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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43689596?noj=FRM43689596-22DC" width="1" height="1"></div>

Final Defense- Last Stand.swf

This is the info page for
Flash #36577

(Click the ID number above for more basic data on this flash file.)


Text
ø

000%

.com

.com

www.rustygames.com

If the game runs too slow on your computer
switch the quality to low in the option panel

Song by: Whack-a-mole

Official  game site: www.rustygames.com

Play more games: www.armorgames.com

For slow computers

For standard computers

For fast computers

Automatic toggle quality

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>X</i></b></font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>X</i></b></font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>X</i></b></font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>X</i></b></font></p>

Your base hp

Your base Shield
(press space to activate)

Remaining
level time

Options menu
(adjust quality
and volume)

Adjust Hud transparency

Play next song

Hide panel

(Special  powers)
Drag  and release
whem is on 100%

your money

Current level

Aim with mouse shoot by
click

The purple glow is your
shield, it protects you from
bullet (activate it pressing
space bar)

your base :P
(you guessed it)

Current frames per
seconds: if the game
run slow the FPS will
be low

Sponsored by:

DANGER ZONE

SAFE ZONE

Industrial Zone

State City

Oak Town

Farms  zone

Far west city

Blue City

Scoth DC

South city

Commercial Zone

Long Town

Barbaria

United
Federation

Titania

Schemly Socialist
Republic

Matt's Kingdom

Warren Republic

Ed's Country
Union

Your Name

SUBMIT

CASH FLOW

CASH FLOW

CASH FLOW

AUTO REPAIR

AUTO REPAIR

AUTO REPAIR

Information:

Begin

$

Quit

Mission brieffing

Click on a red dot to select a mission

MINES

NUKE

AIRSTRIKE

00000

00000

00

%

%

XXXX

REPAIR

TIMEMACHINE

UBICATION: ocvclvnaofiudfvbzclvjcvj

UBICATION: ocvclvnaofiudfvbzclvjcvj
difjdkfnxjcjxcafkadfczv
87dfjknvcjkwdks

HP

TIME

SHIELD

ALPHA:

HIDE

NEXT SONG

35%

100%

0

Lvl.

$

xxx

XXXX

XXXX

XXXX

00

00

00

00

/05

/03

/01

XXXX

XXXX

/85

XXXX

/

XXXX

XXXX

XXXX

XXXX

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false;
Instance of Symbol 444 MovieClip in Frame 1
on (press) { getURL ("http://www.rustygames.com", "_blank"); }
Frame 2
stop();
Frame 3
stop();
Instance of Symbol 510 MovieClip in Frame 3
on (release) { getURL ("http://www.rustygames.com", "_blank"); }
Instance of Symbol 514 MovieClip in Frame 4
on (press) { _root.gotoAndStop("menu"); }
Frame 970
function lose() { gotoAndStop ("lose"); } cash = 0; stop(); _root.pauser = false; stopAllSounds(); var son = new Sound(this); son.attachSound("menuloop"); son.start(0, 10000);
Instance of Symbol 759 MovieClip in Frame 970
on (release) { _root.gotoAndStop("missions"); }
Instance of Symbol 759 MovieClip in Frame 970
on (release) { _root.pauser = true; }
Instance of Symbol 761 MovieClip in Frame 970
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 759 MovieClip in Frame 970
on (release) { _root.help._visible = true; }
Instance of Symbol 759 MovieClip in Frame 970
on (release) { getURL ("http://www.rustygames.com", "_blank"); }
Instance of Symbol 759 MovieClip in Frame 970
on (release) { getURL ("http://www.rustygames.com/FD2gallery.php", "_blank"); }
Instance of Symbol 759 MovieClip in Frame 970
on (release) { _root.gotoAndStop("free"); }
Instance of Symbol 777 MovieClip in Frame 970
onClipEvent (enterFrame) { if (Key.isDown(80)) { _root.pauser = true; } if (_root.qual == "AUTO") { if (_root.avefps < 20) { _quality = "MEDIUM"; if (_root.avefps < 15) { _quality = "LOW"; } } else { _quality = "HIGH"; } } else { _quality = _root.qual; } for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } if (!_root.pauser) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Instance of Symbol 807 MovieClip "help" in Frame 970
onClipEvent (load) { this._visible = false; }
Frame 971
function saveops() { savefile.data.qual = _root.qual; savefile.data.sfxvol = _root.sfxvol; savefile.data.bgmvol = _root.bgmvol; } for (d in _root) { _root[d].swapDepths(_root.getNextHighestDepth()); _root[d].removeMovieClip(); } onEnterFrame = null; _root.saveops(); play();
Frame 972
function win() { _root["level" + _root.mission] = true; savefile.data["level" + _root.mission] = true; savefile.data.cash = _root.tcash; savefile.data.username = _root.username; savefile.flush(); gotoAndStop ("win"); } function lose() { gotoAndStop ("lose"); } stopAllSounds(); stop(); var savefile = SharedObject.getLocal("FinalDefense2"); if (savefile.data.username == undefined) { _root.username = "Your Name"; } else { _root.username = savefile.data.username; } if (savefile.data.bgmvol != undefined) { _root.bgmvol = savefile.data.bgmvol; } else { _root.bgmvol = 70; } if (savefile.data.sfxvol != undefined) { _root.sfxvol = savefile.data.sfxvol; } else { _root.sfxvol = 70; } if (savefile.data.qual != undefined) { _root.qual = savefile.data.qual; } else { _root.qual = "AUTO"; } if (savefile.data.autohp != undefined) { _root.autohp = savefile.data.autohp; } else { _root.autohp = 0; } if (savefile.data.autocash != undefined) { _root.autocash = savefile.data.autocash; } else { _root.autocash = 1; } var tcash = 0; if (savefile.data.cash != undefined) { _root.tcash = savefile.data.cash; } if (cash != undefined) { _root.tcash = _root.tcash + _root.cash; savefile.data.cash = _root.tcash; } var cash = 0; i = 1; while (i < 11) { _root["level" + i] = savefile.data["level" + i]; if (savefile.data["level" + i] == undefined) { _root["level" + i] = false; } i++; } var objective = "Select a mission..."; var mission = 0; var missioncash = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Frame 973
stopAllSounds(); stop(); function levelup() { _root.pauser2 = true; _root.level++; _root.maxtime = _root.maxtime + 150; _root.timer = 0; _root.upgrades.swapDepths(_root.getNextHighestDepth()); } function shoot(xa, ya, ang, team, flak, pow) { nb = _root.attachMovie("bul", "bul" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {speed:7, _x:xa, _y:ya, team:team, dam:pow, ang:ang, _rotation:(ang * 180) / Math.PI}); nb.gotoAndStop(flak); nb.onEnterFrame = function () { this._x = this._x + (Math.cos(this.ang) * this.speed); this._y = this._y + (Math.sin(this.ang) * this.speed); if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } if (this.team == "bad") { if (_root.base.hitTest(this._x, this._y, 1)) { if (_root.sheildon) { if (_root.sheildtype == 2) { this.team = "good"; this.speed = -this.speed; this._xscale = -this._xscale; this.dam = this.dam / 10; } else { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } else { _root.hp = _root.hp - this.dam; if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } }; delete nb; } function glow(mc, cg) { var _local2 = new flash.filters.GlowFilter(_root.sheildColor[_root.sheildtype], 70, 20, 20, 2, 3); _root[mc].filters = [_local2]; _root.sheildon = true; } function unglow(mc) { _root[mc].filters = []; _root.sheildon = false; } var autohp = 0; var autocash = 1; var cash = 0; var mines = 0; var sheildon = false; var powerinc = 1; var mineact = false; var radaract = false; var nukeact = false; var powerdec = 1; var power = 100; var maxhp = 200; var hp = 200; var t1cost = 300; var t2cost = 600; var t3cost = 900; var b1p = 5000; var b2p = 500; var b3p = 800; var b4p = 300; var b5p = 1000; var b6p = 900; var b7p = 600; var timer = 0; var timer2 = 0; var level = 1; var pauser2 = false; var maxtime = 800; var sheildtype = 0; _root.base.t1.gotoAndStop(3); _root.base.t2.gotoAndStop(2); _root.base.t3.gotoAndStop(2); _root.base.t4.gotoAndStop(2); _root.base.t5.gotoAndStop(2); _root.base.t6.gotoAndStop(2); var sheildColor = [0, 7829503, 16751001]; var fpsarr = [30, 30, 30]; onEnterFrame = function () { if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if (_root.hp <= 0) { _root.lose(); } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); if ((!_root.pauser2) && (!_root.pauser)) { if (_root.timer2 > (((120 - (_root.level * 3)) > 60) ? (120 - (_root.level * 5)) : 60)) { _root["spawn" + random(((_root.level < 20) ? (_root.level) : 20))](0, 0); _root.timer2 = 0; } _root.timer2++; if (Key.isDown(32)) { if (_root.power > 0) { _root.glow("base", 3 + (_root.power / 5)); _root.power = _root.power - (_root.powerdec * 0.2); } else { _root.unglow("base"); } } else { _root.unglow("base"); if (_root.power < 100) { _root.power = _root.power + 0.1; } } _root.timer++; if (_root.timer > _root.maxtime) { _root.levelup(); } } }; function spawns(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr0", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn0(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr" + random(3), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn1(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank" + random(2), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn2(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank2", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn3(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn4(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank4", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn5(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank5", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn6(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank6", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn7(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank7", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn8(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank8", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn9(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank9", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn10(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank10", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn11(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank11", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn12(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank12", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn13(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank13", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn14(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank14", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn15(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank15", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn16(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank16", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn17(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank17", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn18(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank18", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn19(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn20(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank20", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function mine() { m = _root.attachMovie("mine", "mine" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { if (!_root[d].plane) { _root[d].gotoAndStop(3); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } } }; delete m; } function nuke() { m = _root.attachMovie("nuke", "nuke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; this.play(); }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { _root[d].gotoAndStop(3); } } } } }; delete m; } function strike() { m = _root.attachMovie("strike", "striketarget", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { if (this._currentframe == 1) { this.stopDrag(); this.play(); _root.sstrike(0, 0); } }; delete m; } function sstrike(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("striker", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); }
Instance of Symbol 955 MovieClip "base" in Frame 973
onClipEvent (enterFrame) { for (d in _root) { if ((d.slice(0, 1) == "e") && (_root[d]._currentframe == 1)) { if (!_root[d].plane) { for (e in this) { if (this[e].hitTest(_root[d])) { _root[d].gotoAndStop(3); _root.hp = _root.hp - 20; } } } } } }
Instance of Symbol 1025 MovieClip "upgrades" in Frame 973
onClipEvent (enterFrame) { if (!_root.pauser) { for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } } if (!this.hitTest(_root._xmouse, _root._ymouse, 1)) { this.info.text = ""; } if (!_root.pauser2) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Instance of Symbol 1028 MovieClip in Frame 973
onClipEvent (enterFrame) { if (Key.isDown(80)) { _root.pauser = true; } if (_root.qual == "AUTO") { if (_root.avefps < 20) { _quality = "MEDIUM"; if (_root.avefps < 15) { _quality = "LOW"; } } else { _quality = "HIGH"; } } else { _quality = _root.qual; } for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } if (!_root.pauser) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Frame 974
stopAllSounds(); stop(); function levelup() { _root.pauser2 = true; _root.level++; _root.maxtime = _root.maxtime + 150; _root.timer = 0; _root.upgrades.swapDepths(_root.getNextHighestDepth()); } function shoot(xa, ya, ang, team, flak, pow) { nb = _root.attachMovie("bul", "bul" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {speed:7, _x:xa, _y:ya, team:team, dam:pow, ang:ang, _rotation:(ang * 180) / Math.PI}); nb.gotoAndStop(flak); nb.onEnterFrame = function () { if ((!_root.pauser) && (!_root.pauser2)) { this._x = this._x + (Math.cos(this.ang) * this.speed); this._y = this._y + (Math.sin(this.ang) * this.speed); if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } if (this.team == "bad") { if (_root.base.hitTest(this._x, this._y, 1)) { if (_root.sheildon) { if (_root.sheildtype == 2) { this.team = "good"; this.speed = -this.speed; this._xscale = -this._xscale; this.dam = this.dam / 10; } else { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } else { _root.hp = _root.hp - this.dam; if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } }; delete nb; } function glow(mc, cg) { var _local2 = new flash.filters.GlowFilter(_root.sheildColor[_root.sheildtype], 70, 20, 20, 2, 3); _root[mc].filters = [_local2]; _root.sheildon = true; } function unglow(mc) { _root[mc].filters = []; _root.sheildon = false; } var setenemies = ["s", 0, 9, 12, 20]; var missionobj = 0; var pauser2 = true; var mines = 0; var sheildon = false; var powerinc = 1; var mineact = false; var radaract = false; var nukeact = false; var powerdec = 1; var power = 100; var maxhp = 200; var hp = 200; var t1cost = 300; var t2cost = 600; var t3cost = 900; var b1p = 5000; var b2p = 500; var b3p = 800; var b4p = 300; var b5p = 1000; var b6p = 900; var b7p = 600; var timer = 0; var timer2 = 0; var level = 1; var maxtime = 800; var sheildtype = 0; _root.base.t1.gotoAndStop(5); _root.base.t2.gotoAndStop(2); _root.base.t3.gotoAndStop(2); _root.base.t4.gotoAndStop(2); _root.base.t5.gotoAndStop(2); _root.base.t6.gotoAndStop(2); var sheildColor = [0, 7829503, 16751001]; var fpsarr = [30, 30, 30]; onEnterFrame = function () { if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if (_root.missionobj >= 7) { _root.win(); } if (_root.hp <= 0) { _root.lose(); } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); if ((!_root.pauser2) && (!_root.pauser)) { if (_root.timer2 > 120) { _root["spawn" + _root.setenemies[random(((_root.level < 5) ? (_root.level) : 5))]](0, 0); _root.timer2 = 0; } _root.timer2++; if (Key.isDown(32)) { if (_root.power > 0) { _root.glow("base", 3 + (_root.power / 5)); _root.power = _root.power - (_root.powerdec * 0.2); } else { _root.unglow("base"); } } else { _root.unglow("base"); if (_root.power < 100) { _root.power = _root.power + 0.1; } } _root.timer++; if (_root.timer > _root.maxtime) { _root.levelup(); } } }; function spawns(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr0", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn0(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr" + random(3), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn1(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank" + random(2), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn2(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank2", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn3(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn4(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank4", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn5(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank5", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn6(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank6", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn7(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank7", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn8(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank8", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn9(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank9", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn10(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank10", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn11(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank11", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn12(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank12", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn13(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank13", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn14(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank14", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn15(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank15", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn16(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank16", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn17(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank17", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn18(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank18", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn19(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn20(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank20", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function mine() { m = _root.attachMovie("mine", "mine" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { if (!_root[d].plane) { _root[d].gotoAndStop(3); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } } }; delete m; } function nuke() { m = _root.attachMovie("nuke", "nuke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; this.play(); }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { _root[d].gotoAndStop(3); } } } } }; delete m; } function strike() { m = _root.attachMovie("strike", "striketarget", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { if (this._currentframe == 1) { this.stopDrag(); this.play(); _root.sstrike(0, 0); } }; delete m; } function sstrike(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("striker", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); }
Instance of Symbol 955 MovieClip "base" in Frame 974
onClipEvent (enterFrame) { for (d in _root) { if ((d.slice(0, 1) == "e") && (_root[d]._currentframe == 1)) { if (!_root[d].plane) { for (e in this) { if (this[e].hitTest(_root[d])) { _root[d].gotoAndStop(3); _root.hp = _root.hp - 20; } } } } } }
Instance of Symbol 1025 MovieClip "upgrades" in Frame 974
onClipEvent (enterFrame) { if (!_root.pauser) { for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } } if (!this.hitTest(_root._xmouse, _root._ymouse, 1)) { this.info.text = ""; } if (!_root.pauser2) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Instance of Symbol 1066 MovieClip in Frame 974
onClipEvent (enterFrame) { if (Key.isDown(80)) { _root.pauser = true; } if (_root.qual == "AUTO") { if (_root.avefps < 20) { _quality = "MEDIUM"; if (_root.avefps < 15) { _quality = "LOW"; } } else { _quality = "HIGH"; } } else { _quality = _root.qual; } for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } if (!_root.pauser) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Frame 975
stopAllSounds(); stop(); function levelup() { _root.pauser2 = true; _root.level++; _root.maxtime = _root.maxtime + 150; _root.timer = 0; _root.upgrades.swapDepths(_root.getNextHighestDepth()); } function shoot(xa, ya, ang, team, flak, pow) { nb = _root.attachMovie("bul", "bul" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {speed:7, _x:xa, _y:ya, team:team, dam:pow, ang:ang, _rotation:(ang * 180) / Math.PI}); nb.gotoAndStop(flak); nb.onEnterFrame = function () { if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if ((!_root.pauser) && (!_root.pauser2)) { this._x = this._x + (Math.cos(this.ang) * this.speed); this._y = this._y + (Math.sin(this.ang) * this.speed); if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } if (this.team == "bad") { if (_root.base.hitTest(this._x, this._y, 1)) { if (_root.sheildon) { if (_root.sheildtype == 2) { this.team = "good"; this.speed = -this.speed; this._xscale = -this._xscale; this.dam = this.dam / 10; } else { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } else { _root.hp = _root.hp - this.dam; if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } }; delete nb; } function glow(mc, cg) { var _local2 = new flash.filters.GlowFilter(_root.sheildColor[_root.sheildtype], 70, 20, 20, 2, 3); _root[mc].filters = [_local2]; _root.sheildon = true; } function unglow(mc) { _root[mc].filters = []; _root.sheildon = false; } var setenemies = [0, 1, 2, 3, 6, 16, 17, 18]; var missionobj2 = 0; var pauser2 = true; var mines = 0; var sheildon = false; var powerinc = 1; var mineact = false; var radaract = false; var nukeact = false; var powerdec = 1; var power = 100; var maxhp = 200; var hp = 200; var t1cost = 300; var t2cost = 600; var t3cost = 900; var b1p = 5000; var b2p = 500; var b3p = 800; var b4p = 300; var b5p = 1000; var b6p = 900; var b7p = 600; var timer = 0; var timer2 = 0; var level = 1; var maxtime = 800; var sheildtype = 0; _root.base.t1.gotoAndStop(4); _root.base.t2.gotoAndStop(2); _root.base.t3.gotoAndStop(4); _root.base.t4.gotoAndStop(2); _root.base.t5.gotoAndStop(4); _root.base.t6.gotoAndStop(2); var sheildColor = [0, 7829503, 16751001]; var fpsarr = [30, 30, 30]; onEnterFrame = function () { if (_root.missionobj2 >= 3) { _root.win(); } if (_root.hp <= 0) { _root.lose(); } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); if ((!_root.pauser2) && (!_root.pauser)) { if (_root.timer2 > 120) { _root["spawn" + _root.setenemies[(((random(2) + _root.level) < 7) ? (_root.level) : 7)]](0, 0); _root.timer2 = 0; } _root.timer2++; if (Key.isDown(32)) { if (_root.power > 0) { _root.glow("base", 3 + (_root.power / 5)); _root.power = _root.power - (_root.powerdec * 0.2); } else { _root.unglow("base"); } } else { _root.unglow("base"); if (_root.power < 100) { _root.power = _root.power + 0.1; } } _root.timer++; if (_root.timer > _root.maxtime) { _root.levelup(); } } }; function spawns(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr0", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn0(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr" + random(3), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn1(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank" + random(2), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn2(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank2", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn3(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn4(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank4", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn5(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank5", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn6(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank6", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn7(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank7", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn8(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank8", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn9(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank9", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn10(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank10", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn11(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank11", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn12(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank12", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn13(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank13", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn14(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank14", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn15(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank15", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn16(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank16", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn17(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank17", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn18(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank18", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn19(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn20(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank20", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function mine() { m = _root.attachMovie("mine", "mine" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { if (!_root[d].plane) { _root[d].gotoAndStop(3); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } } }; delete m; } function nuke() { m = _root.attachMovie("nuke", "nuke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; this.play(); }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { _root[d].gotoAndStop(3); } } } } }; delete m; } function strike() { m = _root.attachMovie("strike", "striketarget", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { if (this._currentframe == 1) { this.stopDrag(); this.play(); _root.sstrike(0, 0); } }; delete m; } function sstrike(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("striker", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); }
Instance of Symbol 955 MovieClip "base" in Frame 975
onClipEvent (enterFrame) { for (d in _root) { if ((d.slice(0, 1) == "e") && (_root[d]._currentframe == 1)) { if (!_root[d].plane) { for (e in this) { if (this[e].hitTest(_root[d])) { _root[d].gotoAndStop(3); _root.hp = _root.hp - 20; } } } } } }
Instance of Symbol 1025 MovieClip "upgrades" in Frame 975
onClipEvent (enterFrame) { if (!_root.pauser) { for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } } if (!this.hitTest(_root._xmouse, _root._ymouse, 1)) { this.info.text = ""; } if (!_root.pauser2) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Instance of Symbol 1066 MovieClip in Frame 975
onClipEvent (enterFrame) { if (Key.isDown(80)) { _root.pauser = true; } if (_root.qual == "AUTO") { if (_root.avefps < 20) { _quality = "MEDIUM"; if (_root.avefps < 15) { _quality = "LOW"; } } else { _quality = "HIGH"; } } else { _quality = _root.qual; } for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } if (!_root.pauser) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Frame 976
stopAllSounds(); stop(); function levelup() { _root.pauser2 = true; _root.level++; _root.maxtime = _root.maxtime + 150; _root.timer = 0; _root.upgrades.swapDepths(_root.getNextHighestDepth()); } function shoot(xa, ya, ang, team, flak, pow) { nb = _root.attachMovie("bul", "bul" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {speed:7, _x:xa, _y:ya, team:team, dam:pow, ang:ang, _rotation:(ang * 180) / Math.PI}); nb.gotoAndStop(flak); nb.onEnterFrame = function () { if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if ((!_root.pauser) && (!_root.pauser2)) { this._x = this._x + (Math.cos(this.ang) * this.speed); this._y = this._y + (Math.sin(this.ang) * this.speed); if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } if (this.team == "bad") { if (_root.base.hitTest(this._x, this._y, 1)) { if (_root.sheildon) { if (_root.sheildtype == 2) { this.team = "good"; this.speed = -this.speed; this._xscale = -this._xscale; this.dam = this.dam / 10; } else { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } else { _root.hp = _root.hp - this.dam; if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } }; delete nb; } function glow(mc, cg) { var _local2 = new flash.filters.GlowFilter(_root.sheildColor[_root.sheildtype], 70, 20, 20, 2, 3); _root[mc].filters = [_local2]; _root.sheildon = true; } function unglow(mc) { _root[mc].filters = []; _root.sheildon = false; } var setenemies = [4, 5, 19, 7, 8, 13, 14, 20]; var missionobj3a = 0; var missionobj3b = 0; var missionobj3c = 0; var missionobj3d = 0; var pauser2 = true; var mines = 0; var sheildon = false; var powerinc = 1; var mineact = false; var radaract = false; var nukeact = false; var powerdec = 1; var power = 100; var maxhp = 200; var hp = 200; var t1cost = 300; var t2cost = 600; var t3cost = 900; var b1p = 5000; var b2p = 500; var b3p = 800; var b4p = 300; var b5p = 1000; var b6p = 900; var b7p = 600; var timer = 0; var timer2 = 0; var level = 1; var maxtime = 800; var sheildtype = 0; _root.base.t1.gotoAndStop(2); _root.base.t2.gotoAndStop(2); _root.base.t3.gotoAndStop(4); _root.base.t4.gotoAndStop(2); _root.base.t5.gotoAndStop(4); _root.base.t6.gotoAndStop(2); var sheildColor = [0, 7829503, 16751001]; var fpsarr = [30, 30, 30]; onEnterFrame = function () { if ((((_root.missionobj3a >= 5) && (_root.missionobj3b >= 3)) && (_root.missionobj3c >= 3)) && (_root.missionobj3d >= 1)) { _root.win(); } if (_root.hp <= 0) { _root.lose(); } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); if ((!_root.pauser2) && (!_root.pauser)) { if (_root.timer2 > 120) { _root["spawn" + _root.setenemies[random(((_root.level < 8) ? (_root.level) : 8))]](0, 0); _root.timer2 = 0; } _root.timer2++; if (Key.isDown(32)) { if (_root.power > 0) { _root.glow("base", 3 + (_root.power / 5)); _root.power = _root.power - (_root.powerdec * 0.2); } else { _root.unglow("base"); } } else { _root.unglow("base"); if (_root.power < 100) { _root.power = _root.power + 0.1; } } _root.timer++; if (_root.timer > _root.maxtime) { _root.levelup(); } } }; function spawns(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr0", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn0(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr" + random(3), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn1(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank" + random(2), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn2(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank2", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn3(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn4(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank4", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn5(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank5", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn6(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank6", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn7(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank7", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn8(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank8", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn9(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank9", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn10(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank10", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn11(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank11", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn12(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank12", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn13(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank13", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn14(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank14", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn15(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank15", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn16(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank16", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn17(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank17", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn18(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank18", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn19(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn20(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank20", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function mine() { m = _root.attachMovie("mine", "mine" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { if (!_root[d].plane) { _root[d].gotoAndStop(3); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } } }; delete m; } function nuke() { m = _root.attachMovie("nuke", "nuke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; this.play(); }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { _root[d].gotoAndStop(3); } } } } }; delete m; } function strike() { m = _root.attachMovie("strike", "striketarget", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { if (this._currentframe == 1) { this.stopDrag(); this.play(); _root.sstrike(0, 0); } }; delete m; } function sstrike(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("striker", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); }
Instance of Symbol 955 MovieClip "base" in Frame 976
onClipEvent (enterFrame) { for (d in _root) { if ((d.slice(0, 1) == "e") && (_root[d]._currentframe == 1)) { if (!_root[d].plane) { for (e in this) { if (this[e].hitTest(_root[d])) { _root[d].gotoAndStop(3); _root.hp = _root.hp - 20; } } } } } }
Instance of Symbol 1025 MovieClip "upgrades" in Frame 976
onClipEvent (enterFrame) { if (!_root.pauser) { for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } } if (!this.hitTest(_root._xmouse, _root._ymouse, 1)) { this.info.text = ""; } if (!_root.pauser2) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Instance of Symbol 1066 MovieClip in Frame 976
onClipEvent (enterFrame) { if (Key.isDown(80)) { _root.pauser = true; } if (_root.qual == "AUTO") { if (_root.avefps < 20) { _quality = "MEDIUM"; if (_root.avefps < 15) { _quality = "LOW"; } } else { _quality = "HIGH"; } } else { _quality = _root.qual; } for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } if (!_root.pauser) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Frame 977
stopAllSounds(); stop(); function levelup() { _root.pauser2 = true; _root.level++; _root.maxtime = _root.maxtime + 150; _root.timer = 0; _root.upgrades.swapDepths(_root.getNextHighestDepth()); } function shoot(xa, ya, ang, team, flak, pow) { nb = _root.attachMovie("bul", "bul" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {speed:7, _x:xa, _y:ya, team:team, dam:pow, ang:ang, _rotation:(ang * 180) / Math.PI}); nb.gotoAndStop(flak); nb.onEnterFrame = function () { if ((!_root.pauser) && (!_root.pauser2)) { this._x = this._x + (Math.cos(this.ang) * this.speed); this._y = this._y + (Math.sin(this.ang) * this.speed); if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } if (this.team == "bad") { if (_root.base.hitTest(this._x, this._y, 1)) { if (_root.sheildon) { if (_root.sheildtype == 2) { this.team = "good"; this.speed = -this.speed; this._xscale = -this._xscale; this.dam = this.dam / 10; } else { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } else { _root.hp = _root.hp - this.dam; if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } }; delete nb; } function glow(mc, cg) { var _local2 = new flash.filters.GlowFilter(_root.sheildColor[_root.sheildtype], 70, 20, 20, 2, 3); _root[mc].filters = [_local2]; _root.sheildon = true; } function unglow(mc) { _root[mc].filters = []; _root.sheildon = false; } var mines = 0; var sheildon = false; var powerinc = 1; var mineact = false; var radaract = false; var nukeact = false; var powerdec = 1; var power = 100; var maxhp = 200; var hp = 200; var t1cost = 300; var t2cost = 600; var t3cost = 900; var b1p = 5000; var b2p = 500; var b3p = 800; var b4p = 300; var b5p = 1000; var b6p = 900; var b7p = 600; var timer = 0; var timer2 = 0; var level = 1; var pauser2 = false; var maxtime = 800; var sheildtype = 0; _root.base.t1.gotoAndStop(3); _root.base.t2.gotoAndStop(2); _root.base.t3.gotoAndStop(2); _root.base.t4.gotoAndStop(2); _root.base.t5.gotoAndStop(2); _root.base.t6.gotoAndStop(2); var sheildColor = [0, 7829503, 16751001]; var fpsarr = [30, 30, 30]; onEnterFrame = function () { if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if (_root.level >= 26) { _root.win(); } if (_root.hp <= 0) { _root.lose(); } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); if ((!_root.pauser2) && (!_root.pauser)) { if (_root.timer2 > (((120 - (_root.level * 3)) > 60) ? (120 - (_root.level * 5)) : 60)) { _root["spawn" + random(((_root.level < 20) ? (_root.level) : 20))](0, 0); _root.timer2 = 0; } _root.timer2++; if (Key.isDown(32)) { if (_root.power > 0) { _root.glow("base", 3 + (_root.power / 5)); _root.power = _root.power - (_root.powerdec * 0.2); } else { _root.unglow("base"); } } else { _root.unglow("base"); if (_root.power < 100) { _root.power = _root.power + 0.1; } } _root.timer++; if (_root.timer > _root.maxtime) { _root.levelup(); } } }; function spawns(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr0", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn0(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr" + random(3), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn1(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank" + random(2), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn2(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank2", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn3(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn4(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank4", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn5(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank5", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn6(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank6", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn7(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank7", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn8(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank8", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn9(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank9", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn10(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank10", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn11(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank11", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn12(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank12", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn13(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank13", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn14(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank14", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn15(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank15", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn16(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank16", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn17(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank17", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn18(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank18", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn19(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn20(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank20", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function mine() { m = _root.attachMovie("mine", "mine" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { if (!_root[d].plane) { _root[d].gotoAndStop(3); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } } }; delete m; } function nuke() { m = _root.attachMovie("nuke", "nuke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; this.play(); }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { _root[d].gotoAndStop(3); } } } } }; delete m; } function strike() { m = _root.attachMovie("strike", "striketarget", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { if (this._currentframe == 1) { this.stopDrag(); this.play(); _root.sstrike(0, 0); } }; delete m; } function sstrike(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("striker", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); }
Instance of Symbol 955 MovieClip "base" in Frame 977
onClipEvent (enterFrame) { for (d in _root) { if ((d.slice(0, 1) == "e") && (_root[d]._currentframe == 1)) { if (!_root[d].plane) { for (e in this) { if (this[e].hitTest(_root[d])) { _root[d].gotoAndStop(3); _root.hp = _root.hp - 20; } } } } } }
Instance of Symbol 1025 MovieClip "upgrades" in Frame 977
onClipEvent (enterFrame) { if (!_root.pauser) { for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } } if (!this.hitTest(_root._xmouse, _root._ymouse, 1)) { this.info.text = ""; } if (!_root.pauser2) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Instance of Symbol 1066 MovieClip in Frame 977
onClipEvent (enterFrame) { if (Key.isDown(80)) { _root.pauser = true; } if (_root.qual == "AUTO") { if (_root.avefps < 20) { _quality = "MEDIUM"; if (_root.avefps < 15) { _quality = "LOW"; } } else { _quality = "HIGH"; } } else { _quality = _root.qual; } for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } if (!_root.pauser) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Frame 978
stopAllSounds(); stop(); function levelup() { _root.pauser2 = true; _root.level++; _root.maxtime = _root.maxtime + 150; _root.timer = 0; _root.upgrades.swapDepths(_root.getNextHighestDepth()); } function shoot(xa, ya, ang, team, flak, pow) { nb = _root.attachMovie("bul", "bul" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {speed:7, _x:xa, _y:ya, team:team, dam:pow, ang:ang, _rotation:(ang * 180) / Math.PI}); nb.gotoAndStop(flak); nb.onEnterFrame = function () { if ((!_root.pauser) && (!_root.pauser2)) { this._x = this._x + (Math.cos(this.ang) * this.speed); this._y = this._y + (Math.sin(this.ang) * this.speed); if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } if (this.team == "bad") { if (_root.base.hitTest(this._x, this._y, 1)) { if (_root.sheildon) { if (_root.sheildtype == 2) { this.team = "good"; this.speed = -this.speed; this._xscale = -this._xscale; this.dam = this.dam / 10; } else { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } else { _root.hp = _root.hp - this.dam; if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } }; delete nb; } function glow(mc, cg) { var _local2 = new flash.filters.GlowFilter(_root.sheildColor[_root.sheildtype], 70, 20, 20, 2, 3); _root[mc].filters = [_local2]; _root.sheildon = true; } function unglow(mc) { _root[mc].filters = []; _root.sheildon = false; } var missionobj5 = 0; var mines = 0; var sheildon = false; var powerinc = 1; var mineact = false; var radaract = false; var nukeact = false; var powerdec = 1; var power = 100; var maxhp = 200; var hp = 200; var t1cost = 300; var t2cost = 600; var t3cost = 900; var b1p = 5000; var b2p = 500; var b3p = 800; var b4p = 300; var b5p = 1000; var b6p = 900; var b7p = 600; var timer = 0; var timer2 = 0; var level = 1; var pauser2 = false; var maxtime = 800; var sheildtype = 0; _root.base.t1.gotoAndStop(5); _root.base.t2.gotoAndStop(5); _root.base.t3.gotoAndStop(5); _root.base.t4.gotoAndStop(5); _root.base.t5.gotoAndStop(5); _root.base.t6.gotoAndStop(5); var sheildColor = [0, 7829503, 16751001]; var fpsarr = [30, 30, 30]; onEnterFrame = function () { if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if (_root.missionobj5 >= 85) { _root.win(); } if (_root.hp <= 0) { _root.lose(); } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); if ((!_root.pauser2) && (!_root.pauser)) { if (_root.timer2 > 40) { _root.spawn0(0, 0); _root.spawn0(0, 0); _root.timer2 = 0; } _root.timer2++; if (Key.isDown(32)) { if (_root.power > 0) { _root.glow("base", 3 + (_root.power / 5)); _root.power = _root.power - (_root.powerdec * 0.2); } else { _root.unglow("base"); } } else { _root.unglow("base"); if (_root.power < 100) { _root.power = _root.power + 0.1; } } _root.timer++; if (_root.timer > _root.maxtime) { _root.levelup(); } } }; function spawns(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr0", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn0(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr" + random(3), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn1(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank" + random(2), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn2(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank2", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn3(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn4(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank4", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn5(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank5", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn6(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank6", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn7(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank7", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn8(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank8", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn9(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank9", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn10(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank10", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn11(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank11", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn12(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank12", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn13(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank13", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn14(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank14", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn15(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank15", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn16(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank16", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn17(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank17", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn18(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank18", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn19(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn20(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank20", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function mine() { m = _root.attachMovie("mine", "mine" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { if (!_root[d].plane) { _root[d].gotoAndStop(3); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } } }; delete m; } function nuke() { m = _root.attachMovie("nuke", "nuke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; this.play(); }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { _root[d].gotoAndStop(3); } } } } }; delete m; } function strike() { m = _root.attachMovie("strike", "striketarget", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { if (this._currentframe == 1) { this.stopDrag(); this.play(); _root.sstrike(0, 0); } }; delete m; } function sstrike(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("striker", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); }
Instance of Symbol 955 MovieClip "base" in Frame 978
onClipEvent (enterFrame) { for (d in _root) { if ((d.slice(0, 1) == "e") && (_root[d]._currentframe == 1)) { if (!_root[d].plane) { for (e in this) { if (this[e].hitTest(_root[d])) { _root[d].gotoAndStop(3); _root.hp = _root.hp - 20; } } } } } }
Instance of Symbol 1025 MovieClip "upgrades" in Frame 978
onClipEvent (enterFrame) { if (!_root.pauser) { for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } } if (!this.hitTest(_root._xmouse, _root._ymouse, 1)) { this.info.text = ""; } if (!_root.pauser2) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Instance of Symbol 1066 MovieClip in Frame 978
onClipEvent (enterFrame) { if (Key.isDown(80)) { _root.pauser = true; } if (_root.qual == "AUTO") { if (_root.avefps < 20) { _quality = "MEDIUM"; if (_root.avefps < 15) { _quality = "LOW"; } } else { _quality = "HIGH"; } } else { _quality = _root.qual; } for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } if (!_root.pauser) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Frame 979
stopAllSounds(); stop(); function levelup() { _root.pauser2 = true; _root.level++; _root.maxtime = _root.maxtime + 150; _root.timer = 0; _root.upgrades.swapDepths(_root.getNextHighestDepth()); } function shoot(xa, ya, ang, team, flak, pow) { nb = _root.attachMovie("bul", "bul" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {speed:7, _x:xa, _y:ya, team:team, dam:pow, ang:ang, _rotation:(ang * 180) / Math.PI}); nb.gotoAndStop(flak); nb.onEnterFrame = function () { if ((!_root.pauser) && (!_root.pauser2)) { this._x = this._x + (Math.cos(this.ang) * this.speed); this._y = this._y + (Math.sin(this.ang) * this.speed); if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } if (this.team == "bad") { if (_root.base.hitTest(this._x, this._y, 1)) { if (_root.sheildon) { if (_root.sheildtype == 2) { this.team = "good"; this.speed = -this.speed; this._xscale = -this._xscale; this.dam = this.dam / 10; } else { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } else { _root.hp = _root.hp - this.dam; if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } }; delete nb; } function glow(mc, cg) { var _local2 = new flash.filters.GlowFilter(_root.sheildColor[_root.sheildtype], 70, 20, 20, 2, 3); _root[mc].filters = [_local2]; _root.sheildon = true; } function unglow(mc) { _root[mc].filters = []; _root.sheildon = false; } var mission6sp = 0; var missionobj6 = 0; var mines = 0; var sheildon = false; var powerinc = 1; var mineact = false; var radaract = false; var nukeact = false; var powerdec = 1; var power = 100; var maxhp = 200; var hp = 200; var t1cost = 300; var t2cost = 600; var t3cost = 900; var b1p = 5000; var b2p = 500; var b3p = 800; var b4p = 300; var b5p = 1000; var b6p = 900; var b7p = 600; var timer = 0; var timer2 = 0; var level = 1; var pauser2 = false; var maxtime = 800; var sheildtype = 0; _root.base.t1.gotoAndStop(2); _root.base.t2.gotoAndStop(2); _root.base.t3.gotoAndStop(5); _root.base.t4.gotoAndStop(2); _root.base.t5.gotoAndStop(2); _root.base.t6.gotoAndStop(2); var sheildColor = [0, 7829503, 16751001]; var fpsarr = [30, 30, 30]; onEnterFrame = function () { if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if (_root.mission6sp >= 50) { if (_root.missionobj6 >= 25) { _root.win(); } else { _root.lose(); } } if (_root.hp <= 0) { _root.lose(); } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); if ((!_root.pauser2) && (!_root.pauser)) { if (_root.timer2 > 120) { _root["spawn" + (16 + random(3))](0, 0); _root.timer2 = 0; _root.mission6sp++; } _root.timer2++; if (Key.isDown(32)) { if (_root.power > 0) { _root.glow("base", 3 + (_root.power / 5)); _root.power = _root.power - (_root.powerdec * 0.2); } else { _root.unglow("base"); } } else { _root.unglow("base"); if (_root.power < 100) { _root.power = _root.power + 0.1; } } _root.timer++; if (_root.timer > _root.maxtime) { _root.levelup(); } } }; function spawns(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr0", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn0(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr" + random(3), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn1(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank" + random(2), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn2(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank2", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn3(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn4(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank4", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn5(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank5", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn6(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank6", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn7(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank7", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn8(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank8", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn9(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank9", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn10(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank10", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn11(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank11", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn12(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank12", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn13(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank13", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn14(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank14", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn15(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank15", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn16(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank16", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn17(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank17", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn18(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank18", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn19(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn20(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank20", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function mine() { m = _root.attachMovie("mine", "mine" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { if (!_root[d].plane) { _root[d].gotoAndStop(3); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } } }; delete m; } function nuke() { m = _root.attachMovie("nuke", "nuke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; this.play(); }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { _root[d].gotoAndStop(3); } } } } }; delete m; } function strike() { m = _root.attachMovie("strike", "striketarget", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { if (this._currentframe == 1) { this.stopDrag(); this.play(); _root.sstrike(0, 0); } }; delete m; } function sstrike(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("striker", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); }
Instance of Symbol 955 MovieClip "base" in Frame 979
onClipEvent (enterFrame) { for (d in _root) { if ((d.slice(0, 1) == "e") && (_root[d]._currentframe == 1)) { if (!_root[d].plane) { for (e in this) { if (this[e].hitTest(_root[d])) { _root[d].gotoAndStop(3); _root.hp = _root.hp - 20; } } } } } }
Instance of Symbol 1025 MovieClip "upgrades" in Frame 979
onClipEvent (enterFrame) { if (!_root.pauser) { for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } } if (!this.hitTest(_root._xmouse, _root._ymouse, 1)) { this.info.text = ""; } if (!_root.pauser2) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Instance of Symbol 1066 MovieClip in Frame 979
onClipEvent (enterFrame) { if (Key.isDown(80)) { _root.pauser = true; } if (_root.qual == "AUTO") { if (_root.avefps < 20) { _quality = "MEDIUM"; if (_root.avefps < 15) { _quality = "LOW"; } } else { _quality = "HIGH"; } } else { _quality = _root.qual; } for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } if (!_root.pauser) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Frame 980
stopAllSounds(); stop(); function levelup() { _root.pauser2 = true; _root.level++; _root.maxtime = _root.maxtime + 150; _root.timer = 0; _root.upgrades.swapDepths(_root.getNextHighestDepth()); } function shoot(xa, ya, ang, team, flak, pow) { nb = _root.attachMovie("bul", "bul" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {speed:7, _x:xa, _y:ya, team:team, dam:pow, ang:ang, _rotation:(ang * 180) / Math.PI}); nb.gotoAndStop(flak); nb.onEnterFrame = function () { if ((!_root.pauser) && (!_root.pauser2)) { this._x = this._x + (Math.cos(this.ang) * this.speed); this._y = this._y + (Math.sin(this.ang) * this.speed); if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } if (this.team == "bad") { if (_root.base.hitTest(this._x, this._y, 1)) { if (_root.sheildon) { if (_root.sheildtype == 2) { this.team = "good"; this.speed = -this.speed; this._xscale = -this._xscale; this.dam = this.dam / 10; } else { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } else { _root.hp = _root.hp - this.dam; if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } }; delete nb; } function glow(mc, cg) { var _local2 = new flash.filters.GlowFilter(_root.sheildColor[_root.sheildtype], 70, 20, 20, 2, 3); _root[mc].filters = [_local2]; _root.sheildon = true; } function unglow(mc) { _root[mc].filters = []; _root.sheildon = false; } var mines = 0; var sheildon = false; var powerinc = 1; var mineact = false; var radaract = false; var nukeact = false; var powerdec = 1; var power = 100; var maxhp = 200; var hp = 200; var t1cost = 300; var t2cost = 600; var t3cost = 900; var b1p = 5000; var b2p = 500; var b3p = 800; var b4p = 300; var b5p = 1000; var b6p = 900; var b7p = 600; var timer = 0; var timer2 = 0; var level = 1; var pauser2 = false; var maxtime = 800; var sheildtype = 0; _root.base.t1.gotoAndStop(3); _root.base.t2.gotoAndStop(2); _root.base.t3.gotoAndStop(2); _root.base.t4.gotoAndStop(2); _root.base.t5.gotoAndStop(2); _root.base.t6.gotoAndStop(2); var sheildColor = [0, 7829503, 16751001]; var fpsarr = [30, 30, 30]; onEnterFrame = function () { if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if (_root.level >= 16) { _root.win(); } if (_root.hp <= 0) { _root.lose(); } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); if ((!_root.pauser2) && (!_root.pauser)) { if (_root.timer2 > (((120 - (_root.level * 3)) > 60) ? (120 - (_root.level * 5)) : 60)) { _root["spawn" + random((((_root.level * 2) < 20) ? (_root.level * 2) : 20))](0, 0); _root.timer2 = 0; } _root.timer2++; if (Key.isDown(32)) { if (_root.power > 0) { _root.glow("base", 3 + (_root.power / 5)); _root.power = _root.power - (_root.powerdec * 0.2); } else { _root.unglow("base"); } } else { _root.unglow("base"); if (_root.power < 100) { _root.power = _root.power + 0.1; } } _root.timer++; if (_root.timer > _root.maxtime) { _root.levelup(); } } }; function spawns(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr0", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn0(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr" + random(3), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn1(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank" + random(2), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn2(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank2", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn3(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn4(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank4", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn5(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank5", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn6(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank6", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn7(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank7", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn8(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank8", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn9(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank9", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn10(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank10", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn11(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank11", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn12(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank12", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn13(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank13", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn14(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank14", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn15(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank15", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn16(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank16", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn17(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank17", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn18(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank18", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn19(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn20(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank20", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function mine() { m = _root.attachMovie("mine", "mine" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { if (!_root[d].plane) { _root[d].gotoAndStop(3); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } } }; delete m; } function nuke() { m = _root.attachMovie("nuke", "nuke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; this.play(); }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { _root[d].gotoAndStop(3); } } } } }; delete m; } function strike() { m = _root.attachMovie("strike", "striketarget", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { if (this._currentframe == 1) { this.stopDrag(); this.play(); _root.sstrike(0, 0); } }; delete m; } function sstrike(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("striker", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); }
Instance of Symbol 955 MovieClip "base" in Frame 980
onClipEvent (enterFrame) { for (d in _root) { if ((d.slice(0, 1) == "e") && (_root[d]._currentframe == 1)) { if (!_root[d].plane) { for (e in this) { if (this[e].hitTest(_root[d])) { _root[d].gotoAndStop(3); _root.hp = _root.hp - 20; } } } } } }
Instance of Symbol 1025 MovieClip "upgrades" in Frame 980
onClipEvent (enterFrame) { if (!_root.pauser) { for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } } if (!this.hitTest(_root._xmouse, _root._ymouse, 1)) { this.info.text = ""; } if (!_root.pauser2) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Instance of Symbol 1066 MovieClip in Frame 980
onClipEvent (enterFrame) { if (Key.isDown(80)) { _root.pauser = true; } if (_root.qual == "AUTO") { if (_root.avefps < 20) { _quality = "MEDIUM"; if (_root.avefps < 15) { _quality = "LOW"; } } else { _quality = "HIGH"; } } else { _quality = _root.qual; } for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } if (!_root.pauser) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Frame 981
stopAllSounds(); stop(); function levelup() { _root.pauser2 = true; _root.level++; _root.maxtime = _root.maxtime + 150; _root.timer = 0; _root.upgrades.swapDepths(_root.getNextHighestDepth()); } function shoot(xa, ya, ang, team, flak, pow) { nb = _root.attachMovie("bul", "bul" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {speed:7, _x:xa, _y:ya, team:team, dam:pow, ang:ang, _rotation:(ang * 180) / Math.PI}); nb.gotoAndStop(flak); nb.onEnterFrame = function () { if ((!_root.pauser) && (!_root.pauser2)) { this._x = this._x + (Math.cos(this.ang) * this.speed); this._y = this._y + (Math.sin(this.ang) * this.speed); if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } if (this.team == "bad") { if (_root.base.hitTest(this._x, this._y, 1)) { if (_root.sheildon) { if (_root.sheildtype == 2) { this.team = "good"; this.speed = -this.speed; this._xscale = -this._xscale; this.dam = this.dam / 10; } else { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } else { _root.hp = _root.hp - this.dam; if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } }; delete nb; } function glow(mc, cg) { var _local2 = new flash.filters.GlowFilter(_root.sheildColor[_root.sheildtype], 70, 20, 20, 2, 3); _root[mc].filters = [_local2]; _root.sheildon = true; } function unglow(mc) { _root[mc].filters = []; _root.sheildon = false; } var missionobj = 0; var missionobj8 = 0; var pauser2 = true; var mines = 0; var sheildon = false; var powerinc = 1; var mineact = false; var radaract = false; var nukeact = false; var powerdec = 1; var power = 100; var maxhp = 200; var hp = 200; var t1cost = 300; var t2cost = 600; var t3cost = 900; var b1p = 5000; var b2p = 500; var b3p = 800; var b4p = 300; var b5p = 1000; var b6p = 900; var b7p = 600; var timer = 0; var timer2 = 0; var level = 1; var maxtime = 800; var sheildtype = 0; _root.base.t1.gotoAndStop(5); _root.base.t2.gotoAndStop(2); _root.base.t3.gotoAndStop(2); _root.base.t4.gotoAndStop(2); _root.base.t5.gotoAndStop(2); _root.base.t6.gotoAndStop(2); var sheildColor = [0, 7829503, 16751001]; var fpsarr = [30, 30, 30]; onEnterFrame = function () { if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if ((_root.missionobj >= 7) && (_root.missionobj8 >= 10)) { _root.win(); } if (_root.hp <= 0) { _root.lose(); } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); if ((!_root.pauser2) && (!_root.pauser)) { if (_root.timer2 > (120 - (((_root.level * 5) < 60) ? (_root.level * 5) : 60))) { _root["spawn" + random(_root.level)](0, 0); _root.timer2 = 0; } _root.timer2++; if (Key.isDown(32)) { if (_root.power > 0) { _root.glow("base", 3 + (_root.power / 5)); _root.power = _root.power - (_root.powerdec * 0.2); } else { _root.unglow("base"); } } else { _root.unglow("base"); if (_root.power < 100) { _root.power = _root.power + 0.1; } } _root.timer++; if (_root.timer > _root.maxtime) { _root.levelup(); } } }; function spawns(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr0", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn0(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr" + random(3), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn1(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank" + random(2), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn2(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank2", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn3(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn4(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank4", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn5(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank5", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn6(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank6", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn7(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank7", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn8(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank8", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn9(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank9", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn10(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank10", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn11(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank11", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn12(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank12", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn13(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank13", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn14(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank14", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn15(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank15", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn16(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank16", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn17(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank17", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn18(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank18", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn19(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn20(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank20", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function mine() { m = _root.attachMovie("mine", "mine" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { if (!_root[d].plane) { _root[d].gotoAndStop(3); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } } }; delete m; } function nuke() { m = _root.attachMovie("nuke", "nuke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; this.play(); }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { _root[d].gotoAndStop(3); } } } } }; delete m; } function strike() { m = _root.attachMovie("strike", "striketarget", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { if (this._currentframe == 1) { this.stopDrag(); this.play(); _root.sstrike(0, 0); } }; delete m; } function sstrike(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("striker", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); }
Instance of Symbol 955 MovieClip "base" in Frame 981
onClipEvent (enterFrame) { for (d in _root) { if ((d.slice(0, 1) == "e") && (_root[d]._currentframe == 1)) { if (!_root[d].plane) { for (e in this) { if (this[e].hitTest(_root[d])) { _root[d].gotoAndStop(3); _root.hp = _root.hp - 20; } } } } } }
Instance of Symbol 1025 MovieClip "upgrades" in Frame 981
onClipEvent (enterFrame) { if (!_root.pauser) { for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } } if (!this.hitTest(_root._xmouse, _root._ymouse, 1)) { this.info.text = ""; } if (!_root.pauser2) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Instance of Symbol 1066 MovieClip in Frame 981
onClipEvent (enterFrame) { if (Key.isDown(80)) { _root.pauser = true; } if (_root.qual == "AUTO") { if (_root.avefps < 20) { _quality = "MEDIUM"; if (_root.avefps < 15) { _quality = "LOW"; } } else { _quality = "HIGH"; } } else { _quality = _root.qual; } for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } if (!_root.pauser) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Frame 982
stopAllSounds(); stop(); function levelup() { _root.pauser2 = true; _root.level++; _root.maxtime = _root.maxtime + 150; _root.timer = 0; _root.upgrades.swapDepths(_root.getNextHighestDepth()); } function shoot(xa, ya, ang, team, flak, pow) { nb = _root.attachMovie("bul", "bul" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {speed:7, _x:xa, _y:ya, team:team, dam:pow, ang:ang, _rotation:(ang * 180) / Math.PI}); nb.gotoAndStop(flak); nb.onEnterFrame = function () { if ((!_root.pauser) && (!_root.pauser2)) { this._x = this._x + (Math.cos(this.ang) * this.speed); this._y = this._y + (Math.sin(this.ang) * this.speed); if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } if (this.team == "bad") { if (_root.base.hitTest(this._x, this._y, 1)) { if (_root.sheildon) { if (_root.sheildtype == 2) { this.team = "good"; this.speed = -this.speed; this._xscale = -this._xscale; this.dam = this.dam / 10; } else { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } else { _root.hp = _root.hp - this.dam; if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } }; delete nb; } function glow(mc, cg) { var _local2 = new flash.filters.GlowFilter(_root.sheildColor[_root.sheildtype], 70, 20, 20, 2, 3); _root[mc].filters = [_local2]; _root.sheildon = true; } function unglow(mc) { _root[mc].filters = []; _root.sheildon = false; } var missionobj9 = 0; var mines = 0; var sheildon = false; var powerinc = 1; var mineact = false; var radaract = false; var nukeact = false; var powerdec = 1; var power = 100; var maxhp = 200; var hp = 200; var t1cost = 300; var t2cost = 600; var t3cost = 900; var b1p = 5000; var b2p = 500; var b3p = 800; var b4p = 300; var b5p = 1000; var b6p = 900; var b7p = 600; var timer = 0; var timer2 = 0; var level = 1; var pauser2 = false; var maxtime = 800; var sheildtype = 0; _root.base.t1.gotoAndStop(3); _root.base.t2.gotoAndStop(3); _root.base.t3.gotoAndStop(3); _root.base.t4.gotoAndStop(3); _root.base.t5.gotoAndStop(3); _root.base.t6.gotoAndStop(3); var sheildColor = [0, 7829503, 16751001]; var fpsarr = [30, 30, 30]; onEnterFrame = function () { if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if (_root.missionobj9 >= 1) { _root.win(); } if (_root.hp <= 0) { _root.lose(); } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); if ((!_root.pauser2) && (!_root.pauser)) { if (_root.timer2 > (((120 - (_root.level * 3)) > 60) ? (120 - (_root.level * 5)) : 60)) { _root["spawn" + random((((_root.level + 10) < 20) ? (_root.level + 10) : 20))](0, 0); _root.timer2 = 0; } _root.timer2++; if (Key.isDown(32)) { if (_root.power > 0) { _root.glow("base", 3 + (_root.power / 5)); _root.power = _root.power - (_root.powerdec * 0.2); } else { _root.unglow("base"); } } else { _root.unglow("base"); if (_root.power < 100) { _root.power = _root.power + 0.1; } } _root.timer++; if (_root.timer > _root.maxtime) { _root.levelup(); } } }; function spawns(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr0", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn0(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr" + random(3), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn1(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank" + random(2), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn2(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank2", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn3(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn4(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank4", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn5(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank5", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn6(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank6", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn7(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank7", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn8(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank8", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn9(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank9", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn10(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank10", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn11(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank11", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn12(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank12", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn13(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank13", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn14(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank14", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn15(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank15", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn16(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank16", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn17(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank17", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn18(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank18", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn19(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn20(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank20", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function mine() { m = _root.attachMovie("mine", "mine" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { if (!_root[d].plane) { _root[d].gotoAndStop(3); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } } }; delete m; } function nuke() { m = _root.attachMovie("nuke", "nuke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; this.play(); }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { _root[d].gotoAndStop(3); } } } } }; delete m; } function strike() { m = _root.attachMovie("strike", "striketarget", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { if (this._currentframe == 1) { this.stopDrag(); this.play(); _root.sstrike(0, 0); } }; delete m; } function sstrike(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("striker", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); }
Instance of Symbol 955 MovieClip "base" in Frame 982
onClipEvent (enterFrame) { for (d in _root) { if ((d.slice(0, 1) == "e") && (_root[d]._currentframe == 1)) { if (!_root[d].plane) { for (e in this) { if (this[e].hitTest(_root[d])) { _root[d].gotoAndStop(3); _root.hp = _root.hp - 20; } } } } } }
Instance of Symbol 1025 MovieClip "upgrades" in Frame 982
onClipEvent (enterFrame) { if (!_root.pauser) { for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } } if (!this.hitTest(_root._xmouse, _root._ymouse, 1)) { this.info.text = ""; } if (!_root.pauser2) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Instance of Symbol 1066 MovieClip in Frame 982
onClipEvent (enterFrame) { if (Key.isDown(80)) { _root.pauser = true; } if (_root.qual == "AUTO") { if (_root.avefps < 20) { _quality = "MEDIUM"; if (_root.avefps < 15) { _quality = "LOW"; } } else { _quality = "HIGH"; } } else { _quality = _root.qual; } for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } if (!_root.pauser) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Frame 983
stopAllSounds(); stop(); function levelup() { _root.pauser2 = true; _root.level++; _root.maxtime = _root.maxtime + 150; _root.timer = 0; _root.upgrades.swapDepths(_root.getNextHighestDepth()); } function shoot(xa, ya, ang, team, flak, pow) { nb = _root.attachMovie("bul", "bul" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {speed:7, _x:xa, _y:ya, team:team, dam:pow, ang:ang, _rotation:(ang * 180) / Math.PI}); nb.gotoAndStop(flak); nb.onEnterFrame = function () { if ((!_root.pauser) && (!_root.pauser2)) { this._x = this._x + (Math.cos(this.ang) * this.speed); this._y = this._y + (Math.sin(this.ang) * this.speed); if ((((this._x < -50) || (this._x > (Stage.width + 50))) || (this._y < -50)) || (this._y > (Stage.height + 50))) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } if (this.team == "bad") { if (_root.base.hitTest(this._x, this._y, 1)) { if (_root.sheildon) { if (_root.sheildtype == 2) { this.team = "good"; this.speed = -this.speed; this._xscale = -this._xscale; this.dam = this.dam / 10; } else { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } else { _root.hp = _root.hp - this.dam; if (this.boom) { _root.attachMovie("boom", "boom" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } }; delete nb; } function glow(mc, cg) { var _local2 = new flash.filters.GlowFilter(_root.sheildColor[_root.sheildtype], 70, 20, 20, 2, 3); _root[mc].filters = [_local2]; _root.sheildon = true; } function unglow(mc) { _root[mc].filters = []; _root.sheildon = false; } var mines = 0; var sheildon = false; var powerinc = 1; var mineact = false; var radaract = false; var nukeact = false; var powerdec = 1; var power = 100; var maxhp = 200; var hp = 200; var t1cost = 300; var t2cost = 600; var t3cost = 900; var b1p = 5000; var b2p = 500; var b3p = 800; var b4p = 300; var b5p = 1000; var b6p = 900; var b7p = 600; var timer = 0; var timer2 = 0; var level = 1; var pauser2 = false; var maxtime = 800; var sheildtype = 0; _root.base.t1.gotoAndStop(3); _root.base.t2.gotoAndStop(2); _root.base.t3.gotoAndStop(2); _root.base.t4.gotoAndStop(2); _root.base.t5.gotoAndStop(2); _root.base.t6.gotoAndStop(2); var sheildColor = [0, 7829503, 16751001]; var fpsarr = [30, 30, 30]; onEnterFrame = function () { if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if (_root.cash >= 25000) { _root.win(); } if (_root.hp <= 0) { _root.lose(); } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); if ((!_root.pauser2) && (!_root.pauser)) { if (_root.timer2 > (((120 - (_root.level * 3)) > 60) ? (120 - (_root.level * 5)) : 60)) { _root["spawn" + random(((_root.level < 20) ? (_root.level) : 20))](0, 0); _root.timer2 = 0; } _root.timer2++; if (Key.isDown(32)) { if (_root.power > 0) { _root.glow("base", 3 + (_root.power / 5)); _root.power = _root.power - (_root.powerdec * 0.2); } else { _root.unglow("base"); } } else { _root.unglow("base"); if (_root.power < 100) { _root.power = _root.power + 0.1; } } _root.timer++; if (_root.timer > _root.maxtime) { _root.levelup(); } } }; function spawns(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr0", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn0(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr" + random(3), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn1(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank" + random(2), "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn2(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank2", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn3(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn4(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank4", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn5(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank5", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn6(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank6", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn7(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank7", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn8(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank8", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn9(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank9", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn10(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank10", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn11(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank11", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn12(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank12", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn13(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank13", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn14(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank14", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn15(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank15", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn16(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank16", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn17(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank17", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn18(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank18", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn19(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("soldierrr3", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function spawn20(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("tank20", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); } function mine() { m = _root.attachMovie("mine", "mine" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { if (!_root[d].plane) { _root[d].gotoAndStop(3); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } } } } }; delete m; } function nuke() { m = _root.attachMovie("nuke", "nuke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { this.stopDrag(); this.active = true; this.play(); }; m.onEnterFrame = function () { if (this.active) { for (d in _root) { if (d.slice(0, 1) == "e") { if (this.hitTest(_root[d])) { _root[d].gotoAndStop(3); } } } } }; delete m; } function strike() { m = _root.attachMovie("strike", "striketarget", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, active:false}); m.startDrag(); m.onMouseUp = function () { if (this._currentframe == 1) { this.stopDrag(); this.play(); _root.sstrike(0, 0); } }; delete m; } function sstrike(xa, ya) { if ((xa == 0) && (ya == 0)) { switch (random(4)) { case 0 : xa = Stage.width + 50; ya = random(Stage.height); break; case 1 : xa = -50; ya = random(Stage.height); break; case 2 : xa = random(Stage.width); ya = -50; break; case 3 : xa = random(Stage.width); ya = Stage.height + 50; } } _root.attachMovie("striker", "e" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:xa, _y:ya}); }
Instance of Symbol 955 MovieClip "base" in Frame 983
onClipEvent (enterFrame) { for (d in _root) { if ((d.slice(0, 1) == "e") && (_root[d]._currentframe == 1)) { if (!_root[d].plane) { for (e in this) { if (this[e].hitTest(_root[d])) { _root[d].gotoAndStop(3); _root.hp = _root.hp - 20; } } } } } }
Instance of Symbol 1025 MovieClip "upgrades" in Frame 983
onClipEvent (enterFrame) { if (!_root.pauser) { for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } } if (!this.hitTest(_root._xmouse, _root._ymouse, 1)) { this.info.text = ""; } if (!_root.pauser2) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Instance of Symbol 1066 MovieClip in Frame 983
onClipEvent (enterFrame) { if (Key.isDown(80)) { _root.pauser = true; } if (_root.qual == "AUTO") { if (_root.avefps < 20) { _quality = "MEDIUM"; if (_root.avefps < 15) { _quality = "LOW"; } } else { _quality = "HIGH"; } } else { _quality = _root.qual; } for (d in _root) { if (this.hitTest(_root[d])) { if (_root[d].getDepth() > this.getDepth()) { _root[d].swapDepths(this); } } } if (!_root.pauser) { this._alpha = this._alpha - 10; } else { this._alpha = this._alpha + 10; } if (this._alpha < 0) { this._alpha = 0; this._visible = false; } else { this._visible = true; if (this._alpha > 100) { this._alpha = 100; } } }
Frame 984
stopAllSounds(); trace(hp); for (d in _root) { _root[d].swapDepths(_root.getNextHighestDepth()); _root[d].removeMovieClip(); } onEnterFrame = null; play();
Frame 985
stop();
Instance of Symbol 1117 MovieClip in Frame 985
on (press) { _root.gotoAndStop("menu"); }
Frame 986
stopAllSounds(); for (d in _root) { _root[d].swapDepths(_root.getNextHighestDepth()); _root[d].removeMovieClip(); } onEnterFrame = null; play();
Frame 987
stop();
Instance of Symbol 1131 MovieClip in Frame 987
on (press) { _root.gotoAndStop("missions"); }
Symbol 38 MovieClip Frame 5
stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 43 MovieClip Frame 4
stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 47 MovieClip Frame 4
stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 48 MovieClip Frame 5
_root.shoot(this._parent._x, this._parent._y, this._parent.ang, "bad", 1, 1); this._parent.gotoAndStop(1);
Symbol 59 MovieClip [tank20] Frame 1
#initclip 48 Object.registerClass("tank20", tank20); #endinitclip stop();
Symbol 59 MovieClip [tank20] Frame 2
stop();
Symbol 59 MovieClip [tank20] Frame 3
stop();
Symbol 111 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 111 MovieClip Frame 9
stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 112 MovieClip [tbomb] Frame 1
#initclip 23 Object.registerClass("tbomb", tbomb); #endinitclip stop();
Symbol 112 MovieClip [tbomb] Frame 2
stop();
Symbol 115 MovieClip [strike] Frame 1
stop();
Symbol 115 MovieClip [strike] Frame 60
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 120 MovieClip [striker] Frame 1
#initclip 24 Object.registerClass("striker", striker); #endinitclip stop();
Symbol 120 MovieClip [striker] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang, "good", 11, 15); this.gotoAndStop(1);
Symbol 120 MovieClip [striker] Frame 3
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); stop();
Symbol 128 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 128 MovieClip Frame 10
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 129 MovieClip [tank18] Frame 1
#initclip 25 Object.registerClass("tank18", tank18); #endinitclip stop();
Symbol 129 MovieClip [tank18] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang, "bad", 12, 30); this.gotoAndStop(1);
Symbol 129 MovieClip [tank18] Frame 3
stop();
Symbol 135 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 135 MovieClip Frame 10
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 136 MovieClip [tank17] Frame 1
#initclip 26 Object.registerClass("tank17", tank17); #endinitclip stop();
Symbol 136 MovieClip [tank17] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang, "bad", 11, 15); this.gotoAndStop(1);
Symbol 136 MovieClip [tank17] Frame 3
stop();
Symbol 143 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 143 MovieClip Frame 9
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 144 MovieClip [tank16] Frame 1
#initclip 27 Object.registerClass("tank16", tank16); #endinitclip stop();
Symbol 144 MovieClip [tank16] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang, "bad", 10, 15); this.gotoAndStop(1);
Symbol 144 MovieClip [tank16] Frame 3
stop();
Symbol 158 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 158 MovieClip Frame 10
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 159 MovieClip [tank15] Frame 1
#initclip 28 Object.registerClass("tank15", tank15); #endinitclip stop();
Symbol 159 MovieClip [tank15] Frame 3
stop();
Symbol 175 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 175 MovieClip Frame 10
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 176 MovieClip [tank14] Frame 1
#initclip 29 Object.registerClass("tank14", tank14); #endinitclip stop();
Symbol 176 MovieClip [tank14] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang - (Math.PI/2), "bad", 1, 2); gotoAndStop (1);
Symbol 176 MovieClip [tank14] Frame 3
stop();
Symbol 239 MovieClip [nuke] Frame 1
stop();
Symbol 239 MovieClip [nuke] Frame 69
stop(); _root.missionobj9++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 249 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 249 MovieClip Frame 8
stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 250 MovieClip [tank13] Frame 1
#initclip 30 Object.registerClass("tank13", tank13); #endinitclip stop();
Symbol 250 MovieClip [tank13] Frame 2
stop(); _root.missionobj3b++;
Symbol 251 MovieClip [soldierrr3] Frame 1
#initclip 31 Object.registerClass("soldierrr3", soldier2); #endinitclip stop();
Symbol 251 MovieClip [soldierrr3] Frame 2
if (!this.bombed) { _root.missionobj3a++; _root.attachMovie("tbomb", "tbomb" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); this.bombed = true; }
Symbol 251 MovieClip [soldierrr3] Frame 3
if (!this.bombed) { _root.missionobj3a++; _root.attachMovie("tbomb", "tbomb" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); this.bombed = true; }
Symbol 251 MovieClip [soldierrr3] Frame 4
if (!this.bombed) { _root.missionobj3a++; _root.attachMovie("tbomb", "tbomb" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); this.bombed = true; }
Symbol 251 MovieClip [soldierrr3] Frame 5
stop();
Symbol 257 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 257 MovieClip Frame 2
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 257 MovieClip Frame 3
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 257 MovieClip Frame 14
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 258 MovieClip [tank11] Frame 1
#initclip 32 Object.registerClass("tank11", tank10); #endinitclip stop();
Symbol 258 MovieClip [tank11] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang, "bad", 11, 70); this.gotoAndStop(1);
Symbol 258 MovieClip [tank11] Frame 3
stop();
Symbol 261 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 261 MovieClip Frame 2
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 261 MovieClip Frame 4
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 261 MovieClip Frame 14
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 262 MovieClip [tank10] Frame 1
#initclip 33 Object.registerClass("tank10", tank10); #endinitclip stop();
Symbol 262 MovieClip [tank10] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang, "bad", 10, 60); this.gotoAndStop(1);
Symbol 262 MovieClip [tank10] Frame 3
stop();
Symbol 265 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 265 MovieClip Frame 11
_root.spawn0(this._parent._x + 20, this._parent._y - 20); _root.spawn0(this._parent._x - 20, this._parent._y - 20); _root.spawn0(this._parent._x + 20, this._parent._y + 20); _root.spawn0(this._parent._x - 20, this._parent._y + 20); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 266 MovieClip [tank9] Frame 1
#initclip 34 Object.registerClass("tank9", tank9); #endinitclip stop();
Symbol 266 MovieClip [tank9] Frame 2
stop(); this.gotoAndStop(1);
Symbol 266 MovieClip [tank9] Frame 3
stop();
Symbol 273 MovieClip Frame 60
this._parent.gotoAndStop(1);
Symbol 279 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 279 MovieClip Frame 11
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 280 MovieClip [tank8] Frame 1
#initclip 35 Object.registerClass("tank8", tank8); #endinitclip stop();
Symbol 280 MovieClip [tank8] Frame 2
stop();
Symbol 280 MovieClip [tank8] Frame 3
stop(); _root.missionobj3c++;
Symbol 289 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 289 MovieClip Frame 9
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 290 MovieClip [tank7] Frame 1
#initclip 36 Object.registerClass("tank7", tank7); #endinitclip stop();
Symbol 290 MovieClip [tank7] Frame 2
stop(); this.gotoAndStop(1);
Symbol 290 MovieClip [tank7] Frame 3
stop();
Symbol 296 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 296 MovieClip Frame 11
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 297 MovieClip [tank6] Frame 1
#initclip 37 Object.registerClass("tank6", tank6); #endinitclip stop();
Symbol 297 MovieClip [tank6] Frame 2
stop(); this.gotoAndStop(1);
Symbol 297 MovieClip [tank6] Frame 3
stop();
Symbol 302 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 302 MovieClip Frame 11
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 303 MovieClip [tank5] Frame 1
#initclip 38 Object.registerClass("tank5", tank5); #endinitclip stop();
Symbol 303 MovieClip [tank5] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang, "bad", 4, 5); this.gotoAndStop(1);
Symbol 303 MovieClip [tank5] Frame 3
stop();
Symbol 308 MovieClip [tank4] Frame 1
#initclip 39 Object.registerClass("tank4", tank4); #endinitclip stop();
Symbol 308 MovieClip [tank4] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang, "bad", 10, 15); this.gotoAndStop(1);
Symbol 308 MovieClip [tank4] Frame 3
stop();
Symbol 314 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 314 MovieClip Frame 11
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 315 MovieClip [tank3] Frame 1
#initclip 40 Object.registerClass("tank3", tank3); #endinitclip stop();
Symbol 315 MovieClip [tank3] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang, "bad", 1, 1); this.gotoAndStop(1);
Symbol 315 MovieClip [tank3] Frame 3
stop();
Symbol 320 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 320 MovieClip Frame 10
this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 321 MovieClip [tank2] Frame 1
#initclip 41 Object.registerClass("tank2", tank2); #endinitclip stop();
Symbol 321 MovieClip [tank2] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang, "bad", 2, 12); this.gotoAndStop(1);
Symbol 321 MovieClip [tank2] Frame 3
stop();
Symbol 330 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 330 MovieClip Frame 11
stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 331 MovieClip [tank1] Frame 1
#initclip 42 Object.registerClass("tank1", tank1); #endinitclip stop();
Symbol 331 MovieClip [tank1] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang, "bad", 8, 5); this.gotoAndStop(1);
Symbol 331 MovieClip [tank1] Frame 3
stop();
Symbol 332 MovieClip Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol); son.attachSound("explode"); son.start(0, 0);
Symbol 332 MovieClip Frame 11
stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 333 MovieClip [tank0] Frame 1
#initclip 43 Object.registerClass("tank0", tank1); #endinitclip stop();
Symbol 333 MovieClip [tank0] Frame 2
stop(); _root.shoot(this._x, this._y, this.ang, "bad", 8, 5); this.gotoAndStop(1);
Symbol 333 MovieClip [tank0] Frame 3
stop();
Symbol 338 MovieClip [boom] Frame 10
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 357 MovieClip Frame 4
stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 361 MovieClip Frame 4
stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip(); stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 362 MovieClip Frame 5
_root.shoot(this._parent._x, this._parent._y, this._parent.ang, "bad", 7, 3); this._parent.gotoAndStop(1);
Symbol 363 MovieClip [soldierrr1] Frame 1
#initclip 44 Object.registerClass("soldierrr1", soldier); #endinitclip stop();
Symbol 377 MovieClip Frame 5
stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip(); stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 381 MovieClip Frame 4
stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 385 MovieClip Frame 4
stop(); this._parent.swapDepths(_root.getNextHighestDepth()); this._parent.removeMovieClip();
Symbol 386 MovieClip Frame 5
_root.shoot(this._parent._x, this._parent._y, this._parent.ang, "bad", 3, 3); this._parent.gotoAndStop(1);
Symbol 387 MovieClip [soldierrr2] Frame 1
#initclip 45 Object.registerClass("soldierrr2", soldier); #endinitclip stop();
Symbol 388 MovieClip [soldierrr0] Frame 1
#initclip 46 Object.registerClass("soldierrr0", soldier); #endinitclip stop();
Symbol 410 MovieClip [bul] Frame 1
var son = new Sound(this); son.setVolume(_root.sfxvol);
Symbol 410 MovieClip [bul] Frame 2
son.attachSound("SFX_rocket"); son.setVolume(_root.sfxvol); son.start(0, 0); this.boom = true;
Symbol 410 MovieClip [bul] Frame 3
son.attachSound("SFX_laser"); son.setVolume(_root.sfxvol); son.start(0, 0);
Symbol 410 MovieClip [bul] Frame 4
son.attachSound("SFX_laser"); son.setVolume(_root.sfxvol); son.start(0, 0);
Symbol 410 MovieClip [bul] Frame 5
son.attachSound("SFX_rocket"); son.setVolume(_root.sfxvol); son.start(0, 0); this.boom = true;
Symbol 410 MovieClip [bul] Frame 6
son.attachSound("SFX_cannon"); son.setVolume(_root.sfxvol); son.start(0, 0); this.boom = true;
Symbol 410 MovieClip [bul] Frame 7
son.attachSound("SFX_cannon"); son.setVolume(_root.sfxvol); son.start(0, 0);
Symbol 410 MovieClip [bul] Frame 8
son.attachSound("SFX_cannon"); son.setVolume(_root.sfxvol); son.start(0, 0);
Symbol 410 MovieClip [bul] Frame 9
son.attachSound("SFX_cannon"); son.setVolume(_root.sfxvol); son.start(0, 0); this.boom = true;
Symbol 410 MovieClip [bul] Frame 10
son.attachSound("SFX_cannon"); son.setVolume(_root.sfxvol); son.start(0, 0); this.boom = true;
Symbol 410 MovieClip [bul] Frame 11
son.attachSound("SFX_rocket"); son.setVolume(_root.sfxvol); son.start(0, 0); this.boom = true;
Symbol 410 MovieClip [bul] Frame 12
son.attachSound("SFX_rocket"); son.setVolume(_root.sfxvol); son.start(0, 0); this.boom = true;
Symbol 420 MovieClip Frame 16
_root.spawns(this._parent._x + (Math.cos(this._parent.ang) * 70), this._parent._y + (Math.sin(this._parent.ang) * 70));
Symbol 420 MovieClip Frame 31
_root.spawns(this._parent._x + (Math.cos(this._parent.ang) * 70), this._parent._y + (Math.sin(this._parent.ang) * 70));
Symbol 420 MovieClip Frame 47
_root.spawns(this._parent._x + (Math.cos(this._parent.ang) * 70), this._parent._y + (Math.sin(this._parent.ang) * 70));
Symbol 420 MovieClip Frame 67
_root.spawns(this._parent._x + (Math.cos(this._parent.ang) * 70), this._parent._y + (Math.sin(this._parent.ang) * 70));
Symbol 420 MovieClip Frame 82
_root.spawns(this._parent._x + (Math.cos(this._parent.ang) * 70), this._parent._y + (Math.sin(this._parent.ang) * 70));
Symbol 420 MovieClip Frame 99
_root.spawns(this._parent._x + (Math.cos(this._parent.ang) * 70), this._parent._y + (Math.sin(this._parent.ang) * 70));
Symbol 420 MovieClip Frame 118
_root.spawns(this._parent._x + (Math.cos(this._parent.ang) * 70), this._parent._y + (Math.sin(this._parent.ang) * 70));
Symbol 420 MovieClip Frame 134
_root.spawns(this._parent._x + (Math.cos(this._parent.ang) * 70), this._parent._y + (Math.sin(this._parent.ang) * 70));
Symbol 420 MovieClip Frame 149
_root.spawns(this._parent._x + (Math.cos(this._parent.ang) * 70), this._parent._y + (Math.sin(this._parent.ang) * 70));
Symbol 420 MovieClip Frame 165
_root.spawns(this._parent._x + (Math.cos(this._parent.ang) * 70), this._parent._y + (Math.sin(this._parent.ang) * 70)); this._parent.gotoAndStop(1);
Symbol 421 MovieClip [tank12] Frame 1
#initclip 47 Object.registerClass("tank12", tank12); #endinitclip stop();
Symbol 421 MovieClip [tank12] Frame 2
stop();
Symbol 421 MovieClip [tank12] Frame 3
stop();
Instance of Symbol 428 MovieClip in Symbol 430 MovieClip Frame 1
onClipEvent (enterFrame) { _root.loadedt = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; this._yscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; }
Instance of Symbol 434 MovieClip in Symbol 440 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.loadedt == 100) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { if (this._currentframe == 2) { _root.play(); } }
Instance of Symbol 439 MovieClip in Symbol 440 MovieClip Frame 1
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 1132 MovieClip [__Packages.tbomb] Frame 0
class tbomb extends MovieClip { var gotoAndStop, hitTest, _currentframe; function tbomb () { super(); } function onEnterFrame() { timer--; if (timer <= 0) { timer = 30; timed--; } if (timed <= 0) { _root.hp = _root.hp - 30; gotoAndStop(2); } for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 2)) { gotoAndStop(2); } } var timer = 30; var timed = 5; var hp = 1; }
Symbol 1133 MovieClip [__Packages.striker] Frame 0
class striker extends MovieClip { var hitTest, getDepth, ang, _y, _x, gotoAndStop, _currentframe, _rotation; function striker () { super(); } function onEnterFrame() { for (var _local3 in _root) { if (hitTest(_root[_local3])) { if (_root[_local3].getDepth() > getDepth()) { _root[_local3].swapDepths(this); } } } if (!setang) { ang = Math.atan2(_root.striketarget._y - _y, _root.striketarget._x - _x); setang = true; } if ((((_x > (Stage.width + 200)) || (_y > (Stage.height + 200))) || (_y < -200)) || (_x < -200)) { gotoAndStop(3); } if (atkcharge >= 20) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; } } } var hp = 20; var speed = 4; var atkcharge = 0; var plane = true; var setang = false; }
Symbol 1134 MovieClip [__Packages.tank18] Frame 0
class tank18 extends MovieClip { var hitTest, getDepth, ang, _y, _x, gotoAndStop, _currentframe, _rotation; function tank18 () { super(); } function onEnterFrame() { for (var _local3 in _root) { if (hitTest(_root[_local3])) { if (_root[_local3].getDepth() > getDepth()) { _root[_local3].swapDepths(this); } } } if (!setang) { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); setang = true; } if ((((_x > (Stage.width + 200)) || (_y > (Stage.height + 200))) || (_y < -200)) || (_x < -200)) { gotoAndStop(3); } if (atkcharge >= 20) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local4 in _root) { if (hitTest(_root[_local4]._x, _root[_local4]._y) && (_local4.slice(0, 3) == "bul")) { if (_root[_local4].team == "good") { hp = hp - _root[_local4].dam; _root[_local4].swapDepths(_root.getNextHighestDepth()); _root[_local4].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { _root.missionobj6++; gotoAndStop(3); _root.cash = _root.cash + (50 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 20; var speed = 4; var atkcharge = 0; var plane = true; var setang = false; }
Symbol 1135 MovieClip [__Packages.tank17] Frame 0
class tank17 extends MovieClip { var hitTest, getDepth, ang, _y, _x, gotoAndStop, _currentframe, _rotation; function tank17 () { super(); } function onEnterFrame() { for (var _local3 in _root) { if (hitTest(_root[_local3])) { if (_root[_local3].getDepth() > getDepth()) { _root[_local3].swapDepths(this); } } } if (!setang) { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); setang = true; } if ((((_x > (Stage.width + 200)) || (_y > (Stage.height + 200))) || (_y < -200)) || (_x < -200)) { gotoAndStop(3); } if (atkcharge >= 30) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local4 in _root) { if (hitTest(_root[_local4]._x, _root[_local4]._y) && (_local4.slice(0, 3) == "bul")) { if (_root[_local4].team == "good") { hp = hp - _root[_local4].dam; _root[_local4].swapDepths(_root.getNextHighestDepth()); _root[_local4].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.missionobj6++; _root.cash = _root.cash + (50 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 20; var speed = 4; var atkcharge = 0; var plane = true; var setang = false; }
Symbol 1136 MovieClip [__Packages.tank16] Frame 0
class tank16 extends MovieClip { var hitTest, getDepth, ang, _y, _x, gotoAndStop, _currentframe, _rotation; function tank16 () { super(); } function onEnterFrame() { for (var _local3 in _root) { if (hitTest(_root[_local3])) { if (_root[_local3].getDepth() > getDepth()) { _root[_local3].swapDepths(this); } } } if (!setang) { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); setang = true; } if ((((_x > (Stage.width + 200)) || (_y > (Stage.height + 200))) || (_y < -200)) || (_x < -200)) { gotoAndStop(3); } if (atkcharge >= 30) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local4 in _root) { if (hitTest(_root[_local4]._x, _root[_local4]._y) && (_local4.slice(0, 3) == "bul")) { if (_root[_local4].team == "good") { hp = hp - _root[_local4].dam; _root[_local4].swapDepths(_root.getNextHighestDepth()); _root[_local4].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.missionobj6++; _root.cash = _root.cash + (50 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 10; var speed = 4; var atkcharge = 0; var plane = true; var setang = false; }
Symbol 1137 MovieClip [__Packages.tank15] Frame 0
class tank15 extends MovieClip { var ang, _y, _x, gotoAndStop, _currentframe, hitTest, _rotation; function tank15 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 100000) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { if (hitTest(_root.base)) { _root.power = 0; } _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.cash = _root.cash + (50 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 5; var speed = 5; var atkcharge = 0; }
Symbol 1138 MovieClip [__Packages.tank14] Frame 0
class tank14 extends MovieClip { var ang, _y, _x, cannon, gotoAndStop, _currentframe, _rotation, hitTest; function tank14 () { super(); } function onEnterFrame() { if (!circling) { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); } else { cannon._rotation = 270; ang = Math.atan2(_root.base._y - _y, _root.base._x - _x) + (Math.PI/2); } if (Math.sqrt(((_x - _root.base._x) * (_x - _root.base._x)) + ((_y - _root.base._y) * (_y - _root.base._y))) < 250) { circling = true; } if ((atkcharge >= 20) && (circling)) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 2)) { gotoAndStop(3); _root.cash = _root.cash + (100 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 5; var speed = 5; var atkcharge = 0; var circling = false; var plane = true; }
Symbol 1139 MovieClip [__Packages.tank13] Frame 0
class tank13 extends MovieClip { var ang, _y, _x, _currentframe, _rotation, hitTest, gotoAndStop; function tank13 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { for (var _local3 in _root.base) { _root.base[_local3].freeze = true; _root.base[_local3].ang = Math.atan2(_y - ((_root.base[_local3].gun._y + _root.base[_local3]._y) + _root.base._y), _x - ((_root.base[_local3].gun._x + _root.base[_local3]._x) + _root.base._x)); } _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local4 in _root) { if (hitTest(_root[_local4]._x, _root[_local4]._y) && (_local4.slice(0, 3) == "bul")) { if (_root[_local4].team == "good") { hp = hp - _root[_local4].dam; _root[_local4].swapDepths(_root.getNextHighestDepth()); _root[_local4].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 2)) { gotoAndStop(2); _root.cash = _root.cash + (100 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 15; var speed = 0.5; var atkcharge = 0; }
Symbol 1140 MovieClip [__Packages.soldier2] Frame 0
class soldier2 extends MovieClip { var ang, _y, _x, gotoAndStop, _currentframe, _rotation, hitTest; function soldier2 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 120) { atkcharge = 0; gotoAndStop(5); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; if (hitTest(_root.base.b7)) { hp = hp - 2; } for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe == 1)) { gotoAndStop(random(3) + 2); _root.cash = _root.cash + (10 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 2; var speed = 4; var atkcharge = 0; var plane = true; }
Symbol 1141 MovieClip [__Packages.tank10] Frame 0
class tank10 extends MovieClip { var ang, _y, _x, gotoAndStop, _currentframe, _rotation, hitTest; function tank10 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 270) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.cash = _root.cash + (1000 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 120; var speed = 0.5; var atkcharge = 0; }
Symbol 1142 MovieClip [__Packages.tank9] Frame 0
class tank9 extends MovieClip { var ang, _y, _x, gotoAndStop, _currentframe, _rotation, hitTest; function tank9 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 123234) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.cash = _root.cash + (100 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 10; var speed = 1; var atkcharge = 0; }
Symbol 1143 MovieClip [__Packages.tank8] Frame 0
class tank8 extends MovieClip { var _y, _x, car, ang, gotoAndStop, _currentframe, _rotation, hitTest; function tank8 () { super(); } function onEnterFrame() { var _local6 = _y - _root.base._y; var _local5 = _x - _root.base._x; car.bar._yscale = Math.sqrt((_local6 * _local6) + (_local5 * _local5)) * 2; ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 1200) { atkcharge = 0; gotoAndStop(2); } if (_currentframe == 2) { for (var _local3 in _root.base) { _root.base[_local3].freeze = true; _root.base[_local3].ang = (random(360) * Math.PI) / 180; } } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local4 in _root) { if (hitTest(_root[_local4]._x, _root[_local4]._y) && (_local4.slice(0, 3) == "bul")) { if (_root[_local4].team == "good") { hp = hp - _root[_local4].dam; _root[_local4].swapDepths(_root.getNextHighestDepth()); _root[_local4].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.cash = _root.cash + (100 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 5; var speed = 2; var atkcharge = 1140; }
Symbol 1144 MovieClip [__Packages.tank7] Frame 0
class tank7 extends MovieClip { var ang, _y, _x, gotoAndStop, _currentframe, hitTest; function tank7 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 100000) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.cash = _root.cash + (100 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 1; var speed = 5; var atkcharge = 0; }
Symbol 1145 MovieClip [__Packages.tank6] Frame 0
class tank6 extends MovieClip { var ang, _y, _x, gotoAndStop, _currentframe, _rotation, hitTest; function tank6 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 100000) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.cash = _root.cash + (50 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 1; var speed = 4; var atkcharge = 0; }
Symbol 1146 MovieClip [__Packages.tank5] Frame 0
class tank5 extends MovieClip { var ang, _y, _x, gotoAndStop, _currentframe, _rotation, hitTest; function tank5 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 30) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.cash = _root.cash + (50 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 1; var speed = 3; var atkcharge = 0; }
Symbol 1147 MovieClip [__Packages.tank4] Frame 0
class tank4 extends MovieClip { var ang, _y, _x, gotoAndStop, _currentframe, _rotation, hitTest; function tank4 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 90) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.cash = _root.cash + (50 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 1; var speed = 0.5; var atkcharge = 0; }
Symbol 1148 MovieClip [__Packages.tank3] Frame 0
class tank3 extends MovieClip { var ang, _y, _x, gotoAndStop, _currentframe, _rotation, hitTest; function tank3 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 30) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.cash = _root.cash + (50 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 3; var speed = 1; var atkcharge = 0; }
Symbol 1149 MovieClip [__Packages.tank2] Frame 0
class tank2 extends MovieClip { var ang, _y, _x, gotoAndStop, _currentframe, _rotation, hitTest; function tank2 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 240) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.cash = _root.cash + (40 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 2; var speed = 0.5; var atkcharge = 0; }
Symbol 1150 MovieClip [__Packages.tank1] Frame 0
class tank1 extends MovieClip { var ang, _y, _x, gotoAndStop, _currentframe, _rotation, hitTest; function tank1 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 120) { atkcharge = 0; gotoAndStop(2); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(random(3) + 2); _root.cash = _root.cash + (30 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } } var hp = 2; var speed = 0.5; var atkcharge = 0; }
Symbol 1151 MovieClip [__Packages.soldier] Frame 0
class soldier extends MovieClip { var ang, _y, _x, gotoAndStop, _currentframe, _rotation, hitTest; function soldier () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); if (atkcharge >= 120) { atkcharge = 0; gotoAndStop(5); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if (_currentframe == 1) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); _rotation = ((ang * 180) / Math.PI) - 180; for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } if ((hp <= 0) && (_currentframe == 1)) { gotoAndStop(random(3) + 2); _root.cash = _root.cash + (10 * _root.autocash); _root.hp = _root.hp + _root.autohp; _root.missionobj5++; } } } } var hp = 1; var speed = 0.5; var atkcharge = 0; }
Symbol 1152 MovieClip [__Packages.tank12] Frame 0
class tank12 extends MovieClip { var ang, _y, _x, ang2, gotoAndStop, car, _currentframe, _rotation, hitTest; function tank12 () { super(); } function onEnterFrame() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); ang2 = ang; if (atkcharge == 40) { gotoAndStop(2); atkcharge++; } if (atkcharge > 40) { car._visible = false; } if ((!_root.pauser2) && (!_root.pauser)) { if (_currentframe == 1) { atkcharge++; if (atkcharge < 41) { _rotation = (ang * 180) / Math.PI; } else if (rota < 180) { _rotation = _rotation - 5; rota = rota + 5; ang2 = ((_rotation - 180) * Math.PI) / 180; } _x = _x + (Math.cos(ang2) * speed); _y = _y + (Math.sin(ang2) * speed); } if (rota >= 180) { for (var _local3 in _root) { if (hitTest(_root[_local3]._x, _root[_local3]._y) && (_local3.slice(0, 3) == "bul")) { if (_root[_local3].team == "good") { hp = hp - _root[_local3].dam; _root[_local3].swapDepths(_root.getNextHighestDepth()); _root[_local3].removeMovieClip(); } } } } if ((hp <= 0) && (_currentframe != 3)) { gotoAndStop(3); _root.cash = _root.cash + (500 * _root.autocash); _root.hp = _root.hp + _root.autohp; } } } var rota = 0; var hp = 5; var speed = 2; var atkcharge = 0; }
Symbol 1153 MovieClip [__Packages.tank20] Frame 0
class tank20 extends MovieClip { var ang, _y, _x, hitTest, _currentframe, gotoAndStop, _alpha, swapDepths, removeMovieClip, _rotation; function tank20 () { super(); } function onLoad() { ang = Math.atan2(_root.base._y - _y, _root.base._x - _x); for (var _local3 in this) { if (_local3.slice(0, 1) != "b") { this[_local3].hp = 1; this[_local3].onEnterFrame = function () { if (this.hp <= 0) { this._parent.deaths++; this.swapDepths(this._parent.getNextHighestDepth()); this.removeMovieClip(); _root.cash = _root.cash + (50 * _root.autocash); _root.hp = _root.hp + _root.autohp; } }; } } } function onEnterFrame() { for (var _local4 in _root) { if (_root[_local4].team == "good") { if (_local4.slice(0, 3) == "bul") { if (hitTest(_root[_local4]._x, _root[_local4]._y)) { for (var _local3 in this) { if (this[_local3].hitTest(_root[_local4]._x, _root[_local4]._y)) { if (_local3.slice(0, 1) != "b") { this[_local3].hp = this[_local3].hp - _root[_local4].dam; _root[_local4].swapDepths(_root.getNextHighestDepth()); _root[_local4].removeMovieClip(); break; } } } } } } } if (_currentframe == 2) { _root.hp--; } if (deaths >= 12) { gotoAndStop(2); _alpha = _alpha - 10; } if (_alpha <= 0) { _root.missionobj3d++; swapDepths(_root.getNextHighestDepth()); removeMovieClip(); } if ((((_x > (Stage.width + 200)) || (_y > (Stage.height + 200))) || (_y < -200)) || (_x < -200)) { gotoAndStop(3); } if ((!_root.pauser2) && (!_root.pauser)) { atkcharge++; if ((((_x - _root.base._x) * (_x - _root.base._x)) + ((_y - _root.base._y) * (_y - _root.base._y))) > 10000) { _x = _x + (Math.cos(ang) * speed); _y = _y + (Math.sin(ang) * speed); } else { gotoAndStop(2); } _rotation = ((ang * 180) / Math.PI) - 180; } } var speed = 0.5; var atkcharge = 0; var plane = true; var deaths = 0; }
Symbol 488 Button
on (release) { _root.play(); }
Symbol 489 MovieClip Frame 143
_root.play(); stop();
Symbol 510 MovieClip Frame 140
_root.play();
Instance of Symbol 769 MovieClip "dragger" in Symbol 770 MovieClip Frame 1
onClipEvent (enterFrame) { this._parent.variance = 70 + this._x; } on (press) { this.startDrag(0, -70, this._y, 12, this._y); } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 770 MovieClip in Symbol 777 MovieClip Frame 1
onClipEvent (enterFrame) { _root.bgmvol = this.variance; } onClipEvent (load) { this.dragger._x = _root.bgmvol - 70; }
Instance of Symbol 770 MovieClip in Symbol 777 MovieClip Frame 1
onClipEvent (enterFrame) { _root.sfxvol = this.variance; } onClipEvent (load) { this.dragger._x = _root.sfxvol - 70; }
Instance of Symbol 759 MovieClip in Symbol 777 MovieClip Frame 1
on (press) { _root.qual = "LOW"; }
Instance of Symbol 759 MovieClip in Symbol 777 MovieClip Frame 1
on (press) { _root.qual = "HIGH"; }
Instance of Symbol 759 MovieClip in Symbol 777 MovieClip Frame 1
on (press) { _root.qual = "MEDIUM"; }
Instance of Symbol 759 MovieClip in Symbol 777 MovieClip Frame 1
on (press) { _root.qual = "AUTO"; }
Instance of Symbol 759 MovieClip in Symbol 777 MovieClip Frame 1
on (press) { _root.saveops(); _root.pauser = false; }
Instance of Symbol 759 MovieClip in Symbol 777 MovieClip Frame 1
on (press) { getURL ("http://www.rustygames.com", "_blank"); }
Instance of Symbol 759 MovieClip in Symbol 777 MovieClip Frame 1
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 787 MovieClip in Symbol 807 MovieClip Frame 1
on (press) { this._parent._visible = false; }
Symbol 822 MovieClip Frame 1
stop();
Symbol 825 MovieClip Frame 1
stop();
Symbol 828 MovieClip Frame 1
stop();
Symbol 831 MovieClip Frame 1
stop();
Symbol 834 MovieClip Frame 1
stop();
Symbol 837 MovieClip Frame 1
stop();
Instance of Symbol 822 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.level9 && (_root.level10)) { this.gotoAndStop(2); } }
Instance of Symbol 825 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.level7 && (_root.level8)) { this.gotoAndStop(2); } }
Instance of Symbol 828 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.level5 && (_root.level6)) { this.gotoAndStop(2); } }
Instance of Symbol 831 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.level4) { this.gotoAndStop(2); } }
Instance of Symbol 834 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.level2 && (_root.level3)) { this.gotoAndStop(2); } }
Instance of Symbol 837 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.level1) { this.gotoAndStop(2); } }
Instance of Symbol 857 MovieClip in Symbol 858 MovieClip Frame 1
on (press) { _root.objective = "Many immigrants are swarming into 'Far West City' from the 'Ed country union'. Build a full base (turrets optional) to show them we don't want them there."; if (_root.level1) { _root.status = "Safe"; } else { _root.status = "Danger"; } _root.city = "Far West City (Medium)"; _root.mission = 1; stopAllSounds(); var son = new Sound(this); son.setVolume(100); son.attachSound("b1"); son.start(0, 0); }
Instance of Symbol 857 MovieClip in Symbol 858 MovieClip Frame 1
on (press) { _root.objective = "Matt's kingdom is planning on testing their new air units in our 'Commercial zone'. They are first sending in an army of troops then sending in their planes. Let's show them we have the number 1 air fleet. Build a radar and send 3 air strikes."; if (_root.level2) { _root.status = "Safe"; } else { _root.status = "Danger"; } _root.city = "Commercial Zone (Medium)"; _root.mission = 2; stopAllSounds(); var son = new Sound(this); son.setVolume(100); son.attachSound("b2"); son.start(0, 0); }
Instance of Symbol 857 MovieClip in Symbol 858 MovieClip Frame 1
on (press) { _root.objective = "Matt's kingdom has, by far, superior technology to us. Our plan is to build a base in south city and destroy their high tech units for our scientists to study. We will need 5 special forces soldiers, 3 Magnetrons, 3 Disrupter tanks and a Troop Ram."; if (_root.level3) { _root.status = "Safe"; } else { _root.status = "Danger"; } _root.city = "South City (Easy)"; _root.mission = 3; stopAllSounds(); var son = new Sound(this); son.setVolume(100); son.attachSound("b3"); son.start(0, 0); }
Instance of Symbol 857 MovieClip in Symbol 858 MovieClip Frame 1
on (press) { _root.objective = "We must protect our capital! The 'Schemly Socialist Republic' is planning on taking over our capital and killing the president. We cannot let this happen this is an objective of extreme importance. Destroy all 25 waves of enemies. Do not fail us."; if (_root.level4) { _root.status = "Safe"; } else { _root.status = "Danger"; } _root.city = "Scoth DC (Hard)"; _root.mission = 4; stopAllSounds(); var son = new Sound(this); son.setVolume(100); son.attachSound("b4"); son.start(0, 0); }
Instance of Symbol 857 MovieClip in Symbol 858 MovieClip Frame 1
on (press) { _root.objective = "There's going to be an invasion from the 'Schemly Socialist Republic' against 'Blue city' tomorrow morning. They are going to send Soldiers to kill the population and take over the government buildings. Show them they aren't welcome, kill 85 troops."; if (_root.level5) { _root.status = "Safe"; } else { _root.status = "Danger"; } _root.city = "Blue City (Easy)"; _root.mission = 5; stopAllSounds(); var son = new Sound(this); son.setVolume(100); son.attachSound("b5"); son.start(0, 0); }
Instance of Symbol 857 MovieClip in Symbol 858 MovieClip Frame 1
on (press) { _root.objective = "The 'United Federation' is launching an air-based attack on the civilian city of 'Long Town'. We must prevent this. Destroy at least half of the advancing air-craft."; if (_root.level6) { _root.status = "Safe"; } else { _root.status = "Danger"; } _root.city = "Long Town (Easy)"; _root.mission = 6; stopAllSounds(); var son = new Sound(this); son.setVolume(100); son.attachSound("b6"); son.start(0, 0); }
Instance of Symbol 857 MovieClip in Symbol 858 MovieClip Frame 1
on (press) { _root.objective = "Barbaria town continues to pose a threat to our 'Industrial Zone'. They are sending a wave of tanks. Hold off all 15 waves."; if (_root.level7) { _root.status = "Safe"; } else { _root.status = "Danger"; } _root.city = "Industrial Zone (Hard)"; _root.mission = 7; stopAllSounds(); var son = new Sound(this); son.setVolume(100); son.attachSound("b7"); son.start(0, 0); }
Instance of Symbol 857 MovieClip in Symbol 858 MovieClip Frame 1
on (press) { _root.objective = "Our diplomatic situation with 'Barbaria' isn't going so well. They are sending a wave of tanks and soldiers our way. We must reinforce 'State City'. Build a complete base (turrets optional) and place 10 mines."; if (_root.level8) { _root.status = "Safe"; } else { _root.status = "Danger"; } _root.city = "State City (Hard)"; _root.mission = 8; stopAllSounds(); var son = new Sound(this); son.setVolume(100); son.attachSound("b8"); son.start(0, 0); }
Instance of Symbol 857 MovieClip in Symbol 858 MovieClip Frame 1
on (press) { _root.objective = "The situation in Oak Town is going out of control, The 'Warren' troops have taken over almost all of the city. We must excersize extreme measures. As a last resort we want you to launch a nuclear weapon."; if (_root.level9) { _root.status = "Safe"; } else { _root.status = "Danger"; } _root.city = "Oak Town (Medium)"; _root.mission = 9; stopAllSounds(); var son = new Sound(this); son.setVolume(100); son.attachSound("b9"); son.start(0, 0); }
Instance of Symbol 857 MovieClip in Symbol 858 MovieClip Frame 1
on (press) { _root.objective = "Our 'Farm Zone' is in trouble. There is not enough money to even hope to be able to stand up against the advancing forces of the 'Warren Republic'. Help speed up economy and generate $25,000 for the farmers."; if (_root.level10) { _root.status = "Safe"; } else { _root.status = "Danger"; } _root.city = "Farm Zone (Hard)"; _root.mission = 10; stopAllSounds(); var son = new Sound(this); son.setVolume(100); son.attachSound("b10"); son.start(0, 0); }
Symbol 871 MovieClip Frame 1
stop();
Symbol 871 MovieClip Frame 2
stop();
Symbol 871 MovieClip Frame 3
stop();
Symbol 880 MovieClip Frame 1
stop();
Symbol 880 MovieClip Frame 2
stop();
Symbol 880 MovieClip Frame 3
stop();
Symbol 880 MovieClip Frame 4
stop();
Instance of Symbol 862 MovieClip in Symbol 895 MovieClip Frame 1
on (press) { if (_root.username == "sarahblount") { _root.cash = _root.cash + 100000; } _root.savefile.data.username = _root.username; var lv = new LoadVars(); lv.score = _root.tcash; lv.uname = _root.username; lv.sendAndLoad("http://www.rustygames.com/games/FD2submit.php", lv, "POST"); getURL ("http://www.rustygames.com/games/FD2.php", "_blank"); this._visible = false; }
Instance of Symbol 871 MovieClip in Symbol 895 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.autocash); } on (press) { this.play(); if (_root.tcash >= ((300 * this._currentframe) * 20)) { _root.autocash++; _root.tcash = _root.tcash - ((300 * this._currentframe) * 20); _root.savefile.data.autocash = _root.autocash; _root.savefile.data.cash = _root.tcash; } } on (rollOver) { this._parent.info2.text = "Cash flow\nIncrease the ammount of cash earnt by killing enemies\n$" + ((300 * this._currentframe) * 20); } on (rollOut) { this._parent.info2.text = ""; }
Instance of Symbol 880 MovieClip in Symbol 895 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop((_root.autohp / 10) + 1); } on (press) { if (_root.tcash >= ((300 * this._currentframe) * 10)) { _root.autohp = _root.autohp + 10; _root.tcash = _root.tcash - ((300 * this._currentframe) * 10); _root.savefile.data.autohp = _root.autohp; _root.savefile.data.cash = _root.tcash; } } on (rollOver) { this._parent.info2.text = "Auto repair\nAutomaticaly regenerate HP every time you kill an enemy\n$" + ((300 * this._currentframe) * 10); } on (rollOut) { this._parent.info2.text = ""; }
Instance of Symbol 886 MovieClip "button" in Symbol 895 MovieClip Frame 1
on (press) { _root.cash = _root.cash + _root.missioncash[_root.mission - 1]; _root.gotoAndStop("mission" + _root.mission); } onClipEvent (enterFrame) { if (_root.mission == 0) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 890 MovieClip "button" in Symbol 895 MovieClip Frame 1
on (release) { _root.gotoAndStop("menu"); }
Symbol 904 MovieClip Frame 1
stop();
Symbol 915 MovieClip Frame 1
stop();
Symbol 917 MovieClip Frame 1
stop();
Symbol 919 MovieClip Frame 1
stop();
Symbol 927 MovieClip Frame 1
stop();
Symbol 930 MovieClip Frame 1
stop();
Symbol 952 MovieClip Frame 1
stop();
Symbol 954 MovieClip Frame 1
stop();
Instance of Symbol 904 MovieClip "b7" in Symbol 955 MovieClip Frame 1
onClipEvent (enterFrame) { _root.maxhp = this._currentframe * 200; }
Instance of Symbol 915 MovieClip "b2" in Symbol 955 MovieClip Frame 1
onClipEvent (enterFrame) { _root.radaract = this._currentframe - 1; }
Instance of Symbol 917 MovieClip "b3" in Symbol 955 MovieClip Frame 1
onClipEvent (enterFrame) { _root.nukeact = this._currentframe - 1; }
Instance of Symbol 919 MovieClip "b6" in Symbol 955 MovieClip Frame 1
onClipEvent (enterFrame) { _root.powerinc = this._currentframe; }
Instance of Symbol 927 MovieClip "b5" in Symbol 955 MovieClip Frame 1
onClipEvent (enterFrame) { _root.powerdec = (3 - this._currentframe) / 2; }
Instance of Symbol 930 MovieClip "b1" in Symbol 955 MovieClip Frame 1
onClipEvent (enterFrame) { _root.sheildtype = this._currentframe; }
Instance of Symbol 952 MovieClip "t1" in Symbol 955 MovieClip Frame 1
onClipEvent (load) { var shooting = false; var fir = 0; } onClipEvent (enterFrame) { if ((!_root.pauser2) && (!_root.pauser)) { if (this._currentframe > 2) { if (!this.freeze) { this.ang = Math.atan2(_root._ymouse - ((this.gun._y + this._y) + this._parent._y), _root._xmouse - ((this.gun._x + this._x) + this._parent._x)); } this.gun._rotation = ((this.ang * 180) / Math.PI) - 180; this.fir++; if (this.shooting) { if (this.fir > (60 - (this._currentframe * 10))) { this.fir = 0; _root.shoot((this.gun._x + this._x) + this._parent._x, (this.gun._y + this._y) + this._parent._y, this.ang, "good", this._currentframe - 2, (this._currentframe - 2) * _root.powerinc); } } } } this.freeze = false; } onClipEvent (mouseDown) { this.shooting = true; } onClipEvent (mouseUp) { this.shooting = false; }
Instance of Symbol 952 MovieClip "t2" in Symbol 955 MovieClip Frame 1
onClipEvent (load) { var shooting = false; var fir = 0; } onClipEvent (enterFrame) { if ((!_root.pauser2) && (!_root.pauser)) { if (this._currentframe > 2) { if (!this.freeze) { this.ang = Math.atan2(_root._ymouse - ((this.gun._y + this._y) + this._parent._y), _root._xmouse - ((this.gun._x + this._x) + this._parent._x)); } this.gun._rotation = ((this.ang * 180) / Math.PI) - 180; this.fir++; if (this.shooting) { if (this.fir > (60 - (this._currentframe * 10))) { this.fir = 0; _root.shoot((this.gun._x + this._x) + this._parent._x, (this.gun._y + this._y) + this._parent._y, this.ang, "good", this._currentframe - 2, (this._currentframe - 2) * _root.powerinc); } } } } this.freeze = false; } onClipEvent (mouseDown) { this.shooting = true; } onClipEvent (mouseUp) { this.shooting = false; }
Instance of Symbol 952 MovieClip "t3" in Symbol 955 MovieClip Frame 1
onClipEvent (load) { var shooting = false; var fir = 0; } onClipEvent (enterFrame) { if ((!_root.pauser2) && (!_root.pauser)) { if (this._currentframe > 2) { if (!this.freeze) { this.ang = Math.atan2(_root._ymouse - ((this.gun._y + this._y) + this._parent._y), _root._xmouse - ((this.gun._x + this._x) + this._parent._x)); } this.gun._rotation = ((this.ang * 180) / Math.PI) - 180; this.fir++; if (this.shooting) { if (this.fir > (60 - (this._currentframe * 10))) { this.fir = 0; _root.shoot((this.gun._x + this._x) + this._parent._x, (this.gun._y + this._y) + this._parent._y, this.ang, "good", this._currentframe - 2, (this._currentframe - 2) * _root.powerinc); } } } } this.freeze = false; } onClipEvent (mouseDown) { this.shooting = true; } onClipEvent (mouseUp) { this.shooting = false; }
Instance of Symbol 952 MovieClip "t4" in Symbol 955 MovieClip Frame 1
onClipEvent (load) { var shooting = false; var fir = 0; } onClipEvent (enterFrame) { if ((!_root.pauser2) && (!_root.pauser)) { if (this._currentframe > 2) { if (!this.freeze) { this.ang = Math.atan2(_root._ymouse - ((this.gun._y + this._y) + this._parent._y), _root._xmouse - ((this.gun._x + this._x) + this._parent._x)); } this.gun._rotation = ((this.ang * 180) / Math.PI) - 180; this.fir++; if (this.shooting) { if (this.fir > (60 - (this._currentframe * 10))) { this.fir = 0; _root.shoot((this.gun._x + this._x) + this._parent._x, (this.gun._y + this._y) + this._parent._y, this.ang, "good", this._currentframe - 2, (this._currentframe - 2) * _root.powerinc); } } } } this.freeze = false; } onClipEvent (mouseDown) { this.shooting = true; } onClipEvent (mouseUp) { this.shooting = false; }
Instance of Symbol 952 MovieClip "t6" in Symbol 955 MovieClip Frame 1
onClipEvent (load) { var shooting = false; var fir = 0; } onClipEvent (enterFrame) { if ((!_root.pauser2) && (!_root.pauser)) { if (this._currentframe > 2) { if (!this.freeze) { this.ang = Math.atan2(_root._ymouse - ((this.gun._y + this._y) + this._parent._y), _root._xmouse - ((this.gun._x + this._x) + this._parent._x)); } this.gun._rotation = ((this.ang * 180) / Math.PI) - 180; this.fir++; if (this.shooting) { if (this.fir > (60 - (this._currentframe * 10))) { this.fir = 0; _root.shoot((this.gun._x + this._x) + this._parent._x, (this.gun._y + this._y) + this._parent._y, this.ang, "good", this._currentframe - 2, (this._currentframe - 2) * _root.powerinc); } } } } this.freeze = false; } onClipEvent (mouseDown) { this.shooting = true; } onClipEvent (mouseUp) { this.shooting = false; }
Instance of Symbol 952 MovieClip "t5" in Symbol 955 MovieClip Frame 1
onClipEvent (load) { var shooting = false; var fir = 0; } onClipEvent (enterFrame) { if ((!_root.pauser2) && (!_root.pauser)) { if (this._currentframe > 2) { if (!this.freeze) { this.ang = Math.atan2(_root._ymouse - ((this.gun._y + this._y) + this._parent._y), _root._xmouse - ((this.gun._x + this._x) + this._parent._x)); } this.gun._rotation = ((this.ang * 180) / Math.PI) - 180; this.fir++; if (this.shooting) { if (this.fir > (60 - (this._currentframe * 10))) { this.fir = 0; _root.shoot((this.gun._x + this._x) + this._parent._x, (this.gun._y + this._y) + this._parent._y, this.ang, "good", this._currentframe - 2, (this._currentframe - 2) * _root.powerinc); } } } } this.freeze = false; } onClipEvent (mouseDown) { this.shooting = true; } onClipEvent (mouseUp) { this.shooting = false; }
Instance of Symbol 954 MovieClip "b4" in Symbol 955 MovieClip Frame 1
onClipEvent (enterFrame) { _root.mineact = this._currentframe - 1; }
Symbol 972 MovieClip Frame 1
nuke = 0; strike = 0; mine = 0; onEnterFrame = function () { if ((!_root.pauser) && (!_root.pauser2)) { if ((_root.nukeact == 1) && (this.nuke < 100)) { this.nuke = this.nuke + 0.05; } if ((_root.radaract == 1) && (this.strike < 100)) { this.strike = this.strike + 0.05; } if ((_root.mineact == 1) && (this.mine < 100)) { this.mine = this.mine + 0.2; } if (this.mine >= 100) { this.mine = 0; _root.mines++; } } };
Instance of Symbol 957 MovieClip in Symbol 972 MovieClip Frame 1
on (press) { if (this._parent.nuke >= 100) { _root.nuke(); this._parent.nuke = 0; } }
Instance of Symbol 960 MovieClip in Symbol 972 MovieClip Frame 1
on (release) { this._parent._y = this._parent._y - ((this._yscale / 100) * 53); this._yscale = -this._yscale; }
Instance of Symbol 961 MovieClip in Symbol 972 MovieClip Frame 1
on (press) { if (this._parent.strike >= 100) { _root.strike(); this._parent.strike = 0; _root.missionobj2++; } }
Instance of Symbol 957 MovieClip in Symbol 972 MovieClip Frame 1
on (press) { if (_root.mines > 0) { _root.mine(); _root.mines--; _root.missionobj8++; } }
Symbol 985 MovieClip Frame 1
stop();
Symbol 985 MovieClip Frame 2
stop();
Symbol 1005 MovieClip Frame 1
stop();
Instance of Symbol 871 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.autocash); } on (press) { this.play(); if (_root.cash >= ((300 * this._currentframe) * 20)) { _root.autocash++; _root.cash = _root.cash - ((300 * this._currentframe) * 20); } } on (rollOver) { this._parent.info2.text = "Cash flow\nIncrease the ammount of cash earnt by killing enemies\n$" + ((300 * this._currentframe) * 20); } on (rollOut) { this._parent.info2.text = ""; }
Instance of Symbol 880 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop((_root.autohp / 10) + 1); } on (press) { if (_root.cash >= ((300 * this._currentframe) * 10)) { _root.autohp = _root.autohp + 10; _root.cash = _root.cash - ((300 * this._currentframe) * 10); } } on (rollOver) { this._parent.info2.text = "Auto repair\nAutomaticaly regenerate HP every time you kill an enemy\n$" + ((300 * this._currentframe) * 10); } on (rollOut) { this._parent.info2.text = ""; }
Instance of Symbol 988 MovieClip in Symbol 1025 MovieClip Frame 1
on (press) { if (_root.hp < _root.maxhp) { if (_root.cash >= 30) { _root.hp = _root.hp + 10; _root.cash = _root.cash - 30; if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } } } } on (rollOver) { this._parent.info2.text = "Repair base (+10hp) \n$30"; } on (rollOut) { this._parent.info2.text = ""; }
Instance of Symbol 991 MovieClip in Symbol 1025 MovieClip Frame 1
on (rollOver) { this._parent.info2.text = "Skip time (+30 time) \n$100"; } on (rollOut) { this._parent.info2.text = ""; } on (press) { if (_root.timer <= (_root.maxtime - 11)) { if (_root.cash >= 100) { _root.timer = _root.timer + 30; _root.cash = _root.cash - 100; } } }
Instance of Symbol 1005 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var tnum = 1; var upgradetext = new Array("", "", (("Construct turret\nCreate a new turret in turret space " + this.tnum) + "\n$") + _root.t1cost, (("Upgrade turret\nUpgrade turret " + this.tnum) + " to a rocket turret\n$") + _root.t2cost, (("Upgrade turret\nUpgrade turret " + this.tnum) + " to a laser turret\n$") + _root.t3cost); } onClipEvent (enterFrame) { this.cupframe = _root.base["t" + this.tnum]._currentframe; if ((this.cupframe < 5) && (this.cupframe > 1)) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext[this.cupframe]; this._parent.icons.gotoAndStop(this.cupframe); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root.t1cost) { if (this.cupframe == 2) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t1cost; this.play(); } } if (_root.cash >= _root.t2cost) { if (this.cupframe == 3) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t2cost; this.play(); } } if (_root.cash >= _root.t3cost) { if (this.cupframe == 4) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t3cost; this.play(); this._parent.info.text = ""; } } }
Instance of Symbol 1005 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var tnum = 2; var upgradetext = new Array("", "", (("Construct turret\nCreate a new turret in turret space " + this.tnum) + "\n$") + _root.t1cost, (("Upgrade turret\nUpgrade turret " + this.tnum) + " to a rocket turret\n$") + _root.t2cost, (("Upgrade turret\nUpgrade turret " + this.tnum) + " to a laser turret\n$") + _root.t3cost); } onClipEvent (enterFrame) { this.cupframe = _root.base["t" + this.tnum]._currentframe; if ((this.cupframe < 5) && (this.cupframe > 1)) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext[this.cupframe]; this._parent.icons.gotoAndStop(this.cupframe); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root.t1cost) { if (this.cupframe == 2) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t1cost; this.play(); } } if (_root.cash >= _root.t2cost) { if (this.cupframe == 3) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t2cost; this.play(); } } if (_root.cash >= _root.t3cost) { if (this.cupframe == 4) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t3cost; this.play(); this._parent.info.text = ""; } } }
Instance of Symbol 1005 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var tnum = 3; var upgradetext = new Array("", "", (("Construct turret\nCreate a new turret in turret space " + this.tnum) + "\n$") + _root.t1cost, (("Upgrade turret\nUpgrade turret " + this.tnum) + " to a rocket turret\n$") + _root.t2cost, (("Upgrade turret\nUpgrade turret " + this.tnum) + " to a laser turret\n$") + _root.t3cost); } onClipEvent (enterFrame) { this.cupframe = _root.base["t" + this.tnum]._currentframe; if ((this.cupframe < 5) && (this.cupframe > 1)) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext[this.cupframe]; this._parent.icons.gotoAndStop(this.cupframe); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root.t1cost) { if (this.cupframe == 2) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t1cost; this.play(); } } if (_root.cash >= _root.t2cost) { if (this.cupframe == 3) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t2cost; this.play(); } } if (_root.cash >= _root.t3cost) { if (this.cupframe == 4) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t3cost; this.play(); this._parent.info.text = ""; } } }
Instance of Symbol 1005 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var tnum = 5; var upgradetext = new Array("", "", (("Construct turret\nCreate a new turret in turret space " + this.tnum) + "\n$") + _root.t1cost, (("Upgrade turret\nUpgrade turret " + this.tnum) + " to a rocket turret\n$") + _root.t2cost, (("Upgrade turret\nUpgrade turret " + this.tnum) + " to a laser turret\n$") + _root.t3cost); } onClipEvent (enterFrame) { this.cupframe = _root.base["t" + this.tnum]._currentframe; if ((this.cupframe < 5) && (this.cupframe > 1)) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext[this.cupframe]; this._parent.icons.gotoAndStop(this.cupframe); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root.t1cost) { if (this.cupframe == 2) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t1cost; this.play(); } } if (_root.cash >= _root.t2cost) { if (this.cupframe == 3) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t2cost; this.play(); } } if (_root.cash >= _root.t3cost) { if (this.cupframe == 4) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t3cost; this.play(); this._parent.info.text = ""; } } }
Instance of Symbol 1005 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var tnum = 6; var upgradetext = new Array("", "", (("Construct turret\nCreate a new turret in turret space " + this.tnum) + "\n$") + _root.t1cost, (("Upgrade turret\nUpgrade turret " + this.tnum) + " to a rocket turret\n$") + _root.t2cost, (("Upgrade turret\nUpgrade turret " + this.tnum) + " to a laser turret\n$") + _root.t3cost); } onClipEvent (enterFrame) { this.cupframe = _root.base["t" + this.tnum]._currentframe; if ((this.cupframe < 5) && (this.cupframe > 1)) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext[this.cupframe]; this._parent.icons.gotoAndStop(this.cupframe); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root.t1cost) { if (this.cupframe == 2) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t1cost; this.play(); } } if (_root.cash >= _root.t2cost) { if (this.cupframe == 3) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t2cost; this.play(); } } if (_root.cash >= _root.t3cost) { if (this.cupframe == 4) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t3cost; this.play(); this._parent.info.text = ""; } } }
Instance of Symbol 1005 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var tnum = 4; var upgradetext = new Array("", "", (("Construct turret\nCreate a new turret in turret space " + this.tnum) + "\n$") + _root.t1cost, (("Upgrade turret\nUpgrade turret " + this.tnum) + " to a rocket turret\n$") + _root.t2cost, (("Upgrade turret\nUpgrade turret " + this.tnum) + " to a laser turret\n$") + _root.t3cost); } onClipEvent (enterFrame) { this.cupframe = _root.base["t" + this.tnum]._currentframe; if ((this.cupframe < 5) && (this.cupframe > 1)) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext[this.cupframe]; this._parent.icons.gotoAndStop(this.cupframe); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root.t1cost) { if (this.cupframe == 2) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t1cost; this.play(); } } if (_root.cash >= _root.t2cost) { if (this.cupframe == 3) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t2cost; this.play(); } } if (_root.cash >= _root.t3cost) { if (this.cupframe == 4) { _root.base["t" + this.tnum].nextFrame(); _root.cash = _root.cash - _root.t3cost; this.play(); this._parent.info.text = ""; } } }
Instance of Symbol 1007 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var bnum = 2; var upgradetext = ("Radar\nCalls airstrike support\n$" + _root[("b" + this.bnum) + "p"]); } onClipEvent (enterFrame) { this.cupframe = _root.base["b" + this.bnum]._currentframe; if (this.cupframe == 1) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext; this._parent.icons.gotoAndStop(8); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root[("b" + this.bnum) + "p"]) { if (_root.base["b" + this.bnum]._currentframe == 1) { _root.base["b" + this.bnum].nextFrame(); this.play(); _root.missionobj++; _root.cash = _root.cash - _root[("b" + this.bnum) + "p"]; } } }
Instance of Symbol 1009 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var bnum = 7; var upgradetext = ("Main Base\nIncreases hit points\n$" + _root[("b" + this.bnum) + "p"]); } onClipEvent (enterFrame) { this.cupframe = _root.base["b" + this.bnum]._currentframe; if (this.cupframe == 1) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext; this._parent.icons.gotoAndStop(11); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root[("b" + this.bnum) + "p"]) { if (_root.base["b" + this.bnum]._currentframe == 1) { _root.base["b" + this.bnum].nextFrame(); _root.cash = _root.cash - _root[("b" + this.bnum) + "p"]; this.play(); _root.hp = 400; _root.missionobj++; } } }
Instance of Symbol 1011 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var bnum = 5; var upgradetext = ("Power olant\nGenerates power so sheild charges faster\n$" + _root[("b" + this.bnum) + "p"]); } onClipEvent (enterFrame) { this.cupframe = _root.base["b" + this.bnum]._currentframe; if (this.cupframe == 1) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext; this._parent.icons.gotoAndStop(7); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root[("b" + this.bnum) + "p"]) { if (_root.base["b" + this.bnum]._currentframe == 1) { _root.base["b" + this.bnum].nextFrame(); this.play(); _root.cash = _root.cash - _root[("b" + this.bnum) + "p"]; _root.missionobj++; } } }
Instance of Symbol 1013 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var bnum = 4; var upgradetext = ("Mine factory\nCreates mines\n$" + _root[("b" + this.bnum) + "p"]); } onClipEvent (enterFrame) { this.cupframe = _root.base["b" + this.bnum]._currentframe; if (this.cupframe == 1) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext; this._parent.icons.gotoAndStop(9); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root[("b" + this.bnum) + "p"]) { if (_root.base["b" + this.bnum]._currentframe == 1) { _root.base["b" + this.bnum].nextFrame(); this.play(); _root.cash = _root.cash - _root[("b" + this.bnum) + "p"]; _root.missionobj++; } } }
Instance of Symbol 1015 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var bnum = 3; var upgradetext = ("Nuclear silo\nLaunches Nuclear Weapons\n$" + _root[("b" + this.bnum) + "p"]); } onClipEvent (enterFrame) { this.cupframe = _root.base["b" + this.bnum]._currentframe; if (this.cupframe == 1) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext; this._parent.icons.gotoAndStop(10); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root[("b" + this.bnum) + "p"]) { if (_root.base["b" + this.bnum]._currentframe == 1) { _root.base["b" + this.bnum].nextFrame(); this.play(); _root.cash = _root.cash - _root[("b" + this.bnum) + "p"]; _root.missionobj++; } } }
Instance of Symbol 1017 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var bnum = 1; var upgradetext = ("Advanced sheild generator\nGenerates a sheild which can deflect bullets\n$" + _root[("b" + this.bnum) + "p"]); } onClipEvent (enterFrame) { this.cupframe = _root.base["b" + this.bnum]._currentframe; if (this.cupframe == 1) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext; this._parent.icons.gotoAndStop(6); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root[("b" + this.bnum) + "p"]) { if (_root.base["b" + this.bnum]._currentframe == 1) { _root.base["b" + this.bnum].nextFrame(); _root.missionobj++; _root.cash = _root.cash - _root[("b" + this.bnum) + "p"]; this.play(); } } }
Instance of Symbol 1019 MovieClip in Symbol 1025 MovieClip Frame 1
onClipEvent (load) { var bnum = 6; var upgradetext = ("Bullet factory\nIncreases weapon damage\n$" + _root[("b" + this.bnum) + "p"]); } onClipEvent (enterFrame) { this.cupframe = _root.base["b" + this.bnum]._currentframe; if (this.cupframe == 1) { this._visible = true; } else { this._visible = false; } } on (rollOver) { this._parent.info.text = this.upgradetext; this._parent.icons.gotoAndStop(5); } on (rollOut) { this._parent.info.text = ""; this._parent.icons.gotoAndStop(1); } on (release) { if (_root.cash >= _root[("b" + this.bnum) + "p"]) { if (_root.base["b" + this.bnum]._currentframe == 1) { _root.base["b" + this.bnum].nextFrame(); this.play(); _root.cash = _root.cash - _root[("b" + this.bnum) + "p"]; _root.missionobj++; } } }
Instance of Symbol 1022 MovieClip in Symbol 1025 MovieClip Frame 1
on (press) { _root.pauser2 = false; }
Instance of Symbol 770 MovieClip in Symbol 1028 MovieClip Frame 1
onClipEvent (enterFrame) { _root.bgmvol = this.variance; } onClipEvent (load) { this.dragger._x = _root.bgmvol - 70; }
Instance of Symbol 770 MovieClip in Symbol 1028 MovieClip Frame 1
onClipEvent (enterFrame) { _root.sfxvol = this.variance; } onClipEvent (load) { this.dragger._x = _root.sfxvol - 70; }
Instance of Symbol 759 MovieClip in Symbol 1028 MovieClip Frame 1
on (press) { _root.qual = "LOW"; }
Instance of Symbol 759 MovieClip in Symbol 1028 MovieClip Frame 1
on (press) { _root.qual = "HIGH"; }
Instance of Symbol 759 MovieClip in Symbol 1028 MovieClip Frame 1
on (press) { _root.qual = "MEDIUM"; }
Instance of Symbol 759 MovieClip in Symbol 1028 MovieClip Frame 1
on (press) { _root.qual = "AUTO"; }
Instance of Symbol 759 MovieClip in Symbol 1028 MovieClip Frame 1
on (press) { _root.saveops(); _root.pauser = false; }
Instance of Symbol 759 MovieClip in Symbol 1028 MovieClip Frame 1
on (press) { _root.gotoAndStop("menu"); }
Instance of Symbol 759 MovieClip in Symbol 1028 MovieClip Frame 1
on (press) { getURL ("http://www.rustygames.com", "_blank"); }
Instance of Symbol 759 MovieClip in Symbol 1028 MovieClip Frame 1
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 1032 MovieClip in Symbol 1033 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = (_root.hp / _root.maxhp) * 100; }
Instance of Symbol 1035 MovieClip in Symbol 1036 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _root.power; }
Instance of Symbol 1038 MovieClip in Symbol 1039 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = (_root.timer / _root.maxtime) * 100; }
Instance of Symbol 1048 MovieClip in Symbol 1049 MovieClip Frame 1
onClipEvent (enterFrame) { this._parent._parent._alpha = 20 + (this._x * 2); } on (press) { this.startDrag(1, 0, 0, 40, 0); } onClipEvent (mouseUp) { this.stopDrag(); }
Symbol 1054 MovieClip Frame 1
var loopnum = (random(4) + 1); var bgm = new Sound(this); bgm.attachSound("loop" + loopnum); bgm.start(0, 10000); bgm.onSoundComplete = function () { loopnum = random(4) + 1; }; onEnterFrame = function () { bgm.setVolume(_root.bgmvol); };
Instance of Symbol 960 MovieClip in Symbol 1054 MovieClip Frame 1
on (release) { this._parent._y = this._parent._y - ((this._yscale / 100) * 30); this._yscale = -this._yscale; }
Instance of Symbol 1053 MovieClip in Symbol 1054 MovieClip Frame 1
on (press) { this._parent.loopnum++; if (this._parent.loopnum == 5) { this._parent.loopnum = 1; } this._parent.bgm.stop(); this._parent.bgm.attachSound("loop" + this._parent.loopnum); this._parent.bgm.start(0, 10000); }
Instance of Symbol 765 MovieClip in Symbol 1054 MovieClip Frame 1
on (release) { _root.pauser = true; }
Instance of Symbol 960 MovieClip in Symbol 1060 MovieClip Frame 1
on (release) { this._parent._y = this._parent._y - ((this._yscale / 100) * 30); this._yscale = -this._yscale; }
Instance of Symbol 770 MovieClip in Symbol 1066 MovieClip Frame 1
onClipEvent (enterFrame) { _root.bgmvol = this.variance; } onClipEvent (load) { this.dragger._x = _root.bgmvol - 70; }
Instance of Symbol 770 MovieClip in Symbol 1066 MovieClip Frame 1
onClipEvent (enterFrame) { _root.sfxvol = this.variance; } onClipEvent (load) { this.dragger._x = _root.sfxvol - 70; }
Instance of Symbol 759 MovieClip in Symbol 1066 MovieClip Frame 1
on (press) { _root.qual = "LOW"; }
Instance of Symbol 759 MovieClip in Symbol 1066 MovieClip Frame 1
on (press) { _root.qual = "HIGH"; }
Instance of Symbol 759 MovieClip in Symbol 1066 MovieClip Frame 1
on (press) { _root.qual = "MEDIUM"; }
Instance of Symbol 759 MovieClip in Symbol 1066 MovieClip Frame 1
on (press) { _root.qual = "AUTO"; }
Instance of Symbol 759 MovieClip in Symbol 1066 MovieClip Frame 1
on (press) { _root.saveops(); _root.pauser = false; }
Instance of Symbol 759 MovieClip in Symbol 1066 MovieClip Frame 1
on (press) { _root.pauser = false; _root.lose(); }
Instance of Symbol 759 MovieClip in Symbol 1066 MovieClip Frame 1
on (press) { getURL ("http://www.rustygames.com", "_blank"); }
Instance of Symbol 759 MovieClip in Symbol 1066 MovieClip Frame 1
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 1117 MovieClip Frame 285
_root.gotoAndStop("menu");
Symbol 1131 MovieClip Frame 733
_root.gotoAndStop("missions");

Library Items

Symbol 1 Sound [SFX_rocket]
Symbol 2 Sound [SFX_laser]
Symbol 3 Sound [SFX_cannon]
Symbol 4 Sound [loop1]
Symbol 5 Sound [loop3]
Symbol 6 Sound [loop4]
Symbol 7 Sound [b7]
Symbol 8 Sound [b6]
Symbol 9 Sound [b9]
Symbol 10 Sound [b5]
Symbol 11 Sound [b4]
Symbol 12 Sound [b3]
Symbol 13 Sound [b2]
Symbol 14 Sound [b1]
Symbol 15 Sound [b10]
Symbol 16 Sound [b8]
Symbol 17 Sound [loop2]
Symbol 18 Sound [menuloop]
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:33 38 43 47 48 312
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:33 38 43 47 48 312 362
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:33 38 43 47 48 312 362
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:33 38 43 47 48 312
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:33 38 43 47 48 312
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:33 38 43 47 48 312
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:33 38 43 47 48 362
Symbol 33 MovieClipUses:20 22 24 26 28 30 32Used by:49 251 388  Timeline
Symbol 34 GraphicUsed by:38 377
Symbol 35 GraphicUsed by:38 377
Symbol 36 GraphicUsed by:38 377
Symbol 37 GraphicUsed by:38 377
Symbol 38 MovieClipUses:20 22 24 26 28 30 32 34 35 36 37Used by:49 251 388
Symbol 39 GraphicUsed by:43 357 381
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:20 22 24 26 28 30 32 39 40 41 42Used by:49 251 388
Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:20 22 24 26 28 30 32 44 45 46Used by:49 251 388
Symbol 48 MovieClipUses:22 24 20 26 28 30 32Used by:49 251 388
Symbol 49 MovieClipUses:33 38 43 47 48Used by:59
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:56 57
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:56 57
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:56 57
Symbol 56 MovieClipUses:51 53 55Used by:59
Symbol 57 MovieClipUses:51 53 55Used by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClip [tank20]Uses:49 56 58
Symbol 60 GraphicUsed by:112
Symbol 61 FontUsed by:62 509 782 783 784 785 864 867 869 873 876 879 885 889 892 894 963 964 965 967 968 969 970 971 987 989 1020 1026 1040 1041 1042 1050 1051 1064
Symbol 62 EditableTextUses:61Used by:112
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 65 GraphicUsed by:111 128 135 143 158 175 249 257 261 265 289 296 302 314 320 330 332
Symbol 66 GraphicUsed by:67 76 79 94 99
Symbol 67 MovieClipUses:66Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 76 MovieClipUses:66Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 79 MovieClipUses:66Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 94 MovieClipUses:66Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 99 MovieClipUses:66Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 102 GraphicUsed by:111 128 135 143 158 175 249 257 261 265 289 296 302 314 320 330 332
Symbol 103 GraphicUsed by:111 128 135 143 158 175 249 257 261 265 289 296 302 314 320 330 332
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 108 GraphicUsed by:111 128 135 143 158 175 249 257 261 265 289 296 302 314 320 330 332
Symbol 109 GraphicUsed by:111 128 135 143 158 175 249 257 261 265 279 289 296 302 314 320 330 332 338
Symbol 110 GraphicUsed by:111 128 135 143 158 175 249 257 261 265 289 296 302 314 320 330 332
Symbol 111 MovieClipUses:64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:112
Symbol 112 MovieClip [tbomb]Uses:60 62 111
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClip [strike]Uses:113 114
Symbol 116 ShapeTweeningUsed by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:116 117Used by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClip [striker]Uses:118 119
Symbol 121 GraphicUsed by:124
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:121 122 123Used by:129
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:125 126 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 127 102 103 105 107 108 109 110Used by:129
Symbol 129 MovieClip [tank18]Uses:124 128
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:136
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:133 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 134 102 103 105 107 108 109 110Used by:136
Symbol 136 MovieClip [tank17]Uses:132 135
Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:137 138Used by:144
Symbol 140 GraphicUsed by:143
Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:140 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 141 142 102 103 105 107 108 109 110Used by:144
Symbol 144 MovieClip [tank16]Uses:139 143
Symbol 145 GraphicUsed by:148
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:148
Symbol 148 MovieClipUses:145 147Used by:149 162 243 252 295
Symbol 149 MovieClipUses:148Used by:155 158
Symbol 150 GraphicUsed by:155 158
Symbol 151 ShapeTweeningUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:151 152Used by:155 158 248
Symbol 154 GraphicUsed by:155 158
Symbol 155 MovieClipUses:149 150 153 154Used by:159
Symbol 156 GraphicUsed by:158
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:149 150 153 154 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 156 157 107 108 109 110Used by:159
Symbol 159 MovieClip [tank15]Uses:155 158
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:162 243 252 295
Symbol 162 MovieClipUses:148 161Used by:175 176 265 266 296 297 302 303 314 315 320 321 330 331 332 333  Timeline
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:175 176 265 266  Timeline
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:175 176 265 266 296 297 314 315  Timeline
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:175 176 265 266 296 297 314 315  Timeline
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:175 176  Timeline
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:175 176  Timeline
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:175 176  Timeline
Symbol 175 MovieClipUses:162 164 166 168 170 172 174 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:176
Symbol 176 MovieClip [tank14]Uses:162 164 166 168 170 172 174 175
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:179
Symbol 179 MovieClipUses:178Used by:239
Symbol 180 GraphicUsed by:239
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:239
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:239
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:239
Symbol 187 GraphicUsed by:188 205
Symbol 188 MovieClipUses:187Used by:239
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:239
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:239
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:239
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:239
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:239
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:239
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:239
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:239
Symbol 205 MovieClipUses:187Used by:239
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:239
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:239
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:239
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:239
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:239
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:239
Symbol 218 GraphicUsed by:239
Symbol 219 GraphicUsed by:239
Symbol 220 GraphicUsed by:239
Symbol 221 GraphicUsed by:239
Symbol 222 GraphicUsed by:227 239
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:239
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:239
Symbol 227 MovieClipUses:222Used by:239
Symbol 228 GraphicUsed by:239
Symbol 229 GraphicUsed by:239
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:239
Symbol 232 GraphicUsed by:239
Symbol 233 GraphicUsed by:239
Symbol 234 GraphicUsed by:239
Symbol 235 GraphicUsed by:239
Symbol 236 GraphicUsed by:239
Symbol 237 GraphicUsed by:239
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClip [nuke]Uses:179 180 182 184 186 188 190 192 194 196 198 200 202 204 205 207 209 211 213 215 217 218 219 220 221 222 224 226 227 228 229 231 232 233 234 235 236 237 238
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClip [mine]Uses:240 241
Symbol 243 MovieClipUses:148 161Used by:248 249 273 280 308
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:248 249
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:248 249
Symbol 248 MovieClipUses:243 245 247 153Used by:250
Symbol 249 MovieClipUses:243 245 247 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:250
Symbol 250 MovieClip [tank13]Uses:248 249
Symbol 251 MovieClip [soldierrr3]Uses:33 38 43 47 48
Symbol 252 MovieClipUses:148 161Used by:257 258 261 262
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:257 258 261 262
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:255Used by:257 258
Symbol 257 MovieClipUses:252 254 256 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:258
Symbol 258 MovieClip [tank11]Uses:252 254 256 257
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259Used by:261 262
Symbol 261 MovieClipUses:252 254 260 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:262
Symbol 262 MovieClip [tank10]Uses:252 254 260 261
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:263Used by:265 266
Symbol 265 MovieClipUses:162 164 166 264 168 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:266
Symbol 266 MovieClip [tank9]Uses:162 164 166 264 168 265
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:273 280
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:273 280
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:271Used by:273
Symbol 273 MovieClipUses:243 268 270 272Used by:280
Symbol 274 GraphicUsed by:279
Symbol 275 GraphicUsed by:279
Symbol 276 GraphicUsed by:279
Symbol 277 GraphicUsed by:279
Symbol 278 GraphicUsed by:279 338
Symbol 279 MovieClipUses:64 274 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 275 276 105 107 277 109 278Used by:280 308 421
Symbol 280 MovieClip [tank8]Uses:243 268 270 273 279
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:285 289
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:285
Symbol 285 MovieClipUses:282 284Used by:287 289
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:285 286Used by:290
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:282 285 288 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:290
Symbol 290 MovieClip [tank7]Uses:287 289
Symbol 291 GraphicUsed by:294
Symbol 292 FontUsed by:293 782 783 784 785 849 850 851 852 853 854 855 1085 1090
Symbol 293 TextUses:292Used by:294
Symbol 294 MovieClipUses:291 293Used by:296 297  Timeline
Symbol 295 MovieClipUses:148 161Used by:296 302 303 320 321 330 331 332 333 416
Symbol 296 MovieClipUses:162 295 294 166 168 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:297
Symbol 297 MovieClip [tank6]Uses:162 294 166 168 296
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:302 303
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:302 303
Symbol 302 MovieClipUses:162 295 299 301 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:303
Symbol 303 MovieClip [tank5]Uses:162 295 299 301 302
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:308
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:308
Symbol 308 MovieClip [tank4]Uses:243 305 307 279
Symbol 309 GraphicUsed by:313
Symbol 310 GraphicUsed by:312
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:310 22 24 26 28 20 30 311Used by:313
Symbol 313 MovieClipUses:309 312Used by:314 315
Symbol 314 MovieClipUses:162 166 168 313 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:315
Symbol 315 MovieClip [tank3]Uses:162 166 168 313 314
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:320 321
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:318Used by:320 321
Symbol 320 MovieClipUses:162 295 317 319 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:321
Symbol 321 MovieClip [tank2]Uses:162 295 317 319 320
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:322Used by:330 331
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:330 331
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:326Used by:330 332 333
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:330 332 333
Symbol 330 MovieClipUses:162 295 323 325 327 329 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:331
Symbol 331 MovieClip [tank1]Uses:162 295 323 325 330
Symbol 332 MovieClipUses:162 295 327 329 64 65 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 102 103 105 107 108 109 110Used by:333
Symbol 333 MovieClip [tank0]Uses:162 295 327 329 332
Symbol 334 GraphicUsed by:338
Symbol 335 GraphicUsed by:338
Symbol 336 GraphicUsed by:338
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClip [boom]Uses:64 334 67 69 71 73 75 76 78 79 81 83 85 87 89 91 93 94 96 98 99 101 335 336 105 107 337 109 278
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:339Used by:353 357 361 362
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:341Used by:353 357 361 362 381
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:343Used by:353 357 361 362 381
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClipUses:345Used by:353 357 361
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:347Used by:353 357 361 362
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:349Used by:353 357 361 362 381
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:351Used by:353 357 361 376 377 381 385 386
Symbol 353 MovieClipUses:340 342 344 346 348 350 352Used by:363
Symbol 354 GraphicUsed by:357
Symbol 355 GraphicUsed by:357
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:340 342 344 346 348 350 352 39 354 355 356Used by:363
Symbol 358 GraphicUsed by:361
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:340 342 344 346 348 350 352 358 359 360Used by:363
Symbol 362 MovieClipUses:342 22 24 340 344 348 350 32Used by:363
Symbol 363 MovieClip [soldierrr1]Uses:353 357 361 362
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:364Used by:376 377 381 385 386
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:366Used by:376 377 381 385 386
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:368Used by:376 377 381 385 386
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:370Used by:376 377 381 385 386
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:372Used by:376 377 381 385 386
Symbol 374 GraphicUsed by:375
Symbol 375 MovieClipUses:374Used by:376 377 381 385 386
Symbol 376 MovieClipUses:365 367 369 371 373 375 352Used by:387
Symbol 377 MovieClipUses:365 367 369 371 373 375 352 34 35 36 37Used by:387
Symbol 378 GraphicUsed by:381
Symbol 379 GraphicUsed by:381
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:365 367 342 344 371 373 350 352 375 369 39 378 379 380Used by:387
Symbol 382 GraphicUsed by:385
Symbol 383 GraphicUsed by:385
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClipUses:365 367 369 371 373 375 352 382 383 384Used by:387
Symbol 386 MovieClipUses:367 369 365 371 373 375 352Used by:387
Symbol 387 MovieClip [soldierrr2]Uses:376 377 381 385 386
Symbol 388 MovieClip [soldierrr0]Uses:33 38 43 47 48
Symbol 389 GraphicUsed by:410
Symbol 390 GraphicUsed by:393
Symbol 391 GraphicUsed by:393
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:390 391 392Used by:410
Symbol 394 GraphicUsed by:397
Symbol 395 GraphicUsed by:397
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:394 395 396Used by:410
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:398Used by:410
Symbol 400 GraphicUsed by:402
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:400 401Used by:403
Symbol 403 MovieClipUses:402Used by:410
Symbol 404 GraphicUsed by:405
Symbol 405 MovieClipUses:404Used by:410
Symbol 406 GraphicUsed by:407
Symbol 407 MovieClipUses:406Used by:410
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:408Used by:410
Symbol 410 MovieClip [bul]Uses:389 393 397 399 403 405 407 409
Symbol 411 GraphicUsed by:412
Symbol 412 MovieClipUses:411Used by:416
Symbol 413 GraphicUsed by:416
Symbol 414 GraphicUsed by:415
Symbol 415 MovieClipUses:414Used by:416
Symbol 416 MovieClipUses:412 295 413 415Used by:420 421
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClipUses:417Used by:419 420
Symbol 419 MovieClipUses:418Used by:420 421
Symbol 420 MovieClipUses:416 419 418Used by:421
Symbol 421 MovieClip [tank12]Uses:416 419 420 279
Symbol 422 GraphicUsed by:Timeline
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClipUses:423Used by:Timeline
Symbol 425 GraphicUsed by:430
Symbol 426 GraphicUsed by:430
Symbol 427 GraphicUsed by:428
Symbol 428 MovieClipUses:427Used by:430
Symbol 429 GraphicUsed by:430
Symbol 430 MovieClipUses:425 426 428 429Used by:Timeline
Symbol 431 GraphicUsed by:440
Symbol 432 GraphicUsed by:434
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:432 433Used by:440
Symbol 435 FontUsed by:436 511 512 771 772 773 774 775 776 782 783 784 785 806 839 840 841 842 843 844 845 846 847 848 861 881 882 883 995 996 1084 1089 1091
Symbol 436 EditableTextUses:435Used by:440
Symbol 437 GraphicUsed by:440
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:438Used by:440
Symbol 440 MovieClipUses:431 434 436 437 439Used by:Timeline
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:Timeline
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClipUses:443Used by:Timeline
Symbol 1132 MovieClip [__Packages.tbomb]
Symbol 1133 MovieClip [__Packages.striker]
Symbol 1134 MovieClip [__Packages.tank18]
Symbol 1135 MovieClip [__Packages.tank17]
Symbol 1136 MovieClip [__Packages.tank16]
Symbol 1137 MovieClip [__Packages.tank15]
Symbol 1138 MovieClip [__Packages.tank14]
Symbol 1139 MovieClip [__Packages.tank13]
Symbol 1140 MovieClip [__Packages.soldier2]
Symbol 1141 MovieClip [__Packages.tank10]
Symbol 1142 MovieClip [__Packages.tank9]
Symbol 1143 MovieClip [__Packages.tank8]
Symbol 1144 MovieClip [__Packages.tank7]
Symbol 1145 MovieClip [__Packages.tank6]
Symbol 1146 MovieClip [__Packages.tank5]
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Symbol 1026 EditableTextUses:61Used by:1028
Symbol 1027 GraphicUsed by:1028
Symbol 1028 MovieClipUses:763 765 1026 1027 770 771 772 759 773 774 775 776Used by:Timeline
Symbol 1029 GraphicUsed by:1054
Symbol 1030 GraphicUsed by:1033 1036 1039
Symbol 1031 GraphicUsed by:1032
Symbol 1032 MovieClipUses:1031Used by:1033
Symbol 1033 MovieClipUses:1030 1032Used by:1054
Symbol 1034 GraphicUsed by:1035
Symbol 1035 MovieClipUses:1034Used by:1036
Symbol 1036 MovieClipUses:1030 1035Used by:1054
Symbol 1037 GraphicUsed by:1038
Symbol 1038 MovieClipUses:1037Used by:1039
Symbol 1039 MovieClipUses:1030 1038Used by:1054
Symbol 1040 TextUses:61Used by:1054
Symbol 1041 TextUses:61Used by:1054
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Symbol 1043 TextUses:816Used by:1054
Symbol 1044 TextUses:816Used by:1054
Symbol 1045 TextUses:816Used by:1054
Symbol 1046 GraphicUsed by:1049
Symbol 1047 GraphicUsed by:1048
Symbol 1048 MovieClipUses:1047Used by:1049
Symbol 1049 MovieClipUses:1046 1048Used by:1054
Symbol 1050 TextUses:61Used by:1054
Symbol 1051 TextUses:61Used by:1054
Symbol 1052 GraphicUsed by:1053
Symbol 1053 MovieClipUses:1052Used by:1054
Symbol 1054 MovieClipUses:1029 1033 1036 1039 1040 1041 1042 1043 1044 1045 960 1049 1050 1051 1053 765Used by:Timeline
Symbol 1055 GraphicUsed by:1060
Symbol 1056 EditableTextUses:816Used by:1060
Symbol 1057 TextUses:816Used by:1060
Symbol 1058 TextUses:816Used by:1060
Symbol 1059 EditableTextUses:816Used by:1060
Symbol 1060 MovieClipUses:1055 1056 1057 960 1058 1059Used by:Timeline
Symbol 1061 BitmapUsed by:1062
Symbol 1062 GraphicUses:1061Used by:Timeline
Symbol 1063 EditableTextUses:781Used by:Timeline
Symbol 1064 EditableTextUses:61Used by:1066
Symbol 1065 GraphicUsed by:1066
Symbol 1066 MovieClipUses:763 765 1064 1065 770 771 772 759 773 774 775 776Used by:Timeline
Symbol 1067 BitmapUsed by:1068
Symbol 1068 GraphicUses:1067Used by:Timeline
Symbol 1069 EditableTextUses:781Used by:Timeline
Symbol 1070 EditableTextUses:781Used by:Timeline
Symbol 1071 EditableTextUses:816Used by:Timeline
Symbol 1072 EditableTextUses:816Used by:Timeline
Symbol 1073 EditableTextUses:816Used by:Timeline
Symbol 1074 EditableTextUses:816Used by:Timeline
Symbol 1075 TextUses:816Used by:Timeline
Symbol 1076 TextUses:816Used by:Timeline
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Symbol 1078 BitmapUsed by:1079
Symbol 1079 GraphicUses:1078Used by:Timeline
Symbol 1080 EditableTextUses:781Used by:Timeline
Symbol 1081 BitmapUsed by:1082
Symbol 1082 GraphicUses:1081Used by:Timeline
Symbol 1083 EditableTextUses:781Used by:Timeline
Symbol 1084 EditableTextUses:435Used by:Timeline
Symbol 1085 TextUses:292Used by:Timeline
Symbol 1086 BitmapUsed by:1087
Symbol 1087 GraphicUses:1086Used by:Timeline
Symbol 1088 EditableTextUses:781Used by:Timeline
Symbol 1089 EditableTextUses:435Used by:Timeline
Symbol 1090 TextUses:292Used by:Timeline
Symbol 1091 EditableTextUses:435Used by:Timeline
Symbol 1092 BitmapUsed by:1093
Symbol 1093 GraphicUses:1092Used by:Timeline
Symbol 1094 EditableTextUses:781Used by:Timeline
Symbol 1095 BitmapUsed by:1096
Symbol 1096 GraphicUses:1095Used by:Timeline
Symbol 1097 EditableTextUses:781Used by:Timeline
Symbol 1098 BitmapUsed by:1099
Symbol 1099 GraphicUses:1098Used by:Timeline
Symbol 1100 EditableTextUses:781Used by:Timeline
Symbol 1101 GraphicUses:779Used by:Timeline
Symbol 1102 EditableTextUses:781Used by:Timeline
Symbol 1103 ShapeTweeningUsed by:1117
Symbol 1104 ShapeTweeningUsed by:1117
Symbol 1105 GraphicUsed by:1117
Symbol 1106 GraphicUsed by:1117
Symbol 1107 GraphicUsed by:1117
Symbol 1108 GraphicUsed by:1117
Symbol 1109 GraphicUsed by:1117
Symbol 1110 GraphicUsed by:1117
Symbol 1111 GraphicUsed by:1117
Symbol 1112 GraphicUsed by:1117
Symbol 1113 GraphicUsed by:1117
Symbol 1114 ShapeTweeningUsed by:1117
Symbol 1115 GraphicUsed by:1117 1131
Symbol 1116 GraphicUsed by:1117
Symbol 1117 MovieClipUses:1103 1104 505 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 SS3Used by:Timeline
Symbol 1118 GraphicUsed by:1119
Symbol 1119 MovieClipUses:1118Used by:1131
Symbol 1120 ShapeTweeningUsed by:1131
Symbol 1121 GraphicUsed by:1131
Symbol 1122 GraphicUsed by:1131
Symbol 1123 GraphicUsed by:1131
Symbol 1124 GraphicUsed by:1131
Symbol 1125 GraphicUsed by:1131
Symbol 1126 GraphicUsed by:1131
Symbol 1127 GraphicUsed by:1131
Symbol 1128 GraphicUsed by:1131
Symbol 1129 ShapeTweeningUsed by:1131
Symbol 1130 GraphicUsed by:1131
Symbol 1131 MovieClipUses:1119 1120 505 1121 1122 1123 1124 1125 1126 1127 1128 1129 1115 1130 SS4Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 510 MovieClip
Streaming Sound 3Used by:Symbol 1117 MovieClip
Streaming Sound 4Used by:Symbol 1131 MovieClip

Instance Names

"help"Frame 970Symbol 807 MovieClip
"base"Frame 973Symbol 955 MovieClip
"specials"Frame 973Symbol 972 MovieClip
"upgrades"Frame 973Symbol 1025 MovieClip
"base"Frame 974Symbol 955 MovieClip
"specials"Frame 974Symbol 972 MovieClip
"upgrades"Frame 974Symbol 1025 MovieClip
"base"Frame 975Symbol 955 MovieClip
"specials"Frame 975Symbol 972 MovieClip
"upgrades"Frame 975Symbol 1025 MovieClip
"base"Frame 976Symbol 955 MovieClip
"specials"Frame 976Symbol 972 MovieClip
"upgrades"Frame 976Symbol 1025 MovieClip
"base"Frame 977Symbol 955 MovieClip
"specials"Frame 977Symbol 972 MovieClip
"upgrades"Frame 977Symbol 1025 MovieClip
"base"Frame 978Symbol 955 MovieClip
"specials"Frame 978Symbol 972 MovieClip
"upgrades"Frame 978Symbol 1025 MovieClip
"base"Frame 979Symbol 955 MovieClip
"specials"Frame 979Symbol 972 MovieClip
"upgrades"Frame 979Symbol 1025 MovieClip
"base"Frame 980Symbol 955 MovieClip
"specials"Frame 980Symbol 972 MovieClip
"upgrades"Frame 980Symbol 1025 MovieClip
"base"Frame 981Symbol 955 MovieClip
"specials"Frame 981Symbol 972 MovieClip
"upgrades"Frame 981Symbol 1025 MovieClip
"base"Frame 982Symbol 955 MovieClip
"specials"Frame 982Symbol 972 MovieClip
"upgrades"Frame 982Symbol 1025 MovieClip
"base"Frame 983Symbol 955 MovieClip
"specials"Frame 983Symbol 972 MovieClip
"upgrades"Frame 983Symbol 1025 MovieClip
"b5"Symbol 56 MovieClip Frame 1Symbol 51 MovieClip
"b3"Symbol 56 MovieClip Frame 1Symbol 53 MovieClip
"b4"Symbol 56 MovieClip Frame 1Symbol 53 MovieClip
"b2"Symbol 56 MovieClip Frame 1Symbol 53 MovieClip
"b1"Symbol 56 MovieClip Frame 1Symbol 53 MovieClip
"b6"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"b1"Symbol 59 MovieClip [tank20] Frame 1Symbol 56 MovieClip
"b2"Symbol 59 MovieClip [tank20] Frame 2Symbol 58 MovieClip
"b1"Symbol 59 MovieClip [tank20] Frame 3Symbol 56 MovieClip
"cannon"Symbol 176 MovieClip [tank14] Frame 1Symbol 174 MovieClip
"bar"Symbol 273 MovieClip Frame 1Symbol 272 MovieClip
"car"Symbol 280 MovieClip [tank8] Frame 2Symbol 273 MovieClip
"car"Symbol 421 MovieClip [tank12] Frame 1Symbol 419 MovieClip
"dragger"Symbol 770 MovieClip Frame 1Symbol 769 MovieClip
"button"Symbol 895 MovieClip Frame 1Symbol 886 MovieClip
"button"Symbol 895 MovieClip Frame 1Symbol 890 MovieClip
"info"Symbol 895 MovieClip Frame 1Symbol 892 EditableText
"info2"Symbol 895 MovieClip Frame 1Symbol 894 EditableText
"gun"Symbol 952 MovieClip Frame 3Symbol 937 MovieClip
"gun"Symbol 952 MovieClip Frame 4Symbol 943 MovieClip
"gun"Symbol 952 MovieClip Frame 5Symbol 937 MovieClip
"b7"Symbol 955 MovieClip Frame 1Symbol 904 MovieClip
"b2"Symbol 955 MovieClip Frame 1Symbol 915 MovieClip
"b3"Symbol 955 MovieClip Frame 1Symbol 917 MovieClip
"b6"Symbol 955 MovieClip Frame 1Symbol 919 MovieClip
"b5"Symbol 955 MovieClip Frame 1Symbol 927 MovieClip
"b1"Symbol 955 MovieClip Frame 1Symbol 930 MovieClip
"t1"Symbol 955 MovieClip Frame 1Symbol 952 MovieClip
"t2"Symbol 955 MovieClip Frame 1Symbol 952 MovieClip
"t3"Symbol 955 MovieClip Frame 1Symbol 952 MovieClip
"t4"Symbol 955 MovieClip Frame 1Symbol 952 MovieClip
"t6"Symbol 955 MovieClip Frame 1Symbol 952 MovieClip
"t5"Symbol 955 MovieClip Frame 1Symbol 952 MovieClip
"b4"Symbol 955 MovieClip Frame 1Symbol 954 MovieClip
"icons"Symbol 1025 MovieClip Frame 1Symbol 985 MovieClip
"info2"Symbol 1025 MovieClip Frame 1Symbol 1003 EditableText
"info"Symbol 1025 MovieClip Frame 1Symbol 1020 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "SFX_rocket"
ExportAssets (56)Timeline Frame 1Symbol 2 as "SFX_laser"
ExportAssets (56)Timeline Frame 1Symbol 3 as "SFX_cannon"
ExportAssets (56)Timeline Frame 1Symbol 4 as "loop1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "loop3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "loop4"
ExportAssets (56)Timeline Frame 1Symbol 7 as "b7"
ExportAssets (56)Timeline Frame 1Symbol 8 as "b6"
ExportAssets (56)Timeline Frame 1Symbol 9 as "b9"
ExportAssets (56)Timeline Frame 1Symbol 10 as "b5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "b4"
ExportAssets (56)Timeline Frame 1Symbol 12 as "b3"
ExportAssets (56)Timeline Frame 1Symbol 13 as "b2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "b1"
ExportAssets (56)Timeline Frame 1Symbol 15 as "b10"
ExportAssets (56)Timeline Frame 1Symbol 16 as "b8"
ExportAssets (56)Timeline Frame 1Symbol 17 as "loop2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "menuloop"
ExportAssets (56)Timeline Frame 1Symbol 59 as "tank20"
ExportAssets (56)Timeline Frame 1Symbol 112 as "tbomb"
ExportAssets (56)Timeline Frame 1Symbol 115 as "strike"
ExportAssets (56)Timeline Frame 1Symbol 120 as "striker"
ExportAssets (56)Timeline Frame 1Symbol 129 as "tank18"
ExportAssets (56)Timeline Frame 1Symbol 136 as "tank17"
ExportAssets (56)Timeline Frame 1Symbol 144 as "tank16"
ExportAssets (56)Timeline Frame 1Symbol 159 as "tank15"
ExportAssets (56)Timeline Frame 1Symbol 176 as "tank14"
ExportAssets (56)Timeline Frame 1Symbol 239 as "nuke"
ExportAssets (56)Timeline Frame 1Symbol 242 as "mine"
ExportAssets (56)Timeline Frame 1Symbol 250 as "tank13"
ExportAssets (56)Timeline Frame 1Symbol 251 as "soldierrr3"
ExportAssets (56)Timeline Frame 1Symbol 258 as "tank11"
ExportAssets (56)Timeline Frame 1Symbol 262 as "tank10"
ExportAssets (56)Timeline Frame 1Symbol 266 as "tank9"
ExportAssets (56)Timeline Frame 1Symbol 280 as "tank8"
ExportAssets (56)Timeline Frame 1Symbol 290 as "tank7"
ExportAssets (56)Timeline Frame 1Symbol 297 as "tank6"
ExportAssets (56)Timeline Frame 1Symbol 303 as "tank5"
ExportAssets (56)Timeline Frame 1Symbol 308 as "tank4"
ExportAssets (56)Timeline Frame 1Symbol 315 as "tank3"
ExportAssets (56)Timeline Frame 1Symbol 321 as "tank2"
ExportAssets (56)Timeline Frame 1Symbol 331 as "tank1"
ExportAssets (56)Timeline Frame 1Symbol 333 as "tank0"
ExportAssets (56)Timeline Frame 1Symbol 338 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 363 as "soldierrr1"
ExportAssets (56)Timeline Frame 1Symbol 387 as "soldierrr2"
ExportAssets (56)Timeline Frame 1Symbol 388 as "soldierrr0"
ExportAssets (56)Timeline Frame 1Symbol 410 as "bul"
ExportAssets (56)Timeline Frame 1Symbol 421 as "tank12"
ExportAssets (56)Timeline Frame 1Symbol 1132 as "__Packages.tbomb"
ExportAssets (56)Timeline Frame 1Symbol 1133 as "__Packages.striker"
ExportAssets (56)Timeline Frame 1Symbol 1134 as "__Packages.tank18"
ExportAssets (56)Timeline Frame 1Symbol 1135 as "__Packages.tank17"
ExportAssets (56)Timeline Frame 1Symbol 1136 as "__Packages.tank16"
ExportAssets (56)Timeline Frame 1Symbol 1137 as "__Packages.tank15"
ExportAssets (56)Timeline Frame 1Symbol 1138 as "__Packages.tank14"
ExportAssets (56)Timeline Frame 1Symbol 1139 as "__Packages.tank13"
ExportAssets (56)Timeline Frame 1Symbol 1140 as "__Packages.soldier2"
ExportAssets (56)Timeline Frame 1Symbol 1141 as "__Packages.tank10"
ExportAssets (56)Timeline Frame 1Symbol 1142 as "__Packages.tank9"
ExportAssets (56)Timeline Frame 1Symbol 1143 as "__Packages.tank8"
ExportAssets (56)Timeline Frame 1Symbol 1144 as "__Packages.tank7"
ExportAssets (56)Timeline Frame 1Symbol 1145 as "__Packages.tank6"
ExportAssets (56)Timeline Frame 1Symbol 1146 as "__Packages.tank5"
ExportAssets (56)Timeline Frame 1Symbol 1147 as "__Packages.tank4"
ExportAssets (56)Timeline Frame 1Symbol 1148 as "__Packages.tank3"
ExportAssets (56)Timeline Frame 1Symbol 1149 as "__Packages.tank2"
ExportAssets (56)Timeline Frame 1Symbol 1150 as "__Packages.tank1"
ExportAssets (56)Timeline Frame 1Symbol 1151 as "__Packages.soldier"
ExportAssets (56)Timeline Frame 1Symbol 1152 as "__Packages.tank12"
ExportAssets (56)Timeline Frame 1Symbol 1153 as "__Packages.tank20"

Labels

"menu"Frame 970
"missions"Frame 971
"free"Frame 973
"mission1"Frame 974
"mission2"Frame 975
"mission3"Frame 976
"mission4"Frame 977
"mission5"Frame 978
"mission6"Frame 979
"mission7"Frame 980
"mission8"Frame 981
"mission9"Frame 982
"mission10"Frame 983
"lose"Frame 984
"win"Frame 986

Dynamic Text Variables

timedSymbol 62 EditableText""
_root.loadedtSymbol 436 EditableText"000%"
_root.usernameSymbol 860 EditableText"Your Name"
_root.citySymbol 882 EditableText""
_root.statusSymbol 883 EditableText""
_root.tcashSymbol 888 EditableText""
_root.objectiveSymbol 892 EditableText""
nukeSymbol 967 EditableText"00000"
strikeSymbol 968 EditableText"00000"
_root.minesSymbol 969 EditableText"00"
_root.avefpsSymbol 973 EditableText"XXXX"
_root.objectiveSymbol 1026 EditableText""
_root.cashSymbol 1056 EditableText"0"
_root.levelSymbol 1059 EditableText"xxx"
_root.avefpsSymbol 1063 EditableText"XXXX"
_root.objectiveSymbol 1064 EditableText""
_root.avefpsSymbol 1069 EditableText"XXXX"
_root.avefpsSymbol 1070 EditableText"XXXX"
_root.missionobj3aSymbol 1071 EditableText"00"
_root.missionobj3bSymbol 1072 EditableText"00"
_root.missionobj3cSymbol 1073 EditableText"00"
_root.missionobj3dSymbol 1074 EditableText"00"
_root.avefpsSymbol 1080 EditableText"XXXX"
_root.avefpsSymbol 1083 EditableText"XXXX"
_root.missionobj5Symbol 1084 EditableText""
_root.avefpsSymbol 1088 EditableText"XXXX"
_root.missionobj6Symbol 1089 EditableText""
_root.mission6spSymbol 1091 EditableText""
_root.avefpsSymbol 1094 EditableText"XXXX"
_root.avefpsSymbol 1097 EditableText"XXXX"
_root.avefpsSymbol 1100 EditableText"XXXX"
_root.avefpsSymbol 1102 EditableText"XXXX"




http://swfchan.com/8/36577/info.shtml
Created: 15/5 -2019 02:50:03 Last modified: 15/5 -2019 02:50:03 Server time: 22/12 -2024 19:32:10