STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59604988?noj=FRM59604988-22DC" width="1" height="1"></div>

DeathMatch 1.0.swf

This is the info page for
Flash #37550

(Click the ID number above for more basic data on this flash file.)


Text
LOADING...

100%

000

www.STROUTSINK.com

DeathMatch

Instructions

Play Game

Play More Games

Visit The Authors

DeathMatch

000000

LVL

00

micro bomb
match 4 in a row

mega bomb
match 5 in a row

ultra bomb
match 2 sets of 5

Play More
Games

Visit The
Creators

GAME
OVER

An excellent try, but in the end, you didn't win your match with death

Play
again

SUBMIT
Score

0000

YOU WIN

Death has been defeated You may now return to the land of the living, but first, submit your score!

0000

NEXT

Welcome to "death match" .....

PREVIOUS

Move left and right with the left and right arrow

Drop your piece by pressing Down.

Press Up to rotate your pieces in order from bottom to top

Try to match rows of three to eliminate skulls from the playing field

Try to match rows of four to get a Skull Bomb.
A Skull Bomb can destroy all skulls touching it when it lands.

OR

=

Match five to get a Mega Skull Bomb.
A Mega Skull Bomb will destroy all skulls near the  bomb when it lands.

Match two rows of five to get an Ultra Skull Bomb.
An Ultra Skull Bomb will destroy skulls with in a large radius of the  bomb when it lands.
There are many valid shapes for this match.

As you progress, the background will change, and the curtains on either side of the
play area will constrict, allowing you less space in which to set up combos.
Also, new skulls will be introduced every few levels.

MENU

Those are all of the basic instructions you will need in order to play this game.
Good luck!

ActionScript [AS1/AS2]

Frame 1
onEnterFrame = function () { percent.text = ("" + int((getBytesLoaded() / getBytesTotal()) * 100)) + "%"; if (percent.text == "100%") { this.onEnterFrame = null; this.gotoAndPlay("mainmenu"); } }; stop();
Frame 12
cmglogo.onRelease = function () { getURL ("http://www.crazymonkeygames.com", "_blank"); }; stop();
Frame 27
stop();
Frame 29
stop();
Frame 57
stop(); score_txt.text = com.ssink.projects.deathmatch.Game.__get__instance().score;
Frame 77
stop(); score_txt.text = com.ssink.projects.deathmatch.Game.__get__instance().score;
Frame 99
stop();
Symbol 294 MovieClip [__Packages.com.ssink.projects.deathmatch.Skull] Frame 0
class com.ssink.projects.deathmatch.Skull extends MovieClip { var attachMovie, getNextHighestDepth, bmp, attachBitmap, filters, _x, _y, _parent, removeMovieClip; function Skull () { super(); cnt++; id = cnt; filt = new Array(); filt[0] = new flash.filters.GlowFilter(16777215, 1, 10, 10, 2, 1, false, false); } function init(n) { tp = n; var _local2 = attachMovie("dms" + n, "SKULL", getNextHighestDepth()); bmp = new flash.display.BitmapData(_local2._width, _local2._height, true, 0); bmp.draw(_local2); _local2.removeMovieClip(); attachBitmap(bmp, 0, "always"); } function draw() { switch (tp) { case 0 : filt[0].color = 6710886 /* 0x666666 */; filters = filt; break; case 1 : filt[0].color = 6516118 /* 0x636D96 */; filters = filt; break; case 2 : filt[0].color = 8808599 /* 0x866897 */; filters = filt; break; case 3 : filt[0].color = 6463398 /* 0x629FA6 */; filters = filt; break; case 4 : filt[0].color = 8912896 /* 0x880000 */; filters = filt; break; case 5 : filt[0].color = 6684825 /* 0x660099 */; filters = filt; break; case 6 : filt[0].color = 26265; filters = filt; break; } if (ox != x) { ox = ox + ((x - ox) / 5); } if (ox < (x - 32)) { ox = x - 32; } if (ox > (x + 32)) { ox = x + 32; } if (oy < (y - 32)) { oy = y - 32; } if (oy > (y + 32)) { oy = y + 32; } if (oy != y) { oy = oy + ((y - oy) / 5); } _x = (ox * 32) - (bmp.rectangle.width / 2); _y = (oy * 32) - (bmp.rectangle.height / 2); } function tick(grid) { var _local5 = com.ssink.projects.deathmatch.Game.__get__instance().__get__score(); var _local4 = com.ssink.projects.deathmatch.Game.__get__instance().bomb; if (grid[x][y] == this) { if ((grid[x][y + 1] == undefined) && (y < (int(com.ssink.projects.deathmatch.Game.__get__instance().width / 32) - 1))) { grid[x][y + 1] = this; grid[x][y] = undefined; y++; } if ((grid[x + 1][y].tp == tp) && (grid[x + 2][y].tp == tp)) { var _local3 = 1; while ((_local3 < 200) && (grid[x + _local3][y].tp == tp)) { if (!grid[x + _local3][y].marked) { grid[x + _local3][y].mark(); com.ssink.projects.deathmatch.Game.__get__instance().scoreUp(_local3); } _local3++; } if ((_local3 >= 4) && (_local4 < 1)) { _local4 = 1; } if ((_local3 >= 5) && (_local4 == 2)) { _local4 = 3; } if ((_local3 >= 5) && (_local4 < 2)) { _local4 = 2; } if (!marked) { mark(); } } if ((grid[x][y + 1].tp == tp) && (grid[x][y + 2].tp == tp)) { var _local3 = 1; while ((_local3 < 200) && (grid[x][y + _local3].tp == tp)) { if (!grid[x + _local3][y].marked) { grid[x][y + _local3].mark(); com.ssink.projects.deathmatch.Game.__get__instance().scoreUp(_local3); } _local3++; } if ((_local3 >= 4) && (_local4 < 1)) { _local4 = 1; } if ((_local3 >= 5) && (_local4 == 2)) { _local4 = 3; } if ((_local3 >= 5) && (_local4 < 2)) { _local4 = 2; } if (!marked) { mark(); } } if (com.ssink.projects.deathmatch.Game.__get__instance().bomb < _local4) { com.ssink.projects.deathmatch.Game.__get__instance().bomb = _local4; } } _local5 = com.ssink.projects.deathmatch.Game.__get__instance().__get__score() - _local5; if (_local5 > 0) { var _local6 = _parent.attachMovie("scoreSkull", "SCORE" + id, _parent.getNextHighestDepth()); _local6.score.score.text = int(_local5); _local6._x = x * 32; _local6._y = y * 32; com.ssink.projects.deathmatch.SoundSet.__get__instance().start(3); } } function mark(Void) { marked = true; } function destruct(Void) { var _local2 = _parent.attachMovie("skullSpark", "SPARK" + id, _parent.getNextHighestDepth()); _local2._x = x * 32; _local2._y = y * 32; removeMovieClip(); } static var cnt = 0; var id = 0; var x = 0; var y = 0; var ox = 0; var oy = 0; var marked = false; var tp = undefined; var filt = undefined; }
Symbol 295 MovieClip [__Packages.com.ssink.projects.deathmatch.Game] Frame 0
class com.ssink.projects.deathmatch.Game { static var __instance; var levelUpAt; function Game () { levelUpAt = new Array(); var _local3 = FIRSTSCORE; var _local2 = 0; while (_local2 <= MAXLEVEL) { levelUpAt.push(_local3); _local3 = _local3 * 2; _local2++; } } static function getInstance() { if (__instance == null) { __instance = new com.ssink.projects.deathmatch.Game(); } return(__instance); } static function get instance() { return(getInstance()); } function init(Void) { $score = 0; exPercent = 0; level = 0; bomb = 0; width = 390; MAXLEVEL = 20; gameOver = false; victory = false; } function set score(__tvar__) { if (__tvar__ != undefined) { $score = __tvar__; } if ($score > levelUpAt[level]) { level++; } if (level > MAXLEVEL) { victory = true; } var _local2 = 0; if (level > 0) { _local2 = levelUpAt[level - 1]; } var _local4 = levelUpAt[level]; var _local5 = _local4 - _local2; var _local3 = $score - _local2; exPercent = int((_local3 / _local5) * 100); //return(score); } function get score() { return($score); } function scoreUp(n) { score = score + (n * int(levelUpAt[level] / (FIRSTSCORE + (level * 50)))); } var $score = 0; var exPercent = 0; var level = 0; var bomb = 0; var width = 390; var MAXLEVEL = 20; var gameOver = false; var victory = false; var FIRSTSCORE = 60; }
Symbol 296 MovieClip [__Packages.com.ssink.projects.deathmatch.SoundSet] Frame 0
class com.ssink.projects.deathmatch.SoundSet { static var __instance; function SoundSet () { _root.createEmptyMovieClip("sounds", _root.getNextHighestDepth()); _root.createEmptyMovieClip("music", _root.getNextHighestDepth()); list = new Array(); songs = new Array(); var _local3 = 0; while (_local3 <= NUMSOUNDS) { var _local4 = new Sound(_root.sounds); var _local6 = "snd" + _local3; _local4.attachSound(_local6); list.push(_local4); _local3++; } _local3 = 1; while (_local3 <= NUMSONGS) { var _local5 = new Sound(_root.music); var _local6 = "MUS" + _local3; _local5.attachSound(_local6); songs.push(_local5); _local3++; } } static function getInstance() { if (__instance == null) { __instance = new com.ssink.projects.deathmatch.SoundSet(); } return(__instance); } static function get instance() { return(getInstance()); } function start(n) { list[n].start(); } function bgmstart(n) { songs[n].start(); songs[n].setVolume(1000); songs[n].onSoundComplete = endSoundLoop; } function endSoundLoop() { start(); } function bgmstop(n) { songs[0].stop(); } var list = undefined; var songs = undefined; static var NUMSOUNDS = 6; static var NUMSONGS = 7; }
Symbol 297 MovieClip [__Packages.com.ssink.projects.deathmatch.Bomb] Frame 0
class com.ssink.projects.deathmatch.Bomb extends MovieClip { var _x, _y, gotoAndStop, _parent, removeMovieClip; function Bomb () { super(); cnt++; id = cnt; com.ssink.projects.deathmatch.SoundSet.__get__instance().start(6); } function draw() { if (ox != x) { ox = ox + ((x - ox) / 5); } if (ox < (x - 32)) { ox = x - 32; } if (ox > (x + 32)) { ox = x + 32; } if (oy < (y - 32)) { oy = y - 32; } if (oy > (y + 32)) { oy = y + 32; } if (oy != y) { oy = oy + ((y - oy) / 5); } _x = int(ox * 32); _y = int(oy * 32); if (ltp != tp) { ltp = tp; gotoAndStop(tp); } } function tick(grid) { var _local2 = com.ssink.projects.deathmatch.Game.__get__instance().__get__score(); if (grid[x][y] == this) { com.ssink.projects.deathmatch.SoundSet.__get__instance().start(4); _local2 = _local2 + testmark(x + 1, y, grid); _local2 = _local2 + testmark(x - 1, y, grid); _local2 = _local2 + testmark(x, y + 1, grid); _local2 = _local2 + testmark(x, y - 1, grid); if (tp > 1) { _local2 = _local2 + testmark(x + 1, y + 1, grid); _local2 = _local2 + testmark(x - 1, y - 1, grid); _local2 = _local2 + testmark(x - 1, y + 1, grid); _local2 = _local2 + testmark(x + 1, y - 1, grid); _local2 = _local2 + testmark(x + 2, y, grid); _local2 = _local2 + testmark(x - 2, y, grid); _local2 = _local2 + testmark(x, y + 2, grid); _local2 = _local2 + testmark(x, y - 2, grid); } if (tp > 2) { _local2 = _local2 + testmark(x + 2, y + 2, grid); _local2 = _local2 + testmark(x - 2, y - 2, grid); _local2 = _local2 + testmark(x - 2, y + 2, grid); _local2 = _local2 + testmark(x + 2, y - 2, grid); _local2 = _local2 + testmark(x + 3, y, grid); _local2 = _local2 + testmark(x - 3, y, grid); _local2 = _local2 + testmark(x, y + 3, grid); _local2 = _local2 + testmark(x, y - 3, grid); _local2 = _local2 + testmark(x + 2, y + 1, grid); _local2 = _local2 + testmark(x - 2, y - 1, grid); _local2 = _local2 + testmark(x + 1, y + 2, grid); _local2 = _local2 + testmark(x - 1, y - 2, grid); } mark(); } _local2 = com.ssink.projects.deathmatch.Game.__get__instance().__get__score() - _local2; if (_local2 > 0) { var _local4 = _parent.attachMovie("scoreSkull", "SCORE" + id, _parent.getNextHighestDepth()); _local4.score.score.text = int(_local2); _local4._x = x * 32; _local4._y = y * 32; } } function testmark(tx, ty, grid) { if (grid[tx][ty] != undefined) { grid[tx][ty].mark(); com.ssink.projects.deathmatch.Game.__get__instance().scoreUp(com.ssink.projects.deathmatch.Game.__get__instance().level + 1); return(1); } return(0); } function mark(Void) { marked = true; } function destruct(Void) { removeMovieClip(); } static var cnt = 0; var id = 0; var x = 0; var y = 0; var ox = 0; var oy = 0; var marked = false; var tp = undefined; var ltp = 0; var filt = undefined; }
Symbol 298 MovieClip [__Packages.com.ssink.projects.deathmatch.ScoreBoard] Frame 0
class com.ssink.projects.deathmatch.ScoreBoard { var score, level, __expbar; function ScoreBoard (Void) { sin = setInterval(this, "update", 50); } function update(Void) { curs = curs + ((com.ssink.projects.deathmatch.Game.__get__instance().__get__score() - curs) / 4); score.text = "" + int(curs); if (lvl < com.ssink.projects.deathmatch.Game.__get__instance().level) { lvl = com.ssink.projects.deathmatch.Game.__get__instance().level; level.text = "" + lvl; } var _local2 = __expbar.bar._xscale; var _local3 = ((com.ssink.projects.deathmatch.Game.__get__instance().exPercent < 0) ? 0 : (com.ssink.projects.deathmatch.Game.__get__instance().exPercent)); if (_local2 < _local3) { _local2++; } if (_local2 > _local3) { _local2 = _local3; } __expbar.bar._xscale = _local2; } var curs = 0; var lvl = 0; var sin = undefined; }
Symbol 299 MovieClip [__Packages.com.ssink.projects.deathmatch.GamePane] Frame 0
class com.ssink.projects.deathmatch.GamePane extends MovieClip { var _width, $skulls, width, height, _height, x, _x, y, _y, _xscale, _yscale, backdrop, scrollRect, $cursor, lvlup, border_l, border_r, _parent, skullLayer, onEnterFrame; function GamePane (Void) { super(); com.ssink.projects.deathmatch.Game.__get__instance().width = _width; $skulls = new Array(); var _local5 = int(com.ssink.projects.deathmatch.Game.__get__instance().width / 32); var _local4 = 0; while (_local4 < _local5) { $skulls[_local4] = new Array(); var _local3 = 0; while (_local3 < _local5) { $skulls[_local4][_local3] = undefined; _local3++; } _local4++; } width = _width; height = _height; x = _x; y = _y; _xscale = 100; _yscale = 100; backdrop.scrollRect = new flash.geom.Rectangle(0, 0, width, height); scrollRect = new flash.geom.Rectangle(0, 0, width, height); start(2000); com.ssink.projects.deathmatch.Game.__get__instance().init(); } function draw() { if ($cursor == undefined) { dropSkull(); } $cursor.draw(); if (lvl != com.ssink.projects.deathmatch.Game.__get__instance().level) { if (lvl > 0) { lvlup.play(); } lvl = com.ssink.projects.deathmatch.Game.__get__instance().level; var _local4 = 1200; var _local3 = 0; while (_local3 < lvl) { _local4 = _local4 - (_local4 / 9); _local3++; } _local4 = 300 + int(_local4); start(_local4); var _local5 = 1 + int(com.ssink.projects.deathmatch.Game.__get__instance().level / ((com.ssink.projects.deathmatch.Game.__get__instance().MAXLEVEL / 4) + 1)); if (_local5 > 3) { _local5 = 3; } com.ssink.projects.deathmatch.Game.__get__instance().stageRect = new flash.geom.Rectangle((_local5 * 32) - 16, 0, (width + 32) - (_local5 * 64), height - 64); com.ssink.projects.deathmatch.Game.__get__instance().gridRect = new flash.geom.Rectangle(int(((_local5 * 32) + 16) / 32), 0, int((width - (_local5 * 64)) / 32), int(height / 32) - 2); border_l._x = com.ssink.projects.deathmatch.Game.__get__instance().stageRect.left - border_l._width; border_r._x = com.ssink.projects.deathmatch.Game.__get__instance().stageRect.right; var _local6 = int(com.ssink.projects.deathmatch.Game.__get__instance().MAXLEVEL / 5); if ((lvl % _local6) == 0) { var _local8 = "bkg" + int(lvl / _local6); backdrop.gotoAndPlay(_local8); } _local3 = 0; while (_local3 < $skulls.length) { var _local2 = 0; while (_local2 < $skulls[_local3].length) { if ($skulls[_local3][_local2] != undefined) { $skulls[_local3][_local2].mark(); } _local2++; } _local3++; } com.ssink.projects.deathmatch.SoundSet.__get__instance().start(2); _local6 = int((com.ssink.projects.deathmatch.Game.__get__instance().MAXLEVEL / 3) + 1); if ((lvl % _local6) == 0) { com.ssink.projects.deathmatch.SoundSet.__get__instance().bgmstop(); var _local7 = int(lvl / _local6); com.ssink.projects.deathmatch.SoundSet.__get__instance().bgmstart(_local7); } com.ssink.projects.deathmatch.Game.__get__instance().bomb = 0; } var _local3 = 0; while (_local3 < $skulls.length) { var _local2 = 0; while (_local2 < $skulls[_local3].length) { $skulls[_local3][_local2].draw(); _local2++; } _local3++; } if (com.ssink.projects.deathmatch.Game.__get__instance().gameOver) { pause(); _parent.gotoAndPlay("gameOver"); } if (com.ssink.projects.deathmatch.Game.__get__instance().victory) { pause(); _parent.gotoAndPlay("victory"); } paws = Key.isDown(80) || (Key.isDown(32)); if (paws && (!lpaws)) { pausePressed(); } lpaws = paws; } function cursorTick() { $cursor.tick(); if ($cursor.active == false) { $cursor.destruct(); delete $cursor; $cursor = undefined; tick(); } } function tick() { var _local3 = 0; while (_local3 < $skulls.length) { var _local2 = 0; while (_local2 < $skulls[_local3].length) { $skulls[_local3][_local2].tick($skulls); _local2++; } _local3++; } _local3 = 0; while (_local3 < $skulls.length) { var _local2 = 0; while (_local2 < $skulls[_local3].length) { if ($skulls[_local3][_local2].marked) { $skulls[_local3][_local2].destruct(); $skulls[_local3][_local2] = undefined; } _local2++; } _local3++; } } function dropSkull(Void) { $cursor = new com.ssink.projects.deathmatch.Cursor(skullLayer, $skulls, com.ssink.projects.deathmatch.Game.__get__instance().bomb); com.ssink.projects.deathmatch.Game.__get__instance().bomb = 0; } function start(n) { if (sin != undefined) { clearInterval(sin); } sin = setInterval(this, "cursorTick", n); if (cin != undefined) { clearInterval(cin); } cin = setInterval(this, "tick", 50); onEnterFrame = draw; } function pause(Void) { if (sin != undefined) { clearInterval(sin); sin = undefined; } if (cin != undefined) { clearInterval(cin); cin = undefined; } onEnterFrame = null; paused = true; } function pausePressed(Void) { if (!paused) { pause(); } else { lvl = com.ssink.projects.deathmatch.Game.__get__instance().level; var _local3 = 1800; var _local2 = 0; while (_local2 < lvl) { _local3 = _local3 - (_local3 / 10); _local2++; } _local3 = 300 + int(_local3); start(_local3); paused = false; } } var paws = false; var lpaws = false; var sin = undefined; var cin = undefined; var lvl = undefined; var paused = false; }
Symbol 300 MovieClip [__Packages.com.ssink.projects.deathmatch.Cursor] Frame 0
class com.ssink.projects.deathmatch.Cursor { var skulls; function Cursor (mc, nGrid, special) { grid = nGrid; cnt++; x = int(com.ssink.projects.deathmatch.Game.__get__instance().width / 64); y = 0; skulls = new Array(); if (special < 1) { var _local2 = 0; while (_local2 < 3) { var _local3 = int(Math.random() * (3 + (com.ssink.projects.deathmatch.Game.__get__instance().level / int((com.ssink.projects.deathmatch.Game.__get__instance().MAXLEVEL / 4) + 1)))); var _local5 = mc.attachMovie("skull", "SKULL" + cnt, mc.getNextHighestDepth()); _local5.init(_local3); _local5.x = (_local5.ox = x); _local5.y = (_local5.oy = (y - 5) + _local2); _local5.draw(); skulls.push(_local5); _local2++; } } else { skulls.push(undefined); skulls.push(undefined); var _local5 = mc.attachMovie("bomb", "BOMB" + cnt, mc.getNextHighestDepth()); _local5.tp = special; _local5.x = (_local5.ox = x); _local5.y = (_local5.oy = y - 1); _local5.draw(); skulls.push(_local5); } } function tick(Void) { if (active) { tryMove(x, y + 1); if ((grid[x][y + 2] != undefined) || (y >= (int(com.ssink.projects.deathmatch.Game.__get__instance().width / 32) - 2))) { var _local2 = 0; while (_local2 < skulls.length) { skulls[_local2].x = x; skulls[_local2].y = (y - 1) + _local2; grid[x][(y - 1) + _local2] = skulls[_local2]; skulls[_local2] = undefined; skulls[_local2].cacheAsBitmap = true; _local2++; } if ((y < 1) && (!(skulls[2] instanceof com.ssink.projects.deathmatch.Bomb))) { com.ssink.projects.deathmatch.Game.__get__instance().gameOver = true; } active = false; } } } function draw(Void) { var _local2 = 0; while (_local2 < skulls.length) { var _local3 = skulls[_local2]; _local3.x = x; _local3.y = (y - 1) + _local2; _local3.draw(); _local2++; } if (left && (!lleft)) { tryMove(x - 1, y); } if (right && (!lright)) { tryMove(x + 1, y); } if (down && (!ldown)) { dropping = true; } if (!down) { dropping = false; } if (dropping == true) { tryMove(x, y + 1); } if ((up && (!lup)) && (!(skulls[2] instanceof com.ssink.projects.deathmatch.Bomb))) { var _local4 = skulls[2]; skulls[2] = skulls[1]; skulls[1] = skulls[0]; skulls[0] = _local4; _local4 = undefined; com.ssink.projects.deathmatch.SoundSet.__get__instance().start(1); } if (x < com.ssink.projects.deathmatch.Game.__get__instance().gridRect.left) { x = com.ssink.projects.deathmatch.Game.__get__instance().gridRect.left; } if (x > com.ssink.projects.deathmatch.Game.__get__instance().gridRect.right) { x = com.ssink.projects.deathmatch.Game.__get__instance().gridRect.right; } lup = up; up = Key.isDown(38); ldown = down; down = Key.isDown(40); lleft = left; left = Key.isDown(37); lright = right; right = Key.isDown(39); } function tryMove(nx, ny) { var _local3 = true; var _local2 = 0; while (_local2 < skulls.length) { if (grid[nx][(ny - 1) + _local2] != undefined) { _local3 = false; } _local2++; } if (ny > com.ssink.projects.deathmatch.Game.__get__instance().gridRect.bottom) { _local3 = false; } if (nx > com.ssink.projects.deathmatch.Game.__get__instance().gridRect.right) { _local3 = false; } if (nx < com.ssink.projects.deathmatch.Game.__get__instance().gridRect.left) { _local3 = false; } if (_local3 != false) { x = nx; y = ny; } } function destruct(Void) { var _local2 = 0; while (_local2 < skulls.length) { skulls[_local2].removeMovieClip(); _local2++; } delete skulls; } var up = false; var down = true; var left = false; var right = false; var lup = false; var ldown = true; var lleft = false; var lright = false; var dropping = false; static var cnt = 0; var grid = undefined; var x = 0; var y = -2; var active = true; }
Symbol 17 MovieClip Frame 1
stop();
Symbol 21 MovieClip [scoreSkull] Frame 31
this.removeMovieClip();
Symbol 36 MovieClip [skullSpark] Frame 1
this.blendMode = "screen";
Symbol 36 MovieClip [skullSpark] Frame 15
this.removeMovieClip();
Symbol 48 MovieClip [bomb] Frame 1
#initclip 9 Object.registerClass("bomb", com.ssink.projects.deathmatch.Bomb); #endinitclip
Symbol 65 MovieClip [skull] Frame 1
#initclip 8 Object.registerClass("skull", com.ssink.projects.deathmatch.Skull); #endinitclip
Symbol 91 MovieClip Frame 115
_parent.play();
Symbol 126 MovieClip Frame 1
function onRelease() { getURL ("http://www.stroutsink.com/", "_blank"); } _parent.stop();
Symbol 126 MovieClip Frame 65
this._parent.play();
Symbol 130 MovieClip Frame 1
function onRollOver() { this._alpha = 50; } function onRollOut() { this._alpha = 100; } function onRelease() { this._parent.gotoAndStop("instructions"); }
Symbol 132 MovieClip Frame 1
function onRollOver() { this._alpha = 50; } function onRollOut() { this._alpha = 100; } function onRelease() { this._parent.gotoAndPlay("game"); }
Symbol 134 MovieClip Frame 1
function onRollOver() { this._alpha = 50; } function onRollOut() { this._alpha = 100; } function onRelease() { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Symbol 136 MovieClip Frame 1
function onRollOver() { this._alpha = 50; } function onRollOut() { this._alpha = 100; } function onRelease() { getURL ("http://www.stroutsink.com", "_blank"); }
Symbol 173 MovieClip Frame 24
stop();
Symbol 173 MovieClip Frame 96
stop();
Symbol 173 MovieClip Frame 216
stop();
Symbol 173 MovieClip Frame 295
stop();
Symbol 173 MovieClip Frame 371
stop();
Symbol 184 MovieClip Frame 1
function playAnim() { clearInterval(itv); if (com.ssink.projects.deathmatch.Game.__get__instance().level > 0) { this.play(); } itv = setInterval(this, "playAnim", 75000 + (150000 * Math.random())); } var itv = undefined; itv = setInterval(this, "playAnim", 70000); stop();
Symbol 194 MovieClip Frame 1
function playAnim() { clearInterval(itv); if (com.ssink.projects.deathmatch.Game.__get__instance().level > 10) { this.play(); } itv = setInterval(this, "playAnim", 20000 + (100000 * Math.random())); } var itv = undefined; itv = setInterval(this, "playAnim", 30000); stop();
Symbol 197 MovieClip Frame 1
stop();
Symbol 198 MovieClip [GamePane] Frame 1
#initclip 11 Object.registerClass("GamePane", com.ssink.projects.deathmatch.GamePane); #endinitclip
Symbol 213 MovieClip [ScoreBoard] Frame 1
#initclip 10 Object.registerClass("ScoreBoard", com.ssink.projects.deathmatch.ScoreBoard); #endinitclip
Symbol 227 MovieClip Frame 1
pause.onRollOver = function () { this._alpha = 75; }; pause.onRollOut = function () { this._alpha = 100; }; pause.onRelease = function () { this._parent._parent.game.pausePressed(); };
Symbol 235 MovieClip Frame 1
function onRollOver() { _alpha = 50; } function onRollOut() { _alpha = 100; } function onRelease() { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Symbol 241 MovieClip Frame 1
function onRollOver() { _alpha = 50; } function onRollOut() { _alpha = 100; } function onRelease() { getURL ("http://www.stroutsink.com", "_blank"); }
Symbol 248 MovieClip Frame 1
function onRollOver() { blendMode = "screen"; } function onRollOut() { blendMode = "normal"; } function onRelease() { Game.instance.init(); this._parent.gotoAndPlay("game"); }
Symbol 250 MovieClip Frame 1
function onRollOver() { blendMode = "screen"; } function onRollOut() { blendMode = "normal"; } function onRelease() { this.createEmptyMovieClip("caller_mc", 1000); caller_mc.pass = "OMIGOSHIS"; caller_mc.score = "" + com.ssink.projects.deathmatch.Game.__get__instance().__get__score(); caller_mc.game = "Death Match"; caller_mc.name = _root.name_txt.text; caller_mc.getURL("http://www.stroutsink.com/highscore/index.php", "_blank", "POST"); }
Symbol 261 MovieClip Frame 39
stop();
Symbol 268 MovieClip Frame 1
function onRollOver() { _alpha = 50; } function onRollOut() { _alpha = 100; } function onRelease() { this._parent.gotoAndStop(this._parent._currentframe + 1); }
Symbol 272 MovieClip Frame 1
function onRollOver() { _alpha = 50; } function onRollOut() { _alpha = 100; } function onRelease() { this._parent.gotoAndStop(this._parent._currentframe - 1); }
Symbol 292 MovieClip Frame 1
function onRollOver() { _alpha = 50; } function onRollOut() { _alpha = 100; } function onRelease() { this._parent.gotoAndPlay("mainmenu"); }

Library Items

Symbol 1 FontUsed by:2 3 129 131 133 135 267 271 282 283 291
Symbol 2 TextUses:1Used by:Timeline
Symbol 3 EditableTextUses:1Used by:Timeline
Symbol 294 MovieClip [__Packages.com.ssink.projects.deathmatch.Skull]
Symbol 295 MovieClip [__Packages.com.ssink.projects.deathmatch.Game]
Symbol 296 MovieClip [__Packages.com.ssink.projects.deathmatch.SoundSet]
Symbol 297 MovieClip [__Packages.com.ssink.projects.deathmatch.Bomb]
Symbol 298 MovieClip [__Packages.com.ssink.projects.deathmatch.ScoreBoard]
Symbol 299 MovieClip [__Packages.com.ssink.projects.deathmatch.GamePane]
Symbol 300 MovieClip [__Packages.com.ssink.projects.deathmatch.Cursor]
Symbol 4 GraphicUsed by:17
Symbol 5 Sound [snd0]Used by:17
Symbol 6 Sound [MUS1]Used by:17
Symbol 7 Sound [snd1]Used by:17 261
Symbol 8 Sound [MUS2]Used by:17
Symbol 9 Sound [snd2]Used by:17
Symbol 10 Sound [MUS3]Used by:17
Symbol 11 Sound [snd3]Used by:17
Symbol 12 SoundUsed by:17
Symbol 13 Sound [snd4]Used by:17 261
Symbol 14 SoundUsed by:17
Symbol 15 Sound [snd5]Used by:17
Symbol 16 Sound [snd6]Used by:17 126
Symbol 17 MovieClipUses:4 5 6 7 8 9 10 11 12 13 14 15 16Used by:Timeline
Symbol 18 FontUsed by:19 127 201
Symbol 19 EditableTextUses:18Used by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClip [scoreSkull]Uses:20Used by:Timeline
Symbol 22 GraphicUsed by:36
Symbol 23 GraphicUsed by:36
Symbol 24 GraphicUsed by:36
Symbol 25 GraphicUsed by:36
Symbol 26 GraphicUsed by:36
Symbol 27 GraphicUsed by:36
Symbol 28 GraphicUsed by:36
Symbol 29 GraphicUsed by:36
Symbol 30 GraphicUsed by:36
Symbol 31 GraphicUsed by:36
Symbol 32 GraphicUsed by:36
Symbol 33 GraphicUsed by:36
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [skullSpark]Uses:22 23 24 25 26 27 28 29 30 31 32 33 34 35Used by:Timeline
Symbol 37 GraphicUsed by:48
Symbol 38 ShapeTweeningUsed by:45
Symbol 39 ShapeTweeningUsed by:45
Symbol 40 ShapeTweeningUsed by:45
Symbol 41 ShapeTweeningUsed by:45
Symbol 42 ShapeTweeningUsed by:45
Symbol 43 ShapeTweeningUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:38 39 40 41 42 43 44Used by:48 218 220 225
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [bomb]Uses:37 45 46 47Used by:Timeline
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip [dms3]Uses:49Used by:Timeline
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [dms5]Uses:51Used by:Timeline
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip [dms0]Uses:53Used by:Timeline
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [dms1]Uses:55Used by:Timeline
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [dms2]Uses:57Used by:Timeline
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip [dms6]Uses:59Used by:Timeline
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [dms4]Uses:61Used by:Timeline
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClip [dms7]Uses:63Used by:Timeline
Symbol 65 MovieClip [skull]Used by:Timeline
Symbol 66 GraphicUsed by:91
Symbol 67 GraphicUsed by:91
Symbol 68 GraphicUsed by:91
Symbol 69 GraphicUsed by:91
Symbol 70 GraphicUsed by:91 234
Symbol 71 GraphicUsed by:91 234
Symbol 72 GraphicUsed by:91 234
Symbol 73 GraphicUsed by:91 234
Symbol 74 GraphicUsed by:91 234
Symbol 75 GraphicUsed by:91
Symbol 76 GraphicUsed by:91
Symbol 77 GraphicUsed by:91
Symbol 78 SoundUsed by:91
Symbol 79 SoundUsed by:91
Symbol 80 GraphicUsed by:91
Symbol 81 GraphicUsed by:91
Symbol 82 GraphicUsed by:91
Symbol 83 GraphicUsed by:91
Symbol 84 GraphicUsed by:91
Symbol 85 GraphicUsed by:91
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:91
Symbol 88 SoundUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90Used by:Timeline
Symbol 92 GraphicUsed by:126
Symbol 93 GraphicUsed by:126
Symbol 94 GraphicUsed by:126
Symbol 95 GraphicUsed by:126
Symbol 96 FontUsed by:97
Symbol 97 TextUses:96Used by:126
Symbol 98 GraphicUsed by:126
Symbol 99 GraphicUsed by:126
Symbol 100 GraphicUsed by:126
Symbol 101 GraphicUsed by:126
Symbol 102 GraphicUsed by:126
Symbol 103 GraphicUsed by:126
Symbol 104 GraphicUsed by:126
Symbol 105 GraphicUsed by:126
Symbol 106 GraphicUsed by:126
Symbol 107 GraphicUsed by:126
Symbol 108 GraphicUsed by:126
Symbol 109 GraphicUsed by:126
Symbol 110 GraphicUsed by:126
Symbol 111 GraphicUsed by:126
Symbol 112 GraphicUsed by:126
Symbol 113 GraphicUsed by:126
Symbol 114 GraphicUsed by:126
Symbol 115 GraphicUsed by:126
Symbol 116 GraphicUsed by:126
Symbol 117 GraphicUsed by:126
Symbol 118 GraphicUsed by:126
Symbol 119 GraphicUsed by:126
Symbol 120 GraphicUsed by:126
Symbol 121 GraphicUsed by:126
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:92 93 94 95 97 16 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125Used by:Timeline
Symbol 127 TextUses:18Used by:Timeline
Symbol 128 GraphicUsed by:130 132 134 136
Symbol 129 TextUses:1Used by:130
Symbol 130 MovieClipUses:128 129Used by:Timeline
Symbol 131 TextUses:1Used by:132
Symbol 132 MovieClipUses:128 131Used by:Timeline
Symbol 133 TextUses:1Used by:134
Symbol 134 MovieClipUses:128 133Used by:Timeline
Symbol 135 TextUses:1Used by:136
Symbol 136 MovieClipUses:128 135Used by:Timeline
Symbol 137 GraphicUsed by:198
Symbol 138 GraphicUsed by:173
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:173
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:173
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:173
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:173
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:173
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:173
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:173
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:173  Timeline
Symbol 155 ShapeTweeningUsed by:173
Symbol 156 GraphicUsed by:173
Symbol 157 ShapeTweeningUsed by:173
Symbol 158 GraphicUsed by:173
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:173
Symbol 161 ShapeTweeningUsed by:173
Symbol 162 GraphicUsed by:173
Symbol 163 ShapeTweeningUsed by:173
Symbol 164 GraphicUsed by:173
Symbol 165 GraphicUsed by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:165 166Used by:170
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:170
Symbol 170 MovieClipUses:167 169Used by:173
Symbol 171 ShapeTweeningUsed by:173
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:138 140 142 144 146 148 150 152 154 155 156 157 158 160 161 162 163 164 170 171 172Used by:198
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:198
Symbol 176 MovieClipUsed by:198
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:183
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:183
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:183
Symbol 183 MovieClipUses:178 180 182Used by:184
Symbol 184 MovieClipUses:183Used by:198
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:187
Symbol 187 MovieClipUses:186Used by:194
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:190
Symbol 190 MovieClipUses:189Used by:194
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:193
Symbol 193 MovieClipUses:192Used by:194
Symbol 194 MovieClipUses:187 190 193Used by:198
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:197
Symbol 197 MovieClipUses:196Used by:198
Symbol 198 MovieClip [GamePane]Uses:137 173 175 176 184 194 197Used by:Timeline
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:213
Symbol 201 TextUses:18Used by:213
Symbol 202 GraphicUsed by:213
Symbol 203 FontUsed by:204 242
Symbol 204 EditableTextUses:203Used by:213
Symbol 205 FontUsed by:206
Symbol 206 TextUses:205Used by:213
Symbol 207 FontUsed by:208
Symbol 208 EditableTextUses:207Used by:213
Symbol 209 GraphicUsed by:212
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:212
Symbol 212 MovieClipUses:209 211Used by:213
Symbol 213 MovieClip [ScoreBoard]Uses:200 201 202 204 206 208 212Used by:Timeline
Symbol 214 GraphicUsed by:227
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:227
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217 45Used by:227  Timeline
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219 45Used by:227  Timeline
Symbol 221 FontUsed by:222 223 226
Symbol 222 TextUses:221Used by:227
Symbol 223 TextUses:221Used by:227
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224 45Used by:227  Timeline
Symbol 226 TextUses:221Used by:227
Symbol 227 MovieClipUses:214 216 218 220 222 223 225 226Used by:Timeline
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:230  Timeline
Symbol 230 MovieClipUses:229Used by:Timeline
Symbol 231 GraphicUsed by:235
Symbol 232 FontUsed by:233 237 251 263
Symbol 233 TextUses:232Used by:235
Symbol 234 MovieClipUses:70 71 72 73 74Used by:235
Symbol 235 MovieClipUses:231 233 234Used by:Timeline
Symbol 236 GraphicUsed by:241
Symbol 237 TextUses:232Used by:241
Symbol 238 GraphicUsed by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:238 239Used by:241
Symbol 241 MovieClipUses:236 237 240Used by:Timeline
Symbol 242 TextUses:203Used by:Timeline
Symbol 243 FontUsed by:244 262
Symbol 244 TextUses:243Used by:Timeline
Symbol 245 GraphicUsed by:248 250
Symbol 246 FontUsed by:247 249 252 253 264
Symbol 247 TextUses:246Used by:248
Symbol 248 MovieClipUses:245 247Used by:Timeline
Symbol 249 TextUses:246Used by:250
Symbol 250 MovieClipUses:245 249Used by:Timeline
Symbol 251 EditableTextUses:232Used by:Timeline
Symbol 252 EditableTextUses:246Used by:Timeline
Symbol 253 TextUses:246Used by:Timeline
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:261
Symbol 256 GraphicUsed by:261
Symbol 257 GraphicUsed by:261
Symbol 258 GraphicUsed by:261
Symbol 259 GraphicUsed by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:255 7 13 256 257 258 259 260Used by:Timeline
Symbol 262 TextUses:243Used by:Timeline
Symbol 263 EditableTextUses:232Used by:Timeline
Symbol 264 EditableTextUses:246Used by:Timeline
Symbol 265 GraphicUsed by:Timeline
Symbol 266 GraphicUsed by:268 272 292
Symbol 267 TextUses:1Used by:268
Symbol 268 MovieClipUses:266 267Used by:Timeline
Symbol 269 FontUsed by:270 273 276 277 278 280 284 286 288 293
Symbol 270 TextUses:269Used by:Timeline
Symbol 271 TextUses:1Used by:272
Symbol 272 MovieClipUses:266 271Used by:Timeline
Symbol 273 TextUses:269Used by:Timeline
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:Timeline
Symbol 276 TextUses:269Used by:Timeline
Symbol 277 TextUses:269Used by:Timeline
Symbol 278 TextUses:269Used by:Timeline
Symbol 279 GraphicUsed by:Timeline
Symbol 280 TextUses:269Used by:Timeline
Symbol 281 GraphicUsed by:Timeline
Symbol 282 TextUses:1Used by:Timeline
Symbol 283 TextUses:1Used by:Timeline
Symbol 284 TextUses:269Used by:Timeline
Symbol 285 GraphicUsed by:Timeline
Symbol 286 TextUses:269Used by:Timeline
Symbol 287 GraphicUsed by:Timeline
Symbol 288 TextUses:269Used by:Timeline
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:Timeline
Symbol 291 TextUses:1Used by:292
Symbol 292 MovieClipUses:266 291Used by:Timeline
Symbol 293 TextUses:269Used by:Timeline

Instance Names

"percent"Frame 1Symbol 3 EditableText
"cmglogo"Frame 12Symbol 91 MovieClip
"sinklogo"Frame 13Symbol 126 MovieClip
"game"Frame 28Symbol 198 MovieClip [GamePane]
"name_txt"Frame 57Symbol 251 EditableText
"score_txt"Frame 57Symbol 252 EditableText
"name_txt"Frame 77Symbol 263 EditableText
"score_txt"Frame 77Symbol 264 EditableText
"score"Symbol 20 MovieClip Frame 1Symbol 19 EditableText
"score"Symbol 21 MovieClip [scoreSkull] Frame 1Symbol 20 MovieClip
"backdrop"Symbol 198 MovieClip [GamePane] Frame 1Symbol 173 MovieClip
"border_l"Symbol 198 MovieClip [GamePane] Frame 1Symbol 175 MovieClip
"border_r"Symbol 198 MovieClip [GamePane] Frame 1Symbol 175 MovieClip
"skullLayer"Symbol 198 MovieClip [GamePane] Frame 1Symbol 176 MovieClip
"lvlup"Symbol 198 MovieClip [GamePane] Frame 1Symbol 197 MovieClip
"bar"Symbol 212 MovieClip Frame 1Symbol 211 MovieClip
"score"Symbol 213 MovieClip [ScoreBoard] Frame 1Symbol 204 EditableText
"level"Symbol 213 MovieClip [ScoreBoard] Frame 1Symbol 208 EditableText
"__expbar"Symbol 213 MovieClip [ScoreBoard] Frame 1Symbol 212 MovieClip
"pause"Symbol 227 MovieClip Frame 1Symbol 216 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 2Symbol 294 as "__Packages.com.ssink.projects.deathmatch.Skull"
ExportAssets (56)Timeline Frame 2Symbol 295 as "__Packages.com.ssink.projects.deathmatch.Game"
ExportAssets (56)Timeline Frame 2Symbol 296 as "__Packages.com.ssink.projects.deathmatch.SoundSet"
ExportAssets (56)Timeline Frame 2Symbol 297 as "__Packages.com.ssink.projects.deathmatch.Bomb"
ExportAssets (56)Timeline Frame 2Symbol 298 as "__Packages.com.ssink.projects.deathmatch.ScoreBoard"
ExportAssets (56)Timeline Frame 2Symbol 299 as "__Packages.com.ssink.projects.deathmatch.GamePane"
ExportAssets (56)Timeline Frame 2Symbol 300 as "__Packages.com.ssink.projects.deathmatch.Cursor"
ExportAssets (56)Timeline Frame 6Symbol 5 as "snd0"
ExportAssets (56)Timeline Frame 6Symbol 6 as "MUS1"
ExportAssets (56)Timeline Frame 6Symbol 7 as "snd1"
ExportAssets (56)Timeline Frame 6Symbol 8 as "MUS2"
ExportAssets (56)Timeline Frame 6Symbol 9 as "snd2"
ExportAssets (56)Timeline Frame 6Symbol 10 as "MUS3"
ExportAssets (56)Timeline Frame 6Symbol 11 as "snd3"
ExportAssets (56)Timeline Frame 6Symbol 13 as "snd4"
ExportAssets (56)Timeline Frame 6Symbol 15 as "snd5"
ExportAssets (56)Timeline Frame 6Symbol 16 as "snd6"
ExportAssets (56)Timeline Frame 7Symbol 21 as "scoreSkull"
ExportAssets (56)Timeline Frame 7Symbol 36 as "skullSpark"
ExportAssets (56)Timeline Frame 7Symbol 48 as "bomb"
ExportAssets (56)Timeline Frame 7Symbol 50 as "dms3"
ExportAssets (56)Timeline Frame 7Symbol 52 as "dms5"
ExportAssets (56)Timeline Frame 7Symbol 54 as "dms0"
ExportAssets (56)Timeline Frame 7Symbol 56 as "dms1"
ExportAssets (56)Timeline Frame 7Symbol 58 as "dms2"
ExportAssets (56)Timeline Frame 7Symbol 60 as "dms6"
ExportAssets (56)Timeline Frame 7Symbol 62 as "dms4"
ExportAssets (56)Timeline Frame 7Symbol 64 as "dms7"
ExportAssets (56)Timeline Frame 7Symbol 65 as "skull"
ExportAssets (56)Timeline Frame 28Symbol 198 as "GamePane"
ExportAssets (56)Timeline Frame 28Symbol 213 as "ScoreBoard"

Labels

"preloader"Frame 1
"mainmenu"Frame 12
"game"Frame 28
"gameOver"Frame 42
"victory"Frame 58
"instructions"Frame 78
"bkg0"Symbol 173 MovieClip Frame 1
"bkg1"Symbol 173 MovieClip Frame 25
"bkg2"Symbol 173 MovieClip Frame 97
"bkg3"Symbol 173 MovieClip Frame 217
"bkg4"Symbol 173 MovieClip Frame 296




http://swfchan.com/8/37550/info.shtml
Created: 14/5 -2019 03:33:37 Last modified: 14/5 -2019 03:33:37 Server time: 22/12 -2024 12:01:52