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Megaman X RPG.swf

This is the info page for
Flash #37826

(Click the ID number above for more basic data on this flash file.)


Text
Design and Development:
Marcus Goehlert a.k.a. Syre_PreddY
preddy@gmx.net
Dialogue Writings:
Marcus Goehlert
Animating and Flash works:
Marcus Goehlert
Graphics and Sprites:
Capcom
www.capcom.com
Sprites, Inc.
www.sprites-inc.co.uk
Google Image Search Engine
www.google.com
Background HQ
www.bghq.com
Music and Sound Effects:
Capcom
Megaman X8 OST
Megaman X7 - Our Blood Boils
Megaman Zero
Dragonball Z
Whole Internet
Flash Scripts:
www.newgrounds.com - Forums

Start Game

Password

A Tribute to Megaman X1 - X6

Enter Password:

Accept

Back

The events of Megaman X6 lie
a few weeks back.
X and Zero defeated Sigma and
Gate in their attempt to use the
Nightmare Virus to harm
humanity.
We rush to the scene when our
heroes get an alert while at
Maverick Hunter HQ...

Signas

Continue

Alia

X

Zero

Dynamo

Sigma

Later...

???

Thanks go to:
Lord Evil
for creating Megaman RPG 1 and 2
Snppls
for sending me OBB
Newgrounds
for hosting good and helpful tutorials
Macromedia
for creating Flash
Capcom
for creating Megaman
Google
for hosting a good picture search engine
And You!
for playing!

Randomly revealed password:

Jet Stingray was
resurrected by Sigma
to cover the battle-
field under water.
His speed is his
greatest advantage.
He wants revenge for
the destruction of his
jet cruiser area.

Back

Fight!

Overdrive Ostrich was one
of the first ones
resurrected.
Being able to operate
swiftly in desert areas, he
had a great worth for
Sigma.
After his return he wants
to kill X for the destruction
of his supreme rocket.

Magma Dragoon betrayed
X in the past by destroying
the Sky Lagoon and letting
it crash into a city.
He always wanted to fight
X back then, but he lost.
Now he has a second
chance thanks to Sigma.
For Sigma, Dragoon's pure
fighting skills are essential.

Gravity Beetle knows
how to manipulate the
forces of gravity.
After his resurrection
he demolished a lot of
cities by bringing
skyscrapers to collapse.
The Maverick Hunters
must stop him, before
he can do more damage.

Metal Shark Player was
just beaten by X and
Zero.
His anger because of
that is really huge.
Now he uses his powers
to attack cities on the
whole world just to lead
the Maverick Hunters
to him to repeat the
fight and destroy them.

Chill Penguin is the
oldest Maverick
Sigma revived for his
purposes.
Penguin's ability to
freeze all kinds of
things helped Sigma to
fight against the
Maverick Hunters.
After many cities
suffered a new ice age,
the Hunters started to
track him down.

Blaze Heatnix just
suffered a dishonoring
defeat by X and Zero.
To restore the honor
of his flames, he wants
to destroy X and Zero
once and for all.
Sigma revived him to
cover his enemies in
fire as fast as a flying
Phoenix can do this.

Squid Adler possesses
a great power of
electric force.
His ability to control
divices around the world
made him a valuable
revive for Sigma.
Currently Adler
recharges his powers
after he rained doom of
lightning over a big city.

Master of

Agility

Speed

Gravity

Cold

Steel

Flames

Electricity

Combat

Falcon X Buster

Focus Gravity

Phoenix Wave

Sonic Slicer

Fire Hadouken

Ground Hunter

Lightning Fury

Shotgun Ice

Metal Anchor

Battle In Progress...

Feel it!

-4

Ha!

-8

-5

-12

Yeeeeeaaaaaaahhhhhhhh!

You Win!

Retry!

immune -0

Element! -5

Z-Saber Slash!

Nova Strike!

Call in Zero!

Die X!

Take this!

Feel my anger!

Choose...

Spare his life!

Kill him!

Thank you X!

Back to Maverick Selection

You Get: Sonic Slicer!

Weakness! -8

-6

Weakness! -14

-18

-15

Critical Hit! -2

-2 Critical Hit!

Retreat

Sonic Slicer!

Slicer Rain!

Ostrich Dance!

Where is the sand?!

You Lose!

Split Kill!

Item found:

+5

Split Kill!

Item found:

+5

Split Kill!

Jet!

Get him, drones!

Whirlwind!

Too strong!

You Get: Ground Hunter!

Phoenix Strike!

Molten Boulder!

Firewave!

Everburning...!

You Get: Phoenix Wave!

Focus Gravity!

Feel my wrath!

Earth Shaker!

Not again!

You Get: Focus Gravity!

Body Slam!

Ice Blow!

Freeze!

Too hot!

You Get: Shotgun Ice!

Taste my Anchor!

Anchor Shot!

Shark Crash!

Corrosion!

You Get: Metal Anchor!

Suffer!

Feel my power!

Guess what? Fire hurts!

Impossible!

You Get: Fire Hadouken!

Electric Blast!

Lightning!

Nooooooooo!

You Get: Lightning Fury!

ActionScript [AS1/AS2]

Frame 1
function waitexplo(mc, n) { stop(); var myInterval = setInterval(function () { mc.play(); clearInterval(myInterval); }, n * 1000); }
Frame 16
gotoAndPlay ("I_Start");
Frame 17
Stage.showMenu = false;
Frame 26
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 38
VileSound = new Sound(this); VileSound.setVolume(100); VileSound.attachSound("Vile"); VileSound.start(0, 99);
Frame 39
stop();
Frame 40
gotoAndStop ("I_Menu");
Frame 41
gotoAndStop ("I_Menu");
Frame 49
gotoAndPlay ("I_StartText");
Frame 50
stop();
Frame 51
gotoAndStop ("Password_Input");
Frame 52
gotoAndStop ("Password_Input");
Frame 62
VileSound.stop();
Frame 148
gotoAndPlay ("Briefing");
Frame 150
_global.wnrg = 30; Danger = new Sound(this); Danger.attachSound("Danger"); Danger.setVolume(100); Danger.start(0, 0);
Frame 197
stop(); text = "Emergency Alert! ... We are attacked by numberous Mavericks! Certain big cities are already under fire. Alia, report!"; p = text.length; showtext = text.substring(0, p); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 198
text = ""; showtext = text.substring(0, 0);
Frame 201
stop(); text = "The sensors show some weird data. This can't be true. Long destroyed Mavericks are acting very hostile!"; p = text.length; showtext = text.substring(0, p);
Frame 202
text = ""; showtext = text.substring(0, 0);
Frame 205
stop(); text = "How can this be? We didn't even know that they are back...somehow. Signas, did you send out some security?"; p = text.length; showtext = text.substring(0, p);
Frame 206
text = ""; showtext = text.substring(0, 0);
Frame 210
stop(); text = "The first buildings collapse and the humans are in panic! The defenses won't last for long, there will be victims!"; p = text.length; showtext = text.substring(0, p);
Frame 211
text = ""; showtext = text.substring(0, 0);
Frame 215
stop(); text = "X reporting in! What's going on? Why is everyone in HQ running around like this? Have we got problems out there?"; p = text.length; showtext = text.substring(0, p);
Frame 216
text = ""; showtext = text.substring(0, 0);
Frame 219
stop(); text = "I am here! X, many cities are under attack. Mavericks suddenly came out of nowhere! I heard they are old models."; p = text.length; showtext = text.substring(0, p);
Frame 220
text = ""; showtext = text.substring(0, 0);
Frame 223
stop(); text = "I bet it's this maggot Sigma again. It was quiet for too long now. I already asked myself if he's up to something big!"; p = text.length; showtext = text.substring(0, p);
Frame 224
text = ""; showtext = text.substring(0, 0);
Frame 227
stop(); text = "We are getting more detailed information. In a few seconds I can tell who are the attackers and where they are."; p = text.length; showtext = text.substring(0, p);
Frame 228
text = ""; showtext = text.substring(0, 0);
Frame 231
stop(); text = "Ok, here are my first orders: Zero, the humans and reploids know and trust you. Please, rush to the attacked cities!"; p = text.length; showtext = text.substring(0, p);
Frame 232
text = ""; showtext = text.substring(0, 0);
Frame 235
stop(); text = "Reinforce the defense lines and try to keep victims low. Help evacuating and calm the distracted people!"; p = text.length; showtext = text.substring(0, p);
Frame 236
text = ""; showtext = text.substring(0, 0);
Frame 239
stop(); text = "Roger! I am already on my way! X, it seems you're getting the main part this time. Good Luck!"; p = text.length; showtext = text.substring(0, p);
Frame 240
text = ""; showtext = text.substring(0, 0);
Frame 243
stop(); text = "X, you go on direct interception course! Try to destroy the attackers once and for all. Alia, are the informations completed?"; p = text.length; showtext = text.substring(0, p);
Frame 244
text = ""; showtext = text.substring(0, 0);
Frame 247
stop(); text = "Yes! X, I'll brief you quickly. The attackers aren't new to you. Watch the monitor and listen as I read out the reports!"; p = text.length; showtext = text.substring(0, p);
Frame 248
text = ""; showtext = text.substring(0, 0);
Frame 253
stop(); text = "Blaze Heatnix. He utilizes a certain type of fire, the Phoenix Fire. Beware, he is much stronger than last time!"; p = text.length; showtext = text.substring(0, p); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 254
text = ""; showtext = text.substring(0, 0);
Frame 257
stop(); text = "Chill Penguin. A very old maverick. As you know, he uses ice. He already covered huge areas completely under ice!"; p = text.length; showtext = text.substring(0, p); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 258
text = ""; showtext = text.substring(0, 0);
Frame 261
stop(); text = "Gravity Beetle. He is able to control gravity at will. He mainly destroys huge buildings! You must stop him quickly!"; p = text.length; showtext = text.substring(0, p); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 262
text = ""; showtext = text.substring(0, 0);
Frame 265
stop(); text = "Jet Stingray. His home is the sea, but currently he's operating on land. He keeps harbour defenses busy!"; p = text.length; showtext = text.substring(0, p); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 266
text = ""; showtext = text.substring(0, 0);
Frame 269
stop(); text = "Magma Dragoon. The traitor. He keeps attacking random targets with flames. Currently he's in a jungle-type area."; p = text.length; showtext = text.substring(0, p); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 270
text = ""; showtext = text.substring(0, 0);
Frame 273
stop(); text = "Metal Shark Player. He breaks defenses and massive walls with pure force and the help of his always present anker."; p = text.length; showtext = text.substring(0, p); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 274
text = ""; showtext = text.substring(0, 0);
Frame 277
stop(); text = "Overdrive Ostrich. He is very fast and was hard to identify. He operates in certain desert areas where he is unstoppable!"; p = text.length; showtext = text.substring(0, p); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 278
text = ""; showtext = text.substring(0, 0);
Frame 281
stop(); text = "Squid Adler. He currently used his full capacities to electrify a whole city. Now he recharges within a big generator."; p = text.length; showtext = text.substring(0, p); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 282
text = ""; showtext = text.substring(0, 0);
Frame 285
stop(); text = "Got it. I will show them that it is useless to return as long as I am in charge of destroying them!"; p = text.length; showtext = text.substring(0, p);
Frame 286
text = ""; showtext = text.substring(0, 0);
Frame 289
stop(); text = "I like your enthusiasm X. But remember: They seem to be much more stronger than before, so proceed with care..."; p = text.length; showtext = text.substring(0, p);
Frame 290
text = ""; showtext = text.substring(0, 0);
Frame 293
stop(); text = "You know me Alia. I've managed to destroy them all, and I will do it again if they are a threat to peace!"; p = text.length; showtext = text.substring(0, p);
Frame 294
text = ""; showtext = text.substring(0, 0);
Frame 297
stop(); text = "Just in case you are not strong enough yet, you can escape once you're critical damaged. Don't take it too hard X."; p = text.length; showtext = text.substring(0, p);
Frame 298
text = ""; showtext = text.substring(0, 0);
Frame 301
stop(); text = "Thanks for worrying. I appreciate it. But now I have to stop those mavericks that didn't learn their lesson!"; p = text.length; showtext = text.substring(0, p);
Frame 302
text = ""; showtext = text.substring(0, 0);
Frame 305
stop(); text = "Good luck, X. Save those innocent people and show those mavericks that the Maverick Hunters will never sleep!"; p = text.length; showtext = text.substring(0, p);
Frame 306
text = ""; showtext = text.substring(0, 0);
Frame 317
BriefingSound.stop(); Explosion_Hoch = new Sound(this); Explosion_Hoch.attachSound("explo_mmx8"); Explosion_Hoch.setVolume(100); Explosion_Hoch.start(0, 0);
Frame 340
gotoAndPlay ("SSS_Start");
Frame 343
stop(); text = "Good job, X. With Blaze Heatnix beaten, we can extinguish the fires he started across the cities."; p = text.length; showtext = text.substring(0, p); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 344
text = ""; showtext = text.substring(0, 0);
Frame 347
stop(); text = "The Phoenix Wave sends out a concentrated wave of phoenix fire. Be sure to utilize its unique powers."; p = text.length; showtext = text.substring(0, p);
Frame 348
text = ""; showtext = text.substring(0, 0);
Frame 351
BriefingSound.stop(); if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) { gotoAndPlay ("B_Be4_Dynamo"); } else { gotoAndStop ("SSS_1"); }
Frame 354
stop(); text = "Metal Shark Player was a tough enemy, but you managed to stop him. I knew you could do it X!"; p = text.length; showtext = text.substring(0, p); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 355
text = ""; showtext = text.substring(0, 0);
Frame 358
stop(); text = "The Metal Anchor is a powerful forged projectile that can simply knock out swift enemies."; p = text.length; showtext = text.substring(0, p);
Frame 359
text = ""; showtext = text.substring(0, 0);
Frame 362
BriefingSound.stop(); if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) { gotoAndPlay ("B_Be4_Dynamo"); } else { gotoAndStop ("SSS_1"); }
Frame 365
stop(); text = "Overdrive Ostrich will never trouble our forces again in difficult types of terrain. Good job."; p = text.length; showtext = text.substring(0, p); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 366
text = ""; showtext = text.substring(0, 0);
Frame 369
stop(); text = "The Sonic Slicer is a very fast and sharp projectile. It might work wonders against other fast targets!"; p = text.length; showtext = text.substring(0, p);
Frame 370
text = ""; showtext = text.substring(0, 0);
Frame 373
BriefingSound.stop(); if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) { gotoAndPlay ("B_Be4_Dynamo"); } else { gotoAndStop ("SSS_1"); }
Frame 376
stop(); text = "Yes, you did it. Now that Chill Penguin is gone, we can begin to get rid of the ice he spread throughout the cities."; p = text.length; showtext = text.substring(0, p); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 377
text = ""; showtext = text.substring(0, 0);
Frame 380
stop(); text = "The Shotgun Ice is a frozen sphere that splits on impact. Nevertheless it consists of water."; p = text.length; showtext = text.substring(0, p);
Frame 381
text = ""; showtext = text.substring(0, 0);
Frame 384
BriefingSound.stop(); if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) { gotoAndPlay ("B_Be4_Dynamo"); } else { gotoAndStop ("SSS_1"); }
Frame 387
stop(); text = "With Gravity Beetle destroyed, our big skyscrapers are secure. This might safe the life of hundreds of people!"; p = text.length; showtext = text.substring(0, p); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 388
text = ""; showtext = text.substring(0, 0);
Frame 391
stop(); text = "The Focus Gravity lends you the ability to utilize a sphere that contains a huge power of gravity."; p = text.length; showtext = text.substring(0, p);
Frame 392
text = ""; showtext = text.substring(0, 0);
Frame 395
BriefingSound.stop(); if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) { gotoAndPlay ("B_Be4_Dynamo"); } else { gotoAndStop ("SSS_1"); }
Frame 397
stop(); text = "He betrayed us once, and now he payed for it again. You've really showed him that you are the stronger one."; p = text.length; showtext = text.substring(0, p); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 398
text = ""; showtext = text.substring(0, 0);
Frame 401
stop(); text = "The Fire Hadouken is a technique Magma Dragoon used frequently. It consists of fire, but it could crack a wall."; p = text.length; showtext = text.substring(0, p);
Frame 402
text = ""; showtext = text.substring(0, 0);
Frame 405
BriefingSound.stop(); if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) { gotoAndPlay ("B_Be4_Dynamo"); } else { gotoAndStop ("SSS_1"); }
Frame 407
stop(); text = "Squid Adler is destroyed. Now no electricity will harm the citizens any more. You're an ultra hunter!"; p = text.length; showtext = text.substring(0, p); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 408
text = ""; showtext = text.substring(0, 0);
Frame 411
stop(); text = "The Lightning Fury shoots out two lightning beams that will harm anything in the way. High voltage is a good weapon."; p = text.length; showtext = text.substring(0, p);
Frame 412
text = ""; showtext = text.substring(0, 0);
Frame 415
BriefingSound.stop(); if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) { gotoAndPlay ("B_Be4_Dynamo"); } else { gotoAndStop ("SSS_1"); }
Frame 418
stop(); text = "Now the workers at the harbors are safe. Jet Stingray caused a lot of trouble there. But thanks to you it's over!"; p = text.length; showtext = text.substring(0, p); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 419
text = ""; showtext = text.substring(0, 0);
Frame 422
stop(); text = "The Ground Hunter sends out a little drone, that glides above the ground and explodes on impact."; p = text.length; showtext = text.substring(0, p);
Frame 423
text = ""; showtext = text.substring(0, 0);
Frame 426
BriefingSound.stop(); if ((((((((_global.SA_Beaten == true) && (_global.BH_Beaten == true)) && (_global.MSP_Beaten == true)) && (_global.MD_Beaten == true)) && (_global.JS_Beaten == true)) && (_global.GB_Beaten == true)) && (_global.OO_Beaten == true)) && (_global.CP_Beaten == true)) { gotoAndPlay ("B_Be4_Dynamo"); } else { gotoAndStop ("SSS_1"); }
Frame 429
stop(); text = "You really deserve your UH rank X. You've cleared all the threats. You have reestablished peace. Thank you!"; p = text.length; showtext = text.substring(0, p); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 430
text = ""; showtext = text.substring(0, 0);
Frame 433
stop(); text = "Thanks Signas. It was a tough job but I still managed to succeed. Some mavericks spoke about Sigma, did he show up?"; p = text.length; showtext = text.substring(0, p);
Frame 434
text = ""; showtext = text.substring(0, 0);
Frame 437
stop(); text = "We didn't receive any word of a materialized body of Sigma. So I doubt he is out there."; p = text.length; showtext = text.substring(0, p);
Frame 438
text = ""; showtext = text.substring(0, 0);
Frame 441
stop(); text = "He must have seen you while defeating the returners. It would be no good idea to face you in your current state."; p = text.length; showtext = text.substring(0, p);
Frame 442
text = ""; showtext = text.substring(0, 0);
Frame 445
stop(); text = "Sir, I just received a transmission. It seems a new reploid is heading towards the biggest city, Giga City!"; p = text.length; showtext = text.substring(0, p);
Frame 446
text = ""; showtext = text.substring(0, 0);
Frame 449
stop(); text = "He just fired a sharp pink projectile at a building and it fell over with the wind! Not again. What now?"; p = text.length; showtext = text.substring(0, p);
Frame 450
text = ""; showtext = text.substring(0, 0);
Frame 453
stop(); text = "X, I want this incident to end completely right now. Your in a good state, so proceed directly to the coordinates."; p = text.length; showtext = text.substring(0, p);
Frame 454
text = ""; showtext = text.substring(0, 0);
Frame 457
stop(); text = "We can't risk to scare the people any more. So, try to stop this reploid before it reaches the inner city frontier!"; p = text.length; showtext = text.substring(0, p);
Frame 458
text = ""; showtext = text.substring(0, 0);
Frame 461
stop(); text = "No problem. This maverick will have no chance against my new powers. I am teleporting out, executing orders. See ya."; p = text.length; showtext = text.substring(0, p);
Frame 462
text = ""; showtext = text.substring(0, 0);
Frame 465
stop(); text = "X left HQ. He will arrive shortly....W-Wait! Right now, a transmission comes in, from this attacking reploid!"; p = text.length; showtext = text.substring(0, p);
Frame 466
text = ""; showtext = text.substring(0, 0);
Frame 473
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 478
stop(); text = "Hello there. I am back again, are Zero and X present somewhere? I just wanted some little smalltalk."; p = text.length; showtext = text.substring(0, p);
Frame 479
text = ""; showtext = text.substring(0, 0);
Frame 482
stop(); text = "Dynamo! What do you want from us? Why are you attacking us and where have you been? You just disappeared."; p = text.length; showtext = text.substring(0, p);
Frame 483
text = ""; showtext = text.substring(0, 0);
Frame 486
stop(); text = "Well, you know, I just wandered around, searching something to make me stronger. It seems I've found something, at last."; p = text.length; showtext = text.substring(0, p);
Frame 487
text = ""; showtext = text.substring(0, 0);
Frame 490
stop(); text = "But why are you attacking? What is the purpose of your madness? Do you want to test yourself?"; p = text.length; showtext = text.substring(0, p);
Frame 491
text = ""; showtext = text.substring(0, 0);
Frame 494
stop(); text = "I don't intend to harm any innocent people. My little scratch was just to get attention. Now, where are X and Zero?"; p = text.length; showtext = text.substring(0, p);
Frame 495
text = ""; showtext = text.substring(0, 0);
Frame 498
stop(); text = "X just teleported to your position to keep your threat away. He should arrive within the next minutes. What are you up to?"; p = text.length; showtext = text.substring(0, p);
Frame 499
text = ""; showtext = text.substring(0, 0);
Frame 502
stop(); text = "Oh, if that's the case, I'll wait for X right here. Don't mind doing anything else, it's just between him and me. Later."; p = text.length; showtext = text.substring(0, p);
Frame 503
text = ""; showtext = text.substring(0, 0);
Frame 515
stop(); text = "Don't worry Signas, X is prepared for every aspect an enemy could possibly have. He will stop crazy Dynamo."; p = text.length; showtext = text.substring(0, p);
Frame 516
text = ""; showtext = text.substring(0, 0);
Frame 519
stop(); text = "Yes, you're right. But I wonder why Dynamo comes back so suddenly and why he disappeared back then. X will find out."; p = text.length; showtext = text.substring(0, p);
Frame 520
text = ""; showtext = text.substring(0, 0);
Frame 532
BriefingSound.stop(); gotoAndPlay ("D_X_Teleport_IN");
Frame 535
stop(); text = "Hey fellas. I am back. Signas, I was forced to fight Dynamo. He was the attacking reploid."; p = text.length; showtext = text.substring(0, p); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 536
text = ""; showtext = text.substring(0, 0);
Frame 539
stop(); text = "I already know that it was Dynamo. He contacted us right after you teleported to his location. What happened?"; p = text.length; showtext = text.substring(0, p);
Frame 540
text = ""; showtext = text.substring(0, 0);
Frame 543
stop(); text = "Dynamo had a problem with himself. But the fight settled it. It seems it's finally quiet after all."; p = text.length; showtext = text.substring(0, p);
Frame 544
text = ""; showtext = text.substring(0, 0);
Frame 547
stop(); text = "I really hope this will be the end of this all confusing happenings. I guess X had enough of the whole trouble."; p = text.length; showtext = text.substring(0, p);
Frame 548
text = ""; showtext = text.substring(0, 0);
Frame 551
stop(); text = "Hunters like X never stop fighting for the better good. But I still have a bad feeling about this."; p = text.length; showtext = text.substring(0, p);
Frame 552
text = ""; showtext = text.substring(0, 0);
Frame 555
stop(); text = "What do you mean Zero? All mavericks are destroyed and the cities are at peace. X did a fabulous job."; p = text.length; showtext = text.substring(0, p);
Frame 556
text = ""; showtext = text.substring(0, 0);
Frame 559
stop(); text = "It may sound strange, but I think I can feel Sigma...I don't know how, but he's lurking and remains unseen."; p = text.length; showtext = text.substring(0, p);
Frame 560
text = ""; showtext = text.substring(0, 0);
Frame 563
stop(); text = "Dynamo also spoke about Sigma, he said Sigma hired him to cause chaos within the cities."; p = text.length; showtext = text.substring(0, p);
Frame 564
text = ""; showtext = text.substring(0, 0);
Frame 567
stop(); text = "I knew it from the beginning, Sigma is behind all this. He must have revived all those mavericks."; p = text.length; showtext = text.substring(0, p);
Frame 568
text = ""; showtext = text.substring(0, 0);
Frame 571
stop(); text = "So we must be ready. He shouldn't get us off guard. I am sure this wasn't the last we've seen of him."; p = text.length; showtext = text.substring(0, p);
Frame 572
text = ""; showtext = text.substring(0, 0);
Frame 573
BriefingSound.stop(); Mysterious_Dark = new Sound(); Mysterious_Dark.attachSound("mysterious_dark"); Mysterious_Dark.setVolume(100); Mysterious_Dark.start(0, 99);
Frame 575
stop(); text = "You're so predictable. I am impressed. I gave those old reploids a remarkable power upgrade. No doubt, X is strong."; p = text.length; showtext = text.substring(0, p);
Frame 576
text = ""; showtext = text.substring(0, 0);
Frame 579
stop(); text = "But you all know my ultimate goal. X and Zero will be mine. Until then, I won't stop to harass humanity with suffering."; p = text.length; showtext = text.substring(0, p);
Frame 580
text = ""; showtext = text.substring(0, 0);
Frame 583
stop(); text = "I've transmitted some coordinates. I want Zero to come here immediately. Otherwise, I will start to revive new mavericks."; p = text.length; showtext = text.substring(0, p);
Frame 584
text = ""; showtext = text.substring(0, 0);
Frame 587
stop(); text = "Zero, we both know that you will come. Don't be frightened, you will give me a nice fight, like you always do!"; p = text.length; showtext = text.substring(0, p);
Frame 588
text = ""; showtext = text.substring(0, 0);
Frame 589
Mysterious_Dark.stop(); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 591
stop(); text = "Strange. He only wants to fight me. He didn't even ask what's up with X. He never did that before."; p = text.length; showtext = text.substring(0, p);
Frame 592
text = ""; showtext = text.substring(0, 0);
Frame 595
stop(); text = "You're right Zero. But every time we stopped him, the whole incident ended. So I guess he will be the key again."; p = text.length; showtext = text.substring(0, p);
Frame 596
text = ""; showtext = text.substring(0, 0);
Frame 599
stop(); text = "Good point. I will go and hunt him down. Later!"; p = text.length; showtext = text.substring(0, p);
Frame 600
text = ""; showtext = text.substring(0, 0);
Frame 603
stop(); text = "Thanks Zero. Good luck there! I will be waiting here if you need any help."; p = text.length; showtext = text.substring(0, p);
Frame 604
text = ""; showtext = text.substring(0, 0);
Frame 607
stop(); text = "Stop Sigma once and for all. Bring us peace again! Alia, transfer Zero!"; p = text.length; showtext = text.substring(0, p);
Frame 608
text = ""; showtext = text.substring(0, 0);
Frame 611
stop(); text = "Roger. Good luck! Sigma might have a last trump. So watch your back. I am transferring you..."; p = text.length; showtext = text.substring(0, p);
Frame 612
text = ""; showtext = text.substring(0, 0);
Frame 628
stop(); text = "Hey X, how you like the new upgrade you just got from our technicians? But Ultimate Armor has to stay offline!"; p = text.length; showtext = text.substring(0, p);
Frame 629
text = ""; showtext = text.substring(0, 0);
Frame 633
stop(); text = "Good job! More weapon power is always nice. - What's that? Zero is returning!"; p = text.length; showtext = text.substring(0, p);
Frame 634
text = ""; showtext = text.substring(0, 0);
Frame 637
stop(); text = "Mission complete! Now we can begin to fix the damages Sigma and his minions caused."; p = text.length; showtext = text.substring(0, p);
Frame 638
text = ""; showtext = text.substring(0, 0);
Frame 641
stop(); text = "It will take him some serious time to recover from this defeat."; p = text.length; showtext = text.substring(0, p);
Frame 642
text = ""; showtext = text.substring(0, 0);
Frame 645
stop(); text = "Thanks a lot, Zero. Unfortunately we didn't got the chance to act as a team. But there will be another chance for us."; p = text.length; showtext = text.substring(0, p);
Frame 646
text = ""; showtext = text.substring(0, 0);
Frame 649
stop(); text = "Yes, mavericks always keep coming back, even if you destroy legions of them. An annoyance!"; p = text.length; showtext = text.substring(0, p);
Frame 650
text = ""; showtext = text.substring(0, 0);
Frame 653
stop(); text = "Ok guys, mission accomplished. Seems like it turned out to be a heavy but short attack."; p = text.length; showtext = text.substring(0, p);
Frame 654
text = ""; showtext = text.substring(0, 0);
Frame 657
stop(); text = "Alia's right. Now that it's over, let's focus on other tasks, like the Jakob Project! Bye then."; p = text.length; showtext = text.substring(0, p);
Frame 658
text = ""; showtext = text.substring(0, 0);
Frame 660
BriefingSound.stop(); Mysterious_Dark = new Sound(); Mysterious_Dark.attachSound("mysterious_dark"); Mysterious_Dark.setVolume(100); Mysterious_Dark.start(0, 99);
Frame 661
stop(); text = "X...! Where is X...?"; p = text.length; showtext = text.substring(0, p);
Frame 662
text = ""; showtext = text.substring(0, 0);
Frame 665
stop(); text = "Who are you? And what do you want from me? Are you one of Sigma's slaves?"; p = text.length; showtext = text.substring(0, p);
Frame 666
text = ""; showtext = text.substring(0, 0);
Frame 669
stop(); text = "Ah...X! I've found you at last. We need to talk to each other. I've got important data for you, it's urgent!"; p = text.length; showtext = text.substring(0, p);
Frame 670
text = ""; showtext = text.substring(0, 0);
Frame 673
stop(); text = "What data? Are you speaking about the mavericks? Do you know how to stop them or what? Tell me!"; p = text.length; showtext = text.substring(0, p);
Frame 674
text = ""; showtext = text.substring(0, 0);
Frame 677
stop(); text = "Well...exactly! I could tell you how to stop those mavericks! We must meet, here!"; p = text.length; showtext = text.substring(0, p);
Frame 678
text = ""; showtext = text.substring(0, 0);
Frame 681
stop(); text = "He's actually located where the Eurasia crashed into the ground! This place is untouched by any life form!"; p = text.length; showtext = text.substring(0, p);
Frame 682
text = ""; showtext = text.substring(0, 0);
Frame 685
stop(); text = "So he chose a neutral place to meet. Maybe we should give it a try. I want to get rid of those pests forever!"; p = text.length; showtext = text.substring(0, p);
Frame 686
text = ""; showtext = text.substring(0, 0);
Frame 689
stop(); text = "What do you want in return for the information you are willing to hand over? You won't do it for free, will you?"; p = text.length; showtext = text.substring(0, p);
Frame 690
text = ""; showtext = text.substring(0, 0);
Frame 693
stop(); text = "You have to come alone X. Only you will understand what I can tell you."; p = text.length; showtext = text.substring(0, p);
Frame 694
text = ""; showtext = text.substring(0, 0);
Frame 697
stop(); text = "A certain device in your body, built by Doctor Thomas Light, will sync with the data and make it reveal."; p = text.length; showtext = text.substring(0, p);
Frame 698
text = ""; showtext = text.substring(0, 0);
Frame 701
stop(); text = "I'm getting excited for real. So I will come, alone. I hope your intentions are peaceful."; p = text.length; showtext = text.substring(0, p);
Frame 702
text = ""; showtext = text.substring(0, 0);
Frame 705
stop(); text = "My intentions will bring peace to all reploids and humans. I know that's your goal, right? I will await you."; p = text.length; showtext = text.substring(0, p);
Frame 706
text = ""; showtext = text.substring(0, 0);
Frame 709
stop(); text = "X out."; p = text.length; showtext = text.substring(0, p);
Frame 710
text = ""; showtext = text.substring(0, 0);
Frame 711
Mysterious_Dark.stop(); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 713
stop(); text = "...D-Did I get this correctly? Did he really say 'X'? Was that his name?"; p = text.length; showtext = text.substring(0, p);
Frame 714
text = ""; showtext = text.substring(0, 0);
Frame 717
stop(); text = "There is no way his name is X. I am X, and no one else ever claimed that name."; p = text.length; showtext = text.substring(0, p);
Frame 718
text = ""; showtext = text.substring(0, 0);
Frame 721
stop(); text = "Something's telling me that he means trouble. Strange, just as I know him somehow."; p = text.length; showtext = text.substring(0, p);
Frame 722
text = ""; showtext = text.substring(0, 0);
Frame 725
stop(); text = "I am confused, too. But I've got to see what he's got to tell me. And why he calls himself X...!"; p = text.length; showtext = text.substring(0, p);
Frame 726
text = ""; showtext = text.substring(0, 0);
Frame 729
stop(); text = "Just be really careful this time X. Don't forget to take my saber with you. I will stay here and be on my guard."; p = text.length; showtext = text.substring(0, p);
Frame 730
text = ""; showtext = text.substring(0, 0);
Frame 733
stop(); text = "My data shows no entries for another reploid named X. Nevertheless, Falcon Armor is ready. Just to be on the safe side."; p = text.length; showtext = text.substring(0, p);
Frame 734
text = ""; showtext = text.substring(0, 0);
Frame 737
stop(); text = "Thank you Alia. Soon I will know why he knew Doctor Light and who he is. Maybe he's one of his creations, too!"; p = text.length; showtext = text.substring(0, p);
Frame 738
text = ""; showtext = text.substring(0, 0);
Frame 741
stop(); text = "Zero, we will finish our talking later. I am rushing to the crashing side. Seal it from unpermitted entrance."; p = text.length; showtext = text.substring(0, p);
Frame 742
text = ""; showtext = text.substring(0, 0);
Frame 745
stop(); text = "Ok, I'll do as you tell me. No one will be allowed to enter the scene directly. Good luck."; p = text.length; showtext = text.substring(0, p);
Frame 746
text = ""; showtext = text.substring(0, 0);
Frame 749
stop(); text = "Always remember who you are X. Don't you ever forget that..."; p = text.length; showtext = text.substring(0, p);
Frame 750
text = ""; showtext = text.substring(0, 0);
Frame 760
BriefingSound.stop(); gotoAndPlay ("O_X_Teleport_IN");
Frame 768
stop(); text = "X, you're back! There was a huge explosion within the crashing side. Are you damaged somehow?"; p = text.length; showtext = text.substring(0, p); BriefingSound = new Sound(this); BriefingSound.attachSound("Briefing"); BriefingSound.setVolume(100); BriefingSound.start(0, 99);
Frame 769
text = ""; showtext = text.substring(0, 0);
Frame 772
stop(); text = "I'm ok, just a little confused. This 'X' was hostile. His only intention was to fight me. I had to destroy him."; p = text.length; showtext = text.substring(0, p);
Frame 773
text = ""; showtext = text.substring(0, 0);
Frame 776
stop(); text = "Just another trap of Sigma. But you came out on top! You are just incredible X."; p = text.length; showtext = text.substring(0, p);
Frame 777
text = ""; showtext = text.substring(0, 0);
Frame 780
stop(); text = "No, there was no relation to Sigma. He was acting on his own. He kept talking ridiculous things, on and on..."; p = text.length; showtext = text.substring(0, p);
Frame 781
text = ""; showtext = text.substring(0, 0);
Frame 784
stop(); text = "Good to see you back in one piece X. This reploid had tough energy readings on my sensors. I was afraid!"; p = text.length; showtext = text.substring(0, p);
Frame 785
text = ""; showtext = text.substring(0, 0);
Frame 788
stop(); text = "Don't worry Alia. No one will ever beat me. When Sigma couldn't manage to do it, nobody can, I guess."; p = text.length; showtext = text.substring(0, p);
Frame 789
text = ""; showtext = text.substring(0, 0);
Frame 792
stop(); text = "So, will you tell us what happened out there? I'm interested whether you know more details about this opponent."; p = text.length; showtext = text.substring(0, p);
Frame 793
text = ""; showtext = text.substring(0, 0);
Frame 796
stop(); text = "Sorry folks, but I will take a little rest now. Maybe we can talk later. Maybe we'll talk never..."; p = text.length; showtext = text.substring(0, p);
Frame 797
text = ""; showtext = text.substring(0, 0);
Frame 800
stop(); text = "Thanks for being my partner Zero. Here's your saber back. I don't want to be disturbed while I am away. Bye."; p = text.length; showtext = text.substring(0, p);
Frame 801
text = ""; showtext = text.substring(0, 0);
Frame 804
stop(); text = "Wow. I never saw X behaving like that. Something important must happened out there."; p = text.length; showtext = text.substring(0, p);
Frame 805
text = ""; showtext = text.substring(0, 0);
Frame 808
stop(); text = "Yes, something that even scares a professional hunter like him. When the time comes, he will tell it to us."; p = text.length; showtext = text.substring(0, p);
Frame 809
text = ""; showtext = text.substring(0, 0);
Frame 812
stop(); text = "I just hope this means no new threat besides Sigma. An enemy like this would be disastrous."; p = text.length; showtext = text.substring(0, p);
Frame 813
text = ""; showtext = text.substring(0, 0);
Frame 816
stop(); text = "I don't think so Zero. If this enemy would still exist, X wouldn't hesitate a second to hunt it down."; p = text.length; showtext = text.substring(0, p);
Frame 817
text = ""; showtext = text.substring(0, 0);
Frame 820
stop(); text = "Hey guys, my sensors show something unbelievable at the location where Eurasia crashed!"; p = text.length; showtext = text.substring(0, p);
Frame 821
text = ""; showtext = text.substring(0, 0);
Frame 824
stop(); text = "It seems that right where this explosion was...plants are growing! It's already beginning to get green around!"; p = text.length; showtext = text.substring(0, p);
Frame 825
text = ""; showtext = text.substring(0, 0);
Frame 828
stop(); text = "Ok Alia. Zero and I are going to contain this area sealed, so that the next generations may profit from it."; p = text.length; showtext = text.substring(0, p);
Frame 829
text = ""; showtext = text.substring(0, 0);
Frame 832
stop(); text = "Maybe in some years: completely untouched nature for humanity to live in! What a wonderful idea...!"; p = text.length; showtext = text.substring(0, p);
Frame 833
text = ""; showtext = text.substring(0, 0);
Frame 875
BriefingSound.stop(); gotoAndPlay ("Credits");
Frame 876
VileSound = new Sound(this); VileSound.setVolume(100); VileSound.attachSound("Vile"); VileSound.start(0, 99);
Frame 1483
stop(); ani = random(4); if (ani == 1) { text = "iamthetruex - Fight Copy X"; } else if (ani == 2) { text = "coolerthanvile - Fight Dynamo"; } else if (ani == 3) { text = "maverick - Fight Copy X with Secret"; } else { text = "hypermode - All weapons from start"; } p = text.length; revealedpassword = text.substring(0, p);
Frame 1484
_global.secret = false; _global.SA_Weapon = false; _global.MD_Weapon = false; _global.OO_Weapon = false; _global.CP_Weapon = false; _global.BH_Weapon = false; _global.MSP_Weapon = false; _global.JS_Weapon = false; _global.GB_Weapon = false; _global.SA_Beaten = false; _global.MD_Beaten = false; _global.OO_Beaten = false; _global.CP_Beaten = false; _global.BH_Beaten = false; _global.MSP_Beaten = false; _global.JS_Beaten = false; _global.GB_Beaten = false; RE.enabled = false; SSS_Sound = new Sound(); SSS_Sound.attachSound("SSS_Sound"); SSS_Sound.setVolume(100); SSS_Sound_Chosen = new Sound(); SSS_Sound_Chosen.attachSound("SSS_Sound_Chosen"); SSS_Sound_Chosen.setVolume(100);
Frame 1485
JS.enabled = true; OO.enabled = true; MD.enabled = true; GB.enabled = true; BH.enabled = true; MSP.enabled = true; SA.enabled = true; CP.enabled = true; RE.enabled = false; stop(); if (_global.secret == true) { Secretbutton.enabled = false; } SSS_Sound = new Sound(); SSS_Sound.attachSound("SSS_Sound"); SSS_Sound.setVolume(100); SSS_Sound_Chosen = new Sound(); SSS_Sound_Chosen.attachSound("SSS_Sound_Chosen"); SSS_Sound_Chosen.setVolume(100); SSS_Sound.start(0, 99); if (_global.SA_Beaten == true) { SA._visible = false; } if (_global.MD_Beaten == true) { MD._visible = false; } if (_global.BH_Beaten == true) { BH._visible = false; } if (_global.MSP_Beaten == true) { MSP._visible = false; } if (_global.CP_Beaten == true) { CP._visible = false; } if (_global.GB_Beaten == true) { GB._visible = false; } if (_global.OO_Beaten == true) { OO._visible = false; } if (_global.JS_Beaten == true) { JS._visible = false; }
Frame 1486
stop(); if (_global.secret == true) { Secretbutton.enabled = false; } if (_global.SA_Beaten == true) { SA._visible = false; } if (_global.MD_Beaten == true) { MD._visible = false; } if (_global.BH_Beaten == true) { BH._visible = false; } if (_global.MSP_Beaten == true) { MSP._visible = false; } if (_global.CP_Beaten == true) { CP._visible = false; } if (_global.GB_Beaten == true) { GB._visible = false; } if (_global.OO_Beaten == true) { OO._visible = false; } if (_global.JS_Beaten == true) { JS._visible = false; } RE.enabled = false;
Frame 1487
stop();
Frame 1496
gotoAndPlay ("JS_Sequence");
Frame 1498
stop();
Frame 1506
gotoAndPlay ("OO_Sequence");
Frame 1508
stop();
Frame 1516
gotoAndPlay ("MD_Sequence");
Frame 1517
stop();
Frame 1525
gotoAndPlay ("GB_Sequence");
Frame 1527
stop();
Frame 1535
gotoAndPlay ("MSP_Sequence");
Frame 1537
stop();
Frame 1545
gotoAndPlay ("CP_Sequence");
Frame 1547
stop();
Frame 1555
gotoAndPlay ("BH_Sequence");
Frame 1557
stop();
Frame 1565
gotoAndPlay ("SA_Sequence");
Frame 1587
_root.waitexplo(this, 5.48);
Frame 1588
gotoAndPlay ("JS_X_Teleport_IN");
Frame 1612
_root.waitexplo(this, 5.48);
Frame 1613
gotoAndPlay ("OO_X_Teleport_IN");
Frame 1635
_root.waitexplo(this, 5.48);
Frame 1636
gotoAndPlay ("GB_X_Teleport_IN");
Frame 1659
_root.waitexplo(this, 5.48);
Frame 1660
gotoAndPlay ("CP_X_Teleport_IN");
Frame 1687
_root.waitexplo(this, 5.48);
Frame 1688
gotoAndPlay ("MSP_X_Teleport_IN");
Frame 1711
_root.waitexplo(this, 5.48);
Frame 1712
gotoAndPlay ("BH_X_Teleport_IN");
Frame 1736
_root.waitexplo(this, 5.48);
Frame 1737
gotoAndPlay ("SA_X_Teleport_IN");
Frame 1759
_root.waitexplo(this, 5.48);
Frame 1760
gotoAndPlay ("MD_X_Teleport_IN");
Frame 1761
grey_depleted_boss = false; grey_depleted = false; green_depleted_boss = false; green_depleted = false; Element_Ice = false; Element_Fire = false; Element_Lightning = false; Element_Neutral = false; hp_grey = 0; hp_green = 0; hp_yellow = 0; hpBOSS_grey = 0; hpBOSS_green = 0; hpBOSS_yellow = 0; O_XBuster_btn.enabled = false; O_GB_btn.enabled = false; O_BH_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); MystSound = false; DynamoUp = false; SigmaUp = false; WinSound = new Sound(); WinSound.attachSound("Win"); WinSound.setVolume(100); OBB_Intro = new Sound(); OBB_Intro.attachSound("OBB_Intro"); OBB_Intro.setVolume(100); OBB_Main = new Sound(); OBB_Main.attachSound("OBB_Main"); OBB_Main.setVolume(100); Mysterious = new Sound(); Mysterious.attachSound("mysterious"); Mysterious.setVolume(100); Mysterious_Dark = new Sound(); Mysterious_Dark.attachSound("mysterious_dark"); Mysterious_Dark.setVolume(100);
Frame 1775
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 1783
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: So, who is the one that's trying to trick me? Is this another show of you, Sigma? There is no reploid named X except me!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 1784
stop();
Frame 1785
text = ""; dialogue = text.substring(0, 0); Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); Mysterious.start(0, 99);
Frame 1809
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 1817
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: I guess you are the mighty X, built by the great Doctor Light to fight for peace and justice. We both are the same, I come from the future."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 1818
stop();
Frame 1819
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: You somehow don't look like me. Doesn't matter. Why are you here and what do you want?"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 1820
stop();
Frame 1821
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: Dr. Weil sent me here. Don't worry, you will get to know him in some years. I am supposed to be a perfect copy of yours. I want to be the only one!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 1822
stop();
Frame 1823
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: As long as you exist, I will always be just titled a copy. But if I destroy you now, you won't be in my time, Zero will fail and Neo Arcadia will rise!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 1824
stop();
Frame 1825
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: I don't know what you are talking about. You may look like me, but this is merely one of Sigma's games. I am fed up with this, I have other things to do!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 1826
stop();
Frame 1827
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: It's hard to believe. But I neither know who Sigma is, nor am I playing games. It will all be clear to you once I've become the true reploid X!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 1828
stop();
Frame 1829
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: Here, where the space colony crashed into the ground, it will be settled. Activate your whole potential, I know you've got reserves in your body. Bring it on!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 1830
stop();
Frame 1831
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: (How could he know?) This is getting weird and my head is spinning. I may be confused, but my mind is clear to fight, and you, Sigma's or not, are a threat!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 1832
stop();
Frame 1833
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Squid Adler: What, you disturb me while recharging? How rude of you X. Unfortunately I will defend myself."; l = text.length; p = 1; write = setInterval(spelltext, 25); function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } hpBOSS_green = 0; hpBOSS_yellow = 0; hpBOSS_grey = 0; grey_depleted_boss = false; grey_depleted = false; green_depleted_boss = false; hp_green = 0; hp_yellow = 0; hp_grey = 0; MystSound = false; text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 1836
Mysterious.stop(); OX_Yougotta = new Sound(this); OX_Yougotta.attachSound("yougotta"); OX_Yougotta.setVolume(100); OX_Yougotta.start(0, 0); OBB_Intro.start(0, 0);
Instance of Symbol 531 MovieClip "lifebarboss_yellow" in Frame 1836
onClipEvent (load) { maxHealthBOSS_yellow = 100; heightlb_yellow = lifebarboss_yellow._height; } onClipEvent (enterFrame) { _yscale = _root.hpBOSS_yellow; if (_root.maxHealthBOSS_yellow >= _root.hpBOSS_yellow) { lifebarboss_yellow._y = lifebarboss_yellow._y - ((((_root.maxHealthBOSS_yellow - _root.hpBOSS_yellow) / 2) * heightlb_yellow) / 100); _root.maxHealthBOSS_yellow = _root.hpBOSS_yellow; } }
Instance of Symbol 531 MovieClip "lifebar_yellow" in Frame 1836
onClipEvent (load) { maxHealth_yellow = 100; heightlb_yellow = lifebar_yellow._height; } onClipEvent (enterFrame) { _yscale = _root.hp_yellow; if (_root.maxHealth_yellow >= _root.hp_yellow) { lifebar_yellow._y = lifebar_yellow._y - ((((_root.maxHealth_yellow - _root.hp_yellow) / 2) * heightlb_yellow) / 100); _root.maxHealth_yellow = _root.hp_yellow; } }
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss_green" in Frame 1836
onClipEvent (load) { maxHealthBOSS_green = 100; heightlb_green = lifebarboss_green._height; } onClipEvent (enterFrame) { _yscale = _root.hpBOSS_green; if (_root.maxHealthBOSS_green >= _root.hpBOSS_green) { lifebarboss_green._y = lifebarboss_green._y - ((((_root.maxHealthBOSS_green - _root.hpBOSS_green) / 2) * heightlb_green) / 100); _root.maxHealthBOSS_green = _root.hpBOSS_green; } }
Instance of Symbol 120 MovieClip [lifebar] "lifebar_green" in Frame 1836
onClipEvent (load) { maxHealth_green = 100; heightlb_green = lifebar_green._height; } onClipEvent (enterFrame) { _yscale = _root.hp_green; if (_root.maxHealth_green >= _root.hp_green) { lifebar_green._y = lifebar_green._y - ((((_root.maxHealth_green - _root.hp_green) / 2) * heightlb_green) / 100); _root.maxHealth_green = _root.hp_green; } }
Instance of Symbol 533 MovieClip "lifebar_grey" in Frame 1836
onClipEvent (load) { maxHealth_grey = 100; heightlb_grey = lifebar_grey._height; } onClipEvent (enterFrame) { _yscale = _root.hp_grey; if (_root.maxHealth_grey >= _root.hp_grey) { lifebar_grey._y = lifebar_grey._y - ((((_root.maxHealth_grey - _root.hp_grey) / 2) * heightlb_grey) / 100); _root.maxHealth_grey = _root.hp_grey; if (hp_grey < 0) { hp_yellow = hp_yellow + hp_grey; } if (hp_yellow < 0) { hp_green = hp_green + hp_yellow; } if (hpBOSS_grey < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_grey; } if (hpBOSS_yellow < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_yellow; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } } }
Instance of Symbol 533 MovieClip "lifebarboss_grey" in Frame 1836
onClipEvent (load) { maxHealthBOSS_grey = 100; heightlbBOSS_grey = lifebarboss_grey._height; } onClipEvent (enterFrame) { _yscale = _root.hpBOSS_grey; if (_root.maxHealthBOSS_grey >= _root.hpBOSS_grey) { lifebarboss_grey._y = lifebarboss_grey._y - ((((_root.maxHealthBOSS_grey - _root.hpBOSS_grey) / 2) * heightlbBOSS_grey) / 100); _root.maxHealthBOSS_grey = _root.hpBOSS_grey; } }
Frame 1868
CopyX_GotArmored = new Sound(this); CopyX_GotArmored.attachSound("copyx_getarmored"); CopyX_GotArmored.setVolume(100); CopyX_GotArmored.start(0, 0);
Frame 1907
CopyX_GotArmored = new Sound(this); CopyX_GotArmored.attachSound("copyx_getarmored"); CopyX_GotArmored.setVolume(100); CopyX_GotArmored.start(0, 0);
Frame 1915
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1916
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1917
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1918
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1919
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1920
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1921
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1922
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1923
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1924
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1925
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1926
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1927
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1928
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1929
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1930
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1931
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1932
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1933
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1934
hp_yellow = hp_yellow + 5; hpBOSS_yellow = hpBOSS_yellow + 5;
Frame 1936
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1937
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1938
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1939
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1940
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1941
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1942
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1943
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1944
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1945
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1946
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1947
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1948
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1949
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1950
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1951
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1952
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1953
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1954
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1955
hp_green = hp_green + 5; hpBOSS_green = hpBOSS_green + 5;
Frame 1957
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1958
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1959
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1960
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1961
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1962
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1963
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1964
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1965
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1966
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1967
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1968
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1969
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1970
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1971
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1972
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1973
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1974
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1975
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1976
hp_grey = hp_grey + 5; hpBOSS_grey = hpBOSS_grey + 5;
Frame 1980
OBB_Intro.stop(); OBB_Main.start(0, 99);
Frame 1983
if (_global.secret == true) { O_Secretbutton._visible = true; } else { O_Secretbutton._visible = false; } O_XBuster_btn.enabled = true; O_GB_btn.enabled = true; O_BH_btn.enabled = true; O_OO_btn.enabled = true; O_MD_btn.enabled = true; O_JS_btn.enabled = true; O_SA_btn.enabled = true; O_CP_btn.enabled = true; O_MSP_btn.enabled = true; Freaked_1 = 0; X_Freaked_1 = 0; Freaked_2 = 0; X_Freaked_2 = 0; Freaked_3 = 0; X_Freaked_3 = 0; grey_depleted_boss = false; grey_depleted = false; green_depleted_boss = false; green_depleted = false; Element_Ice = false; Element_Fire = false; Element_Lightning = false; Element_Neutral = false; stop();
Frame 1984
O_XBuster_btn.enabled = true; O_GB_btn.enabled = true; O_BH_btn.enabled = true; O_OO_btn.enabled = true; O_MD_btn.enabled = true; O_JS_btn.enabled = true; O_SA_btn.enabled = true; O_CP_btn.enabled = true; O_MSP_btn.enabled = true;
Frame 1985
X_Charged_Shot = new Sound(this); X_Charged_Shot.attachSound("X_Charged_Shot"); X_Charged_Shot.setVolume(100); X_Charged_Shot.start(0, 0);
Frame 2003
if (grey_depleted_boss == false) { hpBOSS_grey = hpBOSS_grey - 4; } else if (green_depleted_boss == false) { hpBOSS_green = hpBOSS_green - 4; } else { hpBOSS_yellow = hpBOSS_yellow - 4; } if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(Freaked_3 === 1)) { if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) { gotoAndPlay ("O_Freak3"); } } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 2004
X_Falcon_Strike = new Sound(this); X_Falcon_Strike.attachSound("X_Falcon_Strike"); X_Falcon_Strike.setVolume(100); X_Falcon_Strike.start(0, 0);
Frame 2032
if (grey_depleted_boss == false) { hpBOSS_grey = hpBOSS_grey - 7; } else if (green_depleted_boss == false) { hpBOSS_green = hpBOSS_green - 7; } else { hpBOSS_yellow = hpBOSS_yellow - 7; } if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(Freaked_3 === 1)) { if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) { gotoAndPlay ("O_Freak3"); } } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 2044
OX_Huwucha = new Sound(this); OX_Huwucha.attachSound("huwucha"); OX_Huwucha.setVolume(100); OX_Huwucha.start(0, 0);
Frame 2067
OX_Yah = new Sound(this); OX_Yah.attachSound("ox_yah"); OX_Yah.setVolume(100); OX_Yah.start(0, 0);
Frame 2068
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 2071
OX_Yah = new Sound(this); OX_Yah.attachSound("ox_yah"); OX_Yah.setVolume(100); OX_Yah.start(0, 0);
Frame 2072
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0); Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 2076
OX_Yah = new Sound(this); OX_Yah.attachSound("ox_yah"); OX_Yah.setVolume(100); OX_Yah.start(0, 0);
Frame 2077
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 2079
OX_Yah = new Sound(this); OX_Yah.attachSound("ox_yah"); OX_Yah.setVolume(100); OX_Yah.start(0, 0);
Frame 2080
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 2081
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 2090
if (grey_depleted == false) { hp_grey = hp_grey - 4; } else if (green_depleted == false) { hp_green = hp_green - 4; } else { hp_yellow = hp_yellow - 4; }
Frame 2099
gotoAndStop ("O_Start"); Element_Ice = false; Element_Fire = false; Element_Lightning = true; Element_Neutral = false; Element_Yellow = false; if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(X_Freaked_1 === 1)) { if (hp_grey <= 1) { gotoAndPlay ("X_Freak1"); X_Freaked_1 = 1; } } if (!(X_Freaked_2 === 1)) { if (hp_green <= 1) { gotoAndPlay ("X_Freak2"); X_Freaked_2 = 1; } } if (!(X_Freaked_3 === 1)) { if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) { gotoAndPlay ("X_Freak3"); } } if (hp_yellow <= 1) { gotoAndPlay ("O_X_Death"); }
Frame 2116
OX_KaWe = new Sound(this); OX_KaWe.attachSound("kauderwelsch"); OX_KaWe.setVolume(100); OX_KaWe.start(0, 0);
Frame 2133
OX_Yax3 = new Sound(this); OX_Yax3.attachSound("yayaya"); OX_Yax3.setVolume(100); OX_Yax3.start(0, 0);
Frame 2136
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 2139
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 2142
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 2145
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 2148
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 2151
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 2154
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0); MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 2157
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 2160
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 2162
if (grey_depleted == false) { hp_grey = hp_grey - 4; } else if (green_depleted == false) { hp_green = hp_green - 4; } else { hp_yellow = hp_yellow - 4; }
Frame 2173
gotoAndStop ("O_Start"); Element_Ice = false; Element_Fire = true; Element_Lightning = false; Element_Neutral = false; Element_Yellow = false; if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(X_Freaked_1 === 1)) { if (hp_grey <= 1) { gotoAndPlay ("X_Freak1"); X_Freaked_1 = 1; } } if (!(X_Freaked_2 === 1)) { if (hp_green <= 1) { gotoAndPlay ("X_Freak2"); X_Freaked_2 = 1; } } if (!(X_Freaked_3 === 1)) { if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) { gotoAndPlay ("X_Freak3"); } } if (hp_yellow <= 1) { gotoAndPlay ("O_X_Death"); }
Frame 2185
OX_Huwucha = new Sound(this); OX_Huwucha.attachSound("huwucha"); OX_Huwucha.setVolume(100); OX_Huwucha.start(0, 0);
Frame 2207
OX_Yah = new Sound(this); OX_Yah.attachSound("ox_yah"); OX_Yah.setVolume(100); OX_Yah.start(0, 0);
Frame 2216
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 2217
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 2224
if (grey_depleted == false) { hp_grey = hp_grey - 4; } else if (green_depleted == false) { hp_green = hp_green - 4; } else { hp_yellow = hp_yellow - 4; }
Frame 2227
gotoAndStop ("O_Start"); Element_Ice = true; Element_Fire = false; Element_Lightning = false; Element_Neutral = false; Element_Yellow = false; if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(X_Freaked_1 === 1)) { if (hp_grey <= 1) { gotoAndPlay ("X_Freak1"); X_Freaked_1 = 1; } } if (!(X_Freaked_2 === 1)) { if (hp_green <= 1) { gotoAndPlay ("X_Freak2"); X_Freaked_2 = 1; } } if (!(X_Freaked_3 === 1)) { if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) { gotoAndPlay ("X_Freak3"); } } if (hp_yellow <= 1) { gotoAndPlay ("O_X_Death"); }
Frame 2239
OX_KaWe = new Sound(this); OX_KaWe.attachSound("kauderwelsch"); OX_KaWe.setVolume(100); OX_KaWe.start(0, 0);
Frame 2249
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 2254
OX_Yah = new Sound(this); OX_Yah.attachSound("ox_yah"); OX_Yah.setVolume(100); OX_Yah.start(0, 0);
Frame 2255
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 2260
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 2261
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 2269
if (grey_depleted == false) { hp_grey = hp_grey - 5; } else if (green_depleted == false) { hp_green = hp_green - 5; } else { hp_yellow = hp_yellow - 5; }
Frame 2274
gotoAndStop ("O_Start"); Element_Ice = false; Element_Fire = false; Element_Lightning = false; Element_Neutral = false; Element_Yellow = true; if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(X_Freaked_1 === 1)) { if (hp_grey <= 1) { gotoAndPlay ("X_Freak1"); X_Freaked_1 = 1; } } if (!(X_Freaked_2 === 1)) { if (hp_green <= 1) { gotoAndPlay ("X_Freak2"); X_Freaked_2 = 1; } } if (!(X_Freaked_3 === 1)) { if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) { gotoAndPlay ("X_Freak3"); } } if (hp_yellow <= 1) { gotoAndPlay ("O_X_Death"); }
Frame 2277
OBB_Main.stop(); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 2285
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 2293
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: You are strong, just like me! I like good fights! You've done decent damage to me, but you've got a few scratches too. Time for round 2!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 2294
stop();
Frame 2295
text = ""; dialogue = text.substring(0, 0); Mysterious_Dark.stop(); OBB_Main.start(0, 99); MystSound = false;
Frame 2303
OX_Yougotta = new Sound(this); OX_Yougotta.attachSound("yougotta"); OX_Yougotta.setVolume(100); OX_Yougotta.start(0, 0);
Frame 2325
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 2331
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 2350
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 2351
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2352
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2353
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2354
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2355
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2356
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2357
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2358
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2359
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2360
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2361
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2362
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2363
if (grey_depleted == false) { hp_grey = hp_grey - 12; } else if (green_depleted == false) { hp_green = hp_green - 12; } else { hp_yellow = hp_yellow - 12; } Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2378
Freaked_1 = 1; Element_Ice = false; Element_Fire = false; Element_Lightning = false; Element_Neutral = false; Element_Yellow = false; gotoAndStop ("O_Start"); if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(X_Freaked_1 === 1)) { if (hp_grey <= 1) { gotoAndPlay ("X_Freak1"); X_Freaked_1 = 1; } } if (!(X_Freaked_2 === 1)) { if (hp_green <= 1) { gotoAndPlay ("X_Freak2"); X_Freaked_2 = 1; } } if (!(X_Freaked_3 === 1)) { if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) { gotoAndPlay ("X_Freak3"); } } if (hp_yellow <= 1) { gotoAndPlay ("O_X_Death"); }
Frame 2380
O_XBuster_btn.enabled = false; O_GB_btn.enabled = false; O_BH_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; OBB_Main.stop(); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 2387
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 2395
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: I must admit your strong, stronger than most of my former enemies. Sigma sends usually junk robots. You really seem a bit familiar to me. Let's fight on!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 2396
stop();
Frame 2397
text = ""; dialogue = text.substring(0, 0); gotoAndStop ("O_Start");
Frame 2398
OBB_Main.stop(); OBB_Main.stop(); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 2421
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 2429
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: It seems your getting into it X. Dr. Weil told me I could have problems against you, despite that I am a perfect copy. Let's find out if you manage to succeed!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 2430
stop();
Frame 2431
text = ""; dialogue = text.substring(0, 0); Mysterious_Dark.stop(); OBB_Main.start(0, 99); MystSound = false;
Frame 2434
OX_KaWe = new Sound(this); OX_KaWe.attachSound("kauderwelsch"); OX_KaWe.setVolume(100); OX_KaWe.start(0, 0);
Frame 2466
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 2467
OX_Hua = new Sound(this); OX_Hua.attachSound("ox_hua"); OX_Hua.setVolume(100); OX_Hua.start(0, 0);
Frame 2482
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 2483
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0);
Frame 2484
OX_Hua = new Sound(this); OX_Hua.attachSound("ox_hua"); OX_Hua.setVolume(100); OX_Hua.start(0, 0);
Frame 2494
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 2495
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0); OX_Hua = new Sound(this); OX_Hua.attachSound("ox_hua"); OX_Hua.setVolume(100); OX_Hua.start(0, 0);
Frame 2506
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 2507
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0);
Frame 2508
OX_Hua = new Sound(this); OX_Hua.attachSound("ox_hua"); OX_Hua.setVolume(100); OX_Hua.start(0, 0);
Frame 2519
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0); OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 2520
OX_Hua = new Sound(this); OX_Hua.attachSound("ox_hua"); OX_Hua.setVolume(100); OX_Hua.start(0, 0);
Frame 2525
if (grey_depleted == false) { hp_grey = hp_grey - 12; } else if (green_depleted == false) { hp_green = hp_green - 12; } else { hp_yellow = hp_yellow - 12; }
Frame 2532
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 2543
Freaked_2 = 1; Element_Ice = false; Element_Fire = false; Element_Lightning = false; Element_Neutral = false; Element_Yellow = false; gotoAndStop ("O_Start"); if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(X_Freaked_1 === 1)) { if (hp_grey <= 1) { gotoAndPlay ("X_Freak1"); X_Freaked_1 = 1; } } if (!(X_Freaked_2 === 1)) { if (hp_green <= 1) { gotoAndPlay ("X_Freak2"); X_Freaked_2 = 1; } } if (!(X_Freaked_3 === 1)) { if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) { gotoAndPlay ("X_Freak3"); } } if (hp_yellow <= 1) { gotoAndPlay ("O_X_Death"); }
Frame 2556
OX_Huwucha = new Sound(this); OX_Huwucha.attachSound("huwucha"); OX_Huwucha.setVolume(100); OX_Huwucha.start(0, 0);
Frame 2574
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 2587
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 2592
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0); OX_Hua = new Sound(this); OX_Hua.attachSound("ox_hua"); OX_Hua.setVolume(100); OX_Hua.start(0, 0);
Frame 2601
if (grey_depleted == false) { hp_grey = hp_grey - 5; } else if (green_depleted == false) { hp_green = hp_green - 5; } else { hp_yellow = hp_yellow - 5; }
Frame 2603
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 2614
gotoAndStop ("O_Start"); Element_Ice = false; Element_Fire = false; Element_Lightning = false; Element_Neutral = true; Element_Yellow = false; if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(X_Freaked_1 === 1)) { if (hp_grey <= 1) { gotoAndPlay ("X_Freak1"); X_Freaked_1 = 1; } } if (!(X_Freaked_2 === 1)) { if (hp_green <= 1) { gotoAndPlay ("X_Freak2"); X_Freaked_2 = 1; } } if (!(X_Freaked_3 === 1)) { if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) { gotoAndPlay ("X_Freak3"); } } if (hp_yellow <= 1) { gotoAndPlay ("O_X_Death"); }
Frame 2616
O_XBuster_btn.enabled = false; O_GB_btn.enabled = false; O_BH_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; OBB_Main.stop(); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 2624
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 2632
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: You are doing pretty well, freak reploid. You are a good fighter and your abilities are impressive!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 2633
stop();
Frame 2634
text = ""; dialogue = text.substring(0, 0); gotoAndStop ("O_Start");
Frame 2636
OBB_Main.stop(); Mysterious_Dark.start(0, 99);
Frame 2655
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 2663
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: This can't be...I am a perfect copy of yours. How is it possible that you could bring me down like this? Tell me, how are you cheating me? I must know!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 2664
stop();
Frame 2665
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: I guess you are a bit too bold. It seems you miss a little understanding. Totally vain. Try to feel the battle, it's no good to simply fight a crude fight."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 2666
stop();
Frame 2667
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: Aarrrggghhhh...stop talking about those useless emotions! Victory is the only thing that counts! I NEED NO FEELINGS! I WILL WIN!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 2668
stop();
Frame 2669
text = ""; dialogue = text.substring(0, 0); Mysterious_Dark.stop(); OBB_Main.start(0, 99); MystSound = false;
Frame 2672
OX_Yougotta_Echo = new Sound(this); OX_Yougotta_Echo.attachSound("yougotta_echo"); OX_Yougotta_Echo.setVolume(100); OX_Yougotta_Echo.start(0, 0);
Frame 2673
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 2697
OX_Yayaya_echo = new Sound(this); OX_Yayaya_echo.attachSound("yayaya_echo"); OX_Yayaya_echo.setVolume(100); OX_Yayaya_echo.start(0, 0);
Frame 2731
OX_Hua_echo = new Sound(this); OX_Hua_echo.attachSound("ox_hua_echo"); OX_Hua_echo.setVolume(100); OX_Hua_echo.start(0, 0);
Frame 2736
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 2747
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 2758
if (grey_depleted == false) { hp_grey = hp_grey - 12; } else if (green_depleted == false) { hp_green = hp_green - 12; } else { hp_yellow = hp_yellow - 12; }
Frame 2772
gotoAndStop ("O_Start"); Freaked_3 = 1; Element_Ice = false; Element_Fire = false; Element_Lightning = false; Element_Neutral = false; Element_Yellow = false; if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(X_Freaked_1 === 1)) { if (hp_grey <= 1) { gotoAndPlay ("X_Freak1"); X_Freaked_1 = 1; } } if (!(X_Freaked_2 === 1)) { if (hp_green <= 1) { gotoAndPlay ("X_Freak2"); X_Freaked_2 = 1; } } if (!(X_Freaked_3 === 1)) { if (((((((((((hp_yellow == 40) || (hp_yellow == 39)) || (hp_yellow == 38)) || (hp_yellow == 37)) || (hp_yellow == 36)) || (hp_yellow == 35)) || (hp_yellow == 34)) || (hp_yellow == 33)) || (hp_yellow == 32)) || (hp_yellow == 31)) || (hp_yellow == 30)) { gotoAndPlay ("X_Freak3"); } } if (hp_yellow <= 1) { gotoAndPlay ("O_X_Death"); }
Frame 2774
O_XBuster_btn.enabled = false; O_GB_btn.enabled = false; O_BH_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; OBB_Main.stop(); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 2777
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 2785
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: Hahaha...you are week indeed. I can hardly believe that you were my blueprint! Your fighting capacity is really pitiful."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 2786
stop();
Frame 2787
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: How dare you laugh at me! I will show you what I am able to do if I only want. Get a hang on this! Activating inner hyper!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 2788
stop();
Frame 2789
text = ""; dialogue = text.substring(0, 0); Mysterious_Dark.stop(); OBB_Main.start(0, 99); MystSound = false;
Frame 2793
X_Aura_Up = new Sound(this); X_Aura_Up.attachSound("tierup"); X_Aura_Up.setVolume(100); X_Aura_Up.start(0, 0);
Frame 2799
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 2802
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 2805
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 2808
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 2811
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 2813
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 2827
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2828
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2829
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2830
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2831
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2832
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2833
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2834
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2835
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2836
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2837
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2838
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2839
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2840
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2841
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2842
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2843
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2844
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2845
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2846
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2847
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2848
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2849
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2850
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2851
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2852
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2853
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2854
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2855
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2856
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2857
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2858
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2859
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2860
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2861
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2862
OX_Hit = new Sound(this); OX_Hit.attachSound("ox_hit"); OX_Hit.setVolume(100); OX_Hit.start(0, 0); Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2863
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2864
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2865
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2866
if (grey_depleted_boss == false) { hpBOSS_grey = hpBOSS_grey - 12; } else if (green_depleted_boss == false) { hpBOSS_green = hpBOSS_green - 12; } else { hpBOSS_yellow = hpBOSS_yellow - 12; } Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 2882
OBB_Main.stop(); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 2899
Mysterious_Dark.stop(); OBB_Main.start(0, 99); MystSound = false;
Frame 2909
X_Freaked_3 = 1; if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(Freaked_3 === 1)) { if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) { gotoAndPlay ("O_Freak3"); } } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 2911
OBB_Main.stop();
Frame 2915
ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 2968
Mysterious_Dark.start(0, 99); MystSound = true;
Frame 2973
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 2981
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: Impossible...absolutely impossible! I must be wrong here, you aren't supposed to be able to beat me, I am supposed to beat you! What treachery is this?"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 2982
stop();
Frame 2983
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: I told you it's no good to just simply fight against an enemy. You must feel and control the rage in you. You couldn't manage to accomplish this!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 2984
stop();
Frame 2985
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: You are talking about rage? Let me show you that I have no need for control. I will show you my very own rage!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 2986
stop();
Frame 2987
text = ""; dialogue = text.substring(0, 0); Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 2992
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 2994
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 2996
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 2998
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3001
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 3009
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: Rage! It's all about this wonderful word! It needs nothing more than to utilize it for the gain. And you, Original, are my reward."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3010
stop();
Frame 3011
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: There is no more escape for you, defeated reploid. You aren't good enough to face the power of the future. Now I will become the original X! Face destiny!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3012
stop();
Frame 3013
text = ""; dialogue = text.substring(0, 0); Mysterious_Dark.stop(); MystSound = false;
Frame 3014
if (_global.Dynamo_Spared == true) { gotoAndPlay ("O_Dynamo_Alive"); } else { play(); }
Frame 3016
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); BossSoundFreak_Intro = new Sound(); BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro"); BossSoundFreak_Intro.setVolume(100); BossSoundFreak_Intro.start(0, 0);
Frame 3028
BossSoundFreak_Main = new Sound(); BossSoundFreak_Main.attachSound("BossSoundFreak_Main"); BossSoundFreak_Main.setVolume(100); BossSoundFreak_Main.start(0, 99); SigmaUp = true;
Frame 3035
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 3043
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: What...who are you and why are you disturbing my precious victory?"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3044
stop();
Frame 3045
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Sigma: X will be mine! The time for his defeat is yet to come!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3046
stop();
Frame 3047
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: Get out of my way! X belongs to me now, and you haven't got the guts to use all you can to win! You are too weak to defeat him! Leave now!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3048
stop();
Frame 3049
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Sigma: Don't get this wrong, X! Just you and me, X! Soon! Just you and me!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3050
stop();
Frame 3051
text = ""; dialogue = text.substring(0, 0);
Frame 3054
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 3059
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3061
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3063
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3065
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3076
BossSoundFreak_Main.stop(); SigmaUp = false;
Frame 3077
function wait() { stop(); var myInterval = setInterval(function () { play(); clearInterval(myInterval); }, 4000); } wait(); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 3095
Mysterious_Dark.start(0, 99); MystSound = true;
Frame 3098
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 3106
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: All this can't be. You get rescued by one of your enemies. Even a sacrifice! But no matter what! I will destroy you now!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3107
stop();
Frame 3108
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: I fear you haven't enough energy left to perform this little trick once more. Too bad for you... Let's end this fight for real!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3109
stop();
Frame 3110
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: I...I can not believe all this! Dr. Weil told me this would be a clear v-victory for me. I am confused, my head hurts...I m-must travel b-back to get things right..."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3111
stop();
Frame 3112
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: I am sorry, but I am a Maverick Hunter, and I dispatch you like all enemies of humanity. You wanted this fight and now accept its consequences."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3113
stop();
Frame 3114
text = ""; dialogue = text.substring(0, 0);
Frame 3115
Mysterious_Dark.stop(); MystSound = false;
Frame 3117
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 3118
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 3119
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 3120
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 3121
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 3122
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 3123
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 3124
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 3125
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 3127
OX_Hit = new Sound(this); OX_Hit.attachSound("ox_hit"); OX_Hit.setVolume(100); OX_Hit.start(0, 0);
Frame 3130
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3155
Mysterious_Dark.start(0, 99); MystSound = true;
Frame 3159
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 3167
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: J-Just don't get this w-wrong X! This is just a temporary d-defeat. My remaining e-energy is still enough to b-beat you...!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3168
stop();
Frame 3169
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Even after an obvious defeat you remain so arrogant. Unfortunately I will end your misery. It's no good to take you to HQ, you are far to dangerous..."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3170
stop();
Frame 3171
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: Are you t-trying to make me l-laugh? You don't have what it t-takes to kill me. Your w-weapons are inferior. My m-main body is i-invincible."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3172
stop();
Frame 3173
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: You said something about Zero, didn't you? I noticed your voice quivering back then. I've got a little present here, right from Zero..."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3174
stop();
Frame 3175
text = ""; dialogue = text.substring(0, 0);
Frame 3177
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 3192
Mysterious_Dark.stop(); MystSound = false;
Frame 3199
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 3209
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 3217
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: Uuaahh...this s-saber...hurts so m-much...I have truly Uuaahh...this s-saber...hurts so m-much...I have truly you k-killed yourself...f-farewell..."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3218
stop();
Frame 3219
text = ""; dialogue = text.substring(0, 0);
Frame 3225
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 3244
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3251
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3258
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3265
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3270
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3275
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3280
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3285
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3290
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3293
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3296
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3299
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3302
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3305
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3306
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3307
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3308
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3309
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3310
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3311
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3312
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3313
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3314
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3315
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3316
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3317
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3318
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3319
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3320
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3321
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3322
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3323
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3324
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3325
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3326
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3327
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3328
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3329
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3330
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3331
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3332
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3333
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3334
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3335
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3336
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3337
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3338
Explosion2 = new Sound(this); Explosion2.attachSound("explosion2"); Explosion2.setVolume(100); Explosion2.start(0, 0);
Frame 3339
Explosion1 = new Sound(this); Explosion1.attachSound("explosion1"); Explosion1.setVolume(100); Explosion1.start(0, 0);
Frame 3340
Explosion3 = new Sound(this); Explosion3.attachSound("explosion3"); Explosion3.setVolume(100); Explosion3.start(0, 0);
Frame 3350
Explosion_Hoch = new Sound(this); Explosion_Hoch.attachSound("explo_mmx8"); Explosion_Hoch.setVolume(100); Explosion_Hoch.start(0, 0);
Frame 3368
Explosion6 = new Sound(this); Explosion6.attachSound("explosion6"); Explosion6.setVolume(100); Explosion6.start(0, 0);
Frame 3372
gotoAndPlay ("O_BigExplo");
Frame 3394
WinSound = new Sound(); WinSound.attachSound("Win"); WinSound.setVolume(100); WinSound.start(0, 0);
Frame 3401
stop();
Frame 3408
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 3417
gotoAndStop ("B_End");
Frame 3420
Mysterious_Dark.stop(); DynamoSound = new Sound(); DynamoSound.attachSound("Dynamo_Theme"); DynamoSound.setVolume(100); DynamoSound.start(0, 99); MystSound = false; DynamoUp = true;
Frame 3446
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 3454
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: What....what freak robot are you? Get out of my way and stop disturbing my precious victory over the past! You have no idea where you interfere!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3455
stop();
Frame 3456
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dynamo: Maybe I have no idea what this fight is all about. I watched the fight all over from a distance. You tricked X after you were beaten. Why don't you accept it?"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3457
stop();
Frame 3458
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: X didn't beat me! HE DID NOT BEAT ME AT ALL! You have to understand, that one must use all options. If you don't, you're just as weak as he is."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3459
stop();
Frame 3460
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dynamo: You know the word honor? X showed me, what honor means for a warrior like me. And you, you have no honor in your mind. Let X go!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3461
stop();
Frame 3462
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: Rrrrr...you make me so angry, you ALL make me so angry. I will put an end to the mockery. You will tremble before me like all my enemies did!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3463
stop();
Frame 3464
text = ""; dialogue = text.substring(0, 0);
Frame 3466
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 3471
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3473
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3475
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3477
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3482
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 3490
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: How about now, weakling? Doesn't it hurt to be wrong? You see, I am using my option of this lovely energy field. And once it destroyed you, it will turn on X again."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3491
stop();
Frame 3492
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dynamo: So it's set. But if I have to die like this, I will show you true honor. X, I thank you for sparing my life and I apologize for the trouble I caused to you and Zero."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3493
stop();
Frame 3494
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dynamo: But I will not hesitate to save a warrior like you. I am going to overload myself to destroy this. Now, do me another last favor and rip that bastard to pieces...!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3495
stop();
Frame 3496
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Dynamo!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3497
stop();
Frame 3498
text = ""; dialogue = text.substring(0, 0);
Frame 3504
DynamoSound.stop(); DynamoUp = false;
Frame 3505
function wait() { stop(); var myInterval = setInterval(function () { play(); clearInterval(myInterval); }, 4000); } wait(); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 3524
gotoAndPlay ("O_Ende");
Frame 3534
OBB_Main.stop(); O_XBuster_btn.enabled = false; O_BH_btn.enabled = false; O_GB_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 3587
OBB_Main.stop(); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 3590
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 3598
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Copy X: Finally! I have defeated the original and now I am the true X. I told you, you haven't got what it takes to win. Now Dr. Weil will be victorious!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3599
stop(); O_XBuster_btn.enabled = false; O_BH_btn.enabled = false; O_GB_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false;
Frame 3600
text = ""; dialogue = text.substring(0, 0);
Frame 3628
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 3646
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_yellow = hp_yellow + hp_grey; hp_grey = 0; } if (hp_yellow < 0) { hp_green = hp_green + hp_yellow; hp_yellow = 0; } if (hpBOSS_grey < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_yellow < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_yellow; hpBOSS_yellow = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 3649
Fire_Wave = new Sound(this); Fire_Wave.attachSound("Fire2"); Fire_Wave.setVolume(100); Fire_Wave.start(0, 0);
Frame 3666
if (grey_depleted_boss == false) { hpBOSS_grey = hpBOSS_grey - 2; } else if (green_depleted_boss == false) { hpBOSS_green = hpBOSS_green - 2; } else { hpBOSS_yellow = hpBOSS_yellow - 2; }
Frame 3667
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(Freaked_3 === 1)) { if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) { gotoAndPlay ("O_Freak3"); } } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 3670
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 3687
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_yellow = hp_yellow + hp_grey; hp_grey = 0; } if (hp_yellow < 0) { hp_green = hp_green + hp_yellow; hp_yellow = 0; } if (hpBOSS_grey < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_yellow < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_yellow; hpBOSS_yellow = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 3690
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 3706
if (grey_depleted_boss == false) { hpBOSS_grey = hpBOSS_grey - 2; } else if (green_depleted_boss == false) { hpBOSS_green = hpBOSS_green - 2; } else { hpBOSS_yellow = hpBOSS_yellow - 2; }
Frame 3707
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(Freaked_3 === 1)) { if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) { gotoAndPlay ("O_Freak3"); } } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 3710
JS_Drone = new Sound(this); JS_Drone.attachSound("Drone_Launch"); JS_Drone.setVolume(100); JS_Drone.start(0, 0);
Frame 3734
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_yellow = hp_yellow + hp_grey; hp_grey = 0; } if (hp_yellow < 0) { hp_green = hp_green + hp_yellow; hp_yellow = 0; } if (hpBOSS_grey < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_yellow < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_yellow; hpBOSS_yellow = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; }
Frame 3737
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3739
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3754
if (grey_depleted_boss == false) { hpBOSS_grey = hpBOSS_grey - 2; } else if (green_depleted_boss == false) { hpBOSS_green = hpBOSS_green - 2; } else { hpBOSS_yellow = hpBOSS_yellow - 2; }
Frame 3755
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(Freaked_3 === 1)) { if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) { gotoAndPlay ("O_Freak3"); } } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 3767
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 3775
if (grey_depleted_boss == false) { hpBOSS_grey = hpBOSS_grey - 2; } else if (green_depleted_boss == false) { hpBOSS_green = hpBOSS_green - 2; } else { hpBOSS_yellow = hpBOSS_yellow - 2; }
Frame 3777
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(Freaked_3 === 1)) { if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) { gotoAndPlay ("O_Freak3"); } } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 3780
Ankerwurf = new Sound(this); Ankerwurf.attachSound("metal_hit"); Ankerwurf.setVolume(100); Ankerwurf.start(0, 0);
Frame 3792
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 3801
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_yellow = hp_yellow + hp_grey; hp_grey = 0; } if (hp_yellow < 0) { hp_green = hp_green + hp_yellow; hp_yellow = 0; } if (hpBOSS_grey < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_yellow < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_yellow; hpBOSS_yellow = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 3804
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 3812
OX_Hit = new Sound(this); OX_Hit.attachSound("ox_hit"); OX_Hit.setVolume(100); OX_Hit.start(0, 0);
Frame 3820
if (grey_depleted_boss == false) { hpBOSS_grey = hpBOSS_grey - 6; } else if (green_depleted_boss == false) { hpBOSS_green = hpBOSS_green - 6; } else { hpBOSS_yellow = hpBOSS_yellow - 6; }
Frame 3821
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(Freaked_3 === 1)) { if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) { gotoAndPlay ("O_Freak3"); } } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 3824
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3826
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 3833
OX_Hit = new Sound(this); OX_Hit.attachSound("ox_hit"); OX_Hit.setVolume(100); OX_Hit.start(0, 0);
Frame 3841
if (grey_depleted_boss == false) { hpBOSS_grey = hpBOSS_grey - 6; } else if (green_depleted_boss == false) { hpBOSS_green = hpBOSS_green - 6; } else { hpBOSS_yellow = hpBOSS_yellow - 6; }
Frame 3842
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(Freaked_3 === 1)) { if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) { gotoAndPlay ("O_Freak3"); } } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 3854
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 3855
OX_Hit = new Sound(this); OX_Hit.attachSound("ox_hit"); OX_Hit.setVolume(100); OX_Hit.start(0, 0);
Frame 3862
if (grey_depleted_boss == false) { hpBOSS_grey = hpBOSS_grey - 6; } else if (green_depleted_boss == false) { hpBOSS_green = hpBOSS_green - 6; } else { hpBOSS_yellow = hpBOSS_yellow - 6; }
Frame 3864
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(Freaked_3 === 1)) { if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) { gotoAndPlay ("O_Freak3"); } } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 3866
X_Falcon_Strike = new Sound(this); X_Falcon_Strike.attachSound("X_Falcon_Strike"); X_Falcon_Strike.setVolume(100); X_Falcon_Strike.start(0, 0);
Frame 3881
OX_Hit = new Sound(this); OX_Hit.attachSound("ox_hit"); OX_Hit.setVolume(100); OX_Hit.start(0, 0);
Frame 3889
if (grey_depleted_boss == false) { hpBOSS_grey = hpBOSS_grey - 6; } else if (green_depleted_boss == false) { hpBOSS_green = hpBOSS_green - 6; } else { hpBOSS_yellow = hpBOSS_yellow - 6; }
Frame 3892
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(Freaked_3 === 1)) { if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) { gotoAndPlay ("O_Freak3"); } } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 3895
Fire_Wave = new Sound(this); Fire_Wave.attachSound("Fire2"); Fire_Wave.setVolume(100); Fire_Wave.start(0, 0);
Frame 3904
OX_Hit = new Sound(this); OX_Hit.attachSound("ox_hit"); OX_Hit.setVolume(100); OX_Hit.start(0, 0);
Frame 3912
if (grey_depleted_boss == false) { hpBOSS_grey = hpBOSS_grey - 6; } else if (green_depleted_boss == false) { hpBOSS_green = hpBOSS_green - 6; } else { hpBOSS_yellow = hpBOSS_yellow - 6; }
Frame 3915
if (!(Freaked_1 === 1)) { ani = random(3); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else { gotoAndPlay ("O_Ice"); } } else if (!(Freaked_2 === 1)) { ani = random(4); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else { gotoAndPlay ("O_Slide"); } } else { ani = random(5); if (ani == 1) { gotoAndPlay ("O_Lightning"); } else if (ani == 2) { gotoAndPlay ("O_Fire"); } else if (ani == 3) { gotoAndPlay ("O_Ice"); } else if (ani == 4) { gotoAndPlay ("O_Slide"); } else { gotoAndPlay ("O_Cyberball"); } } if (!(Freaked_2 === 1)) { if (hpBOSS_green <= 1) { gotoAndPlay ("O_Freak2"); green_depleted_boss = true; } } if (!(Freaked_1 === 1)) { if (hpBOSS_grey <= 1) { gotoAndPlay ("O_Freak1"); grey_depleted_boss = true; } } if (hp_grey < 0) { hp_green = hp_green + hp_grey; hp_grey = 0; } if (hp_green < 0) { hp_yellow = hp_yellow + hp_green; hp_green = 0; } if (hpBOSS_grey < 0) { hpBOSS_green = hpBOSS_green + hpBOSS_grey; hpBOSS_grey = 0; } if (hpBOSS_green < 0) { hpBOSS_yellow = hpBOSS_yellow + hpBOSS_green; hpBOSS_green = 0; } if (hpBOSS_grey <= 1) { grey_depleted_boss = true; } if (hpBOSS_green <= 1) { green_depleted_boss = true; } if (hp_grey <= 1) { grey_depleted = true; } if (hp_green <= 1) { green_depleted = true; } if (!(Freaked_3 === 1)) { if (((((((((((hpBOSS_yellow == 40) || (hpBOSS_yellow == 39)) || (hpBOSS_yellow == 38)) || (hpBOSS_yellow == 37)) || (hpBOSS_yellow == 36)) || (hpBOSS_yellow == 35)) || (hpBOSS_yellow == 34)) || (hpBOSS_yellow == 33)) || (hpBOSS_yellow == 32)) || (hpBOSS_yellow == 31)) || (hpBOSS_yellow == 30)) { gotoAndPlay ("O_Freak3"); } } if (hpBOSS_yellow <= 1) { gotoAndPlay ("O_Death"); hpBOSS_yellow = 0; }
Frame 3930
O_XBuster_btn.enabled = false; O_BH_btn.enabled = false; O_GB_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; OBB_Main.stop(); Mysterious_Dark.start(0, 99);
Frame 3945
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 3953
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: I really never wanted to give in to that tremendous power...but something tells me, I must!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3954
stop();
Frame 3955
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: May the generations of the future excuse what I am about to do..."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3956
stop();
Frame 3957
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Shutting down Maverick virus protection system..."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 3958
stop();
Frame 3959
text = ""; dialogue = text.substring(0, 0);
Frame 3970
_root.waitexplo(this, 2.5); warningsound = new Sound(this); warningsound.attachSound("warning"); warningsound.setVolume(100); warningsound.start(0, 0);
Frame 3972
X_Aura_Up = new Sound(this); X_Aura_Up.attachSound("tierup"); X_Aura_Up.setVolume(100); X_Aura_Up.start(0, 0);
Frame 3982
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 3985
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 3988
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 3991
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 3994
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 3997
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 4000
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 4003
X_Aura_Glow = new Sound(this); X_Aura_Glow.attachSound("kicharge"); X_Aura_Glow.setVolume(100); X_Aura_Glow.start(0, 0);
Frame 4009
Mysterious_Dark.stop(); Bigbang1Sound = new Sound(this); Bigbang1Sound.attachSound("Bigbang1"); Bigbang1Sound.setVolume(100); Bigbang1Sound.start(0, 0);
Frame 4027
Bigbang2Sound = new Sound(this); Bigbang2Sound.attachSound("Bigbang2"); Bigbang2Sound.setVolume(100); Bigbang2Sound.start(0, 0);
Frame 4028
gotoAndPlay ("O_Bigbang2");
Frame 4030
hpBOSS_grey = 0; hpBOSS_green = 0; hpBOSS_yellow = 0;
Frame 4047
Mysterious_Dark.start(0, 99); stop(); function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Megaman X has successfully gone Maverick. He destroyed his opponent with all the might that slept within him. But what will happen now?"; l = text.length; p = 1; write = setInterval(spelltext, 10);
Frame 4048
text = ""; dialogue = text.substring(0, 0); X_Aura_Up = new Sound(this); X_Aura_Up.attachSound("tierup"); X_Aura_Up.setVolume(100); X_Aura_Up.start(0, 0);
Frame 4065
gotoAndPlay ("Credits");
Frame 4082
gotoAndPlay ("O_AfterExplo");
Frame 4089
_root.waitexplo(this, 5);
Frame 4097
gotoAndPlay ("O_Bigbang_End");
Frame 4098
D_Saber._visible = false; D_Nova._visible = false; D_Zero._visible = false; Saber_Used = false; wnrgoff._visible = false; hp = 0; hpBOSS = 0; D_XBuster_btn.enabled = false; D_GB_btn.enabled = false; D_BH_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; _global.Dynamo_Spared = false; Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); MystSound = false; WinSound = new Sound(); WinSound.attachSound("Win"); WinSound.setVolume(100); DynamoSound = new Sound(); DynamoSound.attachSound("Dynamo_Theme"); DynamoSound.setVolume(100); Mysterious = new Sound(); Mysterious.attachSound("mysterious"); Mysterious.setVolume(100); Mysterious_Dark = new Sound(); Mysterious_Dark.attachSound("mysterious_dark"); Mysterious_Dark.setVolume(100);
Frame 4112
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 4120
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: I wonder...no one is here. The signal was sent from this coordinates."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4121
stop();
Frame 4122
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); Mysterious.start(0, 99);
Frame 4146
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 4154
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dynamo: Looks like you got my little signal X. I could not bear my defeats any more. So here I am to face you, junk robot!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4155
stop();
Frame 4156
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Dynamo, you are still alive? You just want a useless fight for nothing?"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4157
stop();
Frame 4158
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dynamo: I swear, it will be different this time! By the way, it is no useless fight X. Sigma hired me again to cause chaos!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4159
stop();
Frame 4160
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dynamo: But fighting you is much more fun. So you, great X, must stop me, the evil Dynamo, from attacking humans. Sounds good, eh?"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4161
stop();
Frame 4162
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Don't fool around Dynamo. If you have allied with Sigma, I will stop you. You will not waste the time of the Hunters any more!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4163
stop();
Frame 4164
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dynamo: Very well then X. I even promise you I will not run away this time. So battle me to the death. Bring it on!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4165
stop();
Frame 4166
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Squid Adler: What, you disturb me while recharging? How rude of you X. Unfortunately I will defend myself."; l = text.length; p = 1; write = setInterval(spelltext, 25); function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } hpBOSS = 0; Saber_Used = false; D_Saber._visible = false; D_Nova._visible = false; D_Zero._visible = false; text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4169
Mysterious.stop(); Dynamo_Anxious = new Sound(this); Dynamo_Anxious.attachSound("Anxious"); Dynamo_Anxious.setVolume(100); Dynamo_Anxious.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 4169
onClipEvent (load) { maxHealth = 100; heightlb = wbar._height; } onClipEvent (enterFrame) { _yscale = _global.wnrg; if (_root.maxHealth >= _root.wnrg) { wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100); _root.maxHealth = _global.wnrg; } }
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 4169
onClipEvent (load) { maxHealthBOSS = 100; heightlb = lifebarboss._height; } onClipEvent (enterFrame) { _yscale = _root.hpBOSS; if (_root.maxHealthBOSS >= _root.hpBOSS) { lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100); _root.maxHealthBOSS = _root.hpBOSS; } }
Instance of Symbol 120 MovieClip [lifebar] "lifebar" in Frame 4169
onClipEvent (load) { maxHealth = 100; heightlb = lifebar._height; } onClipEvent (enterFrame) { _yscale = _root.hp; if (_root.maxHealth >= _root.hp) { lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100); _root.maxHealth = _root.hp; } }
Frame 4174
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4175
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4176
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4177
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4178
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4179
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4180
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4181
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4182
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4183
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4184
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4185
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4186
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4187
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4188
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4189
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4190
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4191
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4192
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4193
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 4195
DynamoSound.start(0, 99);
Frame 4196
hp = 100; D_XBuster_btn.enabled = true; D_GB_btn.enabled = true; D_BH_btn.enabled = true; D_OO_btn.enabled = true; D_MD_btn.enabled = true; D_JS_btn.enabled = true; D_SA_btn.enabled = true; D_CP_btn.enabled = true; D_MSP_btn.enabled = true; hpBOSS = 100; Freaked = 0; stop();
Frame 4197
D_XBuster_btn.enabled = true; D_Saber.enabled = true; D_Nova.enabled = true; D_Zero.enabled = true; if (_global.wnrg >= 15) { wnrgoff._visible = false; D_GB_btn.enabled = true; D_BH_btn.enabled = true; D_OO_btn.enabled = true; D_MD_btn.enabled = true; D_JS_btn.enabled = true; D_SA_btn.enabled = true; D_CP_btn.enabled = true; D_MSP_btn.enabled = true; } else { wnrgoff._visible = true; wnrgoff.enabled = false; }
Frame 4198
X_Charged_Shot = new Sound(this); X_Charged_Shot.attachSound("X_Charged_Shot"); X_Charged_Shot.setVolume(100); X_Charged_Shot.start(0, 0);
Frame 4216
hpBOSS = hpBOSS - 4; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4217
X_Falcon_Strike = new Sound(this); X_Falcon_Strike.attachSound("X_Falcon_Strike"); X_Falcon_Strike.setVolume(100); X_Falcon_Strike.start(0, 0);
Frame 4245
hpBOSS = hpBOSS - 8; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4258
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0); DynamoRoar = new Sound(this); DynamoRoar.attachSound("Jellowman_Roar"); DynamoRoar.setVolume(100); DynamoRoar.start(0, 0);
Frame 4269
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0); DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4274
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 4277
hp = hp - 8;
Frame 4286
critical = random(5); if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } if (hp <= 1) { gotoAndPlay ("D_X_Death"); hp = 0; } else { gotoAndStop ("D_Start"); } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { D_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { D_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { D_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { D_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("D_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("D_X_Lose"); } else { gotoAndStop ("D_Start"); }
Frame 4310
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4312
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4314
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4316
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4317
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0);
Frame 4318
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4320
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4322
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4324
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4326
hp = hp - 8; DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4328
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4332
critical = random(5); if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } if (hp <= 1) { gotoAndPlay ("D_X_Death"); hp = 0; } else { gotoAndStop ("D_Start"); } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { D_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { D_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { D_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { D_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("D_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("D_X_Lose"); } else { gotoAndStop ("D_Start"); }
Frame 4354
DynamoCrush = new Sound(this); DynamoCrush.attachSound("Hivoclash"); DynamoCrush.setVolume(100); DynamoCrush.start(0, 0);
Frame 4364
DynamoShot = new Sound(this); DynamoShot.attachSound("Charged_Shot2"); DynamoShot.setVolume(100); DynamoShot.start(0, 0);
Frame 4366
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0);
Frame 4373
hp = hp - 8;
Frame 4377
critical = random(5); if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } if (hp <= 1) { gotoAndPlay ("D_X_Death"); hp = 0; } else { gotoAndStop ("D_Start"); } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { D_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { D_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { D_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { D_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("D_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("D_X_Lose"); } else { gotoAndStop ("D_Start"); }
Frame 4417
DynamoSound.stop();
Frame 4418
_root.waitexplo(this, 2.25); warningsound = new Sound(this); warningsound.attachSound("warning"); warningsound.setVolume(100); warningsound.start(0, 0);
Frame 4420
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 4428
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dynamo: This is absolutely impossible! I will not lose, X! Do you hear me? I will not lose, I can not lose!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4429
stop();
Frame 4430
text = ""; dialogue = text.substring(0, 0); DynamoSound.start(0, 99); MystSound = false;
Frame 4441
DynamoRoar = new Sound(this); DynamoRoar.attachSound("Jellowman_Roar"); DynamoRoar.setVolume(100); DynamoRoar.start(0, 0); DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4443
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4445
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4447
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4449
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0); DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4451
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0); DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4453
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4455
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4457
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4458
DynamoRoar = new Sound(this); DynamoRoar.attachSound("Jellowman_Roar"); DynamoRoar.setVolume(100); DynamoRoar.start(0, 0);
Frame 4459
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4465
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0); DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4470
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 4472
hp = hp - 12;
Frame 4480
if (hp <= 1) { gotoAndPlay ("D_X_Death"); hp = 0; } else { gotoAndStop ("D_Start"); } if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 5; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { D_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { D_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { D_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { D_Saber._visible = true; } } if (hp <= 1) { gotoAndPlay ("D_X_Lose"); } else { gotoAndStop ("D_Start"); } Freaked = 1;
Frame 4484
DynamoSound.stop(); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 4492
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 4500
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dynamo: Absolutely useless! I am just not able to win. Do me a last favor X. Put an end to my pitiful life and destroy me!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4501
stop();
Frame 4502
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: A reploid is not only designed for fighting! I should not end your life due to a defeat. On the other hand, you could flee and attack innocent..."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4503
stop();
Frame 4504
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4505
stop();
Frame 4506
text = ""; dialogue = text.substring(0, 0);
Frame 4516
X_Charged_Shot = new Sound(this); X_Charged_Shot.attachSound("X_Charged_Shot"); X_Charged_Shot.setVolume(100); X_Charged_Shot.start(0, 0);
Frame 4539
_root.waitexplo(this, 4); Mysterious_Dark.stop(); MystSound = false; ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 4561
stop();
Frame 4566
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 4574
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Leave Dynamo, before I change my mind. If you ever attack humans or reploids rest assured my buster will be ready."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4575
stop();
Frame 4576
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dynamo: You are really a noble warrior X. Maybe someday I will understand your thoughts. Bye X."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4577
stop();
Frame 4578
text = ""; dialogue = text.substring(0, 0); Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 4587
gotoAndPlay ("D_X_Teleport_OUT"); Mysterious_Dark.stop(); MystSound = false;
Frame 4590
DynamoSound.stop();
Frame 4598
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 4628
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dynamo: Finally I have managed to win! You never had a real chance, X!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 4629
stop(); _global.wnrg = _global.wnrg - 20;
Frame 4659
stop();
Frame 4660
stop();
Frame 4666
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 4676
gotoAndStop ("B_Be4_Sigma");
Frame 4693
gotoAndStop ("SSS_1");
Frame 4707
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 4719
hpBOSS = hpBOSS - 4;
Frame 4725
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4728
Fire_Wave = new Sound(this); Fire_Wave.attachSound("Fire2"); Fire_Wave.setVolume(100); Fire_Wave.start(0, 0);
Frame 4745
hpBOSS = hpBOSS - 4;
Frame 4746
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4749
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 4765
hpBOSS = hpBOSS - 4;
Frame 4766
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4769
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 4785
hpBOSS = hpBOSS - 4;
Frame 4786
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4789
JS_Drone = new Sound(this); JS_Drone.attachSound("Drone_Launch"); JS_Drone.setVolume(100); JS_Drone.start(0, 0);
Frame 4804
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 4812
hpBOSS = hpBOSS - 4;
Frame 4813
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4816
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 4818
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 4833
hpBOSS = hpBOSS - 4;
Frame 4834
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4846
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 4854
hpBOSS = hpBOSS - 4;
Frame 4856
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4859
Ankerwurf = new Sound(this); Ankerwurf.attachSound("metal_hit"); Ankerwurf.setVolume(100); Ankerwurf.start(0, 0);
Frame 4871
D_Hit = new Sound(this); D_Hit.attachSound("D_Hit"); D_Hit.setVolume(100); D_Hit.start(0, 0); Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 4879
hpBOSS = hpBOSS - 8;
Frame 4880
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4892
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 4894
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 4898
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 4904
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 4909
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 4912
hpBOSS = hpBOSS - 6;
Frame 4919
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4925
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 4928
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 4940
hpBOSS = hpBOSS - 6;
Frame 4941
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4945
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 4952
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 4954
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 4963
hpBOSS = hpBOSS - 6;
Frame 4964
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4968
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 4983
hpBOSS = hpBOSS - 6;
Frame 4985
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 4989
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 5008
hpBOSS = hpBOSS - 6;
Frame 5009
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 5013
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 5017
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 5020
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 5029
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 5033
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 5038
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 5044
hpBOSS = hpBOSS - 6;
Frame 5045
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 5049
Pengu_Blow = new Sound(this); Pengu_Blow.attachSound("wind_blow"); Pengu_Blow.setVolume(100); Pengu_Blow.start(0, 0);
Frame 5066
hpBOSS = hpBOSS - 6;
Frame 5076
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 5087
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 5091
D_Hit = new Sound(this); D_Hit.attachSound("D_Hit"); D_Hit.setVolume(100); D_Hit.start(0, 0); Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 5096
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 5100
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 5102
hpBOSS = hpBOSS - 14;
Frame 5109
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else if (critical == 1) { gotoAndPlay ("D_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 5126
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 5132
D_Hit = new Sound(this); D_Hit.attachSound("D_Hit"); D_Hit.setVolume(100); D_Hit.start(0, 0);
Frame 5143
hpBOSS = hpBOSS - 12;
Frame 5145
Saber_Used = true; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 5151
Zero_Hey = new Sound(this); Zero_Hey.attachSound("Zero_Hey"); Zero_Hey.setVolume(100); Zero_Hey.start(0, 0);
Frame 5152
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 5158
Zero_Jump = new Sound(this); Zero_Jump.attachSound("Zero_Jump"); Zero_Jump.setVolume(100); Zero_Jump.start(0, 0);
Frame 5165
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 5173
Zero_Attack1 = new Sound(this); Zero_Attack1.attachSound("Zero_Attack1"); Zero_Attack1.setVolume(100); Zero_Attack1.start(0, 0);
Frame 5182
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 5188
Zero_Attack3 = new Sound(this); Zero_Attack3.attachSound("Zero_Attack3"); Zero_Attack3.setVolume(100); Zero_Attack3.start(0, 0);
Frame 5194
D_Hit = new Sound(this); D_Hit.attachSound("D_Hit"); D_Hit.setVolume(100); D_Hit.start(0, 0);
Frame 5196
Zero_Attack4 = new Sound(this); Zero_Attack4.attachSound("Zero_Attack4"); Zero_Attack4.setVolume(100); Zero_Attack4.start(0, 0);
Frame 5207
hpBOSS = hpBOSS - 18;
Frame 5210
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 5221
Saber_Used = true; if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 5234
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 5253
X_Jump2 = new Sound(this); X_Jump2.attachSound("X_Jump2"); X_Jump2.setVolume(100); X_Jump2.start(0, 0);
Frame 5257
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 5268
D_Hit = new Sound(this); D_Hit.attachSound("D_Hit"); D_Hit.setVolume(100); D_Hit.start(0, 0);
Frame 5279
hpBOSS = hpBOSS - 15;
Frame 5284
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 5298
Saber_Used = true; if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 5301
D_Saber.enabled = false; D_Nova.enabled = false; D_Zero.enabled = false;
Frame 5309
hpBOSS = hpBOSS - 2;
Frame 5310
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("D_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("D_Saberswing"); } else if (ani == 2) { gotoAndPlay ("D_Saberthrow"); } else { gotoAndPlay ("D_Groundcrush"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("D_Explode"); }
Frame 5314
D_Saber.enabled = false; D_Nova.enabled = false; D_Zero.enabled = false; D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false;
Frame 5322
hp = hp - 2;
Frame 5323
if (hp <= 1) { gotoAndPlay ("D_X_Lose"); } else { gotoAndStop ("D_Start"); } if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 1; }
Frame 5327
OO_Retreat._visible = false; OO_Saber._visible = false; wnrgoff._visible = false; OO_Nova._visible = false; OO_Zero._visible = false; Saber_Used = false; if (_global.SA_Weapon == false) { OO_SA_btn._visible = false; } else { OO_SA_btn._visible = true; } if (_global.GB_Weapon == false) { OO_GB_btn._visible = false; } else { OO_GB_btn._visible = true; } if (_global.CP_Weapon == false) { OO_CP_btn._visible = false; } else { OO_CP_btn._visible = true; } if (_global.BH_Weapon == false) { OO_BH_btn._visible = false; } else { OO_BH_btn._visible = true; } if (_global.MSP_Weapon == false) { OO_MSP_btn._visible = false; } else { OO_MSP_btn._visible = true; } if (_global.MD_Weapon == false) { OO_MD_btn._visible = false; } else { OO_MD_btn._visible = true; } if (_global.OO_Weapon == false) { OO_OO_btn._visible = false; } else { OO_OO_btn._visible = true; } if (_global.JS_Weapon == false) { OO_JS_btn._visible = false; } else { OO_JS_btn._visible = true; } hp = 0; hpBOSS = 0; OO_XBuster_btn.enabled = false; OO_GB_btn.enabled = false; OO_BH_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); MystSound = false; BossSoundFreak_Intro = new Sound(); BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro"); BossSoundFreak_Intro.setVolume(100); BossSoundFreak_Main = new Sound(); BossSoundFreak_Main.attachSound("BossSoundFreak_Main"); BossSoundFreak_Main.setVolume(100); BossSound_Intro = new Sound(); BossSound_Intro.attachSound("BossSound_Intro"); BossSound_Intro.setVolume(100); BossSound_Main = new Sound(); BossSound_Main.attachSound("BossSound_Main"); BossSound_Main.setVolume(100); WinSound = new Sound(); WinSound.attachSound("Win"); WinSound.setVolume(100); Mysterious = new Sound(); Mysterious.attachSound("mysterious"); Mysterious.setVolume(100); Mysterious_Dark = new Sound(); Mysterious_Dark.attachSound("mysterious_dark"); Mysterious_Dark.setVolume(100);
Frame 5328
Mysterious.start(0, 99);
Frame 5341
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 5349
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Ostrich: X! Your shape changed remarkably. Do you still remember me, old reploid?"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 5350
stop();
Frame 5351
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Overdrive Ostrich! Well, I remember a little goose that ran around without any sense."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 5352
stop();
Frame 5353
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Ostrich: Don't make me angry X! You will finally pay for the destruction of my lovely Doom Missile! Revenge!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 5354
stop();
Frame 5355
text = ""; dialogue = text.substring(0, 0); Mysterious.stop(); Ostrich_Roar = new Sound(this); Ostrich_Roar.attachSound("ostrich"); Ostrich_Roar.setVolume(100); Ostrich_Roar.start(0, 0); BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 5355
onClipEvent (load) { maxHealth = 100; heightlb = wbar._height; } onClipEvent (enterFrame) { _yscale = _global.wnrg; if (_root.maxHealth >= _root.wnrg) { wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100); _root.maxHealth = _global.wnrg; } }
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 5355
onClipEvent (load) { maxHealthBOSS = 100; heightlb = lifebarboss._height; } onClipEvent (enterFrame) { _yscale = _root.hpBOSS; if (_root.maxHealthBOSS >= _root.hpBOSS) { lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100); _root.maxHealthBOSS = _root.hpBOSS; } }
Instance of Symbol 120 MovieClip [lifebar] in Frame 5355
onClipEvent (load) { maxHealth = 100; heightlb = lifebar._height; } onClipEvent (enterFrame) { _yscale = _root.hp; if (_root.maxHealth >= _root.hp) { lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100); _root.maxHealth = _root.hp; } }
Frame 5360
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5361
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5362
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5363
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5364
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5365
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5366
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5367
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5368
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5369
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5370
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5371
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5372
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5373
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5374
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5375
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5376
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5377
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5378
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5379
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 5381
BossSound_Main.start(0, 99);
Frame 5382
hp = 100; OO_Retreat.enabled = true; OO_XBuster_btn.enabled = true; OO_GB_btn.enabled = true; OO_BH_btn.enabled = true; OO_OO_btn.enabled = true; OO_MD_btn.enabled = true; OO_JS_btn.enabled = true; OO_SA_btn.enabled = true; OO_CP_btn.enabled = true; OO_MSP_btn.enabled = true; hpBOSS = 100; Freaked = 0; stop();
Frame 5383
OO_XBuster_btn.enabled = true; OO_Retreat.enabled = true; OO_Saber.enabled = true; OO_Nova.enabled = true; OO_Zero.enabled = true; if (_global.wnrg >= 15) { wnrgoff._visible = false; OO_GB_btn.enabled = true; OO_BH_btn.enabled = true; OO_OO_btn.enabled = true; OO_MD_btn.enabled = true; OO_JS_btn.enabled = true; OO_SA_btn.enabled = true; OO_CP_btn.enabled = true; OO_MSP_btn.enabled = true; } else { wnrgoff._visible = true; wnrgoff.enabled = false; }
Frame 5384
X_Charged_Shot = new Sound(this); X_Charged_Shot.attachSound("X_Charged_Shot"); X_Charged_Shot.setVolume(100); X_Charged_Shot.start(0, 0);
Frame 5402
hpBOSS = hpBOSS - 4; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 5403
X_Falcon_Strike = new Sound(this); X_Falcon_Strike.attachSound("X_Falcon_Strike"); X_Falcon_Strike.setVolume(100); X_Falcon_Strike.start(0, 0);
Frame 5431
hpBOSS = hpBOSS - 8; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 5442
Ostrich_Roar = new Sound(this); Ostrich_Roar.attachSound("ostrich"); Ostrich_Roar.setVolume(100); Ostrich_Roar.start(0, 0);
Frame 5447
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 5453
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 5464
hp = hp - 6; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 3; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { OO_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { OO_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { OO_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { OO_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("OO_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("OO_X_Lose"); } else { gotoAndStop ("OO_Start"); } if (hp <= 23) { OO_Retreat._visible = true; }
Frame 5482
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 5492
OO_Slicer_1.start(0, 1);
Frame 5494
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 5504
hp = hp - 6; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 3; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { OO_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { OO_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { OO_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { OO_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("OO_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("OO_X_Lose"); } else { gotoAndStop ("OO_Start"); } if (hp <= 23) { OO_Retreat._visible = true; }
Frame 5516
Ostrich_Roar = new Sound(this); Ostrich_Roar.attachSound("ostrich"); Ostrich_Roar.setVolume(100); Ostrich_Roar.start(0, 0);
Frame 5518
OO_Dance_1 = new Sound(this); OO_Dance_1.attachSound("dumpfer_ping"); OO_Dance_1.setVolume(100); OO_Dance_1.start(0, 0);
Frame 5521
OO_Dance_1.start(0, 0);
Frame 5524
OO_Dance_1.start(0, 0);
Frame 5527
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0); OO_Dance_1.start(0, 0);
Frame 5530
OO_Dance_1.start(0, 0);
Frame 5533
OO_Dance_1.start(0, 0);
Frame 5536
OO_Dance_1.start(0, 0);
Frame 5538
hp = hp - 4;
Frame 5539
OO_Dance_1.start(0, 0);
Frame 5542
OO_Dance_1.start(0, 0);
Frame 5545
OO_Dance_1.start(0, 0);
Frame 5548
OO_Dance_1.start(0, 0);
Frame 5554
critical = random(5); if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 2; } if (Saber_Used == false) { chance = random(15); if (chance == 5) { OO_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { OO_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { OO_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { OO_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("OO_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("OO_X_Lose"); } else { gotoAndStop ("OO_Start"); } if (hp <= 23) { OO_Retreat._visible = true; }
Frame 5573
BossSound_Main.stop();
Frame 5574
_root.waitexplo(this, 2.25); warningsound = new Sound(this); warningsound.attachSound("warning"); warningsound.setVolume(100); warningsound.start(0, 0);
Frame 5576
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 5582
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Ostrich: It won't be so easy for you X! I will activate my whole potential! Overdrive!!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 5583
stop();
Frame 5584
text = ""; dialogue = text.substring(0, 0);
Frame 5586
BossSoundFreak_Intro.start(0, 0); MystSound = false;
Frame 5594
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 5598
BossSoundFreak_Main.start(0, 99);
Frame 5618
Ostrich_Roar = new Sound(this); Ostrich_Roar.attachSound("ostrich"); Ostrich_Roar.setVolume(100); Ostrich_Roar.start(0, 0);
Frame 5620
OO_Run_1 = new Sound(this); OO_Run_1.attachSound("OO_Auftrittsound"); OO_Run_1.setVolume(100); OO_Run_1.start(0, 0);
Frame 5622
OO_Run_1.start(0, 0);
Frame 5624
OO_Run_1.start(0, 0);
Frame 5626
OO_Run_1.start(0, 0);
Frame 5628
OO_Run_1.start(0, 0);
Frame 5630
OO_Run_1.start(0, 0);
Frame 5631
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0);
Frame 5632
OO_Run_1.start(0, 0);
Frame 5634
OO_Run_1.start(0, 0);
Frame 5650
OO_Run_1.start(0, 0);
Frame 5652
OO_Run_1.start(0, 0);
Frame 5654
OO_Run_1.start(0, 0);
Frame 5656
OO_Run_1.start(0, 0);
Frame 5658
OO_Run_1.start(0, 0);
Frame 5660
OO_Run_1.start(0, 0);
Frame 5662
OO_Run_1.start(0, 0);
Frame 5664
OO_Run_1.start(0, 0);
Frame 5666
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0); OO_Run_1.start(0, 0);
Frame 5668
OO_Run_1.start(0, 0);
Frame 5685
OO_Run_1.start(0, 0);
Frame 5687
OO_Run_1.start(0, 0);
Frame 5689
OO_Run_1.start(0, 0);
Frame 5691
OO_Run_1.start(0, 0);
Frame 5693
OO_Run_1.start(0, 0);
Frame 5695
OO_Run_1.start(0, 0);
Frame 5697
OO_Run_1.start(0, 0);
Frame 5699
OO_Run_1.start(0, 0);
Frame 5701
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0); OO_Run_1.start(0, 0);
Frame 5703
OO_Run_1.start(0, 0);
Frame 5705
OO_Run_1.start(0, 0);
Frame 5708
hp = hp - 12;
Frame 5720
OO_Run_1.start(0, 0);
Frame 5722
OO_Run_1.start(0, 0);
Frame 5724
OO_Run_1.start(0, 0);
Frame 5730
Freaked = 1; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { OO_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { OO_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { OO_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { OO_Saber._visible = true; } } if (hp <= 1) { gotoAndPlay ("OO_X_Lose"); } else { gotoAndStop ("OO_Start"); } if (hp <= 23) { OO_Retreat._visible = true; }
Frame 5736
BossSoundFreak_Main.stop();
Frame 5742
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 5758
WinSound.start(0, 0);
Frame 5761
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) { _global.wnrg = _global.wnrg - 30; }
Frame 5762
stop(); _global.OO_Weapon = true; _global.OO_Beaten = true;
Frame 5763
BossSound_Main.stop(); BossSoundFreak_Main.stop(); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99);
Frame 5769
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Ostrich: It seems the goose is stronger than you thought. I will spear your life for now! See you, X!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 5770
stop();
Frame 5771
text = ""; dialogue = text.substring(0, 0);
Frame 5776
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 5785
gotoAndStop ("SSS_1"); Mysterious_Dark.stop(); _global.wnrg = _global.wnrg - 20;
Frame 5793
stop();
Frame 5795
NewWeaponSound = new Sound(this); NewWeaponSound.attachSound("newweaponsound"); NewWeaponSound.setVolume(100); NewWeaponSound.start(0, 0);
Frame 5825
stop();
Frame 5831
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 5840
gotoAndStop ("B_OO_Dead");
Frame 5848
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 5860
hpBOSS = hpBOSS - 4;
Frame 5866
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 5869
Fire_Wave = new Sound(this); Fire_Wave.attachSound("Fire2"); Fire_Wave.setVolume(100); Fire_Wave.start(0, 0);
Frame 5886
hpBOSS = hpBOSS - 4;
Frame 5887
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 5890
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 5906
hpBOSS = hpBOSS - 4;
Frame 5907
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 5910
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 5926
hpBOSS = hpBOSS - 4;
Frame 5927
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 5930
JS_Drone = new Sound(this); JS_Drone.attachSound("Drone_Launch"); JS_Drone.setVolume(100); JS_Drone.start(0, 0);
Frame 5945
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 5953
hpBOSS = hpBOSS - 6;
Frame 5954
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 5957
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 5959
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 5974
hpBOSS = hpBOSS - 4;
Frame 5975
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 5987
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 5995
hpBOSS = hpBOSS - 4;
Frame 5997
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6000
Ankerwurf = new Sound(this); Ankerwurf.attachSound("metal_hit"); Ankerwurf.setVolume(100); Ankerwurf.start(0, 0);
Frame 6012
OO_Hit = new Sound(this); OO_Hit.attachSound("OO_Hit"); OO_Hit.setVolume(100); OO_Hit.start(0, 0); Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 6020
hpBOSS = hpBOSS - 8;
Frame 6021
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6032
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 6034
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 6038
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 6044
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 6049
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 6054
hpBOSS = hpBOSS - 6;
Frame 6059
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6065
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 6068
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 6080
hpBOSS = hpBOSS - 6;
Frame 6081
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6085
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 6092
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 6094
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 6103
hpBOSS = hpBOSS - 6;
Frame 6104
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6108
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 6124
hpBOSS = hpBOSS - 6;
Frame 6125
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6129
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 6148
hpBOSS = hpBOSS - 6;
Frame 6149
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6153
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 6157
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 6160
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 6169
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 6173
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 6178
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 6184
hpBOSS = hpBOSS - 6;
Frame 6185
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6189
Pengu_Blow = new Sound(this); Pengu_Blow.attachSound("wind_blow"); Pengu_Blow.setVolume(100); Pengu_Blow.start(0, 0);
Frame 6208
hpBOSS = hpBOSS - 6;
Frame 6216
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6227
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 6231
OO_Hit = new Sound(this); OO_Hit.attachSound("OO_Hit"); OO_Hit.setVolume(100); OO_Hit.start(0, 0); Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 6236
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 6240
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 6244
hpBOSS = hpBOSS - 14;
Frame 6250
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else if (critical == 1) { gotoAndPlay ("OO_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6265
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 6271
OO_Hit = new Sound(this); OO_Hit.attachSound("OO_Hit"); OO_Hit.setVolume(100); OO_Hit.start(0, 0);
Frame 6282
hpBOSS = hpBOSS - 12;
Frame 6284
Saber_Used = true; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6290
Zero_Hey = new Sound(this); Zero_Hey.attachSound("Zero_Hey"); Zero_Hey.setVolume(100); Zero_Hey.start(0, 0);
Frame 6291
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 6297
Zero_Jump = new Sound(this); Zero_Jump.attachSound("Zero_Jump"); Zero_Jump.setVolume(100); Zero_Jump.start(0, 0);
Frame 6304
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 6312
Zero_Attack1 = new Sound(this); Zero_Attack1.attachSound("Zero_Attack1"); Zero_Attack1.setVolume(100); Zero_Attack1.start(0, 0);
Frame 6321
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 6327
Zero_Attack3 = new Sound(this); Zero_Attack3.attachSound("Zero_Attack3"); Zero_Attack3.setVolume(100); Zero_Attack3.start(0, 0);
Frame 6333
OO_Hit = new Sound(this); OO_Hit.attachSound("OO_Hit"); OO_Hit.setVolume(100); OO_Hit.start(0, 0);
Frame 6335
Zero_Attack4 = new Sound(this); Zero_Attack4.attachSound("Zero_Attack4"); Zero_Attack4.setVolume(100); Zero_Attack4.start(0, 0);
Frame 6346
hpBOSS = hpBOSS - 18;
Frame 6349
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 6360
Saber_Used = true; if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6373
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 6392
X_Jump2 = new Sound(this); X_Jump2.attachSound("X_Jump2"); X_Jump2.setVolume(100); X_Jump2.start(0, 0);
Frame 6396
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 6407
OO_Hit = new Sound(this); OO_Hit.attachSound("OO_Hit"); OO_Hit.setVolume(100); OO_Hit.start(0, 0);
Frame 6418
hpBOSS = hpBOSS - 15;
Frame 6423
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 6437
Saber_Used = true; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6440
OO_Saber.enabled = false; OO_Nova.enabled = false; OO_Zero.enabled = false;
Frame 6448
hpBOSS = hpBOSS - 2;
Frame 6449
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("OO_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("OO_Explode"); }
Frame 6453
OO_Saber.enabled = false; OO_Nova.enabled = false; OO_Zero.enabled = false;
Frame 6461
hp = hp - 2;
Frame 6462
if (hp <= 1) { gotoAndPlay ("OO_X_Lose"); } else { gotoAndStop ("OO_Start"); } if (hp <= 23) { OO_Retreat._visible = true; } if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 1; }
Frame 6500
BossSoundFreak_Main.stop();
Frame 6509
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 6518
Splitsound = new Sound(this); Splitsound.attachSound("splitsound"); Splitsound.setVolume(100); Splitsound.start(0, 0);
Frame 6526
hpBOSS = hpBOSS - 12;
Frame 6532
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 6548
WinSound.start(0, 0);
Frame 6551
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) { _global.wnrg = _global.wnrg - 30; }
Frame 6552
stop(); _global.OO_Weapon = true; _global.OO_Beaten = true;
Frame 6553
JS_Retreat._visible = false; JS_Saber._visible = false; JS_Zero._visible = false; JS_Nova._visible = false; wnrgoff._visible = false; Saber_Used = false; if (_global.SA_Weapon == false) { JS_SA_btn._visible = false; } else { JS_SA_btn._visible = true; } if (_global.GB_Weapon == false) { JS_GB_btn._visible = false; } else { JS_GB_btn._visible = true; } if (_global.CP_Weapon == false) { JS_CP_btn._visible = false; } else { JS_CP_btn._visible = true; } if (_global.BH_Weapon == false) { JS_BH_btn._visible = false; } else { JS_BH_btn._visible = true; } if (_global.MSP_Weapon == false) { JS_MSP_btn._visible = false; } else { JS_MSP_btn._visible = true; } if (_global.MD_Weapon == false) { JS_MD_btn._visible = false; } else { JS_MD_btn._visible = true; } if (_global.OO_Weapon == false) { JS_OO_btn._visible = false; } else { JS_OO_btn._visible = true; } if (_global.JS_Weapon == false) { JS_JS_btn._visible = false; } else { JS_JS_btn._visible = true; } hp = 0; hpBOSS = 0; JS_XBuster_btn.enabled = false; JS_GB_btn.enabled = false; JS_BH_btn.enabled = false; JS_OO_btn.enabled = false; JS_MD_btn.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); MystSound = false; BossSoundFreak_Intro = new Sound(); BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro"); BossSoundFreak_Intro.setVolume(100); BossSoundFreak_Main = new Sound(); BossSoundFreak_Main.attachSound("BossSoundFreak_Main"); BossSoundFreak_Main.setVolume(100); BossSound_Intro = new Sound(); BossSound_Intro.attachSound("BossSound_Intro"); BossSound_Intro.setVolume(100); BossSound_Main = new Sound(); BossSound_Main.attachSound("BossSound_Main"); BossSound_Main.setVolume(100); WinSound = new Sound(); WinSound.attachSound("Win"); WinSound.setVolume(100); Mysterious = new Sound(); Mysterious.attachSound("mysterious"); Mysterious.setVolume(100); Mysterious_Dark = new Sound(); Mysterious_Dark.attachSound("mysterious_dark"); Mysterious_Dark.setVolume(100);
Frame 6554
Mysterious.start(0, 99);
Frame 6567
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 6575
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Stingray: Maverick Hunter X! Are you as pleased with my return as I am? It really is a good feeling!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 6576
stop();
Frame 6577
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Jet Stingray! If your return would have been peaceful, maybe. But I have no other choice."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 6578
stop();
Frame 6579
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Stingray: I am very sorry for that X! But I have my orders. And I must do what I am told. Even if it means to fight you!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 6580
stop();
Frame 6581
text = ""; dialogue = text.substring(0, 0); Mysterious.stop(); JS_Jet_Cry = new Sound(this); JS_Jet_Cry.attachSound("Jet_Cry"); JS_Jet_Cry.setVolume(100); JS_Jet_Cry.start(0, 0); BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 6581
onClipEvent (load) { maxHealth = 100; heightlb = wbar._height; } onClipEvent (enterFrame) { _yscale = _global.wnrg; if (_root.maxHealth >= _root.wnrg) { wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100); _root.maxHealth = _global.wnrg; } }
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 6581
onClipEvent (load) { maxHealthBOSS = 100; heightlb = lifebarboss._height; } onClipEvent (enterFrame) { _yscale = _root.hpBOSS; if (_root.maxHealthBOSS >= _root.hpBOSS) { lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100); _root.maxHealthBOSS = _root.hpBOSS; } }
Instance of Symbol 120 MovieClip [lifebar] in Frame 6581
onClipEvent (load) { maxHealth = 100; heightlb = lifebar._height; } onClipEvent (enterFrame) { _yscale = _root.hp; if (_root.maxHealth >= _root.hp) { lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100); _root.maxHealth = _root.hp; } }
Frame 6587
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6588
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6589
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6590
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6591
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6592
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6593
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6594
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6595
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6596
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6597
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6598
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6599
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6600
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6601
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6602
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6603
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6604
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6605
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6606
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 6607
BossSound_Main.start(0, 99);
Frame 6608
hp = 100; JS_XBuster_btn.enabled = true; JS_Retreat.enabled = true; JS_GB_btn.enabled = true; JS_BH_btn.enabled = true; JS_OO_btn.enabled = true; JS_MD_btn.enabled = true; JS_JS_btn.enabled = true; JS_SA_btn.enabled = true; JS_CP_btn.enabled = true; JS_MSP_btn.enabled = true; hpBOSS = 100; Freaked = 0; stop();
Frame 6609
JS_XBuster_btn.enabled = true; JS_Retreat.enabled = true; JS_Saber.enabled = true; JS_Nova.enabled = true; JS_Zero.enabled = true; if (_global.wnrg >= 15) { wnrgoff._visible = false; JS_GB_btn.enabled = true; JS_BH_btn.enabled = true; JS_OO_btn.enabled = true; JS_MD_btn.enabled = true; JS_JS_btn.enabled = true; JS_SA_btn.enabled = true; JS_CP_btn.enabled = true; JS_MSP_btn.enabled = true; } else { wnrgoff._visible = true; wnrgoff.enabled = false; }
Frame 6610
X_Charged_Shot = new Sound(this); X_Charged_Shot.attachSound("X_Charged_Shot"); X_Charged_Shot.setVolume(100); X_Charged_Shot.start(0, 0);
Frame 6628
hpBOSS = hpBOSS - 4; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 6629
X_Falcon_Strike = new Sound(this); X_Falcon_Strike.attachSound("X_Falcon_Strike"); X_Falcon_Strike.setVolume(100); X_Falcon_Strike.start(0, 0);
Frame 6657
hpBOSS = hpBOSS - 8; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 6683
JS_Jet_Cry = new Sound(this); JS_Jet_Cry.attachSound("Jet_Cry"); JS_Jet_Cry.setVolume(100); JS_Jet_Cry.start(0, 0);
Frame 6688
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 6697
hp = hp - 4;
Frame 6698
JS_Jet_Cry.start(0, 0);
Frame 6699
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 6707
hp = hp - 4;
Frame 6714
critical = random(5); if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } if (Saber_Used == false) { chance = random(15); if (chance == 5) { JS_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { JS_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { JS_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { JS_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("JS_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("JS_X_Lose"); } else { gotoAndStop ("JS_Start"); } if (hp <= 23) { JS_Retreat._visible = true; }
Frame 6741
JS_Drone = new Sound(this); JS_Drone.attachSound("Drone_Launch"); JS_Drone.setVolume(100); JS_Drone.start(0, 0);
Frame 6744
JS_Drone.start(0, 0);
Frame 6754
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 6755
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 6757
Einzelexplo.start(0, 0);
Frame 6765
hp = hp - 6;
Frame 6770
critical = random(5); if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 3; } if (Saber_Used == false) { chance = random(15); if (chance == 5) { JS_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { JS_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { JS_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { JS_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("JS_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("JS_X_Lose"); } else { gotoAndStop ("JS_Start"); } if (hp <= 23) { JS_Retreat._visible = true; }
Frame 6781
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 6782
Wirbelsound = new Sound(this); Wirbelsound.attachSound("Wirbelsound"); Wirbelsound.setVolume(100); Wirbelsound.start(0, 0);
Frame 6803
hp = hp - 4;
Frame 6807
critical = random(5); if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 2; } if (Saber_Used == false) { chance = random(15); if (chance == 5) { JS_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { JS_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { JS_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { JS_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("JS_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("JS_X_Lose"); } else { gotoAndStop ("JS_Start"); } if (hp <= 23) { JS_Retreat._visible = true; }
Frame 6810
BossSound_Main.stop();
Frame 6811
_root.waitexplo(this, 2.25); warningsound = new Sound(this); warningsound.attachSound("warning"); warningsound.setVolume(100); warningsound.start(0, 0);
Frame 6813
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 6819
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Stingray: Impressive! But you won't make it against a reploid of the sea, understood?"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 6820
stop();
Frame 6821
text = ""; dialogue = text.substring(0, 0); BossSoundFreak_Intro.start(0, 0); MystSound = false;
Frame 6833
BossSoundFreak_Main.start(0, 99);
Frame 6862
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0); Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 6865
Einzelexplo.start(0, 0);
Frame 6875
Einzelexplo.start(0, 0);
Frame 6877
Einzelexplo.start(0, 0);
Frame 6887
JS_Jet_Cry.start(0, 0);
Frame 6893
JS_Jet_Cry.start(0, 0);
Frame 6906
hp = hp - 12;
Frame 6921
if (hp <= 1) { gotoAndPlay ("JS_X_Lose"); } else { gotoAndStop ("JS_Start"); } Freaked = 1; if (hp <= 23) { JS_Retreat._visible = true; } if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 1; } if (Saber_Used == false) { chance = random(15); if (chance == 5) { JS_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { JS_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { JS_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { JS_Saber._visible = true; } }
Frame 6926
BossSoundFreak_Main.stop();
Frame 6934
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 6950
WinSound.start(0, 0);
Frame 6953
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) { _global.wnrg = _global.wnrg - 30; }
Frame 6954
stop(); _global.JS_Weapon = true; _global.JS_Beaten = true;
Frame 6955
BossSound_Main.stop(); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99);
Frame 6961
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Stingray: Leave now X! Come back when you are up for a real fight! Meanwhile, I will destroy more submarines..."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 6962
stop();
Frame 6963
text = ""; dialogue = text.substring(0, 0);
Frame 6968
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 6977
gotoAndStop ("SSS_1"); Mysterious_Dark.stop(); _global.wnrg = _global.wnrg - 20;
Frame 6987
NewWeaponSound = new Sound(this); NewWeaponSound.attachSound("newweaponsound"); NewWeaponSound.setVolume(100); NewWeaponSound.start(0, 0);
Frame 7017
stop();
Frame 7023
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 7032
gotoAndStop ("B_JS_Dead");
Frame 7041
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 7058
hpBOSS = hpBOSS - 4;
Frame 7060
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7062
Fire_Wave = new Sound(this); Fire_Wave.attachSound("Fire2"); Fire_Wave.setVolume(100); Fire_Wave.start(0, 0);
Frame 7078
hpBOSS = hpBOSS - 4;
Frame 7081
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7083
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 7092
JS_Hit = new Sound(this); JS_Hit.attachSound("JS_Hit"); JS_Hit.setVolume(100); JS_Hit.start(0, 0);
Frame 7099
hpBOSS = hpBOSS - 8;
Frame 7101
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7103
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 7119
hpBOSS = hpBOSS - 4;
Frame 7121
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7123
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 7125
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 7140
hpBOSS = hpBOSS - 6;
Frame 7142
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7153
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 7161
hpBOSS = hpBOSS - 4;
Frame 7163
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7165
Ankerwurf = new Sound(this); Ankerwurf.attachSound("metal_hit"); Ankerwurf.setVolume(100); Ankerwurf.start(0, 0);
Frame 7177
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 7184
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7185
hpBOSS = hpBOSS - 4;
Frame 7195
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 7197
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 7201
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 7207
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 7212
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 7217
hpBOSS = hpBOSS - 6;
Frame 7222
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7228
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 7231
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 7243
hpBOSS = hpBOSS - 6;
Frame 7244
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7248
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 7255
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 7257
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 7258
JS_Hit = new Sound(this); JS_Hit.attachSound("JS_Hit"); JS_Hit.setVolume(100); JS_Hit.start(0, 0);
Frame 7266
hpBOSS = hpBOSS - 14;
Frame 7267
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7271
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 7287
hpBOSS = hpBOSS - 6;
Frame 7288
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7292
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 7312
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7316
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 7320
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 7323
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 7332
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 7336
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 7341
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 7346
hpBOSS = hpBOSS - 6;
Frame 7348
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7352
Pengu_Blow = new Sound(this); Pengu_Blow.attachSound("wind_blow"); Pengu_Blow.setVolume(100); Pengu_Blow.start(0, 0);
Frame 7371
hpBOSS = hpBOSS - 6;
Frame 7379
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7390
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 7394
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 7399
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 7403
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 7408
hpBOSS = hpBOSS - 6;
Frame 7412
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else if (critical == 1) { gotoAndPlay ("JS_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7426
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 7432
JS_Hit = new Sound(this); JS_Hit.attachSound("JS_Hit"); JS_Hit.setVolume(100); JS_Hit.start(0, 0);
Frame 7443
hpBOSS = hpBOSS - 12;
Frame 7445
Saber_Used = true; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7451
Zero_Hey = new Sound(this); Zero_Hey.attachSound("Zero_Hey"); Zero_Hey.setVolume(100); Zero_Hey.start(0, 0);
Frame 7452
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 7458
Zero_Jump = new Sound(this); Zero_Jump.attachSound("Zero_Jump"); Zero_Jump.setVolume(100); Zero_Jump.start(0, 0);
Frame 7465
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 7473
Zero_Attack1 = new Sound(this); Zero_Attack1.attachSound("Zero_Attack1"); Zero_Attack1.setVolume(100); Zero_Attack1.start(0, 0);
Frame 7482
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 7488
Zero_Attack3 = new Sound(this); Zero_Attack3.attachSound("Zero_Attack3"); Zero_Attack3.setVolume(100); Zero_Attack3.start(0, 0);
Frame 7494
JS_Hit = new Sound(this); JS_Hit.attachSound("JS_Hit"); JS_Hit.setVolume(100); JS_Hit.start(0, 0);
Frame 7496
Zero_Attack4 = new Sound(this); Zero_Attack4.attachSound("Zero_Attack4"); Zero_Attack4.setVolume(100); Zero_Attack4.start(0, 0);
Frame 7507
hpBOSS = hpBOSS - 18;
Frame 7510
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 7521
Saber_Used = true; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7534
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 7553
X_Jump2 = new Sound(this); X_Jump2.attachSound("X_Jump2"); X_Jump2.setVolume(100); X_Jump2.start(0, 0);
Frame 7557
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 7568
JS_Hit = new Sound(this); JS_Hit.attachSound("JS_Hit"); JS_Hit.setVolume(100); JS_Hit.start(0, 0);
Frame 7579
hpBOSS = hpBOSS - 15;
Frame 7584
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 7598
Saber_Used = true; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7601
JS_Saber.enabled = false; JS_Nova.enabled = false; JS_Zero.enabled = false;
Frame 7609
hpBOSS = hpBOSS - 2;
Frame 7610
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("JS_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("JS_Explode"); }
Frame 7614
JS_Saber.enabled = false; JS_Nova.enabled = false; JS_Zero.enabled = false;
Frame 7622
hp = hp - 2;
Frame 7623
if (hp <= 1) { gotoAndPlay ("JS_X_Lose"); } else { gotoAndStop ("JS_Start"); } if (hp <= 23) { JS_Retreat._visible = true; } if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 1; }
Frame 7661
BossSoundFreak_Main.stop();
Frame 7670
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 7679
Splitsound = new Sound(this); Splitsound.attachSound("splitsound"); Splitsound.setVolume(100); Splitsound.start(0, 0);
Frame 7687
hpBOSS = hpBOSS - 12;
Frame 7693
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 7709
WinSound.start(0, 0);
Frame 7712
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) { _global.wnrg = _global.wnrg - 30; }
Frame 7713
stop(); _global.JS_Weapon = true; _global.JS_Beaten = true;
Frame 7714
BH_Saber._visible = false; BH_Nova._visible = false; BH_Zero._visible = false; Saber_Used = false; wnrgoff._visible = false; BH_Retreat._visible = false; if (_global.SA_Weapon == false) { BH_SA_btn._visible = false; } else { BH_SA_btn._visible = true; } if (_global.GB_Weapon == false) { BH_GB_btn._visible = false; } else { BH_GB_btn._visible = true; } if (_global.CP_Weapon == false) { BH_CP_btn._visible = false; } else { BH_CP_btn._visible = true; } if (_global.BH_Weapon == false) { BH_BH_btn._visible = false; } else { BH_BH_btn._visible = true; } if (_global.MSP_Weapon == false) { BH_MSP_btn._visible = false; } else { BH_MSP_btn._visible = true; } if (_global.MD_Weapon == false) { BH_MD_btn._visible = false; } else { BH_MD_btn._visible = true; } if (_global.OO_Weapon == false) { BH_OO_btn._visible = false; } else { BH_OO_btn._visible = true; } if (_global.JS_Weapon == false) { BH_JS_btn._visible = false; } else { BH_JS_btn._visible = true; } hp = 0; hpBOSS = 0; BH_XBuster_btn.enabled = false; BH_GB_btn.enabled = false; BH_BH_btn.enabled = false; BH_OO_btn.enabled = false; BH_MD_btn.enabled = false; BH_JS_btn.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); MystSound = false; BossSoundFreak_Intro = new Sound(); BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro"); BossSoundFreak_Intro.setVolume(100); BossSoundFreak_Main = new Sound(); BossSoundFreak_Main.attachSound("BossSoundFreak_Main"); BossSoundFreak_Main.setVolume(100); BossSound_Intro = new Sound(); BossSound_Intro.attachSound("BossSound_Intro"); BossSound_Intro.setVolume(100); BossSound_Main = new Sound(); BossSound_Main.attachSound("BossSound_Main"); BossSound_Main.setVolume(100); WinSound = new Sound(); WinSound.attachSound("Win"); WinSound.setVolume(100); Mysterious = new Sound(); Mysterious.attachSound("mysterious"); Mysterious.setVolume(100); Mysterious_Dark = new Sound(); Mysterious_Dark.attachSound("mysterious_dark"); Mysterious_Dark.setVolume(100);
Frame 7715
Mysterious.start(0, 99);
Frame 7728
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 7736
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Heatnix: Greatings, X! Isn't it beautiful, the fire and heat of a suffering burning city?"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 7737
stop();
Frame 7738
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Blaze Heatnix! How could you do this? I will extinguish your flames completely!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 7739
stop();
Frame 7740
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Heatnix: No! My flames are so nice. I will make sure they will burn forever! You have no chance!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 7741
stop();
Frame 7742
text = ""; dialogue = text.substring(0, 0); Mysterious.stop(); Heatnix_Roar = new Sound(this); Heatnix_Roar.attachSound("pterodactylus_roar"); Heatnix_Roar.setVolume(100); Heatnix_Roar.start(0, 0); BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 7742
onClipEvent (load) { maxHealth = 100; heightlb = wbar._height; } onClipEvent (enterFrame) { _yscale = _global.wnrg; if (_root.maxHealth >= _root.wnrg) { wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100); _root.maxHealth = _global.wnrg; } }
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 7742
onClipEvent (load) { maxHealthBOSS = 100; heightlb = lifebarboss._height; } onClipEvent (enterFrame) { _yscale = _root.hpBOSS; if (_root.maxHealthBOSS >= _root.hpBOSS) { lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100); _root.maxHealthBOSS = _root.hpBOSS; } }
Instance of Symbol 120 MovieClip [lifebar] in Frame 7742
onClipEvent (load) { maxHealth = 100; heightlb = lifebar._height; } onClipEvent (enterFrame) { _yscale = _root.hp; if (_root.maxHealth >= _root.hp) { lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100); _root.maxHealth = _root.hp; } }
Frame 7748
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7749
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7750
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7751
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7752
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7753
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7754
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7755
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7756
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7757
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7758
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7759
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7760
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7761
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7762
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7763
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7764
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7765
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7766
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7767
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 7768
BossSound_Main.start(0, 99);
Frame 7769
hp = 100; BH_Retreat.enabled = true; BH_XBuster_btn.enabled = true; BH_GB_btn.enabled = true; BH_BH_btn.enabled = true; BH_OO_btn.enabled = true; BH_MD_btn.enabled = true; BH_JS_btn.enabled = true; BH_SA_btn.enabled = true; BH_CP_btn.enabled = true; BH_MSP_btn.enabled = true; hpBOSS = 100; Freaked = 0; stop();
Frame 7770
BH_XBuster_btn.enabled = true; BH_Saber.enabled = true; BH_Nova.enabled = true; BH_Zero.enabled = true; BH_Retreat.enabled = true; if (_global.wnrg >= 15) { wnrgoff._visible = false; BH_GB_btn.enabled = true; BH_BH_btn.enabled = true; BH_OO_btn.enabled = true; BH_MD_btn.enabled = true; BH_JS_btn.enabled = true; BH_SA_btn.enabled = true; BH_CP_btn.enabled = true; BH_MSP_btn.enabled = true; } else { wnrgoff._visible = true; wnrgoff.enabled = false; }
Frame 7771
X_Charged_Shot = new Sound(this); X_Charged_Shot.attachSound("X_Charged_Shot"); X_Charged_Shot.setVolume(100); X_Charged_Shot.start(0, 0);
Frame 7789
hpBOSS = hpBOSS - 4; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 7790
X_Falcon_Strike = new Sound(this); X_Falcon_Strike.attachSound("X_Falcon_Strike"); X_Falcon_Strike.setVolume(100); X_Falcon_Strike.start(0, 0);
Frame 7818
hpBOSS = hpBOSS - 8; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 7834
Heatnix_Roar.start(0, 0);
Frame 7853
Fire_Wusch = new Sound(this); Fire_Wusch.attachSound("fire_mit_wusch"); Fire_Wusch.setVolume(100); Fire_Wusch.start(0, 0);
Frame 7857
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 7872
hp = hp - 8; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { BH_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { BH_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { BH_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { BH_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("BH_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("BH_X_Lose"); } else { gotoAndStop ("BH_Start"); } if (hp <= 23) { BH_Retreat._visible = true; }
Frame 7884
Heatnix_Roar.start(0, 0);
Frame 7899
Fire_Boulder = new Sound(this); Fire_Boulder.attachSound("Fire_Ignite"); Fire_Boulder.setVolume(100); Fire_Boulder.start(0, 0);
Frame 7902
Fire_Boulder.start(0, 0);
Frame 7903
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 7916
hp = hp - 6; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 3; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { BH_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { BH_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { BH_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { BH_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("BH_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("BH_X_Lose"); } else { gotoAndStop ("BH_Start"); } if (hp <= 23) { BH_Retreat._visible = true; }
Frame 7924
Heatnix_Roar.start(0, 0);
Frame 7945
Fire_Wave = new Sound(this); Fire_Wave.attachSound("Fire2"); Fire_Wave.setVolume(100); Fire_Wave.start(0, 0);
Frame 7950
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 7959
hp = hp - 4; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 2; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { BH_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { BH_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { BH_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { BH_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("BH_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("BH_X_Lose"); } else { gotoAndStop ("BH_Start"); } if (hp <= 23) { BH_Retreat._visible = true; }
Frame 7962
BossSound_Main.stop();
Frame 7963
_root.waitexplo(this, 2.25); warningsound = new Sound(this); warningsound.attachSound("warning"); warningsound.setVolume(100); warningsound.start(0, 0);
Frame 7965
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 7971
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Heatnix: Grrr...may heat and fire rain upon you! Get a taste of my ultimate attack! Everburning Phoenix Torch!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 7972
stop();
Frame 7973
text = ""; dialogue = text.substring(0, 0); Heatnix_Roar.start(0, 0); BossSoundFreak_Intro.start(0, 0); MystSound = false;
Frame 7985
BossSoundFreak_Main.start(0, 99);
Frame 7997
Fire_Wusch = new Sound(this); Fire_Wusch.attachSound("fire_mit_wusch"); Fire_Wusch.setVolume(100); Fire_Wusch.start(0, 0);
Frame 8002
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0);
Frame 8006
Fire_Wusch.start(0, 0);
Frame 8013
Fire_Wusch.start(0, 0);
Frame 8020
Fire_Wusch.start(0, 0);
Frame 8027
Fire_Wusch.start(0, 0);
Frame 8037
hp = hp - 12; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } Freaked = 1; critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { BH_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { BH_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { BH_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { BH_Saber._visible = true; } } if (hp <= 1) { gotoAndPlay ("BH_X_Lose"); } else { gotoAndStop ("BH_Start"); } if (hp <= 23) { BH_Retreat._visible = true; }
Frame 8046
BossSoundFreak_Main.stop();
Frame 8054
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 8070
WinSound.start(0, 0);
Frame 8073
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) { _global.wnrg = _global.wnrg - 30; }
Frame 8074
stop(); _global.BH_Weapon = true; _global.BH_Beaten = true;
Frame 8075
BossSound_Main.stop(); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99);
Frame 8081
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Heatnix: I knew that my flames would be strong! Think twice before returning X! Now let's waste this wonderful glowing city..."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 8082
stop();
Frame 8083
text = ""; dialogue = text.substring(0, 0);
Frame 8088
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 8097
gotoAndStop ("SSS_1"); Mysterious_Dark.stop(); _global.wnrg = _global.wnrg - 20;
Frame 8107
NewWeaponSound = new Sound(this); NewWeaponSound.attachSound("newweaponsound"); NewWeaponSound.setVolume(100); NewWeaponSound.start(0, 0);
Frame 8137
stop();
Frame 8143
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 8152
gotoAndStop ("B_BH_Dead");
Frame 8161
BH_Hit = new Sound(this); BH_Hit.attachSound("BH_Hit"); BH_Hit.setVolume(100); BH_Hit.start(0, 0); Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 8171
hpBOSS = hpBOSS - 8;
Frame 8179
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8183
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 8199
hpBOSS = hpBOSS - 4;
Frame 8200
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8203
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 8220
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8223
JS_Drone = new Sound(this); JS_Drone.attachSound("Drone_Launch"); JS_Drone.setVolume(100); JS_Drone.start(0, 0);
Frame 8243
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8246
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 8248
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 8264
hpBOSS = hpBOSS - 4;
Frame 8265
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8277
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 8285
hpBOSS = hpBOSS - 6;
Frame 8286
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8289
Ankerwurf = new Sound(this); Ankerwurf.attachSound("metal_hit"); Ankerwurf.setVolume(100); Ankerwurf.start(0, 0);
Frame 8301
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 8309
hpBOSS = hpBOSS - 4;
Frame 8310
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8322
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 8323
BH_Hit = new Sound(this); BH_Hit.attachSound("BH_Hit"); BH_Hit.setVolume(100); BH_Hit.start(0, 0);
Frame 8324
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 8328
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 8334
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 8339
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 8342
hpBOSS = hpBOSS - 14;
Frame 8349
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8353
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 8360
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 8362
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 8371
hpBOSS = hpBOSS - 6;
Frame 8372
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8376
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 8392
hpBOSS = hpBOSS - 6;
Frame 8393
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8397
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 8416
hpBOSS = hpBOSS - 6;
Frame 8417
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8421
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 8425
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 8428
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 8437
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 8441
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 8446
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 8452
hpBOSS = hpBOSS - 6;
Frame 8453
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8457
Pengu_Blow = new Sound(this); Pengu_Blow.attachSound("wind_blow"); Pengu_Blow.setVolume(100); Pengu_Blow.start(0, 0);
Frame 8474
hpBOSS = hpBOSS - 6;
Frame 8484
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8495
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 8499
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 8504
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 8508
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 8515
hpBOSS = hpBOSS - 6;
Frame 8516
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else if (critical == 1) { gotoAndPlay ("BH_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8530
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 8536
BH_Hit = new Sound(this); BH_Hit.attachSound("BH_Hit"); BH_Hit.setVolume(100); BH_Hit.start(0, 0);
Frame 8547
hpBOSS = hpBOSS - 12;
Frame 8549
Saber_Used = true; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8555
Zero_Hey = new Sound(this); Zero_Hey.attachSound("Zero_Hey"); Zero_Hey.setVolume(100); Zero_Hey.start(0, 0);
Frame 8556
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 8562
Zero_Jump = new Sound(this); Zero_Jump.attachSound("Zero_Jump"); Zero_Jump.setVolume(100); Zero_Jump.start(0, 0);
Frame 8569
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 8577
Zero_Attack1 = new Sound(this); Zero_Attack1.attachSound("Zero_Attack1"); Zero_Attack1.setVolume(100); Zero_Attack1.start(0, 0);
Frame 8586
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 8592
Zero_Attack3 = new Sound(this); Zero_Attack3.attachSound("Zero_Attack3"); Zero_Attack3.setVolume(100); Zero_Attack3.start(0, 0);
Frame 8598
BH_Hit = new Sound(this); BH_Hit.attachSound("BH_Hit"); BH_Hit.setVolume(100); BH_Hit.start(0, 0);
Frame 8600
Zero_Attack4 = new Sound(this); Zero_Attack4.attachSound("Zero_Attack4"); Zero_Attack4.setVolume(100); Zero_Attack4.start(0, 0);
Frame 8611
hpBOSS = hpBOSS - 18;
Frame 8614
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 8625
Saber_Used = true; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8638
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 8657
X_Jump2 = new Sound(this); X_Jump2.attachSound("X_Jump2"); X_Jump2.setVolume(100); X_Jump2.start(0, 0);
Frame 8661
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 8672
BH_Hit = new Sound(this); BH_Hit.attachSound("BH_Hit"); BH_Hit.setVolume(100); BH_Hit.start(0, 0);
Frame 8683
hpBOSS = hpBOSS - 15;
Frame 8688
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 8702
Saber_Used = true; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8705
BH_Saber.enabled = false; BH_Nova.enabled = false; BH_Zero.enabled = false;
Frame 8713
hpBOSS = hpBOSS - 2;
Frame 8714
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("BH_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("BH_PhoenixStrike"); } else if (ani == 2) { gotoAndPlay ("BH_MoltenBoulder"); } else { gotoAndPlay ("BH_Firewave"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("BH_Explode"); }
Frame 8718
BH_Saber.enabled = false; BH_Nova.enabled = false; BH_Zero.enabled = false;
Frame 8726
hp = hp - 2;
Frame 8727
if (hp <= 1) { gotoAndPlay ("BH_X_Lose"); } else { gotoAndStop ("BH_Start"); } if (hp <= 23) { BH_Retreat._visible = true; } if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 1; }
Frame 8765
BossSoundFreak_Main.stop();
Frame 8774
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 8783
Splitsound = new Sound(this); Splitsound.attachSound("splitsound"); Splitsound.setVolume(100); Splitsound.start(0, 0);
Frame 8791
hpBOSS = hpBOSS - 12;
Frame 8797
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 8813
WinSound.start(0, 0);
Frame 8816
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) { _global.wnrg = _global.wnrg - 30; }
Frame 8817
stop(); _global.BH_Weapon = true; _global.BH_Beaten = true;
Frame 8818
GB_Saber._visible = false; GB_Nova._visible = false; GB_Zero._visible = false; Saber_Used = false; wnrgoff._visible = false; GB_Retreat._visible = false; if (_global.SA_Weapon == false) { GB_SA_btn._visible = false; } else { GB_SA_btn._visible = true; } if (_global.GB_Weapon == false) { GB_GB_btn._visible = false; } else { GB_GB_btn._visible = true; } if (_global.CP_Weapon == false) { GB_CP_btn._visible = false; } else { GB_CP_btn._visible = true; } if (_global.BH_Weapon == false) { GB_BH_btn._visible = false; } else { GB_BH_btn._visible = true; } if (_global.MSP_Weapon == false) { GB_MSP_btn._visible = false; } else { GB_MSP_btn._visible = true; } if (_global.MD_Weapon == false) { GB_MD_btn._visible = false; } else { GB_MD_btn._visible = true; } if (_global.OO_Weapon == false) { GB_OO_btn._visible = false; } else { GB_OO_btn._visible = true; } if (_global.JS_Weapon == false) { GB_JS_btn._visible = false; } else { GB_JS_btn._visible = true; } hp = 0; hpBOSS = 0; GB_XBuster_btn.enabled = false; GB_GB_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); MystSound = false; BossSoundFreak_Intro = new Sound(); BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro"); BossSoundFreak_Intro.setVolume(100); BossSoundFreak_Main = new Sound(); BossSoundFreak_Main.attachSound("BossSoundFreak_Main"); BossSoundFreak_Main.setVolume(100); BossSound_Intro = new Sound(); BossSound_Intro.attachSound("BossSound_Intro"); BossSound_Intro.setVolume(100); BossSound_Main = new Sound(); BossSound_Main.attachSound("BossSound_Main"); BossSound_Main.setVolume(100); WinSound = new Sound(); WinSound.attachSound("Win"); WinSound.setVolume(100); Mysterious = new Sound(); Mysterious.attachSound("mysterious"); Mysterious.setVolume(100); Mysterious_Dark = new Sound(); Mysterious_Dark.attachSound("mysterious_dark"); Mysterious_Dark.setVolume(100);
Frame 8819
Mysterious.start(0, 99);
Frame 8832
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 8840
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Beetle: Good old X! It is an honor for me to have you here. Our old arena didn't change a bit."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 8841
stop();
Frame 8842
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Gravity Beetle! Please retreat, don't make me fight again. The past will just repeat itself!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 8843
stop();
Frame 8844
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Beetle: But destroying cities nowadays is so much fun. I am not the same anymore. Sigma gave me an extra boost!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 8845
stop();
Frame 8846
text = ""; dialogue = text.substring(0, 0); Mysterious.stop(); Beetle_Roar1 = new Sound(this); Beetle_Roar1.attachSound("bug_roar"); Beetle_Roar1.setVolume(100); Beetle_Roar1.start(0, 0); BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 8846
onClipEvent (load) { maxHealth = 100; heightlb = wbar._height; } onClipEvent (enterFrame) { _yscale = _global.wnrg; if (_root.maxHealth >= _root.wnrg) { wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100); _root.maxHealth = _global.wnrg; } }
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 8846
onClipEvent (load) { maxHealthBOSS = 100; heightlb = lifebarboss._height; } onClipEvent (enterFrame) { _yscale = _root.hpBOSS; if (_root.maxHealthBOSS >= _root.hpBOSS) { lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100); _root.maxHealthBOSS = _root.hpBOSS; } }
Instance of Symbol 120 MovieClip [lifebar] in Frame 8846
onClipEvent (load) { maxHealth = 100; heightlb = lifebar._height; } onClipEvent (enterFrame) { _yscale = _root.hp; if (_root.maxHealth >= _root.hp) { lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100); _root.maxHealth = _root.hp; } }
Frame 8851
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8852
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8853
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8854
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8855
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8856
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8857
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8858
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8859
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8860
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8861
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8862
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8863
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8864
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8865
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8866
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8867
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8868
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8869
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8870
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 8872
BossSound_Main.start(0, 99);
Frame 8873
hp = 100; GB_XBuster_btn.enabled = true; GB_Retreat.enabled = true; GB_BH_btn.enabled = true; GB_OO_btn.enabled = true; GB_MD_btn.enabled = true; GB_JS_btn.enabled = true; GB_SA_btn.enabled = true; GB_CP_btn.enabled = true; GB_MSP_btn.enabled = true; hpBOSS = 100; Freaked = 0; stop();
Frame 8874
GB_Zero.enabled = true; GB_Nova.enabled = true; GB_Saber.enabled = true; GB_XBuster_btn.enabled = true; GB_Retreat.enabled = true; if (_global.wnrg >= 15) { wnrgoff._visible = false; GB_BH_btn.enabled = true; GB_OO_btn.enabled = true; GB_MD_btn.enabled = true; GB_JS_btn.enabled = true; GB_SA_btn.enabled = true; GB_CP_btn.enabled = true; GB_MSP_btn.enabled = true; } else { wnrgoff._visible = true; wnrgoff.enabled = false; }
Frame 8875
X_Charged_Shot = new Sound(this); X_Charged_Shot.attachSound("X_Charged_Shot"); X_Charged_Shot.setVolume(100); X_Charged_Shot.start(0, 0);
Frame 8893
hpBOSS = hpBOSS - 4; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 8894
X_Falcon_Strike = new Sound(this); X_Falcon_Strike.attachSound("X_Falcon_Strike"); X_Falcon_Strike.setVolume(100); X_Falcon_Strike.start(0, 0);
Frame 8922
hpBOSS = hpBOSS - 8; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 8937
Beetle_Roar1 = new Sound(this); Beetle_Roar1.attachSound("bug_roar"); Beetle_Roar1.setVolume(100); Beetle_Roar1.start(0, 0);
Frame 8949
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 8955
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 8965
hp = hp - 4; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 2; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { GB_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { GB_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { GB_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { GB_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("GB_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("GB_X_Lose"); } else { gotoAndStop ("GB_Start"); } if (hp <= 23) { GB_Retreat._visible = true; }
Frame 8977
Beetle_Roar2 = new Sound(this); Beetle_Roar2.attachSound("bug_attack"); Beetle_Roar2.setVolume(100); Beetle_Roar2.start(0, 0);
Frame 8981
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 8988
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 8990
Horn_Hit = new Sound(this); Horn_Hit.attachSound("metal_kratzen"); Horn_Hit.setVolume(100); Horn_Hit.start(0, 0);
Frame 8999
hp = hp - 6; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 3; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { GB_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { GB_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { GB_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { GB_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("GB_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("GB_X_Lose"); } else { gotoAndStop ("GB_Start"); } if (hp <= 23) { GB_Retreat._visible = true; }
Frame 9017
Beetle_Roar1 = new Sound(this); Beetle_Roar1.attachSound("bug_roar"); Beetle_Roar1.setVolume(100); Beetle_Roar1.start(0, 0);
Frame 9027
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0); Earthquake = new Sound(this); Earthquake.attachSound("ferner_knall"); Earthquake.setVolume(100); Earthquake.start(0, 0);
Frame 9029
Earthquake.start(0, 0);
Frame 9031
Earthquake.start(0, 0);
Frame 9033
Earthquake.start(0, 0);
Frame 9035
Earthquake.start(0, 0);
Frame 9037
Earthquake.start(0, 0);
Frame 9039
Earthquake.start(0, 0);
Frame 9041
Earthquake.start(0, 0);
Frame 9043
Earthquake.start(0, 0);
Frame 9045
Earthquake.start(0, 0);
Frame 9046
hp = hp - 8;
Frame 9047
Earthquake.start(0, 0);
Frame 9050
critical = random(5); if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } if (Saber_Used == false) { chance = random(15); if (chance == 5) { GB_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { GB_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { GB_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { GB_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("GB_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("GB_X_Lose"); } else { gotoAndStop ("GB_Start"); } if (hp <= 23) { GB_Retreat._visible = true; }
Frame 9066
BossSound_Main.stop();
Frame 9067
_root.waitexplo(this, 2.25); warningsound = new Sound(this); warningsound.attachSound("warning"); warningsound.setVolume(100); warningsound.start(0, 0);
Frame 9069
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 9075
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Beetle: Not again! I will call the gravity of space itself...say hello to my friend: The black hole!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 9076
stop();
Frame 9077
text = ""; dialogue = text.substring(0, 0);
Frame 9078
Beetle_Roar2 = new Sound(this); Beetle_Roar2.attachSound("bug_attack"); Beetle_Roar2.setVolume(100); Beetle_Roar2.start(0, 0); BossSoundFreak_Intro.start(0, 0); MystSound = false;
Frame 9090
BossSoundFreak_Main.start(0, 99);
Frame 9100
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 9121
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0); Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 9138
hp = hp - 12;
Frame 9146
Freaked = 1; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } if (Saber_Used == false) { chance = random(15); if (chance == 5) { GB_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { GB_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { GB_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { GB_Saber._visible = true; } } if (hp <= 1) { gotoAndPlay ("GB_X_Lose"); } else { gotoAndStop ("GB_Start"); } if (hp <= 23) { GB_Retreat._visible = true; }
Frame 9148
BossSoundFreak_Main.stop();
Frame 9156
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 9172
WinSound.start(0, 0);
Frame 9175
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) { _global.wnrg = _global.wnrg - 30; }
Frame 9176
stop(); _global.GB_Weapon = true; _global.GB_Beaten = true;
Frame 9177
BossSound_Main.stop(); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99);
Frame 9183
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Beetle: Hahaha, you are not strong enough! The tiny beetle got a strong shell. Now go, the skyscrapers are waiting for me!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 9184
stop();
Frame 9185
text = ""; dialogue = text.substring(0, 0);
Frame 9190
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 9199
gotoAndStop ("SSS_1"); Mysterious_Dark.stop(); _global.wnrg = _global.wnrg - 20;
Frame 9209
NewWeaponSound = new Sound(this); NewWeaponSound.attachSound("newweaponsound"); NewWeaponSound.setVolume(100); NewWeaponSound.start(0, 0);
Frame 9239
stop();
Frame 9245
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 9254
gotoAndStop ("B_GB_Dead");
Frame 9258
Fire_Wave = new Sound(this); Fire_Wave.attachSound("Fire2"); Fire_Wave.setVolume(100); Fire_Wave.start(0, 0);
Frame 9274
hpBOSS = hpBOSS - 4;
Frame 9276
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9279
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 9295
hpBOSS = hpBOSS - 4;
Frame 9296
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9299
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 9304
GB_Hit = new Sound(this); GB_Hit.attachSound("GB_Hit"); GB_Hit.setVolume(100); GB_Hit.start(0, 0);
Frame 9315
hpBOSS = hpBOSS - 8;
Frame 9317
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9320
JS_Drone = new Sound(this); JS_Drone.attachSound("Drone_Launch"); JS_Drone.setVolume(100); JS_Drone.start(0, 0);
Frame 9335
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 9343
hpBOSS = hpBOSS - 4;
Frame 9344
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9347
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 9349
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 9364
hpBOSS = hpBOSS - 4;
Frame 9365
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9377
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 9385
hpBOSS = hpBOSS - 4;
Frame 9386
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9389
Ankerwurf = new Sound(this); Ankerwurf.attachSound("metal_hit"); Ankerwurf.setVolume(100); Ankerwurf.start(0, 0);
Frame 9401
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 9409
hpBOSS = hpBOSS - 6;
Frame 9410
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9422
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 9423
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 9427
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 9432
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 9437
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 9449
if (!(Freaked === 1)) { if (((((hpBoss == 23) || (hpBOSS == 22)) || (hpBOSS == 21)) || (hpBOSS == 20)) || (hpBOSS == 19)) { gotoAndPlay ("JS_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("JS_Jet"); } else if (ani == 2) { gotoAndPlay ("JS_GroundHunter"); } else { gotoAndPlay ("JS_Whirlwind"); } } if (hpBOSS <= 1) { gotoAndPlay ("JS_Explode"); }
Frame 9455
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 9458
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 9470
hpBOSS = hpBOSS - 6;
Frame 9471
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9475
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 9482
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 9484
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 9493
hpBOSS = hpBOSS - 6;
Frame 9494
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9498
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 9501
GB_Hit = new Sound(this); GB_Hit.attachSound("GB_Hit"); GB_Hit.setVolume(100); GB_Hit.start(0, 0);
Frame 9512
hpBOSS = hpBOSS - 14;
Frame 9515
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9519
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 9537
hpBOSS = hpBOSS - 6;
Frame 9539
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9543
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 9547
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 9550
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 9559
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 9563
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 9568
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 9574
hpBOSS = hpBOSS - 6;
Frame 9575
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9579
Pengu_Blow = new Sound(this); Pengu_Blow.attachSound("wind_blow"); Pengu_Blow.setVolume(100); Pengu_Blow.start(0, 0);
Frame 9598
hpBOSS = hpBOSS - 6;
Frame 9606
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9617
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 9621
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 9626
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 9630
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 9633
hpBOSS = hpBOSS - 6;
Frame 9639
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else if (critical == 1) { gotoAndPlay ("GB_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9653
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 9659
GB_Hit = new Sound(this); GB_Hit.attachSound("GB_Hit"); GB_Hit.setVolume(100); GB_Hit.start(0, 0);
Frame 9670
hpBOSS = hpBOSS - 12;
Frame 9672
Saber_Used = true; if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9678
Zero_Hey = new Sound(this); Zero_Hey.attachSound("Zero_Hey"); Zero_Hey.setVolume(100); Zero_Hey.start(0, 0);
Frame 9679
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 9685
Zero_Jump = new Sound(this); Zero_Jump.attachSound("Zero_Jump"); Zero_Jump.setVolume(100); Zero_Jump.start(0, 0);
Frame 9692
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 9700
Zero_Attack1 = new Sound(this); Zero_Attack1.attachSound("Zero_Attack1"); Zero_Attack1.setVolume(100); Zero_Attack1.start(0, 0);
Frame 9709
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 9715
Zero_Attack3 = new Sound(this); Zero_Attack3.attachSound("Zero_Attack3"); Zero_Attack3.setVolume(100); Zero_Attack3.start(0, 0);
Frame 9721
GB_Hit = new Sound(this); GB_Hit.attachSound("GB_Hit"); GB_Hit.setVolume(100); GB_Hit.start(0, 0);
Frame 9723
Zero_Attack4 = new Sound(this); Zero_Attack4.attachSound("Zero_Attack4"); Zero_Attack4.setVolume(100); Zero_Attack4.start(0, 0);
Frame 9734
hpBOSS = hpBOSS - 18;
Frame 9737
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 9748
Saber_Used = true; if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9761
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 9780
X_Jump2 = new Sound(this); X_Jump2.attachSound("X_Jump2"); X_Jump2.setVolume(100); X_Jump2.start(0, 0);
Frame 9784
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 9795
GB_Hit = new Sound(this); GB_Hit.attachSound("GB_Hit"); GB_Hit.setVolume(100); GB_Hit.start(0, 0);
Frame 9806
hpBOSS = hpBOSS - 15;
Frame 9811
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 9825
Saber_Used = true; if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9836
hpBOSS = hpBOSS - 2;
Frame 9837
if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("GB_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("GB_FocusGravity"); } else if (ani == 2) { gotoAndPlay ("GB_HornAttack"); } else { gotoAndPlay ("GB_EarthShaker"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("GB_Explode"); }
Frame 9841
GB_Saber.enabled = false; GB_Nova.enabled = false; GB_Zero.enabled = false;
Frame 9849
hp = hp - 2;
Frame 9850
if (hp <= 1) { gotoAndPlay ("GB_X_Lose"); } else { gotoAndStop ("GB_Start"); } if (hp <= 23) { GB_Retreat._visible = true; } if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 1; }
Frame 9888
BossSoundFreak_Main.stop();
Frame 9897
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 9906
Splitsound = new Sound(this); Splitsound.attachSound("splitsound"); Splitsound.setVolume(100); Splitsound.start(0, 0);
Frame 9914
hpBOSS = hpBOSS - 12;
Frame 9920
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 9936
WinSound.start(0, 0);
Frame 9939
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) { _global.wnrg = _global.wnrg - 30; }
Frame 9940
stop(); _global.GB_Weapon = true; _global.GB_Beaten = true;
Frame 9941
CP_Retreat._visible = false; CP_Saber._visible = false; CP_Nova._visible = false; CP_Zero._visible = false; Saber_Used = false; wnrgoff._visible = false; if (_global.SA_Weapon == false) { CP_SA_btn._visible = false; } else { CP_SA_btn._visible = true; } if (_global.GB_Weapon == false) { CP_GB_btn._visible = false; } else { CP_GB_btn._visible = true; } if (_global.CP_Weapon == false) { CP_CP_btn._visible = false; } else { CP_CP_btn._visible = true; } if (_global.BH_Weapon == false) { CP_BH_btn._visible = false; } else { CP_BH_btn._visible = true; } if (_global.MSP_Weapon == false) { CP_MSP_btn._visible = false; } else { CP_MSP_btn._visible = true; } if (_global.MD_Weapon == false) { CP_MD_btn._visible = false; } else { CP_MD_btn._visible = true; } if (_global.OO_Weapon == false) { CP_OO_btn._visible = false; } else { CP_OO_btn._visible = true; } if (_global.JS_Weapon == false) { CP_JS_btn._visible = false; } else { CP_JS_btn._visible = true; } hp = 0; hpBOSS = 0; CP_XBuster_btn.enabled = false; CP_GB_btn.enabled = false; CP_BH_btn.enabled = false; CP_OO_btn.enabled = false; CP_MD_btn.enabled = false; CP_JS_btn.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_MSP_btn.enabled = false; Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); MystSound = false; BossSoundFreak_Intro = new Sound(); BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro"); BossSoundFreak_Intro.setVolume(100); BossSoundFreak_Main = new Sound(); BossSoundFreak_Main.attachSound("BossSoundFreak_Main"); BossSoundFreak_Main.setVolume(100); BossSound_Intro = new Sound(); BossSound_Intro.attachSound("BossSound_Intro"); BossSound_Intro.setVolume(100); BossSound_Main = new Sound(); BossSound_Main.attachSound("BossSound_Main"); BossSound_Main.setVolume(100); WinSound = new Sound(); WinSound.attachSound("Win"); WinSound.setVolume(100); Mysterious = new Sound(); Mysterious.attachSound("mysterious"); Mysterious.setVolume(100); Mysterious_Dark = new Sound(); Mysterious_Dark.attachSound("mysterious_dark"); Mysterious_Dark.setVolume(100);
Frame 9942
Mysterious.start(0, 99);
Frame 9955
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 9963
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Penguin: A freezing hello X! Long time no see. How about a little fight like back in the good old times?"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 9964
stop();
Frame 9965
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Chill Penguin! I don't want to fight you, but I must free the city of all your spread ice!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 9966
stop();
Frame 9967
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Penguin: Then you must destroy me. But beware, I am much stronger now. No comparison to the past, get ready!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 9968
stop();
Frame 9969
text = ""; dialogue = text.substring(0, 0); Mysterious.stop(); Pengu_Roar = new Sound(this); Pengu_Roar.attachSound("penguin"); Pengu_Roar.setVolume(100); Pengu_Roar.start(0, 0); BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 9969
onClipEvent (load) { maxHealth = 100; heightlb = wbar._height; } onClipEvent (enterFrame) { _yscale = _global.wnrg; if (_root.maxHealth >= _root.wnrg) { wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100); _root.maxHealth = _global.wnrg; } }
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 9969
onClipEvent (load) { maxHealthBOSS = 100; heightlb = lifebarboss._height; } onClipEvent (enterFrame) { _yscale = _root.hpBOSS; if (_root.maxHealthBOSS >= _root.hpBOSS) { lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100); _root.maxHealthBOSS = _root.hpBOSS; } }
Instance of Symbol 120 MovieClip [lifebar] in Frame 9969
onClipEvent (load) { maxHealth = 100; heightlb = lifebar._height; } onClipEvent (enterFrame) { _yscale = _root.hp; if (_root.maxHealth >= _root.hp) { lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100); _root.maxHealth = _root.hp; } }
Frame 9975
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9976
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9977
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9978
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9979
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9980
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9981
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9982
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9983
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9984
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9985
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9986
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9987
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9988
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9989
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9990
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9991
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 9992
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 9993
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 9994
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 9995
BossSound_Main.start(0, 99);
Frame 9996
CP_Saber.enabled = true; CP_Zero.enabled = true; CP_Nova.enabled = true; CP_XBuster_btn.enabled = true; CP_GB_btn.enabled = true; CP_BH_btn.enabled = true; CP_Retreat.enabled = true; CP_OO_btn.enabled = true; CP_MD_btn.enabled = true; CP_JS_btn.enabled = true; CP_SA_btn.enabled = true; CP_CP_btn.enabled = true; CP_MSP_btn.enabled = true; Freaked = 0; stop();
Frame 9997
CP_Saber.enabled = true; CP_Zero.enabled = true; CP_Nova.enabled = true; CP_XBuster_btn.enabled = true; CP_Retreat.enabled = true; if (_global.wnrg >= 15) { wnrgoff._visible = false; CP_GB_btn.enabled = true; CP_BH_btn.enabled = true; CP_OO_btn.enabled = true; CP_MD_btn.enabled = true; CP_JS_btn.enabled = true; CP_SA_btn.enabled = true; CP_CP_btn.enabled = true; CP_MSP_btn.enabled = true; } else { wnrgoff._visible = true; wnrgoff.enabled = false; }
Frame 9998
X_Charged_Shot = new Sound(this); X_Charged_Shot.attachSound("X_Charged_Shot"); X_Charged_Shot.setVolume(100); X_Charged_Shot.start(0, 0);
Frame 10016
hpBOSS = hpBOSS - 4; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10017
X_Falcon_Strike = new Sound(this); X_Falcon_Strike.attachSound("X_Falcon_Strike"); X_Falcon_Strike.setVolume(100); X_Falcon_Strike.start(0, 0);
Frame 10045
hpBOSS = hpBOSS - 8; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10056
Pengu_Roar = new Sound(this); Pengu_Roar.attachSound("penguin"); Pengu_Roar.setVolume(100); Pengu_Roar.start(0, 0);
Frame 10060
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 10070
Chill_Slide = new Sound(this); Chill_Slide.attachSound("Hit"); Chill_Slide.setVolume(100); Chill_Slide.start(0, 0);
Frame 10071
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 10081
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 10084
hp = hp - 6; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 3; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { CP_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { CP_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { CP_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { CP_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("CP_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("CP_X_Lose"); } else { gotoAndStop ("CP_Start"); } if (hp <= 23) { CP_Retreat._visible = true; }
Frame 10100
Pengu_Blow = new Sound(this); Pengu_Blow.attachSound("wind_blow"); Pengu_Blow.setVolume(100); Pengu_Blow.start(0, 0);
Frame 10122
Chill_Slide = new Sound(this); Chill_Slide.attachSound("Hit"); Chill_Slide.setVolume(100); Chill_Slide.start(0, 0);
Frame 10128
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 10138
hp = hp - 4; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 2; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { CP_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { CP_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { CP_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { CP_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("CP_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("CP_X_Lose"); } else { gotoAndStop ("CP_Start"); } if (hp <= 23) { CP_Retreat._visible = true; }
Frame 10148
Pengu_Roar = new Sound(this); Pengu_Roar.attachSound("penguin"); Pengu_Roar.setVolume(100); Pengu_Roar.start(0, 0);
Frame 10154
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 10170
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 10173
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 10189
hp = hp - 4;
Frame 10191
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 10196
critical = random(5); if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 2; } if (Saber_Used == false) { chance = random(15); if (chance == 5) { CP_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { CP_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { CP_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { CP_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("CP_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("CP_X_Lose"); } else { gotoAndStop ("CP_Start"); } if (hp <= 23) { CP_Retreat._visible = true; }
Frame 10201
BossSound_Main.stop();
Frame 10202
_root.waitexplo(this, 2.25); warningsound = new Sound(this); warningsound.attachSound("warning"); warningsound.setVolume(100); warningsound.start(0, 0);
Frame 10204
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 10210
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Penguin: It is getting warm in here. I will have to change this. Just to make it comfortable for you, X!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 10211
stop();
Frame 10212
text = ""; dialogue = text.substring(0, 0);
Frame 10213
Pengu_Roar = new Sound(this); Pengu_Roar.attachSound("penguin"); Pengu_Roar.setVolume(100); Pengu_Roar.start(0, 0); BossSoundFreak_Intro.start(0, 0); MystSound = false;
Frame 10225
BossSoundFreak_Main.start(0, 99);
Frame 10231
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 10232
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 10238
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 10244
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 10250
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 10256
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 10263
Pengu_Blow = new Sound(this); Pengu_Blow.attachSound("wind_blow"); Pengu_Blow.setVolume(100); Pengu_Blow.start(0, 0);
Frame 10273
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0);
Frame 10291
hp = hp - 12;
Frame 10298
Freaked = 1; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { CP_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { CP_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { CP_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { CP_Saber._visible = true; } } if (hp <= 1) { gotoAndPlay ("CP_X_Lose"); } else { gotoAndStop ("CP_Start"); } if (hp <= 23) { CP_Retreat._visible = true; }
Frame 10303
BossSoundFreak_Main.stop();
Frame 10312
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 10328
WinSound.start(0, 0);
Frame 10331
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) { _global.wnrg = _global.wnrg - 30; }
Frame 10332
stop(); _global.CP_Weapon = true; _global.CP_Beaten = true;
Frame 10333
BossSound_Main.stop(); hp = 0; Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99);
Frame 10339
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Penguin: Try to chill a bit X! You can watch me freezing the next city! It will be kinda cool to watch..."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 10340
stop();
Frame 10341
text = ""; dialogue = text.substring(0, 0);
Frame 10346
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 10355
gotoAndStop ("SSS_1"); Mysterious_Dark.stop(); _global.wnrg = _global.wnrg - 20;
Frame 10365
NewWeaponSound = new Sound(this); NewWeaponSound.attachSound("newweaponsound"); NewWeaponSound.setVolume(100); NewWeaponSound.start(0, 0);
Frame 10395
stop();
Frame 10401
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 10410
gotoAndStop ("B_CP_Dead");
Frame 10419
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 10431
hpBOSS = hpBOSS - 4;
Frame 10437
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10440
Fire_Wave = new Sound(this); Fire_Wave.attachSound("Fire2"); Fire_Wave.setVolume(100); Fire_Wave.start(0, 0);
Frame 10449
CP_Hit = new Sound(this); CP_Hit.attachSound("CP_Hit"); CP_Hit.setVolume(100); CP_Hit.start(0, 0);
Frame 10457
hpBOSS = hpBOSS - 8;
Frame 10458
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10461
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 10477
hpBOSS = hpBOSS - 4;
Frame 10478
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10481
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 10497
hpBOSS = hpBOSS - 4;
Frame 10498
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10501
JS_Drone = new Sound(this); JS_Drone.attachSound("Drone_Launch"); JS_Drone.setVolume(100); JS_Drone.start(0, 0);
Frame 10516
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 10524
hpBOSS = hpBOSS - 4;
Frame 10525
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10528
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 10530
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 10546
hpBOSS = hpBOSS - 6;
Frame 10547
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10550
Ankerwurf = new Sound(this); Ankerwurf.attachSound("metal_hit"); Ankerwurf.setVolume(100); Ankerwurf.start(0, 0);
Frame 10562
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 10570
hpBOSS = hpBOSS - 4;
Frame 10571
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10583
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 10585
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 10589
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 10595
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 10600
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 10605
hpBOSS = hpBOSS - 6;
Frame 10610
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10616
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 10619
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 10623
CP_Hit = new Sound(this); CP_Hit.attachSound("CP_Hit"); CP_Hit.setVolume(100); CP_Hit.start(0, 0);
Frame 10631
hpBOSS = hpBOSS - 14;
Frame 10632
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10636
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 10643
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 10645
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 10654
hpBOSS = hpBOSS - 6;
Frame 10655
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10659
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 10674
hpBOSS = hpBOSS - 6;
Frame 10676
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10680
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 10699
hpBOSS = hpBOSS - 6;
Frame 10700
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10704
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 10708
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 10711
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 10720
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 10724
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 10729
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 10735
hpBOSS = hpBOSS - 6;
Frame 10736
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10740
Pengu_Blow = new Sound(this); Pengu_Blow.attachSound("wind_blow"); Pengu_Blow.setVolume(100); Pengu_Blow.start(0, 0);
Frame 10767
if (!(Freaked === 1)) { if (((((hpBoss == 23) || (hpBOSS == 22)) || (hpBOSS == 21)) || (hpBOSS == 20)) || (hpBOSS == 19)) { gotoAndPlay ("OO_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { gotoAndPlay ("OO_Explode"); }
Frame 10778
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 10782
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 10787
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 10791
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 10798
hpBOSS = hpBOSS - 6;
Frame 10801
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else if (critical == 1) { gotoAndPlay ("CP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10813
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 10822
CP_Hit = new Sound(this); CP_Hit.attachSound("CP_Hit"); CP_Hit.setVolume(100); CP_Hit.start(0, 0);
Frame 10830
hpBOSS = hpBOSS - 12;
Frame 10832
Saber_Used = true; if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10838
Zero_Hey = new Sound(this); Zero_Hey.attachSound("Zero_Hey"); Zero_Hey.setVolume(100); Zero_Hey.start(0, 0);
Frame 10839
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 10845
Zero_Jump = new Sound(this); Zero_Jump.attachSound("Zero_Jump"); Zero_Jump.setVolume(100); Zero_Jump.start(0, 0);
Frame 10852
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 10860
Zero_Attack1 = new Sound(this); Zero_Attack1.attachSound("Zero_Attack1"); Zero_Attack1.setVolume(100); Zero_Attack1.start(0, 0);
Frame 10869
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 10875
Zero_Attack3 = new Sound(this); Zero_Attack3.attachSound("Zero_Attack3"); Zero_Attack3.setVolume(100); Zero_Attack3.start(0, 0);
Frame 10883
Zero_Attack4 = new Sound(this); Zero_Attack4.attachSound("Zero_Attack4"); Zero_Attack4.setVolume(100); Zero_Attack4.start(0, 0);
Frame 10884
CP_Hit = new Sound(this); CP_Hit.attachSound("CP_Hit"); CP_Hit.setVolume(100); CP_Hit.start(0, 0);
Frame 10894
hpBOSS = hpBOSS - 18;
Frame 10897
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 10908
Saber_Used = true; if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10921
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 10940
X_Jump2 = new Sound(this); X_Jump2.attachSound("X_Jump2"); X_Jump2.setVolume(100); X_Jump2.start(0, 0);
Frame 10944
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 10958
CP_Hit = new Sound(this); CP_Hit.attachSound("CP_Hit"); CP_Hit.setVolume(100); CP_Hit.start(0, 0);
Frame 10966
hpBOSS = hpBOSS - 15;
Frame 10971
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 10985
Saber_Used = true; if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 10988
CP_Saber.enabled = false; CP_Nova.enabled = false; CP_Zero.enabled = false;
Frame 10996
hpBOSS = hpBOSS - 2;
Frame 10997
if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("CP_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("CP_Slide"); } else if (ani == 2) { gotoAndPlay ("CP_IceBlow"); } else { gotoAndPlay ("CP_IceRain"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("CP_Explode"); }
Frame 11001
CP_Saber.enabled = false; CP_Nova.enabled = false; CP_Zero.enabled = false;
Frame 11009
hp = hp - 2;
Frame 11010
if (hp <= 1) { gotoAndPlay ("CP_X_Lose"); } else { gotoAndStop ("CP_Start"); } if (hp <= 23) { CP_Retreat._visible = true; } if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 1; }
Frame 11011
MSP_Saber._visible = false; MSP_Nova._visible = false; MSP_Zero._visible = false; Saber_Used = false; wnrgoff._visible = false; MSP_Retreat._visible = false; if (_global.SA_Weapon == false) { MSP_SA_btn._visible = false; } else { MSP_SA_btn._visible = true; } if (_global.GB_Weapon == false) { MSP_GB_btn._visible = false; } else { MSP_GB_btn._visible = true; } if (_global.CP_Weapon == false) { MSP_CP_btn._visible = false; } else { MSP_CP_btn._visible = true; } if (_global.BH_Weapon == false) { MSP_BH_btn._visible = false; } else { MSP_BH_btn._visible = true; } if (_global.MSP_Weapon == false) { MSP_MSP_btn._visible = false; } else { MSP_MSP_btn._visible = true; } if (_global.MD_Weapon == false) { MSP_MD_btn._visible = false; } else { MSP_MD_btn._visible = true; } if (_global.OO_Weapon == false) { MSP_OO_btn._visible = false; } else { MSP_OO_btn._visible = true; } if (_global.JS_Weapon == false) { MSP_JS_btn._visible = false; } else { MSP_JS_btn._visible = true; } hp = 0; hpBOSS = 0; MSP_XBuster_btn.enabled = false; MSP_GB_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_MD_btn.enabled = false; MSP_JS_btn.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); MystSound = false; BossSoundFreak_Intro = new Sound(); BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro"); BossSoundFreak_Intro.setVolume(100); BossSoundFreak_Main = new Sound(); BossSoundFreak_Main.attachSound("BossSoundFreak_Main"); BossSoundFreak_Main.setVolume(100); BossSound_Intro = new Sound(); BossSound_Intro.attachSound("BossSound_Intro"); BossSound_Intro.setVolume(100); BossSound_Main = new Sound(); BossSound_Main.attachSound("BossSound_Main"); BossSound_Main.setVolume(100); WinSound = new Sound(); WinSound.attachSound("Win"); WinSound.setVolume(100); Mysterious = new Sound(); Mysterious.attachSound("mysterious"); Mysterious.setVolume(100); Mysterious_Dark = new Sound(); Mysterious_Dark.attachSound("mysterious_dark"); Mysterious_Dark.setVolume(100);
Frame 11012
Mysterious.start(0, 99);
Frame 11025
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 11033
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Shark: Megaman X! It seems my mayhem was a success. Now I will get my revenge."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 11034
stop();
Frame 11035
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Metal Shark Player! All of those innocent victims just to lead me here for a fight you can't win?"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 11036
stop();
Frame 11037
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Shark: Haha! You won't stand a chance against my overwhelming power of steel!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 11038
stop();
Frame 11039
text = ""; dialogue = text.substring(0, 0); Mysterious.stop(); MSP_Roar1 = new Sound(this); MSP_Roar1.attachSound("metalshark1"); MSP_Roar1.setVolume(100); MSP_Roar1.start(0, 0); BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 11039
onClipEvent (load) { maxHealth = 100; heightlb = wbar._height; } onClipEvent (enterFrame) { _yscale = _global.wnrg; if (_root.maxHealth >= _root.wnrg) { wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100); _root.maxHealth = _global.wnrg; } }
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 11039
onClipEvent (load) { maxHealthBOSS = 100; heightlb = lifebarboss._height; } onClipEvent (enterFrame) { _yscale = _root.hpBOSS; if (_root.maxHealthBOSS >= _root.hpBOSS) { lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100); _root.maxHealthBOSS = _root.hpBOSS; } }
Instance of Symbol 120 MovieClip [lifebar] in Frame 11039
onClipEvent (load) { maxHealth = 100; heightlb = lifebar._height; } onClipEvent (enterFrame) { _yscale = _root.hp; if (_root.maxHealth >= _root.hp) { lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100); _root.maxHealth = _root.hp; } }
Frame 11044
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11045
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11046
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11047
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11048
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11049
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11050
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11051
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11052
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11053
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11054
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11055
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11056
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11057
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11058
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11059
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11060
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11061
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11062
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11063
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 11065
BossSound_Main.start(0, 99);
Frame 11066
hp = 100; MSP_XBuster_btn.enabled = true; MSP_GB_btn.enabled = true; MSP_BH_btn.enabled = true; MSP_OO_btn.enabled = true; MSP_Retreat.enabled = true; MSP_MD_btn.enabled = true; MSP_JS_btn.enabled = true; MSP_SA_btn.enabled = true; MSP_CP_btn.enabled = true; MSP_MSP_btn.enabled = true; hpBOSS = 100; Freaked = 0; stop();
Frame 11067
MSP_Zero.enabled = true; MSP_Nova.enabled = true; MSP_Saber.enabled = true; MSP_XBuster_btn.enabled = true; MSP_Retreat.enabled = true; if (_global.wnrg >= 15) { wnrgoff._visible = false; MSP_GB_btn.enabled = true; MSP_BH_btn.enabled = true; MSP_OO_btn.enabled = true; MSP_MD_btn.enabled = true; MSP_JS_btn.enabled = true; MSP_SA_btn.enabled = true; MSP_CP_btn.enabled = true; MSP_MSP_btn.enabled = true; } else { wnrgoff._visible = true; wnrgoff.enabled = false; }
Frame 11068
X_Charged_Shot = new Sound(this); X_Charged_Shot.attachSound("X_Charged_Shot"); X_Charged_Shot.setVolume(100); X_Charged_Shot.start(0, 0);
Frame 11086
hpBOSS = hpBOSS - 4; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11087
X_Falcon_Strike = new Sound(this); X_Falcon_Strike.attachSound("X_Falcon_Strike"); X_Falcon_Strike.setVolume(100); X_Falcon_Strike.start(0, 0);
Frame 11115
hpBOSS = hpBOSS - 8; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11129
MSP_Roar2 = new Sound(this); MSP_Roar2.attachSound("metalshark2"); MSP_Roar2.setVolume(100); MSP_Roar2.start(0, 0);
Frame 11131
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 11149
Ankerwurf = new Sound(this); Ankerwurf.attachSound("metal_hit"); Ankerwurf.setVolume(100); Ankerwurf.start(0, 0);
Frame 11156
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 11157
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 11166
hp = hp - 6; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 3; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { MSP_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { MSP_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { MSP_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { MSP_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("MSP_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("MSP_X_Lose"); } else { gotoAndStop ("MSP_Start"); } if (hp <= 23) { MSP_Retreat._visible = true; }
Frame 11180
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 11193
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 11197
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 11208
hp = hp - 8; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { MSP_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { MSP_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { MSP_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { MSP_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("MSP_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("MSP_X_Lose"); } else { gotoAndStop ("MSP_Start"); } if (hp <= 23) { MSP_Retreat._visible = true; }
Frame 11221
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 11231
MSP_Roar2 = new Sound(this); MSP_Roar2.attachSound("metalshark2"); MSP_Roar2.setVolume(100); MSP_Roar2.start(0, 0);
Frame 11248
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 11249
Ankerwurf = new Sound(this); Ankerwurf.attachSound("metal_hit"); Ankerwurf.setVolume(100); Ankerwurf.start(0, 0);
Frame 11260
hp = hp - 6; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 3; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { MSP_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { MSP_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { MSP_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { MSP_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("MSP_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("MSP_X_Lose"); } else { gotoAndStop ("MSP_Start"); } if (hp <= 23) { MSP_Retreat._visible = true; }
Frame 11262
BossSound_Main.stop();
Frame 11263
_root.waitexplo(this, 2.25); warningsound = new Sound(this); warningsound.attachSound("warning"); warningsound.setVolume(100); warningsound.start(0, 0);
Frame 11265
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 11271
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Shark: This means nothing X! The battle just started! Believe me. Let me show you!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 11272
stop();
Frame 11273
text = ""; dialogue = text.substring(0, 0); MSP_Roar1 = new Sound(this); MSP_Roar1.attachSound("metalshark1"); MSP_Roar1.setVolume(100); MSP_Roar1.start(0, 0); BossSoundFreak_Intro.start(0, 0); MystSound = false;
Frame 11282
Horn_Abstoss = new Sound(this); Horn_Abstoss.attachSound("mmx3_sprung"); Horn_Abstoss.setVolume(100); Horn_Abstoss.start(0, 0);
Frame 11285
BossSoundFreak_Main.start(0, 99);
Frame 11300
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 11302
Eaglestorm.start(0, 0);
Frame 11304
Eaglestorm.start(0, 0);
Frame 11306
Eaglestorm.start(0, 0);
Frame 11308
Eaglestorm.start(0, 0);
Frame 11310
Eaglestorm.start(0, 0);
Frame 11312
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0); Eaglestorm.start(0, 0);
Frame 11314
Eaglestorm.start(0, 0);
Frame 11316
Eaglestorm.start(0, 0);
Frame 11318
Eaglestorm.start(0, 0);
Frame 11325
Freaked = 1; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } hp = hp - 12; if (Saber_Used == false) { chance = random(15); if (chance == 5) { MSP_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { MSP_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { MSP_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { MSP_Saber._visible = true; } } if (hp <= 1) { gotoAndPlay ("MSP_X_Lose"); } else { gotoAndStop ("MSP_Start"); } if (hp <= 23) { MSP_Retreat._visible = true; }
Frame 11327
BossSoundFreak_Main.stop();
Frame 11334
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 11350
WinSound.start(0, 0);
Frame 11353
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) { _global.wnrg = _global.wnrg - 30; }
Frame 11354
stop(); _global.MSP_Weapon = true; _global.MSP_Beaten = true;
Frame 11355
BossSound_Main.stop(); Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99);
Frame 11361
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Shark: No one is able to harm steel! Now that you are out of the way, my lovely anchor will cause wonderful damage!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 11362
stop();
Frame 11363
text = ""; dialogue = text.substring(0, 0);
Frame 11368
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 11377
gotoAndStop ("SSS_1"); Mysterious_Dark.stop(); _global.wnrg = _global.wnrg - 20;
Frame 11387
NewWeaponSound = new Sound(this); NewWeaponSound.attachSound("newweaponsound"); NewWeaponSound.setVolume(100); NewWeaponSound.start(0, 0);
Frame 11417
stop();
Frame 11423
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 11432
gotoAndStop ("B_MSP_Dead");
Frame 11441
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 11459
if (!(Freaked === 1)) { if (((((((((((hpBoss == 23) || (hpBOSS == 22)) || (hpBOSS == 21)) || (hpBOSS == 20)) || (hpBOSS == 19)) || (hpBOSS == 18)) || (hpBOSS == 24)) || (hpBOSS == 25)) || (hpBOSS == 26)) || (hpBOSS == 27)) || (hpBOSS == 17)) { gotoAndPlay ("MSP_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11462
Fire_Wave = new Sound(this); Fire_Wave.attachSound("Fire2"); Fire_Wave.setVolume(100); Fire_Wave.start(0, 0);
Frame 11479
hpBOSS = hpBOSS - 4;
Frame 11480
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11483
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 11501
if (!(Freaked === 1)) { if (hpBoss <= 24) { gotoAndPlay ("MSP_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11504
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 11520
hpBOSS = hpBOSS - 4;
Frame 11521
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11524
JS_Drone = new Sound(this); JS_Drone.attachSound("Drone_Launch"); JS_Drone.setVolume(100); JS_Drone.start(0, 0);
Frame 11539
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 11547
hpBOSS = hpBOSS - 4;
Frame 11548
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11551
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 11553
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 11559
MSP_Hit = new Sound(this); MSP_Hit.attachSound("MSP_Hit"); MSP_Hit.setVolume(100); MSP_Hit.start(0, 0);
Frame 11569
hpBOSS = hpBOSS - 8;
Frame 11570
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11582
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 11590
hpBOSS = hpBOSS - 6;
Frame 11591
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11603
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 11605
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 11609
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 11615
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 11620
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 11625
hpBOSS = hpBOSS - 6;
Frame 11630
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11636
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 11639
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 11651
hpBOSS = hpBOSS - 6;
Frame 11652
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11656
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 11663
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 11665
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 11674
hpBOSS = hpBOSS - 6;
Frame 11675
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11679
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 11694
hpBOSS = hpBOSS - 6;
Frame 11696
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11700
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 11719
hpBOSS = hpBOSS - 6;
Frame 11720
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11724
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 11728
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 11731
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 11740
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 11743
MSP_Hit = new Sound(this); MSP_Hit.attachSound("MSP_Hit"); MSP_Hit.setVolume(100); MSP_Hit.start(0, 0);
Frame 11744
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 11749
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 11755
hpBOSS = hpBOSS - 14;
Frame 11756
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11760
Pengu_Blow = new Sound(this); Pengu_Blow.attachSound("wind_blow"); Pengu_Blow.setVolume(100); Pengu_Blow.start(0, 0);
Frame 11779
hpBOSS = hpBOSS - 6;
Frame 11787
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else if (critical == 1) { gotoAndPlay ("MSP_X_Critical"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11798
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 11802
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 11807
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 11811
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 11821
if (!(Freaked === 1)) { if (((((hpBoss == 23) || (hpBOSS == 22)) || (hpBOSS == 21)) || (hpBOSS == 20)) || (hpBOSS == 19)) { gotoAndPlay ("MSP_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { gotoAndPlay ("MSP_Explode"); }
Frame 11836
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 11845
MSP_Hit = new Sound(this); MSP_Hit.attachSound("MSP_Hit"); MSP_Hit.setVolume(100); MSP_Hit.start(0, 0);
Frame 11853
hpBOSS = hpBOSS - 12;
Frame 11855
if (!(Freaked === 1)) { if (hpBoss <= 24) { gotoAndPlay ("MSP_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11861
Zero_Hey = new Sound(this); Zero_Hey.attachSound("Zero_Hey"); Zero_Hey.setVolume(100); Zero_Hey.start(0, 0);
Frame 11862
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 11868
Zero_Jump = new Sound(this); Zero_Jump.attachSound("Zero_Jump"); Zero_Jump.setVolume(100); Zero_Jump.start(0, 0);
Frame 11875
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 11883
Zero_Attack1 = new Sound(this); Zero_Attack1.attachSound("Zero_Attack1"); Zero_Attack1.setVolume(100); Zero_Attack1.start(0, 0);
Frame 11892
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 11898
Zero_Attack3 = new Sound(this); Zero_Attack3.attachSound("Zero_Attack3"); Zero_Attack3.setVolume(100); Zero_Attack3.start(0, 0);
Frame 11906
Zero_Attack4 = new Sound(this); Zero_Attack4.attachSound("Zero_Attack4"); Zero_Attack4.setVolume(100); Zero_Attack4.start(0, 0);
Frame 11907
MSP_Hit = new Sound(this); MSP_Hit.attachSound("MSP_Hit"); MSP_Hit.setVolume(100); MSP_Hit.start(0, 0);
Frame 11917
hpBOSS = hpBOSS - 18;
Frame 11920
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 11931
if (!(Freaked === 1)) { if (hpBoss <= 24) { gotoAndPlay ("MSP_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 11944
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 11963
X_Jump2 = new Sound(this); X_Jump2.attachSound("X_Jump2"); X_Jump2.setVolume(100); X_Jump2.start(0, 0);
Frame 11967
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 11981
MSP_Hit = new Sound(this); MSP_Hit.attachSound("MSP_Hit"); MSP_Hit.setVolume(100); MSP_Hit.start(0, 0);
Frame 11989
hpBOSS = hpBOSS - 15;
Frame 11994
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 12008
if (!(Freaked === 1)) { if (hpBoss <= 24) { gotoAndPlay ("MSP_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 12011
MSP_Saber.enabled = false; MSP_Nova.enabled = false; MSP_Zero.enabled = false;
Frame 12019
hpBOSS = hpBOSS - 2;
Frame 12020
if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MSP_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_AnchorThrow"); } else if (ani == 2) { gotoAndPlay ("MSP_AnchorShot"); } else { gotoAndPlay ("MSP_SharkCrash"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MSP_Explode"); }
Frame 12024
MSP_Saber.enabled = false; MSP_Nova.enabled = false; MSP_Zero.enabled = false;
Frame 12032
hp = hp - 2;
Frame 12033
if (hp <= 1) { gotoAndPlay ("MSP_X_Lose"); } else { gotoAndStop ("MSP_Start"); } if (hp <= 23) { MSP_Retreat._visible = true; } if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 1; }
Frame 12034
MD_Retreat._visible = false; Saber_Used = false; MD_Saber._visible = false; MD_Nova._visible = false; MD_Zero._visible = false; wnrgoff._visible = false; if (_global.SA_Weapon == false) { MD_SA_btn._visible = false; } else { MD_SA_btn._visible = true; } if (_global.GB_Weapon == false) { MD_GB_btn._visible = false; } else { MD_GB_btn._visible = true; } if (_global.CP_Weapon == false) { MD_CP_btn._visible = false; } else { MD_CP_btn._visible = true; } if (_global.BH_Weapon == false) { MD_BH_btn._visible = false; } else { MD_BH_btn._visible = true; } if (_global.MSP_Weapon == false) { MD_MSP_btn._visible = false; } else { MD_MSP_btn._visible = true; } if (_global.MD_Weapon == false) { MD_MD_btn._visible = false; } else { MD_MD_btn._visible = true; } if (_global.OO_Weapon == false) { MD_OO_btn._visible = false; } else { MD_OO_btn._visible = true; } if (_global.JS_Weapon == false) { MD_JS_btn._visible = false; } else { MD_JS_btn._visible = true; } hp = 0; hpBOSS = 0; MD_XBuster_btn.enabled = false; MD_GB_btn.enabled = false; MD_BH_btn.enabled = false; MD_OO_btn.enabled = false; MD_MD_btn.enabled = false; MD_JS_btn.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); MystSound = false; BossSoundFreak_Intro = new Sound(); BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro"); BossSoundFreak_Intro.setVolume(100); BossSoundFreak_Main = new Sound(); BossSoundFreak_Main.attachSound("BossSoundFreak_Main"); BossSoundFreak_Main.setVolume(100); BossSound_Intro = new Sound(); BossSound_Intro.attachSound("BossSound_Intro"); BossSound_Intro.setVolume(100); BossSound_Main = new Sound(); BossSound_Main.attachSound("BossSound_Main"); BossSound_Main.setVolume(100); WinSound = new Sound(); WinSound.attachSound("Win"); WinSound.setVolume(100); Mysterious = new Sound(); Mysterious.attachSound("mysterious"); Mysterious.setVolume(100); Mysterious_Dark = new Sound(); Mysterious_Dark.attachSound("mysterious_dark"); Mysterious_Dark.setVolume(100);
Frame 12035
Mysterious.start(0, 99);
Frame 12048
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 12056
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dragoon: Welcome X! After my resurrection I am more powerful then ever. I will finally destroy you now."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 12057
stop();
Frame 12058
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Magma Dragoon! I've beaten you once before, and I will do it again. I hope you will rest in eternity after your defeat."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 12059
stop();
Frame 12060
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dragoon: Come and show me your power after all those years."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 12061
stop();
Frame 12062
text = ""; dialogue = text.substring(0, 0); Mysterious.stop(); MD_Roar2 = new Sound(this); MD_Roar2.attachSound("dragon_roar04"); MD_Roar2.setVolume(100); MD_Roar2.start(0, 0); BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 12062
onClipEvent (load) { maxHealth = 100; heightlb = wbar._height; } onClipEvent (enterFrame) { _yscale = _global.wnrg; if (_root.maxHealth >= _root.wnrg) { wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100); _root.maxHealth = _global.wnrg; } }
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 12062
onClipEvent (load) { maxHealthBOSS = 100; heightlb = lifebarboss._height; } onClipEvent (enterFrame) { _yscale = _root.hpBOSS; if (_root.maxHealthBOSS >= _root.hpBOSS) { lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100); _root.maxHealthBOSS = _root.hpBOSS; } }
Instance of Symbol 120 MovieClip [lifebar] in Frame 12062
onClipEvent (load) { maxHealth = 100; heightlb = lifebar._height; } onClipEvent (enterFrame) { _yscale = _root.hp; if (_root.maxHealth >= _root.hp) { lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100); _root.maxHealth = _root.hp; } }
Frame 12067
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12068
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12069
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12070
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12071
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12072
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12073
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12074
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12075
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12076
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12077
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12078
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12079
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12080
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12081
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12082
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12083
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12084
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12085
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12086
hp = hp + 5; hpBOSS = hpBOSS + 5;
Frame 12088
BossSound_Main.start(0, 99);
Frame 12089
MD_XBuster_btn.enabled = true; MD_GB_btn.enabled = true; MD_Retreat.enabled = true; MD_BH_btn.enabled = true; MD_OO_btn.enabled = true; MD_MD_btn.enabled = true; MD_JS_btn.enabled = true; MD_SA_btn.enabled = true; MD_CP_btn.enabled = true; MD_MSP_btn.enabled = true; hpBOSS = 100; Freaked = 0; stop();
Frame 12090
MD_Saber.enabled = true; MD_Nova.enabled = true; MD_Zero.enabled = true; MD_XBuster_btn.enabled = true; MD_Retreat.enabled = true; if (_global.wnrg >= 15) { wnrgoff._visible = false; MD_GB_btn.enabled = true; MD_BH_btn.enabled = true; MD_OO_btn.enabled = true; MD_MD_btn.enabled = true; MD_JS_btn.enabled = true; MD_SA_btn.enabled = true; MD_CP_btn.enabled = true; MD_MSP_btn.enabled = true; } else { wnrgoff._visible = true; wnrgoff.enabled = false; }
Frame 12091
X_Charged_Shot = new Sound(this); X_Charged_Shot.attachSound("X_Charged_Shot"); X_Charged_Shot.setVolume(100); X_Charged_Shot.start(0, 0);
Frame 12109
hpBOSS = hpBOSS - 4; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12110
X_Falcon_Strike = new Sound(this); X_Falcon_Strike.attachSound("X_Falcon_Strike"); X_Falcon_Strike.setVolume(100); X_Falcon_Strike.start(0, 0);
Frame 12138
hpBOSS = hpBOSS - 8; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12162
MD_Roar = new Sound(this); MD_Roar.attachSound("Roar"); MD_Roar.setVolume(100); MD_Roar.start(0, 0);
Frame 12170
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 12176
hp = hp - 4; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 2; } critical = random(5); if (Saber_Used == false) { chance = random(30); if (chance == 5) { MD_Nova._visible = true; } } if (Saber_Used == false) { chance = random(64); if (chance == 5) { MD_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { MD_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { MD_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("MD_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("MD_X_Lose"); } else { gotoAndStop ("MD_Start"); } if (hp <= 23) { MD_Retreat._visible = true; }
Frame 12201
MD_Roar = new Sound(this); MD_Roar.attachSound("Roar"); MD_Roar.setVolume(100); MD_Roar.start(0, 0);
Frame 12207
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 12223
hp = hp - 4; critical = random(5); if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 2; } if (Saber_Used == false) { chance = random(30); if (chance == 5) { MD_Nova._visible = true; } } if (Saber_Used == false) { chance = random(64); if (chance == 5) { MD_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { MD_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { MD_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("MD_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("MD_X_Lose"); } else { gotoAndStop ("MD_Start"); } if (hp <= 23) { MD_Retreat._visible = true; }
Frame 12252
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 12259
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 12270
hp = hp - 6; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 3; } critical = random(5); if (Saber_Used == false) { chance = random(30); if (chance == 5) { MD_Nova._visible = true; } } if (Saber_Used == false) { chance = random(64); if (chance == 5) { MD_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { MD_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { MD_Saber._visible = true; } } if (critical == 1) { gotoAndPlay ("MD_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("MD_X_Lose"); } else { gotoAndStop ("MD_Start"); } if (hp <= 23) { MD_Retreat._visible = true; }
Frame 12271
BossSound_Main.stop();
Frame 12272
_root.waitexplo(this, 2.25); warningsound = new Sound(this); warningsound.attachSound("warning"); warningsound.setVolume(100); warningsound.start(0, 0);
Frame 12274
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99); MystSound = true;
Frame 12281
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dragoon: Nargh... it is not over yet X! Please be so kind and tell me how real pain feels like after I've burned you down to a crisp!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 12282
stop(); BossSoundFreak = new Sound(this); BossSoundFreak.attachSound("FreakOut"); BossSoundFreak.setVolume(50);
Frame 12283
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Squid Adler: What, you disturb me while recharging? How rude of you X. Unfortunately I will defend myself."; l = text.length; p = 1; write = setInterval(spelltext, 25); function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); BossSoundFreak_Intro.start(0, 0); MystSound = false;
Frame 12295
BossSoundFreak_Main.start(0, 99);
Frame 12298
MD_Roar = new Sound(this); MD_Roar.attachSound("Roar"); MD_Roar.setVolume(100); MD_Roar.start(0, 0);
Frame 12307
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0);
Frame 12314
hp = hp - 12; Freaked = 1; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } critical = random(5); if (Saber_Used == false) { chance = random(30); if (chance == 5) { MD_Nova._visible = true; } } if (Saber_Used == false) { chance = random(64); if (chance == 5) { MD_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { MD_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { MD_Saber._visible = true; } } if (hp <= 1) { gotoAndPlay ("MD_X_Lose"); } else { gotoAndStop ("MD_Start"); } if (hp <= 23) { MD_Retreat._visible = true; }
Frame 12316
BossSoundFreak_Main.stop();
Frame 12323
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 12340
WinSound.start(0, 0);
Frame 12342
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) { _global.wnrg = _global.wnrg - 30; }
Frame 12343
stop(); _global.MD_Weapon = true; _global.MD_Beaten = true;
Frame 12344
BossSound_Main.stop(); hp = 0; Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99);
Frame 12350
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Dragoon: I knew the past was wrong! The true result of our battle feels awful. A shame that you can not feel the same."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 12351
stop();
Frame 12352
text = ""; dialogue = text.substring(0, 0);
Frame 12357
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 12366
gotoAndStop ("SSS_1"); Mysterious_Dark.stop(); _global.wnrg = _global.wnrg - 20;
Frame 12376
NewWeaponSound = new Sound(this); NewWeaponSound.attachSound("newweaponsound"); NewWeaponSound.setVolume(100); NewWeaponSound.start(0, 0);
Frame 12406
stop();
Frame 12412
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 12421
gotoAndStop ("B_MD_Dead");
Frame 12429
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 12447
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12450
Fire_Wave = new Sound(this); Fire_Wave.attachSound("Fire2"); Fire_Wave.setVolume(100); Fire_Wave.start(0, 0);
Frame 12467
hpBOSS = hpBOSS - 4;
Frame 12468
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12471
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 12487
hpBOSS = hpBOSS - 4;
Frame 12488
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12491
JS_Drone = new Sound(this); JS_Drone.attachSound("Drone_Launch"); JS_Drone.setVolume(100); JS_Drone.start(0, 0);
Frame 12509
MD_Hit = new Sound(this); MD_Hit.attachSound("MD_Hit"); MD_Hit.setVolume(100); MD_Hit.start(0, 0);
Frame 12511
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 12519
hpBOSS = hpBOSS - 8;
Frame 12524
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12528
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 12530
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 12545
hpBOSS = hpBOSS - 4;
Frame 12546
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12558
Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 12566
hpBOSS = hpBOSS - 4;
Frame 12567
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12570
Ankerwurf = new Sound(this); Ankerwurf.attachSound("metal_hit"); Ankerwurf.setVolume(100); Ankerwurf.start(0, 0);
Frame 12582
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 12590
hpBOSS = hpBOSS - 4;
Frame 12591
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12603
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 12605
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 12609
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 12615
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 12620
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 12625
hpBOSS = hpBOSS - 6;
Frame 12630
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12636
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 12639
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 12651
hpBOSS = hpBOSS - 6;
Frame 12652
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12656
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 12663
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 12665
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 12674
hpBOSS = hpBOSS - 6;
Frame 12675
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12679
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 12694
hpBOSS = hpBOSS - 6;
Frame 12696
if (!(Freaked === 1)) { if (((((((((((hpBoss == 23) || (hpBOSS == 22)) || (hpBOSS == 21)) || (hpBOSS == 20)) || (hpBOSS == 19)) || (hpBOSS == 18)) || (hpBOSS == 24)) || (hpBOSS == 25)) || (hpBOSS == 26)) || (hpBOSS == 27)) || (hpBOSS == 17)) { gotoAndPlay ("MDNear_Death"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12700
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 12709
MD_Hit = new Sound(this); MD_Hit.attachSound("MD_Hit"); MD_Hit.setVolume(100); MD_Hit.start(0, 0);
Frame 12719
hpBOSS = hpBOSS - 14;
Frame 12720
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12724
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 12728
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 12731
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 12740
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 12744
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 12749
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 12755
hpBOSS = hpBOSS - 6;
Frame 12756
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12760
Pengu_Blow = new Sound(this); Pengu_Blow.attachSound("wind_blow"); Pengu_Blow.setVolume(100); Pengu_Blow.start(0, 0);
Frame 12779
hpBOSS = hpBOSS - 6;
Frame 12787
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12798
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 12802
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 12807
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 12811
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 12818
hpBOSS = hpBOSS - 6;
Frame 12821
critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else if (critical == 1) { gotoAndPlay ("MD_X_Critical"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12833
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 12842
MD_Hit = new Sound(this); MD_Hit.attachSound("MD_Hit"); MD_Hit.setVolume(100); MD_Hit.start(0, 0);
Frame 12850
hpBOSS = hpBOSS - 12;
Frame 12852
if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12858
Zero_Hey = new Sound(this); Zero_Hey.attachSound("Zero_Hey"); Zero_Hey.setVolume(100); Zero_Hey.start(0, 0);
Frame 12859
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 12865
Zero_Jump = new Sound(this); Zero_Jump.attachSound("Zero_Jump"); Zero_Jump.setVolume(100); Zero_Jump.start(0, 0);
Frame 12872
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 12880
Zero_Attack1 = new Sound(this); Zero_Attack1.attachSound("Zero_Attack1"); Zero_Attack1.setVolume(100); Zero_Attack1.start(0, 0);
Frame 12889
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 12895
Zero_Attack3 = new Sound(this); Zero_Attack3.attachSound("Zero_Attack3"); Zero_Attack3.setVolume(100); Zero_Attack3.start(0, 0);
Frame 12903
Zero_Attack4 = new Sound(this); Zero_Attack4.attachSound("Zero_Attack4"); Zero_Attack4.setVolume(100); Zero_Attack4.start(0, 0);
Frame 12904
MD_Hit = new Sound(this); MD_Hit.attachSound("MD_Hit"); MD_Hit.setVolume(100); MD_Hit.start(0, 0);
Frame 12914
hpBOSS = hpBOSS - 18;
Frame 12917
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 12928
if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 12941
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 12960
X_Jump2 = new Sound(this); X_Jump2.attachSound("X_Jump2"); X_Jump2.setVolume(100); X_Jump2.start(0, 0);
Frame 12964
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 12978
MD_Hit = new Sound(this); MD_Hit.attachSound("MD_Hit"); MD_Hit.setVolume(100); MD_Hit.start(0, 0);
Frame 12986
hpBOSS = hpBOSS - 15;
Frame 12991
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 13005
if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 13008
MD_Saber.enabled = false; MD_Nova.enabled = false; MD_Zero.enabled = false;
Frame 13016
hpBOSS = hpBOSS - 2;
Frame 13017
if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("MD_NearDeath"); } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } } else { magmaani = random(3); if (magmaani == 1) { gotoAndPlay ("MD_Fireball"); } else if (magmaani == 2) { gotoAndPlay ("MD_Kick"); } else { gotoAndPlay ("MD_Flames"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("MDExplode"); }
Frame 13021
MD_Saber.enabled = false; MD_Nova.enabled = false; MD_Zero.enabled = false;
Frame 13029
hp = hp - 2;
Frame 13030
if (hp <= 1) { gotoAndPlay ("MD_X_Lose"); } else { gotoAndStop ("MD_Start"); } if (hp <= 23) { MD_Retreat._visible = true; } if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 1; }
Frame 13031
SA_Retreat._visible = false; SA_Saber._visible = false; SA_Nova._visible = false; SA_Zero._visible = false; wnrgoff._visible = false; Saber_Used = false; if (_global.SA_Weapon == false) { SA_SA_btn._visible = false; } else { SA_SA_btn._visible = true; } if (_global.GB_Weapon == false) { SA_GB_btn._visible = false; } else { SA_GB_btn._visible = true; } if (_global.CP_Weapon == false) { SA_CP_btn._visible = false; } else { SA_CP_btn._visible = true; } if (_global.BH_Weapon == false) { SA_BH_btn._visible = false; } else { SA_BH_btn._visible = true; } if (_global.MSP_Weapon == false) { SA_MSP_btn._visible = false; } else { SA_MSP_btn._visible = true; } if (_global.MD_Weapon == false) { SA_MD_btn._visible = false; } else { SA_MD_btn._visible = true; } if (_global.OO_Weapon == false) { SA_OO_btn._visible = false; } else { SA_OO_btn._visible = true; } if (_global.JS_Weapon == false) { SA_JS_btn._visible = false; } else { SA_JS_btn._visible = true; } hp = 0; hpBOSS = 0; SA_XBuster_btn.enabled = false; SA_GB_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_MD_btn.enabled = false; SA_JS_btn.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0); MystSound = false; BossSoundFreak_Intro = new Sound(); BossSoundFreak_Intro.attachSound("BossSoundFreak_Intro"); BossSoundFreak_Intro.setVolume(100); BossSoundFreak_Main = new Sound(); BossSoundFreak_Main.attachSound("BossSoundFreak_Main"); BossSoundFreak_Main.setVolume(100); BossSound_Intro = new Sound(); BossSound_Intro.attachSound("BossSound_Intro"); BossSound_Intro.setVolume(100); BossSound_Main = new Sound(); BossSound_Main.attachSound("BossSound_Main"); BossSound_Main.setVolume(100); WinSound = new Sound(); WinSound.attachSound("Win"); WinSound.setVolume(100); Mysterious = new Sound(); Mysterious.attachSound("mysterious"); Mysterious.setVolume(100); Mysterious_Dark = new Sound(); Mysterious_Dark.attachSound("mysterious_dark"); Mysterious_Dark.setVolume(100);
Frame 13032
Mysterious.start(0, 99);
Frame 13045
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 13053
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Squid Adler: What, you disturb me while recharging? How rude of you X. Unfortunately I will defend myself."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 13054
stop();
Frame 13055
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "X: Squid Adler! You will pay for all your victims! Come with me to Hunter Base, Maverick!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 13056
stop();
Frame 13057
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Squid Adler: I fear I can not do this X. But it will be a pleasure to waste you! So prepare yourself X, electricity is your enemy."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 13058
stop();
Frame 13059
text = ""; dialogue = text.substring(0, 0); Mysterious.stop(); Squid_Roar = new Sound(this); Squid_Roar.attachSound("squid_roar"); Squid_Roar.setVolume(100); Squid_Roar.start(0, 0); BossSound_Intro.start(0, 0);
Instance of Symbol 1110 MovieClip "wbar" in Frame 13059
onClipEvent (load) { maxHealth = 100; heightlb = wbar._height; } onClipEvent (enterFrame) { _yscale = _global.wnrg; if (_root.maxHealth >= _root.wnrg) { wbar._y = wbar._y - ((((_root.maxHealth - _root.wnrg) / 2) * heightlb) / 100); _root.maxHealth = _global.wnrg; } }
Instance of Symbol 120 MovieClip [lifebar] "lifebarboss" in Frame 13059
onClipEvent (load) { maxHealthBOSS = 100; heightlb = lifebarboss._height; } onClipEvent (enterFrame) { _yscale = _root.hpBOSS; if (_root.maxHealthBOSS >= _root.hpBOSS) { lifebarboss._y = lifebarboss._y - ((((_root.maxHealthBOSS - _root.hpBOSS) / 2) * heightlb) / 100); _root.maxHealthBOSS = _root.hpBOSS; } }
Instance of Symbol 120 MovieClip [lifebar] in Frame 13059
onClipEvent (load) { maxHealth = 100; heightlb = lifebar._height; } onClipEvent (enterFrame) { _yscale = _root.hp; if (_root.maxHealth >= _root.hp) { lifebar._y = lifebar._y - ((((_root.maxHealth - _root.hp) / 2) * heightlb) / 100); _root.maxHealth = _root.hp; } }
Frame 13060
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13061
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13062
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13063
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13064
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13065
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13066
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13067
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13068
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13069
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13070
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13071
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13072
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13073
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13074
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13075
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13076
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13077
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13078
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13079
hpBOSS = hpBOSS + 5; hp = hp + 5;
Frame 13085
BossSound_Main.start(0, 99);
Frame 13086
SA_Zero.enabled = true; SA_Nova.enabled = true; SA_Saber.enabled = true; SA_XBuster_btn.enabled = true; SA_GB_btn.enabled = true; SA_BH_btn.enabled = true; SA_Retreat.enabled = true; SA_OO_btn.enabled = true; SA_MD_btn.enabled = true; SA_JS_btn.enabled = true; SA_SA_btn.enabled = true; SA_CP_btn.enabled = true; SA_MSP_btn.enabled = true; hpBOSS = 100; Freaked = 0; stop();
Frame 13087
SA_Zero.enabled = true; SA_Nova.enabled = true; SA_Saber.enabled = true; SA_Retreat.enabled = true; SA_XBuster_btn.enabled = true; if (_global.wnrg >= 15) { wnrgoff._visible = false; SA_GB_btn.enabled = true; SA_BH_btn.enabled = true; SA_OO_btn.enabled = true; SA_MD_btn.enabled = true; SA_JS_btn.enabled = true; SA_SA_btn.enabled = true; SA_CP_btn.enabled = true; SA_MSP_btn.enabled = true; } else { wnrgoff._visible = true; wnrgoff.enabled = false; }
Frame 13088
X_Charged_Shot = new Sound(this); X_Charged_Shot.attachSound("X_Charged_Shot"); X_Charged_Shot.setVolume(100); X_Charged_Shot.start(0, 0);
Frame 13106
hpBOSS = hpBOSS - 4; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { _root.gotoAndPlay("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { _root.gotoAndPlay("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13107
X_Falcon_Strike = new Sound(this); X_Falcon_Strike.attachSound("X_Falcon_Strike"); X_Falcon_Strike.setVolume(100); X_Falcon_Strike.start(0, 0);
Frame 13135
hpBOSS = hpBOSS - 8; critical = random(5); if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { _root.gotoAndPlay("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { _root.gotoAndPlay("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13151
Elektro_Rein = new Sound(this); Elektro_Rein.attachSound("elektro1"); Elektro_Rein.setVolume(100); Elektro_Rein.start(0, 0);
Frame 13167
Elektro_Raus = new Sound(this); Elektro_Raus.attachSound("elektro2"); Elektro_Raus.setVolume(100); Elektro_Raus.start(0, 0);
Frame 13168
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 13180
hp = hp - 6; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 3; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { SA_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { SA_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { SA_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { SA_Saber._visible = true; } } if (critical == 1) { _root.gotoAndPlay("SA_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("SA_X_Lose"); } else { gotoAndStop ("SA_Start"); } if (hp <= 23) { SA_Retreat._visible = true; }
Frame 13182
Squid_Roar = new Sound(this); Squid_Roar.attachSound("squid_roar"); Squid_Roar.setVolume(100); Squid_Roar.start(0, 0);
Frame 13191
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 13192
Elektro_Rein.start(0, 0);
Frame 13193
Elektro_Rein.start(0, 0);
Frame 13194
Elektro_Rein.start(0, 0);
Frame 13195
Elektro_Rein.start(0, 0);
Frame 13196
Elektro_Rein.start(0, 0);
Frame 13197
Elektro_Rein.start(0, 0);
Frame 13198
Elektro_Rein.start(0, 0);
Frame 13199
Elektro_Rein.start(0, 0);
Frame 13200
Elektro_Rein.start(0, 0);
Frame 13201
Elektro_Rein.start(0, 0);
Frame 13215
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 13219
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 13231
hp = hp - 6; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 3; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { SA_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { SA_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { SA_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { SA_Saber._visible = true; } } if (critical == 1) { _root.gotoAndPlay("SA_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("SA_X_Lose"); } else { gotoAndStop ("SA_Start"); } if (hp <= 23) { SA_Retreat._visible = true; }
Frame 13252
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 13253
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 13256
X_Hit_Block = new Sound(this); X_Hit_Block.attachSound("XHitBlock"); X_Hit_Block.setVolume(100); X_Hit_Block.start(0, 0);
Frame 13265
hp = hp - 4; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 2; } critical = random(5); if (Saber_Used == false) { chance = random(15); if (chance == 5) { SA_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { SA_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { SA_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { SA_Saber._visible = true; } } if (critical == 1) { _root.gotoAndPlay("SA_Boss_Critical"); } else if (hp <= 1) { gotoAndPlay ("SA_X_Lose"); } else { gotoAndStop ("SA_Start"); } if (hp <= 23) { SA_Retreat._visible = true; }
Frame 13267
BossSound_Main.stop();
Frame 13268
_root.waitexplo(this, 2.25); warningsound = new Sound(this); warningsound.attachSound("warning"); warningsound.setVolume(100); warningsound.start(0, 0);
Frame 13269
Mysterious_Dark.start(0, 99); MystSound = true;
Frame 13270
Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0);
Frame 13276
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Squid Adler: Inacceptible! You are not strong enough to beat me! Ultimate Electric Doom!"; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 13277
stop();
Frame 13278
text = ""; dialogue = text.substring(0, 0); Squid_Roar = new Sound(this); Squid_Roar.attachSound("squid_roar"); Squid_Roar.setVolume(100); Squid_Roar.start(0, 0); BossSoundFreak_Intro.start(0, 0); MystSound = false;
Frame 13285
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 13287
Elektro_Charge.start(0, 0);
Frame 13289
Elektro_Charge.start(0, 0);
Frame 13290
BossSoundFreak_Main.start(0, 99);
Frame 13291
Elektro_Charge.start(0, 0);
Frame 13293
Elektro_Charge.start(0, 0);
Frame 13295
Elektro_Charge.start(0, 0);
Frame 13297
Elektro_Charge.start(0, 0);
Frame 13299
Elektro_Charge.start(0, 0);
Frame 13318
Elektro_Shot4 = new Sound(this); Elektro_Shot4.attachSound("shot4"); Elektro_Shot4.setVolume(100); Elektro_Shot4.start(0, 0);
Frame 13332
X_Hit_Scream = new Sound(this); X_Hit_Scream.attachSound("XHitScream"); X_Hit_Scream.setVolume(100); X_Hit_Scream.start(0, 0); Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 13334
Elektro_Shot.start(0, 0);
Frame 13336
Elektro_Shot.start(0, 0);
Frame 13338
Elektro_Shot.start(0, 0);
Frame 13340
Elektro_Shot.start(0, 0);
Frame 13342
Elektro_Shot.start(0, 0);
Frame 13344
Elektro_Shot.start(0, 0);
Frame 13346
Elektro_Shot.start(0, 0);
Frame 13348
Elektro_Shot.start(0, 0);
Frame 13350
Elektro_Shot.start(0, 0);
Frame 13353
hp = hp - 12; if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 4; } if (Saber_Used == false) { chance = random(15); if (chance == 5) { SA_Nova._visible = true; } } if (Saber_Used == false) { chance = random(32); if (chance == 5) { SA_Zero._visible = true; } } if (Saber_Used == false) { chance = random(8); if (chance == 5) { SA_Saber._visible = true; } } if (Saber_Used == false) { if (hp <= 23) { SA_Saber._visible = true; } } if (hp <= 1) { gotoAndPlay ("SA_X_Lose"); } else { gotoAndStop ("SA_Start"); } Freaked = 1; if (hp <= 23) { SA_Retreat._visible = true; }
Frame 13355
BossSoundFreak_Main.stop();
Frame 13361
_root.waitexplo(this, 4); ExplosionSound = new Sound(this); ExplosionSound.attachSound("Explosion"); ExplosionSound.setVolume(100); ExplosionSound.start(0, 0);
Frame 13377
WinSound.start(0, 0);
Frame 13380
if ((((((((_global.SA_Weapon == false) && (_global.CP_Weapon == false)) && (_global.MSP_Weapon == false)) && (_global.OO_Weapon == false)) && (_global.BH_Weapon == false)) && (_global.JS_Weapon == false)) && (_global.MD_Weapon == false)) && (_global.GB_Weapon == false)) { _global.wnrg = _global.wnrg - 30; }
Frame 13381
stop(); _global.SA_Weapon = true; _global.SA_Beaten = true;
Frame 13382
BossSound_Main.stop(); hp = 0; Dialogue_Ping = new Sound(this); Dialogue_Ping.attachSound("Dialogue_Ping"); Dialogue_Ping.setVolume(100); Dialogue_Ping.start(0, 0); Mysterious_Dark.start(0, 99);
Frame 13388
function spelltext() { dialogue = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Squid Adler: How pitiful! The great X lost to me... Now leave and let me complete my recharge."; l = text.length; p = 1; write = setInterval(spelltext, 25);
Frame 13389
stop();
Frame 13390
text = ""; dialogue = text.substring(0, 0);
Frame 13395
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 13404
Mysterious_Dark.stop(); _global.wnrg = _global.wnrg - 20; gotoAndStop ("SSS_1");
Frame 13414
NewWeaponSound = new Sound(this); NewWeaponSound.attachSound("newweaponsound"); NewWeaponSound.setVolume(100); NewWeaponSound.start(0, 0);
Frame 13444
stop();
Frame 13450
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 13459
gotoAndStop ("B_SA_Dead");
Frame 13468
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 13481
hpBOSS = hpBOSS - 4;
Frame 13486
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13489
Fire_Wave = new Sound(this); Fire_Wave.attachSound("Fire2"); Fire_Wave.setVolume(100); Fire_Wave.start(0, 0);
Frame 13505
hpBOSS = hpBOSS - 4;
Frame 13507
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13510
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 13526
hpBOSS = hpBOSS - 4;
Frame 13527
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13530
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 13546
hpBOSS = hpBOSS - 4;
Frame 13547
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13550
JS_Drone = new Sound(this); JS_Drone.attachSound("Drone_Launch"); JS_Drone.setVolume(100); JS_Drone.start(0, 0);
Frame 13565
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 13573
hpBOSS = hpBOSS - 4;
Frame 13574
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13585
SA_Hit = new Sound(this); SA_Hit.attachSound("SA_Hit"); SA_Hit.setVolume(100); SA_Hit.start(0, 0); Ice_Explo = new Sound(this); Ice_Explo.attachSound("explosion_ice"); Ice_Explo.setVolume(100); Ice_Explo.start(0, 0);
Frame 13593
hpBOSS = hpBOSS - 8;
Frame 13594
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13597
Ankerwurf = new Sound(this); Ankerwurf.attachSound("metal_hit"); Ankerwurf.setVolume(100); Ankerwurf.start(0, 0);
Frame 13609
Einzelexplo = new Sound(this); Einzelexplo.attachSound("einzelexplosion"); Einzelexplo.setVolume(100); Einzelexplo.start(0, 0);
Frame 13617
hpBOSS = hpBOSS - 6;
Frame 13618
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13630
Grav_Hold = new Sound(this); Grav_Hold.attachSound("Gravity_Hold"); Grav_Hold.setVolume(100); Grav_Hold.start(0, 0);
Frame 13632
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 13636
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 13642
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 13647
Grav_Focus = new Sound(this); Grav_Focus.attachSound("gravity_aehnlich"); Grav_Focus.setVolume(100); Grav_Focus.start(0, 0);
Frame 13652
hpBOSS = hpBOSS - 6;
Frame 13657
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13663
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 13666
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 13678
hpBOSS = hpBOSS - 6;
Frame 13679
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13683
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 13690
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 13692
OO_Slicer_1 = new Sound(this); OO_Slicer_1.attachSound("einfaches_zischen1"); OO_Slicer_1.setVolume(100); OO_Slicer_1.start(0, 0);
Frame 13701
hpBOSS = hpBOSS - 6;
Frame 13702
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13706
MD_Meteor = new Sound(this); MD_Meteor.attachSound("burning"); MD_Meteor.setVolume(100); MD_Meteor.start(0, 0);
Frame 13721
hpBOSS = hpBOSS - 6;
Frame 13723
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13727
Ankershot = new Sound(this); Ankershot.attachSound("Charged_Shot3"); Ankershot.setVolume(100); Ankershot.start(0, 0);
Frame 13745
hpBOSS = hpBOSS - 6;
Frame 13747
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13751
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 13755
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 13758
Elektro_Charge = new Sound(this); Elektro_Charge.attachSound("leise_elektro1"); Elektro_Charge.setVolume(100); Elektro_Charge.start(0, 0);
Frame 13767
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 13771
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 13776
Elektro_Shot = new Sound(this); Elektro_Shot.attachSound("leise_elektro2"); Elektro_Shot.setVolume(100); Elektro_Shot.start(0, 0);
Frame 13782
hpBOSS = hpBOSS - 6;
Frame 13783
if (!(Freaked === 1)) { if (((((hpBoss == 23) || (hpBOSS == 22)) || (hpBOSS == 21)) || (hpBOSS == 20)) || (hpBOSS == 19)) { gotoAndPlay ("OO_NearDeath"); } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } } else { ani = random(3); if (ani == 1) { gotoAndPlay ("OO_SonicSlicer"); } else if (ani == 2) { gotoAndPlay ("OO_SlicerRain"); } else { gotoAndPlay ("OO_OstrichDance"); } } if (hpBOSS <= 1) { gotoAndPlay ("OO_Explode"); }
Frame 13787
Pengu_Blow = new Sound(this); Pengu_Blow.attachSound("wind_blow"); Pengu_Blow.setVolume(100); Pengu_Blow.start(0, 0);
Frame 13791
SA_Hit = new Sound(this); SA_Hit.attachSound("SA_Hit"); SA_Hit.setVolume(100); SA_Hit.start(0, 0);
Frame 13806
hpBOSS = hpBOSS - 14;
Frame 13814
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13825
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 13829
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 13834
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 13838
Eaglestorm = new Sound(this); Eaglestorm.attachSound("helles_zischen_aufwaerts"); Eaglestorm.setVolume(100); Eaglestorm.start(0, 0);
Frame 13845
hpBOSS = hpBOSS - 6;
Frame 13848
critical = random(5); if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else if (critical == 1) { gotoAndPlay ("SA_X_Critical"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13859
DynamoSaber = new Sound(this); DynamoSaber.attachSound("Saber"); DynamoSaber.setVolume(100); DynamoSaber.start(0, 0);
Frame 13868
SA_Hit = new Sound(this); SA_Hit.attachSound("SA_Hit"); SA_Hit.setVolume(100); SA_Hit.start(0, 0);
Frame 13876
hpBOSS = hpBOSS - 12;
Frame 13878
Saber_Used = true; if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13884
Zero_Hey = new Sound(this); Zero_Hey.attachSound("Zero_Hey"); Zero_Hey.setVolume(100); Zero_Hey.start(0, 0);
Frame 13885
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 13891
Zero_Jump = new Sound(this); Zero_Jump.attachSound("Zero_Jump"); Zero_Jump.setVolume(100); Zero_Jump.start(0, 0);
Frame 13898
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 13906
Zero_Attack1 = new Sound(this); Zero_Attack1.attachSound("Zero_Attack1"); Zero_Attack1.setVolume(100); Zero_Attack1.start(0, 0);
Frame 13915
Zero_Attack2 = new Sound(this); Zero_Attack2.attachSound("Zero_Attack2"); Zero_Attack2.setVolume(100); Zero_Attack2.start(0, 0);
Frame 13921
Zero_Attack3 = new Sound(this); Zero_Attack3.attachSound("Zero_Attack3"); Zero_Attack3.setVolume(100); Zero_Attack3.start(0, 0);
Frame 13929
Zero_Attack4 = new Sound(this); Zero_Attack4.attachSound("Zero_Attack4"); Zero_Attack4.setVolume(100); Zero_Attack4.start(0, 0);
Frame 13930
SA_Hit = new Sound(this); SA_Hit.attachSound("SA_Hit"); SA_Hit.setVolume(100); SA_Hit.start(0, 0);
Frame 13940
hpBOSS = hpBOSS - 18;
Frame 13943
Teleport_OUT = new Sound(this); Teleport_OUT.attachSound("Teleport_OUT"); Teleport_OUT.setVolume(100); Teleport_OUT.start(0, 0);
Frame 13954
Saber_Used = true; if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 13967
OO_Charge_1 = new Sound(this); OO_Charge_1.attachSound("Charge"); OO_Charge_1.setVolume(100); OO_Charge_1.start(0, 0);
Frame 13986
X_Jump2 = new Sound(this); X_Jump2.attachSound("X_Jump2"); X_Jump2.setVolume(100); X_Jump2.start(0, 0);
Frame 13990
OX_Vwoa = new Sound(this); OX_Vwoa.attachSound("vwoa"); OX_Vwoa.setVolume(100); OX_Vwoa.start(0, 0);
Frame 14004
SA_Hit = new Sound(this); SA_Hit.attachSound("SA_Hit"); SA_Hit.setVolume(100); SA_Hit.start(0, 0);
Frame 14012
hpBOSS = hpBOSS - 15;
Frame 14017
Teleport_In = new Sound(this); Teleport_In.attachSound("Teleport_In"); Teleport_In.setVolume(100); Teleport_In.start(0, 0);
Frame 14031
Saber_Used = true; if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 14034
play(); SA_Saber.enabled = false; SA_Nova.enabled = false; SA_Zero.enabled = false;
Frame 14042
hpBOSS = hpBOSS - 2;
Frame 14043
if (!(Freaked === 1)) { if (hpBOSS <= 24) { gotoAndPlay ("SA_NearDeath"); } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } } else { squidani = random(4); if (squidani == 1) { gotoAndPlay ("SA_Groundcrush"); } else if (squidani == 2) { gotoAndPlay ("SA_Lightning"); } else if (squidani == 3) { gotoAndPlay ("SA_Lightning"); } else { gotoAndPlay ("SA_Elec_Blast"); } } if (hpBOSS <= 1) { hpBOSS = 0; gotoAndPlay ("SA_Explode"); }
Frame 14047
play(); SA_Saber.enabled = false; SA_Nova.enabled = false; SA_Zero.enabled = false;
Frame 14055
hp = hp - 2;
Frame 14056
if (hp <= 1) { gotoAndPlay ("SA_X_Lose"); } else { gotoAndStop ("SA_Start"); } if (hp <= 23) { SA_Retreat._visible = true; } if (_global.wnrg <= 97) { _global.wnrg = _global.wnrg + 1; }
Symbol 117 MovieClip [progbar] Frame 1
stop();
Symbol 118 MovieClip [Balken] Frame 1
stop();
Symbol 132 Button
on (press) { _root.play(); preload_btn.enabled = false; }
Symbol 133 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 133 MovieClip Frame 2
gotoAndPlay (1);
Symbol 138 Button
on (release) { getURL ("http://www.newgrounds.com", "blank"); }
Symbol 153 MovieClip Frame 7
gotoAndPlay (1);
Symbol 181 MovieClip Frame 7
gotoAndPlay (1);
Symbol 194 Button
on (release) { gotoAndPlay ("I_Blackened"); }
Symbol 196 Button
on (release) { gotoAndStop ("Password_Input"); }
Symbol 205 Button
on (release) { if (_root.password == "iamthetruex") { VileSound.stop(); _global.secret = false; gotoAndPlay ("O_X_Teleport_IN"); } else if (_root.password == "maverick") { _global.secret = true; VileSound.stop(); gotoAndPlay ("O_X_Teleport_IN"); } else if (_root.password == "coolerthanvile") { _global.wnrg = 40; VileSound.stop(); gotoAndPlay ("D_X_Teleport_IN"); } else if (_root.password == "hypermode") { VileSound.stop(); _global.SA_Weapon = true; _global.BH_Weapon = true; _global.MD_Weapon = true; _global.JS_Weapon = true; _global.GB_Weapon = true; _global.CP_Weapon = true; _global.MSP_Weapon = true; _global.OO_Weapon = true; _global.wnrg = 30; gotoAndPlay ("SSS_1"); } }
Symbol 208 Button
on (release) { gotoAndStop ("I_Menu"); }
Symbol 218 MovieClip Frame 26
gotoAndPlay (1);
Symbol 229 Button
on (release) { play(); clearInterval(_root.write); }
Symbol 289 MovieClip Frame 4
gotoAndPlay (1);
Symbol 290 Button
on (press) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } gotoAndStop ("OO_Info"); text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOver) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Desert - City Border"; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOut) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); }
Symbol 291 Button
on (press) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } gotoAndStop ("GB_Info"); text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOver) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Speedway"; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOut) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); }
Symbol 292 Button
on (press) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } gotoAndStop ("MD_Info"); text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOver) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Historical Museum"; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOut) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); }
Symbol 293 Button
on (press) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } gotoAndStop ("MSP_Info"); text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOver) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Main Street"; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOut) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); }
Symbol 294 Button
on (press) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } gotoAndStop ("JS_Info"); text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOver) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Naval Base"; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOut) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); }
Symbol 295 Button
on (press) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } gotoAndStop ("SA_Info"); text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOver) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Power Plant"; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOut) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); }
Symbol 296 Button
on (press) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } gotoAndStop ("CP_Info"); text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOver) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Frozen Quarter"; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOut) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); }
Symbol 297 Button
on (press) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } gotoAndStop ("BH_Info"); text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOver) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = "Prospect Platform"; l = text.length; p = 1; write = setInterval(spelltext, 25); } on (rollOut) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } text = " "; l = text.length; p = 1; write = setInterval(spelltext, 25); }
Symbol 308 MovieClip Frame 6
stop();
Symbol 309 MovieClip Frame 85
gotoAndPlay (1);
Symbol 312 Button
on (press) { SSS_Sound.stop(); }
Symbol 314 Button
on (press) { SSS_Sound.start(0, 99); }
Symbol 315 Button
on (press) { function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } _global.secret = true; Secretbutton.enabled = false; JS_Jet_Cry = new Sound(this); JS_Jet_Cry.attachSound("Jet_Cry"); JS_Jet_Cry.setVolume(100); JS_Jet_Cry.start(0, 0); text = "Secret enabled - fight Omega X now!"; l = text.length; p = 1; write = setInterval(spelltext, 25); }
Symbol 324 Button
on (press) { gotoAndStop ("SSS_2"); }
Symbol 327 Button
on (press) { gotoAndPlay ("JS_Chosen"); SSS_Sound.stop(); SSS_Sound_Chosen.start(0, 0); }
Symbol 332 MovieClip Frame 10
stop();
Symbol 335 Button
on (press) { gotoAndPlay ("JS_X_Teleport_IN"); SSS_Sound.stop(); SSS_Sound_Chosen.start(0, 0); }
Symbol 338 Button
on (press) { gotoAndPlay ("OO_Chosen"); SSS_Sound.stop(); SSS_Sound_Chosen.start(0, 0); }
Symbol 345 Button
on (press) { gotoAndPlay ("OO_X_Teleport_IN"); SSS_Sound.stop(); SSS_Sound_Chosen.start(0, 0); }
Symbol 348 Button
on (press) { gotoAndStop ("SSS_2"); }
Symbol 349 Button
on (press) { gotoAndPlay ("MD_Chosen"); SSS_Sound.stop(); SSS_Sound_Chosen.start(0, 0); }
Symbol 355 Button
on (press) { gotoAndStop ("SSS_1"); }
Symbol 356 Button
on (press) { gotoAndPlay ("X_Teleport_IN"); }
Symbol 359 Button
on (press) { gotoAndPlay ("GB_Chosen"); SSS_Sound.stop(); SSS_Sound_Chosen.start(0, 0); }
Symbol 366 Button
on (press) { gotoAndPlay ("GB_X_Teleport_IN"); SSS_Sound.stop(); SSS_Sound_Chosen.start(0, 0); }
Symbol 369 Button
on (press) { gotoAndPlay ("MSP_Chosen"); SSS_Sound.stop(); SSS_Sound_Chosen.start(0, 0); }
Symbol 377 Button
on (press) { gotoAndPlay ("CP_Chosen"); SSS_Sound.stop(); SSS_Sound_Chosen.start(0, 0); }
Symbol 384 Button
on (press) { gotoAndPlay ("CP_X_Teleport_IN"); SSS_Sound.stop(); SSS_Sound_Chosen.start(0, 0); }
Symbol 387 Button
on (press) { gotoAndPlay ("BH_Chosen"); SSS_Sound.stop(); SSS_Sound_Chosen.start(0, 0); }
Symbol 394 Button
on (press) { gotoAndPlay ("BH_X_Teleport_IN"); }
Symbol 397 Button
on (press) { gotoAndPlay ("SA_Chosen"); SSS_Sound.stop(); SSS_Sound_Chosen.start(0, 0); }
Symbol 403 Button
on (press) { gotoAndStop ("SSS_1"); }
Symbol 404 Button
on (press) { gotoAndPlay ("SA_X_Teleport_IN"); }
Symbol 406 MovieClip Frame 19
gotoAndPlay (1);
Symbol 412 MovieClip Frame 40
gotoAndPlay (1);
Symbol 429 MovieClip Frame 20
gotoAndPlay (1);
Symbol 439 MovieClip Frame 35
gotoAndPlay (1);
Symbol 456 MovieClip Frame 7
gotoAndPlay (1);
Symbol 472 MovieClip Frame 13
gotoAndPlay (1);
Symbol 502 Button
on (press) { O_XBuster_btn.enabled = false; O_BH_btn.enabled = false; O_GB_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; if (Element_Neutral == true) { gotoAndPlay ("O_X_Weak"); } else { busterani = random(3); if (busterani == 1) { gotoAndPlay ("O_X_Charged"); } else if (busterani == 2) { gotoAndPlay ("O_X_Charged"); } else { gotoAndPlay ("O_X_FalconStrike"); } } }
Symbol 504 Button
on (press) { gotoAndPlay ("O_GB_Weapon"); O_XBuster_btn.enabled = false; O_BH_btn.enabled = false; O_GB_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; }
Symbol 506 Button
on (press) { if (Element_Yellow == true) { gotoAndPlay ("O_BH_Weak"); } else { gotoAndPlay ("O_BH_Weapon"); } O_XBuster_btn.enabled = false; O_BH_btn.enabled = false; O_GB_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; }
Symbol 508 Button
on (press) { gotoAndPlay ("O_OO_Weapon"); O_XBuster_btn.enabled = false; O_BH_btn.enabled = false; O_GB_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; }
Symbol 510 Button
on (press) { if (Element_Ice == true) { gotoAndPlay ("O_MD_Weak"); } else { gotoAndPlay ("O_MD_Weapon"); } O_XBuster_btn.enabled = false; O_BH_btn.enabled = false; O_GB_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; }
Symbol 512 Button
on (press) { gotoAndPlay ("O_JS_Weapon"); O_XBuster_btn.enabled = false; O_BH_btn.enabled = false; O_GB_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; }
Symbol 514 Button
on (press) { if (Element_Fire == true) { gotoAndPlay ("O_SA_Weak"); } else { gotoAndPlay ("O_SA_Weapon"); } O_XBuster_btn.enabled = false; O_BH_btn.enabled = false; O_GB_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; }
Symbol 516 Button
on (press) { if (Element_Lightning == true) { gotoAndPlay ("O_CP_Weak"); } else { gotoAndPlay ("O_CP_Weapon"); } O_XBuster_btn.enabled = false; O_BH_btn.enabled = false; O_GB_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; }
Symbol 518 Button
on (press) { gotoAndPlay ("O_MSP_Weapon"); O_XBuster_btn.enabled = false; O_BH_btn.enabled = false; O_GB_btn.enabled = false; O_OO_btn.enabled = false; O_MD_btn.enabled = false; O_JS_btn.enabled = false; O_SA_btn.enabled = false; O_CP_btn.enabled = false; O_MSP_btn.enabled = false; }
Symbol 525 MovieClip Frame 8
stop();
Symbol 527 Button
on (press) { play(); }
Symbol 538 Button
on (press) { OBB_Main.stop(); }
Symbol 539 Button
on (press) { if (MystSound == true) { Mysterious_Dark.start(0, 99); } else if (DynamoUp == true) { DynamoSound.start(0, 99); } else if (SigmaUp == true) { BossSoundFreak_Main.start(0, 99); } else { OBB_Main.start(0, 99); } }
Symbol 560 MovieClip Frame 17
gotoAndPlay (1);
Symbol 618 MovieClip Frame 23
gotoAndPlay (1);
Symbol 628 MovieClip Frame 25
gotoAndPlay (1);
Symbol 633 MovieClip Frame 3
gotoAndPlay (1);
Symbol 634 Button
on (press) { gotoAndPlay ("O_Bigbang"); }
Symbol 643 MovieClip Frame 12
gotoAndStop (1);
Symbol 651 MovieClip Frame 10
gotoAndPlay (1);
Symbol 651 MovieClip Frame 15
gotoAndPlay (1);
Symbol 663 MovieClip Frame 27
gotoAndStop (1);
Symbol 688 MovieClip Frame 5
gotoAndPlay (1);
Symbol 733 MovieClip Frame 19
stop();
Symbol 746 MovieClip Frame 11
stop();
Symbol 751 MovieClip Frame 3
gotoAndPlay (1);
Symbol 770 MovieClip Frame 29
gotoAndPlay (1);
Symbol 786 MovieClip Frame 3
gotoAndPlay (1);
Symbol 788 Button
on (press) { play(); X_Freaked_1 = 1; Mysterious_Dark.stop(); MystSound = false; OBB_Main.start(0, 99); }
Symbol 810 MovieClip Frame 4
gotoAndPlay (1);
Symbol 813 MovieClip Frame 3
gotoAndPlay (1);
Symbol 821 MovieClip Frame 17
gotoAndPlay (1);
Symbol 822 Button
on (press) { play(); X_Freaked_2 = 1; Mysterious_Dark.stop(); OBB_Main.start(0, 99); }
Symbol 841 MovieClip Frame 24
gotoAndPlay (1);
Symbol 848 MovieClip Frame 4
gotoAndPlay (1);
Symbol 855 MovieClip Frame 4
gotoAndPlay (1);
Symbol 873 MovieClip Frame 3
gotoAndPlay (1);
Symbol 882 MovieClip Frame 5
gotoAndPlay (3);
Symbol 889 MovieClip Frame 3
gotoAndPlay (1);
Symbol 891 MovieClip Frame 51
gotoAndPlay (1);
Symbol 898 MovieClip Frame 60
gotoAndPlay (1);
Symbol 899 MovieClip Frame 3
gotoAndPlay (1);
Symbol 927 MovieClip Frame 3
gotoAndPlay (1);
Symbol 933 Button
on (release) { play(); }
Symbol 959 MovieClip Frame 33
gotoAndPlay (1);
Symbol 962 MovieClip Frame 3
gotoAndPlay (1);
Symbol 964 Button
on (press) { gotoAndPlay ("O_Retry"); Mysterious_Dark.stop(); }
Symbol 979 MovieClip Frame 7
gotoAndPlay (1);
Symbol 989 MovieClip Frame 5
gotoAndPlay (1);
Symbol 998 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1009 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1014 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1023 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1042 Button
on (release) { Mysterious_Dark.stop(); play(); }
Symbol 1067 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1080 MovieClip Frame 15
stop();
Symbol 1082 Button
on (press) { D_Saber.enabled = false; D_Nova.enabled = false; D_Zero.enabled = false; D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; busterani = random(4); if (busterani == 1) { gotoAndPlay ("D_X_Charged"); } else if (busterani == 2) { gotoAndPlay ("D_X_Charged"); } else if (busterani == 3) { gotoAndPlay ("D_X_FalconStrike"); } else { gotoAndPlay ("D_X_FalconStrike"); } }
Symbol 1083 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); D_Saber.enabled = false; D_Nova.enabled = false; D_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("D_GB_Weapon"); } else if (ani == 2) { gotoAndPlay ("D_GB_Weapon"); } else { gotoAndPlay ("D_GB_Weapon2"); } D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; }
Symbol 1084 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); D_Saber.enabled = false; D_Nova.enabled = false; D_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("D_BH_Weapon"); } else if (ani == 2) { gotoAndPlay ("D_BH_Weapon"); } else { gotoAndPlay ("D_BH_Weapon2"); } D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; }
Symbol 1085 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); D_Saber.enabled = false; D_Nova.enabled = false; D_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("D_OO_Weapon"); } else if (ani == 2) { gotoAndPlay ("D_OO_Weapon"); } else { gotoAndPlay ("D_OO_Weapon2"); } D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; }
Symbol 1086 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); D_Saber.enabled = false; D_Nova.enabled = false; D_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("D_MD_Weapon"); } else if (ani == 2) { gotoAndPlay ("D_MD_Weapon"); } else { gotoAndPlay ("D_MD_Weapon2"); } D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; }
Symbol 1087 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); D_Saber.enabled = false; D_Nova.enabled = false; D_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("D_JS_Weapon"); } else if (ani == 2) { gotoAndPlay ("D_JS_Weapon"); } else { gotoAndPlay ("D_JS_Weapon2"); } D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; }
Symbol 1088 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); D_Saber.enabled = false; D_Nova.enabled = false; D_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("D_SA_Weapon"); } else if (ani == 2) { gotoAndPlay ("D_SA_Weapon"); } else { gotoAndPlay ("D_SA_Weapon2"); } D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; }
Symbol 1089 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); D_Saber.enabled = false; D_Nova.enabled = false; D_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("D_CP_Weapon"); } else if (ani == 2) { gotoAndPlay ("D_CP_Weapon"); } else { gotoAndPlay ("D_CP_Weapon2"); } D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; }
Symbol 1090 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); D_Saber.enabled = false; D_Nova.enabled = false; D_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("D_MSP_Weapon"); } else if (ani == 2) { gotoAndPlay ("D_MSP_Weapon"); } else { gotoAndPlay ("D_MSP_Weapon2"); } D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; }
Symbol 1091 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1093 Button
on (press) { _global.wnrg = _global.wnrg - 5; D_Saber._visible = false; D_Nova._visible = false; D_Zero._visible = false; gotoAndPlay ("D_SaberSlash"); D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; }
Symbol 1095 Button
on (press) { _global.wnrg = _global.wnrg - 7; gotoAndPlay ("D_Nova"); D_Saber._visible = false; D_Nova._visible = false; D_Zero._visible = false; D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; }
Symbol 1097 Button
on (press) { _global.wnrg = _global.wnrg - 10; gotoAndPlay ("D_Zero"); D_Saber._visible = false; D_Nova._visible = false; D_Zero._visible = false; D_XBuster_btn.enabled = false; D_BH_btn.enabled = false; D_GB_btn.enabled = false; D_OO_btn.enabled = false; D_MD_btn.enabled = false; D_JS_btn.enabled = false; D_SA_btn.enabled = false; D_CP_btn.enabled = false; D_MSP_btn.enabled = false; }
Symbol 1100 Button
on (press) { gotoAndPlay ("D_Teleport_IN"); }
Symbol 1101 Button
on (press) { gotoAndPlay ("D_Talk2"); }
Symbol 1102 Button
on (press) { gotoAndPlay ("D_Talk3"); }
Symbol 1103 Button
on (press) { gotoAndPlay ("D_Talk4"); }
Symbol 1104 Button
on (press) { gotoAndPlay ("D_Talk5"); }
Symbol 1105 Button
on (press) { gotoAndPlay ("D_Talk6"); }
Symbol 1115 Button
on (press) { DynamoSound.stop(); }
Symbol 1116 Button
on (press) { if (MystSound == true) { Mysterious_Dark.start(0, 99); } else { DynamoSound.start(0, 99); } }
Symbol 1166 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1195 Button
on (press) { gotoAndPlay ("D_Ultimate"); Mysterious_Dark.stop(); }
Symbol 1198 Button
on (press) { gotoAndPlay ("D_Talk_End"); }
Symbol 1202 Button
on (press) { _global.Dynamo_Spared = true; gotoAndPlay ("X_SpareDynamo"); }
Symbol 1204 Button
on (press) { gotoAndPlay ("X_KillDynamo"); }
Symbol 1206 Button
on (press) { gotoAndPlay ("D_X_Teleport_OUT"); }
Symbol 1207 Button
on (press) { gotoAndPlay ("D_Retry"); }
Symbol 1210 Button
on (press) { gotoAndPlay ("OO_X_Teleport_OUT"); }
Symbol 1215 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1226 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1248 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1256 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1263 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1274 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1281 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1290 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1302 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1404 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1413 MovieClip Frame 14
gotoAndPlay (1);
Symbol 1417 Button
on (press) { OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_GB_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; OO_Retreat.enabled = false; OO_Saber.enabled = false; OO_Nova.enabled = false; OO_Zero.enabled = false; busterani = random(4); if (busterani == 1) { gotoAndPlay ("OO_X_Charged"); } else if (busterani == 2) { gotoAndPlay ("OO_X_Charged"); } else if (busterani == 3) { gotoAndPlay ("OO_X_FalconStrike"); } else { gotoAndPlay ("OO_X_FalconStrike"); } }
Symbol 1418 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); OO_Saber.enabled = false; OO_Nova.enabled = false; OO_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("OO_GB_Weapon"); } else if (ani == 2) { gotoAndPlay ("OO_GB_Weapon"); } else { gotoAndPlay ("OO_GB_Weapon2"); } OO_GB_btn.enabled = false; OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_Retreat.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; }
Symbol 1419 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); OO_Saber.enabled = false; OO_Nova.enabled = false; OO_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("OO_BH_Weapon"); } else if (ani == 2) { gotoAndPlay ("OO_BH_Weapon"); } else { gotoAndPlay ("OO_BH_Weapon2"); } OO_GB_btn.enabled = false; OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_Retreat.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; }
Symbol 1420 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); OO_Saber.enabled = false; OO_Nova.enabled = false; OO_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("OO_MD_Weapon"); } else if (ani == 2) { gotoAndPlay ("OO_MD_Weapon"); } else { gotoAndPlay ("OO_MD_Weapon2"); } OO_GB_btn.enabled = false; OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; OO_Retreat.enabled = false; }
Symbol 1421 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); OO_Saber.enabled = false; OO_Nova.enabled = false; OO_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("OO_JS_Weapon"); } else if (ani == 2) { gotoAndPlay ("OO_JS_Weapon"); } else { gotoAndPlay ("OO_JS_Weapon2"); } OO_GB_btn.enabled = false; OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; OO_Retreat.enabled = false; }
Symbol 1422 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); OO_Saber.enabled = false; OO_Nova.enabled = false; OO_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("OO_SA_Weapon"); } else if (ani == 2) { gotoAndPlay ("OO_SA_Weapon"); } else { gotoAndPlay ("OO_SA_Weapon2"); } OO_GB_btn.enabled = false; OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; OO_Retreat.enabled = false; }
Symbol 1423 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); OO_Saber.enabled = false; OO_Nova.enabled = false; OO_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("OO_CP_Weapon"); } else if (ani == 2) { gotoAndPlay ("OO_CP_Weapon"); } else { gotoAndPlay ("OO_CP_Weapon2"); } OO_GB_btn.enabled = false; OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; OO_Retreat.enabled = false; }
Symbol 1424 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); OO_Saber.enabled = false; OO_Nova.enabled = false; OO_Zero.enabled = false; if (ani == 1) { gotoAndPlay ("OO_MSP_Weapon"); } else if (ani == 2) { gotoAndPlay ("OO_MSP_Weapon"); } else { gotoAndPlay ("OO_MSP_Weapon2"); } OO_GB_btn.enabled = false; OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; OO_Retreat.enabled = false; }
Symbol 1428 Button
on (press) { gotoAndPlay ("OO_X_Lose"); OO_Retreat.enabled = false; OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_GB_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; }
Symbol 1429 Button
on (press) { _global.wnrg = _global.wnrg - 5; if (hpBOSS <= 12) { OO_Saber._visible = false; OO_Nova._visible = false; OO_Zero._visible = false; OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_GB_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; OO_Retreat.enabled = false; gotoAndPlay ("OO_Split"); } else { OO_Saber._visible = false; OO_Nova._visible = false; OO_Zero._visible = false; gotoAndPlay ("OO_SaberSlash"); OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_GB_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; OO_Retreat.enabled = false; } }
Symbol 1430 Button
on (press) { _global.wnrg = _global.wnrg - 7; gotoAndPlay ("OO_Nova"); OO_Saber._visible = false; OO_Nova._visible = false; OO_Zero._visible = false; OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_GB_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; OO_Retreat.enabled = false; }
Symbol 1431 Button
on (press) { _global.wnrg = _global.wnrg - 10; gotoAndPlay ("OO_Zero"); OO_Saber._visible = false; OO_Nova._visible = false; OO_Zero._visible = false; OO_XBuster_btn.enabled = false; OO_BH_btn.enabled = false; OO_GB_btn.enabled = false; OO_OO_btn.enabled = false; OO_MD_btn.enabled = false; OO_JS_btn.enabled = false; OO_SA_btn.enabled = false; OO_CP_btn.enabled = false; OO_MSP_btn.enabled = false; OO_Retreat.enabled = false; }
Symbol 1432 Button
on (press) { gotoAndPlay ("OO_Talk2"); }
Symbol 1433 Button
on (press) { gotoAndPlay ("OO_Talk3"); }
Symbol 1434 Button
on (press) { gotoAndPlay ("OO_LB_Fill"); }
Symbol 1438 Button
on (press) { BossSound_Main.stop(); BossSoundFreak_Main.stop(); }
Symbol 1439 Button
on (press) { if (MystSound == true) { Mysterious_Dark.start(0, 99); } else if (Freaked == 0) { BossSound_Main.start(0, 99); } else { BossSoundFreak_Main.start(0, 99); } }
Symbol 1474 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1485 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1491 Button
on (press) { play(); Mysterious_Dark.stop(); BossSoundFreak.start(0, 99); }
Symbol 1506 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1515 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1521 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1522 Button
on (press) { gotoAndPlay ("OO_X_NewPower"); }
Symbol 1523 Button
on (press) { gotoAndPlay ("OO_X_Lose_Teleport_OUT"); BossSoundFreak.start(0, 99); }
Symbol 1525 Button
on (press) { gotoAndStop ("SSS_1"); }
Symbol 1531 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1533 Button
on (press) { BossSound_Main.stop(); BossSoundFreak_Main.stop(); }
Symbol 1549 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1550 Button
on (press) { gotoAndPlay ("OO_X_NewPower"); _global.wnrg = _global.wnrg + 10; }
Symbol 1554 Button
on (press) { JS_Saber.enabled = false; JS_Nova.enabled = false; JS_Zero.enabled = false; JS_XBuster_btn.enabled = false; JS_BH_btn.enabled = false; JS_GB_btn.enabled = false; JS_OO_btn.enabled = false; JS_Retreat.enabled = false; JS_MD_btn.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; busterani = random(4); if (busterani == 1) { gotoAndPlay ("JS_X_Charged"); } else if (busterani == 2) { gotoAndPlay ("JS_X_Charged"); } else if (busterani == 3) { gotoAndPlay ("JS_X_FalconStrike"); } else { gotoAndPlay ("JS_X_FalconStrike"); } }
Symbol 1555 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("JS_GB_Weapon"); } else if (ani == 2) { gotoAndPlay ("JS_GB_Weapon"); } else { gotoAndPlay ("JS_GB_Weapon2"); } JS_XBuster_btn.enabled = false; JS_GB_btn.enabled = false; JS_BH_btn.enabled = false; JS_Saber.enabled = false; JS_Nova.enabled = false; JS_Zero.enabled = false; JS_OO_btn.enabled = false; JS_MD_btn.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; JS_Retreat.enabled = false; }
Symbol 1556 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("JS_BH_Weapon"); } else if (ani == 2) { gotoAndPlay ("JS_BH_Weapon"); } else { gotoAndPlay ("JS_BH_Weapon2"); } JS_XBuster_btn.enabled = false; JS_GB_btn.enabled = false; JS_BH_btn.enabled = false; JS_Saber.enabled = false; JS_Nova.enabled = false; JS_Zero.enabled = false; JS_OO_btn.enabled = false; JS_MD_btn.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; JS_Retreat.enabled = false; }
Symbol 1557 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("JS_OO_Weapon"); } else if (ani == 2) { gotoAndPlay ("JS_OO_Weapon"); } else { gotoAndPlay ("JS_OO_Weapon2"); } JS_XBuster_btn.enabled = false; JS_GB_btn.enabled = false; JS_BH_btn.enabled = false; JS_Saber.enabled = false; JS_Nova.enabled = false; JS_Zero.enabled = false; JS_OO_btn.enabled = false; JS_MD_btn.enabled = false; JS_Retreat.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; }
Symbol 1558 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("JS_MD_Weapon"); } else if (ani == 2) { gotoAndPlay ("JS_MD_Weapon"); } else { gotoAndPlay ("JS_MD_Weapon2"); } JS_XBuster_btn.enabled = false; JS_GB_btn.enabled = false; JS_BH_btn.enabled = false; JS_OO_btn.enabled = false; JS_MD_btn.enabled = false; JS_Saber.enabled = false; JS_Nova.enabled = false; JS_Zero.enabled = false; JS_Retreat.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; }
Symbol 1559 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("JS_SA_Weapon"); } else if (ani == 2) { gotoAndPlay ("JS_SA_Weapon"); } else { gotoAndPlay ("JS_SA_Weapon2"); } JS_XBuster_btn.enabled = false; JS_GB_btn.enabled = false; JS_BH_btn.enabled = false; JS_Retreat.enabled = false; JS_OO_btn.enabled = false; JS_Saber.enabled = false; JS_Nova.enabled = false; JS_Zero.enabled = false; JS_MD_btn.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; }
Symbol 1560 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("JS_CP_Weapon"); } else if (ani == 2) { gotoAndPlay ("JS_CP_Weapon"); } else { gotoAndPlay ("JS_CP_Weapon2"); } JS_XBuster_btn.enabled = false; JS_GB_btn.enabled = false; JS_BH_btn.enabled = false; JS_OO_btn.enabled = false; JS_Retreat.enabled = false; JS_Saber.enabled = false; JS_Nova.enabled = false; JS_Zero.enabled = false; JS_MD_btn.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; }
Symbol 1561 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("JS_MSP_Weapon"); } else if (ani == 2) { gotoAndPlay ("JS_MSP_Weapon"); } else { gotoAndPlay ("JS_MSP_Weapon2"); } JS_XBuster_btn.enabled = false; JS_GB_btn.enabled = false; JS_BH_btn.enabled = false; JS_Retreat.enabled = false; JS_OO_btn.enabled = false; JS_Saber.enabled = false; JS_Nova.enabled = false; JS_Zero.enabled = false; JS_MD_btn.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; }
Symbol 1562 Button
on (press) { gotoAndPlay ("JS_X_Lose"); JS_Retreat.enabled = false; JS_XBuster_btn.enabled = false; JS_GB_btn.enabled = false; JS_BH_btn.enabled = false; JS_OO_btn.enabled = false; JS_MD_btn.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_Saber._visible = false; JS_Nova._visible = false; JS_Zero._visible = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; }
Symbol 1563 Button
on (press) { _global.wnrg = _global.wnrg - 5; if (hpBOSS <= 12) { JS_Saber._visible = false; JS_Nova._visible = false; JS_Zero._visible = false; JS_XBuster_btn.enabled = false; JS_BH_btn.enabled = false; JS_GB_btn.enabled = false; JS_OO_btn.enabled = false; JS_Retreat.enabled = false; JS_MD_btn.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; gotoAndPlay ("JS_Split"); } else { JS_Saber._visible = false; JS_Nova._visible = false; JS_Zero._visible = false; gotoAndPlay ("JS_SaberSlash"); JS_XBuster_btn.enabled = false; JS_BH_btn.enabled = false; JS_GB_btn.enabled = false; JS_OO_btn.enabled = false; JS_Retreat.enabled = false; JS_MD_btn.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; } }
Symbol 1564 Button
on (press) { _global.wnrg = _global.wnrg - 7; gotoAndPlay ("JS_Nova"); JS_Saber._visible = false; JS_Nova._visible = false; JS_Zero._visible = false; JS_XBuster_btn.enabled = false; JS_BH_btn.enabled = false; JS_GB_btn.enabled = false; JS_OO_btn.enabled = false; JS_Retreat.enabled = false; JS_MD_btn.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; }
Symbol 1565 Button
on (press) { _global.wnrg = _global.wnrg - 10; gotoAndPlay ("JS_Zero"); JS_Saber._visible = false; JS_Nova._visible = false; JS_Zero._visible = false; JS_XBuster_btn.enabled = false; JS_BH_btn.enabled = false; JS_GB_btn.enabled = false; JS_OO_btn.enabled = false; JS_Retreat.enabled = false; JS_MD_btn.enabled = false; JS_JS_btn.enabled = false; JS_SA_btn.enabled = false; JS_CP_btn.enabled = false; JS_MSP_btn.enabled = false; }
Symbol 1566 Button
on (press) { gotoAndPlay ("JS_Talk2"); }
Symbol 1567 Button
on (press) { gotoAndPlay ("JS_Talk3"); }
Symbol 1568 Button
on (press) { gotoAndPlay ("JS_LB_Fill"); }
Symbol 1586 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1600 MovieClip Frame 15
stop();
Symbol 1608 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1609 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1618 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1619 Button
on (press) { gotoAndPlay ("JS_Ultimate"); Mysterious_Dark.stop(); }
Symbol 1624 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1626 Button
on (press) { gotoAndPlay ("JS_X_NewPower"); }
Symbol 1627 Button
on (press) { gotoAndPlay ("JS_X_Lose_Teleport_OUT"); }
Symbol 1629 Button
on (press) { gotoAndPlay ("JS_X_Teleport_OUT"); }
Symbol 1632 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1638 Button
on (press) { gotoAndPlay ("JS_X_NewPower"); _global.wnrg = _global.wnrg + 10; }
Symbol 1642 Button
on (press) { BH_XBuster_btn.enabled = false; BH_GB_btn.enabled = false; BH_BH_btn.enabled = false; BH_OO_btn.enabled = false; BH_MD_btn.enabled = false; BH_Retreat.enabled = false; BH_JS_btn.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; BH_Saber.enabled = false; BH_Nova.enabled = false; BH_Zero.enabled = false; busterani = random(4); if (busterani == 1) { gotoAndPlay ("BH_X_Charged"); } else if (busterani == 2) { gotoAndPlay ("BH_X_Charged"); } else if (busterani == 3) { gotoAndPlay ("BH_X_FalconStrike"); } else { gotoAndPlay ("BH_X_FalconStrike"); } }
Symbol 1643 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("BH_GB_Weapon"); } else if (ani == 2) { gotoAndPlay ("BH_GB_Weapon"); } else { gotoAndPlay ("BH_GB_Weapon2"); } BH_GB_btn.enabled = false; BH_Saber.enabled = false; BH_Nova.enabled = false; BH_Zero.enabled = false; BH_XBuster_btn.enabled = false; BH_BH_btn.enabled = false; BH_OO_btn.enabled = false; BH_MD_btn.enabled = false; BH_JS_btn.enabled = false; BH_Retreat.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; }
Symbol 1644 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("BH_OO_Weapon"); } else if (ani == 2) { gotoAndPlay ("BH_OO_Weapon"); } else { gotoAndPlay ("BH_OO_Weapon2"); } BH_GB_btn.enabled = false; BH_XBuster_btn.enabled = false; BH_BH_btn.enabled = false; BH_Saber.enabled = false; BH_Nova.enabled = false; BH_Zero.enabled = false; BH_OO_btn.enabled = false; BH_MD_btn.enabled = false; BH_Retreat.enabled = false; BH_JS_btn.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; }
Symbol 1645 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("BH_MD_Weapon"); } else if (ani == 2) { gotoAndPlay ("BH_MD_Weapon"); } else { gotoAndPlay ("BH_MD_Weapon2"); } BH_GB_btn.enabled = false; BH_XBuster_btn.enabled = false; BH_BH_btn.enabled = false; BH_Saber.enabled = false; BH_Nova.enabled = false; BH_Zero.enabled = false; BH_Retreat.enabled = false; BH_OO_btn.enabled = false; BH_MD_btn.enabled = false; BH_JS_btn.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; }
Symbol 1646 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("BH_JS_Weapon"); } else if (ani == 2) { gotoAndPlay ("BH_JS_Weapon"); } else { gotoAndPlay ("BH_JS_Weapon2"); } BH_GB_btn.enabled = false; BH_XBuster_btn.enabled = false; BH_BH_btn.enabled = false; BH_OO_btn.enabled = false; BH_Saber.enabled = false; BH_Nova.enabled = false; BH_Zero.enabled = false; BH_MD_btn.enabled = false; BH_Retreat.enabled = false; BH_JS_btn.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; }
Symbol 1647 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("BH_SA_Weapon"); } else if (ani == 2) { gotoAndPlay ("BH_SA_Weapon"); } else { gotoAndPlay ("BH_SA_Weapon2"); } BH_GB_btn.enabled = false; BH_XBuster_btn.enabled = false; BH_BH_btn.enabled = false; BH_Saber.enabled = false; BH_Nova.enabled = false; BH_Zero.enabled = false; BH_OO_btn.enabled = false; BH_MD_btn.enabled = false; BH_Retreat.enabled = false; BH_JS_btn.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; }
Symbol 1648 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("BH_CP_Weapon"); } else if (ani == 2) { gotoAndPlay ("BH_CP_Weapon"); } else { gotoAndPlay ("BH_CP_Weapon2"); } BH_GB_btn.enabled = false; BH_XBuster_btn.enabled = false; BH_BH_btn.enabled = false; BH_Saber.enabled = false; BH_Nova.enabled = false; BH_Zero.enabled = false; BH_OO_btn.enabled = false; BH_Retreat.enabled = false; BH_MD_btn.enabled = false; BH_JS_btn.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; }
Symbol 1649 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("BH_MSP_Weapon"); } else if (ani == 2) { gotoAndPlay ("BH_MSP_Weapon"); } else { gotoAndPlay ("BH_MSP_Weapon2"); } BH_GB_btn.enabled = false; BH_XBuster_btn.enabled = false; BH_BH_btn.enabled = false; BH_OO_btn.enabled = false; BH_MD_btn.enabled = false; BH_Saber.enabled = false; BH_Nova.enabled = false; BH_Zero.enabled = false; BH_Retreat.enabled = false; BH_JS_btn.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; }
Symbol 1650 Button
on (press) { gotoAndPlay ("BH_X_Lose"); BH_Retreat.enabled = false; BH_GB_btn.enabled = false; BH_XBuster_btn.enabled = false; BH_BH_btn.enabled = false; BH_OO_btn.enabled = false; BH_MD_btn.enabled = false; BH_JS_btn.enabled = false; BH_Saber.enabled = false; BH_Nova.enabled = false; BH_Zero.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; }
Symbol 1651 Button
on (press) { _global.wnrg = _global.wnrg - 5; if (hpBOSS <= 12) { BH_Saber._visible = false; BH_Nova._visible = false; BH_Zero._visible = false; BH_XBuster_btn.enabled = false; BH_GB_btn.enabled = false; BH_BH_btn.enabled = false; BH_OO_btn.enabled = false; BH_MD_btn.enabled = false; BH_JS_btn.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; BH_Retreat.enabled = false; gotoAndPlay ("BH_Split"); } else { BH_Saber._visible = false; BH_Nova._visible = false; BH_Zero._visible = false; gotoAndPlay ("BH_SaberSlash"); BH_XBuster_btn.enabled = false; BH_GB_btn.enabled = false; BH_BH_btn.enabled = false; BH_OO_btn.enabled = false; BH_MD_btn.enabled = false; BH_JS_btn.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; BH_Retreat.enabled = false; } }
Symbol 1652 Button
on (press) { _global.wnrg = _global.wnrg - 7; BH_Saber._visible = false; BH_Nova._visible = false; BH_Zero._visible = false; gotoAndPlay ("BH_Nova"); BH_XBuster_btn.enabled = false; BH_GB_btn.enabled = false; BH_BH_btn.enabled = false; BH_OO_btn.enabled = false; BH_MD_btn.enabled = false; BH_JS_btn.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; BH_Retreat.enabled = false; }
Symbol 1653 Button
on (press) { _global.wnrg = _global.wnrg - 10; BH_Saber._visible = false; BH_Nova._visible = false; BH_Zero._visible = false; gotoAndPlay ("BH_Zero"); BH_XBuster_btn.enabled = false; BH_GB_btn.enabled = false; BH_BH_btn.enabled = false; BH_OO_btn.enabled = false; BH_MD_btn.enabled = false; BH_JS_btn.enabled = false; BH_SA_btn.enabled = false; BH_CP_btn.enabled = false; BH_MSP_btn.enabled = false; BH_Retreat.enabled = false; }
Symbol 1654 Button
on (press) { gotoAndPlay ("BH_Talk2"); }
Symbol 1655 Button
on (press) { gotoAndPlay ("BH_Talk3"); }
Symbol 1656 Button
on (press) { gotoAndPlay ("BH_LB_Fill"); }
Symbol 1676 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1688 MovieClip Frame 13
stop();
Symbol 1696 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1712 MovieClip Frame 17
stop();
Symbol 1713 Button
on (press) { gotoAndPlay ("BH_Ultimate"); Mysterious_Dark.stop(); }
Symbol 1716 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1718 Button
on (press) { gotoAndPlay ("BH_X_NewPower"); }
Symbol 1719 Button
on (press) { gotoAndPlay ("BH_X_Lose_Teleport_OUT"); }
Symbol 1721 Button
on (press) { gotoAndPlay ("BH_X_Teleport_OUT"); }
Symbol 1724 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1729 Button
on (press) { gotoAndPlay ("BH_X_NewPower"); _global.wnrg = _global.wnrg + 10; }
Symbol 1733 Button
on (press) { GB_Saber.enabled = false; GB_Nova.enabled = false; GB_Zero.enabled = false; GB_XBuster_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_Retreat.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; busterani = random(4); if (busterani == 1) { gotoAndPlay ("GB_X_Charged"); } else if (busterani == 2) { gotoAndPlay ("GB_X_Charged"); } else if (busterani == 3) { gotoAndPlay ("GB_X_FalconStrike"); } else { gotoAndPlay ("GB_X_FalconStrike"); } }
Symbol 1734 Button
on (press) { _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("GB_BH_Weapon"); } else if (ani == 2) { gotoAndPlay ("GB_BH_Weapon"); } else { gotoAndPlay ("GB_BH_Weapon2"); } GB_GB_btn.enabled = false; GB_XBuster_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; GB_Retreat.enabled = false; GB_Saber.enabled = false; GB_Nova.enabled = false; GB_Zero.enabled = false; }
Symbol 1735 Button
on (press) { GB_Saber.enabled = false; _global.wnrg = _global.wnrg - 5; GB_Nova.enabled = false; GB_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("GB_OO_Weapon"); } else if (ani == 2) { gotoAndPlay ("GB_OO_Weapon"); } else { gotoAndPlay ("GB_OO_Weapon2"); } GB_GB_btn.enabled = false; GB_XBuster_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_Retreat.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; }
Symbol 1736 Button
on (press) { _global.wnrg = _global.wnrg - 5; GB_Saber.enabled = false; GB_Nova.enabled = false; GB_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("GB_MD_Weapon"); } else if (ani == 2) { gotoAndPlay ("GB_MD_Weapon"); } else { gotoAndPlay ("GB_MD_Weapon2"); } GB_GB_btn.enabled = false; GB_XBuster_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_Retreat.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; }
Symbol 1737 Button
on (press) { _global.wnrg = _global.wnrg - 5; GB_Saber.enabled = false; GB_Nova.enabled = false; GB_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("GB_JS_Weapon"); } else if (ani == 2) { gotoAndPlay ("GB_JS_Weapon"); } else { gotoAndPlay ("GB_JS_Weapon2"); } GB_GB_btn.enabled = false; GB_XBuster_btn.enabled = false; GB_Retreat.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; }
Symbol 1738 Button
on (press) { _global.wnrg = _global.wnrg - 5; GB_Saber.enabled = false; GB_Nova.enabled = false; GB_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("GB_SA_Weapon"); } else if (ani == 2) { gotoAndPlay ("GB_SA_Weapon"); } else { gotoAndPlay ("GB_SA_Weapon2"); } GB_GB_btn.enabled = false; GB_XBuster_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_Retreat.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; }
Symbol 1739 Button
on (press) { _global.wnrg = _global.wnrg - 5; GB_Saber.enabled = false; GB_Nova.enabled = false; GB_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("GB_CP_Weapon"); } else if (ani == 2) { gotoAndPlay ("GB_CP_Weapon"); } else { gotoAndPlay ("GB_CP_Weapon2"); } GB_GB_btn.enabled = false; GB_XBuster_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_Retreat.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; }
Symbol 1740 Button
on (press) { _global.wnrg = _global.wnrg - 5; GB_Saber.enabled = false; GB_Nova.enabled = false; GB_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("GB_MSP_Weapon"); } else if (ani == 2) { gotoAndPlay ("GB_MSP_Weapon"); } else { gotoAndPlay ("GB_MSP_Weapon2"); } GB_GB_btn.enabled = false; GB_XBuster_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_Retreat.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; }
Symbol 1741 Button
on (press) { GB_Saber._visible = false; GB_Nova._visible = false; GB_Zero._visible = false; gotoAndPlay ("GB_X_Lose"); GB_GB_btn.enabled = false; GB_XBuster_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; GB_Retreat.enabled = false; }
Symbol 1742 Button
on (press) { _global.wnrg = _global.wnrg - 5; if (hpBOSS <= 12) { GB_Saber._visible = false; GB_Nova._visible = false; GB_Zero._visible = false; GB_XBuster_btn.enabled = false; GB_GB_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; GB_Retreat.enabled = false; gotoAndPlay ("GB_Split"); } else { GB_Saber._visible = false; GB_Nova._visible = false; GB_Zero._visible = false; gotoAndPlay ("GB_SaberSlash"); GB_XBuster_btn.enabled = false; GB_GB_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; GB_Retreat.enabled = false; } }
Symbol 1743 Button
on (press) { _global.wnrg = _global.wnrg - 7; GB_Saber._visible = false; GB_Nova._visible = false; GB_Zero._visible = false; gotoAndPlay ("GB_Nova"); GB_XBuster_btn.enabled = false; GB_GB_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; GB_Retreat.enabled = false; }
Symbol 1744 Button
on (press) { _global.wnrg = _global.wnrg - 10; GB_Saber._visible = false; GB_Nova._visible = false; GB_Zero._visible = false; gotoAndPlay ("GB_Zero"); GB_XBuster_btn.enabled = false; GB_GB_btn.enabled = false; GB_BH_btn.enabled = false; GB_OO_btn.enabled = false; GB_MD_btn.enabled = false; GB_JS_btn.enabled = false; GB_SA_btn.enabled = false; GB_CP_btn.enabled = false; GB_MSP_btn.enabled = false; GB_Retreat.enabled = false; }
Symbol 1745 Button
on (press) { gotoAndPlay ("GB_Talk2"); }
Symbol 1746 Button
on (press) { gotoAndPlay ("GB_Talk3"); }
Symbol 1747 Button
on (press) { gotoAndPlay ("GB_LB_Fill"); }
Symbol 1762 MovieClip Frame 13
stop();
Symbol 1779 MovieClip Frame 17
stop();
Symbol 1784 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1785 Button
on (press) { gotoAndPlay ("GB_X_NewPower"); }
Symbol 1786 Button
on (press) { gotoAndPlay ("GB_X_Lose_Teleport_OUT"); }
Symbol 1788 Button
on (press) { gotoAndPlay ("GB_X_Teleport_OUT"); }
Symbol 1791 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1800 Button
on (press) { gotoAndPlay ("GB_X_NewPower"); _global.wnrg = _global.wnrg + 10; }
Symbol 1806 Button
on (press) { CP_Saber.enabled = false; CP_Zero.enabled = false; CP_Nova.enabled = false; CP_XBuster_btn.enabled = false; CP_GB_btn.enabled = false; CP_BH_btn.enabled = false; CP_OO_btn.enabled = false; CP_Retreat.enabled = false; CP_MD_btn.enabled = false; CP_JS_btn.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_MSP_btn.enabled = false; busterani = random(4); if (busterani == 1) { gotoAndPlay ("CP_X_Charged"); } else if (busterani == 2) { gotoAndPlay ("CP_X_Charged"); } else if (busterani == 3) { gotoAndPlay ("CP_X_FalconStrike"); } else { gotoAndPlay ("CP_X_FalconStrike"); } }
Symbol 1807 Button
on (press) { CP_Saber.enabled = false; CP_Zero.enabled = false; _global.wnrg = _global.wnrg - 5; CP_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("CP_GB_Weapon"); } else if (ani == 2) { gotoAndPlay ("CP_GB_Weapon"); } else { gotoAndPlay ("CP_GB_Weapon2"); } CP_GB_btn.enabled = false; CP_XBuster_btn.enabled = false; CP_BH_btn.enabled = false; CP_OO_btn.enabled = false; CP_MD_btn.enabled = false; CP_JS_btn.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_Retreat.enabled = false; CP_MSP_btn.enabled = false; }
Symbol 1808 Button
on (press) { CP_Saber.enabled = false; CP_Zero.enabled = false; _global.wnrg = _global.wnrg - 5; CP_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("CP_BH_Weapon"); } else if (ani == 2) { gotoAndPlay ("CP_BH_Weapon"); } else { gotoAndPlay ("CP_BH_Weapon2"); } CP_GB_btn.enabled = false; CP_XBuster_btn.enabled = false; CP_BH_btn.enabled = false; CP_OO_btn.enabled = false; CP_MD_btn.enabled = false; CP_Retreat.enabled = false; CP_JS_btn.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_MSP_btn.enabled = false; }
Symbol 1809 Button
on (press) { CP_Saber.enabled = false; CP_Zero.enabled = false; _global.wnrg = _global.wnrg - 5; CP_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("CP_OO_Weapon"); } else if (ani == 2) { gotoAndPlay ("CP_OO_Weapon"); } else { gotoAndPlay ("CP_OO_Weapon2"); } CP_GB_btn.enabled = false; CP_XBuster_btn.enabled = false; CP_BH_btn.enabled = false; CP_OO_btn.enabled = false; CP_MD_btn.enabled = false; CP_JS_btn.enabled = false; CP_Retreat.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_MSP_btn.enabled = false; }
Symbol 1810 Button
on (press) { CP_Saber.enabled = false; CP_Zero.enabled = false; CP_Nova.enabled = false; _global.wnrg = _global.wnrg - 5; ani = random(3); if (ani == 1) { gotoAndPlay ("CP_MD_Weapon"); } else if (ani == 2) { gotoAndPlay ("CP_MD_Weapon"); } else { gotoAndPlay ("CP_MD_Weapon2"); } CP_GB_btn.enabled = false; CP_XBuster_btn.enabled = false; CP_BH_btn.enabled = false; CP_OO_btn.enabled = false; CP_MD_btn.enabled = false; CP_JS_btn.enabled = false; CP_Retreat.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_MSP_btn.enabled = false; }
Symbol 1811 Button
on (press) { CP_Saber.enabled = false; CP_Zero.enabled = false; _global.wnrg = _global.wnrg - 5; CP_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("CP_JS_Weapon"); } else if (ani == 2) { gotoAndPlay ("CP_JS_Weapon"); } else { gotoAndPlay ("CP_JS_Weapon2"); } CP_GB_btn.enabled = false; CP_XBuster_btn.enabled = false; CP_BH_btn.enabled = false; CP_OO_btn.enabled = false; CP_MD_btn.enabled = false; CP_Retreat.enabled = false; CP_JS_btn.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_MSP_btn.enabled = false; }
Symbol 1812 Button
on (press) { CP_Saber.enabled = false; CP_Zero.enabled = false; _global.wnrg = _global.wnrg - 5; CP_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("CP_SA_Weapon"); } else if (ani == 2) { gotoAndPlay ("CP_SA_Weapon"); } else { gotoAndPlay ("CP_SA_Weapon2"); } CP_GB_btn.enabled = false; CP_XBuster_btn.enabled = false; CP_BH_btn.enabled = false; CP_OO_btn.enabled = false; CP_MD_btn.enabled = false; CP_Retreat.enabled = false; CP_JS_btn.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_MSP_btn.enabled = false; }
Symbol 1813 Button
on (press) { CP_Saber.enabled = false; CP_Zero.enabled = false; _global.wnrg = _global.wnrg - 5; CP_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("CP_MSP_Weapon"); } else if (ani == 2) { gotoAndPlay ("CP_MSP_Weapon"); } else { gotoAndPlay ("CP_MSP_Weapon2"); } CP_GB_btn.enabled = false; CP_XBuster_btn.enabled = false; CP_BH_btn.enabled = false; CP_Retreat.enabled = false; CP_OO_btn.enabled = false; CP_MD_btn.enabled = false; CP_JS_btn.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_MSP_btn.enabled = false; }
Symbol 1814 Button
on (press) { CP_Saber._visible = false; CP_Nova._visible = false; CP_Zero._visible = false; gotoAndPlay ("CP_X_Lose"); CP_GB_btn.enabled = false; CP_XBuster_btn.enabled = false; CP_BH_btn.enabled = false; CP_OO_btn.enabled = false; CP_MD_btn.enabled = false; CP_JS_btn.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_MSP_btn.enabled = false; CP_Retreat.enabled = false; }
Symbol 1815 Button
on (press) { _global.wnrg = _global.wnrg - 5; CP_Saber._visible = false; CP_Nova._visible = false; CP_Zero._visible = false; gotoAndPlay ("CP_SaberSlash"); CP_XBuster_btn.enabled = false; CP_GB_btn.enabled = false; CP_BH_btn.enabled = false; CP_OO_btn.enabled = false; CP_Retreat.enabled = false; CP_MD_btn.enabled = false; CP_JS_btn.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_MSP_btn.enabled = false; }
Symbol 1816 Button
on (press) { _global.wnrg = _global.wnrg - 7; CP_Saber._visible = false; CP_Nova._visible = false; CP_Zero._visible = false; gotoAndPlay ("CP_Nova"); CP_XBuster_btn.enabled = false; CP_GB_btn.enabled = false; CP_BH_btn.enabled = false; CP_OO_btn.enabled = false; CP_Retreat.enabled = false; CP_MD_btn.enabled = false; CP_JS_btn.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_MSP_btn.enabled = false; }
Symbol 1817 Button
on (press) { _global.wnrg = _global.wnrg - 10; CP_Saber._visible = false; CP_Nova._visible = false; CP_Zero._visible = false; gotoAndPlay ("CP_Zero"); CP_XBuster_btn.enabled = false; CP_GB_btn.enabled = false; CP_BH_btn.enabled = false; CP_OO_btn.enabled = false; CP_Retreat.enabled = false; CP_MD_btn.enabled = false; CP_JS_btn.enabled = false; CP_SA_btn.enabled = false; CP_CP_btn.enabled = false; CP_MSP_btn.enabled = false; }
Symbol 1818 Button
on (press) { gotoAndPlay ("CP_Talk2"); }
Symbol 1819 Button
on (press) { gotoAndPlay ("CP_Talk3"); }
Symbol 1820 Button
on (press) { gotoAndPlay ("CP_LB_Fill"); }
Symbol 1836 MovieClip Frame 7
stop();
Symbol 1859 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1860 Button
on (press) { gotoAndPlay ("CP_X_NewPower"); }
Symbol 1861 Button
on (press) { gotoAndPlay ("CP_X_Lose_Teleport_OUT"); }
Symbol 1863 Button
on (press) { gotoAndPlay ("CP_X_Teleport_OUT"); }
Symbol 1866 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1870 Button
on (press) { MSP_Saber.enabled = false; MSP_Nova.enabled = false; MSP_Zero.enabled = false; MSP_XBuster_btn.enabled = false; MSP_GB_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_Retreat.enabled = false; MSP_MD_btn.enabled = false; MSP_JS_btn.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; busterani = random(4); if (busterani == 1) { gotoAndPlay ("MSP_X_Charged"); } else if (busterani == 2) { gotoAndPlay ("MSP_X_Charged"); } else if (busterani == 3) { gotoAndPlay ("MSP_X_FalconStrike"); } else { gotoAndPlay ("MSP_X_FalconStrike"); } }
Symbol 1871 Button
on (press) { MSP_Saber.enabled = false; _global.wnrg = _global.wnrg - 5; MSP_Nova.enabled = false; MSP_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_GB_Weapon"); } else if (ani == 2) { gotoAndPlay ("MSP_GB_Weapon"); } else { gotoAndPlay ("MSP_GB_Weapon2"); } MSP_GB_btn.enabled = false; MSP_XBuster_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_MD_btn.enabled = false; MSP_JS_btn.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; MSP_Retreat.enabled = false; }
Symbol 1872 Button
on (press) { MSP_Saber.enabled = false; _global.wnrg = _global.wnrg - 5; MSP_Nova.enabled = false; MSP_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_BH_Weapon"); } else if (ani == 2) { gotoAndPlay ("MSP_BH_Weapon"); } else { gotoAndPlay ("MSP_BH_Weapon2"); } MSP_GB_btn.enabled = false; MSP_XBuster_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_MD_btn.enabled = false; MSP_JS_btn.enabled = false; MSP_Retreat.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; }
Symbol 1873 Button
on (press) { MSP_Saber.enabled = false; _global.wnrg = _global.wnrg - 5; MSP_Nova.enabled = false; MSP_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_OO_Weapon"); } else if (ani == 2) { gotoAndPlay ("MSP_OO_Weapon"); } else { gotoAndPlay ("MSP_OO_Weapon2"); } MSP_GB_btn.enabled = false; MSP_XBuster_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_MD_btn.enabled = false; MSP_Retreat.enabled = false; MSP_JS_btn.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; }
Symbol 1874 Button
on (press) { MSP_Saber.enabled = false; _global.wnrg = _global.wnrg - 5; MSP_Nova.enabled = false; MSP_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_MD_Weapon"); } else if (ani == 2) { gotoAndPlay ("MSP_MD_Weapon"); } else { gotoAndPlay ("MSP_MD_Weapon2"); } MSP_GB_btn.enabled = false; MSP_XBuster_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_MD_btn.enabled = false; MSP_JS_btn.enabled = false; MSP_Retreat.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; }
Symbol 1875 Button
on (press) { MSP_Saber.enabled = false; _global.wnrg = _global.wnrg - 5; MSP_Nova.enabled = false; MSP_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_JS_Weapon"); } else if (ani == 2) { gotoAndPlay ("MSP_JS_Weapon"); } else { gotoAndPlay ("MSP_JS_Weapon2"); } MSP_GB_btn.enabled = false; MSP_XBuster_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_MD_btn.enabled = false; MSP_JS_btn.enabled = false; MSP_Retreat.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; }
Symbol 1876 Button
on (press) { MSP_Saber.enabled = false; _global.wnrg = _global.wnrg - 5; MSP_Nova.enabled = false; MSP_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_SA_Weapon"); } else if (ani == 2) { gotoAndPlay ("MSP_SA_Weapon"); } else { gotoAndPlay ("MSP_SA_Weapon2"); } MSP_GB_btn.enabled = false; MSP_XBuster_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_MD_btn.enabled = false; MSP_Retreat.enabled = false; MSP_JS_btn.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; }
Symbol 1877 Button
on (press) { MSP_Saber.enabled = false; _global.wnrg = _global.wnrg - 5; MSP_Nova.enabled = false; MSP_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MSP_CP_Weapon"); } else if (ani == 2) { gotoAndPlay ("MSP_CP_Weapon"); } else { gotoAndPlay ("MSP_CP_Weapon2"); } MSP_GB_btn.enabled = false; MSP_XBuster_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_MD_btn.enabled = false; MSP_Retreat.enabled = false; MSP_JS_btn.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; }
Symbol 1878 Button
on (press) { MSP_Saber._visible = false; MSP_Nova._visible = false; MSP_Zero._visible = false; gotoAndPlay ("MSP_X_Lose"); MSP_GB_btn.enabled = false; MSP_XBuster_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_MD_btn.enabled = false; MSP_JS_btn.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; MSP_Retreat.enabled = false; }
Symbol 1879 Button
on (press) { _global.wnrg = _global.wnrg - 5; MSP_Saber._visible = false; MSP_Nova._visible = false; MSP_Zero._visible = false; gotoAndPlay ("MSP_SaberSlash"); MSP_XBuster_btn.enabled = false; MSP_GB_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_MD_btn.enabled = false; MSP_JS_btn.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; MSP_Retreat.enabled = false; }
Symbol 1880 Button
on (press) { _global.wnrg = _global.wnrg - 7; MSP_Saber._visible = false; MSP_Nova._visible = false; MSP_Zero._visible = false; gotoAndPlay ("MSP_Nova"); MSP_XBuster_btn.enabled = false; MSP_GB_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_MD_btn.enabled = false; MSP_JS_btn.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; MSP_Retreat.enabled = false; }
Symbol 1881 Button
on (press) { _global.wnrg = _global.wnrg - 10; MSP_Saber._visible = false; MSP_Nova._visible = false; MSP_Zero._visible = false; gotoAndPlay ("MSP_Zero"); MSP_XBuster_btn.enabled = false; MSP_GB_btn.enabled = false; MSP_BH_btn.enabled = false; MSP_OO_btn.enabled = false; MSP_MD_btn.enabled = false; MSP_JS_btn.enabled = false; MSP_SA_btn.enabled = false; MSP_CP_btn.enabled = false; MSP_MSP_btn.enabled = false; MSP_Retreat.enabled = false; }
Symbol 1882 Button
on (press) { gotoAndPlay ("MSP_Talk2"); }
Symbol 1883 Button
on (press) { gotoAndPlay ("MSP_Talk3"); }
Symbol 1884 Button
on (press) { gotoAndPlay ("MSP_LB_Fill"); }
Symbol 1902 MovieClip Frame 32
stop();
Symbol 1908 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1912 MovieClip Frame 25
stop();
Symbol 1919 MovieClip Frame 4
gotoAndPlay (1);
Symbol 1942 MovieClip Frame 5
gotoAndPlay (1);
Symbol 1943 Button
on (press) { gotoAndPlay ("MSP_Ultimate"); Mysterious_Dark.stop(); BossSoundFreak.start(0, 99); }
Symbol 1952 MovieClip Frame 43
stop();
Symbol 1956 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1958 Button
on (press) { gotoAndPlay ("MSP_X_NewPower"); }
Symbol 1959 Button
on (press) { gotoAndPlay ("MSP_X_Lose_Teleport_OUT"); }
Symbol 1961 Button
on (press) { gotoAndPlay ("MSP_X_Teleport_OUT"); }
Symbol 1964 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1968 Button
on (press) { MD_Saber.enabled = false; MD_Nova.enabled = false; MD_Zero.enabled = false; MD_XBuster_btn.enabled = false; MD_GB_btn.enabled = false; MD_BH_btn.enabled = false; MD_OO_btn.enabled = false; MD_MD_btn.enabled = false; MD_JS_btn.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; MD_Retreat.enabled = false; busterani = random(4); if (busterani == 1) { gotoAndPlay ("MD_X_Charged"); } else if (busterani == 2) { gotoAndPlay ("MD_X_Charged"); } else if (busterani == 3) { gotoAndPlay ("MD_X_FalconStrike"); } else { gotoAndPlay ("MD_X_FalconStrike"); } }
Symbol 1969 Button
on (press) { MD_Saber.enabled = false; MD_Nova.enabled = false; _global.wnrg = _global.wnrg - 5; MD_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MD_GB_Weapon"); } else if (ani == 2) { gotoAndPlay ("MD_GB_Weapon"); } else { gotoAndPlay ("MD_GB_Weapon2"); } MD_GB_btn.enabled = false; MD_XBuster_btn.enabled = false; MD_BH_btn.enabled = false; MD_OO_btn.enabled = false; MD_MD_btn.enabled = false; MD_Retreat.enabled = false; MD_JS_btn.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; }
Symbol 1970 Button
on (press) { MD_Saber.enabled = false; MD_Nova.enabled = false; _global.wnrg = _global.wnrg - 5; MD_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MD_BH_Weapon"); } else if (ani == 2) { gotoAndPlay ("MD_BH_Weapon"); } else { gotoAndPlay ("MD_BH_Weapon2"); } MD_GB_btn.enabled = false; MD_XBuster_btn.enabled = false; MD_BH_btn.enabled = false; MD_OO_btn.enabled = false; MD_MD_btn.enabled = false; MD_Retreat.enabled = false; MD_JS_btn.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; }
Symbol 1971 Button
on (press) { MD_Saber.enabled = false; MD_Nova.enabled = false; _global.wnrg = _global.wnrg - 5; MD_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MD_OO_Weapon"); } else if (ani == 2) { gotoAndPlay ("MD_OO_Weapon"); } else { gotoAndPlay ("MD_OO_Weapon2"); } MD_GB_btn.enabled = false; MD_XBuster_btn.enabled = false; MD_BH_btn.enabled = false; MD_OO_btn.enabled = false; MD_MD_btn.enabled = false; MD_Retreat.enabled = false; MD_JS_btn.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; }
Symbol 1972 Button
on (press) { MD_Saber.enabled = false; MD_Nova.enabled = false; _global.wnrg = _global.wnrg - 5; MD_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MD_JS_Weapon"); } else if (ani == 2) { gotoAndPlay ("MD_JS_Weapon"); } else { gotoAndPlay ("MD_JS_Weapon2"); } MD_GB_btn.enabled = false; MD_XBuster_btn.enabled = false; MD_BH_btn.enabled = false; MD_OO_btn.enabled = false; MD_MD_btn.enabled = false; MD_JS_btn.enabled = false; MD_Retreat.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; }
Symbol 1973 Button
on (press) { MD_Saber.enabled = false; MD_Nova.enabled = false; _global.wnrg = _global.wnrg - 5; MD_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MD_SA_Weapon"); } else if (ani == 2) { gotoAndPlay ("MD_SA_Weapon"); } else { gotoAndPlay ("MD_SA_Weapon2"); } MD_GB_btn.enabled = false; MD_XBuster_btn.enabled = false; MD_BH_btn.enabled = false; MD_OO_btn.enabled = false; MD_Retreat.enabled = false; MD_MD_btn.enabled = false; MD_JS_btn.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; }
Symbol 1974 Button
on (press) { MD_Saber.enabled = false; _global.wnrg = _global.wnrg - 5; MD_Nova.enabled = false; MD_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MD_CP_Weapon"); } else if (ani == 2) { gotoAndPlay ("MD_CP_Weapon"); } else { gotoAndPlay ("MD_CP_Weapon2"); } MD_GB_btn.enabled = false; MD_XBuster_btn.enabled = false; MD_BH_btn.enabled = false; MD_OO_btn.enabled = false; MD_Retreat.enabled = false; MD_MD_btn.enabled = false; MD_JS_btn.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; }
Symbol 1975 Button
on (press) { MD_Saber.enabled = false; MD_Nova.enabled = false; _global.wnrg = _global.wnrg - 5; MD_Zero.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("MD_MSP_Weapon"); } else if (ani == 2) { gotoAndPlay ("MD_MSP_Weapon"); } else { gotoAndPlay ("MD_MSP_Weapon2"); } MD_GB_btn.enabled = false; MD_XBuster_btn.enabled = false; MD_BH_btn.enabled = false; MD_Retreat.enabled = false; MD_OO_btn.enabled = false; MD_MD_btn.enabled = false; MD_JS_btn.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; }
Symbol 1976 Button
on (press) { MD_Saber._visible = false; MD_Nova._visible = false; MD_Zero._visible = false; gotoAndPlay ("MD_X_Lose"); MD_XBuster_btn.enabled = false; MD_GB_btn.enabled = false; MD_BH_btn.enabled = false; MD_OO_btn.enabled = false; MD_MD_btn.enabled = false; MD_JS_btn.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; MD_Retreat.enabled = false; }
Symbol 1977 Button
on (press) { _global.wnrg = _global.wnrg - 5; MD_Saber._visible = false; MD_Nova._visible = false; MD_Zero._visible = false; gotoAndPlay ("MD_SaberSlash"); MD_XBuster_btn.enabled = false; MD_GB_btn.enabled = false; MD_BH_btn.enabled = false; MD_OO_btn.enabled = false; MD_MD_btn.enabled = false; MD_JS_btn.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; MD_Retreat.enabled = false; }
Symbol 1978 Button
on (press) { _global.wnrg = _global.wnrg - 7; MD_Saber._visible = false; MD_Nova._visible = false; MD_Zero._visible = false; gotoAndPlay ("MD_Nova"); MD_XBuster_btn.enabled = false; MD_GB_btn.enabled = false; MD_BH_btn.enabled = false; MD_OO_btn.enabled = false; MD_MD_btn.enabled = false; MD_JS_btn.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; MD_Retreat.enabled = false; }
Symbol 1979 Button
on (press) { _global.wnrg = _global.wnrg - 10; MD_Saber._visible = false; MD_Nova._visible = false; MD_Zero._visible = false; gotoAndPlay ("MD_Zero"); MD_XBuster_btn.enabled = false; MD_GB_btn.enabled = false; MD_BH_btn.enabled = false; MD_OO_btn.enabled = false; MD_MD_btn.enabled = false; MD_JS_btn.enabled = false; MD_SA_btn.enabled = false; MD_CP_btn.enabled = false; MD_MSP_btn.enabled = false; MD_Retreat.enabled = false; }
Symbol 1980 Button
on (press) { gotoAndPlay ("MD_Talk2"); }
Symbol 1981 Button
on (press) { gotoAndPlay ("MD_Talk3"); }
Symbol 1982 Button
on (press) { gotoAndPlay ("MD_LB_Fill"); }
Symbol 1991 MovieClip Frame 19
gotoAndStop (1);
Symbol 2002 MovieClip Frame 23
gotoAndStop (1);
Symbol 2014 MovieClip Frame 30
gotoAndStop (1);
Symbol 2015 Button
on (press) { gotoAndPlay ("Firestorm"); Mysterious_Dark.stop(); }
Symbol 2028 MovieClip Frame 3
gotoAndPlay (1);
Symbol 2029 Button
on (press) { gotoAndPlay ("MD_X_NewPower"); }
Symbol 2030 Button
on (press) { gotoAndPlay ("MD_X_Lose_Teleport_OUT"); }
Symbol 2032 Button
on (press) { gotoAndPlay ("MD_X_Teleport_OUT"); }
Symbol 2035 MovieClip Frame 3
gotoAndPlay (1);
Symbol 2039 Button
on (press) { SA_Saber.enabled = false; SA_Zero.enabled = false; SA_Nova.enabled = false; SA_XBuster_btn.enabled = false; SA_GB_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_MD_btn.enabled = false; SA_Retreat.enabled = false; SA_JS_btn.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; busterani = random(4); if (busterani == 1) { gotoAndPlay ("SA_X_Charged"); } else if (busterani == 2) { gotoAndPlay ("SA_X_Charged"); } else if (busterani == 3) { gotoAndPlay ("SA_X_FalconStrike"); } else { gotoAndPlay ("SA_X_FalconStrike"); } }
Symbol 2040 Button
on (press) { _global.wnrg = _global.wnrg - 5; SA_Saber.enabled = false; SA_Zero.enabled = false; SA_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("SA_GB_Weapon"); } else if (ani == 2) { gotoAndPlay ("SA_GB_Weapon"); } else { gotoAndPlay ("SA_GB_Weapon2"); } SA_GB_btn.enabled = false; SA_XBuster_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_MD_btn.enabled = false; SA_Retreat.enabled = false; SA_JS_btn.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; }
Symbol 2041 Button
on (press) { _global.wnrg = _global.wnrg - 5; SA_Saber.enabled = false; SA_Zero.enabled = false; SA_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("SA_BH_Weapon"); } else if (ani == 2) { gotoAndPlay ("SA_BH_Weapon"); } else { gotoAndPlay ("SA_BH_Weapon2"); } SA_GB_btn.enabled = false; SA_XBuster_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_Retreat.enabled = false; SA_MD_btn.enabled = false; SA_JS_btn.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; }
Symbol 2042 Button
on (press) { _global.wnrg = _global.wnrg - 5; SA_Saber.enabled = false; SA_Zero.enabled = false; SA_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("SA_OO_Weapon"); } else if (ani == 2) { gotoAndPlay ("SA_OO_Weapon"); } else { gotoAndPlay ("SA_OO_Weapon2"); } SA_GB_btn.enabled = false; SA_XBuster_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_Retreat.enabled = false; SA_MD_btn.enabled = false; SA_JS_btn.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; }
Symbol 2043 Button
on (press) { _global.wnrg = _global.wnrg - 5; SA_Saber.enabled = false; SA_Zero.enabled = false; SA_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("SA_MD_Weapon"); } else if (ani == 2) { gotoAndPlay ("SA_MD_Weapon"); } else { gotoAndPlay ("SA_MD_Weapon2"); } SA_GB_btn.enabled = false; SA_XBuster_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_MD_btn.enabled = false; SA_Retreat.enabled = false; SA_JS_btn.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; }
Symbol 2044 Button
on (press) { _global.wnrg = _global.wnrg - 5; SA_Saber.enabled = false; SA_Zero.enabled = false; SA_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("SA_JS_Weapon"); } else if (ani == 2) { gotoAndPlay ("SA_JS_Weapon"); } else { gotoAndPlay ("SA_JS_Weapon2"); } SA_GB_btn.enabled = false; SA_XBuster_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_Retreat.enabled = false; SA_MD_btn.enabled = false; SA_JS_btn.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; }
Symbol 2045 Button
on (press) { _global.wnrg = _global.wnrg - 5; SA_Saber.enabled = false; SA_Zero.enabled = false; SA_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("SA_CP_Weapon"); } else if (ani == 2) { gotoAndPlay ("SA_CP_Weapon"); } else { gotoAndPlay ("SA_CP_Weapon2"); } SA_GB_btn.enabled = false; SA_XBuster_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_MD_btn.enabled = false; SA_JS_btn.enabled = false; SA_Retreat.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; }
Symbol 2046 Button
on (press) { _global.wnrg = _global.wnrg - 5; SA_Saber.enabled = false; SA_Zero.enabled = false; SA_Nova.enabled = false; ani = random(3); if (ani == 1) { gotoAndPlay ("SA_MSP_Weapon"); } else if (ani == 2) { gotoAndPlay ("SA_MSP_Weapon"); } else { gotoAndPlay ("SA_MSP_Weapon2"); } SA_GB_btn.enabled = false; SA_XBuster_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_MD_btn.enabled = false; SA_Retreat.enabled = false; SA_JS_btn.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; }
Symbol 2047 Button
on (press) { SA_Saber._visible = false; SA_Nova._visible = false; SA_Zero._visible = false; gotoAndPlay ("SA_X_Lose"); SA_GB_btn.enabled = false; SA_XBuster_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_MD_btn.enabled = false; SA_JS_btn.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; SA_Retreat.enabled = false; }
Symbol 2048 Button
on (press) { _global.wnrg = _global.wnrg - 5; SA_Saber._visible = false; SA_Nova._visible = false; SA_Zero._visible = false; _root.gotoAndPlay("SA_SaberSlash"); SA_Saber._visible = false; SA_GB_btn.enabled = false; SA_XBuster_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_MD_btn.enabled = false; SA_Retreat.enabled = false; SA_JS_btn.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; }
Symbol 2049 Button
on (press) { _global.wnrg = _global.wnrg - 7; SA_Saber._visible = false; SA_Nova._visible = false; SA_Zero._visible = false; SA_Saber._visible = false; SA_Nova._visible = false; SA_Zero._visible = false; _root.gotoAndPlay("SA_Nova"); SA_GB_btn.enabled = false; SA_XBuster_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_MD_btn.enabled = false; SA_Retreat.enabled = false; SA_JS_btn.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; }
Symbol 2050 Button
on (press) { _global.wnrg = _global.wnrg - 10; SA_Saber._visible = false; SA_Nova._visible = false; SA_Zero._visible = false; SA_Saber.enabled = false; _root.gotoAndPlay("SA_Zero"); SA_GB_btn.enabled = false; SA_XBuster_btn.enabled = false; SA_BH_btn.enabled = false; SA_OO_btn.enabled = false; SA_MD_btn.enabled = false; SA_Retreat.enabled = false; SA_JS_btn.enabled = false; SA_SA_btn.enabled = false; SA_CP_btn.enabled = false; SA_MSP_btn.enabled = false; }
Symbol 2051 Button
on (press) { gotoAndPlay ("SA_Talk2"); }
Symbol 2052 Button
on (press) { gotoAndPlay ("SA_Talk3"); }
Symbol 2053 Button
on (press) { gotoAndPlay ("SA_LB_Fill"); }
Symbol 2054 Button
on (press) { BossSound_Main.stop(); BossSoundFreak_Main.stop(); Mysterious_Dark.stop(); }
Symbol 2055 Button
on (press) { if (MystSound == true) { Mysterious_Dark.start(0, 99); } else if (Freaked == 0) { BossSound_Main.start(0, 99); } else { BossSoundFreak_Main.start(0, 99); } }
Symbol 2070 MovieClip Frame 30
stop();
Symbol 2073 MovieClip Frame 3
gotoAndPlay (1);
Symbol 2081 MovieClip Frame 4
gotoAndPlay (1);
Symbol 2088 MovieClip Frame 7
stop();
Symbol 2095 MovieClip Frame 13
gotoAndPlay (1);
Symbol 2097 Button
on (press) { gotoAndPlay ("SA_Ultimate"); Mysterious_Dark.stop(); }
Symbol 2103 MovieClip Frame 3
gotoAndPlay (1);
Symbol 2107 MovieClip Frame 3
gotoAndPlay (1);
Symbol 2108 Button
on (press) { gotoAndPlay ("SA_X_NewPower"); }
Symbol 2109 Button
on (press) { gotoAndPlay ("SA_X_Lose_Teleport_OUT"); }
Symbol 2111 Button
on (press) { gotoAndPlay ("SA_X_Teleport_OUT"); }
Symbol 2114 MovieClip Frame 3
gotoAndPlay (1);

Library Items

Symbol 1 Sound [Zero_Attack3]
Symbol 2 Sound [Zero_Attack2]
Symbol 3 Sound [Zero_Attack1]
Symbol 4 Sound [SSS_Sound]
Symbol 5 Sound [SSS_Sound_Chosen]
Symbol 6 Sound [Zero_Attack4]
Symbol 7 Sound [Zero_Jump]
Symbol 8 Sound [Zero_Hey]
Symbol 9 Sound [X_Jump2]
Symbol 10 Sound [Danger]
Symbol 11 Sound [X_Falcon_Strike]
Symbol 12 Sound [Explosion]
Symbol 13 Sound [X_Charged_Shot]
Symbol 14 Sound [XHitScream]
Symbol 15 Sound [XHitBlock]
Symbol 16 Sound [Wirbelsound]
Symbol 17 Sound [wind_blow]
Symbol 18 Sound [warning]
Symbol 19 Sound [Vwoa]
Symbol 20 Sound [tierup]
Symbol 21 Sound [Teleport_OUT]
Symbol 22 Sound [Teleport_In]
Symbol 23 Sound [JS_Hit]
Symbol 24 Sound [Win]
Symbol 25 Sound [squid_roar]
Symbol 26 Sound [SA_Hit]
Symbol 27 Sound [splitsound]
Symbol 28 Sound [shot4]
Symbol 29 Sound [Saber]
Symbol 30 Sound [Roar]
Symbol 31 Sound [pterodactylus_roar]
Symbol 32 Sound [BH_Hit]
Symbol 33 Sound [CP_Hit]
Symbol 34 Sound [penguin]
Symbol 35 Sound [ostrich]
Symbol 36 Sound [OO_Hit]
Symbol 37 Sound [OO_Auftrittsound]
Symbol 38 Sound [OBB_Main]
Symbol 39 Sound [OBB_Intro]
Symbol 40 Sound [newweaponsound]
Symbol 41 Sound [mysterious]
Symbol 42 Sound [mysterious_dark]
Symbol 43 Sound [mmx3_sprung]
Symbol 44 Sound [metalshark2]
Symbol 45 Sound [MSP_Hit]
Symbol 46 Sound [metalshark1]
Symbol 47 Sound [metal_kratzen]
Symbol 48 Sound [metal_hit]
Symbol 49 Sound [leise_elektro2]
Symbol 50 Sound [leise_elektro1]
Symbol 51 Sound [sigma_beam]
Symbol 52 Sound [kicharge]
Symbol 53 Sound [Jet_Cry]
Symbol 54 Sound [Jellowman_Roar]
Symbol 55 Sound [D_Hit]
Symbol 56 Sound [Hivoclash]
Symbol 57 Sound [Hit]
Symbol 58 Sound [helles_zischen_aufwaerts]
Symbol 59 Sound [Gravity_Hold]
Symbol 60 Sound [gravity_aehnlich]
Symbol 61 Sound [Fire2]
Symbol 62 Sound [fire_mit_wusch]
Symbol 63 Sound [Fire_Ignite]
Symbol 64 Sound [ferner_knall]
Symbol 65 Sound [yayaya_echo]
Symbol 66 Sound [yayaya]
Symbol 67 Sound [ox_hua_echo]
Symbol 68 Sound [ox_hua]
Symbol 69 Sound [explosion6]
Symbol 70 Sound [explosion3]
Symbol 71 Sound [explosion2]
Symbol 72 Sound [explosion1]
Symbol 73 Sound [explosion_ice]
Symbol 74 Sound [explo_mmx8]
Symbol 75 Sound [elektro2]
Symbol 76 Sound [elektro1]
Symbol 77 Sound [einzelexplosion]
Symbol 78 Sound [einfaches_zischen1]
Symbol 79 Sound [Dynamo_Theme]
Symbol 80 Sound [dumpfer_ping]
Symbol 81 Sound [Drone_Launch]
Symbol 82 Sound [MD_Hit]
Symbol 83 Sound [dragon_roar04]
Symbol 84 Sound [Dialogue_Ping]
Symbol 85 Sound [yougotta_echo]
Symbol 86 Sound [yougotta]
Symbol 87 Sound [ox_yah]
Symbol 88 Sound [kauderwelsch]
Symbol 89 Sound [huwucha]
Symbol 90 Sound [ox_hit]
Symbol 91 Sound [copyx_getarmored]
Symbol 92 Sound [colonel_groundcrush]
Symbol 93 Sound [colonel_getready]
Symbol 94 Sound [colonel_yah_2]
Symbol 95 Sound [colonel_yah_1]
Symbol 96 Sound [colonel_showme]
Symbol 97 Sound [colonel_ay]
Symbol 98 Sound [Charged_Shot3]
Symbol 99 Sound [Charged_Shot2]
Symbol 100 Sound [Charge]
Symbol 101 Sound [Bigbang2]
Symbol 102 Sound [burning]
Symbol 103 Sound [bug_roar]
Symbol 104 Sound [bug_attack]
Symbol 105 Sound [Briefing]
Symbol 106 Sound [BossSoundFreak_Main]
Symbol 107 Sound [BossSoundFreak_Intro]
Symbol 108 Sound [BossSound_Main]
Symbol 109 Sound [BossSound_Intro]
Symbol 110 Sound [GB_Hit]
Symbol 111 Sound [Bigbang1]
Symbol 112 Sound [Anxious]
Symbol 113 Sound [Vile]
Symbol 114 Graphic [DialogueOutput]Used by:115  Timeline
Symbol 115 MovieClip [DialogueOutput]Uses:114
Symbol 116 GraphicUsed by:117 126 332  Timeline
Symbol 117 MovieClip [progbar]Uses:116Used by:118
Symbol 118 MovieClip [Balken]Uses:117
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClip [lifebar]Uses:119Used by:Timeline
Symbol 121 FontUsed by:123 268
Symbol 122 FontUsed by:123 268
Symbol 123 TextUses:121 122Used by:124
Symbol 124 MovieClip [credits_overall]Uses:123Used by:Timeline
Symbol 125 GraphicUsed by:133  Timeline
Symbol 126 MovieClipUses:116Used by:133
Symbol 127 GraphicUsed by:133
Symbol 128 GraphicUsed by:132
Symbol 129 GraphicUsed by:132
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 ButtonUses:128 129 130 131Used by:133
Symbol 133 MovieClipUses:125 126 127 132Used by:Timeline
Symbol 134 GraphicUsed by:137 138
Symbol 135 GraphicUsed by:137 138
Symbol 136 GraphicUsed by:137 138
Symbol 137 MovieClipUses:134 135 136Used by:138
Symbol 138 ButtonUses:137 134 135 136Used by:Timeline
Symbol 139 BitmapUsed by:140 1107 1436 1569 1657 1748 1822 1983
Symbol 140 GraphicUses:139Used by:663 1080  Timeline
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:153
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:153
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:153
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:153
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:153
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClipUses:142 144 146 148 150 152Used by:1762  Timeline
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:168
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:168
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:168
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:168
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:168
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:168
Symbol 166 BitmapUsed by:167 405
Symbol 167 GraphicUses:166Used by:168 493 1080
Symbol 168 MovieClipUses:155 157 159 161 163 165 167Used by:Timeline
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:181
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:181
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:181
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:181
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:181
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:181
Symbol 181 MovieClipUses:170 172 174 176 178 180Used by:Timeline
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:Timeline
Symbol 184 BitmapUsed by:185 407
Symbol 185 GraphicUses:184Used by:Timeline
Symbol 186 GraphicUsed by:Timeline
Symbol 187 BitmapUsed by:189
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:187 188Used by:Timeline
Symbol 190 FontUsed by:191 195 204 206
Symbol 191 TextUses:190Used by:194
Symbol 192 GraphicUsed by:194 196 205
Symbol 193 GraphicUsed by:194 196 205 208 229 324 327 335 338 345 348 349 355 356 359 366 369 377 384 387 394 397 403 404 933 964 1042 1202 1204 1206 1207 1210 1522 1525 1550 1626 1629 1638 1718 1721 1729 1785 1788 1800 1860 1863 1958 1961 2029 2032 2108 2111  Timeline
Symbol 194 ButtonUses:191 192 193Used by:Timeline
Symbol 195 TextUses:190Used by:196
Symbol 196 ButtonUses:195 192 193Used by:Timeline
Symbol 197 FontUsed by:198 644 664 856 1984 1993 2003
Symbol 198 TextUses:197Used by:Timeline
Symbol 199 FontUsed by:200
Symbol 200 EditableTextUses:199Used by:Timeline
Symbol 201 GraphicUsed by:Timeline
Symbol 202 FontUsed by:203 209 278
Symbol 203 TextUses:202Used by:Timeline
Symbol 204 TextUses:190Used by:205
Symbol 205 ButtonUses:204 192 193Used by:Timeline
Symbol 206 TextUses:190Used by:208
Symbol 207 GraphicUsed by:208
Symbol 208 ButtonUses:206 207 193Used by:Timeline
Symbol 209 TextUses:202Used by:Timeline
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:Timeline
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:218
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:218
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:218
Symbol 218 MovieClipUses:213 215 217Used by:Timeline
Symbol 219 FontUsed by:220
Symbol 220 EditableTextUses:219Used by:Timeline
Symbol 221 GraphicUsed by:315 502 504 506 508 510 512 514 516 518 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1093 1095 1097 1417 1418 1419 1420 1421 1422 1423 1424 1429 1430 1431 1554 1555 1556 1557 1558 1559 1560 1561 1563 1564 1565 1642 1643 1644 1645 1646 1647 1648 1649 1651 1652 1653 1733 1734 1735 1736 1737 1738 1739 1740 1742 1743 1744 1806 1807 1808 1809 1810 1811 1812 1813 1815 1816 1817 1870 1871 1872 1873 1874 1875 1876 1877 1879 1880 1881 1968 1969 1970 1971 1972 1973 1974 1975 1977 1978 1979 2039 2040 2041 2042 2043 2044 2045 2046 2048 2049 2050  Timeline
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:Timeline
Symbol 224 FontUsed by:225 232 235 238 241 244 249 457 652 667 769 787 1024 1216 1227 1295 1357 1405 1406 1407
Symbol 225 TextUses:224Used by:Timeline
Symbol 226 GraphicUsed by:229
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Instance Names

"credits_overall"Frame 876Symbol 124 MovieClip [credits_overall]
"OO"Frame 1484Symbol 290 Button
"GB"Frame 1484Symbol 291 Button
"MD"Frame 1484Symbol 292 Button
"MSP"Frame 1484Symbol 293 Button
"JS"Frame 1484Symbol 294 Button
"SA"Frame 1484Symbol 295 Button
"CP"Frame 1484Symbol 296 Button
"BH"Frame 1484Symbol 297 Button
"RE"Frame 1484Symbol 310 Button
"Secretbutton"Frame 1484Symbol 315 Button
"O_XBuster_btn"Frame 1761Symbol 502 Button
"O_GB_btn"Frame 1761Symbol 504 Button
"O_BH_btn"Frame 1761Symbol 506 Button
"O_OO_btn"Frame 1761Symbol 508 Button
"O_MD_btn"Frame 1761Symbol 510 Button
"O_JS_btn"Frame 1761Symbol 512 Button
"O_SA_btn"Frame 1761Symbol 514 Button
"O_CP_btn"Frame 1761Symbol 516 Button
"O_MSP_btn"Frame 1761Symbol 518 Button
"lifebarboss_yellow"Frame 1836Symbol 531 MovieClip
"lifebar_yellow"Frame 1836Symbol 531 MovieClip
"lifebarboss_green"Frame 1836Symbol 120 MovieClip [lifebar]
"lifebar_green"Frame 1836Symbol 120 MovieClip [lifebar]
"lifebar_grey"Frame 1836Symbol 533 MovieClip
"lifebarboss_grey"Frame 1836Symbol 533 MovieClip
"O_Secretbutton"Frame 1983Symbol 634 Button
"D_XBuster_btn"Frame 4098Symbol 1082 Button
"D_GB_btn"Frame 4098Symbol 1083 Button
"D_BH_btn"Frame 4098Symbol 1084 Button
"D_OO_btn"Frame 4098Symbol 1085 Button
"D_MD_btn"Frame 4098Symbol 1086 Button
"D_JS_btn"Frame 4098Symbol 1087 Button
"D_SA_btn"Frame 4098Symbol 1088 Button
"D_CP_btn"Frame 4098Symbol 1089 Button
"D_MSP_btn"Frame 4098Symbol 1090 Button
"D_Saber"Frame 4098Symbol 1093 Button
"D_Nova"Frame 4098Symbol 1095 Button
"D_Zero"Frame 4098Symbol 1097 Button
"wnrgoff"Frame 4098Symbol 1099 Button
"wbar"Frame 4169Symbol 1110 MovieClip
"lifebarboss"Frame 4169Symbol 120 MovieClip [lifebar]
"lifebar"Frame 4169Symbol 120 MovieClip [lifebar]
"OO_XBuster_btn"Frame 5327Symbol 1417 Button
"OO_GB_btn"Frame 5327Symbol 1418 Button
"OO_BH_btn"Frame 5327Symbol 1419 Button
"OO_MD_btn"Frame 5327Symbol 1420 Button
"OO_JS_btn"Frame 5327Symbol 1421 Button
"OO_SA_btn"Frame 5327Symbol 1422 Button
"OO_CP_btn"Frame 5327Symbol 1423 Button
"OO_MSP_btn"Frame 5327Symbol 1424 Button
"OO_Retreat"Frame 5327Symbol 1428 Button
"OO_Saber"Frame 5327Symbol 1429 Button
"OO_Nova"Frame 5327Symbol 1430 Button
"OO_Zero"Frame 5327Symbol 1431 Button
"wnrgoff"Frame 5327Symbol 1099 Button
"wbar"Frame 5355Symbol 1110 MovieClip
"lifebarboss"Frame 5355Symbol 120 MovieClip [lifebar]
"JS_XBuster_btn"Frame 6553Symbol 1554 Button
"JS_GB_btn"Frame 6553Symbol 1555 Button
"JS_BH_btn"Frame 6553Symbol 1556 Button
"JS_OO_btn"Frame 6553Symbol 1557 Button
"JS_MD_btn"Frame 6553Symbol 1558 Button
"JS_SA_btn"Frame 6553Symbol 1559 Button
"JS_CP_btn"Frame 6553Symbol 1560 Button
"JS_MSP_btn"Frame 6553Symbol 1561 Button
"JS_Retreat"Frame 6553Symbol 1562 Button
"JS_Saber"Frame 6553Symbol 1563 Button
"JS_Nova"Frame 6553Symbol 1564 Button
"JS_Zero"Frame 6553Symbol 1565 Button
"wnrgoff"Frame 6553Symbol 1099 Button
"wbar"Frame 6581Symbol 1110 MovieClip
"lifebarboss"Frame 6581Symbol 120 MovieClip [lifebar]
"BH_XBuster_btn"Frame 7714Symbol 1642 Button
"BH_GB_btn"Frame 7714Symbol 1643 Button
"BH_OO_btn"Frame 7714Symbol 1644 Button
"BH_MD_btn"Frame 7714Symbol 1645 Button
"BH_JS_btn"Frame 7714Symbol 1646 Button
"BH_SA_btn"Frame 7714Symbol 1647 Button
"BH_CP_btn"Frame 7714Symbol 1648 Button
"BH_MSP_btn"Frame 7714Symbol 1649 Button
"BH_Retreat"Frame 7714Symbol 1650 Button
"BH_Saber"Frame 7714Symbol 1651 Button
"BH_Nova"Frame 7714Symbol 1652 Button
"BH_Zero"Frame 7714Symbol 1653 Button
"wnrgoff"Frame 7714Symbol 1099 Button
"wbar"Frame 7742Symbol 1110 MovieClip
"lifebarboss"Frame 7742Symbol 120 MovieClip [lifebar]
"GB_XBuster_btn"Frame 8818Symbol 1733 Button
"GB_BH_btn"Frame 8818Symbol 1734 Button
"GB_OO_btn"Frame 8818Symbol 1735 Button
"GB_MD_btn"Frame 8818Symbol 1736 Button
"GB_JS_btn"Frame 8818Symbol 1737 Button
"GB_SA_btn"Frame 8818Symbol 1738 Button
"GB_CP_btn"Frame 8818Symbol 1739 Button
"GB_MSP_btn"Frame 8818Symbol 1740 Button
"GB_Retreat"Frame 8818Symbol 1741 Button
"GB_Saber"Frame 8818Symbol 1742 Button
"GB_Nova"Frame 8818Symbol 1743 Button
"GB_Zero"Frame 8818Symbol 1744 Button
"wnrgoff"Frame 8818Symbol 1099 Button
"wbar"Frame 8846Symbol 1110 MovieClip
"lifebarboss"Frame 8846Symbol 120 MovieClip [lifebar]
"CP_XBuster_btn"Frame 9941Symbol 1806 Button
"CP_GB_btn"Frame 9941Symbol 1807 Button
"CP_BH_btn"Frame 9941Symbol 1808 Button
"CP_OO_btn"Frame 9941Symbol 1809 Button
"CP_MD_btn"Frame 9941Symbol 1810 Button
"CP_JS_btn"Frame 9941Symbol 1811 Button
"CP_SA_btn"Frame 9941Symbol 1812 Button
"CP_MSP_btn"Frame 9941Symbol 1813 Button
"CP_Retreat"Frame 9941Symbol 1814 Button
"CP_Saber"Frame 9941Symbol 1815 Button
"CP_Nova"Frame 9941Symbol 1816 Button
"CP_Zero"Frame 9941Symbol 1817 Button
"wnrgoff"Frame 9941Symbol 1099 Button
"wbar"Frame 9969Symbol 1110 MovieClip
"lifebarboss"Frame 9969Symbol 120 MovieClip [lifebar]
"MSP_XBuster_btn"Frame 11011Symbol 1870 Button
"MSP_GB_btn"Frame 11011Symbol 1871 Button
"MSP_BH_btn"Frame 11011Symbol 1872 Button
"MSP_OO_btn"Frame 11011Symbol 1873 Button
"MSP_MD_btn"Frame 11011Symbol 1874 Button
"MSP_JS_btn"Frame 11011Symbol 1875 Button
"MSP_SA_btn"Frame 11011Symbol 1876 Button
"MSP_CP_btn"Frame 11011Symbol 1877 Button
"MSP_Retreat"Frame 11011Symbol 1878 Button
"MSP_Saber"Frame 11011Symbol 1879 Button
"MSP_Nova"Frame 11011Symbol 1880 Button
"MSP_Zero"Frame 11011Symbol 1881 Button
"wnrgoff"Frame 11011Symbol 1099 Button
"wbar"Frame 11039Symbol 1110 MovieClip
"lifebarboss"Frame 11039Symbol 120 MovieClip [lifebar]
"MD_XBuster_btn"Frame 12034Symbol 1968 Button
"MD_GB_btn"Frame 12034Symbol 1969 Button
"MD_BH_btn"Frame 12034Symbol 1970 Button
"MD_OO_btn"Frame 12034Symbol 1971 Button
"MD_JS_btn"Frame 12034Symbol 1972 Button
"MD_SA_btn"Frame 12034Symbol 1973 Button
"MD_CP_btn"Frame 12034Symbol 1974 Button
"MD_MSP_btn"Frame 12034Symbol 1975 Button
"MD_Retreat"Frame 12034Symbol 1976 Button
"MD_Saber"Frame 12034Symbol 1977 Button
"MD_Nova"Frame 12034Symbol 1978 Button
"MD_Zero"Frame 12034Symbol 1979 Button
"wnrgoff"Frame 12034Symbol 1099 Button
"wbar"Frame 12062Symbol 1110 MovieClip
"lifebarboss"Frame 12062Symbol 120 MovieClip [lifebar]
"SA_XBuster_btn"Frame 13031Symbol 2039 Button
"SA_GB_btn"Frame 13031Symbol 2040 Button
"SA_BH_btn"Frame 13031Symbol 2041 Button
"SA_OO_btn"Frame 13031Symbol 2042 Button
"SA_MD_btn"Frame 13031Symbol 2043 Button
"SA_JS_btn"Frame 13031Symbol 2044 Button
"SA_CP_btn"Frame 13031Symbol 2045 Button
"SA_MSP_btn"Frame 13031Symbol 2046 Button
"SA_Retreat"Frame 13031Symbol 2047 Button
"SA_Saber"Frame 13031Symbol 2048 Button
"SA_Nova"Frame 13031Symbol 2049 Button
"SA_Zero"Frame 13031Symbol 2050 Button
"wnrgoff"Frame 13031Symbol 1099 Button
"wbar"Frame 13059Symbol 1110 MovieClip
"lifebarboss"Frame 13059Symbol 120 MovieClip [lifebar]
"bar"Symbol 133 MovieClip Frame 1Symbol 126 MovieClip
"preload_btn"Symbol 133 MovieClip Frame 3Symbol 132 Button

Special Tags

The Special Tags has been compressed and saved into
a WinRar archive, available through this link.

Uncompressed: 1591,8 KiB
WinRar size: 15,9 KiB

Labels

"I_Start"Frame 17
"I_Menu"Frame 39
"I_Blackened"Frame 42
"Password_Input"Frame 50
"I_StartText"Frame 62
"Briefing"Frame 150
"B_BH_Dead"Frame 343
"B_MSP_Dead"Frame 354
"B_OO_Dead"Frame 365
"B_CP_Dead"Frame 376
"B_GB_Dead"Frame 387
"B_MD_Dead"Frame 397
"B_SA_Dead"Frame 407
"B_JS_Dead"Frame 418
"B_Be4_Dynamo"Frame 429
"B_Be4_Sigma"Frame 535
"B_Be4_CopyX"Frame 628
"B_End"Frame 768
"Credits"Frame 876
"SSS_Start"Frame 1484
"SSS_1"Frame 1485
"SSS_2"Frame 1486
"JS_Info"Frame 1487
"JS_Chosen"Frame 1489
"OO_Info"Frame 1498
"OO_Chosen"Frame 1499
"MD_Info"Frame 1508
"MD_Chosen"Frame 1509
"GB_Info"Frame 1517
"GB_Chosen"Frame 1518
"MSP_Info"Frame 1527
"MSP_Chosen"Frame 1528
"CP_Info"Frame 1537
"CP_Chosen"Frame 1538
"BH_Info"Frame 1547
"BH_Chosen"Frame 1548
"SA_Info"Frame 1557
"SA_Chosen"Frame 1558
"JS_Sequence"Frame 1567
"OO_Sequence"Frame 1592
"GB_Sequence"Frame 1615
"CP_Sequence"Frame 1639
"MSP_Sequence"Frame 1667
"BH_Sequence"Frame 1691
"SA_Sequence"Frame 1716
"MD_Sequence"Frame 1739
"O_X_Teleport_IN"Frame 1761
"O_Retry"Frame 1833
"O_LB_Fill"Frame 1923
"O_Start"Frame 1984
"O_X_Charged"Frame 1985
"O_X_FalconStrike"Frame 2004
"O_Lightning"Frame 2035
"O_Fire"Frame 2101
"O_Ice"Frame 2176
"O_Slide"Frame 2230
"O_Freak1"Frame 2277
"X_Freak1"Frame 2380
"O_Freak2"Frame 2398
"O_Cyberball"Frame 2546
"X_Freak2"Frame 2616
"O_Freak3"Frame 2636
"X_Freak3"Frame 2774
"O_Death"Frame 2911
"O_Dynamo_Dead"Frame 3016
"O_Ende"Frame 3096
"O_Explosion"Frame 3175
"O_AfterExplo"Frame 3376
"O_X_Teleport_OUT"Frame 3403
"O_Dynamo_Alive"Frame 3420
"O_X_Death"Frame 3534
"O_GB_Weapon"Frame 3622
"O_BH_Weapon"Frame 3648
"O_OO_Weapon"Frame 3669
"O_MD_Weapon"Frame 3689
"O_JS_Weapon"Frame 3709
"O_SA_Weapon"Frame 3736
"O_CP_Weapon"Frame 3757
"O_MSP_Weapon"Frame 3779
"O_MD_Weak"Frame 3803
"O_SA_Weak"Frame 3823
"O_CP_Weak"Frame 3844
"O_X_Weak"Frame 3866
"O_BH_Weak"Frame 3894
"O_Bigbang"Frame 3930
"O_Bigbang_End"Frame 4030
"O_BigExplo"Frame 4066
"O_Bigbang2"Frame 4086
"D_X_Teleport_IN"Frame 4098
"D_Teleport_IN"Frame 4122
"D_Retry"Frame 4166
"D_LB_Fill"Frame 4169
"D_Start"Frame 4197
"D_X_Charged"Frame 4198
"D_X_FalconStrike"Frame 4217
"D_Saberswing"Frame 4247
"D_Saberthrow"Frame 4289
"D_Groundcrush"Frame 4335
"D_NearDeath"Frame 4417
"D_Ultimate"Frame 4430
"D_Explode"Frame 4484
"X_KillDynamo"Frame 4507
"X_SpareDynamo"Frame 4565
"D_X_Death"Frame 4590
"D_X_Teleport_OUT"Frame 4661
"D_X_Teleport_OUT_2"Frame 4678
"D_GB_Weapon"Frame 4701
"D_BH_Weapon"Frame 4727
"D_OO_Weapon"Frame 4748
"D_MD_Weapon"Frame 4768
"D_JS_Weapon"Frame 4788
"D_SA_Weapon"Frame 4815
"D_CP_Weapon"Frame 4836
"D_MSP_Weapon"Frame 4858
"D_GB_Weapon2"Frame 4884
"D_BH_Weapon2"Frame 4922
"D_OO_Weapon2"Frame 4944
"D_MD_Weapon2"Frame 4967
"D_JS_Weapon2"Frame 4988
"D_SA_Weapon2"Frame 5012
"D_CP_Weapon2"Frame 5048
"D_MSP_Weapon2"Frame 5079
"D_SaberSlash"Frame 5117
"D_Zero"Frame 5151
"D_Nova"Frame 5225
"D_X_Critical"Frame 5301
"D_Boss_Critical"Frame 5314
"OO_X_Teleport_IN"Frame 5327
"OO_Anfang_Talk"Frame 5341
"OO_LB_Fill"Frame 5355
"OO_Start"Frame 5383
"OO_X_Charged"Frame 5384
"OO_X_FalconStrike"Frame 5403
"OO_SonicSlicer"Frame 5432
"OO_SlicerRain"Frame 5466
"OO_OstrichDance"Frame 5506
"OO_NearDeath"Frame 5573
"OO_Ultimate"Frame 5585
"OO_Explode"Frame 5736
"OO_X_Lose"Frame 5763
"OO_X_Lose_Teleport_OUT"Frame 5771
"OO_X_NewPower"Frame 5795
"OO_X_Teleport_OUT"Frame 5826
"OO_GB_Weapon"Frame 5842
"OO_BH_Weapon"Frame 5868
"OO_OO_Weapon"Frame 5889
"OO_MD_Weapon"Frame 5909
"OO_JS_Weapon"Frame 5929
"OO_SA_Weapon"Frame 5956
"OO_CP_Weapon"Frame 5977
"OO_MSP_Weapon"Frame 5999
"OO_GB_Weapon2"Frame 6024
"OO_BH_Weapon2"Frame 6062
"OO_OO_Weapon2"Frame 6084
"OO_MD_Weapon2"Frame 6107
"OO_JS_Weapon2"Frame 6128
"OO_SA_Weapon2"Frame 6152
"OO_CP_Weapon2"Frame 6188
"OO_MSP_Weapon2"Frame 6219
"OO_SaberSlash"Frame 6256
"OO_Zero"Frame 6290
"OO_Nova"Frame 6364
"OO_X_Critical"Frame 6440
"OO_Boss_Critical"Frame 6453
"OO_Split"Frame 6500
"JS_X_Teleport_IN"Frame 6553
"JS_Anfang_Talk"Frame 6567
"JS_LB_Fill"Frame 6581
"JS_Start"Frame 6609
"JS_X_Charged"Frame 6610
"JS_X_FalconStrike"Frame 6629
"JS_Jet"Frame 6661
"JS_GroundHunter"Frame 6716
"JS_Whirlwind"Frame 6772
"JS_NearDeath"Frame 6810
"JS_Ultimate"Frame 6821
"JS_Explode"Frame 6926
"JS_X_Lose"Frame 6955
"JS_X_Lose_Teleport_OUT"Frame 6963
"JS_X_NewPower"Frame 6987
"JS_X_Teleport_OUT"Frame 7018
"JS_GB_Weapon"Frame 7036
"JS_BH_Weapon"Frame 7062
"JS_OO_Weapon"Frame 7083
"JS_MD_Weapon"Frame 7103
"JS_SA_Weapon"Frame 7123
"JS_CP_Weapon"Frame 7144
"JS_MSP_Weapon"Frame 7165
"JS_GB_Weapon2"Frame 7187
"JS_BH_Weapon2"Frame 7225
"JS_OO_Weapon2"Frame 7247
"JS_MD_Weapon2"Frame 7270
"JS_JS_Weapon2"Frame 7291
"JS_SA_Weapon2"Frame 7315
"JS_CP_Weapon2"Frame 7351
"JS_MSP_Weapon2"Frame 7382
"JS_SaberSlash"Frame 7417
"JS_Zero"Frame 7451
"JS_Nova"Frame 7525
"JS_X_Critical"Frame 7601
"JS_Boss_Critical"Frame 7614
"JS_Split"Frame 7661
"BH_X_Teleport_IN"Frame 7714
"BH_Anfang_Talk"Frame 7728
"BH_LB_Fill"Frame 7742
"BH_Start"Frame 7770
"BH_X_Charged"Frame 7771
"BH_X_FalconStrike"Frame 7790
"BH_PhoenixStrike"Frame 7821
"BH_MoltenBoulder"Frame 7874
"BH_Firewave"Frame 7918
"BH_NearDeath"Frame 7962
"BH_Ultimate"Frame 7973
"BH_Explode"Frame 8046
"BH_X_Lose"Frame 8075
"BH_X_Lose_Teleport_OUT"Frame 8083
"BH_X_NewPower"Frame 8107
"BH_X_Teleport_OUT"Frame 8138
"BH_GB_Weapon"Frame 8155
"BH_OO_Weapon"Frame 8182
"BH_MD_Weapon"Frame 8202
"BH_JS_Weapon"Frame 8222
"BH_SA_Weapon"Frame 8245
"BH_CP_Weapon"Frame 8267
"BH_MSP_Weapon"Frame 8288
"BH_GB_Weapon2"Frame 8314
"BH_OO_Weapon2"Frame 8352
"BH_MD_Weapon2"Frame 8375
"BH_JS_Weapon2"Frame 8396
"BH_SA_Weapon2"Frame 8420
"BH_CP_Weapon2"Frame 8456
"BH_MSP_Weapon2"Frame 8487
"BH_SaberSlash"Frame 8521
"BH_Zero"Frame 8555
"BH_Nova"Frame 8629
"BH_X_Critical"Frame 8705
"BH_Boss_Critical"Frame 8718
"BH_Split"Frame 8765
"GB_X_Teleport_IN"Frame 8818
"GB_Anfang_Talk"Frame 8832
"GB_LB_Fill"Frame 8846
"GB_Start"Frame 8874
"GB_X_Charged"Frame 8875
"GB_X_FalconStrike"Frame 8894
"GB_FocusGravity"Frame 8925
"GB_HornAttack"Frame 8967
"GB_EarthShaker"Frame 9001
"GB_NearDeath"Frame 9066
"GB_Ultimate"Frame 9078
"GB_Explode"Frame 9148
"GB_X_Lose"Frame 9177
"GB_X_Lose_Teleport_OUT"Frame 9185
"GB_X_NewPower"Frame 9209
"GB_X_Teleport_OUT"Frame 9240
"GB_BH_Weapon"Frame 9257
"GB_OO_Weapon"Frame 9278
"GB_MD_Weapon"Frame 9298
"GB_JS_Weapon"Frame 9319
"GB_SA_Weapon"Frame 9346
"GB_CP_Weapon"Frame 9367
"GB_MSP_Weapon"Frame 9388
"GB_GB_Weapon2"Frame 9414
"GB_BH_Weapon2"Frame 9452
"GB_OO_Weapon2"Frame 9474
"GB_MD_Weapon2"Frame 9497
"GB_JS_Weapon2"Frame 9518
"GB_SA_Weapon2"Frame 9542
"GB_CP_Weapon2"Frame 9578
"GB_MSP_Weapon2"Frame 9609
"GB_SaberSlash"Frame 9644
"GB_Zero"Frame 9678
"GB_Nova"Frame 9752
"GB_X_Critical"Frame 9828
"GB_Boss_Critical"Frame 9841
"GB_Split"Frame 9888
"CP_X_Teleport_IN"Frame 9941
"CP_Anfang_Talk"Frame 9955
"CP_LB_Fill"Frame 9969
"CP_Start"Frame 9997
"CP_X_Charged"Frame 9998
"CP_X_FalconStrike"Frame 10017
"CP_Slide"Frame 10048
"CP_IceBlow"Frame 10086
"CP_IceRain"Frame 10140
"CP_NearDeath"Frame 10201
"CP_Ultimate"Frame 10213
"CP_Explode"Frame 10303
"CP_X_Lose"Frame 10333
"CP_X_Lose_Teleport_OUT"Frame 10341
"CP_X_NewPower"Frame 10365
"CP_X_Teleport_OUT"Frame 10396
"CP_GB_Weapon"Frame 10413
"CP_BH_Weapon"Frame 10439
"CP_OO_Weapon"Frame 10460
"CP_MD_Weapon"Frame 10480
"CP_JS_Weapon"Frame 10500
"CP_SA_Weapon"Frame 10527
"CP_MSP_Weapon"Frame 10549
"CP_GB_Weapon2"Frame 10575
"CP_BH_Weapon2"Frame 10613
"CP_OO_Weapon2"Frame 10635
"CP_MD_Weapon2"Frame 10658
"CP_JS_Weapon2"Frame 10679
"CP_SA_Weapon2"Frame 10703
"CP_MSP_Weapon2"Frame 10770
"CP_SaberSlash"Frame 10804
"CP_Zero"Frame 10838
"CP_Nova"Frame 10912
"CP_X_Critical"Frame 10988
"CP_Boss_Critical"Frame 11001
"MSP_X_Teleport_IN"Frame 11011
"MSP_Anfang_Talk"Frame 11025
"MSP_LB_Fill"Frame 11039
"MSP_Start"Frame 11067
"MSP_X_Charged"Frame 11068
"MSP_X_FalconStrike"Frame 11087
"MSP_AnchorThrow"Frame 11118
"MSP_AnchorShot"Frame 11168
"MSP_SharkCrash"Frame 11210
"MSP_NearDeath"Frame 11262
"MSP_Ultimate"Frame 11273
"MSP_Explode"Frame 11327
"MSP_X_Lose"Frame 11355
"MSP_X_Lose_Teleport_OUT"Frame 11363
"MSP_X_NewPower"Frame 11387
"MSP_X_Teleport_OUT"Frame 11418
"MSP_GB_Weapon"Frame 11435
"MSP_BH_Weapon"Frame 11461
"MSP_OO_Weapon"Frame 11482
"MSP_MD_Weapon"Frame 11503
"MSP_JS_Weapon"Frame 11523
"MSP_SA_Weapon"Frame 11550
"MSP_CP_Weapon"Frame 11572
"MSP_GB_Weapon2"Frame 11595
"MSP_BH_Weapon2"Frame 11633
"MSP_OO_Weapon2"Frame 11655
"MSP_MD_Weapon2"Frame 11678
"MSP_JS_Weapon2"Frame 11699
"MSP_SA_Weapon2"Frame 11723
"MSP_CP_Weapon2"Frame 11759
"MSP_SaberSlash"Frame 11827
"MSP_Zero"Frame 11861
"MSP_Nova"Frame 11935
"MSP_X_Critical"Frame 12011
"MSP_Boss_Critical"Frame 12024
"MD_X_Teleport_IN"Frame 12034
"MD_Anfang_Talk"Frame 12048
"MD_LB_Fill"Frame 12062
"MD_Startup"Frame 12089
"MD_Start"Frame 12090
"MD_X_Charged"Frame 12091
"MD_X_FalconStrike"Frame 12110
"MD_Fireball"Frame 12139
"MD_Kick"Frame 12178
"MD_Flames"Frame 12224
"MD_NearDeath"Frame 12271
"Firestorm"Frame 12283
"MDExplode"Frame 12316
"MD_X_Lose"Frame 12344
"MD_X_Lose_Teleport_OUT"Frame 12352
"MD_X_NewPower"Frame 12376
"MD_X_Teleport_OUT"Frame 12407
"MD_GB_Weapon"Frame 12423
"MD_BH_Weapon"Frame 12449
"MD_OO_Weapon"Frame 12470
"MD_JS_Weapon"Frame 12490
"MD_SA_Weapon"Frame 12527
"MD_CP_Weapon"Frame 12548
"MD_MSP_Weapon"Frame 12569
"MD_GB_Weapon2"Frame 12595
"MD_BH_Weapon2"Frame 12633
"MD_OO_Weapon2"Frame 12655
"MD_JS_Weapon2"Frame 12699
"MD_SA_Weapon2"Frame 12723
"MD_CP_Weapon2"Frame 12759
"MD_MSP_Weapon2"Frame 12790
"MD_SaberSlash"Frame 12824
"MD_Zero"Frame 12858
"MD_Nova"Frame 12932
"MD_X_Critical"Frame 13008
"MD_Boss_Critical"Frame 13021
"SA_X_Teleport_IN"Frame 13031
"SA_Anfang_Talk"Frame 13045
"SA_Talk2"Frame 13055
"SA_Talk3"Frame 13057
"SA_LB_Fill"Frame 13059
"SA_Start"Frame 13087
"SA_X_Charged"Frame 13088
"SA_X_FalconStrike"Frame 13107
"SA_Groundcrush"Frame 13151
"SA_Elec_Blast"Frame 13182
"SA_Lightning"Frame 13233
"SA_NearDeath"Frame 13267
"SA_Ultimate"Frame 13278
"SA_Explode"Frame 13355
"SA_X_Lose"Frame 13382
"SA_X_Lose_Teleport_OUT"Frame 13390
"SA_X_NewPower"Frame 13414
"SA_X_Teleport_OUT"Frame 13445
"SA_GB_Weapon"Frame 13462
"SA_BH_Weapon"Frame 13488
"SA_OO_Weapon"Frame 13509
"SA_MD_Weapon"Frame 13529
"SA_JS_Weapon"Frame 13549
"SA_CP_Weapon"Frame 13576
"SA_MSP_Weapon"Frame 13596
"SA_GB_Weapon2"Frame 13622
"SA_BH_Weapon2"Frame 13660
"SA_OO_Weapon2"Frame 13682
"SA_MD_Weapon2"Frame 13705
"SA_JS_Weapon2"Frame 13726
"SA_CP_Weapon2"Frame 13786
"SA_MSP_Weapon2"Frame 13817
"SA_SaberSlash"Frame 13850
"SA_Zero"Frame 13884
"SA_Nova"Frame 13958
"SA_X_Critical"Frame 14034
"SA_Boss_Critical"Frame 14047
"loaded"Symbol 133 MovieClip Frame 3

Dynamic Text Variables

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dialogueSymbol 1641 EditableText""
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dialogueSymbol 1967 EditableText""
dialogueSymbol 2038 EditableText""




http://swfchan.com/8/37826/info.shtml
Created: 13/5 -2019 20:10:54 Last modified: 13/5 -2019 20:10:54 Server time: 22/12 -2024 21:00:40