STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #37463 |
Armorgames.com |
Art and animation done by Jockey |
Grammachnophobia |
Play more games at |
Concept and programming by John Rickett |
Using the mouse, capture bugs in the correct order to spell the current word in the given time. The current word will only be displayed for a second so be sure to memorize the spelling! If you do not collect the bugs and spell the word in the given time, your web strength will deteriorate. Once your web strength is gone, game over. Try to get the highest score! Words increase in size every level TIPS: The further the mouse is from the spider, the faster he moves! Stay far away for fast movement, then close in for accurate attacks. Score bonus given for time and level. Answer those really long words in short time for an amazing score |
<p align="center"><font face="Arial" size="15" color="#666666" letterSpacing="2.000000" kerning="0">Level</font></p> |
<p align="center"><font face="Arial" size="15" color="#666666" letterSpacing="2.000000" kerning="0">Score</font></p> |
Score |
Current level |
Timer |
Current Word |
Web Strength |
Johnny and Heartlessgeeks would like to thank the following people: Jim Andreacci (withredfists) for being the cofounder of heartless geeks, my best friend and having to hear "What are you doing tonight, I need to pick your brain" every night for the last 3 months. Megan Magrory for extensive help with the words list. Marisa Allen for housing and feeding me. My good friend Ross Allaire (gunshy) for writing me a custom song at the last possible second. Jtmb02 for quite a bit of advice and professional opinions. Glaiel-Gamer for some code optimization help. Dfox, different, NegativeOne and DingoEatingFuzz for being Newgrounds testers and some dork, Alorah, Worf priest, and 1337 for being myspace testers. Also a big personal thank you to Jockey for doing amazing art for this project. I rarely had to say "Can you change that?" If I forgot anyone, sorry. -Johnny |
<p align="center"><font face="Arial" size="15" color="#666666" letterSpacing="2.000000" kerning="0">Level</font></p> |
<p align="center"><font face="Arial" size="15" color="#666666" letterSpacing="2.000000" kerning="0">Score</font></p> |
<p align="left"></p> |
Enter Name |
Submit |
Replay |
Game Over |
<p align="center"><font face="Arial" size="12" color="#ffffff" letterSpacing="14.000000" kerning="0">Score</font></p> |
If score does not show up immediately, wait a second and refresh your browser. |
ActionScript [AS1/AS2]
Frame 1stop();Frame 2stop();Frame 3stop();Frame 4function addTime() { tempTimer = tempTimer + 0.025; } stop(); _quality = "MEDIUM"; playerName = ""; currentLevel = 1; currentWord = ""; displayWord = ""; correctCount = 0; cutWord = new Array(); tryWord = new Array(); bugCount = 0; score = 0; counter = 0; timer = 0; tempTimer = 0; allowedTime = 15; intTime = 25; webCounter = 0; playerControl = false; startCounter = 0; tempCount = 0; var levels = new Levels(); var controller = new Controller(levels); var spider = Player(attachMovie("spider", "spider", 100)); spider.init(); attachMovie("correct", "correct", 5500); attachMovie("wrong", "wrong", 5501); attachMovie("levelUp", "levelUp", 5502); attachMovie("hitter", "hitter", 5503); attachMovie("ready", "ready", 21000); _root.correct._visible = false; _root.wrong._visible = false; _root.levelUp._visible = false; hitter._alpha = 25; wrongMP3 = new Sound(); wrongMP3.attachSound("wrongMP3"); correctMP3 = new Sound(); correctMP3.attachSound("correctMP3"); levelupMP3 = new Sound(); levelupMP3.attachSound("levelupMP3"); letterMP3 = new Sound(); letterMP3.attachSound("letterMP3"); bgMusic = new Sound(); bgMusic.attachSound("bgMusic"); bgMusic.start(0, 9999); startCount = function () { startCounter++; if (startCounter >= 45) { playerControl = true; _root.correct._visible = true; _root.wrong._visible = true; _root.levelUp._visible = true; levels.pickWord(); setInterval(_root.addTime, 25); delete startCount; } }; onEnterFrame = function () { ready._x = _root.cam._x; ready._y = _root.cam._y; if (!playerControl) { startCount(); } else { _root.hitter.startDrag(true); updateAfterEvent(); _root.correct._x = _root.cam._x; _root.correct._y = _root.cam._y; _root.wrong._y = _root.cam._y; _root.wrong._x = _root.cam._x; _root.levelUp._x = _root.cam._x; _root.levelUp._y = _root.cam._y + 100; timer = int((allowedTime - tempTimer) * 100) / 100; if (timer < 0) { _root.cam.webStr_mc.nextFrame(); } spider.interact(); if (counter > 0) { counter--; } levels.displayWord(); i = 0; while (i <= webCounter) { j = 0; while (j < bugCount) { if (_root["bugs" + j].hitTest(_root.cam)) { _root["bugs" + j]._visible = true; } else { _root["bugs" + j]._visible = false; } if (_root["web" + i].hitTest(_root["bugs" + j])) { removeMovieClip(_root["web" + i]); } j++; } i++; } } }; onMouseDown = function () { if (playerControl) { attachMovie("web", "web" + webCounter, webCounter); var web = eval (["web" + webCounter]); web._x = _root._xmouse; web._y = _root._ymouse; web._rotation = _root.spider._rotation - 180; webCounter++; if (webCounter >= 10) { webCounter = 0; } controller.hitTest(); } }; spawnBugs = function () { if (playerControl) { _root.counter = 60; var _local4 = 0; while (_local4 < _root.cutWord.length) { var _local5 = Bugs(attachMovie("letters_mc", "bugs" + _root.bugCount, _root.bugCount + 1000)); var _local3 = _root["bugs" + _root.bugCount]; _local5.init(); attachMovie("Shockwave", "shockwave" + _root.bugCount, 10 + _root.bugCount); var _local2 = _root["shockwave" + _root.bugCount]; _local2._x = _local3._x; _local2._y = _local3._y; _local4++; } } }; attachWeb = function (target) { if (playerControl) { attachMovie("hitWeb", "hitWeb" + _root.bugCount, 55000 + _root.bugCount); var hit = _root["hitWeb" + _root.bugCount]; hit._x = target._x; hit._y = target._y; hit._rotation = target._rotation; hit.onEnterFrame = function () { hit._alpha = hit._alpha - 7; if (hit._alpha <= 10) { removeMovieClip(hit); } }; } };Instance of Symbol 253 MovieClip "cam" in Frame 4onClipEvent (load) { swapDepths(50000); } onClipEvent (enterFrame) { this._x = _root.spider._x; this._y = _root.spider._y; if (this._x >= (1000 - (this._width / 2))) { this._x = 1000 - (this._width / 2); } if (this._x <= (-500 + (this._width / 2))) { this._x = -500 + (this._width / 2); } if (this._y >= (1000 - (this._height / 2))) { this._y = 1000 - (this._height / 2); } if (this._y <= (-500 + (this._height / 2))) { this._y = -500 + (this._height / 2); } }Frame 5stop(); unloadMovie ("spider"); _root.correct._visible = false; _root.wrong._visible = false; _root.levelUp._visible = false; i = 0; while (i < (_root.bugCount + 5)) { unloadMovie ("bugs" + i); unloadMovie ("shockwave" + i); unloadMovie ("hitter"); removeMovieClip(_root.cam); _root.displayWord = " "; bgMusic.stop(); playerControl = false; i++; }Symbol 21 MovieClip [web] Frame 17removeMovieClip(this);Symbol 31 MovieClip Frame 1stop();Symbol 68 MovieClip Frame 1gotoAndPlay(random(10));Symbol 122 MovieClip [letters_mc] Frame 1#initclip 7 Object.registerClass("letters_mc", Bugs); #endinitclip stop();Symbol 149 MovieClip Frame 1stop();Symbol 149 MovieClip Frame 12gotoAndPlay (1);Symbol 150 MovieClip [spider] Frame 1#initclip 6 Object.registerClass("spider", Player); #endinitclip stop();Symbol 156 MovieClip [correct] Frame 1stop();Symbol 159 MovieClip [wrong] Frame 1stop();Symbol 162 MovieClip [levelUp] Frame 1stop();Symbol 169 MovieClip [ready] Frame 50removeMovieClip(this);Symbol 177 MovieClip Frame 1stop();Symbol 177 MovieClip Frame 100stop();Symbol 180 Buttonon (release) { _root.play(); }Symbol 181 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); logoSpin.gotoAndPlay(PercentLoaded); } else { gotoAndStop ("loaded"); }Symbol 181 MovieClip Frame 2gotoAndPlay (1);Symbol 186 Buttonon (release) { getURL ("http://www.heartlessgeeks.com"); }Symbol 189 Buttonon (release) { getURL ("http://www.armorgames.com"); }Symbol 270 MovieClip [__Packages.Player] Frame 0class Player extends MovieClip { var _x, _y, stop, _rotation; function Player () { super(); } function init() { _x = _root._xmouse; _y = _root._ymouse; stop(); } function interact() { var _local4 = _x - _root._xmouse; var _local3 = _y - _root._ymouse; _rotation = (-Math.atan2(_local4, _local3)) / (Math.PI/180); var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 >= 50) { _x = _x + ((_root._xmouse - _x) / 3); _root.spider.spiderMove.play(); _x = _x - ((_root._xmouse - _x) / 3); _root.spider.spiderMove.play(); _y = _y + ((_root._ymouse - _y) / 3); _root.spider.spiderMove.play(); _y = _y - ((_root._ymouse - _y) / 3); _root.spider.spiderMove.play(); if (_local5 > 100) { _root.spider.spiderMove.gotoAndPlay(_root.spider.spiderMove._currentframe + 2); } } else { _root.spider.spiderMove.stop(); } if (_x > 950) { _x = 950; } if (_x < -435) { _x = -435; } if (_y > 935) { _y = 935; } if (_y < -425) { _y = -425; } } }Symbol 271 MovieClip [__Packages.Bugs] Frame 0class Bugs extends MovieClip { var _x, _y, gotoAndStop, bugType; function Bugs () { super(); } function init() { _root.bugCount++; var _local7 = Math.round((Math.random() * 1300) - 400); var _local6 = Math.round((Math.random() * 1300) - 400); var _local3 = 0; while (_local3 < _root.bugCount) { var _local5 = _root["bugs" + _local3]._x - _local7; var _local4 = _root["bugs" + _local3]._y - _local6; var _local8 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); while (_local8 < minDis) { _local5 = _root["bugs" + _local3]._x - _local7; _local4 = _root["bugs" + _local3]._y - _local6; _local8 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); _local7 = Math.round((Math.random() * 1300) - 400); _local6 = Math.round((Math.random() * 1300) - 400); } _local3++; } _x = _local7; _y = _local6; var _local10 = Math.round(Math.random() * 5); var _local9 = _root.cutWord[_root.bugCount - 1]; gotoAndStop(_local9); bugType = _local9.toString(); } var minDis = 50; var clickable = true; }Symbol 272 MovieClip [__Packages.Controller] Frame 0class Controller { var levelName; function Controller (lvlName) { levelName = lvlName; } function determine(targetbugType, target) { if (targetbugType == _root.cutWord[_root.correctCount]) { target.clickable = false; _root.correctCount++; _root.letterMP3.start(0, 1); var _local4 = 0; while (_local4 <= _root.bugCount) { var _local3 = _root["shockwave" + _local4]; if ((_local3._x == target._x) && (_local3._y == target._y)) { removeMovieClip(_local3); } _local4++; } _root.attachWeb(target); target.onEnterFrame = function () { target._alpha = target._alpha - 10; if (target._alpha <= 10) { removeMovieClip(target); } }; tempScore = tempScore + 100; } else { wordOver(); _root.wrong.play(); _root.wrongMP3.start(0, 1); } if (_root.correctCount == _root.cutWord.length) { if (_root.timer > 0) { tempScore = tempScore + (_root.timer * 500); } tempScore = tempScore + (_root.currentLevel * 1000); _root.tempTimer = 0; _root.bugCount = 0; _root.score = _root.score + tempScore; _root.correct.play(); _root.correctMP3.start(0, 1); levelCheck(); levelName.pickWord(); } } function levelCheck() { if ((_root.score >= lvlUpScore) && (_root.currentLevel != 10)) { _root.currentLevel++; lvlUpScore = lvlUpScore + (_root.currentLevel * 5000); tempScore = 0; _root.levelUp.play(); _root.levelupMP3.start(0, 1); } } function wordOver() { var _local2 = 0; while (_local2 < _root.bugCount) { removeMovieClip(_root["bugs" + _local2]); _local2++; } _root.bugCount = 0; _root.correctCount = 0; _root.spawnBugs(); } function hitTest() { var j = 0; while (j < _root.cutWord.length) { if (_root["bugs" + j].clickable) { var dx = (_root["bugs" + j]._x - _root.spider._x); var dy = (_root["bugs" + j]._y - _root.spider._y); var distance = Math.sqrt((dx * dx) + (dy * dy)); if (eval (_root["bugs" + j]).hitTest(_root.hitter) && (distance < 150)) { determine(eval (_root["bugs" + j]).bugType, eval (_root["bugs" + j])); } } j++; } } var lvlUpScore = 10000; var tempScore = 0; }Symbol 273 MovieClip [__Packages.Levels] Frame 0class Levels { function Levels () { level = _root.currentLevel; } function pickWord() { level = _root.currentLevel; _root.correctCount = 0; var _local5 = level - 1; var _local6 = totalLevels[_local5].length; if (_local6 < 1) { _root.play(); } var _local8 = Math.floor(Math.random() * _local6); var _local7 = totalLevels[_local5][_local8]; totalLevels[_local5].splice(_local8, 1); _root.currentWord = _local7; var _local4 = new String(_local7); var _local3 = 0; while (_local3 < _local4.length) { _root.cutWord[_local3] = _local4.substr(_local3, 1); _local3++; } _root.spawnBugs(); } function displayWord() { if (_root.counter != 0) { _root.displayWord = _root.currentWord; } else if (_root.counter <= 0) { _root.displayWord = ""; } } var level = 0; var counter = 0; var lvl1 = new Array("tan", "beg", "bat", "car", "big", "out", "got", "sit", "toy", "fly", "tie", "gas", "fit", "bar", "can", "air", "pan", "zap", "pit", "hut", "top", "get", "man", "wet", "wit", "net", "ore", "axe", "sin", "dot", "egg", "run", "sun", "sky", "urn", "gun", "hat", "arm", "leg", "pot", "par", "pay", "who", "why", "won", "zoo", "rat", "cow", "pal", "lap", "inn", "eye", "ram", "rod", "lip"); var lvl2 = new Array("four", "open", "kite", "loot", "mail", "male", "drum", "gore", "sign", "gear", "sour", "barn", "farm", "pure", "pour", "axle", "ripe", "roar", "gone", "shun", "scar", "band", "carp", "nape", "neck", "core", "form", "stop", "clip", "zoom", "alas", "pack", "bash", "down", "even", "blue", "back", "over", "fool", "gnat", "hoop", "jump", "into", "idea", "prom", "hide", "hull", "mode", "dope", "near", "kind", "oval", "veer", "plot", "surf"); var lvl3 = new Array("fight", "doubt", "worry", "trump", "wrong", "tower", "sixth", "count", "plush", "until", "plead", "grown", "troop", "slang", "angle", "treat", "stage", "stain", "spine", "skull", "trial", "about", "rhyme", "queen", "zebra", "enter", "offer", "until", "blast", "order", "spout", "evade", "elude", "frame", "grain", "dream", "meant", "house", "hover", "black", "white", "heave", "sword", "crash", "twist", "zesty", "peach", "cause", "yeast"); var lvl4 = new Array("effect", "zombie", "shower", "pounce", "govern", "weaken", "spoken", "purple", "visual", "victim", "coffee", "unsafe", "future", "throat", "trophy", "single", "double", "plural", "hammer", "supply", "window", "spread", "saucer", "roster", "should", "ripple", "forget", "revolt", "spider", "insect", "preach", "dagger", "winter", "faucet", "pickle", "output", "origin", "native", "people", "motion", "morbid", "kidnap", "kindle", "unsure", "jungle"); var lvl5 = new Array("theatre", "awesome", "zealous", "mundane", "jealous", "icecube", "suppose", "teacher", "posture", "slammer", "stutter", "ratchet", "thunder", "respond", "wealthy", "warlock", "viscous", "present", "uniform", "subject", "cricket", "acrobat", "samurai", "glamour", "tyranny", "earring", "respond", "saunter", "shotgun", "triplet", "cluster", "revenge", "counter", "residue", "dreamer", "eyeball", "promise", "quarrel", "conquer", "command", "proceed", "procure", "outline", "amazing", "premise", "musical", "digital", "defense", "killing"); var lvl6 = new Array("withdraw", "announce", "internet", "arachnid", "question", "youthful", "fountain", "withhold", "maintain", "misspell", "violence", "sentence", "bracelet", "necklace", "skylight", "shoulder", "pacifist", "atlantic", "ultimate", "teaspoon", "fireball", "sleeping", "curtains", "mushroom", "knapsack", "junction", "follower", "envelope", "hooligan", "grateful", "gorgeous", "gigantic", "pleasure", "folklore", "fearless", "fatality", "fraction", "evidence"); var lvl7 = new Array("wonderful", "beautiful", "restraint", "unethical", "obtrusive", "offensive", "aftermath", "fantastic", "barbarian", "isolation", "foreigner", "hypocrite", "hurricane", "guarantee", "grotesque", "forbidden", "lampshade", "intensive", "establish", "dexterous", "amusement", "interfere", "entertain", "tenacious", "alligator", "ampersand", "pragmatic", "trebuchet"); var lvl8 = new Array("evanescent", "salamander", "hypothesis", "enrichment", "harmonious", "degenerate", "incinerate", "decapitate", "insightful", "adamantine", "cadaverous", "historical", "photograph", "elementary", "engagement", "fanaticism", "sanitarium", "sanitation", "scandalous", "obligatory", "asphyxiate", "mechanical", "tumultuous", "incredible", "synonymous", "outrageous", "antithesis", "turbulence", "decoration", "systematic", "phenomenal"); var lvl9 = new Array("catastrophe", "devastation", "alphabetize", "combination", "abomination", "belligerent", "adventurous", "prehistoric", "underhanded", "dehydration", "forbiddance", "treacherous", "superficial", "recognition", "fundamental", "segregation"); var lvl10 = new Array("hermaphrodite", "maliciousness", "verisimilitude", "photosynthesis", "precariousness", "prognostication", "rationalization", "rehabilitation", "sacrilegious", "simultaneously"); var totalLevels = new Array(Levels.prototype.lvl1, Levels.prototype.lvl2, Levels.prototype.lvl3, Levels.prototype.lvl4, Levels.prototype.lvl5, Levels.prototype.lvl6, Levels.prototype.lvl7, Levels.prototype.lvl8, Levels.prototype.lvl9, Levels.prototype.lvl10); }Symbol 274 MovieClip [__Packages.ab20] Frame 0class ab20 { function ab20 () { } static function fr(str, find, replace, limit) { var _local2 = str; var _local3; var _local4; var _local9; if (!(typeof(find) === "string")) { if (replace === undefined) { replace = [""]; } else if (typeof(replace) === "string") { replace = [replace]; } } else { find = [find]; replace = [replace]; } _local9 = find.length; var _local1 = 0; var _local5 = 0; while (_local1 < _local9) { while (_local4 = _local2.indexOf(find[_local1]) , !(_local4 === -1)) { if ((!(limit === undefined)) && (_local5 >= limit)) { break; } _local3 = new Array(_local2.substring(0, _local4), _local2.substr(_local4, find[_local1].length), _local2.substr(_local4 + find[_local1].length)); _local3[1] = ((replace[_local1] === undefined) ? "" : (replace[_local1])); _local2 = (_local3[0] + _local3[1]) + _local3[2]; _local5++; } _local1++; _local5 = 0; } return(_local2); } static function encodeNum(num) { var _local11 = getTimer(); var _local6 = ["aZ", "Zy", "Zx"]; var _local7 = ["zH", "jY", "uH"]; var _local4 = ["Ah", "Xh", "hO"]; var _local5 = ["Ub", "Bu", "Cb"]; var _local8 = ["Qc", "Pc", "Pe"]; var _local9 = ["Ei", "Ie", "Ef"]; var _local3 = ["Fk", "kG", "Kg"]; var _local13 = ["Jl", "Lm", "Mn"]; var _local12 = ["No", "Np", "Qp"]; var _local2 = ["Rs", "St", "Sw"]; var _local14 = random(3); num = String(num); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); if (_local14 == 1) { num = fr(num, "5", _local8[0]); } else { num = fr(num, "5", _local8[random(3)]); } num = fr(num, "4", _local9[random(3)]); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "2", _local13[random(3)]); num = fr(num, "1", _local12[random(3)]); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); var _local10 = getTimer() - _local11; num = (num + "Dd") + _local10; return(num); } static function encodeStr8bytes(str) { var _local1 = 0; var _local4 = str.length; var _local3 = "%"; var _local2 = ["%", "$", "#", "@"]; while (_local1 < _local4) { _local3 = _local3 + (str.charCodeAt(_local1) + _local2[random(_local2.length)]); _local1++; } return(_local3); } static function decodeStr8bytes(str) { str = ("PIE" + str) + "PIE"; str = fr(str, "%", "D"); str = fr(str, "$", "D"); str = fr(str, "#", "D"); str = fr(str, "@", "D"); str = fr(str, "PIED", ""); str = fr(str, "DPIE", ""); var _local3 = str.split("D"); var _local4 = ""; var _local1 = 0; var _local5 = _local3.length; while (_local1 < _local5) { _local4 = _local4 + String(String.fromCharCode(_local3[_local1])); _local1++; } return(_local4); } static function decodeNum(str) { var _local2 = ["aZ", "Zy", "Zx", "zH", "jY", "uH", "Ah", "Xh", "hO", "Ub", "Bu", "Cb", "Qc", "Pc", "Pe", "Ei", "Ie", "Ef", "Fk", "kG", "Kg", "Jl", "Lm", "Mn", "No", "Np", "Qp", "Rs", "St", "Sw"]; str = String(str); str = str.split("Dd"); str = str[0]; str = fr(str, _local2[0], "9"); str = fr(str, _local2[1], "9"); str = fr(str, _local2[2], "9"); str = fr(str, _local2[3], "8"); str = fr(str, _local2[4], "8"); str = fr(str, _local2[5], "8"); str = fr(str, _local2[6], "7"); str = fr(str, _local2[7], "7"); str = fr(str, _local2[8], "7"); str = fr(str, _local2[9], "6"); str = fr(str, _local2[10], "6"); str = fr(str, _local2[11], "6"); str = fr(str, _local2[12], "5"); str = fr(str, _local2[13], "5"); str = fr(str, _local2[14], "5"); str = fr(str, _local2[15], "4"); str = fr(str, _local2[16], "4"); str = fr(str, _local2[17], "4"); str = fr(str, _local2[18], "3"); str = fr(str, _local2[19], "3"); str = fr(str, _local2[20], "3"); str = fr(str, _local2[21], "2"); str = fr(str, _local2[22], "2"); str = fr(str, _local2[23], "2"); str = fr(str, _local2[24], "1"); str = fr(str, _local2[25], "1"); str = fr(str, _local2[26], "1"); str = fr(str, _local2[27], "0"); str = fr(str, _local2[28], "0"); str = fr(str, _local2[29], "0"); var _local3 = Number(str); return(_local3); } }Symbol 193 Buttonon (release) { getURL ("http://www.armorgames.com", "blank"); }Symbol 200 MovieClip Frame 81_root.play(); _root.play();Symbol 205 Buttonon (release) { getURL ("http://www.jockey.tk"); }Symbol 206 Buttonon (release) { getURL ("http://www.armorbot.com/mytable/?id=398"); }Symbol 210 Buttonon (release) { play(); }Symbol 213 Buttonon (release) { getURL ("http://www.armorgames.com"); }Symbol 218 Buttonon (rollOver) { _root.instructions.gotoAndPlay(2); } on (rollOut) { _root.instructions.gotoAndStop(1); }Symbol 233 MovieClip Frame 1stop();Symbol 233 MovieClip Frame 7stop();Symbol 234 Buttonon (rollOver) { specialThanks.gotoAndPlay(2); } on (rollOut) { specialThanks.gotoAndStop(1); }Symbol 238 MovieClip Frame 1stop();Symbol 238 MovieClip Frame 9stop();Symbol 251 MovieClip Frame 1stop();Symbol 251 MovieClip Frame 600stop(); _root.gotoAndStop("Lose");Symbol 253 MovieClip Frame 1function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;Symbol 256 Buttonon (release) { if (_root.playerName == "") { _root.playerName = "No name entered"; } ab20_09 = new LoadVars(); ab20_09.z = _root.playerName; ab20_09.x = ab20.encodeNum(_root.score); ab20_09.c = 398; ab20_09.v = "EKUAGE"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); _root.playerName = ""; _root.score = 0; var i = 0; while (i < 50) { i++; } if (i >= 50) { getURL ("http://www.armorbot.com/mytable/?id=398"); gotoAndStop (3); gotoAndPlay; } }Symbol 262 Buttonon (release) { gotoAndStop (3); }
Library Items
Symbol 1 Sound [wrongMP3] | ||
Symbol 2 Sound [levelupMP3] | ||
Symbol 3 Sound [letterMP3] | ||
Symbol 4 Sound [bgMusic] | ||
Symbol 5 Graphic | Used by:21 | |
Symbol 6 Graphic | Used by:21 | |
Symbol 7 Graphic | Used by:21 | |
Symbol 8 Graphic | Used by:21 | |
Symbol 9 Graphic | Used by:21 | |
Symbol 10 Graphic | Used by:21 | |
Symbol 11 Graphic | Used by:21 | |
Symbol 12 Graphic | Used by:21 | |
Symbol 13 Graphic | Used by:21 | |
Symbol 14 Graphic | Used by:21 | |
Symbol 15 Graphic | Used by:21 | |
Symbol 16 Graphic | Used by:21 | |
Symbol 17 Graphic | Used by:21 | |
Symbol 18 Graphic | Used by:21 | |
Symbol 19 Graphic | Used by:21 | |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip [web] | Uses:5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | |
Symbol 22 Graphic | Used by:31 | |
Symbol 23 Graphic | Used by:30 | |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:30 |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:30 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:30 |
Symbol 30 MovieClip | Uses:23 25 27 29 | Used by:31 122 |
Symbol 31 MovieClip | Uses:22 30 | Used by:122 |
Symbol 32 Graphic | Used by:122 | |
Symbol 33 Graphic | Used by:122 | |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip | Uses:34 | Used by:122 |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:36 | Used by:40 |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip | Uses:38 | Used by:40 |
Symbol 40 MovieClip | Uses:37 39 | Used by:122 |
Symbol 41 Graphic | Used by:122 | |
Symbol 42 Graphic | Used by:122 | |
Symbol 43 Graphic | Used by:122 | |
Symbol 44 Graphic | Used by:122 | |
Symbol 45 Graphic | Used by:62 | |
Symbol 46 Graphic | Used by:62 | |
Symbol 47 Graphic | Used by:62 | |
Symbol 48 Graphic | Used by:62 | |
Symbol 49 Graphic | Used by:62 | |
Symbol 50 Graphic | Used by:62 | |
Symbol 51 Graphic | Used by:62 | |
Symbol 52 Graphic | Used by:62 | |
Symbol 53 Graphic | Used by:62 | |
Symbol 54 Graphic | Used by:62 | |
Symbol 55 Graphic | Used by:62 | |
Symbol 56 Graphic | Used by:62 | |
Symbol 57 Graphic | Used by:62 | |
Symbol 58 Graphic | Used by:62 | |
Symbol 59 Graphic | Used by:62 | |
Symbol 60 Graphic | Used by:62 | |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | Used by:122 |
Symbol 63 Graphic | Used by:122 | |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:64 | Used by:68 |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 | Used by:68 |
Symbol 68 MovieClip | Uses:65 67 | Used by:122 |
Symbol 69 Graphic | Used by:122 | |
Symbol 70 Graphic | Used by:122 | |
Symbol 71 Graphic | Used by:122 | |
Symbol 72 Graphic | Used by:122 | |
Symbol 73 Graphic | Used by:122 | |
Symbol 74 Graphic | Used by:122 | |
Symbol 75 Graphic | Used by:122 | |
Symbol 76 Graphic | Used by:122 | |
Symbol 77 Graphic | Used by:122 | |
Symbol 78 Graphic | Used by:122 | |
Symbol 79 Graphic | Used by:122 | |
Symbol 80 Graphic | Used by:122 | |
Symbol 81 Graphic | Used by:122 | |
Symbol 82 Graphic | Used by:122 | |
Symbol 83 Graphic | Used by:122 | |
Symbol 84 Graphic | Used by:122 | |
Symbol 85 Graphic | Used by:122 | |
Symbol 86 Graphic | Used by:122 | |
Symbol 87 Graphic | Used by:122 | |
Symbol 88 Graphic | Used by:122 | |
Symbol 89 Graphic | Used by:122 | |
Symbol 90 Graphic | Used by:122 | |
Symbol 91 Graphic | Used by:122 | |
Symbol 92 Graphic | Used by:122 | |
Symbol 93 Graphic | Used by:122 | |
Symbol 94 Graphic | Used by:122 | |
Symbol 95 Graphic | Used by:122 | |
Symbol 96 Graphic | Used by:122 | |
Symbol 97 Graphic | Used by:122 | |
Symbol 98 Graphic | Used by:122 | |
Symbol 99 Graphic | Used by:122 | |
Symbol 100 Graphic | Used by:122 | |
Symbol 101 Graphic | Used by:122 | |
Symbol 102 Graphic | Used by:122 | |
Symbol 103 Graphic | Used by:122 | |
Symbol 104 Graphic | Used by:122 | |
Symbol 105 Graphic | Used by:122 | |
Symbol 106 Graphic | Used by:122 | |
Symbol 107 Graphic | Used by:122 | |
Symbol 108 Graphic | Used by:122 | |
Symbol 109 Graphic | Used by:122 | |
Symbol 110 Graphic | Used by:122 | |
Symbol 111 Graphic | Used by:122 | |
Symbol 112 Graphic | Used by:122 | |
Symbol 113 Graphic | Used by:122 | |
Symbol 114 Graphic | Used by:122 | |
Symbol 115 Graphic | Used by:122 | |
Symbol 116 Graphic | Used by:122 | |
Symbol 117 Graphic | Used by:122 | |
Symbol 118 Graphic | Used by:122 | |
Symbol 119 Graphic | Used by:122 | |
Symbol 120 Graphic | Used by:122 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip [letters_mc] | Uses:31 32 33 35 40 41 42 30 43 44 62 63 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 | |
Symbol 123 Graphic | Used by:149 | |
Symbol 124 Graphic | Used by:149 | |
Symbol 125 Graphic | Used by:149 | |
Symbol 126 Graphic | Used by:149 | |
Symbol 127 Graphic | Used by:149 | |
Symbol 128 Graphic | Used by:149 | |
Symbol 129 Graphic | Used by:149 | |
Symbol 130 Graphic | Used by:149 | |
Symbol 131 Graphic | Used by:149 | |
Symbol 132 Graphic | Used by:149 | |
Symbol 133 Graphic | Used by:149 | |
Symbol 134 Graphic | Used by:149 | |
Symbol 135 Graphic | Used by:149 | |
Symbol 136 Graphic | Used by:149 | |
Symbol 137 Graphic | Used by:149 | |
Symbol 138 Graphic | Used by:149 | |
Symbol 139 Graphic | Used by:149 | |
Symbol 140 Graphic | Used by:149 | |
Symbol 141 Graphic | Used by:149 | |
Symbol 142 Graphic | Used by:149 | |
Symbol 143 Graphic | Used by:149 | |
Symbol 144 Graphic | Used by:149 | |
Symbol 145 Graphic | Used by:149 | |
Symbol 146 Graphic | Used by:149 | |
Symbol 147 Graphic | Used by:149 | |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 | Used by:150 |
Symbol 150 MovieClip [spider] | Uses:149 | |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip [Shockwave] | Uses:151 | |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:153 | Used by:155 |
Symbol 155 MovieClip | Uses:154 | Used by:156 |
Symbol 156 MovieClip [correct] | Uses:155 | |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:157 | Used by:159 |
Symbol 159 MovieClip [wrong] | Uses:158 | |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 MovieClip | Uses:160 | Used by:162 |
Symbol 162 MovieClip [levelUp] | Uses:161 | |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip [hitWeb] | Uses:163 | |
Symbol 165 Graphic | Used by:166 | |
Symbol 166 MovieClip [hitter] | Uses:165 | |
Symbol 167 Graphic | Used by:169 | |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip [ready] | Uses:167 168 | |
Symbol 170 Bitmap | Used by:171 | |
Symbol 171 Graphic | Uses:170 | Used by:Timeline |
Symbol 172 Graphic | Used by:173 193 206 218 234 | |
Symbol 173 MovieClip | Uses:172 | Used by:181 |
Symbol 174 Graphic | Used by:181 | |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:177 |
Symbol 177 MovieClip | Uses:176 | Used by:181 |
Symbol 178 Graphic | Used by:180 | |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 Button | Uses:178 179 | Used by:181 |
Symbol 181 MovieClip | Uses:173 174 177 180 | Used by:Timeline |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 Button | Uses:182 | Used by:Timeline |
Symbol 184 Bitmap | Used by:185 | |
Symbol 185 Graphic | Uses:184 | Used by:186 269 |
Symbol 186 Button | Uses:185 | Used by:Timeline |
Symbol 187 Font | Used by:188 203 216 220 237 | |
Symbol 188 Text | Uses:187 | Used by:189 |
Symbol 189 Button | Uses:188 | Used by:Timeline |
Symbol 270 MovieClip [__Packages.Player] | ||
Symbol 271 MovieClip [__Packages.Bugs] | ||
Symbol 272 MovieClip [__Packages.Controller] | ||
Symbol 273 MovieClip [__Packages.Levels] | ||
Symbol 274 MovieClip [__Packages.ab20] | ||
Symbol 190 Graphic | Used by:200 Timeline | |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:191 | Used by:200 |
Symbol 193 Button | Uses:172 | Used by:200 |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 MovieClip | Uses:194 | Used by:200 |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 MovieClip | Uses:196 | Used by:200 |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:198 | Used by:200 |
Symbol 200 MovieClip | Uses:190 192 193 195 197 199 SS1 | Used by:Timeline |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:Timeline |
Symbol 203 Text | Uses:187 | Used by:Timeline |
Symbol 204 Graphic | Used by:205 | |
Symbol 205 Button | Uses:204 | Used by:Timeline |
Symbol 206 Button | Uses:172 | Used by:Timeline |
Symbol 207 Font | Used by:208 247 265 | |
Symbol 208 Text | Uses:207 | Used by:Timeline |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 Button | Uses:209 | Used by:Timeline |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:213 261 |
Symbol 213 Button | Uses:212 | Used by:Timeline |
Symbol 214 Font | Used by:215 225 226 227 228 229 230 231 243 244 252 264 266 267 268 | |
Symbol 215 Text | Uses:214 | Used by:Timeline |
Symbol 216 Text | Uses:187 | Used by:Timeline |
Symbol 217 Graphic | Used by:Timeline | |
Symbol 218 Button | Uses:172 | Used by:Timeline |
Symbol 219 Graphic | Used by:233 | |
Symbol 220 Text | Uses:187 | Used by:233 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:233 |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip | Uses:223 | Used by:233 253 |
Symbol 225 EditableText | Uses:214 | Used by:233 |
Symbol 226 EditableText | Uses:214 | Used by:233 |
Symbol 227 EditableText | Uses:214 | Used by:233 |
Symbol 228 EditableText | Uses:214 | Used by:233 |
Symbol 229 EditableText | Uses:214 | Used by:233 |
Symbol 230 EditableText | Uses:214 | Used by:233 |
Symbol 231 EditableText | Uses:214 | Used by:233 |
Symbol 232 Graphic | Used by:233 | |
Symbol 233 MovieClip | Uses:219 220 222 224 225 226 227 228 229 230 231 232 | Used by:Timeline |
Symbol 234 Button | Uses:172 | Used by:Timeline |
Symbol 235 Graphic | Used by:238 | |
Symbol 236 Graphic | Used by:238 | |
Symbol 237 Text | Uses:187 | Used by:238 |
Symbol 238 MovieClip | Uses:235 236 237 | Used by:Timeline |
Symbol 239 Bitmap | Used by:240 254 | |
Symbol 240 Graphic | Uses:239 | Used by:Timeline |
Symbol 241 Font | Used by:242 | |
Symbol 242 EditableText | Uses:241 | Used by:253 |
Symbol 243 EditableText | Uses:214 | Used by:253 |
Symbol 244 EditableText | Uses:214 | Used by:253 |
Symbol 245 Font | Used by:246 258 260 263 | |
Symbol 246 EditableText | Uses:245 | Used by:253 |
Symbol 247 EditableText | Uses:207 | Used by:253 |
Symbol 248 Font | Used by:249 | |
Symbol 249 EditableText | Uses:248 | Used by:253 |
Symbol 250 Graphic | Used by:251 | |
Symbol 251 MovieClip | Uses:250 | Used by:253 |
Symbol 252 EditableText | Uses:214 | Used by:253 |
Symbol 253 MovieClip | Uses:224 242 243 244 246 247 249 251 252 | Used by:Timeline |
Symbol 254 Graphic | Uses:239 | Used by:Timeline |
Symbol 255 Graphic | Used by:256 262 | |
Symbol 256 Button | Uses:255 | Used by:Timeline |
Symbol 257 Graphic | Used by:259 | |
Symbol 258 Text | Uses:245 | Used by:259 |
Symbol 259 MovieClip | Uses:257 258 | Used by:Timeline |
Symbol 260 EditableText | Uses:245 | Used by:Timeline |
Symbol 261 Button | Uses:212 | Used by:Timeline |
Symbol 262 Button | Uses:255 | Used by:Timeline |
Symbol 263 Text | Uses:245 | Used by:Timeline |
Symbol 264 Text | Uses:214 | Used by:Timeline |
Symbol 265 Text | Uses:207 | Used by:Timeline |
Symbol 266 EditableText | Uses:214 | Used by:Timeline |
Symbol 267 EditableText | Uses:214 | Used by:Timeline |
Symbol 268 Text | Uses:214 | Used by:Timeline |
Symbol 269 Button | Uses:185 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 200 MovieClip |
Instance Names
"playbutton" | Frame 3 | Symbol 210 Button |
"instructions" | Frame 3 | Symbol 233 MovieClip |
"specialThanks" | Frame 3 | Symbol 238 MovieClip |
"cam" | Frame 4 | Symbol 253 MovieClip |
"spiderMove" | Symbol 150 MovieClip [spider] Frame 1 | Symbol 149 MovieClip |
"correct" | Symbol 156 MovieClip [correct] Frame 1 | Symbol 155 MovieClip |
"bar" | Symbol 181 MovieClip Frame 1 | Symbol 173 MovieClip |
"timerbox" | Symbol 253 MovieClip Frame 1 | Symbol 242 EditableText |
"chosenWord" | Symbol 253 MovieClip Frame 1 | Symbol 246 EditableText |
"webStr_mc" | Symbol 253 MovieClip Frame 1 | Symbol 251 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$1k$iDvZHTkAQOGcYQRuLsrfZ.." |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "wrongMP3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "levelupMP3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "letterMP3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "bgMusic" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "web" |
ExportAssets (56) | Timeline Frame 1 | Symbol 122 as "letters_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 150 as "spider" |
ExportAssets (56) | Timeline Frame 1 | Symbol 152 as "Shockwave" |
ExportAssets (56) | Timeline Frame 1 | Symbol 156 as "correct" |
ExportAssets (56) | Timeline Frame 1 | Symbol 159 as "wrong" |
ExportAssets (56) | Timeline Frame 1 | Symbol 162 as "levelUp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 164 as "hitWeb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 166 as "hitter" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "ready" |
ExportAssets (56) | Timeline Frame 1 | Symbol 270 as "__Packages.Player" |
ExportAssets (56) | Timeline Frame 1 | Symbol 271 as "__Packages.Bugs" |
ExportAssets (56) | Timeline Frame 1 | Symbol 272 as "__Packages.Controller" |
ExportAssets (56) | Timeline Frame 1 | Symbol 273 as "__Packages.Levels" |
ExportAssets (56) | Timeline Frame 1 | Symbol 274 as "__Packages.ab20" |
Labels
"Lose" | Frame 5 |
"A" | Symbol 122 MovieClip [letters_mc] Frame 1 |
"B" | Symbol 122 MovieClip [letters_mc] Frame 2 |
"C" | Symbol 122 MovieClip [letters_mc] Frame 3 |
"D" | Symbol 122 MovieClip [letters_mc] Frame 4 |
"E" | Symbol 122 MovieClip [letters_mc] Frame 5 |
"F" | Symbol 122 MovieClip [letters_mc] Frame 6 |
"G" | Symbol 122 MovieClip [letters_mc] Frame 7 |
"H" | Symbol 122 MovieClip [letters_mc] Frame 8 |
"I" | Symbol 122 MovieClip [letters_mc] Frame 9 |
"J" | Symbol 122 MovieClip [letters_mc] Frame 10 |
"K" | Symbol 122 MovieClip [letters_mc] Frame 11 |
"L" | Symbol 122 MovieClip [letters_mc] Frame 12 |
"M" | Symbol 122 MovieClip [letters_mc] Frame 13 |
"N" | Symbol 122 MovieClip [letters_mc] Frame 14 |
"O" | Symbol 122 MovieClip [letters_mc] Frame 15 |
"P" | Symbol 122 MovieClip [letters_mc] Frame 16 |
"Q" | Symbol 122 MovieClip [letters_mc] Frame 17 |
"R" | Symbol 122 MovieClip [letters_mc] Frame 18 |
"S" | Symbol 122 MovieClip [letters_mc] Frame 19 |
"T" | Symbol 122 MovieClip [letters_mc] Frame 20 |
"U" | Symbol 122 MovieClip [letters_mc] Frame 21 |
"V" | Symbol 122 MovieClip [letters_mc] Frame 22 |
"W" | Symbol 122 MovieClip [letters_mc] Frame 23 |
"X" | Symbol 122 MovieClip [letters_mc] Frame 24 |
"Y" | Symbol 122 MovieClip [letters_mc] Frame 25 |
"Z" | Symbol 122 MovieClip [letters_mc] Frame 26 |
"loaded" | Symbol 181 MovieClip Frame 3 |
Dynamic Text Variables
_root.timer | Symbol 242 EditableText | "" |
_root.displayWord | Symbol 246 EditableText | "" |
_root.currentLevel | Symbol 247 EditableText | "" |
_root.score | Symbol 249 EditableText | "<p align="left"></p>" |
_root.gumboot | Symbol 252 EditableText | "" |
_root.playerName | Symbol 260 EditableText | "" |
_root.score | Symbol 266 EditableText | "" |
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