STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #36464 |
Level |
Enemies |
After the defeat of the shade hordes |
The greatest mages of the land built a new tower. |
For they Knew that the time would once again come to fight the shadows |
And perhaps even Nathion himself |
Play game |
Instructions |
Upgrade? |
Current Next |
Town current health upgrade |
Town max health upgrade |
Tower current health upgrade |
Tower max health upgrade |
Go Back |
Sending level |
Gun level |
You have failed in your duty, and thus your city fell to the onslaught of the shade hords |
You have vanquished the shade hordes and saved your village, now since you obviously played this game for a long time, and following that line of reasoning must have enjoyed it... vote 5 |
Enemies |
Status bars |
Game Play |
Menu |
Instructions: The shade hordes have crossed over form the plane of shadows and it is your duty to stop them before they distroy your native land. |
Every five levels bosses of varying power will appear |
Enemies: There are five different types of enemies in this game: Subs: Movement: slow, Health: very low, Attack: low Hands: Movement: moderate, Health: low, Attack: low Snakes: Movement: fast, Health: moderate, Attack: moderate Shades: Movement: slow, Health: moderate, Attack: moderate Dragons: Movement: fast, Health: high, Attack: high |
Bars: |
Displays the number of enemies left in the level Displays your current level Displays current points Displays manna*Manna recharges over time Displays tower health Displays town health |
Next |
Game Play The primary objective in this game is to kill every last shade that you see, you do this by clicking and firing your weapon. By pressing "A" you can use summons to decemate the enemy forces, but be warned the lower levels of sendings are nearly ineffective against high level enemies. |
Game Play At the end of each level you can chose to spend your points and buy various up grades, which make your weapons more powerful and walls stronger |
ActionScript [AS1/AS2]
Frame 1stop(); curhealth = 100; totalhealth = 100; curmanna = 100; totalmanna = 100; curdefendhealth = 100; totaldefendhealth = 100; up = 0; numenemies = random(10) + 10; deadenemies = 0; totalenemies = numenemies; level1 = 1; level2 = 1; level3 = 1; level4 = 1; level5 = 1; level6 = 1; clicked = 0; time = 400 - up; ii = 10000000 /* 0x989680 */; pp = 99999998 /* 0x5F5E0FE */; z = 100000 /* 0x0186A0 */; s = 10000; ss = 1000; delay = 10; points = 500; levelon = 1; spin = false; bomb = false; wall = true; gunlevel = 1; sendinglevel = 1; paus = false; gameover = false; won = false; menue = true; playgame = false; about = false; instructions = false; inst = 1; loadd = false; intro = false; readylevel = 4; delay7 = 40; nathiondead = false; attachMovie("border", "border" + pp, pp); _root["border" + pp]._x = -10; _root["border" + pp]._y = 0; _root["border" + pp]._alpha = 0; _root["border" + pp].onEnterFrame = function () { if (this._alpha < 100) { this._alpha = this._alpha + 3; } }; ii = 100000000 /* 0x5F5E100 */; attachMovie("sight", "sight" + ii, ii); _root["sight" + ii]._xscale = 25; _root["sight" + ii]._yscale = 25; downer = 0; onEnterFrame = function () { if (((levelon == 20) && (totalenemies < 2)) && (totalenemies > 0)) { nathion = true; delay7--; } else { nathion = false; } PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded == 100) { loadd = true; } else if (PercentLoaded < 100) { loadd = false; } clicked++; if (((levelon == 5) && (totalenemies < 2)) && (totalenemies > 0)) { bossone = true; } else { bossone = false; } if (levelon == 10) { dragonlev = true; } else { dragonlev = false; } if (levelon == 15) { shadelev = true; } else { shadelev = false; } cost1 = level1 * 500; cost2 = level2 * 750; cost3 = level3 * 500; cost4 = level4 * 750; cost5 = level5 * 750; if (sendinglevel > 2) { cost5 = "maxed"; } cost6 = level6 * 750; if (gunlevel > 6) { cost6 = "maxed"; } enemiesleft = numenemies - deadenemies; if ((curdefendhealth < 1) or (curhealth < 1)) { gameover = true; paus = true; won = false; } timeremaining--; if ((deadenemies == numenemies) or gameover) { paus = true; } else { paus = false; } if (((levelon == 20) && (enemiesleft == 0)) && (nathiondead)) { won = true; gameover = true; } damage = (0.25 * gunlevel) + 0.75; if (!menue) { if (!about) { if (!instructions) { back.onPress = function () { if ((((curmanna > 1) && (!paus)) && (!Key.isDown(65))) && (clicked > 4)) { z++; clicked = 0; attachMovie("firespeerb", "firespeerb" + z, z); curmanna = curmanna - 1; _root["firespeerb" + z].low = ss - 30; _root["firespeerb" + z].high = ss + 30; _root["firespeerb" + z].stopped = false; _root["firespeerb" + z].xplus = xplus; _root["firespeerb" + z].yplus = yplus; _root["firespeerb" + z].explode = false; _root["firespeerb" + z]._rotation = _root.gun._rotation; _root["firespeerb" + z].gotoAndStop(1); _root["firespeerb" + z]._x = _root.gun._x + xSpacer; _root["firespeerb" + z]._y = _root.gun._y - ySpacer; _root["firespeerb" + z]._xscale = 20; _root["firespeerb" + z]._yscale = 20; _root["firespeerb" + z].onEnterFrame = function () { this.h = this.low; while (this.h < this.high) { if (_root["mainenemy" + this.h].hitTest(this) or _root["shadowdragon" + this.h].hitTest(this)) { this.explode = true; this.stopped = true; } this.h++; } if (this.explode && (gunlevel == 1)) { this.gotoAndStop(2); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 2)) { this.gotoAndStop(2); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 3)) { this.gotoAndStop(3); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 4)) { this.gotoAndStop(4); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 5)) { this.gotoAndStop(5); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 6)) { this.gotoAndStop(6); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 7)) { this.gotoAndStop(7); this._alpha = this._alpha - 10; } else if (paus) { this._alpha = this._alpha - 30; } if (!this.stopped) { this._x = this._x + this.xplus; this._y = this._y - this.yplus; } if ((!_root.back.hitTest(this._x - xSpacer, this._y + ySpacer, true)) or (this._alpha < 10)) { this.removeMovieClip(); } }; } }; delay2 = random(time); if ((((((!paus) && (bossone)) && (!nathion)) or (((((delay2 == 9) && (!paus)) && (levelon == 20)) && (totalenemies > 0)) && (!nathion))) or (((((delay2 == 10) && (!paus)) && (levelon == 20)) && (totalenemies > 0)) && (!nathion))) or ((delay7 < 0) && (nathion))) { totalenemies--; ss++; attachMovie("shadowdragon", "shadowdragon" + ss, ss); _root["shadowdragon" + ss]._xscale = 40; _root["shadowdragon" + ss]._yscale = 40; _root["shadowdragon" + ss]._rotation = 180; if (nathion) { _root["shadowdragon" + ss].typp = "nathion"; _root["shadowdragon" + ss].life = 1200; _root["shadowdragon" + ss].one = 4; _root["shadowdragon" + ss].two = 5; _root["shadowdragon" + ss].three = 6; _root["shadowdragon" + ss].damage = 0.2; } else if (!nathion) { _root["shadowdragon" + ss].typp = "dragon"; _root["shadowdragon" + ss].life = 300; _root["shadowdragon" + ss].one = 1; _root["shadowdragon" + ss].two = 2; _root["shadowdragon" + ss].three = 3; _root["shadowdragon" + ss].damage = 0.1; } _root["shadowdragon" + ss].gotoAndStop(1); _root["shadowdragon" + ss]._x = 275; _root["shadowdragon" + ss]._y = -100; _root["shadowdragon" + ss].dying = false; _root["shadowdragon" + ss].stopped = false; _root["shadowdragon" + ss].low = _root.z - 30; _root["shadowdragon" + ss].high = _root.z + 50; _root["shadowdragon" + ss].low2 = _root.s - 15; _root["shadowdragon" + ss].high2 = _root.s + 15; _root["shadowdragon" + ss].onEnterFrame = function () { if ((this.typp = "nathion" && (this.dying))) { nathiondead = true; } if (!this.stopped) { this._y = this._y + 2; this.gotoAndStop(this.one); } this.i = this.low; while (this.i < this.high) { if (_root["firespeerb" + this.i].hitTest(this)) { this.life = this.life - damage; } this.i++; } this.h = this.low2; while (this.h < this.high2) { if (_root["spinsending" + this.h].hitTest(this) && (sendinglevel > 2)) { this.life = this.life - 15; } this.h++; } if ((this.life < 0) or paus) { this.dying = true; } if (this.dying && (!paus)) { this._alpha = this._alpha - 10; this.stopped = true; this.gotoAndStop(this.three); points = points + 10; } else if (this.dying && (paus)) { this._alpha = this._alpha - 10; } if (_root.two.hitTest(this) && (!this.dying)) { curhealth = curhealth - this.damage; this.stopped = true; this.gotoAndStop(this.two); } if (this._alpha < 0) { this.removeMovieClip(); deadenemies++; } }; } if ((((delay2 < readylevel) && (!paus)) && (totalenemies > 0)) && (!bossone)) { ss++; totalenemies--; attachMovie("mainenemy", "mainenemy" + ss, ss); _root["mainenemy" + ss].delay = delay2; if (!dragonlev) { if (_root["mainenemy" + ss].delay == 7) { _root["mainenemy" + ss].life = 80; _root["mainenemy" + ss].number = 1; _root["mainenemy" + ss].speed = 5; _root["mainenemy" + ss].dielevel = 2; } else if (_root["mainenemy" + ss].delay == 6) { _root["mainenemy" + ss].life = 40; _root["mainenemy" + ss].number = 2; _root["mainenemy" + ss].speed = 2; _root["mainenemy" + ss].dielevel = 1; } else if (_root["mainenemy" + ss].delay == 5) { _root["mainenemy" + ss].life = 20; _root["mainenemy" + ss].number = 3; _root["mainenemy" + ss].speed = 6; _root["mainenemy" + ss].dielevel = 1; } else if ((_root["mainenemy" + ss].delay == 3) or (_root["mainenemy" + ss].delay == 4)) { if (!shadelev) { _root["mainenemy" + ss].life = 8; } else if (shadelev) { _root["mainenemy" + ss].life = 80; } _root["mainenemy" + ss].number = 4; _root["mainenemy" + ss].speed = 4; _root["mainenemy" + ss].dielevel = 0; } else if (_root["mainenemy" + ss].delay < 3) { _root["mainenemy" + ss].life = 1; _root["mainenemy" + ss].number = 5; _root["mainenemy" + ss].speed = 3; _root["mainenemy" + ss].dielevel = 0; } } else if (dragonlev) { if (delay < 6) { _root["mainenemy" + ss].life = 80; _root["mainenemy" + ss].number = 1; _root["mainenemy" + ss].speed = 5; _root["mainenemy" + ss].dielevel = 2; } } _root["mainenemy" + ss].typ = random(6); _root["mainenemy" + ss]._xscale = 20; _root["mainenemy" + ss]._yscale = 20; _root["mainenemy" + ss].xspacer = random(400) + 60; _root["mainenemy" + ss]._y = -100; _root["mainenemy" + ss]._x = _root["mainenemy" + ss].xspacer; if (_root["mainenemy" + ss].typ > 3) { _root["mainenemy" + ss].Xdistance = _root.tower._x - _root["mainenemy" + ss]._x; _root["mainenemy" + ss].Ydistance = _root.tower._y - _root["mainenemy" + ss]._y; _root["mainenemy" + ss].radAngle = Math.atan2(_root["mainenemy" + ss].Ydistance, _root["mainenemy" + ss].Xdistance); _root["mainenemy" + ss]._rotation = int(((_root["mainenemy" + ss].radAngle * 360) / (Math.PI*2)) + 90); updateAfterEvent(); } else { _root["mainenemy" + ss]._rotation = 180; } _root["mainenemy" + ss].xSpeed = _root["mainenemy" + ss].speed * Math.sin(_root["mainenemy" + ss]._rotation * (Math.PI/180)); _root["mainenemy" + ss].ySpeed = _root["mainenemy" + ss].speed * Math.cos(_root["mainenemy" + ss]._rotation * (Math.PI/180)); _root["mainenemy" + ss].two2 = 5 + _root["mainenemy" + ss].number; _root["mainenemy" + ss].three3 = 10 + _root["mainenemy" + ss].number; _root["mainenemy" + ss].dying = false; _root["mainenemy" + ss].stopped = false; _root["mainenemy" + ss].low = _root.z - 30; _root["mainenemy" + ss].high = _root.z + 50; _root["mainenemy" + ss].low2 = _root.s - 15; _root["mainenemy" + ss].high2 = _root.s + 15; _root["mainenemy" + ss].onEnterFrame = function () { if (this.typ > 3) { if (!this.stopped) { this._y = this._y - this.ySpeed; this._x = this._x + this.xSpeed; this.gotoAndStop(this.number); } } else if (!this.stopped) { this._y = this._y + this.speed; this.gotoAndStop(this.number); } this.i = this.low; while (this.i < this.high) { if (_root["firespeerb" + this.i].hitTest(this)) { this.life = this.life - damage; } this.i++; } this.h = this.low2; while (this.h < this.high2) { if (_root["spinsending" + this.h].hitTest(this) && (sendinglevel > this.dielevel)) { this.dying = true; } this.h++; } if ((this.life < 0) or paus) { this.dying = true; } if (this.dying && (!paus)) { this._alpha = this._alpha - 10; this.stopped = true; this.gotoAndStop(this.three3); points = points + (2 * (6 - this.number)); } else if (this.dying && (paus)) { this._alpha = this._alpha - 10; } if (((this.number == 1) && (_root.two.hitTest(this))) && (!this.dying)) { curhealth = curhealth - 0.2; this.stopped = true; this.gotoAndStop(this.two2); } else if (((this.number == 2) && (_root.one.hitTest(this))) && (!this.dying)) { curhealth = curhealth - 0.15; this.stopped = true; this.gotoAndStop(this.two2); } else if (((this.number > 2) && (_root.one.hitTest(this))) && (!this.dying)) { curhealth = curhealth - 0.1; this.stopped = true; this.gotoAndStop(this.two2); } if ((this._y > 550) && (this.number == 1)) { curdefendhealth = curdefendhealth - 20; this.removeMovieClip(); deadenemies++; } else if ((this._y > 550) && (this.number == 2)) { curdefendhealth = curdefendhealth - 15; this.removeMovieClip(); deadenemies++; } else if ((this._y > 550) && (this.number > 2)) { curdefendhealth = curdefendhealth - 5; this.removeMovieClip(); deadenemies++; } if (this._alpha < 0) { this.removeMovieClip(); deadenemies++; } }; } if (((Key.isDown(65) && (delay < -5)) && (curmanna > 10)) && (!paus)) { s++; delay = 5; curmanna = curmanna - 10; attachMovie("spinsending", "spinsending" + s, s); _root["spinsending" + s]._rotation = _root.gun._rotation; _root["spinsending" + s]._alpha = 4; _root["spinsending" + s]._xscale = 40; _root["spinsending" + s]._yscale = 40; _root["spinsending" + s].xplus = xplus; _root["spinsending" + s].yplus = yplus; _root["spinsending" + s]._y = _root.gun._y - (2 * ySpacer); _root["spinsending" + s]._x = _root.gun._x + (2 * xSpacer); _root["spinsending" + s].attack = false; _root["spinsending" + s].stopped = false; _root["spinsending" + s].delay = 200; if (sendinglevel == 3) { _root["spinsending" + s].delay2 = 20; } else { _root["spinsending" + s].delay2 = 3; } _root["spinsending" + s].low = ss - 30; _root["spinsending" + s].high = ss + 30; _root["spinsending" + s].onEnterFrame = function () { this.h = this.low; while (this.h < this.high) { if (_root["mainenemy" + this.h].hitTest(this) or _root["shadowdragon" + this.h].hitTest(this)) { this.attack = true; this.stopped = true; } this.h++; } if (this.stopped or paus) { this.delay = this.delay - 75; } this.delay--; if ((this._alpha < 100) && (!this.attack)) { this._alpha = this._alpha + 2; this.gotoAndStop(1); } if (((!this.attack) && (this._alpha > 98)) && (!stopped)) { this.gotoAndStop(2); this._y = this._y - this.yplus; this._x = this._x + this.xplus; } if ((this.attack && (this._alpha > 30)) && (sendinglevel == 1)) { this.gotoAndStop(3); this._rotation = this._rotation + 30; } else if ((this.attack && (this._alpha > 30)) && (sendinglevel == 2)) { this.gotoAndStop(4); } else if ((this.attack && (this._alpha > 30)) && (sendinglevel == 3)) { this.gotoAndStop(5); } if (this.delay < 0) { this.delay2--; if (this.delay2 < 0) { this._alpha = this._alpha - 10; } } if ((!_root.back.hitTest(this._x, this._y, true)) or (this._alpha < 2)) { this.removeMovieClip(); } }; } } } } if (curmanna < 20) { recharge = 0.05; } else { recharge = 0.1; } delay--; delay2--; xplus = _root.gun.xSpeed; yplus = _root.gun.ySpeed; xSpacer = 2 * xplus; ySpacer = 2 * yplus; curmanna = curmanna + recharge; if (curdefendhealth < 0) { curdefendhealth = 0; } if (curdefendhealth > totaldefendhealth) { curdefendhealth = totaldefendhealth; } perdefendhealth = (curdefendhealth / totaldefendhealth) * 100; if (curhealth < 0) { curhealth = 0; } if (curhealth > totalhealth) { curhealth = totalhealth; } perhealth = (curhealth / totalhealth) * 100; if (curmanna < 0) { curmanna = 0; } if (curmanna > totalmanna) { curmanna = totalmanna; } permanna = (curmanna / totalmanna) * 100; if (!loadd) { gotoAndStop (1); } else if (loadd) { if (intro) { if (menue) { gotoAndStop (3); } else if ((!menue) && (playgame)) { if (paus && (!gameover)) { gotoAndStop (5); } else if ((!paus) && (!gameover)) { gotoAndStop (4); } else if (gameover && (won)) { gotoAndStop (7); } else if (gameover && (!won)) { gotoAndStop (6); } } else if ((!menue) && (instructions)) { gotoAndStop(7 + inst); } else if ((!menue) && (about)) { } } else if (!intro) { gotoAndStop (2); } } };Instance of Symbol 155 MovieClip "back" in Frame 1/* no clip actions */Instance of Symbol 165 MovieClip in Frame 1on (release) { getURL ("http://www.gamesofgondor.com", "_blank"); }Instance of Symbol 169 MovieClip in Frame 1onClipEvent (enterFrame) { _xscale = _root.PercentLoaded; }Instance of Symbol 155 MovieClip "back" in Frame 2/* no clip actions */Instance of Symbol 172 MovieClip "tower" in Frame 2onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_root.timeremaining < 10) { if (_alpha > 0) { _alpha = (_alpha - 10); } } else if (_alpha < 100) { _alpha = (_alpha + 10); } }Instance of Symbol 175 MovieClip "gun" in Frame 2onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_root.gunlevel > 3) { gotoAndStop (2); } else { gotoAndStop (1); } if (_root.timeremaining < 10) { if (_alpha > 0) { _alpha = (_alpha - 10); } } else if ((_alpha < 100) && (!_root.noshow)) { _alpha = (_alpha + 10); } }Instance of Symbol 177 MovieClip "one" in Frame 2onClipEvent (load) { _alpha = 0; }Instance of Symbol 179 MovieClip "two" in Frame 2onClipEvent (load) { _alpha = 0; }Instance of Symbol 208 MovieClip "gond" in Frame 2onClipEvent (load) { delay = 966; } onClipEvent (enterFrame) { delay--; if (delay < 5) { _root.intro = true; } }Instance of Symbol 212 MovieClip in Frame 2onClipEvent (load) { down = false; } on (press) { _root.gond.delay = 10; down = true; } onClipEvent (enterFrame) { if (down or (_root.gond.delay < 11)) { _alpha = (_alpha - 10); } }Frame 3_root.menue = true; _root.playgame = false; _root.about = false; _root.instructions = false; stop();Instance of Symbol 177 MovieClip "one" in Frame 3/* no clip actions */Instance of Symbol 144 MovieClip in Frame 3onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 215 MovieClip in Frame 3onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 122 MovieClip in Frame 3onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 112 MovieClip in Frame 3onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 212 MovieClip "playy" in Frame 3onClipEvent (load) { delay = 25; down = false; } on (press) { down = true; } onClipEvent (enterFrame) { if (down) { delay--; } if (delay < 0) { _root.menue = false; _root.playgame = true; } if ((delay < 25) or (_root.instr.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 212 MovieClip "instr" in Frame 3onClipEvent (load) { delay = 25; down = false; } on (press) { down = true; } onClipEvent (enterFrame) { if (down) { delay--; } if (delay < 0) { _root.menue = false; _root.instructions = true; } if ((delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 218 MovieClip in Frame 3onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } } on (release) { getURL ("http://www.newgrounds.com", "_blank"); }Instance of Symbol 222 MovieClip in Frame 3onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 222 MovieClip in Frame 3onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 74 MovieClip in Frame 3onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 226 MovieClip in Frame 3onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 228 MovieClip in Frame 3onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 228 MovieClip in Frame 3onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 229 MovieClip in Frame 3onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Frame 4stop(); iii = 99999999 /* 0x5F5E0FF */; attachMovie("bars3", "bars3" + iii, iii); _root["bars3" + iii]._x = 42; _root["bars3" + iii]._y = 520; _root["bars3" + iii]._xscale = 80; _root["bars3" + iii]._yscale = 80; _root["bars3" + iii]._alpha = 0; _root["bars3" + iii].onEnterFrame = function () { _root.noshow = false; if (this._alpha < 100) { this._alpha = this._alpha + 10; } };Instance of Symbol 155 MovieClip in Frame 4onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_root.timeremaining < 10) { if (_alpha < 100) { _alpha = (_alpha + 10); } } else if (_alpha > 0) { _alpha = (_alpha - 10); } }Frame 5stop();Instance of Symbol 179 MovieClip "two" in Frame 5onClipEvent (load) { _alpha = 0; }Instance of Symbol 232 MovieClip in Frame 5onClipEvent (enterFrame) { sending = _root.sendinglevel + 1; gotoAndStop(sending); }Instance of Symbol 232 MovieClip in Frame 5onClipEvent (enterFrame) { sending = _root.sendinglevel; gotoAndStop(sending); }Instance of Symbol 234 MovieClip in Frame 5on (press) { if ((_root.sendinglevel < 3) && (_root.points > (_root.cost5 - 1))) { _root.points = _root.points - _root.cost5; _root.sendinglevel = _root.sendinglevel + 1; _root.level5++; } }Instance of Symbol 234 MovieClip in Frame 5on (press) { if (_root.points > (_root.cost4 - 1)) { _root.totalhealth = _root.totalhealth + 50; _root.points = _root.points - _root.cost4; _root.level4++; } }Instance of Symbol 234 MovieClip in Frame 5on (press) { if ((_root.points > (_root.cost3 - 1)) && (_root.curhealth <= (_root.totalhealth - 1))) { _root.points = _root.points - _root.cost3; _root.curhealth = _root.totalhealth; _root.level3++; } }Instance of Symbol 234 MovieClip in Frame 5on (press) { if (_root.points > (_root.cost2 - 1)) { _root.totaldefendhealth = _root.totaldefendhealth + 50; _root.points = _root.points - _root.cost2; _root.level2++; } }Instance of Symbol 234 MovieClip in Frame 5on (press) { if ((_root.points > (_root.cost1 - 1)) && (_root.curdefendhealth <= (_root.totaldefendhealth - 1))) { _root.points = _root.points - _root.cost1; _root.curdefendhealth = _root.totaldefendhealth; _root.level1++; } }Instance of Symbol 248 MovieClip in Frame 5on (press) { if (_root.readylevel < 8) { _root.readylevel = _root.readylevel + 1; } else { _root.readylevel = 8; } _root.levelon = _root.levelon + 1; _root.up = _root.up - 5; enemies = random(10); _root.numenemies = (enemies * _root.levelon) + 10; if (_root.numenemies > 70) { _root.numenemies = random(120) + 10; } _root.deadenemies = 0; _root.totalenemies = _root.numenemies; if (_root.up < 100) { _root.up = 5 * _root.levelon; } else if (_root.up > 100) { _root.up == 100; } _root.paus = false; }Instance of Symbol 234 MovieClip in Frame 5on (press) { if ((_root.gunlevel < 7) && (_root.points > (_root.cost6 - 1))) { _root.points = _root.points - _root.cost6; _root.gunlevel = _root.gunlevel + 1; _root.level6++; } }Instance of Symbol 253 MovieClip in Frame 5onClipEvent (enterFrame) { gotoAndStop(_root.gunlevel); }Instance of Symbol 253 MovieClip in Frame 5onClipEvent (enterFrame) { gotoAndStop(_root.gunlevel + 1); }Instance of Symbol 229 MovieClip in Frame 5onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Frame 6stop();Instance of Symbol 257 MovieClip in Frame 6onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Frame 7stop();Instance of Symbol 228 MovieClip in Frame 7onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 260 MovieClip in Frame 7onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Instance of Symbol 177 MovieClip "one" in Frame 8onClipEvent (load) { _alpha = 0; }Instance of Symbol 212 MovieClip in Frame 8on (press) { _root.inst = _root.inst + 1; }Instance of Symbol 212 MovieClip in Frame 8on (press) { _root.inst = _root.inst + 2; }Instance of Symbol 212 MovieClip in Frame 8on (press) { _root.inst = _root.inst + 3; }Instance of Symbol 212 MovieClip in Frame 8on (press) { _root.gotoAndStop(3); _root.menue = true; _root.instructions = false; }Instance of Symbol 269 MovieClip in Frame 8onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Instance of Symbol 271 MovieClip in Frame 9on (press) { _root.inst = _root.inst - 1; }Instance of Symbol 275 MovieClip in Frame 9onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Instance of Symbol 271 MovieClip in Frame 10on (press) { _root.inst = _root.inst - 2; }Instance of Symbol 280 MovieClip in Frame 10onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Instance of Symbol 271 MovieClip in Frame 11on (press) { _root.inst = _root.inst - 3; }Instance of Symbol 271 MovieClip in Frame 11on (press) { _root.inst = _root.inst + 1; }Instance of Symbol 285 MovieClip in Frame 11onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Instance of Symbol 177 MovieClip "one" in Frame 12onClipEvent (load) { _alpha = 0; }Instance of Symbol 271 MovieClip in Frame 12on (press) { _root.inst = _root.inst - 4; }Instance of Symbol 289 MovieClip in Frame 12onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Instance of Symbol 11 MovieClip in Symbol 12 MovieClip Frame 1onClipEvent (enterFrame) { _rotation = (_rotation + 5); }Symbol 13 MovieClip Frame 1this.up = true; this._alpha = 0; onEnterFrame = function () { if (this._alpha > 96) { this.up = false; } if (this.up) { this._alpha = this._alpha + 4; } else if (!this.up) { this._alpha = this._alpha - 8; } };Instance of Symbol 51 MovieClip in Symbol 52 MovieClip [spinsending] Frame 5onClipEvent (load) { this._alpha = 50; }Instance of Symbol 62 MovieClip in Symbol 88 MovieClip Frame 1onClipEvent (enterFrame) { _alpha = (_alpha - 5); }Instance of Symbol 62 MovieClip in Symbol 88 MovieClip Frame 1onClipEvent (enterFrame) { _alpha = (_alpha - 5); }Instance of Symbol 71 MovieClip in Symbol 88 MovieClip Frame 1onClipEvent (enterFrame) { _alpha = (_alpha - 5); }Instance of Symbol 73 MovieClip in Symbol 88 MovieClip Frame 20onClipEvent (enterFrame) { _alpha = (_alpha - 5); }Symbol 91 MovieClip [sight] Frame 1onEnterFrame = function () { this._x = _root._xmouse; this._y = _root._ymouse; this._rotation = _root.gun._rotation; Mouse.hide(); };Instance of Symbol 71 MovieClip in Symbol 102 MovieClip Frame 2onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 99 MovieClip in Symbol 102 MovieClip Frame 2onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 99 MovieClip in Symbol 102 MovieClip Frame 2onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 73 MovieClip in Symbol 102 MovieClip Frame 21onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 112 MovieClip in Symbol 115 MovieClip Frame 1onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 73 MovieClip in Symbol 115 MovieClip Frame 1/* no clip actions */Instance of Symbol 73 MovieClip in Symbol 115 MovieClip Frame 20onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 112 MovieClip in Symbol 120 MovieClip Frame 1onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 73 MovieClip in Symbol 120 MovieClip Frame 1/* no clip actions */Instance of Symbol 117 MovieClip in Symbol 120 MovieClip Frame 1onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 73 MovieClip in Symbol 120 MovieClip Frame 20onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 122 MovieClip in Symbol 124 MovieClip Frame 1onClipEvent (enterFrame) { _alpha = (_alpha - 5); }Instance of Symbol 73 MovieClip in Symbol 124 MovieClip Frame 21onClipEvent (enterFrame) { _alpha = (_alpha - 5); }Instance of Symbol 71 MovieClip in Symbol 128 MovieClip Frame 1onClipEvent (enterFrame) { _alpha = (_alpha - 5); }Instance of Symbol 73 MovieClip in Symbol 128 MovieClip Frame 20onClipEvent (enterFrame) { _alpha = (_alpha - 5); }Instance of Symbol 132 MovieClip in Symbol 133 MovieClip [firespeerb] Frame 5onClipEvent (load) { _rotation = 90; }Instance of Symbol 140 MovieClip in Symbol 145 MovieClip Frame 1onClipEvent (enterFrame) { this._xscale = _root.permanna; }Instance of Symbol 142 MovieClip in Symbol 145 MovieClip Frame 1onClipEvent (enterFrame) { this._xscale = _root.perhealth; }Instance of Symbol 142 MovieClip "defendhealth" in Symbol 145 MovieClip Frame 1onClipEvent (enterFrame) { this._xscale = _root.perdefendhealth; }Symbol 175 MovieClip Frame 1spellmovement = 10; onEnterFrame = function () { Xdistance = _root._xmouse - _x; Ydistance = _root._ymouse - _y; radAngle = Math.atan2(Ydistance, Xdistance); _rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); updateAfterEvent(); xSpeed = spellmovement * Math.sin(_rotation * (Math.PI/180)); ySpeed = spellmovement * Math.cos(_rotation * (Math.PI/180)); };Symbol 190 MovieClip Frame 1onEnterFrame = function () { this._alpha = this._alpha - 0.4; this._x = this._x - 2; this._y = this._y + 2; };Symbol 194 MovieClip Frame 1this._alpha = 0; this.down = false; onEnterFrame = function () { this._x = this._x - 2; if (this._alpha > 50) { this.down = true; } if (!this.down) { this._alpha = this._alpha + 0.8; } else if (this.down) { this._alpha = this._alpha - 0.8; } };Symbol 198 MovieClip Frame 1this._alpha = 0; this.delay = 0; onEnterFrame = function () { this.delay++; if (this.delay < 60) { this._alpha = this._alpha + 1; } else { this._alpha = this._alpha - 1; } };Instance of Symbol 192 MovieClip in Symbol 207 MovieClip Frame 162onClipEvent (enterFrame) { _alpha = (_alpha - 10); }Instance of Symbol 196 MovieClip in Symbol 207 MovieClip Frame 191onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 10); } }Instance of Symbol 196 MovieClip in Symbol 207 MovieClip Frame 345onClipEvent (enterFrame) { _alpha = (_alpha - 10); }Instance of Symbol 200 MovieClip in Symbol 207 MovieClip Frame 363onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 10); } }Instance of Symbol 202 MovieClip in Symbol 207 MovieClip Frame 363onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 10); } }Instance of Symbol 200 MovieClip in Symbol 207 MovieClip Frame 493onClipEvent (enterFrame) { _alpha = (_alpha - 10); }Instance of Symbol 202 MovieClip in Symbol 207 MovieClip Frame 507onClipEvent (enterFrame) { _alpha = (_alpha - 10); }Instance of Symbol 204 MovieClip in Symbol 207 MovieClip Frame 528onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 10); } }Instance of Symbol 206 MovieClip in Symbol 207 MovieClip Frame 528onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 10); } }Instance of Symbol 204 MovieClip in Symbol 207 MovieClip Frame 673onClipEvent (enterFrame) { _alpha = (_alpha - 1); }Instance of Symbol 206 MovieClip in Symbol 207 MovieClip Frame 673onClipEvent (enterFrame) { _alpha = (_alpha - 1); }Symbol 208 MovieClip Frame 2Instance of Symbol 183 MovieClip in Symbol 208 MovieClip Frame 2onClipEvent (load) { _alpha = 0; _xscale = 10; _yscale = 10; } onClipEvent (enterFrame) { if ((_alpha < 100) && (_xscale < 100)) { _alpha = (_alpha + 1); _xscale = (_xscale + 1); _yscale = (_yscale + 1); } }Symbol 208 MovieClip Frame 110Instance of Symbol 183 MovieClip in Symbol 208 MovieClip Frame 111onClipEvent (enterFrame) { _alpha = (_alpha - 2); }Instance of Symbol 188 MovieClip in Symbol 208 MovieClip Frame 111onClipEvent (enterFrame) { _alpha = (_alpha - 2); }Instance of Symbol 164 MovieClip in Symbol 208 MovieClip Frame 111onClipEvent (enterFrame) { _alpha = (_alpha - 2); }Instance of Symbol 162 MovieClip in Symbol 208 MovieClip Frame 111onClipEvent (enterFrame) { _alpha = (_alpha - 2); }Instance of Symbol 158 MovieClip in Symbol 208 MovieClip Frame 111onClipEvent (enterFrame) { _alpha = (_alpha - 2); }Instance of Symbol 160 MovieClip in Symbol 208 MovieClip Frame 111onClipEvent (enterFrame) { _alpha = (_alpha - 2); }Instance of Symbol 155 MovieClip in Symbol 208 MovieClip Frame 178onClipEvent (enterFrame) { _alpha = (_alpha - 5); }Symbol 210 MovieClip Frame 1onEnterFrame = function () { this._rotation = this._rotation + 5; };Symbol 221 MovieClip Frame 1onEnterFrame = function () { this._rotation = this._rotation + 5; };Instance of Symbol 225 MovieClip in Symbol 226 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 155 MovieClip in Symbol 229 MovieClip Frame 1onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 10); } }Instance of Symbol 132 MovieClip in Symbol 253 MovieClip Frame 5onClipEvent (load) { _rotation = 90; }Instance of Symbol 228 MovieClip in Symbol 254 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 155 MovieClip in Symbol 257 MovieClip Frame 1onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 10); } }Instance of Symbol 155 MovieClip in Symbol 260 MovieClip Frame 1onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 10); } }Instance of Symbol 228 MovieClip in Symbol 267 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 228 MovieClip in Symbol 267 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 228 MovieClip in Symbol 267 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 228 MovieClip in Symbol 267 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 228 MovieClip in Symbol 274 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 228 MovieClip in Symbol 279 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 228 MovieClip in Symbol 284 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 228 MovieClip in Symbol 284 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 228 MovieClip in Symbol 288 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }
Library Items
Symbol 1 Graphic | Used by:13 | |
Symbol 2 Graphic | Used by:9 131 | |
Symbol 3 Graphic | Used by:9 131 | |
Symbol 4 Graphic | Used by:9 131 | |
Symbol 5 Graphic | Used by:9 131 | |
Symbol 6 Graphic | Used by:9 131 | |
Symbol 7 Graphic | Used by:9 131 | |
Symbol 8 Graphic | Used by:9 131 | |
Symbol 9 MovieClip | Uses:2 3 4 5 6 7 8 | Used by:12 |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:12 |
Symbol 12 MovieClip | Uses:9 11 | Used by:13 23 24 |
Symbol 13 MovieClip | Uses:1 12 | Used by:52 |
Symbol 14 Graphic | Used by:22 | |
Symbol 15 Graphic | Used by:22 | |
Symbol 16 Graphic | Used by:22 | |
Symbol 17 Graphic | Used by:22 | |
Symbol 18 Graphic | Used by:22 | |
Symbol 19 Graphic | Used by:22 | |
Symbol 20 Graphic | Used by:22 | |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 MovieClip | Uses:14 15 16 17 18 19 20 21 | Used by:23 24 |
Symbol 23 MovieClip | Uses:22 12 | Used by:52 232 |
Symbol 24 MovieClip | Uses:22 12 | Used by:52 |
Symbol 25 Graphic | Used by:32 | |
Symbol 26 Graphic | Used by:32 | |
Symbol 27 Graphic | Used by:32 | |
Symbol 28 Graphic | Used by:32 | |
Symbol 29 Graphic | Used by:32 | |
Symbol 30 Graphic | Used by:32 | |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip | Uses:25 26 27 28 29 30 31 | Used by:33 119 133 232 253 |
Symbol 33 MovieClip | Uses:32 | Used by:52 |
Symbol 34 Graphic | Used by:51 132 | |
Symbol 35 Graphic | Used by:51 132 | |
Symbol 36 Graphic | Used by:51 132 | |
Symbol 37 Graphic | Used by:51 132 | |
Symbol 38 Graphic | Used by:51 132 | |
Symbol 39 Graphic | Used by:51 132 | |
Symbol 40 Graphic | Used by:51 132 | |
Symbol 41 Graphic | Used by:51 132 | |
Symbol 42 Graphic | Used by:51 132 | |
Symbol 43 Graphic | Used by:51 132 | |
Symbol 44 Graphic | Used by:51 132 | |
Symbol 45 Graphic | Used by:51 132 | |
Symbol 46 Graphic | Used by:51 132 | |
Symbol 47 Graphic | Used by:51 132 | |
Symbol 48 Graphic | Used by:51 132 | |
Symbol 49 Graphic | Used by:51 132 | |
Symbol 50 Graphic | Used by:51 132 | |
Symbol 51 MovieClip | Uses:34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | Used by:52 133 232 253 |
Symbol 52 MovieClip [spinsending] | Uses:13 23 24 33 51 | |
Symbol 53 Graphic | Used by:62 | |
Symbol 54 Graphic | Used by:62 | |
Symbol 55 Graphic | Used by:62 | |
Symbol 56 Graphic | Used by:62 | |
Symbol 57 Graphic | Used by:62 | |
Symbol 58 Graphic | Used by:62 | |
Symbol 59 Graphic | Used by:62 | |
Symbol 60 Graphic | Used by:62 | |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:53 54 55 56 57 58 59 60 61 | Used by:74 87 88 101 112 113 118 123 |
Symbol 63 Graphic | Used by:71 | |
Symbol 64 Graphic | Used by:71 | |
Symbol 65 Graphic | Used by:71 | |
Symbol 66 Graphic | Used by:71 | |
Symbol 67 Graphic | Used by:71 | |
Symbol 68 Graphic | Used by:71 | |
Symbol 69 Graphic | Used by:71 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:63 64 65 66 67 68 69 70 | Used by:74 87 88 100 101 102 112 113 118 122 123 126 127 128 |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:74 87 88 100 101 102 112 113 115 118 120 122 123 124 126 127 128 |
Symbol 74 MovieClip | Uses:62 71 73 | Used by:89 129 Timeline |
Symbol 75 Graphic | Used by:86 | |
Symbol 76 Graphic | Used by:86 | |
Symbol 77 Graphic | Used by:86 | |
Symbol 78 Graphic | Used by:86 | |
Symbol 79 Graphic | Used by:86 | |
Symbol 80 Graphic | Used by:86 | |
Symbol 81 Graphic | Used by:86 | |
Symbol 82 Graphic | Used by:86 | |
Symbol 83 Graphic | Used by:86 | |
Symbol 84 Graphic | Used by:86 | |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip | Uses:75 76 77 78 79 80 81 82 83 84 85 | Used by:87 114 119 127 |
Symbol 87 MovieClip | Uses:62 71 73 86 | Used by:89 129 |
Symbol 88 MovieClip | Uses:62 71 73 | Used by:89 129 |
Symbol 89 MovieClip [snake] | Uses:74 87 88 | |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip [sight] | Uses:90 | |
Symbol 92 Graphic | Used by:99 | |
Symbol 93 Graphic | Used by:99 | |
Symbol 94 Graphic | Used by:99 | |
Symbol 95 Graphic | Used by:99 | |
Symbol 96 Graphic | Used by:99 | |
Symbol 97 Graphic | Used by:99 | |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:92 93 94 95 96 97 98 | Used by:100 102 122 123 |
Symbol 100 MovieClip | Uses:71 99 73 | Used by:103 129 Timeline |
Symbol 101 MovieClip | Uses:71 73 62 | Used by:103 129 |
Symbol 102 MovieClip | Uses:71 99 73 | Used by:103 129 |
Symbol 103 MovieClip [shadowhand] | Uses:100 101 102 | |
Symbol 104 Graphic | Used by:111 | |
Symbol 105 Graphic | Used by:111 | |
Symbol 106 Graphic | Used by:111 | |
Symbol 107 Graphic | Used by:111 | |
Symbol 108 Graphic | Used by:111 | |
Symbol 109 Graphic | Used by:111 | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:104 105 106 107 108 109 110 | Used by:112 113 118 122 123 |
Symbol 112 MovieClip | Uses:62 71 73 111 | Used by:115 120 121 129 Timeline |
Symbol 113 MovieClip | Uses:62 71 73 111 | Used by:114 119 |
Symbol 114 MovieClip | Uses:86 113 | Used by:121 129 |
Symbol 115 MovieClip | Uses:112 73 | Used by:121 129 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:118 119 120 |
Symbol 118 MovieClip | Uses:62 71 73 111 117 | Used by:121 |
Symbol 119 MovieClip | Uses:86 113 117 32 | Used by:121 |
Symbol 120 MovieClip | Uses:112 73 117 | Used by:121 |
Symbol 121 MovieClip [shadowdragon] | Uses:112 114 115 118 119 120 | |
Symbol 122 MovieClip | Uses:99 71 111 73 | Used by:124 125 129 Timeline |
Symbol 123 MovieClip | Uses:99 62 71 111 73 | Used by:125 129 |
Symbol 124 MovieClip | Uses:122 73 | Used by:125 129 |
Symbol 125 MovieClip [mord] | Uses:122 123 124 | |
Symbol 126 MovieClip | Uses:71 73 | Used by:129 136 Timeline |
Symbol 127 MovieClip | Uses:86 71 73 | Used by:129 136 |
Symbol 128 MovieClip | Uses:71 73 | Used by:129 136 |
Symbol 129 MovieClip [mainenemy] | Uses:112 122 74 100 126 114 123 87 101 127 115 124 88 102 128 | |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:2 3 4 5 6 7 8 130 | Used by:133 253 |
Symbol 132 MovieClip | Uses:34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | Used by:133 253 |
Symbol 133 MovieClip [firespeerb] | Uses:131 32 51 132 | |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip [border] | Uses:134 | |
Symbol 136 MovieClip [basic] | Uses:126 127 128 | |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 | Used by:145 153 Timeline |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:145 |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:145 |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:143 | Used by:145 153 Timeline |
Symbol 145 MovieClip | Uses:138 140 142 144 | Used by:153 Timeline |
Symbol 146 Font | Used by:147 148 150 151 152 166 191 195 201 203 223 224 233 235 238 239 240 241 242 243 244 245 246 247 249 250 251 256 259 262 263 264 265 266 272 273 277 278 282 283 287 | |
Symbol 147 EditableText | Uses:146 | Used by:153 |
Symbol 148 Text | Uses:146 | Used by:153 Timeline |
Symbol 149 Text | Used by:153 Timeline | |
Symbol 150 EditableText | Uses:146 | Used by:153 |
Symbol 151 Text | Uses:146 | Used by:153 Timeline |
Symbol 152 EditableText | Uses:146 | Used by:153 |
Symbol 153 MovieClip [bars3] | Uses:138 145 144 147 148 149 150 151 152 | |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:208 229 257 260 Timeline |
Symbol 156 Graphic | Used by:165 | |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:157 | Used by:165 208 |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:159 | Used by:165 208 |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:165 208 |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:163 | Used by:165 208 |
Symbol 165 MovieClip | Uses:156 158 160 162 164 | Used by:Timeline |
Symbol 166 EditableText | Uses:146 | Used by:Timeline |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:167 | Used by:169 |
Symbol 169 MovieClip | Uses:168 | Used by:Timeline |
Symbol 170 Graphic | Used by:Timeline | |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip | Uses:171 | Used by:Timeline |
Symbol 173 Graphic | Used by:175 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:173 174 | Used by:Timeline |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip | Uses:176 | Used by:Timeline |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:178 | Used by:Timeline |
Symbol 180 Graphic | Used by:Timeline | |
Symbol 181 Graphic | Used by:208 | |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip | Uses:182 | Used by:208 |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip | Uses:184 | Used by:208 |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:188 208 |
Symbol 188 MovieClip | Uses:187 | Used by:208 |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:207 |
Symbol 191 Text | Uses:146 | Used by:192 207 |
Symbol 192 MovieClip | Uses:191 | Used by:207 |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:193 | Used by:207 |
Symbol 195 Text | Uses:146 | Used by:196 |
Symbol 196 MovieClip | Uses:195 | Used by:207 |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:197 | Used by:207 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:199 | Used by:207 |
Symbol 201 Text | Uses:146 | Used by:202 |
Symbol 202 MovieClip | Uses:201 | Used by:207 |
Symbol 203 Text | Uses:146 | Used by:204 |
Symbol 204 MovieClip | Uses:203 | Used by:207 |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:205 | Used by:207 |
Symbol 207 MovieClip | Uses:190 191 192 194 196 198 200 202 204 206 | Used by:208 |
Symbol 208 MovieClip | Uses:181 183 185 187 162 160 188 158 164 207 155 | Used by:Timeline |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 MovieClip | Uses:209 | Used by:212 237 |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip | Uses:210 211 | Used by:271 Timeline |
Symbol 213 Sound | Used by:Timeline | |
Symbol 214 Graphic | Used by:215 | |
Symbol 215 MovieClip | Uses:214 | Used by:Timeline |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:216 | Used by:218 |
Symbol 218 MovieClip | Uses:217 | Used by:Timeline |
Symbol 219 Graphic | Used by:222 | |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:220 | Used by:222 232 253 |
Symbol 222 MovieClip | Uses:219 221 | Used by:234 248 Timeline |
Symbol 223 Text | Uses:146 | Used by:225 |
Symbol 224 Text | Uses:146 | Used by:225 |
Symbol 225 MovieClip | Uses:223 224 | Used by:226 |
Symbol 226 MovieClip | Uses:225 | Used by:Timeline |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip | Uses:227 | Used by:254 267 274 279 284 288 Timeline |
Symbol 229 MovieClip | Uses:155 | Used by:Timeline |
Symbol 230 Graphic | Used by:Timeline | |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:231 221 23 32 51 | Used by:Timeline |
Symbol 233 Text | Uses:146 | Used by:234 |
Symbol 234 MovieClip | Uses:222 233 | Used by:Timeline |
Symbol 235 Text | Uses:146 | Used by:Timeline |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip | Uses:210 236 | Used by:Timeline |
Symbol 238 Text | Uses:146 | Used by:Timeline |
Symbol 239 Text | Uses:146 | Used by:Timeline |
Symbol 240 Text | Uses:146 | Used by:Timeline |
Symbol 241 Text | Uses:146 | Used by:Timeline |
Symbol 242 EditableText | Uses:146 | Used by:Timeline |
Symbol 243 EditableText | Uses:146 | Used by:Timeline |
Symbol 244 EditableText | Uses:146 | Used by:Timeline |
Symbol 245 EditableText | Uses:146 | Used by:Timeline |
Symbol 246 EditableText | Uses:146 | Used by:Timeline |
Symbol 247 Text | Uses:146 | Used by:248 |
Symbol 248 MovieClip | Uses:222 247 | Used by:Timeline |
Symbol 249 EditableText | Uses:146 | Used by:Timeline |
Symbol 250 Text | Uses:146 | Used by:Timeline |
Symbol 251 Text | Uses:146 | Used by:Timeline |
Symbol 252 Graphic | Used by:253 | |
Symbol 253 MovieClip | Uses:252 221 131 32 51 132 | Used by:Timeline |
Symbol 254 MovieClip | Uses:228 | Used by:288 Timeline |
Symbol 255 Graphic | Used by:Timeline | |
Symbol 256 Text | Uses:146 | Used by:Timeline |
Symbol 257 MovieClip | Uses:155 | Used by:Timeline |
Symbol 258 Graphic | Used by:Timeline | |
Symbol 259 Text | Uses:146 | Used by:Timeline |
Symbol 260 MovieClip | Uses:155 | Used by:Timeline |
Symbol 261 Graphic | Used by:Timeline | |
Symbol 262 Text | Uses:146 | Used by:Timeline |
Symbol 263 Text | Uses:146 | Used by:Timeline |
Symbol 264 Text | Uses:146 | Used by:Timeline |
Symbol 265 Text | Uses:146 | Used by:Timeline |
Symbol 266 Text | Uses:146 | Used by:Timeline |
Symbol 267 MovieClip | Uses:228 | Used by:Timeline |
Symbol 268 Graphic | Used by:269 | |
Symbol 269 MovieClip | Uses:268 | Used by:275 280 285 289 Timeline |
Symbol 270 Graphic | Used by:Timeline | |
Symbol 271 MovieClip | Uses:212 | Used by:Timeline |
Symbol 272 Text | Uses:146 | Used by:Timeline |
Symbol 273 Text | Uses:146 | Used by:Timeline |
Symbol 274 MovieClip | Uses:228 | Used by:Timeline |
Symbol 275 MovieClip | Uses:269 | Used by:Timeline |
Symbol 276 Graphic | Used by:Timeline | |
Symbol 277 Text | Uses:146 | Used by:Timeline |
Symbol 278 Text | Uses:146 | Used by:Timeline |
Symbol 279 MovieClip | Uses:228 | Used by:Timeline |
Symbol 280 MovieClip | Uses:269 | Used by:Timeline |
Symbol 281 Graphic | Used by:Timeline | |
Symbol 282 Text | Uses:146 | Used by:Timeline |
Symbol 283 Text | Uses:146 | Used by:Timeline |
Symbol 284 MovieClip | Uses:228 | Used by:Timeline |
Symbol 285 MovieClip | Uses:269 | Used by:Timeline |
Symbol 286 Graphic | Used by:Timeline | |
Symbol 287 Text | Uses:146 | Used by:Timeline |
Symbol 288 MovieClip | Uses:228 254 | Used by:Timeline |
Symbol 289 MovieClip | Uses:269 | Used by:Timeline |
Instance Names
"back" | Frame 1 | Symbol 155 MovieClip |
"back" | Frame 2 | Symbol 155 MovieClip |
"tower" | Frame 2 | Symbol 172 MovieClip |
"gun" | Frame 2 | Symbol 175 MovieClip |
"one" | Frame 2 | Symbol 177 MovieClip |
"two" | Frame 2 | Symbol 179 MovieClip |
"gond" | Frame 2 | Symbol 208 MovieClip |
"one" | Frame 3 | Symbol 177 MovieClip |
"playy" | Frame 3 | Symbol 212 MovieClip |
"instr" | Frame 3 | Symbol 212 MovieClip |
"two" | Frame 5 | Symbol 179 MovieClip |
"one" | Frame 8 | Symbol 177 MovieClip |
"one" | Frame 12 | Symbol 177 MovieClip |
"defendhealth" | Symbol 145 MovieClip Frame 1 | Symbol 142 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "spinsending" |
ExportAssets (56) | Timeline Frame 1 | Symbol 89 as "snake" |
ExportAssets (56) | Timeline Frame 1 | Symbol 91 as "sight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 103 as "shadowhand" |
ExportAssets (56) | Timeline Frame 1 | Symbol 121 as "shadowdragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 125 as "mord" |
ExportAssets (56) | Timeline Frame 1 | Symbol 129 as "mainenemy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 133 as "firespeerb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 135 as "border" |
ExportAssets (56) | Timeline Frame 1 | Symbol 136 as "basic" |
ExportAssets (56) | Timeline Frame 1 | Symbol 153 as "bars3" |
Dynamic Text Variables
_root.points | Symbol 147 EditableText | "" |
_root.levelon | Symbol 150 EditableText | "" |
_root.enemiesleft | Symbol 152 EditableText | "" |
_root.PercentLoaded | Symbol 166 EditableText | "" |
_root.cost1 | Symbol 242 EditableText | "" |
_root.cost3 | Symbol 243 EditableText | "" |
_root.cost2 | Symbol 244 EditableText | "" |
_root.cost4 | Symbol 245 EditableText | "" |
_root.cost5 | Symbol 246 EditableText | "" |
_root.cost6 | Symbol 249 EditableText | "" |
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