the game. It's time to
go for it!
Have fun, and above all, get lost in the music!

Go For
It!

Go For
It!

HOLD

HEALTH

One

Two

Three

Four

GO!!!

GO!!!

Completed!

Completed!

Light Remaining:

%

Light Remaining:

Light Remaining:

%

Health Remaining:

Light Remaining:

Light Remaining:

Health Remaining:

%

Hold Remaining:

Perfect Health Bonus: +3000

Perfect Health Bonus: +3000

Game Over

Final Score:

Musical Lantern

Graphics by
Brett McLean

Programming by
Brett McLean

Concept by
Brett McLean

In-Game Music
Cancan
by Vanessa Mae

End Credits Music
Back To The
Future Theme

ActionScript [AS1/AS2]

Instance of Symbol 6 MovieClip in Frame 1
onClipEvent (enterFrame) { _xscale = (_root.percentLoaded * 2); _yscale = (_root.percentLoaded * 2); }
Instance of Symbol 9 MovieClip in Frame 1
onClipEvent (enterFrame) { _alpha = (100 - _root.percentLoaded); }
Frame 2
percentLoaded = Math.floor((getBytesLoaded() / getBytesTotal()) * 100); message = percentLoaded + "% Loaded"; if (percentLoaded < 100) { gotoAndPlay (1); }
Frame 3
message = "Game Loaded"; skipInstructions = false;
Frame 133
stop();
Frame 150
stopAllSounds(); _root.gotoAndStop(133);
Frame 152
_root.gotoAndStop(133);
Frame 153
function regenerateBlock(killedBlock, moveBack) { killedBlock._x = killedBlock._x - moveBack; } function createObstacle(name, depth) { _root.obstacleGen.duplicateMovieClip("obstacleGen" + depth, depth); _root["obstacleGen" + depth].gotoAndStop(name); } function dudeHit(shoesHit) { if (((shoesHit == true) and (_root.dude.state != "jumping")) or (((shoesHit == "skip") and (_root.dude.state != "leftskip")) and (_root.dude.state != "rightskip"))) { _root.dude.shoe1.play(); _root.dude.shoe2.play(); _root.health = _root.health - 1; _root.healthMeter.play(); } else if ((shoesHit == false) and (_root.dude.state != "sliding")) { _root.dude.head.play(); _root.health = _root.health - 2; _root.healthMeter.play(); } } function destroyObstacle(obj) { obj.removeMovieClip(); } function destructGame() { i = _root.musicMC.currDepth; while ((_root.musicMC.currDepth - 50) < i) { _root.destroyObstacle(_root["obstacleGen" + i]); i--; } _root.destroyObstacle(_root.darkness); i = 1; while (23 >= i) { _root.destroyObstacle(_root["block" + i]); i++; } i = 25; while (29 >= i) { _root.destroyObstacle(_root["backWall" + i]); i++; } _root.destroyObstacle(_root.dude); _root.destroyObstacle(_root.healthMeter); _root.destroyObstacle(_root.holdMeter); _root.destroyObstacle(_root.score); _root.progress = _root.musicMC._currentframe; _root.nextFrame(); } function calcFinalScore() { if (0 < _root.musicMC._currentframe) { _root.progress = _root.musicMC._currentframe; } finalScore = ((_root.progress + (_root.lightMeter * 25)) + (_root.hold * 50)) + (_root.health * 100); if (_root.health == 100) { finalScore = finalScore + 3000; } return(finalScore); } function goToCredits() { destructGame(); gotoAndStop (156); } blockMoveSpeed = 0; lightMeter = 100; hold = 100; health = 100; i = 2; while (11 >= i) { _root["block" + (i - 1)].duplicateMovieClip("block" + i, i); _root["block" + i]._x = _root["block" + (i - 1)]._x + 50; i++; } i = 13; while (23 >= i) { _root["block" + (i - 1)].duplicateMovieClip("block" + i, i); _root["block" + i]._x = _root["block" + (i - 1)]._x + 50; i++; } i = 25; while (29 >= i) { _root["backWall" + (i - 1)].duplicateMovieClip("backWall" + i, i); _root["backWall" + i]._x = _root["backWall" + (i - 1)]._x + 150; i++; } _quality = "medium";
Instance of Symbol 102 MovieClip "musicMC" in Frame 153
onClipEvent (load) { gameMusic = new Sound(this); gameMusic.setVolume(100); currDepth = 110; } onClipEvent (enterFrame) { if (3900 < _currentframe) { _root.dude._x = _root.dude._x - 12; } }
Instance of Symbol 110 MovieClip "block1" in Frame 153
onClipEvent (enterFrame) { _x = (_x + _root.blockMoveSpeed); if (400 < _x) { play(); } }
Instance of Symbol 111 MovieClip "block12" in Frame 153
onClipEvent (enterFrame) { _x = (_x + _root.blockMoveSpeed); if (_x >= 500) { _root.regenerateBlock(this, 550); } }
Instance of Symbol 113 MovieClip "backWall24" in Frame 153
onClipEvent (enterFrame) { _x = (_x + (_root.blockMoveSpeed / 1.5)); if (500 < _x) { _x = (_x - 750); } }
Instance of Symbol 114 MovieClip "darkness" in Frame 153
onClipEvent (load) { this.swapDepths(10000); } onClipEvent (enterFrame) { _alpha = (100 - _root.lightMeter); }
Instance of Symbol 155 MovieClip "dude" in Frame 153
onClipEvent (load) { function lightEnterFrame() { lightSpot._y = lantern._y; lightSpot._x = lantern._x; _root.lightMeter = _root.lightMeter - 0.1; lightSpot._xscale = _root.lightMeter; lightSpot._yscale = _root.lightMeter; if (100 < _root.lightMeter) { _root.lightMeter = 100; } if (_root.lightMeter < 0) { _root.lightMeter = 0; } } this.swapDepths(50); state = "still"; currSkip = null; } onClipEvent (enterFrame) { if ((0 >= _root.health) and (state != "fall")) { state = "fall"; this.gotoAndPlay(state); _root.blockMoveSpeed = 0; } else if (Key.isDown(Key.UP) and (state == "walking")) { state = "jumping"; this.gotoAndPlay(state); } else if (Key.isDown(Key.DOWN) and (state == "walking")) { state = "sliding"; this.gotoAndPlay(state); } else if (Key.isDown(Key.LEFT) and (state == "walking")) { state = "leftskip"; this.gotoAndPlay(state); } else if (Key.isDown(Key.RIGHT) and (state == "walking")) { state = "rightskip"; this.gotoAndPlay(state); } if (Key.isDown(Key.LEFT)) { currSkip = "left"; } if (Key.isDown(Key.RIGHT)) { currSkip = "right"; } }
Instance of Symbol 167 MovieClip "holdMeter" in Frame 153
onClipEvent (load) { function barColor() { if (80 < _root.hold) { bar.gotoAndStop(1); } else if (60 < _root.hold) { bar.gotoAndStop(2); } else if (40 < _root.hold) { bar.gotoAndStop(3); } else if (20 < _root.hold) { bar.gotoAndStop(4); } else { bar.gotoAndStop(5); } } this.swapDepths(100); }
Instance of Symbol 185 MovieClip "healthMeter" in Frame 153
onClipEvent (load) { this.swapDepths(101); }
Instance of Symbol 432 MovieClip "obstacleGen" in Frame 153
onClipEvent (enterFrame) { if (_name != "obstacleGen") { _x = (_x + _root.blockMoveSpeed); if ((425 < _x) and (noFall != true)) { _y = (_y + 10); } if (600 < _x) { _root.destroyObstacle(this); } } }
Instance of Symbol 440 MovieClip "startMessage" in Frame 153
onClipEvent (load) { this.swapDepths(31); }
Instance of Symbol 473 MovieClip "score" in Frame 153
onClipEvent (load) { this.swapDepths(10001); }
Frame 155
gotoAndStop (133);
Symbol 19 Button
on (release) { getURL ("mailto:midget6000@hotmail.com?subject=Musical Lantern", "_self"); } on (rollOut, releaseOutside) { stopAllSounds(); }
Symbol 25 Button
on (release) { if (skipInstructions == false) { _root.gotoAndStop(151); } else { _root.gotoAndStop("Game", 1); } } on (rollOut, releaseOutside) { stopAllSounds(); }
Symbol 32 Button
on (release) { getURL ("http://www.geocities.com/midget654/", "_blank"); } on (rollOut, releaseOutside) { stopAllSounds(); }
Symbol 36 Button
on (release) { _root.gotoAndStop(149); }
Symbol 41 Button
on (release) { stopAllSounds(); _root.gotoAndStop(133); }
Instance of Symbol 38 MovieClip in Symbol 42 MovieClip Frame 1
onClipEvent (load) { startX = _x; startY = _y; myColor = new Color(this); } onClipEvent (enterFrame) { _x = startX; _y = startY; _x = (_x + ((Math.random() * 10) - 5)); _y = (_y + ((Math.random() * 10) - 5)); myColor.setRGB(Math.random() * 16777215); }
Instance of Symbol 40 MovieClip in Symbol 42 MovieClip Frame 1
onClipEvent (load) { startX = _x; startY = _y; myColor = new Color(this); } onClipEvent (enterFrame) { _x = startX; _y = startY; _x = (_x + ((Math.random() * 10) - 5)); _y = (_y + ((Math.random() * 10) - 5)); myColor.setRGB(Math.random() * 16777215); }
Symbol 57 Button
on (release) { nextFrame(); }
Symbol 61 Button
on (release) { _root.skipInstructions = true; tellTarget ("_level0") { gotoAndStop ("game"); }; }
Symbol 88 MovieClip Frame 20
gotoAndPlay (1);
Symbol 88 MovieClip Frame 26
_root.destroyObstacle(_parent);
Symbol 95 MovieClip Frame 20
gotoAndPlay (1);
Symbol 95 MovieClip Frame 26
_root.destroyObstacle(_parent);
Symbol 100 Button
on (release) { tellTarget ("_level0") { gotoAndStop ("game"); }; }
Symbol 101 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 2
_root.startMessage.play();
Symbol 102 MovieClip Frame 71
_root.blockMoveSpeed = 8; _root.dude.gotoAndPlay("walking"); _root.dude.state = "walking";
Symbol 102 MovieClip Frame 155
_root.createObstacle("smiley", currDepth);
Symbol 102 MovieClip Frame 192
_root["obstacleGen" + currDepth].smiley.play();
Symbol 102 MovieClip Frame 279
currDepth++; _root.createObstacle("barrier", currDepth);
Symbol 102 MovieClip Frame 369
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth].noFall = true; _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 250;
Symbol 102 MovieClip Frame 380
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth].noFall = true; _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 250;
Symbol 102 MovieClip Frame 387
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 480
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 487
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 512
currDepth++; _root.createObstacle("ninjaStar", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 275; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 554
_root["obstacleGen" + currDepth].ninjaStar.play();
Symbol 102 MovieClip Frame 621
currDepth++; _root.createObstacle("lightPowerUp", currDepth);
Symbol 102 MovieClip Frame 629
currDepth++; _root.createObstacle("lightPowerUp", currDepth);
Symbol 102 MovieClip Frame 636
currDepth++; _root.createObstacle("lightPowerUp", currDepth);
Symbol 102 MovieClip Frame 643
currDepth++; _root.createObstacle("lightPowerUp", currDepth);
Symbol 102 MovieClip Frame 671
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 676
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 683
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 690
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 721
currDepth++; _root.createObstacle("spear", currDepth);
Symbol 102 MovieClip Frame 722
_root["obstacleGen" + currDepth].spear.spearLength = 3;
Symbol 102 MovieClip Frame 726
currDepth++; _root.createObstacle("spear", currDepth);
Symbol 102 MovieClip Frame 727
_root["obstacleGen" + currDepth].spear.spearLength = 4;
Symbol 102 MovieClip Frame 734
currDepth++; _root.createObstacle("spear", currDepth);
Symbol 102 MovieClip Frame 735
_root["obstacleGen" + currDepth].spear.spearLength = 5;
Symbol 102 MovieClip Frame 741
currDepth++; _root.createObstacle("spear", currDepth);
Symbol 102 MovieClip Frame 742
_root["obstacleGen" + currDepth].spear.spearLength = 6;
Symbol 102 MovieClip Frame 776
currDepth++; _root.createObstacle("spear2", currDepth);
Symbol 102 MovieClip Frame 777
_root["obstacleGen" + currDepth].spear.spearLength = 10; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 781
currDepth++; _root.createObstacle("spear2", currDepth);
Symbol 102 MovieClip Frame 782
_root["obstacleGen" + currDepth].spear.spearLength = 11; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 789
currDepth++; _root.createObstacle("spear2", currDepth);
Symbol 102 MovieClip Frame 790
_root["obstacleGen" + currDepth].spear.spearLength = 12; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 796
currDepth++; _root.createObstacle("spear2", currDepth);
Symbol 102 MovieClip Frame 797
_root["obstacleGen" + currDepth].spear.spearLength = 13; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 855
currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth]._xscale = 75; _root["obstacleGen" + currDepth]._yscale = 75; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 860
currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth]._xscale = 75; _root["obstacleGen" + currDepth]._yscale = 75; _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 20; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 865
currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth]._xscale = 75; _root["obstacleGen" + currDepth]._yscale = 75; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 870
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 875
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 908
currDepth++; _root.createObstacle("firefly", currDepth); fireflyDepth = currDepth;
Symbol 102 MovieClip Frame 950
currDepth++; _root.createObstacle("flytrap", currDepth);
Symbol 102 MovieClip Frame 955
currDepth++; _root.createObstacle("flytrap", currDepth);
Symbol 102 MovieClip Frame 967
_root["obstacleGen" + fireflyDepth].firefly.play(); delete fireflyDepth;
Symbol 102 MovieClip Frame 983
currDepth++; _root.createObstacle("flytrap", currDepth);
Symbol 102 MovieClip Frame 988
currDepth++; _root.createObstacle("flytrap", currDepth);
Symbol 102 MovieClip Frame 1035
currDepth++; _root.createObstacle("grill", currDepth);
Symbol 102 MovieClip Frame 1041
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth].noFall = true; _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 250;
Symbol 102 MovieClip Frame 1097
currDepth++; _root.createObstacle("spike2", currDepth);
Symbol 102 MovieClip Frame 1098
_root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1102
currDepth++; _root.createObstacle("spike2", currDepth);
Symbol 102 MovieClip Frame 1103
_root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1120
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 1123
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 1127
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 1130
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 1134
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 1166
currDepth++; _root.createObstacle("ghost", currDepth); ghost1Depth = currDepth; currDepth++; _root.createObstacle("ghost", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 190; ghost2Depth = currDepth;
Symbol 102 MovieClip Frame 1185
_root["obstacleGen" + ghost1Depth].ghost.play();
Symbol 102 MovieClip Frame 1212
_root["obstacleGen" + ghost2Depth].ghost.play();
Symbol 102 MovieClip Frame 1240
_root["obstacleGen" + ghost1Depth].ghost.play();
Symbol 102 MovieClip Frame 1290
_root["obstacleGen" + ghost1Depth].ghost.play();
Symbol 102 MovieClip Frame 1318
_root["obstacleGen" + ghost2Depth].ghost.play();
Symbol 102 MovieClip Frame 1329
_root["obstacleGen" + ghost2Depth].ghost.gotoAndPlay(15);
Symbol 102 MovieClip Frame 1347
_root["obstacleGen" + ghost1Depth].ghost.play();
Symbol 102 MovieClip Frame 1357
_root["obstacleGen" + ghost1Depth].ghost.gotoAndPlay(15);
Symbol 102 MovieClip Frame 1403
_root["obstacleGen" + ghost1Depth].ghost.gotoAndPlay(26); _root["obstacleGen" + ghost2Depth].ghost.gotoAndPlay(26); delete ghost1Depth; delete ghost2Depth;
Symbol 102 MovieClip Frame 1409
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 1419
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 1424
currDepth++; _root.createObstacle("spike", currDepth);
Symbol 102 MovieClip Frame 1429
currDepth++; _root.createObstacle("lightPowerUp", currDepth);
Symbol 102 MovieClip Frame 1468
currDepth++; _root.createObstacle("ninjaStar2", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1485
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 75; _root["obstacleGen" + currDepth].noFall = true; currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 175; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1498
currDepth++; _root.createObstacle("ninjaStar2", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1534
currDepth++; _root.createObstacle("spear2", currDepth);
Symbol 102 MovieClip Frame 1535
_root["obstacleGen" + currDepth].spear.spearLength = 17; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1588
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1596
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1603
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1606
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1613
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1630
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1640
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1646
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1651
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1658
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1661
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1668
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1712
currDepth++; _root.createObstacle("ninjaStar", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 275; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1754
_root["obstacleGen" + currDepth].ninjaStar.play();
Symbol 102 MovieClip Frame 1770
currDepth++; _root.createObstacle("cards", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 225; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1808
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1816
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1822
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1824
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1833
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1850
currDepth++; _root.createObstacle("ninjaStar", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 275; _root["obstacleGen" + currDepth].noFall = true; ninjaStarDepth = currDepth;
Symbol 102 MovieClip Frame 1860
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1864
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1870
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1878
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1881
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1887
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1892
_root["obstacleGen" + ninjaStarDepth].ninjaStar.play(); delete ninjaStarDepth;
Symbol 102 MovieClip Frame 1900
currDepth++; _root.createObstacle("lips", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 1940
currDepth++; _root.createObstacle("dice", currDepth);
Symbol 102 MovieClip Frame 1941
_root["obstacleGen" + currDepth].dice.numDots = 1;
Symbol 102 MovieClip Frame 1967
currDepth++; _root.createObstacle("dice", currDepth);
Symbol 102 MovieClip Frame 1968
_root["obstacleGen" + currDepth].dice.numDots = 2;
Symbol 102 MovieClip Frame 1993
currDepth++; _root.createObstacle("dice", currDepth);
Symbol 102 MovieClip Frame 1994
_root["obstacleGen" + currDepth].dice.numDots = 1;
Symbol 102 MovieClip Frame 2002
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 150;
Symbol 102 MovieClip Frame 2008
currDepth++; _root.createObstacle("dice", currDepth);
Symbol 102 MovieClip Frame 2009
_root["obstacleGen" + currDepth].dice.numDots = 2;
Symbol 102 MovieClip Frame 2016
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 150;
Symbol 102 MovieClip Frame 2023
currDepth++; _root.createObstacle("dice", currDepth);
Symbol 102 MovieClip Frame 2024
_root["obstacleGen" + currDepth].dice.numDots = 1;
Symbol 102 MovieClip Frame 2029
currDepth++; _root.createObstacle("dice", currDepth);
Symbol 102 MovieClip Frame 2030
_root["obstacleGen" + currDepth].dice.numDots = 2;
Symbol 102 MovieClip Frame 2037
currDepth++; _root.createObstacle("dice", currDepth);
Symbol 102 MovieClip Frame 2038
_root["obstacleGen" + currDepth].dice.numDots = 3;
Symbol 102 MovieClip Frame 2042
currDepth++; _root.createObstacle("dice", currDepth);
Symbol 102 MovieClip Frame 2043
_root["obstacleGen" + currDepth].dice.numDots = 4;
Symbol 102 MovieClip Frame 2111
currDepth++; _root.createObstacle("healthPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 225; _root["obstacleGen" + currDepth].noFall = true; currDepth++; _root.createObstacle("holdPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 50; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2165
currDepth++; _root.createObstacle("tank", currDepth); tankDepth = currDepth; currDepth++; _root.createObstacle("helicopter", currDepth); helicopterDepth = currDepth;
Symbol 102 MovieClip Frame 2175
_root["obstacleGen" + tankDepth].tank.play();
Symbol 102 MovieClip Frame 2187
_root["obstacleGen" + tankDepth].tank.fire();
Symbol 102 MovieClip Frame 2194
_root["obstacleGen" + tankDepth].tank.fire();
Symbol 102 MovieClip Frame 2201
_root["obstacleGen" + tankDepth].tank.fire();
Symbol 102 MovieClip Frame 2236
_root["obstacleGen" + helicopterDepth].helicopter.fire();
Symbol 102 MovieClip Frame 2242
_root["obstacleGen" + helicopterDepth].helicopter.fire();
Symbol 102 MovieClip Frame 2251
_root["obstacleGen" + helicopterDepth].helicopter.fire();
Symbol 102 MovieClip Frame 2255
_root["obstacleGen" + helicopterDepth].helicopter.fire();
Symbol 102 MovieClip Frame 2286
_root["obstacleGen" + tankDepth].tank.play();
Symbol 102 MovieClip Frame 2298
_root["obstacleGen" + tankDepth].tank.fire();
Symbol 102 MovieClip Frame 2305
_root["obstacleGen" + tankDepth].tank.fire();
Symbol 102 MovieClip Frame 2312
_root["obstacleGen" + tankDepth].tank.fire();
Symbol 102 MovieClip Frame 2346
_root["obstacleGen" + helicopterDepth].helicopter.fire();
Symbol 102 MovieClip Frame 2353
_root["obstacleGen" + helicopterDepth].helicopter.fire();
Symbol 102 MovieClip Frame 2360
_root["obstacleGen" + helicopterDepth].helicopter.fire();
Symbol 102 MovieClip Frame 2366
_root["obstacleGen" + helicopterDepth].helicopter.fire();
Symbol 102 MovieClip Frame 2395
_root["obstacleGen" + tankDepth].tank.gotoAndPlay(16); _root["obstacleGen" + helicopterDepth].helicopter.gotoAndPlay(11);
Symbol 102 MovieClip Frame 2455
currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 150; _root["obstacleGen" + currDepth].noFall = true; currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 200; _root["obstacleGen" + currDepth].noFall = true; currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 175; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2491
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth].noFall = true; currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 225; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2553
currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 200; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2567
currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2581
currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 200; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2595
currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2608
currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 200; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2622
currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2636
currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 200; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2650
currDepth++; _root.createObstacle("fireball", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2663
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2670
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 200; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2677
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2684
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 200; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2702
currDepth++; _root.createObstacle("lavaBlock", currDepth);
Symbol 102 MovieClip Frame 2710
currDepth++; _root.createObstacle("lavaBlock", currDepth);
Symbol 102 MovieClip Frame 2771
_root.blockMoveSpeed = 12;
Symbol 102 MovieClip Frame 2775
currDepth++; _root.createObstacle("spear", currDepth);
Symbol 102 MovieClip Frame 2776
_root["obstacleGen" + currDepth].spear.spearLength = 7;
Symbol 102 MovieClip Frame 2779
currDepth++; _root.createObstacle("spear", currDepth);
Symbol 102 MovieClip Frame 2780
_root["obstacleGen" + currDepth].spear.spearLength = 9;
Symbol 102 MovieClip Frame 2805
currDepth++; _root.createObstacle("flytrap", currDepth);
Symbol 102 MovieClip Frame 2810
currDepth++; _root.createObstacle("flytrap", currDepth);
Symbol 102 MovieClip Frame 2860
currDepth++; _root.createObstacle("laserMachine", currDepth); laserMachineDepth = currDepth;
Symbol 102 MovieClip Frame 2885
_root["obstacleGen" + laserMachineDepth].laserMachine.play();
Symbol 102 MovieClip Frame 2914
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 100; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2917
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 200; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 2967
_root["obstacleGen" + laserMachineDepth].laserMachine.play();
Symbol 102 MovieClip Frame 3048
_root["obstacleGen" + laserMachineDepth].laserMachine.play();
Symbol 102 MovieClip Frame 3078
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 100; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3081
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 200; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3131
_root["obstacleGen" + laserMachineDepth].laserMachine.play();
Symbol 102 MovieClip Frame 3214
_root["obstacleGen" + laserMachineDepth].laserMachine.play();
Symbol 102 MovieClip Frame 3270
_root["obstacleGen" + laserMachineDepth].laserMachine.gotoAndPlay(26); delete laserMachineDepth;
Symbol 102 MovieClip Frame 3325
currDepth++; _root.createObstacle("shell", currDepth);
Symbol 102 MovieClip Frame 3331
currDepth++; _root.createObstacle("shell", currDepth);
Symbol 102 MovieClip Frame 3355
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 225; _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3359
currDepth++; _root.createObstacle("lightPowerUp", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3407
currDepth++; _root.createObstacle("legs", currDepth);
Symbol 102 MovieClip Frame 3461
currDepth++; _root.createObstacle("legs", currDepth);
Symbol 102 MovieClip Frame 3525
currDepth++; _root.createObstacle("eyeMonster", currDepth); _root["obstacleGen" + currDepth].noFall = true; _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 225;
Symbol 102 MovieClip Frame 3570
currDepth++; _root.createObstacle("eyeMonster", currDepth); _root["obstacleGen" + currDepth].noFall = true; _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 100;
Symbol 102 MovieClip Frame 3625
currDepth++; _root.createObstacle("eyeMonster", currDepth); _root["obstacleGen" + currDepth].noFall = true; _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 225; currDepth++; _root.createObstacle("eyeMonster", currDepth); _root["obstacleGen" + currDepth].noFall = true; _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 175; currDepth++; _root.createObstacle("eyeMonster", currDepth); _root["obstacleGen" + currDepth].noFall = true; _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 125;
Symbol 102 MovieClip Frame 3690
currDepth++; _root.createObstacle("eyeMonster", currDepth); _root["obstacleGen" + currDepth].noFall = true; currDepth++; _root.createObstacle("eyeMonster", currDepth); _root["obstacleGen" + currDepth].noFall = true; _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 40; currDepth++; _root.createObstacle("eyeMonster", currDepth); _root["obstacleGen" + currDepth].noFall = true; _root["obstacleGen" + currDepth]._y = _root["obstacleGen" + currDepth]._y - 80;
Symbol 102 MovieClip Frame 3735
currDepth++; _root.createObstacle("zipper", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3764
currDepth++; _root.createObstacle("lightning", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3765
_root["obstacleGen" + currDepth].lightning.play();
Symbol 102 MovieClip Frame 3776
currDepth++; _root.createObstacle("lightning", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3779
_root["obstacleGen" + currDepth].lightning.play();
Symbol 102 MovieClip Frame 3787
currDepth++; _root.createObstacle("lightning", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3792
_root["obstacleGen" + currDepth].lightning.play();
Symbol 102 MovieClip Frame 3799
currDepth++; _root.createObstacle("lightning", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3806
_root["obstacleGen" + currDepth].lightning.play();
Symbol 102 MovieClip Frame 3809
currDepth++; _root.createObstacle("lightning", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3820
_root["obstacleGen" + currDepth].lightning.play();
Symbol 102 MovieClip Frame 3821
currDepth++; _root.createObstacle("lightPowerUp2", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3840
currDepth++; _root.createObstacle("lightPowerUp2", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3850
currDepth++; _root.createObstacle("lightPowerUp2", currDepth); _root["obstacleGen" + currDepth].noFall = true;
Symbol 102 MovieClip Frame 3864
currDepth++; _root.createObstacle("smiley", currDepth);
Symbol 102 MovieClip Frame 3885
_root["obstacleGen" + currDepth].smiley.play();
Symbol 102 MovieClip Frame 3900
_root.blockMoveSpeed = 0;
Symbol 102 MovieClip Frame 3930
_root.destroyObstacle(_root.dude); _root.lightMeter = Math.round(_root.lightMeter); _root.score.play(); stop();
Symbol 110 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 8
_root.regenerateBlock(this, 550);
Symbol 111 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 8
_root.regenerateBlock(this, 550);
Symbol 125 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 10
_root.hold = _root.hold - 2;
Symbol 148 MovieClip Frame 19
gotoAndPlay (10);
Symbol 155 MovieClip Frame 1
stop();
Instance of Symbol 115 MovieClip "lightSpot" in Symbol 155 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.lightEnterFrame(); }
Symbol 155 MovieClip Frame 22
state = "walking"; gotoAndPlay(state);
Symbol 155 MovieClip Frame 31
if (currSkip == "right") { state = "rightskip"; } else { state = "walking"; } gotoAndPlay(state);
Symbol 155 MovieClip Frame 41
if (currSkip == "left") { state = "leftskip"; } else { state = "walking"; } gotoAndPlay(state);
Symbol 155 MovieClip Frame 53
if (Key.isDown(Key.SPACE) and (0 < _root.hold)) { if (hold._currentframe == 1) { hold.gotoAndPlay(2); _root.holdMeter.gotoAndPlay(2); } } else if (hold._currentframe != 1) { hold.gotoAndPlay(20); }
Symbol 155 MovieClip Frame 58
if (Key.isDown(Key.SPACE) and (0 < _root.hold)) { if (hold._currentframe == 1) { hold.gotoAndPlay(2); _root.holdMeter.gotoAndPlay(2); } gotoAndPlay(_currentframe - 2); } else if (hold._currentframe != 1) { hold.gotoAndPlay(20); _root.holdMeter.gotoAndStop(1); }
Symbol 155 MovieClip Frame 66
call(22);
Symbol 155 MovieClip Frame 75
call(53);
Symbol 155 MovieClip Frame 80
call(58);
Symbol 155 MovieClip Frame 85
call(22);
Symbol 155 MovieClip Frame 95
_root.lightMeter = 0; _root.musicMC.stop(); _root.destructGame();
Symbol 162 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 1
stop();
Instance of Symbol 162 MovieClip "bar" in Symbol 167 MovieClip Frame 1
onClipEvent (load) { _parent.barColor(); _xscale = _root.hold; }
Symbol 167 MovieClip Frame 2
bar._xscale = _root.hold; barColor();
Symbol 167 MovieClip Frame 3
gotoAndPlay (2);
Symbol 179 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 1
bar._xscale = _root.health / 2; bar.gotoAndStop(10 - Math.round(_root.health / 10)); stop();
Symbol 185 MovieClip Frame 2
call(1);
Symbol 185 MovieClip Frame 3
call(1);
Symbol 185 MovieClip Frame 4
call(1);
Symbol 189 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 2
if (spearLength == _currentframe) { stop(); }
Symbol 202 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 2
if (spearLength == _currentframe) { stop(); }
Symbol 221 MovieClip Frame 5
stop();
Symbol 221 MovieClip Frame 11
_root.destroyObstacle(_parent);
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 12
stop();
Symbol 237 MovieClip Frame 12
stop();
Symbol 238 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 20
stop();
Symbol 239 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 10
stop();
Symbol 259 MovieClip Frame 20
shootFire();
Symbol 259 MovieClip Frame 25
gotoAndStop (10);
Symbol 259 MovieClip Frame 32
_root.destroyObstacle(_parent);
Symbol 267 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 20
dots.gotoAndStop(numDots); stop();
Symbol 288 MovieClip Frame 20
gotoAndPlay (1);
Symbol 288 MovieClip Frame 26
_root.destroyObstacle(_parent);
Symbol 289 MovieClip Frame 20
gotoAndPlay (1);
Symbol 289 MovieClip Frame 26
_root.destroyObstacle(_parent);
Symbol 303 MovieClip Frame 6
stop();
Symbol 304 MovieClip Frame 10
stop();
Instance of Symbol 295 MovieClip in Symbol 304 MovieClip Frame 10
onClipEvent (enterFrame) { _rotation = (_rotation - 5); }
Instance of Symbol 295 MovieClip in Symbol 304 MovieClip Frame 10
onClipEvent (enterFrame) { _rotation = (_rotation - 5); }
Instance of Symbol 295 MovieClip in Symbol 304 MovieClip Frame 10
onClipEvent (enterFrame) { _rotation = (_rotation - 5); }
Instance of Symbol 295 MovieClip in Symbol 304 MovieClip Frame 10
onClipEvent (enterFrame) { _rotation = (_rotation - 5); }
Instance of Symbol 295 MovieClip in Symbol 304 MovieClip Frame 10
onClipEvent (enterFrame) { _rotation = (_rotation - 5); }
Symbol 304 MovieClip Frame 15
fire(); gotoAndStop (10);
Symbol 304 MovieClip Frame 20
_root.destroyObstacle(_parent);
Symbol 313 MovieClip Frame 4
gotoAndPlay (1);
Symbol 313 MovieClip Frame 11
_root.destroyObstacle(_parent);
Symbol 324 MovieClip Frame 10
stop();
Symbol 324 MovieClip Frame 16
_root.destroyObstacle(_parent);
Symbol 344 MovieClip Frame 1
stop();
Symbol 344 MovieClip Frame 7
stop();
Symbol 359 MovieClip Frame 10
stop();
Symbol 359 MovieClip Frame 25
fire(); gotoAndStop (10);
Symbol 359 MovieClip Frame 60
stop();
Symbol 359 MovieClip Frame 66
_root.destroyObstacle(_parent);
Symbol 374 MovieClip Frame 7
gotoAndPlay (5);
Symbol 380 MovieClip Frame 7
gotoAndPlay (5);
Symbol 381 MovieClip Frame 51
_root.destroyObstacle(_parent);
Instance of Symbol 406 MovieClip in Symbol 408 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (18); }
Instance of Symbol 411 MovieClip in Symbol 412 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 20); }
Instance of Symbol 412 MovieClip in Symbol 418 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Instance of Symbol 412 MovieClip in Symbol 418 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Instance of Symbol 421 MovieClip "zip" in Symbol 422 MovieClip Frame 1
onClipEvent (enterFrame) { if ((hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) or hitTest(_root.dude.body)) { _root.dudeHit(true); } }
Symbol 422 MovieClip Frame 25
stop();
Symbol 430 MovieClip Frame 1
stop();
Symbol 432 MovieClip Frame 1
stop();
Instance of Symbol 189 MovieClip "smiley" in Symbol 432 MovieClip Frame 2
onClipEvent (enterFrame) { if ((hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) or hitTest(_root.dude.body)) { _root.dudeHit(true); } }
Instance of Symbol 192 MovieClip in Symbol 432 MovieClip Frame 3
onClipEvent (enterFrame) { if ((hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) or hitTest(_root.dude.body)) { _root.dudeHit(true); } }
Instance of Symbol 193 MovieClip in Symbol 432 MovieClip Frame 4
onClipEvent (enterFrame) { if (hitTest(_root.dude)) { _root.lightMeter = _root.lightMeter + 15; if (100 < _root.lightMeter) { _root.lightMeter = 100; } _root.destroyObstacle(_parent); } }
Instance of Symbol 195 MovieClip "spike" in Symbol 432 MovieClip Frame 5
onClipEvent (load) { sprung = false; } onClipEvent (enterFrame) { if ((_parent._x >= (_root.dude._x - 25)) and (sprung == false)) { sprung = true; play(); } if (hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) { _root.dudeHit("skip"); } }
Instance of Symbol 198 MovieClip "ninjaStar" in Symbol 432 MovieClip Frame 6
onClipEvent (enterFrame) { if (hitTest(_root.dude.head) or hitTest(_root.dude.body)) { _root.dudeHit(false); } }
Instance of Symbol 201 MovieClip "spear" in Symbol 432 MovieClip Frame 7
onClipEvent (load) { sprung = false; spearLength = 4; } onClipEvent (enterFrame) { if ((_parent._x >= (_root.dude._x - 25)) and (sprung == false)) { sprung = true; play(); } if ((hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) or hitTest(_root.dude.body)) { _root.dudeHit(true); } call(2); }
Instance of Symbol 202 MovieClip "spear" in Symbol 432 MovieClip Frame 8
onClipEvent (load) { sprung = false; spearLength = 4; } onClipEvent (enterFrame) { if ((_parent._x >= (_root.dude._x - 25)) and (sprung == false)) { sprung = true; play(); } if (hitTest(_root.dude.head) or hitTest(_root.dude.body)) { _root.dudeHit(false); } call(2); }
Instance of Symbol 210 MovieClip "fireball" in Symbol 432 MovieClip Frame 9
onClipEvent (enterFrame) { if (hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) { _root.dudeHit(true); } else if (hitTest(_root.dude.head) or hitTest(_root.dude.body)) { _root.dudeHit(false); } _x = (_x + (_root.blockMoveSpeed * 1.5)); }
Instance of Symbol 221 MovieClip "firefly" in Symbol 432 MovieClip Frame 10
onClipEvent (enterFrame) { if (5 < _currentframe) { return(undefined); } if (directionUp == true) { _parent._y = _parent._y - vertMoveSpeed; } else { _parent._y = _parent._y + vertMoveSpeed; } if (_parent._y < 100) { directionUp = false; } else if (325 < _parent._y) { directionUp = true; } _parent._x = _parent._x - _root.blockMoveSpeed; _root.musicMC.currDepth++; _root.createObstacle("spark", _root.musicMC.currDepth); _root["obstacleGen" + _root.musicMC.currDepth]._y = _parent._y - 17; } onClipEvent (load) { vertMoveSpeed = 15; directionUp = true; }
Instance of Symbol 225 MovieClip "spark" in Symbol 432 MovieClip Frame 11
onClipEvent (enterFrame) { _parent._x = _parent._x + xShift; _parent._y = _parent._y + yShift; if ((250 < _parent._x) or (325 < _parent._y)) { _root.destroyObstacle(_parent); } } onClipEvent (load) { yShift = Math.round((Math.random() * 4) + 2); xShift = Math.round((Math.random() * 3) + 2); }
Instance of Symbol 229 MovieClip in Symbol 432 MovieClip Frame 12
onClipEvent (load) { sprung = false; } onClipEvent (enterFrame) { if ((_parent._x >= (_root.dude._x - 10)) and (sprung == false)) { sprung = true; play(); } if ((hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) or hitTest(_root.dude.body)) { _root.dudeHit(true); } }
Instance of Symbol 238 MovieClip in Symbol 432 MovieClip Frame 13
onClipEvent (load) { sprung = false; } onClipEvent (enterFrame) { if ((_parent._x >= (_root.dude._x - 170)) and (sprung == false)) { sprung = true; play(); } if ((hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) or hitTest(_root.dude.body)) { _root.dudeHit(true); } if (((425 - _root.blockMoveSpeed) < _parent._x) and (_parent._x < 525)) { _parent._y = _parent._y - 10; } }
Instance of Symbol 239 MovieClip "spike" in Symbol 432 MovieClip Frame 14
onClipEvent (load) { sprung = false; } onClipEvent (enterFrame) { if ((_parent._x >= (_root.dude._x - 25)) and (sprung == false)) { sprung = true; play(); } if (hitTest(_root.dude.head) or hitTest(_root.dude.body)) { _root.dudeHit(false); } }
Instance of Symbol 259 MovieClip "ghost" in Symbol 432 MovieClip Frame 15
onClipEvent (enterFrame) { if (25 < _currentframe) { return(undefined); } if (directionUp == true) { _parent._y = _parent._y - vertMoveSpeed; } else { _parent._y = _parent._y + vertMoveSpeed; } if (_parent._y < (yStart - 50)) { directionUp = false; } else if (yStart < _parent._y) { directionUp = true; } _parent._x = _parent._x - _root.blockMoveSpeed; } onClipEvent (load) { function shootFire() { _root.musicMC.currDepth++; _root.createObstacle("ghostfire", _root.musicMC.currDepth); _root["obstacleGen" + _root.musicMC.currDepth]._y = _parent._y - 50; _root["obstacleGen" + _root.musicMC.currDepth]._x = _parent._x + 50; _root["obstacleGen" + _root.musicMC.currDepth].noFall = true; } yStart = _parent._y; vertMoveSpeed = 3; directionUp = true; }
Instance of Symbol 266 MovieClip in Symbol 432 MovieClip Frame 16
onClipEvent (enterFrame) { if (hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) { _root.dudeHit(true); } else if (hitTest(_root.dude.head) or hitTest(_root.dude.body)) { _root.dudeHit(false); } _parent._x = _parent._x + xShift; } onClipEvent (load) { xShift = Math.round((Math.random() * 3) + 2); }
Instance of Symbol 267 MovieClip "ninjaStar" in Symbol 432 MovieClip Frame 17
onClipEvent (enterFrame) { if (hitTest(_root.dude.head) or hitTest(_root.dude.body)) { _root.dudeHit(false); } else if (hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) { _root.dudeHit(true); } _rotation = (_rotation + 10); }
Instance of Symbol 274 MovieClip in Symbol 432 MovieClip Frame 18
onClipEvent (load) { sprung = false; _alpha = 75; _y = (_y - Math.floor(Math.random() * 200)); _rotation = (Math.floor(Math.random() * 90) - 45); } onClipEvent (enterFrame) { if ((_parent._x >= (_root.dude._x - 25)) and (sprung == false)) { sprung = true; play(); } }
Instance of Symbol 280 MovieClip in Symbol 432 MovieClip Frame 19
onClipEvent (enterFrame) { if ((_parent._x >= (_root.dude._x + 25)) and (sprung == false)) { sprung = true; play(); } if (hitTest(_root.dude.head) or hitTest(_root.dude.body)) { _root.dudeHit(false); } } onClipEvent (load) { sprung = false; }
Instance of Symbol 287 MovieClip "dice" in Symbol 432 MovieClip Frame 20
onClipEvent (enterFrame) { if (hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) { _root.dudeHit("skip"); } }
Instance of Symbol 288 MovieClip "healthPowerUp" in Symbol 432 MovieClip Frame 21
onClipEvent (enterFrame) { if (hitTest(_root.dude) and (20 >= _currentframe)) { _root.health = _root.health + 50; if (100 < _root.health) { _root.health = 100; } _root.healthMeter.play(); _root["obstacleGen" + brotherDepth].holdPowerUp.gotoAndPlay(21); _root.destroyObstacle(_parent); } } onClipEvent (load) { brotherDepth = _root.musicMC.currDepth; }
Instance of Symbol 289 MovieClip "holdPowerUp" in Symbol 432 MovieClip Frame 22
onClipEvent (enterFrame) { if (hitTest(_root.dude) and (20 >= _currentframe)) { _root.hold = _root.hold + 50; if (100 < _root.hold) { _root.hold = 100; } _root.holdMeter.barColor(); _root.holdMeter.bar._xscale = _root.hold; _root["obstacleGen" + brotherDepth].healthPowerUp.gotoAndPlay(21); _root.destroyObstacle(_parent); } } onClipEvent (load) { brotherDepth = _root.musicMC.currDepth - 1; }
Instance of Symbol 304 MovieClip "tank" in Symbol 432 MovieClip Frame 23
onClipEvent (enterFrame) { if (15 < _currentframe) { return(undefined); } _parent._x = _parent._x - _root.blockMoveSpeed; } onClipEvent (load) { function fire() { _root.musicMC.currDepth++; _root.createObstacle("rocket", _root.musicMC.currDepth); _root["obstacleGen" + _root.musicMC.currDepth]._y = _parent._y - 50; _root["obstacleGen" + _root.musicMC.currDepth]._x = _parent._x + 150; _root["obstacleGen" + _root.musicMC.currDepth].noFall = true; } }
Instance of Symbol 313 MovieClip in Symbol 432 MovieClip Frame 24
onClipEvent (enterFrame) { if (4 < _currentframe) { return(undefined); } if (hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) { _root.dudeHit(true); gotoAndPlay (5); } else if (hitTest(_root.dude.head) or hitTest(_root.dude.body)) { _root.dudeHit(false); gotoAndPlay (5); } _parent._x = _parent._x + 5; }
Instance of Symbol 324 MovieClip "helicopter" in Symbol 432 MovieClip Frame 25
onClipEvent (enterFrame) { if (10 < _currentframe) { return(undefined); } _parent._x = _parent._x - _root.blockMoveSpeed; } onClipEvent (load) { function fire() { _root.musicMC.currDepth++; _root.createObstacle("rocket", _root.musicMC.currDepth); _root["obstacleGen" + _root.musicMC.currDepth]._y = _parent._y - 150; _root["obstacleGen" + _root.musicMC.currDepth]._x = _parent._x + 100; _root["obstacleGen" + _root.musicMC.currDepth].noFall = true; } }
Instance of Symbol 344 MovieClip in Symbol 432 MovieClip Frame 26
onClipEvent (load) { sprung = false; } onClipEvent (enterFrame) { if ((_parent._x >= (_root.dude._x - 10)) and (sprung == false)) { sprung = true; play(); } if ((hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) or hitTest(_root.dude.body)) { _root.dudeHit(true); } }
Instance of Symbol 359 MovieClip "laserMachine" in Symbol 432 MovieClip Frame 27
onClipEvent (enterFrame) { if (_currentframe < 60) { _parent._x = _parent._x - _root.blockMoveSpeed; } else { _parent._x = _parent._x + 6; if (hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) { _root.dudeHit(true); if (_currentframe < 61) { this.gotoAndPlay(61); } } else if (hitTest(_root.dude.head) or hitTest(_root.dude.body)) { _root.dudeHit(false); if (_currentframe < 61) { this.gotoAndPlay(61); } } } } onClipEvent (load) { function fire() { _root.musicMC.currDepth++; _root.createObstacle("laserBlast", _root.musicMC.currDepth); if (50 < (Math.random() * 100)) { _root["obstacleGen" + _root.musicMC.currDepth]._y = _parent._y - 202; } else { _root["obstacleGen" + _root.musicMC.currDepth]._y = _parent._y - 45; } _root["obstacleGen" + _root.musicMC.currDepth]._x = _parent._x + 160; _root["obstacleGen" + _root.musicMC.currDepth].noFall = true; } }
Instance of Symbol 381 MovieClip in Symbol 432 MovieClip Frame 28
onClipEvent (load) { startRotation = _rotation; whichWay = true; } onClipEvent (enterFrame) { _rotation = startRotation; if (whichWay == true) { whichWay = false; _rotation = (_rotation + Math.floor((Math.random() * 3) + 1)); } else { whichWay = true; _rotation = (_rotation - Math.floor((Math.random() * 3) + 1)); } if (hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) { _root.dudeHit(true); } else if (hitTest(_root.dude.head) or hitTest(_root.dude.body)) { _root.dudeHit(false); } _parent._x = _parent._x - _root.blockMoveSpeed; }
Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 29
onClipEvent (enterFrame) { if (hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) { _root.dudeHit(true); } }
Instance of Symbol 408 MovieClip in Symbol 432 MovieClip Frame 30
onClipEvent (enterFrame) { if ((hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) or hitTest(_root.dude.body)) { _root.dudeHit(true); } _parent._x = _parent._x - 6; }
Instance of Symbol 418 MovieClip in Symbol 432 MovieClip Frame 31
onClipEvent (enterFrame) { if (hitTest(_root.dude.shoe1) or hitTest(_root.dude.shoe2)) { _root.dudeHit(true); } else if (hitTest(_root.dude.head) or hitTest(_root.dude.body)) { _root.dudeHit(false); } }
Instance of Symbol 431 MovieClip in Symbol 432 MovieClip Frame 34
onClipEvent (enterFrame) { if (hitTest(_root.dude)) { _root.lightMeter = _root.lightMeter + 15; if (100 < _root.lightMeter) { _root.lightMeter = 100; } _root.destroyObstacle(_parent); } if (whichWay == true) { _parent._y = _parent._y - moveSpeed; } else { _parent._y = _parent._y + moveSpeed; } if (_parent._y < 75) { whichWay = false; } else if (325 < _parent._y) { whichWay = true; } } onClipEvent (load) { if (50 < (Math.random() * 100)) { whichWay = true; } else { whichWay = false; } _parent._y = _parent._y - (Math.random() * 225); moveSpeed = 10 + (Math.random() * 10); }
Symbol 440 MovieClip Frame 1
stop();
Symbol 440 MovieClip Frame 91
_root.destroyObstacle(this);
Symbol 472 Button
on (release) { _root.goToCredits(); }
Symbol 473 MovieClip Frame 1
stop();
Symbol 473 MovieClip Frame 90
finalScore = _root.calcFinalScore();
Instance of Symbol 469 MovieClip in Symbol 473 MovieClip Frame 90
onClipEvent (load) { if (_root.health < 100) { _visible = false; } }
Symbol 473 MovieClip Frame 150
stop();
Symbol 480 MovieClip Frame 1
finalScore = _root.calcFinalScore();
Symbol 480 MovieClip Frame 170
tellTarget ("_level0") { gotoAndStop (133); };
Instance of Symbol 492 MovieClip "star" in Symbol 495 MovieClip Frame 361
onClipEvent (load) { count = 1; if (_name == "star") { startDrag (this, true); Mouse.hide(); } } onClipEvent (enterFrame) { if (_name == "star") { this.duplicateMovieClip("star" + count, count); count++; } if (_name != "star") { _alpha = (_alpha - 5); if (0 >= _alpha) { _root.destroyObstacle(this); } } }
Symbol 495 MovieClip Frame 460
stopDrag(); Mouse.show(); star.removeMovieClip();
Symbol 495 MovieClip Frame 527
tellTarget ("_level0") { gotoAndStop (133); };

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Symbol 377 MovieClipUses:375 376Used by:381
Symbol 378 GraphicUsed by:380
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClipUses:378 379Used by:381
Symbol 381 MovieClipUses:360 361 362 363 364 365 366 367 368 369 370 371 374 377 380Used by:432
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:388
Symbol 384 BitmapUsed by:385 387
Symbol 385 GraphicUses:384Used by:388
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386 384Used by:388
Symbol 388 MovieClipUses:383 385 387Used by:432
Symbol 389 GraphicUsed by:405 406
Symbol 390 GraphicUsed by:405 406
Symbol 391 GraphicUsed by:405 406
Symbol 392 GraphicUsed by:405 406
Symbol 393 GraphicUsed by:405 406
Symbol 394 GraphicUsed by:405 406
Symbol 395 GraphicUsed by:405 406
Symbol 396 GraphicUsed by:405 406
Symbol 397 GraphicUsed by:405 406
Symbol 398 GraphicUsed by:405 406
Symbol 399 GraphicUsed by:405 406
Symbol 400 GraphicUsed by:405 406
Symbol 401 GraphicUsed by:405 406
Symbol 402 GraphicUsed by:405 406
Symbol 403 GraphicUsed by:405 406
Symbol 404 GraphicUsed by:405 406
Symbol 405 MovieClipUses:389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404Used by:408
Symbol 406 MovieClipUses:389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404Used by:408
Symbol 407 GraphicUsed by:408
Symbol 408 MovieClipUses:405 406 407Used by:432
Symbol 409 GraphicUsed by:412
Symbol 410 GraphicUsed by:411
Symbol 411 MovieClipUses:410Used by:412
Symbol 412 MovieClipUses:409 411Used by:418
Symbol 413 GraphicUsed by:418
Symbol 414 GraphicUsed by:417
Symbol 415 GraphicUsed by:417
Symbol 416 GraphicUsed by:417
Symbol 417 MovieClipUses:414 415 416Used by:418
Symbol 418 MovieClipUses:412 413 417Used by:432
Symbol 419 GraphicUsed by:422
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:420Used by:422
Symbol 422 MovieClipUses:419 421Used by:432
Symbol 423 GraphicUsed by:430
Symbol 424 GraphicUsed by:430
Symbol 425 GraphicUsed by:430
Symbol 426 GraphicUsed by:430
Symbol 427 GraphicUsed by:430
Symbol 428 GraphicUsed by:430
Symbol 429 GraphicUsed by:430
Symbol 430 MovieClipUses:423 424 425 426 427 428 429Used by:432
Symbol 431 MovieClipUses:5Used by:432
Symbol 432 MovieClipUses:189 192 193 195 198 201 202 210 221 225 229 238 239 259 266 267 274 280 287 288 289 304 313 324 344 359 381 388 408 418 422 430 431Used by:Timeline
Symbol 433 TextUses:15Used by:440
Symbol 434 TextUses:15Used by:440
Symbol 435 TextUses:15Used by:440
Symbol 436 TextUses:15Used by:440
Symbol 437 TextUses:15Used by:439
Symbol 438 TextUses:15Used by:439
Symbol 439 MovieClipUses:437 438Used by:440
Symbol 440 MovieClipUses:433 434 435 436 439Used by:Timeline
Symbol 441 TextUses:15Used by:473
Symbol 442 TextUses:15Used by:473
Symbol 443 SoundUsed by:473
Symbol 444 EditableTextUses:15Used by:473
Symbol 445 EditableTextUses:15Used by:473
Symbol 446 TextUses:15Used by:473
Symbol 447 SoundUsed by:473
Symbol 448 EditableTextUses:15Used by:473
Symbol 449 EditableTextUses:15Used by:473
Symbol 450 EditableTextUses:15Used by:473
Symbol 451 EditableTextUses:15Used by:473
Symbol 452 TextUses:15Used by:473
Symbol 453 EditableTextUses:15Used by:473
Symbol 454 SoundUsed by:473
Symbol 455 EditableTextUses:15Used by:473
Symbol 456 EditableTextUses:15Used by:473
Symbol 457 EditableTextUses:15Used by:473
Symbol 458 EditableTextUses:15Used by:473
Symbol 459 EditableTextUses:15Used by:473
Symbol 460 EditableTextUses:15Used by:473
Symbol 461 TextUses:15Used by:473
Symbol 462 EditableTextUses:15Used by:473
Symbol 463 SoundUsed by:473
Symbol 464 EditableTextUses:15Used by:473
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClipUses:465Used by:473
Symbol 467 TextUses:15Used by:469
Symbol 468 TextUses:15Used by:469
Symbol 469 MovieClipUses:467 468Used by:473
Symbol 470 SoundUsed by:473
Symbol 471 ButtonUses:50 51 52 53 54 55 56Used by:473
Symbol 472 ButtonUses:50 51 52 53 54 55 56Used by:473
Symbol 473 MovieClipUses:441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 466 469 470 471 472Used by:Timeline
Symbol 474 GraphicUsed by:480 495
Symbol 475 SoundUsed by:480
Symbol 476 TextUses:15Used by:480
Symbol 477 TextUses:15Used by:480
Symbol 478 EditableTextUses:15Used by:480
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClipUses:474 475 476 477 478 479 SS3Used by:Timeline
Symbol 481 GraphicUsed by:483 485 492
Symbol 482 GraphicUsed by:483 485 492
Symbol 483 MovieClipUses:481 482Used by:495
Symbol 484 TextUses:15Used by:495
Symbol 485 MovieClipUses:481 482Used by:495
Symbol 486 SoundUsed by:495
Symbol 487 TextUses:15Used by:495
Symbol 488 TextUses:15Used by:495
Symbol 489 TextUses:15Used by:495
Symbol 490 TextUses:15Used by:495
Symbol 491 TextUses:15Used by:495
Symbol 492 MovieClipUses:481 482Used by:495
Symbol 493 MovieClipUses:5Used by:495
Symbol 494 GraphicUsed by:495
Symbol 495 MovieClipUses:474 483 484 485 486 487 488 489 490 491 492 2 493 494Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 102 MovieClip
Streaming Sound 3Used by:Symbol 480 MovieClip

Instance Names

"musicMC"Frame 153Symbol 102 MovieClip
"block1"Frame 153Symbol 110 MovieClip
"block12"Frame 153Symbol 111 MovieClip
"backWall24"Frame 153Symbol 113 MovieClip
"darkness"Frame 153Symbol 114 MovieClip
"dude"Frame 153Symbol 155 MovieClip
"holdMeter"Frame 153Symbol 167 MovieClip
"healthMeter"Frame 153Symbol 185 MovieClip
"obstacleGen"Frame 153Symbol 432 MovieClip
"startMessage"Frame 153Symbol 440 MovieClip
"score"Frame 153Symbol 473 MovieClip
"lightSpot"Symbol 155 MovieClip Frame 1Symbol 115 MovieClip
"lantern"Symbol 155 MovieClip Frame 1Symbol 120 MovieClip
"shoe2"Symbol 155 MovieClip Frame 1Symbol 125 MovieClip
"body"Symbol 155 MovieClip Frame 1Symbol 127 MovieClip
"shoe1"Symbol 155 MovieClip Frame 1Symbol 125 MovieClip
"head"Symbol 155 MovieClip Frame 1Symbol 132 MovieClip
"shoe2"Symbol 155 MovieClip Frame 2Symbol 125 MovieClip
"shoe1"Symbol 155 MovieClip Frame 2Symbol 135 MovieClip
"shoe2"Symbol 155 MovieClip Frame 25Symbol 125 MovieClip
"body"Symbol 155 MovieClip Frame 25Symbol 127 MovieClip
"shoe1"Symbol 155 MovieClip Frame 25Symbol 135 MovieClip
"head"Symbol 155 MovieClip Frame 25Symbol 139 MovieClip
"lantern"Symbol 155 MovieClip Frame 35Symbol 120 MovieClip
"shoe2"Symbol 155 MovieClip Frame 35Symbol 125 MovieClip
"body"Symbol 155 MovieClip Frame 35Symbol 127 MovieClip
"shoe2"Symbol 155 MovieClip Frame 35Symbol 125 MovieClip
"head"Symbol 155 MovieClip Frame 35Symbol 139 MovieClip
"lantern"Symbol 155 MovieClip Frame 45Symbol 120 MovieClip
"shoe1"Symbol 155 MovieClip Frame 45Symbol 125 MovieClip
"body"Symbol 155 MovieClip Frame 45Symbol 127 MovieClip
"shoe1"Symbol 155 MovieClip Frame 45Symbol 125 MovieClip
"head"Symbol 155 MovieClip Frame 45Symbol 139 MovieClip
"hold"Symbol 155 MovieClip Frame 45Symbol 148 MovieClip
"lantern"Symbol 155 MovieClip Frame 70Symbol 120 MovieClip
"shoe2"Symbol 155 MovieClip Frame 70Symbol 125 MovieClip
"body"Symbol 155 MovieClip Frame 70Symbol 127 MovieClip
"shoe1"Symbol 155 MovieClip Frame 70Symbol 125 MovieClip
"hold"Symbol 155 MovieClip Frame 70Symbol 148 MovieClip
"lantern"Symbol 155 MovieClip Frame 90Symbol 120 MovieClip
"shoe2"Symbol 155 MovieClip Frame 90Symbol 125 MovieClip
"body"Symbol 155 MovieClip Frame 90Symbol 127 MovieClip
"shoe1"Symbol 155 MovieClip Frame 90Symbol 135 MovieClip
"head"Symbol 155 MovieClip Frame 90Symbol 132 MovieClip
"bar"Symbol 167 MovieClip Frame 1Symbol 162 MovieClip
"bar"Symbol 167 MovieClip Frame 2Symbol 165 MovieClip
"bar"Symbol 185 MovieClip Frame 1Symbol 179 MovieClip
"bar"Symbol 185 MovieClip Frame 2Symbol 181 MovieClip
"bar"Symbol 185 MovieClip Frame 3Symbol 181 MovieClip
"bar"Symbol 185 MovieClip Frame 4Symbol 181 MovieClip
"star"Symbol 198 MovieClip Frame 1Symbol 197 MovieClip
"star"Symbol 267 MovieClip Frame 1Symbol 197 MovieClip
"dots"Symbol 287 MovieClip Frame 1Symbol 286 MovieClip
"zip"Symbol 422 MovieClip Frame 1Symbol 421 MovieClip
"smiley"Symbol 432 MovieClip Frame 2Symbol 189 MovieClip
"spike"Symbol 432 MovieClip Frame 5Symbol 195 MovieClip
"ninjaStar"Symbol 432 MovieClip Frame 6Symbol 198 MovieClip
"spear"Symbol 432 MovieClip Frame 7Symbol 201 MovieClip
"spear"Symbol 432 MovieClip Frame 8Symbol 202 MovieClip
"fireball"Symbol 432 MovieClip Frame 9Symbol 210 MovieClip
"firefly"Symbol 432 MovieClip Frame 10Symbol 221 MovieClip
"spark"Symbol 432 MovieClip Frame 11Symbol 225 MovieClip
"spike"Symbol 432 MovieClip Frame 14Symbol 239 MovieClip
"ghost"Symbol 432 MovieClip Frame 15Symbol 259 MovieClip
"ninjaStar"Symbol 432 MovieClip Frame 17Symbol 267 MovieClip
"dice"Symbol 432 MovieClip Frame 20Symbol 287 MovieClip
"healthPowerUp"Symbol 432 MovieClip Frame 21Symbol 288 MovieClip
"holdPowerUp"Symbol 432 MovieClip Frame 22Symbol 289 MovieClip
"tank"Symbol 432 MovieClip Frame 23Symbol 304 MovieClip
"helicopter"Symbol 432 MovieClip Frame 25Symbol 324 MovieClip
"laserMachine"Symbol 432 MovieClip Frame 27Symbol 359 MovieClip
"lightning"Symbol 432 MovieClip Frame 33Symbol 430 MovieClip
"star"Symbol 495 MovieClip Frame 361Symbol 492 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$PJ$eoKW9KdTkLtgseYuZuL6t/."

Labels

"game"Frame 153
"walking"Symbol 155 MovieClip Frame 2
"leftskip"Symbol 155 MovieClip Frame 25
"rightskip"Symbol 155 MovieClip Frame 35
"jumping"Symbol 155 MovieClip Frame 45
"sliding"Symbol 155 MovieClip Frame 70
"fall"Symbol 155 MovieClip Frame 90
"smiley"Symbol 432 MovieClip Frame 2
"barrier"Symbol 432 MovieClip Frame 3
"lightPowerUp"Symbol 432 MovieClip Frame 4
"spike"Symbol 432 MovieClip Frame 5
"ninjaStar"Symbol 432 MovieClip Frame 6
"spear"Symbol 432 MovieClip Frame 7
"spear2"Symbol 432 MovieClip Frame 8
"fireball"Symbol 432 MovieClip Frame 9
"firefly"Symbol 432 MovieClip Frame 10
"spark"Symbol 432 MovieClip Frame 11
"flytrap"Symbol 432 MovieClip Frame 12
"grill"Symbol 432 MovieClip Frame 13
"spike2"Symbol 432 MovieClip Frame 14
"ghost"Symbol 432 MovieClip Frame 15
"ghostfire"Symbol 432 MovieClip Frame 16
"ninjaStar2"Symbol 432 MovieClip Frame 17
"lips"Symbol 432 MovieClip Frame 18
"cards"Symbol 432 MovieClip Frame 19
"dice"Symbol 432 MovieClip Frame 20
"healthPowerUp"Symbol 432 MovieClip Frame 21
"holdPowerUp"Symbol 432 MovieClip Frame 22
"tank"Symbol 432 MovieClip Frame 23
"rocket"Symbol 432 MovieClip Frame 24
"helicopter"Symbol 432 MovieClip Frame 25
"lavaBlock"Symbol 432 MovieClip Frame 26
"laserMachine"Symbol 432 MovieClip Frame 27
"laserBlast"Symbol 432 MovieClip Frame 28
"shell"Symbol 432 MovieClip Frame 29
"legs"Symbol 432 MovieClip Frame 30
"eyeMonster"Symbol 432 MovieClip Frame 31
"zipper"Symbol 432 MovieClip Frame 32
"lightning"Symbol 432 MovieClip Frame 33
"lightPowerUp2"Symbol 432 MovieClip Frame 34

Dynamic Text Variables

_root.messageSymbol 4 EditableText""
_root.lightMeterSymbol 445 EditableText""
_root.lightMeterSymbol 449 EditableText""
_root.healthSymbol 451 EditableText""
_root.lightMeterSymbol 456 EditableText""
_root.healthSymbol 458 EditableText""
_root.holdSymbol 460 EditableText""
finalScoreSymbol 464 EditableText""
finalScoreSymbol 478 EditableText""




http://swfchan.com/8/36075/info.shtml
Created: 15/5 -2019 12:21:46 Last modified: 15/5 -2019 12:21:46 Server time: 22/12 -2024 19:03:41