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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

Osiris II.swf

This is the info page for
Flash #38048

(Click the ID number above for more basic data on this flash file.)


Text
Clear all active
enemies to pass
through this barrier

Locked - Activate
the corresponding
lever to open.

Loading

-begin-

-Curse of osiris-

O     S

SIRI

- Chapter II -

REMASTERED EDITION

The Delta Gauntlet

999

999

999

999

Enemy

HP

x2

You are now entering the Temple of Osiris. Use the A
& D keys to move around.

Hold down the Space bar with the A & D keys to
sprint. The green sprint bar will refill when not in use.

The camera will occasionally pan to give you a better
view. You can pan yourself with the Z,X & C keys.

Use the W key to jump. Use W & D to jump over these
spikes. Holding sprint lets you jump further.

Use the S key to crouch. Use S & D to roll under this
trap. Holding sprint lets you roll faster.

Aim you guns with the mouse and left click to shoot.
Try shooting the switch to activate this trap.

You need to time your movements to avoid traps like
this. When the red life bar reaches 0, it's game over.

Use the scroll wheel or number keys 1-5 to change
weapon. Weapons 2-5 have limited ammo.

Shoot enemies until their HP bar reaches 0. Move
around and crouch to help avoid attacks.

Killing an enemy gives you HP, ammo for one weapon
and may activate traps to allow you to progress.

If you die you will return to the last blue crystal. The
game will autosave and you get full HP and ammo.

You are now entering the Temple of Osiris. Use the
left and right arrow keys to move around.

Hold down the CTRL keys with left and right to sprint.
The green sprint bar will refill when not in use.

The camera will occasionally pan to give you a better
view. You can pan yourself with Del, End & PgDn.

Use the up arrow to jump. Use up and right to jump
over these spikes. Holding sprint lets you jump further.

Use the down arrow to crouch. Use down and right to
roll under this trap. Holding sprint lets you roll faster.

2333

Kills:

2

Kills to Next Stage:

Level

Osiris is controlled with both the keyboard and the
mouse. To move left and right, use A & D
(recommended) or the arrow keys.

To jump, just use the W key or the UP arrow. Hold
a direction before jumping to jump left or right -
the longer the run up the further the jump.

Contact with traps such as this one will cause you
to lose HP (red bar). Dodging them is all about
timing, here you can also jump.

You can also roll to help avoid some obstacles. To
roll, just hold the S key or DOWN arrow whilst
moving left or right.

Well done, you found a secret amulet. There is one
of these on every level, collect them and complete
the level to trade for new weapons and outfits.

To activate a switch stand by it and press either
SPACE or CTRL. This will cause a corresponding
barrier to open or close.

To fire your guns, aim with the mouse and hold
down the left mouse button to fire. Move and roll
to avoid enemy attacks.

Some barriers like this one only open when all the
active enemies have been defeated. When you kill
an enemy you receive some HP and Curse.

To switch weapons use the Scroll Wheel or
Number Keys 1-5. Weapons 2-5 have limited
ammo, and initially you can only use weapons 1-3.

When the pink meter is filled, you enter Curse
mode for a short time. In this mode you take less
damage and have a variety of special attacks.

To complete a level just touch the finishing point.
You can replay levels to try and beat your best
time or try and find the secret amulet.

1300

1300

1300

1300

1300

DUCATI

Level

To Be Continued

<p align="center"><font face="Arial" size="12" color="#6f4f3d" letterSpacing="0.000000" kerning="0"><b>Created by Chrome Shark Media and Molten Core Media</b></font></p><p align="center"></p><p align="center"><font face="Arial" size="12" color="#6f4f3d" letterSpacing="0.000000" kerning="0"><b>Sponsored by</b><a href="http://usuallygames.com"><b> Usually Games</b></a></font></p><p align="center"></p><p align="center"><font face="Arial" size="12" color="#6f4f3d" letterSpacing="0.000000" kerning="0"><a href="http://usuallygames.com"><b>Thanks for playing and look out for Chapter III coming to <sbr />Newgrounds in 2007</b></a></font></p>

Replay Level

Level Select

Level Failed

Level Complete

Time Taken:

Time Amulet:

Secret Amulet:

Yes

Items Collected:

1x God Stone

Yes (200 Required)

242 Seconds

Yes

Yes (200 Required)

242 Seconds

Level Completed

More Games

(To defeat Osiris and break his curse, one must unleash
the power of the Delta Gauntlet. To prevent such power
entering the wrong hands, the gauntlet has been
separated into two halves, buried deep within two
distant temples. One of fire, one of ice, it will take the
strength of a God to overcome their guard)

Continue

3

3

Chrome Shark Media

Adventure

Adventure

Level Creator

Options

Credits

More Games

Extras

Main Menu

Stage Select

Weapon Store

Outfit Store

Progress

Egypt

Himalayas

India

Empty

Empty

Empty

Empty

Empty

Empty

Best Time:

Secret Amulet Collected:

Time Amulet Acheived:

Level locked (Delta Scroll required).

Level locked (Anuket Stone x5 required).

Level locked (Bast Stone x5 required).

Level locked (Delta Gauntlet required).

Level locked (Aten Stone x4 required).

New Stages Unlocked!

Himalayas x5

India x5

OK

New Stage Unlocked!

Himalayas x1

India x1

Egypt x4

Egypt x1

Collect Amulets and trade them for weapons.
Click a weapon to purchase it.

Dual Pistols

Dual Uzis

Magnum

Assault Rifle

Amulets Available:

0

Amulets Required:

Collect Amulets to trade them for outfits.
Roll over an outfit to preview it.
Click to purchase it.
Click a purchased outfit to wear it.
Top:   1    2    3    4    5    6
Legs: 1    2    3    4
Feet:  1    2    3

0

Levels Completed:

0/18

Time Amulets Acheived:

0/18

% of game complete:

0%

Secret Amulets Collected:

0/18

Total Kills:

0

Delta Scroll (1/1)

Anuket Stone (5/5)

Bast Stone (5/5)

Delta Gauntlet (2/2)

Aten Stone (4/4)

Game Quality

Sound

Clear Save Data?

Low

Medium

High

Off

On

Clear

Game design and coding by Chrome Shark Media
Additional graphics design by Molten Core Media
Music by NemesisTheory, sebby_man, badmaninc, Inoni_Bird, General_Leo,
Shady-Joe and fnord, taken from the Newgrounds audio portal
Curse of Osiris is © Croft Storm 2006
This game should not be distributed without specific permission from the creator

Tomb Raider and Lara Croft are © Crystal Dynamics and Eidos

<p align="center"><font face="Arial" size="14" color="#aa8855" letterSpacing="0.000000" kerning="0">Visit the official Osiris website - <a href="http://osiris.chromeshark.com" target = "_blank">osiris.chromeshark.com</a></font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#aa8855" letterSpacing="0.000000" kerning="0">Game design and coding by Chrome Shark Media</font></p><p align="center"><font face="Arial" size="14" color="#aa8855" letterSpacing="0.000000" kerning="0">Additional graphics design by Molten Core Media</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#aa8855" letterSpacing="0.000000" kerning="0">Music by NemesisTheory, sebby_man, badmaninc, Inoni_Bird, General_Leo, <sbr />Shady-Joe and fnord, taken from the Newgrounds audio portal</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#aa8855" letterSpacing="0.000000" kerning="0">Osiris is © Chrome Shark Media 2006</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#aa8855" letterSpacing="0.000000" kerning="0">In association with Newgrounds and <a href="http://www.usuallygames.com/?spid=200003" target = "_blank">Usually Games</a></font></p>

Progress through Adventure mode to unlock these extras.

Concept Art

Production Screens

Osiris III Brainstorm

Percentage Complete: 30%

30% Completion Required

Here you can view an early brainstorm for Osiris III.
Note that this brainstorm was made with the intention of reusing this
games engine. Since then I have scrapped the original plan and begun
on a new AS3 engine for the game.

View the brainstorm

Concept Art

Use the arrow keys to
move the image around
the viewport.

Next

Previous

Production screens

Use the left and right arrow keys to scroll between the screenshots.
Use the Space bar to return to this screen at any time.
Press the right arrow key to begin.

/4

1

2

3

4

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 1</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 2</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 3</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 4</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 5</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 6</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 7</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 8</font></p>

<p align="left"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="1">If you have someone else&apos;s level code, click here to import it.</font></p>

Play this level

Edit this level

View/import code

Tip - want more than 8 levels? You can
save all your level codes in a notepad
file and import them later on

Osiris III

Level Editor

OCB

Unlimited
switch codes

Trap Variations
(static, triggered etc)

Tabbed View

User custom mp3s

Sound

Triggered sound
effects

Voice clips

Greater variety
of music

Obstacles

Triggers

More enemies

Ground-based
enemies

More in-depth
boss battles

Fire-based traps

Gameplay

New Weapons

Melee Weapons

Delta Gauntlet

Scythe

Cutscenes

Back

Rolling boulders

Earthquakes

Not done this bit yet

300

250

9

/50

My Level

Tutorial

1

2

3

4

5

A square block. Cannot be passed. Note - can be placed below another block instead of a platform. Can only be placed on platforms on the base row.

Platforms

Back to Menu

Objects

Level Name:

create

clear

EGYPT

ICE

JUNGLE

9

3

3

2

3

1

2x

3x

1x

Level Type:

Music Track:

Clear Level?

Yes

No

Level Timer:

100

<p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0">startCode,inbuilt,grassX,20,12,11,10,1,18,17,16,15,14,13,9,8,7,6,5,4,3,12,10,grassY,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,5,5,grassType,grass,spike,spike,spike,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,bitX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,20,18,17,16,15,14,12,11,9,8,7,6,5,4,2,1,18,16,15,14,9,8,7,6,5,4,3,12,10,bitY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,3,3,3,3,3,3,3,3,3,5,5,bitType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,bitJog,bitShop,bitShop,bitShop,bitGirl,bit,bitGirl,bit,bitHouse,bitHouse,bitHouse,bitJog,bit,bit,bitGirl,bitGirl,bitHouse,bitHouse,bitJog,bit,bitJog,bit,bit,bitGirl,bitHouse,bitHouse,bitHouse,bitHospital,bitHotel,bitBits,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,4,3,2,1,1,1,1,2,1,3,1,1,1,1,1,2,3,1,1,1,1,1,1,1,3,1,4,5,endCode</font></p>

OK

View/Import Code

Save Slot:

<p align="left"><font face="Arial" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">1</font></p>

You can share this code with others to let them try your
level. Be sure to copy all of the code.

wrongurl

Sorry, you are running an illegal version of  this game.
Please play this game at croftstorm.net.

ActionScript [AS1/AS2]

Frame 1
function resetData() { _root.gameQuality = "medium"; _root.masterVolume = 1; _root.gameDifficulty = 1; _root.usedAmulets = 0; _root.totalKills = 0; _root.topchoose = 1; _root.legchoose = 1; _root.footchoose = 1; var _local2 = 1; while (_local2 <= 18) { _root["bestTime" + _local2] = 9999; _root["secretAmulet" + _local2] = false; _root["timeAmulet" + _local2] = false; _root["unlocked" + _local2] = false; _root["gunA" + _local2] = false; _root["gunB" + _local2] = false; _root["outfitA" + _local2] = false; _root["outfitB" + _local2] = false; _root["outfitC" + _local2] = false; _local2++; } _root.gunA1 = true; _root.gunA2 = true; _root.gunA3 = true; _root.outfitA1 = true; _root.outfitB1 = true; _root.outfitC1 = true; } function saveData() { local_data.data.gameSaved = true; var _local2 = 1; while (_local2 <= 18) { local_data.data["bestTime" + _local2] = _root["bestTime" + _local2]; local_data.data["secretAmulet" + _local2] = _root["secretAmulet" + _local2]; local_data.data["timeAmulet" + _local2] = _root["timeAmulet" + _local2]; local_data.data["unlocked" + _local2] = _root["unlocked" + _local2]; _root.local_data.data["gunA" + _local2] = _root["gunA" + _local2]; _root.local_data.data["gunB" + _local2] = _root["gunB" + _local2]; _root.local_data.data["outfitA" + _local2] = _root["outfitA" + _local2]; _root.local_data.data["outfitB" + _local2] = _root["outfitB" + _local2]; _root.local_data.data["outfitC" + _local2] = _root["outfitC" + _local2]; _local2++; } local_data.data.totalKills = totalKills; local_data.data.usedAmulets = usedAmulets; local_data.data.gameQuality = _root.gameQuality; local_data.data.masterVolume = _root.masterVolume; local_data.data.gameDifficulty = _root.gameDifficulty; local_data.data.topchoose = topchoose; local_data.data.legchoose = legchoose; local_data.data.footchoose = footchoose; local_data.flush(); } function removeAllClips() { _root.startLevel = false; var _local2 = 1; while (_local2 <= 200) { _root["trap" + _local2].removeMovieClip(); _root["gridBox" + _local2].removeMovieClip(); _root["stone" + _local2].removeMovieClip(); _root["bull" + _local2].removeMovieClip(); _root["darkbull" + _local2].removeMovieClip(); _root["grass" + _local2].removeMovieClip(); _root["bground" + _local2].removeMovieClip(); _root["eTrigger" + _local2].removeMovieClip(); _root["gargoyle" + _local2].removeMovieClip(); _root["saveCrsytal" + _local2].removeMovieClip(); _root["stoneFire" + _local2].removeMovieClip(); _root["sideWall" + _local2].removeMovieClip(); _local2++; } removeMovieClip(_root.diefade); removeMovieClip(_root.startfade); removeMovieClip(_root.endfade); removeMovieClip(_root.ddisplay); removeMovieClip(_root.crosshair); removeMovieClip(_root.lara); removeMovieClip(_root.box); removeMovieClip(_root.shade); } function myMap() { stopAllSounds(); _root.ended = true; _root.gotoAndPlay("menu"); } function myHigh() { gameQuality = "high"; } function myMed() { gameQuality = "medium"; } function myLow() { gameQuality = "low"; } function mySfx() { if (masterVolume == 0) { masterVolume = 1; } else { masterVolume = 0; } stopAllSounds(); } function mySite() { getURL ("http://www.chromeshark.com", "_blank"); } function mySite2() { getURL ("http://newgrounds.com", "_blank"); } function mySite3() { getURL ("http://www.usuallygames.com/?spid=200003", "_blank"); } function renderWorld() { stop(); var _local2 = 1; while (_local2 <= 6) { levelRender = _root[(("level" + _root.world) + "Render") + _local2]; nameStart = levelRender.indexOf("startCode,"); nameEnd = levelRender.indexOf(",grassX"); nameArraySplit = levelRender.slice(nameStart, nameEnd); nameArray = nameArraySplit.split(","); stageName = nameArray[1]; _root.admenu["stageName" + _local2] = (("Stage " + _local2) + " - ") + stageName; timeLimitStart = levelRender.indexOf("timeLimit,"); timeLimitEnd = levelRender.indexOf(",grassX"); timeLimitArraySplit = levelRender.slice(timeLimitStart, timeLimitEnd); timeLimitArray = timeLimitArraySplit.split(","); timeLimitVar = timeLimitArray[1]; timeLimit = Number(timeLimitVar); _root.admenu["timeLimit" + _local2] = timeLimit; if (_root["bestTime" + (_local2 + (6 * (_root.world - 1)))] >= 9999) { _root["timeDisplay" + _local2] = "Not Yet Completed"; } else { _root["timeDisplay" + _local2] = _root["bestTime" + (_local2 + (6 * (_root.world - 1)))]; } if (_root["timeAmulet" + (_local2 + (6 * (_root.world - 1)))] == false) { _root["timeAmuletDisplay" + _local2] = ("No (" + timeLimit) + " required)"; } else { _root["timeAmuletDisplay" + _local2] = "Yes"; } if (_root["secretAmulet" + (_local2 + (6 * (_root.world - 1)))] == false) { _root["secretAmuletDisplay" + _local2] = "No"; } else { _root["secretAmuletDisplay" + _local2] = "Yes"; } _root["levelSelected" + _local2] = _local2 + (6 * (_root.world - 1)); _root["levelUnlocked" + _local2] = _root["unlocked" + (_local2 + (6 * (_root.world - 1)))]; _local2++; } } stop(); local_data = SharedObject.getLocal("user_data"); var i = 1; while (i <= 8) { _root["customLevelRender" + i] = _root.local_data.data["customLevelRender" + i]; i++; } if (local_data.data.gameSaved == undefined) { resetData(); } else { gameQuality = local_data.data.gameQuality; masterVolume = local_data.data.masterVolume; gameDifficulty = local_data.data.gameDifficulty; usedAmulets = local_data.data.usedAmulets; totalKills = local_data.data.totalKills; topchoose = local_data.data.topchoose; legchoose = local_data.data.legchoose; footchoose = local_data.data.footchoose; if (topchoose == undefined) { topchoose = 1; legchoose = 1; footchoose = 1; } var i = 1; while (i <= 18) { _root["bestTime" + i] = _root.local_data.data["bestTime" + i]; _root["secretAmulet" + i] = _root.local_data.data["secretAmulet" + i]; _root["timeAmulet" + i] = _root.local_data.data["timeAmulet" + i]; _root["unlocked" + i] = _root.local_data.data["unlocked" + i]; _root["gunA" + i] = _root.local_data.data["gunA" + i]; _root["gunB" + i] = _root.local_data.data["gunB" + i]; _root["outfitA" + i] = _root.local_data.data["outfitA" + i]; _root["outfitB" + i] = _root.local_data.data["outfitB" + i]; _root["outfitC" + i] = _root.local_data.data["outfitC" + i]; i++; } } _quality = "HIGH"; myurl = _url; gametype = "orchid"; skinShow = false; stageUnlockedShow = 1; var mouseListener = new Object(); var myContextMenu = new ContextMenu(); myContextMenu.hideBuiltInItems(); var myMap = new ContextMenuItem("Main Menu", myMap); myContextMenu.customItems.push(myMap); var myHigh = new ContextMenuItem("High Quality", myHigh); myContextMenu.customItems.push(myHigh); var myMed = new ContextMenuItem("Medium Quality", myMed); myContextMenu.customItems.push(myMed); var myLow = new ContextMenuItem("Low Quality", myLow); myContextMenu.customItems.push(myLow); var mySfx = new ContextMenuItem("Sound Toggle", mySfx); myContextMenu.customItems.push(mySfx); var mySite = new ContextMenuItem("Chrome Shark Media", mySite); myContextMenu.customItems.push(mySite); var mySite2 = new ContextMenuItem("Newgrounds", mySite2); myContextMenu.customItems.push(mySite2); var mySite3 = new ContextMenuItem("Usually Games", mySite3); myContextMenu.customItems.push(mySite3); _root.menu = myContextMenu;
Instance of Symbol 175 MovieClip in Frame 1
onClipEvent (load) { if (_root.gametype == "lara") { gotoAndStop (1); } else { gotoAndStop (2); } }
Frame 9
stop();
Frame 15
stop(); saveData(); slideEase = 0; startLevel = false; stopAllSounds(); musicSound.stop(); musicSound = new Sound(this); musicSound.attachSound("m_title"); musicSound.start(0, 99); musicSound.setVolume(80 * _root.masterVolume); _quality = "HIGH"; Mouse.show(); removeAllClips(); box1.onPress = function () { _root.gotoAndStop("password"); }; box2.onPress = function () { _root.gotoAndStop("customLevel"); }; box3.onPress = function () { _root.gotoAndStop("options"); }; box4.onPress = function () { _root.gotoAndStop("credits"); }; if (_root.gametype == "orchid") { box5.onPress = function () { _root.gotoAndStop("extras"); }; box6.onPress = function () { getURL ("http://www.usuallygames.com/?spid=200003", "_blank"); }; }
Instance of Symbol 175 MovieClip in Frame 15
onClipEvent (load) { if (_root.gametype == "lara") { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.gametype == "lara") { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 600 MovieClip "menuBlock" in Frame 15
onClipEvent (enterFrame) { speed = 20; if ((this._x > -285) && (_root.slideEase == -1)) { this._x = this._x + (speed * _root.slideEase); } if ((_root.slideEase == 1) && (this._x < -55)) { this._x = this._x + (speed * _root.slideEase); } }
Instance of Symbol 905 MovieClip "box1" in Frame 15
on (rollOver) { _root.menuBlock._y = this._y + 1; _root.slideEase = 1; } on (rollOut) { _root.menuBlock.y = -100; _root.slideEase = -1; }
Instance of Symbol 907 MovieClip "box2" in Frame 15
on (rollOver) { _root.menuBlock._y = this._y + 1; _root.slideEase = 1; } on (rollOut) { _root.menuBlock.y = -100; _root.slideEase = -1; }
Instance of Symbol 909 MovieClip "box3" in Frame 15
on (rollOver) { _root.menuBlock._y = this._y + 1; _root.slideEase = 1; } on (rollOut) { _root.menuBlock.y = -100; _root.slideEase = -1; }
Instance of Symbol 911 MovieClip "box4" in Frame 15
on (rollOver) { _root.menuBlock._y = this._y + 1; _root.slideEase = 1; } on (rollOut) { _root.menuBlock.y = -100; _root.slideEase = -1; }
Instance of Symbol 913 MovieClip "box6" in Frame 15
on (rollOver) { if (_root.gametype == "orchid") { _root.menuBlock._y = this._y + 1; _root.slideEase = 1; } } on (rollOut) { if (_root.gametype == "orchid") { _root.menuBlock.y = -100; _root.slideEase = -1; } } onClipEvent (load) { if (_root.gametype == "orchid") { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 915 MovieClip "box5" in Frame 15
on (rollOver) { if (_root.gametype == "orchid") { _root.menuBlock._y = this._y + 1; _root.slideEase = 1; } } on (rollOut) { if (_root.gametype == "orchid") { _root.menuBlock.y = -100; _root.slideEase = -1; } } onClipEvent (load) { if (_root.gametype == "orchid") { this._alpha = 100; } else { this._alpha = 0; } }
Frame 21
removeAllClips(); _root.secretAmulets = 0; _root.timeAmulets = 0; var t = 1; while (t <= 18) { if (_root["secretAmulet" + t] == true) { _root.secretAmulets = _root.secretAmulets + 1; } if (_root["timeAmulet" + t] == true) { _root.timeAmulets = _root.timeAmulets + 1; } t++; } _root.totalAmulets = _root.secretAmulets + _root.timeAmulets; saveData(); stopAllSounds(); musicSound.stop(); musicSound = new Sound(this); musicSound.attachSound("m_title"); musicSound.start(0, 99); musicSound.setVolume(80 * _root.masterVolume); Mouse.show(); playType = "password"; level1Render1 = "startCode,Curse of Osiris Pt.1,levelType,1,musicTrack,1,timeLimit,40,grassX,undefined,19,6,19,14,13,8,6,18,17,16,15,14,12,11,10,9,8,7,6,5,4,3,2,2,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,18,19,18,17,16,11,15,1,grassY,undefined,1,1,2,2,2,2,2,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,5,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,7,8,8,8,8,8,9,9,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,16,12,11,8,6,1,8,14,13,17,8,7,6,5,1,1,19,17,16,15,14,13,11,10,9,6,4,3,1,19,1,17,16,15,1,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,1,2,2,3,4,4,4,4,4,5,6,6,6,6,6,6,6,6,6,6,6,6,6,7,7,8,8,8,8,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tHelp,tSpike,tHelp,tBlock,tHelp,tHelp,tBlock,tSecret,tHelp,tCrusher,tHelp,tTorch,tLever,tBarrier,tBlock,tBlock,tBlock,tHelp,tGate,eTrigger,eTrigger,tHelp,tGate,tHelp,eTrigger,eTrigger,tOsiris,tHelp,tBlock,tBlock,tBlock,tHelp,tEnd,tBlock,tBlock,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,5,1,4,1,3,2,1,1,6,1,7,1,1,1,1,1,1,11,1,5,5,10,1,9,5,5,1,8,1,1,1,12,1,1,1,endCode"; level1Render2 = "startCode,Gargoyle Labyrinth,levelType,1,musicTrack,2,timeLimit,60,grassX,undefined,6,5,4,3,20,19,18,17,16,15,14,13,12,10,9,8,7,2,1,10,4,3,10,2,1,10,15,14,13,12,11,9,8,7,6,2,1,16,15,14,13,12,11,10,9,8,7,6,5,grassY,undefined,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,4,4,4,5,6,6,6,6,6,6,7,7,7,7,7,9,9,9,9,9,9,9,9,9,9,9,9,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,20,19,18,17,15,12,11,10,9,8,4,2,6,5,13,11,9,8,7,2,11,4,3,11,10,1,11,16,15,14,13,9,16,8,7,5,2,1,16,5,12,10,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,0,0,0,1,1,2,2,2,2,2,2,3,3,3,4,4,4,5,6,6,6,6,6,7,7,7,7,7,7,8,8,9,9,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tEnd,tBarrier,tLever,tGate,eTrigger,tSpike,eTrigger,tBarrier,tBarrier,tGate,eTrigger,eTrigger,tOsiris,eTrigger,tAxe,tBlock,eTrigger,tSpike,eTrigger,eTrigger,tBlock,tTorch,eTrigger,tBlock,eTrigger,tLever,tBlock,tBlock,tOsiris,tLever,eTrigger,eTrigger,tBlock,tBarrier,tSecret,tBlock,tCrusher,tTorch,tBlock,tBlock,tCrusher,tTorch,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,3,3,3,1,6,1,1,2,1,1,5,1,1,1,1,1,1,1,5,1,1,1,5,1,1,1,1,1,1,2,1,1,1,3,3,1,1,1,1,1,1,1,endCode"; level1Render3 = "startCode,Hathor Ambush,levelType,1,musicTrack,1,timeLimit,50,grassX,undefined,undefined,undefined,19,19,11,19,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,19,12,10,3,18,17,12,10,6,5,4,3,2,12,10,19,18,11,20,6,5,4,3,2,1,16,grassY,undefined,undefined,undefined,1,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5,5,5,5,5,5,6,6,7,7,7,8,8,8,8,8,8,8,9,trapX,undefined,undefined,20,14,8,20,20,11,20,17,16,15,14,13,12,10,9,8,6,5,4,1,20,12,10,1,20,18,17,16,12,10,6,5,2,1,20,16,12,10,6,1,20,19,16,11,6,1,16,4,trapY,undefined,undefined,0,0,0,1,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5,5,5,5,5,5,5,6,6,6,6,6,6,7,7,7,7,7,7,8,8,trapType,undefined,undefined,tBlock,tSpike,tSpike,tBlock,tBlock,tAxe,tBlock,tTorch,tGate,eTrigger,tSpike,tCrusher,eTrigger,eTrigger,tCrusher,tSpike,tGate,tTorch,tBarrier,tBlock,tBlock,eTrigger,eTrigger,tBlock,tBlock,tBarrier,tSecret,tBlock,eTrigger,eTrigger,tBlock,tEnd,tOsiris,tBlock,tBlock,tBlock,eTrigger,eTrigger,tBlock,tBlock,tBlock,tTorch,tBlock,tLever,tBlock,tBlock,tBlock,tTorch,trapCode,undefined,undefined,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,6,1,1,1,1,1,6,1,1,1,1,1,1,1,1,6,1,1,1,1,1,1,1,1,1,1,endCode"; level1Render4 = "startCode,Amun's Pillar,levelType,1,musicTrack,2,timeLimit,60,grassX,undefined,13,2,17,16,13,11,10,9,8,7,6,5,4,3,2,19,2,15,14,13,12,10,9,8,7,6,5,4,3,2,2,12,11,10,9,8,7,6,5,4,3,2,13,11,9,3,6,5,1,grassY,undefined,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,5,6,6,6,6,6,6,6,6,6,6,6,8,8,8,8,9,9,9,trapX,19,17,12,11,10,9,7,6,5,4,3,1,15,11,10,9,8,7,6,5,4,3,1,15,11,1,11,10,9,7,4,3,1,11,1,13,12,11,10,9,7,5,4,3,1,13,1,1,6,5,trapY,0,0,0,0,0,0,0,0,0,0,0,1,2,2,2,2,2,2,2,2,2,2,2,3,3,3,4,4,4,4,4,4,4,5,5,6,6,6,6,6,6,6,6,6,6,7,7,8,9,9,trapType,tEnd,tGate,eTrigger,eTrigger,eTrigger,tGate,eTrigger,eTrigger,tBarrier,tBarrier,tBarrier,tVine,tBlock,tBlock,tLever,eTrigger,tSpike,tSpike,tSpike,tSpike,eTrigger,tGate,tVine,tBlock,tBlock,tVine,tBlock,tLever,tBarrier,eTrigger,eTrigger,tGate,tVine,tBlock,tVine,tBlock,tSecret,tBarrier,tLever,tBarrier,eTrigger,tAxe,eTrigger,tGate,tVine,tBlock,tVine,tVine,tCrusher,tCrusher,trapCode,1,1,6,1,1,1,1,6,2,4,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,3,5,1,1,1,1,1,1,1,1,1,1,endCode"; level1Render5 = "startCode,Hekt's Tomb,levelType,1,musicTrack,2,timeLimit,90,grassX,16,3,15,14,9,8,6,5,3,16,13,12,11,10,3,7,6,5,3,18,17,16,15,14,13,12,11,10,9,8,16,19,16,15,14,12,10,9,8,7,5,3,17,7,20,16,15,13,11,9,grassY,1,1,2,2,2,2,2,2,2,3,3,3,3,3,3,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,6,7,7,7,7,7,7,7,7,7,7,7,8,8,9,9,9,9,9,9,trapX,undefined,undefined,17,15,14,13,7,17,16,17,15,14,10,9,8,6,5,17,16,14,13,12,11,17,14,8,7,6,19,15,14,13,12,11,10,9,19,17,20,19,17,15,14,9,8,5,3,20,16,11,trapY,undefined,undefined,0,0,0,0,0,1,1,2,2,2,2,2,2,2,2,3,3,3,3,3,3,4,4,4,4,4,5,5,5,5,5,5,5,5,6,6,7,7,7,7,7,7,7,7,7,8,8,9,trapType,undefined,undefined,tBlock,tGate,tBarrier,tLever,tSpike,tBlock,eTrigger,tBlock,eTrigger,tBlock,tBlock,tAxe,eTrigger,eTrigger,tBarrier,tBlock,tLever,tBlock,tLever,tGate,tCrusher,tBlock,tBlock,tBlock,eTrigger,eTrigger,tBlock,tGate,tBarrier,tSpike,tBarrier,tSpike,tBarrier,tTorch,tBlock,tBlock,tBlock,tSecret,tBlock,eTrigger,eTrigger,tGate,tAxe,tCrusher,tEnd,tBlock,tBlock,tTorch,trapCode,undefined,undefined,1,1,2,1,1,1,1,1,1,1,1,1,6,1,1,1,3,1,2,1,1,1,1,1,1,6,1,1,4,1,5,1,3,1,1,1,1,1,1,1,6,1,1,1,1,1,1,1,endCode"; level1Render6 = "startCode,Curse of Osiris Pt.2,levelType,1,musicTrack,3,timeLimit,50,grassX,undefined,5,8,7,6,5,20,19,18,17,16,15,14,13,12,11,10,8,2,12,11,10,9,3,13,12,6,4,13,9,8,7,6,5,17,16,15,14,10,3,2,14,12,11,4,18,9,7,5,1,grassY,undefined,1,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,5,5,5,5,6,6,6,6,6,6,7,7,7,7,7,7,7,8,8,8,8,9,9,9,9,9,trapX,undefined,20,16,8,7,5,9,8,6,20,17,14,11,9,8,2,1,13,12,11,9,4,3,1,14,6,5,1,14,10,8,6,5,1,18,17,15,14,11,4,3,2,1,18,14,12,5,1,9,7,trapY,undefined,0,0,0,0,1,2,2,2,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,5,5,5,5,6,6,6,6,6,6,7,7,7,7,7,7,7,7,7,8,8,8,8,8,9,9,trapType,undefined,tEnd,tOsirisReal,tGate,tBarrier,eTrigger,tBlock,tSpike,eTrigger,tTorch,tTorch,tTorch,tTorch,tBlock,tSpike,tTorch,tBlock,tBlock,tSpike,eTrigger,tBarrier,tBlock,eTrigger,tBlock,tBlock,tCrusher,tBlock,tBlock,tBlock,tBlock,tSpike,tSpike,eTrigger,tBlock,tBlock,tLever,eTrigger,tSpike,tBlock,tBlock,tAxe,tSecret,tBlock,tBlock,tSpike,tCrusher,tBlock,tBlock,tAxe,tCrusher,trapCode,undefined,1,1,1,1,6,1,1,6,1,1,1,1,1,1,1,1,1,1,6,4,1,6,1,1,1,1,1,1,1,1,1,6,1,1,1,6,1,1,1,1,1,1,1,1,1,1,1,1,1,endCode"; level2Render1 = "startCode,Anuket's Palace,levelType,2,musicTrack,1,timeLimit,45,grassX,undefined,undefined,undefined,undefined,undefined,undefined,20,10,6,5,4,20,19,18,17,16,15,10,9,8,7,3,2,1,15,11,20,19,18,17,16,15,11,10,9,8,7,6,5,4,17,16,15,14,8,7,6,5,4,3,grassY,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,6,6,6,6,6,6,6,6,6,6,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,19,17,14,12,9,8,7,9,5,14,9,8,3,2,1,15,14,11,19,18,17,15,14,10,6,4,3,14,3,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,1,1,2,2,2,2,2,2,3,3,3,4,4,4,4,4,4,4,4,4,5,5,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,eTrigger,tGate,eTrigger,eTrigger,tBlock,tLever,eTrigger,tBlock,tSpike,tBlock,eTrigger,tBarrier,tBarrier,eTrigger,tLever,eTrigger,tBlock,tCrusher,tEnd,tAxe,tGate,eTrigger,tBlock,tOsiris,tBarrier,tSecret,tBlock,tBlock,tBlock,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,2,1,3,2,1,1,2,1,1,1,2,2,1,2,2,2,1,1,1,1,1,2,1,1,4,1,1,1,1,endCode"; level2Render2 = "startCode,Mestha's Blades,levelType,2,musicTrack,2,timeLimit,50,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,19,15,18,14,13,12,11,10,9,8,7,6,5,14,13,12,11,10,9,8,7,6,17,15,14,13,12,11,10,9,8,7,9,8,7,6,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,2,2,2,2,2,2,2,2,2,2,3,4,4,4,4,4,4,4,4,4,5,5,6,6,6,6,6,6,6,6,8,8,8,8,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,20,18,17,14,10,4,18,15,12,10,8,6,5,14,13,12,8,7,13,12,10,8,7,6,6,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,1,1,2,2,2,2,3,4,4,4,4,4,6,6,6,6,6,6,7,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tSecret,tBlock,tOsiris,tGate,eTrigger,eTrigger,tBlock,eTrigger,tAxe,eTrigger,tAxe,tGate,eTrigger,tGate,eTrigger,tAxe,tAxe,eTrigger,eTrigger,eTrigger,tAxe,tGate,tEnd,tBlock,tBlock,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,1,2,2,1,2,1,2,1,1,2,1,2,1,1,3,3,2,1,1,1,1,1,endCode"; level2Render3 = "startCode,Fortress of Khnum,levelType,2,musicTrack,1,timeLimit,50,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,11,3,10,9,6,5,4,3,11,10,7,6,10,9,8,2,10,11,10,9,8,7,6,5,4,12,11,10,9,8,7,6,5,4,3,2,1,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,2,2,2,2,2,2,3,3,3,3,4,4,4,4,5,6,6,6,6,6,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,12,9,7,6,5,4,12,4,12,10,8,7,4,3,12,8,7,12,9,2,1,12,10,1,12,9,8,6,5,1,12,1,7,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,1,1,2,2,2,2,2,2,3,3,3,4,4,4,4,5,5,5,6,6,6,6,6,6,7,7,8,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tBlock,eTrigger,tBarrier,tGate,tEnd,tBlock,tBlock,tBlock,tBlock,eTrigger,tBlock,tBlock,eTrigger,eTrigger,tBlock,tBlock,eTrigger,tBlock,eTrigger,tSecret,tBlock,tBlock,eTrigger,tBlock,tBlock,tGate,eTrigger,tCrusher,tLever,tBlock,tBlock,tBlock,tAxe,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,3,1,1,1,1,1,1,1,2,1,1,2,2,1,1,2,1,2,1,1,1,2,1,1,1,3,1,1,1,1,1,1,endCode"; level2Render4 = "startCode,Sebek Wall,levelType,2,musicTrack,2,timeLimit,40,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,5,4,2,16,15,14,13,12,11,10,9,8,7,4,2,6,5,2,6,2,5,4,2,3,2,1,10,9,8,1,7,6,5,4,3,2,1,11,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,4,4,5,5,5,6,6,6,7,7,7,7,8,8,8,8,8,8,8,9,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,16,15,14,11,10,9,8,3,2,16,5,4,3,2,7,4,3,2,7,6,5,3,2,7,6,3,2,7,4,3,2,7,3,11,10,9,7,11,5,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,1,1,1,1,1,2,2,2,2,3,3,3,3,3,4,4,4,4,5,5,5,5,6,6,7,7,7,7,8,8,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tBlock,tEnd,tGate,tSpike,eTrigger,eTrigger,tGate,tBlock,eTrigger,tBlock,tSpike,tSpike,tBlock,tSpike,tBlock,eTrigger,tBlock,eTrigger,tBlock,tSpike,tSpike,tBlock,tSpike,tBlock,eTrigger,tBlock,eTrigger,tBlock,eTrigger,tBlock,tSpike,tBlock,tGate,tBlock,tSecret,tOsiris,tBlock,tBlock,tCrusher,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,1,3,3,1,1,2,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,2,1,2,1,2,1,1,1,1,1,1,1,1,1,1,endCode"; level2Render5 = "startCode,The Sotis Guard,levelType,2,musicTrack,1,timeLimit,55,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,17,20,19,18,16,15,13,11,9,7,6,5,11,20,19,18,17,15,13,11,9,7,6,5,11,20,19,18,17,14,12,11,7,6,5,4,12,10,15,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,2,2,2,2,2,2,2,2,2,2,2,3,4,4,4,4,4,4,4,4,4,4,4,5,6,6,6,6,6,6,6,6,6,6,6,8,8,9,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,20,16,14,13,12,11,10,9,8,7,6,5,4,3,20,20,19,11,7,5,4,4,20,19,18,13,9,7,6,5,4,11,4,15,11,10,15,10,15,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,2,2,2,2,2,3,4,4,4,4,4,4,4,4,4,5,5,6,6,6,7,7,8,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tBlock,tGate,tSpike,eTrigger,tSpike,eTrigger,tSpike,tSpike,tSpike,tSpike,tSpike,tSpike,eTrigger,tOsiris,tBlock,tSecret,tBarrier,eTrigger,tBarrier,tLever,tBlock,tBlock,tEnd,tGate,tBarrier,eTrigger,eTrigger,tBarrier,eTrigger,tLever,tBlock,eTrigger,tBlock,tBlock,tLever,tBlock,tBlock,tBlock,tBlock,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,3,1,2,1,1,1,1,1,1,2,1,1,1,2,2,1,2,1,1,1,1,3,2,2,2,3,3,1,3,1,1,1,1,1,1,1,endCode"; level2Render6 = "startCode,Anuket Core,levelType,2,musicTrack,2,timeLimit,75,grassX,8,6,4,15,13,12,11,6,8,7,5,4,3,7,6,5,4,2,1,19,18,17,16,15,14,13,12,11,10,9,8,7,15,14,6,5,3,2,1,17,16,13,12,20,15,14,9,6,5,4,grassY,1,1,1,2,2,2,2,2,3,3,3,3,4,5,5,5,5,5,5,6,6,6,6,6,6,6,6,6,6,6,6,6,7,7,7,7,7,7,7,8,8,8,8,9,9,9,9,9,9,9,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,15,14,13,11,15,8,4,11,11,8,7,5,4,11,3,11,6,4,2,1,20,19,18,9,20,6,5,4,3,20,9,4,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,1,1,1,2,3,3,3,3,3,4,4,5,5,5,5,5,6,6,6,6,7,7,7,7,7,8,8,8,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tBlock,tEnd,tGate,tBarrier,tBlock,eTrigger,eTrigger,tBlock,tBlock,tTorch,tSpike,tSpike,tTorch,tBlock,eTrigger,tBlock,eTrigger,eTrigger,tBarrier,tLever,tBlock,tLever,eTrigger,tGate,tBlock,tBarrier,tSecret,tBlock,tTorch,tBlock,tBlock,tBlock,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,2,1,2,3,1,1,1,1,1,1,1,3,1,2,2,1,2,1,1,4,1,1,2,1,1,1,1,1,1,endCode"; level3Render1 = "startCode,Bast's Temple,levelType,3,musicTrack,1,timeLimit,40,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,3,3,20,19,18,17,16,15,13,11,10,9,8,7,6,5,4,3,11,20,19,17,16,15,14,11,10,5,4,11,10,9,11,11,18,15,14,13,12,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,5,5,5,5,5,5,5,5,5,5,6,6,6,7,8,9,9,9,9,9,trapX,undefined,undefined,undefined,undefined,undefined,18,17,15,14,12,11,9,8,4,14,11,14,12,11,19,18,17,16,14,13,12,10,8,7,6,5,4,14,12,19,18,17,16,12,18,15,12,10,9,18,15,12,18,15,12,trapY,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,1,1,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,5,5,5,5,5,6,6,6,6,6,7,7,7,8,8,8,trapType,undefined,undefined,undefined,undefined,undefined,tLever,eTrigger,eTrigger,tSpike,tSpike,eTrigger,eTrigger,eTrigger,eTrigger,tVine,tVine,tVine,tVine,tVine,tTorch,tEnd,tTorch,tGate,tVine,eTrigger,tVine,tGate,eTrigger,tCrusher,tTorch,tBarrier,eTrigger,tVine,tVine,tTorch,tBlock,tTorch,tSecret,tVine,tBlock,tVine,tVine,tOsiris,tCrusher,tBlock,tVine,tVine,tBlock,tVine,tVine,trapCode,undefined,undefined,undefined,undefined,undefined,1,7,5,1,1,7,7,5,5,1,1,1,1,1,1,1,1,1,1,8,1,1,5,1,1,1,7,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,endCode"; level3Render2 = "startCode,Phoenix Chamber,levelType,3,musicTrack,2,timeLimit,50,grassX,undefined,undefined,undefined,undefined,undefined,18,4,2,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,20,19,18,17,16,15,9,8,7,6,4,3,2,1,14,13,12,11,10,5,4,3,2,1,grassY,undefined,undefined,undefined,undefined,undefined,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,5,5,5,5,5,6,6,6,7,7,trapX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,20,17,13,12,11,10,9,8,6,5,3,20,5,4,20,17,16,15,14,13,12,11,10,6,4,3,20,1,19,14,10,8,5,4,3,12,5,2,1,trapY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,0,0,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,3,3,4,4,4,4,4,4,4,5,5,6,7,trapType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,tBlock,eTrigger,eTrigger,tSpike,tSpike,tSpike,tSpike,eTrigger,tLever,tBlock,tBarrier,tBlock,tBlock,tEnd,tBlock,tGate,eTrigger,tAxe,tSpike,tSpike,tSpike,tSpike,eTrigger,eTrigger,eTrigger,tGate,tBlock,tTorch,tTorch,tBlock,tBlock,tAxe,tBlock,tSecret,tBarrier,tTorch,tBlock,tBlock,tTorch,trapCode,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,7,5,1,1,1,1,8,1,1,1,1,1,1,1,1,7,1,1,1,1,1,7,7,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,endCode"; level3Render3 = "startCode,Cobra Gate,levelType,3,musicTrack,1,timeLimit,45,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,19,10,7,6,19,18,17,16,15,14,5,4,3,2,13,12,11,9,8,7,7,6,5,20,19,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,1,1,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,4,4,4,5,5,5,5,5,5,5,5,5,5,6,6,6,6,6,6,6,6,6,6,trapX,undefined,undefined,20,16,15,14,12,10,9,8,7,5,3,2,20,12,10,7,20,18,17,16,13,12,10,4,2,1,20,13,10,9,7,6,1,20,10,6,5,4,1,18,16,15,11,10,4,1,9,8,trapY,undefined,undefined,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,4,4,4,4,4,4,5,5,5,5,5,5,5,6,6,trapType,undefined,undefined,tBlock,tBarrier,tBarrier,tGate,eTrigger,tSpike,tSpike,eTrigger,eTrigger,tGate,eTrigger,eTrigger,tBlock,tVine,tLever,tLever,tBlock,eTrigger,tLever,eTrigger,tBlock,tVine,tVine,tBarrier,tSecret,tBlock,tBlock,tGate,tVine,eTrigger,tAxe,tBlock,tBlock,tBlock,tVine,tGate,tEnd,tBlock,tBlock,tTorch,tTorch,tCrusher,tAxe,tBlock,tBlock,tBlock,tTorch,tCrusher,trapCode,undefined,undefined,1,2,3,1,7,1,1,5,7,1,5,7,1,1,3,2,1,7,1,5,1,1,1,1,1,1,1,1,1,8,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,endCode"; level3Render4 = "startCode,Tuamutef's Quarters,levelType,3,musicTrack,2,timeLimit,50,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,17,10,19,18,17,15,14,13,10,13,12,10,8,7,6,5,4,3,2,1,20,12,8,15,14,13,12,4,3,2,12,11,10,9,7,6,5,16,1,9,8,7,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,4,4,4,5,5,5,5,5,5,5,6,6,6,6,6,6,6,7,7,9,9,9,trapX,20,19,18,16,15,14,13,10,5,20,2,20,19,16,12,9,2,20,16,11,10,9,8,7,6,5,4,3,2,1,16,11,9,16,15,14,11,9,5,4,3,2,1,16,7,6,1,9,9,8,trapY,0,0,0,0,0,0,0,0,0,1,1,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,5,5,5,5,5,5,5,5,5,5,6,6,6,6,7,8,9,trapType,tBlock,tSecret,tBarrier,tSpike,eTrigger,tBarrier,tGate,eTrigger,eTrigger,tBlock,tVine,tBlock,tOsiris,tVine,tBlock,tVine,tVine,tBlock,tVine,tBlock,eTrigger,tVine,tTorch,tLever,tCrusher,eTrigger,tCrusher,tBarrier,tBarrier,tEnd,tVine,tBlock,tVine,tBlock,tTorch,tCrusher,tBlock,tVine,tBlock,eTrigger,tOsiris,tLever,tBlock,tBlock,tSpike,tTorch,tBlock,tVine,tVine,tTorch,trapCode,1,1,2,1,7,1,1,7,7,1,1,1,1,1,1,1,1,1,1,1,7,1,1,1,1,8,1,4,2,1,1,1,1,1,1,1,1,1,1,8,1,2,1,1,1,1,1,1,1,1,endCode"; level3Render5 = "startCode,Duamutef's Quarters,levelType,3,musicTrack,1,timeLimit,45,grassX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,19,9,20,19,18,17,14,13,11,9,8,6,5,4,3,20,5,20,19,16,15,14,12,10,9,7,6,5,3,2,17,13,12,11,10,9,8,7,6,5,4,grassY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,4,4,4,4,4,4,4,4,4,4,4,5,5,6,6,6,6,6,6,6,6,6,6,6,trapX,20,18,17,15,14,13,8,7,5,4,3,9,7,16,15,14,13,12,11,10,8,7,6,4,3,2,16,15,12,11,10,7,2,20,19,17,13,12,11,10,9,7,6,2,17,13,11,4,3,8,trapY,0,0,0,0,0,0,0,0,0,0,0,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,4,5,5,5,5,5,6,trapType,tEnd,tGate,tBarrier,eTrigger,tBarrier,tLever,tGate,tSpike,eTrigger,tSpike,eTrigger,eTrigger,tVine,tBlock,tVine,tBarrier,eTrigger,tVine,tAxe,tBlock,tSpike,tVine,tBarrier,tLever,tLever,tBlock,tBlock,tVine,tVine,tVine,tBlock,tVine,tBlock,tSecret,tTorch,tBlock,tBlock,tLever,tVine,tSpike,eTrigger,eTrigger,tBarrier,tBlock,tBlock,tBlock,tVine,tBlock,tTorch,tTorch,trapCode,1,1,2,8,1,2,1,1,7,1,7,7,1,1,1,3,7,1,1,1,1,1,5,1,2,1,1,1,1,1,1,1,1,1,1,1,1,3,1,1,7,8,4,1,1,1,1,1,1,1,endCode"; level3Render6 = "startCode,Bast's Reign,levelType,3,musicTrack,3,timeLimit,80,grassX,15,13,1,19,17,15,13,11,10,9,8,7,6,5,4,3,2,15,13,2,10,9,8,7,6,5,4,3,2,16,15,14,2,12,11,10,9,8,7,6,5,4,3,2,13,11,3,6,5,1,grassY,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,4,4,4,4,4,4,4,4,4,5,5,5,5,6,6,6,6,6,6,6,6,6,6,6,8,8,8,9,9,9,trapX,20,19,18,17,11,9,7,6,17,11,10,9,8,7,6,5,4,3,1,17,16,12,11,1,17,16,12,11,10,9,7,4,3,1,14,13,12,11,1,13,12,11,5,3,1,13,1,1,6,5,trapY,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,5,5,5,5,5,6,6,6,6,6,6,7,7,8,9,9,trapType,tLever,tBarrier,tLever,tGate,eTrigger,tGate,eTrigger,eTrigger,tBlock,tBlock,tLever,eTrigger,tSpike,tSpike,tSpike,tSpike,eTrigger,tBarrier,tVine,tBlock,tVine,tVine,tBlock,tVine,tBlock,tVine,tVine,tBlock,tEnd,tGate,eTrigger,eTrigger,tBarrier,tVine,tTorch,tBlock,tVine,tBlock,tVine,tBlock,tSecret,tBarrier,tAxe,tBarrier,tVine,tBlock,tVine,tVine,tCrusher,tCrusher,trapCode,3,2,1,1,9,1,7,8,1,1,2,7,1,1,1,1,7,1,1,1,1,1,1,1,1,1,1,1,1,1,7,7,1,1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,endCode";
Instance of Symbol 917 MovieClip in Frame 21
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.gotoAndStop("menu"); }
Instance of Symbol 1001 MovieClip in Frame 30
onClipEvent (load) { if (_root.gameQuality == "low") { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { if (_root.gameQuality == "low") { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.gameQuality = "low"; }
Instance of Symbol 1003 MovieClip in Frame 30
onClipEvent (load) { if (_root.gameQuality == "medium") { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { if (_root.gameQuality == "medium") { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.gameQuality = "medium"; }
Instance of Symbol 1005 MovieClip in Frame 30
onClipEvent (load) { if (_root.gameQuality == "high") { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { if (_root.gameQuality == "high") { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.gameQuality = "high"; }
Instance of Symbol 1007 MovieClip in Frame 30
onClipEvent (load) { if (_root.masterVolume == 0) { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { if (_root.masterVolume == 0) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.masterVolume = 0; }
Instance of Symbol 1009 MovieClip in Frame 30
onClipEvent (load) { if (_root.masterVolume == 1) { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { if (_root.masterVolume == 1) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.masterVolume = 1; }
Instance of Symbol 1011 MovieClip in Frame 30
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.resetData(); _root.saveData(); gotoAndPlay (2); }
Instance of Symbol 1015 MovieClip in Frame 37
onClipEvent (load) { if (_root.gametype == "lara") { gotoAndStop (1); } else { gotoAndStop (2); } }
Frame 43
_root.secretAmulets = 0; _root.timeAmulets = 0; var t = 1; while (t <= 18) { if (_root["secretAmulet" + t] == true) { _root.secretAmulets = _root.secretAmulets + 1; } if (_root["timeAmulet" + t] == true) { _root.timeAmulets = _root.timeAmulets + 1; } t++; } _root.totalAmulets = _root.secretAmulets + _root.timeAmulets; numberScroll = 0; numberAnuket = 0; numberBast = 0; numberGauntlet = 0; numberAten = 0; numberEnd = 0; levelsCompleted = 0; if (_root.bestTime1 < 9999) { numberScroll = numberScroll + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime2 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime3 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime4 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime5 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime6 < 9999) { numberEnd = numberEnd + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime7 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime8 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime9 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime10 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime11 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime12 < 9999) { numberGauntlet = numberGauntlet + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime13 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime14 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime15 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime16 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime17 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime18 < 9999) { numberGauntlet = numberGauntlet + 1; levelsCompleted = levelsCompleted + 1; } _root.collectScroll = ("Delta Scroll (" + numberScroll) + "/1)"; _root.collectAnuket = ("Anuket Stone (" + numberAnuket) + "/5)"; _root.collectBast = ("Bast Stone (" + numberBast) + "/5)"; _root.collectGauntlet = ("Delta Gauntlet (" + numberGauntlet) + "/2)"; _root.collectAten = ("Aten Stone (" + numberAten) + "/4)"; gamePercent = (((levelsCompleted * 2) + (_root.timeAmulets * 1.5)) + (_root.secretAmulets * 1.5)) + (numberEnd * 10); _root.percentDisplay = ("Percentage Complete: " + gamePercent) + "%"; _root.rollDisplay = "";
Instance of Symbol 1018 MovieClip in Frame 43
onClipEvent (load) { if (_root.gamePercent >= 50) { this._alpha = 100; } else { this._alpha = 50; } } on (rollOver) { if (_root.gamePercent < 50) { _root.rollDisplay = "25% Completion Required"; } else { _root.rollDisplay = "View Concept Art"; } this.gotoAndStop(2); } on (rollOut) { _root.rollDisplay = ""; this.gotoAndStop(1); } on (press) { if (Key.isDown(67) || (_root.gamePercent >= 50)) { _root.gotoAndStop("concept"); } }
Instance of Symbol 1020 MovieClip in Frame 43
onClipEvent (load) { if (_root.gamePercent >= 75) { this._alpha = 100; } else { this._alpha = 50; } } on (rollOver) { if (_root.gamePercent < 75) { _root.rollDisplay = "75% Completion Required"; } else { _root.rollDisplay = "View Production Screens"; } this.gotoAndStop(2); } on (rollOut) { _root.rollDisplay = ""; this.gotoAndStop(1); } on (press) { if (Key.isDown(67) || (_root.gamePercent >= 75)) { _root.gotoAndStop("production"); } }
Instance of Symbol 1022 MovieClip in Frame 43
onClipEvent (load) { if (_root.gamePercent >= 100) { this._alpha = 100; } else { this._alpha = 50; } } on (rollOver) { if (_root.gamePercent < 100) { _root.rollDisplay = "100% Completion Required"; } else { _root.rollDisplay = "View Osiris III Brainstorm"; } this.gotoAndStop(2); } on (rollOut) { _root.rollDisplay = ""; this.gotoAndStop(1); } on (press) { if (Key.isDown(67) || (_root.gamePercent >= 100)) { _root.gotoAndStop("brainstorm"); } }
Instance of Symbol 25 MovieClip [box] in Frame 50
on (press) { _root.gotoAndStop("diagram"); }
Frame 59
_root.onEnterFrame = function () { if (Key.isDown(37)) { _root.viewport.cImage._x = _root.viewport.cImage._x - 5; } if (Key.isDown(39)) { _root.viewport.cImage._x = _root.viewport.cImage._x + 5; } if (Key.isDown(38)) { _root.viewport.cImage._y = _root.viewport.cImage._y - 5; } if (Key.isDown(40)) { _root.viewport.cImage._y = _root.viewport.cImage._y + 5; } };
Instance of Symbol 25 MovieClip [box] in Frame 59
on (press) { _root.viewport.cImage.prevFrame(); }
Instance of Symbol 25 MovieClip [box] in Frame 59
on (press) { _root.viewport.cImage.nextFrame(); }
Frame 67
keypress = true; _root.onEnterFrame = function () { if (Key.isDown(37)) { if (keypress == true) { keypress = false; _root.screenViewer.prevFrame(); } } else if (Key.isDown(39)) { if (keypress == true) { keypress = false; _root.screenViewer.nextFrame(); } } else if (Key.isDown(32)) { if (keypress == true) { keypress = false; _root.screenViewer.gotoAndStop(1); } } else { keypress = true; } };
Frame 76
removeAllClips(); stopAllSounds(); menuDes = "Choose a save slot then select an option"; saveSlot = 0; playType = "customLevel"; var c = 1; while (c <= 16) { _root.masterScore = _root.masterScore + _root["stageScore" + c]; _root["stageBar" + c] = (c * 1000) - 3000; c++; } var a = 1; while (a <= 8) { if (_root["customLevelRender" + a] == undefined) { _root["stage" + a] = "Empty Slot " + a; } else { nameStart = _root["customLevelRender" + a].indexOf("startCode,"); nameEnd = _root["customLevelRender" + a].indexOf(",grassX"); nameArraySplit = _root["customLevelRender" + a].slice(nameStart, nameEnd); nameArray = nameArraySplit.split(","); _root["stage" + a] = nameArray[1]; } _root["box" + a].pID = a; _root["box" + a].onEnterFrame = function () { if (_root.saveSlot == this.pID) { _root["box" + this.pID].gotoAndStop(2); _root["box" + this.pID]._alpha = 50; } else { _root["box" + this.pID]._alpha = 0; } }; _root["box" + a].onRollOver = function () { _root.menuDes = "Select this slot."; }; _root["box" + a].onRollOut = function () { _root.menuDes = "Choose a save slot then select an option."; }; _root["box" + a].onPress = function () { _root.saveSlot = this.pID; }; a++; }
Instance of Symbol 25 MovieClip [box] "box1" in Frame 76
onClipEvent (enterFrame) { if (_root["customLevelRender" + _root.saveSlot] == undefined) { this._alpha = 50; } else { this._alpha = 0; } } on (rollOver) { if (_root["customLevelRender" + _root.saveSlot] != undefined) { _root.bit._x = this._x - 110; _root.bit._y = this._y - 5; _root.menuDes = "This level is ready to be played!"; } } on (rollOut) { _root.bit._y = -100; _root.menuDes = ""; } on (press) { if (_root["customLevelRender" + _root.saveSlot] != undefined) { _root.levelName = _root["stage" + _root.saveSlot]; levelRender = _root["customLevelRender" + _root.saveSlot]; levelTypeStart = levelRender.indexOf("levelType,"); levelTypeEnd = levelRender.indexOf(",musicTrack"); levelTypeArraySplit = levelRender.slice(levelTypeStart, levelTypeEnd); levelTypeArray = levelTypeArraySplit.split(","); levelTypeVar = levelTypeArray[1]; _root.levelType = Number(levelTypeVar); musicTrackStart = levelRender.indexOf("musicTrack,"); musicTrackEnd = levelRender.indexOf(",timeLimit"); musicTrackArraySplit = levelRender.slice(musicTrackStart, musicTrackEnd); musicTrackArray = musicTrackArraySplit.split(","); musicTrackVar = musicTrackArray[1]; _root.musicTrack = Number(musicTrackVar); timeLimitStart = levelRender.indexOf("timeLimit,"); timeLimitEnd = levelRender.indexOf(",grassX"); timeLimitArraySplit = levelRender.slice(timeLimitStart, timeLimitEnd); timeLimitArray = timeLimitArraySplit.split(","); timeLimitVar = timeLimitArray[1]; _root.timeLimit = Number(timeLimitVar); grassXStart = levelRender.indexOf("grassX"); grassXEnd = levelRender.indexOf("grassY"); grassXArraySplit = levelRender.slice(grassXStart, grassXEnd); _root.grassXArray = grassXArraySplit.split(","); var i = 0; while (i < _root.grassXArray.length) { _root.grassXArray[i] = Number(_root.grassXArray[i]); i++; } grassYStart = levelRender.indexOf("grassY"); grassYEnd = levelRender.indexOf("grassType"); grassYArraySplit = levelRender.slice(grassYStart, grassYEnd); _root.grassYArray = grassYArraySplit.split(","); var i = 0; while (i < _root.grassYArray.length) { _root.grassYArray[i] = Number(_root.grassYArray[i]); i++; } trapXStart = levelRender.indexOf("trapX"); trapXEnd = levelRender.indexOf("trapY"); trapXArraySplit = levelRender.slice(trapXStart, trapXEnd); _root.trapXArray = trapXArraySplit.split(","); var i = 0; while (i < _root.trapXArray.length) { _root.trapXArray[i] = Number(_root.trapXArray[i]); i++; } trapYStart = levelRender.indexOf("trapY"); trapYEnd = levelRender.indexOf("trapType"); trapYArraySplit = levelRender.slice(trapYStart, trapYEnd); _root.trapYArray = trapYArraySplit.split(","); var i = 0; while (i < _root.trapYArray.length) { _root.trapYArray[i] = Number(_root.trapYArray[i]); i++; } trapTypeStart = levelRender.indexOf("trapType"); trapTypeEnd = levelRender.indexOf("trapCode"); trapTypeArraySplit = levelRender.slice(trapTypeStart, trapTypeEnd); _root.trapTypeArray = trapTypeArraySplit.split(","); trapCodeStart = levelRender.indexOf("trapCode"); trapCodeEnd = levelRender.indexOf("endCode"); trapCodeArraySplit = levelRender.slice(trapCodeStart, trapCodeEnd); _root.trapCodeArray = trapCodeArraySplit.split(","); var i = 0; while (i < _root.trapYArray.length) { _root.trapYArray[i] = Number(_root.trapYArray[i]); i++; } _root.gotoAndStop("game"); } }
Instance of Symbol 25 MovieClip [box] "box2" in Frame 76
onClipEvent (enterFrame) { if (_root.saveSlot == 0) { this._alpha = 50; } else { this._alpha = 0; } } on (rollOver) { if (_root.saveSlot != 0) { if (_root["customLevelRender" + _root.saveSlot] != undefined) { _root.menuDes = "Create a level in this slot."; } else { _root.menuDes = "Edit this level or scrap it and start again."; } } } on (rollOut) { _root.bit._y = -100; _root.menuDes = ""; } on (press) { if (_root.saveSlot != 0) { _root.levelRender = _root["customLevelRender" + _root.saveSlot]; _root.gotoAndStop("levelCreate"); } }
Instance of Symbol 25 MovieClip [box] "box3" in Frame 76
onClipEvent (enterFrame) { if (_root.saveSlot == 0) { this._alpha = 50; } else { this._alpha = 0; } } on (rollOver) { if (_root.saveSlot != 0) { _root.bit._x = this._x - 110; _root.bit._y = this._y - 5; if (_root["customLevelRender" + _root.saveSlot] != undefined) { _root.menuDes = "Get the code of this level to share with others."; } else { _root.menuDes = "If you have someone else's level code, click here to import it."; } } } on (rollOut) { _root.bit._y = -100; _root.menuDes = ""; } on (press) { if (_root.saveSlot != 0) { if (_root["customLevelRender" + _root.saveSlot] == undefined) { _root.levelRender = ""; } else { _root.levelRender = _root["customLevelRender" + _root.saveSlot]; } _root.gotoAndStop("renderLevel"); } }
Instance of Symbol 25 MovieClip [box] in Frame 86
on (press) { _root.gotoAndStop("brainstorm"); }
Frame 94
stop(); saveData(); startLevel = false; _quality = "HIGH"; Mouse.show(); removeAllClips();
Frame 102
Mouse.hide(); attachMovie("startfade", "startfade", 1100); startfade._x = 0; startfade._y = 0; attachMovie("endfade", "endfade", 1120); endfade._x = 0; endfade._y = 0; attachMovie("ddisplay", "ddisplay", 1000); ddisplay._x = 0; ddisplay._y = 0; attachMovie("crosshair", "crosshair", 1010); crosshair._alpha = 80; attachMovie("lara", "lara", 400); lara._xscale = 38; lara._yscale = 38; lara._alpha = 100; attachMovie("box", "box", 900); box._y = 380; secretCollected = false; var i = 1; while (i <= 4) { attachMovie("bground", "bground" + i, i); _root["bground" + i].wall.gotoAndStop(_root.levelType); i++; } startLevel = false; levelCompleted = false; levelTimer = 0; majorx = 0; majory = 400; tutorial = 1; grounded = true; reloaded = false; weapon1Ammo = 99; weapon2Ammo = 60; weapon3Ammo = 12; if (gunA4 == false) { weapon4Ammo = ""; } else { weapon4Ammo = 24; } if (gunA5 == false) { weapon5Ammo = ""; } else { weapon5Ammo = 80; } armTimer = 30; armDeplete = true; levelStarted = false; rotateFactor = 1; walking = false; maxspeed = 15; moveAccelerationLeft = 0.1; moveAccelerationRight = 0.1; oktofire = false; ii = 1; eni = 1; bbi = 1; adren = 100; maxHealth = 500; health = maxHealth; enemyHit = 5; healthmax = 1; curse = 0; cursemax = 1; curseMode = false; falling = false; died = false; ended = false; adrenDecrease = 2; wi = 1; ad = 700; tenslow = 10; walkShift = 0; rolling = 0; roll_right = false; roll_left = false; neatShift = 0; superSprint = false; weapon = 1; panDir = "none"; ragamortis = 0; nofiring = true; legSet = false; jumping = false; crouching = false; headtilt = 0.5; blown = false; jumpShift = 0; fallShift = 0; enemyHP = 0; grassshift = 0; wepchange = false; bgroundshiftX = 0; bgroundshiftY = 0; cloudsshift = 0; if (gunB1 == true) { totalGuns = 2; } else { totalGuns = 1; } damageFactor = 1; leverPull1 = 1; leverPull2 = 1; leverPull3 = 1; stillRotate = 1.1; stillAdd = 60; activeEnemies = 0; if (currentLevel > 1) { shadeAlpha = 60; } else { shadeAlpha = 0; } cloudmove = 0; chainMove = 0; dir = "right"; if (levelType == 1) { levelWorld = "egypt"; } else if (levelType == 2) { levelWorld = "ice"; } else if (levelType == 3) { levelWorld = "india"; } stopAllSounds(); if (masterVolume > 0) { musicSound = new Sound(this); musicSound.attachSound((("m_" + levelWorld) + "_") + musicTrack); musicSound.start(0, 99); musicSound.setVolume(80); } onMouseDown = function () { armDeplete = false; if (startLevel == true) { if (((weapon == 1) || (weapon == 2)) || (weapon == 4)) { lara.lara.armRight.gotoAndStop(2); lara.lara.armLeft.gotoAndStop(2); lara.lara.armStill.gotoAndStop("fire"); } oktofire = true; } }; onMouseUp = function () { armDeplete = true; if (startLevel == true) { Mouse.hide(); } oktofire = false; }; mouseListener.onMouseWheel = function (delta) { nofiring = true; divideDelta = delta / Math.abs(delta); preweapon = weapon; weapon = weapon + divideDelta; if (weapon > 5) { weapon = 5; } if (weapon < 1) { weapon = 1; } if ((gunA4 == false) && (weapon == 4)) { if ((gunA5 == true) && (preweapon < 5)) { weapon = 5; } else { weapon = 3; } } if ((gunA5 == false) && (weapon == 5)) { weapon = 4; } }; Mouse.addListener(mouseListener); lara.lara.armRight.gun.onEnterFrame = function () { if (nofiring == true) { if (oktofire == true) { if (_root[("weapon" + weapon) + "Ammo"] > 0) { lara.lara.armRight.gun.select.play(); } } else { lara.lara.armRight.gun.select.gotoAndStop(1); } } }; lara.lara.armLeft.gun.onEnterFrame = function () { if (nofiring == true) { if (oktofire == true) { if (_root[("weapon" + weapon) + "Ammo"] > 0) { lara.lara.armLeft.gun.select.play(); } } else { lara.lara.armLeft.gun.select.gotoAndStop(1); } } if (_root[("weapon" + weapon) + "Ammo"] < 0) { _root[("weapon" + weapon) + "Ammo"] = 0; } }; lara.lara.legs.onEnterFrame = function () { if ((jumping == true) || (falling == true)) { lara.lara.legs.gotoAndStop("jump"); } else if ((rolling > 0) || (crouching == true)) { lara.lara.legs.gotoAndStop("crouch"); } else if (backjumping == true) { lara.lara.legs.gotoAndStop("backjump"); } else if (walking == true) { lara.lara.legs.gotoAndStop("jog"); } else { lara.lara.legs.gotoAndStop("normal"); } }; attachMovie("sideWall", "sideWall1", 50); attachMovie("sideWall", "sideWall2", 51); attachMovie("grass", "grass1", 411); attachMovie("grass", "grass2", 412); var i = 3; while (i <= 52) { _root[("grass" + i) + "X"] = grassXArray[i - 2]; _root[("grass" + i) + "Y"] = grassYArray[i - 2]; if (isNaN(_root[("grass" + i) + "X"]) == false) { attachMovie("grassOne", "grass" + i, 410 + i); } i++; } var i = 1; while (i <= 50) { _root[("trap" + i) + "X"] = trapXArray[i]; _root[("trap" + i) + "Y"] = trapYArray[i]; _root[("trap" + i) + "Type"] = trapTypeArray[i]; _root[("trap" + i) + "Code"] = trapCodeArray[i]; attachMovie(_root[("trap" + i) + "Type"], "trap" + i, 200 + i); _root["trap" + i].code = _root[("trap" + i) + "Code"]; _root["trap" + i].leverTab = false; i++; } onEnterFrame = function () { if (curse > 0) { if (curseMode == true) { curse = curse - 0.3; } } else { curseMode = false; } if ((Key.isDown(67) && (Key.isDown(80))) && (curse < 100)) { curse = curse + 5; if (Key.isDown(88)) { _root.startLevel = false; _root.levelCompleted = true; _root.endfade.play(); } if (Key.isDown(49)) { leverPull1 = 0; } if (Key.isDown(50)) { leverPull2 = 0; } if (Key.isDown(51)) { leverPull3 = 0; } } if (curse >= 100) { curseMode = true; } if (curseMode == true) { damageFactor = 5; } else { damageFactor = 1; } sideWall1._x = -50 - majorx; sideWall1._y = majory - 0; sideWall2._x = 4450 - majorx; sideWall2._y = majory - 0; grass1._x = -200 - majorx; grass1._y = majory - 0; grass2._x = 2200 - majorx; grass2._y = majory - 0; var _local3 = 3; while (_local3 <= 52) { _root["grass" + _local3]._x = (_root[("grass" + _local3) + "X"] * 200) - majorx; _root["grass" + _local3]._y = majory - (_root[("grass" + _local3) + "Y"] * 140); _local3++; } helpIcon = 1; _local3 = 1; while (_local3 <= 50) { _root["trap" + _local3]._x = ((_root[("trap" + _local3) + "X"] * 200) + 100) - majorx; _root["trap" + _local3]._y = majory - ((_root[("trap" + _local3) + "Y"] * 140) - 25); if (_root[("trap" + _local3) + "Type"] == "tHelp") { if (lara.hitTest(_root["trap" + _local3])) { helpIcon = _root["trap" + _local3].code; } } if (_root[("trap" + _local3) + "Type"] == "tLever") { if ((Key.isDown(17) || (Key.isDown(32))) && (_root["trap" + _local3].hitTest(lara))) { if (_root["trap" + _local3].leverTab == false) { _root["trap" + _local3].leverTab = true; if (_root["leverPull" + _root["trap" + _local3].code] == 1) { _root["leverPull" + _root["trap" + _local3].code] = 0; } else { _root["leverPull" + _root["trap" + _local3].code] = 1; } } } else { _root["trap" + _local3].leverTab = false; } } if ((_root[("trap" + _local3) + "Type"] == "tBarrier") || (_root[("trap" + _local3) + "Type"] == "tLever")) { if (_root["trap" + _local3].code <= 3) { codeUse = _root["trap" + _local3].code; } else { codeUse = _root["trap" + _local3].code - 3; } if (_root["leverPull" + codeUse] == 1) { if (_root["trap" + _local3].code <= 3) { _root["trap" + _local3].gotoAndStop("rise"); } else { _root["trap" + _local3].gotoAndStop("fall"); } } else if (_root["trap" + _local3].code <= 3) { _root["trap" + _local3].gotoAndStop("fall"); } else { _root["trap" + _local3].gotoAndStop("rise"); } } if (_root[("trap" + _local3) + "Type"] == "tGate") { if (activeEnemies == 0) { _root["trap" + _local3].gotoAndStop("fall"); _root["trap" + _local3].clearNoteLeft._alpha = 0; _root["trap" + _local3].clearNoteRight._alpha = 0; } else { _root["trap" + _local3].gotoAndStop("rise"); } } if (lara.box.hitTest(_root["trap" + _local3].clearNoteLeft)) { _root["trap" + _local3].clearNoteRight._alpha = 100; } else { _root["trap" + _local3].clearNoteRight._alpha = 0; } if (lara.box.hitTest(_root["trap" + _local3].clearNoteRight)) { _root["trap" + _local3].clearNoteLeft._alpha = 100; } else { _root["trap" + _local3].clearNoteLeft._alpha = 0; } if (_root[("trap" + _local3) + "Type"] == "eTrigger") { if (lara.hitTest(_root["trap" + _local3]) && (activeEnemies < 3)) { _root["trap" + _local3].removeMovieClip(); activeEnemies = activeEnemies + 1; attachMovie("enemy", "gargoyle" + _local3, 500 + _local3); _root["gargoyle" + _local3].gargoyle.gotoAndStop(_root[("trap" + _local3) + "Code"]); xStartRan = Math.random() * 100; if (xStartRan > 50) { xStartPlus = 5; } else { xStartPlus = -5; } _root["gargoyleStartX" + _local3] = _root[("trap" + _local3) + "X"] + xStartPlus; _root["gargoyleStartY" + _local3] = _root[("trap" + _local3) + "Y"] + 3; _root["gargoyle" + _local3]._x = _root["gargoyleStartX" + _local3]; _root["gargoyle" + _local3]._y = _root["gargoyleStartY" + _local3]; _root[("gargoyle" + _local3) + "moveX"] = 0; _root[("gargoyle" + _local3) + "moveY"] = 0; _root[("gargoyle" + _local3) + "yAccel"] = Math.random() * 100; _root[("gargoyle" + _local3) + "xAccel"] = 0; _root[("gargoyle" + _local3) + "xAccelDir"] = 1; _root[("gargoyle" + _local3) + "yAccelDir"] = 1; _root[("gargoyle" + _local3) + "Alive"] = true; _root[("gargoyle" + _local3) + "swoopMultiplierX"] = 1; _root[("gargoyle" + _local3) + "swoopMultiplierY"] = 1; _root[("gargoyle" + _local3) + "type"] = _root[("trap" + _local3) + "Code"]; if (_root[("trap" + _local3) + "Code"] == 1) { _root[("gargoyle" + _local3) + "HP"] = 50; _root[("gargoyle" + _local3) + "maxHP"] = 50; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 20; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 20; _root[("gargoyle" + _local3) + "swoopVar"] = 200; _root[("gargoyle" + _local3) + "blastRan"] = 99; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 2) { _root[("gargoyle" + _local3) + "HP"] = 50; _root[("gargoyle" + _local3) + "maxHP"] = 50; _root[("gargoyle" + _local3) + "Speed"] = 4; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 10; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 30; _root[("gargoyle" + _local3) + "swoopVar"] = 300; _root[("gargoyle" + _local3) + "blastRan"] = 100; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 3) { _root[("gargoyle" + _local3) + "HP"] = 100; _root[("gargoyle" + _local3) + "maxHP"] = 100; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 10; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 30; _root[("gargoyle" + _local3) + "swoopVar"] = 300; _root[("gargoyle" + _local3) + "blastRan"] = 98; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 4) { _root[("gargoyle" + _local3) + "HP"] = 800; _root[("gargoyle" + _local3) + "maxHP"] = 800; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 10; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 30; _root[("gargoyle" + _local3) + "swoopVar"] = 300; _root[("gargoyle" + _local3) + "blastRan"] = 97; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 5) { _root[("gargoyle" + _local3) + "HP"] = 40; _root[("gargoyle" + _local3) + "maxHP"] = 40; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 40; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 1; _root[("gargoyle" + _local3) + "swoopVar"] = 200; _root[("gargoyle" + _local3) + "blastRan"] = 100; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 6) { _root[("gargoyle" + _local3) + "HP"] = 100; _root[("gargoyle" + _local3) + "maxHP"] = 100; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 20; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 20; _root[("gargoyle" + _local3) + "swoopVar"] = 200; _root[("gargoyle" + _local3) + "blastRan"] = 98; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 7) { _root[("gargoyle" + _local3) + "HP"] = 60; _root[("gargoyle" + _local3) + "maxHP"] = 60; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 20; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 20; _root[("gargoyle" + _local3) + "swoopVar"] = 200; _root[("gargoyle" + _local3) + "blastRan"] = 99; _root[("gargoyle" + _local3) + "blastPower"] = 50; } else if (_root[("trap" + _local3) + "Code"] == 8) { _root[("gargoyle" + _local3) + "HP"] = 120; _root[("gargoyle" + _local3) + "maxHP"] = 120; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 20; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 20; _root[("gargoyle" + _local3) + "swoopVar"] = 200; _root[("gargoyle" + _local3) + "blastRan"] = 98; _root[("gargoyle" + _local3) + "blastPower"] = 100; } else if (_root[("trap" + _local3) + "Code"] == 9) { _root[("gargoyle" + _local3) + "HP"] = 500; _root[("gargoyle" + _local3) + "maxHP"] = 500; _root[("gargoyle" + _local3) + "Speed"] = 5; _root[("gargoyle" + _local3) + "swoopSpeedX"] = 20; _root[("gargoyle" + _local3) + "swoopSpeedY"] = 20; _root[("gargoyle" + _local3) + "swoopVar"] = 200; _root[("gargoyle" + _local3) + "blastRan"] = 97; _root[("gargoyle" + _local3) + "blastPower"] = 100; } } } if (_root[("trap" + _local3) + "Type"] == "tSecret") { if (_root["trap" + _local3].hitTest(lara.box)) { if (secretCollected == false) { secretCollected = true; _root["trap" + _local3].gotoAndPlay("collected"); } } } if (_root[("trap" + _local3) + "Type"] == "tEnd") { if (_root["trap" + _local3].hitTest(lara.box)) { if (startLevel == true) { startLevel = false; _root["trap" + _local3].play(); } _root["trap" + _local3].play(); } } if (_root[("trap" + _local3) + "Type"] == "tOsirisReal") { if (_root["trap" + _local3].hitTest(lara.box)) { if (startLevel == true) { startLevel = false; _root.endSequence.play(); } } } _local3++; } if (health < 1) { savedata(); if (startLevel == true) { startLevel = false; endfade.play(); lara.lara.play(); } } if (health < 0) { health = 0; } if (startLevel == true) { _quality = _root.gameQuality; } else { Mouse.show(); _quality = "high"; } if (Key.isToggled(73) && (testRun == true)) { boxAlpha = 50; } else { boxAlpha = 0; } box._alpha = boxAlpha; lara.lara.armRight.gun.gotoAndStop(weapon); lara.lara.armStill.stillArm.gotoAndStop(weapon); if (totalGuns == 1) { lara.lara.armLeft.gun.gotoAndStop(7); lara.lara.armLeft._alpha = 0; lara.lara.armStill._alpha = 100; downBlock = 30; } else { lara.lara.armLeft.gun.gotoAndStop(weapon); lara.lara.armLeft._alpha = 100; lara.lara.armStill._alpha = 0; downBlock = 50; } if (weapon == 1) { if (gunB1 == true) { totalGuns = 2; } else { totalGuns = 1; } } if (weapon == 2) { if (gunB2 == true) { totalGuns = 2; } else { totalGuns = 1; } } if (weapon == 3) { totalGuns = 1; } if (weapon == 4) { if (gunB4 == true) { totalGuns = 2; } else { totalGuns = 1; } } if (weapon == 5) { if (gunB5 == true) { totalGuns = 2; } else { totalGuns = 1; } } if (weapon == 3) { lara.lara.body.backshot._alpha = 0; } else { lara.lara.body.backshot._alpha = 100; } if (weapon == 5) { lara.lara.body.backmp1._alpha = 0; lara.lara.body.backmp2._alpha = 0; } else if (_root.gunB5 == true) { lara.lara.body.backmp1._alpha = 100; lara.lara.body.backmp2._alpha = 1000; } else if (_root.gunA5 == true) { lara.lara.body.backmp1._alpha = 100; lara.lara.body.backmp2._alpha = 0; } else { lara.lara.body.backmp1._alpha = 0; lara.lara.body.backmp2._alpha = 0; } if (Key.isDown(53)) { if (gunA5 == true) { if (wepchange == false) { wepchange = true; nofiring = true; weapon = 5; } } } else if (Key.isDown(52)) { if (gunA4 == true) { if (wepchange == false) { wepchange = true; nofiring = true; weapon = 4; } } } else if (Key.isDown(51)) { if (wepchange == false) { wepchange = true; nofiring = true; weapon = 3; } } else if (Key.isDown(50)) { if (wepchange == false) { wepchange = true; nofiring = true; weapon = 2; } } else if (Key.isDown(49)) { if (wepchange == false) { wepchange = true; nofiring = true; weapon = 1; } } else { wepchange = false; } mousexLeft = _xmouse; var _local7 = {x:lara.lara.body.leftJoint._x, y:lara.lara.body.leftJoint._y}; lara.lara.body.leftJoint.localToGlobal(_local7); cxLeft = _local7.x; cyLeft = _local7.y; pointxLeft = cxLeft; pointyLeft = cyLeft + 80; if (dir == "right") { mouseyLeft = _ymouse + 100; } else { mouseyLeft = (690 - (2 * (400 - lara._y))) - _ymouse; } if ((crouching == true) && (dir == "left")) { pointyLeft = pointyLeft - 120; } if ((jumping == true) && (dir == "left")) { pointyLeft = pointyLeft + 100; } angleLeft = Math.atan2(mouseyLeft - pointyLeft, mousexLeft - pointxLeft); rotateFactor = angleLeft * 57.2957795130823; if (dir == "right") { if ((rotateFactor < 90) && (rotateFactor > downBlock)) { rotateFactor = downBlock; } lara.lara.armLeft._rotation = rotateFactor - 50; lara.lara.armRight._rotation = rotateFactor - 50; lara.lara.armStill._rotation = (stillRotate * rotateFactor) - stillAdd; } else { rotateFactor = 180 - rotateFactor; if (rotateFactor > 180) { rotateFactor = 360 - rotateFactor; } else { rotateFactor = -rotateFactor; } if ((rotateFactor < 90) && (rotateFactor > downBlock)) { rotateFactor = downBlock; } lara.lara.armLeft._rotation = 50 - rotateFactor; lara.lara.armRight._rotation = 50 - rotateFactor; lara.lara.armStill._rotation = stillAdd - (stillRotate * rotateFactor); } if (rolling > 0) { lara.lara.body.bodyHead.head._rotation = 30; } else { lara.lara.body.bodyHead.head._rotation = rotateFactor * 0.5; } lara.lara.body.bodyHead.head.ponytail._rotation = (-lara.lara.body.bodyHead.head._rotation) - 25; crosshair._x = _xmouse; crosshair._y = _ymouse; lara._x = 275; box._x = 250; _local3 = 0; while (_local3 <= 50) { _root[("eyeBlast" + _local3) + "moveX"] = _root[("eyeBlast" + _local3) + "moveX"] + _root[("eyeBlast" + _local3) + "moveXShift"]; _root[("eyeBlast" + _local3) + "moveY"] = _root[("eyeBlast" + _local3) + "moveY"] + _root[("eyeBlast" + _local3) + "moveYShift"]; _root[("eyeBlast" + _local3) + "blastAccel"] = _root[("eyeBlast" + _local3) + "blastAccel"] + 0.1; _root["eyeBlast" + _local3]._x = (_root[("eyeBlast" + _local3) + "xStart"] + (_root[("eyeBlast" + _local3) + "xPan"] - majorx)) + (_root[("eyeBlast" + _local3) + "moveX"] * _root[("eyeBlast" + _local3) + "blastAccel"]); _root["eyeBlast" + _local3]._y = (_root[("eyeBlast" + _local3) + "yStart"] + (majory - _root[("eyeBlast" + _local3) + "yPan"])) + (_root[("eyeBlast" + _local3) + "moveY"] * _root[("eyeBlast" + _local3) + "blastAccel"]); if ((((_root["eyeBlast" + _local3]._x < -100) || (_root["eyeBlast" + _local3]._x > 600)) || (_root["eyeBlast" + _local3]._y < 1)) || (_root["eyeBlast" + _local3]._y > 600)) { _root["eyeBlast" + _local3].removeMovieClip(); } if (_root["eyeBlast" + _local3].hitTest(lara.box)) { health = health - _root[("gargoyle" + _root[("eyeBlast" + _local3) + "ID"]) + "blastPower"]; _root["eyeBlast" + _local3].removeMovieClip(); } _local3++; } if (eni >= 50) { eni = 1; } _local3 = 0; while (_local3 <= 50) { if (_root["gargoyle" + _local3].hitTest(_root.lara.curseSpin)) { _root.enemymaxHP = _root[("gargoyle" + _local3) + "maxHP"]; _root[("gargoyle" + _local3) + "HP"] = _root[("gargoyle" + _local3) + "HP"] - 2; _root.enemyHP = _root[("gargoyle" + _local3) + "HP"]; } if ((_root[("gargoyle" + _local3) + "HP"] < 1) && (_root[("gargoyle" + _local3) + "Alive"] == true)) { _root[("gargoyle" + _local3) + "Alive"] = false; _root["gargoyle" + _local3].gotoAndPlay("explode"); } if (_root[("gargoyle" + _local3) + "Alive"] == true) { breathYet = Math.random() * 100; if (breathYet > 99) { _root["gargoyle" + _local3].gargoyle.head.breath.play(); } blastYet = Math.random() * 100; if (blastYet > _root[("gargoyle" + _local3) + "blastRan"]) { ranSound = Math.random() * 100; if (_root.startLevel == true) { trapDiff = 0; trapVolume = (100 - trapDiff) * _root.masterVolume; if (trapVolume > 0) { if (ranSound > 90) { blastSound = new Sound(this); blastSound.attachSound("fxBlast" + _root.levelType); blastSound.start(0, 1); blastSound.setVolume(trapVolume); } } } _root["gargoyle" + _local3].gargoyle.head.eye.play(); if (_root[("gargoyle" + _local3) + "type"] == 9) { var _local4 = {x:_root["gargoyle" + _local3].gargoyle.armMove1.hand.point._x, y:_root["gargoyle" + _local3].gargoyle.armMove1.hand.point._y}; _root["gargoyle" + _local3].gargoyle.armMove1.hand.point.localToGlobal(_local4); } else if ((_root[("gargoyle" + _local3) + "type"] == 1) || (_root[("gargoyle" + _local3) + "type"] == 6)) { var _local4 = {x:_root["gargoyle" + _local3].gargoyle.head.point._x, y:_root["gargoyle" + _local3].gargoyle.head.point._y}; _root["gargoyle" + _local3].gargoyle.head.point.localToGlobal(_local4); } else { var _local4 = {x:_root["gargoyle" + _local3].gargoyle.armMove1.point._x, y:_root["gargoyle" + _local3].gargoyle.armMove1.point._y}; _root["gargoyle" + _local3].gargoyle.armMove1.point.localToGlobal(_local4); } _root[("eyeBlast" + eni) + "ID"] = _local3; _root[("eyeBlast" + eni) + "xStart"] = _local4.x; _root[("eyeBlast" + eni) + "yStart"] = _local4.y; if (_root[("eyeBlast" + eni) + "yStart"] > 0) { attachMovie("eyeBlast", "eyeBlast" + eni, 550 + eni); } _root[("eyeBlast" + eni) + "moveX"] = 0; _root[("eyeBlast" + eni) + "moveY"] = 0; _root[("eyeBlast" + eni) + "blastAccel"] = 0.5; _root[("eyeBlast" + eni) + "xPan"] = majorx; _root[("eyeBlast" + eni) + "yPan"] = majory; _root[("eyeBlast" + eni) + "type"] = _root[("gargoyle" + _local3) + "type"]; _root["eyeBlast" + eni].gotoAndStop(_root[("gargoyle" + _local3) + "type"]); _root["eyeBlast" + eni]._x = _root[("eyeBlast" + eni) + "xStart"] + (_root[("eyeBlast" + _local3) + "xPan"] - majorx); _root["eyeBlast" + eni]._y = _root[("eyeBlast" + eni) + "yStart"] + (majory - _root[("eyeBlast" + _local3) + "yPan"]); _root[("eyeBlast" + eni) + "moveYShift"] = ((lara._y - 100) - _root[("eyeBlast" + eni) + "yStart"]) / 5; if (_root["gargoyle" + _local3]._x <= lara._x) { _root["eyeBlast" + eni]._xscale = -100; _root["eyeBlast" + eni]._rotation = -_root["gargoyle" + _local3].gargoyle.head._rotation; _root[("eyeBlast" + eni) + "moveXShift"] = 20 - _root[("eyeBlast" + eni) + "moveYShift"]; if (_root[("eyeBlast" + eni) + "moveXShift"] < 0) { _root[("eyeBlast" + eni) + "moveXShift"] = -_root[("eyeBlast" + eni) + "moveXShift"]; } } else { _root["eyeBlast" + eni]._xscale = 100; _root["eyeBlast" + eni]._rotation = _root["gargoyle" + _local3].gargoyle.head._rotation; _root[("eyeBlast" + eni) + "moveXShift"] = -20 + _root[("eyeBlast" + eni) + "moveYShift"]; if (_root[("eyeBlast" + eni) + "moveXShift"] > 0) { _root[("eyeBlast" + eni) + "moveXShift"] = -_root[("eyeBlast" + eni) + "moveXShift"]; } } eni = eni + 1; } if (_root["gargoyle" + _local3]._x < (lara._x - 200)) { _root[("gargoyle" + _local3) + "moveX"] = _root[("gargoyle" + _local3) + "moveX"] + 10; } else if (_root["gargoyle" + _local3]._x > (lara._x + 200)) { _root[("gargoyle" + _local3) + "moveX"] = _root[("gargoyle" + _local3) + "moveX"] - 10; } if (_root[("gargoyle" + _local3) + "xAccel"] > 200) { _root[("gargoyle" + _local3) + "xAccelDir"] = -1; } else if (_root[("gargoyle" + _local3) + "xAccel"] < -200) { _root[("gargoyle" + _local3) + "xAccelDir"] = 1; } if (_root["gargoyle" + _local3]._y < (lara._y - 200)) { _root[("gargoyle" + _local3) + "moveY"] = _root[("gargoyle" + _local3) + "moveY"] + 5; } else if (_root["gargoyle" + _local3]._y > lara._y) { _root[("gargoyle" + _local3) + "moveY"] = _root[("gargoyle" + _local3) + "moveY"] - 5; } if (_root[("gargoyle" + _local3) + "yAccel"] > 100) { _root[("gargoyle" + _local3) + "yAccelDir"] = -1; } else if (_root[("gargoyle" + _local3) + "yAccel"] < -100) { _root[("gargoyle" + _local3) + "yAccelDir"] = 1; } _root[("gargoyle" + _local3) + "xAccel"] = _root[("gargoyle" + _local3) + "xAccel"] + (((Math.random() * _root[("gargoyle" + _local3) + "xAccelDir"]) * _root[("gargoyle" + _local3) + "Speed"]) * _root[("gargoyle" + _local3) + "swoopMultiplierX"]); _root[("gargoyle" + _local3) + "yAccel"] = _root[("gargoyle" + _local3) + "yAccel"] + ((Math.random() * _root[("gargoyle" + _local3) + "yAccelDir"]) * _root[("gargoyle" + _local3) + "swoopMultiplierY"]); _root["gargoyle" + _local3]._x = (((_root["gargoyleStartX" + _local3] * 200) - majorx) + _root[("gargoyle" + _local3) + "moveX"]) + _root[("gargoyle" + _local3) + "xAccel"]; _root["gargoyle" + _local3]._y = ((majory - (_root["gargoyleStartY" + _local3] * 140)) + _root[("gargoyle" + _local3) + "moveY"]) + _root[("gargoyle" + _local3) + "yAccel"]; if (_root[("gargoyle" + _local3) + "swoopMultiplierX"] > 1) { _root[("gargoyle" + _local3) + "swoopMultiplierX"] = _root[("gargoyle" + _local3) + "swoopMultiplierX"] - 1; } else { _root[("gargoyle" + _local3) + "swoopYet"] = Math.random() * _root[("gargoyle" + _local3) + "swoopVar"]; if (_root[("gargoyle" + _local3) + "swoopYet"] > (_root[("gargoyle" + _local3) + "swoopVar"] - 1)) { _root[("gargoyle" + _local3) + "swoopMultiplierX"] = Math.random() * _root[("gargoyle" + _local3) + "swoopSpeedX"]; } } if (_root[("gargoyle" + _local3) + "swoopMultiplierY"] > 1) { _root[("gargoyle" + _local3) + "swoopMultiplierY"] = _root[("gargoyle" + _local3) + "swoopMultiplierY"] - 1; } else { _root[("gargoyle" + _local3) + "swoopYet"] = Math.random() * _root[("gargoyle" + _local3) + "swoopVar"]; if (_root[("gargoyle" + _local3) + "swoopYet"] > (_root[("gargoyle" + _local3) + "swoopVar"] - 1)) { _root[("gargoyle" + _local3) + "swoopMultiplierY"] = Math.random() * _root[("gargoyle" + _local3) + "swoopSpeedY"]; } } if (_root["gargoyle" + _local3]._x <= lara._x) { _root["gargoyle" + _local3]._xscale = -100; } else { _root["gargoyle" + _local3]._xscale = 100; } if (_root["gargoyle" + _local3]._y < (lara._y - 200)) { _root["gargoyle" + _local3].gargoyle.head._rotation = -50; } else if (_root["gargoyle" + _local3]._y > (lara._y + 200)) { _root["gargoyle" + _local3].gargoyle.head._rotation = 50; } else { heightdiff = _root["gargoyle" + _local3]._y - lara._y; _root["gargoyle" + _local3].gargoyle.head._rotation = heightdiff / 4; } } _local3++; } shadeAlpha = 60; bground1._x = (-500 - (majorx / 2)) + bgroundshiftX; bground2._x = (500 - (majorx / 2)) + bgroundshiftX; bground3._x = (-500 - (majorx / 2)) + bgroundshiftX; bground4._x = (500 - (majorx / 2)) + bgroundshiftX; bground1._y = ((majory / 2) + 500) + bgroundshiftY; bground2._y = ((majory / 2) + 500) + bgroundshiftY; bground3._y = ((majory / 2) - 500) + bgroundshiftY; bground4._y = ((majory / 2) - 500) + bgroundshiftY; if (bground2._x < 0) { bgroundshiftX = bgroundshiftX + 1000; } if (bground1._x > 0) { bgroundshiftX = bgroundshiftX - 1000; } if (bground3._y < 500) { bgroundshiftY = bgroundshiftY + 1000; } if (bground1._y > 500) { bgroundshiftY = bgroundshiftY - 1000; } if (_xmouse < cxLeft) { lara.lara.body._xscale = -100; lara.lara.legs._xscale = -100; lara.lara.armLeft._xscale = -100; lara.lara.armRight._xscale = -100; lara.lara.armStill._xscale = -100; lara.lara.armLeft._x = -5; lara.lara.armRight._x = 25; lara.lara.body.head._yscale = -100; lara.lara.body.head._xscale = -100; lara.lara.body.head.ponytail._yscale = -100; lara.lara.body.head.ponytail._xscale = -100; dir = "left"; } else { lara.lara.body._xscale = 100; lara.lara.legs._xscale = 100; lara.lara.armLeft._xscale = 100; lara.lara.armRight._xscale = 100; lara.lara.armStill._xscale = 100; lara.lara.armLeft._x = 15; lara.lara.armRight._x = -15; lara.lara.body.head._yscale = 100; lara.lara.body.head._xscale = 100; lara.lara.body.head.ponytail._yscale = 100; lara.lara.body.head.ponytail._xscale = 100; dir = "right"; } if ((((Key.isDown(87) || (Key.isDown(38))) && (startLevel == true)) && (falling == false)) && (jumping == false)) { if ((_xmouse > lara._x) && (Key.isDown(65) || (Key.isDown(37)))) { if (roll_left == false) { if (rolling == 0) { roll_left = true; rolling = 12; } } } else if ((_xmouse < lara._x) && (Key.isDown(68) || (Key.isDown(39)))) { if (roll_right == false) { if (rolling == 0) { roll_right = true; rolling = 12; } } } jumping = true; jumpShift = 26; } if ((((Key.isDown(68) || (Key.isDown(39))) || (roll_right == true)) && (_root.startLevel == true)) && (roll_left == false)) { trapStopRight = false; _local3 = 0; while (_local3 <= 50) { if (_root["trap" + _local3].trap.boxL.hitTest(lara)) { trapStopRight = true; } if (_root["trap" + _local3].boxL.hitTest(lara)) { trapStopRight = true; } _local3++; } if (sideWall2.boxL.hitTest(lara)) { trapStopRight = true; } if (trapStopRight == false) { if ((Key.isDown(83) || (Key.isDown(40))) && (falling == false)) { if (rolling == 0) { roll_right = true; rolling = 12; } } if (majorx < 4050) { if ((jumping == false) && (falling == false)) { moveAccelerationRight = moveAccelerationRight + 0.1; } if (moveAccelerationRight > 1) { moveAccelerationRight = 1; } if (dir == "right") { majorx = majorx + ((maxspeed * moveAccelerationRight) * 3); walking = true; backjumping = false; } else { majorx = majorx + ((maxspeed * moveAccelerationRight) * 2); walking = false; backjumping = true; } } } else { walking = false; backjumping = false; crouching = false; moveAccelerationRight = 0.1; } } else if ((((Key.isDown(65) || (Key.isDown(37))) || (roll_left == true)) && (_root.startLevel == true)) && (roll_right == false)) { trapStopLeft = false; _local3 = 0; while (_local3 <= 50) { if (_root["trap" + _local3].trap.boxR.hitTest(lara)) { trapStopLeft = true; } if (_root["trap" + _local3].boxR.hitTest(lara)) { trapStopLeft = true; } _local3++; } if (sideWall1.boxR.hitTest(lara)) { trapStopLeft = true; } if (trapStopLeft == false) { if ((Key.isDown(83) || (Key.isDown(40))) && (falling == false)) { if (rolling == 0) { roll_left = true; rolling = 12; } } if (majorx > -150) { if ((jumping == false) && (falling == false)) { moveAccelerationLeft = moveAccelerationLeft + 0.1; } if (moveAccelerationLeft > 1) { moveAccelerationLeft = 1; } if (dir == "left") { majorx = majorx - ((maxspeed * moveAccelerationLeft) * 3); walking = true; backjumping = false; } else { majorx = majorx - ((maxspeed * moveAccelerationLeft) * 2); walking = false; backjumping = true; } } } else { walking = false; backjumping = false; crouching = false; moveAccelerationLeft = 0.1; } } else { moveAccelerationLeft = 0.1; moveAccelerationRight = 0.1; walking = false; backjumping = false; crouching = false; } if (roll_right == true) { if (rolling > 0) { if ((rolling == 12) && (curseMode == true)) { lara.curseSpin.gotoAndPlay("spin_roll_right"); } if (rolling == 1) { walkShift = 1; } lara.lara._rotation = _root.lara.lara._rotation + 30; rolling = rolling - 1; } else { roll_right = false; } } if (roll_left == true) { if (rolling > 0) { if ((rolling == 12) && (curseMode == true)) { lara.curseSpin.gotoAndPlay("spin_roll_left"); } if (rolling == 1) { walkShift = 1; } lara.lara._rotation = _root.lara.lara._rotation - 30; rolling = rolling - 1; } else { roll_left = false; } } var _local5 = {x:_root.lara.footbox._x, y:_root.lara.footbox._y}; _root.lara.footbox.localToGlobal(_local5); disfoot = _local5.y; _local3 = 1; while (_local3 <= 52) { var _local6 = {x:_root["grass" + _local3].boxboo._x, y:_root["grass" + _local3].boxboo._y}; _root["grass" + _local3].boxboo.localToGlobal(_local6); grasslength = _root["grass" + _local3]._width; if ((((_local5.y - majory) <= ((_local6.y + 40) - majory)) && (_local5.x > (_local6.x - 80))) && (_local5.x < ((_local6.x - 40) + grasslength))) { activeGrass = _root["grass" + _local3]; } _local3++; } var _local6 = {x:activeGrass.boxboo._x, y:activeGrass.boxboo._y}; activeGrass.boxboo.localToGlobal(_local6); disgrass = _local6.y; if ((_local5.y - majory) <= (_local6.y - majory)) { if (jumping == false) { fallShift = fallShift + 3; } if (fallShift >= 40) { fallShift = 40; } falling = true; } else { falling = false; fallShift = 0; } if (jumping == true) { jumpShift = jumpShift - 2; if (jumpShift <= 0) { jumpShift = 0; jumping = false; } } if ((jumping == false) && (falling == false)) { neatShift = 290 - _local6.y; if (neatShift > 20) { neatShift = 20; } if (neatShift < -20) { neatShift = -20; } } else { neatShift = 0; } majory = ((majory + jumpShift) + neatShift) - fallShift; lara._y = 300; lara.lara._y = walkShift - 210; shade._x = lara._x - 250; shade._y = lara._y - 400; minorxa = majorx / 10; minorx = Math.round(minorxa); minorya = majory / 10; minory = Math.round(minorya); if (maxHealth > 500) { maxHealth = 500; } tenslow = tenslow - 1; if (tenslow < 1) { tenslow = 100; ii = 1; } if (ad > 790) { ad = 700; } if (armDeplete == true) { if (armTimer < 30) { armTimer = armTimer + 1; } } else { armTimer = 0; } if (((weapon == 1) || (weapon == 2)) || (weapon == 4)) { if (armTimer == 30) { lara.lara.armRight.gotoAndStop(1); lara.lara.armLeft.gotoAndStop(1); lara.lara.armStill.gotoAndStop(1); } } else if (reloaded == false) { lara.lara.armRight.gotoAndStop(1); lara.lara.armLeft.gotoAndStop(1); lara.lara.armStill.gotoAndStop(1); } else { lara.lara.armRight.gotoAndStop(1); lara.lara.armLeft.gotoAndStop(1); lara.lara.armStill.play(); } if (levelCode == 6) { if (dir == "left") { lara.lara.armRight.arm.gauntlet._alpha = 0; lara.lara.armLeft.arm.gauntlet._alpha = 100; } else { lara.lara.armRight.arm.gauntlet._alpha = 100; lara.lara.armLeft.arm.gauntlet._alpha = 0; } } else { lara.lara.armRight.arm.gauntlet._alpha = 0; lara.lara.armLeft.arm.gauntlet._alpha = 0; } };
Instance of Symbol 902 MovieClip in Frame 102
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 1108 MovieClip "bull" in Frame 102
onClipEvent (load) { if (_root.weapon == 1) { if (_root.testRun == true) { damage = 20; } else { damage = 4; } } else if (_root.weapon == 2) { damage = 3; } else if (_root.weapon == 3) { damage = 20; } else if (_root.weapon == 4) { damage = 10; } else if (_root.weapon == 5) { damage = 5; } this._xscale = -this._xscale; if (_root.dir == "right") { this._rotation = _root.rotateFactor; dirfire = 1; } else { this._rotation = 180 - _root.rotateFactor; dirfire = -1; } initial = _root.rotateFactor; if (initial < 0) { initial2 = -initial; } else { initial2 = initial; } perin = initial2 * 1.11111111111111; perinleft = perin - 100; _root.rugg = perin; } onClipEvent (enterFrame) { if ((initial > 0) && (initial < 90)) { this._x = this._x + (((100 - perin) * 0.3) * dirfire); this._y = this._y + (perin * 0.3); } else if ((initial < 0) && (initial > -90)) { this._x = this._x + (((100 - perin) * 0.3) * dirfire); this._y = this._y - (perin * 0.3); } else if ((initial < -90) && (initial > -180)) { this._x = this._x - ((perinleft * 0.3) * dirfire); this._y = this._y + ((100 - perinleft) * 0.3); } else if ((initial > 90) && (initial < 180)) { this._x = this._x - ((perinleft * 0.3) * dirfire); this._y = this._y - ((100 - perinleft) * 0.3); } if ((((this._y > 600) || (this._y < -200)) || (this._x > 750)) || (this._x < -200)) { removeMovieClip(this); } if (this.hitTest(_root.jeep.box)) { _root.jeepHP = _root.jeepHP - damage; removeMovieClip(this); } if (this.hitTest(_root.gargSwitch1)) { _root.switchHit = true; _root.tCrusher1.play(); _root.tCrusher2.play(); _root.gargSwitch1.nextFrame(); } if (this.hitTest(_root.stoneKing.body.weak)) { _root.stoneKing.body.weak.play(); _root.enemymaxHP = _root.stonemaxHP; _root.stoneHP = _root.stoneHP - damage; _root.enemyHP = _root.stoneHP; removeMovieClip(this); } if (this.hitTest(_root.darklara)) { _root.enemymaxHP = _root.darkHPmax; _root.darkHP = _root.darkHP - damage; jooba = _root.health + (damage * 3); if (jooba < (100 * _root.gameDifficulty)) { _root.health = _root.health + (damage * 3); } _root.enemyHP = _root.darkHP; removeMovieClip(this); } var a = 1; while (a <= 50) { if (this.hitTest(_root["gargoyle" + a])) { i = a; } a++; } if (this.hitTest(_root["gargoyle" + i].gargoyle.body)) { _root.enemymaxHP = _root[("gargoyle" + i) + "maxHP"]; _root[("gargoyle" + i) + "HP"] = _root[("gargoyle" + i) + "HP"] - damage; _root.enemyHP = _root[("gargoyle" + i) + "HP"]; var a = 1; while (a <= 10) { var point = {x:_root["gargoyle" + i].gargoyle["bloodh" + a]._x, y:_root["gargoyle" + i].gargoyle["bloodh" + a]._y}; _root["gargoyle" + i].gargoyle["bloodh" + a].localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = (50 - (Math.random() * 100)) * (2 - (1 / damage)); _root.ad++; if (_root.ad > 790) { _root.ad = 700; } a++; } removeMovieClip(this); } else if (this.hitTest(_root["gargoyle" + i].gargoyle.head)) { _root.enemymaxHP = _root[("gargoyle" + i) + "maxHP"]; _root[("gargoyle" + i) + "HP"] = _root[("gargoyle" + i) + "HP"] - damage; _root.enemyHP = _root[("gargoyle" + i) + "HP"]; var a = 1; while (a <= 10) { var point = {x:_root["gargoyle" + i].gargoyle["blood" + a]._x, y:_root["gargoyle" + i].gargoyle["blood" + a]._y}; _root["gargoyle" + i].gargoyle["blood" + a].localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = (50 - (Math.random() * 100)) * (2 - (1 / damage)); _root.ad++; if (_root.ad > 790) { _root.ad = 700; } a++; } removeMovieClip(this); } }
Instance of Symbol 656 MovieClip [blood] "blood" in Frame 102
onClipEvent (load) { if (_root.bloodc == "green") { var coulor = new Color(this); coulor.setRGB(65280); _root.col = "0x00FF00"; } this._alpha = Math.random() * 100; }
Frame 108
var i = 1; while (i <= 200) { _root["trap" + i].removeMovieClip(); _root["gridBox" + i].removeMovieClip(); _root["stone" + i].removeMovieClip(); _root["bull" + i].removeMovieClip(); _root["darkbull" + i].removeMovieClip(); _root["grass" + i].removeMovieClip(); _root["bground" + i].removeMovieClip(); _root["eTrigger" + i].removeMovieClip(); _root["gargoyle" + i].removeMovieClip(); _root["saveCrsytal" + i].removeMovieClip(); _root["stoneFire" + i].removeMovieClip(); _root["sideWall" + i].removeMovieClip(); i++; } removeMovieClip(_root.ddisplay); removeMovieClip(_root.crosshair); removeMovieClip(_root.lara); removeMovieClip(_root.box); removeMovieClip(_root.shade);
Frame 115
Mouse.show(); level_render_length = levelRender.length; if (level_render_length <= 0) { level_render_length = 0; } var i = 0; while (i <= level_render_length) { var symbol = ", "; var symbolPos = levelRender.indexOf(symbol); if (symbolPos > -1) { levelRender.replaceText(0, symbolPos, ","); } i++; } musicPlaying1 = false; musicPlaying2 = false; musicPlaying3 = false; musicTrack = 1; timeLimit = 100; toolType = ""; placeTool = 1; grassPlace = 0; bitPlace = 0; gridRow = 0; gridCount = 1; switchCode = 1; enemyCode = 1; var i = 1; while (i <= 200) { attachMovie("gridBox", "gridBox" + i, 210 - i); if (i > 180) { _root["gridGrass" + i] = true; } else { _root["gridGrass" + i] = false; } _root["gridBit" + i] = 0; _root["gridType" + i] = "none"; _root["gridCode" + i] = 1; _root["gridBox" + i]._x = (16 * i) - (gridRow * 320); _root["gridBox" + i]._y = (16 * gridRow) + 16; if (gridCount == 20) { gridCount = 0; gridRow = gridRow + 1; } gridCount = gridCount + 1; i++; } var i = 1; while (i <= 200) { _root["gridBox" + i].nID = i; _root["gridBox" + i].onRollOver = function () { if (_root.placeTool == 1) { _root["gridBox" + this.nID].gotoAndStop(4); } else if (_root.placeTool == 20) { _root["gridBox" + this.nID].gotoAndStop(2); _root["gridBox" + (this.nID + 20)].gotoAndStop(3); _root["gridBox" + (this.nID + 40)].gotoAndStop(3); _root["gridBox" + (this.nID + 60)].gotoAndStop(4); } else if (_root.placeTool == 21) { _root["gridBox" + this.nID].gotoAndStop(2); _root["gridBox" + (this.nID + 20)].gotoAndStop(3); if ((((((((((this.nID != 1) && (this.nID != 21)) && (this.nID != 41)) && (this.nID != 61)) && (this.nID != 81)) && (this.nID != 101)) && (this.nID != 121)) && (this.nID != 141)) && (this.nID != 161)) && (this.nID != 181)) { _root["gridBox" + (this.nID - 1)].gotoAndStop(4); _root["gridBox" + (this.nID + 19)].gotoAndStop(3); } if ((((((((((this.nID != 20) && (this.nID != 40)) && (this.nID != 60)) && (this.nID != 80)) && (this.nID != 100)) && (this.nID != 120)) && (this.nID != 140)) && (this.nID != 160)) && (this.nID != 180)) && (this.nID != 200)) { _root["gridBox" + (this.nID + 1)].gotoAndStop(4); _root["gridBox" + (this.nID + 21)].gotoAndStop(3); } } else if ((_root.placeTool == 24) || (_root.placeTool == 28)) { _root["gridBox" + (this.nID - 40)].gotoAndStop(2); _root["gridBox" + (this.nID - 20)].gotoAndStop(3); _root["gridBox" + this.nID].gotoAndStop(2); } else if (_root.placeTool == 23) { _root["gridBox" + (this.nID - 20)].gotoAndStop(3); _root["gridBox" + this.nID].gotoAndStop(2); } else if (_root.placeTool == 26) { _root["gridBox" + this.nID].gotoAndStop(2); _root["gridBox" + (this.nID + 20)].gotoAndStop(3); } else if (_root.placeTool == 27) { _root["gridBox" + (this.nID - 20)].gotoAndStop(2); _root["gridBox" + this.nID].gotoAndStop(3); } else if ((_root.placeTool == 22) || (_root.placeTool == 29)) { _root["gridBox" + this.nID].gotoAndStop(2); } else { _root["gridBox" + this.nID].gotoAndStop(4); } }; _root["gridBox" + i].onRollOut = function () { _root["gridBox" + (this.nID - 40)].gotoAndStop(1); _root["gridBox" + (this.nID - 20)].gotoAndStop(1); _root["gridBox" + (this.nID - 1)].gotoAndStop(1); _root["gridBox" + this.nID].gotoAndStop(1); _root["gridBox" + (this.nID + 1)].gotoAndStop(1); _root["gridBox" + (this.nID + 19)].gotoAndStop(1); _root["gridBox" + (this.nID + 20)].gotoAndStop(1); _root["gridBox" + (this.nID + 21)].gotoAndStop(1); _root["gridBox" + (this.nID + 40)].gotoAndStop(1); _root["gridBox" + (this.nID + 60)].gotoAndStop(1); }; _root["gridBox" + i].onPress = function () { _root["gridBox" + (this.nID - 40)].gotoAndStop(1); _root["gridBox" + (this.nID - 20)].gotoAndStop(1); _root["gridBox" + (this.nID - 1)].gotoAndStop(1); _root["gridBox" + this.nID].gotoAndStop(1); _root["gridBox" + (this.nID + 1)].gotoAndStop(1); _root["gridBox" + (this.nID + 19)].gotoAndStop(1); _root["gridBox" + (this.nID + 20)].gotoAndStop(1); _root["gridBox" + (this.nID + 21)].gotoAndStop(1); _root["gridBox" + (this.nID + 40)].gotoAndStop(1); _root["gridBox" + (this.nID + 60)].gotoAndStop(1); if (_root.placeTool < 10) { if (this.nID <= 180) { if (_root["gridGrass" + this.nID] == true) { if (_root["gridBit" + this.nID] == 0) { _root["gridGrass" + this.nID] = false; _root.grassPlace = _root.grassPlace - 1; } } else if (_root.grassPlace < 50) { _root["gridGrass" + this.nID] = true; _root.grassPlace = _root.grassPlace + 1; } } } else if (_root.placeTool >= 10) { if (_root["gridBit" + this.nID] == 1) { _root["gridType" + this.nID] = "none"; _root.bitPlace = _root.bitPlace - 1; _root["gridBit" + this.nID] = 0; } else { if ((((_root.placeTool == 20) && (_root["gridGrass" + this.nID] == true)) && (_root["gridGrass" + (this.nID + 20)] != true)) && (_root["gridGrass" + (this.nID + 40)] != true)) { _root.okPlace = true; } else if (((((_root.placeTool == 21) && (_root["gridGrass" + this.nID] == true)) && (_root["gridGrass" + (this.nID + 19)] != true)) && (_root["gridGrass" + (this.nID + 20)] != true)) && (_root["gridGrass" + (this.nID + 21)] != true)) { _root.okPlace = true; } else if ((_root.placeTool == 22) && (_root["gridGrass" + this.nID] == true)) { _root.okPlace = true; } else if (((_root.placeTool == 23) && (_root["gridGrass" + this.nID] == true)) && (_root["gridGrass" + (this.nID - 20)] != true)) { _root.okPlace = true; } else if (((_root.placeTool == 24) && (_root["gridGrass" + this.nID] == true)) && (_root["gridGrass" + (this.nID - 20)] != true)) { _root.okPlace = true; } else if (_root.placeTool == 25) { _root.okPlace = true; } else if (((_root.placeTool == 26) && (_root["gridGrass" + this.nID] == true)) && (_root["gridGrass" + (this.nID + 20)] != true)) { _root.okPlace = true; } else if (((_root.placeTool == 27) && ((_root["gridGrass" + this.nID] == false) || (this.nID > 180))) && ((_root["gridGrass" + (this.nID - 20)] == true) || (_root["gridType" + (this.nID - 20)] == "tBlock"))) { _root.okPlace = true; } else if ((((_root.placeTool == 28) && (_root["gridGrass" + this.nID] == true)) && (_root["gridGrass" + (this.nID - 20)] != true)) && (_root["gridGrass" + (this.nID - 40)] == true)) { _root.okPlace = true; } else if ((_root.placeTool == 29) && (_root["gridGrass" + this.nID] == true)) { _root.okPlace = true; } else if (((_root.placeTool == 30) || (_root.placeTool == 31)) || (_root.placeTool == 32)) { _root.okPlace = true; } else if (_root.placeTool < 20) { _root.okPlace = true; } else { _root.okPlace = false; } if ((_root.bitPlace < 50) && (_root.okPlace == true)) { _root["gridType" + this.nID] = _root.bitType; _root["gridBit" + this.nID] = 1; if (_root.placeTool == 32) { _root["gridCode" + this.nID] = 5; } else if ((_root.placeTool == 28) || (_root.placeTool == 29)) { _root["gridCode" + this.nID] = _root.switchCode; } else if (_root.placeTool < 20) { _root["gridCode" + this.nID] = _root.enemyCode; } else { _root["gridCode" + this.nID] = 1; } _root.bitPlace = _root.bitPlace + 1; } } } }; i++; } _root.onEnterFrame = function () { if (toolType == "") { toolType = toolType2; } if (_root.switchCode == 1) { _root.switchCodeD = 1; } else if (_root.switchCode == 2) { _root.switchCodeD = 2; } else if (_root.switchCode == 3) { _root.switchCodeD = 3; } else if (_root.switchCode == 4) { _root.switchCodeD = "1x"; } else if (_root.switchCode == 5) { _root.switchCodeD = "2x"; } else if (_root.switchCode == 6) { _root.switchCodeD = "3x"; } var _local2 = 1; while (_local2 <= 200) { _root["gridBox" + _local2].switchCode = _root["gridCode" + _local2]; if (_root["gridBox" + _local2].switchCode == 1) { _root["gridBox" + _local2].switchCodeD = 1; } else if (_root["gridBox" + _local2].switchCode == 2) { _root["gridBox" + _local2].switchCodeD = 2; } else if (_root["gridBox" + _local2].switchCode == 3) { _root["gridBox" + _local2].switchCodeD = 3; } else if (_root["gridBox" + _local2].switchCode == 4) { _root["gridBox" + _local2].switchCodeD = "1x"; } else if (_root["gridBox" + _local2].switchCode == 5) { _root["gridBox" + _local2].switchCodeD = "2x"; } else if (_root["gridBox" + _local2].switchCode == 6) { _root["gridBox" + _local2].switchCodeD = "3x"; } if (_root["gridType" + _local2] == "eTrigger") { if (_root["gridCode" + _local2] == 1) { _root["gridBox" + _local2].gridBit.gotoAndStop("purple"); } else if (_root["gridCode" + _local2] == 2) { _root["gridBox" + _local2].gridBit.gotoAndStop("pink"); } else if (_root["gridCode" + _local2] == 3) { _root["gridBox" + _local2].gridBit.gotoAndStop("yellow"); } else if (_root["gridCode" + _local2] == 4) { _root["gridBox" + _local2].gridBit.gotoAndStop("red"); } else if (_root["gridCode" + _local2] == 5) { _root["gridBox" + _local2].gridBit.gotoAndStop("blue"); } else if (_root["gridCode" + _local2] == 6) { _root["gridBox" + _local2].gridBit.gotoAndStop("green"); } else if (_root["gridCode" + _local2] == 7) { _root["gridBox" + _local2].gridBit.gotoAndStop("black"); } else if (_root["gridCode" + _local2] == 8) { _root["gridBox" + _local2].gridBit.gotoAndStop("grey"); } else if (_root["gridCode" + _local2] == 9) { _root["gridBox" + _local2].gridBit.gotoAndStop("white"); } } else if (_root["gridType" + _local2] == "tCrusher") { _root["gridBox" + _local2].gridBit.gotoAndStop("bRed"); } else if (_root["gridType" + _local2] == "tAxe") { _root["gridBox" + _local2].gridBit.gotoAndStop("bWhite"); } else if (_root["gridType" + _local2] == "tSpike") { _root["gridBox" + _local2].gridBit.gotoAndStop("bGold"); } else if (_root["gridType" + _local2] == "tOsiris") { _root["gridBox" + _local2].gridBit.gotoAndStop("bYellow"); } else if (_root["gridType" + _local2] == "tVine") { _root["gridBox" + _local2].gridBit.gotoAndStop("bLime"); } else if (_root["gridType" + _local2] == "tTorch") { _root["gridBox" + _local2].gridBit.gotoAndStop("bGreen"); } else if (_root["gridType" + _local2] == "tBlock") { _root["gridBox" + _local2].gridBit.gotoAndStop("bBlack"); } else if (_root["gridType" + _local2] == "tGate") { _root["gridBox" + _local2].gridBit.gotoAndStop("gate"); } else if (_root["gridType" + _local2] == "tBarrier") { _root["gridBox" + _local2].gridBit.gotoAndStop("barrier"); } else if (_root["gridType" + _local2] == "tLever") { _root["gridBox" + _local2].gridBit.gotoAndStop("lever"); } else if (_root["gridType" + _local2] == "tSecret") { _root["gridBox" + _local2].gridBit.gotoAndStop("sRed"); } else if (_root["gridType" + _local2] == "tEnd") { _root["gridBox" + _local2].gridBit.gotoAndStop("sYellow"); } else if (_root["gridType" + _local2] == "tHelp") { _root["gridBox" + _local2].gridBit.gotoAndStop("sBlue"); } else { _root["gridBox" + _local2].gridBit.gotoAndStop("none"); } if (_root["gridGrass" + _local2] == true) { _root["gridBox" + _local2].gridGrass.gotoAndStop(2); } else { _root["gridBox" + _local2].gridGrass.gotoAndStop(1); } _local2++; } }; nameStart = levelRender.indexOf("startCode,"); nameEnd = levelRender.indexOf(",levelType"); nameArraySplit = levelRender.slice(nameStart, nameEnd); nameArray = nameArraySplit.split(","); levelName = nameArray[1]; if (levelName == undefined) { levelName = "My Level"; } levelTypeStart = levelRender.indexOf("levelType,"); levelTypeEnd = levelRender.indexOf(",musicTrack"); levelTypeArraySplit = levelRender.slice(levelTypeStart, levelTypeEnd); levelTypeArray = levelTypeArraySplit.split(","); levelTypeVar = levelTypeArray[1]; if (levelTypeVar == undefined) { levelType = 1; } else { levelType = Number(levelTypeVar); } musicTrackStart = levelRender.indexOf("musicTrack,"); musicTrackEnd = levelRender.indexOf(",timeLimit"); musicTrackArraySplit = levelRender.slice(musicTrackStart, musicTrackEnd); musicTrackArray = musicTrackArraySplit.split(","); musicTrackVar = musicTrackArray[1]; if (musicTrackVar == undefined) { musicTrack = 1; } else { musicTrack = Number(levelTypeVar); } timeLimitStart = levelRender.indexOf("timeLimit,"); timeLimitEnd = levelRender.indexOf(",grassX"); timeLimitArraySplit = levelRender.slice(timeLimitStart, timeLimitEnd); timeLimitArray = timeLimitArraySplit.split(","); timeLimitVar = timeLimitArray[1]; if (timeLimitVar == undefined) { timeLimit = 1; } else { timeLimit = Number(timeLimitVar); } grassXStart = levelRender.indexOf("grassX"); grassXEnd = levelRender.indexOf("grassY"); grassXArraySplit = levelRender.slice(grassXStart, grassXEnd); grassXArray = grassXArraySplit.split(","); var i = 0; while (i < _root.grassXArray.length) { _root.grassXArray[i] = Number(_root.grassXArray[i]); i++; } grassYStart = levelRender.indexOf("grassY"); grassYEnd = levelRender.indexOf("grassType"); grassYArraySplit = levelRender.slice(grassYStart, grassYEnd); _root.grassYArray = grassYArraySplit.split(","); var i = 0; while (i < _root.grassYArray.length) { _root.grassYArray[i] = Number(_root.grassYArray[i]); i++; } grassPlace = 50; var i = 3; while (i <= 52) { _root[("grass" + i) + "X"] = grassXArray[i - 2]; _root[("grass" + i) + "Y"] = grassYArray[i - 2]; reverseY = 9 - _root[("grass" + i) + "Y"]; pos = _root[("grass" + i) + "X"] + (reverseY * 20); _root["gridGrass" + pos] = true; _root["grassType" + pos] = grassTypeArray[i - 2]; if (isNaN(_root[("grass" + i) + "X"])) { grassPlace = grassPlace - 1; } i++; } trapXStart = levelRender.indexOf("trapX"); trapXEnd = levelRender.indexOf("trapY"); trapXArraySplit = levelRender.slice(trapXStart, trapXEnd); _root.trapXArray = trapXArraySplit.split(","); var i = 0; while (i < _root.trapXArray.length) { _root.trapXArray[i] = Number(_root.trapXArray[i]); i++; } trapYStart = levelRender.indexOf("trapY"); trapYEnd = levelRender.indexOf("trapType"); trapYArraySplit = levelRender.slice(trapYStart, trapYEnd); _root.trapYArray = trapYArraySplit.split(","); var i = 0; while (i < _root.trapYArray.length) { _root.trapYArray[i] = Number(_root.trapYArray[i]); i++; } trapTypeStart = levelRender.indexOf("trapType"); trapTypeEnd = levelRender.indexOf("trapCode"); trapTypeArraySplit = levelRender.slice(trapTypeStart, trapTypeEnd); _root.trapTypeArray = trapTypeArraySplit.split(","); trapCodeStart = levelRender.indexOf("trapCode"); trapCodeEnd = levelRender.indexOf("endCode"); trapCodeArraySplit = levelRender.slice(trapCodeStart, trapCodeEnd); _root.trapCodeArray = trapCodeArraySplit.split(","); var i = 0; while (i < _root.trapYArray.length) { _root.trapYArray[i] = Number(_root.trapYArray[i]); i++; } bitPlace = 50; var i = 1; while (i <= 50) { _root[("trap" + i) + "X"] = trapXArray[i]; _root[("trap" + i) + "Y"] = trapYArray[i]; reverseY = 9 - _root[("trap" + i) + "Y"]; pos = _root[("trap" + i) + "X"] + (reverseY * 20); _root["gridBit" + pos] = 1; _root["gridType" + pos] = trapTypeArray[i]; _root["gridCode" + pos] = trapCodeArray[i]; if (isNaN(_root[("trap" + i) + "X"])) { bitPlace = bitPlace - 1; } i++; }
Instance of Symbol 1140 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 23) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 23; _root.bitType = "tOsiris"; } on (rollOver) { _root.toolType = "A static statue of Osiris. No interaction."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1146 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 20) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 20; _root.bitType = "tCrusher"; } on (rollOver) { _root.toolType = "Crushing trap. Acts as a still barrier for the two squares below placement and a reciprocating barrier for the two below that. Touching causes heavy damage."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1149 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 21) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 21; _root.bitType = "tAxe"; } on (rollOver) { _root.toolType = "Swinging axe trap. Constantly switches between the two squares below on the left and the two squares below on the right. Contact causes damage."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1151 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 22) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 22; _root.bitType = "tSpike"; } on (rollOver) { _root.toolType = "Spike trap. Covers the square of placement. Reciprocates constantly, causing damage if contact is made when the spikes are up."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1155 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 1) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 1; _root.grassType = "grass"; } on (rollOver) { _root.toolType = "Platform"; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1158 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 10) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 10; _root.bitType = "eTrigger"; _root.enemyCode = 1; } on (rollOver) { _root.toolType = "Slave Gargoyle. Health: 50. Attacks: Scratches, Swoops, Weak Eye Blasts."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1160 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 11) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 11; _root.bitType = "eTrigger"; _root.enemyCode = 2; } on (rollOver) { _root.toolType = "Junior Freeze. Health: 50. Attacks: Scratches, Vertical Swoops, Ice Breath"; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1163 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 12) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 12; _root.bitType = "eTrigger"; _root.enemyCode = 3; } on (rollOver) { _root.toolType = "Senior Freeze. Health: 100. Attacks: Scratches, Vertical Swoops, Horizontal Icicle Bolts, Ice Breath."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1165 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 14) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 14; _root.bitType = "eTrigger"; _root.enemyCode = 5; } on (rollOver) { _root.toolType = "Scavenger. Health: 50. Attacks: Pecks, Horizontal Swoops."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1167 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 15) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 15; _root.bitType = "eTrigger"; _root.enemyCode = 6; } on (rollOver) { _root.toolType = "Master Gargoyle. Health: 100. Attacks: Scratches, Swoops, Powerful Eye Blasts."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1170 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 16) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 16; _root.bitType = "eTrigger"; _root.enemyCode = 7; } on (rollOver) { _root.toolType = "Trainer Deity. Health: 60. Attacks: Weak Magical Blasts."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 25 MovieClip [box] in Frame 115
on (press) { _root.gotoAndStop("menu"); }
Instance of Symbol 1185 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 13) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 13; _root.bitType = "eTrigger"; _root.enemyCode = 4; } on (rollOver) { _root.toolType = "Queen Freeze. Health: 1000. Attacks: Scratches, Vertical Swoops, Multiple Icicle Bolts, Ice Breath."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1187 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 17) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 17; _root.bitType = "eTrigger"; _root.enemyCode = 8; } on (rollOver) { _root.toolType = "Apprentice Deity. Health: 120. Attacks: Scratches, Medium Magical Blasts."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1190 MovieClip in Frame 115
on (press) { _root.grassXArray = ["grassX"]; _root.grassYArray = ["grassY"]; _root.grassTypeArray = ["grassType"]; _root.trapXArray = ["trapX"]; _root.trapYArray = ["trapY"]; _root.trapTypeArray = ["trapType"]; _root.trapCodeArray = ["trapCode"]; grassPlace = 50; bitPlace = 50; gridRow = 9; gridColumn = 1; var i = 1; while (i <= 200) { if ((_root["gridGrass" + i] == true) && (i <= 180)) { _root.grassXArray[grassPlace] = gridColumn; _root.grassYArray[grassPlace] = gridRow; grassPlace = grassPlace - 1; } if (_root["gridBit" + i] > 0) { _root.trapXArray[bitPlace] = gridColumn; _root.trapYArray[bitPlace] = gridRow; _root.trapTypeArray[bitPlace] = _root["gridType" + i]; _root.trapCodeArray[bitPlace] = _root["gridCode" + i]; bitPlace = bitPlace - 1; } gridColumn = gridColumn + 1; if (gridColumn == 21) { gridColumn = 1; gridRow = gridRow - 1; } i++; } _root.levelRender = "startCode,"; _root.levelRender = (_root.levelRender + _root.levelName) + ",levelType,"; _root.levelRender = (_root.levelRender + _root.levelType) + ",musicTrack,"; _root.levelRender = (_root.levelRender + _root.musicTrack) + ",timeLimit,"; _root.levelRender = (_root.levelRender + _root.timeLimit) + ","; _root.levelRender = (_root.levelRender + _root.grassXArray) + ","; _root.levelRender = (_root.levelRender + _root.grassYArray) + ","; _root.levelRender = (_root.levelRender + _root.trapXArray) + ","; _root.levelRender = (_root.levelRender + _root.trapYArray) + ","; _root.levelRender = (_root.levelRender + _root.trapTypeArray) + ","; _root.levelRender = (_root.levelRender + _root.trapCodeArray) + ",endCode"; _root.gotoAndStop("renderLevel"); }
Instance of Symbol 1192 MovieClip in Frame 115
on (press) { _root.clearLevel._x = 6; }
Instance of Symbol 1195 MovieClip in Frame 115
on (press) { _root.levelType = 1; } onClipEvent (enterFrame) { if (_root.levelType == 1) { this._alpha = 100; } else { this._alpha = 20; } }
Instance of Symbol 1198 MovieClip in Frame 115
on (press) { _root.levelType = 2; } onClipEvent (enterFrame) { if (_root.levelType == 2) { this._alpha = 100; } else { this._alpha = 20; } }
Instance of Symbol 1201 MovieClip in Frame 115
on (press) { _root.levelType = 3; } onClipEvent (enterFrame) { if (_root.levelType == 3) { this._alpha = 100; } else { this._alpha = 20; } }
Instance of Symbol 1204 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 24) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 24; _root.bitType = "tGate"; } on (rollOver) { _root.toolType = "Enemy gate. Blocks the square where placed and the one above whilst there are active enemies."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1206 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 25) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 25; _root.bitType = "tVine"; } on (rollOver) { _root.toolType = "A static vine. No interaction."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1208 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 26) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 26; _root.bitType = "tTorch"; } on (rollOver) { _root.toolType = "A static torch. No interaction."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1211 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 28) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 28; _root.bitType = "tBarrier"; } on (rollOver) { _root.toolType = "Vertical barrier. Blocks the square where placed and the one above it until activated with a corresponding switch."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1213 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 29) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 29; _root.bitType = "tLever"; } on (rollOver) { _root.toolType = "Switch, activates barriers of a similar ID."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1214 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.switchCode == 1) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.switchCode = 1; } on (rollOver) { _root.toolType = "Click to place barriers/levers with ID 1. Initially closed."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1214 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.switchCode == 2) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.switchCode = 2; } on (rollOver) { _root.toolType = "Click to place barriers/levers with ID 2. Initially closed."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1214 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.switchCode == 3) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.switchCode = 3; } on (rollOver) { _root.toolType = "Click to place barriers/levers with ID 3. Initially closed."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1219 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 30) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 30; _root.bitType = "tSecret"; } on (rollOver) { _root.toolType = "The collectable secret amulet. Only one can be placed."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1221 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 31) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 31; _root.bitType = "tEnd"; } on (rollOver) { _root.toolType = "The finishing point for the level."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1223 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 18) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 18; _root.bitType = "eTrigger"; _root.enemyCode = 9; } on (rollOver) { _root.toolType = "Guru Deity. Health: 1200. Attacks: Scratches, Various Powerful Magical Blasts."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1225 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 27) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 27; _root.bitType = "tBlock"; } on (rollOver) { _root.toolType = "A square block. Cannot be passed. Note - can be placed below another block instead of a platform. Cannot be placed on platforms except on the base row."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1214 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.switchCode == 4) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.switchCode = 4; } on (rollOver) { _root.toolType = "Click to place barriers/levers with ID 1. Initially open."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1214 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.switchCode == 5) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.switchCode = 5; } on (rollOver) { _root.toolType = "Click to place barriers/levers with ID 2. Initially open."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1214 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.switchCode == 6) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.switchCode = 6; } on (rollOver) { _root.toolType = "Click to place barriers/levers with ID 3. Initially open."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1230 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.placeTool == 32) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.placeTool = 32; _root.bitType = "tHelp"; } on (rollOver) { _root.toolType = "Help Point."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1214 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.musicTrack == 1) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.musicTrack = 1; } on (rollOver) { _root.toolType = "Click to use music track 1 on this level. Varies between Level Types. Click the headphones to preview."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1214 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.musicTrack == 2) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.musicTrack = 2; } on (rollOver) { _root.toolType = "Click to use music track 2 on this level. Varies between Level Types. Click the headphones to preview."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1214 MovieClip in Frame 115
onClipEvent (enterFrame) { if (_root.musicTrack == 3) { gotoAndStop (2); } else { gotoAndStop (1); } } on (press) { _root.musicTrack = 3; } on (rollOver) { _root.toolType = "Click to use music track 3 on this level. Varies between Level Types. Click the headphones to preview."; } on (rollOut) { _root.toolType = ""; }
Instance of Symbol 1252 MovieClip "m1" in Frame 115
onClipEvent (load) { gotoAndStop (1); } on (press) { if (_root.musicPlaying1 == false) { _root.musicPlaying1 = true; _root.musicPlaying2 = false; _root.musicPlaying3 = false; play(); _root.m2.gotoAndStop(1); _root.m3.gotoAndStop(1); if (_root.levelType == 1) { levelWorld = "egypt"; } else if (_root.levelType == 2) { levelWorld = "ice"; } else if (_root.levelType == 3) { levelWorld = "india"; } stopAllSounds(); musicSound = new Sound(this); musicSound.attachSound(("m_" + levelWorld) + "_1"); musicSound.start(0, 99); musicSound.setVolume(80); } else { _root.musicPlaying1 = false; _root.musicPlaying2 = false; _root.musicPlaying3 = false; musicSound.stop(); gotoAndStop (1); } }
Instance of Symbol 1252 MovieClip "m2" in Frame 115
onClipEvent (load) { gotoAndStop (1); } on (press) { if (_root.musicPlaying2 == false) { _root.musicPlaying1 = false; _root.musicPlaying2 = true; _root.musicPlaying3 = false; play(); _root.m1.gotoAndStop(1); _root.m3.gotoAndStop(1); if (_root.levelType == 1) { levelWorld = "egypt"; } else if (_root.levelType == 2) { levelWorld = "ice"; } else if (_root.levelType == 3) { levelWorld = "india"; } stopAllSounds(); musicSound = new Sound(this); musicSound.attachSound(("m_" + levelWorld) + "_2"); musicSound.start(0, 99); musicSound.setVolume(80); } else { _root.musicPlaying1 = false; _root.musicPlaying2 = false; _root.musicPlaying3 = false; musicSound.stop(); gotoAndStop (1); } }
Instance of Symbol 1252 MovieClip "m3" in Frame 115
onClipEvent (load) { gotoAndStop (1); } on (press) { if (_root.musicPlaying3 == false) { _root.musicPlaying1 = false; _root.musicPlaying2 = false; _root.musicPlaying3 = true; play(); _root.m1.gotoAndStop(1); _root.m2.gotoAndStop(1); if (_root.levelType == 1) { levelWorld = "egypt"; } else if (_root.levelType == 2) { levelWorld = "ice"; } else if (_root.levelType == 3) { levelWorld = "india"; } stopAllSounds(); musicSound = new Sound(this); musicSound.attachSound(("m_" + levelWorld) + "_3"); musicSound.start(0, 99); musicSound.setVolume(80); } else { _root.musicPlaying1 = false; _root.musicPlaying2 = false; _root.musicPlaying3 = false; musicSound.stop(); gotoAndStop (1); } }
Frame 125
var i = 1; while (i <= 200) { _root["gridBox" + i].removeMovieClip(); i++; }
Instance of Symbol 25 MovieClip [box] in Frame 125
on (press) { _root["customLevelRender" + _root.saveSlot] = _root.levelRender; _root.local_data.data["customLevelRender" + _root.saveSlot] = _root.levelRender; _root.local_data.flush(); _root.gotoAndStop("customLevel"); }
Symbol 48 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 1
stop();
Instance of Symbol 48 MovieClip "breath" in Symbol 52 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { _root.health = _root.health - (1 / _root.damageFactor); } }
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 8
gotoAndPlay ("rip");
Instance of Symbol 54 MovieClip "armMove" in Symbol 55 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Symbol 60 MovieClip [ice1] Frame 1
stop();
Symbol 60 MovieClip [ice1] Frame 2
fxSound = new Sound(this); fxSound.attachSound("fxDust"); fxSound.start(0, 1); fxSound.setVolume(40 * _root.masterVolume);
Symbol 60 MovieClip [ice1] Frame 6
_root.health = _root.health + 10; _root.curse = _root.curse + 25; if (_root.health > (100 * _root.gameDifficulty)) { _root.health = 100 * _root.gameDifficulty; } _root.sKills = _root.sKills + 1; reloadWhich = Math.random() * 4; if (reloadWhich > 3) { _root.weapon2Ammo = _root.weapon2Ammo + 12; } else if (reloadWhich > 2) { _root.weapon3Ammo = _root.weapon3Ammo + 2; } else if (reloadWhich > 1) { _root.weapon4Ammo = _root.weapon4Ammo + 4; } else { _root.weapon5Ammo = _root.weapon5Ammo + 16; }
Symbol 60 MovieClip [ice1] Frame 52
_root.gargoyleRebirth = true; removeMovieClip(this);
Symbol 71 MovieClip [tGate] Frame 1
stop();
Instance of Symbol 64 MovieClip in Symbol 71 MovieClip [tGate] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 71 MovieClip [tGate] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Symbol 71 MovieClip [tGate] Frame 6
stop();
Symbol 75 MovieClip [tBarrier] Frame 1
stop();
Instance of Symbol 64 MovieClip in Symbol 75 MovieClip [tBarrier] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 75 MovieClip [tBarrier] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Symbol 75 MovieClip [tBarrier] Frame 6
stop();
Symbol 84 MovieClip [tLever] Frame 1
stop();
Instance of Symbol 79 MovieClip in Symbol 84 MovieClip [tLever] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 83 MovieClip in Symbol 84 MovieClip [tLever] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Symbol 84 MovieClip [tLever] Frame 6
stop();
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip [sideWall] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 93 MovieClip [tBlock] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 2
stop();
Symbol 115 MovieClip Frame 3
stop();
Symbol 116 MovieClip [tEnd] Frame 1
stop();
Instance of Symbol 115 MovieClip in Symbol 116 MovieClip [tEnd] Frame 1
onClipEvent (enterFrame) { if (_root.levelCode == 18) { gotoAndStop ("lgauntlet"); } else if (_root.levelCode >= 13) { gotoAndStop ("bast"); } else if (_root.levelCode == 12) { gotoAndStop ("ugauntlet"); } else if (_root.levelCode >= 7) { gotoAndStop ("anuket"); } else if (_root.levelCode == 6) { gotoAndStop ("nothing"); } else if (_root.levelCode >= 2) { gotoAndStop ("aten Stone"); } else if (_root.levelCode == 1) { gotoAndStop ("scroll"); } }
Symbol 116 MovieClip [tEnd] Frame 10
stop(); _root.levelCompleted = true; _root.endfade.play(); this.removeMovieClip();
Instance of Symbol 115 MovieClip in Symbol 116 MovieClip [tEnd] Frame 10
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Symbol 164 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 2
stop();
Symbol 165 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndPlay ("loaded"); }
Symbol 165 MovieClip Frame 2
gotoAndPlay (1);
Instance of Symbol 164 MovieClip in Symbol 165 MovieClip Frame 3
on (release) { _root.play(); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Symbol 165 MovieClip Frame 30
stop();
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 2
stop();
Instance of Symbol 177 MovieClip in Symbol 178 MovieClip [shade] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.shadeAlpha; }
Symbol 185 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 1
stop();
Instance of Symbol 213 MovieClip in Symbol 214 MovieClip Frame 1
onClipEvent (enterFrame) { perc = _root.enemyHP / _root.enemymaxHP; this._xscale = perc * 100; }
Symbol 217 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 1
stop();
Instance of Symbol 230 MovieClip in Symbol 241 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.tutorial); }
Symbol 241 MovieClip Frame 2
stop();
Instance of Symbol 236 MovieClip in Symbol 241 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.tutorial); }
Instance of Symbol 185 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 1) { this._alpha = 100; } else { this._alpha = 30; } }
Instance of Symbol 185 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 2) { if (_root.weapon2Ammo == 0) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } this._alpha = 100; } else { this.gotoAndStop(1); this._alpha = 30; } }
Instance of Symbol 185 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 3) { if (_root.weapon3Ammo == 0) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } this._alpha = 100; } else { this.gotoAndStop(1); this._alpha = 30; } }
Instance of Symbol 185 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 4) { if (_root.weapon4Ammo == 0) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } this._alpha = 100; } else { this.gotoAndStop(1); this._alpha = 30; } }
Instance of Symbol 185 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 5) { if (_root.weapon5Ammo == 0) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } this._alpha = 100; } else { this.gotoAndStop(1); this._alpha = 30; } }
Instance of Symbol 189 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon2Ammo > 0) { this._alpha = 100; } else { this._alpha = 40; } }
Instance of Symbol 192 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.gunA4 == true) { if (_root.weapon4Ammo > 0) { this._alpha = 100; } else { this._alpha = 40; } } else { this._alpha = 0; } }
Instance of Symbol 198 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.gunA5 == true) { if (_root.weapon5Ammo > 0) { this._alpha = 100; } else { this._alpha = 40; } } else { this._alpha = 0; } }
Instance of Symbol 204 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.weapon3Ammo > 0) { this._alpha = 100; } else { this._alpha = 40; } }
Instance of Symbol 207 MovieClip "bar1" in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { checkLength = (_root.health / (_root.maxHealth / 100)) / _root.healthmax; if (checkLength < 100) { this._xscale = checkLength; } else { this._xscale = 100; } }
Instance of Symbol 214 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.enemyHP > 0) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 216 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.gunB1 == true) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 216 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.gunB2 == true) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 216 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.gunB4 == true) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 216 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.gunB5 == true) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 217 MovieClip "bar2" in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { checkLength = _root.curse / _root.cursemax; if (checkLength < 100) { this._xscale = checkLength; } else { this._xscale = 100; } if (_root.curseMode == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 241 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { if (_root.currentLevel == 10) { gotoAndStop ("survival"); } else { gotoAndStop(_root.controlMethod); } }
Instance of Symbol 254 MovieClip in Symbol 262 MovieClip [ddisplay] Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.helpIcon); }
Symbol 268 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 57
gotoAndPlay ("spinLoop");
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 9
stop();
Symbol 277 MovieClip Frame 17
stop();
Symbol 277 MovieClip Frame 25
stop();
Symbol 277 MovieClip Frame 33
stop();
Symbol 277 MovieClip Frame 41
stop();
Symbol 277 MovieClip Frame 49
stop();
Symbol 277 MovieClip Frame 88
stop();
Symbol 278 MovieClip Frame 1
stop();
Instance of Symbol 277 MovieClip in Symbol 278 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Symbol 289 MovieClip Frame 1
stop();
Symbol 289 MovieClip Frame 9
stop();
Symbol 289 MovieClip Frame 17
stop();
Symbol 289 MovieClip Frame 25
stop();
Symbol 289 MovieClip Frame 33
stop();
Symbol 289 MovieClip Frame 41
stop();
Symbol 289 MovieClip Frame 49
stop();
Symbol 289 MovieClip Frame 88
stop();
Symbol 290 MovieClip Frame 1
stop();
Instance of Symbol 289 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 277 MovieClip in Symbol 290 MovieClip Frame 3
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 289 MovieClip in Symbol 290 MovieClip Frame 4
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 277 MovieClip in Symbol 290 MovieClip Frame 5
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Symbol 291 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 16
gotoAndStop (1);
Symbol 302 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 8
stop();
Symbol 302 MovieClip Frame 15
stop();
Symbol 302 MovieClip Frame 22
stop();
Symbol 302 MovieClip Frame 29
stop();
Symbol 302 MovieClip Frame 36
stop();
Symbol 302 MovieClip Frame 43
stop();
Symbol 302 MovieClip Frame 75
stop();
Instance of Symbol 302 MovieClip in Symbol 309 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 309 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 318 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 318 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 336 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 336 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 337 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 337 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 338 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 338 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 339 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 339 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 340 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 340 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 341 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 341 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 342 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 342 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 343 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 343 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 344 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 344 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 345 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 345 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 346 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 346 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 347 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 347 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 348 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 348 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 349 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 349 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Symbol 352 MovieClip Frame 1
_root.walkShift = 2;
Instance of Symbol 335 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Symbol 352 MovieClip Frame 2
_root.walkShift = 6;
Symbol 352 MovieClip Frame 3
_root.walkShift = 10;
Symbol 352 MovieClip Frame 4
_root.walkShift = 6;
Symbol 352 MovieClip Frame 5
_root.walkShift = 1;
Symbol 352 MovieClip Frame 7
_root.walkShift = 0;
Symbol 352 MovieClip Frame 8
_root.walkShift = 2;
Symbol 352 MovieClip Frame 9
_root.walkShift = 4;
Symbol 352 MovieClip Frame 10
_root.walkShift = 7;
Symbol 352 MovieClip Frame 11
_root.walkShift = 10;
Symbol 352 MovieClip Frame 12
_root.walkShift = 6;
Symbol 352 MovieClip Frame 13
_root.walkShift = 2;
Symbol 352 MovieClip Frame 14
_root.walkShift = 1;
Symbol 352 MovieClip Frame 15
_root.walkShift = 0;
Symbol 352 MovieClip Frame 16
_root.walkShift = 4;
Symbol 371 MovieClip Frame 1
_root.walkShift = 4;
Instance of Symbol 370 MovieClip in Symbol 371 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Symbol 371 MovieClip Frame 2
_root.walkShift = 0;
Symbol 371 MovieClip Frame 4
_root.walkShift = 1;
Symbol 371 MovieClip Frame 6
_root.walkShift = 5;
Symbol 371 MovieClip Frame 8
_root.walkShift = 3;
Symbol 371 MovieClip Frame 10
_root.walkShift = 0;
Symbol 371 MovieClip Frame 12
_root.walkShift = 1;
Symbol 371 MovieClip Frame 13
_root.walkShift = 6;
Symbol 371 MovieClip Frame 14
_root.walkShift = 10;
Symbol 371 MovieClip Frame 15
_root.walkShift = 6;
Symbol 371 MovieClip Frame 16
_root.walkShift = 2;
Instance of Symbol 302 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 373 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 373 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 377 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 377 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 381 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 381 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 382 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 382 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 294 MovieClip in Symbol 386 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Symbol 386 MovieClip Frame 15
_root.walkShift = 1;
Instance of Symbol 376 MovieClip in Symbol 386 MovieClip Frame 15
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 380 MovieClip in Symbol 386 MovieClip Frame 21
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Symbol 386 MovieClip Frame 27
_root.walkShift = 100;
Instance of Symbol 385 MovieClip in Symbol 386 MovieClip Frame 27
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Symbol 400 MovieClip Frame 1
stop();
Symbol 400 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); } else { _root.nofiring = false; var bullpoint = {x:_root.lara.lara.armLeft.gun.pistolPoint._x, y:_root.lara.lara.armLeft.gun.pistolPoint._y}; _root.lara.lara.armLeft.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxPistol"); wepSound.start(0, 1); wepSound.setVolume(40 * _root.masterVolume); }
Symbol 400 MovieClip Frame 11
_root.nofiring = true;
Symbol 402 MovieClip Frame 1
stop();
Symbol 402 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); } else { _root.nofiring = false; }
Symbol 402 MovieClip Frame 3
var bullpoint = {x:_root.lara.lara.armLeft.gun.pistolPoint._x, y:_root.lara.lara.armLeft.gun.pistolPoint._y}; _root.lara.lara.armLeft.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxUzi"); wepSound.start(0, 1); wepSound.setVolume(80 * _root.masterVolume); _root.weapon2Ammo = _root.weapon2Ammo - 1; _root.nofiring = true;
Symbol 416 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); }
Symbol 416 MovieClip Frame 3
_root.nofiring = false;
Symbol 416 MovieClip Frame 9
var bullpoint = {x:_root.lara.lara.armLeft.gun.pistolPoint._x, y:_root.lara.lara.armLeft.gun.pistolPoint._y}; _root.lara.lara.armLeft.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxMagnum"); wepSound.start(0, 1); wepSound.setVolume(80 * _root.masterVolume); _root.weapon4Ammo = _root.weapon4Ammo - 1;
Symbol 416 MovieClip Frame 15
_root.nofiring = true;
Symbol 417 MovieClip Frame 1
stop();
Symbol 417 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); } else { _root.nofiring = false; }
Symbol 417 MovieClip Frame 3
var bullpoint = {x:_root.lara.lara.armLeft.gun.pistolPoint._x, y:_root.lara.lara.armLeft.gun.pistolPoint._y}; _root.lara.lara.armLeft.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; _root.weapon5Ammo = _root.weapon5Ammo - 1; _root.nofiring = true;
Symbol 418 MovieClip Frame 1
stop();
Symbol 418 MovieClip Frame 2
stop();
Symbol 418 MovieClip Frame 3
stop();
Symbol 418 MovieClip Frame 4
stop();
Symbol 418 MovieClip Frame 5
stop();
Symbol 418 MovieClip Frame 7
stop();
Symbol 421 MovieClip Frame 1
stop();
Symbol 421 MovieClip Frame 2
stop();
Symbol 422 MovieClip Frame 1
stop();
Instance of Symbol 277 MovieClip "arm" in Symbol 422 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Symbol 422 MovieClip Frame 2
stop();
Instance of Symbol 289 MovieClip "arm" in Symbol 422 MovieClip Frame 2
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Symbol 425 MovieClip Frame 1
stop();
Symbol 425 MovieClip Frame 42
if ((_root.jumping == false) || (_root.superSprint == false)) { gotoAndPlay ("wing"); }
Symbol 425 MovieClip Frame 51
gotoAndPlay ("wing");
Symbol 447 MovieClip Frame 1
stop();
Symbol 447 MovieClip Frame 9
stop();
Symbol 447 MovieClip Frame 17
stop();
Symbol 447 MovieClip Frame 27
stop();
Symbol 447 MovieClip Frame 35
stop();
Symbol 447 MovieClip Frame 43
stop();
Symbol 447 MovieClip Frame 51
stop();
Symbol 447 MovieClip Frame 84
stop();
Symbol 453 MovieClip Frame 1
stop();
Symbol 453 MovieClip Frame 8
stop();
Symbol 453 MovieClip Frame 15
stop();
Symbol 453 MovieClip Frame 22
stop();
Symbol 453 MovieClip Frame 29
stop();
Symbol 453 MovieClip Frame 36
stop();
Symbol 453 MovieClip Frame 43
stop();
Symbol 453 MovieClip Frame 82
stop();
Symbol 462 MovieClip Frame 1
stop(); stop();
Symbol 462 MovieClip Frame 8
stop();
Symbol 462 MovieClip Frame 15
stop();
Symbol 462 MovieClip Frame 22
stop();
Symbol 462 MovieClip Frame 29
stop();
Symbol 462 MovieClip Frame 36
stop();
Symbol 462 MovieClip Frame 43
stop();
Symbol 462 MovieClip Frame 80
stop();
Instance of Symbol 453 MovieClip "ponytail" in Symbol 463 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 462 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 447 MovieClip in Symbol 464 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Symbol 470 MovieClip Frame 1
stop();
Symbol 470 MovieClip Frame 2
stop();
Instance of Symbol 470 MovieClip in Symbol 471 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.gametype); }
Symbol 483 MovieClip Frame 1
stop();
Symbol 483 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); } else { _root.nofiring = false; }
Symbol 483 MovieClip Frame 6
var bullpoint = {x:_root.lara.lara.armRight.gun.pistolPoint._x, y:_root.lara.lara.armRight.gun.pistolPoint._y}; _root.lara.lara.armRight.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxPistol"); wepSound.start(0, 1); wepSound.setVolume(40 * _root.masterVolume);
Symbol 483 MovieClip Frame 11
_root.nofiring = true;
Symbol 485 MovieClip Frame 1
stop();
Symbol 485 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); } else { _root.nofiring = false; var bullpoint = {x:_root.lara.lara.armRight.gun.pistolPoint._x, y:_root.lara.lara.armRight.gun.pistolPoint._y}; _root.lara.lara.armRight.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxUzi"); wepSound.start(0, 1); wepSound.setVolume(80 * _root.masterVolume); _root.weapon2Ammo = _root.weapon2Ammo - 1; }
Symbol 485 MovieClip Frame 3
_root.nofiring = true;
Symbol 487 MovieClip Frame 1
stop();
Symbol 487 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); }
Symbol 487 MovieClip Frame 3
_root.nofiring = false;
Symbol 487 MovieClip Frame 4
var bullpoint = {x:_root.lara.lara.armRight.gun.pistolPoint._x, y:_root.lara.lara.armRight.gun.pistolPoint._y}; _root.lara.lara.armRight.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxShotgun"); wepSound.start(0, 1); wepSound.setVolume(150 * _root.masterVolume); _root.weapon3Ammo = _root.weapon3Ammo - 1;
Symbol 487 MovieClip Frame 8
_root.reloaded = true; wepSound = new Sound(this); wepSound.attachSound("fxReload"); wepSound.start(0, 1); wepSound.setVolume(150 * _root.masterVolume);
Symbol 487 MovieClip Frame 21
_root.reloaded = false; _root.nofiring = true;
Symbol 501 MovieClip Frame 1
stop();
Symbol 501 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); }
Symbol 501 MovieClip Frame 3
_root.nofiring = false;
Symbol 501 MovieClip Frame 4
var bullpoint = {x:_root.lara.lara.armRight.gun.pistolPoint._x, y:_root.lara.lara.armRight.gun.pistolPoint._y}; _root.lara.lara.armRight.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxMagnum"); wepSound.start(0, 1); wepSound.setVolume(80 * _root.masterVolume); _root.weapon4Ammo = _root.weapon4Ammo - 1;
Symbol 501 MovieClip Frame 10
Symbol 501 MovieClip Frame 15
_root.nofiring = true;
Symbol 502 MovieClip Frame 1
stop();
Symbol 502 MovieClip Frame 2
if (_root.oktofire == false) { gotoAndPlay (1); } else { _root.nofiring = false; var bullpoint = {x:_root.lara.lara.armRight.gun.pistolPoint._x, y:_root.lara.lara.armRight.gun.pistolPoint._y}; _root.lara.lara.armRight.gun.pistolPoint.localToGlobal(bullpoint); duplicateMovieClip (_root.bull, "bullet" + _root.ii, 100 + _root.ii); _root["bullet" + _root.ii]._x = bullpoint.x; _root["bullet" + _root.ii]._y = bullpoint.y; _root.ii++; wepSound = new Sound(this); wepSound.attachSound("fxM16"); wepSound.start(0, 1); wepSound.setVolume(60 * _root.masterVolume); _root.weapon5Ammo = _root.weapon5Ammo - 1; }
Symbol 502 MovieClip Frame 3
_root.nofiring = true;
Symbol 503 MovieClip Frame 1
stop();
Symbol 503 MovieClip Frame 2
stop();
Symbol 503 MovieClip Frame 3
stop();
Symbol 503 MovieClip Frame 4
stop();
Symbol 503 MovieClip Frame 5
stop();
Symbol 503 MovieClip Frame 7
stop();
Symbol 504 MovieClip Frame 1
stop();
Instance of Symbol 277 MovieClip "arm" in Symbol 504 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 289 MovieClip "arm" in Symbol 504 MovieClip Frame 2
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 447 MovieClip in Symbol 508 MovieClip Frame 1
onClipEvent (load) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.topchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 470 MovieClip in Symbol 509 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.gametype); }
Instance of Symbol 335 MovieClip "sk" in Symbol 510 MovieClip Frame 1
onClipEvent (load) { this.sk.stop(); useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { this.sk.stop(); useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 506 MovieClip in Symbol 510 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.shadeAlpha * 3; }
Symbol 511 MovieClip Frame 1
stop();
Instance of Symbol 506 MovieClip in Symbol 511 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.shadeAlpha * 3; }
Instance of Symbol 308 MovieClip in Symbol 511 MovieClip Frame 2
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 511 MovieClip Frame 2
onClipEvent (load) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 511 MovieClip Frame 2
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 511 MovieClip Frame 2
onClipEvent (load) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footchoose; this.gotoAndStop(useOutfit); }
Symbol 511 MovieClip Frame 20
stop();
Symbol 512 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 13
gotoAndStop (1);
Symbol 512 MovieClip Frame 25
gotoAndStop (1);
Symbol 513 MovieClip [lara] Frame 1
stop();
Instance of Symbol 25 MovieClip [box] "footbox" in Symbol 513 MovieClip [lara] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; }
Instance of Symbol 25 MovieClip [box] "midbox" in Symbol 513 MovieClip [lara] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; }
Symbol 514 MovieClip [grass] Frame 1
stop();
Instance of Symbol 64 MovieClip in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 25 MovieClip [box] "baseHit" in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; }
Instance of Symbol 25 MovieClip [box] "boxR" in Symbol 514 MovieClip [grass] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { _root.grounded = true; } }
Symbol 527 MovieClip [secretPlat] Frame 1
stop();
Symbol 527 MovieClip [secretPlat] Frame 2
stop();
Symbol 527 MovieClip [secretPlat] Frame 3
stop();
Symbol 533 MovieClip [tSecret] Frame 30
gotoAndPlay (1);
Symbol 533 MovieClip [tSecret] Frame 40
stop(); _parent.removeMovieClip();
Instance of Symbol 25 MovieClip [box] "boxr" in Symbol 534 MovieClip [stoneBlocks] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 1; _root.majorx = _root.majorx + 3; } }
Instance of Symbol 25 MovieClip [box] "boxl" in Symbol 534 MovieClip [stoneBlocks] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 1; _root.majorx = _root.majorx - 3; } }
Symbol 562 MovieClip [saveBarrier] Frame 1
stop();
Instance of Symbol 25 MovieClip [box] "boxBase" in Symbol 562 MovieClip [saveBarrier] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = 100 * _root.healthmax; if (_root.weapon2Ammo < (100 * _root.gameDifficulty)) { _root.weapon2Ammo = 100 * _root.gameDifficulty; } if (_root.weapon3Ammo < (30 * _root.gameDifficulty)) { _root.weapon3Ammo = 30 * _root.gameDifficulty; } if (_root.weapon4Ammo < (50 * _root.gameDifficulty)) { _root.weapon4Ammo = 50 * _root.gameDifficulty; } if (_root.weapon5Ammo < (100 * _root.gameDifficulty)) { _root.weapon5Ammo = 100 * _root.gameDifficulty; } _root.levelTrig = false; if (_root.secretCollect1 == true) { _root.secret1 = true; } if (_root.secretCollect2 == true) { _root.secret2 = true; } if (_root.secretCollect3 == true) { _root.secret3 = true; } if (_root.secretCollect4 == true) { _root.secret4 = true; } if (_root.secretCollect5 == true) { _root.secret5 = true; } if (_root.majorx > 68000) { _root.currentLevel = 9; } else if (_root.majorx > 60000) { _root.currentLevel = 8; } else if (_root.majorx > 55000) { _root.currentLevel = 7; } else if (_root.majorx > 50000) { _root.currentLevel = 6; } else if (_root.majorx > 40000) { _root.currentLevel = 5; } else if (_root.majorx > 20000) { _root.currentLevel = 4; } else if (_root.majorx > 10000) { _root.currentLevel = 3; } else { _root.currentLevel = 2; } _parent.gotoAndPlay("barred"); } }
Instance of Symbol 559 MovieClip in Symbol 562 MovieClip [saveBarrier] Frame 1
onClipEvent (load) { if (_root.gametype == "lara") { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 562 MovieClip [saveBarrier] Frame 6
stop();
Instance of Symbol 567 MovieClip in Symbol 568 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 25 MovieClip [box] "boxBase" in Symbol 568 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 50; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } }
Instance of Symbol 25 MovieClip [box] "boxBase2" in Symbol 568 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 50; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } }
Symbol 569 MovieClip [tAxe] Frame 1
Symbol 569 MovieClip [tAxe] Frame 25
if (_root.startLevel == true) { trapDiff = _root.lara._x - this._x; if (trapDiff < 0) { trapDiff = -trapDiff; } trapDiff = trapDiff / 10; trapVolume = (100 - trapDiff) * _root.masterVolume; if (trapVolume > 0) { axeSound = new Sound(this); axeSound.attachSound("fxAxe"); axeSound.start(0, 1); axeSound.setVolume(trapVolume); } }
Symbol 569 MovieClip [tAxe] Frame 75
if (_root.startLevel == true) { trapDiff = _root.lara._x - this._x; if (trapDiff < 0) { trapDiff = -trapDiff; } trapDiff = trapDiff / 10; trapVolume = (100 - trapDiff) * _root.masterVolume; if (trapVolume > 0) { axeSound = new Sound(this); axeSound.attachSound("fxAxe"); axeSound.start(0, 1); axeSound.setVolume(trapVolume); } }
Symbol 571 MovieClip [hprestore] Frame 1
stop();
Symbol 571 MovieClip [hprestore] Frame 2
_root.health = 100;
Instance of Symbol 25 MovieClip [box] in Symbol 572 MovieClip [panDirLeft] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "left"; } }
Instance of Symbol 25 MovieClip [box] in Symbol 573 MovieClip [panDirNone] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "none"; } }
Instance of Symbol 25 MovieClip [box] in Symbol 574 MovieClip [panDirNoneLeft] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "none"; } }
Instance of Symbol 25 MovieClip [box] in Symbol 574 MovieClip [panDirNoneLeft] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "left"; } }
Instance of Symbol 25 MovieClip [box] in Symbol 575 MovieClip [panDirLeftNone] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "left"; } }
Instance of Symbol 25 MovieClip [box] in Symbol 575 MovieClip [panDirLeftNone] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "none"; } }
Symbol 583 MovieClip Frame 1
stop();
Instance of Symbol 25 MovieClip [box] "boxR" in Symbol 583 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { if (Key.isDown(65) || (Key.isDown(37))) { _root.health = _root.health - 10; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x + 50; _root["blood" + _root.ad]._y = point.y + 200; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } } }
Instance of Symbol 25 MovieClip [box] "boxBase" in Symbol 583 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 10; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x + 20; _root["blood" + _root.ad]._y = point.y + 20; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } }
Instance of Symbol 25 MovieClip [box] "boxL" in Symbol 583 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { if (Key.isDown(68) || (Key.isDown(39))) { _root.health = _root.health - 10; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y + 200; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } } }
Symbol 584 MovieClip [tCrusher] Frame 1
if (_root.startLevel == true) { trapDiffY = _root.lara._x - this._x; if (trapDiffY < 0) { trapDiffY = -trapDiffY; } trapDiffY = trapDiffY / 10; trapDiffX = _root.lara._x - this._x; if (trapDiffX < 0) { trapDiffX = -trapDiffX; } trapDiffX = trapDiffX / 10; trapVolume = ((100 - trapDiffX) - trapDiffY) * _root.masterVolume; if (trapVolume > 0) { raiseSound = new Sound(this); raiseSound.attachSound("fxRaise"); raiseSound.start(0, 1); raiseSound.setVolume(trapVolume); } }
Instance of Symbol 579 MovieClip in Symbol 584 MovieClip [tCrusher] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 583 MovieClip "trap" in Symbol 584 MovieClip [tCrusher] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Symbol 584 MovieClip [tCrusher] Frame 45
if (_root.startLevel == true) { trapDiffY = _root.lara._x - this._x; if (trapDiffY < 0) { trapDiffY = -trapDiffY; } trapDiffY = trapDiffY / 10; trapDiffX = _root.lara._x - this._x; if (trapDiffX < 0) { trapDiffX = -trapDiffX; } trapDiffX = trapDiffX / 10; trapVolume = ((100 - trapDiffX) - trapDiffY) * _root.masterVolume; if (trapVolume > 0) { thudSound = new Sound(this); thudSound.attachSound("fxThud"); thudSound.start(0, 1); thudSound.setVolume(trapVolume); } }
Instance of Symbol 588 MovieClip in Symbol 589 MovieClip [tOsiris] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 595 MovieClip in Symbol 596 MovieClip [startfade] Frame 26
onClipEvent (enterFrame) { gotoAndStop(_root.currentLevel); }
Symbol 596 MovieClip [startfade] Frame 50
_root.startLevel = true;
Symbol 596 MovieClip [startfade] Frame 89
Mouse.hide(); _root.startfade.removeMovieClip();
Symbol 601 MovieClip Frame 1
stop();
Symbol 605 MovieClip Frame 1
stop();
Symbol 607 MovieClip Frame 1
stop();
Symbol 622 MovieClip Frame 1
stop();
Symbol 622 MovieClip Frame 2
stop();
Symbol 622 MovieClip Frame 3
stop();
Symbol 624 MovieClip Frame 1
stop();
Symbol 644 MovieClip Frame 1
stop();
Symbol 645 MovieClip Frame 50
stop();
Instance of Symbol 644 MovieClip in Symbol 645 MovieClip Frame 50
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _parent._parent.play(); }
Symbol 646 MovieClip [endfade] Frame 1
stop();
Symbol 646 MovieClip [endfade] Frame 2
_root.endTimer.stop();
Symbol 646 MovieClip [endfade] Frame 20
if ((_root.levelCode == 6) && (_root.levelCompleted == true)) { play(); } else { gotoAndPlay ("normalEnd"); }
Symbol 646 MovieClip [endfade] Frame 125
if (_root.gametype == "orchid") { play(); } else { gotoAndPlay ("normalEnd"); }
Symbol 646 MovieClip [endfade] Frame 285
_root.gotoAndStop("rebirth");
Instance of Symbol 175 MovieClip in Symbol 646 MovieClip [endfade] Frame 285
onClipEvent (load) { if (_root.gametype == "lara") { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 646 MovieClip [endfade] Frame 305
stop(); if (_root.levelCompleted == true) { displaySeconds = _root.levelTimer; if (displaySeconds > _root.timeLimit) { displayTime = "No ("; } else { displayTime = "Yes ("; _root["timeAmulet" + _root.levelCode] = true; } if (_root.levelCode == 1) { if (_root.bestTime1 >= 9999) { _root.stageUnlockedShow = 2; } } if (_root.levelCode == 7) { if (((((_root.bestTime7 >= 9999) && (_root.bestTime8 < 9999)) && (_root.bestTime9 < 9999)) && (_root.bestTime10 < 9999)) && (_root.bestTime11 < 9999)) { _root.stageUnlockedShow = 3; } } if (_root.levelCode == 8) { if (((((_root.bestTime7 < 9999) && (_root.bestTime8 >= 9999)) && (_root.bestTime9 < 9999)) && (_root.bestTime10 < 9999)) && (_root.bestTime11 < 9999)) { _root.stageUnlockedShow = 3; } } if (_root.levelCode == 9) { if (((((_root.bestTime7 < 9999) && (_root.bestTime8 < 9999)) && (_root.bestTime9 >= 9999)) && (_root.bestTime10 < 9999)) && (_root.bestTime11 < 9999)) { _root.stageUnlockedShow = 3; } } if (_root.levelCode == 10) { if (((((_root.bestTime7 < 9999) && (_root.bestTime8 < 9999)) && (_root.bestTime9 < 9999)) && (_root.bestTime10 >= 9999)) && (_root.bestTime11 < 9999)) { _root.stageUnlockedShow = 3; } } if (_root.levelCode == 11) { if (((((_root.bestTime7 < 9999) && (_root.bestTime8 < 9999)) && (_root.bestTime9 < 9999)) && (_root.bestTime10 < 9999)) && (_root.bestTime11 >= 9999)) { _root.stageUnlockedShow = 3; } } if (_root.levelCode == 13) { if (((((_root.bestTime13 >= 9999) && (_root.bestTime14 < 9999)) && (_root.bestTime15 < 9999)) && (_root.bestTime16 < 9999)) && (_root.bestTime17 < 9999)) { _root.stageUnlockedShow = 4; } } if (_root.levelCode == 14) { if (((((_root.bestTime13 < 9999) && (_root.bestTime14 >= 9999)) && (_root.bestTime15 < 9999)) && (_root.bestTime16 < 9999)) && (_root.bestTime17 < 9999)) { _root.stageUnlockedShow = 4; } } if (_root.levelCode == 15) { if (((((_root.bestTime13 < 9999) && (_root.bestTime14 < 9999)) && (_root.bestTime15 >= 9999)) && (_root.bestTime16 < 9999)) && (_root.bestTime17 < 9999)) { _root.stageUnlockedShow = 4; } } if (_root.levelCode == 16) { if (((((_root.bestTime13 < 9999) && (_root.bestTime14 < 9999)) && (_root.bestTime15 < 9999)) && (_root.bestTime16 >= 9999)) && (_root.bestTime17 < 9999)) { _root.stageUnlockedShow = 4; } } if (_root.levelCode == 17) { if (((((_root.bestTime13 < 9999) && (_root.bestTime14 < 9999)) && (_root.bestTime15 < 9999)) && (_root.bestTime16 < 9999)) && (_root.bestTime17 >= 9999)) { _root.stageUnlockedShow = 4; } } if (_root.levelCode == 12) { if ((_root.bestTime12 >= 9999) && (_root.bestTime18 < 9999)) { _root.stageUnlockedShow = 5; } } if (_root.levelCode == 18) { if ((_root.bestTime12 < 9999) && (_root.bestTime18 >= 9999)) { _root.stageUnlockedShow = 5; } } if (_root.levelCode == 2) { if ((((_root.bestTime2 >= 9999) && (_root.bestTime3 < 9999)) && (_root.bestTime < 9999)) && (_root.bestTime5 < 9999)) { _root.stageUnlockedShow = 6; } } if (_root.levelCode == 3) { if ((((_root.bestTime2 < 9999) && (_root.bestTime3 >= 9999)) && (_root.bestTime < 9999)) && (_root.bestTime5 < 9999)) { _root.stageUnlockedShow = 6; } } if (_root.levelCode == 4) { if ((((_root.bestTime2 < 9999) && (_root.bestTime3 < 9999)) && (_root.bestTime >= 9999)) && (_root.bestTime5 < 9999)) { _root.stageUnlockedShow = 6; } } if (_root.levelCode == 5) { if ((((_root.bestTime2 < 9999) && (_root.bestTime3 < 9999)) && (_root.bestTime < 9999)) && (_root.bestTime5 >= 9999)) { _root.stageUnlockedShow = 6; } } _root["bestTime" + _root.levelCode] = displaySeconds; displayTime = (displayTime + _root.timeLimit) + " Required)"; if (_root.secretCollected == true) { displaySecret = "Yes"; _root["secretAmulet" + _root.levelCode] = true; } else { displaySecret = "No"; } if (_root.levelCode == 18) { displayItem = "Lower Delta Gauntlet"; } else if (_root.levelCode >= 13) { displayItem = "1x Bast Stone"; } else if (_root.levelCode == 12) { displayItem = "Upper Delta Gauntlet"; } else if (_root.levelCode >= 7) { displayItem = "1x Anuket Stone"; } else if (_root.levelCode == 6) { displayItem = "-"; } else if (_root.levelCode >= 2) { displayItem = "1x Aten Stone"; } else if (_root.levelCode == 1) { displayItem = "The Delta Scroll"; } } _root.saveData(); _root.totalAmulets();
Instance of Symbol 605 MovieClip in Symbol 646 MovieClip [endfade] Frame 305
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.endChoose = "game"; _parent.play(); }
Instance of Symbol 607 MovieClip in Symbol 646 MovieClip [endfade] Frame 305
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.endChoose = _root.playType; _parent.play(); }
Instance of Symbol 622 MovieClip in Symbol 646 MovieClip [endfade] Frame 305
onClipEvent (load) { if (_root.levelCompleted == true) { if (_root.levelCode == 6) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 624 MovieClip in Symbol 646 MovieClip [endfade] Frame 305
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://www.usuallygames.com/?spid=200003", "_blank"); }
Symbol 646 MovieClip [endfade] Frame 306
if (((_root.levelCode == 1) && (_root.levelCompleted == true)) && (_root.endChoose == _root.playType)) { stop(); } else { gotoAndPlay ("skipAnimation"); }
Symbol 646 MovieClip [endfade] Frame 365
Mouse.show(); _root.gotoAndStop(_root.endChoose);
Instance of Symbol 652 MovieClip in Symbol 653 MovieClip [tSpike] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 25 MovieClip [box] in Symbol 653 MovieClip [tSpike] Frame 45
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.lara.legs)) { if (initialHit == false) { _root.health = _root.health - 100; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x + 30; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; initialHit = true; } if (((Key.isDown(68) || (Key.isDown(39))) || (Key.isDown(65))) || (Key.isDown(37))) { _root.health = _root.health - 10; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x + 30; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } if (_root.jumping == true) { _root.health = _root.health - 100; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x + 30; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } } else { initialHit = false; } }
Symbol 653 MovieClip [tSpike] Frame 46
if (_root.startLevel == true) { trapDiff = _root.lara._x - this._x; if (trapDiff < 0) { trapDiff = -trapDiff; } trapDiff = trapDiff / 10; trapVolume = (100 - trapDiff) * _root.masterVolume; if (trapVolume > 0) { spikeSound = new Sound(this); spikeSound.attachSound("fxSpike"); spikeSound.start(0, 1); spikeSound.setVolume(trapVolume); } }
Symbol 656 MovieClip [blood] Frame 40
removeMovieClip(this); stop();
Symbol 660 MovieClip [stoneFire] Frame 1
stop();
Instance of Symbol 659 MovieClip in Symbol 660 MovieClip [stoneFire] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 25; _parent.play(); } }
Symbol 660 MovieClip [stoneFire] Frame 5
removeMovieClip(this);
Symbol 665 MovieClip [amulet] Frame 1
stop();
Symbol 665 MovieClip [amulet] Frame 40
stop();
Instance of Symbol 25 MovieClip [box] in Symbol 666 MovieClip [panDirNoneRight] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "none"; } }
Instance of Symbol 25 MovieClip [box] in Symbol 666 MovieClip [panDirNoneRight] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.box)) { _root.panDir = "right"; } }
Symbol 667 MovieClip [grassOne] Frame 1
stop();
Instance of Symbol 64 MovieClip in Symbol 667 MovieClip [grassOne] Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 25 MovieClip [box] "baseHit" in Symbol 667 MovieClip [grassOne] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.grounded = true; } }
Symbol 668 MovieClip [grassHalf] Frame 1
stop();
Instance of Symbol 25 MovieClip [box] "boxR" in Symbol 668 MovieClip [grassHalf] Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.grounded = true; } }
Instance of Symbol 25 MovieClip [box] "boxR" in Symbol 668 MovieClip [grassHalf] Frame 2
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.grounded = false; } }
Symbol 668 MovieClip [grassHalf] Frame 20
stop();
Symbol 670 MovieClip [healthCrystal] Frame 1
stop();
Symbol 670 MovieClip [healthCrystal] Frame 5
_root.health = _root.health + 200; if (_root.health > (500 * _root.gameDifficulty)) { _root.health = 500 * _root.gameDifficulty; } removeMovieClip(this);
Symbol 703 MovieClip [gridBox] Frame 1
stop();
Symbol 719 MovieClip Frame 50
stop();
Symbol 786 MovieClip Frame 80
sharkSound = new Sound(this); sharkSound.attachSound("fxShark"); sharkSound.start(0, 1);
Symbol 786 MovieClip Frame 274
stop(); _root.play();
Symbol 791 MovieClip Frame 1
stop();
Symbol 796 MovieClip Frame 1
stop();
Symbol 798 MovieClip Frame 1
stop();
Symbol 798 MovieClip Frame 2
ranSound = Math.random() * 100; if (_root.startLevel == true) { trapDiff = _root.lara._x - _parent._parent._x; if (trapDiff < 0) { trapDiff = -trapDiff; } trapDiff = trapDiff / 10; trapVolume = (100 - trapDiff) * _root.masterVolume; if (trapVolume > 0) { if (ranSound > 90) { axeSound = new Sound(this); axeSound.attachSound("fxGar2"); axeSound.start(0, 1); axeSound.setVolume(trapVolume); } } }
Instance of Symbol 803 MovieClip in Symbol 804 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); } }
Instance of Symbol 48 MovieClip "breath" in Symbol 806 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { _root.health = _root.health - (1 / _root.damageFactor); } }
Symbol 814 MovieClip Frame 2
if (_root.startLevel == true) { trapDiff = _root.lara._x - _parent._parent._x; if (trapDiff < 0) { trapDiff = -trapDiff; } trapDiff = trapDiff / 10; trapVolume = (100 - trapDiff) * _root.masterVolume; if (trapVolume > 0) { if (ranSound > 90) { axeSound = new Sound(this); axeSound.attachSound("fxCrow1"); axeSound.start(0, 1); axeSound.setVolume(trapVolume); } } }
Instance of Symbol 814 MovieClip in Symbol 815 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Symbol 832 MovieClip Frame 1
stop();
Symbol 835 MovieClip Frame 1
stop();
Symbol 838 MovieClip Frame 1
stop();
Symbol 847 MovieClip Frame 1
stop();
Instance of Symbol 791 MovieClip "armMove2" in Symbol 848 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 798 MovieClip "armMove1" in Symbol 848 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 54 MovieClip "armMove1" in Symbol 848 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 54 MovieClip "armMove1" in Symbol 848 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 54 MovieClip "armMove1" in Symbol 848 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 791 MovieClip "armMove2" in Symbol 848 MovieClip Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 798 MovieClip "armMove1" in Symbol 848 MovieClip Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 832 MovieClip "armMove2" in Symbol 848 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 835 MovieClip "armMove1" in Symbol 848 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 838 MovieClip "armMove2" in Symbol 848 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 838 MovieClip "armMove4" in Symbol 848 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 847 MovieClip "armMove1" in Symbol 848 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 847 MovieClip "armMove3" in Symbol 848 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (_root.enemyHit / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Symbol 849 MovieClip [enemy] Frame 1
stop();
Symbol 849 MovieClip [enemy] Frame 2
if (_root.masterVolume > 0) { fxSound = new Sound(this); fxSound.attachSound("fxDust"); fxSound.start(0, 1); fxSound.setVolume(40 * _root.masterVolume); }
Symbol 849 MovieClip [enemy] Frame 6
_root.health = _root.health + (_root.maxHealth / 10); _root.curse = _root.curse + 25; _root.ddisplay.bar1.play(); _root.ddisplay.bar2.play(); if (_root.health > _root.maxHealth) { _root.health = _root.maxHealth; } _root.sKills = _root.sKills + 1; _root.totalKills = _root.totalKills + 1; reloadWhich = Math.random() * 4; if ((reloadWhich > 3) && (_root.gunA5 == true)) { _root.weapon5Ammo = _root.weapon5Ammo + 16; } else if ((reloadWhich > 2) && (_root.gunA4 == true)) { _root.weapon4Ammo = _root.weapon4Ammo + 4; } else if (reloadWhich > 1) { _root.weapon3Ammo = _root.weapon3Ammo + 2; } else { _root.weapon2Ammo = _root.weapon2Ammo + 12; }
Symbol 849 MovieClip [enemy] Frame 7
_root.activeEnemies = _root.activeEnemies - 1; removeMovieClip(this);
Symbol 885 MovieClip Frame 37
stop();
Symbol 902 MovieClip Frame 1
stop();
Symbol 905 MovieClip Frame 1
stop();
Symbol 905 MovieClip Frame 2
stop();
Symbol 907 MovieClip Frame 1
stop();
Symbol 909 MovieClip Frame 1
stop();
Symbol 911 MovieClip Frame 1
stop();
Symbol 913 MovieClip Frame 1
stop();
Symbol 915 MovieClip Frame 1
stop();
Symbol 917 MovieClip Frame 1
stop();
Symbol 928 MovieClip Frame 1
stop();
Symbol 935 MovieClip Frame 1
_root.renderWorld();
Instance of Symbol 791 MovieClip "armMove2" in Symbol 935 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 798 MovieClip "armMove1" in Symbol 935 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Symbol 935 MovieClip Frame 2
_root.renderWorld();
Symbol 935 MovieClip Frame 3
_root.renderWorld();
Instance of Symbol 838 MovieClip "armMove2" in Symbol 935 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 838 MovieClip "armMove4" in Symbol 935 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 847 MovieClip "armMove1" in Symbol 935 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Instance of Symbol 847 MovieClip "armMove3" in Symbol 935 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.lara.box)) { var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; _root.health = _root.health - (1 / _root.damageFactor); this.play(); } else { this.gotoAndStop("stay"); } }
Symbol 953 MovieClip Frame 1
stop();
Symbol 958 MovieClip Frame 1
stop();
Symbol 964 MovieClip Frame 1
stop();
Instance of Symbol 958 MovieClip in Symbol 964 MovieClip Frame 2
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (press) { _root.stageUnlockedShow = 1; _parent.gotoAndStop(1); }
Symbol 980 MovieClip Frame 1
stop();
Symbol 996 MovieClip Frame 1
stop(); slideEase = 1; _root.world = 1; _root.unlocked1 = true; if (_root.bestTime1 < 9999) { _root.unlocked7 = true; _root.unlocked8 = true; _root.unlocked9 = true; _root.unlocked10 = true; _root.unlocked11 = true; _root.unlocked13 = true; _root.unlocked14 = true; _root.unlocked15 = true; _root.unlocked16 = true; _root.unlocked17 = true; } if (((((_root.bestTime7 < 9999) && (_root.bestTime8 < 9999)) && (_root.bestTime9 < 9999)) && (_root.bestTime10 < 9999)) && (_root.bestTime11 < 9999)) { _root.unlocked12 = true; } if (((((_root.bestTime13 < 9999) && (_root.bestTime14 < 9999)) && (_root.bestTime15 < 9999)) && (_root.bestTime16 < 9999)) && (_root.bestTime17 < 9999)) { _root.unlocked18 = true; } if ((_root.bestTime12 < 9999) && (_root.bestTime18 < 9999)) { _root.unlocked2 = true; _root.unlocked3 = true; _root.unlocked4 = true; _root.unlocked5 = true; } if ((((_root.bestTime2 < 9999) && (_root.bestTime3 < 9999)) && (_root.bestTime4 < 9999)) && (_root.bestTime5 < 9999)) { _root.unlocked6 = true; } var a = 1; while (a <= 6) { this["box" + a].pID = a; this["box" + a].yval = this["box" + a]._y; this["box" + a].onPress = function () { if (_root["levelUnlocked" + this.pID] == true) { levelRender = _root[(("level" + _root.world) + "Render") + this.pID]; _root.levelCode = this.pID + (6 * (_root.world - 1)); nameStart = levelRender.indexOf("startCode,"); nameEnd = levelRender.indexOf(",grassX"); nameArraySplit = levelRender.slice(nameStart, nameEnd); nameArray = nameArraySplit.split(","); _root.levelName = nameArray[1]; levelTypeStart = levelRender.indexOf("levelType,"); levelTypeEnd = levelRender.indexOf(",musicTrack"); levelTypeArraySplit = levelRender.slice(levelTypeStart, levelTypeEnd); levelTypeArray = levelTypeArraySplit.split(","); levelTypeVar = levelTypeArray[1]; _root.levelType = Number(levelTypeVar); musicTrackStart = levelRender.indexOf("musicTrack,"); musicTrackEnd = levelRender.indexOf(",timeLimit"); musicTrackArraySplit = levelRender.slice(musicTrackStart, musicTrackEnd); musicTrackArray = musicTrackArraySplit.split(","); musicTrackVar = musicTrackArray[1]; _root.musicTrack = Number(musicTrackVar); timeLimitStart = levelRender.indexOf("timeLimit,"); timeLimitEnd = levelRender.indexOf(",grassX"); timeLimitArraySplit = levelRender.slice(timeLimitStart, timeLimitEnd); timeLimitArray = timeLimitArraySplit.split(","); timeLimitVar = timeLimitArray[1]; _root.timeLimit = Number(timeLimitVar); grassXStart = levelRender.indexOf("grassX"); grassXEnd = levelRender.indexOf("grassY"); grassXArraySplit = levelRender.slice(grassXStart, grassXEnd); _root.grassXArray = grassXArraySplit.split(","); var _local3 = 0; while (_local3 < _root.grassXArray.length) { _root.grassXArray[_local3] = Number(_root.grassXArray[_local3]); _local3++; } grassYStart = levelRender.indexOf("grassY"); grassYEnd = levelRender.indexOf("grassType"); grassYArraySplit = levelRender.slice(grassYStart, grassYEnd); _root.grassYArray = grassYArraySplit.split(","); _local3 = 0; while (_local3 < _root.grassYArray.length) { _root.grassYArray[_local3] = Number(_root.grassYArray[_local3]); _local3++; } trapXStart = levelRender.indexOf("trapX"); trapXEnd = levelRender.indexOf("trapY"); trapXArraySplit = levelRender.slice(trapXStart, trapXEnd); _root.trapXArray = trapXArraySplit.split(","); _local3 = 0; while (_local3 < _root.trapXArray.length) { _root.trapXArray[_local3] = Number(_root.trapXArray[_local3]); _local3++; } trapYStart = levelRender.indexOf("trapY"); trapYEnd = levelRender.indexOf("trapType"); trapYArraySplit = levelRender.slice(trapYStart, trapYEnd); _root.trapYArray = trapYArraySplit.split(","); _local3 = 0; while (_local3 < _root.trapYArray.length) { _root.trapYArray[_local3] = Number(_root.trapYArray[_local3]); _local3++; } trapTypeStart = levelRender.indexOf("trapType"); trapTypeEnd = levelRender.indexOf("trapCode"); trapTypeArraySplit = levelRender.slice(trapTypeStart, trapTypeEnd); _root.trapTypeArray = trapTypeArraySplit.split(","); trapCodeStart = levelRender.indexOf("trapCode"); trapCodeEnd = levelRender.indexOf("endCode"); trapCodeArraySplit = levelRender.slice(trapCodeStart, trapCodeEnd); _root.trapCodeArray = trapCodeArraySplit.split(","); _local3 = 0; while (_local3 < _root.trapYArray.length) { _root.trapYArray[_local3] = Number(_root.trapYArray[_local3]); _local3++; } _root.controlMethod = 1; _root.currentLevel = 1; _root.gotoAndStop("game"); } }; this["box" + a].onRollOver = function () { if (_root["levelUnlocked" + this.pID] == true) { _root.admenu.stageSlide.gotoAndStop(1); _root.admenu.levelDisplay.gotoAndStop("details"); } else { _root.admenu.stageSlide.gotoAndStop(2); if (_root["levelSelected" + this.pID] == 18) { _root.admenu.levelDisplay.gotoAndStop("bast"); } else if (_root["levelSelected" + this.pID] >= 13) { _root.admenu.levelDisplay.gotoAndStop("scroll"); } else if (_root["levelSelected" + this.pID] == 12) { _root.admenu.levelDisplay.gotoAndStop("anuket"); } else if (_root["levelSelected" + this.pID] >= 7) { _root.admenu.levelDisplay.gotoAndStop("scroll"); } else if (_root["levelSelected" + this.pID] == 6) { _root.admenu.levelDisplay.gotoAndStop("aten"); } else if (_root["levelSelected" + this.pID] >= 2) { _root.admenu.levelDisplay.gotoAndStop("gauntlet"); } } _root.admenu.slideEase = -1; _root.admenu.stageSlide._y = this.yval; _root.timeDisplay = _root["timeDisplay" + this.pID]; _root.timeAmuletDisplay = _root["timeAmuletDisplay" + this.pID]; _root.secretAmuletDisplay = _root["secretAmuletDisplay" + this.pID]; }; this["box" + a].onRollOut = function () { _root.admenu.levelDisplay.gotoAndStop("blank"); _root.admenu.stageSlide.gotoAndStop(1); _root.admenu.slideEase = 1; _root.timeDisplay = ""; _root.timeAmuletDisplay = ""; _root.secretAmuletDisplay = ""; }; a++; }
Instance of Symbol 919 MovieClip "t1" in Symbol 996 MovieClip Frame 1
on (press) { _parent.t1._alpha = 50; _parent.t2._alpha = 25; _parent.t3._alpha = 25; _parent.t4._alpha = 25; _parent.gotoAndStop("stageSelect"); }
Instance of Symbol 919 MovieClip "t2" in Symbol 996 MovieClip Frame 1
on (press) { _parent.t1._alpha = 25; _parent.t2._alpha = 50; _parent.t3._alpha = 25; _parent.t4._alpha = 25; _parent.gotoAndStop("weaponStore"); }
Instance of Symbol 919 MovieClip "t3" in Symbol 996 MovieClip Frame 1
on (press) { _parent.t1._alpha = 25; _parent.t2._alpha = 25; _parent.t3._alpha = 50; _parent.t4._alpha = 25; _parent.gotoAndStop("outfitStore"); }
Instance of Symbol 919 MovieClip "t4" in Symbol 996 MovieClip Frame 1
on (press) { _parent.t1._alpha = 25; _parent.t2._alpha = 25; _parent.t3._alpha = 25; _parent.t4._alpha = 50; _parent.gotoAndStop("totalProgress"); }
Instance of Symbol 928 MovieClip "stageSlide" in Symbol 996 MovieClip Frame 1
onClipEvent (enterFrame) { speed = 30; if ((this._x > 200) && (_parent.slideEase == -1)) { this._x = this._x + (speed * _parent.slideEase); } if ((_parent.slideEase == 1) && (this._x < 550)) { this._x = this._x + (speed * _parent.slideEase); } }
Instance of Symbol 25 MovieClip [box] in Symbol 996 MovieClip Frame 1
on (press) { _parent.locationSlide._y = this._y + 1; _root.world = 1; }
Instance of Symbol 25 MovieClip [box] in Symbol 996 MovieClip Frame 1
on (press) { _parent.locationSlide._y = this._y + 1; _root.world = 2; }
Instance of Symbol 25 MovieClip [box] in Symbol 996 MovieClip Frame 1
on (press) { _parent.locationSlide._y = this._y + 1; _root.world = 3; }
Instance of Symbol 935 MovieClip "world" in Symbol 996 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Instance of Symbol 964 MovieClip in Symbol 996 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.stageUnlockedShow); }
Symbol 996 MovieClip Frame 12
_root.amuletsAvailable = _root.totalAmulets - _root.usedAmulets; _root.amuletsRequired = "";
Instance of Symbol 185 MovieClip in Symbol 996 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunB1 == true) { this.gotoAndStop(3); } } on (press) { if (_root.gunB1 == false) { if (_root.amuletsAvailable >= 2) { _root.amuletsAvailable = _root.amuletsAvailable - 2; _root.usedAmulets = _root.usedAmulets + 2; _root.gunB1 = true; } } } on (rollOver) { if (_root.gunB1 == true) { this.gotoAndStop(3); } else { gotoAndStop (2); } if (_root.gunB1 == false) { _root.amuletsRequired = 2; } } on (rollOut) { if (_root.gunB1 == true) { this.gotoAndStop(3); } else { gotoAndStop (1); } _root.amuletsRequired = ""; }
Instance of Symbol 185 MovieClip in Symbol 996 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunB2 == true) { this.gotoAndStop(3); } } on (press) { if (_root.gunB2 == false) { if (_root.amuletsAvailable >= 2) { _root.amuletsAvailable = _root.amuletsAvailable - 2; _root.usedAmulets = _root.usedAmulets + 2; _root.gunB2 = true; } } } on (rollOver) { if (_root.gunB2 == true) { this.gotoAndStop(3); } else { gotoAndStop (2); } if (_root.gunB2 == false) { _root.amuletsRequired = 2; } } on (rollOut) { if (_root.gunB2 == true) { this.gotoAndStop(3); } else { gotoAndStop (1); } _root.amuletsRequired = ""; }
Instance of Symbol 185 MovieClip in Symbol 996 MovieClip Frame 12
onClipEvent (enterFrame) { if ((_root.gunA4 == true) && (_root.gunB4 == true)) { this.gotoAndStop(3); } } on (press) { if (_root.gunA4 == false) { if (_root.amuletsAvailable >= 3) { _root.amuletsAvailable = _root.amuletsAvailable - 3; _root.usedAmulets = _root.usedAmulets + 3; _root.gunA4 = true; } } else if (_root.gunB4 == false) { if (_root.amuletsAvailable >= 3) { _root.amuletsAvailable = _root.amuletsAvailable - 3; _root.usedAmulets = _root.usedAmulets + 3; _root.gunB4 = true; } } } on (rollOver) { if ((_root.gunA4 == true) && (_root.gunB4 == true)) { this.gotoAndStop(3); } else { gotoAndStop (2); } if (_root.gunB4 == false) { _root.amuletsRequired = 3; } } on (rollOut) { if ((_root.gunA4 == true) && (_root.gunB4 == true)) { this.gotoAndStop(3); } else { gotoAndStop (1); } _root.amuletsRequired = ""; }
Instance of Symbol 185 MovieClip in Symbol 996 MovieClip Frame 12
onClipEvent (enterFrame) { if ((_root.gunA5 == true) && (_root.gunB5 == true)) { this.gotoAndStop(3); } } on (press) { if (_root.gunA5 == false) { if (_root.amuletsAvailable >= 3) { _root.amuletsAvailable = _root.amuletsAvailable - 3; _root.usedAmulets = _root.usedAmulets + 3; _root.gunA5 = true; } } else if (_root.gunB5 == false) { if (_root.amuletsAvailable >= 3) { _root.amuletsAvailable = _root.amuletsAvailable - 3; _root.usedAmulets = _root.usedAmulets + 3; _root.gunB5 = true; } } } on (rollOver) { if ((_root.gunA5 == true) && (_root.gunB5 == true)) { this.gotoAndStop(3); } else { gotoAndStop (2); } if (_root.gunB5 == false) { _root.amuletsRequired = 3; } } on (rollOut) { if ((_root.gunA5 == true) && (_root.gunB5 == true)) { this.gotoAndStop(3); } else { gotoAndStop (1); } _root.amuletsRequired = ""; }
Instance of Symbol 187 MovieClip in Symbol 996 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunB1 == false) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 189 MovieClip in Symbol 996 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunB2 == false) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 192 MovieClip in Symbol 996 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunA4 == false) { this._alpha = 100; } else if (_root.gunB4 == false) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 198 MovieClip in Symbol 996 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunA5 == false) { this._alpha = 100; } else if (_root.gunB5 == false) { this._alpha = 100; } else { this._alpha = 50; } }
Instance of Symbol 216 MovieClip in Symbol 996 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunB1 == false) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 216 MovieClip in Symbol 996 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunA4 == false) { this._alpha = 0; } else if (_root.gunB4 == false) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 216 MovieClip in Symbol 996 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunA5 == false) { this._alpha = 0; } else if (_root.gunB5 == false) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 216 MovieClip in Symbol 996 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.gunB2 == false) { this._alpha = 100; } else { this._alpha = 0; } }
Symbol 996 MovieClip Frame 23
_root.toppreview = _root.topchoose; _root.legpreview = _root.legchoose; _root.footpreview = _root.footchoose; _root.amuletsAvailable = _root.totalAmulets - _root.usedAmulets; _root.amuletsRequired = ""; var a = 1; while (a <= 6) { this["buttonA" + a].pID = a; this["buttonB" + a].pID = a; this["buttonC" + a].pID = a; this["buttonA" + a].onRollOver = function () { _root.toppreview = this.pID; _root.amuletsRequired = 2; if (_root["outfitA" + this.pID] == false) { _root.amuletsRequired = 2; } else { _root.amuletsRequired = 0; } }; this["buttonB" + a].onRollOver = function () { _root.legpreview = this.pID; if (_root["outfitB" + this.pID] == false) { _root.amuletsRequired = 2; } else { _root.amuletsRequired = 0; } }; this["buttonC" + a].onRollOver = function () { _root.footpreview = this.pID; if (_root["outfitC" + this.pID] == false) { _root.amuletsRequired = 2; } else { _root.amuletsRequired = 0; } }; this["buttonA" + a].onRollOut = function () { _root.toppreview = _root.topchoose; _root.amuletsRequired = ""; }; this["buttonB" + a].onRollOut = function () { _root.legpreview = _root.legchoose; _root.amuletsRequired = ""; }; this["buttonC" + a].onRollOut = function () { _root.footpreview = _root.footchoose; _root.amuletsRequired = ""; }; this["buttonA" + a].onPress = function () { if (_root["outfitA" + this.pID] == false) { if (_root.amuletsAvailable >= 2) { _root.amuletsAvailable = _root.amuletsAvailable - 2; _root.usedAmulets = _root.usedAmulets + 2; _root["outfitA" + this.pID] = true; } } else { _root.topchoose = this.pID; } }; this["buttonB" + a].onPress = function () { if (_root["outfitB" + this.pID] == false) { if (_root.amuletsAvailable >= 2) { _root.amuletsAvailable = _root.amuletsAvailable - 2; _root.usedAmulets = _root.usedAmulets + 2; _root["outfitB" + this.pID] = true; } } else { _root.legchoose = this.pID; } }; this["buttonC" + a].onPress = function () { if (_root["outfitC" + this.pID] == false) { if (_root.amuletsAvailable >= 2) { _root.amuletsAvailable = _root.amuletsAvailable - 2; _root.usedAmulets = _root.usedAmulets + 2; _root["outfitC" + this.pID] = true; } } else { _root.footchoose = this.pID; } }; this["buttonA" + a].onEnterFrame = function () { if (_root["outfitA" + this.pID] == true) { this._alpha = 25; } else { this._alpha = 75; } if (_root.topchoose == this.pID) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }; this["buttonB" + a].onEnterFrame = function () { if (_root["outfitB" + this.pID] == true) { this._alpha = 25; } else { this._alpha = 75; } if (_root.legchoose == this.pID) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }; this["buttonC" + a].onEnterFrame = function () { if (_root["outfitC" + this.pID] == true) { this._alpha = 25; } else { this._alpha = 75; } if (_root.footchoose == this.pID) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }; a++; }
Instance of Symbol 294 MovieClip in Symbol 996 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 996 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.footpreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footpreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 308 MovieClip in Symbol 996 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 302 MovieClip in Symbol 996 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.footpreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.footpreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 317 MovieClip in Symbol 996 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 335 MovieClip in Symbol 996 MovieClip Frame 23
onClipEvent (load) { this.sk.stop(); useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { this.sk.stop(); useOutfit = _root.gametype + _root.legpreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 277 MovieClip "arm" in Symbol 996 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 447 MovieClip in Symbol 996 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 453 MovieClip "ponytail" in Symbol 996 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 462 MovieClip in Symbol 996 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 506 MovieClip in Symbol 996 MovieClip Frame 23
onClipEvent (enterFrame) { this._alpha = _root.shadeAlpha * 3; }
Instance of Symbol 277 MovieClip "arm" in Symbol 996 MovieClip Frame 23
onClipEvent (load) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); } onClipEvent (enterFrame) { useOutfit = _root.gametype + _root.toppreview; this.gotoAndStop(useOutfit); }
Instance of Symbol 25 MovieClip [box] "footbox" in Symbol 996 MovieClip Frame 23
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; }
Symbol 996 MovieClip Frame 34
numberScroll = 0; numberAnuket = 0; numberBast = 0; numberGauntlet = 0; numberAten = 0; numberEnd = 0; levelsCompleted = 0; if (_root.bestTime1 < 9999) { numberScroll = numberScroll + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime2 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime3 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime4 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime5 < 9999) { numberAten = numberAten + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime6 < 9999) { numberEnd = numberEnd + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime7 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime8 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime9 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime10 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime11 < 9999) { numberAnuket = numberAnuket + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime12 < 9999) { numberGauntlet = numberGauntlet + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime13 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime14 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime15 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime16 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime17 < 9999) { numberBast = numberBast + 1; levelsCompleted = levelsCompleted + 1; } if (_root.bestTime18 < 9999) { numberGauntlet = numberGauntlet + 1; levelsCompleted = levelsCompleted + 1; } _root.collectScroll = ("Delta Scroll (" + numberScroll) + "/1)"; _root.collectAnuket = ("Anuket Stone (" + numberAnuket) + "/5)"; _root.collectBast = ("Bast Stone (" + numberBast) + "/5)"; _root.collectGauntlet = ("Delta Gauntlet (" + numberGauntlet) + "/2)"; _root.collectAten = ("Aten Stone (" + numberAten) + "/4)"; gamePercent = (((levelsCompleted * 2) + (_root.timeAmulets * 1.5)) + (_root.secretAmulets * 1.5)) + (numberEnd * 10); _root.percentDisplay = gamePercent + "%"; _root.levelsDisplay = levelsCompleted + "/18"; _root.timeDisplay = _root.timeAmulets + "/18"; _root.secretDisplay = _root.secretAmulets + "/18";
Symbol 1001 MovieClip Frame 1
stop();
Symbol 1003 MovieClip Frame 1
stop();
Symbol 1005 MovieClip Frame 1
stop();
Symbol 1007 MovieClip Frame 1
stop();
Symbol 1009 MovieClip Frame 1
stop();
Symbol 1011 MovieClip Frame 1
stop();
Symbol 1015 MovieClip Frame 1
stop();
Symbol 1015 MovieClip Frame 2
stop();
Symbol 1018 MovieClip Frame 1
stop();
Symbol 1020 MovieClip Frame 1
stop();
Symbol 1022 MovieClip Frame 1
stop();
Symbol 1035 MovieClip Frame 1
stop();
Symbol 1057 MovieClip Frame 1
stop();
Symbol 1100 MovieClip Frame 30
_root.levelTimer = _root.levelTimer + 1;
Symbol 1102 MovieClip Frame 1
stop();
Symbol 1102 MovieClip Frame 2
_root.rolling = false; if (_root.curseMode == true) { gotoAndPlay ("curse"); } else { play(); }
Symbol 1102 MovieClip Frame 3
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1102 MovieClip Frame 4
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1102 MovieClip Frame 5
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1102 MovieClip Frame 6
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1102 MovieClip Frame 7
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1102 MovieClip Frame 8
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1102 MovieClip Frame 9
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1102 MovieClip Frame 10
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1102 MovieClip Frame 11
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1102 MovieClip Frame 12
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1102 MovieClip Frame 13
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1102 MovieClip Frame 14
_root.lara.lara._rotation = _root.lara.lara._rotation + 30;
Symbol 1102 MovieClip Frame 15
_root.rolling = false; gotoAndStop (1);
Symbol 1102 MovieClip Frame 16
_root.lara.lara._rotation = _root.lara.lara._rotation + 60; _root.lara.curseSpin.gotoAndPlay("spinCW");
Symbol 1102 MovieClip Frame 17
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1102 MovieClip Frame 18
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1102 MovieClip Frame 19
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1102 MovieClip Frame 20
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1102 MovieClip Frame 21
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1102 MovieClip Frame 22
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1102 MovieClip Frame 23
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1102 MovieClip Frame 24
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1102 MovieClip Frame 25
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1102 MovieClip Frame 26
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1102 MovieClip Frame 27
_root.lara.lara._rotation = _root.lara.lara._rotation + 60;
Symbol 1102 MovieClip Frame 28
_root.rolling = false; gotoAndStop (1);
Symbol 1103 MovieClip Frame 1
stop();
Symbol 1103 MovieClip Frame 2
_root.rolling2 = false; if (_root.curseMode == true) { gotoAndPlay ("curse"); } else { play(); }
Symbol 1103 MovieClip Frame 3
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1103 MovieClip Frame 4
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1103 MovieClip Frame 5
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1103 MovieClip Frame 6
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1103 MovieClip Frame 7
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1103 MovieClip Frame 8
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1103 MovieClip Frame 9
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1103 MovieClip Frame 10
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1103 MovieClip Frame 11
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1103 MovieClip Frame 12
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1103 MovieClip Frame 13
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1103 MovieClip Frame 14
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1103 MovieClip Frame 15
_root.rolling2 = false; gotoAndStop (1);
Symbol 1103 MovieClip Frame 16
_root.lara.lara._rotation = _root.lara.lara._rotation - 60; _root.lara.curseSpin.gotoAndPlay("spinCCW");
Symbol 1103 MovieClip Frame 17
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1103 MovieClip Frame 18
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1103 MovieClip Frame 19
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1103 MovieClip Frame 20
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1103 MovieClip Frame 21
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1103 MovieClip Frame 22
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1103 MovieClip Frame 23
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1103 MovieClip Frame 24
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1103 MovieClip Frame 25
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1103 MovieClip Frame 26
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1103 MovieClip Frame 27
_root.lara.lara._rotation = _root.lara.lara._rotation - 60;
Symbol 1103 MovieClip Frame 28
_root.rolling2 = false; gotoAndStop (1);
Symbol 1108 MovieClip Frame 81
removeMovieClip(this);
Symbol 1110 MovieClip Frame 1
stop(); _root.flipDown = 0;
Symbol 1110 MovieClip Frame 2
_root.lara.lara._rotation = _root.lara.lara._rotation - 30; _root.flipDown = 50; _root.rolling2 = true; if (_root.curseMode == true) { _root.lara.curseSpin.gotoAndPlay("spinCCW"); }
Symbol 1110 MovieClip Frame 3
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1110 MovieClip Frame 4
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1110 MovieClip Frame 5
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1110 MovieClip Frame 6
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1110 MovieClip Frame 7
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1110 MovieClip Frame 8
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1110 MovieClip Frame 9
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1110 MovieClip Frame 10
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1110 MovieClip Frame 11
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1110 MovieClip Frame 12
_root.lara.lara._rotation = _root.lara.lara._rotation - 30;
Symbol 1110 MovieClip Frame 13
_root.lara.lara._rotation = _root.lara.lara._rotation - 30; _root.rolling2 = false; _root.walkShift = 1;
Symbol 1114 MovieClip Frame 1
stop();
Symbol 1114 MovieClip Frame 2
_root._x = _root._x + 2;
Symbol 1114 MovieClip Frame 3
_root._x = _root._x - 4;
Symbol 1114 MovieClip Frame 4
_root._x = _root._x + 4;
Symbol 1114 MovieClip Frame 5
_root._x = _root._x - 2;
Symbol 1116 MovieClip Frame 1
stop(); _root.darklara.armLeft._rotation = 0; _root.darklara.armRight._rotation = 0; _root.darklara.body.bodyHead.head._rotation = 0; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1116 MovieClip Frame 20
_root.darklara.armLeft._rotation = -10; _root.darklara.armRight._rotation = -20; _root.darklara.body.bodyHead.head._rotation = -10; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1116 MovieClip Frame 22
_root.darklara.armLeft._rotation = -20; _root.darklara.armRight._rotation = -40; _root.darklara.body.bodyHead.head._rotation = -20; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1116 MovieClip Frame 24
_root.darklara.armLeft._rotation = -30; _root.darklara.armRight._rotation = -60; _root.darklara.body.bodyHead.head._rotation = -30; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1116 MovieClip Frame 26
_root.darklara.armLeft._rotation = -40; _root.darklara.armRight._rotation = -80; _root.darklara.body.bodyHead.head._rotation = -40; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1116 MovieClip Frame 28
_root.darklara.armLeft._rotation = -50; _root.darklara.armRight._rotation = -100; _root.darklara.body.bodyHead.head._rotation = -50; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1116 MovieClip Frame 36
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1116 MovieClip Frame 40
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1116 MovieClip Frame 44
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1116 MovieClip Frame 48
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1116 MovieClip Frame 52
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1116 MovieClip Frame 56
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1116 MovieClip Frame 59
wepSound = new Sound(this); wepSound.attachSound("m16"); wepSound.start(0, 1); wepSound.setVolume(60);
Symbol 1116 MovieClip Frame 67
_root.darklara.armLeft._rotation = -40; _root.darklara.armRight._rotation = -80; _root.darklara.body.bodyHead.head.ponytail._rotation = 1; _root.darklara.body.bodyHead.head._rotation = -40; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1116 MovieClip Frame 69
_root.darklara.armLeft._rotation = -30; _root.darklara.armRight._rotation = -60; _root.darklara.body.bodyHead.head._rotation = -30; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1116 MovieClip Frame 71
_root.darklara.armLeft._rotation = -20; _root.darklara.armRight._rotation = -40; _root.darklara.body.bodyHead.head._rotation = -20; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1116 MovieClip Frame 73
_root.darklara.armLeft._rotation = -10; _root.darklara.armRight._rotation = -20; _root.darklara.body.bodyHead.head._rotation = -10; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1116 MovieClip Frame 80
_root.darklara.legs.gotoAndStop("jog");
Symbol 1116 MovieClip Frame 81
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 82
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 83
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 84
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 85
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 86
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 87
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 88
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 89
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 90
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 91
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 92
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 93
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 94
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 95
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 96
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 97
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 98
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 99
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 100
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 101
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 102
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 103
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 104
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 105
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 106
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 107
_root.darkMove = _root.darkMove + 5;
Symbol 1116 MovieClip Frame 108
_root.darkMove = _root.darkMove + 5; _root.darklara.removeMovieClip(); _root.laraFreeze = false; stop();
Symbol 1117 MovieClip Frame 1
stop();
Symbol 1117 MovieClip Frame 2
_root._x = _root._x + 2;
Symbol 1117 MovieClip Frame 3
_root._x = _root._x - 4;
Symbol 1117 MovieClip Frame 4
_root._x = _root._x + 8;
Symbol 1117 MovieClip Frame 5
_root._x = _root._x - 8;
Symbol 1117 MovieClip Frame 6
_root._x = _root._x + 8;
Symbol 1117 MovieClip Frame 7
_root._x = _root._x - 8;
Symbol 1117 MovieClip Frame 8
_root._x = _root._x - 8;
Symbol 1117 MovieClip Frame 9
_root._x = _root._x + 8;
Symbol 1117 MovieClip Frame 10
_root._x = _root._x + 4;
Symbol 1117 MovieClip Frame 11
_root._x = _root._x - 2;
Symbol 1119 MovieClip Frame 1
stop();
Symbol 1119 MovieClip Frame 2
_root.grassOne1.play();
Symbol 1119 MovieClip Frame 20
_root.grassOne2.play();
Symbol 1119 MovieClip Frame 40
_root.grassOne3.play();
Symbol 1119 MovieClip Frame 60
_root.grassOne5.play();
Symbol 1119 MovieClip Frame 80
_root.grassOne7.play();
Symbol 1119 MovieClip Frame 100
_root.grassOne8.play();
Symbol 1119 MovieClip Frame 120
_root.grassOne10.play();
Symbol 1119 MovieClip Frame 140
_root.grassOne12.play();
Symbol 1119 MovieClip Frame 160
_root.grassOne13.play();
Symbol 1119 MovieClip Frame 180
_root.grassOne15.play();
Symbol 1119 MovieClip Frame 200
_root.grassOne16.play();
Symbol 1119 MovieClip Frame 220
_root.grassOne17.play();
Symbol 1119 MovieClip Frame 240
_root.grassOne18.play();
Symbol 1119 MovieClip Frame 260
_root.grassOne20.play();
Symbol 1119 MovieClip Frame 280
_root.grassOne21.play();
Symbol 1119 MovieClip Frame 300
_root.grassOne4.play();
Symbol 1119 MovieClip Frame 320
_root.grassOne24.play();
Symbol 1119 MovieClip Frame 340
_root.grassOne25.play();
Symbol 1119 MovieClip Frame 360
_root.grassOne29.play();
Symbol 1119 MovieClip Frame 380
_root.grassOne9.play();
Symbol 1119 MovieClip Frame 400
_root.grassOne14.play();
Symbol 1119 MovieClip Frame 420
_root.grassOne22.play();
Symbol 1119 MovieClip Frame 440
_root.grassOne26.play();
Symbol 1119 MovieClip Frame 460
_root.grassOne30.play();
Symbol 1119 MovieClip Frame 480
stop();
Symbol 1120 MovieClip Frame 1
stop();
Symbol 1120 MovieClip Frame 2
_root.darklara.armLeft._rotation = 80; _root.darklara.armRight._rotation = 0; _root.darklara.body.bodyHead.head._rotation = 20; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1120 MovieClip Frame 20
darkDrop = 11;
Symbol 1120 MovieClip Frame 21
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 22
_root.darkMove = _root.darkMove - 2;
Symbol 1120 MovieClip Frame 23
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 24
_root.darkMove = _root.darkMove - 2;
Symbol 1120 MovieClip Frame 25
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 26
_root.darkMove = _root.darkMove - 2;
Symbol 1120 MovieClip Frame 27
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 28
_root.darkMove = _root.darkMove - 2;
Symbol 1120 MovieClip Frame 29
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 30
_root.darkMove = _root.darkMove - 2; darkDrop = 16;
Symbol 1120 MovieClip Frame 31
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 32
_root.darkMove = _root.darkMove - 2;
Symbol 1120 MovieClip Frame 33
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 34
_root.darkMove = _root.darkMove - 2;
Symbol 1120 MovieClip Frame 35
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 36
_root.darkMove = _root.darkMove - 2;
Symbol 1120 MovieClip Frame 37
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 38
_root.darkMove = _root.darkMove - 2;
Symbol 1120 MovieClip Frame 39
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 40
_root.darkMove = _root.darkMove - 2; darkDrop = 23;
Symbol 1120 MovieClip Frame 41
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 42
_root.darkMove = _root.darkMove - 2;
Symbol 1120 MovieClip Frame 43
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 44
_root.darkMove = _root.darkMove - 2;
Symbol 1120 MovieClip Frame 45
_root.darkMove = _root.darkMove - 2; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 46
_root.darkMove = _root.darkMove - 2;
Symbol 1120 MovieClip Frame 47
_root.darkMove = _root.darkMove - 1; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 48
_root.darkMove = _root.darkMove - 1;
Symbol 1120 MovieClip Frame 49
_root.darkMove = _root.darkMove - 1; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 50
_root.darkMove = _root.darkMove - 1;
Symbol 1120 MovieClip Frame 51
_root.darkMove = _root.darkMove - 1; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 52
_root.darkMove = _root.darkMove - 1; darkDrop = 30;
Symbol 1120 MovieClip Frame 53
_root.darkMove = _root.darkMove - 1; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 54
_root.darkMove = _root.darkMove - 1;
Symbol 1120 MovieClip Frame 55
_root.darkMove = _root.darkMove - 1; _root.darklaraY = _root.darklaraY + darkDrop;
Symbol 1120 MovieClip Frame 56
_root.darkMove = _root.darkMove - 1;
Symbol 1120 MovieClip Frame 57
_root.darkMove = _root.darkMove - 1;
Symbol 1120 MovieClip Frame 77
_root.darklara.armLeft._rotation = 60; _root.darklara.armRight._rotation = -20; _root.darklara.body.bodyHead.head._rotation = 15; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1120 MovieClip Frame 79
_root.darklara.armLeft._rotation = 40; _root.darklara.armRight._rotation = -40; _root.darklara.body.bodyHead.head._rotation = 10; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1120 MovieClip Frame 81
_root.darklara.armLeft._rotation = 20; _root.darklara.armRight._rotation = -60; _root.darklara.body.bodyHead.head._rotation = 5; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1120 MovieClip Frame 83
_root.darklara.armLeft._rotation = 0; _root.darklara.armRight._rotation = -80; _root.darklara.body.bodyHead.head._rotation = 0; _root.darklara.body.bodyHead.head.ponytail._rotation = (-_root.darklara.body.bodyHead.head._rotation) - 25;
Symbol 1120 MovieClip Frame 90
_root.amulet.play();
Symbol 1120 MovieClip Frame 103
_root.darklara.body.wing1.play(); _root.darklara.body.wing2.play();
Symbol 1120 MovieClip Frame 117
stop(); _root.laraFreeze = false; _root.darklara.armLeft.gun.gotoAndStop(7); _root.darklara.armRight.gun.gotoAndStop(7); _root.darklara.body.backmp._alpha = 0; _root.darklara.legs.gotoAndStop("jump"); _root.panDir = "none"; _root.darkAttack = true; _root.darkFlyUp = true; _root.darkFlyRight = true;
Symbol 1125 MovieClip Frame 2
fireme = Math.random() * 100; if ((_root.darkAttack == true) && (fireme > 98)) { play(); } else { gotoAndPlay (1); }
Symbol 1125 MovieClip Frame 3
_root.darklara.armLeft.gun.select.play();
Symbol 1125 MovieClip Frame 7
_root.darklara.armRight.gun.select.play();
Symbol 1125 MovieClip Frame 11
_root.darklara.armLeft.gun.select.play();
Symbol 1125 MovieClip Frame 16
_root.darklara.armRight.gun.select.play();
Symbol 1125 MovieClip Frame 20
_root.darklara.armLeft.gun.select.play();
Symbol 1125 MovieClip Frame 24
_root.darklara.armRight.gun.select.play();
Symbol 1125 MovieClip Frame 28
_root.darklara.armLeft.gun.select.play();
Symbol 1125 MovieClip Frame 32
_root.darklara.armRight.gun.select.play();
Symbol 1125 MovieClip Frame 36
_root.darklara.armLeft.gun.select.play();
Symbol 1125 MovieClip Frame 40
_root.darklara.armRight.gun.select.play();
Symbol 1128 MovieClip Frame 1
stop();
Symbol 1128 MovieClip Frame 10
_root.lara.lara.armRight.arm.gauntlet.play(); _root.lara.lara.armLeft.arm.gauntlet.play();
Symbol 1128 MovieClip Frame 60
stop(); _root.levelCompleted = true; _root.endfade.play();
Instance of Symbol 588 MovieClip in Symbol 1140 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 583 MovieClip "trap" in Symbol 1146 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 567 MovieClip in Symbol 1149 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 25 MovieClip [box] "boxBase" in Symbol 1149 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 5; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } }
Instance of Symbol 25 MovieClip [box] "boxBase2" in Symbol 1149 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = _root.boxAlpha; if (this.hitTest(_root.lara.box)) { _root.health = _root.health - 5; var point = {x:this._x, y:this._y}; this.localToGlobal(point); duplicateMovieClip (_root.blood, "blood" + _root.ad, 100 + _root.ad); _root["blood" + _root.ad]._x = point.x; _root["blood" + _root.ad]._y = point.y; _root["blood" + _root.ad]._xscale = 50 - (Math.random() * 100); _root.ad++; } }
Instance of Symbol 652 MovieClip in Symbol 1151 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 1155 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Symbol 1178 MovieClip Frame 1
stop(); _root.toolType2 = "The first thing to do when making a level is click the platform tool and place up to 50 platforms. Make sure that they can be reached, you can only jump up one square."; _root.toolType = _root.toolType2;
Instance of Symbol 25 MovieClip [box] in Symbol 1178 MovieClip Frame 1
on (press) { _parent.gotoAndStop(1); }
Instance of Symbol 25 MovieClip [box] in Symbol 1178 MovieClip Frame 1
on (press) { _parent.gotoAndStop(2); }
Instance of Symbol 25 MovieClip [box] in Symbol 1178 MovieClip Frame 1
on (press) { _parent.gotoAndStop(3); }
Instance of Symbol 25 MovieClip [box] in Symbol 1178 MovieClip Frame 1
on (press) { _parent.gotoAndStop(4); }
Instance of Symbol 25 MovieClip [box] in Symbol 1178 MovieClip Frame 1
on (press) { _parent.gotoAndStop(5); }
Symbol 1178 MovieClip Frame 2
stop(); _root.toolType2 = "Reclick a platform to remove it. You can use the Clear button to remove all of your platforms. When you are done, click another tool on the right to start placing objects. You can place up to 50 objects."; _root.toolType = _root.toolType2;
Symbol 1178 MovieClip Frame 3
stop(); _root.toolType2 = "The border shows how much space a trap takes up;<br />Black borders must overlap a platform.<br />Red must not overlap a platform.<br />Green may or may not overlap a platform."; _root.toolType = _root.toolType2;
Symbol 1178 MovieClip Frame 4
stop(); _root.toolType2 = "Enemies are placed just like objects, except that you are placing the trigger, not the enemy itself (the enemy will fly in when this is touched)."; _root.toolType = _root.toolType2;
Symbol 1178 MovieClip Frame 5
stop(); _root.toolType2 = "Finally place the finish point at the end of your level. Then just choose a name for your level, select a type (egypt, ice or jungle) and a music track."; _root.toolType = _root.toolType2;
Instance of Symbol 64 MovieClip in Symbol 1204 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 64 MovieClip in Symbol 1211 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 79 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 83 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Symbol 1214 MovieClip Frame 1
stop();
Instance of Symbol 115 MovieClip in Symbol 1221 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.levelType); }
Instance of Symbol 91 MovieClip in Symbol 1225 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.levelType); }
Instance of Symbol 25 MovieClip [box] in Symbol 1257 MovieClip Frame 1
on (press) { var i = 1; while (i <= 200) { if (i > 180) { _root["gridGrass" + i] = true; _root["grassType" + i] = "grass"; } else { _root["gridGrass" + i] = false; _root["grassType" + i] = "none"; } _root["gridBit" + i] = 0; _root["gridType" + i] = "none"; i++; } _root.levelName = "My Level"; _root.bitPlace = 0; _root.grassPlace = 0; _parent._x = -350; }
Instance of Symbol 25 MovieClip [box] in Symbol 1257 MovieClip Frame 1
on (press) { _parent._x = -350; }

Library Items

Symbol 1 Sound [fxShark]Used by:885
Symbol 2 GraphicUsed by:18
Symbol 3 GraphicUsed by:18
Symbol 4 GraphicUsed by:18
Symbol 5 GraphicUsed by:18
Symbol 6 GraphicUsed by:18
Symbol 7 GraphicUsed by:18
Symbol 8 GraphicUsed by:18
Symbol 9 GraphicUsed by:18
Symbol 10 GraphicUsed by:18
Symbol 11 GraphicUsed by:18
Symbol 12 GraphicUsed by:18
Symbol 13 GraphicUsed by:18
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17Used by:23
Symbol 19 GraphicUsed by:23
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:20 21Used by:23
Symbol 23 MovieClip [tTorch]Uses:18 19 22
Symbol 24 GraphicUsed by:25 120
Symbol 25 MovieClip [box]Uses:24Used by:32 51 54 55 71 75 92 93 157 164 216 418 503 513 514 534 562 568 572 573 574 575 583 601 605 607 624 644 653 666 667 668 703 797 819 821 835 846 848 905 907 909 911 913 915 917 958 996 1001 1003 1005 1007 1009 1011 1018 1020 1022 1149 1163 1167 1170 1178 1187 1223 1252 1257  Timeline
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:31
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:31
Symbol 31 MovieClipUses:27 28 30Used by:32  Timeline
Symbol 32 MovieClip [tOsirisReal]Uses:25 31
Symbol 33 GraphicUsed by:53 55 802 804
Symbol 34 GraphicUsed by:55 130 803 804
Symbol 35 ShapeTweeningUsed by:48
Symbol 36 ShapeTweeningUsed by:48
Symbol 37 ShapeTweeningUsed by:48
Symbol 38 ShapeTweeningUsed by:48
Symbol 39 ShapeTweeningUsed by:48
Symbol 40 ShapeTweeningUsed by:48
Symbol 41 ShapeTweeningUsed by:48
Symbol 42 ShapeTweeningUsed by:48
Symbol 43 ShapeTweeningUsed by:48
Symbol 44 ShapeTweeningUsed by:48
Symbol 45 ShapeTweeningUsed by:48
Symbol 46 ShapeTweeningUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:35 36 37 38 39 40 41 42 43 44 45 46 47Used by:52 806
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 MovieClipUses:25Used by:52 55 797 806 819 848 935 1158
Symbol 52 MovieClipUses:48 49 50 51Used by:55 848
Symbol 53 MovieClipUses:33Used by:54
Symbol 54 MovieClipUses:53 25Used by:55 848
Symbol 55 MovieClipUses:33 34 52 54 25 51Used by:60
Symbol 56 GraphicUsed by:59
Symbol 57 ShapeTweeningUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:56 57 58Used by:60 668 849
Symbol 60 MovieClip [ice1]Uses:55 59
Symbol 61 GraphicUsed by:64
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:61 62 63Used by:71 75 514 667 668 1155 1204 1211
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:69 70 73 74
Symbol 67 FontUsed by:68 72 161 210 211 215 243 244 245 246 247 248 249 250 251 252 253 255 256 257 258 259 443 597 602 604 606 608 609 610 611 612 613 614 615 616 617 618 619 620 621 623 643 694 695 903 904 906 908 910 912 914 916 920 921 922 923 929 930 931 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 954 955 956 957 959 960 961 962 963 965 966 967 968 969 970 971 972 973 975 976 977 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 997 998 999 1000 1002 1004 1006 1008 1010 1014 1017 1019 1021 1023 1024 1026 1027 1040 1058 1059 1060 1061 1062 1063 1064 1065 1066 1072 1095 1135 1136 1171 1172 1173 1174 1175 1176 1177 1179 1180 1181 1182 1183 1202 1210 1212 1215 1216 1217 1226 1227 1228 1231 1232 1254 1255 1256 1258 1259 1260 1264
Symbol 68 TextUses:67Used by:69 70
Symbol 69 MovieClipUses:66 68Used by:71
Symbol 70 MovieClipUses:66 68Used by:71
Symbol 71 MovieClip [tGate]Uses:64 25 69 70
Symbol 72 TextUses:67Used by:73 74
Symbol 73 MovieClipUses:66 72Used by:75
Symbol 74 MovieClipUses:66 72Used by:75
Symbol 75 MovieClip [tBarrier]Uses:64 25 73 74
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:76 77 78Used by:84 1213
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:80 81 82Used by:84 1213
Symbol 84 MovieClip [tLever]Uses:79 83
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClip [eTrigger]Uses:86
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:88 89 90Used by:92 93 1225
Symbol 92 MovieClip [sideWall]Uses:91 25
Symbol 93 MovieClip [tBlock]Uses:91 25
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:116 533 661
Symbol 96 GraphicUsed by:115 996
Symbol 97 GraphicUsed by:115 996
Symbol 98 GraphicUsed by:115 996
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:115 268 996
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:115 268 996
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:114 645
Symbol 105 GraphicUsed by:113
Symbol 106 BitmapUsed by:111 641
Symbol 107 BitmapUsed by:111 641
Symbol 108 BitmapUsed by:111
Symbol 109 BitmapUsed by:111 641
Symbol 110 BitmapUsed by:111 641
Symbol 111 GraphicUses:106 107 108 109 110Used by:112
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClipUses:105 112Used by:114 645
Symbol 114 MovieClipUses:104 113Used by:115 996
Symbol 115 MovieClipUses:96 97 98 100 102 114Used by:116 1221
Symbol 116 MovieClip [tEnd]Uses:95 115
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClip [tVine]Uses:117
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:24 119Used by:121 130
Symbol 121 MovieClip [eyeBlast2]Uses:120
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:122 123Used by:130
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:125 126Used by:130
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:130
Symbol 130 MovieClip [eyeBlast]Uses:124 34 120 127 129Used by:131
Symbol 131 MovieClip [eyeBlast1]Uses:130
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:134
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClip [barBoost]Uses:134
Symbol 136 GraphicUsed by:156
Symbol 137 GraphicUsed by:156
Symbol 138 GraphicUsed by:156
Symbol 139 GraphicUsed by:156
Symbol 140 GraphicUsed by:156
Symbol 141 GraphicUsed by:156
Symbol 142 GraphicUsed by:156
Symbol 143 GraphicUsed by:156
Symbol 144 GraphicUsed by:156
Symbol 145 GraphicUsed by:156
Symbol 146 GraphicUsed by:156
Symbol 147 GraphicUsed by:156
Symbol 148 GraphicUsed by:156
Symbol 149 GraphicUsed by:156
Symbol 150 GraphicUsed by:156
Symbol 151 GraphicUsed by:156
Symbol 152 GraphicUsed by:156
Symbol 153 GraphicUsed by:156
Symbol 154 GraphicUsed by:156
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155Used by:157 1230
Symbol 157 MovieClip [tHelp]Uses:156 25
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:165
Symbol 160 GraphicUsed by:165
Symbol 161 TextUses:67Used by:165
Symbol 162 FontUsed by:163 169 170 171 172 173 174 628
Symbol 163 TextUses:162Used by:164
Symbol 164 MovieClipUses:163 25Used by:165
Symbol 165 MovieClipUses:159 160 161 164Used by:Timeline
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClipUses:167Used by:175
Symbol 169 TextUses:162Used by:175
Symbol 170 TextUses:162Used by:175
Symbol 171 TextUses:162Used by:175
Symbol 172 TextUses:162Used by:175
Symbol 173 TextUses:162Used by:175
Symbol 174 EditableTextUses:162Used by:175
Symbol 175 MovieClipUses:168 169 170 171 172 173 174Used by:646  Timeline
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:178
Symbol 178 MovieClip [shade]Uses:177Used by:Timeline
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:214 230 236 241 254 262
Symbol 181 GraphicUsed by:185
Symbol 182 GraphicUsed by:185
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:181 182 183 184Used by:262 996
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:262 471 509 996
Symbol 188 GraphicUsed by:189 402
Symbol 189 MovieClipUses:188Used by:262 996
Symbol 190 BitmapUsed by:191 404 489
Symbol 191 GraphicUses:190Used by:192
Symbol 192 MovieClipUses:191Used by:262 996
Symbol 193 FontUsed by:194 195 196 199 260 261
Symbol 194 EditableTextUses:193Used by:262
Symbol 195 EditableTextUses:193Used by:262
Symbol 196 EditableTextUses:193Used by:262
Symbol 197 GraphicUsed by:198 502
Symbol 198 MovieClipUses:197Used by:262 417 471 509 996
Symbol 199 EditableTextUses:193Used by:262
Symbol 200 BitmapUsed by:201 486
Symbol 201 GraphicUses:200Used by:204
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:204 487
Symbol 204 MovieClipUses:201 203Used by:262 471 509
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:207
Symbol 207 MovieClipUses:206Used by:262
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:217 262
Symbol 210 TextUses:67Used by:214
Symbol 211 TextUses:67Used by:214
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:214
Symbol 214 MovieClipUses:180 210 211 213Used by:262
Symbol 215 TextUses:67Used by:216
Symbol 216 MovieClipUses:215 25Used by:262 996
Symbol 217 MovieClipUses:209Used by:262
Symbol 218 FontUsed by:219 220 221 222 223 224 225 226 227 228 229 231 232 233 234 235 237 238 239 240 242 594 602 1012 1013 1014 1016 1025 1037 1038 1039 1041 1045 1046 1049 1053 1056 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1096 1097 1098 1189 1191 1194 1197 1200 1260 1261 1262 1263 1264 1265 1266 1267
Symbol 219 TextUses:218Used by:230
Symbol 220 TextUses:218Used by:230
Symbol 221 TextUses:218Used by:230
Symbol 222 TextUses:218Used by:230
Symbol 223 TextUses:218Used by:230
Symbol 224 TextUses:218Used by:230 236
Symbol 225 TextUses:218Used by:230 236
Symbol 226 TextUses:218Used by:230 236
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Symbol 850 GraphicUsed by:885
Symbol 851 Sound [fxMagnum]Used by:885
Symbol 852 Sound [fxPistol]Used by:885
Symbol 853 Sound [fxUzi]Used by:885
Symbol 854 Sound [fxM16]Used by:885
Symbol 855 Sound [fxShotgun]Used by:885
Symbol 856 Sound [fxReload]Used by:885
Symbol 857 Sound [fxThunder]Used by:885
Symbol 858 Sound [fxAxe]Used by:885
Symbol 859 Sound [fxGar1]Used by:885
Symbol 860 Sound [fxGar2]Used by:885
Symbol 861 Sound [fxCrow1]Used by:885
Symbol 862 Sound [fxBlast1]Used by:885
Symbol 863 Sound [fxBlast2]Used by:885
Symbol 864 Sound [fxBlast3]Used by:885
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Symbol 866 Sound [fxSwing]Used by:885
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Symbol 868 Sound [fxBoulder]Used by:885
Symbol 869 Sound [fxChains]Used by:885
Symbol 870 Sound [fxDust]Used by:885
Symbol 871 Sound [fxFire]Used by:885
Symbol 872 Sound [fxRaise]Used by:885
Symbol 873 Sound [fxSpike]Used by:885
Symbol 874 Sound [fxMetal]Used by:885
Symbol 875 Sound [m_egypt_1]Used by:885
Symbol 876 Sound [m_egypt_2]Used by:885
Symbol 877 Sound [m_egypt_3]Used by:885
Symbol 878 Sound [m_ice_1]Used by:885
Symbol 879 Sound [m_ice_2]Used by:885
Symbol 880 Sound [m_ice_3]Used by:885
Symbol 881 Sound [m_india_1]Used by:885
Symbol 882 Sound [m_india_2]Used by:885
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Instance Names

"menuBlock"Frame 15Symbol 600 MovieClip
"box1"Frame 15Symbol 905 MovieClip
"box2"Frame 15Symbol 907 MovieClip
"box3"Frame 15Symbol 909 MovieClip
"box4"Frame 15Symbol 911 MovieClip
"box6"Frame 15Symbol 913 MovieClip
"box5"Frame 15Symbol 915 MovieClip
"admenu"Frame 21Symbol 996 MovieClip
"viewport"Frame 59Symbol 1036 MovieClip
"screenViewer"Frame 67Symbol 1057 MovieClip
"box1"Frame 76Symbol 25 MovieClip [box]
"box2"Frame 76Symbol 25 MovieClip [box]
"box3"Frame 76Symbol 25 MovieClip [box]
"box4"Frame 76Symbol 25 MovieClip [box]
"box5"Frame 76Symbol 25 MovieClip [box]
"box6"Frame 76Symbol 25 MovieClip [box]
"box7"Frame 76Symbol 25 MovieClip [box]
"box8"Frame 76Symbol 25 MovieClip [box]
"box1"Frame 76Symbol 25 MovieClip [box]
"box2"Frame 76Symbol 25 MovieClip [box]
"box3"Frame 76Symbol 25 MovieClip [box]
"levelTimer"Frame 102Symbol 1100 MovieClip
"flipEngine"Frame 102Symbol 1102 MovieClip
"flipEngine2"Frame 102Symbol 1103 MovieClip
"bull"Frame 102Symbol 1108 MovieClip
"rollEngine2"Frame 102Symbol 1110 MovieClip
"quakebig"Frame 102Symbol 1114 MovieClip
"hprestore"Frame 102Symbol 571 MovieClip [hprestore]
"blood"Frame 102Symbol 656 MovieClip [blood]
"quakesmall"Frame 102Symbol 1114 MovieClip
"darkEngine"Frame 102Symbol 1116 MovieClip
"quakelarge"Frame 102Symbol 1117 MovieClip
"cataclysm"Frame 102Symbol 1119 MovieClip
"darkEngine2"Frame 102Symbol 1120 MovieClip
"endSequence"Frame 102Symbol 1128 MovieClip
"m1"Frame 115Symbol 1252 MovieClip
"m2"Frame 115Symbol 1252 MovieClip
"m3"Frame 115Symbol 1252 MovieClip
"clearLevel"Frame 115Symbol 1257 MovieClip
"box"Symbol 32 MovieClip [tOsirisReal] Frame 1Symbol 25 MovieClip [box]
"blood1"Symbol 51 MovieClip Frame 1Symbol 25 MovieClip [box]
"breath"Symbol 52 MovieClip Frame 1Symbol 48 MovieClip
"blood1"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"blood6"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"blood2"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"blood3"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"blood4"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"blood5"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
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Special Tags

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Labels

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"orchid4"Symbol 317 MovieClip Frame 22
"lara1"Symbol 317 MovieClip Frame 29
"lara2"Symbol 317 MovieClip Frame 34
"lara3"Symbol 317 MovieClip Frame 39
"lara4"Symbol 317 MovieClip Frame 44
"orchid1"Symbol 335 MovieClip Frame 1
"orchid2"Symbol 335 MovieClip Frame 7
"orchid3"Symbol 335 MovieClip Frame 13
"orchid4"Symbol 335 MovieClip Frame 19
"lara1"Symbol 335 MovieClip Frame 25
"lara2"Symbol 335 MovieClip Frame 31
"lara3"Symbol 335 MovieClip Frame 37
"lara4"Symbol 335 MovieClip Frame 43
"f1"Symbol 352 MovieClip Frame 1
"f2"Symbol 352 MovieClip Frame 3
"f3"Symbol 352 MovieClip Frame 5
"f4"Symbol 352 MovieClip Frame 7
"f5"Symbol 352 MovieClip Frame 9
"f6"Symbol 352 MovieClip Frame 11
"f7"Symbol 352 MovieClip Frame 13
"f8"Symbol 352 MovieClip Frame 15
"orchid1"Symbol 370 MovieClip Frame 1
"orchid2"Symbol 370 MovieClip Frame 7
"orchid3"Symbol 370 MovieClip Frame 13
"orchid4"Symbol 370 MovieClip Frame 19
"lara1"Symbol 370 MovieClip Frame 25
"lara2"Symbol 370 MovieClip Frame 31
"lara3"Symbol 370 MovieClip Frame 37
"lara4"Symbol 370 MovieClip Frame 43
"jump"Symbol 371 MovieClip Frame 1
"f8"Symbol 371 MovieClip Frame 2
"f7"Symbol 371 MovieClip Frame 4
"f6"Symbol 371 MovieClip Frame 6
"f5"Symbol 371 MovieClip Frame 8
"f4"Symbol 371 MovieClip Frame 10
"f3"Symbol 371 MovieClip Frame 12
"f2"Symbol 371 MovieClip Frame 14
"f1"Symbol 371 MovieClip Frame 16
"orchid1"Symbol 376 MovieClip Frame 1
"orchid2"Symbol 376 MovieClip Frame 7
"orchid3"Symbol 376 MovieClip Frame 13
"orchid4"Symbol 376 MovieClip Frame 19
"orchid5"Symbol 376 MovieClip Frame 25
"lara1"Symbol 376 MovieClip Frame 31
"lara2"Symbol 376 MovieClip Frame 37
"lara3"Symbol 376 MovieClip Frame 43
"lara4"Symbol 376 MovieClip Frame 49
"orchid1"Symbol 380 MovieClip Frame 1
"orchid2"Symbol 380 MovieClip Frame 7
"orchid3"Symbol 380 MovieClip Frame 13
"orchid4"Symbol 380 MovieClip Frame 19
"lara1"Symbol 380 MovieClip Frame 25
"lara2"Symbol 380 MovieClip Frame 31
"lara3"Symbol 380 MovieClip Frame 37
"lara4"Symbol 380 MovieClip Frame 43
"orchid1"Symbol 385 MovieClip Frame 1
"orchid2"Symbol 385 MovieClip Frame 7
"orchid3"Symbol 385 MovieClip Frame 13
"orchid4"Symbol 385 MovieClip Frame 19
"lara1"Symbol 385 MovieClip Frame 25
"lara2"Symbol 385 MovieClip Frame 31
"lara3"Symbol 385 MovieClip Frame 37
"lara4"Symbol 385 MovieClip Frame 43
"jog"Symbol 386 MovieClip Frame 1
"backjump"Symbol 386 MovieClip Frame 8
"normal"Symbol 386 MovieClip Frame 15
"jump"Symbol 386 MovieClip Frame 21
"crouch"Symbol 386 MovieClip Frame 27
"wing"Symbol 425 MovieClip Frame 41
"orchid1"Symbol 447 MovieClip Frame 1
"orchid2"Symbol 447 MovieClip Frame 9
"orchid3"Symbol 447 MovieClip Frame 17
"orchid4"Symbol 447 MovieClip Frame 27
"orchid5"Symbol 447 MovieClip Frame 35
"orchid6"Symbol 447 MovieClip Frame 43
"lara1"Symbol 447 MovieClip Frame 51
"lara2"Symbol 447 MovieClip Frame 57
"lara3"Symbol 447 MovieClip Frame 63
"lara4"Symbol 447 MovieClip Frame 70
"lara5"Symbol 447 MovieClip Frame 77
"lara6"Symbol 447 MovieClip Frame 84
"orchid1"Symbol 453 MovieClip Frame 1
"orchid2"Symbol 453 MovieClip Frame 8
"orchid3"Symbol 453 MovieClip Frame 15
"orchid4"Symbol 453 MovieClip Frame 22
"orchid5"Symbol 453 MovieClip Frame 29
"orchid6"Symbol 453 MovieClip Frame 36
"lara1"Symbol 453 MovieClip Frame 43
"lara2"Symbol 453 MovieClip Frame 52
"lara3"Symbol 453 MovieClip Frame 60
"lara4"Symbol 453 MovieClip Frame 66
"lara5"Symbol 453 MovieClip Frame 73
"lara6"Symbol 453 MovieClip Frame 82
"orchid1"Symbol 462 MovieClip Frame 1
"orchid2"Symbol 462 MovieClip Frame 8
"orchid3"Symbol 462 MovieClip Frame 15
"orchid4"Symbol 462 MovieClip Frame 22
"orchid5"Symbol 462 MovieClip Frame 29
"orchid6"Symbol 462 MovieClip Frame 36
"lara1"Symbol 462 MovieClip Frame 43
"lara2"Symbol 462 MovieClip Frame 50
"lara3"Symbol 462 MovieClip Frame 58
"lara4"Symbol 462 MovieClip Frame 65
"lara5"Symbol 462 MovieClip Frame 72
"lara6"Symbol 462 MovieClip Frame 80
"orchid"Symbol 470 MovieClip Frame 1
"lara"Symbol 470 MovieClip Frame 2
"spin_roll_right"Symbol 512 MovieClip Frame 2
"spin_roll_left"Symbol 512 MovieClip Frame 14
"collected"Symbol 533 MovieClip [tSecret] Frame 31
"barred"Symbol 562 MovieClip [saveBarrier] Frame 2
"barrier"Symbol 562 MovieClip [saveBarrier] Frame 6
"static"Symbol 584 MovieClip [tCrusher] Frame 20
"block"Symbol 584 MovieClip [tCrusher] Frame 45
"quickstart"Symbol 596 MovieClip [startfade] Frame 26
"normalEnd"Symbol 646 MovieClip [endfade] Frame 285
"skipAnimation"Symbol 646 MovieClip [endfade] Frame 307
"static"Symbol 653 MovieClip [tSpike] Frame 46
"boom"Symbol 668 MovieClip [grassHalf] Frame 2
"boomed"Symbol 668 MovieClip [grassHalf] Frame 11
"purple"Symbol 699 MovieClip Frame 1
"pink"Symbol 699 MovieClip Frame 7
"yellow"Symbol 699 MovieClip Frame 12
"red"Symbol 699 MovieClip Frame 17
"blue"Symbol 699 MovieClip Frame 21
"green"Symbol 699 MovieClip Frame 26
"black"Symbol 699 MovieClip Frame 32
"grey"Symbol 699 MovieClip Frame 37
"white"Symbol 699 MovieClip Frame 43
"none"Symbol 699 MovieClip Frame 49
"bRed"Symbol 699 MovieClip Frame 54
"bMaroon"Symbol 699 MovieClip Frame 59
"bWhite"Symbol 699 MovieClip Frame 64
"bLime"Symbol 699 MovieClip Frame 69
"bGreen"Symbol 699 MovieClip Frame 75
"bGold"Symbol 699 MovieClip Frame 80
"bBlack"Symbol 699 MovieClip Frame 85
"bYellow"Symbol 699 MovieClip Frame 91
"gate"Symbol 699 MovieClip Frame 97
"barrier"Symbol 699 MovieClip Frame 102
"lever"Symbol 699 MovieClip Frame 106
"sRed"Symbol 699 MovieClip Frame 111
"sYellow"Symbol 699 MovieClip Frame 116
"sBlue"Symbol 699 MovieClip Frame 122
"stay"Symbol 791 MovieClip Frame 1
"rip"Symbol 791 MovieClip Frame 2
"stay"Symbol 798 MovieClip Frame 1
"rip"Symbol 798 MovieClip Frame 2
"stay"Symbol 814 MovieClip Frame 1
"still"Symbol 832 MovieClip Frame 1
"still"Symbol 835 MovieClip Frame 1
"stay"Symbol 838 MovieClip Frame 1
"hand"Symbol 838 MovieClip Frame 30
"stay"Symbol 847 MovieClip Frame 1
"explode"Symbol 849 MovieClip [enemy] Frame 2
"blank"Symbol 953 MovieClip Frame 1
"details"Symbol 953 MovieClip Frame 2
"scroll"Symbol 953 MovieClip Frame 3
"anuket"Symbol 953 MovieClip Frame 4
"bast"Symbol 953 MovieClip Frame 5
"gauntlet"Symbol 953 MovieClip Frame 6
"aten"Symbol 953 MovieClip Frame 7
"stageSelect"Symbol 996 MovieClip Frame 1
"weaponStore"Symbol 996 MovieClip Frame 12
"outfitStore"Symbol 996 MovieClip Frame 23
"totalProgress"Symbol 996 MovieClip Frame 34
"curse"Symbol 1102 MovieClip Frame 16
"curse"Symbol 1103 MovieClip Frame 16

Dynamic Text Variables

_root.weapon2AmmoSymbol 194 EditableText"999"
_root.weapon3AmmoSymbol 195 EditableText"999"
_root.weapon4AmmoSymbol 196 EditableText"999"
_root.weapon5AmmoSymbol 199 EditableText"999"
_root.sKillsSymbol 237 EditableText"2333"
_root.nextLevelSymbol 239 EditableText"2"
_root.levelNameSymbol 242 EditableText"Level"
_root.minorxSymbol 255 EditableText"1300"
_root.minorySymbol 256 EditableText"1300"
_root.disfootSymbol 257 EditableText"1300"
_root.gargoyle1AccelSymbol 258 EditableText"1300"
_root.disgrassSymbol 259 EditableText"1300"
_root.stillRotateSymbol 260 EditableText""
_root.stillAddSymbol 261 EditableText""
_root.levelNameSymbol 594 EditableText"Level"
_parent.displaySecretSymbol 613 EditableText"Yes"
_parent.displayItemSymbol 615 EditableText"1x God Stone"
_parent.displayTimeSymbol 616 EditableText"Yes (200 Required)"
_parent.displaySecondsSymbol 617 EditableText"242 Seconds"
_parent.displaySecretSymbol 618 EditableText"Yes"
_parent.displayTimeSymbol 619 EditableText"Yes (200 Required)"
_parent.displaySecondsSymbol 620 EditableText"242 Seconds"
_parent.switchCodeDSymbol 694 EditableText"3"
_parent.switchCodeDSymbol 695 EditableText"3"
stageName1Symbol 936 EditableText"Empty"
stageName2Symbol 937 EditableText"Empty"
stageName3Symbol 938 EditableText"Empty"
stageName4Symbol 939 EditableText"Empty"
stageName5Symbol 940 EditableText"Empty"
stageName6Symbol 941 EditableText"Empty"
_root.timeDisplaySymbol 944 EditableText""
_root.secretAmuletDisplaySymbol 945 EditableText""
_root.timeAmuletDisplaySymbol 947 EditableText""
_root.amuletsAvailableSymbol 971 EditableText"0"
_root.amuletsRequiredSymbol 973 EditableText""
_root.amuletsAvailableSymbol 976 EditableText"0"
_root.amuletsRequiredSymbol 977 EditableText""
_root.levelsDisplaySymbol 982 EditableText"0/18"
_root.timeDisplaySymbol 984 EditableText"0/18"
_root.percentDisplaySymbol 986 EditableText"0%"
_root.secretDisplaySymbol 988 EditableText"0/18"
_root.totalKillsSymbol 990 EditableText"0"
_root.collectScrollSymbol 991 EditableText"Delta Scroll (1/1)"
_root.collectAnuketSymbol 992 EditableText"Anuket Stone (5/5)"
_root.collectBastSymbol 993 EditableText"Bast Stone (5/5)"
_root.collectGauntletSymbol 994 EditableText"Delta Gauntlet (2/2)"
_root.collectAtenSymbol 995 EditableText"Aten Stone (4/4)"
_root.percentDisplaySymbol 1023 EditableText"Percentage Complete: 30%"
_root.rollDisplaySymbol 1024 EditableText"30% Completion Required"
_root.stage1Symbol 1058 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 1</font></p>"
_root.stage2Symbol 1059 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 2</font></p>"
_root.stage3Symbol 1060 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 3</font></p>"
_root.stage4Symbol 1061 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 4</font></p>"
_root.stage5Symbol 1062 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 5</font></p>"
_root.stage6Symbol 1063 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 6</font></p>"
_root.stage7Symbol 1064 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 7</font></p>"
_root.stage8Symbol 1065 EditableText"<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Empty 8</font></p>"
_root.menuDesSymbol 1066 EditableText"<p align="left"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="1">If you have someone else&apos;s level code, click here to import it.</font></p>"
disfootSymbol 1112 EditableText"300"
disgrassSymbol 1126 EditableText"250"
_root.grassPlaceSymbol 1135 EditableText"9"
levelNameSymbol 1171 EditableText"My Level"
_root.toolTypeSymbol 1179 EditableText"A square block. Cannot be passed. Note - can be placed below another block instead of a platform. Can only be placed on platforms on the base row."
_root.bitPlaceSymbol 1202 EditableText"9"
_root.switchCodeDSymbol 1210 EditableText"3"
_root.switchCodeDSymbol 1212 EditableText"3"
timeLimitSymbol 1259 EditableText"100"
_root.levelRenderSymbol 1260 EditableText"<p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0">startCode,inbuilt,grassX,20,12,11,10,1,18,17,16,15,14,13,9,8,7,6,5,4,3,12,10,grassY,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,5,5,grassType,grass,spike,spike,spike,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,grass,bitX,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,20,18,17,16,15,14,12,11,9,8,7,6,5,4,2,1,18,16,15,14,9,8,7,6,5,4,3,12,10,bitY,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,3,3,3,3,3,3,3,3,3,5,5,bitType,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,bitJog,bitShop,bitShop,bitShop,bitGirl,bit,bitGirl,bit,bitHouse,bitHouse,bitHouse,bitJog,bit,bit,bitGirl,bitGirl,bitHouse,bitHouse,bitJog,bit,bitJog,bit,bit,bitGirl,bitHouse,bitHouse,bitHouse,bitHospital,bitHotel,bitBits,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1,4,3,2,1,1,1,1,2,1,3,1,1,1,1,1,2,3,1,1,1,1,1,1,1,3,1,4,5,endCode</font></p>"
_root.saveSlotSymbol 1264 EditableText"<p align="left"><font face="Arial" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">1</font></p>"
_root.myurlSymbol 1266 EditableText"wrongurl"




http://swfchan.com/8/38048/info.shtml
Created: 13/5 -2019 15:08:10 Last modified: 13/5 -2019 15:08:10 Server time: 23/12 -2024 00:53:35