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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Defend your Random Turret.swf

This is the info page for
Flash #37892

(Click the ID number above for more basic data on this flash file.)


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Press "Q" to toggle graphic quality.
Press "M" to turn the music on/off.

Press "Q" to toggle graphic quality.
Press "M" to turn the music on/off.

[ Play more Games at ArmorGames.Com ]

[ ©2006: Game designed by EviLudy Entertainment - Lots of free fun stuff and Games ]

Go Back

Don't let them conquer your turret!
For no appearant reason, darth vader clones will walk by and try to take over your precious gun turret!
Sometimes, they will even bring tanks or other veichles, so be on your gueard!
Move your crosshair with the mouse and click to fire, and destroy the phantoms.
At the end of every Level you can upgrade your turret or save your game.
The Dark green bar in the top is your health. The Light green bar is your power. If you run out, you'll have to wait for it to charge.

Don't let them conquer your turret!
For no appearant reason, darth vader clones will walk by and try to take over your precious gun turret!
Sometimes, they will even bring tanks or other veichles, so be on your gueard!
Move your crosshair with the mouse and click to fire, and destroy the phantoms.
At the end of every Level you can upgrade your turret or save your game.
The Dark green bar in the top is your health. The Light green bar is your power. If you run out, you'll have to wait for it to charge.

01.

02.

03.

04.

05.

06.

07.

08.

09.

10.

LEVEL

COMPLETE!

Upgrade Health

Upgrade Energy stock

Upgrade Damage

Restore Health

Save your Data

Click here to go on to the Next Level

Upgrade fire Rate

X:

Y:

Total Score:

Total Score:

Enter Name:

Enter Name:

Submit Score

You can submit your score to the high score table!
Enter your name Below.

You can submit your score to the high score table!
Enter your name Below.

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; stopAllSounds(); _root.xfile = "http://www.eviludy.net/server/highscores/scores.php"; _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "%"; _root.bar.gotoAndStop(percentLoaded);
Frame 2
if (_root.percentLoaded == 100) { gotoAndStop (3); } else { gotoAndPlay (1); }
Frame 3
stop();
Frame 4
_root.savegame = false; mySharedObject = SharedObject.getLocal("Defend_Your_Something_Game_By_EviLudy_Entertainment_And_Armorgames"); _root.savegame = mySharedObject.data.savegame; if (_root.savegame == true) { _root.loadBut.enabled = true; } else { _root.loadBut.enabled = false; } stop();
Instance of Symbol 48 MovieClip in Frame 4
onClipEvent (enterFrame) { _x = _root._xmouse; this.swapDepths(15998); }
Instance of Symbol 50 MovieClip in Frame 4
onClipEvent (enterFrame) { _y = _root._ymouse; this.swapDepths(15997); }
Instance of Symbol 72 MovieClip "enemy0" in Frame 4
onClipEvent (load) { death = false; health = _root.arhealth; damage = _root.ardamage; sSpeed = _root.arspeed; _xscale = 75; _yscale = 75; _root.enemies++; } onClipEvent (enterFrame) { if ((_y < 244) && (death == false)) { _y = (_y + 1); } if ((_x < -25) && (death == false)) { if (_y < 350) { _root.hp = _root.hp - damage; _root.levelkills++; } death = true; if (_root.level_enemies == _root.levelkills) { _root.completescreen._visible = true; } this.removeMovieClip(); } if (death == false) { _x = (_x - sSpeed); } }
Instance of Symbol 130 MovieClip in Frame 4
onClipEvent (enterFrame) { this.swapDepths(16000); }
Frame 6
scoretable.filename = "scores/defend_your_random_gun_turret.sco"; scoretable.scoresize = 10; scoretable.action = "INSERT"; scoretable.viewtype = "FLASH"; scoretable.winname = "none"; scoretable.winscore = 0; System.security.allowDomain("eviludy.net"); scoretable.loadVariables(_root.xfile, "GET");
Frame 7
function duplicatePhantom() { duplicateMovieClip (_root.enemy0, "enemy" + _root.enemies, 10 + _root.enemies); _root["enemy" + _root.enemies]._x = 820; _root["enemy" + _root.enemies]._y = (Math.random() * 150) + 130; } function duplicateTank() { duplicateMovieClip (_root.tank0, "tank" + _root.enemies, 10 + _root.enemies); _root["tank" + _root.enemies]._x = 950; _root["tank" + _root.enemies]._y = (Math.random() * 150) + 90; } function saveFunction() { mySharedObject = SharedObject.getLocal("Defend_Your_Something_Game_By_EviLudy_Entertainment_And_Armorgames"); mySharedObject.data.savegame = true; mySharedObject.data.boughtstuff = _root.boughtstuff; mySharedObject.data.enemiesspawned = _root.enemiesspawned; mySharedObject.data.levelkills = _root.levelkills; mySharedObject.data.level = _root.level; mySharedObject.data.level_enemies = _root.level_enemies; mySharedObject.data.level_dupliframes_a = _root.level_dupliframes_a; mySharedObject.data.level_dupliframes_b = _root.level_dupliframes_b; mySharedObject.data.score = _root.score; mySharedObject.data.upgrade1 = _root.upgrade1; mySharedObject.data.upgrade2 = _root.upgrade2; mySharedObject.data.upgrade3 = _root.upgrade3; mySharedObject.data.upgrade4 = _root.upgrade4; mySharedObject.data.upgrade5 = _root.upgrade5; mySharedObject.data.upgrade6 = _root.upgrade6; mySharedObject.data.upgrades1 = _root.upgrades1; mySharedObject.data.upgrades2 = _root.upgrades2; mySharedObject.data.upgrades3 = _root.upgrades3; mySharedObject.data.upgrades4 = _root.upgrades4; mySharedObject.data.upgrades5 = _root.upgrades5; mySharedObject.data.upgrades6 = _root.upgrades6; mySharedObject.data.firerate = _root.firerate; mySharedObject.data.arhealth = _root.arhealth; mySharedObject.data.ardamage = _root.ardamage; mySharedObject.data.arspeed = _root.arspeed; mySharedObject.data.arhealth2 = _root.arhealth2; mySharedObject.data.ardamage2 = _root.ardamage2; mySharedObject.data.arspeed2 = _root.arspeed2; mySharedObject.data.hp = _root.hp; mySharedObject.data.maxhp = _root.maxhp; mySharedObject.data.maxpower = _root.maxpower; mySharedObject.data.power = _root.power; mySharedObject.data.powerneed = _root.powerneed; mySharedObject.data.statusset = _root.statusset; mySharedObject.data.enemies = _root.enemies; mySharedObject.data.gunpower = _root.gunpower; mySharedObject.data.totalprints = _root.totalprints; mySharedObject.data.axhem = _root.axhem; mySharedObject.flush(); } _root.mplay = true; game = new Sound(); game.attachSound("game"); game.start(0, 60000);
Instance of Symbol 181 MovieClip "gun" in Frame 7
onClipEvent (enterFrame) { if (_root.hp < 1) { for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].removeMovieClip(); } } stopAllSounds(); _root.gotoAndStop(8); } }
Instance of Symbol 72 MovieClip "enemy0" in Frame 7
onClipEvent (load) { death = false; health = _root.arhealth; damage = _root.ardamage; sSpeed = _root.arspeed; _xscale = 70; _yscale = 70; _root.enemies++; } onClipEvent (enterFrame) { if ((_y < 244) && (death == false)) { _y = (_y + 1); } if ((_x < -25) && (death == false)) { if (_y < 350) { _root.hp = _root.hp - damage; _root.levelkills++; } death = true; if (((_root.level_enemies + 1) == _root.levelkills) && (_root.level == 1)) { _root.completescreen._visible = true; } if ((_root.level_enemies == _root.levelkills) && (_root.level > 1)) { _root.completescreen._visible = true; } this.removeMovieClip(); } if (death == false) { _x = (_x - sSpeed); } }
Instance of Symbol 202 MovieClip "tank0" in Frame 7
onClipEvent (load) { death = false; health = _root.arhealth2; damage = _root.ardamage2; sSpeed = _root.arspeed2; clipname = this._name; if (clipname != "tank0") { _root.enemies++; } } onClipEvent (enterFrame) { if (death == false) { if (_y < 130) { _y = (_y + 1); } if (_x < 0) { this.gotoAndStop(4); } else if (_x > 320) { _x = (_x - sSpeed); } else if ((_x <= 320) && (hurting == false)) { this.gotoAndStop(2); } } else if (death == true) { this.gotoAndStop(4); } }
Instance of Symbol 228 MovieClip "completescreen" in Frame 7
onClipEvent (load) { if (_root.actionx == 1) { _visible = false; } if (_root.actionx == 2) { _visible = true; _root.enemy0._visible = false; _root.enemy0.death = true; _root.enemy0._x = -500; } }
Instance of Symbol 240 MovieClip in Frame 7
onClipEvent (enterFrame) { this.swapDepths(15999); _root.xm = _root._xmouse; _root.ym = _root._ymouse; if (_root.power <= 0) { _root.statusset = "WAIT"; } if ((_root.statusset == "WAIT") && (_root.power == _root.maxpower)) { _root.statusset = "READY"; } if (_root.power < _root.maxpower) { _root.power = _root.power + 1.75; } }
Instance of Symbol 242 MovieClip "cursor" in Frame 7
onClipEvent (load) { counter = 0; numi = Math.round(Math.random() + 1); } onClipEvent (enterFrame) { _root.level_enemies = Math.floor((Math.pow(_root.level, 2) + 5) + (_root.level * 3)); _root.level_dupliframes_a = 110 - (_root.level * 10); _root.level_dupliframes_b = 10 + (_root.level * 10); if (_root.level_dupliframes_a < 25) { _root.level_dupliframes_a = 25; } if (_root.level_dupliframes_b > 150) { _root.level_dupliframes_b = 150; } Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; this.swapDepths(16001); counter++; if (numi == 1) { bwuu = _root.level_dupliframes_a; } else if (numi == 2) { bwuu = _root.level_dupliframes_b; } if ((counter == bwuu) && (_root.level_enemies > _root.enemiesspawned)) { _root.totalprints++; if (_root.totalprints == _root.axhem) { _root.duplicateTank(); _root.axhem = _root.axhem + 16; } else { _root.duplicatePhantom(); } if (_root.totalprints > 1600) { _root.totalprints = 0; } numi = Math.round(Math.random() + 1); _root.enemiesspawned++; counter = 0; } } onClipEvent (mouseDown) { if (((_root.power > 0) && (busy == false)) && (_root.statusset == "READY")) { this.play(); _root.gun.play(); _root.power = _root.power - _root.powerneed; } }
Frame 8
Mouse.show(); scoretable.filename = "scores/defend_your_random_gun_turret.sco"; scoretable.scoresize = 10; scoretable.action = "INSERT"; scoretable.viewtype = "FLASH"; scoretable.winname = "none"; scoretable.winscore = 0; System.security.allowDomain("eviludy.net"); scoretable.loadVariables(_root.xfile, "GET"); _root.totalscore = _root.boughtstuff + _root.score; _root.mplay = true; menu = new Sound(); menu.attachSound("menu"); menu.start(0, 60000);
Instance of Symbol 72 MovieClip "enemy0" in Frame 8
onClipEvent (load) { death = false; health = _root.arhealth; damage = _root.ardamage; sSpeed = _root.arspeed; _xscale = 75; _yscale = 75; _root.enemies++; } onClipEvent (enterFrame) { if ((_y < 244) && (death == false)) { _y = (_y + 1); } if ((_x < -25) && (death == false)) { if (_y < 350) { _root.hp = _root.hp - damage; _root.levelkills++; } death = true; if (_root.level_enemies == _root.levelkills) { _root.completescreen._visible = true; } this.removeMovieClip(); } if (death == false) { _x = (_x - sSpeed); } }
Instance of Symbol 130 MovieClip in Frame 8
onClipEvent (enterFrame) { this.swapDepths(16000); }
Frame 9
scoretable.filename = "scores/defend_your_random_gun_turret.sco"; scoretable.scoresize = 10; scoretable.action = "INSERT"; scoretable.viewtype = "FLASH"; scoretable.winname = _root.sumbitscore; scoretable.winscore = _root.totalscore; System.security.allowDomain("eviludy.net"); scoretable.loadVariables(_root.xfile, "GET");
Instance of Symbol 130 MovieClip in Frame 9
onClipEvent (enterFrame) { this.swapDepths(16000); }
Instance of Symbol 6 MovieClip in Symbol 13 MovieClip [explosion] Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { i = 0; while (i < _root.enemies) { if (this.hitTest(_root["enemy" + i]) && (_root["enemy" + i].death == false)) { _root["enemy" + i].gotoAndStop(2); } if (this.hitTest(_root["tank" + i]) && (_root["tank" + i].death == false)) { _root["tank" + i].gotoAndStop(3); } i++; } }
Symbol 13 MovieClip [explosion] Frame 8
stop(); this.removeMovieClip();
Symbol 31 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 38 MovieClip Frame 105
_root.mplay = true; menu = new Sound(); menu.attachSound("menu"); menu.start(0, 60000); _root.nextFrame();
Symbol 70 MovieClip Frame 13
_parent.gotoAndStop(1);
Symbol 71 MovieClip Frame 40
if (((_root.level_enemies + 1) == _root.levelkills) && (_root.level == 1)) { _root.completescreen._visible = true; } if ((_root.level_enemies == _root.levelkills) && (_root.level > 1)) { _root.completescreen._visible = true; }
Symbol 71 MovieClip Frame 41
stop(); _parent._visible = false; _parent.removeMovieClip();
Symbol 72 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 2
health = health - _root.gunpower; if (health < 1) { gotoAndStop (3); }
Symbol 72 MovieClip Frame 3
death = true; _root.score = _root.score + Math.round((Math.random() * 200) + 50); _root.levelkills++;
Symbol 81 Button
on (release, keyPress "q") { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "LOW"; } }
Symbol 84 Button
on (release, keyPress "m") { if (_root.mplay == true) { _root.mplay = false; stopAllSounds(); } else if (_root.mplay == false) { _root.mplay = true; menu = new Sound(); menu.attachSound("menu"); menu.start(0, 60000); } }
Symbol 99 Button
on (release) { mySharedObject = SharedObject.getLocal("Defend_Your_Something_Game_By_EviLudy_Entertainment_And_Armorgames"); _root.boughtstuff = mySharedObject.data.boughtstuff; _root.enemiesspawned = mySharedObject.data.enemiesspawned; _root.levelkills = mySharedObject.data.levelkills; _root.level = mySharedObject.data.level; _root.level_enemies = mySharedObject.data.level_enemies; _root.level_dupliframes_a = mySharedObject.data.level_dupliframes_a; _root.level_dupliframes_b = mySharedObject.data.level_dupliframes_b; _root.score = mySharedObject.data.score; _root.upgrade1 = mySharedObject.data.upgrade1; _root.upgrade2 = mySharedObject.data.upgrade2; _root.upgrade3 = mySharedObject.data.upgrade3; _root.upgrade4 = mySharedObject.data.upgrade4; _root.upgrade5 = mySharedObject.data.upgrade5; _root.upgrade6 = mySharedObject.data.upgrade6; _root.upgrades1 = mySharedObject.data.upgrades1; _root.upgrades2 = mySharedObject.data.upgrades2; _root.upgrades3 = mySharedObject.data.upgrades3; _root.upgrades4 = mySharedObject.data.upgrades4; _root.upgrades5 = mySharedObject.data.upgrades5; _root.arhealth = mySharedObject.data.arhealth; _root.ardamage = mySharedObject.data.ardamage; _root.arspeed = mySharedObject.data.arspeed; _root.arhealth2 = mySharedObject.data.arhealth2; _root.ardamage2 = mySharedObject.data.ardamage2; _root.arspeed2 = mySharedObject.data.arspeed2; _root.hp = mySharedObject.data.hp; _root.maxhp = mySharedObject.data.maxhp; _root.maxpower = mySharedObject.data.maxpower; _root.power = mySharedObject.data.power; _root.powerneed = mySharedObject.data.powerneed; _root.statusset = mySharedObject.data.statusset; _root.enemies = mySharedObject.data.enemies; _root.gunpower = mySharedObject.data.gunpower; _root.totalprints = mySharedObject.data.totalprints; _root.axhem = mySharedObject.data.axhem; _root.firerate = mySharedObject.data.firerate; _root.actionx = 2; stopAllSounds(); gotoAndStop (7); }
Symbol 116 Button
on (release) { _root.axhem = 16; _root.totalprints = 0; _root.maxhp = 200; _root.boughtstuff = 0; _root.score = 0; _root.hp = 200; _root.maxpower = 650; _root.power = 650; _root.powerneed = 50; _root.statusset = "READY"; _root.enemies = 0; _root.gunpower = 1; _root.levelkills = 0; _root.enemiesspawned = 0; _root.level = 1; _root.upgrade1 = 1000; _root.upgrade2 = 1000; _root.upgrade3 = 750; _root.upgrade4 = 500; _root.upgrade5 = 50; _root.upgrade6 = 250; _root.upgrades1 = 0; _root.upgrades2 = 0; _root.upgrades3 = 0; _root.upgrades4 = 0; _root.upgrades5 = 0; _root.firerate = 0; _root.arhealth = 2; _root.ardamage = 15; _root.arspeed = 2; _root.arhealth2 = 6; _root.ardamage2 = 10; _root.arspeed2 = 1; _root.actionx = 1; stopAllSounds(); gotoAndStop (7); }
Symbol 117 Button
on (release) { gotoAndStop (5); }
Symbol 118 Button
on (release) { gotoAndStop (6); }
Symbol 119 Button
on (release) { getURL ("http://www.eviludy.net/", "_blank"); }
Symbol 120 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 127 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 129 Button
on (release) { getURL ("http://www.eviludy.net", "_blank"); }
Symbol 133 Button
on (release) { gotoAndStop (4); }
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 9
if ((_root.explo_y > 115) && (_root.explo_x > 240)) { explosionsound = new Sound(); explosionsound.attachSound("explosionsound"); explosionsound.start(); _root.attachMovie("explosion", "explosion", 14000); _root.explosion._x = _root.explo_x; _root.explosion._y = _root.explo_y; }
Symbol 181 MovieClip Frame 11
if (_root.firerate >= 5) { gotoAndStop (1); }
Symbol 181 MovieClip Frame 14
if (_root.firerate == 4) { gotoAndStop (1); }
Symbol 181 MovieClip Frame 17
if (_root.firerate == 3) { gotoAndStop (1); }
Symbol 181 MovieClip Frame 20
if (_root.firerate == 2) { gotoAndStop (1); }
Symbol 181 MovieClip Frame 25
if (_root.firerate == 1) { gotoAndStop (1); }
Symbol 199 MovieClip Frame 4
_root.hp = _root.hp - _parent.damage;
Symbol 200 MovieClip Frame 13
_parent.gotoAndStop(1);
Symbol 201 MovieClip Frame 51
stop(); if (((_root.level_enemies + 1) == _root.levelkills) && (_root.level == 1)) { _root.completescreen._visible = true; } if ((_root.level_enemies == _root.levelkills) && (_root.level > 1)) { _root.completescreen._visible = true; } _parent.removeMovieClip();
Symbol 201 MovieClip Frame 52
prevFrame();
Symbol 202 MovieClip Frame 1
stop(); hurting = false;
Symbol 202 MovieClip Frame 2
hurting = false;
Symbol 202 MovieClip Frame 3
health = health - _root.gunpower; if (health < 1) { gotoAndStop (4); } hurting = true;
Symbol 202 MovieClip Frame 4
death = true; hurting = false; if (clipname != "tank0") { _root.levelkills++; _root.score = _root.score + Math.round((Math.random() * 1000) + 350); }
Symbol 203 Button
on (release, keyPress "m") { if (_root.mplay == true) { _root.mplay = false; stopAllSounds(); } else if (_root.mplay == false) { _root.mplay = true; game = new Sound(); game.attachSound("game"); game.start(0, 60000); } }
Symbol 215 Button
on (release) { _root.enemiesspawned = 0; _root.levelkills = 0; _root.level++; _root.level_enemies = Math.floor((Math.pow(_root.level, 2) + 5) + (_root.level * 3)); _root.level_dupliframes_a = 110 - (_root.level * 10); _root.level_dupliframes_b = 10 + (_root.level * 10); _root.completescreen._visible = false; _root.cursor.counter = 0; if (_root.level == 2) { _root.ardamage++; } if (_root.level == 3) { _root.arhealth++; } if (_root.level == 4) { _root.ardamage++; _root.arspeed++; } if (_root.level == 5) { _root.arhealth++; } if (_root.level == 6) { _root.ardamage++; } if (_root.level == 8) { _root.ardamage++; _root.arhealth++; _root.arspeed++; } if (_root.level == 9) { _root.ardamage++; } if (_root.level == 10) { _root.ardamage++; _root.arhealth++; _root.arspeed++; } }
Symbol 222 Button
on (release) { if ((_root.score > _root.upgrade1) && (_root.upgrades1 < 6)) { _root.maxhp = _root.maxhp + 50; _root.boughtstuff = _root.boughtstuff + _root.upgrade1; _root.score = _root.score - _root.upgrade1; _root.upgrade1 = _root.upgrade1 * 5; _root.upgrades1++; } }
Symbol 223 Button
on (release) { if ((_root.score > _root.upgrade2) && (_root.upgrades2 < 6)) { _root.maxpower = _root.maxpower + 250; _root.boughtstuff = _root.boughtstuff + _root.upgrade2; _root.score = _root.score - _root.upgrade2; _root.upgrade2 = _root.upgrade2 * 5; _root.upgrades2++; } }
Symbol 224 Button
on (release) { if ((_root.score > _root.upgrade3) && (_root.upgrades3 < 6)) { _root.gunpower++; _root.powerneed = _root.powerneed + 5; _root.boughtstuff = _root.boughtstuff + _root.upgrade3; _root.score = _root.score - _root.upgrade3; _root.upgrade3 = _root.upgrade3 * 5; _root.upgrades3++; } }
Symbol 225 Button
on (release) { if (_root.score > _root.upgrade4) { _root.hp = _root.maxhp; _root.boughtstuff = _root.boughtstuff + _root.upgrade4; _root.score = _root.score - _root.upgrade4; _root.upgrade4 = _root.upgrade4 + 50; } }
Symbol 226 Button
on (release) { if (_root.score > _root.upgrade5) { _root.boughtstuff = _root.boughtstuff + _root.upgrade5; _root.score = _root.score - _root.upgrade5; _root.upgrade5 = _root.upgrade5 + 50; _root.saveFunction(); } }
Symbol 227 Button
on (release) { if (_root.score > _root.upgrade6) { _root.firerate++; _root.powerneed = _root.powerneed + 5; _root.boughtstuff = _root.boughtstuff + _root.upgrade6; _root.score = _root.score - _root.upgrade6; _root.upgrade6 = _root.upgrade6 * 5; } }
Instance of Symbol 236 MovieClip in Symbol 240 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.hp / _root.maxhp) * 185); if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } _root.hp = Math.round(_root.hp); }
Instance of Symbol 238 MovieClip in Symbol 240 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.power / _root.maxpower) * 185); if (_root.power > _root.maxpower) { _root.power = _root.maxpower; } _root.power = Math.round(_root.power); }
Symbol 242 MovieClip Frame 1
stop(); busy = false;
Symbol 242 MovieClip Frame 2
_root.explo_x = _root.cursor._x; _root.explo_y = _root.cursor._y; busy = true;
Symbol 242 MovieClip Frame 11
if (_root.firerate >= 5) { gotoAndStop (1); }
Symbol 242 MovieClip Frame 14
if (_root.firerate == 4) { gotoAndStop (1); }
Symbol 242 MovieClip Frame 17
if (_root.firerate == 3) { gotoAndStop (1); }
Symbol 242 MovieClip Frame 20
if (_root.firerate == 2) { gotoAndStop (1); }
Symbol 242 MovieClip Frame 25
if (_root.firerate == 1) { gotoAndStop (1); }
Symbol 252 Button
on (release) { gotoAndStop (9); }

Library Items

Symbol 1 Sound [game]
Symbol 2 Sound [menu]
Symbol 3 Sound [explosionsound]Used by:199
Symbol 4 GraphicUsed by:13
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:13
Symbol 7 GraphicUsed by:13
Symbol 8 GraphicUsed by:13
Symbol 9 GraphicUsed by:13
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [explosion]Uses:4 6 7 8 9 10 11 12
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:14 16 17Used by:28  Timeline
Symbol 19 GraphicUsed by:28
Symbol 20 ShapeTweeningUsed by:28
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:28
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:28
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:28
Symbol 27 GraphicUsed by:28 31 99 116 117 118 119 120 133 215 222 223 224 225 226 227 252
Symbol 28 MovieClipUses:18 19 20 22 24 26 27Used by:Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:38
Symbol 31 ButtonUses:27Used by:38
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:38
Symbol 34 GraphicUsed by:35
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Symbol 40 GraphicUsed by:45
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Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
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Symbol 46 MovieClipUses:39 45Used by:Timeline
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Symbol 48 MovieClipUses:47Used by:Timeline
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Symbol 50 MovieClipUses:49Used by:Timeline
Symbol 51 GraphicUsed by:69
Symbol 52 GraphicUsed by:69
Symbol 53 GraphicUsed by:69
Symbol 54 GraphicUsed by:69
Symbol 55 GraphicUsed by:69
Symbol 56 GraphicUsed by:69
Symbol 57 GraphicUsed by:69
Symbol 58 GraphicUsed by:69
Symbol 59 GraphicUsed by:69
Symbol 60 GraphicUsed by:69
Symbol 61 GraphicUsed by:69
Symbol 62 GraphicUsed by:69
Symbol 63 GraphicUsed by:69
Symbol 64 GraphicUsed by:69
Symbol 65 GraphicUsed by:69
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68Used by:70 71 72
Symbol 70 MovieClipUses:69Used by:72
Symbol 71 MovieClipUses:69Used by:72
Symbol 72 MovieClipUses:69 70 71Used by:Timeline
Symbol 73 GraphicUsed by:Timeline
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:181  Timeline
Symbol 76 GraphicUsed by:Timeline
Symbol 77 FontUsed by:78 79 82 83 125 128
Symbol 78 TextUses:77Used by:81
Symbol 79 TextUses:77Used by:81
Symbol 80 GraphicUsed by:81 84 203
Symbol 81 ButtonUses:78 79 80Used by:Timeline
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Symbol 83 TextUses:77Used by:84 203
Symbol 84 ButtonUses:82 83 80Used by:Timeline
Symbol 85 GraphicUsed by:Timeline
Symbol 86 FontUsed by:87 88 89 90 91 92 93 94 95 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 132 134 135 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 182 183 214 244 245 246 247 248 249 250 251 253 254
Symbol 87 TextUses:86Used by:Timeline
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Symbol 89 TextUses:86Used by:Timeline
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Symbol 97 GraphicUsed by:99 116 117 118 119 120 133 215 222 223 224 225 226 227 252
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Symbol 99 ButtonUses:96 97 98 27Used by:Timeline
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Symbol 102 TextUses:86Used by:Timeline
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Symbol 104 TextUses:86Used by:Timeline
Symbol 105 TextUses:86Used by:Timeline
Symbol 106 TextUses:86Used by:Timeline
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Symbol 108 TextUses:86Used by:Timeline
Symbol 109 TextUses:86Used by:Timeline
Symbol 110 TextUses:86Used by:Timeline
Symbol 111 TextUses:86Used by:Timeline
Symbol 112 TextUses:86Used by:Timeline
Symbol 113 TextUses:86Used by:Timeline
Symbol 114 TextUses:86Used by:Timeline
Symbol 115 TextUses:86Used by:Timeline
Symbol 116 ButtonUses:96 97 98 27Used by:Timeline
Symbol 117 ButtonUses:96 97 98 27Used by:Timeline
Symbol 118 ButtonUses:96 97 98 27Used by:Timeline
Symbol 119 ButtonUses:96 97 98 27Used by:Timeline
Symbol 120 ButtonUses:96 97 98 27Used by:Timeline
Symbol 121 FontUsed by:122 123 137 138 139 140 141 142 143 144 145 146 205 206 207 208 209 210 211 212 213 216 217 218 219 220 221
Symbol 122 TextUses:121Used by:Timeline
Symbol 123 TextUses:121Used by:Timeline
Symbol 124 GraphicUsed by:127 129
Symbol 125 TextUses:77Used by:127
Symbol 126 GraphicUsed by:127 129
Symbol 127 ButtonUses:124 125 126Used by:130
Symbol 128 TextUses:77Used by:129
Symbol 129 ButtonUses:124 128 126Used by:130
Symbol 130 MovieClipUses:127 129Used by:Timeline
Symbol 131 GraphicUsed by:Timeline
Symbol 132 TextUses:86Used by:Timeline
Symbol 133 ButtonUses:96 97 98 27Used by:Timeline
Symbol 134 TextUses:86Used by:Timeline
Symbol 135 TextUses:86Used by:Timeline
Symbol 136 GraphicUsed by:167
Symbol 137 TextUses:121Used by:167
Symbol 138 TextUses:121Used by:167
Symbol 139 TextUses:121Used by:167
Symbol 140 TextUses:121Used by:167
Symbol 141 TextUses:121Used by:167
Symbol 142 TextUses:121Used by:167
Symbol 143 TextUses:121Used by:167
Symbol 144 TextUses:121Used by:167
Symbol 145 TextUses:121Used by:167
Symbol 146 TextUses:121Used by:167
Symbol 147 EditableTextUses:86Used by:167
Symbol 148 EditableTextUses:86Used by:167
Symbol 149 EditableTextUses:86Used by:167
Symbol 150 EditableTextUses:86Used by:167
Symbol 151 EditableTextUses:86Used by:167
Symbol 152 EditableTextUses:86Used by:167
Symbol 153 EditableTextUses:86Used by:167
Symbol 154 EditableTextUses:86Used by:167
Symbol 155 EditableTextUses:86Used by:167
Symbol 156 EditableTextUses:86Used by:167
Symbol 157 EditableTextUses:86Used by:167
Symbol 158 EditableTextUses:86Used by:167
Symbol 159 EditableTextUses:86Used by:167
Symbol 160 EditableTextUses:86Used by:167
Symbol 161 EditableTextUses:86Used by:167
Symbol 162 EditableTextUses:86Used by:167
Symbol 163 EditableTextUses:86Used by:167
Symbol 164 EditableTextUses:86Used by:167
Symbol 165 EditableTextUses:86Used by:167
Symbol 166 EditableTextUses:86Used by:167
Symbol 167 MovieClipUses:136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166Used by:Timeline
Symbol 168 GraphicUsed by:181
Symbol 169 GraphicUsed by:181
Symbol 170 GraphicUsed by:181
Symbol 171 GraphicUsed by:174
Symbol 172 GraphicUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:171 172 173Used by:181 199
Symbol 175 GraphicUsed by:181
Symbol 176 SoundUsed by:181
Symbol 177 GraphicUsed by:181
Symbol 178 GraphicUsed by:181
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:168 169 75 170 174 175 176 177 178 179 180Used by:Timeline
Symbol 182 EditableTextUses:86Used by:Timeline
Symbol 183 EditableTextUses:86Used by:Timeline
Symbol 184 GraphicUsed by:187
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187 199
Symbol 187 MovieClipUses:184 185 186Used by:200 201 202
Symbol 188 GraphicUsed by:199
Symbol 189 GraphicUsed by:199
Symbol 190 GraphicUsed by:199
Symbol 191 GraphicUsed by:199
Symbol 192 GraphicUsed by:199
Symbol 193 GraphicUsed by:199
Symbol 194 GraphicUsed by:199
Symbol 195 GraphicUsed by:199
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:186 174 188 3 189 190 191 192 193 194 195 196 197 198Used by:202
Symbol 200 MovieClipUses:187Used by:202
Symbol 201 MovieClipUses:187Used by:202
Symbol 202 MovieClipUses:187 199 200 201Used by:Timeline
Symbol 203 ButtonUses:82 83 80Used by:Timeline
Symbol 204 GraphicUsed by:228
Symbol 205 TextUses:121Used by:228
Symbol 206 TextUses:121Used by:228
Symbol 207 EditableTextUses:121Used by:228
Symbol 208 TextUses:121Used by:228
Symbol 209 EditableTextUses:121Used by:228
Symbol 210 TextUses:121Used by:228
Symbol 211 TextUses:121Used by:228
Symbol 212 TextUses:121Used by:228
Symbol 213 TextUses:121Used by:228
Symbol 214 TextUses:86Used by:228
Symbol 215 ButtonUses:96 97 98 27Used by:228
Symbol 216 EditableTextUses:121Used by:228
Symbol 217 EditableTextUses:121Used by:228
Symbol 218 EditableTextUses:121Used by:228
Symbol 219 EditableTextUses:121Used by:228
Symbol 220 TextUses:121Used by:228
Symbol 221 EditableTextUses:121Used by:228
Symbol 222 ButtonUses:96 97 98 27Used by:228
Symbol 223 ButtonUses:96 97 98 27Used by:228
Symbol 224 ButtonUses:96 97 98 27Used by:228
Symbol 225 ButtonUses:96 97 98 27Used by:228
Symbol 226 ButtonUses:96 97 98 27Used by:228
Symbol 227 ButtonUses:96 97 98 27Used by:228
Symbol 228 MovieClipUses:204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227Used by:Timeline
Symbol 229 GraphicUsed by:240
Symbol 230 FontUsed by:231 232 233 234 239
Symbol 231 TextUses:230Used by:240
Symbol 232 EditableTextUses:230Used by:240
Symbol 233 TextUses:230Used by:240
Symbol 234 EditableTextUses:230Used by:240
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:240
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:240
Symbol 239 EditableTextUses:230Used by:240
Symbol 240 MovieClipUses:229 231 232 233 234 236 238 239Used by:Timeline
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:Timeline
Symbol 243 GraphicUsed by:Timeline
Symbol 244 TextUses:86Used by:Timeline
Symbol 245 EditableTextUses:86Used by:Timeline
Symbol 246 TextUses:86Used by:Timeline
Symbol 247 EditableTextUses:86Used by:Timeline
Symbol 248 TextUses:86Used by:Timeline
Symbol 249 TextUses:86Used by:Timeline
Symbol 250 EditableTextUses:86Used by:Timeline
Symbol 251 TextUses:86Used by:Timeline
Symbol 252 ButtonUses:96 97 98 27Used by:Timeline
Symbol 253 TextUses:86Used by:Timeline
Symbol 254 TextUses:86Used by:Timeline
Symbol 255 GraphicUsed by:Timeline
Symbol 256 GraphicUsed by:Timeline
Streaming Sound 1Used by:Symbol 38 MovieClip

Instance Names

"bar"Frame 1Symbol 28 MovieClip
"enemy0"Frame 4Symbol 72 MovieClip
"loadBut"Frame 4Symbol 99 Button
"scoretable"Frame 6Symbol 167 MovieClip
"gun"Frame 7Symbol 181 MovieClip
"enemy0"Frame 7Symbol 72 MovieClip
"tank0"Frame 7Symbol 202 MovieClip
"completescreen"Frame 7Symbol 228 MovieClip
"cursor"Frame 7Symbol 242 MovieClip
"enemy0"Frame 8Symbol 72 MovieClip
"scoretable"Frame 8Symbol 167 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$zu$7WpzJyApIeSPF58rL.E2H.."
ExportAssets (56)Timeline Frame 1Symbol 1 as "game"
ExportAssets (56)Timeline Frame 1Symbol 2 as "menu"
ExportAssets (56)Timeline Frame 1Symbol 3 as "explosionsound"
ExportAssets (56)Timeline Frame 1Symbol 13 as "explosion"

Dynamic Text Variables

NAME0Symbol 147 EditableText""
NAME1Symbol 148 EditableText""
NAME2Symbol 149 EditableText""
NAME3Symbol 150 EditableText""
NAME4Symbol 151 EditableText""
NAME5Symbol 152 EditableText""
NAME6Symbol 153 EditableText""
NAME7Symbol 154 EditableText""
NAME8Symbol 155 EditableText""
NAME9Symbol 156 EditableText""
SCORE0Symbol 157 EditableText""
SCORE1Symbol 158 EditableText""
SCORE2Symbol 159 EditableText""
SCORE3Symbol 160 EditableText""
SCORE4Symbol 161 EditableText""
SCORE5Symbol 162 EditableText""
SCORE6Symbol 163 EditableText""
SCORE7Symbol 164 EditableText""
SCORE8Symbol 165 EditableText""
SCORE9Symbol 166 EditableText""
_root.scoreSymbol 182 EditableText""
_root.scoreSymbol 183 EditableText""
_root.levelSymbol 207 EditableText""
_root.upgrade1Symbol 209 EditableText""
_root.upgrade2Symbol 216 EditableText""
_root.upgrade3Symbol 217 EditableText""
_root.upgrade4Symbol 218 EditableText""
_root.upgrade5Symbol 219 EditableText""
_root.upgrade6Symbol 221 EditableText""
_root.xmSymbol 232 EditableText""
_root.ymSymbol 234 EditableText""
_root.statussetSymbol 239 EditableText""
_root.totalscoreSymbol 245 EditableText""
_root.totalscoreSymbol 247 EditableText""
_root.sumbitscoreSymbol 250 EditableText""




http://swfchan.com/8/37892/info.shtml
Created: 13/5 -2019 19:09:06 Last modified: 13/5 -2019 19:09:06 Server time: 22/12 -2024 22:42:24