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Retro-Style Drawing 1.swf

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Flash #38013

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Text
Jacksmack

.com

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Chapters

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Retro-Style Drawing Tutorial 1

Retro-Style

MUSIC

f

o

3

2

1

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Back to

CHAPTERS:
1. Intro to Retro
2. The Basics
3. Building on Fun-damentals
4. Body Building
VISIT ARMORgames.com

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Chapters

So you want to draw really
great stuff but you don't have
any skills?
Guess what those people who
can draw... they worked for it.
It takes alot of practice to
become a good artist... so if
you don't love to draw you
might want to think about
writing or film instead of
cartooning.
For those of you brave enough
"lets get to the learnin'!"

What the hell is Retro-Style?
Um... well retro is taking every
rule for good drawing that
any teacher has ever taught,
and throwing it out the window.
Basicly you have been taught to
make your drawings look 3d.
The idea behind retro is to get
your characters to look flat.
Like old cartoons from the 50s
They were quick and easy to
make and any graphic designer
could draw them.

I say any graphic designer
because these cartoons were
based on good graphic design,
and not good drawing skills.
They are simple shapes and the
eye is drawn to simple shapes
its a fact... just look at road
signs... all simple shapes.
Remember shows with cavemen,
bears, futuristic people with
folding cars.
that is true retro
But we are after Retro-Style.

The Basics

Ok so Retro style is based
on those old cartoons but
has a modern edgy-ness all
it's own.
Just a word to anyone who
gets discouraged while they
draw because thier drawings
are not that great looking
right away...
Any good artist starts with
a very rough very quickly
drawn picture then they
refine it into a better picture.
it takes patience... and pencils.

You tired of reading yet?
I'm not tired of typing...
so... Lets Cover the Basics.
Again Graphic design is based on
simple shapes and the flow of
the eye... or how the eye reads
the image.
Simple is quicker for people's
eyes to prossess so their eyes
will gravitate to it naturally.

Lets start with the most simple
shape what do you say?
The Circle is the first
and best way to make
your characters retro.
!!!ATTENTION!!!
This is not your old
"start with a circle"
approach to drawing.
The key here is that you
want the finished drawing to
have the circle you start with
be prominant in the design.

Just to make sure you know
what this means here are some
Examples.
Right                   wrong
You want to build the character
into the circle and retain the
shape with the final artwork.
If you don't get it... keep thinkin'.

Basicly you
don't want
to build a
character
out of the
circle...

Ok so with your base head we
start with the eyes.

Notice the
eyes are
tilted
slightly.
This makes
the drawing
more
interesting

Keep the nose
small so that
there is a lot
of contrast in
size compared
to the eyes.

Be sure that
you can get a
good range of
emotions from
the mouth that
you choose to
put on your
characters.

the ears
are basicly
pasted on
the sides
of the
head.

Hair should
be a fairly
solid shape.
Imagine it's
a helmet.
Also it should
have striations
to liven it up.

your
eyebrows
should be
visible over
the hair style.

cLEAR OUT YOUR
GUIDE LINES AND
YOU ARE ALMOST
DONE.
jUST 2 MORE
STEPS.

AROUND THE OUTER
EDGE OF YOUR
CHARACTER THICKEN
THE LINES.
tHIS SEPERATES
THE CHARACTER
FROM THINGS
AROUND IT.

aFTER YOU HAVE YOUR FINISHED
DRAWING IT'S TIME for COLOR.
And as you can see there isn't
a truely "wrong" way to color
these retro characters.
have fun and experiment with
color on your characters.
You might get some
cool insights!

Ok so we can draw a kids face.
It's not the most ground
breaking character ever made
that is for sure.
So lets look at some other
character types and try to
draw them.
For each I will use a different
base shape to try to give you
some ideas of your own.
I don't want you to copy my
work... I'm just showing you
the base principles.

Next lets design with a Square.
As you can guess there are
a lot of different ways you can
design your characters in this
style.
Lets see some other shapes...

Building on Fun-damentals

Triangles are great for all
your characters too.

SO Practice drawing a head or
two real quick... I'll wait............
Well... ya that looks really bad.
But keep working on your skill
cause sooner or later your
drawings won't look bad.
No matter how good the
tutorial you would be stupid
to expect to have perfect art
after reading and drawing one
head.
So again don't get discouraged,
and don't hate me. :P

Ok so we need to build on the
head and try to get more ammo
in our artistic armada.
Let me show you some more
facial features that you can use
on your characters.
Again you can rip these off but
you won't learn anything... try
putting your own spin on these
designs.
First Up why don't we tackle
the windows to the soul...
The EYES.

EYES (print and use as study reference)

With female
eyes you can
get a lot of
variations by
changing the
lashes.

Noses (print and use as study reference)

ears (print and use as study reference)

As you go through these try
drawing each from different angles.

mouths (print and use as study reference)

That should be enough to get
you started on your own.
oh wait... I forgot hair!
I'm going to have to give hair
a full page though.

Hair (print and use as study reference)

Again just to make sure that
this is clear...  these are just
samples and you should
experiment and find your own
way of drawing each part of
your characters.
Ok... so now that we have
completely run the head into
the ground lets move on to
the rest of the body...
One section at a time.
I know that I've had troubles
getting the head to match up
to the sholders in the past.

It was mainly cause I wanted
to draw a neck when you don't
need a neck.
it is surprising how often you
don't need one. (Especially on Kids.)

This toon isn't too complex, and
that makes it good place to
start, lets break it down.

Made from SImple shapes.

Thick outline
gives  seperation.

Eyes Slightly
Skewed.

Small Nose

Hair Striations

Kids have odd
proportions...
thus the long
arms and short
legs.

Ties and bowties
help characters
look nerdy.
(especially kids.)

It's important to point out
what is not on the character...
You won't see to
much detail on a
retro-style drawing.
This is a simple and
clean style and
putting more detail
lines on a character
makes them muddled.
Not to say you can't,
but it's something to
stay clear of as
a purist.

Body Building

This style is all about making
the lines you draw seri0usly
work overtime.
Everything needs to be simple
with no redundancy.
SO moving on we need to
explore other body types.
On the following pages you
will find some examples to
learn from.
This is going to be a series of
tutorials to give you a chance
to practice before moving on.

start off with the adult male
figure facing front.

to0 Complex.

detailed.

simplified.

simple.

Adult Female Figure

be sure that
the torso is
roughly a
diamond shape.

You can do a lot
of variations
by changing the
height of the
character and
the placement of
her waist.

Remember!
Long neck,
Skinny Waist,
Wide hips,
big breasts,
and curves
from head
to toe.

Jacksmack Drawing Tutorial 1

Next Time

For now You need to practice
what you have learned.
Draw Characters facing front
You can post your work HERE.
Also A REtro-Style animation
Tutorial.  So keep an Eye Out!
Check out this book if
you just can't wait for
the next tutorial!

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Created: 13/5 -2019 16:02:26 Last modified: 13/5 -2019 16:02:26 Server time: 23/12 -2024 00:17:51