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JediTrainer 2.2.swf

This is the info page for
Flash #36977

(Click the ID number above for more basic data on this flash file.)


Text
A

production

JEDI TRAINER 2.2

Jason Reinsvold's

100

reset

x

Droid Delay Time

Max Drones on Screen

apply

Note: changing any of these
options will turn off
scoring. To turn scoring
back on you have to hit the
reset button.

You have to hit Apply
for the settings to
take affect.

drone priority

Laser Speed Multiplier

help

score:

score:

high score:

score:

hit points:

score:

Game Over

score:

score:

high score:

score:

score:

time lasted:

score:

- 2005 lostvectors.com

jedi trainer 2.2

options

Basic Moves:
Strike - Twirl the saber around the red cross
Dodge - Move the mouse to avoid lasers
Block - Click and hold to lock saber in place
Objective:
Kill the droids by deflecting lasers into them
without getting hit by the laser in your hand
region. You lose hit points if a non-deflected
laser hits near the saber handle.
Note:
You die if your light saber moves outside the
boundaries of the screen. Now only deflected
lasers will damage enemies. Notice also that
deflected lasers turn brighter, they do not loop
back around, and they do not hurt you if you run
into them. However, enemy lasers DO obey PAC-MAN
physics.

kills:

score:

OUT OF BOUNDS

custom

credits

Designer: Jason
Programmer: Jason
laser sounds: Jason
light saber sounds: Trevor
Sound editing: Trevor
Light Saber handle design: kurzaq

credits

scor

ActionScript [AS1/AS2]

Frame 1
function displayHelp() { help._x = g_width / 2; help._y = g_ground / 2; paused = true; } function displayOptions() { options._x = g_width / 2; options._y = g_ground / 2; paused = true; } function unPause() { nextDroneTime = nextDroneTime + pausedTime; pausedTime = 0; } function resetOptions() { trace("Entering reset options"); options.enemy1_amt.setPercent(100); options.enemy2_amt.setPercent(19); options.enemy3_amt.setPercent(44); options.enemy4_amt.setPercent(38); options.enemy5_amt.setPercent(31); options.enemy6_amt.setPercent(7); options.delay_time.setPercent(100); options.drone_max.setPercent(60); options.laser_speed_mult.setPercent(0); options.setPrev(); } function setEnemyList() { _root.droneIDs = new Array(); ndx = 0; while (ndx < options.enemy1_amt.value) { _root.droneIDs.push("drone"); ndx++; } ndx = 0; while (ndx < options.enemy2_amt.value) { _root.droneIDs.push("drone2"); ndx++; } ndx = 0; while (ndx < options.enemy3_amt.value) { _root.droneIDs.push("drone3"); ndx++; } ndx = 0; while (ndx < options.enemy4_amt.value) { _root.droneIDs.push("drone4"); ndx++; } ndx = 0; while (ndx < options.enemy5_amt.value) { _root.droneIDs.push("drone5"); ndx++; } ndx = 0; while (ndx < options.enemy6_amt.value) { _root.droneIDs.push("drone_gunner"); ndx++; } } function resetDroneLists() { trace("Reseting the drone list"); trace("Max drones on screen: " + maxDronesOnScreen); _root.droneList = new Array(maxDronesOnScreen); _root.droneUsedArray = new Array(maxDronesOnScreen); trace("drone list before exiting function: " + _root.droneList); } function addExplosion(name, x, y, rotation) { lvl = ((explosion_count++) % 10) + 1; temp = _root.explosion_layer.attachMovie(name, "explosion_id" + lvl, lvl); temp._x = x; temp._y = y; temp._rotation = rotation; g_dronesOnScreen--; } function calcDamage(damage) { g_hp = g_hp - damage; if (g_hp < 0) { g_hp = 0; } _root.playHurtSound(); } function saveData() { trace("Saving Data"); myLocalSO.data.highScore = highScore; myLocalSO.data.highScoreColor = highScoreColor; } function resetGame() { for (i in droneList) { killEnemy(droneList[i]); } for (i in droneUsedArray) { droneUsedArray[i] = false; } for (i in droneList) { droneList[i] = null; } droneloadTime = startLoadTime; score = 0; g_hp = 10; g_kills = 0; custom_time = 0; } function showEndGame() { saveData(); if (score > 100000) { _root.endMessage = "If a mouse really was a light saber you'd be a jedi master."; } else if (score > 15000) { _root.endMessage = "The force is strong with this one."; } else if (score > 10000) { _root.endMessage = "Obi-wan has taught you well but your training is not complete."; } else if (score == 6660) { _root.endMessage = "I sense a darkness within you. The emperor will keep a close eye on this one."; } else if (score > 5000) { _root.endMessage = "You are well on your way to becoming a jedi."; } else if (score > 4000) { _root.endMessage = "Learn to accept the force. Let it flow through you."; } else if (score > 3000) { _root.endMessage = "At this rate you will never become a master."; } else if (score > 2000) { _root.endMessage = "I hear the empire is hiring non-clone storm troopers. Maybe you should apply."; } else if (score > 1000) { _root.endMessage = "Perhaps the way of a jedi is not for you. How about smuggling?"; } else if (score == 666) { _root.endMessage = "I sense a darkness within you. The emperor will keep a close eye on this one."; } else { _root.endMessage = "Put down the light saber before you hurt yourself."; } end_game._x = g_width / 2; end_game._y = g_ground / 2; } function testIsHit(obj) { return(_root.saber.follower.hitTest(obj._x, obj._y, 1)); } function playSound(filename) { mysound = new Sound(); mysound.attachSound(filename); mysound.start(0, 1); } function playHurtSound() { hurtWave = hurtSounds[random(4)]; playSound(hurtWave); } function smartRotation(currentRotation, targetRotation, rotationAmount) { if (Math.abs(currentRotation - targetRotation) <= rotationAmount) { currentRotation = targetRotation; midRotation = currentRotation; } else if (currentRotation != targetRotation) { dist = (Math.abs(currentRotation - targetRotation) * changeRate) * _root.elapsed; if ((dist / _root.elapsed) > g_maxSpeed) { dist = g_maxSpeed * _root.elapsed; } dist2 = Math.abs(Math.abs(currentRotation) - Math.abs(targetRotation)) * changeRate; if ((currentRotation >= 0) && (targetRotation >= 0)) { if (currentRotation > targetRotation) { currentRotation = currentRotation - dist; midRotation = currentRotation - (dist / 2); g_direction = -1; bladeSpeed = dist; } else if (currentRotation < targetRotation) { currentRotation = currentRotation + dist; midRotation = currentRotation + (dist / 2); g_direction = 1; bladeSpeed = dist; } } else if ((currentRotation < 0) && (targetRotation < 0)) { if (currentRotation > targetRotation) { currentRotation = currentRotation - dist; midRotation = currentRotation - (dist / 2); g_direction = -1; bladeSpeed = dist; } else if (currentRotation < targetRotation) { currentRotation = currentRotation + dist; midRotation = currentRotation + (dist / 2); g_direction = 1; bladeSpeed = dist; } } else if ((currentRotation < 0) && (targetRotation >= 0)) { if ((Math.abs(currentRotation) + Math.abs(targetRotation)) <= 180) { currentRotation = currentRotation + dist; midRotation = currentRotation + (dist / 2); g_direction = 1; bladeSpeed = dist; } else if ((Math.abs(currentRotation) + Math.abs(targetRotation)) > 180) { dummy = currentRotation + 360; dist3 = (Math.abs(dummy - targetRotation) * changeRate) * _root.elapsed; if ((dist3 / _root.elapsed) > g_maxSpeed) { dist3 = g_maxSpeed * _root.elapsed; } currentRotation = currentRotation - dist3; midRotation = currentRotation - (dist3 / 2); g_direction = -1; bladeSpeed = dist3; } } else if ((currentRotation >= 0) && (targetRotation < 0)) { if ((Math.abs(currentRotation) + Math.abs(targetRotation)) < 180) { currentRotation = currentRotation - dist; midRotation = currentRotation - (dist / 2); g_direction = -1; bladeSpeed = dist; } else if ((Math.abs(currentRotation) + Math.abs(targetRotation)) >= 180) { dummy = currentRotation - 360; dist3 = (Math.abs(dummy - targetRotation) * changeRate) * _root.elapsed; if ((dist3 / _root.elapsed) > g_maxSpeed) { dist3 = g_maxSpeed * _root.elapsed; } currentRotation = currentRotation + dist3; midRotation = currentRotation + (dist3 / 2); g_direction = 1; bladeSpeed = dist3; } } } if ((bladeSpeed > 15) && (getTimer() > nextSoundTimeSwoosh)) { nextSoundTimeSwoosh = getTimer() + 500; playSound(saberSounds[random(saberSounds.length)]); } return(currentRotation); } function stepSparks() { i = 1; while (i < sparkDebree.length) { sparkDebree[i].step(); i++; } } function addSpark(name, x, y, vx, vy) { sparkLvl++; if (sparkLvl > (sparkDebree.length - 1)) { sparkLvl = 1; } temp = _root.sparks.attachMovie(name, "spark_id_" + sparkLvl, sparkLvl); temp.vx = vx; temp.vy = vy; temp._x = x; temp._y = y; sparkDebree[sparkLvl] = temp; } function stepLasers() { i = 1; while (i < laserArray.length) { laserArray[i].step(); i++; } } function addLaser(name, x, y, vx, vy, exitdelay) { mult = laserSpeedMult; if (laserSpeedMult <= 0) { mult = 1; } mult = 1 + (mult / 180); laserLvl++; if (laserLvl > (laserArray.length - 1)) { laserLvl = 1; } temp = _root.laser_layer.attachMovie(name, "laser_id_" + laserLvl, laserLvl); temp.vx = vx * mult; temp.vy = vy * mult; temp._x = x; temp._y = y; temp.exitdelay = exitdelay; laserArray[laserLvl] = temp; } function killEnemy(ene) { g_kills++; _root.playSound("flak.wav"); _root.addExplosion("droid_explosion", ene._x, ene._y, random(360)); if (_root.scoring) { _root.score = _root.score + (100 + Math.floor(ene.timeBonus / 100)); } droneUsedArray[ene.id_spot] = false; droneList[ene.id_spot] = null; ene.unloadMovie(); g_full = false; } function stepDrones() { if (!usedIsInitialized) { i = 0; while (i < droneList.length) { droneList[i] = null; i++; } usedIsInitialized = true; } if (getTimer() > nextDroneTime) { waitTime = baseWaitTime - g_kills; if (waitTime <= 10) { waitTime = 10; } nextDroneTime = getTimer() + waitTime; trace("Checking to see if enemy should be loaded: " + droneList); found = false; i = 0; while ((i < droneList.length) && (!found)) { if (droneList[i] == null) { trace((("found empty spot at: " + i) + " ") + droneList[i]); found = true; g_dronesOnScreen++; temp = _root.drones.attachMovie(droneIDs[random(droneIDs.length)], ("drone_id_" + i) + 1, i + 1); temp._x = random(_root.g_width - 150) + 75; temp._y = random(_root.g_ground - 150) + 75; temp.vx = (random(100) - 50) / 100; temp.vy = (random(100) - 50) / 100; temp.hp = 20; temp.id_spot = i; droneList[i] = temp; droneUsedArray[i] = true; } g_full = i == (droneUsedArray.length - 1); i++; } } for (i in droneList) { droneList[i].step(); } } stop(); timeOutside = 0; amount = 0; speed = 0; changeRate = 22; g_direction = 1; bladeSpeed = 0; g_ground = 728; g_width = 1024; nextSoundTimeSwoosh = getTimer(); g_hp = 10; score = 0; highScore = 0; startLoadTime = 15000; droneloadTime = startLoadTime; pausedTime = 0; midRotation = _root.saber._rotation; g_hitDelayTime = 100; paused = false; baseWaitTime = 9000; custom_time = 0; scoring_text = "scoring on"; scoring = true; laserSpeedMult = 1; swordColorSet = new Array("red", "green", "blue", "yellow", "cyan", "magenta"); swordColor = swordColorSet[random(swordColorSet.length)]; highScoreColor = "white"; myLocalSO = sharedobject.getLocal("saber01"); if (myLocalSO.data.highScore != null) { trace("Shared Object Data Found... loading data"); highScore = myLocalSO.data.highScore; highScoreColor = myLocalSO.data.highScoreColor; } else { trace("no object found... loading default data"); score = 0; highScore = 0; highScoreColor = "white"; } explosion_count = 0; laserSounds = new Array("laser-00.wav", "laser-01.wav", "laser-03.wav", "laser-04.wav", "laser-05.wav", "laser-06.wav"); saberSounds = new Array("lightsaber-08.wav", "lightsaber-09.wav", "lightsaber-10.wav", "lightsaber-11.wav", "lightsaber-12.wav", "lightsaber-13.wav"); hurtSounds = new Array("hurt1.wav", "hurt2.wav", "hurt3.wav", "hurt4.wav"); g_maxSpeed = 1500; sparkDebree = new Array(10); sparkLvl = 1; laserArray = new Array(15); laserLvl = 1; maxDronesOnScreen = 1; droneList = new Array(maxDronesOnScreen); nextDroneTime = getTimer() + 5000; droneIDs = new Array("drone_gunner", "drone4", "drone4", "drone4", "drone4", "drone4", "drone4", "drone", "drone", "drone", "drone", "drone", "drone", "drone", "drone", "drone", "drone", "drone", "drone", "drone", "drone", "drone", "drone2", "drone2", "drone2", "drone3", "drone3", "drone3", "drone3", "drone3", "drone3", "drone3", "drone5", "drone5", "drone5", "drone5", "drone5"); g_maxDronesOnScreen = 3; g_dronesOnScreen = 0; g_droneListSize = 0; droneNdx = 0; g_full = false; droneUsedArray = new Array(maxDronesOnScreen); g_kills = 0; usedIsInitialized = false; _global._colorDefinitions = {black:0, midnightblue:1644912, dodgerblue:2003199, lightseagreen:2142890, forestgreen:2263842, seagreen:3050327, darkslategray:3100495, darkslategrey:3100495, limegreen:3329330, mediumseagreen:3978097, turquoise:4251856, royalblue:4286945, steelblue:4620980, darkslateblue:4734347, mediumturquoise:4772300, indigo:4915330, darkolivegreen:5597999, cadetblue:6266528, darkgreen:6553600, cornflowerblue:6591981, mediumaquamarine:6737322, dimgray:6908265, dimgrey:6908265, slateblue:6970061, olivedrab:7048739, slategrey:7372944, slategray:7372944, lightslategray:7833753, lightslategrey:7833753, mediumslateblue:8087790, lawngreen:8190976, chartreuse:8388352, aquamarine:8388564, navy:8388608, maroon:8388608, green:65280, purple:8388736, olive:8421376, teal:8421376, grey:8421504, gray:8421504, skyblue:8900331, lightskyblue:8900346, blueviolet:9055202, darkblue:9109504, darkred:9109504, darkmagenta:9109643, saddlebrown:9127187, darkcyan:9145088, darkseagreen:9419919, lightgreen:9498256, mediumpurple:9662683, darkviolet:9699539, palegreen:10025880, darkorchid:10040012, yellowgreen:10145074, sienna:10506797, brown:10824234, darkgrey:11119017, darkgray:11119017, lightblue:11393254, greenyellow:11403055, paleturquoise:11529966, lightsteelblue:11584734, powderblue:11591910, firebrick:11674146, darkgoldenrod:12092939, mediumorchid:12211667, rosybrown:12357519, darkkhaki:12433259, deepskyblue:12582656, silver:12632256, mediumvioletred:13047173, mediumblue:13434880, indianred:13458524, peru:13468991, darkturquoise:13553920, chocolate:13789470, tan:13808780, lightgray:13882323, lightgrey:13882323, thistle:14204888, orchid:14315734, goldenrod:14329120, palevioletred:14381203, crimson:14423100, gainsboro:14474460, plum:14524637, burlywood:14596231, lightcyan:14745599, lavender:15132410, darksalmon:15308410, violet:15631086, palegoldenrod:15657130, lightcoral:15761536, khaki:15787660, aliceblue:15792383, honeydew:15794160, azure:15794175, sandybrown:16032864, wheat:16113331, beige:16119260, whitesmoke:16119285, mintcream:16121850, ghostwhite:16316671, salmon:16416882, mediumspringgreen:16423424, antiquewhite:16444375, linen:16445670, lightgoldenrodyellow:16448210, oldlace:16643558, red:16711680, lime:16711680, blue:255, fuchsia:16711935, magenta:16711935, deeppink:16716947, orangered:16729344, tomato:16737095, hotpink:16738740, springgreen:16744192, coral:16744272, darkorange:16747520, lightsalmon:16752762, orange:16753920, lightpink:16758465, pink:16761035, gold:16766720, peachpuff:16767673, navajowhite:16768685, moccasin:16770229, bisque:16770244, mistyrose:16770273, blanchedalmond:16772045, papayawhip:16773077, lavenderblush:16773365, seashell:16774638, cornsilk:16775388, lemonchiffon:16775885, floralwhite:16775920, snow:16775930, yellow:16776960, cyan:65535, aqua:16776960, lightyellow:16777184, ivory:16777200, white:16777215}; getColor = function () { var p; var r; var col = new Color(this).getRGB(); for (p in _colorDefinitions) { if (col == _colorDefinitions[p]) { return(p); } if (col < _colorDefinitions[p]) { r = "0x" + col.toString(16); while (r.length < 8) { r = r + "0"; } return(r); } } r = "0x" + col.toString(16); while (r.length < 8) { r = r + "0"; } return(r); }; setColor = function (col) { if (typeof(col) == "string") { if (col.charAt(0) == "0") { new Color(this).setRGB(parseInt(col)); } else { new Color(this).setRGB(_colorDefinitions[col]); } } else { new Color(this).setRGB(col); } }; MovieClip.prototype.addProperty("_color", getColor, setColor);
Instance of Symbol 207 MovieClip in Frame 1
onClipEvent (enterFrame) { if (getTimer() > 6000) { _root.gotoAndStop("game_start"); this.unloadMovie(); } else { gotoAndStop(Math.floor(((getTimer() * 15) / 1000) % 190)); } }
Instance of Symbol 237 MovieClip in Frame 1
onClipEvent (load) { }
Instance of Symbol 261 MovieClip "saber" in Frame 2
onClipEvent (load) { radians = 0; spotX = 0; spotY = 0; width = 10; dx = 0; dy = 0; curShadow = 1; } onClipEvent (enterFrame) { jx = _root._xmouse - _x; jy = _root._ymouse - _y; _x = (_x + ((_root._xmouse - _x) * 0.5)); _y = (_y + ((_root._ymouse - _y) * 0.5)); dx = _root.string._x - _root.saber._x; dy = _root.string._y - _root.saber._y; radians = Math.atan(dy / dx); if (!_root.holding) { if (dx > 0) { goalRot = ((radians * 180) / Math.PI) + 180; if ((dx > 0) && (dy > 0)) { goalRot = ((radians * 180) / Math.PI) - 180; } } else { goalRot = (radians * 180) / Math.PI; } _rotation = _root.smartRotation(_rotation, goalRot, 1); } }
Instance of Symbol 265 MovieClip "string" in Frame 2
onClipEvent (load) { time = 0; lastX = 0; lastY = 0; } onClipEvent (enterFrame) { if (!_root.holding) { lastX = _root._xmouse - _x; lastY = _root._ymouse - _y; if (!_root.string.hitTest(_root._xmouse, _root._ymouse, 1)) { _x = (_x + ((_root._xmouse - _x) * 0.1)); _y = (_y + ((_root._ymouse - _y) * 0.1)); } } else { _x = (_root._xmouse - lastX); _y = (_root._ymouse - lastY); } if ((((_x > (_root.g_width - 15)) || (_x < 15)) || (_y > (_root.g_ground - 15))) || (_y < 15)) { if ((_root.timeOutside > 1000) && (_root.g_hp > 0)) { _root.timeOutside = 0; _root.g_hp--; _root.playHurtSound(); } _root.timeOutside = _root.timeOutside + (_root.elapsed * 1000); _root.out_of_bounds._x = _root.g_width / 2; _root.out_of_bounds._y = _root.g_ground / 2; } else { _root.out_of_bounds._x = -1000; _root.out_of_bounds._y = -1000; } }
Instance of Symbol 269 MovieClip in Frame 2
onClipEvent (load) { _root.prevTime = getTimer(); _root.resetOptions(); trace("Max on screen after update: " + _root.maxDronesOnScreen); trace("options max drones value: " + _root.options.drone_max.value); _root.resetDroneLists(); trace("Drone List: " + _root.droneList); } onClipEvent (enterFrame) { _root.elapsed = (getTimer() - _root.prevTime) / 1000; _root.prevTime = getTimer(); if (_root.highScore < _root.score) { _root.highScore = _root.score; _root.highScoreColor = _root.swordColor; } if (!_root.paused) { _root.pausedTime = 0; _root.stepSparks(); _root.stepLasers(); _root.stepDrones(); updateAfterEvent(); if (_root.g_hp <= 0) { _root.paused = true; _root.showEndGame(); } _root.custom_time = _root.custom_time + _root.elapsed; } else { _root.pausedTime = _root.pausedTime + _root.elapsed; } }
Instance of Symbol 312 MovieClip in Frame 2
on (release) { _root.displayOptions(); }
Instance of Symbol 317 MovieClip "help" in Frame 2
onClipEvent (load) { _root.displayHelp(); }
Instance of Symbol 312 MovieClip in Frame 2
on (release) { _root.displayHelp(); }
Symbol 82 MovieClip [enemy1_explosion] Frame 1
stop(); alpha_change = 2; rate = 0.5;
Instance of Symbol 23 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); if (_alpha < 1) { _parent.unloadMovie(); } _rotation = (_rotation + rotRate); }
Instance of Symbol 25 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 27 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 29 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 31 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 33 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 35 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 37 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 39 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 41 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 43 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 45 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 47 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 49 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 51 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 53 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 55 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 57 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 59 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 61 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = _x * _parent.rate; vy = _y * _parent.rate; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); }
Instance of Symbol 63 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 65 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 67 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 69 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 71 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 73 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = _x * _parent.rate; vy = _y * _parent.rate; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); }
Instance of Symbol 75 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = _x * _parent.rate; vy = _y * _parent.rate; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); }
Instance of Symbol 77 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 79 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = _x * _parent.rate; vy = _y * _parent.rate; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); }
Instance of Symbol 81 MovieClip in Symbol 82 MovieClip [enemy1_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Symbol 85 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 40
stop();
Symbol 86 MovieClip [blood] Frame 1
function step() { if (((((!dead) && (_x < _root.g_width)) && (_x > 0)) && (_y < (_root.g_ground - 50))) && (_y > 0)) { t = _root.elapsed; vy0 = vy; vx0 = vx; y0 = _y; x0 = _x; prevX = _x; prevY = _y; vy = (gravY * t) + vy0; vx = (gravX * t) + vx0; _y = (((((0.5 * gravY) * t) * t) + (vy0 * t)) + y0); _x = (((((0.5 * gravX) * t) * t) + (vx0 * t)) + x0); radians = Math.atan(vy / vx); if (vx > 0) { _rotation = ((radians * 180) / 3.14159); } else { _rotation = (((radians * 180) / 3.14159) + 180); } } else if (!dead) { splat.gotoAndPlay("dead"); dead = true; } } stop(); gravY = 800; gravX = 0;
Symbol 91 MovieClip [laser4] Frame 1
function step() { if (getTimer() > deathTime) { _alpha = 0; dead = true; } if (((((!dead) && (_x < _root.g_width)) && (_x > 0)) && (_y < _root.g_ground)) && (_y > 0)) { if (deflected) { en = 0; while ((en < _root.droneList.length) && (!dead)) { enemy = _root.droneList[en]; if (enemy.hitTest(this)) { if (enemy.shield_power <= 0) { dead = true; _root.killEnemy(enemy); sp = 0; while (sp < 10) { _root.addSpark("spark_hit", _x, _y, random(1000) - 500, random(1000) - 500); sp++; } } else { enemy.shield_obj._alpha = enemy.shield_power; vx = vx * -1; vy = vy * -1; deflected = false; } } en++; } } if (_root.saber.body.hitTest(_x, _y, 1) && (!deflected)) { dead = true; _alpha = 0; sp = 0; while (sp < 3) { _root.addSpark("blood", _x, _y, random(50) + 25, random(50) + 25); sp++; } _root.calcDamage(1); } else if ((getTimer() > timeToHit) && (_root.testIsHit(this))) { deflected = true; if ((!_root.holding) && (_root.scoring)) { _root.score = _root.score + 1; } _root.playSound(_root.laserSounds[random(_root.laserSounds.length)]); timeToHit = getTimer() + 100; _root.vector._rotation = _root.saber._rotation - 90; tanRadians = (_root.vector._rotation * Math.PI) / 180; dx = vx; dy = vy; speed = Math.sqrt((dx * dx) + (dy * dy)); if (!_root.holding) { vx = (Math.cos(tanRadians) * (-_root.g_direction)) * speed; vy = (Math.sin(tanRadians) * (-_root.g_direction)) * speed; } else { direction = 0; if ((dx < 0) && (dy < 0)) { trace("hit1"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = -1; trace((("hit1.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = -1; trace((("hit1.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = 1; trace((("hit1.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = 1; trace((("hit1.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } else if ((dx >= 0) && (dy < 0)) { trace("hit2"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = 1; trace((("hit2.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = 1; trace((("hit2.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = -1; trace((("hit2.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = -1; trace((("hit2.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } else if ((dx < 0) && (dy >= 0)) { trace("hit3"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = -1; trace((("hit3.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = -1; trace((("hit3.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = 1; trace((("hit3.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = -1; trace((("hit3.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } else if ((dx >= 0) && (dy >= 0)) { trace("hit4"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = 1; trace((("hit4.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = 1; trace((("hit4.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = -1; trace((("hit4.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = -1; trace((("hit4.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } vx = (speed * Math.cos(tanRadians)) * direction; vy = (speed * Math.sin(tanRadians)) * direction; } } prevX = _x; prevY = _y; _y = (_y + (_root.elapsed * vy)); _x = (_x + (_root.elapsed * vx)); radians = Math.atan(vy / vx); if (vx > 0) { _rotation = ((radians * 180) / 3.14159); } else { _rotation = (((radians * 180) / 3.14159) + 180); } } else if (_x <= 0) { dead = deflected; _x = (_root.g_width - 1); deflected = false; } else if (_x >= _root.g_width) { dead = deflected; _x = 1; deflected = false; } else if (_y <= 0) { dead = deflected; _y = (_root.g_ground - 1); deflected = false; } else if (_y >= _root.g_ground) { dead = deflected; _y = 1; deflected = false; } if (dead) { this.unloadMovie(); } } stop(); trace("exitdelay: " + exitdelay); gravY = 600; gravX = 0; damp = 0.3; deathTime = (getTimer() + 20000) + random(5000); timeToHit = getTimer() + exitdelay; deflected = false;
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip [laser4] Frame 1
onClipEvent (enterFrame) { if (_parent.deflected) { _alpha = 100; } else { _alpha = 50; } }
Symbol 92 MovieClip [laser3] Frame 1
function step() { if (getTimer() > deathTime) { _alpha = 0; dead = true; } if (((((!dead) && (_x < _root.g_width)) && (_x > 0)) && (_y < _root.g_ground)) && (_y > 0)) { if (deflected) { en = 0; while ((en < _root.droneList.length) && (!dead)) { enemy = _root.droneList[en]; if (enemy.hitTest(this)) { if (enemy.shield_power <= 0) { dead = true; _root.killEnemy(enemy); sp = 0; while (sp < 10) { _root.addSpark("spark_hit", _x, _y, random(1000) - 500, random(1000) - 500); sp++; } } else { enemy.shield_obj._alpha = enemy.shield_power; vx = vx * -1; vy = vy * -1; deflected = false; } } en++; } } if (_root.saber.body.hitTest(_x, _y, 1) && (!deflected)) { dead = true; _alpha = 0; sp = 0; while (sp < 3) { _root.addSpark("blood", _x, _y, random(50) + 25, random(50) + 25); sp++; } _root.calcDamage(1); } else if ((getTimer() > timeToHit) && (_root.testIsHit(this))) { deflected = true; if ((!_root.holding) && (_root.scoring)) { _root.score = _root.score + 1; } _root.playSound(_root.laserSounds[random(_root.laserSounds.length)]); timeToHit = getTimer() + 100; _root.vector._rotation = _root.saber._rotation - 90; tanRadians = (_root.vector._rotation * Math.PI) / 180; dx = vx; dy = vy; speed = Math.sqrt((dx * dx) + (dy * dy)); if (!_root.holding) { vx = (Math.cos(tanRadians) * (-_root.g_direction)) * speed; vy = (Math.sin(tanRadians) * (-_root.g_direction)) * speed; } else { direction = 0; if ((dx < 0) && (dy < 0)) { trace("hit1"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = -1; trace((("hit1.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = -1; trace((("hit1.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = 1; trace((("hit1.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = 1; trace((("hit1.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } else if ((dx >= 0) && (dy < 0)) { trace("hit2"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = 1; trace((("hit2.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = 1; trace((("hit2.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = -1; trace((("hit2.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = -1; trace((("hit2.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } else if ((dx < 0) && (dy >= 0)) { trace("hit3"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = -1; trace((("hit3.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = -1; trace((("hit3.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = 1; trace((("hit3.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = -1; trace((("hit3.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } else if ((dx >= 0) && (dy >= 0)) { trace("hit4"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = 1; trace((("hit4.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = 1; trace((("hit4.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = -1; trace((("hit4.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = -1; trace((("hit4.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } vx = (speed * Math.cos(tanRadians)) * direction; vy = (speed * Math.sin(tanRadians)) * direction; } } prevX = _x; prevY = _y; _y = (_y + (_root.elapsed * vy)); _x = (_x + (_root.elapsed * vx)); radians = Math.atan(vy / vx); if (vx > 0) { _rotation = ((radians * 180) / 3.14159); } else { _rotation = (((radians * 180) / 3.14159) + 180); } } else if (_x <= 0) { dead = deflected; _x = (_root.g_width - 1); deflected = false; } else if (_x >= _root.g_width) { dead = deflected; _x = 1; deflected = false; } else if (_y <= 0) { dead = deflected; _y = (_root.g_ground - 1); deflected = false; } else if (_y >= _root.g_ground) { dead = deflected; _y = 1; deflected = false; } if (dead) { this.unloadMovie(); } } stop(); trace("exitdelay: " + exitdelay); gravY = 600; gravX = 0; damp = 0.3; deathTime = (getTimer() + 20000) + random(5000); timeToHit = getTimer() + exitdelay; deflected = false;
Instance of Symbol 90 MovieClip in Symbol 92 MovieClip [laser3] Frame 1
onClipEvent (enterFrame) { if (_parent.deflected) { _alpha = 100; } else { _alpha = 50; } }
Symbol 93 MovieClip [laser2] Frame 1
function step() { if (getTimer() > deathTime) { _alpha = 0; dead = true; } if (((((!dead) && (_x < _root.g_width)) && (_x > 0)) && (_y < _root.g_ground)) && (_y > 0)) { if (deflected) { en = 0; while ((en < _root.droneList.length) && (!dead)) { enemy = _root.droneList[en]; if (enemy.hitTest(this)) { if (enemy.shield_power <= 0) { dead = true; _root.killEnemy(enemy); sp = 0; while (sp < 10) { _root.addSpark("spark_hit", _x, _y, random(1000) - 500, random(1000) - 500); sp++; } } else { enemy.shield_obj._alpha = enemy.shield_power; vx = vx * -1; vy = vy * -1; deflected = false; } } en++; } } if (_root.saber.body.hitTest(_x, _y, 1) && (!deflected)) { dead = true; _alpha = 0; sp = 0; while (sp < 3) { _root.addSpark("blood", _x, _y, random(50) + 25, random(50) + 25); sp++; } _root.calcDamage(1); } else if ((getTimer() > timeToHit) && (_root.testIsHit(this))) { deflected = true; if ((!_root.holding) && (_root.scoring)) { _root.score = _root.score + 1; } _root.playSound(_root.laserSounds[random(_root.laserSounds.length)]); timeToHit = getTimer() + 100; _root.vector._rotation = _root.saber._rotation - 90; tanRadians = (_root.vector._rotation * Math.PI) / 180; dx = vx; dy = vy; speed = Math.sqrt((dx * dx) + (dy * dy)); if (!_root.holding) { vx = (Math.cos(tanRadians) * (-_root.g_direction)) * speed; vy = (Math.sin(tanRadians) * (-_root.g_direction)) * speed; } else { direction = 0; if ((dx < 0) && (dy < 0)) { trace("hit1"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = -1; trace((("hit1.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = -1; trace((("hit1.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = 1; trace((("hit1.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = 1; trace((("hit1.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } else if ((dx >= 0) && (dy < 0)) { trace("hit2"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = 1; trace((("hit2.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = 1; trace((("hit2.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = -1; trace((("hit2.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = -1; trace((("hit2.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } else if ((dx < 0) && (dy >= 0)) { trace("hit3"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = -1; trace((("hit3.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = -1; trace((("hit3.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = 1; trace((("hit3.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = -1; trace((("hit3.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } else if ((dx >= 0) && (dy >= 0)) { trace("hit4"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = 1; trace((("hit4.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = 1; trace((("hit4.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = -1; trace((("hit4.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = -1; trace((("hit4.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } vx = (speed * Math.cos(tanRadians)) * direction; vy = (speed * Math.sin(tanRadians)) * direction; } } prevX = _x; prevY = _y; _y = (_y + (_root.elapsed * vy)); _x = (_x + (_root.elapsed * vx)); radians = Math.atan(vy / vx); if (vx > 0) { _rotation = ((radians * 180) / 3.14159); } else { _rotation = (((radians * 180) / 3.14159) + 180); } } else if (_x <= 0) { dead = deflected; _x = (_root.g_width - 1); deflected = false; } else if (_x >= _root.g_width) { dead = deflected; _x = 1; deflected = false; } else if (_y <= 0) { dead = deflected; _y = (_root.g_ground - 1); deflected = false; } else if (_y >= _root.g_ground) { dead = deflected; _y = 1; deflected = false; } if (dead) { this.unloadMovie(); } } stop(); trace("exitdelay: " + exitdelay); gravY = 600; gravX = 0; damp = 0.3; deathTime = (getTimer() + 20000) + random(5000); timeToHit = getTimer() + exitdelay; deflected = false;
Instance of Symbol 90 MovieClip in Symbol 93 MovieClip [laser2] Frame 1
onClipEvent (enterFrame) { if (_parent.deflected) { _alpha = 100; } else { _alpha = 50; } }
Symbol 94 MovieClip [laser] Frame 1
function step() { if (getTimer() > deathTime) { _alpha = 0; dead = true; } if (((((!dead) && (_x < _root.g_width)) && (_x > 0)) && (_y < _root.g_ground)) && (_y > 0)) { if (deflected) { en = 0; while ((en < _root.droneList.length) && (!dead)) { enemy = _root.droneList[en]; if (enemy.hitTest(this)) { if (enemy.shield_power <= 0) { dead = true; _root.killEnemy(enemy); sp = 0; while (sp < 10) { _root.addSpark("spark_hit", _x, _y, random(1000) - 500, random(1000) - 500); sp++; } } else { enemy.shield_obj._alpha = enemy.shield_power; vx = vx * -1; vy = vy * -1; deflected = false; timeToHit = 100; } } en++; } } if (_root.saber.body.hitTest(_x, _y, 1) && (!deflected)) { dead = true; _alpha = 0; sp = 0; while (sp < 3) { _root.addSpark("blood", _x, _y, random(50) + 25, random(50) + 25); sp++; } _root.calcDamage(1); } else if ((getTimer() > timeToHit) && (_root.testIsHit(this))) { deflected = true; if ((!_root.holding) && (_root.scoring)) { _root.score = _root.score + 1; } _root.playSound(_root.laserSounds[random(_root.laserSounds.length)]); timeToHit = getTimer() + 100; _root.vector._rotation = _root.saber._rotation - 90; tanRadians = (_root.vector._rotation * Math.PI) / 180; dx = vx; dy = vy; speed = Math.sqrt((dx * dx) + (dy * dy)); if (!_root.holding) { vx = (Math.cos(tanRadians) * (-_root.g_direction)) * speed; vy = (Math.sin(tanRadians) * (-_root.g_direction)) * speed; } else { direction = 0; if ((dx < 0) && (dy < 0)) { trace("hit1"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = -1; trace((("hit1.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = -1; trace((("hit1.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = 1; trace((("hit1.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = 1; trace((("hit1.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } else if ((dx >= 0) && (dy < 0)) { trace("hit2"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = 1; trace((("hit2.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = 1; trace((("hit2.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = -1; trace((("hit2.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = -1; trace((("hit2.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } else if ((dx < 0) && (dy >= 0)) { trace("hit3"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = -1; trace((("hit3.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = -1; trace((("hit3.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = 1; trace((("hit3.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = -1; trace((("hit3.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } else if ((dx >= 0) && (dy >= 0)) { trace("hit4"); trace(_root.saber._rotation); if ((_root.saber._rotation > -180) && (_root.saber._rotation <= -90)) { direction = 1; trace((("hit4.1: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > -90) && (_root.saber._rotation <= 0)) { direction = 1; trace((("hit4.2: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 0) && (_root.saber._rotation <= 90)) { direction = -1; trace((("hit4.3: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } else if ((_root.saber._rotation > 90) && (_root.saber._rotation <= 180)) { direction = -1; trace((("hit4.4: direction: " + direction) + " saber.dx: ") + _root.saber.dx); } } vx = (speed * Math.cos(tanRadians)) * direction; vy = (speed * Math.sin(tanRadians)) * direction; } } prevX = _x; prevY = _y; _y = (_y + (_root.elapsed * vy)); _x = (_x + (_root.elapsed * vx)); radians = Math.atan(vy / vx); if (vx > 0) { _rotation = ((radians * 180) / 3.14159); } else { _rotation = (((radians * 180) / 3.14159) + 180); } } else if (_x <= 0) { dead = deflected; _x = (_root.g_width - 1); deflected = false; } else if (_x >= _root.g_width) { dead = deflected; _x = 1; deflected = false; } else if (_y <= 0) { dead = deflected; _y = (_root.g_ground - 1); deflected = false; } else if (_y >= _root.g_ground) { dead = deflected; _y = 1; deflected = false; } if (dead) { this.unloadMovie(); } } stop(); trace("exitdelay: " + exitdelay); gravY = 600; gravX = 0; damp = 0.3; deathTime = (getTimer() + 20000) + random(5000); timeToHit = getTimer() + exitdelay; deflected = false;
Instance of Symbol 90 MovieClip in Symbol 94 MovieClip [laser] Frame 1
onClipEvent (enterFrame) { if (_parent.deflected) { _alpha = 100; } else { _alpha = 50; } }
Symbol 110 MovieClip [droid_gunner_explosion] Frame 1
stop(); alpha_change = 3; rate = 2; dampen = 0.85;
Instance of Symbol 96 MovieClip in Symbol 110 MovieClip [droid_gunner_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 100 MovieClip in Symbol 110 MovieClip [droid_gunner_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 101 MovieClip in Symbol 110 MovieClip [droid_gunner_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 105 MovieClip in Symbol 110 MovieClip [droid_gunner_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 105 MovieClip in Symbol 110 MovieClip [droid_gunner_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 107 MovieClip in Symbol 110 MovieClip [droid_gunner_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 109 MovieClip in Symbol 110 MovieClip [droid_gunner_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); if (_alpha < 1) { _parent.unloadMovie(); } _rotation = (_rotation + rotRate); }
Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
stop(); alpha_change = 3; rate = 2; dampen = 0.85;
Instance of Symbol 112 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 114 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 116 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 118 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 120 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 122 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 124 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 126 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 128 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 130 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 132 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 134 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 136 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 112 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 114 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 116 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 118 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 120 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 122 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 124 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 126 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 128 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 130 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 132 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 134 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 136 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 112 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 114 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 116 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); if (_alpha < 1) { _parent.unloadMovie(); } _rotation = (_rotation + rotRate); }
Instance of Symbol 118 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 120 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 122 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 124 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 126 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 128 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 130 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 132 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 134 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 136 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 96 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 100 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 101 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 105 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 105 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 107 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 109 MovieClip in Symbol 137 MovieClip [droid_gunner_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Symbol 138 MovieClip [droid_explosion] Frame 1
stop(); alpha_change = 6; rate = 2; dampen = 0.85;
Instance of Symbol 112 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 114 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 116 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 118 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 120 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 122 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 124 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 126 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 128 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 130 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 132 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 134 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 136 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 112 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 114 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 116 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); if (_alpha < 1) { _parent.unloadMovie(); } _rotation = (_rotation + rotRate); }
Instance of Symbol 118 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 120 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 122 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 124 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 126 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 128 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 130 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 132 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 134 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 136 MovieClip in Symbol 138 MovieClip [droid_explosion] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Symbol 139 MovieClip [droid_explosion_back] Frame 1
stop(); alpha_change = 3; rate = 2; dampen = 0.85;
Instance of Symbol 112 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 114 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 116 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 118 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 120 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 122 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 124 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 126 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 128 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 130 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 132 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 134 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 136 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 112 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 114 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 116 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 118 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 120 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 122 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 124 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 126 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 128 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 130 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 132 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 134 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 136 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 112 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 114 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 116 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); if (_alpha < 1) { _parent.unloadMovie(); } _rotation = (_rotation + rotRate); }
Instance of Symbol 118 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 120 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 122 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 124 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 126 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 128 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 130 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 132 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 134 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Instance of Symbol 136 MovieClip in Symbol 139 MovieClip [droid_explosion_back] Frame 1
onClipEvent (load) { vx = ((_x * _parent.rate) * random(100)) / 100; vy = ((_y * _parent.rate) * random(100)) / 100; rotRate = random(10) - 5; } onClipEvent (enterFrame) { _x = (_x + vx); _y = (_y + vy); vx = vx * _parent.dampen; vy = vy * _parent.dampen; rotRate = rotRate * _parent.dampen; _alpha = (_alpha - _parent.alpha_change); _rotation = (_rotation + rotRate); }
Symbol 141 MovieClip [saber_shadow] Frame 5
stop();
Symbol 143 MovieClip [spark_hit] Frame 1
function step() { if (getTimer() > deathTime) { _alpha = 0; dead = true; } if (((((!dead) && (_x < _root.g_width)) && (_x > 0)) && (_y < (_root.g_ground - 50))) && (_y > 0)) { t = _root.elapsed; vy0 = vy; vx0 = vx; y0 = _y; x0 = _x; prevX = _x; prevY = _y; vy = (gravY * t) + vy0; vx = (gravX * t) + vx0; _y = (((((0.5 * gravY) * t) * t) + (vy0 * t)) + y0); _x = (((((0.5 * gravX) * t) * t) + (vx0 * t)) + x0); radians = Math.atan(vy / vx); if (vx > 0) { _rotation = ((radians * 180) / 3.14159); } else { _rotation = (((radians * 180) / 3.14159) + 180); } } else if (_x <= 0) { _x = 1; vx = vx * (-damp); } else if (_x >= _root.g_width) { _x = (_root.g_width - 1); vx = vx * (-damp); } else if (_y <= 0) { _y = 1; vy = vy * (-damp); } else if (_y >= (_root.g_ground - 50)) { _y = (_root.g_ground - 51); vy = vy * (-damp); } } stop(); gravY = 600; gravX = 0; damp = 0.3; deathTime = (getTimer() + 2000) + random(1000);
Symbol 148 MovieClip [spark] Frame 1
function step() { if (getTimer() > deathTime) { _alpha = 0; dead = true; } if (((((!dead) && (_x < _root.g_width)) && (_x > 0)) && (_y < (_root.g_ground - 50))) && (_y > 0)) { t = _root.elapsed; vy0 = vy; vx0 = vx; y0 = _y; x0 = _x; prevX = _x; prevY = _y; vy = (gravY * t) + vy0; vx = (gravX * t) + vx0; _y = (((((0.5 * gravY) * t) * t) + (vy0 * t)) + y0); _x = (((((0.5 * gravX) * t) * t) + (vx0 * t)) + x0); radians = Math.atan(vy / vx); if (vx > 0) { _rotation = ((radians * 180) / 3.14159); } else { _rotation = (((radians * 180) / 3.14159) + 180); } } else if (_x <= 0) { _x = 1; vx = vx * (-damp); } else if (_x >= _root.g_width) { _x = (_root.g_width - 1); vx = vx * (-damp); } else if (_y <= 0) { _y = 1; vy = vy * (-damp); } else if (_y >= (_root.g_ground - 50)) { _y = (_root.g_ground - 51); vy = vy * (-damp); } } stop(); gravY = 600; gravX = 0; damp = 0.3; deathTime = (getTimer() + 2000) + random(1000);
Instance of Symbol 145 MovieClip in Symbol 148 MovieClip [spark] Frame 1
onClipEvent (enterFrame) { _color = _root.swordColor; }
Symbol 154 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 2
stop();
Symbol 157 MovieClip [drone4] Frame 1
function step() { if (!dead) { timeBonus = timeBonus - _root.elapsed; d = 200; xPrev = _x; yPrev = _y; _x = (_x + ((dx * _root.elapsed) * 60)); _y = (_y + ((dy * _root.elapsed) * 60)); toSaberX = _x - _root.saber._x; toSaberY = _y - _root.saber._y; dx = dx - (toSaberX / 18000); dy = dy - (toSaberY / 18000); radians = (_root.saber._rotation * Math.PI) / 180; tanAngle = _root.saber._rotation - (Math.PI/2); gotHit = false; dead = hp <= 0; if ((gotHit = ((timeToHit < getTimer()) && (!_root.holding)) && (_root.testIsHit(this)))) { timeToHit = getTimer() + _root.g_hitDelayTime; droid.gotoAndStop(2); _root.vector._rotation = _root.saber._rotation - 90; tanRadians = (_root.vector._rotation * Math.PI) / 180; if (!_root.holding) { dx = ((Math.cos(tanRadians) * (-_root.g_direction)) * _root.bladeSpeed) * 0.8; dy = ((Math.sin(tanRadians) * (-_root.g_direction)) * _root.bladeSpeed) * 0.8; } sp = 0; while (sp < 3) { _root.addSpark("spark", _x, _y, dx * (random(50) + 25), dy * (random(50) + 25)); sp++; } _root.playSound("bomb.wav"); } else { droid.gotoAndStop(1); } if (_x > (_root.g_width - 50)) { _x = (_root.g_width - 50); dx = dx * (-dampen); } if (_x < 50) { _x = 50; dx = dx * (-dampen); } if (_y < 50) { dy = dy * (-dampen); _y = 50; } if (_y > (_root.g_ground - 50)) { dy = dy * (-dampen); _y = (_root.g_ground - 50); } if (getTimer() > timeToShoot) { shotCount++; if (shotCount > 3) { shotCount = 0; timeToShoot = getTimer() + 5000; } else { timeToShoot = getTimer() + 5000; } total = 4; degrees = -Math.ceil((3 * total) / 2); rpd = 0.01745329; theta = Math.atan(toSaberY / toSaberX); d = Math.sqrt((toSaberX * toSaberX) + (toSaberY * toSaberY)); velX = ((-toSaberX) / d) * laser_speed; velY = ((-toSaberY) / d) * laser_speed; vel = Math.sqrt((velX * velX) + (velY * velY)); i = 0; while (i < total) { curx = Math.cos(theta + ((2 * degrees) * rpd)) * vel; cury = Math.sin(theta + ((2 * degrees) * rpd)) * vel; if (toSaberX > 0) { curx = -curx; cury = -cury; } degrees = degrees + 3; _root.addLaser("laser4", _x, _y, curx, cury, 200); i++; } _root.playSound(_root.laserSounds[random(_root.laserSounds.length)]); } } } stop(); dx = 0; dy = 0; dampen = 0.5; timeToShoot = (getTimer() + 5000) + random(2000); timeToHit = getTimer(); hp = 5; shotCount = 0; dead = false; timeBonus = 15000; type = "blue"; shield_power = 0; laser_speed = 250 + (_root.g_kills * 0.3);
Symbol 157 MovieClip [drone4] Frame 11
stop(); _root.score = _root.score + (200 + Math.floor(timeBonus / 100));
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 2
stop();
Symbol 162 MovieClip [drone3] Frame 1
function step() { if (!dead) { timeBonus = timeBonus - _root.elapsed; d = 200; xPrev = _x; yPrev = _y; _x = (_x + ((dx * _root.elapsed) * 60)); _y = (_y + ((dy * _root.elapsed) * 60)); toSaberX = _x - _root.saber._x; toSaberY = _y - _root.saber._y; dx = dx - (toSaberX / 18000); dy = dy - (toSaberY / 18000); radians = (_root.saber._rotation * Math.PI) / 180; tanAngle = _root.saber._rotation - (Math.PI/2); gotHit = false; dead = hp <= 0; if ((gotHit = ((timeToHit < getTimer()) && (!_root.holding)) && (_root.testIsHit(this)))) { timeToHit = getTimer() + _root.g_hitDelayTime; droid.gotoAndStop(2); _root.vector._rotation = _root.saber._rotation - 90; tanRadians = (_root.vector._rotation * Math.PI) / 180; if (!_root.holding) { dx = ((Math.cos(tanRadians) * (-_root.g_direction)) * _root.bladeSpeed) * 0.8; dy = ((Math.sin(tanRadians) * (-_root.g_direction)) * _root.bladeSpeed) * 0.8; } _root.playSound("bomb.wav"); sp = 0; while (sp < 3) { _root.addSpark("spark", _x, _y, dx * (random(50) + 25), dy * (random(50) + 25)); sp++; } } else { droid.gotoAndStop(1); } if (_x > (_root.g_width - 50)) { _x = (_root.g_width - 50); dx = dx * (-dampen); } if (_x < 50) { _x = 50; dx = dx * (-dampen); } if (_y < 50) { dy = dy * (-dampen); _y = 50; } if (_y > (_root.g_ground - 50)) { dy = dy * (-dampen); _y = (_root.g_ground - 50); } if (getTimer() > timeToShoot) { vel = Math.sqrt((toSaberX * toSaberX) + (toSaberY * toSaberY)); velX = ((-toSaberX) / vel) * laser_speed; velY = ((-toSaberY) / vel) * laser_speed; shotCount++; if (shotCount > 3) { shotCount = 0; timeToShoot = getTimer() + 5000; } else { timeToShoot = getTimer() + 100; } _root.addLaser("laser3", _x, _y, velX, velY, 150); _root.playSound(_root.laserSounds[random(_root.laserSounds.length)]); } } } stop(); dx = 0; dy = 0; dampen = 0.5; timeToShoot = (getTimer() + 5000) + random(2000); timeToHit = getTimer(); hp = 5; shotCount = 0; dead = false; timeBonus = 15000; laser_speed = 320 + (_root.g_kills * 0.5); type = "blue"; shield_power = 0;
Symbol 162 MovieClip [drone3] Frame 11
stop(); _root.score = _root.score + (200 + Math.floor(timeBonus / 100));
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 2
stop();
Symbol 167 MovieClip [drone2] Frame 1
function step() { if (!dead) { timeBonus = timeBonus - _root.elapsed; d = 200; xPrev = _x; yPrev = _y; _x = (_x + ((dx * _root.elapsed) * 50)); _y = (_y + ((dy * _root.elapsed) * 50)); toSaberX = _x - _root.saber._x; toSaberY = _y - _root.saber._y; dx = dx - (toSaberX / 20000); dy = dy - (toSaberY / 20000); radians = (_root.saber._rotation * Math.PI) / 180; tanAngle = _root.saber._rotation - (Math.PI/2); gotHit = false; dead = hp <= 0; if ((gotHit = ((timeToHit < getTimer()) && (!_root.holding)) && (_root.testIsHit(this)))) { timeToHit = getTimer() + _root.g_hitDelayTime; droid.gotoAndStop(2); _root.vector._rotation = _root.saber._rotation - 90; tanRadians = (_root.vector._rotation * Math.PI) / 180; if (!_root.holding) { dx = ((Math.cos(tanRadians) * (-_root.g_direction)) * _root.bladeSpeed) * 0.8; dy = ((Math.sin(tanRadians) * (-_root.g_direction)) * _root.bladeSpeed) * 0.8; } sp = 0; while (sp < 3) { _root.addSpark("spark", _x, _y, dx * (random(50) + 25), dy * (random(50) + 25)); sp++; } _root.playSound("bomb.wav"); } else { droid.gotoAndStop(1); } if (_x > (_root.g_width - 50)) { _x = (_root.g_width - 50); dx = dx * (-dampen); } if (_x < 50) { _x = 50; dx = dx * (-dampen); } if (_y < 50) { dy = dy * (-dampen); _y = 50; } if (_y > (_root.g_ground - 50)) { dy = dy * (-dampen); _y = (_root.g_ground - 50); } if (getTimer() > timeToShoot) { vel = Math.sqrt((toSaberX * toSaberX) + (toSaberY * toSaberY)); velX = ((-toSaberX) / vel) * laser_speed; velY = ((-toSaberY) / vel) * laser_speed; shotCount++; if (shotCount > 2) { shotCount = 0; timeToShoot = getTimer() + 5000; } else { timeToShoot = getTimer() + 250; } _root.addLaser("laser2", _x, _y, velX, velY, 100); _root.playSound(_root.laserSounds[random(_root.laserSounds.length)]); } } } stop(); dx = 0; dy = 0; dampen = 0.5; timeToShoot = (getTimer() + 5000) + random(2000); timeToHit = getTimer(); hp = 5; shotCount = 0; dead = false; timeBonus = 15000; type = "green"; shield_power = 0; laser_speed = 600 + (_root.g_kills * 0.4);
Symbol 167 MovieClip [drone2] Frame 10
stop(); _root.score = _root.score + (200 + Math.floor(timeBonus / 100));
Symbol 170 MovieClip Frame 1
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 99 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + _parent._parent._parent.tread_speed); if (_parent._parent._parent.tread_speed < 0) { if (_y < -37.7) { _y = 41.8; } } else if (_y > 41.8) { _y = -37.7; } }
Instance of Symbol 171 MovieClip "torso" in Symbol 172 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = _parent._parent.torsoAngle; }
Symbol 175 MovieClip [drone_gunner] Frame 1
function step() { if (!dead) { timeBonus = timeBonus - _root.elapsed; d = 200; xPrev = _x; yPrev = _y; _x = (_x + (dx * _root.elapsed)); _y = (_y + (dy * _root.elapsed)); toSaberX = _x - _root.saber._x; toSaberY = _y - _root.saber._y; torsoRads = Math.atan(toSaberY / toSaberX); if (toSaberX > 0) { torsoAngle = ((torsoRads * 180) / Math.PI) + 180; } else { torsoAngle = (torsoRads * 180) / Math.PI; } radians = (_root.saber._rotation * Math.PI) / 180; tanAngle = _root.saber._rotation - (Math.PI/2); gotHit = false; dead = hp <= 0; if ((gotHit = ((timeToHit < getTimer()) && (!_root.holding)) && (_root.testIsHit(this)))) { trace("BLADE SPEED!!!: " + _root.bladeSpeed); if (_root.bladeSpeed > 10) { shield_power = shield_power - Math.ceil(_root.bladeSpeed); } shield_obj._alpha = shield_power + 20; timeToHit = getTimer() + _root.g_hitDelayTime; sp = 0; while (sp < 3) { _root.addSpark("spark", _x, _y, random(500) - 250, random(500) - 250); sp++; } if (shield_power < 0) { _root.addExplosion("droid_gunner_explosion", _x, _y, torsoAngle); _root.playSound("flak.wav"); _root.killEnemy(this); } else { _root.playSound("bomb.wav"); } } if (_x > (_root.g_width - 50)) { _x = (_root.g_width - 50); dx = dx * (-dampen); tread_speed = tread_speed * (-dampen); } if (_x < 50) { _x = 50; dx = dx * (-dampen); tread_speed = tread_speed * (-dampen); } if (_y < 50) { dy = dy * (-dampen); _y = 50; tread_speed = tread_speed * (-dampen); } if (_y > (_root.g_ground - 50)) { dy = dy * (-dampen); _y = (_root.g_ground - 50); } if (getTimer() > timeToShoot) { rads1 = ((torsoAngle + 90) * Math.PI) / 180; rads2 = ((torsoAngle - 90) * Math.PI) / 180; cannon1_x = _x + (25 * Math.cos(rads1)); cannon1_y = _y + (25 * Math.sin(rads1)); cannon3_x = _x + (20 * Math.cos(rads1)); cannon3_y = _y + (20 * Math.sin(rads1)); cannon2_x = _x + (25 * Math.cos(rads2)); cannon2_y = _y + (25 * Math.sin(rads2)); cannon4_x = _x + (20 * Math.cos(rads2)); cannon4_y = _y + (20 * Math.sin(rads2)); trace("Dist: " + Math.sqrt((cannon1_x * cannon1_x) + (cannon1_y * cannon1_y))); trace("Width: " + _width); vel = Math.sqrt((toSaberX * toSaberX) + (toSaberY * toSaberY)); velX = ((-toSaberX) / vel) * laser_speed; velY = ((-toSaberY) / vel) * laser_speed; timeToShoot = getTimer() + 5000; _root.addLaser("laser", cannon1_x, cannon1_y, velX, velY, 250); _root.addLaser("laser", cannon2_x, cannon2_y, velX, velY, 250); _root.addLaser("laser", cannon3_x, cannon3_y, velX, velY, 250); _root.addLaser("laser", cannon4_x, cannon4_y, velX, velY, 250); _root.playSound(_root.laserSounds[random(_root.laserSounds.length)]); } } } stop(); tread_speed = 0.8; dx = 20; dy = 0; dampen = 1; timeToShoot = (getTimer() + 5000) + random(2000); timeToHit = getTimer(); hp = 5; dead = false; timeBonus = 15000; type = "red"; laser_speed = 400 + (_root.g_kills * 0.5); torsoAngle = 0; _rotation = -90; shield_power = 100;
Instance of Symbol 174 MovieClip "shield_obj" in Symbol 175 MovieClip [drone_gunner] Frame 1
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 5); } }
Symbol 175 MovieClip [drone_gunner] Frame 3
stop(); _root.score = _root.score + (100 + Math.floor(timeBonus / 100));
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 2
stop();
Symbol 183 MovieClip [drone5] Frame 1
function step() { if (!dead) { timeBonus = timeBonus - _root.elapsed; d = 200; xPrev = _x; yPrev = _y; _x = (_x + ((dx * _root.elapsed) * 50)); _y = (_y + ((dy * _root.elapsed) * 50)); toSaberX = _x - _root.saber._x; toSaberY = _y - _root.saber._y; dx = dx - (toSaberX / 20000); dy = dy - (toSaberY / 20000); radians = (_root.saber._rotation * Math.PI) / 180; tanAngle = _root.saber._rotation - (Math.PI/2); gotHit = false; dead = hp <= 0; if ((gotHit = ((timeToHit < getTimer()) && (!_root.holding)) && (_root.testIsHit(this)))) { timeToHit = getTimer() + _root.g_hitDelayTime; _root.vector._rotation = _root.saber._rotation - 90; tanRadians = (_root.vector._rotation * Math.PI) / 180; if (!_root.holding) { dx = ((Math.cos(tanRadians) * (-_root.g_direction)) * _root.bladeSpeed) * 0.8; dy = ((Math.sin(tanRadians) * (-_root.g_direction)) * _root.bladeSpeed) * 0.8; } if (Math.sqrt((dx * dx) + (dy * dy)) > break_speed) { _root.killEnemy(this); } else { sp = 0; while (sp < 3) { _root.addSpark("spark", _x, _y, dx * (random(50) + 25), dy * (random(50) + 25)); sp++; } _root.playSound("bomb.wav"); } } if (_x > (_root.g_width - 50)) { _x = (_root.g_width - 50); dx = dx * (-dampen); } if (_x < 50) { _x = 50; dx = dx * (-dampen); } if (_y < 50) { dy = dy * (-dampen); _y = 50; } if (_y > (_root.g_ground - 50)) { dy = dy * (-dampen); _y = (_root.g_ground - 50); } if (getTimer() > timeToShoot) { vel = Math.sqrt((toSaberX * toSaberX) + (toSaberY * toSaberY)); velX = ((-toSaberX) / vel) * laser_speed; velY = ((-toSaberY) / vel) * laser_speed; timeToShoot = getTimer() + 5000; _root.addLaser("laser", _x, _y, velX, velY, 100); _root.playSound(_root.laserSounds[random(_root.laserSounds.length)]); } } } stop(); dx = 0; dy = 0; dampen = 0.5; timeToShoot = (getTimer() + 5000) + random(2000); timeToHit = getTimer(); hp = 5; dead = false; timeBonus = 15000; type = "red"; laser_speed = 800 + (_root.g_kills * 0.8); shield_power = 0; break_speed = 10 + (_root.g_kills * 0.1);
Symbol 183 MovieClip [drone5] Frame 30
stop(); _root.score = _root.score + (100 + Math.floor(timeBonus / 100));
Instance of Symbol 88 MovieClip "glow" in Symbol 186 MovieClip [light_saber2] Frame 1
onClipEvent (load) { _color = _root.swordColor; }
Symbol 187 MovieClip [drone] Frame 1
function step() { if (!dead) { timeBonus = timeBonus - _root.elapsed; d = 200; xPrev = _x; yPrev = _y; _x = (_x + ((dx * _root.elapsed) * 50)); _y = (_y + ((dy * _root.elapsed) * 50)); toSaberX = _x - _root.saber._x; toSaberY = _y - _root.saber._y; dx = dx - (toSaberX / 20000); dy = dy - (toSaberY / 20000); radians = (_root.saber._rotation * Math.PI) / 180; tanAngle = _root.saber._rotation - (Math.PI/2); gotHit = false; dead = hp <= 0; if ((gotHit = ((timeToHit < getTimer()) && (!_root.holding)) && (_root.testIsHit(this)))) { timeToHit = getTimer() + _root.g_hitDelayTime; droid.gotoAndStop(2); _root.vector._rotation = _root.saber._rotation - 90; tanRadians = (_root.vector._rotation * Math.PI) / 180; if (!_root.holding) { dx = ((Math.cos(tanRadians) * (-_root.g_direction)) * _root.bladeSpeed) * 0.8; dy = ((Math.sin(tanRadians) * (-_root.g_direction)) * _root.bladeSpeed) * 0.8; } sp = 0; while (sp < 3) { _root.addSpark("spark", _x, _y, dx * (random(50) + 25), dy * (random(50) + 25)); sp++; } _root.playSound("bomb.wav"); } else { droid.gotoAndStop(1); } if (_x > (_root.g_width - 50)) { if (Math.sqrt((dx * dx) + (dy * dy)) > break_speed) { _root.killEnemy(this); } _x = (_root.g_width - 50); dx = dx * (-dampen); } if (_x < 50) { if (Math.sqrt((dx * dx) + (dy * dy)) > break_speed) { _root.killEnemy(this); } _x = 50; dx = dx * (-dampen); } if (_y < 50) { if (Math.sqrt((dx * dx) + (dy * dy)) > break_speed) { _root.killEnemy(this); } dy = dy * (-dampen); _y = 50; } if (_y > (_root.g_ground - 50)) { if (Math.sqrt((dx * dx) + (dy * dy)) > break_speed) { _root.killEnemy(this); } dy = dy * (-dampen); _y = (_root.g_ground - 50); } if (getTimer() > timeToShoot) { vel = Math.sqrt((toSaberX * toSaberX) + (toSaberY * toSaberY)); velX = ((-toSaberX) / vel) * laser_speed; velY = ((-toSaberY) / vel) * laser_speed; timeToShoot = getTimer() + 5000; _root.addLaser("laser", _x, _y, velX, velY, 300); _root.playSound(_root.laserSounds[random(_root.laserSounds.length)]); } } } stop(); dx = 0; dy = 0; dampen = 0.5; break_speed = 15; timeToShoot = (getTimer() + 5000) + random(2000); timeToHit = getTimer(); hp = 5; dead = false; timeBonus = 15000; type = "red"; laser_speed = 230 + (_root.g_kills * 0.35); shield_power = 0;
Symbol 187 MovieClip [drone] Frame 30
stop(); _root.score = _root.score + (100 + Math.floor(timeBonus / 100));
Instance of Symbol 190 MovieClip in Symbol 191 MovieClip Frame 1
onClipEvent (load) { delay = 2000; } onClipEvent (enterFrame) { delay = delay - 10; if (delay < 0) { _x = (_x + ((-_x) * 0.1)); _y = (_y + ((-_y) * 0.1)); } }
Symbol 207 MovieClip Frame 1
stop();
Instance of Symbol 202 MovieClip in Symbol 207 MovieClip Frame 1
onClipEvent (load) { vx = 0; gx = 0.2; bounces = 0; _alpha = 0; } onClipEvent (enterFrame) { if (bounces < 5) { if (_alpha < 100) { _alpha = (_alpha + 2); } if (_x > 130) { _x = 130; bounces++; vx = vx * -0.5; } vx = vx + gx; _x = (_x + vx); } }
Instance of Symbol 204 MovieClip in Symbol 207 MovieClip Frame 1
onClipEvent (load) { vx = 0; gx = -0.2; bounces = 0; _alpha = 0; } onClipEvent (enterFrame) { if (bounces < 5) { if (_alpha < 100) { _alpha = (_alpha + 2); } if (_x < 162) { _x = 162; bounces++; vx = vx * -0.5; } vx = vx + gx; _x = (_x + vx); } }
Symbol 215 Button
on (press) { _parent.holding_slider = true; } on (release) { _parent.holding_slider = false; } on (releaseOutside) { _parent.holding_slider = false; }
Instance of Symbol 216 MovieClip "ball" in Symbol 218 MovieClip Frame 1
onClipEvent (load) { if (_parent.outof <= 0) { _parent.outof = 100; } } onClipEvent (enterFrame) { if (_parent.holding_slider) { _x = _parent._xmouse; if (_x > 210) { _x = 210; } if (_x < 0) { _x = 0; } } _parent.value = Math.floor((_x / 210) * _parent.outof); }
Symbol 221 Button
on (release) { _root.resetOptions(); _root.scoring = true; _root.scoring_text = "scoring on"; _root.setEnemyList(); _root.resetGame(); _root.resetDroneLists(); }
Symbol 225 Button
on (release) { _y = -500; _root.paused = false; _root.unPause(); if (applied) { trace("Applied, saving previous"); applied = false; setPrev(); } else { trace("Not applied, reseting to previous"); resetToPrev(); } }
Symbol 229 Button
on (release) { applied = true; _root.scoring = false; _root.scoring_text = "scoring off"; _root.setEnemyList(); _root.resetGame(); _root.resetDroneLists(); }
Symbol 234 MovieClip Frame 1
function resetToPrev() { trace("Reseting to previous options"); enemy1_amt.setVal(prev_drone1); enemy2_amt.setVal(prev_drone2); enemy3_amt.setVal(prev_drone3); enemy4_amt.setVal(prev_drone4); enemy5_amt.setVal(prev_drone5); enemy6_amt.setVal(prev_drone6); drone_max.setVal(prev_droneMax); delay_time.setVal(prev_delayTime); laser_speed_mult.setVal(prev_laser_speed_mult); } function setPrev() { trace("Saving previous options"); prev_drone1 = enemy1_amt.value; prev_drone2 = enemy2_amt.value; prev_drone3 = enemy3_amt.value; prev_drone4 = enemy4_amt.value; prev_drone5 = enemy5_amt.value; prev_drone6 = enemy6_amt.value; trace("before set: " + prev_droneMax); prev_droneMax = drone_max.value; trace("after set: " + prev_droneMax); prev_delayTime = delay_time.value; prev_laser_speed_mult = laser_speed_mult.value; } applied = false; prev_drone1 = 0; prev_drone2 = 0; prev_drone3 = 0; prev_drone4 = 0; prev_drone5 = 0; prev_drone6 = 0; prev_droneMax = 0; prev_delayTime = 0; prev_laser_speed_mult = 0;
Instance of Symbol 218 MovieClip "enemy1_amt" in Symbol 234 MovieClip Frame 1
onClipEvent (load) { function setPercent(per) { ball._x = per * 2.1; value = Math.floor((ball._x / 210) * outof); } function setVal(val) { ball._x = (val / outof) * 210; value = val; } outof = 100; }
Instance of Symbol 218 MovieClip "enemy5_amt" in Symbol 234 MovieClip Frame 1
onClipEvent (load) { function setPercent(per) { ball._x = per * 2.1; value = Math.floor((ball._x / 210) * outof); } function setVal(val) { ball._x = (val / outof) * 210; value = val; } outof = 100; }
Instance of Symbol 218 MovieClip "enemy2_amt" in Symbol 234 MovieClip Frame 1
onClipEvent (load) { function setPercent(per) { ball._x = per * 2.1; value = Math.floor((ball._x / 210) * outof); } function setVal(val) { ball._x = (val / outof) * 210; value = val; } outof = 100; }
Instance of Symbol 218 MovieClip "enemy4_amt" in Symbol 234 MovieClip Frame 1
onClipEvent (load) { function setPercent(per) { ball._x = per * 2.1; value = Math.floor((ball._x / 210) * outof); } function setVal(val) { ball._x = (val / outof) * 210; value = val; } outof = 100; }
Instance of Symbol 218 MovieClip "enemy3_amt" in Symbol 234 MovieClip Frame 1
onClipEvent (load) { function setPercent(per) { ball._x = per * 2.1; value = Math.floor((ball._x / 210) * outof); } function setVal(val) { ball._x = (val / outof) * 210; value = val; } outof = 100; }
Instance of Symbol 218 MovieClip "enemy6_amt" in Symbol 234 MovieClip Frame 1
onClipEvent (load) { function setPercent(per) { ball._x = per * 2.1; value = Math.floor((ball._x / 210) * outof); } function setVal(val) { ball._x = (val / outof) * 210; value = val; } outof = 100; }
Instance of Symbol 218 MovieClip "delay_time" in Symbol 234 MovieClip Frame 1
onClipEvent (load) { function setPercent(per) { ball._x = per * 2.1; value = Math.floor((ball._x / 210) * outof); _root.baseWaitTime = value; } function setVal(val) { ball._x = (val / outof) * 210; value = val; _root.baseWaitTime = value; } outof = 10000; } onClipEvent (enterFrame) { _root.baseWaitTime = value; }
Instance of Symbol 218 MovieClip "drone_max" in Symbol 234 MovieClip Frame 1
onClipEvent (load) { function setPercent(per) { trace("Entering setPercent: " + per); ball._x = per * 2.1; value = Math.floor((ball._x / 210) * outof); trace("value afterward: " + value); _root.maxDronesOnScreen = value; } function setVal(val) { ball._x = (val / outof) * 210; value = val; _root.maxDronesOnScreen = value; } outof = 8; } onClipEvent (enterFrame) { _root.maxDronesOnScreen = value; }
Instance of Symbol 218 MovieClip "laser_speed_mult" in Symbol 234 MovieClip Frame 1
onClipEvent (load) { function setPercent(per) { ball._x = per * 2.1; value = Math.floor((ball._x / 210) * outof); _root.laserSpeedMult = value; } function setVal(val) { ball._x = (val / outof) * 210; value = val; _root.laserSpeedMult = value; } outof = 100; } onClipEvent (enterFrame) { _root.laserSpeedMult = value; }
Instance of Symbol 236 MovieClip in Symbol 237 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 245 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (enterFrame) { _color = _root.swordColor; }
Instance of Symbol 249 MovieClip "left" in Symbol 251 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (!_root.holding) { _alpha = (_root.bladeSpeed * 2); _rotation = ((_root.bladeSpeed * (-_root.g_direction)) * 2.5); if (_rotation > 70) { _rotation = 70; } } else { _alpha = 0; } }
Instance of Symbol 250 MovieClip "right" in Symbol 251 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (!_root.holding) { _alpha = (_root.bladeSpeed * 2); _rotation = ((_root.bladeSpeed * (-_root.g_direction)) * 2.5); if (_rotation < -70) { _rotation = -70; } } else { _alpha = 0; } }
Symbol 255 Button
on (press) { _root.holding = true; } on (release) { _root.holding = false; } on (releaseOutside) { _root.holding = false; }
Instance of Symbol 257 MovieClip in Symbol 258 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.holding) { _height = 30; _width = 181.6; } else { amt = _root.bladeSpeed * 5; if (amt > 200) { amt = 200; } _height = (10 + amt); _width = 181.6; } }
Instance of Symbol 258 MovieClip "follower" in Symbol 261 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (!_root.holding) { _rotation = ((-_root.midRotation) + _parent._rotation); } else { _rotation = 0; } }
Symbol 282 Button
on (release) { _root.end_game._y = -500; _root.paused = false; _root.unPause(); _root.resetGame(); } on (keyPress "p") { trace(_root.pause); _root.paused = !_root.paused; _root.unPause(); }
Symbol 292 Button
on (release) { _root.swordColor = setColor; _root.saber.sword.glow._color = _root.swordColor; }
Instance of Symbol 293 MovieClip in Symbol 296 MovieClip Frame 1
onClipEvent (load) { setColor = "red"; _color = "red"; }
Instance of Symbol 295 MovieClip in Symbol 296 MovieClip Frame 1
onClipEvent (enterFrame) { _color = "white"; }
Instance of Symbol 293 MovieClip in Symbol 297 MovieClip Frame 1
onClipEvent (load) { setColor = "green"; _color = "green"; }
Instance of Symbol 295 MovieClip in Symbol 297 MovieClip Frame 1
onClipEvent (enterFrame) { _color = "white"; }
Instance of Symbol 293 MovieClip in Symbol 298 MovieClip Frame 1
onClipEvent (load) { setColor = "blue"; _color = "blue"; }
Instance of Symbol 295 MovieClip in Symbol 298 MovieClip Frame 1
onClipEvent (enterFrame) { _color = "white"; }
Instance of Symbol 293 MovieClip in Symbol 299 MovieClip Frame 1
onClipEvent (load) { setColor = "cyan"; _color = "cyan"; }
Instance of Symbol 295 MovieClip in Symbol 299 MovieClip Frame 1
onClipEvent (enterFrame) { _color = "white"; }
Instance of Symbol 293 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (load) { setColor = "magenta"; _color = "magenta"; }
Instance of Symbol 295 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (enterFrame) { _color = "white"; }
Instance of Symbol 293 MovieClip in Symbol 301 MovieClip Frame 1
onClipEvent (load) { setColor = "yellow"; _color = "yellow"; }
Instance of Symbol 295 MovieClip in Symbol 301 MovieClip Frame 1
onClipEvent (enterFrame) { _color = "white"; }
Instance of Symbol 302 MovieClip in Symbol 303 MovieClip Frame 1
onClipEvent (enterFrame) { _color = _root.highScoreColor; }
Instance of Symbol 295 MovieClip in Symbol 303 MovieClip Frame 1
onClipEvent (enterFrame) { _color = "white"; }
Symbol 305 Button
on (release) { getURL ("http://www.lostvectors.com", "_blank"); }
Instance of Symbol 309 MovieClip in Symbol 310 MovieClip Frame 1
onClipEvent (enterFrame) { _color = _root.swordColor; }
Symbol 315 Button
on (release) { _y = -500; _root.paused = false; _root.unPause(); }
Instance of Symbol 293 MovieClip in Symbol 324 MovieClip Frame 1
onClipEvent (load) { setColor = "orangered"; _color = "orangered"; }
Instance of Symbol 295 MovieClip in Symbol 324 MovieClip Frame 1
onClipEvent (enterFrame) { _color = "white"; }
Symbol 326 Button
on (release) { _root.credits._x = _root.g_width / 2; _root.credits._y = _root.g_ground / 2; }
Symbol 329 Button
on (release) { _y = -500; }
Symbol 331 Button
on (release) { getURL ("http://www.angelfire.com/anime6/kurzaq/"); }

Library Items

Symbol 1 Sound [hurt1.wav]
Symbol 2 Sound [swoosh.wav]
Symbol 3 Sound [hurt2.wav]
Symbol 4 Sound [hurt3.wav]
Symbol 5 Sound [lightsaber-13.wav]
Symbol 6 Sound [lightsaber-12.wav]
Symbol 7 Sound [lightsaber-11.wav]
Symbol 8 Sound [lightsaber-10.wav]
Symbol 9 Sound [lightsaber-09.wav]
Symbol 10 Sound [lightsaber-08.wav]
Symbol 11 Sound [laser-06.wav]
Symbol 12 Sound [laser-05.wav]
Symbol 13 Sound [laser-04.wav]
Symbol 14 Sound [laser-03.wav]
Symbol 15 Sound [laser-01.wav]
Symbol 16 Sound [laser-00.wav]
Symbol 17 Sound [hit.wav]
Symbol 18 Sound [flak.wav]
Symbol 19 Sound [hurt4.wav]
Symbol 20 Sound [bomb.wav]
Symbol 21 GraphicUsed by:82
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:82
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:82
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:82
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:82
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:82
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:82
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:82
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:82
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:82
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:82
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:82
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:82
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:82
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:82
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:82
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:82
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:82
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:82
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:82
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:82
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:82
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:82
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:82
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:82
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:82
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:82
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:82
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:82
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:82
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:82
Symbol 82 MovieClip [enemy1_explosion]Uses:21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81
Symbol 83 GraphicUsed by:84 85
Symbol 84 MovieClipUses:83Used by:85
Symbol 85 MovieClipUses:83 84Used by:86
Symbol 86 MovieClip [blood]Uses:85
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:91 92 93 94 104 140 186 190
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:91 92 93 94 104 140 186 190
Symbol 91 MovieClip [laser4]Uses:88 90
Symbol 92 MovieClip [laser3]Uses:88 90
Symbol 93 MovieClip [laser2]Uses:88 90
Symbol 94 MovieClip [laser]Uses:88 90
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:105 110 137 170
Symbol 97 GraphicUsed by:100 101
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:100 101 170
Symbol 100 MovieClipUses:97 99Used by:110 137
Symbol 101 MovieClipUses:97 99Used by:110 137
Symbol 102 GraphicUsed by:105
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:88 90 103Used by:105
Symbol 105 MovieClipUses:102 104 96Used by:110 137 171
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:110 137 171
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110 137 171
Symbol 110 MovieClip [droid_gunner_explosion]Uses:96 100 101 105 107 109
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:137 138 139
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:137 138 139
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:137 138 139
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:137 138 139
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:137 138 139
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:137 138 139
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:137 138 139
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:137 138 139
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:137 138 139
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:137 138 139
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:137 138 139
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:137 138 139
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:137 138 139
Symbol 137 MovieClip [droid_gunner_explosion_back]Uses:112 114 116 118 120 122 124 126 128 130 132 134 136 96 100 101 105 107 109
Symbol 138 MovieClip [droid_explosion]Uses:112 114 116 118 120 122 124 126 128 130 132 134 136
Symbol 139 MovieClip [droid_explosion_back]Uses:112 114 116 118 120 122 124 126 128 130 132 134 136
Symbol 140 MovieClipUses:88 90Used by:141
Symbol 141 MovieClip [saber_shadow]Uses:140
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClip [spark_hit]Uses:142
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:148
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:148
Symbol 148 MovieClip [spark]Uses:145 147
Symbol 149 GraphicUsed by:154 183 207 211
Symbol 150 GraphicUsed by:154
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:149 150 152 153Used by:157 234
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:157 162 167 183 187
Symbol 157 MovieClip [drone4]Uses:154 156
Symbol 158 GraphicUsed by:161
Symbol 159 GraphicUsed by:161
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:158 159 160Used by:162 234
Symbol 162 MovieClip [drone3]Uses:161 156
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:163 164 165Used by:167 234
Symbol 167 MovieClip [drone2]Uses:166 156
Symbol 168 GraphicUsed by:170
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:168 96 169 99Used by:172 212
Symbol 171 MovieClipUses:105 107 109Used by:172 212
Symbol 172 MovieClipUses:170 171Used by:175
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:175
Symbol 175 MovieClip [drone_gunner]Uses:172 174
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:183 207 211
Symbol 178 GraphicUsed by:182
Symbol 179 GraphicUsed by:182
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:178 179 180 181Used by:183 187
Symbol 183 MovieClip [drone5]Uses:149 177 182 156
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:186 191
Symbol 186 MovieClip [light_saber2]Uses:88 90 185Used by:261
Symbol 187 MovieClip [drone]Uses:182 156Used by:234
Symbol 188 GraphicUsed by:196
Symbol 189 GraphicUsed by:191
Symbol 190 MovieClipUses:88 90Used by:191
Symbol 191 MovieClipUses:189 190 185Used by:196 207
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:196
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:196
Symbol 196 MovieClipUses:188 191 193 195Used by:199
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:199
Symbol 199 MovieClipUses:196 198Used by:207
Symbol 200 FontUsed by:201 203
Symbol 201 TextUses:200Used by:202
Symbol 202 MovieClipUses:201Used by:207
Symbol 203 TextUses:200Used by:204
Symbol 204 MovieClipUses:203Used by:207
Symbol 205 FontUsed by:206
Symbol 206 TextUses:205Used by:207
Symbol 207 MovieClipUses:149 177 199 202 204 206 191Used by:Timeline
Symbol 208 FontUsed by:209 217 220 223 226 227 228 230 231 232 233 272 273 274 275 276 277 278 281 283 284 285 286 287 288 289 306 308 311 316 318 319 323 325 328 330 333
Symbol 209 TextUses:208Used by:Timeline
Symbol 210 GraphicUsed by:234
Symbol 211 MovieClipUses:149 177Used by:234
Symbol 212 MovieClipUses:170 171Used by:234
Symbol 213 GraphicUsed by:218
Symbol 214 GraphicUsed by:215
Symbol 215 ButtonUses:214Used by:216
Symbol 216 MovieClipUses:215Used by:218
Symbol 217 EditableTextUses:208Used by:218
Symbol 218 MovieClipUses:213 216 217Used by:234
Symbol 219 GraphicUsed by:221 229
Symbol 220 TextUses:208Used by:221
Symbol 221 ButtonUses:219 220Used by:234
Symbol 222 GraphicUsed by:224 225 282 315 329
Symbol 223 TextUses:208Used by:224 225 282 315 329
Symbol 224 MovieClipUses:222 223Used by:225 282 315 329
Symbol 225 ButtonUses:224 222 223Used by:234
Symbol 226 TextUses:208Used by:234
Symbol 227 TextUses:208Used by:234
Symbol 228 TextUses:208Used by:229
Symbol 229 ButtonUses:219 228Used by:234
Symbol 230 TextUses:208Used by:234
Symbol 231 TextUses:208Used by:234
Symbol 232 TextUses:208Used by:234
Symbol 233 TextUses:208Used by:234
Symbol 234 MovieClipUses:210 166 161 154 187 211 212 218 221 225 226 227 229 230 231 232 233Used by:Timeline
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:237
Symbol 237 MovieClipUses:236Used by:Timeline
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:240
Symbol 240 MovieClipUses:239Used by:Timeline
Symbol 241 GraphicUsed by:242 279 314
Symbol 242 MovieClipUses:241Used by:261
Symbol 243 GraphicUsed by:251
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:248
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:248
Symbol 248 MovieClipUses:245 247Used by:249 250
Symbol 249 MovieClipUses:248Used by:251
Symbol 250 MovieClipUses:248Used by:251
Symbol 251 MovieClipUses:243 249 250Used by:261
Symbol 252 GraphicUsed by:253 255
Symbol 253 MovieClipUses:252Used by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 ButtonUses:254 252Used by:261
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 MovieClipUses:257Used by:261
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259Used by:261
Symbol 261 MovieClipUses:242 251 186 255 258 260Used by:Timeline
Symbol 262 GraphicUsed by:265
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:263Used by:265
Symbol 265 MovieClipUses:262 264Used by:Timeline
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:Timeline
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:Timeline
Symbol 270 GraphicUsed by:271 280 304 305 307 312 326 331
Symbol 271 MovieClipUses:270Used by:Timeline
Symbol 272 TextUses:208Used by:Timeline
Symbol 273 TextUses:208Used by:Timeline
Symbol 274 EditableTextUses:208Used by:Timeline
Symbol 275 TextUses:208Used by:Timeline
Symbol 276 EditableTextUses:208Used by:Timeline
Symbol 277 TextUses:208Used by:Timeline
Symbol 278 EditableTextUses:208Used by:Timeline
Symbol 279 MovieClipUses:241Used by:290
Symbol 280 MovieClipUses:270Used by:290 317
Symbol 281 TextUses:208Used by:290
Symbol 282 ButtonUses:224 222 223Used by:290
Symbol 283 TextUses:208Used by:290
Symbol 284 EditableTextUses:208Used by:290
Symbol 285 TextUses:208Used by:290
Symbol 286 EditableTextUses:208Used by:290
Symbol 287 EditableTextUses:208Used by:290
Symbol 288 TextUses:208Used by:290
Symbol 289 EditableTextUses:208Used by:290
Symbol 290 MovieClipUses:279 280 281 282 283 284 285 286 287 288 289Used by:Timeline
Symbol 291 GraphicUsed by:292 302
Symbol 292 ButtonUses:291Used by:293
Symbol 293 MovieClipUses:292Used by:296 297 298 299 300 301 324
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:296 297 298 299 300 301 303 324
Symbol 296 MovieClipUses:293 295Used by:Timeline
Symbol 297 MovieClipUses:293 295Used by:Timeline
Symbol 298 MovieClipUses:293 295Used by:Timeline
Symbol 299 MovieClipUses:293 295Used by:Timeline
Symbol 300 MovieClipUses:293 295Used by:Timeline
Symbol 301 MovieClipUses:293 295Used by:Timeline
Symbol 302 MovieClipUses:291Used by:303
Symbol 303 MovieClipUses:302 295Used by:Timeline
Symbol 304 MovieClipUses:270Used by:305 326 331
Symbol 305 ButtonUses:304 270Used by:307
Symbol 306 TextUses:208Used by:307
Symbol 307 MovieClipUses:270 305 306Used by:Timeline
Symbol 308 TextUses:208Used by:309
Symbol 309 MovieClipUses:308Used by:310
Symbol 310 MovieClipUses:309Used by:317  Timeline
Symbol 311 TextUses:208Used by:Timeline
Symbol 312 MovieClipUses:270Used by:Timeline
Symbol 313 GraphicUsed by:317
Symbol 314 MovieClipUses:241Used by:317
Symbol 315 ButtonUses:224 222 223Used by:317
Symbol 316 TextUses:208Used by:317
Symbol 317 MovieClipUses:313 314 280 315 316 310Used by:Timeline
Symbol 318 TextUses:208Used by:Timeline
Symbol 319 EditableTextUses:208Used by:Timeline
Symbol 320 FontUsed by:321
Symbol 321 TextUses:320Used by:322
Symbol 322 MovieClipUses:321Used by:Timeline
Symbol 323 EditableTextUses:208Used by:Timeline
Symbol 324 MovieClipUses:293 295Used by:Timeline
Symbol 325 TextUses:208Used by:Timeline
Symbol 326 ButtonUses:304 270Used by:Timeline
Symbol 327 GraphicUsed by:332
Symbol 328 TextUses:208Used by:332
Symbol 329 ButtonUses:224 222 223Used by:332
Symbol 330 TextUses:208Used by:332
Symbol 331 ButtonUses:304 270Used by:332
Symbol 332 MovieClipUses:327 328 329 330 331Used by:Timeline
Symbol 333 EditableTextUses:208Used by:Timeline

Instance Names

"options"Frame 1Symbol 234 MovieClip
"drones"Frame 2Symbol 240 MovieClip
"shadowMarker"Frame 2Symbol 240 MovieClip
"saber"Frame 2Symbol 261 MovieClip
"string"Frame 2Symbol 265 MovieClip
"vector"Frame 2Symbol 267 MovieClip
"sparks"Frame 2Symbol 240 MovieClip
"end_game"Frame 2Symbol 290 MovieClip
"help"Frame 2Symbol 317 MovieClip
"laser_layer"Frame 2Symbol 240 MovieClip
"explosion_layer"Frame 2Symbol 240 MovieClip
"out_of_bounds"Frame 2Symbol 322 MovieClip
"credits"Frame 2Symbol 332 MovieClip
"splat"Symbol 86 MovieClip [blood] Frame 1Symbol 85 MovieClip
"glow"Symbol 104 MovieClip Frame 1Symbol 88 MovieClip
"droid"Symbol 157 MovieClip [drone4] Frame 1Symbol 154 MovieClip
"droid"Symbol 162 MovieClip [drone3] Frame 1Symbol 161 MovieClip
"droid"Symbol 167 MovieClip [drone2] Frame 1Symbol 166 MovieClip
"torso"Symbol 172 MovieClip Frame 1Symbol 171 MovieClip
"body"Symbol 175 MovieClip [drone_gunner] Frame 1Symbol 172 MovieClip
"shield_obj"Symbol 175 MovieClip [drone_gunner] Frame 1Symbol 174 MovieClip
"droid"Symbol 183 MovieClip [drone5] Frame 2Symbol 182 MovieClip
"glow"Symbol 186 MovieClip [light_saber2] Frame 1Symbol 88 MovieClip
"droid"Symbol 187 MovieClip [drone] Frame 1Symbol 182 MovieClip
"torso"Symbol 212 MovieClip Frame 1Symbol 171 MovieClip
"ball"Symbol 218 MovieClip Frame 1Symbol 216 MovieClip
"enemy1_amt"Symbol 234 MovieClip Frame 1Symbol 218 MovieClip
"enemy5_amt"Symbol 234 MovieClip Frame 1Symbol 218 MovieClip
"enemy2_amt"Symbol 234 MovieClip Frame 1Symbol 218 MovieClip
"enemy4_amt"Symbol 234 MovieClip Frame 1Symbol 218 MovieClip
"enemy3_amt"Symbol 234 MovieClip Frame 1Symbol 218 MovieClip
"enemy6_amt"Symbol 234 MovieClip Frame 1Symbol 218 MovieClip
"delay_time"Symbol 234 MovieClip Frame 1Symbol 218 MovieClip
"drone_max"Symbol 234 MovieClip Frame 1Symbol 218 MovieClip
"laser_speed_mult"Symbol 234 MovieClip Frame 1Symbol 218 MovieClip
"right"Symbol 250 MovieClip Frame 1Symbol 248 MovieClip
"left"Symbol 251 MovieClip Frame 1Symbol 249 MovieClip
"right"Symbol 251 MovieClip Frame 1Symbol 250 MovieClip
"saberblue"Symbol 261 MovieClip Frame 1Symbol 242 MovieClip
"blur"Symbol 261 MovieClip Frame 1Symbol 251 MovieClip
"sword"Symbol 261 MovieClip Frame 1Symbol 186 MovieClip [light_saber2]
"follower"Symbol 261 MovieClip Frame 1Symbol 258 MovieClip
"body"Symbol 261 MovieClip Frame 1Symbol 260 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "hurt1.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "swoosh.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "hurt2.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "hurt3.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "lightsaber-13.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "lightsaber-12.wav"
ExportAssets (56)Timeline Frame 1Symbol 7 as "lightsaber-11.wav"
ExportAssets (56)Timeline Frame 1Symbol 8 as "lightsaber-10.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "lightsaber-09.wav"
ExportAssets (56)Timeline Frame 1Symbol 10 as "lightsaber-08.wav"
ExportAssets (56)Timeline Frame 1Symbol 11 as "laser-06.wav"
ExportAssets (56)Timeline Frame 1Symbol 12 as "laser-05.wav"
ExportAssets (56)Timeline Frame 1Symbol 13 as "laser-04.wav"
ExportAssets (56)Timeline Frame 1Symbol 14 as "laser-03.wav"
ExportAssets (56)Timeline Frame 1Symbol 15 as "laser-01.wav"
ExportAssets (56)Timeline Frame 1Symbol 16 as "laser-00.wav"
ExportAssets (56)Timeline Frame 1Symbol 17 as "hit.wav"
ExportAssets (56)Timeline Frame 1Symbol 18 as "flak.wav"
ExportAssets (56)Timeline Frame 1Symbol 19 as "hurt4.wav"
ExportAssets (56)Timeline Frame 1Symbol 20 as "bomb.wav"
ExportAssets (56)Timeline Frame 1Symbol 82 as "enemy1_explosion"
ExportAssets (56)Timeline Frame 1Symbol 86 as "blood"
ExportAssets (56)Timeline Frame 1Symbol 91 as "laser4"
ExportAssets (56)Timeline Frame 1Symbol 92 as "laser3"
ExportAssets (56)Timeline Frame 1Symbol 93 as "laser2"
ExportAssets (56)Timeline Frame 1Symbol 94 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 110 as "droid_gunner_explosion"
ExportAssets (56)Timeline Frame 1Symbol 137 as "droid_gunner_explosion_back"
ExportAssets (56)Timeline Frame 1Symbol 138 as "droid_explosion"
ExportAssets (56)Timeline Frame 1Symbol 139 as "droid_explosion_back"
ExportAssets (56)Timeline Frame 1Symbol 141 as "saber_shadow"
ExportAssets (56)Timeline Frame 1Symbol 143 as "spark_hit"
ExportAssets (56)Timeline Frame 1Symbol 148 as "spark"
ExportAssets (56)Timeline Frame 1Symbol 157 as "drone4"
ExportAssets (56)Timeline Frame 1Symbol 162 as "drone3"
ExportAssets (56)Timeline Frame 1Symbol 167 as "drone2"
ExportAssets (56)Timeline Frame 1Symbol 175 as "drone_gunner"
ExportAssets (56)Timeline Frame 1Symbol 183 as "drone5"
ExportAssets (56)Timeline Frame 1Symbol 186 as "light_saber2"
ExportAssets (56)Timeline Frame 1Symbol 187 as "drone"
ExportAssets (56)Timeline Frame 1Symbol 187 as "drone"
ExportAssets (56)Timeline Frame 2Symbol 186 as "light_saber2"

Labels

"game_start"Frame 2
"dead"Symbol 85 MovieClip Frame 2
"death"Symbol 157 MovieClip [drone4] Frame 2
"death"Symbol 162 MovieClip [drone3] Frame 2
"death"Symbol 167 MovieClip [drone2] Frame 2
"death"Symbol 175 MovieClip [drone_gunner] Frame 2
"death"Symbol 183 MovieClip [drone5] Frame 2
"death"Symbol 187 MovieClip [drone] Frame 2

Dynamic Text Variables

valueSymbol 217 EditableText"100"
_root.scoreSymbol 274 EditableText"score:"
_root.highScoreSymbol 276 EditableText"score:"
_root.g_hpSymbol 278 EditableText"score:"
_root.scoreSymbol 284 EditableText"score:"
_root.highScoreSymbol 286 EditableText"score:"
_root.endMessageSymbol 287 EditableText"score:"
_root.custom_timeSymbol 289 EditableText"score:"
_root.g_killsSymbol 319 EditableText"score:"
_root.custom_timeSymbol 323 EditableText"custom"
_root.scoring_textSymbol 333 EditableText"scor"




http://swfchan.com/8/36977/info.shtml
Created: 14/5 -2019 19:08:44 Last modified: 14/5 -2019 19:08:44 Server time: 22/12 -2024 15:35:07