STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

Defend your Bin Laden!.swf

This is the info page for
Flash #37768

(Click the ID number above for more basic data on this flash file.)


Text
LOADED:

100%

PLAY

GAME BY
EDDY LARKIN (eddy_larkin@Hotmail.co.uk)
INSPIRED BY
JIMBO (JAMES WRIGHT)

INSTRUCTIONS

PLAY THE GAME

VISIT NEWGROUNDS

CHEATS

YOUR HI-SCORES

Fight the diseases to stay alive to support the Republican party through
the next election!
Binny will follow and aim at the mouse.  If you see a bacteria
approaching, guide him away with your mouse, or shoot it with you gun.
Shoot by clicking.  Binny will shoot at the mouse as well as following it.
Most bacteria will take a few hits to finish off, but they will grow stronger
as the levels progress.
Pick power ups to  increase your score, activate invunlerability or
temporarilly upgrade your weapon.  Each weapon has its own use.
To change the screen color, hold down the LEFT or RIGHT arrow key at
any time.  To toggle between qualities, press Q.  To drop a weapon and
revert to a handgun, press SPACE.
Good luck!  You'll need it!

BACK

444444

SCORE:

INVULNERABILITY

SUB MACHINE GUN

ASSAULT RIFLE

SHOTGUN

SNIPER

SCORE +100

SCORE +200

SCORE +500

SCORE +1000

SCORE +2500

Your score is:

Your rank is:

Why not play again?
:D

HI-SCORES

NEW HI-SCORE!!!

-CHEAT-CODE-HERE-

Enter your cheat code below:

CHEAT!!!

HIGHEST SCORERS
(NO CHEATERS ALLOWED)

-NAME-GOES-HERE-

Enter your name below:

SUBMIT

SUCCESS!

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; var saver = SharedObject.getLocal("defendyourbinny"); var scoreValues; var scoreHolders; if (saver.data.scoreValues == undefined) { scoreValues = [100200, 82030, 67040, 59990, 42010, 30070, 23020, 10900]; scoreHolders = ["Jesus", "Bing", "Harold", "Leicester", "Arnie", "Cheddar", "Bung", "Pip"]; } else { scoreValues = saver.data.scoreValues; scoreHolders = saver.data.scoreHolders; } var quality = 2; var qpress = false; var cheat = 0; var decLoaded = 0; var truer = false; var barForm = 0; var max = 0; var min = 0; this.loadedPerc.text = "0%"; playBtn._visible = false; onEnterFrame = function () { truer = !truer; decLoaded = getBytesLoaded() / getBytesTotal(); this.loadedPerc.text = Math.floor(decLoaded * 100) + "%"; var _local2 = 1; while (_local2 <= 8) { if (truer) { max = this["bar" + _local2].MAX; min = this["bar" + _local2].MIN; barForm = ((100 * decLoaded) - min) * (100 / (max - min)); if ((100 * decLoaded) < min) { barForm = 0; } else if ((100 * decLoaded) > max) { barForm = 100; } this["bar" + _local2]._yscale = Math.random() * barForm; } _local2++; } playBtn._visible = decLoaded == 1; if (backgrounds._currentframe == 1) { backgrounds.gotoAndStop(backgrounds._totalframes - 1); } else if (backgrounds._currentframe == backgrounds._totalframes) { backgrounds.gotoAndStop(2); } else { backgrounds.gotoAndStop(backgrounds._currentframe + (Key.isDown(39) - Key.isDown(37))); } if (Key.isDown(81) && (!qpress)) { qpress = true; quality++; quality = quality % 3; if (quality == 2) { _quality = "HIGH"; } else if (quality == 1) { _quality = "MEDIUM"; } else { _quality = "LOW"; } } else if (!Key.isDown(81)) { qpress = false; } };
Instance of Symbol 27 MovieClip "backgrounds" in Frame 1
onClipEvent (load) { gotoAndStop(Math.ceil(Math.random() * _totalframes)); }
Instance of Symbol 29 MovieClip in Frame 1
onClipEvent (load) { this.swapDepths(9999); }
Instance of Symbol 32 MovieClip "bar1" in Frame 1
onClipEvent (load) { _yscale = 0; var MIN = 0; var MAX = 30; }
Instance of Symbol 32 MovieClip "bar2" in Frame 1
onClipEvent (load) { _yscale = 0; var MIN = 10; var MAX = 40; }
Instance of Symbol 32 MovieClip "bar3" in Frame 1
onClipEvent (load) { _yscale = 0; var MIN = 20; var MAX = 50; }
Instance of Symbol 32 MovieClip "bar4" in Frame 1
onClipEvent (load) { _yscale = 0; var MIN = 30; var MAX = 60; }
Instance of Symbol 32 MovieClip "bar5" in Frame 1
onClipEvent (load) { _yscale = 0; var MIN = 40; var MAX = 70; }
Instance of Symbol 32 MovieClip "bar6" in Frame 1
onClipEvent (load) { _yscale = 0; var MIN = 50; var MAX = 80; }
Instance of Symbol 32 MovieClip "bar7" in Frame 1
onClipEvent (load) { _yscale = 0; var MIN = 60; var MAX = 90; }
Instance of Symbol 32 MovieClip "bar8" in Frame 1
onClipEvent (load) { _yscale = 0; var MIN = 70; var MAX = 100; }
Instance of Symbol 37 MovieClip in Frame 1
onClipEvent (load) { this.swapDepths(15998); }
Frame 2
gotoAndStop (1);
Frame 3
onEnterFrame = function () { if (backgrounds._currentframe == 1) { backgrounds.gotoAndStop(backgrounds._totalframes - 1); } else if (backgrounds._currentframe == backgrounds._totalframes) { backgrounds.gotoAndStop(2); } else { backgrounds.gotoAndStop(backgrounds._currentframe + (Key.isDown(39) - Key.isDown(37))); } if (Key.isDown(81) && (!qpress)) { qpress = true; quality++; quality = quality % 3; if (quality == 2) { _quality = "HIGH"; } else if (quality == 1) { _quality = "MEDIUM"; } else { _quality = "LOW"; } } else if (!Key.isDown(81)) { qpress = false; } };
Frame 5
function stringImp(imp) { if (imp == 0) { return("000000"); } if (imp < 10) { return("00000" + imp); } if (imp < 100) { return("0000" + imp); } if (imp < 1000) { return("000" + imp); } if (imp < 10000) { return("00" + imp); } if (imp < 100000) { return("0" + imp); } return("" + imp); } function toneSnd() { var ton = new Sound(); ton.attachSound("tone1"); ton.start(); ton.onSoundComplete = function () { delete ton; }; } function bactSnd() { var bac = new Sound(); bac.attachSound("impact" + Math.ceil(Math.random() * 5)); bac.start(); bac.onSoundComplete = function () { delete bac; }; } function binSnd() { var bin = new Sound(); bin.attachSound("ahh" + Math.ceil(Math.random() * 3)); bin.start(); bin.onSoundComplete = function () { delete bin; }; } function powerUp() { prob = Math.random() / (1 + ((cheat == 2) * 3)); if (score < 2000) { if (prob < 0.08) { nextPower = "sc100"; } else if (prob < 0.15) { nextPower = "pwSemi"; } } else if (score < 4000) { if (prob < 0.06) { nextPower = "sc100"; } else if (prob < 0.1) { nextPower = "sc200"; } else if (prob < 0.12) { nextPower = "pwInv"; } else if (prob < 0.17) { nextPower = "pwSemi"; } else if (prob < 0.24) { nextPower = "pwRifle"; } else if (prob < 0.3) { nextPower = "pwInv"; } } else if (score < 14000) { if (prob < 0.03) { nextPower = "sc100"; } else if (prob < 0.07) { nextPower = "sc200"; } else if (prob < 0.1) { nextPower = "sc500"; } else if (prob < 0.15) { nextPower = "pwSemi"; } else if (prob < 0.22) { nextPower = "pwRifle"; } else if (prob < 0.26) { nextPower = "pwShotty"; } else if (prov < 0.3) { nextPower = "pwInv"; } } else if (score < 25000) { if (prob < 0.01) { nextPower = "sc100"; } else if (prob < 0.03) { nextPower = "sc200"; } else if (prob < 0.07) { nextPower = "sc500"; } else if (prob < 0.1) { nextPower = "sc1000"; } else if (prob < 0.14) { nextPower = "pwSemi"; } else if (prob < 0.2) { nextPower = "pwRifle"; } else if (prob < 0.24) { nextPower = "pwShotty"; } else if (prob < 0.27) { nextPower = "pwSnipe"; } else if (prob < 0.31) { nextPower = "pwInv"; } } else if (prob < 0.01) { nextPower = "sc200"; } else if (prob < 0.03) { nextPower = "sc500"; } else if (prob < 0.07) { nextPower = "sc1000"; } else if (prob < 0.1) { nextPower = "sc2500"; } else if (prob < 0.14) { nextPower = "pwSemi"; } else if (prob < 0.28) { nextPower = "pwRifle"; } else if (prob < 0.23) { nextPower = "pwShotty"; } else if (prob < 0.29) { nextPower = "pwSnipe"; } else if (prob < 0.33) { nextPower = "pwInv"; } if (nextPower != undefined) { if ((cheat == 1) && ((((nextPower == "sc100") || (nextPower == "sc200")) || (nextPower == "sc500")) || (nextPower == "sc1000"))) { nextPower = "sc2500"; } this[nextPower].duplicateMovieClip("pw" + powers, 2000 + powers); this["pw" + powers]._x = (area._x - (area._width / 2)) + (Math.random() * area._width); this["pw" + powers]._y = (area._y - (area._height / 2)) + (Math.random() * area._height); var former = new Sound(); former.attachSound("stroke"); former.onSoundComplete = function () { delete former; }; former.start(); powers++; powers = powers % 10; } nextPower = undefined; } function enemUp() { prob = Math.random(); if (score < 2000) { rank = 1; } else if (score < 4000) { if (prob < 0.7) { rank = 1; } else { rank = 2; } } else if (score < 7000) { if (prob < 0.4) { rank = 1; } else { rank = 2; } } else if (score < 10000) { if (prob < 0.1) { rank = 1; } else if (prob < 0.8) { rank = 2; } else { rank = 3; } } else if (score < 14000) { if (prob < 0.6) { rank = 2; } else { rank = 3; } } else if (score < 18000) { if (prob < 0.4) { rank = 2; } else { rank = 3; } } else if (score < 22000) { if (prob < 0.2) { rank = 2; } else { rank = 3; } } else if (score < 25000) { if (prob < 0.1) { rank = 2; } else if (prob < 0.8) { rank = 3; } else { rank = 4; } } else if (score < 35000) { if (prob < 0.5) { rank = 3; } else { rank = 4; } } else if (score < 50000) { if (prob < 0.2) { rank = 3; } else { rank = 4; } } else { rank = 4; } chosen = false; enNo = Math.ceil(Math.random() * 3); position = Math.ceil(Math.random() * 4); var _local2 = 0; while (_local2 < 10) { if ((!enemSlots[_local2]) && (!chosen)) { duplicateMovieClip (this[(("rank" + rank) + "form") + enNo], "enem" + ens, 3000 + ens); this["enem" + ens].slot = _local2; chosen = true; enemSlots[_local2] = 1; if (position <= 2) { this["enem" + ens]._x = 600 - ((2 - position) * 700); this["enem" + ens]._y = Math.random() * 500; } else { this["enem" + ens]._y = 600 - ((4 - position) * 700); this["enem" + ens]._x = Math.random() * 500; } enemNo++; ens++; ens = ens % 20; } _local2++; } } var score = 0; var prob = 0; var str = ""; var nextPower = ""; var powers = 0; var rank = 1; var ens = 0; var enemNo = 0; var enemSlots = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enNo; var position; var chosen;
Instance of Symbol 69 MovieClip "bars" in Frame 5
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 91 MovieClip "binny" in Frame 5
onClipEvent (load) { stop(); this.swapDepths(8000); var enemTime = 100; var shooting = false; var bulletcount = 0; var bullettime = 0; var health = 5; var speed = 2; var weapon = 0; var weapAmmo = 0; var ammTotal = 0; var hitTime = 0; var invunTime = 0; var follow = 20; var angle = 0; var dX = 0; var dY = 0; pressed = false; } onClipEvent (enterFrame) { if (health == 0) { gotoAndStop (7); _root.bars.health._visible = false; _root.gameOv.play(); } else { if (_root.cheat == 4) { invunTime = invunTime + ((invunTime < 10) * 20); if (Key.isDown(65)) { health = 0; } } enemTime--; if (enemTime <= 0) { _root.enemUp(); enemTime = (100 - (10 * (_root.score > 2000))) - (10 * (_root.score > 5000)); } _root.scoremc.scoreb.text = _root.stringImp(_root.score); speed = 2 - ((6 - health) / 6); weapAmmo = weapAmmo * ((!Key.isDown(32)) * 1); if (hitTime <= 0) { gotoAndStop(6 - health); _root.bars.health.gotoAndStop(6 - health); invunTime--; if (invunTime > 0) { _visible = ((invunTime % 4) <= 1); } else { _visible = true; } dX = _root._xmouse - _x; dY = _root._ymouse - _y; bullettime--; angle = Math.atan2(dX, dY); guns._rotation = 180 - (angle * 57.2957795130823); gflash._rotation = 180 - (angle * 57.2957795130823); guns.gotoAndStop(weapon + 1); if (shooting && (bullettime <= 0)) { if (weapon == 1) { _root.semib.duplicateMovieClip("bullet" + bulletcount, 9000 + bulletcount); _root["bullet" + bulletcount]._x = _x + (20 * Math.sin(guns._rotation * (Math.PI/180))); _root["bullet" + bulletcount]._y = _y - (20 * Math.cos(guns._rotation * (Math.PI/180))); _root["bullet" + bulletcount]._rotation = guns._rotation; gflash.gotoAndPlay(2); bullettime = 3; bulletcount++; bulletcount = bulletcount % 50; weapAmmo--; var firer = new Sound(); firer.onSoundComplete = function () { delete firer; }; firer.attachSound("semi3"); firer.start(); } else if (weapon == 2) { _root.rifleb.duplicateMovieClip("bullet" + bulletcount, 9000 + bulletcount); _root["bullet" + bulletcount]._x = _x + (20 * Math.sin(guns._rotation * (Math.PI/180))); _root["bullet" + bulletcount]._y = _y - (20 * Math.cos(guns._rotation * (Math.PI/180))); _root["bullet" + bulletcount]._rotation = guns._rotation; gflash.gotoAndPlay(2); bullettime = 6; bulletcount++; bulletcount = bulletcount % 50; weapAmmo--; var firer = new Sound(); firer.onSoundComplete = function () { delete firer; }; firer.attachSound("rifle"); firer.start(); } } if (weapAmmo <= 0) { weapon = 0; shooting = false; } _root.bars.ammo._xscale = (weapAmmo / ammTotal) * 100; if (((dX * dX) + (dY * dY)) > (follow * follow)) { legs.play(); _x = (_x + (speed * Math.sin(angle))); _y = (_y + (speed * Math.cos(angle))); while ((_x - (_width / 2)) < (_root.area._x - (_root.area._width / 2))) { _x = (_x+1); } while ((_x + (_width / 2)) > (_root.area._x + (_root.area._width / 2))) { _x = (_x-1); } while ((_y - (_height / 2)) < (_root.area._y - (_root.area._height / 2))) { _y = (_y+1); } while ((_y + (_height / 2)) > (_root.area._y + (_root.area._height / 2))) { _y = (_y-1); } } else { legs.stop(); } } else { gotoAndStop (6); bullettime = 1; hitTime--; } } } onClipEvent (mouseDown) { if (bullettime <= 0) { gflash.gotoAndPlay(2); var firer = new Sound(); firer.onSoundComplete = function () { delete firer; }; if (weapon == 0) { _root.handb.duplicateMovieClip("bullet" + bulletcount, 9000 + bulletcount); _root["bullet" + bulletcount]._x = _x + (20 * Math.sin(guns._rotation * (Math.PI/180))); _root["bullet" + bulletcount]._y = _y - (20 * Math.cos(guns._rotation * (Math.PI/180))); _root["bullet" + bulletcount]._rotation = guns._rotation; gflash.gotoAndPlay(2); firer.attachSound("semi3"); bullettime = 8; bulletcount++; bulletcount = bulletcount % 50; } else if ((weapon == 1) || (weapon == 2)) { shooting = true; } else if (weapon == 3) { var i = bulletcount; while (bulletcount <= (i + 4)) { _root.shottyb.duplicateMovieClip("bullet" + bulletcount, 9000 + bulletcount); _root["bullet" + bulletcount]._x = _x + (20 * Math.sin(guns._rotation * (Math.PI/180))); _root["bullet" + bulletcount]._y = _y - (20 * Math.cos(guns._rotation * (Math.PI/180))); _root["bullet" + bulletcount]._rotation = (guns._rotation - 10) + (Math.random() * 20); bulletcount++; } gflash.gotoAndPlay(2); firer.attachSound("shotty"); bullettime = 14; bulletcount++; bulletcount = bulletcount % 50; weapAmmo--; } else if (weapon == 4) { _root.snipb.duplicateMovieClip("bullet" + bulletcount, 9000 + bulletcount); _root["bullet" + bulletcount]._x = _x + (20 * Math.sin(guns._rotation * (Math.PI/180))); _root["bullet" + bulletcount]._y = _y - (20 * Math.cos(guns._rotation * (Math.PI/180))); _root["bullet" + bulletcount]._rotation = (guns._rotation - 10) + (Math.random() * 20); gflash.gotoAndPlay(2); firer.attachSound("rifle3"); bullettime = 32; bulletcount++; bulletcount = bulletcount % 50; weapAmmo--; } firer.start(); } } onClipEvent (mouseUp) { shooting = false; }
Instance of Symbol 93 MovieClip "handb" in Frame 5
onClipEvent (load) { var power = 1; var decay = 6400; } onClipEvent (enterFrame) { if (_name != "handb") { power = power - (power / decay); var i = 1; while (i <= 4) { _x = (_x + (2 * Math.sin(_rotation * (Math.PI/180)))); _y = (_y - (2 * Math.cos(_rotation * (Math.PI/180)))); var j = 0; while (j < 20) { if (_root["enem" + j].hitTest(_x, _y, true)) { _root["enem" + j].health = _root["enem" + j].health - (power + ((_root.cheat == 3) * 1000)); if (_root["enem" + j].health > 0) { _root["enem" + j].gotoAndPlay(_root["enem" + j]._totalframes - 2); } _root.bactSnd(); this.removeMovieClip(); } j++; } i++; } if ((((_x > 600) || (_x < -100)) || (_y > 600)) || (_y < -100)) { this.removeMovieClip(); } } }
Instance of Symbol 95 MovieClip "semib" in Frame 5
onClipEvent (load) { var power = 1; var decay = 800; } onClipEvent (enterFrame) { if (_name != "semib") { power = power - (power / decay); var i = 1; while (i <= 2) { _x = (_x + (4.5 * Math.sin(_rotation * (Math.PI/180)))); _y = (_y - (4.5 * Math.cos(_rotation * (Math.PI/180)))); var j = 0; while (j < 20) { if (_root["enem" + j].hitTest(_x, _y, true)) { _root["enem" + j].health = _root["enem" + j].health - (power + ((_root.cheat == 3) * 1000)); if (_root["enem" + j].health > 0) { _root["enem" + j].gotoAndPlay(_root["enem" + j]._totalframes - 2); } _root.bactSnd(); this.removeMovieClip(); } j++; } i++; } if ((((_x > 600) || (_x < -100)) || (_y > 600)) || (_y < -100)) { this.removeMovieClip(); } } }
Instance of Symbol 97 MovieClip "rifleb" in Frame 5
onClipEvent (load) { var power = 3; var decay = 1600; } onClipEvent (enterFrame) { if (_name != "rifleb") { power = power - (power / decay); var i = 1; while (i <= 6) { _x = (_x + (2 * Math.sin(_rotation * (Math.PI/180)))); _y = (_y - (2 * Math.cos(_rotation * (Math.PI/180)))); var j = 0; while (j < 20) { if (_root["enem" + j].hitTest(_x, _y, true)) { _root["enem" + j].health = _root["enem" + j].health - (power + ((_root.cheat == 3) * 1000)); if (_root["enem" + j].health > 0) { _root["enem" + j].gotoAndPlay(_root["enem" + j]._totalframes - 2); } _root.bactSnd(); if (_root["enem" + j].health <= 2) { this.removeMovieClip(); } } j++; } i++; } if ((((_x > 600) || (_x < -100)) || (_y > 600)) || (_y < -100)) { this.removeMovieClip(); } } }
Instance of Symbol 99 MovieClip "shottyb" in Frame 5
onClipEvent (load) { var power = 2; var decay = 320; var speed = (1.75 + (Math.random() * 0.5)); } onClipEvent (enterFrame) { if (_name != "shottyb") { power = power - (power / decay); var i = 1; while (i <= 4) { _x = (_x + (speed * Math.sin(_rotation * (Math.PI/180)))); _y = (_y - (speed * Math.cos(_rotation * (Math.PI/180)))); var j = 0; while (j < 20) { if (_root["enem" + j].hitTest(_x, _y, true)) { _root["enem" + j].health = _root["enem" + j].health - (power + ((_root.cheat == 3) * 1000)); if (_root["enem" + j].health > 0) { _root["enem" + j].gotoAndPlay(_root["enem" + j]._totalframes - 2); } _root.bactSnd(); this.removeMovieClip(); } j++; } i++; } if ((((_x > 600) || (_x < -100)) || (_y > 600)) || (_y < -100)) { this.removeMovieClip(); } } }
Instance of Symbol 101 MovieClip "snipb" in Frame 5
onClipEvent (load) { var power = 100; } onClipEvent (enterFrame) { if (_name != "rifleb") { var i = 1; while (i <= 12) { _x = (_x + (2 * Math.sin(_rotation * (Math.PI/180)))); _y = (_y - (2 * Math.cos(_rotation * (Math.PI/180)))); var j = 0; while (j < 20) { if (_root["enem" + j].hitTest(_x, _y, true)) { _root["enem" + j].health = _root["enem" + j].health - (power + ((_root.cheat == 3) * 1000)); _root.bactSnd(); } j++; } i++; } if ((((_x > 600) || (_x < -100)) || (_y > 600)) || (_y < -100)) { this.removeMovieClip(); } } }
Instance of Symbol 103 MovieClip "pwInv" in Frame 5
onClipEvent (load) { var picked = false; var time = 320; } onClipEvent (enterFrame) { if (_name != "pwInv") { if (picked) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { if (hitTest(_root.binny)) { _root.overwatch.gotoAndPlay(2); _root.binny.invunTime = 500; picked = true; } time--; if (time <= 0) { picked = true; } } } }
Instance of Symbol 105 MovieClip "pwSemi" in Frame 5
onClipEvent (load) { var picked = false; var time = 320; } onClipEvent (enterFrame) { if (_name != "pwSemi") { if (picked) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { if (hitTest(_root.binny)) { _root.overwatch.gotoAndPlay(31); _root.binny.weapon = 1; _root.binny.weapAmmo = 60; _root.binny.ammTotal = 60; picked = true; } time--; if (time <= 0) { picked = true; } } } }
Instance of Symbol 107 MovieClip "pwRifle" in Frame 5
onClipEvent (load) { var picked = false; var time = 320; } onClipEvent (enterFrame) { if (_name != "pwRifle") { if (picked) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { if (hitTest(_root.binny)) { _root.overwatch.gotoAndPlay(61); _root.binny.weapon = 2; _root.binny.weapAmmo = 30; _root.binny.ammTotal = 30; picked = true; } time--; if (time <= 0) { picked = true; } } } }
Instance of Symbol 109 MovieClip "pwShotty" in Frame 5
onClipEvent (load) { var picked = false; var time = 320; } onClipEvent (enterFrame) { if (_name != "pwShotty") { if (picked) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { if (hitTest(_root.binny)) { _root.overwatch.gotoAndPlay(91); _root.binny.weapon = 3; _root.binny.weapAmmo = 10; _root.binny.ammTotal = 10; picked = true; } time--; if (time <= 0) { picked = true; } } } }
Instance of Symbol 111 MovieClip "pwSnipe" in Frame 5
onClipEvent (load) { var picked = false; var time = 320; } onClipEvent (enterFrame) { if (_name != "pwSnipe") { if (picked) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { if (hitTest(_root.binny)) { _root.overwatch.gotoAndPlay(121); _root.binny.weapon = 4; _root.binny.weapAmmo = 4; _root.binny.ammTotal = 4; picked = true; } time--; if (time <= 0) { picked = true; } } } }
Instance of Symbol 113 MovieClip "sc100" in Frame 5
onClipEvent (load) { var picked = false; var time = 320; } onClipEvent (enterFrame) { if (_name != "sc100") { if (picked) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { if (hitTest(_root.binny)) { _root.overwatch.gotoAndPlay(151); _root.score = _root.score + 100; _root.toneSnd(); picked = true; } time--; if (time <= 0) { picked = true; } } } }
Instance of Symbol 115 MovieClip "sc200" in Frame 5
onClipEvent (load) { var picked = false; var time = 320; } onClipEvent (enterFrame) { if (_name != "sc200") { if (picked) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { if (hitTest(_root.binny)) { _root.overwatch.gotoAndPlay(181); _root.score = _root.score + 200; _root.toneSnd(); picked = true; } time--; if (time <= 0) { picked = true; } } } }
Instance of Symbol 117 MovieClip "sc500" in Frame 5
onClipEvent (load) { var picked = false; var time = 320; } onClipEvent (enterFrame) { if (_name != "sc500") { if (picked) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { if (hitTest(_root.binny)) { _root.overwatch.gotoAndPlay(211); _root.score = _root.score + 500; _root.toneSnd(); picked = true; } time--; if (time <= 0) { picked = true; } } } }
Instance of Symbol 119 MovieClip "sc1000" in Frame 5
onClipEvent (load) { var picked = false; var time = 320; } onClipEvent (enterFrame) { if (_name != "sc1000") { if (picked) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { if (hitTest(_root.binny)) { _root.overwatch.gotoAndPlay(241); _root.score = _root.score + 1000; _root.toneSnd(); picked = true; } time--; if (time <= 0) { picked = true; } } } }
Instance of Symbol 121 MovieClip "sc2500" in Frame 5
onClipEvent (load) { var picked = false; var time = 320; } onClipEvent (enterFrame) { if (_name != "sc2500") { if (picked) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { if (hitTest(_root.binny)) { _root.overwatch.gotoAndPlay(271); _root.score = _root.score + 2500; _root.toneSnd(); picked = true; } time--; if (time <= 0) { picked = true; } } } }
Instance of Symbol 130 MovieClip "rank1form1" in Frame 5
onClipEvent (load) { stop(); var health = 1.5; var slot; var rotat = 0; var dying = false; var rotDir = (1 - (Math.random() * 2)); var dist; _rotation = (Math.random() * 360); } onClipEvent (enterFrame) { if (_name != "rank1form1") { _rotation = (_rotation + rotDir); if (!dying) { dist = ((_x - _root.binny._x) * (_x - _root.binny._x)) + ((_y - _root.binny._y) * (_y - _root.binny._y)); if (dist < 625) { if (_root.binny.invunTime <= 0) { _root.binny.health = _root.binny.health - 1; _root.binny.hitTime = 10; _root.binny.invunTime = 90; _root.binSnd(); } health = 0; } rotat = Math.atan2(_root.binny._x - _x, _root.binny._y - _y); _x = (_x + (0.8 * Math.sin(rotat))); _y = (_y + (0.8 * Math.cos(rotat))); dying = health <= 0; } else { play(); } } }
Instance of Symbol 140 MovieClip "rank1form2" in Frame 5
onClipEvent (load) { stop(); var health = 0.5; var slot; var rotat = 0; var dying = false; var rotDir = (2 - (Math.random() * 4)); var dist; _rotation = (Math.random() * 360); } onClipEvent (enterFrame) { if (_name != "rank1form2") { _rotation = (_rotation + rotDir); if (!dying) { dist = ((_x - _root.binny._x) * (_x - _root.binny._x)) + ((_y - _root.binny._y) * (_y - _root.binny._y)); if (dist < 225) { if (_root.binny.invunTime <= 0) { _root.binny.health = _root.binny.health - 1; _root.binny.hitTime = 10; _root.binny.invunTime = 90; _root.binSnd(); } health = 0; } rotat = rotat + ((Math.atan2(_root.binny._x - _x, _root.binny._y - _y) < rotat) ? -1 : 1); _x = (_x + Math.sin(rotat)); _y = (_y + Math.cos(rotat)); dying = health <= 0; } else { play(); } } }
Instance of Symbol 150 MovieClip "rank1form3" in Frame 5
onClipEvent (load) { stop(); var health = 5; var slot; var rotat = 0; var dying = false; var rotDir = (1 - (Math.random() * 2)); var dist; _rotation = (Math.random() * 360); } onClipEvent (enterFrame) { if (_name != "rank1form3") { _rotation = (_rotation + rotDir); if (!dying) { dist = ((_x - _root.binny._x) * (_x - _root.binny._x)) + ((_y - _root.binny._y) * (_y - _root.binny._y)); if (dist < 1600) { if (_root.binny.invunTime <= 0) { _root.binny.health = _root.binny.health - 1; _root.binny.hitTime = 10; _root.binny.invunTime = 90; _root.binSnd(); } health = 0; } rotat = Math.atan2(_root.binny._x - _x, _root.binny._y - _y); _x = (_x + (0.4 * Math.sin(rotat))); _y = (_y + (0.4 * Math.cos(rotat))); dying = health <= 0; } else { play(); } } }
Instance of Symbol 158 MovieClip "rank2form1" in Frame 5
onClipEvent (load) { stop(); var health = 2; var slot; var rotat = 0; var dying = false; var rotDir = (1 - (Math.random() * 2)); var dist; _rotation = (Math.random() * 360); } onClipEvent (enterFrame) { if (_name != "rank2form1") { _rotation = (_rotation + rotDir); if (!dying) { dist = ((_x - _root.binny._x) * (_x - _root.binny._x)) + ((_y - _root.binny._y) * (_y - _root.binny._y)); if (dist < 225) { if (_root.binny.invunTime <= 0) { _root.binny.health = _root.binny.health - 1; _root.binny.hitTime = 10; _root.binny.invunTime = 90; _root.binSnd(); } health = 0; } rotat = Math.atan2(_root.binny._x - _x, _root.binny._y - _y); _x = (_x + Math.sin(rotat)); _y = (_y + Math.cos(rotat)); dying = health <= 0; } else { play(); } } }
Instance of Symbol 167 MovieClip "rank2form2" in Frame 5
onClipEvent (load) { stop(); var health = 6; var slot; var rotat = 0; var dying = false; var rotDir = (1.5 - (Math.random() * 3)); var dist; _rotation = (Math.random() * 360); } onClipEvent (enterFrame) { if (_name != "rank2form2") { _rotation = (_rotation + rotDir); if (!dying) { dist = ((_x - _root.binny._x) * (_x - _root.binny._x)) + ((_y - _root.binny._y) * (_y - _root.binny._y)); if (dist < 400) { if (_root.binny.invunTime <= 0) { _root.binny.health = _root.binny.health - 1; _root.binny.hitTime = 10; _root.binny.invunTime = 90; _root.binSnd(); } health = 0; } rotat = Math.atan2(_root.binny._x - _x, _root.binny._y - _y); _x = (_x + (0.6 * Math.sin(rotat))); _y = (_y + (0.6 * Math.cos(rotat))); dying = health <= 0; } else { play(); } } }
Instance of Symbol 177 MovieClip "rank2form3" in Frame 5
onClipEvent (load) { stop(); var health = 0.5; var slot; var rotat = 0; var dying = false; var rotDir = (1.5 - (Math.random() * 3)); var dist; _rotation = (Math.random() * 360); } onClipEvent (enterFrame) { if (_name != "rank2form3") { _rotation = (_rotation + rotDir); if (!dying) { dist = ((_x - _root.binny._x) * (_x - _root.binny._x)) + ((_y - _root.binny._y) * (_y - _root.binny._y)); if (dist < 100) { if (_root.binny.invunTime <= 0) { _root.binny.health = _root.binny.health - 1; _root.binny.hitTime = 10; _root.binny.invunTime = 90; _root.binSnd(); } health = 0; } rotat = Math.atan2(_root.binny._x - _x, _root.binny._y - _y); _x = (_x + (2 * Math.sin(rotat))); _y = (_y + (2 * Math.cos(rotat))); dying = health <= 0; } else { play(); } } }
Instance of Symbol 187 MovieClip "rank3form1" in Frame 5
onClipEvent (load) { stop(); var health = 2.5; var slot; var rotat = 0; var dying = false; var rotDir = (5 - (Math.random() * 10)); var dist; _rotation = (Math.random() * 360); } onClipEvent (enterFrame) { if (_name != "rank3form1") { _rotation = (_rotation + rotDir); if (!dying) { dist = ((_x - _root.binny._x) * (_x - _root.binny._x)) + ((_y - _root.binny._y) * (_y - _root.binny._y)); if (dist < 900) { if (_root.binny.invunTime <= 0) { _root.binny.health = _root.binny.health - 1; _root.binny.hitTime = 10; _root.binny.invunTime = 90; _root.binSnd(); } health = 0; } rotat = Math.atan2(_root.binny._x - _x, _root.binny._y - _y); _x = (_x + (1.6 * Math.sin(rotat))); _y = (_y + (1.6 * Math.cos(rotat))); dying = health <= 0; } else { play(); } } }
Instance of Symbol 196 MovieClip "rank3form2" in Frame 5
onClipEvent (load) { stop(); var health = 8; var slot; var rotat = 0; var dying = false; var rotDir = (0.5 - (Math.random() * 1)); var dist; _rotation = (Math.random() * 360); } onClipEvent (enterFrame) { if (_name != "rank3form2") { _rotation = (_rotation + rotDir); if (!dying) { dist = ((_x - _root.binny._x) * (_x - _root.binny._x)) + ((_y - _root.binny._y) * (_y - _root.binny._y)); if (dist < 1600) { if (_root.binny.invunTime <= 0) { _root.binny.health = _root.binny.health - 1; _root.binny.hitTime = 10; _root.binny.invunTime = 90; _root.binSnd(); } health = 0; } rotat = Math.atan2(_root.binny._x - _x, _root.binny._y - _y); _x = (_x + (0.5 * Math.sin(rotat))); _y = (_y + (0.5 * Math.cos(rotat))); dying = health <= 0; } else { play(); } } }
Instance of Symbol 203 MovieClip "rank3form3" in Frame 5
onClipEvent (load) { stop(); var health = 1; var slot; var rotat = 0; var dying = false; var dist; var toSwitchTime = 0; var switchTime = 0; var rotDir = (3 - (Math.random() * 6)); _rotation = (Math.random() * 360); } onClipEvent (enterFrame) { if (_name != "rank3form3") { _rotation = (_rotation + rotDir); if (!dying) { dist = ((_x - _root.binny._x) * (_x - _root.binny._x)) + ((_y - _root.binny._y) * (_y - _root.binny._y)); if (dist < 1600) { if (_root.binny.invunTime <= 0) { _root.binny.health = _root.binny.health - 1; _root.binny.hitTime = 10; _root.binny.invunTime = 90; _root.binSnd(); } health = 0; } toSwitchTime--; if (toSwitchTime <= 0) { switchTime--; rotat = Math.atan2(_root.binny._x - _x, _root.binny._y - _y); _rotation = (_rotation + 130); if (switchTime <= 0) { switchTime = 30; toSwitchTime = 60; } } else { _x = (_x + (3 * Math.sin(rotat))); _y = (_y + (3 * Math.cos(rotat))); } dying = health <= 0; } else { play(); } } }
Instance of Symbol 214 MovieClip "rank4form1" in Frame 5
onClipEvent (load) { stop(); var health = 12; var slot; var rotat = 0; var dying = false; var rotDir = (0.5 - (Math.random() * 1)); var dist; _rotation = (Math.random() * 360); } onClipEvent (enterFrame) { if (_name != "rank4form1") { _rotation = (_rotation + rotDir); if (!dying) { dist = ((_x - _root.binny._x) * (_x - _root.binny._x)) + ((_y - _root.binny._y) * (_y - _root.binny._y)); if (dist < 1600) { if (_root.binny.invunTime <= 0) { _root.binny.health = _root.binny.health - 1; _root.binny.hitTime = 10; _root.binny.invunTime = 90; _root.binSnd(); } health = 0; } rotat = Math.atan2(_root.binny._x - _x, _root.binny._y - _y); _x = (_x + (0.7 * Math.sin(rotat))); _y = (_y + (0.7 * Math.cos(rotat))); dying = health <= 0; } else { play(); } } }
Instance of Symbol 226 MovieClip "rank4form2" in Frame 5
onClipEvent (load) { stop(); var health = 0.8; var slot; var rotat = 0; var dying = false; var rotDir = (10 - (Math.random() * 20)); var dist; _rotation = (Math.random() * 360); } onClipEvent (enterFrame) { if (_name != "rank4form2") { _rotation = (_rotation + rotDir); if (!dying) { dist = ((_x - _root.binny._x) * (_x - _root.binny._x)) + ((_y - _root.binny._y) * (_y - _root.binny._y)); if (dist < 100) { if (_root.binny.invunTime <= 0) { _root.binny.health = _root.binny.health - 1; _root.binny.hitTime = 10; _root.binny.invunTime = 90; _root.binSnd(); } health = 0; } rotat = Math.atan2(_root.binny._x - _x, _root.binny._y - _y); _x = (_x + (4 * Math.sin(rotat))); _y = (_y + (4 * Math.cos(rotat))); dying = health <= 0; } else { play(); } } }
Instance of Symbol 236 MovieClip "rank4form3" in Frame 5
onClipEvent (load) { stop(); var health = 3; var slot; var rotat = 0; var dying = false; var rotDir = (30 - (Math.random() * 60)); var dist; _rotation = (Math.random() * 360); } onClipEvent (enterFrame) { if (_name != "rank4form3") { _rotation = (_rotation + rotDir); if (!dying) { dist = ((_x - _root.binny._x) * (_x - _root.binny._x)) + ((_y - _root.binny._y) * (_y - _root.binny._y)); if (dist < 100) { if (_root.binny.invunTime <= 0) { _root.binny.health = _root.binny.health - 1; _root.binny.hitTime = 10; _root.binny.invunTime = 90; _root.binSnd(); } health = 0; } rotat = Math.atan2(_root.binny._x - _x, _root.binny._y - _y); _x = (_x + (2 * Math.sin(rotat))); _y = (_y + (2 * Math.cos(rotat))); dying = health <= 0; } else { play(); } } }
Instance of Symbol 239 MovieClip "scoremc" in Frame 5
onClipEvent (load) { this.swapDepths(13020); }
Instance of Symbol 253 MovieClip "overwatch" in Frame 5
onClipEvent (load) { stop(); this.swapDepths(15000); }
Instance of Symbol 258 MovieClip "gameOv" in Frame 5
onClipEvent (load) { stop(); this.swapDepths(15010); }
Frame 6
var rankeyy = ""; var cheatlevel = ""; nhs._visible = false; var i = 1; while (i <= 8) { if ((scoreValues[i - 1] < score) && (cheat == 0)) { nhs._visible = true; } i++; } if (score < 1000) { rankeyy = "Too pathetic to classify"; } else if (score < 2500) { rankeyy = "Pathetic infidel"; } else if (score < 5000) { rankeyy = "Puny weakling"; cheatlevel = "Cheat code - moneyfish"; } else if (score < 8000) { rankeyy = "Lowly grunt"; cheatlevel = "Cheat code - moneyfish"; } else if (score < 12000) { rankeyy = "So - so soldier"; cheatlevel = "Cheat code - moneyfish"; } else if (score < 18000) { rankeyy = "Reasonable captain"; cheatlevel = "Cheat code - fuzzymelon"; } else if (score < 25000) { rankeyy = "Explosive fighter"; cheatlevel = "Cheat code - fuzzymelon"; } else if (score < 35000) { rankeyy = "Skilled general"; cheatlevel = "Cheat code - fuzzymelon"; } else if (score < 50000) { rankeyy = "Brave leader"; cheatlevel = "Cheat code - fuzzymelon"; } else if (score < 80000) { rankeyy = "Glorious warlord"; cheatlevel = "Cheat code - beardybomb"; } else if (score < 100000) { rankeyy = "Incredible legend"; cheatlevel = "Cheat code - beardybomb"; } else { rankeyy = "The best of the best"; cheatlevel = "Cheat code - betterthanjesus"; } scorey.text = "Your score is: " + score; rankey.text = "Your rank is: " + rankeyy; cheatcodes.text = cheatlevel;
Frame 8
var i = 1; while (i <= 8) { this["hs" + i].text = (scoreHolders[i - 1] + " - ") + scoreValues[i - 1]; i++; }
Symbol 42 Button
on (press) { gotoAndStop (3); delete _root.onEnterFrame; }
Symbol 47 Button
on (press) { nextFrame(); }
Symbol 49 Button
on (press) { gotoAndStop (5); }
Symbol 51 Button
on (press) { getURL ("http://www.newgrounds.com/index.html", "_blank"); }
Symbol 53 Button
on (press) { gotoAndStop (7); }
Symbol 55 Button
on (press) { gotoAndStop (8); }
Symbol 58 Button
on (press) { prevFrame(); }
Instance of Symbol 62 MovieClip "ammo" in Symbol 69 MovieClip Frame 1
onClipEvent (load) { _xscale = 0; }
Instance of Symbol 68 MovieClip "health" in Symbol 69 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 84 MovieClip Frame 6
gotoAndStop (1);
Instance of Symbol 78 MovieClip "guns" in Symbol 91 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 84 MovieClip "gflash" in Symbol 91 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 130 MovieClip Frame 15
_root.enemSlots[slot] = 0; _root.score = _root.score + 100; _root.enemNo--; _root.powerUp(); this.removeMovieClip();
Symbol 130 MovieClip Frame 18
gotoAndStop (1);
Symbol 140 MovieClip Frame 17
_root.enemSlots[slot] = 0; _root.score = _root.score + 80; _root.enemNo--; _root.powerUp(); this.removeMovieClip();
Symbol 140 MovieClip Frame 20
gotoAndStop (1);
Symbol 150 MovieClip Frame 17
_root.enemSlots[slot] = 0; _root.score = _root.score + 120; _root.enemNo--; _root.powerUp(); this.removeMovieClip();
Symbol 150 MovieClip Frame 20
gotoAndStop (1);
Symbol 158 MovieClip Frame 13
_root.enemSlots[slot] = 0; _root.score = _root.score + 160; _root.enemNo--; _root.powerUp(); this.removeMovieClip();
Symbol 158 MovieClip Frame 16
gotoAndStop (1);
Symbol 167 MovieClip Frame 15
_root.enemSlots[slot] = 0; _root.score = _root.score + 180; _root.enemNo--; _root.powerUp(); this.removeMovieClip();
Symbol 167 MovieClip Frame 18
gotoAndStop (1);
Symbol 177 MovieClip Frame 17
_root.enemSlots[slot] = 0; _root.score = _root.score + 150; _root.enemNo--; _root.powerUp(); this.removeMovieClip();
Symbol 177 MovieClip Frame 20
gotoAndStop (1);
Symbol 187 MovieClip Frame 17
_root.enemSlots[slot] = 0; _root.score = _root.score + 210; _root.enemNo--; _root.powerUp(); this.removeMovieClip();
Symbol 187 MovieClip Frame 20
gotoAndStop (1);
Symbol 196 MovieClip Frame 15
_root.enemSlots[slot] = 0; _root.score = _root.score + 300; _root.enemNo--; _root.powerUp(); this.removeMovieClip();
Symbol 196 MovieClip Frame 18
gotoAndStop (1);
Symbol 203 MovieClip Frame 11
_root.enemSlots[slot] = 0; _root.score = _root.score + 270; _root.enemNo--; _root.powerUp(); this.removeMovieClip();
Symbol 203 MovieClip Frame 14
gotoAndStop (1);
Symbol 214 MovieClip Frame 19
_root.enemSlots[slot] = 0; _root.score = _root.score + 550; _root.enemNo--; _root.powerUp(); this.removeMovieClip();
Symbol 214 MovieClip Frame 22
gotoAndStop (1);
Symbol 226 MovieClip Frame 19
_root.enemSlots[slot] = 0; _root.score = _root.score + 510; _root.enemNo--; _root.powerUp(); this.removeMovieClip();
Symbol 226 MovieClip Frame 22
gotoAndStop (1);
Symbol 236 MovieClip Frame 17
_root.enemSlots[slot] = 0; _root.score = _root.score + 600; _root.enemNo--; _root.powerUp(); this.removeMovieClip();
Symbol 236 MovieClip Frame 20
gotoAndStop (1);
Symbol 253 MovieClip Frame 30
gotoAndStop (1);
Symbol 253 MovieClip Frame 60
gotoAndStop (1);
Symbol 253 MovieClip Frame 90
gotoAndStop (1);
Symbol 253 MovieClip Frame 120
gotoAndStop (1);
Symbol 253 MovieClip Frame 150
gotoAndStop (1);
Symbol 253 MovieClip Frame 180
gotoAndStop (1);
Symbol 253 MovieClip Frame 210
gotoAndStop (1);
Symbol 253 MovieClip Frame 240
gotoAndStop (1);
Symbol 253 MovieClip Frame 270
gotoAndStop (1);
Symbol 253 MovieClip Frame 300
gotoAndStop (1);
Symbol 258 MovieClip Frame 200
_root.nextFrame(); _root.binny.removeMovieClip(); _root.bars.removeMovieClip(); var j = 0; while (j < 20) { _root["enem" + j].removeMovieClip(); j++; }
Symbol 258 MovieClip Frame 251
stop(); this.removeMovieClip();
Symbol 265 Button
on (press) { gotoAndStop (3); removeMovieClip(_root.scoremc); var i = 0; while (i < 10) { removeMovieClip("pw" + i); i++; } _root.score = 0; }
Symbol 267 Button
on (press) { gotoAndStop (8); removeMovieClip(_root.scoremc); var i = 0; while (i < 20) { removeMovieClip("pw" + i); i++; } _root.score = 0; }
Symbol 270 Button
on (press) { gotoAndStop (9); removeMovieClip(_root.scoremc); var i = 0; while (i < 20) { removeMovieClip("pw" + i); i++; } }
Symbol 276 Button
on (press) { if (cheaty.text == "moneyfish") { cheat = 1; cheatbox.text = "All score bonuses are +2500!"; } else if (cheaty.text == "fuzzymelons") { cheat = 2; cheatbox.text = "Triple power up frequency!"; } else if (cheaty.text == "beardybomb") { cheat = 3; cheatbox.text = "All bullet hits are fatal!"; } else if (cheaty.text == "betterthanjesus") { cheat = 4; cheatbox.text = "You are invincible (so long as you don't press ENTER)!"; } else { cheat = 0; cheatbox.text = "Cheat disarmed"; } }
Symbol 277 Button
on (press) { gotoAndStop (3); }
Symbol 291 Button
on (press) { delete score; gotoAndStop (3); }
Symbol 293 Button
on (press) { var i = 1; while (i <= 8) { if (scoreValues[i - 1] < score) { scoreValues.splice(i, 0, score); scoreHolders.splice(i, 0, namey.text); scoreValues.pop(); scoreHolders.pop(); break; } i++; } saver.data.scoreValues = scoreValues; saver.data.scoreHolders = scoreHolders; saver.flush(); nextFrame(); }
Symbol 295 Button
on (press) { delete score; gotoAndStop (8); }

Library Items

Symbol 1 Sound [tone1]
Symbol 2 Sound [stroke]
Symbol 3 Sound [shotty]
Symbol 4 Sound [semi3]
Symbol 5 Sound [rifle3]
Symbol 6 Sound [rifle]
Symbol 7 Sound [impact5]
Symbol 8 Sound [impact4]
Symbol 9 Sound [impact3]
Symbol 10 Sound [impact2]
Symbol 11 Sound [impact1]
Symbol 12 Sound [click]
Symbol 13 Sound [ahh3]
Symbol 14 Sound [ahh2]
Symbol 15 Sound [ahh1]
Symbol 16 ShapeTweeningUsed by:27
Symbol 17 ShapeTweeningUsed by:27
Symbol 18 ShapeTweeningUsed by:27
Symbol 19 ShapeTweeningUsed by:27
Symbol 20 ShapeTweeningUsed by:27
Symbol 21 ShapeTweeningUsed by:27
Symbol 22 ShapeTweeningUsed by:27
Symbol 23 ShapeTweeningUsed by:27
Symbol 24 ShapeTweeningUsed by:27
Symbol 25 ShapeTweeningUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:16 17 18 19 20 21 22 23 24 25 26Used by:Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:Timeline
Symbol 30 GraphicUsed by:Timeline
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:Timeline
Symbol 33 FontUsed by:34 35 43 237 238
Symbol 34 TextUses:33Used by:Timeline
Symbol 35 EditableTextUses:33Used by:Timeline
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:Timeline
Symbol 38 GraphicUsed by:42
Symbol 39 FontUsed by:40 45 48 50 52 54 56 57 261 262 263 266 268 269 272 273 274 275 278 289 290 292 294
Symbol 40 TextUses:39Used by:42
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:38 40 41Used by:Timeline
Symbol 43 TextUses:33Used by:Timeline
Symbol 44 GraphicUsed by:47 49 51 53 55 58 59 265 267 270 276 277 291 293 295
Symbol 45 TextUses:39Used by:47
Symbol 46 GraphicUsed by:47 49 51 53 55 58 267 270 276 277 291 293 295
Symbol 47 ButtonUses:44 45 46Used by:Timeline
Symbol 48 TextUses:39Used by:49
Symbol 49 ButtonUses:44 48 46Used by:Timeline
Symbol 50 TextUses:39Used by:51
Symbol 51 ButtonUses:44 50 46Used by:Timeline
Symbol 52 TextUses:39Used by:53
Symbol 53 ButtonUses:44 52 46Used by:Timeline
Symbol 54 TextUses:39Used by:55
Symbol 55 ButtonUses:44 54 46Used by:Timeline
Symbol 56 TextUses:39Used by:Timeline
Symbol 57 TextUses:39Used by:58 277 291 295
Symbol 58 ButtonUses:44 57 46Used by:Timeline
Symbol 59 MovieClipUses:44Used by:Timeline
Symbol 60 GraphicUsed by:69
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:69
Symbol 63 GraphicUsed by:68
Symbol 64 GraphicUsed by:68
Symbol 65 GraphicUsed by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:63 64 65 66 67Used by:69
Symbol 69 MovieClipUses:60 62 68Used by:Timeline
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:91
Symbol 72 GraphicUsed by:91
Symbol 73 GraphicUsed by:78
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:73 74 75 76 77Used by:91
Symbol 79 GraphicUsed by:84
Symbol 80 GraphicUsed by:84
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:79 80 81 82 83Used by:91
Symbol 85 GraphicUsed by:91
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:71 72 78 84 85 86 87 88 89 90Used by:Timeline
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:Timeline
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:Timeline
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:Timeline
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:Timeline
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:Timeline
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:Timeline
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:Timeline
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:Timeline
Symbol 122 GraphicUsed by:130
Symbol 123 GraphicUsed by:130
Symbol 124 GraphicUsed by:130
Symbol 125 GraphicUsed by:130
Symbol 126 GraphicUsed by:130
Symbol 127 GraphicUsed by:130
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:122 123 124 125 126 127 128 129Used by:Timeline
Symbol 131 GraphicUsed by:140
Symbol 132 GraphicUsed by:140
Symbol 133 GraphicUsed by:140
Symbol 134 GraphicUsed by:140
Symbol 135 GraphicUsed by:140
Symbol 136 GraphicUsed by:140
Symbol 137 GraphicUsed by:140
Symbol 138 GraphicUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:131 132 133 134 135 136 137 138 139Used by:Timeline
Symbol 141 GraphicUsed by:150
Symbol 142 GraphicUsed by:150
Symbol 143 GraphicUsed by:150
Symbol 144 GraphicUsed by:150
Symbol 145 GraphicUsed by:150
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:150
Symbol 148 GraphicUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:141 142 143 144 145 146 147 148 149Used by:Timeline
Symbol 151 GraphicUsed by:158
Symbol 152 GraphicUsed by:158
Symbol 153 GraphicUsed by:158
Symbol 154 GraphicUsed by:158
Symbol 155 GraphicUsed by:158
Symbol 156 GraphicUsed by:158
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:151 152 153 154 155 156 157Used by:Timeline
Symbol 159 GraphicUsed by:167
Symbol 160 GraphicUsed by:167
Symbol 161 GraphicUsed by:167
Symbol 162 GraphicUsed by:167
Symbol 163 GraphicUsed by:167
Symbol 164 GraphicUsed by:167
Symbol 165 GraphicUsed by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:159 160 161 162 163 164 165 166Used by:Timeline
Symbol 168 GraphicUsed by:177
Symbol 169 GraphicUsed by:177
Symbol 170 GraphicUsed by:177
Symbol 171 GraphicUsed by:177
Symbol 172 GraphicUsed by:177
Symbol 173 GraphicUsed by:177
Symbol 174 GraphicUsed by:177
Symbol 175 GraphicUsed by:177
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:168 169 170 171 172 173 174 175 176Used by:Timeline
Symbol 178 GraphicUsed by:187
Symbol 179 GraphicUsed by:187
Symbol 180 GraphicUsed by:187
Symbol 181 GraphicUsed by:187
Symbol 182 GraphicUsed by:187
Symbol 183 GraphicUsed by:187
Symbol 184 GraphicUsed by:187
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:178 179 180 181 182 183 184 185 186Used by:Timeline
Symbol 188 GraphicUsed by:196
Symbol 189 GraphicUsed by:196
Symbol 190 GraphicUsed by:196
Symbol 191 GraphicUsed by:196
Symbol 192 GraphicUsed by:196
Symbol 193 GraphicUsed by:196
Symbol 194 GraphicUsed by:196
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:188 189 190 191 192 193 194 195Used by:Timeline
Symbol 197 GraphicUsed by:203
Symbol 198 GraphicUsed by:203
Symbol 199 GraphicUsed by:203
Symbol 200 GraphicUsed by:203
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:197 198 199 200 201 202Used by:Timeline
Symbol 204 GraphicUsed by:214
Symbol 205 GraphicUsed by:214
Symbol 206 GraphicUsed by:214
Symbol 207 GraphicUsed by:214
Symbol 208 GraphicUsed by:214
Symbol 209 GraphicUsed by:214
Symbol 210 GraphicUsed by:214
Symbol 211 GraphicUsed by:214
Symbol 212 GraphicUsed by:214
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:204 205 206 207 208 209 210 211 212 213Used by:Timeline
Symbol 215 GraphicUsed by:226
Symbol 216 GraphicUsed by:226
Symbol 217 GraphicUsed by:226
Symbol 218 GraphicUsed by:226
Symbol 219 GraphicUsed by:226
Symbol 220 GraphicUsed by:226
Symbol 221 GraphicUsed by:226
Symbol 222 GraphicUsed by:226
Symbol 223 GraphicUsed by:226
Symbol 224 GraphicUsed by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:215 216 217 218 219 220 221 222 223 224 225Used by:Timeline
Symbol 227 GraphicUsed by:236
Symbol 228 GraphicUsed by:236
Symbol 229 GraphicUsed by:236
Symbol 230 GraphicUsed by:236
Symbol 231 GraphicUsed by:236
Symbol 232 GraphicUsed by:236
Symbol 233 GraphicUsed by:236
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:227 228 229 230 231 232 233 234 235Used by:Timeline
Symbol 237 EditableTextUses:33Used by:239
Symbol 238 TextUses:33Used by:239
Symbol 239 MovieClipUses:237 238Used by:Timeline
Symbol 240 GraphicUsed by:253
Symbol 241 GraphicUsed by:253
Symbol 242 FontUsed by:243 244 245 246 247 248 249 250 251 252
Symbol 243 TextUses:242Used by:253
Symbol 244 TextUses:242Used by:253
Symbol 245 TextUses:242Used by:253
Symbol 246 TextUses:242Used by:253
Symbol 247 TextUses:242Used by:253
Symbol 248 TextUses:242Used by:253
Symbol 249 TextUses:242Used by:253
Symbol 250 TextUses:242Used by:253
Symbol 251 TextUses:242Used by:253
Symbol 252 TextUses:242Used by:253
Symbol 253 MovieClipUses:240 241 243 244 245 246 247 248 249 250 251 252Used by:Timeline
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:258
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 MovieClipUses:255 257 SS1Used by:Timeline
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259 SS2Used by:Timeline
Symbol 261 EditableTextUses:39Used by:Timeline
Symbol 262 EditableTextUses:39Used by:Timeline
Symbol 263 TextUses:39Used by:265
Symbol 264 GraphicUsed by:265
Symbol 265 ButtonUses:44 263 264Used by:Timeline
Symbol 266 TextUses:39Used by:267
Symbol 267 ButtonUses:44 266 46Used by:Timeline
Symbol 268 EditableTextUses:39Used by:Timeline
Symbol 269 TextUses:39Used by:270
Symbol 270 ButtonUses:44 269 46Used by:Timeline
Symbol 271 GraphicUsed by:Timeline
Symbol 272 EditableTextUses:39Used by:Timeline
Symbol 273 TextUses:39Used by:Timeline
Symbol 274 EditableTextUses:39Used by:Timeline
Symbol 275 TextUses:39Used by:276
Symbol 276 ButtonUses:44 275 46Used by:Timeline
Symbol 277 ButtonUses:44 57 46Used by:Timeline
Symbol 278 TextUses:39Used by:Timeline
Symbol 279 FontUsed by:280 281 282 283 284 285 286 287
Symbol 280 EditableTextUses:279Used by:Timeline
Symbol 281 EditableTextUses:279Used by:Timeline
Symbol 282 EditableTextUses:279Used by:Timeline
Symbol 283 EditableTextUses:279Used by:Timeline
Symbol 284 EditableTextUses:279Used by:Timeline
Symbol 285 EditableTextUses:279Used by:Timeline
Symbol 286 EditableTextUses:279Used by:Timeline
Symbol 287 EditableTextUses:279Used by:Timeline
Symbol 288 GraphicUsed by:Timeline
Symbol 289 EditableTextUses:39Used by:Timeline
Symbol 290 TextUses:39Used by:Timeline
Symbol 291 ButtonUses:44 57 46Used by:Timeline
Symbol 292 TextUses:39Used by:293
Symbol 293 ButtonUses:44 292 46Used by:Timeline
Symbol 294 TextUses:39Used by:Timeline
Symbol 295 ButtonUses:44 57 46Used by:Timeline
Streaming Sound 1Used by:Symbol 258 MovieClip
Streaming Sound 2Used by:Symbol 260 MovieClip

Instance Names

"backgrounds"Frame 1Symbol 27 MovieClip
"bar1"Frame 1Symbol 32 MovieClip
"bar2"Frame 1Symbol 32 MovieClip
"bar3"Frame 1Symbol 32 MovieClip
"bar4"Frame 1Symbol 32 MovieClip
"bar5"Frame 1Symbol 32 MovieClip
"bar6"Frame 1Symbol 32 MovieClip
"bar7"Frame 1Symbol 32 MovieClip
"bar8"Frame 1Symbol 32 MovieClip
"loadedPerc"Frame 1Symbol 35 EditableText
"playBtn"Frame 1Symbol 42 Button
"area"Frame 5Symbol 59 MovieClip
"bars"Frame 5Symbol 69 MovieClip
"binny"Frame 5Symbol 91 MovieClip
"handb"Frame 5Symbol 93 MovieClip
"semib"Frame 5Symbol 95 MovieClip
"rifleb"Frame 5Symbol 97 MovieClip
"shottyb"Frame 5Symbol 99 MovieClip
"snipb"Frame 5Symbol 101 MovieClip
"pwInv"Frame 5Symbol 103 MovieClip
"pwSemi"Frame 5Symbol 105 MovieClip
"pwRifle"Frame 5Symbol 107 MovieClip
"pwShotty"Frame 5Symbol 109 MovieClip
"pwSnipe"Frame 5Symbol 111 MovieClip
"sc100"Frame 5Symbol 113 MovieClip
"sc200"Frame 5Symbol 115 MovieClip
"sc500"Frame 5Symbol 117 MovieClip
"sc1000"Frame 5Symbol 119 MovieClip
"sc2500"Frame 5Symbol 121 MovieClip
"rank1form1"Frame 5Symbol 130 MovieClip
"rank1form2"Frame 5Symbol 140 MovieClip
"rank1form3"Frame 5Symbol 150 MovieClip
"rank2form1"Frame 5Symbol 158 MovieClip
"rank2form2"Frame 5Symbol 167 MovieClip
"rank2form3"Frame 5Symbol 177 MovieClip
"rank3form1"Frame 5Symbol 187 MovieClip
"rank3form2"Frame 5Symbol 196 MovieClip
"rank3form3"Frame 5Symbol 203 MovieClip
"rank4form1"Frame 5Symbol 214 MovieClip
"rank4form2"Frame 5Symbol 226 MovieClip
"rank4form3"Frame 5Symbol 236 MovieClip
"scoremc"Frame 5Symbol 239 MovieClip
"overwatch"Frame 5Symbol 253 MovieClip
"gameOv"Frame 5Symbol 258 MovieClip
"scorey"Frame 6Symbol 261 EditableText
"rankey"Frame 6Symbol 262 EditableText
"cheatcodes"Frame 6Symbol 268 EditableText
"nhs"Frame 6Symbol 270 Button
"cheaty"Frame 7Symbol 272 EditableText
"cheatbox"Frame 7Symbol 274 EditableText
"hs1"Frame 8Symbol 280 EditableText
"hs2"Frame 8Symbol 281 EditableText
"hs3"Frame 8Symbol 282 EditableText
"hs4"Frame 8Symbol 283 EditableText
"hs5"Frame 8Symbol 284 EditableText
"hs6"Frame 8Symbol 285 EditableText
"hs7"Frame 8Symbol 286 EditableText
"hs8"Frame 8Symbol 287 EditableText
"namey"Frame 9Symbol 289 EditableText
"submBtn"Frame 9Symbol 293 Button
"ammo"Symbol 69 MovieClip Frame 1Symbol 62 MovieClip
"health"Symbol 69 MovieClip Frame 1Symbol 68 MovieClip
"legs"Symbol 91 MovieClip Frame 1Symbol 71 MovieClip
"guns"Symbol 91 MovieClip Frame 1Symbol 78 MovieClip
"gflash"Symbol 91 MovieClip Frame 1Symbol 84 MovieClip
"scoreb"Symbol 239 MovieClip Frame 1Symbol 237 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "tone1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "stroke"
ExportAssets (56)Timeline Frame 1Symbol 3 as "shotty"
ExportAssets (56)Timeline Frame 1Symbol 4 as "semi3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "rifle3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "rifle"
ExportAssets (56)Timeline Frame 1Symbol 7 as "impact5"
ExportAssets (56)Timeline Frame 1Symbol 8 as "impact4"
ExportAssets (56)Timeline Frame 1Symbol 9 as "impact3"
ExportAssets (56)Timeline Frame 1Symbol 10 as "impact2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "impact1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "click"
ExportAssets (56)Timeline Frame 1Symbol 13 as "ahh3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "ahh2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "ahh1"




http://swfchan.com/8/37768/info.shtml
Created: 13/5 -2019 21:01:43 Last modified: 13/5 -2019 21:01:43 Server time: 23/12 -2024 01:25:19