Frame 1
this.gameover = true;
stop();
Frame 2
this.speed = 1.5;
this.kills = 0;
this.zz = 494;
this.i = 1;
this.ii = 5;
this.iii = 10;
this.gameover = false;
stop();
Instance of Symbol 30 MovieClip in Frame 2
onClipEvent (load) {
_root.witchy = this._y;
}
Instance of Symbol 59 MovieClip "man" in Frame 2
onClipEvent (load) {
this.walkspeed = 5;
this.swapDepths(666665);
}
onClipEvent (enterFrame) {
if (Key.isDown(68)) {
_x = (_x + this.walkspeed);
}
if (Key.isDown(65)) {
_x = (_x - this.walkspeed);
}
}
onClipEvent (enterFrame) {
if (_root.gameover == true) {
this.removeMovieClip();
}
}
Instance of Symbol 87 MovieClip in Frame 2
onClipEvent (load) {
this.swapDepths(666666);
}
onClipEvent (enterFrame) {
if (_root.gameover == true) {
this.removeMovieClip();
}
}
Frame 3
this.gameover = true;
Instance of Symbol 33 MovieClip "head" in Frame 3
onClipEvent (enterFrame) {
this._rotation = _parent.rightarm._rotation;
if (this._rotation > 15) {
this._rotation = 15;
}
if (this._rotation < -30) {
this._rotation = -30;
}
}
onClipEvent (load) {
this._rotation = _parent.rightarm._rotation;
if (this._rotation > 10) {
this._rotation = 10;
}
if (this._rotation < -20) {
this._rotation = -20;
}
}
Instance of Symbol 33 MovieClip "head" in Frame 3
onClipEvent (enterFrame) {
this._rotation = _parent.rightarm._rotation;
if (this._rotation > 15) {
this._rotation = 15;
}
if (this._rotation < -30) {
this._rotation = -30;
}
}
onClipEvent (load) {
this._rotation = _parent.rightarm._rotation;
if (this._rotation > 10) {
this._rotation = 10;
}
if (this._rotation < -20) {
this._rotation = -20;
}
}
Frame 33
stop();
Frame 34
stop();
Instance of Symbol 87 MovieClip in Frame 34
onClipEvent (load) {
this.swapDepths(666666);
}
onClipEvent (enterFrame) {
if (_root.gameover == true) {
this.removeMovieClip();
}
}
Symbol 5 MovieClip [bullet] Frame 1
this.m = 0;
Symbol 5 MovieClip [bullet] Frame 2
this._rotation = Math.round(_root.man.body.body.rightarm._rotation);
this._visible = false;
this._x = _root.man._x;
this._y = _root.man._y - 112;
Symbol 5 MovieClip [bullet] Frame 3
if (_root.man.addto == 180) {
this._rotation = this._rotation * -1;
this._rotation = this._rotation + 180;
}
Symbol 5 MovieClip [bullet] Frame 4
px = 100 * Math.cos((Math.PI/180) * _rotation);
py = 100 * Math.sin((Math.PI/180) * _rotation);
Symbol 5 MovieClip [bullet] Frame 5
_x = (_x + px);
_y = (_y + py);
this.m = this.m + 1;
if (this.m > 200) {
this.removeMovieClip();
}
px = 32 * Math.cos((Math.PI/180) * _rotation);
py = 32 * Math.sin((Math.PI/180) * _rotation);
this._visible = true;
Symbol 5 MovieClip [bullet] Frame 6
_x = (_x + px);
_y = (_y + py);
this.m = this.m + 1;
if (this.m > 200) {
this.removeMovieClip();
}
Symbol 5 MovieClip [bullet] Frame 7
gotoAndPlay (6);
Symbol 5 MovieClip [bullet] Frame 8
play();
Symbol 5 MovieClip [bullet] Frame 11
stop();
this.removeMovieClip();
Symbol 5 MovieClip [bullet] Frame 12
stop();
this.removeMovieClip();
Symbol 5 MovieClip [bullet] Frame 13
stop();
this.removeMovieClip();
stop();
Symbol 7 MovieClip [blood] Frame 1
_parent._rotation = (Math.random() * 100) - 50;
Symbol 10 Button
on (release) {
play();
}
Symbol 11 Button
on (release) {
gotoAndStop ("instructionsgrave");
}
Symbol 18 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 1
_parent._y = _root.withy;
stop();
Instance of Symbol 18 MovieClip in Symbol 29 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
_parent._parent.alive = true;
_parent._parent.dead = false;
}
onClipEvent (enterFrame) {
if (_parent._parent.alive == true) {
if (this.hitTest(_root["bullet" + _root.i])) {
_parent.gotoAndPlay("bodyshot");
_root["bullet" + _root.i].gotoAndPlay("blood");
this.play();
}
if (this.hitTest(_root["bullet" + _root.ii])) {
_parent.gotoAndPlay("bodyshot");
_root["bullet" + _root.ii].gotoAndPlay("blood");
this.play();
}
if (this.hitTest(_root["bullet" + _root.iii])) {
_parent.gotoAndPlay("bodyshot");
_root["bullet" + _root.iii].gotoAndPlay("blood");
this.play();
}
}
}
Symbol 29 MovieClip Frame 8
this.o = 0;
_root.kills = _root.kills + 5;
Symbol 29 MovieClip Frame 9
this._y = this._y + 5;
this.o = this.o + 1;
if (this.o >= 50) {
gotoAndStop (1);
}
Symbol 29 MovieClip Frame 10
gotoAndPlay (9);
Symbol 48 MovieClip Frame 1
if (_root.gameover == false) {
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
}
Instance of Symbol 37 MovieClip in Symbol 48 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
onClipEvent (mouseDown) {
if (_root.gameover == false) {
if (_root.shoot == false) {
_parent.gotoAndPlay(3);
}
}
}
Symbol 48 MovieClip Frame 2
gotoAndPlay (1);
Symbol 48 MovieClip Frame 3
_root.i = _root.i + 3;
_root.ii = _root.ii + 3;
_root.iii = _root.iii + 3;
_root.bullet1.duplicateMovieClip("bullet" + _root.i, _root.i);
_root.bullet1.duplicateMovieClip("bullet" + _root.ii, _root.ii);
_root.bullet1.duplicateMovieClip("bullet" + _root.iii, _root.iii);
Symbol 48 MovieClip Frame 4
_parent.rightarm.gotoAndPlay(3);
_root.shootable.play();
_root.shell.duplicateMovieClip("shell" + _root.i, _root.i + 8473);
_root["bullet" + _root.i]._rotation = _root["bullet" + _root.i]._rotation + 7;
_root["bullet" + _root.ii]._rotation = _root["bullet" + _root.ii]._rotation - 7;
Symbol 48 MovieClip Frame 7
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 8
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 9
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 10
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 11
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 12
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 13
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 14
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 15
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 16
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 17
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 18
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 19
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 48 MovieClip Frame 20
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 1
if (_root.gameover == false) {
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
}
Symbol 56 MovieClip Frame 2
gotoAndPlay (1);
Symbol 56 MovieClip Frame 6
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 7
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 8
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 9
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 10
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 11
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 12
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 13
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 14
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 15
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 16
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 17
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 18
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 56 MovieClip Frame 19
var oPoints = {x:-70, y:-18.3};
_parent.localToGlobal(oPoints);
myRadians = Math.atan2(_root._ymouse - oPoints.y, _root._xmouse - oPoints.x);
myDegrees = (myRadians * 180) / Math.PI;
this._rotation = (myDegrees * _root.man.turn) + _root.man.addto;
Symbol 57 MovieClip Frame 1
stop();
Instance of Symbol 33 MovieClip "head" in Symbol 57 MovieClip Frame 1
onClipEvent (enterFrame) {
this._rotation = _parent.rightarm._rotation;
if (this._rotation > 15) {
this._rotation = 15;
}
if (this._rotation < -30) {
this._rotation = -30;
}
}
onClipEvent (load) {
this._rotation = _parent.rightarm._rotation;
if (this._rotation > 10) {
this._rotation = 10;
}
if (this._rotation < -20) {
this._rotation = -20;
}
}
Instance of Symbol 37 MovieClip in Symbol 57 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (Key.isDown(68) || (Key.isDown(65))) {
_parent.play();
} else {
_parent.gotoAndStop("stand");
}
}
Symbol 59 MovieClip Frame 1
stop();
this.turn = 1;
this.addto = 0;
Instance of Symbol 58 MovieClip "body" in Symbol 59 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root._xmouse < _parent._x) {
_parent.gotoAndStop("left");
}
}
Instance of Symbol 37 MovieClip "hit" in Symbol 59 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Symbol 59 MovieClip Frame 2
stop();
this.turn = -1;
this.addto = 180;
Instance of Symbol 58 MovieClip "body" in Symbol 59 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root._xmouse > _parent._x) {
_parent.gotoAndStop("right");
}
}
Symbol 74 MovieClip Frame 12
stop();
this.removeMovieClip();
Symbol 81 MovieClip Frame 1
this.walk = true;
Instance of Symbol 18 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
_parent._parent.alive = true;
_parent._parent.dead = false;
}
onClipEvent (enterFrame) {
if (_parent._parent.alive == true) {
if (this.hitTest(_root["bullet" + _root.i])) {
_parent._parent.body.gotoAndPlay("bodyshot");
_root["bullet" + _root.i].gotoAndPlay("blood");
this.play();
}
if (this.hitTest(_root["bullet" + _root.ii])) {
_parent._parent.body.gotoAndPlay("bodyshot");
_root["bullet" + _root.ii].gotoAndPlay("blood");
this.play();
}
if (this.hitTest(_root["bullet" + _root.iii])) {
_parent._parent.body.gotoAndPlay("bodyshot");
_root["bullet" + _root.iii].gotoAndPlay("blood");
this.play();
}
}
}
Instance of Symbol 18 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root["bullet" + _root.i])) {
_root["bullet" + _root.i].gotoAndPlay("blood");
}
if (this.hitTest(_root["bullet" + _root.ii])) {
_root["bullet" + _root.ii].gotoAndPlay("blood");
}
if (this.hitTest(_root["bullet" + _root.iii])) {
_root["bullet" + _root.iii].gotoAndPlay("blood");
}
}
Instance of Symbol 37 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.man.hit.hitTest(this)) {
_root.gotoAndPlay("gravegameover");
}
}
Symbol 81 MovieClip Frame 21
gotoAndPlay (1);
Symbol 81 MovieClip Frame 22
this.walk = false;
this.alive = false;
this.blood.duplicateMovieClip(("blood" + _root.i) + 55, _root.i + 983);
this.blood.duplicateMovieClip(("blood" + _root.i) + 56, _root.i + 984);
this.blood.duplicateMovieClip(("blood" + _root.i) + 57, _root.i + 985);
this.blood.duplicateMovieClip(("blood" + _root.i) + 58, _root.i + 986);
this.blood.duplicateMovieClip(("blood" + _root.i) + 59, _root.i + 987);
this.blood.duplicateMovieClip(("blood" + _root.i) + 60, _root.i + 988);
this.blood.duplicateMovieClip(("blood" + _root.i) + 61, _root.i + 989);
this.blood.duplicateMovieClip(("blood" + _root.i) + 62, _root.i + 990);
this.blood.duplicateMovieClip(("blood" + _root.i) + 63, _root.i + 991);
this.blood.duplicateMovieClip(("blood" + _root.i) + 64, _root.i + 992);
Symbol 81 MovieClip Frame 25
this.blood.duplicateMovieClip(("blood" + _root.i) + 65, _root.i + 993);
this.blood.duplicateMovieClip(("blood" + _root.i) + 66, _root.i + 994);
this.blood.duplicateMovieClip(("blood" + _root.i) + 67, _root.i + 995);
this.blood.duplicateMovieClip(("blood" + _root.i) + 68, _root.i + 996);
this.blood.duplicateMovieClip(("blood" + _root.i) + 69, _root.i + 997);
this.blood.duplicateMovieClip(("blood" + _root.i) + 70, _root.i + 998);
this.blood.duplicateMovieClip(("blood" + _root.i) + 71, _root.i + 999);
this.blood.duplicateMovieClip(("blood" + _root.i) + 72, _root.i + 1000);
this.blood.duplicateMovieClip(("blood" + _root.i) + 73, _root.i + 1001);
this.blood.duplicateMovieClip(("blood" + _root.i) + 74, _root.i + 1002);
Symbol 81 MovieClip Frame 27
this.blood.duplicateMovieClip(("blood" + _root.i) + 75, _root.i + 1003);
this.blood.duplicateMovieClip(("blood" + _root.i) + 76, _root.i + 1004);
this.blood.duplicateMovieClip(("blood" + _root.i) + 77, _root.i + 1005);
this.blood.duplicateMovieClip(("blood" + _root.i) + 78, _root.i + 1006);
this.blood.duplicateMovieClip(("blood" + _root.i) + 79, _root.i + 1007);
this.blood.duplicateMovieClip(("blood" + _root.i) + 80, _root.i + 1008);
this.blood.duplicateMovieClip(("blood" + _root.i) + 81, _root.i + 1009);
this.blood.duplicateMovieClip(("blood" + _root.i) + 82, _root.i + 1010);
this.blood.duplicateMovieClip(("blood" + _root.i) + 83, _root.i + 1011);
this.blood.duplicateMovieClip(("blood" + _root.i) + 84, _root.i + 1012);
Symbol 81 MovieClip Frame 30
this.pe = 0;
_root.kills = _root.kills + 1;
Symbol 81 MovieClip Frame 31
this.pe = this.pe + 1;
if (this.pe > 10) {
this.gotoAndPlay("vanish");
}
Symbol 81 MovieClip Frame 32
gotoAndPlay (31);
Symbol 81 MovieClip Frame 40
stop();
this.removeMovieClip();
Symbol 82 MovieClip Frame 1
this._yscale = (Math.random() * 20) + 60;
stop();
this.right = true;
this.left = false;
Instance of Symbol 81 MovieClip "body" in Symbol 82 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.walk == true) {
_parent._x = _parent._x + _root.speed;
if ((_parent._x - 10) > _root.man._x) {
_parent.play();
}
}
if (_root.gameover == true) {
_parent.removeMovieClip();
}
}
Symbol 82 MovieClip Frame 2
this._yscale = (Math.random() * 20) + 60;
stop();
this.right = false;
this.left = true;
Instance of Symbol 81 MovieClip "body" in Symbol 82 MovieClip Frame 2
onClipEvent (enterFrame) {
if (this.walk == true) {
_parent._x = _parent._x - _root.speed;
if ((_parent._x + 10) < _root.man._x) {
_parent.play();
}
}
if (_root.gameover == true) {
_parent.removeMovieClip();
}
}
Symbol 88 MovieClip Frame 1
_root.shoot = false;
stop();
Symbol 88 MovieClip Frame 2
_root.shoot = true;
Symbol 92 MovieClip Frame 1
_root.zz = _root.zz + 1;
Symbol 92 MovieClip Frame 31
this.checker = Math.random() * 20;
Symbol 92 MovieClip Frame 32
_root.zombie.duplicateMovieClip("zombie" + _root.zz, _root.zz);
if (this.checker > 10) {
_root["zombie" + _root.zz]._x = 600;
} else {
_root["zombie" + _root.zz]._x = -50;
}
Symbol 92 MovieClip Frame 33
_root.zz = _root.zz + 1;
Symbol 92 MovieClip Frame 68
this.checker = Math.random() * 20;
Symbol 92 MovieClip Frame 69
_root.speed = _root.speed + 0.1;
_root.zombie.duplicateMovieClip("zombie" + _root.zz, _root.zz);
_root.crow.duplicateMovieClip("crow" + _root.zz, _root.zz + 632);
if (this.checker > 10) {
_root["zombie" + _root.zz]._x = 600;
_root["crow" + _root.zz]._x = 600;
_root["crow" + _root.zz]._y = 140;
} else {
_root["zombie" + _root.zz]._x = -50;
_root["crow" + _root.zz]._x = -50;
_root["crow" + _root.zz]._y = 140;
}
Symbol 99 MovieClip Frame 1
this._rotation = Math.floor(Math.random() * 300) - 150;
this._x = _root.man._x;
this._y = _root.man._y - 115;
this.gravityspeed = 0;
Symbol 99 MovieClip Frame 2
this._y = this._y + this.gravityspeed;
this._y = this._y - 5;
Symbol 99 MovieClip Frame 3
this.gravityspeed = this.gravityspeed + 1.3;
this._y = this._y + this.gravityspeed;
this._y = this._y - 10;
Symbol 99 MovieClip Frame 4
gotoAndPlay (2);
Symbol 100 MovieClip Frame 1
if (_root.i > 51) {
_root.i = 1;
}
if (_root.ii > 51) {
_root.ii = 2;
}
if (_root.iii > 51) {
_root.iii = 3;
}
Symbol 100 MovieClip Frame 2
gotoAndPlay (1);
Symbol 103 MovieClip Frame 1
_parent._parent.walk = true;
if (_parent._parent.swoop == true) {
_parent.gotoAndStop(3);
}
Symbol 103 MovieClip Frame 2
gotoAndPlay (1);
Symbol 106 MovieClip Frame 1
stop();
Instance of Symbol 37 MovieClip in Symbol 106 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.man.hit.hitTest(this)) {
_root.gotoAndPlay("gravegameover");
}
}
Symbol 114 MovieClip Frame 1
stop();
Instance of Symbol 18 MovieClip in Symbol 114 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root["bullet" + _root.i])) {
_root["bullet" + _root.i].gotoAndPlay("blood");
}
if (this.hitTest(_root["bullet" + _root.ii])) {
_root["bullet" + _root.ii].gotoAndPlay("blood");
}
if (this.hitTest(_root["bullet" + _root.iii])) {
_root["bullet" + _root.iii].gotoAndPlay("blood");
}
}
Instance of Symbol 18 MovieClip in Symbol 114 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
_parent._parent.alive = true;
_parent._parent.dead = false;
}
onClipEvent (enterFrame) {
if (_parent._parent.alive == true) {
if (this.hitTest(_root["bullet" + _root.i])) {
_root["bullet" + _root.i].gotoAndPlay("blood");
this.play();
_parent._parent.body.gotoAndPlay("bodyshot");
}
if (this.hitTest(_root["bullet" + _root.ii])) {
_root["bullet" + _root.ii].gotoAndPlay("blood");
this.play();
_parent._parent.body.gotoAndPlay("bodyshot");
}
if (this.hitTest(_root["bullet" + _root.iii])) {
_root["bullet" + _root.iii].gotoAndPlay("blood");
this.play();
_parent._parent.body.gotoAndPlay("bodyshot");
}
}
}
Symbol 114 MovieClip Frame 3
stop();
Symbol 114 MovieClip Frame 8
_root.kills = _root.kills + 1;
_parent.walk = false;
Symbol 114 MovieClip Frame 9
this.pe = this.pe + 1;
if (this.pe > 150) {
_parent.dead = true;
_parent.removeMovieClip();
}
_parent._y = _parent._y + 10;
Symbol 114 MovieClip Frame 10
gotoAndPlay (9);
Symbol 115 MovieClip Frame 1
stop();
this.walk = true;
Instance of Symbol 114 MovieClip "body" in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.gameover == true) {
_parent.removeMovieClip();
}
if (_parent.walk == true) {
_parent._x = _parent._x + 4;
if ((_parent._x - 70) > _root.man._x) {
_parent.play();
}
if (((_parent._x - _root.man._x) > -60) && ((_parent._x - _root.man._x) < 60)) {
_parent.swoop = true;
} else {
_parent.swoop = false;
}
}
if (_parent.swoop == true) {
_parent._y = _parent._y + 4;
}
if (_parent.dead == true) {
_parent.removeMovieClip();
}
}
Symbol 115 MovieClip Frame 2
stop();
this.walk = true;
Instance of Symbol 114 MovieClip "body" in Symbol 115 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.gameover == true) {
_parent.removeMovieClip();
}
if (_parent.walk == true) {
_parent._x = _parent._x - 4;
if ((_parent._x + 70) < _root.man._x) {
_parent.play();
}
if (((_parent._x - _root.man._x) > -60) && ((_parent._x - _root.man._x) < 60)) {
_parent.swoop = true;
} else {
_parent.swoop = false;
}
}
if (_parent.swoop == true) {
_parent._y = _parent._y + 4;
}
if (_parent.dead == true) {
_parent.removeMovieClip();
}
}
Symbol 132 Button
on (release) {
gotoAndStop ("gravemenu");
}
Symbol 136 Button
on (release) {
gotoAndStop ("playingfield");
}