Frame 1
function waitexplo(mc, n) {
stop();
var myInterval = setInterval(function () {
mc.play();
clearInterval(myInterval);
}, n * 1000);
}
Frame 16
gotoAndPlay ("I_Start");
Frame 17
Stage.showMenu = false;
Frame 26
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 38
VileSound = new Sound(this);
VileSound.setVolume(100);
VileSound.attachSound("Vile");
VileSound.start(0, 99);
Frame 39
stop();
Frame 40
gotoAndStop ("I_Menu");
Frame 41
gotoAndStop ("I_Menu");
Frame 49
gotoAndPlay ("I_StartText");
Frame 50
stop();
Frame 51
gotoAndStop ("Password_Input");
Frame 52
gotoAndStop ("Password_Input");
Frame 62
VileSound.stop();
Frame 148
gotoAndPlay ("Briefing");
Frame 150
_global.wnrg = 30;
Danger = new Sound(this);
Danger.attachSound("Danger");
Danger.setVolume(100);
Danger.start(0, 0);
Frame 197
stop();
text = "Emergency Alert! ... We are attacked by numberous Mavericks! Certain big cities are already under fire. Alia, report!";
p = text.length;
showtext = text.substring(0, p);
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 198
text = "";
showtext = text.substring(0, 0);
Frame 201
stop();
text = "The sensors show some weird data. This can't be true. Long destroyed Mavericks are acting very hostile!";
p = text.length;
showtext = text.substring(0, p);
Frame 202
text = "";
showtext = text.substring(0, 0);
Frame 205
stop();
text = "How can this be? We didn't even know that they are back...somehow. Signas, did you send out some security?";
p = text.length;
showtext = text.substring(0, p);
Frame 206
text = "";
showtext = text.substring(0, 0);
Frame 210
stop();
text = "The first buildings collapse and the humans are in panic! The defenses won't last for long, there will be victims!";
p = text.length;
showtext = text.substring(0, p);
Frame 211
text = "";
showtext = text.substring(0, 0);
Frame 215
stop();
text = "X reporting in! What's going on? Why is everyone in HQ running around like this? Have we got problems out there?";
p = text.length;
showtext = text.substring(0, p);
Frame 216
text = "";
showtext = text.substring(0, 0);
Frame 219
stop();
text = "I am here! X, many cities are under attack. Mavericks suddenly came out of nowhere! I heard they are old models.";
p = text.length;
showtext = text.substring(0, p);
Frame 220
text = "";
showtext = text.substring(0, 0);
Frame 223
stop();
text = "I bet it's this maggot Sigma again. It was quiet for too long now. I already asked myself if he's up to something big!";
p = text.length;
showtext = text.substring(0, p);
Frame 224
text = "";
showtext = text.substring(0, 0);
Frame 227
stop();
text = "We are getting more detailed information. In a few seconds I can tell who are the attackers and where they are.";
p = text.length;
showtext = text.substring(0, p);
Frame 228
text = "";
showtext = text.substring(0, 0);
Frame 231
stop();
text = "Ok, here are my first orders: Zero, the humans and reploids know and trust you. Please, rush to the attacked cities!";
p = text.length;
showtext = text.substring(0, p);
Frame 232
text = "";
showtext = text.substring(0, 0);
Frame 235
stop();
text = "Reinforce the defense lines and try to keep victims low. Help evacuating and calm the distracted people!";
p = text.length;
showtext = text.substring(0, p);
Frame 236
text = "";
showtext = text.substring(0, 0);
Frame 239
stop();
text = "Roger! I am already on my way! X, it seems you're getting the main part this time. Good Luck!";
p = text.length;
showtext = text.substring(0, p);
Frame 240
text = "";
showtext = text.substring(0, 0);
Frame 243
stop();
text = "X, you go on direct interception course! Try to destroy the attackers once and for all. Alia, are the informations completed?";
p = text.length;
showtext = text.substring(0, p);
Frame 244
text = "";
showtext = text.substring(0, 0);
Frame 247
stop();
text = "Yes! X, I'll brief you quickly. The attackers aren't new to you. Watch the monitor and listen as I read out the reports!";
p = text.length;
showtext = text.substring(0, p);
Frame 248
text = "";
showtext = text.substring(0, 0);
Frame 253
stop();
text = "Blaze Heatnix. He utilizes a certain type of fire, the Phoenix Fire. Beware, he is much stronger than last time!";
p = text.length;
showtext = text.substring(0, p);
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 254
text = "";
showtext = text.substring(0, 0);
Frame 257
stop();
text = "Chill Penguin. A very old maverick. As you know, he uses ice. He already covered huge areas completely under ice!";
p = text.length;
showtext = text.substring(0, p);
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 258
text = "";
showtext = text.substring(0, 0);
Frame 261
stop();
text = "Gravity Beetle. He is able to control gravity at will. He mainly destroys huge buildings! You must stop him quickly!";
p = text.length;
showtext = text.substring(0, p);
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 262
text = "";
showtext = text.substring(0, 0);
Frame 265
stop();
text = "Jet Stingray. His home is the sea, but currently he's operating on land. He keeps harbour defenses busy!";
p = text.length;
showtext = text.substring(0, p);
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 266
text = "";
showtext = text.substring(0, 0);
Frame 269
stop();
text = "Magma Dragoon. The traitor. He keeps attacking random targets with flames. Currently he's in a jungle-type area.";
p = text.length;
showtext = text.substring(0, p);
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 270
text = "";
showtext = text.substring(0, 0);
Frame 273
stop();
text = "Metal Shark Player. He breaks defenses and massive walls with pure force and the help of his always present anker.";
p = text.length;
showtext = text.substring(0, p);
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 274
text = "";
showtext = text.substring(0, 0);
Frame 277
stop();
text = "Overdrive Ostrich. He is very fast and was hard to identify. He operates in certain desert areas where he is unstoppable!";
p = text.length;
showtext = text.substring(0, p);
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 278
text = "";
showtext = text.substring(0, 0);
Frame 281
stop();
text = "Squid Adler. He currently used his full capacities to electrify a whole city. Now he recharges within a big generator.";
p = text.length;
showtext = text.substring(0, p);
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 282
text = "";
showtext = text.substring(0, 0);
Frame 285
stop();
text = "Got it. I will show them that it is useless to return as long as I am in charge of destroying them!";
p = text.length;
showtext = text.substring(0, p);
Frame 286
text = "";
showtext = text.substring(0, 0);
Frame 289
stop();
text = "I like your enthusiasm X. But remember: They seem to be much more stronger than before, so proceed with care...";
p = text.length;
showtext = text.substring(0, p);
Frame 290
text = "";
showtext = text.substring(0, 0);
Frame 293
stop();
text = "You know me Alia. I've managed to destroy them all, and I will do it again if they are a threat to peace!";
p = text.length;
showtext = text.substring(0, p);
Frame 294
text = "";
showtext = text.substring(0, 0);
Frame 297
stop();
text = "Just in case you are not strong enough yet, you can escape once you're critical damaged. Don't take it too hard X.";
p = text.length;
showtext = text.substring(0, p);
Frame 298
text = "";
showtext = text.substring(0, 0);
Frame 301
stop();
text = "Thanks for worrying. I appreciate it. But now I have to stop those mavericks that didn't learn their lesson!";
p = text.length;
showtext = text.substring(0, p);
Frame 302
text = "";
showtext = text.substring(0, 0);
Frame 305
stop();
text = "Good luck, X. Save those innocent people and show those mavericks that the Maverick Hunters will never sleep!";
p = text.length;
showtext = text.substring(0, p);
Frame 306
text = "";
showtext = text.substring(0, 0);
Frame 317
BriefingSound.stop();
Explosion_Hoch = new Sound(this);
Explosion_Hoch.attachSound("explo_mmx8");
Explosion_Hoch.setVolume(100);
Explosion_Hoch.start(0, 0);
Frame 340
gotoAndPlay ("SSS_Start");
Frame 343
stop();
text = "Good job, X. With Blaze Heatnix beaten, we can extinguish the fires he started across the cities.";
p = text.length;
showtext = text.substring(0, p);
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 344
text = "";
showtext = text.substring(0, 0);
Frame 347
stop();
text = "The Phoenix Wave sends out a concentrated wave of phoenix fire. Be sure to utilize its unique powers.";
p = text.length;
showtext = text.substring(0, p);
Frame 348
text = "";
showtext = text.substring(0, 0);
Frame 351
BriefingSound.stop();
if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) {
gotoAndPlay ("B_Be4_Dynamo");
} else {
gotoAndStop ("SSS_1");
}
Frame 354
stop();
text = "Metal Shark Player was a tough enemy, but you managed to stop him. I knew you could do it X!";
p = text.length;
showtext = text.substring(0, p);
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 355
text = "";
showtext = text.substring(0, 0);
Frame 358
stop();
text = "The Metal Anchor is a powerful forged projectile that can simply knock out swift enemies.";
p = text.length;
showtext = text.substring(0, p);
Frame 359
text = "";
showtext = text.substring(0, 0);
Frame 362
BriefingSound.stop();
if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) {
gotoAndPlay ("B_Be4_Dynamo");
} else {
gotoAndStop ("SSS_1");
}
Frame 365
stop();
text = "Overdrive Ostrich will never trouble our forces again in difficult types of terrain. Good job.";
p = text.length;
showtext = text.substring(0, p);
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 366
text = "";
showtext = text.substring(0, 0);
Frame 369
stop();
text = "The Sonic Slicer is a very fast and sharp projectile. It might work wonders against other fast targets!";
p = text.length;
showtext = text.substring(0, p);
Frame 370
text = "";
showtext = text.substring(0, 0);
Frame 373
BriefingSound.stop();
if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) {
gotoAndPlay ("B_Be4_Dynamo");
} else {
gotoAndStop ("SSS_1");
}
Frame 376
stop();
text = "Yes, you did it. Now that Chill Penguin is gone, we can begin to get rid of the ice he spread throughout the cities.";
p = text.length;
showtext = text.substring(0, p);
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 377
text = "";
showtext = text.substring(0, 0);
Frame 380
stop();
text = "The Shotgun Ice is a frozen sphere that splits on impact. Nevertheless it consists of water.";
p = text.length;
showtext = text.substring(0, p);
Frame 381
text = "";
showtext = text.substring(0, 0);
Frame 384
BriefingSound.stop();
if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) {
gotoAndPlay ("B_Be4_Dynamo");
} else {
gotoAndStop ("SSS_1");
}
Frame 387
stop();
text = "With Gravity Beetle destroyed, our big skyscrapers are secure. This might safe the life of hundreds of people!";
p = text.length;
showtext = text.substring(0, p);
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 388
text = "";
showtext = text.substring(0, 0);
Frame 391
stop();
text = "The Focus Gravity lends you the ability to utilize a sphere that contains a huge power of gravity.";
p = text.length;
showtext = text.substring(0, p);
Frame 392
text = "";
showtext = text.substring(0, 0);
Frame 395
BriefingSound.stop();
if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) {
gotoAndPlay ("B_Be4_Dynamo");
} else {
gotoAndStop ("SSS_1");
}
Frame 397
stop();
text = "He betrayed us once, and now he payed for it again. You've really showed him that you are the stronger one.";
p = text.length;
showtext = text.substring(0, p);
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 398
text = "";
showtext = text.substring(0, 0);
Frame 401
stop();
text = "The Fire Hadouken is a technique Magma Dragoon used frequently. It consists of fire, but it could crack a wall.";
p = text.length;
showtext = text.substring(0, p);
Frame 402
text = "";
showtext = text.substring(0, 0);
Frame 405
BriefingSound.stop();
if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) {
gotoAndPlay ("B_Be4_Dynamo");
} else {
gotoAndStop ("SSS_1");
}
Frame 407
stop();
text = "Squid Adler is destroyed. Now no electricity will harm the citizens any more. You're an ultra hunter!";
p = text.length;
showtext = text.substring(0, p);
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 408
text = "";
showtext = text.substring(0, 0);
Frame 411
stop();
text = "The Lightning Fury shoots out two lightning beams that will harm anything in the way. High voltage is a good weapon.";
p = text.length;
showtext = text.substring(0, p);
Frame 412
text = "";
showtext = text.substring(0, 0);
Frame 415
BriefingSound.stop();
if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) {
gotoAndPlay ("B_Be4_Dynamo");
} else {
gotoAndStop ("SSS_1");
}
Frame 418
stop();
text = "Now the workers at the harbors are safe. Jet Stingray caused a lot of trouble there. But thanks to you it's over!";
p = text.length;
showtext = text.substring(0, p);
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 419
text = "";
showtext = text.substring(0, 0);
Frame 422
stop();
text = "The Ground Hunter sends out a little drone, that glides above the ground and explodes on impact.";
p = text.length;
showtext = text.substring(0, p);
Frame 423
text = "";
showtext = text.substring(0, 0);
Frame 426
BriefingSound.stop();
if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) {
gotoAndPlay ("B_Be4_Dynamo");
} else {
gotoAndStop ("SSS_1");
}
Frame 429
stop();
text = "You really deserve your UH rank X. You've cleared all the threats. You have reestablished peace. Thank you!";
p = text.length;
showtext = text.substring(0, p);
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 430
text = "";
showtext = text.substring(0, 0);
Frame 433
stop();
text = "Thanks Signas. It was a tough job but I still managed to succeed. Some mavericks spoke about Sigma, did he show up?";
p = text.length;
showtext = text.substring(0, p);
Frame 434
text = "";
showtext = text.substring(0, 0);
Frame 437
stop();
text = "We didn't receive any word of a materialized body of Sigma. So I doubt he is out there.";
p = text.length;
showtext = text.substring(0, p);
Frame 438
text = "";
showtext = text.substring(0, 0);
Frame 441
stop();
text = "He must have seen you while defeating the returners. It would be no good idea to face you in your current state.";
p = text.length;
showtext = text.substring(0, p);
Frame 442
text = "";
showtext = text.substring(0, 0);
Frame 445
stop();
text = "Sir, I just received a transmission. It seems a new reploid is heading towards the biggest city, Giga City!";
p = text.length;
showtext = text.substring(0, p);
Frame 446
text = "";
showtext = text.substring(0, 0);
Frame 449
stop();
text = "He just fired a sharp pink projectile at a building and it fell over with the wind! Not again. What now?";
p = text.length;
showtext = text.substring(0, p);
Frame 450
text = "";
showtext = text.substring(0, 0);
Frame 453
stop();
text = "X, I want this incident to end completely right now. Your in a good state, so proceed directly to the coordinates.";
p = text.length;
showtext = text.substring(0, p);
Frame 454
text = "";
showtext = text.substring(0, 0);
Frame 457
stop();
text = "We can't risk to scare the people any more. So, try to stop this reploid before it reaches the inner city frontier!";
p = text.length;
showtext = text.substring(0, p);
Frame 458
text = "";
showtext = text.substring(0, 0);
Frame 461
stop();
text = "No problem. This maverick will have no chance against my new powers. I am teleporting out, executing orders. See ya.";
p = text.length;
showtext = text.substring(0, p);
Frame 462
text = "";
showtext = text.substring(0, 0);
Frame 465
stop();
text = "X left HQ. He will arrive shortly....W-Wait! Right now, a transmission comes in, from this attacking reploid!";
p = text.length;
showtext = text.substring(0, p);
Frame 466
text = "";
showtext = text.substring(0, 0);
Frame 473
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 478
stop();
text = "Hello there. I am back again, are Zero and X present somewhere? I just wanted some little smalltalk.";
p = text.length;
showtext = text.substring(0, p);
Frame 479
text = "";
showtext = text.substring(0, 0);
Frame 482
stop();
text = "Dynamo! What do you want from us? Why are you attacking us and where have you been? You just disappeared.";
p = text.length;
showtext = text.substring(0, p);
Frame 483
text = "";
showtext = text.substring(0, 0);
Frame 486
stop();
text = "Well, you know, I just wandered around, searching something to make me stronger. It seems I've found something, at last.";
p = text.length;
showtext = text.substring(0, p);
Frame 487
text = "";
showtext = text.substring(0, 0);
Frame 490
stop();
text = "But why are you attacking? What is the purpose of your madness? Do you want to test yourself?";
p = text.length;
showtext = text.substring(0, p);
Frame 491
text = "";
showtext = text.substring(0, 0);
Frame 494
stop();
text = "I don't intend to harm any innocent people. My little scratch was just to get attention. Now, where are X and Zero?";
p = text.length;
showtext = text.substring(0, p);
Frame 495
text = "";
showtext = text.substring(0, 0);
Frame 498
stop();
text = "X just teleported to your position to keep your threat away. He should arrive within the next minutes. What are you up to?";
p = text.length;
showtext = text.substring(0, p);
Frame 499
text = "";
showtext = text.substring(0, 0);
Frame 502
stop();
text = "Oh, if that's the case, I'll wait for X right here. Don't mind doing anything else, it's just between him and me. Later.";
p = text.length;
showtext = text.substring(0, p);
Frame 503
text = "";
showtext = text.substring(0, 0);
Frame 515
stop();
text = "Don't worry Signas, X is prepared for every aspect an enemy could possibly have. He will stop crazy Dynamo.";
p = text.length;
showtext = text.substring(0, p);
Frame 516
text = "";
showtext = text.substring(0, 0);
Frame 519
stop();
text = "Yes, you're right. But I wonder why Dynamo comes back so suddenly and why he disappeared back then. X will find out.";
p = text.length;
showtext = text.substring(0, p);
Frame 520
text = "";
showtext = text.substring(0, 0);
Frame 532
BriefingSound.stop();
gotoAndPlay ("D_X_Teleport_IN");
Frame 535
stop();
text = "Hey fellas. I am back. Signas, I was forced to fight Dynamo. He was the attacking reploid.";
p = text.length;
showtext = text.substring(0, p);
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 536
text = "";
showtext = text.substring(0, 0);
Frame 539
stop();
text = "I already know that it was Dynamo. He contacted us right after you teleported to his location. What happened?";
p = text.length;
showtext = text.substring(0, p);
Frame 540
text = "";
showtext = text.substring(0, 0);
Frame 543
stop();
text = "Dynamo had a problem with himself. But the fight settled it. It seems it's finally quiet after all.";
p = text.length;
showtext = text.substring(0, p);
Frame 544
text = "";
showtext = text.substring(0, 0);
Frame 547
stop();
text = "I really hope this will be the end of this all confusing happenings. I guess X had enough of the whole trouble.";
p = text.length;
showtext = text.substring(0, p);
Frame 548
text = "";
showtext = text.substring(0, 0);
Frame 551
stop();
text = "Hunters like X never stop fighting for the better good. But I still have a bad feeling about this.";
p = text.length;
showtext = text.substring(0, p);
Frame 552
text = "";
showtext = text.substring(0, 0);
Frame 555
stop();
text = "What do you mean Zero? All mavericks are destroyed and the cities are at peace. X did a fabulous job.";
p = text.length;
showtext = text.substring(0, p);
Frame 556
text = "";
showtext = text.substring(0, 0);
Frame 559
stop();
text = "It may sound strange, but I think I can feel Sigma...I don't know how, but he's lurking and remains unseen.";
p = text.length;
showtext = text.substring(0, p);
Frame 560
text = "";
showtext = text.substring(0, 0);
Frame 563
stop();
text = "Dynamo also spoke about Sigma, he said Sigma hired him to cause chaos within the cities.";
p = text.length;
showtext = text.substring(0, p);
Frame 564
text = "";
showtext = text.substring(0, 0);
Frame 567
stop();
text = "I knew it from the beginning, Sigma is behind all this. He must have revived all those mavericks.";
p = text.length;
showtext = text.substring(0, p);
Frame 568
text = "";
showtext = text.substring(0, 0);
Frame 571
stop();
text = "So we must be ready. He shouldn't get us off guard. I am sure this wasn't the last we've seen of him.";
p = text.length;
showtext = text.substring(0, p);
Frame 572
text = "";
showtext = text.substring(0, 0);
Frame 573
BriefingSound.stop();
Mysterious_Dark = new Sound();
Mysterious_Dark.attachSound("mysterious_dark");
Mysterious_Dark.setVolume(100);
Mysterious_Dark.start(0, 99);
Frame 575
stop();
text = "You're so predictable. I am impressed. I gave those old reploids a remarkable power upgrade. No doubt, X is strong.";
p = text.length;
showtext = text.substring(0, p);
Frame 576
text = "";
showtext = text.substring(0, 0);
Frame 579
stop();
text = "But you all know my ultimate goal. X and Zero will be mine. Until then, I won't stop to harass humanity with suffering.";
p = text.length;
showtext = text.substring(0, p);
Frame 580
text = "";
showtext = text.substring(0, 0);
Frame 583
stop();
text = "I've transmitted some coordinates. I want Zero to come here immediately. Otherwise, I will start to revive new mavericks.";
p = text.length;
showtext = text.substring(0, p);
Frame 584
text = "";
showtext = text.substring(0, 0);
Frame 587
stop();
text = "Zero, we both know that you will come. Don't be frightened, you will give me a nice fight, like you always do!";
p = text.length;
showtext = text.substring(0, p);
Frame 588
text = "";
showtext = text.substring(0, 0);
Frame 589
Mysterious_Dark.stop();
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 591
stop();
text = "Strange. He only wants to fight me. He didn't even ask what's up with X. He never did that before.";
p = text.length;
showtext = text.substring(0, p);
Frame 592
text = "";
showtext = text.substring(0, 0);
Frame 595
stop();
text = "You're right Zero. But every time we stopped him, the whole incident ended. So I guess he will be the key again.";
p = text.length;
showtext = text.substring(0, p);
Frame 596
text = "";
showtext = text.substring(0, 0);
Frame 599
stop();
text = "Good point. I will go and hunt him down. Later!";
p = text.length;
showtext = text.substring(0, p);
Frame 600
text = "";
showtext = text.substring(0, 0);
Frame 603
stop();
text = "Thanks Zero. Good luck there! I will be waiting here if you need any help.";
p = text.length;
showtext = text.substring(0, p);
Frame 604
text = "";
showtext = text.substring(0, 0);
Frame 607
stop();
text = "Stop Sigma once and for all. Bring us peace again! Alia, transfer Zero!";
p = text.length;
showtext = text.substring(0, p);
Frame 608
text = "";
showtext = text.substring(0, 0);
Frame 611
stop();
text = "Roger. Good luck! Sigma might have a last trump. So watch your back. I am transferring you...";
p = text.length;
showtext = text.substring(0, p);
Frame 612
text = "";
showtext = text.substring(0, 0);
Frame 628
stop();
text = "Hey X, how you like the new upgrade you just got from our technicians? But Ultimate Armor has to stay offline!";
p = text.length;
showtext = text.substring(0, p);
Frame 629
text = "";
showtext = text.substring(0, 0);
Frame 633
stop();
text = "Good job! More weapon power is always nice. - What's that? Zero is returning!";
p = text.length;
showtext = text.substring(0, p);
Frame 634
text = "";
showtext = text.substring(0, 0);
Frame 637
stop();
text = "Mission complete! Now we can begin to fix the damages Sigma and his minions caused.";
p = text.length;
showtext = text.substring(0, p);
Frame 638
text = "";
showtext = text.substring(0, 0);
Frame 641
stop();
text = "It will take him some serious time to recover from this defeat.";
p = text.length;
showtext = text.substring(0, p);
Frame 642
text = "";
showtext = text.substring(0, 0);
Frame 645
stop();
text = "Thanks a lot, Zero. Unfortunately we didn't got the chance to act as a team. But there will be another chance for us.";
p = text.length;
showtext = text.substring(0, p);
Frame 646
text = "";
showtext = text.substring(0, 0);
Frame 649
stop();
text = "Yes, mavericks always keep coming back, even if you destroy legions of them. An annoyance!";
p = text.length;
showtext = text.substring(0, p);
Frame 650
text = "";
showtext = text.substring(0, 0);
Frame 653
stop();
text = "Ok guys, mission accomplished. Seems like it turned out to be a heavy but short attack.";
p = text.length;
showtext = text.substring(0, p);
Frame 654
text = "";
showtext = text.substring(0, 0);
Frame 657
stop();
text = "Alia's right. Now that it's over, let's focus on other tasks, like the Jakob Project! Bye then.";
p = text.length;
showtext = text.substring(0, p);
Frame 658
text = "";
showtext = text.substring(0, 0);
Frame 660
BriefingSound.stop();
Mysterious_Dark = new Sound();
Mysterious_Dark.attachSound("mysterious_dark");
Mysterious_Dark.setVolume(100);
Mysterious_Dark.start(0, 99);
Frame 661
stop();
text = "X...! Where is X...?";
p = text.length;
showtext = text.substring(0, p);
Frame 662
text = "";
showtext = text.substring(0, 0);
Frame 665
stop();
text = "Who are you? And what do you want from me? Are you one of Sigma's slaves?";
p = text.length;
showtext = text.substring(0, p);
Frame 666
text = "";
showtext = text.substring(0, 0);
Frame 669
stop();
text = "Ah...X! I've found you at last. We need to talk to each other. I've got important data for you, it's urgent!";
p = text.length;
showtext = text.substring(0, p);
Frame 670
text = "";
showtext = text.substring(0, 0);
Frame 673
stop();
text = "What data? Are you speaking about the mavericks? Do you know how to stop them or what? Tell me!";
p = text.length;
showtext = text.substring(0, p);
Frame 674
text = "";
showtext = text.substring(0, 0);
Frame 677
stop();
text = "Well...exactly! I could tell you how to stop those mavericks! We must meet, here!";
p = text.length;
showtext = text.substring(0, p);
Frame 678
text = "";
showtext = text.substring(0, 0);
Frame 681
stop();
text = "He's actually located where the Eurasia crashed into the ground! This place is untouched by any life form!";
p = text.length;
showtext = text.substring(0, p);
Frame 682
text = "";
showtext = text.substring(0, 0);
Frame 685
stop();
text = "So he chose a neutral place to meet. Maybe we should give it a try. I want to get rid of those pests forever!";
p = text.length;
showtext = text.substring(0, p);
Frame 686
text = "";
showtext = text.substring(0, 0);
Frame 689
stop();
text = "What do you want in return for the information you are willing to hand over? You won't do it for free, will you?";
p = text.length;
showtext = text.substring(0, p);
Frame 690
text = "";
showtext = text.substring(0, 0);
Frame 693
stop();
text = "You have to come alone X. Only you will understand what I can tell you.";
p = text.length;
showtext = text.substring(0, p);
Frame 694
text = "";
showtext = text.substring(0, 0);
Frame 697
stop();
text = "A certain device in your body, built by Doctor Thomas Light, will sync with the data and make it reveal.";
p = text.length;
showtext = text.substring(0, p);
Frame 698
text = "";
showtext = text.substring(0, 0);
Frame 701
stop();
text = "I'm getting excited for real. So I will come, alone. I hope your intentions are peaceful.";
p = text.length;
showtext = text.substring(0, p);
Frame 702
text = "";
showtext = text.substring(0, 0);
Frame 705
stop();
text = "My intentions will bring peace to all reploids and humans. I know that's your goal, right? I will await you.";
p = text.length;
showtext = text.substring(0, p);
Frame 706
text = "";
showtext = text.substring(0, 0);
Frame 709
stop();
text = "X out.";
p = text.length;
showtext = text.substring(0, p);
Frame 710
text = "";
showtext = text.substring(0, 0);
Frame 711
Mysterious_Dark.stop();
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 713
stop();
text = "...D-Did I get this correctly? Did he really say 'X'? Was that his name?";
p = text.length;
showtext = text.substring(0, p);
Frame 714
text = "";
showtext = text.substring(0, 0);
Frame 717
stop();
text = "There is no way his name is X. I am X, and no one else ever claimed that name.";
p = text.length;
showtext = text.substring(0, p);
Frame 718
text = "";
showtext = text.substring(0, 0);
Frame 721
stop();
text = "Something's telling me that he means trouble. Strange, just as I know him somehow.";
p = text.length;
showtext = text.substring(0, p);
Frame 722
text = "";
showtext = text.substring(0, 0);
Frame 725
stop();
text = "I am confused, too. But I've got to see what he's got to tell me. And why he calls himself X...!";
p = text.length;
showtext = text.substring(0, p);
Frame 726
text = "";
showtext = text.substring(0, 0);
Frame 729
stop();
text = "Just be really careful this time X. Don't forget to take my saber with you. I will stay here and be on my guard.";
p = text.length;
showtext = text.substring(0, p);
Frame 730
text = "";
showtext = text.substring(0, 0);
Frame 733
stop();
text = "My data shows no entries for another reploid named X. Nevertheless, Falcon Armor is ready. Just to be on the safe side.";
p = text.length;
showtext = text.substring(0, p);
Frame 734
text = "";
showtext = text.substring(0, 0);
Frame 737
stop();
text = "Thank you Alia. Soon I will know why he knew Doctor Light and who he is. Maybe he's one of his creations, too!";
p = text.length;
showtext = text.substring(0, p);
Frame 738
text = "";
showtext = text.substring(0, 0);
Frame 741
stop();
text = "Zero, we will finish our talking later. I am rushing to the crashing side. Seal it from unpermitted entrance.";
p = text.length;
showtext = text.substring(0, p);
Frame 742
text = "";
showtext = text.substring(0, 0);
Frame 745
stop();
text = "Ok, I'll do as you tell me. No one will be allowed to enter the scene directly. Good luck.";
p = text.length;
showtext = text.substring(0, p);
Frame 746
text = "";
showtext = text.substring(0, 0);
Frame 749
stop();
text = "Always remember who you are X. Don't you ever forget that...";
p = text.length;
showtext = text.substring(0, p);
Frame 750
text = "";
showtext = text.substring(0, 0);
Frame 760
BriefingSound.stop();
gotoAndPlay ("O_X_Teleport_IN");
Frame 768
stop();
text = "X, you're back! There was a huge explosion within the crashing side. Are you damaged somehow?";
p = text.length;
showtext = text.substring(0, p);
BriefingSound = new Sound(this);
BriefingSound.attachSound("Briefing");
BriefingSound.setVolume(100);
BriefingSound.start(0, 99);
Frame 769
text = "";
showtext = text.substring(0, 0);
Frame 772
stop();
text = "I'm ok, just a little confused. This 'X' was hostile. His only intention was to fight me. I had to destroy him.";
p = text.length;
showtext = text.substring(0, p);
Frame 773
text = "";
showtext = text.substring(0, 0);
Frame 776
stop();
text = "Just another trap of Sigma. But you came out on top! You are just incredible X.";
p = text.length;
showtext = text.substring(0, p);
Frame 777
text = "";
showtext = text.substring(0, 0);
Frame 780
stop();
text = "No, there was no relation to Sigma. He was acting on his own. He kept talking ridiculous things, on and on...";
p = text.length;
showtext = text.substring(0, p);
Frame 781
text = "";
showtext = text.substring(0, 0);
Frame 784
stop();
text = "Good to see you back in one piece X. This reploid had tough energy readings on my sensors. I was afraid!";
p = text.length;
showtext = text.substring(0, p);
Frame 785
text = "";
showtext = text.substring(0, 0);
Frame 788
stop();
text = "Don't worry Alia. No one will ever beat me. When Sigma couldn't manage to do it, nobody can, I guess.";
p = text.length;
showtext = text.substring(0, p);
Frame 789
text = "";
showtext = text.substring(0, 0);
Frame 792
stop();
text = "So, will you tell us what happened out there? I'm interested whether you know more details about this opponent.";
p = text.length;
showtext = text.substring(0, p);
Frame 793
text = "";
showtext = text.substring(0, 0);
Frame 796
stop();
text = "Sorry folks, but I will take a little rest now. Maybe we can talk later. Maybe we'll talk never...";
p = text.length;
showtext = text.substring(0, p);
Frame 797
text = "";
showtext = text.substring(0, 0);
Frame 800
stop();
text = "Thanks for being my partner Zero. Here's your saber back. I don't want to be disturbed while I am away. Bye.";
p = text.length;
showtext = text.substring(0, p);
Frame 801
text = "";
showtext = text.substring(0, 0);
Frame 804
stop();
text = "Wow. I never saw X behaving like that. Something important must happened out there.";
p = text.length;
showtext = text.substring(0, p);
Frame 805
text = "";
showtext = text.substring(0, 0);
Frame 808
stop();
text = "Yes, something that even scares a professional hunter like him. When the time comes, he will tell it to us.";
p = text.length;
showtext = text.substring(0, p);
Frame 809
text = "";
showtext = text.substring(0, 0);
Frame 812
stop();
text = "I just hope this means no new threat besides Sigma. An enemy like this would be disastrous.";
p = text.length;
showtext = text.substring(0, p);
Frame 813
text = "";
showtext = text.substring(0, 0);
Frame 816
stop();
text = "I don't think so Zero. If this enemy would still exist, X wouldn't hesitate a second to hunt it down.";
p = text.length;
showtext = text.substring(0, p);
Frame 817
text = "";
showtext = text.substring(0, 0);
Frame 820
stop();
text = "Hey guys, my sensors show something unbelievable at the location where Eurasia crashed!";
p = text.length;
showtext = text.substring(0, p);
Frame 821
text = "";
showtext = text.substring(0, 0);
Frame 824
stop();
text = "It seems that right where this explosion was...plants are growing! It's already beginning to get green around!";
p = text.length;
showtext = text.substring(0, p);
Frame 825
text = "";
showtext = text.substring(0, 0);
Frame 828
stop();
text = "Ok Alia. Zero and I are going to contain this area sealed, so that the next generations may profit from it.";
p = text.length;
showtext = text.substring(0, p);
Frame 829
text = "";
showtext = text.substring(0, 0);
Frame 832
stop();
text = "Maybe in some years: completely untouched nature for humanity to live in! What a wonderful idea...!";
p = text.length;
showtext = text.substring(0, p);
Frame 833
text = "";
showtext = text.substring(0, 0);
Frame 875
BriefingSound.stop();
gotoAndPlay ("Credits");
Frame 876
VileSound = new Sound(this);
VileSound.setVolume(100);
VileSound.attachSound("Vile");
VileSound.start(0, 99);
Frame 1483
stop();
ani = random(4);
if (ani == 1) {
text = "iamthetruex - Fight Copy X";
} else if (ani == 2) {
text = "coolerthanvile - Fight Dynamo";
} else if (ani == 3) {
text = "maverick - Fight Copy X with Secret";
} else {
text = "hypermode - All weapons from start";
}
p = text.length;
revealedpassword = text.substring(0, p);
Frame 1484
_global.secret = false;
_global.SA_Weapon = false;
_global.MD_Weapon = false;
_global.OO_Weapon = false;
_global.CP_Weapon = false;
_global.BH_Weapon = false;
_global.MSP_Weapon = false;
_global.JS_Weapon = false;
_global.GB_Weapon = false;
_global.SA_Beaten = false;
_global.MD_Beaten = false;
_global.OO_Beaten = false;
_global.CP_Beaten = false;
_global.BH_Beaten = false;
_global.MSP_Beaten = false;
_global.JS_Beaten = false;
_global.GB_Beaten = false;
RE.enabled = false;
SSS_Sound = new Sound();
SSS_Sound.attachSound("SSS_Sound");
SSS_Sound.setVolume(100);
SSS_Sound_Chosen = new Sound();
SSS_Sound_Chosen.attachSound("SSS_Sound_Chosen");
SSS_Sound_Chosen.setVolume(100);
Frame 1485
JS.enabled = true;
OO.enabled = true;
MD.enabled = true;
GB.enabled = true;
BH.enabled = true;
MSP.enabled = true;
SA.enabled = true;
CP.enabled = true;
RE.enabled = false;
stop();
if (_global.secret == true) {
Secretbutton.enabled = false;
}
SSS_Sound = new Sound();
SSS_Sound.attachSound("SSS_Sound");
SSS_Sound.setVolume(100);
SSS_Sound_Chosen = new Sound();
SSS_Sound_Chosen.attachSound("SSS_Sound_Chosen");
SSS_Sound_Chosen.setVolume(100);
SSS_Sound.start(0, 99);
if (_global.SA_Beaten == true) {
SA._visible = false;
}
if (_global.MD_Beaten == true) {
MD._visible = false;
}
if (_global.BH_Beaten == true) {
BH._visible = false;
}
if (_global.MSP_Beaten == true) {
MSP._visible = false;
}
if (_global.CP_Beaten == true) {
CP._visible = false;
}
if (_global.GB_Beaten == true) {
GB._visible = false;
}
if (_global.OO_Beaten == true) {
OO._visible = false;
}
if (_global.JS_Beaten == true) {
JS._visible = false;
}
Frame 1486
stop();
if (_global.secret == true) {
Secretbutton.enabled = false;
}
if (_global.SA_Beaten == true) {
SA._visible = false;
}
if (_global.MD_Beaten == true) {
MD._visible = false;
}
if (_global.BH_Beaten == true) {
BH._visible = false;
}
if (_global.MSP_Beaten == true) {
MSP._visible = false;
}
if (_global.CP_Beaten == true) {
CP._visible = false;
}
if (_global.GB_Beaten == true) {
GB._visible = false;
}
if (_global.OO_Beaten == true) {
OO._visible = false;
}
if (_global.JS_Beaten == true) {
JS._visible = false;
}
RE.enabled = false;
Frame 1487
stop();
Frame 1496
gotoAndPlay ("JS_Sequence");
Frame 1498
stop();
Frame 1506
gotoAndPlay ("OO_Sequence");
Frame 1508
stop();
Frame 1516
gotoAndPlay ("MD_Sequence");
Frame 1517
stop();
Frame 1525
gotoAndPlay ("GB_Sequence");
Frame 1527
stop();
Frame 1535
gotoAndPlay ("MSP_Sequence");
Frame 1537
stop();
Frame 1545
gotoAndPlay ("CP_Sequence");
Frame 1547
stop();
Frame 1555
gotoAndPlay ("BH_Sequence");
Frame 1557
stop();
Frame 1565
gotoAndPlay ("SA_Sequence");
Frame 1587
_root.waitexplo(this, 5.48);
Frame 1588
gotoAndPlay ("JS_X_Teleport_IN");
Frame 1612
_root.waitexplo(this, 5.48);
Frame 1613
gotoAndPlay ("OO_X_Teleport_IN");
Frame 1635
_root.waitexplo(this, 5.48);
Frame 1636
gotoAndPlay ("GB_X_Teleport_IN");
Frame 1659
_root.waitexplo(this, 5.48);
Frame 1660
gotoAndPlay ("CP_X_Teleport_IN");
Frame 1687
_root.waitexplo(this, 5.48);
Frame 1688
gotoAndPlay ("MSP_X_Teleport_IN");
Frame 1711
_root.waitexplo(this, 5.48);
Frame 1712
gotoAndPlay ("BH_X_Teleport_IN");
Frame 1736
_root.waitexplo(this, 5.48);
Frame 1737
gotoAndPlay ("SA_X_Teleport_IN");
Frame 1759
_root.waitexplo(this, 5.48);
Frame 1760
gotoAndPlay ("MD_X_Teleport_IN");
Frame 1761
grey_depleted_boss = false;
grey_depleted = false;
green_depleted_boss = false;
green_depleted = false;
Element_Ice = false;
Element_Fire = false;
Element_Lightning = false;
Element_Neutral = false;
hp_grey = 0;
hp_green = 0;
hp_yellow = 0;
hpBOSS_grey = 0;
hpBOSS_green = 0;
hpBOSS_yellow = 0;
O_XBuster_btn.enabled = false;
O_GB_btn.enabled = false;
O_BH_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
MystSound = false;
DynamoUp = false;
SigmaUp = false;
WinSound = new Sound();
WinSound.attachSound("Win");
WinSound.setVolume(100);
OBB_Intro = new Sound();
OBB_Intro.attachSound("OBB_Intro");
OBB_Intro.setVolume(100);
OBB_Main = new Sound();
OBB_Main.attachSound("OBB_Main");
OBB_Main.setVolume(100);
Mysterious = new Sound();
Mysterious.attachSound("mysterious");
Mysterious.setVolume(100);
Mysterious_Dark = new Sound();
Mysterious_Dark.attachSound("mysterious_dark");
Mysterious_Dark.setVolume(100);
Frame 1775
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 1783
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: So, who is the one that's trying to trick me? Is this another show of you, Sigma? There is no reploid named X except me!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 1784
stop();
Frame 1785
text = "";
dialogue = text.substring(0, 0);
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Mysterious.start(0, 99);
Frame 1809
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 1817
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: I guess you are the mighty X, built by the great Doctor Light to fight for peace and justice. We both are the same, I come from the future.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 1818
stop();
Frame 1819
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: You somehow don't look like me. Doesn't matter. Why are you here and what do you want?";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 1820
stop();
Frame 1821
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: Dr. Weil sent me here. Don't worry, you will get to know him in some years. I am supposed to be a perfect copy of yours. I want to be the only one!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 1822
stop();
Frame 1823
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: As long as you exist, I will always be just titled a copy. But if I destroy you now, you won't be in my time, Zero will fail and Neo Arcadia will rise!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 1824
stop();
Frame 1825
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: I don't know what you are talking about. You may look like me, but this is merely one of Sigma's games. I am fed up with this, I have other things to do!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 1826
stop();
Frame 1827
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: It's hard to believe. But I neither know who Sigma is, nor am I playing games. It will all be clear to you once I've become the true reploid X!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 1828
stop();
Frame 1829
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: Here, where the space colony crashed into the ground, it will be settled. Activate your whole potential, I know you've got reserves in your body. Bring it on!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 1830
stop();
Frame 1831
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: (How could he know?) This is getting weird and my head is spinning. I may be confused, but my mind is clear to fight, and you, Sigma's or not, are a threat!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 1832
stop();
Frame 1833
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Squid Adler: What, you disturb me while recharging? How rude of you X. Unfortunately I will defend myself.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
hpBOSS_green = 0;
hpBOSS_yellow = 0;
hpBOSS_grey = 0;
grey_depleted_boss = false;
grey_depleted = false;
green_depleted_boss = false;
hp_green = 0;
hp_yellow = 0;
hp_grey = 0;
MystSound = false;
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 1836
Mysterious.stop();
OX_Yougotta = new Sound(this);
OX_Yougotta.attachSound("yougotta");
OX_Yougotta.setVolume(100);
OX_Yougotta.start(0, 0);
OBB_Intro.start(0, 0);
Instance of Symbol 531 MovieClip "lifebarboss_yellow" in Frame 1836
onClipEvent (load) {
maxHealthBOSS_yellow = 100;
heightlb_yellow = lifebarboss_yellow._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hpBOSS_yellow;
if (_root.maxHealthBOSS_yellow >= _root.hpBOSS_yellow) {
lifebarboss_yellow._y = lifebarboss_yellow._y - ((((_root.maxHealthBOSS_yellow - _root.hpBOSS_yellow) / 2) * heightlb_yellow) / 100);
_root.maxHealthBOSS_yellow = _root.hpBOSS_yellow;
}
}
Instance of Symbol 531 MovieClip "lifebar_yellow" in Frame 1836
onClipEvent (load) {
maxHealth_yellow = 100;
heightlb_yellow = lifebar_yellow._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hp_yellow;
if (_root.maxHealth_yellow >= _root.hp_yellow) {
lifebar_yellow._y = lifebar_yellow._y - ((((_root.maxHealth_yellow - _root.hp_yellow) / 2) * heightlb_yellow) / 100);
_root.maxHealth_yellow = _root.hp_yellow;
}
}
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss_green" in Frame 1836
onClipEvent (load) {
maxHealthBOSS_green = 100;
heightlb_green = lifebarboss_green._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hpBOSS_green;
if (_root.maxHealthBOSS_green >= _root.hpBOSS_green) {
lifebarboss_green._y = lifebarboss_green._y - ((((_root.maxHealthBOSS_green - _root.hpBOSS_green) / 2) * heightlb_green) / 100);
_root.maxHealthBOSS_green = _root.hpBOSS_green;
}
}
Instance of Symbol 120 MovieClip [lifebar] "lifebar_green" in Frame 1836
onClipEvent (load) {
maxHealth_green = 100;
heightlb_green = lifebar_green._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hp_green;
if (_root.maxHealth_green >= _root.hp_green) {
lifebar_green._y = lifebar_green._y - ((((_root.maxHealth_green - _root.hp_green) / 2) * heightlb_green) / 100);
_root.maxHealth_green = _root.hp_green;
}
}
Instance of Symbol 533 MovieClip "lifebar_grey" in Frame 1836
onClipEvent (load) {
maxHealth_grey = 100;
heightlb_grey = lifebar_grey._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hp_grey;
if (_root.maxHealth_grey >= _root.hp_grey) {
lifebar_grey._y = lifebar_grey._y - ((((_root.maxHealth_grey - _root.hp_grey) / 2) * heightlb_grey) / 100);
_root.maxHealth_grey = _root.hp_grey;
if (hp_grey < 0) {
hp_yellow = hp_yellow + hp_grey;
}
if (hp_yellow < 0) {
hp_green = hp_green + hp_yellow;
}
if (hpBOSS_grey < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_grey;
}
if (hpBOSS_yellow < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_yellow;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
}
}
Instance of Symbol 533 MovieClip "lifebarboss_grey" in Frame 1836
onClipEvent (load) {
maxHealthBOSS_grey = 100;
heightlbBOSS_grey = lifebarboss_grey._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hpBOSS_grey;
if (_root.maxHealthBOSS_grey >= _root.hpBOSS_grey) {
lifebarboss_grey._y = lifebarboss_grey._y - ((((_root.maxHealthBOSS_grey - _root.hpBOSS_grey) / 2) * heightlbBOSS_grey) / 100);
_root.maxHealthBOSS_grey = _root.hpBOSS_grey;
}
}
Frame 1868
CopyX_GotArmored = new Sound(this);
CopyX_GotArmored.attachSound("copyx_getarmored");
CopyX_GotArmored.setVolume(100);
CopyX_GotArmored.start(0, 0);
Frame 1907
CopyX_GotArmored = new Sound(this);
CopyX_GotArmored.attachSound("copyx_getarmored");
CopyX_GotArmored.setVolume(100);
CopyX_GotArmored.start(0, 0);
Frame 1915
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1916
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1917
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1918
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1919
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1920
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1921
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1922
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1923
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1924
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1925
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1926
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1927
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1928
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1929
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1930
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1931
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1932
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1933
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1934
hp_yellow = hp_yellow + 5;
hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1936
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1937
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1938
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1939
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1940
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1941
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1942
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1943
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1944
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1945
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1946
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1947
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1948
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1949
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1950
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1951
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1952
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1953
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1954
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1955
hp_green = hp_green + 5;
hpBOSS_green = hpBOSS_green + 5;
Frame 1957
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1958
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1959
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1960
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1961
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1962
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1963
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1964
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1965
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1966
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1967
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1968
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1969
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1970
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1971
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1972
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1973
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1974
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1975
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1976
hp_grey = hp_grey + 5;
hpBOSS_grey = hpBOSS_grey + 5;
Frame 1980
OBB_Intro.stop();
OBB_Main.start(0, 99);
Frame 1983
if (_global.secret == true) {
O_Secretbutton._visible = true;
} else {
O_Secretbutton._visible = false;
}
O_XBuster_btn.enabled = true;
O_GB_btn.enabled = true;
O_BH_btn.enabled = true;
O_OO_btn.enabled = true;
O_MD_btn.enabled = true;
O_JS_btn.enabled = true;
O_SA_btn.enabled = true;
O_CP_btn.enabled = true;
O_MSP_btn.enabled = true;
Freaked_1 = 0;
X_Freaked_1 = 0;
Freaked_2 = 0;
X_Freaked_2 = 0;
Freaked_3 = 0;
X_Freaked_3 = 0;
grey_depleted_boss = false;
grey_depleted = false;
green_depleted_boss = false;
green_depleted = false;
Element_Ice = false;
Element_Fire = false;
Element_Lightning = false;
Element_Neutral = false;
stop();
Frame 1984
O_XBuster_btn.enabled = true;
O_GB_btn.enabled = true;
O_BH_btn.enabled = true;
O_OO_btn.enabled = true;
O_MD_btn.enabled = true;
O_JS_btn.enabled = true;
O_SA_btn.enabled = true;
O_CP_btn.enabled = true;
O_MSP_btn.enabled = true;
Frame 1985
X_Charged_Shot = new Sound(this);
X_Charged_Shot.attachSound("X_Charged_Shot");
X_Charged_Shot.setVolume(100);
X_Charged_Shot.start(0, 0);
Frame 2003
if (grey_depleted_boss == false) {
hpBOSS_grey = hpBOSS_grey - 4;
} else if (green_depleted_boss == false) {
hpBOSS_green = hpBOSS_green - 4;
} else {
hpBOSS_yellow = hpBOSS_yellow - 4;
}
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(Freaked_3 === 1)) {
if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) {
gotoAndPlay ("O_Freak3");
}
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 2004
X_Falcon_Strike = new Sound(this);
X_Falcon_Strike.attachSound("X_Falcon_Strike");
X_Falcon_Strike.setVolume(100);
X_Falcon_Strike.start(0, 0);
Frame 2032
if (grey_depleted_boss == false) {
hpBOSS_grey = hpBOSS_grey - 7;
} else if (green_depleted_boss == false) {
hpBOSS_green = hpBOSS_green - 7;
} else {
hpBOSS_yellow = hpBOSS_yellow - 7;
}
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(Freaked_3 === 1)) {
if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) {
gotoAndPlay ("O_Freak3");
}
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 2044
OX_Huwucha = new Sound(this);
OX_Huwucha.attachSound("huwucha");
OX_Huwucha.setVolume(100);
OX_Huwucha.start(0, 0);
Frame 2067
OX_Yah = new Sound(this);
OX_Yah.attachSound("ox_yah");
OX_Yah.setVolume(100);
OX_Yah.start(0, 0);
Frame 2068
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 2071
OX_Yah = new Sound(this);
OX_Yah.attachSound("ox_yah");
OX_Yah.setVolume(100);
OX_Yah.start(0, 0);
Frame 2072
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 2076
OX_Yah = new Sound(this);
OX_Yah.attachSound("ox_yah");
OX_Yah.setVolume(100);
OX_Yah.start(0, 0);
Frame 2077
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 2079
OX_Yah = new Sound(this);
OX_Yah.attachSound("ox_yah");
OX_Yah.setVolume(100);
OX_Yah.start(0, 0);
Frame 2080
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 2081
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 2090
if (grey_depleted == false) {
hp_grey = hp_grey - 4;
} else if (green_depleted == false) {
hp_green = hp_green - 4;
} else {
hp_yellow = hp_yellow - 4;
}
Frame 2099
gotoAndStop ("O_Start");
Element_Ice = false;
Element_Fire = false;
Element_Lightning = true;
Element_Neutral = false;
Element_Yellow = false;
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(X_Freaked_1 === 1)) {
if (hp_grey <= 1) {
gotoAndPlay ("X_Freak1");
X_Freaked_1 = 1;
}
}
if (!(X_Freaked_2 === 1)) {
if (hp_green <= 1) {
gotoAndPlay ("X_Freak2");
X_Freaked_2 = 1;
}
}
if (!(X_Freaked_3 === 1)) {
if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) {
gotoAndPlay ("X_Freak3");
}
}
if (hp_yellow <= 1) {
gotoAndPlay ("O_X_Death");
}
Frame 2116
OX_KaWe = new Sound(this);
OX_KaWe.attachSound("kauderwelsch");
OX_KaWe.setVolume(100);
OX_KaWe.start(0, 0);
Frame 2133
OX_Yax3 = new Sound(this);
OX_Yax3.attachSound("yayaya");
OX_Yax3.setVolume(100);
OX_Yax3.start(0, 0);
Frame 2136
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 2139
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 2142
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 2145
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 2148
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 2151
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 2154
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 2157
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 2160
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 2162
if (grey_depleted == false) {
hp_grey = hp_grey - 4;
} else if (green_depleted == false) {
hp_green = hp_green - 4;
} else {
hp_yellow = hp_yellow - 4;
}
Frame 2173
gotoAndStop ("O_Start");
Element_Ice = false;
Element_Fire = true;
Element_Lightning = false;
Element_Neutral = false;
Element_Yellow = false;
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(X_Freaked_1 === 1)) {
if (hp_grey <= 1) {
gotoAndPlay ("X_Freak1");
X_Freaked_1 = 1;
}
}
if (!(X_Freaked_2 === 1)) {
if (hp_green <= 1) {
gotoAndPlay ("X_Freak2");
X_Freaked_2 = 1;
}
}
if (!(X_Freaked_3 === 1)) {
if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) {
gotoAndPlay ("X_Freak3");
}
}
if (hp_yellow <= 1) {
gotoAndPlay ("O_X_Death");
}
Frame 2185
OX_Huwucha = new Sound(this);
OX_Huwucha.attachSound("huwucha");
OX_Huwucha.setVolume(100);
OX_Huwucha.start(0, 0);
Frame 2207
OX_Yah = new Sound(this);
OX_Yah.attachSound("ox_yah");
OX_Yah.setVolume(100);
OX_Yah.start(0, 0);
Frame 2216
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 2217
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 2224
if (grey_depleted == false) {
hp_grey = hp_grey - 4;
} else if (green_depleted == false) {
hp_green = hp_green - 4;
} else {
hp_yellow = hp_yellow - 4;
}
Frame 2227
gotoAndStop ("O_Start");
Element_Ice = true;
Element_Fire = false;
Element_Lightning = false;
Element_Neutral = false;
Element_Yellow = false;
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(X_Freaked_1 === 1)) {
if (hp_grey <= 1) {
gotoAndPlay ("X_Freak1");
X_Freaked_1 = 1;
}
}
if (!(X_Freaked_2 === 1)) {
if (hp_green <= 1) {
gotoAndPlay ("X_Freak2");
X_Freaked_2 = 1;
}
}
if (!(X_Freaked_3 === 1)) {
if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) {
gotoAndPlay ("X_Freak3");
}
}
if (hp_yellow <= 1) {
gotoAndPlay ("O_X_Death");
}
Frame 2239
OX_KaWe = new Sound(this);
OX_KaWe.attachSound("kauderwelsch");
OX_KaWe.setVolume(100);
OX_KaWe.start(0, 0);
Frame 2249
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 2254
OX_Yah = new Sound(this);
OX_Yah.attachSound("ox_yah");
OX_Yah.setVolume(100);
OX_Yah.start(0, 0);
Frame 2255
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 2260
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 2261
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 2269
if (grey_depleted == false) {
hp_grey = hp_grey - 5;
} else if (green_depleted == false) {
hp_green = hp_green - 5;
} else {
hp_yellow = hp_yellow - 5;
}
Frame 2274
gotoAndStop ("O_Start");
Element_Ice = false;
Element_Fire = false;
Element_Lightning = false;
Element_Neutral = false;
Element_Yellow = true;
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(X_Freaked_1 === 1)) {
if (hp_grey <= 1) {
gotoAndPlay ("X_Freak1");
X_Freaked_1 = 1;
}
}
if (!(X_Freaked_2 === 1)) {
if (hp_green <= 1) {
gotoAndPlay ("X_Freak2");
X_Freaked_2 = 1;
}
}
if (!(X_Freaked_3 === 1)) {
if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) {
gotoAndPlay ("X_Freak3");
}
}
if (hp_yellow <= 1) {
gotoAndPlay ("O_X_Death");
}
Frame 2277
OBB_Main.stop();
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 2285
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 2293
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: You are strong, just like me! I like good fights! You've done decent damage to me, but you've got a few scratches too. Time for round 2!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 2294
stop();
Frame 2295
text = "";
dialogue = text.substring(0, 0);
Mysterious_Dark.stop();
OBB_Main.start(0, 99);
MystSound = false;
Frame 2303
OX_Yougotta = new Sound(this);
OX_Yougotta.attachSound("yougotta");
OX_Yougotta.setVolume(100);
OX_Yougotta.start(0, 0);
Frame 2325
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 2331
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 2350
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 2351
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2352
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2353
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2354
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2355
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2356
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2357
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2358
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2359
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2360
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2361
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2362
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2363
if (grey_depleted == false) {
hp_grey = hp_grey - 12;
} else if (green_depleted == false) {
hp_green = hp_green - 12;
} else {
hp_yellow = hp_yellow - 12;
}
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2378
Freaked_1 = 1;
Element_Ice = false;
Element_Fire = false;
Element_Lightning = false;
Element_Neutral = false;
Element_Yellow = false;
gotoAndStop ("O_Start");
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(X_Freaked_1 === 1)) {
if (hp_grey <= 1) {
gotoAndPlay ("X_Freak1");
X_Freaked_1 = 1;
}
}
if (!(X_Freaked_2 === 1)) {
if (hp_green <= 1) {
gotoAndPlay ("X_Freak2");
X_Freaked_2 = 1;
}
}
if (!(X_Freaked_3 === 1)) {
if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) {
gotoAndPlay ("X_Freak3");
}
}
if (hp_yellow <= 1) {
gotoAndPlay ("O_X_Death");
}
Frame 2380
O_XBuster_btn.enabled = false;
O_GB_btn.enabled = false;
O_BH_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
OBB_Main.stop();
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 2387
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 2395
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: I must admit your strong, stronger than most of my former enemies. Sigma sends usually junk robots. You really seem a bit familiar to me. Let's fight on!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 2396
stop();
Frame 2397
text = "";
dialogue = text.substring(0, 0);
gotoAndStop ("O_Start");
Frame 2398
OBB_Main.stop();
OBB_Main.stop();
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 2421
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 2429
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: It seems your getting into it X. Dr. Weil told me I could have problems against you, despite that I am a perfect copy. Let's find out if you manage to succeed!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 2430
stop();
Frame 2431
text = "";
dialogue = text.substring(0, 0);
Mysterious_Dark.stop();
OBB_Main.start(0, 99);
MystSound = false;
Frame 2434
OX_KaWe = new Sound(this);
OX_KaWe.attachSound("kauderwelsch");
OX_KaWe.setVolume(100);
OX_KaWe.start(0, 0);
Frame 2466
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 2467
OX_Hua = new Sound(this);
OX_Hua.attachSound("ox_hua");
OX_Hua.setVolume(100);
OX_Hua.start(0, 0);
Frame 2482
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 2483
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
Frame 2484
OX_Hua = new Sound(this);
OX_Hua.attachSound("ox_hua");
OX_Hua.setVolume(100);
OX_Hua.start(0, 0);
Frame 2494
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 2495
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
OX_Hua = new Sound(this);
OX_Hua.attachSound("ox_hua");
OX_Hua.setVolume(100);
OX_Hua.start(0, 0);
Frame 2506
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 2507
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
Frame 2508
OX_Hua = new Sound(this);
OX_Hua.attachSound("ox_hua");
OX_Hua.setVolume(100);
OX_Hua.start(0, 0);
Frame 2519
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 2520
OX_Hua = new Sound(this);
OX_Hua.attachSound("ox_hua");
OX_Hua.setVolume(100);
OX_Hua.start(0, 0);
Frame 2525
if (grey_depleted == false) {
hp_grey = hp_grey - 12;
} else if (green_depleted == false) {
hp_green = hp_green - 12;
} else {
hp_yellow = hp_yellow - 12;
}
Frame 2532
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 2543
Freaked_2 = 1;
Element_Ice = false;
Element_Fire = false;
Element_Lightning = false;
Element_Neutral = false;
Element_Yellow = false;
gotoAndStop ("O_Start");
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(X_Freaked_1 === 1)) {
if (hp_grey <= 1) {
gotoAndPlay ("X_Freak1");
X_Freaked_1 = 1;
}
}
if (!(X_Freaked_2 === 1)) {
if (hp_green <= 1) {
gotoAndPlay ("X_Freak2");
X_Freaked_2 = 1;
}
}
if (!(X_Freaked_3 === 1)) {
if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) {
gotoAndPlay ("X_Freak3");
}
}
if (hp_yellow <= 1) {
gotoAndPlay ("O_X_Death");
}
Frame 2556
OX_Huwucha = new Sound(this);
OX_Huwucha.attachSound("huwucha");
OX_Huwucha.setVolume(100);
OX_Huwucha.start(0, 0);
Frame 2574
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 2587
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 2592
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
OX_Hua = new Sound(this);
OX_Hua.attachSound("ox_hua");
OX_Hua.setVolume(100);
OX_Hua.start(0, 0);
Frame 2601
if (grey_depleted == false) {
hp_grey = hp_grey - 5;
} else if (green_depleted == false) {
hp_green = hp_green - 5;
} else {
hp_yellow = hp_yellow - 5;
}
Frame 2603
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 2614
gotoAndStop ("O_Start");
Element_Ice = false;
Element_Fire = false;
Element_Lightning = false;
Element_Neutral = true;
Element_Yellow = false;
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(X_Freaked_1 === 1)) {
if (hp_grey <= 1) {
gotoAndPlay ("X_Freak1");
X_Freaked_1 = 1;
}
}
if (!(X_Freaked_2 === 1)) {
if (hp_green <= 1) {
gotoAndPlay ("X_Freak2");
X_Freaked_2 = 1;
}
}
if (!(X_Freaked_3 === 1)) {
if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) {
gotoAndPlay ("X_Freak3");
}
}
if (hp_yellow <= 1) {
gotoAndPlay ("O_X_Death");
}
Frame 2616
O_XBuster_btn.enabled = false;
O_GB_btn.enabled = false;
O_BH_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
OBB_Main.stop();
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 2624
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 2632
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: You are doing pretty well, freak reploid. You are a good fighter and your abilities are impressive!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 2633
stop();
Frame 2634
text = "";
dialogue = text.substring(0, 0);
gotoAndStop ("O_Start");
Frame 2636
OBB_Main.stop();
Mysterious_Dark.start(0, 99);
Frame 2655
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 2663
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: This can't be...I am a perfect copy of yours. How is it possible that you could bring me down like this? Tell me, how are you cheating me? I must know!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 2664
stop();
Frame 2665
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: I guess you are a bit too bold. It seems you miss a little understanding. Totally vain. Try to feel the battle, it's no good to simply fight a crude fight.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 2666
stop();
Frame 2667
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: Aarrrggghhhh...stop talking about those useless emotions! Victory is the only thing that counts! I NEED NO FEELINGS! I WILL WIN!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 2668
stop();
Frame 2669
text = "";
dialogue = text.substring(0, 0);
Mysterious_Dark.stop();
OBB_Main.start(0, 99);
MystSound = false;
Frame 2672
OX_Yougotta_Echo = new Sound(this);
OX_Yougotta_Echo.attachSound("yougotta_echo");
OX_Yougotta_Echo.setVolume(100);
OX_Yougotta_Echo.start(0, 0);
Frame 2673
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 2697
OX_Yayaya_echo = new Sound(this);
OX_Yayaya_echo.attachSound("yayaya_echo");
OX_Yayaya_echo.setVolume(100);
OX_Yayaya_echo.start(0, 0);
Frame 2731
OX_Hua_echo = new Sound(this);
OX_Hua_echo.attachSound("ox_hua_echo");
OX_Hua_echo.setVolume(100);
OX_Hua_echo.start(0, 0);
Frame 2736
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 2747
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 2758
if (grey_depleted == false) {
hp_grey = hp_grey - 12;
} else if (green_depleted == false) {
hp_green = hp_green - 12;
} else {
hp_yellow = hp_yellow - 12;
}
Frame 2772
gotoAndStop ("O_Start");
Freaked_3 = 1;
Element_Ice = false;
Element_Fire = false;
Element_Lightning = false;
Element_Neutral = false;
Element_Yellow = false;
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(X_Freaked_1 === 1)) {
if (hp_grey <= 1) {
gotoAndPlay ("X_Freak1");
X_Freaked_1 = 1;
}
}
if (!(X_Freaked_2 === 1)) {
if (hp_green <= 1) {
gotoAndPlay ("X_Freak2");
X_Freaked_2 = 1;
}
}
if (!(X_Freaked_3 === 1)) {
if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) {
gotoAndPlay ("X_Freak3");
}
}
if (hp_yellow <= 1) {
gotoAndPlay ("O_X_Death");
}
Frame 2774
O_XBuster_btn.enabled = false;
O_GB_btn.enabled = false;
O_BH_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
OBB_Main.stop();
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 2777
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 2785
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: Hahaha...you are week indeed. I can hardly believe that you were my blueprint! Your fighting capacity is really pitiful.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 2786
stop();
Frame 2787
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: How dare you laugh at me! I will show you what I am able to do if I only want. Get a hang on this! Activating inner hyper!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 2788
stop();
Frame 2789
text = "";
dialogue = text.substring(0, 0);
Mysterious_Dark.stop();
OBB_Main.start(0, 99);
MystSound = false;
Frame 2793
X_Aura_Up = new Sound(this);
X_Aura_Up.attachSound("tierup");
X_Aura_Up.setVolume(100);
X_Aura_Up.start(0, 0);
Frame 2799
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 2802
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 2805
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 2808
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 2811
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 2813
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 2827
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2828
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2829
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2830
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2831
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2832
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2833
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2834
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2835
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2836
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2837
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2838
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2839
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2840
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2841
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2842
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2843
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2844
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2845
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2846
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2847
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2848
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2849
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2850
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2851
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2852
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2853
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2854
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2855
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2856
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2857
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2858
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2859
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2860
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2861
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2862
OX_Hit = new Sound(this);
OX_Hit.attachSound("ox_hit");
OX_Hit.setVolume(100);
OX_Hit.start(0, 0);
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2863
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2864
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2865
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2866
if (grey_depleted_boss == false) {
hpBOSS_grey = hpBOSS_grey - 12;
} else if (green_depleted_boss == false) {
hpBOSS_green = hpBOSS_green - 12;
} else {
hpBOSS_yellow = hpBOSS_yellow - 12;
}
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 2882
OBB_Main.stop();
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 2899
Mysterious_Dark.stop();
OBB_Main.start(0, 99);
MystSound = false;
Frame 2909
X_Freaked_3 = 1;
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(Freaked_3 === 1)) {
if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) {
gotoAndPlay ("O_Freak3");
}
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 2911
OBB_Main.stop();
Frame 2915
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 2968
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 2973
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 2981
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: Impossible...absolutely impossible! I must be wrong here, you aren't supposed to be able to beat me, I am supposed to beat you! What treachery is this?";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 2982
stop();
Frame 2983
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: I told you it's no good to just simply fight against an enemy. You must feel and control the rage in you. You couldn't manage to accomplish this!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 2984
stop();
Frame 2985
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: You are talking about rage? Let me show you that I have no need for control. I will show you my very own rage!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 2986
stop();
Frame 2987
text = "";
dialogue = text.substring(0, 0);
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 2992
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 2994
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 2996
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 2998
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3001
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 3009
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: Rage! It's all about this wonderful word! It needs nothing more than to utilize it for the gain. And you, Original, are my reward.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3010
stop();
Frame 3011
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: There is no more escape for you, defeated reploid. You aren't good enough to face the power of the future. Now I will become the original X! Face destiny!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3012
stop();
Frame 3013
text = "";
dialogue = text.substring(0, 0);
Mysterious_Dark.stop();
MystSound = false;
Frame 3014
if (_global.Dynamo_Spared == true) {
gotoAndPlay ("O_Dynamo_Alive");
} else {
play();
}
Frame 3016
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
BossSoundFreak_Intro = new Sound();
BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro");
BossSoundFreak_Intro.setVolume(100);
BossSoundFreak_Intro.start(0, 0);
Frame 3028
BossSoundFreak_Main = new Sound();
BossSoundFreak_Main.attachSound("BossSoundFreak_Main");
BossSoundFreak_Main.setVolume(100);
BossSoundFreak_Main.start(0, 99);
SigmaUp = true;
Frame 3035
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 3043
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: What...who are you and why are you disturbing my precious victory?";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3044
stop();
Frame 3045
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Sigma: X will be mine! The time for his defeat is yet to come!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3046
stop();
Frame 3047
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: Get out of my way! X belongs to me now, and you haven't got the guts to use all you can to win! You are too weak to defeat him! Leave now!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3048
stop();
Frame 3049
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Sigma: Don't get this wrong, X! Just you and me, X! Soon! Just you and me!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3050
stop();
Frame 3051
text = "";
dialogue = text.substring(0, 0);
Frame 3054
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 3059
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3061
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3063
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3065
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3076
BossSoundFreak_Main.stop();
SigmaUp = false;
Frame 3077
function wait() {
stop();
var myInterval = setInterval(function () {
play();
clearInterval(myInterval);
}, 4000);
}
wait();
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 3095
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 3098
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 3106
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: All this can't be. You get rescued by one of your enemies. Even a sacrifice! But no matter what! I will destroy you now!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3107
stop();
Frame 3108
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: I fear you haven't enough energy left to perform this little trick once more. Too bad for you... Let's end this fight for real!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3109
stop();
Frame 3110
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: I...I can not believe all this! Dr. Weil told me this would be a clear v-victory for me. I am confused, my head hurts...I m-must travel b-back to get things right...";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3111
stop();
Frame 3112
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: I am sorry, but I am a Maverick Hunter, and I dispatch you like all enemies of humanity. You wanted this fight and now accept its consequences.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3113
stop();
Frame 3114
text = "";
dialogue = text.substring(0, 0);
Frame 3115
Mysterious_Dark.stop();
MystSound = false;
Frame 3117
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 3118
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 3119
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 3120
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 3121
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 3122
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 3123
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 3124
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 3125
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 3127
OX_Hit = new Sound(this);
OX_Hit.attachSound("ox_hit");
OX_Hit.setVolume(100);
OX_Hit.start(0, 0);
Frame 3130
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3155
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 3159
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 3167
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: J-Just don't get this w-wrong X! This is just a temporary d-defeat. My remaining e-energy is still enough to b-beat you...!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3168
stop();
Frame 3169
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Even after an obvious defeat you remain so arrogant. Unfortunately I will end your misery. It's no good to take you to HQ, you are far to dangerous...";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3170
stop();
Frame 3171
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: Are you t-trying to make me l-laugh? You don't have what it t-takes to kill me. Your w-weapons are inferior. My m-main body is i-invincible.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3172
stop();
Frame 3173
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: You said something about Zero, didn't you? I noticed your voice quivering back then. I've got a little present here, right from Zero...";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3174
stop();
Frame 3175
text = "";
dialogue = text.substring(0, 0);
Frame 3177
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 3192
Mysterious_Dark.stop();
MystSound = false;
Frame 3199
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 3209
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 3217
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: Uuaahh...this s-saber...hurts so m-much...I have truly Uuaahh...this s-saber...hurts so m-much...I have truly you k-killed yourself...f-farewell...";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3218
stop();
Frame 3219
text = "";
dialogue = text.substring(0, 0);
Frame 3225
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 3244
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3251
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3258
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3265
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3270
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3275
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3280
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3285
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3290
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3293
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3296
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3299
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3302
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3305
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3306
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3307
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3308
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3309
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3310
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3311
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3312
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3313
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3314
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3315
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3316
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3317
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3318
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3319
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3320
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3321
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3322
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3323
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3324
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3325
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3326
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3327
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3328
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3329
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3330
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3331
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3332
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3333
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3334
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3335
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3336
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3337
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3338
Explosion2 = new Sound(this);
Explosion2.attachSound("explosion2");
Explosion2.setVolume(100);
Explosion2.start(0, 0);
Frame 3339
Explosion1 = new Sound(this);
Explosion1.attachSound("explosion1");
Explosion1.setVolume(100);
Explosion1.start(0, 0);
Frame 3340
Explosion3 = new Sound(this);
Explosion3.attachSound("explosion3");
Explosion3.setVolume(100);
Explosion3.start(0, 0);
Frame 3350
Explosion_Hoch = new Sound(this);
Explosion_Hoch.attachSound("explo_mmx8");
Explosion_Hoch.setVolume(100);
Explosion_Hoch.start(0, 0);
Frame 3368
Explosion6 = new Sound(this);
Explosion6.attachSound("explosion6");
Explosion6.setVolume(100);
Explosion6.start(0, 0);
Frame 3372
gotoAndPlay ("O_BigExplo");
Frame 3394
WinSound = new Sound();
WinSound.attachSound("Win");
WinSound.setVolume(100);
WinSound.start(0, 0);
Frame 3401
stop();
Frame 3408
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 3417
gotoAndStop ("B_End");
Frame 3420
Mysterious_Dark.stop();
DynamoSound = new Sound();
DynamoSound.attachSound("Dynamo_Theme");
DynamoSound.setVolume(100);
DynamoSound.start(0, 99);
MystSound = false;
DynamoUp = true;
Frame 3446
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 3454
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: What....what freak robot are you? Get out of my way and stop disturbing my precious victory over the past! You have no idea where you interfere!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3455
stop();
Frame 3456
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dynamo: Maybe I have no idea what this fight is all about. I watched the fight all over from a distance. You tricked X after you were beaten. Why don't you accept it?";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3457
stop();
Frame 3458
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: X didn't beat me! HE DID NOT BEAT ME AT ALL! You have to understand, that one must use all options. If you don't, you're just as weak as he is.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3459
stop();
Frame 3460
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dynamo: You know the word honor? X showed me, what honor means for a warrior like me. And you, you have no honor in your mind. Let X go!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3461
stop();
Frame 3462
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: Rrrrr...you make me so angry, you ALL make me so angry. I will put an end to the mockery. You will tremble before me like all my enemies did!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3463
stop();
Frame 3464
text = "";
dialogue = text.substring(0, 0);
Frame 3466
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 3471
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3473
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3475
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3477
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3482
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 3490
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: How about now, weakling? Doesn't it hurt to be wrong? You see, I am using my option of this lovely energy field. And once it destroyed you, it will turn on X again.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3491
stop();
Frame 3492
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dynamo: So it's set. But if I have to die like this, I will show you true honor. X, I thank you for sparing my life and I apologize for the trouble I caused to you and Zero.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3493
stop();
Frame 3494
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dynamo: But I will not hesitate to save a warrior like you. I am going to overload myself to destroy this. Now, do me another last favor and rip that bastard to pieces...!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3495
stop();
Frame 3496
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Dynamo!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3497
stop();
Frame 3498
text = "";
dialogue = text.substring(0, 0);
Frame 3504
DynamoSound.stop();
DynamoUp = false;
Frame 3505
function wait() {
stop();
var myInterval = setInterval(function () {
play();
clearInterval(myInterval);
}, 4000);
}
wait();
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 3524
gotoAndPlay ("O_Ende");
Frame 3534
OBB_Main.stop();
O_XBuster_btn.enabled = false;
O_BH_btn.enabled = false;
O_GB_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 3587
OBB_Main.stop();
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 3590
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 3598
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Copy X: Finally! I have defeated the original and now I am the true X. I told you, you haven't got what it takes to win. Now Dr. Weil will be victorious!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3599
stop();
O_XBuster_btn.enabled = false;
O_BH_btn.enabled = false;
O_GB_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
Frame 3600
text = "";
dialogue = text.substring(0, 0);
Frame 3628
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 3646
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_yellow = hp_yellow + hp_grey;
hp_grey = 0;
}
if (hp_yellow < 0) {
hp_green = hp_green + hp_yellow;
hp_yellow = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_yellow < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_yellow;
hpBOSS_yellow = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 3649
Fire_Wave = new Sound(this);
Fire_Wave.attachSound("Fire2");
Fire_Wave.setVolume(100);
Fire_Wave.start(0, 0);
Frame 3666
if (grey_depleted_boss == false) {
hpBOSS_grey = hpBOSS_grey - 2;
} else if (green_depleted_boss == false) {
hpBOSS_green = hpBOSS_green - 2;
} else {
hpBOSS_yellow = hpBOSS_yellow - 2;
}
Frame 3667
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(Freaked_3 === 1)) {
if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) {
gotoAndPlay ("O_Freak3");
}
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 3670
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 3687
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_yellow = hp_yellow + hp_grey;
hp_grey = 0;
}
if (hp_yellow < 0) {
hp_green = hp_green + hp_yellow;
hp_yellow = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_yellow < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_yellow;
hpBOSS_yellow = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 3690
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 3706
if (grey_depleted_boss == false) {
hpBOSS_grey = hpBOSS_grey - 2;
} else if (green_depleted_boss == false) {
hpBOSS_green = hpBOSS_green - 2;
} else {
hpBOSS_yellow = hpBOSS_yellow - 2;
}
Frame 3707
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(Freaked_3 === 1)) {
if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) {
gotoAndPlay ("O_Freak3");
}
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 3710
JS_Drone = new Sound(this);
JS_Drone.attachSound("Drone_Launch");
JS_Drone.setVolume(100);
JS_Drone.start(0, 0);
Frame 3734
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_yellow = hp_yellow + hp_grey;
hp_grey = 0;
}
if (hp_yellow < 0) {
hp_green = hp_green + hp_yellow;
hp_yellow = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_yellow < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_yellow;
hpBOSS_yellow = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
Frame 3737
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3739
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3754
if (grey_depleted_boss == false) {
hpBOSS_grey = hpBOSS_grey - 2;
} else if (green_depleted_boss == false) {
hpBOSS_green = hpBOSS_green - 2;
} else {
hpBOSS_yellow = hpBOSS_yellow - 2;
}
Frame 3755
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(Freaked_3 === 1)) {
if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) {
gotoAndPlay ("O_Freak3");
}
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 3767
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 3775
if (grey_depleted_boss == false) {
hpBOSS_grey = hpBOSS_grey - 2;
} else if (green_depleted_boss == false) {
hpBOSS_green = hpBOSS_green - 2;
} else {
hpBOSS_yellow = hpBOSS_yellow - 2;
}
Frame 3777
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(Freaked_3 === 1)) {
if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) {
gotoAndPlay ("O_Freak3");
}
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 3780
Ankerwurf = new Sound(this);
Ankerwurf.attachSound("metal_hit");
Ankerwurf.setVolume(100);
Ankerwurf.start(0, 0);
Frame 3792
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 3801
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_yellow = hp_yellow + hp_grey;
hp_grey = 0;
}
if (hp_yellow < 0) {
hp_green = hp_green + hp_yellow;
hp_yellow = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_yellow < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_yellow;
hpBOSS_yellow = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 3804
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 3812
OX_Hit = new Sound(this);
OX_Hit.attachSound("ox_hit");
OX_Hit.setVolume(100);
OX_Hit.start(0, 0);
Frame 3820
if (grey_depleted_boss == false) {
hpBOSS_grey = hpBOSS_grey - 6;
} else if (green_depleted_boss == false) {
hpBOSS_green = hpBOSS_green - 6;
} else {
hpBOSS_yellow = hpBOSS_yellow - 6;
}
Frame 3821
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(Freaked_3 === 1)) {
if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) {
gotoAndPlay ("O_Freak3");
}
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 3824
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3826
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 3833
OX_Hit = new Sound(this);
OX_Hit.attachSound("ox_hit");
OX_Hit.setVolume(100);
OX_Hit.start(0, 0);
Frame 3841
if (grey_depleted_boss == false) {
hpBOSS_grey = hpBOSS_grey - 6;
} else if (green_depleted_boss == false) {
hpBOSS_green = hpBOSS_green - 6;
} else {
hpBOSS_yellow = hpBOSS_yellow - 6;
}
Frame 3842
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(Freaked_3 === 1)) {
if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) {
gotoAndPlay ("O_Freak3");
}
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 3854
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 3855
OX_Hit = new Sound(this);
OX_Hit.attachSound("ox_hit");
OX_Hit.setVolume(100);
OX_Hit.start(0, 0);
Frame 3862
if (grey_depleted_boss == false) {
hpBOSS_grey = hpBOSS_grey - 6;
} else if (green_depleted_boss == false) {
hpBOSS_green = hpBOSS_green - 6;
} else {
hpBOSS_yellow = hpBOSS_yellow - 6;
}
Frame 3864
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(Freaked_3 === 1)) {
if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) {
gotoAndPlay ("O_Freak3");
}
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 3866
X_Falcon_Strike = new Sound(this);
X_Falcon_Strike.attachSound("X_Falcon_Strike");
X_Falcon_Strike.setVolume(100);
X_Falcon_Strike.start(0, 0);
Frame 3881
OX_Hit = new Sound(this);
OX_Hit.attachSound("ox_hit");
OX_Hit.setVolume(100);
OX_Hit.start(0, 0);
Frame 3889
if (grey_depleted_boss == false) {
hpBOSS_grey = hpBOSS_grey - 6;
} else if (green_depleted_boss == false) {
hpBOSS_green = hpBOSS_green - 6;
} else {
hpBOSS_yellow = hpBOSS_yellow - 6;
}
Frame 3892
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(Freaked_3 === 1)) {
if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) {
gotoAndPlay ("O_Freak3");
}
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 3895
Fire_Wave = new Sound(this);
Fire_Wave.attachSound("Fire2");
Fire_Wave.setVolume(100);
Fire_Wave.start(0, 0);
Frame 3904
OX_Hit = new Sound(this);
OX_Hit.attachSound("ox_hit");
OX_Hit.setVolume(100);
OX_Hit.start(0, 0);
Frame 3912
if (grey_depleted_boss == false) {
hpBOSS_grey = hpBOSS_grey - 6;
} else if (green_depleted_boss == false) {
hpBOSS_green = hpBOSS_green - 6;
} else {
hpBOSS_yellow = hpBOSS_yellow - 6;
}
Frame 3915
if (!(Freaked_1 === 1)) {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else {
gotoAndPlay ("O_Ice");
}
} else if (!(Freaked_2 === 1)) {
ani = random(4);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else {
gotoAndPlay ("O_Slide");
}
} else {
ani = random(5);
if (ani == 1) {
gotoAndPlay ("O_Lightning");
} else if (ani == 2) {
gotoAndPlay ("O_Fire");
} else if (ani == 3) {
gotoAndPlay ("O_Ice");
} else if (ani == 4) {
gotoAndPlay ("O_Slide");
} else {
gotoAndPlay ("O_Cyberball");
}
}
if (!(Freaked_2 === 1)) {
if (hpBOSS_green <= 1) {
gotoAndPlay ("O_Freak2");
green_depleted_boss = true;
}
}
if (!(Freaked_1 === 1)) {
if (hpBOSS_grey <= 1) {
gotoAndPlay ("O_Freak1");
grey_depleted_boss = true;
}
}
if (hp_grey < 0) {
hp_green = hp_green + hp_grey;
hp_grey = 0;
}
if (hp_green < 0) {
hp_yellow = hp_yellow + hp_green;
hp_green = 0;
}
if (hpBOSS_grey < 0) {
hpBOSS_green = hpBOSS_green + hpBOSS_grey;
hpBOSS_grey = 0;
}
if (hpBOSS_green < 0) {
hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green;
hpBOSS_green = 0;
}
if (hpBOSS_grey <= 1) {
grey_depleted_boss = true;
}
if (hpBOSS_green <= 1) {
green_depleted_boss = true;
}
if (hp_grey <= 1) {
grey_depleted = true;
}
if (hp_green <= 1) {
green_depleted = true;
}
if (!(Freaked_3 === 1)) {
if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) {
gotoAndPlay ("O_Freak3");
}
}
if (hpBOSS_yellow <= 1) {
gotoAndPlay ("O_Death");
hpBOSS_yellow = 0;
}
Frame 3930
O_XBuster_btn.enabled = false;
O_BH_btn.enabled = false;
O_GB_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
OBB_Main.stop();
Mysterious_Dark.start(0, 99);
Frame 3945
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 3953
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: I really never wanted to give in to that tremendous power...but something tells me, I must!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3954
stop();
Frame 3955
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: May the generations of the future excuse what I am about to do...";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3956
stop();
Frame 3957
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Shutting down Maverick virus protection system...";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 3958
stop();
Frame 3959
text = "";
dialogue = text.substring(0, 0);
Frame 3970
_root.waitexplo(this, 2.5);
warningsound = new Sound(this);
warningsound.attachSound("warning");
warningsound.setVolume(100);
warningsound.start(0, 0);
Frame 3972
X_Aura_Up = new Sound(this);
X_Aura_Up.attachSound("tierup");
X_Aura_Up.setVolume(100);
X_Aura_Up.start(0, 0);
Frame 3982
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 3985
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 3988
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 3991
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 3994
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 3997
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 4000
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 4003
X_Aura_Glow = new Sound(this);
X_Aura_Glow.attachSound("kicharge");
X_Aura_Glow.setVolume(100);
X_Aura_Glow.start(0, 0);
Frame 4009
Mysterious_Dark.stop();
Bigbang1Sound = new Sound(this);
Bigbang1Sound.attachSound("Bigbang1");
Bigbang1Sound.setVolume(100);
Bigbang1Sound.start(0, 0);
Frame 4027
Bigbang2Sound = new Sound(this);
Bigbang2Sound.attachSound("Bigbang2");
Bigbang2Sound.setVolume(100);
Bigbang2Sound.start(0, 0);
Frame 4028
gotoAndPlay ("O_Bigbang2");
Frame 4030
hpBOSS_grey = 0;
hpBOSS_green = 0;
hpBOSS_yellow = 0;
Frame 4047
Mysterious_Dark.start(0, 99);
stop();
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Megaman X has successfully gone Maverick. He destroyed his opponent with all the might that slept within him. But what will happen now?";
l = text.length;
p = 1;
write = setInterval(spelltext, 10);
Frame 4048
text = "";
dialogue = text.substring(0, 0);
X_Aura_Up = new Sound(this);
X_Aura_Up.attachSound("tierup");
X_Aura_Up.setVolume(100);
X_Aura_Up.start(0, 0);
Frame 4065
gotoAndPlay ("Credits");
Frame 4082
gotoAndPlay ("O_AfterExplo");
Frame 4089
_root.waitexplo(this, 5);
Frame 4097
gotoAndPlay ("O_Bigbang_End");
Frame 4098
D_Saber._visible = false;
D_Nova._visible = false;
D_Zero._visible = false;
Saber_Used = false;
wnrgoff._visible = false;
hp = 0;
hpBOSS = 0;
D_XBuster_btn.enabled = false;
D_GB_btn.enabled = false;
D_BH_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
_global.Dynamo_Spared = false;
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
MystSound = false;
WinSound = new Sound();
WinSound.attachSound("Win");
WinSound.setVolume(100);
DynamoSound = new Sound();
DynamoSound.attachSound("Dynamo_Theme");
DynamoSound.setVolume(100);
Mysterious = new Sound();
Mysterious.attachSound("mysterious");
Mysterious.setVolume(100);
Mysterious_Dark = new Sound();
Mysterious_Dark.attachSound("mysterious_dark");
Mysterious_Dark.setVolume(100);
Frame 4112
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 4120
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: I wonder...no one is here. The signal was sent from this coordinates.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4121
stop();
Frame 4122
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Mysterious.start(0, 99);
Frame 4146
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 4154
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dynamo: Looks like you got my little signal X. I could not bear my defeats any more. So here I am to face you, junk robot!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4155
stop();
Frame 4156
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Dynamo, you are still alive? You just want a useless fight for nothing?";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4157
stop();
Frame 4158
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dynamo: I swear, it will be different this time! By the way, it is no useless fight X. Sigma hired me again to cause chaos!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4159
stop();
Frame 4160
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dynamo: But fighting you is much more fun. So you, great X, must stop me, the evil Dynamo, from attacking humans. Sounds good, eh?";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4161
stop();
Frame 4162
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Don't fool around Dynamo. If you have allied with Sigma, I will stop you. You will not waste the time of the Hunters any more!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4163
stop();
Frame 4164
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dynamo: Very well then X. I even promise you I will not run away this time. So battle me to the death. Bring it on!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4165
stop();
Frame 4166
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Squid Adler: What, you disturb me while recharging? How rude of you X. Unfortunately I will defend myself.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
hpBOSS = 0;
Saber_Used = false;
D_Saber._visible = false;
D_Nova._visible = false;
D_Zero._visible = false;
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4169
Mysterious.stop();
Dynamo_Anxious = new Sound(this);
Dynamo_Anxious.attachSound("Anxious");
Dynamo_Anxious.setVolume(100);
Dynamo_Anxious.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 4169
onClipEvent (load) {
maxHealth = 100;
heightlb = wbar._height;
}
onClipEvent (enterFrame) {
_yscale = _global.wnrg;
if (_root.maxHealth >= _root.wnrg) {
wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100);
_root.maxHealth = _global.wnrg;
}
}
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 4169
onClipEvent (load) {
maxHealthBOSS = 100;
heightlb = lifebarboss._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hpBOSS;
if (_root.maxHealthBOSS >= _root.hpBOSS) {
lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100);
_root.maxHealthBOSS = _root.hpBOSS;
}
}
Instance of Symbol 120 MovieClip [lifebar] "lifebar" in Frame 4169
onClipEvent (load) {
maxHealth = 100;
heightlb = lifebar._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hp;
if (_root.maxHealth >= _root.hp) {
lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100);
_root.maxHealth = _root.hp;
}
}
Frame 4174
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4175
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4176
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4177
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4178
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4179
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4180
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4181
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4182
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4183
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4184
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4185
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4186
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4187
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4188
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4189
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4190
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4191
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4192
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4193
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 4195
DynamoSound.start(0, 99);
Frame 4196
hp = 100;
D_XBuster_btn.enabled = true;
D_GB_btn.enabled = true;
D_BH_btn.enabled = true;
D_OO_btn.enabled = true;
D_MD_btn.enabled = true;
D_JS_btn.enabled = true;
D_SA_btn.enabled = true;
D_CP_btn.enabled = true;
D_MSP_btn.enabled = true;
hpBOSS = 100;
Freaked = 0;
stop();
Frame 4197
D_XBuster_btn.enabled = true;
D_Saber.enabled = true;
D_Nova.enabled = true;
D_Zero.enabled = true;
if (_global.wnrg >= 15) {
wnrgoff._visible = false;
D_GB_btn.enabled = true;
D_BH_btn.enabled = true;
D_OO_btn.enabled = true;
D_MD_btn.enabled = true;
D_JS_btn.enabled = true;
D_SA_btn.enabled = true;
D_CP_btn.enabled = true;
D_MSP_btn.enabled = true;
} else {
wnrgoff._visible = true;
wnrgoff.enabled = false;
}
Frame 4198
X_Charged_Shot = new Sound(this);
X_Charged_Shot.attachSound("X_Charged_Shot");
X_Charged_Shot.setVolume(100);
X_Charged_Shot.start(0, 0);
Frame 4216
hpBOSS = hpBOSS - 4;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4217
X_Falcon_Strike = new Sound(this);
X_Falcon_Strike.attachSound("X_Falcon_Strike");
X_Falcon_Strike.setVolume(100);
X_Falcon_Strike.start(0, 0);
Frame 4245
hpBOSS = hpBOSS - 8;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4258
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
DynamoRoar = new Sound(this);
DynamoRoar.attachSound("Jellowman_Roar");
DynamoRoar.setVolume(100);
DynamoRoar.start(0, 0);
Frame 4269
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4274
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 4277
hp = hp - 8;
Frame 4286
critical = random(5);
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
if (hp <= 1) {
gotoAndPlay ("D_X_Death");
hp = 0;
} else {
gotoAndStop ("D_Start");
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
D_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
D_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
D_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
D_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("D_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("D_X_Lose");
} else {
gotoAndStop ("D_Start");
}
Frame 4310
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4312
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4314
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4316
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4317
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
Frame 4318
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4320
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4322
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4324
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4326
hp = hp - 8;
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4328
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4332
critical = random(5);
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
if (hp <= 1) {
gotoAndPlay ("D_X_Death");
hp = 0;
} else {
gotoAndStop ("D_Start");
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
D_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
D_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
D_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
D_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("D_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("D_X_Lose");
} else {
gotoAndStop ("D_Start");
}
Frame 4354
DynamoCrush = new Sound(this);
DynamoCrush.attachSound("Hivoclash");
DynamoCrush.setVolume(100);
DynamoCrush.start(0, 0);
Frame 4364
DynamoShot = new Sound(this);
DynamoShot.attachSound("Charged_Shot2");
DynamoShot.setVolume(100);
DynamoShot.start(0, 0);
Frame 4366
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
Frame 4373
hp = hp - 8;
Frame 4377
critical = random(5);
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
if (hp <= 1) {
gotoAndPlay ("D_X_Death");
hp = 0;
} else {
gotoAndStop ("D_Start");
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
D_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
D_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
D_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
D_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("D_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("D_X_Lose");
} else {
gotoAndStop ("D_Start");
}
Frame 4417
DynamoSound.stop();
Frame 4418
_root.waitexplo(this, 2.25);
warningsound = new Sound(this);
warningsound.attachSound("warning");
warningsound.setVolume(100);
warningsound.start(0, 0);
Frame 4420
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 4428
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dynamo: This is absolutely impossible! I will not lose, X! Do you hear me? I will not lose, I can not lose!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4429
stop();
Frame 4430
text = "";
dialogue = text.substring(0, 0);
DynamoSound.start(0, 99);
MystSound = false;
Frame 4441
DynamoRoar = new Sound(this);
DynamoRoar.attachSound("Jellowman_Roar");
DynamoRoar.setVolume(100);
DynamoRoar.start(0, 0);
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4443
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4445
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4447
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4449
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4451
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4453
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4455
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4457
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4458
DynamoRoar = new Sound(this);
DynamoRoar.attachSound("Jellowman_Roar");
DynamoRoar.setVolume(100);
DynamoRoar.start(0, 0);
Frame 4459
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4465
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4470
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 4472
hp = hp - 12;
Frame 4480
if (hp <= 1) {
gotoAndPlay ("D_X_Death");
hp = 0;
} else {
gotoAndStop ("D_Start");
}
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 5;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
D_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
D_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
D_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
D_Saber._visible = true;
}
}
if (hp <= 1) {
gotoAndPlay ("D_X_Lose");
} else {
gotoAndStop ("D_Start");
}
Freaked = 1;
Frame 4484
DynamoSound.stop();
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 4492
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 4500
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dynamo: Absolutely useless! I am just not able to win. Do me a last favor X. Put an end to my pitiful life and destroy me!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4501
stop();
Frame 4502
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: A reploid is not only designed for fighting! I should not end your life due to a defeat. On the other hand, you could flee and attack innocent...";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4503
stop();
Frame 4504
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4505
stop();
Frame 4506
text = "";
dialogue = text.substring(0, 0);
Frame 4516
X_Charged_Shot = new Sound(this);
X_Charged_Shot.attachSound("X_Charged_Shot");
X_Charged_Shot.setVolume(100);
X_Charged_Shot.start(0, 0);
Frame 4539
_root.waitexplo(this, 4);
Mysterious_Dark.stop();
MystSound = false;
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 4561
stop();
Frame 4566
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 4574
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Leave Dynamo, before I change my mind. If you ever attack humans or reploids rest assured my buster will be ready.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4575
stop();
Frame 4576
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dynamo: You are really a noble warrior X. Maybe someday I will understand your thoughts. Bye X.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4577
stop();
Frame 4578
text = "";
dialogue = text.substring(0, 0);
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 4587
gotoAndPlay ("D_X_Teleport_OUT");
Mysterious_Dark.stop();
MystSound = false;
Frame 4590
DynamoSound.stop();
Frame 4598
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 4628
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dynamo: Finally I have managed to win! You never had a real chance, X!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 4629
stop();
_global.wnrg = _global.wnrg - 20;
Frame 4659
stop();
Frame 4660
stop();
Frame 4666
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 4676
gotoAndStop ("B_Be4_Sigma");
Frame 4693
gotoAndStop ("SSS_1");
Frame 4707
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 4719
hpBOSS = hpBOSS - 4;
Frame 4725
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4728
Fire_Wave = new Sound(this);
Fire_Wave.attachSound("Fire2");
Fire_Wave.setVolume(100);
Fire_Wave.start(0, 0);
Frame 4745
hpBOSS = hpBOSS - 4;
Frame 4746
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4749
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 4765
hpBOSS = hpBOSS - 4;
Frame 4766
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4769
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 4785
hpBOSS = hpBOSS - 4;
Frame 4786
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4789
JS_Drone = new Sound(this);
JS_Drone.attachSound("Drone_Launch");
JS_Drone.setVolume(100);
JS_Drone.start(0, 0);
Frame 4804
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 4812
hpBOSS = hpBOSS - 4;
Frame 4813
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4816
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 4818
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 4833
hpBOSS = hpBOSS - 4;
Frame 4834
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4846
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 4854
hpBOSS = hpBOSS - 4;
Frame 4856
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4859
Ankerwurf = new Sound(this);
Ankerwurf.attachSound("metal_hit");
Ankerwurf.setVolume(100);
Ankerwurf.start(0, 0);
Frame 4871
D_Hit = new Sound(this);
D_Hit.attachSound("D_Hit");
D_Hit.setVolume(100);
D_Hit.start(0, 0);
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 4879
hpBOSS = hpBOSS - 8;
Frame 4880
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4892
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 4894
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 4898
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 4904
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 4909
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 4912
hpBOSS = hpBOSS - 6;
Frame 4919
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4925
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 4928
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 4940
hpBOSS = hpBOSS - 6;
Frame 4941
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4945
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 4952
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 4954
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 4963
hpBOSS = hpBOSS - 6;
Frame 4964
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4968
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 4983
hpBOSS = hpBOSS - 6;
Frame 4985
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 4989
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 5008
hpBOSS = hpBOSS - 6;
Frame 5009
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 5013
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 5017
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 5020
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 5029
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 5033
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 5038
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 5044
hpBOSS = hpBOSS - 6;
Frame 5045
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 5049
Pengu_Blow = new Sound(this);
Pengu_Blow.attachSound("wind_blow");
Pengu_Blow.setVolume(100);
Pengu_Blow.start(0, 0);
Frame 5066
hpBOSS = hpBOSS - 6;
Frame 5076
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 5087
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 5091
D_Hit = new Sound(this);
D_Hit.attachSound("D_Hit");
D_Hit.setVolume(100);
D_Hit.start(0, 0);
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 5096
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 5100
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 5102
hpBOSS = hpBOSS - 14;
Frame 5109
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else if (critical == 1) {
gotoAndPlay ("D_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 5126
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 5132
D_Hit = new Sound(this);
D_Hit.attachSound("D_Hit");
D_Hit.setVolume(100);
D_Hit.start(0, 0);
Frame 5143
hpBOSS = hpBOSS - 12;
Frame 5145
Saber_Used = true;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 5151
Zero_Hey = new Sound(this);
Zero_Hey.attachSound("Zero_Hey");
Zero_Hey.setVolume(100);
Zero_Hey.start(0, 0);
Frame 5152
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 5158
Zero_Jump = new Sound(this);
Zero_Jump.attachSound("Zero_Jump");
Zero_Jump.setVolume(100);
Zero_Jump.start(0, 0);
Frame 5165
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 5173
Zero_Attack1 = new Sound(this);
Zero_Attack1.attachSound("Zero_Attack1");
Zero_Attack1.setVolume(100);
Zero_Attack1.start(0, 0);
Frame 5182
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 5188
Zero_Attack3 = new Sound(this);
Zero_Attack3.attachSound("Zero_Attack3");
Zero_Attack3.setVolume(100);
Zero_Attack3.start(0, 0);
Frame 5194
D_Hit = new Sound(this);
D_Hit.attachSound("D_Hit");
D_Hit.setVolume(100);
D_Hit.start(0, 0);
Frame 5196
Zero_Attack4 = new Sound(this);
Zero_Attack4.attachSound("Zero_Attack4");
Zero_Attack4.setVolume(100);
Zero_Attack4.start(0, 0);
Frame 5207
hpBOSS = hpBOSS - 18;
Frame 5210
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 5221
Saber_Used = true;
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 5234
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 5253
X_Jump2 = new Sound(this);
X_Jump2.attachSound("X_Jump2");
X_Jump2.setVolume(100);
X_Jump2.start(0, 0);
Frame 5257
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 5268
D_Hit = new Sound(this);
D_Hit.attachSound("D_Hit");
D_Hit.setVolume(100);
D_Hit.start(0, 0);
Frame 5279
hpBOSS = hpBOSS - 15;
Frame 5284
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 5298
Saber_Used = true;
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 5301
D_Saber.enabled = false;
D_Nova.enabled = false;
D_Zero.enabled = false;
Frame 5309
hpBOSS = hpBOSS - 2;
Frame 5310
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("D_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("D_Saberswing");
} else if (ani == 2) {
gotoAndPlay ("D_Saberthrow");
} else {
gotoAndPlay ("D_Groundcrush");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("D_Explode");
}
Frame 5314
D_Saber.enabled = false;
D_Nova.enabled = false;
D_Zero.enabled = false;
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
Frame 5322
hp = hp - 2;
Frame 5323
if (hp <= 1) {
gotoAndPlay ("D_X_Lose");
} else {
gotoAndStop ("D_Start");
}
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 1;
}
Frame 5327
OO_Retreat._visible = false;
OO_Saber._visible = false;
wnrgoff._visible = false;
OO_Nova._visible = false;
OO_Zero._visible = false;
Saber_Used = false;
if (_global.SA_Weapon == false) {
OO_SA_btn._visible = false;
} else {
OO_SA_btn._visible = true;
}
if (_global.GB_Weapon == false) {
OO_GB_btn._visible = false;
} else {
OO_GB_btn._visible = true;
}
if (_global.CP_Weapon == false) {
OO_CP_btn._visible = false;
} else {
OO_CP_btn._visible = true;
}
if (_global.BH_Weapon == false) {
OO_BH_btn._visible = false;
} else {
OO_BH_btn._visible = true;
}
if (_global.MSP_Weapon == false) {
OO_MSP_btn._visible = false;
} else {
OO_MSP_btn._visible = true;
}
if (_global.MD_Weapon == false) {
OO_MD_btn._visible = false;
} else {
OO_MD_btn._visible = true;
}
if (_global.OO_Weapon == false) {
OO_OO_btn._visible = false;
} else {
OO_OO_btn._visible = true;
}
if (_global.JS_Weapon == false) {
OO_JS_btn._visible = false;
} else {
OO_JS_btn._visible = true;
}
hp = 0;
hpBOSS = 0;
OO_XBuster_btn.enabled = false;
OO_GB_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
MystSound = false;
BossSoundFreak_Intro = new Sound();
BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro");
BossSoundFreak_Intro.setVolume(100);
BossSoundFreak_Main = new Sound();
BossSoundFreak_Main.attachSound("BossSoundFreak_Main");
BossSoundFreak_Main.setVolume(100);
BossSound_Intro = new Sound();
BossSound_Intro.attachSound("BossSound_Intro");
BossSound_Intro.setVolume(100);
BossSound_Main = new Sound();
BossSound_Main.attachSound("BossSound_Main");
BossSound_Main.setVolume(100);
WinSound = new Sound();
WinSound.attachSound("Win");
WinSound.setVolume(100);
Mysterious = new Sound();
Mysterious.attachSound("mysterious");
Mysterious.setVolume(100);
Mysterious_Dark = new Sound();
Mysterious_Dark.attachSound("mysterious_dark");
Mysterious_Dark.setVolume(100);
Frame 5328
Mysterious.start(0, 99);
Frame 5341
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 5349
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Ostrich: X! Your shape changed remarkably. Do you still remember me, old reploid?";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 5350
stop();
Frame 5351
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Overdrive Ostrich! Well, I remember a little goose that ran around without any sense.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 5352
stop();
Frame 5353
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Ostrich: Don't make me angry X! You will finally pay for the destruction of my lovely Doom Missile! Revenge!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 5354
stop();
Frame 5355
text = "";
dialogue = text.substring(0, 0);
Mysterious.stop();
Ostrich_Roar = new Sound(this);
Ostrich_Roar.attachSound("ostrich");
Ostrich_Roar.setVolume(100);
Ostrich_Roar.start(0, 0);
BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 5355
onClipEvent (load) {
maxHealth = 100;
heightlb = wbar._height;
}
onClipEvent (enterFrame) {
_yscale = _global.wnrg;
if (_root.maxHealth >= _root.wnrg) {
wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100);
_root.maxHealth = _global.wnrg;
}
}
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 5355
onClipEvent (load) {
maxHealthBOSS = 100;
heightlb = lifebarboss._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hpBOSS;
if (_root.maxHealthBOSS >= _root.hpBOSS) {
lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100);
_root.maxHealthBOSS = _root.hpBOSS;
}
}
Instance of Symbol 120 MovieClip [lifebar] in Frame 5355
onClipEvent (load) {
maxHealth = 100;
heightlb = lifebar._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hp;
if (_root.maxHealth >= _root.hp) {
lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100);
_root.maxHealth = _root.hp;
}
}
Frame 5360
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5361
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5362
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5363
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5364
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5365
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5366
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5367
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5368
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5369
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5370
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5371
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5372
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5373
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5374
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5375
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5376
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5377
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5378
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5379
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 5381
BossSound_Main.start(0, 99);
Frame 5382
hp = 100;
OO_Retreat.enabled = true;
OO_XBuster_btn.enabled = true;
OO_GB_btn.enabled = true;
OO_BH_btn.enabled = true;
OO_OO_btn.enabled = true;
OO_MD_btn.enabled = true;
OO_JS_btn.enabled = true;
OO_SA_btn.enabled = true;
OO_CP_btn.enabled = true;
OO_MSP_btn.enabled = true;
hpBOSS = 100;
Freaked = 0;
stop();
Frame 5383
OO_XBuster_btn.enabled = true;
OO_Retreat.enabled = true;
OO_Saber.enabled = true;
OO_Nova.enabled = true;
OO_Zero.enabled = true;
if (_global.wnrg >= 15) {
wnrgoff._visible = false;
OO_GB_btn.enabled = true;
OO_BH_btn.enabled = true;
OO_OO_btn.enabled = true;
OO_MD_btn.enabled = true;
OO_JS_btn.enabled = true;
OO_SA_btn.enabled = true;
OO_CP_btn.enabled = true;
OO_MSP_btn.enabled = true;
} else {
wnrgoff._visible = true;
wnrgoff.enabled = false;
}
Frame 5384
X_Charged_Shot = new Sound(this);
X_Charged_Shot.attachSound("X_Charged_Shot");
X_Charged_Shot.setVolume(100);
X_Charged_Shot.start(0, 0);
Frame 5402
hpBOSS = hpBOSS - 4;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 5403
X_Falcon_Strike = new Sound(this);
X_Falcon_Strike.attachSound("X_Falcon_Strike");
X_Falcon_Strike.setVolume(100);
X_Falcon_Strike.start(0, 0);
Frame 5431
hpBOSS = hpBOSS - 8;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 5442
Ostrich_Roar = new Sound(this);
Ostrich_Roar.attachSound("ostrich");
Ostrich_Roar.setVolume(100);
Ostrich_Roar.start(0, 0);
Frame 5447
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 5453
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 5464
hp = hp - 6;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 3;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
OO_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
OO_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
OO_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
OO_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("OO_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("OO_X_Lose");
} else {
gotoAndStop ("OO_Start");
}
if (hp <= 23) {
OO_Retreat._visible = true;
}
Frame 5482
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 5492
OO_Slicer_1.start(0, 1);
Frame 5494
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 5504
hp = hp - 6;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 3;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
OO_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
OO_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
OO_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
OO_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("OO_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("OO_X_Lose");
} else {
gotoAndStop ("OO_Start");
}
if (hp <= 23) {
OO_Retreat._visible = true;
}
Frame 5516
Ostrich_Roar = new Sound(this);
Ostrich_Roar.attachSound("ostrich");
Ostrich_Roar.setVolume(100);
Ostrich_Roar.start(0, 0);
Frame 5518
OO_Dance_1 = new Sound(this);
OO_Dance_1.attachSound("dumpfer_ping");
OO_Dance_1.setVolume(100);
OO_Dance_1.start(0, 0);
Frame 5521
OO_Dance_1.start(0, 0);
Frame 5524
OO_Dance_1.start(0, 0);
Frame 5527
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
OO_Dance_1.start(0, 0);
Frame 5530
OO_Dance_1.start(0, 0);
Frame 5533
OO_Dance_1.start(0, 0);
Frame 5536
OO_Dance_1.start(0, 0);
Frame 5538
hp = hp - 4;
Frame 5539
OO_Dance_1.start(0, 0);
Frame 5542
OO_Dance_1.start(0, 0);
Frame 5545
OO_Dance_1.start(0, 0);
Frame 5548
OO_Dance_1.start(0, 0);
Frame 5554
critical = random(5);
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 2;
}
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
OO_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
OO_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
OO_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
OO_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("OO_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("OO_X_Lose");
} else {
gotoAndStop ("OO_Start");
}
if (hp <= 23) {
OO_Retreat._visible = true;
}
Frame 5573
BossSound_Main.stop();
Frame 5574
_root.waitexplo(this, 2.25);
warningsound = new Sound(this);
warningsound.attachSound("warning");
warningsound.setVolume(100);
warningsound.start(0, 0);
Frame 5576
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 5582
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Ostrich: It won't be so easy for you X! I will activate my whole potential! Overdrive!!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 5583
stop();
Frame 5584
text = "";
dialogue = text.substring(0, 0);
Frame 5586
BossSoundFreak_Intro.start(0, 0);
MystSound = false;
Frame 5594
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 5598
BossSoundFreak_Main.start(0, 99);
Frame 5618
Ostrich_Roar = new Sound(this);
Ostrich_Roar.attachSound("ostrich");
Ostrich_Roar.setVolume(100);
Ostrich_Roar.start(0, 0);
Frame 5620
OO_Run_1 = new Sound(this);
OO_Run_1.attachSound("OO_Auftrittsound");
OO_Run_1.setVolume(100);
OO_Run_1.start(0, 0);
Frame 5622
OO_Run_1.start(0, 0);
Frame 5624
OO_Run_1.start(0, 0);
Frame 5626
OO_Run_1.start(0, 0);
Frame 5628
OO_Run_1.start(0, 0);
Frame 5630
OO_Run_1.start(0, 0);
Frame 5631
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
Frame 5632
OO_Run_1.start(0, 0);
Frame 5634
OO_Run_1.start(0, 0);
Frame 5650
OO_Run_1.start(0, 0);
Frame 5652
OO_Run_1.start(0, 0);
Frame 5654
OO_Run_1.start(0, 0);
Frame 5656
OO_Run_1.start(0, 0);
Frame 5658
OO_Run_1.start(0, 0);
Frame 5660
OO_Run_1.start(0, 0);
Frame 5662
OO_Run_1.start(0, 0);
Frame 5664
OO_Run_1.start(0, 0);
Frame 5666
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
OO_Run_1.start(0, 0);
Frame 5668
OO_Run_1.start(0, 0);
Frame 5685
OO_Run_1.start(0, 0);
Frame 5687
OO_Run_1.start(0, 0);
Frame 5689
OO_Run_1.start(0, 0);
Frame 5691
OO_Run_1.start(0, 0);
Frame 5693
OO_Run_1.start(0, 0);
Frame 5695
OO_Run_1.start(0, 0);
Frame 5697
OO_Run_1.start(0, 0);
Frame 5699
OO_Run_1.start(0, 0);
Frame 5701
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
OO_Run_1.start(0, 0);
Frame 5703
OO_Run_1.start(0, 0);
Frame 5705
OO_Run_1.start(0, 0);
Frame 5708
hp = hp - 12;
Frame 5720
OO_Run_1.start(0, 0);
Frame 5722
OO_Run_1.start(0, 0);
Frame 5724
OO_Run_1.start(0, 0);
Frame 5730
Freaked = 1;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
OO_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
OO_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
OO_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
OO_Saber._visible = true;
}
}
if (hp <= 1) {
gotoAndPlay ("OO_X_Lose");
} else {
gotoAndStop ("OO_Start");
}
if (hp <= 23) {
OO_Retreat._visible = true;
}
Frame 5736
BossSoundFreak_Main.stop();
Frame 5742
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 5758
WinSound.start(0, 0);
Frame 5761
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) {
_global.wnrg = _global.wnrg - 30;
}
Frame 5762
stop();
_global.OO_Weapon = true;
_global.OO_Beaten = true;
Frame 5763
BossSound_Main.stop();
BossSoundFreak_Main.stop();
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
Frame 5769
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Ostrich: It seems the goose is stronger than you thought. I will spear your life for now! See you, X!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 5770
stop();
Frame 5771
text = "";
dialogue = text.substring(0, 0);
Frame 5776
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 5785
gotoAndStop ("SSS_1");
Mysterious_Dark.stop();
_global.wnrg = _global.wnrg - 20;
Frame 5793
stop();
Frame 5795
NewWeaponSound = new Sound(this);
NewWeaponSound.attachSound("newweaponsound");
NewWeaponSound.setVolume(100);
NewWeaponSound.start(0, 0);
Frame 5825
stop();
Frame 5831
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 5840
gotoAndStop ("B_OO_Dead");
Frame 5848
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 5860
hpBOSS = hpBOSS - 4;
Frame 5866
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 5869
Fire_Wave = new Sound(this);
Fire_Wave.attachSound("Fire2");
Fire_Wave.setVolume(100);
Fire_Wave.start(0, 0);
Frame 5886
hpBOSS = hpBOSS - 4;
Frame 5887
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 5890
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 5906
hpBOSS = hpBOSS - 4;
Frame 5907
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 5910
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 5926
hpBOSS = hpBOSS - 4;
Frame 5927
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 5930
JS_Drone = new Sound(this);
JS_Drone.attachSound("Drone_Launch");
JS_Drone.setVolume(100);
JS_Drone.start(0, 0);
Frame 5945
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 5953
hpBOSS = hpBOSS - 6;
Frame 5954
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 5957
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 5959
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 5974
hpBOSS = hpBOSS - 4;
Frame 5975
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 5987
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 5995
hpBOSS = hpBOSS - 4;
Frame 5997
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6000
Ankerwurf = new Sound(this);
Ankerwurf.attachSound("metal_hit");
Ankerwurf.setVolume(100);
Ankerwurf.start(0, 0);
Frame 6012
OO_Hit = new Sound(this);
OO_Hit.attachSound("OO_Hit");
OO_Hit.setVolume(100);
OO_Hit.start(0, 0);
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 6020
hpBOSS = hpBOSS - 8;
Frame 6021
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6032
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 6034
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 6038
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 6044
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 6049
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 6054
hpBOSS = hpBOSS - 6;
Frame 6059
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6065
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 6068
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 6080
hpBOSS = hpBOSS - 6;
Frame 6081
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6085
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 6092
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 6094
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 6103
hpBOSS = hpBOSS - 6;
Frame 6104
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6108
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 6124
hpBOSS = hpBOSS - 6;
Frame 6125
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6129
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 6148
hpBOSS = hpBOSS - 6;
Frame 6149
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6153
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 6157
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 6160
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 6169
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 6173
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 6178
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 6184
hpBOSS = hpBOSS - 6;
Frame 6185
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6189
Pengu_Blow = new Sound(this);
Pengu_Blow.attachSound("wind_blow");
Pengu_Blow.setVolume(100);
Pengu_Blow.start(0, 0);
Frame 6208
hpBOSS = hpBOSS - 6;
Frame 6216
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6227
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 6231
OO_Hit = new Sound(this);
OO_Hit.attachSound("OO_Hit");
OO_Hit.setVolume(100);
OO_Hit.start(0, 0);
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 6236
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 6240
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 6244
hpBOSS = hpBOSS - 14;
Frame 6250
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else if (critical == 1) {
gotoAndPlay ("OO_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6265
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 6271
OO_Hit = new Sound(this);
OO_Hit.attachSound("OO_Hit");
OO_Hit.setVolume(100);
OO_Hit.start(0, 0);
Frame 6282
hpBOSS = hpBOSS - 12;
Frame 6284
Saber_Used = true;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6290
Zero_Hey = new Sound(this);
Zero_Hey.attachSound("Zero_Hey");
Zero_Hey.setVolume(100);
Zero_Hey.start(0, 0);
Frame 6291
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 6297
Zero_Jump = new Sound(this);
Zero_Jump.attachSound("Zero_Jump");
Zero_Jump.setVolume(100);
Zero_Jump.start(0, 0);
Frame 6304
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 6312
Zero_Attack1 = new Sound(this);
Zero_Attack1.attachSound("Zero_Attack1");
Zero_Attack1.setVolume(100);
Zero_Attack1.start(0, 0);
Frame 6321
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 6327
Zero_Attack3 = new Sound(this);
Zero_Attack3.attachSound("Zero_Attack3");
Zero_Attack3.setVolume(100);
Zero_Attack3.start(0, 0);
Frame 6333
OO_Hit = new Sound(this);
OO_Hit.attachSound("OO_Hit");
OO_Hit.setVolume(100);
OO_Hit.start(0, 0);
Frame 6335
Zero_Attack4 = new Sound(this);
Zero_Attack4.attachSound("Zero_Attack4");
Zero_Attack4.setVolume(100);
Zero_Attack4.start(0, 0);
Frame 6346
hpBOSS = hpBOSS - 18;
Frame 6349
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 6360
Saber_Used = true;
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6373
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 6392
X_Jump2 = new Sound(this);
X_Jump2.attachSound("X_Jump2");
X_Jump2.setVolume(100);
X_Jump2.start(0, 0);
Frame 6396
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 6407
OO_Hit = new Sound(this);
OO_Hit.attachSound("OO_Hit");
OO_Hit.setVolume(100);
OO_Hit.start(0, 0);
Frame 6418
hpBOSS = hpBOSS - 15;
Frame 6423
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 6437
Saber_Used = true;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6440
OO_Saber.enabled = false;
OO_Nova.enabled = false;
OO_Zero.enabled = false;
Frame 6448
hpBOSS = hpBOSS - 2;
Frame 6449
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("OO_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("OO_Explode");
}
Frame 6453
OO_Saber.enabled = false;
OO_Nova.enabled = false;
OO_Zero.enabled = false;
Frame 6461
hp = hp - 2;
Frame 6462
if (hp <= 1) {
gotoAndPlay ("OO_X_Lose");
} else {
gotoAndStop ("OO_Start");
}
if (hp <= 23) {
OO_Retreat._visible = true;
}
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 1;
}
Frame 6500
BossSoundFreak_Main.stop();
Frame 6509
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 6518
Splitsound = new Sound(this);
Splitsound.attachSound("splitsound");
Splitsound.setVolume(100);
Splitsound.start(0, 0);
Frame 6526
hpBOSS = hpBOSS - 12;
Frame 6532
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 6548
WinSound.start(0, 0);
Frame 6551
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) {
_global.wnrg = _global.wnrg - 30;
}
Frame 6552
stop();
_global.OO_Weapon = true;
_global.OO_Beaten = true;
Frame 6553
JS_Retreat._visible = false;
JS_Saber._visible = false;
JS_Zero._visible = false;
JS_Nova._visible = false;
wnrgoff._visible = false;
Saber_Used = false;
if (_global.SA_Weapon == false) {
JS_SA_btn._visible = false;
} else {
JS_SA_btn._visible = true;
}
if (_global.GB_Weapon == false) {
JS_GB_btn._visible = false;
} else {
JS_GB_btn._visible = true;
}
if (_global.CP_Weapon == false) {
JS_CP_btn._visible = false;
} else {
JS_CP_btn._visible = true;
}
if (_global.BH_Weapon == false) {
JS_BH_btn._visible = false;
} else {
JS_BH_btn._visible = true;
}
if (_global.MSP_Weapon == false) {
JS_MSP_btn._visible = false;
} else {
JS_MSP_btn._visible = true;
}
if (_global.MD_Weapon == false) {
JS_MD_btn._visible = false;
} else {
JS_MD_btn._visible = true;
}
if (_global.OO_Weapon == false) {
JS_OO_btn._visible = false;
} else {
JS_OO_btn._visible = true;
}
if (_global.JS_Weapon == false) {
JS_JS_btn._visible = false;
} else {
JS_JS_btn._visible = true;
}
hp = 0;
hpBOSS = 0;
JS_XBuster_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_OO_btn.enabled = false;
JS_MD_btn.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
MystSound = false;
BossSoundFreak_Intro = new Sound();
BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro");
BossSoundFreak_Intro.setVolume(100);
BossSoundFreak_Main = new Sound();
BossSoundFreak_Main.attachSound("BossSoundFreak_Main");
BossSoundFreak_Main.setVolume(100);
BossSound_Intro = new Sound();
BossSound_Intro.attachSound("BossSound_Intro");
BossSound_Intro.setVolume(100);
BossSound_Main = new Sound();
BossSound_Main.attachSound("BossSound_Main");
BossSound_Main.setVolume(100);
WinSound = new Sound();
WinSound.attachSound("Win");
WinSound.setVolume(100);
Mysterious = new Sound();
Mysterious.attachSound("mysterious");
Mysterious.setVolume(100);
Mysterious_Dark = new Sound();
Mysterious_Dark.attachSound("mysterious_dark");
Mysterious_Dark.setVolume(100);
Frame 6554
Mysterious.start(0, 99);
Frame 6567
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 6575
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Stingray: Maverick Hunter X! Are you as pleased with my return as I am? It really is a good feeling!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 6576
stop();
Frame 6577
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Jet Stingray! If your return would have been peaceful, maybe. But I have no other choice.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 6578
stop();
Frame 6579
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Stingray: I am very sorry for that X! But I have my orders. And I must do what I am told. Even if it means to fight you!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 6580
stop();
Frame 6581
text = "";
dialogue = text.substring(0, 0);
Mysterious.stop();
JS_Jet_Cry = new Sound(this);
JS_Jet_Cry.attachSound("Jet_Cry");
JS_Jet_Cry.setVolume(100);
JS_Jet_Cry.start(0, 0);
BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 6581
onClipEvent (load) {
maxHealth = 100;
heightlb = wbar._height;
}
onClipEvent (enterFrame) {
_yscale = _global.wnrg;
if (_root.maxHealth >= _root.wnrg) {
wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100);
_root.maxHealth = _global.wnrg;
}
}
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 6581
onClipEvent (load) {
maxHealthBOSS = 100;
heightlb = lifebarboss._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hpBOSS;
if (_root.maxHealthBOSS >= _root.hpBOSS) {
lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100);
_root.maxHealthBOSS = _root.hpBOSS;
}
}
Instance of Symbol 120 MovieClip [lifebar] in Frame 6581
onClipEvent (load) {
maxHealth = 100;
heightlb = lifebar._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hp;
if (_root.maxHealth >= _root.hp) {
lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100);
_root.maxHealth = _root.hp;
}
}
Frame 6587
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6588
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6589
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6590
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6591
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6592
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6593
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6594
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6595
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6596
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6597
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6598
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6599
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6600
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6601
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6602
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6603
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6604
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6605
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6606
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 6607
BossSound_Main.start(0, 99);
Frame 6608
hp = 100;
JS_XBuster_btn.enabled = true;
JS_Retreat.enabled = true;
JS_GB_btn.enabled = true;
JS_BH_btn.enabled = true;
JS_OO_btn.enabled = true;
JS_MD_btn.enabled = true;
JS_JS_btn.enabled = true;
JS_SA_btn.enabled = true;
JS_CP_btn.enabled = true;
JS_MSP_btn.enabled = true;
hpBOSS = 100;
Freaked = 0;
stop();
Frame 6609
JS_XBuster_btn.enabled = true;
JS_Retreat.enabled = true;
JS_Saber.enabled = true;
JS_Nova.enabled = true;
JS_Zero.enabled = true;
if (_global.wnrg >= 15) {
wnrgoff._visible = false;
JS_GB_btn.enabled = true;
JS_BH_btn.enabled = true;
JS_OO_btn.enabled = true;
JS_MD_btn.enabled = true;
JS_JS_btn.enabled = true;
JS_SA_btn.enabled = true;
JS_CP_btn.enabled = true;
JS_MSP_btn.enabled = true;
} else {
wnrgoff._visible = true;
wnrgoff.enabled = false;
}
Frame 6610
X_Charged_Shot = new Sound(this);
X_Charged_Shot.attachSound("X_Charged_Shot");
X_Charged_Shot.setVolume(100);
X_Charged_Shot.start(0, 0);
Frame 6628
hpBOSS = hpBOSS - 4;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 6629
X_Falcon_Strike = new Sound(this);
X_Falcon_Strike.attachSound("X_Falcon_Strike");
X_Falcon_Strike.setVolume(100);
X_Falcon_Strike.start(0, 0);
Frame 6657
hpBOSS = hpBOSS - 8;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 6683
JS_Jet_Cry = new Sound(this);
JS_Jet_Cry.attachSound("Jet_Cry");
JS_Jet_Cry.setVolume(100);
JS_Jet_Cry.start(0, 0);
Frame 6688
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 6697
hp = hp - 4;
Frame 6698
JS_Jet_Cry.start(0, 0);
Frame 6699
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 6707
hp = hp - 4;
Frame 6714
critical = random(5);
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
JS_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
JS_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
JS_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
JS_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("JS_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("JS_X_Lose");
} else {
gotoAndStop ("JS_Start");
}
if (hp <= 23) {
JS_Retreat._visible = true;
}
Frame 6741
JS_Drone = new Sound(this);
JS_Drone.attachSound("Drone_Launch");
JS_Drone.setVolume(100);
JS_Drone.start(0, 0);
Frame 6744
JS_Drone.start(0, 0);
Frame 6754
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 6755
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 6757
Einzelexplo.start(0, 0);
Frame 6765
hp = hp - 6;
Frame 6770
critical = random(5);
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 3;
}
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
JS_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
JS_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
JS_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
JS_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("JS_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("JS_X_Lose");
} else {
gotoAndStop ("JS_Start");
}
if (hp <= 23) {
JS_Retreat._visible = true;
}
Frame 6781
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 6782
Wirbelsound = new Sound(this);
Wirbelsound.attachSound("Wirbelsound");
Wirbelsound.setVolume(100);
Wirbelsound.start(0, 0);
Frame 6803
hp = hp - 4;
Frame 6807
critical = random(5);
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 2;
}
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
JS_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
JS_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
JS_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
JS_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("JS_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("JS_X_Lose");
} else {
gotoAndStop ("JS_Start");
}
if (hp <= 23) {
JS_Retreat._visible = true;
}
Frame 6810
BossSound_Main.stop();
Frame 6811
_root.waitexplo(this, 2.25);
warningsound = new Sound(this);
warningsound.attachSound("warning");
warningsound.setVolume(100);
warningsound.start(0, 0);
Frame 6813
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 6819
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Stingray: Impressive! But you won't make it against a reploid of the sea, understood?";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 6820
stop();
Frame 6821
text = "";
dialogue = text.substring(0, 0);
BossSoundFreak_Intro.start(0, 0);
MystSound = false;
Frame 6833
BossSoundFreak_Main.start(0, 99);
Frame 6862
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 6865
Einzelexplo.start(0, 0);
Frame 6875
Einzelexplo.start(0, 0);
Frame 6877
Einzelexplo.start(0, 0);
Frame 6887
JS_Jet_Cry.start(0, 0);
Frame 6893
JS_Jet_Cry.start(0, 0);
Frame 6906
hp = hp - 12;
Frame 6921
if (hp <= 1) {
gotoAndPlay ("JS_X_Lose");
} else {
gotoAndStop ("JS_Start");
}
Freaked = 1;
if (hp <= 23) {
JS_Retreat._visible = true;
}
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 1;
}
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
JS_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
JS_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
JS_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
JS_Saber._visible = true;
}
}
Frame 6926
BossSoundFreak_Main.stop();
Frame 6934
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 6950
WinSound.start(0, 0);
Frame 6953
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) {
_global.wnrg = _global.wnrg - 30;
}
Frame 6954
stop();
_global.JS_Weapon = true;
_global.JS_Beaten = true;
Frame 6955
BossSound_Main.stop();
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
Frame 6961
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Stingray: Leave now X! Come back when you are up for a real fight! Meanwhile, I will destroy more submarines...";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 6962
stop();
Frame 6963
text = "";
dialogue = text.substring(0, 0);
Frame 6968
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 6977
gotoAndStop ("SSS_1");
Mysterious_Dark.stop();
_global.wnrg = _global.wnrg - 20;
Frame 6987
NewWeaponSound = new Sound(this);
NewWeaponSound.attachSound("newweaponsound");
NewWeaponSound.setVolume(100);
NewWeaponSound.start(0, 0);
Frame 7017
stop();
Frame 7023
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 7032
gotoAndStop ("B_JS_Dead");
Frame 7041
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 7058
hpBOSS = hpBOSS - 4;
Frame 7060
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7062
Fire_Wave = new Sound(this);
Fire_Wave.attachSound("Fire2");
Fire_Wave.setVolume(100);
Fire_Wave.start(0, 0);
Frame 7078
hpBOSS = hpBOSS - 4;
Frame 7081
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7083
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 7092
JS_Hit = new Sound(this);
JS_Hit.attachSound("JS_Hit");
JS_Hit.setVolume(100);
JS_Hit.start(0, 0);
Frame 7099
hpBOSS = hpBOSS - 8;
Frame 7101
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7103
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 7119
hpBOSS = hpBOSS - 4;
Frame 7121
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7123
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 7125
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 7140
hpBOSS = hpBOSS - 6;
Frame 7142
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7153
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 7161
hpBOSS = hpBOSS - 4;
Frame 7163
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7165
Ankerwurf = new Sound(this);
Ankerwurf.attachSound("metal_hit");
Ankerwurf.setVolume(100);
Ankerwurf.start(0, 0);
Frame 7177
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 7184
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7185
hpBOSS = hpBOSS - 4;
Frame 7195
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 7197
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 7201
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 7207
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 7212
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 7217
hpBOSS = hpBOSS - 6;
Frame 7222
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7228
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 7231
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 7243
hpBOSS = hpBOSS - 6;
Frame 7244
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7248
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 7255
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 7257
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 7258
JS_Hit = new Sound(this);
JS_Hit.attachSound("JS_Hit");
JS_Hit.setVolume(100);
JS_Hit.start(0, 0);
Frame 7266
hpBOSS = hpBOSS - 14;
Frame 7267
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7271
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 7287
hpBOSS = hpBOSS - 6;
Frame 7288
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7292
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 7312
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7316
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 7320
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 7323
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 7332
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 7336
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 7341
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 7346
hpBOSS = hpBOSS - 6;
Frame 7348
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7352
Pengu_Blow = new Sound(this);
Pengu_Blow.attachSound("wind_blow");
Pengu_Blow.setVolume(100);
Pengu_Blow.start(0, 0);
Frame 7371
hpBOSS = hpBOSS - 6;
Frame 7379
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7390
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 7394
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 7399
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 7403
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 7408
hpBOSS = hpBOSS - 6;
Frame 7412
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else if (critical == 1) {
gotoAndPlay ("JS_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7426
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 7432
JS_Hit = new Sound(this);
JS_Hit.attachSound("JS_Hit");
JS_Hit.setVolume(100);
JS_Hit.start(0, 0);
Frame 7443
hpBOSS = hpBOSS - 12;
Frame 7445
Saber_Used = true;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7451
Zero_Hey = new Sound(this);
Zero_Hey.attachSound("Zero_Hey");
Zero_Hey.setVolume(100);
Zero_Hey.start(0, 0);
Frame 7452
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 7458
Zero_Jump = new Sound(this);
Zero_Jump.attachSound("Zero_Jump");
Zero_Jump.setVolume(100);
Zero_Jump.start(0, 0);
Frame 7465
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 7473
Zero_Attack1 = new Sound(this);
Zero_Attack1.attachSound("Zero_Attack1");
Zero_Attack1.setVolume(100);
Zero_Attack1.start(0, 0);
Frame 7482
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 7488
Zero_Attack3 = new Sound(this);
Zero_Attack3.attachSound("Zero_Attack3");
Zero_Attack3.setVolume(100);
Zero_Attack3.start(0, 0);
Frame 7494
JS_Hit = new Sound(this);
JS_Hit.attachSound("JS_Hit");
JS_Hit.setVolume(100);
JS_Hit.start(0, 0);
Frame 7496
Zero_Attack4 = new Sound(this);
Zero_Attack4.attachSound("Zero_Attack4");
Zero_Attack4.setVolume(100);
Zero_Attack4.start(0, 0);
Frame 7507
hpBOSS = hpBOSS - 18;
Frame 7510
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 7521
Saber_Used = true;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7534
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 7553
X_Jump2 = new Sound(this);
X_Jump2.attachSound("X_Jump2");
X_Jump2.setVolume(100);
X_Jump2.start(0, 0);
Frame 7557
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 7568
JS_Hit = new Sound(this);
JS_Hit.attachSound("JS_Hit");
JS_Hit.setVolume(100);
JS_Hit.start(0, 0);
Frame 7579
hpBOSS = hpBOSS - 15;
Frame 7584
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 7598
Saber_Used = true;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7601
JS_Saber.enabled = false;
JS_Nova.enabled = false;
JS_Zero.enabled = false;
Frame 7609
hpBOSS = hpBOSS - 2;
Frame 7610
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("JS_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("JS_Explode");
}
Frame 7614
JS_Saber.enabled = false;
JS_Nova.enabled = false;
JS_Zero.enabled = false;
Frame 7622
hp = hp - 2;
Frame 7623
if (hp <= 1) {
gotoAndPlay ("JS_X_Lose");
} else {
gotoAndStop ("JS_Start");
}
if (hp <= 23) {
JS_Retreat._visible = true;
}
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 1;
}
Frame 7661
BossSoundFreak_Main.stop();
Frame 7670
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 7679
Splitsound = new Sound(this);
Splitsound.attachSound("splitsound");
Splitsound.setVolume(100);
Splitsound.start(0, 0);
Frame 7687
hpBOSS = hpBOSS - 12;
Frame 7693
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 7709
WinSound.start(0, 0);
Frame 7712
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) {
_global.wnrg = _global.wnrg - 30;
}
Frame 7713
stop();
_global.JS_Weapon = true;
_global.JS_Beaten = true;
Frame 7714
BH_Saber._visible = false;
BH_Nova._visible = false;
BH_Zero._visible = false;
Saber_Used = false;
wnrgoff._visible = false;
BH_Retreat._visible = false;
if (_global.SA_Weapon == false) {
BH_SA_btn._visible = false;
} else {
BH_SA_btn._visible = true;
}
if (_global.GB_Weapon == false) {
BH_GB_btn._visible = false;
} else {
BH_GB_btn._visible = true;
}
if (_global.CP_Weapon == false) {
BH_CP_btn._visible = false;
} else {
BH_CP_btn._visible = true;
}
if (_global.BH_Weapon == false) {
BH_BH_btn._visible = false;
} else {
BH_BH_btn._visible = true;
}
if (_global.MSP_Weapon == false) {
BH_MSP_btn._visible = false;
} else {
BH_MSP_btn._visible = true;
}
if (_global.MD_Weapon == false) {
BH_MD_btn._visible = false;
} else {
BH_MD_btn._visible = true;
}
if (_global.OO_Weapon == false) {
BH_OO_btn._visible = false;
} else {
BH_OO_btn._visible = true;
}
if (_global.JS_Weapon == false) {
BH_JS_btn._visible = false;
} else {
BH_JS_btn._visible = true;
}
hp = 0;
hpBOSS = 0;
BH_XBuster_btn.enabled = false;
BH_GB_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_OO_btn.enabled = false;
BH_MD_btn.enabled = false;
BH_JS_btn.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
MystSound = false;
BossSoundFreak_Intro = new Sound();
BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro");
BossSoundFreak_Intro.setVolume(100);
BossSoundFreak_Main = new Sound();
BossSoundFreak_Main.attachSound("BossSoundFreak_Main");
BossSoundFreak_Main.setVolume(100);
BossSound_Intro = new Sound();
BossSound_Intro.attachSound("BossSound_Intro");
BossSound_Intro.setVolume(100);
BossSound_Main = new Sound();
BossSound_Main.attachSound("BossSound_Main");
BossSound_Main.setVolume(100);
WinSound = new Sound();
WinSound.attachSound("Win");
WinSound.setVolume(100);
Mysterious = new Sound();
Mysterious.attachSound("mysterious");
Mysterious.setVolume(100);
Mysterious_Dark = new Sound();
Mysterious_Dark.attachSound("mysterious_dark");
Mysterious_Dark.setVolume(100);
Frame 7715
Mysterious.start(0, 99);
Frame 7728
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 7736
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Heatnix: Greatings, X! Isn't it beautiful, the fire and heat of a suffering burning city?";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 7737
stop();
Frame 7738
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Blaze Heatnix! How could you do this? I will extinguish your flames completely!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 7739
stop();
Frame 7740
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Heatnix: No! My flames are so nice. I will make sure they will burn forever! You have no chance!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 7741
stop();
Frame 7742
text = "";
dialogue = text.substring(0, 0);
Mysterious.stop();
Heatnix_Roar = new Sound(this);
Heatnix_Roar.attachSound("pterodactylus_roar");
Heatnix_Roar.setVolume(100);
Heatnix_Roar.start(0, 0);
BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 7742
onClipEvent (load) {
maxHealth = 100;
heightlb = wbar._height;
}
onClipEvent (enterFrame) {
_yscale = _global.wnrg;
if (_root.maxHealth >= _root.wnrg) {
wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100);
_root.maxHealth = _global.wnrg;
}
}
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 7742
onClipEvent (load) {
maxHealthBOSS = 100;
heightlb = lifebarboss._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hpBOSS;
if (_root.maxHealthBOSS >= _root.hpBOSS) {
lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100);
_root.maxHealthBOSS = _root.hpBOSS;
}
}
Instance of Symbol 120 MovieClip [lifebar] in Frame 7742
onClipEvent (load) {
maxHealth = 100;
heightlb = lifebar._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hp;
if (_root.maxHealth >= _root.hp) {
lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100);
_root.maxHealth = _root.hp;
}
}
Frame 7748
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7749
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7750
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7751
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7752
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7753
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7754
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7755
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7756
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7757
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7758
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7759
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7760
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7761
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7762
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7763
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7764
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7765
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7766
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7767
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 7768
BossSound_Main.start(0, 99);
Frame 7769
hp = 100;
BH_Retreat.enabled = true;
BH_XBuster_btn.enabled = true;
BH_GB_btn.enabled = true;
BH_BH_btn.enabled = true;
BH_OO_btn.enabled = true;
BH_MD_btn.enabled = true;
BH_JS_btn.enabled = true;
BH_SA_btn.enabled = true;
BH_CP_btn.enabled = true;
BH_MSP_btn.enabled = true;
hpBOSS = 100;
Freaked = 0;
stop();
Frame 7770
BH_XBuster_btn.enabled = true;
BH_Saber.enabled = true;
BH_Nova.enabled = true;
BH_Zero.enabled = true;
BH_Retreat.enabled = true;
if (_global.wnrg >= 15) {
wnrgoff._visible = false;
BH_GB_btn.enabled = true;
BH_BH_btn.enabled = true;
BH_OO_btn.enabled = true;
BH_MD_btn.enabled = true;
BH_JS_btn.enabled = true;
BH_SA_btn.enabled = true;
BH_CP_btn.enabled = true;
BH_MSP_btn.enabled = true;
} else {
wnrgoff._visible = true;
wnrgoff.enabled = false;
}
Frame 7771
X_Charged_Shot = new Sound(this);
X_Charged_Shot.attachSound("X_Charged_Shot");
X_Charged_Shot.setVolume(100);
X_Charged_Shot.start(0, 0);
Frame 7789
hpBOSS = hpBOSS - 4;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 7790
X_Falcon_Strike = new Sound(this);
X_Falcon_Strike.attachSound("X_Falcon_Strike");
X_Falcon_Strike.setVolume(100);
X_Falcon_Strike.start(0, 0);
Frame 7818
hpBOSS = hpBOSS - 8;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 7834
Heatnix_Roar.start(0, 0);
Frame 7853
Fire_Wusch = new Sound(this);
Fire_Wusch.attachSound("fire_mit_wusch");
Fire_Wusch.setVolume(100);
Fire_Wusch.start(0, 0);
Frame 7857
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 7872
hp = hp - 8;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
BH_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
BH_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
BH_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
BH_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("BH_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("BH_X_Lose");
} else {
gotoAndStop ("BH_Start");
}
if (hp <= 23) {
BH_Retreat._visible = true;
}
Frame 7884
Heatnix_Roar.start(0, 0);
Frame 7899
Fire_Boulder = new Sound(this);
Fire_Boulder.attachSound("Fire_Ignite");
Fire_Boulder.setVolume(100);
Fire_Boulder.start(0, 0);
Frame 7902
Fire_Boulder.start(0, 0);
Frame 7903
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 7916
hp = hp - 6;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 3;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
BH_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
BH_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
BH_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
BH_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("BH_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("BH_X_Lose");
} else {
gotoAndStop ("BH_Start");
}
if (hp <= 23) {
BH_Retreat._visible = true;
}
Frame 7924
Heatnix_Roar.start(0, 0);
Frame 7945
Fire_Wave = new Sound(this);
Fire_Wave.attachSound("Fire2");
Fire_Wave.setVolume(100);
Fire_Wave.start(0, 0);
Frame 7950
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 7959
hp = hp - 4;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 2;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
BH_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
BH_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
BH_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
BH_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("BH_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("BH_X_Lose");
} else {
gotoAndStop ("BH_Start");
}
if (hp <= 23) {
BH_Retreat._visible = true;
}
Frame 7962
BossSound_Main.stop();
Frame 7963
_root.waitexplo(this, 2.25);
warningsound = new Sound(this);
warningsound.attachSound("warning");
warningsound.setVolume(100);
warningsound.start(0, 0);
Frame 7965
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 7971
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Heatnix: Grrr...may heat and fire rain upon you! Get a taste of my ultimate attack! Everburning Phoenix Torch!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 7972
stop();
Frame 7973
text = "";
dialogue = text.substring(0, 0);
Heatnix_Roar.start(0, 0);
BossSoundFreak_Intro.start(0, 0);
MystSound = false;
Frame 7985
BossSoundFreak_Main.start(0, 99);
Frame 7997
Fire_Wusch = new Sound(this);
Fire_Wusch.attachSound("fire_mit_wusch");
Fire_Wusch.setVolume(100);
Fire_Wusch.start(0, 0);
Frame 8002
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
Frame 8006
Fire_Wusch.start(0, 0);
Frame 8013
Fire_Wusch.start(0, 0);
Frame 8020
Fire_Wusch.start(0, 0);
Frame 8027
Fire_Wusch.start(0, 0);
Frame 8037
hp = hp - 12;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
Freaked = 1;
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
BH_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
BH_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
BH_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
BH_Saber._visible = true;
}
}
if (hp <= 1) {
gotoAndPlay ("BH_X_Lose");
} else {
gotoAndStop ("BH_Start");
}
if (hp <= 23) {
BH_Retreat._visible = true;
}
Frame 8046
BossSoundFreak_Main.stop();
Frame 8054
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 8070
WinSound.start(0, 0);
Frame 8073
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) {
_global.wnrg = _global.wnrg - 30;
}
Frame 8074
stop();
_global.BH_Weapon = true;
_global.BH_Beaten = true;
Frame 8075
BossSound_Main.stop();
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
Frame 8081
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Heatnix: I knew that my flames would be strong! Think twice before returning X! Now let's waste this wonderful glowing city...";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 8082
stop();
Frame 8083
text = "";
dialogue = text.substring(0, 0);
Frame 8088
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 8097
gotoAndStop ("SSS_1");
Mysterious_Dark.stop();
_global.wnrg = _global.wnrg - 20;
Frame 8107
NewWeaponSound = new Sound(this);
NewWeaponSound.attachSound("newweaponsound");
NewWeaponSound.setVolume(100);
NewWeaponSound.start(0, 0);
Frame 8137
stop();
Frame 8143
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 8152
gotoAndStop ("B_BH_Dead");
Frame 8161
BH_Hit = new Sound(this);
BH_Hit.attachSound("BH_Hit");
BH_Hit.setVolume(100);
BH_Hit.start(0, 0);
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 8171
hpBOSS = hpBOSS - 8;
Frame 8179
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8183
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 8199
hpBOSS = hpBOSS - 4;
Frame 8200
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8203
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 8220
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8223
JS_Drone = new Sound(this);
JS_Drone.attachSound("Drone_Launch");
JS_Drone.setVolume(100);
JS_Drone.start(0, 0);
Frame 8243
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8246
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 8248
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 8264
hpBOSS = hpBOSS - 4;
Frame 8265
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8277
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 8285
hpBOSS = hpBOSS - 6;
Frame 8286
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8289
Ankerwurf = new Sound(this);
Ankerwurf.attachSound("metal_hit");
Ankerwurf.setVolume(100);
Ankerwurf.start(0, 0);
Frame 8301
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 8309
hpBOSS = hpBOSS - 4;
Frame 8310
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8322
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 8323
BH_Hit = new Sound(this);
BH_Hit.attachSound("BH_Hit");
BH_Hit.setVolume(100);
BH_Hit.start(0, 0);
Frame 8324
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 8328
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 8334
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 8339
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 8342
hpBOSS = hpBOSS - 14;
Frame 8349
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8353
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 8360
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 8362
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 8371
hpBOSS = hpBOSS - 6;
Frame 8372
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8376
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 8392
hpBOSS = hpBOSS - 6;
Frame 8393
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8397
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 8416
hpBOSS = hpBOSS - 6;
Frame 8417
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8421
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 8425
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 8428
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 8437
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 8441
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 8446
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 8452
hpBOSS = hpBOSS - 6;
Frame 8453
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8457
Pengu_Blow = new Sound(this);
Pengu_Blow.attachSound("wind_blow");
Pengu_Blow.setVolume(100);
Pengu_Blow.start(0, 0);
Frame 8474
hpBOSS = hpBOSS - 6;
Frame 8484
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8495
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 8499
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 8504
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 8508
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 8515
hpBOSS = hpBOSS - 6;
Frame 8516
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else if (critical == 1) {
gotoAndPlay ("BH_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8530
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 8536
BH_Hit = new Sound(this);
BH_Hit.attachSound("BH_Hit");
BH_Hit.setVolume(100);
BH_Hit.start(0, 0);
Frame 8547
hpBOSS = hpBOSS - 12;
Frame 8549
Saber_Used = true;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8555
Zero_Hey = new Sound(this);
Zero_Hey.attachSound("Zero_Hey");
Zero_Hey.setVolume(100);
Zero_Hey.start(0, 0);
Frame 8556
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 8562
Zero_Jump = new Sound(this);
Zero_Jump.attachSound("Zero_Jump");
Zero_Jump.setVolume(100);
Zero_Jump.start(0, 0);
Frame 8569
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 8577
Zero_Attack1 = new Sound(this);
Zero_Attack1.attachSound("Zero_Attack1");
Zero_Attack1.setVolume(100);
Zero_Attack1.start(0, 0);
Frame 8586
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 8592
Zero_Attack3 = new Sound(this);
Zero_Attack3.attachSound("Zero_Attack3");
Zero_Attack3.setVolume(100);
Zero_Attack3.start(0, 0);
Frame 8598
BH_Hit = new Sound(this);
BH_Hit.attachSound("BH_Hit");
BH_Hit.setVolume(100);
BH_Hit.start(0, 0);
Frame 8600
Zero_Attack4 = new Sound(this);
Zero_Attack4.attachSound("Zero_Attack4");
Zero_Attack4.setVolume(100);
Zero_Attack4.start(0, 0);
Frame 8611
hpBOSS = hpBOSS - 18;
Frame 8614
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 8625
Saber_Used = true;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8638
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 8657
X_Jump2 = new Sound(this);
X_Jump2.attachSound("X_Jump2");
X_Jump2.setVolume(100);
X_Jump2.start(0, 0);
Frame 8661
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 8672
BH_Hit = new Sound(this);
BH_Hit.attachSound("BH_Hit");
BH_Hit.setVolume(100);
BH_Hit.start(0, 0);
Frame 8683
hpBOSS = hpBOSS - 15;
Frame 8688
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 8702
Saber_Used = true;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8705
BH_Saber.enabled = false;
BH_Nova.enabled = false;
BH_Zero.enabled = false;
Frame 8713
hpBOSS = hpBOSS - 2;
Frame 8714
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("BH_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_PhoenixStrike");
} else if (ani == 2) {
gotoAndPlay ("BH_MoltenBoulder");
} else {
gotoAndPlay ("BH_Firewave");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("BH_Explode");
}
Frame 8718
BH_Saber.enabled = false;
BH_Nova.enabled = false;
BH_Zero.enabled = false;
Frame 8726
hp = hp - 2;
Frame 8727
if (hp <= 1) {
gotoAndPlay ("BH_X_Lose");
} else {
gotoAndStop ("BH_Start");
}
if (hp <= 23) {
BH_Retreat._visible = true;
}
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 1;
}
Frame 8765
BossSoundFreak_Main.stop();
Frame 8774
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 8783
Splitsound = new Sound(this);
Splitsound.attachSound("splitsound");
Splitsound.setVolume(100);
Splitsound.start(0, 0);
Frame 8791
hpBOSS = hpBOSS - 12;
Frame 8797
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 8813
WinSound.start(0, 0);
Frame 8816
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) {
_global.wnrg = _global.wnrg - 30;
}
Frame 8817
stop();
_global.BH_Weapon = true;
_global.BH_Beaten = true;
Frame 8818
GB_Saber._visible = false;
GB_Nova._visible = false;
GB_Zero._visible = false;
Saber_Used = false;
wnrgoff._visible = false;
GB_Retreat._visible = false;
if (_global.SA_Weapon == false) {
GB_SA_btn._visible = false;
} else {
GB_SA_btn._visible = true;
}
if (_global.GB_Weapon == false) {
GB_GB_btn._visible = false;
} else {
GB_GB_btn._visible = true;
}
if (_global.CP_Weapon == false) {
GB_CP_btn._visible = false;
} else {
GB_CP_btn._visible = true;
}
if (_global.BH_Weapon == false) {
GB_BH_btn._visible = false;
} else {
GB_BH_btn._visible = true;
}
if (_global.MSP_Weapon == false) {
GB_MSP_btn._visible = false;
} else {
GB_MSP_btn._visible = true;
}
if (_global.MD_Weapon == false) {
GB_MD_btn._visible = false;
} else {
GB_MD_btn._visible = true;
}
if (_global.OO_Weapon == false) {
GB_OO_btn._visible = false;
} else {
GB_OO_btn._visible = true;
}
if (_global.JS_Weapon == false) {
GB_JS_btn._visible = false;
} else {
GB_JS_btn._visible = true;
}
hp = 0;
hpBOSS = 0;
GB_XBuster_btn.enabled = false;
GB_GB_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
MystSound = false;
BossSoundFreak_Intro = new Sound();
BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro");
BossSoundFreak_Intro.setVolume(100);
BossSoundFreak_Main = new Sound();
BossSoundFreak_Main.attachSound("BossSoundFreak_Main");
BossSoundFreak_Main.setVolume(100);
BossSound_Intro = new Sound();
BossSound_Intro.attachSound("BossSound_Intro");
BossSound_Intro.setVolume(100);
BossSound_Main = new Sound();
BossSound_Main.attachSound("BossSound_Main");
BossSound_Main.setVolume(100);
WinSound = new Sound();
WinSound.attachSound("Win");
WinSound.setVolume(100);
Mysterious = new Sound();
Mysterious.attachSound("mysterious");
Mysterious.setVolume(100);
Mysterious_Dark = new Sound();
Mysterious_Dark.attachSound("mysterious_dark");
Mysterious_Dark.setVolume(100);
Frame 8819
Mysterious.start(0, 99);
Frame 8832
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 8840
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Beetle: Good old X! It is an honor for me to have you here. Our old arena didn't change a bit.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 8841
stop();
Frame 8842
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Gravity Beetle! Please retreat, don't make me fight again. The past will just repeat itself!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 8843
stop();
Frame 8844
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Beetle: But destroying cities nowadays is so much fun. I am not the same anymore. Sigma gave me an extra boost!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 8845
stop();
Frame 8846
text = "";
dialogue = text.substring(0, 0);
Mysterious.stop();
Beetle_Roar1 = new Sound(this);
Beetle_Roar1.attachSound("bug_roar");
Beetle_Roar1.setVolume(100);
Beetle_Roar1.start(0, 0);
BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 8846
onClipEvent (load) {
maxHealth = 100;
heightlb = wbar._height;
}
onClipEvent (enterFrame) {
_yscale = _global.wnrg;
if (_root.maxHealth >= _root.wnrg) {
wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100);
_root.maxHealth = _global.wnrg;
}
}
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 8846
onClipEvent (load) {
maxHealthBOSS = 100;
heightlb = lifebarboss._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hpBOSS;
if (_root.maxHealthBOSS >= _root.hpBOSS) {
lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100);
_root.maxHealthBOSS = _root.hpBOSS;
}
}
Instance of Symbol 120 MovieClip [lifebar] in Frame 8846
onClipEvent (load) {
maxHealth = 100;
heightlb = lifebar._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hp;
if (_root.maxHealth >= _root.hp) {
lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100);
_root.maxHealth = _root.hp;
}
}
Frame 8851
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8852
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8853
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8854
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8855
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8856
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8857
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8858
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8859
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8860
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8861
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8862
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8863
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8864
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8865
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8866
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8867
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8868
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8869
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8870
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 8872
BossSound_Main.start(0, 99);
Frame 8873
hp = 100;
GB_XBuster_btn.enabled = true;
GB_Retreat.enabled = true;
GB_BH_btn.enabled = true;
GB_OO_btn.enabled = true;
GB_MD_btn.enabled = true;
GB_JS_btn.enabled = true;
GB_SA_btn.enabled = true;
GB_CP_btn.enabled = true;
GB_MSP_btn.enabled = true;
hpBOSS = 100;
Freaked = 0;
stop();
Frame 8874
GB_Zero.enabled = true;
GB_Nova.enabled = true;
GB_Saber.enabled = true;
GB_XBuster_btn.enabled = true;
GB_Retreat.enabled = true;
if (_global.wnrg >= 15) {
wnrgoff._visible = false;
GB_BH_btn.enabled = true;
GB_OO_btn.enabled = true;
GB_MD_btn.enabled = true;
GB_JS_btn.enabled = true;
GB_SA_btn.enabled = true;
GB_CP_btn.enabled = true;
GB_MSP_btn.enabled = true;
} else {
wnrgoff._visible = true;
wnrgoff.enabled = false;
}
Frame 8875
X_Charged_Shot = new Sound(this);
X_Charged_Shot.attachSound("X_Charged_Shot");
X_Charged_Shot.setVolume(100);
X_Charged_Shot.start(0, 0);
Frame 8893
hpBOSS = hpBOSS - 4;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 8894
X_Falcon_Strike = new Sound(this);
X_Falcon_Strike.attachSound("X_Falcon_Strike");
X_Falcon_Strike.setVolume(100);
X_Falcon_Strike.start(0, 0);
Frame 8922
hpBOSS = hpBOSS - 8;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 8937
Beetle_Roar1 = new Sound(this);
Beetle_Roar1.attachSound("bug_roar");
Beetle_Roar1.setVolume(100);
Beetle_Roar1.start(0, 0);
Frame 8949
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 8955
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 8965
hp = hp - 4;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 2;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
GB_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
GB_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
GB_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
GB_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("GB_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("GB_X_Lose");
} else {
gotoAndStop ("GB_Start");
}
if (hp <= 23) {
GB_Retreat._visible = true;
}
Frame 8977
Beetle_Roar2 = new Sound(this);
Beetle_Roar2.attachSound("bug_attack");
Beetle_Roar2.setVolume(100);
Beetle_Roar2.start(0, 0);
Frame 8981
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 8988
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 8990
Horn_Hit = new Sound(this);
Horn_Hit.attachSound("metal_kratzen");
Horn_Hit.setVolume(100);
Horn_Hit.start(0, 0);
Frame 8999
hp = hp - 6;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 3;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
GB_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
GB_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
GB_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
GB_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("GB_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("GB_X_Lose");
} else {
gotoAndStop ("GB_Start");
}
if (hp <= 23) {
GB_Retreat._visible = true;
}
Frame 9017
Beetle_Roar1 = new Sound(this);
Beetle_Roar1.attachSound("bug_roar");
Beetle_Roar1.setVolume(100);
Beetle_Roar1.start(0, 0);
Frame 9027
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Earthquake = new Sound(this);
Earthquake.attachSound("ferner_knall");
Earthquake.setVolume(100);
Earthquake.start(0, 0);
Frame 9029
Earthquake.start(0, 0);
Frame 9031
Earthquake.start(0, 0);
Frame 9033
Earthquake.start(0, 0);
Frame 9035
Earthquake.start(0, 0);
Frame 9037
Earthquake.start(0, 0);
Frame 9039
Earthquake.start(0, 0);
Frame 9041
Earthquake.start(0, 0);
Frame 9043
Earthquake.start(0, 0);
Frame 9045
Earthquake.start(0, 0);
Frame 9046
hp = hp - 8;
Frame 9047
Earthquake.start(0, 0);
Frame 9050
critical = random(5);
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
GB_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
GB_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
GB_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
GB_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("GB_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("GB_X_Lose");
} else {
gotoAndStop ("GB_Start");
}
if (hp <= 23) {
GB_Retreat._visible = true;
}
Frame 9066
BossSound_Main.stop();
Frame 9067
_root.waitexplo(this, 2.25);
warningsound = new Sound(this);
warningsound.attachSound("warning");
warningsound.setVolume(100);
warningsound.start(0, 0);
Frame 9069
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 9075
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Beetle: Not again! I will call the gravity of space itself...say hello to my friend: The black hole!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 9076
stop();
Frame 9077
text = "";
dialogue = text.substring(0, 0);
Frame 9078
Beetle_Roar2 = new Sound(this);
Beetle_Roar2.attachSound("bug_attack");
Beetle_Roar2.setVolume(100);
Beetle_Roar2.start(0, 0);
BossSoundFreak_Intro.start(0, 0);
MystSound = false;
Frame 9090
BossSoundFreak_Main.start(0, 99);
Frame 9100
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 9121
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 9138
hp = hp - 12;
Frame 9146
Freaked = 1;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
GB_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
GB_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
GB_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
GB_Saber._visible = true;
}
}
if (hp <= 1) {
gotoAndPlay ("GB_X_Lose");
} else {
gotoAndStop ("GB_Start");
}
if (hp <= 23) {
GB_Retreat._visible = true;
}
Frame 9148
BossSoundFreak_Main.stop();
Frame 9156
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 9172
WinSound.start(0, 0);
Frame 9175
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) {
_global.wnrg = _global.wnrg - 30;
}
Frame 9176
stop();
_global.GB_Weapon = true;
_global.GB_Beaten = true;
Frame 9177
BossSound_Main.stop();
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
Frame 9183
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Beetle: Hahaha, you are not strong enough! The tiny beetle got a strong shell. Now go, the skyscrapers are waiting for me!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 9184
stop();
Frame 9185
text = "";
dialogue = text.substring(0, 0);
Frame 9190
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 9199
gotoAndStop ("SSS_1");
Mysterious_Dark.stop();
_global.wnrg = _global.wnrg - 20;
Frame 9209
NewWeaponSound = new Sound(this);
NewWeaponSound.attachSound("newweaponsound");
NewWeaponSound.setVolume(100);
NewWeaponSound.start(0, 0);
Frame 9239
stop();
Frame 9245
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 9254
gotoAndStop ("B_GB_Dead");
Frame 9258
Fire_Wave = new Sound(this);
Fire_Wave.attachSound("Fire2");
Fire_Wave.setVolume(100);
Fire_Wave.start(0, 0);
Frame 9274
hpBOSS = hpBOSS - 4;
Frame 9276
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9279
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 9295
hpBOSS = hpBOSS - 4;
Frame 9296
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9299
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 9304
GB_Hit = new Sound(this);
GB_Hit.attachSound("GB_Hit");
GB_Hit.setVolume(100);
GB_Hit.start(0, 0);
Frame 9315
hpBOSS = hpBOSS - 8;
Frame 9317
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9320
JS_Drone = new Sound(this);
JS_Drone.attachSound("Drone_Launch");
JS_Drone.setVolume(100);
JS_Drone.start(0, 0);
Frame 9335
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 9343
hpBOSS = hpBOSS - 4;
Frame 9344
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9347
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 9349
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 9364
hpBOSS = hpBOSS - 4;
Frame 9365
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9377
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 9385
hpBOSS = hpBOSS - 4;
Frame 9386
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9389
Ankerwurf = new Sound(this);
Ankerwurf.attachSound("metal_hit");
Ankerwurf.setVolume(100);
Ankerwurf.start(0, 0);
Frame 9401
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 9409
hpBOSS = hpBOSS - 6;
Frame 9410
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9422
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 9423
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 9427
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 9432
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 9437
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 9449
if (!(Freaked === 1)) {
if (((((hpBoss == 23) || (hpBOSS == 22)) || (hpBOSS == 21)) || (hpBOSS == 20)) || (hpBOSS == 19)) {
gotoAndPlay ("JS_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_Jet");
} else if (ani == 2) {
gotoAndPlay ("JS_GroundHunter");
} else {
gotoAndPlay ("JS_Whirlwind");
}
}
if (hpBOSS <= 1) {
gotoAndPlay ("JS_Explode");
}
Frame 9455
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 9458
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 9470
hpBOSS = hpBOSS - 6;
Frame 9471
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9475
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 9482
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 9484
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 9493
hpBOSS = hpBOSS - 6;
Frame 9494
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9498
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 9501
GB_Hit = new Sound(this);
GB_Hit.attachSound("GB_Hit");
GB_Hit.setVolume(100);
GB_Hit.start(0, 0);
Frame 9512
hpBOSS = hpBOSS - 14;
Frame 9515
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9519
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 9537
hpBOSS = hpBOSS - 6;
Frame 9539
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9543
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 9547
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 9550
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 9559
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 9563
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 9568
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 9574
hpBOSS = hpBOSS - 6;
Frame 9575
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9579
Pengu_Blow = new Sound(this);
Pengu_Blow.attachSound("wind_blow");
Pengu_Blow.setVolume(100);
Pengu_Blow.start(0, 0);
Frame 9598
hpBOSS = hpBOSS - 6;
Frame 9606
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9617
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 9621
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 9626
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 9630
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 9633
hpBOSS = hpBOSS - 6;
Frame 9639
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else if (critical == 1) {
gotoAndPlay ("GB_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9653
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 9659
GB_Hit = new Sound(this);
GB_Hit.attachSound("GB_Hit");
GB_Hit.setVolume(100);
GB_Hit.start(0, 0);
Frame 9670
hpBOSS = hpBOSS - 12;
Frame 9672
Saber_Used = true;
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9678
Zero_Hey = new Sound(this);
Zero_Hey.attachSound("Zero_Hey");
Zero_Hey.setVolume(100);
Zero_Hey.start(0, 0);
Frame 9679
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 9685
Zero_Jump = new Sound(this);
Zero_Jump.attachSound("Zero_Jump");
Zero_Jump.setVolume(100);
Zero_Jump.start(0, 0);
Frame 9692
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 9700
Zero_Attack1 = new Sound(this);
Zero_Attack1.attachSound("Zero_Attack1");
Zero_Attack1.setVolume(100);
Zero_Attack1.start(0, 0);
Frame 9709
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 9715
Zero_Attack3 = new Sound(this);
Zero_Attack3.attachSound("Zero_Attack3");
Zero_Attack3.setVolume(100);
Zero_Attack3.start(0, 0);
Frame 9721
GB_Hit = new Sound(this);
GB_Hit.attachSound("GB_Hit");
GB_Hit.setVolume(100);
GB_Hit.start(0, 0);
Frame 9723
Zero_Attack4 = new Sound(this);
Zero_Attack4.attachSound("Zero_Attack4");
Zero_Attack4.setVolume(100);
Zero_Attack4.start(0, 0);
Frame 9734
hpBOSS = hpBOSS - 18;
Frame 9737
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 9748
Saber_Used = true;
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9761
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 9780
X_Jump2 = new Sound(this);
X_Jump2.attachSound("X_Jump2");
X_Jump2.setVolume(100);
X_Jump2.start(0, 0);
Frame 9784
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 9795
GB_Hit = new Sound(this);
GB_Hit.attachSound("GB_Hit");
GB_Hit.setVolume(100);
GB_Hit.start(0, 0);
Frame 9806
hpBOSS = hpBOSS - 15;
Frame 9811
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 9825
Saber_Used = true;
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9836
hpBOSS = hpBOSS - 2;
Frame 9837
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("GB_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_FocusGravity");
} else if (ani == 2) {
gotoAndPlay ("GB_HornAttack");
} else {
gotoAndPlay ("GB_EarthShaker");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("GB_Explode");
}
Frame 9841
GB_Saber.enabled = false;
GB_Nova.enabled = false;
GB_Zero.enabled = false;
Frame 9849
hp = hp - 2;
Frame 9850
if (hp <= 1) {
gotoAndPlay ("GB_X_Lose");
} else {
gotoAndStop ("GB_Start");
}
if (hp <= 23) {
GB_Retreat._visible = true;
}
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 1;
}
Frame 9888
BossSoundFreak_Main.stop();
Frame 9897
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 9906
Splitsound = new Sound(this);
Splitsound.attachSound("splitsound");
Splitsound.setVolume(100);
Splitsound.start(0, 0);
Frame 9914
hpBOSS = hpBOSS - 12;
Frame 9920
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 9936
WinSound.start(0, 0);
Frame 9939
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) {
_global.wnrg = _global.wnrg - 30;
}
Frame 9940
stop();
_global.GB_Weapon = true;
_global.GB_Beaten = true;
Frame 9941
CP_Retreat._visible = false;
CP_Saber._visible = false;
CP_Nova._visible = false;
CP_Zero._visible = false;
Saber_Used = false;
wnrgoff._visible = false;
if (_global.SA_Weapon == false) {
CP_SA_btn._visible = false;
} else {
CP_SA_btn._visible = true;
}
if (_global.GB_Weapon == false) {
CP_GB_btn._visible = false;
} else {
CP_GB_btn._visible = true;
}
if (_global.CP_Weapon == false) {
CP_CP_btn._visible = false;
} else {
CP_CP_btn._visible = true;
}
if (_global.BH_Weapon == false) {
CP_BH_btn._visible = false;
} else {
CP_BH_btn._visible = true;
}
if (_global.MSP_Weapon == false) {
CP_MSP_btn._visible = false;
} else {
CP_MSP_btn._visible = true;
}
if (_global.MD_Weapon == false) {
CP_MD_btn._visible = false;
} else {
CP_MD_btn._visible = true;
}
if (_global.OO_Weapon == false) {
CP_OO_btn._visible = false;
} else {
CP_OO_btn._visible = true;
}
if (_global.JS_Weapon == false) {
CP_JS_btn._visible = false;
} else {
CP_JS_btn._visible = true;
}
hp = 0;
hpBOSS = 0;
CP_XBuster_btn.enabled = false;
CP_GB_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_OO_btn.enabled = false;
CP_MD_btn.enabled = false;
CP_JS_btn.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_MSP_btn.enabled = false;
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
MystSound = false;
BossSoundFreak_Intro = new Sound();
BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro");
BossSoundFreak_Intro.setVolume(100);
BossSoundFreak_Main = new Sound();
BossSoundFreak_Main.attachSound("BossSoundFreak_Main");
BossSoundFreak_Main.setVolume(100);
BossSound_Intro = new Sound();
BossSound_Intro.attachSound("BossSound_Intro");
BossSound_Intro.setVolume(100);
BossSound_Main = new Sound();
BossSound_Main.attachSound("BossSound_Main");
BossSound_Main.setVolume(100);
WinSound = new Sound();
WinSound.attachSound("Win");
WinSound.setVolume(100);
Mysterious = new Sound();
Mysterious.attachSound("mysterious");
Mysterious.setVolume(100);
Mysterious_Dark = new Sound();
Mysterious_Dark.attachSound("mysterious_dark");
Mysterious_Dark.setVolume(100);
Frame 9942
Mysterious.start(0, 99);
Frame 9955
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 9963
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Penguin: A freezing hello X! Long time no see. How about a little fight like back in the good old times?";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 9964
stop();
Frame 9965
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Chill Penguin! I don't want to fight you, but I must free the city of all your spread ice!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 9966
stop();
Frame 9967
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Penguin: Then you must destroy me. But beware, I am much stronger now. No comparison to the past, get ready!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 9968
stop();
Frame 9969
text = "";
dialogue = text.substring(0, 0);
Mysterious.stop();
Pengu_Roar = new Sound(this);
Pengu_Roar.attachSound("penguin");
Pengu_Roar.setVolume(100);
Pengu_Roar.start(0, 0);
BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 9969
onClipEvent (load) {
maxHealth = 100;
heightlb = wbar._height;
}
onClipEvent (enterFrame) {
_yscale = _global.wnrg;
if (_root.maxHealth >= _root.wnrg) {
wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100);
_root.maxHealth = _global.wnrg;
}
}
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 9969
onClipEvent (load) {
maxHealthBOSS = 100;
heightlb = lifebarboss._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hpBOSS;
if (_root.maxHealthBOSS >= _root.hpBOSS) {
lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100);
_root.maxHealthBOSS = _root.hpBOSS;
}
}
Instance of Symbol 120 MovieClip [lifebar] in Frame 9969
onClipEvent (load) {
maxHealth = 100;
heightlb = lifebar._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hp;
if (_root.maxHealth >= _root.hp) {
lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100);
_root.maxHealth = _root.hp;
}
}
Frame 9975
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9976
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9977
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9978
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9979
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9980
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9981
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9982
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9983
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9984
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9985
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9986
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9987
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9988
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9989
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9990
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9991
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 9992
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 9993
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 9994
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 9995
BossSound_Main.start(0, 99);
Frame 9996
CP_Saber.enabled = true;
CP_Zero.enabled = true;
CP_Nova.enabled = true;
CP_XBuster_btn.enabled = true;
CP_GB_btn.enabled = true;
CP_BH_btn.enabled = true;
CP_Retreat.enabled = true;
CP_OO_btn.enabled = true;
CP_MD_btn.enabled = true;
CP_JS_btn.enabled = true;
CP_SA_btn.enabled = true;
CP_CP_btn.enabled = true;
CP_MSP_btn.enabled = true;
Freaked = 0;
stop();
Frame 9997
CP_Saber.enabled = true;
CP_Zero.enabled = true;
CP_Nova.enabled = true;
CP_XBuster_btn.enabled = true;
CP_Retreat.enabled = true;
if (_global.wnrg >= 15) {
wnrgoff._visible = false;
CP_GB_btn.enabled = true;
CP_BH_btn.enabled = true;
CP_OO_btn.enabled = true;
CP_MD_btn.enabled = true;
CP_JS_btn.enabled = true;
CP_SA_btn.enabled = true;
CP_CP_btn.enabled = true;
CP_MSP_btn.enabled = true;
} else {
wnrgoff._visible = true;
wnrgoff.enabled = false;
}
Frame 9998
X_Charged_Shot = new Sound(this);
X_Charged_Shot.attachSound("X_Charged_Shot");
X_Charged_Shot.setVolume(100);
X_Charged_Shot.start(0, 0);
Frame 10016
hpBOSS = hpBOSS - 4;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10017
X_Falcon_Strike = new Sound(this);
X_Falcon_Strike.attachSound("X_Falcon_Strike");
X_Falcon_Strike.setVolume(100);
X_Falcon_Strike.start(0, 0);
Frame 10045
hpBOSS = hpBOSS - 8;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10056
Pengu_Roar = new Sound(this);
Pengu_Roar.attachSound("penguin");
Pengu_Roar.setVolume(100);
Pengu_Roar.start(0, 0);
Frame 10060
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 10070
Chill_Slide = new Sound(this);
Chill_Slide.attachSound("Hit");
Chill_Slide.setVolume(100);
Chill_Slide.start(0, 0);
Frame 10071
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 10081
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 10084
hp = hp - 6;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 3;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
CP_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
CP_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
CP_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
CP_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("CP_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("CP_X_Lose");
} else {
gotoAndStop ("CP_Start");
}
if (hp <= 23) {
CP_Retreat._visible = true;
}
Frame 10100
Pengu_Blow = new Sound(this);
Pengu_Blow.attachSound("wind_blow");
Pengu_Blow.setVolume(100);
Pengu_Blow.start(0, 0);
Frame 10122
Chill_Slide = new Sound(this);
Chill_Slide.attachSound("Hit");
Chill_Slide.setVolume(100);
Chill_Slide.start(0, 0);
Frame 10128
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 10138
hp = hp - 4;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 2;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
CP_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
CP_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
CP_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
CP_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("CP_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("CP_X_Lose");
} else {
gotoAndStop ("CP_Start");
}
if (hp <= 23) {
CP_Retreat._visible = true;
}
Frame 10148
Pengu_Roar = new Sound(this);
Pengu_Roar.attachSound("penguin");
Pengu_Roar.setVolume(100);
Pengu_Roar.start(0, 0);
Frame 10154
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 10170
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 10173
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 10189
hp = hp - 4;
Frame 10191
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 10196
critical = random(5);
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 2;
}
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
CP_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
CP_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
CP_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
CP_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("CP_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("CP_X_Lose");
} else {
gotoAndStop ("CP_Start");
}
if (hp <= 23) {
CP_Retreat._visible = true;
}
Frame 10201
BossSound_Main.stop();
Frame 10202
_root.waitexplo(this, 2.25);
warningsound = new Sound(this);
warningsound.attachSound("warning");
warningsound.setVolume(100);
warningsound.start(0, 0);
Frame 10204
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 10210
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Penguin: It is getting warm in here. I will have to change this. Just to make it comfortable for you, X!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 10211
stop();
Frame 10212
text = "";
dialogue = text.substring(0, 0);
Frame 10213
Pengu_Roar = new Sound(this);
Pengu_Roar.attachSound("penguin");
Pengu_Roar.setVolume(100);
Pengu_Roar.start(0, 0);
BossSoundFreak_Intro.start(0, 0);
MystSound = false;
Frame 10225
BossSoundFreak_Main.start(0, 99);
Frame 10231
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 10232
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 10238
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 10244
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 10250
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 10256
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 10263
Pengu_Blow = new Sound(this);
Pengu_Blow.attachSound("wind_blow");
Pengu_Blow.setVolume(100);
Pengu_Blow.start(0, 0);
Frame 10273
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
Frame 10291
hp = hp - 12;
Frame 10298
Freaked = 1;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
CP_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
CP_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
CP_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
CP_Saber._visible = true;
}
}
if (hp <= 1) {
gotoAndPlay ("CP_X_Lose");
} else {
gotoAndStop ("CP_Start");
}
if (hp <= 23) {
CP_Retreat._visible = true;
}
Frame 10303
BossSoundFreak_Main.stop();
Frame 10312
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 10328
WinSound.start(0, 0);
Frame 10331
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) {
_global.wnrg = _global.wnrg - 30;
}
Frame 10332
stop();
_global.CP_Weapon = true;
_global.CP_Beaten = true;
Frame 10333
BossSound_Main.stop();
hp = 0;
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
Frame 10339
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Penguin: Try to chill a bit X! You can watch me freezing the next city! It will be kinda cool to watch...";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 10340
stop();
Frame 10341
text = "";
dialogue = text.substring(0, 0);
Frame 10346
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 10355
gotoAndStop ("SSS_1");
Mysterious_Dark.stop();
_global.wnrg = _global.wnrg - 20;
Frame 10365
NewWeaponSound = new Sound(this);
NewWeaponSound.attachSound("newweaponsound");
NewWeaponSound.setVolume(100);
NewWeaponSound.start(0, 0);
Frame 10395
stop();
Frame 10401
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 10410
gotoAndStop ("B_CP_Dead");
Frame 10419
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 10431
hpBOSS = hpBOSS - 4;
Frame 10437
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10440
Fire_Wave = new Sound(this);
Fire_Wave.attachSound("Fire2");
Fire_Wave.setVolume(100);
Fire_Wave.start(0, 0);
Frame 10449
CP_Hit = new Sound(this);
CP_Hit.attachSound("CP_Hit");
CP_Hit.setVolume(100);
CP_Hit.start(0, 0);
Frame 10457
hpBOSS = hpBOSS - 8;
Frame 10458
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10461
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 10477
hpBOSS = hpBOSS - 4;
Frame 10478
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10481
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 10497
hpBOSS = hpBOSS - 4;
Frame 10498
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10501
JS_Drone = new Sound(this);
JS_Drone.attachSound("Drone_Launch");
JS_Drone.setVolume(100);
JS_Drone.start(0, 0);
Frame 10516
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 10524
hpBOSS = hpBOSS - 4;
Frame 10525
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10528
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 10530
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 10546
hpBOSS = hpBOSS - 6;
Frame 10547
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10550
Ankerwurf = new Sound(this);
Ankerwurf.attachSound("metal_hit");
Ankerwurf.setVolume(100);
Ankerwurf.start(0, 0);
Frame 10562
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 10570
hpBOSS = hpBOSS - 4;
Frame 10571
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10583
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 10585
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 10589
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 10595
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 10600
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 10605
hpBOSS = hpBOSS - 6;
Frame 10610
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10616
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 10619
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 10623
CP_Hit = new Sound(this);
CP_Hit.attachSound("CP_Hit");
CP_Hit.setVolume(100);
CP_Hit.start(0, 0);
Frame 10631
hpBOSS = hpBOSS - 14;
Frame 10632
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10636
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 10643
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 10645
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 10654
hpBOSS = hpBOSS - 6;
Frame 10655
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10659
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 10674
hpBOSS = hpBOSS - 6;
Frame 10676
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10680
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 10699
hpBOSS = hpBOSS - 6;
Frame 10700
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10704
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 10708
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 10711
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 10720
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 10724
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 10729
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 10735
hpBOSS = hpBOSS - 6;
Frame 10736
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10740
Pengu_Blow = new Sound(this);
Pengu_Blow.attachSound("wind_blow");
Pengu_Blow.setVolume(100);
Pengu_Blow.start(0, 0);
Frame 10767
if (!(Freaked === 1)) {
if (((((hpBoss == 23) || (hpBOSS == 22)) || (hpBOSS == 21)) || (hpBOSS == 20)) || (hpBOSS == 19)) {
gotoAndPlay ("OO_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
gotoAndPlay ("OO_Explode");
}
Frame 10778
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 10782
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 10787
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 10791
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 10798
hpBOSS = hpBOSS - 6;
Frame 10801
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else if (critical == 1) {
gotoAndPlay ("CP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10813
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 10822
CP_Hit = new Sound(this);
CP_Hit.attachSound("CP_Hit");
CP_Hit.setVolume(100);
CP_Hit.start(0, 0);
Frame 10830
hpBOSS = hpBOSS - 12;
Frame 10832
Saber_Used = true;
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10838
Zero_Hey = new Sound(this);
Zero_Hey.attachSound("Zero_Hey");
Zero_Hey.setVolume(100);
Zero_Hey.start(0, 0);
Frame 10839
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 10845
Zero_Jump = new Sound(this);
Zero_Jump.attachSound("Zero_Jump");
Zero_Jump.setVolume(100);
Zero_Jump.start(0, 0);
Frame 10852
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 10860
Zero_Attack1 = new Sound(this);
Zero_Attack1.attachSound("Zero_Attack1");
Zero_Attack1.setVolume(100);
Zero_Attack1.start(0, 0);
Frame 10869
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 10875
Zero_Attack3 = new Sound(this);
Zero_Attack3.attachSound("Zero_Attack3");
Zero_Attack3.setVolume(100);
Zero_Attack3.start(0, 0);
Frame 10883
Zero_Attack4 = new Sound(this);
Zero_Attack4.attachSound("Zero_Attack4");
Zero_Attack4.setVolume(100);
Zero_Attack4.start(0, 0);
Frame 10884
CP_Hit = new Sound(this);
CP_Hit.attachSound("CP_Hit");
CP_Hit.setVolume(100);
CP_Hit.start(0, 0);
Frame 10894
hpBOSS = hpBOSS - 18;
Frame 10897
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 10908
Saber_Used = true;
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10921
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 10940
X_Jump2 = new Sound(this);
X_Jump2.attachSound("X_Jump2");
X_Jump2.setVolume(100);
X_Jump2.start(0, 0);
Frame 10944
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 10958
CP_Hit = new Sound(this);
CP_Hit.attachSound("CP_Hit");
CP_Hit.setVolume(100);
CP_Hit.start(0, 0);
Frame 10966
hpBOSS = hpBOSS - 15;
Frame 10971
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 10985
Saber_Used = true;
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 10988
CP_Saber.enabled = false;
CP_Nova.enabled = false;
CP_Zero.enabled = false;
Frame 10996
hpBOSS = hpBOSS - 2;
Frame 10997
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("CP_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_Slide");
} else if (ani == 2) {
gotoAndPlay ("CP_IceBlow");
} else {
gotoAndPlay ("CP_IceRain");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("CP_Explode");
}
Frame 11001
CP_Saber.enabled = false;
CP_Nova.enabled = false;
CP_Zero.enabled = false;
Frame 11009
hp = hp - 2;
Frame 11010
if (hp <= 1) {
gotoAndPlay ("CP_X_Lose");
} else {
gotoAndStop ("CP_Start");
}
if (hp <= 23) {
CP_Retreat._visible = true;
}
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 1;
}
Frame 11011
MSP_Saber._visible = false;
MSP_Nova._visible = false;
MSP_Zero._visible = false;
Saber_Used = false;
wnrgoff._visible = false;
MSP_Retreat._visible = false;
if (_global.SA_Weapon == false) {
MSP_SA_btn._visible = false;
} else {
MSP_SA_btn._visible = true;
}
if (_global.GB_Weapon == false) {
MSP_GB_btn._visible = false;
} else {
MSP_GB_btn._visible = true;
}
if (_global.CP_Weapon == false) {
MSP_CP_btn._visible = false;
} else {
MSP_CP_btn._visible = true;
}
if (_global.BH_Weapon == false) {
MSP_BH_btn._visible = false;
} else {
MSP_BH_btn._visible = true;
}
if (_global.MSP_Weapon == false) {
MSP_MSP_btn._visible = false;
} else {
MSP_MSP_btn._visible = true;
}
if (_global.MD_Weapon == false) {
MSP_MD_btn._visible = false;
} else {
MSP_MD_btn._visible = true;
}
if (_global.OO_Weapon == false) {
MSP_OO_btn._visible = false;
} else {
MSP_OO_btn._visible = true;
}
if (_global.JS_Weapon == false) {
MSP_JS_btn._visible = false;
} else {
MSP_JS_btn._visible = true;
}
hp = 0;
hpBOSS = 0;
MSP_XBuster_btn.enabled = false;
MSP_GB_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_MD_btn.enabled = false;
MSP_JS_btn.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
MystSound = false;
BossSoundFreak_Intro = new Sound();
BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro");
BossSoundFreak_Intro.setVolume(100);
BossSoundFreak_Main = new Sound();
BossSoundFreak_Main.attachSound("BossSoundFreak_Main");
BossSoundFreak_Main.setVolume(100);
BossSound_Intro = new Sound();
BossSound_Intro.attachSound("BossSound_Intro");
BossSound_Intro.setVolume(100);
BossSound_Main = new Sound();
BossSound_Main.attachSound("BossSound_Main");
BossSound_Main.setVolume(100);
WinSound = new Sound();
WinSound.attachSound("Win");
WinSound.setVolume(100);
Mysterious = new Sound();
Mysterious.attachSound("mysterious");
Mysterious.setVolume(100);
Mysterious_Dark = new Sound();
Mysterious_Dark.attachSound("mysterious_dark");
Mysterious_Dark.setVolume(100);
Frame 11012
Mysterious.start(0, 99);
Frame 11025
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 11033
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Shark: Megaman X! It seems my mayhem was a success. Now I will get my revenge.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 11034
stop();
Frame 11035
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Metal Shark Player! All of those innocent victims just to lead me here for a fight you can't win?";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 11036
stop();
Frame 11037
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Shark: Haha! You won't stand a chance against my overwhelming power of steel!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 11038
stop();
Frame 11039
text = "";
dialogue = text.substring(0, 0);
Mysterious.stop();
MSP_Roar1 = new Sound(this);
MSP_Roar1.attachSound("metalshark1");
MSP_Roar1.setVolume(100);
MSP_Roar1.start(0, 0);
BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 11039
onClipEvent (load) {
maxHealth = 100;
heightlb = wbar._height;
}
onClipEvent (enterFrame) {
_yscale = _global.wnrg;
if (_root.maxHealth >= _root.wnrg) {
wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100);
_root.maxHealth = _global.wnrg;
}
}
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 11039
onClipEvent (load) {
maxHealthBOSS = 100;
heightlb = lifebarboss._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hpBOSS;
if (_root.maxHealthBOSS >= _root.hpBOSS) {
lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100);
_root.maxHealthBOSS = _root.hpBOSS;
}
}
Instance of Symbol 120 MovieClip [lifebar] in Frame 11039
onClipEvent (load) {
maxHealth = 100;
heightlb = lifebar._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hp;
if (_root.maxHealth >= _root.hp) {
lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100);
_root.maxHealth = _root.hp;
}
}
Frame 11044
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11045
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11046
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11047
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11048
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11049
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11050
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11051
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11052
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11053
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11054
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11055
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11056
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11057
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11058
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11059
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11060
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11061
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11062
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11063
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 11065
BossSound_Main.start(0, 99);
Frame 11066
hp = 100;
MSP_XBuster_btn.enabled = true;
MSP_GB_btn.enabled = true;
MSP_BH_btn.enabled = true;
MSP_OO_btn.enabled = true;
MSP_Retreat.enabled = true;
MSP_MD_btn.enabled = true;
MSP_JS_btn.enabled = true;
MSP_SA_btn.enabled = true;
MSP_CP_btn.enabled = true;
MSP_MSP_btn.enabled = true;
hpBOSS = 100;
Freaked = 0;
stop();
Frame 11067
MSP_Zero.enabled = true;
MSP_Nova.enabled = true;
MSP_Saber.enabled = true;
MSP_XBuster_btn.enabled = true;
MSP_Retreat.enabled = true;
if (_global.wnrg >= 15) {
wnrgoff._visible = false;
MSP_GB_btn.enabled = true;
MSP_BH_btn.enabled = true;
MSP_OO_btn.enabled = true;
MSP_MD_btn.enabled = true;
MSP_JS_btn.enabled = true;
MSP_SA_btn.enabled = true;
MSP_CP_btn.enabled = true;
MSP_MSP_btn.enabled = true;
} else {
wnrgoff._visible = true;
wnrgoff.enabled = false;
}
Frame 11068
X_Charged_Shot = new Sound(this);
X_Charged_Shot.attachSound("X_Charged_Shot");
X_Charged_Shot.setVolume(100);
X_Charged_Shot.start(0, 0);
Frame 11086
hpBOSS = hpBOSS - 4;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11087
X_Falcon_Strike = new Sound(this);
X_Falcon_Strike.attachSound("X_Falcon_Strike");
X_Falcon_Strike.setVolume(100);
X_Falcon_Strike.start(0, 0);
Frame 11115
hpBOSS = hpBOSS - 8;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11129
MSP_Roar2 = new Sound(this);
MSP_Roar2.attachSound("metalshark2");
MSP_Roar2.setVolume(100);
MSP_Roar2.start(0, 0);
Frame 11131
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 11149
Ankerwurf = new Sound(this);
Ankerwurf.attachSound("metal_hit");
Ankerwurf.setVolume(100);
Ankerwurf.start(0, 0);
Frame 11156
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 11157
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 11166
hp = hp - 6;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 3;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
MSP_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
MSP_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
MSP_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
MSP_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("MSP_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("MSP_X_Lose");
} else {
gotoAndStop ("MSP_Start");
}
if (hp <= 23) {
MSP_Retreat._visible = true;
}
Frame 11180
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 11193
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 11197
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 11208
hp = hp - 8;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
MSP_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
MSP_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
MSP_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
MSP_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("MSP_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("MSP_X_Lose");
} else {
gotoAndStop ("MSP_Start");
}
if (hp <= 23) {
MSP_Retreat._visible = true;
}
Frame 11221
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 11231
MSP_Roar2 = new Sound(this);
MSP_Roar2.attachSound("metalshark2");
MSP_Roar2.setVolume(100);
MSP_Roar2.start(0, 0);
Frame 11248
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 11249
Ankerwurf = new Sound(this);
Ankerwurf.attachSound("metal_hit");
Ankerwurf.setVolume(100);
Ankerwurf.start(0, 0);
Frame 11260
hp = hp - 6;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 3;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
MSP_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
MSP_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
MSP_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
MSP_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("MSP_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("MSP_X_Lose");
} else {
gotoAndStop ("MSP_Start");
}
if (hp <= 23) {
MSP_Retreat._visible = true;
}
Frame 11262
BossSound_Main.stop();
Frame 11263
_root.waitexplo(this, 2.25);
warningsound = new Sound(this);
warningsound.attachSound("warning");
warningsound.setVolume(100);
warningsound.start(0, 0);
Frame 11265
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 11271
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Shark: This means nothing X! The battle just started! Believe me. Let me show you!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 11272
stop();
Frame 11273
text = "";
dialogue = text.substring(0, 0);
MSP_Roar1 = new Sound(this);
MSP_Roar1.attachSound("metalshark1");
MSP_Roar1.setVolume(100);
MSP_Roar1.start(0, 0);
BossSoundFreak_Intro.start(0, 0);
MystSound = false;
Frame 11282
Horn_Abstoss = new Sound(this);
Horn_Abstoss.attachSound("mmx3_sprung");
Horn_Abstoss.setVolume(100);
Horn_Abstoss.start(0, 0);
Frame 11285
BossSoundFreak_Main.start(0, 99);
Frame 11300
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 11302
Eaglestorm.start(0, 0);
Frame 11304
Eaglestorm.start(0, 0);
Frame 11306
Eaglestorm.start(0, 0);
Frame 11308
Eaglestorm.start(0, 0);
Frame 11310
Eaglestorm.start(0, 0);
Frame 11312
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
Eaglestorm.start(0, 0);
Frame 11314
Eaglestorm.start(0, 0);
Frame 11316
Eaglestorm.start(0, 0);
Frame 11318
Eaglestorm.start(0, 0);
Frame 11325
Freaked = 1;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
hp = hp - 12;
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
MSP_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
MSP_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
MSP_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
MSP_Saber._visible = true;
}
}
if (hp <= 1) {
gotoAndPlay ("MSP_X_Lose");
} else {
gotoAndStop ("MSP_Start");
}
if (hp <= 23) {
MSP_Retreat._visible = true;
}
Frame 11327
BossSoundFreak_Main.stop();
Frame 11334
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 11350
WinSound.start(0, 0);
Frame 11353
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) {
_global.wnrg = _global.wnrg - 30;
}
Frame 11354
stop();
_global.MSP_Weapon = true;
_global.MSP_Beaten = true;
Frame 11355
BossSound_Main.stop();
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
Frame 11361
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Shark: No one is able to harm steel! Now that you are out of the way, my lovely anchor will cause wonderful damage!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 11362
stop();
Frame 11363
text = "";
dialogue = text.substring(0, 0);
Frame 11368
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 11377
gotoAndStop ("SSS_1");
Mysterious_Dark.stop();
_global.wnrg = _global.wnrg - 20;
Frame 11387
NewWeaponSound = new Sound(this);
NewWeaponSound.attachSound("newweaponsound");
NewWeaponSound.setVolume(100);
NewWeaponSound.start(0, 0);
Frame 11417
stop();
Frame 11423
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 11432
gotoAndStop ("B_MSP_Dead");
Frame 11441
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 11459
if (!(Freaked === 1)) {
if (((((((((((hpBoss == 23) || (hpBOSS == 22)) || (hpBOSS == 21)) || (hpBOSS == 20)) || (hpBOSS == 19)) || (hpBOSS == 18)) || (hpBOSS == 24)) || (hpBOSS == 25)) || (hpBOSS == 26)) || (hpBOSS == 27)) || (hpBOSS == 17)) {
gotoAndPlay ("MSP_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11462
Fire_Wave = new Sound(this);
Fire_Wave.attachSound("Fire2");
Fire_Wave.setVolume(100);
Fire_Wave.start(0, 0);
Frame 11479
hpBOSS = hpBOSS - 4;
Frame 11480
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11483
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 11501
if (!(Freaked === 1)) {
if (hpBoss <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11504
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 11520
hpBOSS = hpBOSS - 4;
Frame 11521
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11524
JS_Drone = new Sound(this);
JS_Drone.attachSound("Drone_Launch");
JS_Drone.setVolume(100);
JS_Drone.start(0, 0);
Frame 11539
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 11547
hpBOSS = hpBOSS - 4;
Frame 11548
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11551
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 11553
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 11559
MSP_Hit = new Sound(this);
MSP_Hit.attachSound("MSP_Hit");
MSP_Hit.setVolume(100);
MSP_Hit.start(0, 0);
Frame 11569
hpBOSS = hpBOSS - 8;
Frame 11570
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11582
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 11590
hpBOSS = hpBOSS - 6;
Frame 11591
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11603
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 11605
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 11609
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 11615
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 11620
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 11625
hpBOSS = hpBOSS - 6;
Frame 11630
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11636
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 11639
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 11651
hpBOSS = hpBOSS - 6;
Frame 11652
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11656
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 11663
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 11665
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 11674
hpBOSS = hpBOSS - 6;
Frame 11675
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11679
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 11694
hpBOSS = hpBOSS - 6;
Frame 11696
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11700
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 11719
hpBOSS = hpBOSS - 6;
Frame 11720
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11724
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 11728
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 11731
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 11740
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 11743
MSP_Hit = new Sound(this);
MSP_Hit.attachSound("MSP_Hit");
MSP_Hit.setVolume(100);
MSP_Hit.start(0, 0);
Frame 11744
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 11749
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 11755
hpBOSS = hpBOSS - 14;
Frame 11756
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11760
Pengu_Blow = new Sound(this);
Pengu_Blow.attachSound("wind_blow");
Pengu_Blow.setVolume(100);
Pengu_Blow.start(0, 0);
Frame 11779
hpBOSS = hpBOSS - 6;
Frame 11787
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else if (critical == 1) {
gotoAndPlay ("MSP_X_Critical");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11798
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 11802
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 11807
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 11811
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 11821
if (!(Freaked === 1)) {
if (((((hpBoss == 23) || (hpBOSS == 22)) || (hpBOSS == 21)) || (hpBOSS == 20)) || (hpBOSS == 19)) {
gotoAndPlay ("MSP_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
gotoAndPlay ("MSP_Explode");
}
Frame 11836
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 11845
MSP_Hit = new Sound(this);
MSP_Hit.attachSound("MSP_Hit");
MSP_Hit.setVolume(100);
MSP_Hit.start(0, 0);
Frame 11853
hpBOSS = hpBOSS - 12;
Frame 11855
if (!(Freaked === 1)) {
if (hpBoss <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11861
Zero_Hey = new Sound(this);
Zero_Hey.attachSound("Zero_Hey");
Zero_Hey.setVolume(100);
Zero_Hey.start(0, 0);
Frame 11862
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 11868
Zero_Jump = new Sound(this);
Zero_Jump.attachSound("Zero_Jump");
Zero_Jump.setVolume(100);
Zero_Jump.start(0, 0);
Frame 11875
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 11883
Zero_Attack1 = new Sound(this);
Zero_Attack1.attachSound("Zero_Attack1");
Zero_Attack1.setVolume(100);
Zero_Attack1.start(0, 0);
Frame 11892
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 11898
Zero_Attack3 = new Sound(this);
Zero_Attack3.attachSound("Zero_Attack3");
Zero_Attack3.setVolume(100);
Zero_Attack3.start(0, 0);
Frame 11906
Zero_Attack4 = new Sound(this);
Zero_Attack4.attachSound("Zero_Attack4");
Zero_Attack4.setVolume(100);
Zero_Attack4.start(0, 0);
Frame 11907
MSP_Hit = new Sound(this);
MSP_Hit.attachSound("MSP_Hit");
MSP_Hit.setVolume(100);
MSP_Hit.start(0, 0);
Frame 11917
hpBOSS = hpBOSS - 18;
Frame 11920
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 11931
if (!(Freaked === 1)) {
if (hpBoss <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 11944
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 11963
X_Jump2 = new Sound(this);
X_Jump2.attachSound("X_Jump2");
X_Jump2.setVolume(100);
X_Jump2.start(0, 0);
Frame 11967
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 11981
MSP_Hit = new Sound(this);
MSP_Hit.attachSound("MSP_Hit");
MSP_Hit.setVolume(100);
MSP_Hit.start(0, 0);
Frame 11989
hpBOSS = hpBOSS - 15;
Frame 11994
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 12008
if (!(Freaked === 1)) {
if (hpBoss <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 12011
MSP_Saber.enabled = false;
MSP_Nova.enabled = false;
MSP_Zero.enabled = false;
Frame 12019
hpBOSS = hpBOSS - 2;
Frame 12020
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MSP_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_AnchorThrow");
} else if (ani == 2) {
gotoAndPlay ("MSP_AnchorShot");
} else {
gotoAndPlay ("MSP_SharkCrash");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MSP_Explode");
}
Frame 12024
MSP_Saber.enabled = false;
MSP_Nova.enabled = false;
MSP_Zero.enabled = false;
Frame 12032
hp = hp - 2;
Frame 12033
if (hp <= 1) {
gotoAndPlay ("MSP_X_Lose");
} else {
gotoAndStop ("MSP_Start");
}
if (hp <= 23) {
MSP_Retreat._visible = true;
}
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 1;
}
Frame 12034
MD_Retreat._visible = false;
Saber_Used = false;
MD_Saber._visible = false;
MD_Nova._visible = false;
MD_Zero._visible = false;
wnrgoff._visible = false;
if (_global.SA_Weapon == false) {
MD_SA_btn._visible = false;
} else {
MD_SA_btn._visible = true;
}
if (_global.GB_Weapon == false) {
MD_GB_btn._visible = false;
} else {
MD_GB_btn._visible = true;
}
if (_global.CP_Weapon == false) {
MD_CP_btn._visible = false;
} else {
MD_CP_btn._visible = true;
}
if (_global.BH_Weapon == false) {
MD_BH_btn._visible = false;
} else {
MD_BH_btn._visible = true;
}
if (_global.MSP_Weapon == false) {
MD_MSP_btn._visible = false;
} else {
MD_MSP_btn._visible = true;
}
if (_global.MD_Weapon == false) {
MD_MD_btn._visible = false;
} else {
MD_MD_btn._visible = true;
}
if (_global.OO_Weapon == false) {
MD_OO_btn._visible = false;
} else {
MD_OO_btn._visible = true;
}
if (_global.JS_Weapon == false) {
MD_JS_btn._visible = false;
} else {
MD_JS_btn._visible = true;
}
hp = 0;
hpBOSS = 0;
MD_XBuster_btn.enabled = false;
MD_GB_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_OO_btn.enabled = false;
MD_MD_btn.enabled = false;
MD_JS_btn.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
MystSound = false;
BossSoundFreak_Intro = new Sound();
BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro");
BossSoundFreak_Intro.setVolume(100);
BossSoundFreak_Main = new Sound();
BossSoundFreak_Main.attachSound("BossSoundFreak_Main");
BossSoundFreak_Main.setVolume(100);
BossSound_Intro = new Sound();
BossSound_Intro.attachSound("BossSound_Intro");
BossSound_Intro.setVolume(100);
BossSound_Main = new Sound();
BossSound_Main.attachSound("BossSound_Main");
BossSound_Main.setVolume(100);
WinSound = new Sound();
WinSound.attachSound("Win");
WinSound.setVolume(100);
Mysterious = new Sound();
Mysterious.attachSound("mysterious");
Mysterious.setVolume(100);
Mysterious_Dark = new Sound();
Mysterious_Dark.attachSound("mysterious_dark");
Mysterious_Dark.setVolume(100);
Frame 12035
Mysterious.start(0, 99);
Frame 12048
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 12056
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dragoon: Welcome X! After my resurrection I am more powerful then ever. I will finally destroy you now.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 12057
stop();
Frame 12058
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Magma Dragoon! I've beaten you once before, and I will do it again. I hope you will rest in eternity after your defeat.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 12059
stop();
Frame 12060
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dragoon: Come and show me your power after all those years.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 12061
stop();
Frame 12062
text = "";
dialogue = text.substring(0, 0);
Mysterious.stop();
MD_Roar2 = new Sound(this);
MD_Roar2.attachSound("dragon_roar04");
MD_Roar2.setVolume(100);
MD_Roar2.start(0, 0);
BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 12062
onClipEvent (load) {
maxHealth = 100;
heightlb = wbar._height;
}
onClipEvent (enterFrame) {
_yscale = _global.wnrg;
if (_root.maxHealth >= _root.wnrg) {
wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100);
_root.maxHealth = _global.wnrg;
}
}
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 12062
onClipEvent (load) {
maxHealthBOSS = 100;
heightlb = lifebarboss._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hpBOSS;
if (_root.maxHealthBOSS >= _root.hpBOSS) {
lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100);
_root.maxHealthBOSS = _root.hpBOSS;
}
}
Instance of Symbol 120 MovieClip [lifebar] in Frame 12062
onClipEvent (load) {
maxHealth = 100;
heightlb = lifebar._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hp;
if (_root.maxHealth >= _root.hp) {
lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100);
_root.maxHealth = _root.hp;
}
}
Frame 12067
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12068
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12069
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12070
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12071
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12072
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12073
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12074
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12075
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12076
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12077
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12078
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12079
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12080
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12081
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12082
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12083
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12084
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12085
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12086
hp = hp + 5;
hpBOSS = hpBOSS + 5;
Frame 12088
BossSound_Main.start(0, 99);
Frame 12089
MD_XBuster_btn.enabled = true;
MD_GB_btn.enabled = true;
MD_Retreat.enabled = true;
MD_BH_btn.enabled = true;
MD_OO_btn.enabled = true;
MD_MD_btn.enabled = true;
MD_JS_btn.enabled = true;
MD_SA_btn.enabled = true;
MD_CP_btn.enabled = true;
MD_MSP_btn.enabled = true;
hpBOSS = 100;
Freaked = 0;
stop();
Frame 12090
MD_Saber.enabled = true;
MD_Nova.enabled = true;
MD_Zero.enabled = true;
MD_XBuster_btn.enabled = true;
MD_Retreat.enabled = true;
if (_global.wnrg >= 15) {
wnrgoff._visible = false;
MD_GB_btn.enabled = true;
MD_BH_btn.enabled = true;
MD_OO_btn.enabled = true;
MD_MD_btn.enabled = true;
MD_JS_btn.enabled = true;
MD_SA_btn.enabled = true;
MD_CP_btn.enabled = true;
MD_MSP_btn.enabled = true;
} else {
wnrgoff._visible = true;
wnrgoff.enabled = false;
}
Frame 12091
X_Charged_Shot = new Sound(this);
X_Charged_Shot.attachSound("X_Charged_Shot");
X_Charged_Shot.setVolume(100);
X_Charged_Shot.start(0, 0);
Frame 12109
hpBOSS = hpBOSS - 4;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12110
X_Falcon_Strike = new Sound(this);
X_Falcon_Strike.attachSound("X_Falcon_Strike");
X_Falcon_Strike.setVolume(100);
X_Falcon_Strike.start(0, 0);
Frame 12138
hpBOSS = hpBOSS - 8;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12162
MD_Roar = new Sound(this);
MD_Roar.attachSound("Roar");
MD_Roar.setVolume(100);
MD_Roar.start(0, 0);
Frame 12170
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 12176
hp = hp - 4;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 2;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(30);
if (chance == 5) {
MD_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(64);
if (chance == 5) {
MD_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
MD_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
MD_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("MD_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("MD_X_Lose");
} else {
gotoAndStop ("MD_Start");
}
if (hp <= 23) {
MD_Retreat._visible = true;
}
Frame 12201
MD_Roar = new Sound(this);
MD_Roar.attachSound("Roar");
MD_Roar.setVolume(100);
MD_Roar.start(0, 0);
Frame 12207
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 12223
hp = hp - 4;
critical = random(5);
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 2;
}
if (Saber_Used == false) {
chance = random(30);
if (chance == 5) {
MD_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(64);
if (chance == 5) {
MD_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
MD_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
MD_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("MD_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("MD_X_Lose");
} else {
gotoAndStop ("MD_Start");
}
if (hp <= 23) {
MD_Retreat._visible = true;
}
Frame 12252
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 12259
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 12270
hp = hp - 6;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 3;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(30);
if (chance == 5) {
MD_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(64);
if (chance == 5) {
MD_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
MD_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
MD_Saber._visible = true;
}
}
if (critical == 1) {
gotoAndPlay ("MD_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("MD_X_Lose");
} else {
gotoAndStop ("MD_Start");
}
if (hp <= 23) {
MD_Retreat._visible = true;
}
Frame 12271
BossSound_Main.stop();
Frame 12272
_root.waitexplo(this, 2.25);
warningsound = new Sound(this);
warningsound.attachSound("warning");
warningsound.setVolume(100);
warningsound.start(0, 0);
Frame 12274
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 12281
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dragoon: Nargh... it is not over yet X! Please be so kind and tell me how real pain feels like after I've burned you down to a crisp!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 12282
stop();
BossSoundFreak = new Sound(this);
BossSoundFreak.attachSound("FreakOut");
BossSoundFreak.setVolume(50);
Frame 12283
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Squid Adler: What, you disturb me while recharging? How rude of you X. Unfortunately I will defend myself.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
BossSoundFreak_Intro.start(0, 0);
MystSound = false;
Frame 12295
BossSoundFreak_Main.start(0, 99);
Frame 12298
MD_Roar = new Sound(this);
MD_Roar.attachSound("Roar");
MD_Roar.setVolume(100);
MD_Roar.start(0, 0);
Frame 12307
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
Frame 12314
hp = hp - 12;
Freaked = 1;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(30);
if (chance == 5) {
MD_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(64);
if (chance == 5) {
MD_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
MD_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
MD_Saber._visible = true;
}
}
if (hp <= 1) {
gotoAndPlay ("MD_X_Lose");
} else {
gotoAndStop ("MD_Start");
}
if (hp <= 23) {
MD_Retreat._visible = true;
}
Frame 12316
BossSoundFreak_Main.stop();
Frame 12323
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 12340
WinSound.start(0, 0);
Frame 12342
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) {
_global.wnrg = _global.wnrg - 30;
}
Frame 12343
stop();
_global.MD_Weapon = true;
_global.MD_Beaten = true;
Frame 12344
BossSound_Main.stop();
hp = 0;
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
Frame 12350
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Dragoon: I knew the past was wrong! The true result of our battle feels awful. A shame that you can not feel the same.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 12351
stop();
Frame 12352
text = "";
dialogue = text.substring(0, 0);
Frame 12357
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 12366
gotoAndStop ("SSS_1");
Mysterious_Dark.stop();
_global.wnrg = _global.wnrg - 20;
Frame 12376
NewWeaponSound = new Sound(this);
NewWeaponSound.attachSound("newweaponsound");
NewWeaponSound.setVolume(100);
NewWeaponSound.start(0, 0);
Frame 12406
stop();
Frame 12412
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 12421
gotoAndStop ("B_MD_Dead");
Frame 12429
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 12447
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12450
Fire_Wave = new Sound(this);
Fire_Wave.attachSound("Fire2");
Fire_Wave.setVolume(100);
Fire_Wave.start(0, 0);
Frame 12467
hpBOSS = hpBOSS - 4;
Frame 12468
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12471
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 12487
hpBOSS = hpBOSS - 4;
Frame 12488
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12491
JS_Drone = new Sound(this);
JS_Drone.attachSound("Drone_Launch");
JS_Drone.setVolume(100);
JS_Drone.start(0, 0);
Frame 12509
MD_Hit = new Sound(this);
MD_Hit.attachSound("MD_Hit");
MD_Hit.setVolume(100);
MD_Hit.start(0, 0);
Frame 12511
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 12519
hpBOSS = hpBOSS - 8;
Frame 12524
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12528
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 12530
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 12545
hpBOSS = hpBOSS - 4;
Frame 12546
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12558
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 12566
hpBOSS = hpBOSS - 4;
Frame 12567
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12570
Ankerwurf = new Sound(this);
Ankerwurf.attachSound("metal_hit");
Ankerwurf.setVolume(100);
Ankerwurf.start(0, 0);
Frame 12582
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 12590
hpBOSS = hpBOSS - 4;
Frame 12591
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12603
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 12605
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 12609
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 12615
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 12620
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 12625
hpBOSS = hpBOSS - 6;
Frame 12630
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12636
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 12639
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 12651
hpBOSS = hpBOSS - 6;
Frame 12652
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12656
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 12663
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 12665
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 12674
hpBOSS = hpBOSS - 6;
Frame 12675
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12679
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 12694
hpBOSS = hpBOSS - 6;
Frame 12696
if (!(Freaked === 1)) {
if (((((((((((hpBoss == 23) || (hpBOSS == 22)) || (hpBOSS == 21)) || (hpBOSS == 20)) || (hpBOSS == 19)) || (hpBOSS == 18)) || (hpBOSS == 24)) || (hpBOSS == 25)) || (hpBOSS == 26)) || (hpBOSS == 27)) || (hpBOSS == 17)) {
gotoAndPlay ("MDNear_Death");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12700
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 12709
MD_Hit = new Sound(this);
MD_Hit.attachSound("MD_Hit");
MD_Hit.setVolume(100);
MD_Hit.start(0, 0);
Frame 12719
hpBOSS = hpBOSS - 14;
Frame 12720
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12724
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 12728
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 12731
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 12740
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 12744
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 12749
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 12755
hpBOSS = hpBOSS - 6;
Frame 12756
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12760
Pengu_Blow = new Sound(this);
Pengu_Blow.attachSound("wind_blow");
Pengu_Blow.setVolume(100);
Pengu_Blow.start(0, 0);
Frame 12779
hpBOSS = hpBOSS - 6;
Frame 12787
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12798
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 12802
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 12807
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 12811
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 12818
hpBOSS = hpBOSS - 6;
Frame 12821
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else if (critical == 1) {
gotoAndPlay ("MD_X_Critical");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12833
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 12842
MD_Hit = new Sound(this);
MD_Hit.attachSound("MD_Hit");
MD_Hit.setVolume(100);
MD_Hit.start(0, 0);
Frame 12850
hpBOSS = hpBOSS - 12;
Frame 12852
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12858
Zero_Hey = new Sound(this);
Zero_Hey.attachSound("Zero_Hey");
Zero_Hey.setVolume(100);
Zero_Hey.start(0, 0);
Frame 12859
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 12865
Zero_Jump = new Sound(this);
Zero_Jump.attachSound("Zero_Jump");
Zero_Jump.setVolume(100);
Zero_Jump.start(0, 0);
Frame 12872
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 12880
Zero_Attack1 = new Sound(this);
Zero_Attack1.attachSound("Zero_Attack1");
Zero_Attack1.setVolume(100);
Zero_Attack1.start(0, 0);
Frame 12889
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 12895
Zero_Attack3 = new Sound(this);
Zero_Attack3.attachSound("Zero_Attack3");
Zero_Attack3.setVolume(100);
Zero_Attack3.start(0, 0);
Frame 12903
Zero_Attack4 = new Sound(this);
Zero_Attack4.attachSound("Zero_Attack4");
Zero_Attack4.setVolume(100);
Zero_Attack4.start(0, 0);
Frame 12904
MD_Hit = new Sound(this);
MD_Hit.attachSound("MD_Hit");
MD_Hit.setVolume(100);
MD_Hit.start(0, 0);
Frame 12914
hpBOSS = hpBOSS - 18;
Frame 12917
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 12928
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 12941
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 12960
X_Jump2 = new Sound(this);
X_Jump2.attachSound("X_Jump2");
X_Jump2.setVolume(100);
X_Jump2.start(0, 0);
Frame 12964
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 12978
MD_Hit = new Sound(this);
MD_Hit.attachSound("MD_Hit");
MD_Hit.setVolume(100);
MD_Hit.start(0, 0);
Frame 12986
hpBOSS = hpBOSS - 15;
Frame 12991
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 13005
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 13008
MD_Saber.enabled = false;
MD_Nova.enabled = false;
MD_Zero.enabled = false;
Frame 13016
hpBOSS = hpBOSS - 2;
Frame 13017
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("MD_NearDeath");
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
} else {
magmaani = random(3);
if (magmaani == 1) {
gotoAndPlay ("MD_Fireball");
} else if (magmaani == 2) {
gotoAndPlay ("MD_Kick");
} else {
gotoAndPlay ("MD_Flames");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("MDExplode");
}
Frame 13021
MD_Saber.enabled = false;
MD_Nova.enabled = false;
MD_Zero.enabled = false;
Frame 13029
hp = hp - 2;
Frame 13030
if (hp <= 1) {
gotoAndPlay ("MD_X_Lose");
} else {
gotoAndStop ("MD_Start");
}
if (hp <= 23) {
MD_Retreat._visible = true;
}
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 1;
}
Frame 13031
SA_Retreat._visible = false;
SA_Saber._visible = false;
SA_Nova._visible = false;
SA_Zero._visible = false;
wnrgoff._visible = false;
Saber_Used = false;
if (_global.SA_Weapon == false) {
SA_SA_btn._visible = false;
} else {
SA_SA_btn._visible = true;
}
if (_global.GB_Weapon == false) {
SA_GB_btn._visible = false;
} else {
SA_GB_btn._visible = true;
}
if (_global.CP_Weapon == false) {
SA_CP_btn._visible = false;
} else {
SA_CP_btn._visible = true;
}
if (_global.BH_Weapon == false) {
SA_BH_btn._visible = false;
} else {
SA_BH_btn._visible = true;
}
if (_global.MSP_Weapon == false) {
SA_MSP_btn._visible = false;
} else {
SA_MSP_btn._visible = true;
}
if (_global.MD_Weapon == false) {
SA_MD_btn._visible = false;
} else {
SA_MD_btn._visible = true;
}
if (_global.OO_Weapon == false) {
SA_OO_btn._visible = false;
} else {
SA_OO_btn._visible = true;
}
if (_global.JS_Weapon == false) {
SA_JS_btn._visible = false;
} else {
SA_JS_btn._visible = true;
}
hp = 0;
hpBOSS = 0;
SA_XBuster_btn.enabled = false;
SA_GB_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_MD_btn.enabled = false;
SA_JS_btn.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
MystSound = false;
BossSoundFreak_Intro = new Sound();
BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro");
BossSoundFreak_Intro.setVolume(100);
BossSoundFreak_Main = new Sound();
BossSoundFreak_Main.attachSound("BossSoundFreak_Main");
BossSoundFreak_Main.setVolume(100);
BossSound_Intro = new Sound();
BossSound_Intro.attachSound("BossSound_Intro");
BossSound_Intro.setVolume(100);
BossSound_Main = new Sound();
BossSound_Main.attachSound("BossSound_Main");
BossSound_Main.setVolume(100);
WinSound = new Sound();
WinSound.attachSound("Win");
WinSound.setVolume(100);
Mysterious = new Sound();
Mysterious.attachSound("mysterious");
Mysterious.setVolume(100);
Mysterious_Dark = new Sound();
Mysterious_Dark.attachSound("mysterious_dark");
Mysterious_Dark.setVolume(100);
Frame 13032
Mysterious.start(0, 99);
Frame 13045
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 13053
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Squid Adler: What, you disturb me while recharging? How rude of you X. Unfortunately I will defend myself.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 13054
stop();
Frame 13055
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "X: Squid Adler! You will pay for all your victims! Come with me to Hunter Base, Maverick!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 13056
stop();
Frame 13057
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Squid Adler: I fear I can not do this X. But it will be a pleasure to waste you! So prepare yourself X, electricity is your enemy.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 13058
stop();
Frame 13059
text = "";
dialogue = text.substring(0, 0);
Mysterious.stop();
Squid_Roar = new Sound(this);
Squid_Roar.attachSound("squid_roar");
Squid_Roar.setVolume(100);
Squid_Roar.start(0, 0);
BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 13059
onClipEvent (load) {
maxHealth = 100;
heightlb = wbar._height;
}
onClipEvent (enterFrame) {
_yscale = _global.wnrg;
if (_root.maxHealth >= _root.wnrg) {
wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100);
_root.maxHealth = _global.wnrg;
}
}
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 13059
onClipEvent (load) {
maxHealthBOSS = 100;
heightlb = lifebarboss._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hpBOSS;
if (_root.maxHealthBOSS >= _root.hpBOSS) {
lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100);
_root.maxHealthBOSS = _root.hpBOSS;
}
}
Instance of Symbol 120 MovieClip [lifebar] in Frame 13059
onClipEvent (load) {
maxHealth = 100;
heightlb = lifebar._height;
}
onClipEvent (enterFrame) {
_yscale = _root.hp;
if (_root.maxHealth >= _root.hp) {
lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100);
_root.maxHealth = _root.hp;
}
}
Frame 13060
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13061
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13062
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13063
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13064
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13065
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13066
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13067
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13068
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13069
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13070
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13071
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13072
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13073
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13074
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13075
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13076
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13077
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13078
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13079
hpBOSS = hpBOSS + 5;
hp = hp + 5;
Frame 13085
BossSound_Main.start(0, 99);
Frame 13086
SA_Zero.enabled = true;
SA_Nova.enabled = true;
SA_Saber.enabled = true;
SA_XBuster_btn.enabled = true;
SA_GB_btn.enabled = true;
SA_BH_btn.enabled = true;
SA_Retreat.enabled = true;
SA_OO_btn.enabled = true;
SA_MD_btn.enabled = true;
SA_JS_btn.enabled = true;
SA_SA_btn.enabled = true;
SA_CP_btn.enabled = true;
SA_MSP_btn.enabled = true;
hpBOSS = 100;
Freaked = 0;
stop();
Frame 13087
SA_Zero.enabled = true;
SA_Nova.enabled = true;
SA_Saber.enabled = true;
SA_Retreat.enabled = true;
SA_XBuster_btn.enabled = true;
if (_global.wnrg >= 15) {
wnrgoff._visible = false;
SA_GB_btn.enabled = true;
SA_BH_btn.enabled = true;
SA_OO_btn.enabled = true;
SA_MD_btn.enabled = true;
SA_JS_btn.enabled = true;
SA_SA_btn.enabled = true;
SA_CP_btn.enabled = true;
SA_MSP_btn.enabled = true;
} else {
wnrgoff._visible = true;
wnrgoff.enabled = false;
}
Frame 13088
X_Charged_Shot = new Sound(this);
X_Charged_Shot.attachSound("X_Charged_Shot");
X_Charged_Shot.setVolume(100);
X_Charged_Shot.start(0, 0);
Frame 13106
hpBOSS = hpBOSS - 4;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
_root.gotoAndPlay("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
_root.gotoAndPlay("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13107
X_Falcon_Strike = new Sound(this);
X_Falcon_Strike.attachSound("X_Falcon_Strike");
X_Falcon_Strike.setVolume(100);
X_Falcon_Strike.start(0, 0);
Frame 13135
hpBOSS = hpBOSS - 8;
critical = random(5);
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
_root.gotoAndPlay("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
_root.gotoAndPlay("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13151
Elektro_Rein = new Sound(this);
Elektro_Rein.attachSound("elektro1");
Elektro_Rein.setVolume(100);
Elektro_Rein.start(0, 0);
Frame 13167
Elektro_Raus = new Sound(this);
Elektro_Raus.attachSound("elektro2");
Elektro_Raus.setVolume(100);
Elektro_Raus.start(0, 0);
Frame 13168
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 13180
hp = hp - 6;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 3;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
SA_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
SA_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
SA_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
SA_Saber._visible = true;
}
}
if (critical == 1) {
_root.gotoAndPlay("SA_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("SA_X_Lose");
} else {
gotoAndStop ("SA_Start");
}
if (hp <= 23) {
SA_Retreat._visible = true;
}
Frame 13182
Squid_Roar = new Sound(this);
Squid_Roar.attachSound("squid_roar");
Squid_Roar.setVolume(100);
Squid_Roar.start(0, 0);
Frame 13191
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 13192
Elektro_Rein.start(0, 0);
Frame 13193
Elektro_Rein.start(0, 0);
Frame 13194
Elektro_Rein.start(0, 0);
Frame 13195
Elektro_Rein.start(0, 0);
Frame 13196
Elektro_Rein.start(0, 0);
Frame 13197
Elektro_Rein.start(0, 0);
Frame 13198
Elektro_Rein.start(0, 0);
Frame 13199
Elektro_Rein.start(0, 0);
Frame 13200
Elektro_Rein.start(0, 0);
Frame 13201
Elektro_Rein.start(0, 0);
Frame 13215
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 13219
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 13231
hp = hp - 6;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 3;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
SA_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
SA_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
SA_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
SA_Saber._visible = true;
}
}
if (critical == 1) {
_root.gotoAndPlay("SA_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("SA_X_Lose");
} else {
gotoAndStop ("SA_Start");
}
if (hp <= 23) {
SA_Retreat._visible = true;
}
Frame 13252
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 13253
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 13256
X_Hit_Block = new Sound(this);
X_Hit_Block.attachSound("XHitBlock");
X_Hit_Block.setVolume(100);
X_Hit_Block.start(0, 0);
Frame 13265
hp = hp - 4;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 2;
}
critical = random(5);
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
SA_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
SA_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
SA_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
SA_Saber._visible = true;
}
}
if (critical == 1) {
_root.gotoAndPlay("SA_Boss_Critical");
} else if (hp <= 1) {
gotoAndPlay ("SA_X_Lose");
} else {
gotoAndStop ("SA_Start");
}
if (hp <= 23) {
SA_Retreat._visible = true;
}
Frame 13267
BossSound_Main.stop();
Frame 13268
_root.waitexplo(this, 2.25);
warningsound = new Sound(this);
warningsound.attachSound("warning");
warningsound.setVolume(100);
warningsound.start(0, 0);
Frame 13269
Mysterious_Dark.start(0, 99);
MystSound = true;
Frame 13270
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Frame 13276
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Squid Adler: Inacceptible! You are not strong enough to beat me! Ultimate Electric Doom!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 13277
stop();
Frame 13278
text = "";
dialogue = text.substring(0, 0);
Squid_Roar = new Sound(this);
Squid_Roar.attachSound("squid_roar");
Squid_Roar.setVolume(100);
Squid_Roar.start(0, 0);
BossSoundFreak_Intro.start(0, 0);
MystSound = false;
Frame 13285
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 13287
Elektro_Charge.start(0, 0);
Frame 13289
Elektro_Charge.start(0, 0);
Frame 13290
BossSoundFreak_Main.start(0, 99);
Frame 13291
Elektro_Charge.start(0, 0);
Frame 13293
Elektro_Charge.start(0, 0);
Frame 13295
Elektro_Charge.start(0, 0);
Frame 13297
Elektro_Charge.start(0, 0);
Frame 13299
Elektro_Charge.start(0, 0);
Frame 13318
Elektro_Shot4 = new Sound(this);
Elektro_Shot4.attachSound("shot4");
Elektro_Shot4.setVolume(100);
Elektro_Shot4.start(0, 0);
Frame 13332
X_Hit_Scream = new Sound(this);
X_Hit_Scream.attachSound("XHitScream");
X_Hit_Scream.setVolume(100);
X_Hit_Scream.start(0, 0);
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 13334
Elektro_Shot.start(0, 0);
Frame 13336
Elektro_Shot.start(0, 0);
Frame 13338
Elektro_Shot.start(0, 0);
Frame 13340
Elektro_Shot.start(0, 0);
Frame 13342
Elektro_Shot.start(0, 0);
Frame 13344
Elektro_Shot.start(0, 0);
Frame 13346
Elektro_Shot.start(0, 0);
Frame 13348
Elektro_Shot.start(0, 0);
Frame 13350
Elektro_Shot.start(0, 0);
Frame 13353
hp = hp - 12;
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 4;
}
if (Saber_Used == false) {
chance = random(15);
if (chance == 5) {
SA_Nova._visible = true;
}
}
if (Saber_Used == false) {
chance = random(32);
if (chance == 5) {
SA_Zero._visible = true;
}
}
if (Saber_Used == false) {
chance = random(8);
if (chance == 5) {
SA_Saber._visible = true;
}
}
if (Saber_Used == false) {
if (hp <= 23) {
SA_Saber._visible = true;
}
}
if (hp <= 1) {
gotoAndPlay ("SA_X_Lose");
} else {
gotoAndStop ("SA_Start");
}
Freaked = 1;
if (hp <= 23) {
SA_Retreat._visible = true;
}
Frame 13355
BossSoundFreak_Main.stop();
Frame 13361
_root.waitexplo(this, 4);
ExplosionSound = new Sound(this);
ExplosionSound.attachSound("Explosion");
ExplosionSound.setVolume(100);
ExplosionSound.start(0, 0);
Frame 13377
WinSound.start(0, 0);
Frame 13380
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) {
_global.wnrg = _global.wnrg - 30;
}
Frame 13381
stop();
_global.SA_Weapon = true;
_global.SA_Beaten = true;
Frame 13382
BossSound_Main.stop();
hp = 0;
Dialogue_Ping = new Sound(this);
Dialogue_Ping.attachSound("Dialogue_Ping");
Dialogue_Ping.setVolume(100);
Dialogue_Ping.start(0, 0);
Mysterious_Dark.start(0, 99);
Frame 13388
function spelltext() {
dialogue = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Squid Adler: How pitiful! The great X lost to me... Now leave and let me complete my recharge.";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
Frame 13389
stop();
Frame 13390
text = "";
dialogue = text.substring(0, 0);
Frame 13395
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 13404
Mysterious_Dark.stop();
_global.wnrg = _global.wnrg - 20;
gotoAndStop ("SSS_1");
Frame 13414
NewWeaponSound = new Sound(this);
NewWeaponSound.attachSound("newweaponsound");
NewWeaponSound.setVolume(100);
NewWeaponSound.start(0, 0);
Frame 13444
stop();
Frame 13450
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 13459
gotoAndStop ("B_SA_Dead");
Frame 13468
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 13481
hpBOSS = hpBOSS - 4;
Frame 13486
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13489
Fire_Wave = new Sound(this);
Fire_Wave.attachSound("Fire2");
Fire_Wave.setVolume(100);
Fire_Wave.start(0, 0);
Frame 13505
hpBOSS = hpBOSS - 4;
Frame 13507
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13510
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 13526
hpBOSS = hpBOSS - 4;
Frame 13527
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13530
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 13546
hpBOSS = hpBOSS - 4;
Frame 13547
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13550
JS_Drone = new Sound(this);
JS_Drone.attachSound("Drone_Launch");
JS_Drone.setVolume(100);
JS_Drone.start(0, 0);
Frame 13565
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 13573
hpBOSS = hpBOSS - 4;
Frame 13574
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13585
SA_Hit = new Sound(this);
SA_Hit.attachSound("SA_Hit");
SA_Hit.setVolume(100);
SA_Hit.start(0, 0);
Ice_Explo = new Sound(this);
Ice_Explo.attachSound("explosion_ice");
Ice_Explo.setVolume(100);
Ice_Explo.start(0, 0);
Frame 13593
hpBOSS = hpBOSS - 8;
Frame 13594
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13597
Ankerwurf = new Sound(this);
Ankerwurf.attachSound("metal_hit");
Ankerwurf.setVolume(100);
Ankerwurf.start(0, 0);
Frame 13609
Einzelexplo = new Sound(this);
Einzelexplo.attachSound("einzelexplosion");
Einzelexplo.setVolume(100);
Einzelexplo.start(0, 0);
Frame 13617
hpBOSS = hpBOSS - 6;
Frame 13618
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13630
Grav_Hold = new Sound(this);
Grav_Hold.attachSound("Gravity_Hold");
Grav_Hold.setVolume(100);
Grav_Hold.start(0, 0);
Frame 13632
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 13636
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 13642
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 13647
Grav_Focus = new Sound(this);
Grav_Focus.attachSound("gravity_aehnlich");
Grav_Focus.setVolume(100);
Grav_Focus.start(0, 0);
Frame 13652
hpBOSS = hpBOSS - 6;
Frame 13657
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13663
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 13666
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 13678
hpBOSS = hpBOSS - 6;
Frame 13679
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13683
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 13690
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 13692
OO_Slicer_1 = new Sound(this);
OO_Slicer_1.attachSound("einfaches_zischen1");
OO_Slicer_1.setVolume(100);
OO_Slicer_1.start(0, 0);
Frame 13701
hpBOSS = hpBOSS - 6;
Frame 13702
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13706
MD_Meteor = new Sound(this);
MD_Meteor.attachSound("burning");
MD_Meteor.setVolume(100);
MD_Meteor.start(0, 0);
Frame 13721
hpBOSS = hpBOSS - 6;
Frame 13723
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13727
Ankershot = new Sound(this);
Ankershot.attachSound("Charged_Shot3");
Ankershot.setVolume(100);
Ankershot.start(0, 0);
Frame 13745
hpBOSS = hpBOSS - 6;
Frame 13747
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13751
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 13755
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 13758
Elektro_Charge = new Sound(this);
Elektro_Charge.attachSound("leise_elektro1");
Elektro_Charge.setVolume(100);
Elektro_Charge.start(0, 0);
Frame 13767
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 13771
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 13776
Elektro_Shot = new Sound(this);
Elektro_Shot.attachSound("leise_elektro2");
Elektro_Shot.setVolume(100);
Elektro_Shot.start(0, 0);
Frame 13782
hpBOSS = hpBOSS - 6;
Frame 13783
if (!(Freaked === 1)) {
if (((((hpBoss == 23) || (hpBOSS == 22)) || (hpBOSS == 21)) || (hpBOSS == 20)) || (hpBOSS == 19)) {
gotoAndPlay ("OO_NearDeath");
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
} else {
ani = random(3);
if (ani == 1) {
gotoAndPlay ("OO_SonicSlicer");
} else if (ani == 2) {
gotoAndPlay ("OO_SlicerRain");
} else {
gotoAndPlay ("OO_OstrichDance");
}
}
if (hpBOSS <= 1) {
gotoAndPlay ("OO_Explode");
}
Frame 13787
Pengu_Blow = new Sound(this);
Pengu_Blow.attachSound("wind_blow");
Pengu_Blow.setVolume(100);
Pengu_Blow.start(0, 0);
Frame 13791
SA_Hit = new Sound(this);
SA_Hit.attachSound("SA_Hit");
SA_Hit.setVolume(100);
SA_Hit.start(0, 0);
Frame 13806
hpBOSS = hpBOSS - 14;
Frame 13814
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13825
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 13829
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 13834
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 13838
Eaglestorm = new Sound(this);
Eaglestorm.attachSound("helles_zischen_aufwaerts");
Eaglestorm.setVolume(100);
Eaglestorm.start(0, 0);
Frame 13845
hpBOSS = hpBOSS - 6;
Frame 13848
critical = random(5);
if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
}
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else if (critical == 1) {
gotoAndPlay ("SA_X_Critical");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13859
DynamoSaber = new Sound(this);
DynamoSaber.attachSound("Saber");
DynamoSaber.setVolume(100);
DynamoSaber.start(0, 0);
Frame 13868
SA_Hit = new Sound(this);
SA_Hit.attachSound("SA_Hit");
SA_Hit.setVolume(100);
SA_Hit.start(0, 0);
Frame 13876
hpBOSS = hpBOSS - 12;
Frame 13878
Saber_Used = true;
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13884
Zero_Hey = new Sound(this);
Zero_Hey.attachSound("Zero_Hey");
Zero_Hey.setVolume(100);
Zero_Hey.start(0, 0);
Frame 13885
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 13891
Zero_Jump = new Sound(this);
Zero_Jump.attachSound("Zero_Jump");
Zero_Jump.setVolume(100);
Zero_Jump.start(0, 0);
Frame 13898
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 13906
Zero_Attack1 = new Sound(this);
Zero_Attack1.attachSound("Zero_Attack1");
Zero_Attack1.setVolume(100);
Zero_Attack1.start(0, 0);
Frame 13915
Zero_Attack2 = new Sound(this);
Zero_Attack2.attachSound("Zero_Attack2");
Zero_Attack2.setVolume(100);
Zero_Attack2.start(0, 0);
Frame 13921
Zero_Attack3 = new Sound(this);
Zero_Attack3.attachSound("Zero_Attack3");
Zero_Attack3.setVolume(100);
Zero_Attack3.start(0, 0);
Frame 13929
Zero_Attack4 = new Sound(this);
Zero_Attack4.attachSound("Zero_Attack4");
Zero_Attack4.setVolume(100);
Zero_Attack4.start(0, 0);
Frame 13930
SA_Hit = new Sound(this);
SA_Hit.attachSound("SA_Hit");
SA_Hit.setVolume(100);
SA_Hit.start(0, 0);
Frame 13940
hpBOSS = hpBOSS - 18;
Frame 13943
Teleport_OUT = new Sound(this);
Teleport_OUT.attachSound("Teleport_OUT");
Teleport_OUT.setVolume(100);
Teleport_OUT.start(0, 0);
Frame 13954
Saber_Used = true;
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 13967
OO_Charge_1 = new Sound(this);
OO_Charge_1.attachSound("Charge");
OO_Charge_1.setVolume(100);
OO_Charge_1.start(0, 0);
Frame 13986
X_Jump2 = new Sound(this);
X_Jump2.attachSound("X_Jump2");
X_Jump2.setVolume(100);
X_Jump2.start(0, 0);
Frame 13990
OX_Vwoa = new Sound(this);
OX_Vwoa.attachSound("vwoa");
OX_Vwoa.setVolume(100);
OX_Vwoa.start(0, 0);
Frame 14004
SA_Hit = new Sound(this);
SA_Hit.attachSound("SA_Hit");
SA_Hit.setVolume(100);
SA_Hit.start(0, 0);
Frame 14012
hpBOSS = hpBOSS - 15;
Frame 14017
Teleport_In = new Sound(this);
Teleport_In.attachSound("Teleport_In");
Teleport_In.setVolume(100);
Teleport_In.start(0, 0);
Frame 14031
Saber_Used = true;
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 14034
play();
SA_Saber.enabled = false;
SA_Nova.enabled = false;
SA_Zero.enabled = false;
Frame 14042
hpBOSS = hpBOSS - 2;
Frame 14043
if (!(Freaked === 1)) {
if (hpBOSS <= 24) {
gotoAndPlay ("SA_NearDeath");
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
} else {
squidani = random(4);
if (squidani == 1) {
gotoAndPlay ("SA_Groundcrush");
} else if (squidani == 2) {
gotoAndPlay ("SA_Lightning");
} else if (squidani == 3) {
gotoAndPlay ("SA_Lightning");
} else {
gotoAndPlay ("SA_Elec_Blast");
}
}
if (hpBOSS <= 1) {
hpBOSS = 0;
gotoAndPlay ("SA_Explode");
}
Frame 14047
play();
SA_Saber.enabled = false;
SA_Nova.enabled = false;
SA_Zero.enabled = false;
Frame 14055
hp = hp - 2;
Frame 14056
if (hp <= 1) {
gotoAndPlay ("SA_X_Lose");
} else {
gotoAndStop ("SA_Start");
}
if (hp <= 23) {
SA_Retreat._visible = true;
}
if (_global.wnrg <= 97) {
_global.wnrg = _global.wnrg + 1;
}
Symbol 117 MovieClip [progbar] Frame 1
stop();
Symbol 118 MovieClip [Balken] Frame 1
stop();
Symbol 132 Button
on (press) {
_root.play();
preload_btn.enabled = false;
}
Symbol 133 MovieClip Frame 1
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
bar._xscale = PercentLoaded;
} else {
gotoAndStop ("loaded");
}
Symbol 133 MovieClip Frame 2
gotoAndPlay (1);
Symbol 138 Button
on (release) {
getURL ("http://www.newgrounds.com", "blank");
}
Symbol 153 MovieClip Frame 7
gotoAndPlay (1);
Symbol 181 MovieClip Frame 7
gotoAndPlay (1);
Symbol 194 Button
on (release) {
gotoAndPlay ("I_Blackened");
}
Symbol 196 Button
on (release) {
gotoAndStop ("Password_Input");
}
Symbol 205 Button
on (release) {
if (_root.password == "iamthetruex") {
VileSound.stop();
_global.secret = false;
gotoAndPlay ("O_X_Teleport_IN");
} else if (_root.password == "maverick") {
_global.secret = true;
VileSound.stop();
gotoAndPlay ("O_X_Teleport_IN");
} else if (_root.password == "coolerthanvile") {
_global.wnrg = 40;
VileSound.stop();
gotoAndPlay ("D_X_Teleport_IN");
} else if (_root.password == "hypermode") {
VileSound.stop();
_global.SA_Weapon = true;
_global.BH_Weapon = true;
_global.MD_Weapon = true;
_global.JS_Weapon = true;
_global.GB_Weapon = true;
_global.CP_Weapon = true;
_global.MSP_Weapon = true;
_global.OO_Weapon = true;
_global.wnrg = 30;
gotoAndPlay ("SSS_1");
}
}
Symbol 208 Button
on (release) {
gotoAndStop ("I_Menu");
}
Symbol 218 MovieClip Frame 26
gotoAndPlay (1);
Symbol 229 Button
on (release) {
play();
clearInterval(_root.write);
}
Symbol 289 MovieClip Frame 4
gotoAndPlay (1);
Symbol 290 Button
on (press) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
gotoAndStop ("OO_Info");
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOver) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Desert - City Border";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOut) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
Symbol 291 Button
on (press) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
gotoAndStop ("GB_Info");
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOver) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Speedway";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOut) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
Symbol 292 Button
on (press) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
gotoAndStop ("MD_Info");
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOver) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Historical Museum";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOut) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
Symbol 293 Button
on (press) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
gotoAndStop ("MSP_Info");
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOver) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Main Street";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOut) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
Symbol 294 Button
on (press) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
gotoAndStop ("JS_Info");
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOver) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Naval Base";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOut) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
Symbol 295 Button
on (press) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
gotoAndStop ("SA_Info");
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOver) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Power Plant";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOut) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
Symbol 296 Button
on (press) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
gotoAndStop ("CP_Info");
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOver) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Frozen Quarter";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOut) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
Symbol 297 Button
on (press) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
gotoAndStop ("BH_Info");
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOver) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = "Prospect Platform";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
on (rollOut) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
text = " ";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
Symbol 308 MovieClip Frame 6
stop();
Symbol 309 MovieClip Frame 85
gotoAndPlay (1);
Symbol 312 Button
on (press) {
SSS_Sound.stop();
}
Symbol 314 Button
on (press) {
SSS_Sound.start(0, 99);
}
Symbol 315 Button
on (press) {
function spelltext() {
showtext = text.substring(0, p);
p++;
if (p == (l + 1)) {
clearInterval(write);
}
}
_global.secret = true;
Secretbutton.enabled = false;
JS_Jet_Cry = new Sound(this);
JS_Jet_Cry.attachSound("Jet_Cry");
JS_Jet_Cry.setVolume(100);
JS_Jet_Cry.start(0, 0);
text = "Secret enabled - fight Omega X now!";
l = text.length;
p = 1;
write = setInterval(spelltext, 25);
}
Symbol 324 Button
on (press) {
gotoAndStop ("SSS_2");
}
Symbol 327 Button
on (press) {
gotoAndPlay ("JS_Chosen");
SSS_Sound.stop();
SSS_Sound_Chosen.start(0, 0);
}
Symbol 332 MovieClip Frame 10
stop();
Symbol 335 Button
on (press) {
gotoAndPlay ("JS_X_Teleport_IN");
SSS_Sound.stop();
SSS_Sound_Chosen.start(0, 0);
}
Symbol 338 Button
on (press) {
gotoAndPlay ("OO_Chosen");
SSS_Sound.stop();
SSS_Sound_Chosen.start(0, 0);
}
Symbol 345 Button
on (press) {
gotoAndPlay ("OO_X_Teleport_IN");
SSS_Sound.stop();
SSS_Sound_Chosen.start(0, 0);
}
Symbol 348 Button
on (press) {
gotoAndStop ("SSS_2");
}
Symbol 349 Button
on (press) {
gotoAndPlay ("MD_Chosen");
SSS_Sound.stop();
SSS_Sound_Chosen.start(0, 0);
}
Symbol 355 Button
on (press) {
gotoAndStop ("SSS_1");
}
Symbol 356 Button
on (press) {
gotoAndPlay ("X_Teleport_IN");
}
Symbol 359 Button
on (press) {
gotoAndPlay ("GB_Chosen");
SSS_Sound.stop();
SSS_Sound_Chosen.start(0, 0);
}
Symbol 366 Button
on (press) {
gotoAndPlay ("GB_X_Teleport_IN");
SSS_Sound.stop();
SSS_Sound_Chosen.start(0, 0);
}
Symbol 369 Button
on (press) {
gotoAndPlay ("MSP_Chosen");
SSS_Sound.stop();
SSS_Sound_Chosen.start(0, 0);
}
Symbol 377 Button
on (press) {
gotoAndPlay ("CP_Chosen");
SSS_Sound.stop();
SSS_Sound_Chosen.start(0, 0);
}
Symbol 384 Button
on (press) {
gotoAndPlay ("CP_X_Teleport_IN");
SSS_Sound.stop();
SSS_Sound_Chosen.start(0, 0);
}
Symbol 387 Button
on (press) {
gotoAndPlay ("BH_Chosen");
SSS_Sound.stop();
SSS_Sound_Chosen.start(0, 0);
}
Symbol 394 Button
on (press) {
gotoAndPlay ("BH_X_Teleport_IN");
}
Symbol 397 Button
on (press) {
gotoAndPlay ("SA_Chosen");
SSS_Sound.stop();
SSS_Sound_Chosen.start(0, 0);
}
Symbol 403 Button
on (press) {
gotoAndStop ("SSS_1");
}
Symbol 404 Button
on (press) {
gotoAndPlay ("SA_X_Teleport_IN");
}
Symbol 406 MovieClip Frame 19
gotoAndPlay (1);
Symbol 412 MovieClip Frame 40
gotoAndPlay (1);
Symbol 429 MovieClip Frame 20
gotoAndPlay (1);
Symbol 439 MovieClip Frame 35
gotoAndPlay (1);
Symbol 456 MovieClip Frame 7
gotoAndPlay (1);
Symbol 472 MovieClip Frame 13
gotoAndPlay (1);
Symbol 502 Button
on (press) {
O_XBuster_btn.enabled = false;
O_BH_btn.enabled = false;
O_GB_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
if (Element_Neutral == true) {
gotoAndPlay ("O_X_Weak");
} else {
busterani = random(3);
if (busterani == 1) {
gotoAndPlay ("O_X_Charged");
} else if (busterani == 2) {
gotoAndPlay ("O_X_Charged");
} else {
gotoAndPlay ("O_X_FalconStrike");
}
}
}
Symbol 504 Button
on (press) {
gotoAndPlay ("O_GB_Weapon");
O_XBuster_btn.enabled = false;
O_BH_btn.enabled = false;
O_GB_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
}
Symbol 506 Button
on (press) {
if (Element_Yellow == true) {
gotoAndPlay ("O_BH_Weak");
} else {
gotoAndPlay ("O_BH_Weapon");
}
O_XBuster_btn.enabled = false;
O_BH_btn.enabled = false;
O_GB_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
}
Symbol 508 Button
on (press) {
gotoAndPlay ("O_OO_Weapon");
O_XBuster_btn.enabled = false;
O_BH_btn.enabled = false;
O_GB_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
}
Symbol 510 Button
on (press) {
if (Element_Ice == true) {
gotoAndPlay ("O_MD_Weak");
} else {
gotoAndPlay ("O_MD_Weapon");
}
O_XBuster_btn.enabled = false;
O_BH_btn.enabled = false;
O_GB_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
}
Symbol 512 Button
on (press) {
gotoAndPlay ("O_JS_Weapon");
O_XBuster_btn.enabled = false;
O_BH_btn.enabled = false;
O_GB_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
}
Symbol 514 Button
on (press) {
if (Element_Fire == true) {
gotoAndPlay ("O_SA_Weak");
} else {
gotoAndPlay ("O_SA_Weapon");
}
O_XBuster_btn.enabled = false;
O_BH_btn.enabled = false;
O_GB_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
}
Symbol 516 Button
on (press) {
if (Element_Lightning == true) {
gotoAndPlay ("O_CP_Weak");
} else {
gotoAndPlay ("O_CP_Weapon");
}
O_XBuster_btn.enabled = false;
O_BH_btn.enabled = false;
O_GB_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
}
Symbol 518 Button
on (press) {
gotoAndPlay ("O_MSP_Weapon");
O_XBuster_btn.enabled = false;
O_BH_btn.enabled = false;
O_GB_btn.enabled = false;
O_OO_btn.enabled = false;
O_MD_btn.enabled = false;
O_JS_btn.enabled = false;
O_SA_btn.enabled = false;
O_CP_btn.enabled = false;
O_MSP_btn.enabled = false;
}
Symbol 525 MovieClip Frame 8
stop();
Symbol 527 Button
on (press) {
play();
}
Symbol 538 Button
on (press) {
OBB_Main.stop();
}
Symbol 539 Button
on (press) {
if (MystSound == true) {
Mysterious_Dark.start(0, 99);
} else if (DynamoUp == true) {
DynamoSound.start(0, 99);
} else if (SigmaUp == true) {
BossSoundFreak_Main.start(0, 99);
} else {
OBB_Main.start(0, 99);
}
}
Symbol 560 MovieClip Frame 17
gotoAndPlay (1);
Symbol 618 MovieClip Frame 23
gotoAndPlay (1);
Symbol 628 MovieClip Frame 25
gotoAndPlay (1);
Symbol 633 MovieClip Frame 3
gotoAndPlay (1);
Symbol 634 Button
on (press) {
gotoAndPlay ("O_Bigbang");
}
Symbol 643 MovieClip Frame 12
gotoAndStop (1);
Symbol 651 MovieClip Frame 10
gotoAndPlay (1);
Symbol 651 MovieClip Frame 15
gotoAndPlay (1);
Symbol 663 MovieClip Frame 27
gotoAndStop (1);
Symbol 688 MovieClip Frame 5
gotoAndPlay (1);
Symbol 733 MovieClip Frame 19
stop();
Symbol 746 MovieClip Frame 11
stop();
Symbol 751 MovieClip Frame 3
gotoAndPlay (1);
Symbol 770 MovieClip Frame 29
gotoAndPlay (1);
Symbol 786 MovieClip Frame 3
gotoAndPlay (1);
Symbol 788 Button
on (press) {
play();
X_Freaked_1 = 1;
Mysterious_Dark.stop();
MystSound = false;
OBB_Main.start(0, 99);
}
Symbol 810 MovieClip Frame 4
gotoAndPlay (1);
Symbol 813 MovieClip Frame 3
gotoAndPlay (1);
Symbol 821 MovieClip Frame 17
gotoAndPlay (1);
Symbol 822 Button
on (press) {
play();
X_Freaked_2 = 1;
Mysterious_Dark.stop();
OBB_Main.start(0, 99);
}
Symbol 841 MovieClip Frame 24
gotoAndPlay (1);
Symbol 848 MovieClip Frame 4
gotoAndPlay (1);
Symbol 855 MovieClip Frame 4
gotoAndPlay (1);
Symbol 873 MovieClip Frame 3
gotoAndPlay (1);
Symbol 882 MovieClip Frame 5
gotoAndPlay (3);
Symbol 889 MovieClip Frame 3
gotoAndPlay (1);
Symbol 891 MovieClip Frame 51
gotoAndPlay (1);
Symbol 898 MovieClip Frame 60
gotoAndPlay (1);
Symbol 899 MovieClip Frame 3
gotoAndPlay (1);
Symbol 927 MovieClip Frame 3
gotoAndPlay (1);
Symbol 933 Button
on (release) {
play();
}
Symbol 959 MovieClip Frame 33
gotoAndPlay (1);
Symbol 962 MovieClip Frame 3
gotoAndPlay (1);
Symbol 964 Button
on (press) {
gotoAndPlay ("O_Retry");
Mysterious_Dark.stop();
}
Symbol 979 MovieClip Frame 7
gotoAndPlay (1);
Symbol 989 MovieClip Frame 5
gotoAndPlay (1);
Symbol 998 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1009 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1014 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1023 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1042 Button
on (release) {
Mysterious_Dark.stop();
play();
}
Symbol 1067 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1080 MovieClip Frame 15
stop();
Symbol 1082 Button
on (press) {
D_Saber.enabled = false;
D_Nova.enabled = false;
D_Zero.enabled = false;
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
busterani = random(4);
if (busterani == 1) {
gotoAndPlay ("D_X_Charged");
} else if (busterani == 2) {
gotoAndPlay ("D_X_Charged");
} else if (busterani == 3) {
gotoAndPlay ("D_X_FalconStrike");
} else {
gotoAndPlay ("D_X_FalconStrike");
}
}
Symbol 1083 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
D_Saber.enabled = false;
D_Nova.enabled = false;
D_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("D_GB_Weapon");
} else if (ani == 2) {
gotoAndPlay ("D_GB_Weapon");
} else {
gotoAndPlay ("D_GB_Weapon2");
}
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
}
Symbol 1084 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
D_Saber.enabled = false;
D_Nova.enabled = false;
D_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("D_BH_Weapon");
} else if (ani == 2) {
gotoAndPlay ("D_BH_Weapon");
} else {
gotoAndPlay ("D_BH_Weapon2");
}
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
}
Symbol 1085 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
D_Saber.enabled = false;
D_Nova.enabled = false;
D_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("D_OO_Weapon");
} else if (ani == 2) {
gotoAndPlay ("D_OO_Weapon");
} else {
gotoAndPlay ("D_OO_Weapon2");
}
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
}
Symbol 1086 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
D_Saber.enabled = false;
D_Nova.enabled = false;
D_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("D_MD_Weapon");
} else if (ani == 2) {
gotoAndPlay ("D_MD_Weapon");
} else {
gotoAndPlay ("D_MD_Weapon2");
}
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
}
Symbol 1087 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
D_Saber.enabled = false;
D_Nova.enabled = false;
D_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("D_JS_Weapon");
} else if (ani == 2) {
gotoAndPlay ("D_JS_Weapon");
} else {
gotoAndPlay ("D_JS_Weapon2");
}
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
}
Symbol 1088 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
D_Saber.enabled = false;
D_Nova.enabled = false;
D_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("D_SA_Weapon");
} else if (ani == 2) {
gotoAndPlay ("D_SA_Weapon");
} else {
gotoAndPlay ("D_SA_Weapon2");
}
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
}
Symbol 1089 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
D_Saber.enabled = false;
D_Nova.enabled = false;
D_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("D_CP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("D_CP_Weapon");
} else {
gotoAndPlay ("D_CP_Weapon2");
}
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
}
Symbol 1090 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
D_Saber.enabled = false;
D_Nova.enabled = false;
D_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("D_MSP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("D_MSP_Weapon");
} else {
gotoAndPlay ("D_MSP_Weapon2");
}
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
}
Symbol 1091 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1093 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
D_Saber._visible = false;
D_Nova._visible = false;
D_Zero._visible = false;
gotoAndPlay ("D_SaberSlash");
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
}
Symbol 1095 Button
on (press) {
_global.wnrg = _global.wnrg - 7;
gotoAndPlay ("D_Nova");
D_Saber._visible = false;
D_Nova._visible = false;
D_Zero._visible = false;
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
}
Symbol 1097 Button
on (press) {
_global.wnrg = _global.wnrg - 10;
gotoAndPlay ("D_Zero");
D_Saber._visible = false;
D_Nova._visible = false;
D_Zero._visible = false;
D_XBuster_btn.enabled = false;
D_BH_btn.enabled = false;
D_GB_btn.enabled = false;
D_OO_btn.enabled = false;
D_MD_btn.enabled = false;
D_JS_btn.enabled = false;
D_SA_btn.enabled = false;
D_CP_btn.enabled = false;
D_MSP_btn.enabled = false;
}
Symbol 1100 Button
on (press) {
gotoAndPlay ("D_Teleport_IN");
}
Symbol 1101 Button
on (press) {
gotoAndPlay ("D_Talk2");
}
Symbol 1102 Button
on (press) {
gotoAndPlay ("D_Talk3");
}
Symbol 1103 Button
on (press) {
gotoAndPlay ("D_Talk4");
}
Symbol 1104 Button
on (press) {
gotoAndPlay ("D_Talk5");
}
Symbol 1105 Button
on (press) {
gotoAndPlay ("D_Talk6");
}
Symbol 1115 Button
on (press) {
DynamoSound.stop();
}
Symbol 1116 Button
on (press) {
if (MystSound == true) {
Mysterious_Dark.start(0, 99);
} else {
DynamoSound.start(0, 99);
}
}
Symbol 1166 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1195 Button
on (press) {
gotoAndPlay ("D_Ultimate");
Mysterious_Dark.stop();
}
Symbol 1198 Button
on (press) {
gotoAndPlay ("D_Talk_End");
}
Symbol 1202 Button
on (press) {
_global.Dynamo_Spared = true;
gotoAndPlay ("X_SpareDynamo");
}
Symbol 1204 Button
on (press) {
gotoAndPlay ("X_KillDynamo");
}
Symbol 1206 Button
on (press) {
gotoAndPlay ("D_X_Teleport_OUT");
}
Symbol 1207 Button
on (press) {
gotoAndPlay ("D_Retry");
}
Symbol 1210 Button
on (press) {
gotoAndPlay ("OO_X_Teleport_OUT");
}
Symbol 1215 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1226 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1248 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1256 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1263 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1274 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1281 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1290 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1302 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1404 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1413 MovieClip Frame 14
gotoAndPlay (1);
Symbol 1417 Button
on (press) {
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_GB_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
OO_Retreat.enabled = false;
OO_Saber.enabled = false;
OO_Nova.enabled = false;
OO_Zero.enabled = false;
busterani = random(4);
if (busterani == 1) {
gotoAndPlay ("OO_X_Charged");
} else if (busterani == 2) {
gotoAndPlay ("OO_X_Charged");
} else if (busterani == 3) {
gotoAndPlay ("OO_X_FalconStrike");
} else {
gotoAndPlay ("OO_X_FalconStrike");
}
}
Symbol 1418 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
OO_Saber.enabled = false;
OO_Nova.enabled = false;
OO_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("OO_GB_Weapon");
} else if (ani == 2) {
gotoAndPlay ("OO_GB_Weapon");
} else {
gotoAndPlay ("OO_GB_Weapon2");
}
OO_GB_btn.enabled = false;
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_Retreat.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
}
Symbol 1419 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
OO_Saber.enabled = false;
OO_Nova.enabled = false;
OO_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("OO_BH_Weapon");
} else if (ani == 2) {
gotoAndPlay ("OO_BH_Weapon");
} else {
gotoAndPlay ("OO_BH_Weapon2");
}
OO_GB_btn.enabled = false;
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_Retreat.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
}
Symbol 1420 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
OO_Saber.enabled = false;
OO_Nova.enabled = false;
OO_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("OO_MD_Weapon");
} else if (ani == 2) {
gotoAndPlay ("OO_MD_Weapon");
} else {
gotoAndPlay ("OO_MD_Weapon2");
}
OO_GB_btn.enabled = false;
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
OO_Retreat.enabled = false;
}
Symbol 1421 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
OO_Saber.enabled = false;
OO_Nova.enabled = false;
OO_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("OO_JS_Weapon");
} else if (ani == 2) {
gotoAndPlay ("OO_JS_Weapon");
} else {
gotoAndPlay ("OO_JS_Weapon2");
}
OO_GB_btn.enabled = false;
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
OO_Retreat.enabled = false;
}
Symbol 1422 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
OO_Saber.enabled = false;
OO_Nova.enabled = false;
OO_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("OO_SA_Weapon");
} else if (ani == 2) {
gotoAndPlay ("OO_SA_Weapon");
} else {
gotoAndPlay ("OO_SA_Weapon2");
}
OO_GB_btn.enabled = false;
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
OO_Retreat.enabled = false;
}
Symbol 1423 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
OO_Saber.enabled = false;
OO_Nova.enabled = false;
OO_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("OO_CP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("OO_CP_Weapon");
} else {
gotoAndPlay ("OO_CP_Weapon2");
}
OO_GB_btn.enabled = false;
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
OO_Retreat.enabled = false;
}
Symbol 1424 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
OO_Saber.enabled = false;
OO_Nova.enabled = false;
OO_Zero.enabled = false;
if (ani == 1) {
gotoAndPlay ("OO_MSP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("OO_MSP_Weapon");
} else {
gotoAndPlay ("OO_MSP_Weapon2");
}
OO_GB_btn.enabled = false;
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
OO_Retreat.enabled = false;
}
Symbol 1428 Button
on (press) {
gotoAndPlay ("OO_X_Lose");
OO_Retreat.enabled = false;
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_GB_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
}
Symbol 1429 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
if (hpBOSS <= 12) {
OO_Saber._visible = false;
OO_Nova._visible = false;
OO_Zero._visible = false;
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_GB_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
OO_Retreat.enabled = false;
gotoAndPlay ("OO_Split");
} else {
OO_Saber._visible = false;
OO_Nova._visible = false;
OO_Zero._visible = false;
gotoAndPlay ("OO_SaberSlash");
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_GB_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
OO_Retreat.enabled = false;
}
}
Symbol 1430 Button
on (press) {
_global.wnrg = _global.wnrg - 7;
gotoAndPlay ("OO_Nova");
OO_Saber._visible = false;
OO_Nova._visible = false;
OO_Zero._visible = false;
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_GB_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
OO_Retreat.enabled = false;
}
Symbol 1431 Button
on (press) {
_global.wnrg = _global.wnrg - 10;
gotoAndPlay ("OO_Zero");
OO_Saber._visible = false;
OO_Nova._visible = false;
OO_Zero._visible = false;
OO_XBuster_btn.enabled = false;
OO_BH_btn.enabled = false;
OO_GB_btn.enabled = false;
OO_OO_btn.enabled = false;
OO_MD_btn.enabled = false;
OO_JS_btn.enabled = false;
OO_SA_btn.enabled = false;
OO_CP_btn.enabled = false;
OO_MSP_btn.enabled = false;
OO_Retreat.enabled = false;
}
Symbol 1432 Button
on (press) {
gotoAndPlay ("OO_Talk2");
}
Symbol 1433 Button
on (press) {
gotoAndPlay ("OO_Talk3");
}
Symbol 1434 Button
on (press) {
gotoAndPlay ("OO_LB_Fill");
}
Symbol 1438 Button
on (press) {
BossSound_Main.stop();
BossSoundFreak_Main.stop();
}
Symbol 1439 Button
on (press) {
if (MystSound == true) {
Mysterious_Dark.start(0, 99);
} else if (Freaked == 0) {
BossSound_Main.start(0, 99);
} else {
BossSoundFreak_Main.start(0, 99);
}
}
Symbol 1474 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1485 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1491 Button
on (press) {
play();
Mysterious_Dark.stop();
BossSoundFreak.start(0, 99);
}
Symbol 1506 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1515 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1521 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1522 Button
on (press) {
gotoAndPlay ("OO_X_NewPower");
}
Symbol 1523 Button
on (press) {
gotoAndPlay ("OO_X_Lose_Teleport_OUT");
BossSoundFreak.start(0, 99);
}
Symbol 1525 Button
on (press) {
gotoAndStop ("SSS_1");
}
Symbol 1531 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1533 Button
on (press) {
BossSound_Main.stop();
BossSoundFreak_Main.stop();
}
Symbol 1549 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1550 Button
on (press) {
gotoAndPlay ("OO_X_NewPower");
_global.wnrg = _global.wnrg + 10;
}
Symbol 1554 Button
on (press) {
JS_Saber.enabled = false;
JS_Nova.enabled = false;
JS_Zero.enabled = false;
JS_XBuster_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_OO_btn.enabled = false;
JS_Retreat.enabled = false;
JS_MD_btn.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
busterani = random(4);
if (busterani == 1) {
gotoAndPlay ("JS_X_Charged");
} else if (busterani == 2) {
gotoAndPlay ("JS_X_Charged");
} else if (busterani == 3) {
gotoAndPlay ("JS_X_FalconStrike");
} else {
gotoAndPlay ("JS_X_FalconStrike");
}
}
Symbol 1555 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_GB_Weapon");
} else if (ani == 2) {
gotoAndPlay ("JS_GB_Weapon");
} else {
gotoAndPlay ("JS_GB_Weapon2");
}
JS_XBuster_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_Saber.enabled = false;
JS_Nova.enabled = false;
JS_Zero.enabled = false;
JS_OO_btn.enabled = false;
JS_MD_btn.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
JS_Retreat.enabled = false;
}
Symbol 1556 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_BH_Weapon");
} else if (ani == 2) {
gotoAndPlay ("JS_BH_Weapon");
} else {
gotoAndPlay ("JS_BH_Weapon2");
}
JS_XBuster_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_Saber.enabled = false;
JS_Nova.enabled = false;
JS_Zero.enabled = false;
JS_OO_btn.enabled = false;
JS_MD_btn.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
JS_Retreat.enabled = false;
}
Symbol 1557 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_OO_Weapon");
} else if (ani == 2) {
gotoAndPlay ("JS_OO_Weapon");
} else {
gotoAndPlay ("JS_OO_Weapon2");
}
JS_XBuster_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_Saber.enabled = false;
JS_Nova.enabled = false;
JS_Zero.enabled = false;
JS_OO_btn.enabled = false;
JS_MD_btn.enabled = false;
JS_Retreat.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
}
Symbol 1558 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_MD_Weapon");
} else if (ani == 2) {
gotoAndPlay ("JS_MD_Weapon");
} else {
gotoAndPlay ("JS_MD_Weapon2");
}
JS_XBuster_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_OO_btn.enabled = false;
JS_MD_btn.enabled = false;
JS_Saber.enabled = false;
JS_Nova.enabled = false;
JS_Zero.enabled = false;
JS_Retreat.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
}
Symbol 1559 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_SA_Weapon");
} else if (ani == 2) {
gotoAndPlay ("JS_SA_Weapon");
} else {
gotoAndPlay ("JS_SA_Weapon2");
}
JS_XBuster_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_Retreat.enabled = false;
JS_OO_btn.enabled = false;
JS_Saber.enabled = false;
JS_Nova.enabled = false;
JS_Zero.enabled = false;
JS_MD_btn.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
}
Symbol 1560 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_CP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("JS_CP_Weapon");
} else {
gotoAndPlay ("JS_CP_Weapon2");
}
JS_XBuster_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_OO_btn.enabled = false;
JS_Retreat.enabled = false;
JS_Saber.enabled = false;
JS_Nova.enabled = false;
JS_Zero.enabled = false;
JS_MD_btn.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
}
Symbol 1561 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("JS_MSP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("JS_MSP_Weapon");
} else {
gotoAndPlay ("JS_MSP_Weapon2");
}
JS_XBuster_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_Retreat.enabled = false;
JS_OO_btn.enabled = false;
JS_Saber.enabled = false;
JS_Nova.enabled = false;
JS_Zero.enabled = false;
JS_MD_btn.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
}
Symbol 1562 Button
on (press) {
gotoAndPlay ("JS_X_Lose");
JS_Retreat.enabled = false;
JS_XBuster_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_OO_btn.enabled = false;
JS_MD_btn.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_Saber._visible = false;
JS_Nova._visible = false;
JS_Zero._visible = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
}
Symbol 1563 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
if (hpBOSS <= 12) {
JS_Saber._visible = false;
JS_Nova._visible = false;
JS_Zero._visible = false;
JS_XBuster_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_OO_btn.enabled = false;
JS_Retreat.enabled = false;
JS_MD_btn.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
gotoAndPlay ("JS_Split");
} else {
JS_Saber._visible = false;
JS_Nova._visible = false;
JS_Zero._visible = false;
gotoAndPlay ("JS_SaberSlash");
JS_XBuster_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_OO_btn.enabled = false;
JS_Retreat.enabled = false;
JS_MD_btn.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
}
}
Symbol 1564 Button
on (press) {
_global.wnrg = _global.wnrg - 7;
gotoAndPlay ("JS_Nova");
JS_Saber._visible = false;
JS_Nova._visible = false;
JS_Zero._visible = false;
JS_XBuster_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_OO_btn.enabled = false;
JS_Retreat.enabled = false;
JS_MD_btn.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
}
Symbol 1565 Button
on (press) {
_global.wnrg = _global.wnrg - 10;
gotoAndPlay ("JS_Zero");
JS_Saber._visible = false;
JS_Nova._visible = false;
JS_Zero._visible = false;
JS_XBuster_btn.enabled = false;
JS_BH_btn.enabled = false;
JS_GB_btn.enabled = false;
JS_OO_btn.enabled = false;
JS_Retreat.enabled = false;
JS_MD_btn.enabled = false;
JS_JS_btn.enabled = false;
JS_SA_btn.enabled = false;
JS_CP_btn.enabled = false;
JS_MSP_btn.enabled = false;
}
Symbol 1566 Button
on (press) {
gotoAndPlay ("JS_Talk2");
}
Symbol 1567 Button
on (press) {
gotoAndPlay ("JS_Talk3");
}
Symbol 1568 Button
on (press) {
gotoAndPlay ("JS_LB_Fill");
}
Symbol 1586 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1600 MovieClip Frame 15
stop();
Symbol 1608 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1609 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1618 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1619 Button
on (press) {
gotoAndPlay ("JS_Ultimate");
Mysterious_Dark.stop();
}
Symbol 1624 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1626 Button
on (press) {
gotoAndPlay ("JS_X_NewPower");
}
Symbol 1627 Button
on (press) {
gotoAndPlay ("JS_X_Lose_Teleport_OUT");
}
Symbol 1629 Button
on (press) {
gotoAndPlay ("JS_X_Teleport_OUT");
}
Symbol 1632 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1638 Button
on (press) {
gotoAndPlay ("JS_X_NewPower");
_global.wnrg = _global.wnrg + 10;
}
Symbol 1642 Button
on (press) {
BH_XBuster_btn.enabled = false;
BH_GB_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_OO_btn.enabled = false;
BH_MD_btn.enabled = false;
BH_Retreat.enabled = false;
BH_JS_btn.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
BH_Saber.enabled = false;
BH_Nova.enabled = false;
BH_Zero.enabled = false;
busterani = random(4);
if (busterani == 1) {
gotoAndPlay ("BH_X_Charged");
} else if (busterani == 2) {
gotoAndPlay ("BH_X_Charged");
} else if (busterani == 3) {
gotoAndPlay ("BH_X_FalconStrike");
} else {
gotoAndPlay ("BH_X_FalconStrike");
}
}
Symbol 1643 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_GB_Weapon");
} else if (ani == 2) {
gotoAndPlay ("BH_GB_Weapon");
} else {
gotoAndPlay ("BH_GB_Weapon2");
}
BH_GB_btn.enabled = false;
BH_Saber.enabled = false;
BH_Nova.enabled = false;
BH_Zero.enabled = false;
BH_XBuster_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_OO_btn.enabled = false;
BH_MD_btn.enabled = false;
BH_JS_btn.enabled = false;
BH_Retreat.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
}
Symbol 1644 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_OO_Weapon");
} else if (ani == 2) {
gotoAndPlay ("BH_OO_Weapon");
} else {
gotoAndPlay ("BH_OO_Weapon2");
}
BH_GB_btn.enabled = false;
BH_XBuster_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_Saber.enabled = false;
BH_Nova.enabled = false;
BH_Zero.enabled = false;
BH_OO_btn.enabled = false;
BH_MD_btn.enabled = false;
BH_Retreat.enabled = false;
BH_JS_btn.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
}
Symbol 1645 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_MD_Weapon");
} else if (ani == 2) {
gotoAndPlay ("BH_MD_Weapon");
} else {
gotoAndPlay ("BH_MD_Weapon2");
}
BH_GB_btn.enabled = false;
BH_XBuster_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_Saber.enabled = false;
BH_Nova.enabled = false;
BH_Zero.enabled = false;
BH_Retreat.enabled = false;
BH_OO_btn.enabled = false;
BH_MD_btn.enabled = false;
BH_JS_btn.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
}
Symbol 1646 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_JS_Weapon");
} else if (ani == 2) {
gotoAndPlay ("BH_JS_Weapon");
} else {
gotoAndPlay ("BH_JS_Weapon2");
}
BH_GB_btn.enabled = false;
BH_XBuster_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_OO_btn.enabled = false;
BH_Saber.enabled = false;
BH_Nova.enabled = false;
BH_Zero.enabled = false;
BH_MD_btn.enabled = false;
BH_Retreat.enabled = false;
BH_JS_btn.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
}
Symbol 1647 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_SA_Weapon");
} else if (ani == 2) {
gotoAndPlay ("BH_SA_Weapon");
} else {
gotoAndPlay ("BH_SA_Weapon2");
}
BH_GB_btn.enabled = false;
BH_XBuster_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_Saber.enabled = false;
BH_Nova.enabled = false;
BH_Zero.enabled = false;
BH_OO_btn.enabled = false;
BH_MD_btn.enabled = false;
BH_Retreat.enabled = false;
BH_JS_btn.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
}
Symbol 1648 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_CP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("BH_CP_Weapon");
} else {
gotoAndPlay ("BH_CP_Weapon2");
}
BH_GB_btn.enabled = false;
BH_XBuster_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_Saber.enabled = false;
BH_Nova.enabled = false;
BH_Zero.enabled = false;
BH_OO_btn.enabled = false;
BH_Retreat.enabled = false;
BH_MD_btn.enabled = false;
BH_JS_btn.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
}
Symbol 1649 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("BH_MSP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("BH_MSP_Weapon");
} else {
gotoAndPlay ("BH_MSP_Weapon2");
}
BH_GB_btn.enabled = false;
BH_XBuster_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_OO_btn.enabled = false;
BH_MD_btn.enabled = false;
BH_Saber.enabled = false;
BH_Nova.enabled = false;
BH_Zero.enabled = false;
BH_Retreat.enabled = false;
BH_JS_btn.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
}
Symbol 1650 Button
on (press) {
gotoAndPlay ("BH_X_Lose");
BH_Retreat.enabled = false;
BH_GB_btn.enabled = false;
BH_XBuster_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_OO_btn.enabled = false;
BH_MD_btn.enabled = false;
BH_JS_btn.enabled = false;
BH_Saber.enabled = false;
BH_Nova.enabled = false;
BH_Zero.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
}
Symbol 1651 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
if (hpBOSS <= 12) {
BH_Saber._visible = false;
BH_Nova._visible = false;
BH_Zero._visible = false;
BH_XBuster_btn.enabled = false;
BH_GB_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_OO_btn.enabled = false;
BH_MD_btn.enabled = false;
BH_JS_btn.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
BH_Retreat.enabled = false;
gotoAndPlay ("BH_Split");
} else {
BH_Saber._visible = false;
BH_Nova._visible = false;
BH_Zero._visible = false;
gotoAndPlay ("BH_SaberSlash");
BH_XBuster_btn.enabled = false;
BH_GB_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_OO_btn.enabled = false;
BH_MD_btn.enabled = false;
BH_JS_btn.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
BH_Retreat.enabled = false;
}
}
Symbol 1652 Button
on (press) {
_global.wnrg = _global.wnrg - 7;
BH_Saber._visible = false;
BH_Nova._visible = false;
BH_Zero._visible = false;
gotoAndPlay ("BH_Nova");
BH_XBuster_btn.enabled = false;
BH_GB_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_OO_btn.enabled = false;
BH_MD_btn.enabled = false;
BH_JS_btn.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
BH_Retreat.enabled = false;
}
Symbol 1653 Button
on (press) {
_global.wnrg = _global.wnrg - 10;
BH_Saber._visible = false;
BH_Nova._visible = false;
BH_Zero._visible = false;
gotoAndPlay ("BH_Zero");
BH_XBuster_btn.enabled = false;
BH_GB_btn.enabled = false;
BH_BH_btn.enabled = false;
BH_OO_btn.enabled = false;
BH_MD_btn.enabled = false;
BH_JS_btn.enabled = false;
BH_SA_btn.enabled = false;
BH_CP_btn.enabled = false;
BH_MSP_btn.enabled = false;
BH_Retreat.enabled = false;
}
Symbol 1654 Button
on (press) {
gotoAndPlay ("BH_Talk2");
}
Symbol 1655 Button
on (press) {
gotoAndPlay ("BH_Talk3");
}
Symbol 1656 Button
on (press) {
gotoAndPlay ("BH_LB_Fill");
}
Symbol 1676 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1688 MovieClip Frame 13
stop();
Symbol 1696 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1712 MovieClip Frame 17
stop();
Symbol 1713 Button
on (press) {
gotoAndPlay ("BH_Ultimate");
Mysterious_Dark.stop();
}
Symbol 1716 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1718 Button
on (press) {
gotoAndPlay ("BH_X_NewPower");
}
Symbol 1719 Button
on (press) {
gotoAndPlay ("BH_X_Lose_Teleport_OUT");
}
Symbol 1721 Button
on (press) {
gotoAndPlay ("BH_X_Teleport_OUT");
}
Symbol 1724 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1729 Button
on (press) {
gotoAndPlay ("BH_X_NewPower");
_global.wnrg = _global.wnrg + 10;
}
Symbol 1733 Button
on (press) {
GB_Saber.enabled = false;
GB_Nova.enabled = false;
GB_Zero.enabled = false;
GB_XBuster_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_Retreat.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
busterani = random(4);
if (busterani == 1) {
gotoAndPlay ("GB_X_Charged");
} else if (busterani == 2) {
gotoAndPlay ("GB_X_Charged");
} else if (busterani == 3) {
gotoAndPlay ("GB_X_FalconStrike");
} else {
gotoAndPlay ("GB_X_FalconStrike");
}
}
Symbol 1734 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_BH_Weapon");
} else if (ani == 2) {
gotoAndPlay ("GB_BH_Weapon");
} else {
gotoAndPlay ("GB_BH_Weapon2");
}
GB_GB_btn.enabled = false;
GB_XBuster_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
GB_Retreat.enabled = false;
GB_Saber.enabled = false;
GB_Nova.enabled = false;
GB_Zero.enabled = false;
}
Symbol 1735 Button
on (press) {
GB_Saber.enabled = false;
_global.wnrg = _global.wnrg - 5;
GB_Nova.enabled = false;
GB_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_OO_Weapon");
} else if (ani == 2) {
gotoAndPlay ("GB_OO_Weapon");
} else {
gotoAndPlay ("GB_OO_Weapon2");
}
GB_GB_btn.enabled = false;
GB_XBuster_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_Retreat.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
}
Symbol 1736 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
GB_Saber.enabled = false;
GB_Nova.enabled = false;
GB_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_MD_Weapon");
} else if (ani == 2) {
gotoAndPlay ("GB_MD_Weapon");
} else {
gotoAndPlay ("GB_MD_Weapon2");
}
GB_GB_btn.enabled = false;
GB_XBuster_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_Retreat.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
}
Symbol 1737 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
GB_Saber.enabled = false;
GB_Nova.enabled = false;
GB_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_JS_Weapon");
} else if (ani == 2) {
gotoAndPlay ("GB_JS_Weapon");
} else {
gotoAndPlay ("GB_JS_Weapon2");
}
GB_GB_btn.enabled = false;
GB_XBuster_btn.enabled = false;
GB_Retreat.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
}
Symbol 1738 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
GB_Saber.enabled = false;
GB_Nova.enabled = false;
GB_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_SA_Weapon");
} else if (ani == 2) {
gotoAndPlay ("GB_SA_Weapon");
} else {
gotoAndPlay ("GB_SA_Weapon2");
}
GB_GB_btn.enabled = false;
GB_XBuster_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_Retreat.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
}
Symbol 1739 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
GB_Saber.enabled = false;
GB_Nova.enabled = false;
GB_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_CP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("GB_CP_Weapon");
} else {
gotoAndPlay ("GB_CP_Weapon2");
}
GB_GB_btn.enabled = false;
GB_XBuster_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_Retreat.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
}
Symbol 1740 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
GB_Saber.enabled = false;
GB_Nova.enabled = false;
GB_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("GB_MSP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("GB_MSP_Weapon");
} else {
gotoAndPlay ("GB_MSP_Weapon2");
}
GB_GB_btn.enabled = false;
GB_XBuster_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_Retreat.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
}
Symbol 1741 Button
on (press) {
GB_Saber._visible = false;
GB_Nova._visible = false;
GB_Zero._visible = false;
gotoAndPlay ("GB_X_Lose");
GB_GB_btn.enabled = false;
GB_XBuster_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
GB_Retreat.enabled = false;
}
Symbol 1742 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
if (hpBOSS <= 12) {
GB_Saber._visible = false;
GB_Nova._visible = false;
GB_Zero._visible = false;
GB_XBuster_btn.enabled = false;
GB_GB_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
GB_Retreat.enabled = false;
gotoAndPlay ("GB_Split");
} else {
GB_Saber._visible = false;
GB_Nova._visible = false;
GB_Zero._visible = false;
gotoAndPlay ("GB_SaberSlash");
GB_XBuster_btn.enabled = false;
GB_GB_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
GB_Retreat.enabled = false;
}
}
Symbol 1743 Button
on (press) {
_global.wnrg = _global.wnrg - 7;
GB_Saber._visible = false;
GB_Nova._visible = false;
GB_Zero._visible = false;
gotoAndPlay ("GB_Nova");
GB_XBuster_btn.enabled = false;
GB_GB_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
GB_Retreat.enabled = false;
}
Symbol 1744 Button
on (press) {
_global.wnrg = _global.wnrg - 10;
GB_Saber._visible = false;
GB_Nova._visible = false;
GB_Zero._visible = false;
gotoAndPlay ("GB_Zero");
GB_XBuster_btn.enabled = false;
GB_GB_btn.enabled = false;
GB_BH_btn.enabled = false;
GB_OO_btn.enabled = false;
GB_MD_btn.enabled = false;
GB_JS_btn.enabled = false;
GB_SA_btn.enabled = false;
GB_CP_btn.enabled = false;
GB_MSP_btn.enabled = false;
GB_Retreat.enabled = false;
}
Symbol 1745 Button
on (press) {
gotoAndPlay ("GB_Talk2");
}
Symbol 1746 Button
on (press) {
gotoAndPlay ("GB_Talk3");
}
Symbol 1747 Button
on (press) {
gotoAndPlay ("GB_LB_Fill");
}
Symbol 1762 MovieClip Frame 13
stop();
Symbol 1779 MovieClip Frame 17
stop();
Symbol 1784 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1785 Button
on (press) {
gotoAndPlay ("GB_X_NewPower");
}
Symbol 1786 Button
on (press) {
gotoAndPlay ("GB_X_Lose_Teleport_OUT");
}
Symbol 1788 Button
on (press) {
gotoAndPlay ("GB_X_Teleport_OUT");
}
Symbol 1791 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1800 Button
on (press) {
gotoAndPlay ("GB_X_NewPower");
_global.wnrg = _global.wnrg + 10;
}
Symbol 1806 Button
on (press) {
CP_Saber.enabled = false;
CP_Zero.enabled = false;
CP_Nova.enabled = false;
CP_XBuster_btn.enabled = false;
CP_GB_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_OO_btn.enabled = false;
CP_Retreat.enabled = false;
CP_MD_btn.enabled = false;
CP_JS_btn.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_MSP_btn.enabled = false;
busterani = random(4);
if (busterani == 1) {
gotoAndPlay ("CP_X_Charged");
} else if (busterani == 2) {
gotoAndPlay ("CP_X_Charged");
} else if (busterani == 3) {
gotoAndPlay ("CP_X_FalconStrike");
} else {
gotoAndPlay ("CP_X_FalconStrike");
}
}
Symbol 1807 Button
on (press) {
CP_Saber.enabled = false;
CP_Zero.enabled = false;
_global.wnrg = _global.wnrg - 5;
CP_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_GB_Weapon");
} else if (ani == 2) {
gotoAndPlay ("CP_GB_Weapon");
} else {
gotoAndPlay ("CP_GB_Weapon2");
}
CP_GB_btn.enabled = false;
CP_XBuster_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_OO_btn.enabled = false;
CP_MD_btn.enabled = false;
CP_JS_btn.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_Retreat.enabled = false;
CP_MSP_btn.enabled = false;
}
Symbol 1808 Button
on (press) {
CP_Saber.enabled = false;
CP_Zero.enabled = false;
_global.wnrg = _global.wnrg - 5;
CP_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_BH_Weapon");
} else if (ani == 2) {
gotoAndPlay ("CP_BH_Weapon");
} else {
gotoAndPlay ("CP_BH_Weapon2");
}
CP_GB_btn.enabled = false;
CP_XBuster_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_OO_btn.enabled = false;
CP_MD_btn.enabled = false;
CP_Retreat.enabled = false;
CP_JS_btn.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_MSP_btn.enabled = false;
}
Symbol 1809 Button
on (press) {
CP_Saber.enabled = false;
CP_Zero.enabled = false;
_global.wnrg = _global.wnrg - 5;
CP_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_OO_Weapon");
} else if (ani == 2) {
gotoAndPlay ("CP_OO_Weapon");
} else {
gotoAndPlay ("CP_OO_Weapon2");
}
CP_GB_btn.enabled = false;
CP_XBuster_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_OO_btn.enabled = false;
CP_MD_btn.enabled = false;
CP_JS_btn.enabled = false;
CP_Retreat.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_MSP_btn.enabled = false;
}
Symbol 1810 Button
on (press) {
CP_Saber.enabled = false;
CP_Zero.enabled = false;
CP_Nova.enabled = false;
_global.wnrg = _global.wnrg - 5;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_MD_Weapon");
} else if (ani == 2) {
gotoAndPlay ("CP_MD_Weapon");
} else {
gotoAndPlay ("CP_MD_Weapon2");
}
CP_GB_btn.enabled = false;
CP_XBuster_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_OO_btn.enabled = false;
CP_MD_btn.enabled = false;
CP_JS_btn.enabled = false;
CP_Retreat.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_MSP_btn.enabled = false;
}
Symbol 1811 Button
on (press) {
CP_Saber.enabled = false;
CP_Zero.enabled = false;
_global.wnrg = _global.wnrg - 5;
CP_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_JS_Weapon");
} else if (ani == 2) {
gotoAndPlay ("CP_JS_Weapon");
} else {
gotoAndPlay ("CP_JS_Weapon2");
}
CP_GB_btn.enabled = false;
CP_XBuster_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_OO_btn.enabled = false;
CP_MD_btn.enabled = false;
CP_Retreat.enabled = false;
CP_JS_btn.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_MSP_btn.enabled = false;
}
Symbol 1812 Button
on (press) {
CP_Saber.enabled = false;
CP_Zero.enabled = false;
_global.wnrg = _global.wnrg - 5;
CP_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_SA_Weapon");
} else if (ani == 2) {
gotoAndPlay ("CP_SA_Weapon");
} else {
gotoAndPlay ("CP_SA_Weapon2");
}
CP_GB_btn.enabled = false;
CP_XBuster_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_OO_btn.enabled = false;
CP_MD_btn.enabled = false;
CP_Retreat.enabled = false;
CP_JS_btn.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_MSP_btn.enabled = false;
}
Symbol 1813 Button
on (press) {
CP_Saber.enabled = false;
CP_Zero.enabled = false;
_global.wnrg = _global.wnrg - 5;
CP_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("CP_MSP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("CP_MSP_Weapon");
} else {
gotoAndPlay ("CP_MSP_Weapon2");
}
CP_GB_btn.enabled = false;
CP_XBuster_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_Retreat.enabled = false;
CP_OO_btn.enabled = false;
CP_MD_btn.enabled = false;
CP_JS_btn.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_MSP_btn.enabled = false;
}
Symbol 1814 Button
on (press) {
CP_Saber._visible = false;
CP_Nova._visible = false;
CP_Zero._visible = false;
gotoAndPlay ("CP_X_Lose");
CP_GB_btn.enabled = false;
CP_XBuster_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_OO_btn.enabled = false;
CP_MD_btn.enabled = false;
CP_JS_btn.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_MSP_btn.enabled = false;
CP_Retreat.enabled = false;
}
Symbol 1815 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
CP_Saber._visible = false;
CP_Nova._visible = false;
CP_Zero._visible = false;
gotoAndPlay ("CP_SaberSlash");
CP_XBuster_btn.enabled = false;
CP_GB_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_OO_btn.enabled = false;
CP_Retreat.enabled = false;
CP_MD_btn.enabled = false;
CP_JS_btn.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_MSP_btn.enabled = false;
}
Symbol 1816 Button
on (press) {
_global.wnrg = _global.wnrg - 7;
CP_Saber._visible = false;
CP_Nova._visible = false;
CP_Zero._visible = false;
gotoAndPlay ("CP_Nova");
CP_XBuster_btn.enabled = false;
CP_GB_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_OO_btn.enabled = false;
CP_Retreat.enabled = false;
CP_MD_btn.enabled = false;
CP_JS_btn.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_MSP_btn.enabled = false;
}
Symbol 1817 Button
on (press) {
_global.wnrg = _global.wnrg - 10;
CP_Saber._visible = false;
CP_Nova._visible = false;
CP_Zero._visible = false;
gotoAndPlay ("CP_Zero");
CP_XBuster_btn.enabled = false;
CP_GB_btn.enabled = false;
CP_BH_btn.enabled = false;
CP_OO_btn.enabled = false;
CP_Retreat.enabled = false;
CP_MD_btn.enabled = false;
CP_JS_btn.enabled = false;
CP_SA_btn.enabled = false;
CP_CP_btn.enabled = false;
CP_MSP_btn.enabled = false;
}
Symbol 1818 Button
on (press) {
gotoAndPlay ("CP_Talk2");
}
Symbol 1819 Button
on (press) {
gotoAndPlay ("CP_Talk3");
}
Symbol 1820 Button
on (press) {
gotoAndPlay ("CP_LB_Fill");
}
Symbol 1836 MovieClip Frame 7
stop();
Symbol 1859 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1860 Button
on (press) {
gotoAndPlay ("CP_X_NewPower");
}
Symbol 1861 Button
on (press) {
gotoAndPlay ("CP_X_Lose_Teleport_OUT");
}
Symbol 1863 Button
on (press) {
gotoAndPlay ("CP_X_Teleport_OUT");
}
Symbol 1866 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1870 Button
on (press) {
MSP_Saber.enabled = false;
MSP_Nova.enabled = false;
MSP_Zero.enabled = false;
MSP_XBuster_btn.enabled = false;
MSP_GB_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_Retreat.enabled = false;
MSP_MD_btn.enabled = false;
MSP_JS_btn.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
busterani = random(4);
if (busterani == 1) {
gotoAndPlay ("MSP_X_Charged");
} else if (busterani == 2) {
gotoAndPlay ("MSP_X_Charged");
} else if (busterani == 3) {
gotoAndPlay ("MSP_X_FalconStrike");
} else {
gotoAndPlay ("MSP_X_FalconStrike");
}
}
Symbol 1871 Button
on (press) {
MSP_Saber.enabled = false;
_global.wnrg = _global.wnrg - 5;
MSP_Nova.enabled = false;
MSP_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_GB_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MSP_GB_Weapon");
} else {
gotoAndPlay ("MSP_GB_Weapon2");
}
MSP_GB_btn.enabled = false;
MSP_XBuster_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_MD_btn.enabled = false;
MSP_JS_btn.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
MSP_Retreat.enabled = false;
}
Symbol 1872 Button
on (press) {
MSP_Saber.enabled = false;
_global.wnrg = _global.wnrg - 5;
MSP_Nova.enabled = false;
MSP_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_BH_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MSP_BH_Weapon");
} else {
gotoAndPlay ("MSP_BH_Weapon2");
}
MSP_GB_btn.enabled = false;
MSP_XBuster_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_MD_btn.enabled = false;
MSP_JS_btn.enabled = false;
MSP_Retreat.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
}
Symbol 1873 Button
on (press) {
MSP_Saber.enabled = false;
_global.wnrg = _global.wnrg - 5;
MSP_Nova.enabled = false;
MSP_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_OO_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MSP_OO_Weapon");
} else {
gotoAndPlay ("MSP_OO_Weapon2");
}
MSP_GB_btn.enabled = false;
MSP_XBuster_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_MD_btn.enabled = false;
MSP_Retreat.enabled = false;
MSP_JS_btn.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
}
Symbol 1874 Button
on (press) {
MSP_Saber.enabled = false;
_global.wnrg = _global.wnrg - 5;
MSP_Nova.enabled = false;
MSP_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_MD_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MSP_MD_Weapon");
} else {
gotoAndPlay ("MSP_MD_Weapon2");
}
MSP_GB_btn.enabled = false;
MSP_XBuster_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_MD_btn.enabled = false;
MSP_JS_btn.enabled = false;
MSP_Retreat.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
}
Symbol 1875 Button
on (press) {
MSP_Saber.enabled = false;
_global.wnrg = _global.wnrg - 5;
MSP_Nova.enabled = false;
MSP_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_JS_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MSP_JS_Weapon");
} else {
gotoAndPlay ("MSP_JS_Weapon2");
}
MSP_GB_btn.enabled = false;
MSP_XBuster_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_MD_btn.enabled = false;
MSP_JS_btn.enabled = false;
MSP_Retreat.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
}
Symbol 1876 Button
on (press) {
MSP_Saber.enabled = false;
_global.wnrg = _global.wnrg - 5;
MSP_Nova.enabled = false;
MSP_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_SA_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MSP_SA_Weapon");
} else {
gotoAndPlay ("MSP_SA_Weapon2");
}
MSP_GB_btn.enabled = false;
MSP_XBuster_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_MD_btn.enabled = false;
MSP_Retreat.enabled = false;
MSP_JS_btn.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
}
Symbol 1877 Button
on (press) {
MSP_Saber.enabled = false;
_global.wnrg = _global.wnrg - 5;
MSP_Nova.enabled = false;
MSP_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MSP_CP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MSP_CP_Weapon");
} else {
gotoAndPlay ("MSP_CP_Weapon2");
}
MSP_GB_btn.enabled = false;
MSP_XBuster_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_MD_btn.enabled = false;
MSP_Retreat.enabled = false;
MSP_JS_btn.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
}
Symbol 1878 Button
on (press) {
MSP_Saber._visible = false;
MSP_Nova._visible = false;
MSP_Zero._visible = false;
gotoAndPlay ("MSP_X_Lose");
MSP_GB_btn.enabled = false;
MSP_XBuster_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_MD_btn.enabled = false;
MSP_JS_btn.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
MSP_Retreat.enabled = false;
}
Symbol 1879 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
MSP_Saber._visible = false;
MSP_Nova._visible = false;
MSP_Zero._visible = false;
gotoAndPlay ("MSP_SaberSlash");
MSP_XBuster_btn.enabled = false;
MSP_GB_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_MD_btn.enabled = false;
MSP_JS_btn.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
MSP_Retreat.enabled = false;
}
Symbol 1880 Button
on (press) {
_global.wnrg = _global.wnrg - 7;
MSP_Saber._visible = false;
MSP_Nova._visible = false;
MSP_Zero._visible = false;
gotoAndPlay ("MSP_Nova");
MSP_XBuster_btn.enabled = false;
MSP_GB_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_MD_btn.enabled = false;
MSP_JS_btn.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
MSP_Retreat.enabled = false;
}
Symbol 1881 Button
on (press) {
_global.wnrg = _global.wnrg - 10;
MSP_Saber._visible = false;
MSP_Nova._visible = false;
MSP_Zero._visible = false;
gotoAndPlay ("MSP_Zero");
MSP_XBuster_btn.enabled = false;
MSP_GB_btn.enabled = false;
MSP_BH_btn.enabled = false;
MSP_OO_btn.enabled = false;
MSP_MD_btn.enabled = false;
MSP_JS_btn.enabled = false;
MSP_SA_btn.enabled = false;
MSP_CP_btn.enabled = false;
MSP_MSP_btn.enabled = false;
MSP_Retreat.enabled = false;
}
Symbol 1882 Button
on (press) {
gotoAndPlay ("MSP_Talk2");
}
Symbol 1883 Button
on (press) {
gotoAndPlay ("MSP_Talk3");
}
Symbol 1884 Button
on (press) {
gotoAndPlay ("MSP_LB_Fill");
}
Symbol 1902 MovieClip Frame 32
stop();
Symbol 1908 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1912 MovieClip Frame 25
stop();
Symbol 1919 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1942 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1943 Button
on (press) {
gotoAndPlay ("MSP_Ultimate");
Mysterious_Dark.stop();
BossSoundFreak.start(0, 99);
}
Symbol 1952 MovieClip Frame 43
stop();
Symbol 1956 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1958 Button
on (press) {
gotoAndPlay ("MSP_X_NewPower");
}
Symbol 1959 Button
on (press) {
gotoAndPlay ("MSP_X_Lose_Teleport_OUT");
}
Symbol 1961 Button
on (press) {
gotoAndPlay ("MSP_X_Teleport_OUT");
}
Symbol 1964 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1968 Button
on (press) {
MD_Saber.enabled = false;
MD_Nova.enabled = false;
MD_Zero.enabled = false;
MD_XBuster_btn.enabled = false;
MD_GB_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_OO_btn.enabled = false;
MD_MD_btn.enabled = false;
MD_JS_btn.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
MD_Retreat.enabled = false;
busterani = random(4);
if (busterani == 1) {
gotoAndPlay ("MD_X_Charged");
} else if (busterani == 2) {
gotoAndPlay ("MD_X_Charged");
} else if (busterani == 3) {
gotoAndPlay ("MD_X_FalconStrike");
} else {
gotoAndPlay ("MD_X_FalconStrike");
}
}
Symbol 1969 Button
on (press) {
MD_Saber.enabled = false;
MD_Nova.enabled = false;
_global.wnrg = _global.wnrg - 5;
MD_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MD_GB_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MD_GB_Weapon");
} else {
gotoAndPlay ("MD_GB_Weapon2");
}
MD_GB_btn.enabled = false;
MD_XBuster_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_OO_btn.enabled = false;
MD_MD_btn.enabled = false;
MD_Retreat.enabled = false;
MD_JS_btn.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
}
Symbol 1970 Button
on (press) {
MD_Saber.enabled = false;
MD_Nova.enabled = false;
_global.wnrg = _global.wnrg - 5;
MD_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MD_BH_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MD_BH_Weapon");
} else {
gotoAndPlay ("MD_BH_Weapon2");
}
MD_GB_btn.enabled = false;
MD_XBuster_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_OO_btn.enabled = false;
MD_MD_btn.enabled = false;
MD_Retreat.enabled = false;
MD_JS_btn.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
}
Symbol 1971 Button
on (press) {
MD_Saber.enabled = false;
MD_Nova.enabled = false;
_global.wnrg = _global.wnrg - 5;
MD_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MD_OO_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MD_OO_Weapon");
} else {
gotoAndPlay ("MD_OO_Weapon2");
}
MD_GB_btn.enabled = false;
MD_XBuster_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_OO_btn.enabled = false;
MD_MD_btn.enabled = false;
MD_Retreat.enabled = false;
MD_JS_btn.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
}
Symbol 1972 Button
on (press) {
MD_Saber.enabled = false;
MD_Nova.enabled = false;
_global.wnrg = _global.wnrg - 5;
MD_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MD_JS_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MD_JS_Weapon");
} else {
gotoAndPlay ("MD_JS_Weapon2");
}
MD_GB_btn.enabled = false;
MD_XBuster_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_OO_btn.enabled = false;
MD_MD_btn.enabled = false;
MD_JS_btn.enabled = false;
MD_Retreat.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
}
Symbol 1973 Button
on (press) {
MD_Saber.enabled = false;
MD_Nova.enabled = false;
_global.wnrg = _global.wnrg - 5;
MD_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MD_SA_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MD_SA_Weapon");
} else {
gotoAndPlay ("MD_SA_Weapon2");
}
MD_GB_btn.enabled = false;
MD_XBuster_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_OO_btn.enabled = false;
MD_Retreat.enabled = false;
MD_MD_btn.enabled = false;
MD_JS_btn.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
}
Symbol 1974 Button
on (press) {
MD_Saber.enabled = false;
_global.wnrg = _global.wnrg - 5;
MD_Nova.enabled = false;
MD_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MD_CP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MD_CP_Weapon");
} else {
gotoAndPlay ("MD_CP_Weapon2");
}
MD_GB_btn.enabled = false;
MD_XBuster_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_OO_btn.enabled = false;
MD_Retreat.enabled = false;
MD_MD_btn.enabled = false;
MD_JS_btn.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
}
Symbol 1975 Button
on (press) {
MD_Saber.enabled = false;
MD_Nova.enabled = false;
_global.wnrg = _global.wnrg - 5;
MD_Zero.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("MD_MSP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("MD_MSP_Weapon");
} else {
gotoAndPlay ("MD_MSP_Weapon2");
}
MD_GB_btn.enabled = false;
MD_XBuster_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_Retreat.enabled = false;
MD_OO_btn.enabled = false;
MD_MD_btn.enabled = false;
MD_JS_btn.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
}
Symbol 1976 Button
on (press) {
MD_Saber._visible = false;
MD_Nova._visible = false;
MD_Zero._visible = false;
gotoAndPlay ("MD_X_Lose");
MD_XBuster_btn.enabled = false;
MD_GB_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_OO_btn.enabled = false;
MD_MD_btn.enabled = false;
MD_JS_btn.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
MD_Retreat.enabled = false;
}
Symbol 1977 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
MD_Saber._visible = false;
MD_Nova._visible = false;
MD_Zero._visible = false;
gotoAndPlay ("MD_SaberSlash");
MD_XBuster_btn.enabled = false;
MD_GB_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_OO_btn.enabled = false;
MD_MD_btn.enabled = false;
MD_JS_btn.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
MD_Retreat.enabled = false;
}
Symbol 1978 Button
on (press) {
_global.wnrg = _global.wnrg - 7;
MD_Saber._visible = false;
MD_Nova._visible = false;
MD_Zero._visible = false;
gotoAndPlay ("MD_Nova");
MD_XBuster_btn.enabled = false;
MD_GB_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_OO_btn.enabled = false;
MD_MD_btn.enabled = false;
MD_JS_btn.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
MD_Retreat.enabled = false;
}
Symbol 1979 Button
on (press) {
_global.wnrg = _global.wnrg - 10;
MD_Saber._visible = false;
MD_Nova._visible = false;
MD_Zero._visible = false;
gotoAndPlay ("MD_Zero");
MD_XBuster_btn.enabled = false;
MD_GB_btn.enabled = false;
MD_BH_btn.enabled = false;
MD_OO_btn.enabled = false;
MD_MD_btn.enabled = false;
MD_JS_btn.enabled = false;
MD_SA_btn.enabled = false;
MD_CP_btn.enabled = false;
MD_MSP_btn.enabled = false;
MD_Retreat.enabled = false;
}
Symbol 1980 Button
on (press) {
gotoAndPlay ("MD_Talk2");
}
Symbol 1981 Button
on (press) {
gotoAndPlay ("MD_Talk3");
}
Symbol 1982 Button
on (press) {
gotoAndPlay ("MD_LB_Fill");
}
Symbol 1991 MovieClip Frame 19
gotoAndStop (1);
Symbol 2002 MovieClip Frame 23
gotoAndStop (1);
Symbol 2014 MovieClip Frame 30
gotoAndStop (1);
Symbol 2015 Button
on (press) {
gotoAndPlay ("Firestorm");
Mysterious_Dark.stop();
}
Symbol 2028 MovieClip Frame 3
gotoAndPlay (1);
Symbol 2029 Button
on (press) {
gotoAndPlay ("MD_X_NewPower");
}
Symbol 2030 Button
on (press) {
gotoAndPlay ("MD_X_Lose_Teleport_OUT");
}
Symbol 2032 Button
on (press) {
gotoAndPlay ("MD_X_Teleport_OUT");
}
Symbol 2035 MovieClip Frame 3
gotoAndPlay (1);
Symbol 2039 Button
on (press) {
SA_Saber.enabled = false;
SA_Zero.enabled = false;
SA_Nova.enabled = false;
SA_XBuster_btn.enabled = false;
SA_GB_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_MD_btn.enabled = false;
SA_Retreat.enabled = false;
SA_JS_btn.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
busterani = random(4);
if (busterani == 1) {
gotoAndPlay ("SA_X_Charged");
} else if (busterani == 2) {
gotoAndPlay ("SA_X_Charged");
} else if (busterani == 3) {
gotoAndPlay ("SA_X_FalconStrike");
} else {
gotoAndPlay ("SA_X_FalconStrike");
}
}
Symbol 2040 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
SA_Saber.enabled = false;
SA_Zero.enabled = false;
SA_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("SA_GB_Weapon");
} else if (ani == 2) {
gotoAndPlay ("SA_GB_Weapon");
} else {
gotoAndPlay ("SA_GB_Weapon2");
}
SA_GB_btn.enabled = false;
SA_XBuster_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_MD_btn.enabled = false;
SA_Retreat.enabled = false;
SA_JS_btn.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
}
Symbol 2041 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
SA_Saber.enabled = false;
SA_Zero.enabled = false;
SA_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("SA_BH_Weapon");
} else if (ani == 2) {
gotoAndPlay ("SA_BH_Weapon");
} else {
gotoAndPlay ("SA_BH_Weapon2");
}
SA_GB_btn.enabled = false;
SA_XBuster_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_Retreat.enabled = false;
SA_MD_btn.enabled = false;
SA_JS_btn.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
}
Symbol 2042 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
SA_Saber.enabled = false;
SA_Zero.enabled = false;
SA_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("SA_OO_Weapon");
} else if (ani == 2) {
gotoAndPlay ("SA_OO_Weapon");
} else {
gotoAndPlay ("SA_OO_Weapon2");
}
SA_GB_btn.enabled = false;
SA_XBuster_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_Retreat.enabled = false;
SA_MD_btn.enabled = false;
SA_JS_btn.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
}
Symbol 2043 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
SA_Saber.enabled = false;
SA_Zero.enabled = false;
SA_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("SA_MD_Weapon");
} else if (ani == 2) {
gotoAndPlay ("SA_MD_Weapon");
} else {
gotoAndPlay ("SA_MD_Weapon2");
}
SA_GB_btn.enabled = false;
SA_XBuster_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_MD_btn.enabled = false;
SA_Retreat.enabled = false;
SA_JS_btn.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
}
Symbol 2044 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
SA_Saber.enabled = false;
SA_Zero.enabled = false;
SA_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("SA_JS_Weapon");
} else if (ani == 2) {
gotoAndPlay ("SA_JS_Weapon");
} else {
gotoAndPlay ("SA_JS_Weapon2");
}
SA_GB_btn.enabled = false;
SA_XBuster_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_Retreat.enabled = false;
SA_MD_btn.enabled = false;
SA_JS_btn.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
}
Symbol 2045 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
SA_Saber.enabled = false;
SA_Zero.enabled = false;
SA_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("SA_CP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("SA_CP_Weapon");
} else {
gotoAndPlay ("SA_CP_Weapon2");
}
SA_GB_btn.enabled = false;
SA_XBuster_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_MD_btn.enabled = false;
SA_JS_btn.enabled = false;
SA_Retreat.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
}
Symbol 2046 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
SA_Saber.enabled = false;
SA_Zero.enabled = false;
SA_Nova.enabled = false;
ani = random(3);
if (ani == 1) {
gotoAndPlay ("SA_MSP_Weapon");
} else if (ani == 2) {
gotoAndPlay ("SA_MSP_Weapon");
} else {
gotoAndPlay ("SA_MSP_Weapon2");
}
SA_GB_btn.enabled = false;
SA_XBuster_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_MD_btn.enabled = false;
SA_Retreat.enabled = false;
SA_JS_btn.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
}
Symbol 2047 Button
on (press) {
SA_Saber._visible = false;
SA_Nova._visible = false;
SA_Zero._visible = false;
gotoAndPlay ("SA_X_Lose");
SA_GB_btn.enabled = false;
SA_XBuster_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_MD_btn.enabled = false;
SA_JS_btn.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
SA_Retreat.enabled = false;
}
Symbol 2048 Button
on (press) {
_global.wnrg = _global.wnrg - 5;
SA_Saber._visible = false;
SA_Nova._visible = false;
SA_Zero._visible = false;
_root.gotoAndPlay("SA_SaberSlash");
SA_Saber._visible = false;
SA_GB_btn.enabled = false;
SA_XBuster_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_MD_btn.enabled = false;
SA_Retreat.enabled = false;
SA_JS_btn.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
}
Symbol 2049 Button
on (press) {
_global.wnrg = _global.wnrg - 7;
SA_Saber._visible = false;
SA_Nova._visible = false;
SA_Zero._visible = false;
SA_Saber._visible = false;
SA_Nova._visible = false;
SA_Zero._visible = false;
_root.gotoAndPlay("SA_Nova");
SA_GB_btn.enabled = false;
SA_XBuster_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_MD_btn.enabled = false;
SA_Retreat.enabled = false;
SA_JS_btn.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
}
Symbol 2050 Button
on (press) {
_global.wnrg = _global.wnrg - 10;
SA_Saber._visible = false;
SA_Nova._visible = false;
SA_Zero._visible = false;
SA_Saber.enabled = false;
_root.gotoAndPlay("SA_Zero");
SA_GB_btn.enabled = false;
SA_XBuster_btn.enabled = false;
SA_BH_btn.enabled = false;
SA_OO_btn.enabled = false;
SA_MD_btn.enabled = false;
SA_Retreat.enabled = false;
SA_JS_btn.enabled = false;
SA_SA_btn.enabled = false;
SA_CP_btn.enabled = false;
SA_MSP_btn.enabled = false;
}
Symbol 2051 Button
on (press) {
gotoAndPlay ("SA_Talk2");
}
Symbol 2052 Button
on (press) {
gotoAndPlay ("SA_Talk3");
}
Symbol 2053 Button
on (press) {
gotoAndPlay ("SA_LB_Fill");
}
Symbol 2054 Button
on (press) {
BossSound_Main.stop();
BossSoundFreak_Main.stop();
Mysterious_Dark.stop();
}
Symbol 2055 Button
on (press) {
if (MystSound == true) {
Mysterious_Dark.start(0, 99);
} else if (Freaked == 0) {
BossSound_Main.start(0, 99);
} else {
BossSoundFreak_Main.start(0, 99);
}
}
Symbol 2070 MovieClip Frame 30
stop();
Symbol 2073 MovieClip Frame 3
gotoAndPlay (1);
Symbol 2081 MovieClip Frame 4
gotoAndPlay (1);
Symbol 2088 MovieClip Frame 7
stop();
Symbol 2095 MovieClip Frame 13
gotoAndPlay (1);
Symbol 2097 Button
on (press) {
gotoAndPlay ("SA_Ultimate");
Mysterious_Dark.stop();
}
Symbol 2103 MovieClip Frame 3
gotoAndPlay (1);
Symbol 2107 MovieClip Frame 3
gotoAndPlay (1);
Symbol 2108 Button
on (press) {
gotoAndPlay ("SA_X_NewPower");
}
Symbol 2109 Button
on (press) {
gotoAndPlay ("SA_X_Lose_Teleport_OUT");
}
Symbol 2111 Button
on (press) {
gotoAndPlay ("SA_X_Teleport_OUT");
}
Symbol 2114 MovieClip Frame 3
gotoAndPlay (1);