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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30487763?noj=FRM30487763-23DC" width="1" height="1"></div>

Bat Outta Hell!.swf

This is the info page for
Flash #38049

(Click the ID number above for more basic data on this flash file.)


Text
HAPPY HALLOWEEN, FROM NEWGROUNDS.COM!

Sponsored by

Escape from the underworld
was  just the beginning...

Move your mouse to navigate the demonic
bat around the screen.

Press the mouse button to unleash a demonic
guano-bomb

HOLD the mouse button when near people or
animals to feed

Score: 1000

Pay special attention to your HUD
Here you can guage your health, energy,
guano and score.

Resting at the clock tower will replenish your
energy, so don't stray Too far. running out of
energy is fatal!

Fly over bugs and birds to chomp them down
and refill your demonic guano levels.

Feeding on people and animals is the key to
survival.  Not only will you keep your life
meter full, but the more you feed, the more
you grow, enabling you to eat larger prey and
fly further.  Your life meter will drain if you fail
to feed, or if you are attacked.
Use the guano bombs to stun any threats so
you can feed safely.

Click anywhere to start playing

FINAL SCORE:

SUBMIT SCORE
TO

YOUR NAME:

PLAY AGAIN

WITH HIS HUNGER SATIATED, THE
DEMONIC BAT FLIES AWAY. BUT HE
WILL FEED AGAIN ANOTHER DAY,
AND THE WORLD SHALL TREMBLE!
GAME CREDITS
ORIGINAL CONCEPT
-- RIFTMASTER
ORIGINAL CHARACTER DESIGN
-- PSYCHO GOLDFISH
PROGRAMMING
-- RIFTMASTER
CHARACTER ART/ANIMATION
-- PSYCHO GOLDFISH
BACKGROUND ART
-- PSYCHO GOLDFISH
ADDITIONAL ART
-- RIFTmASTER
MUSIC AND SOUND DIRECTION
-- RIFTMASTER
SPONSOR
-- NEWGROUNDS.COM
THANKS FOR PLAYING!

wITH HIS HUNGER SATED, THE
DEMONIC BAT FLIES AWAY. bUT HE
WILL FEED AGAIN ANOTHER DAY,
AND THE WORLD SHALL TREMBLE!
gAME cREDITS
oRIGINAL CONCEPT
-- rIFTmASTER
oRIGINAL cHARACTER dESIGN
-- pSYCHO gOLDFISH
PROGRAMMING
-- rIFTMASTER
CHARACTER ART/ANIMATION
-- pSYCHO gOLDFISH
bACKGROUND ART
-- pSYCHO gOLDFISH
aDITIONAL aRT
-- rIFTmASTER
mUSIC AND SOUND DIRECTION
-- RIFTMASTER
SPONSOR
-- NEWGROUNDS.COM
tHANKS FOR PLAYING!

TO FEED

TO REST

TO wake

ActionScript [AS1/AS2]

Frame 1
function diverge() { getURL ("http://www.diverge.ws", "_blank"); } function psychogoldfish() { getURL ("http://www.psychogoldfish.com", "_blank"); } function newgrounds() { getURL ("http://www.newgrounds.com", "_blank"); } function special_fx() { if (gfx == false) { gfx = true; menu.customItems[3] = new_item_fx1; } else { gfx = false; menu.customItems[3] = new_item_fx2; } } function quality() { if (_quality == "LOW") { _quality = "MEDIUM"; menu.customItems[4] = new_item_q1; } else { _quality = "LOW"; menu.customItems[4] = new_item_q2; } } NewgroundsAPI.connectMovie(2278); menu = new ContextMenu(); menu.hideBuiltInItems(); new_item = new ContextMenuItem("More Games @ Diverge!", diverge); menu.customItems.push(new_item); new_item = new ContextMenuItem("More Games @ Psycho Goldfish!", psychogoldfish); menu.customItems.push(new_item); new_item = new ContextMenuItem("Newgrounds! Everything By Everyone", newgrounds); menu.customItems.push(new_item); new_item_fx1 = new ContextMenuItem(">Turn Off Special Graphic Effects", special_fx); new_item_fx2 = new ContextMenuItem(">Turn Special Graphic Effects Back On", special_fx); menu.customItems.push(new_item_fx1); new_item_q1 = new ContextMenuItem(">Set Graphic Quality To LOW", quality); new_item_q2 = new ContextMenuItem(">Set Graphic Quality To HIGH", quality); menu.customItems.push(new_item_q1);
Frame 2
prevFrame();
Frame 3
intros.onMouseDown = function () { gotoAndStop ("title"); }; _quality = "HIGH";
Frame 4
_quality = "HIGH";
Frame 5
instructions.onMouseDown = function () { gotoAndStop ("game"); }; _quality = "HIGH";
Frame 6
stopAllSounds(); Mouse.show(); s("lose"); _quality = "HIGH";
Frame 7
prevFrame();
Frame 8
stopAllSounds(); Mouse.show(); _quality = "HIGH"; score = score + 10000;
Frame 9
gotoAndStop(_currentframe - 2);
Frame 10
function s(sound) { _root[sound] = new Sound(); _root[sound].attachSound(sound); _root[sound].start(); } function f_scroll(speed, dir) { if (dir == "v") { game.particles._y = game.particles._y - speed; game.bat._y = game.bat._y - speed; game.level._y = game.level._y - speed; game.clouds._y = game.clouds._y - speed; game.mid_bg._y = game.mid_bg._y - (speed / 3); } else { game.particles._x = game.particles._x - speed; game.bat._x = game.bat._x - speed; game.level._x = game.level._x - speed; game.clouds._x = game.clouds._x - speed; game.mid_bg._x = game.mid_bg._x - (speed / 3); } } function f_size(n) { n = (100 / game._xscale) * n; return(n); } function f_grow() { if ((100 - game._xscale) < max_growth) { inc = (Math.abs(game.bat._xscale) / 100) * (Math.abs(game.bat._xscale) / 100); if (game.bat._xscale > 0) { game.bat._xscale = game.bat._xscale + inc; } else { game.bat._xscale = game.bat._xscale - inc; } game.bat._yscale = Math.abs(game.bat._xscale); game._xscale--; game._yscale = game._xscale; inc = (Math.abs(game.mid_bg._xscale) / 100) * (Math.abs(game.mid_bg._xscale) / 100); game.mid_bg._xscale = game.mid_bg._xscale + (inc / 3); game.mid_bg._yscale = game.mid_bg._xscale; game.mid_bg._y = game.mid_bg._y + (inc / 3); if (game.level._y < f_size(limit_level_bottom)) { level_diff = game.level._y - f_size(limit_level_bottom); f_scroll(level_diff, "v"); game.bat._y = game.bat._y - level_diff; game.mid_bg._y = game.mid_bg._y - (level_diff / 3); } } else { gotoAndStop ("win"); } } function spawn_object(name, dest, x, y, xscale, rotation, xtra1, xtra2, xtra3, xtra4) { obj_num++; game[dest].attachMovie(name, (name + "_") + obj_num, obj_num); obj = game[dest][(name + "_") + obj_num]; obj.cacheAsBitmap = true; obj._xscale = xscale; obj._rotation = rotation; obj._x = x - game[dest]._x; obj._y = y - game[dest]._y; obj.xtra1 = xtra1; obj.xtra2 = xtra2; obj.xtra3 = xtra3; obj.xtra4 = xtra4; } function f_hit_check(x1, y1, w1, h1, x2, y2, w2, h2) { if (Math.abs(x1 - x2) < (w1 + w2)) { if (Math.abs(y1 - y2) < (h1 + h2)) { return(true); } } } function f_blood_loss(name) { tellTarget (_root.game.level[name]) { var _local2 = new Array(); _local2 = _local2.concat([1 - (blood_loss / 100), blood_loss / 100, 0, 0, 0]); _local2 = _local2.concat([0, 1, 0, 0, 0]); _local2 = _local2.concat([0, blood_loss / 100, 1 - (blood_loss / 100), 0, 0]); _local2 = _local2.concat([0, 0, 0, 1, 0]); var _local3 = new flash.filters.ColorMatrixFilter(_local2); body.filters = new Array(_local3); }; } function f_bat() { Mouse.hide(); with (game.bat) { _root.game.bat.onMouseDown = function () { if (alive != false) { if (_root.rest == true) { if (_root.game.bat.resting == true) { resting = false; } else { resting = true; } } else if (_root.feed == true) { feeding = true; gotoAndStop("feed"); } else if (_root.poop > 0) { gotoAndStop("poop"); } } }; _root.game.bat.onMouseUp = function () { feeding = false; }; if (alive != false) { if (((feeding == false) && (_currentframe == 3)) || ((resting == false) && (_currentframe == 4))) { gotoAndStop("fly"); } if (_root.f_hit_check(_root.game.level.tower._x + _root.game.level._x, _root.game.level.tower._y + _root.game.level._y, _root.width_tower, _root.height_tower, _x, _y, _root.width_bat, _root.height_bat) && (Math.ceil(_root.energy) < 100)) { _root.rest = true; } else { _root.rest = false; resting = false; } if (resting == true) { if (_currentframe == 4) { _root.energy = _root.energy + 0.2; } if (_root.energy > 100) { _root.energy = 100; } } if (_currentframe < 3) { if (resting == true) { speed_x = ((_root.game.level.tower._x + _root.game.level._x) - _x) / 7; speed_y = ((_root.game.level.tower._y + _root.game.level._y) - _y) / 7; if ((Math.abs(speed_x) < 1) && (Math.abs(speed_y) < 1)) { gotoAndStop("rest"); } } else { mouse_x = _root._xmouse; mouse_y = _root._ymouse; speed_x = (mouse_x - (_root.game._x + ((_root.game._xscale / 100) * _x))) / 7; speed_y = (mouse_y - (_root.game._y + ((_root.game._xscale / 100) * _y))) / 7; } if (speed_x > _root.speed_limit_x) { speed_x = _root.speed_limit_x; } else if (speed_x < (-_root.speed_limit_x)) { speed_x = -_root.speed_limit_x; } if (speed_y > _root.speed_limit_y) { speed_y = _root.speed_limit_y; } else if (speed_y < (-_root.speed_limit_y)) { speed_y = -_root.speed_limit_y; } } } else { if ((falling == true) && (speed_y == 0)) { falling = false; } if (falling == true) { speed_y++; } } if ((_currentframe < 3) || (falling == true)) { _x = _x + _root.f_size(speed_x); _y = _y + _root.f_size(speed_y); if (((_x > _root.scroll_point_x) && (speed_x > 0)) && (_root.game.level._x > (_root.limit_level_right + _root.f_size(_root.f_size(100 - _root.game._xscale))))) { _root.f_scroll((_x - _root.scroll_point_x) / 3, "h"); } else if (((_x < (-_root.scroll_point_x)) && (speed_x < 0)) && (_root.game.level._x < (_root.limit_level_left - _root.f_size(_root.f_size(100 - _root.game._xscale))))) { _root.f_scroll((-((-_root.scroll_point_x) - _x)) / 3, "h"); } if (((_y > _root.scroll_point_y) && (speed_y > 0)) && (_root.game.level._y > f_size(_root.limit_level_bottom))) { _root.f_scroll((_y - _root.scroll_point_y) / 3, "v"); } else if (_y < (-_root.scroll_point_y)) { _root.f_scroll((-((-_root.scroll_point_y) - _y)) / 3, "v"); } _y = _y + speed_y; if ((resting != true) && (alive != false)) { _root.energy = _root.energy - (Math.abs(speed_x + 1) / 200); if (speed_y < 0) { _root.energy = _root.energy + (speed_y / 200); } } } if (((speed_x > 0.25) && (_xscale < 0)) || ((speed_x < -0.25) && (_xscale > 0))) { _xscale = _xscale * -1; } while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * _x) + _root.game._x, ((_root.game._xscale / 100) * _y) + _root.game._y, true)) { _y--; speed_y = 0; } while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * _x) + _root.game._x, ((_root.game._xscale / 100) * (_y - (Math.abs(speed_y) + (_root.height_bat * 2)))) + _root.game._y, true)) { _y++; } while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x - (_root.width_bat - Math.abs(speed_x)))) + _root.game._x, ((_root.game._xscale / 100) * (_y - _root.height_bat)) + _root.game._y, true)) { _x++; } while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * ((_x + _root.width_bat) + Math.abs(speed_x))) + _root.game._x, ((_root.game._xscale / 100) * (_y - _root.height_bat)) + _root.game._y, true)) { _x--; } if ((_currentframe == 1) && (_root.gfx != false)) { glow_x1 = (Math.abs(_xscale) / 100) * 10; glow_x2 = (Math.abs(_xscale) / 100) * 22; glow_y = (Math.abs(_xscale) / 100) * 33; if (_xscale > 0) { _root.f_bat_glow(_x + glow_x1, _y - glow_y); _root.f_bat_glow(_x + glow_x2, _y - glow_y); } else { _root.f_bat_glow(_x - glow_x1, _y - glow_y); _root.f_bat_glow(_x - glow_x2, _y - glow_y); } } if (resting != true) { _root.hp = _root.hp - 0.05; } if ((hp <= 0) || (energy <= 0)) { f_bat_die(); } if (feeding == true) { _x = _root.game.level[_root.victim]._x + _root.game.level._x; _y = (_root.game.level[_root.victim]._y - (_root.game.level[_root.victim].h / 2)) + _root.game.level._y; } } } function f_bat_poop(x, y) { poop = poop - 10; if (poop < 0) { poop = 0; } obj_num++; game.level.createEmptyMovieClip("poop" + obj_num, obj_num); obj = game.level["poop" + obj_num]; poops.push(obj._name); obj._x = x - game.level._x; obj._y = y - game.level._y; obj._xscale = (Math.abs(_root.game.bat._xscale) / 100) * 100; obj._yscale = obj._xscale; obj.attachMovie("poop_particle", "", 1); obj_fx = Array(obj.filters); obj_fx.push(new flash.filters.GlowFilter(1044480, 10, 20, 20, 1, 1)); if (_root.gfx != false) { obj.filters = obj_fx; } with (obj) { var speed_y = 0; obj.onEnterFrame = function () { _y = _y + speed_y; _rotation = _rotation + speed_y; speed_y = speed_y + 0.5; if (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x + _parent._x)) + _parent._parent._x, ((_root.game._xscale / 100) * (_y + _parent._y)) + _parent._parent._y, true)) { while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x + _parent._x)) + _parent._parent._x, ((_root.game._xscale / 100) * (_y + _parent._y)) + _parent._parent._y, true)) { _y--; } hit = true; } if (hit == true) { _root.particle_num++; _root.game.particles.attachMovie("fx_poop_splat", "p" + _root.particle_num, _root.particle_num); obj = _root.game.particles["p" + _root.particle_num]; obj._x = (_x + _root.game.level._x) - _root.game.particles._x; obj._y = (_y + _root.game.level._y) - _root.game.particles._y; obj._xscale = (_xscale / 100) * (100 + (speed_y * 5)); obj._yscale = obj._xscale; if (_root.gfx != false) { obj.filters = this.filters; } i = 0; while (i < _root.poops.length) { if (_root.poops[i] == _name) { _root.poops.splice(i, 1); } i++; } _root.s("splat" + (random(2) + 1)); this.removeMovieClip(); } _root.spawn_object("fx_poop_drop", "particles", ((_x - 3) + random(6)) + _root.game.level._x, _y + _root.game.level._y, _xscale); }; } } function f_bat_hurt(damage) { s("hit" + (random(2) + 1)); hp = hp - (Math.abs(100 / game.bat._xscale) * damage); drop_amount = random(10) + 5; i = 0; while (i < drop_amount) { _root.f_blood_drop(game.bat._x, game.bat._y - (height_bat / 2), (Math.abs(game.bat._xscale) / 100) * (50 + random(100))); i++; } game.bat.feeding = false; game.bat.gotoAndStop("hurt"); hud.face.play(); } function f_bat_die() { game.bat.alive = false; game.bat.gotoAndStop("die"); cinema_die.play(); } function f_bat_glow(x, y) { particle_num++; _root.game.particles.createEmptyMovieClip("p" + particle_num, particle_num); obj = game.particles["p" + particle_num]; obj._x = x - game.particles._x; obj._y = y - game.particles._y; obj._xscale = (Math.abs(game.bat._xscale) / 100) * (50 + random(20)); obj._yscale = obj._xscale; obj._alpha = 10 + random(30); obj.lineStyle(random(3) + 3, 16777215, 100); l = -3 + random(6); obj.moveTo(l, -3); obj.lineTo(l, random(6)); obj_fx = Array(obj.filters); obj_fx.push(new flash.filters.GlowFilter(16777062, 10, 10, 10, 4, 1)); obj.filters = obj_fx; with (obj) { obj.onEnterFrame = function () { if (_alpha < 0) { this.removeMovieClip(); } else { _y = _y - ((Math.abs(_root.game.bat._xscale) / 100) * 1); _alpha--; } }; } } function f_food(name) { tellTarget (game.level[name]) { if (_xscale > 0) { speed_x = _root.speed_bug; } else { speed_x = -_root.speed_bug; } speed_x = (Math.abs(_xscale) / 100) * speed_x; _x = (_x + speed_x); if ((_root.f_hit_check(_x + _root.game.level._x, _y + _root.game.level._y, w, h, _root.game.bat._x, _root.game.bat._y, (Math.abs(_root.game.bat._xscale) / 100) * _root.width_bat, (Math.abs(_root.game.bat._xscale) / 100) * _root.height_bat) && (_root.game.bat.alive != false)) && (_root.game.bat.resting != true)) { _root.poop = _root.poop + ((Math.abs(_xscale) / 100) * food_value); if (_root.poop > 100) { _root.poop = 100; } if (_root.game.bat._xscale > 0) { spawn_x = _root.game.bat._x + 15; } else { spawn_x = _root.game.bat._x - 15; } if (type == "bug") { spawn_blood = 1; } else { spawn_blood = 2; } _root.spawn_object("fx_blood" + spawn_blood, "particles", spawn_x, _root.game.bat._y - (_root.height_bat / 2), Math.abs(_xscale)); _root.spawn_object(("fx_blood" + spawn_blood) + "b", "level", spawn_x, _root.game.bat._y - (_root.height_bat / 2), Math.abs(_xscale)); _root.s("eat"); _root.game.level[name].removeMovieClip(); } if (Math.abs((_x + _root.game.level._x) - _root.game.bat._x) > _root.f_size(600)) { _root.game.level[name].removeMovieClip(); } }; } function f_enemy(name, type, walk, blood_value, strength, ranged) { tellTarget (game.level[name]) { if (alive != false) { speed_x = _root.speed_kid; if ((_currentframe == 1) && (walk != false)) { if ((_x + speed_x) < dest_x) { _x = (_x + speed_x); if (_xscale < 0) { _xscale = (_xscale * -1); } body.gotoAndStop(2); } else if ((_x - speed_x) > dest_x) { _x = (_x - speed_x); if (_xscale > 0) { _xscale = (_xscale * -1); } body.gotoAndStop(2); } else { body.gotoAndStop(1); if (random(30) == 1) { dest_x = (_x - 400) + random(800); } } } _y = (_y + speed_y); speed_y++; while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x + _root.game.level._x)) + _root.game._x, ((_root.game._xscale / 100) * (_y + _root.game.level._y)) + _root.game._y, true)) { _y = (_y-1); speed_y = 0; } if (_root.f_hit_check(_x + _root.game.level._x, _y + _root.game.level._y, w, h, _root.game.bat._x, _root.game.bat._y, _root.width_bat, _root.height_bat)) { if (_root.feed != true) { _root.victim = name; } if (_root.game.bat.alive != false) { _root.feed = true; } if ((_root.game.bat.feeding == true) && (_root.victim == name)) { _root.hp = _root.hp + ((_root.game._xscale / 100) * blood_value); _root.growth = _root.growth + ((_root.game._xscale / 100) * blood_value); _root.score = _root.score + Math.ceil(blood_value); if (_root.growth >= 50) { _root.f_grow(); _root.growth = 0; } if (_root.hp > 100) { _root.hp = 100; } blood_loss = blood_loss + 0.4; if (blood_loss >= 100) { _root.score = _root.score + Math.ceil(blood_value * 50); _root.feed = false; _root.game.bat.feeding = false; _root.f_death_dust(_x + _root.game.level._x, _y + _root.game.level._y, w * 2); gotoAndStop ("die"); } else { gotoAndStop ("hurt"); } } else if (_currentframe == 2) { gotoAndStop (1); } if (_currentframe != 3) { attacking = false; } if ((((random(10) == 1) && (_currentframe == 1)) && (_root.game.bat.alive != false)) && (strength > 0)) { if (((_xscale > 0) && (_root.game.bat._x < (_x + _root.game.level._x))) || ((_xscale < 0) && (_root.game.bat._x > (_x + _root.game.level._x)))) { _xscale = (_xscale * -1); } hit_bat = false; gotoAndStop ("attack"); } if (attacking == true) { attacking = false; _root.f_bat_hurt(strength); if ((type == "kid") && (_root.gfx != false)) { amount = random(5) + 3; i = 0; while (i < amount) { if (_xscale > 0) { spawn_x = _x + w; } else { spawn_x = _x - w; } _root.spawn_object("fx_candy", "particles", spawn_x + _root.game.level._x, (_y - (h / 1.2)) + _root.game.level._y, 100 + random(60)); obj = _root.game.particles["fx_candy_" + _root.obj_num]; obj.speed_x = -4 + random(8); obj.speed_y = -(random(5) + 3); obj.gotoAndStop(random(obj._totalframes) + 1); with (obj) { obj.onEnterFrame = function () { if (ground != true) { if (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x + _root.game.particles._x)) + _root.game._x, ((_root.game._xscale / 100) * (_y + _root.game.particles._y)) + _root.game._y, true)) { while (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x + _root.game.particles._x)) + _root.game._x, ((_root.game._xscale / 100) * (_y + _root.game.particles._y)) + _root.game._y, true)) { _y--; } speed_x = speed_x / 3; speed_y = speed_y - 6; if (speed_y < 1) { ground = true; } else { speed_y = speed_y * -1; } } else { _x = _x + speed_x; _y = _y + speed_y; _rotation = _rotation + speed_x; speed_y = speed_y + 0.5; } } else { _alpha--; if (_alpha <= 0) { this.removeMovieClip(); } } }; } i++; } } } } else if ((_root.feed == true) && (_root.victim == name)) { _root.feed = false; } if (ranged == true) { if (type == "cop") { if ((((((_x + _root.game.level._x) > _root.f_size(-300)) && ((_x + _root.game.level._x) < _root.f_size(300))) && (((_y + _root.game.level._y) - _root.game.bat._y) < _root.f_size(700))) && (_currentframe == 1)) && (_root.game.bat.alive != false)) { if (((_xscale > 0) && (_root.game.bat._x < (_x + _root.game.level._x))) || ((_xscale < 0) && (_root.game.bat._x > (_x + _root.game.level._x)))) { _xscale = (_xscale * -1); } if (_xscale > 0) { dest_r = (-Math.atan(((_root.game.bat._y - _root.height_bat) - (((body.arm1._y + body._y) + _y) + _root.game.level._y)) / (_root.game.bat._x - (_x + _root.game.level._x)))) * 57.2957795130823; } else { dest_r = Math.atan(((_root.game.bat._y - _root.height_bat) - (((body.arm1._y + body._y) + _y) + _root.game.level._y)) / (_root.game.bat._x - (_x + _root.game.level._x))) * 57.2957795130823; } if (attack_timer > 0) { attack_timer--; } else if ((Math.abs(body.arm1._rotation - dest_r) < 5) && (body.arm1._currentframe == 1)) { attack_timer = 60 + random(10); f_fire(); } if (body.arm1._currentframe == body.arm1._totalframes) { if ((Math.abs(dest_r - body.arm1._rotation) < _root.f_size(6)) && (Math.abs(_root.game.bat._x - (_x + _root.game.level._x)) > w)) { _root.f_bat_hurt(strength); } } if (dest_r > 55) { dest_r = 55; } else if (dest_r < -25) { dest_r = -25; } f_set_r(body.arm1._rotation + ((dest_r - body.arm1._rotation) / 8)); } } else { if (_currentframe != 3) { if (attacking == true) { _root.priest_attack = false; } attacking = false; hit_bat = false; } if ((((((random(50) == 1) && (Math.abs((_x + _root.game.level._x) - _root.game.bat._x) < 400)) && (((_y + _root.game.level._y) - _root.game.bat._y) < 700)) && (_currentframe == 1)) && (_root.game.bat.alive != false)) && (_root.priest_attack != true)) { if (((_root.game.bat._x > (_x + _root.game.level._x)) && (_xscale < 0)) || ((_root.game.bat._x < (_x + _root.game.level._x)) && (_xscale > 0))) { _xscale = (_xscale * -1); } _root.priest_attack = true; gotoAndStop ("attack"); } if (attacking == true) { if (_xscale > 0) { diff_x = (_root.f_size(400) - (_x + _root.game.level._x)) + Math.abs(_root.f_size(_y + _root.game.level._y) / 5); } else { diff_x = ((-_root.f_size(400)) - (_x + _root.game.level._x)) - Math.abs(_root.f_size(_y + _root.game.level._y) / 5); } if (delay < 3) { delay++; } else { delay = 0; beam.createEmptyMovieClip("l", 0); beam.l.lineStyle(beam_width, 16777215, 100, true, "none", "none"); beam.l.lineTo(_root.f_size(diff_x), 0); beam._alpha = beam_alpha; } if (beam._alpha < 100) { beam_alpha = beam_alpha + 10; } else { beam_width--; } if (beam_width <= 0) { gotoAndStop (1); } if (beam.hitTest(_root.f_size(_root.game.bat._x) + _root.game._x, _root.f_size(_root.game.bat._y) + _root.game._y, true) && (hit_bat != true)) { _root.f_bat_hurt(strength); hit_bat = true; } } } } i = 0; while (i < _root.poops.length) { p = _root.game.level[_root.poops[i]]; if (_root.f_hit_check(_x, _y, w, h, p._x, p._y, (p._xscale / 100) * 5, (p._xscale / 100) * 5)) { if (stunned != true) { _root.game.level[_root.poops[i]]._y = _y - (h + 20); _root.game.level[_root.poops[i]].hit = true; stunned = true; stun_time = random(100) + 150; gotoAndStop ("stunned"); } } i++; } if (stunned == true) { stun_time--; if (stun_time == 0) { stunned = false; if (_currentframe == 4) { gotoAndStop (1); } } } _root.f_blood_loss(name); if (Math.abs((_x + _root.game.level._x) - _root.game.bat._x) > _root.f_size(800)) { _root.enemies--; _root.game.level[name].removeMovieClip(); } } }; } function f_death_dust(x, y, xscale) { s("die"); obj_num++; game.particles.createEmptyMovieClip("ddust_" + obj_num, obj_num); obj = game.particles["ddust_" + obj_num]; obj.fx = new Array(); obj.fx[0] = new flash.filters.BevelFilter(60, 90, 9803929, 0.5, 0, 1, 8, 8, 0.5, 0.1, "inner", false); if (_root.gfx != false) { obj.filters = obj.fx; } obj._x = x - game.particles._x; obj._y = y - game.particles._y; obj._xscale = xscale; obj._yscale = xscale; amount = random(4) + 3; i = 0; while (i < amount) { obj.createEmptyMovieClip("p" + i, i); p = obj["p" + i]; p._x = (-(xscale / 5)) + random((xscale / 5) * 2); p._y = -random(xscale / 2); clr = random(50); if (clr < 10) { clr = "0" + clr; } clr = "0x5950" + clr; size = random(25) + 50; p.beginFill(clr, random(80) + 20); p.lineStyle(0, 0, 0); p.moveTo(-size, 0); p.curveTo(-size, -size, 0, -size); p.curveTo(size, -size, size, 0); p.curveTo(size, size, 0, size); p.curveTo(-size, size, -size, 0); p.endFill(); i++; } with (obj) { obj.onEnterFrame = function () { speed = Math.ceil(_alpha / 100) * _root.speed_dust; _y = _y - speed; _xscale = _xscale + (speed / 2); _yscale = _xscale; _alpha = _alpha - speed; if (_alpha < 1) { this.removeMovieClip(); } }; } spawn_object("fx_death_icon", "particles", x, y, xscale); obj = game.particles["fx_death_icon_" + obj_num]; obj._yscale = obj._xscale; obj.speed = _root.speed_dust * 2; with (obj) { obj.onEnterFrame = function () { if (speed > 0) { _y = _y - ((_xscale / 100) * speed); speed = speed - 0.3; } else { _alpha = _alpha - _root.speed_dust; if (_alpha < 1) { this.removeMovieClip(); } } }; } } function f_blood_drop(x, y, xscale) { if (!xscale) { 50 + random(100); } _root.spawn_object("fx_blood_drop", "particles", x, y, xscale); obj = game.particles["fx_blood_drop_" + obj_num]; obj.speed_x = -3 + random(6); obj.speed_y = -random(5); obj._yscale = obj._xscale; obj._alpha = random(50) + 50; obj.gotoAndStop(random(obj._totalframes) + 1); with (obj) { obj.onEnterFrame = function () { if (_root.game.level.terra.hitTest(((_root.game._xscale / 100) * (_x + _root.game.particles._x)) + _root.game._x, ((_root.game._xscale / 100) * (_y + _root.game.particles._y)) + _root.game._y, true)) { drop.play(); } else { _x = _x + speed_x; _y = _y + speed_y; speed_y = speed_y + 0.25; } }; } } _quality = "MEDIUM"; stopAllSounds(); var score = 0; var growth = 0; var hp = 100; var energy = 100; var poop = 100; var feed = false; var rest = false; var victim = ""; var priest_attack = false; var max_growth = 70; var scroll_point_x = 20; var scroll_point_y = 30; var sky_point_y = 1500; var limit_level_right = -16000; var limit_level_left = 25000; var limit_level_bottom = 350; var poop_num = 0; var obj_num = 0; var particle_num = 0; var clouds = 0; var enemies = 0; var enemy_timer = 0; var speed_limit_x = 10; var speed_limit_y = 7; var speed_poop = 11; var speed_bug = 10; var speed_bird = 13; var speed_kid = 4; var speed_dust = 5; var speed_cloud = 4; var width_bat = 40; var width_bug = 15; var width_cow = 80; var width_kid = 50; var width_kid2 = 55; var width_cop = 100; var width_priest = 80; var width_tower = 200; var height_bat = 35; var height_bug = 10; var height_cow = 190; var height_kid = 130; var height_kid2 = 100; var height_cop = 270; var height_priest = 270; var height_tower = 300; var poops = new Array(); _root.game.createEmptyMovieClip("particles", 1); var food_timer = 0; var enemy_timer = 0; _root.onEnterFrame = function () { hud.score = "Score: " + score; hud.hp.gotoAndStop(Math.ceil(100 - hp) + 1); hud.energy.energy.gotoAndStop(Math.ceil(100 - energy) + 1); if ((energy <= 25) && (energy > 0)) { hud.energy.play(); } hud.poop.gotoAndStop(Math.ceil(100 - poop) + 1); if (game.bat.alive == false) { hud.context.gotoAndStop(1); } else if (game.bat.resting == true) { hud.context.gotoAndStop(4); } else if (rest == true) { hud.context.gotoAndStop(3); } else if (feed == true) { hud.context.gotoAndStop(2); } else { hud.context.gotoAndStop(1); } if (game.level._y > (sky_point_y * 2)) { if ((random(10) == 1) && (clouds < 5)) { clouds++; rand_size = random(150) + 50; c_x = (600 + random(200)) + rand_size; c_y = -300 + random(500); if (random(3) == 1) { if (random(2) == 1) { c_x = -300 + random(600); c_y = -400; } else { c_x = -300 + random(600); c_y = 500; } } _root.spawn_object("fx_cloud", "clouds", f_size(c_x), f_size(c_y), rand_size); obj = _root.game.clouds["fx_cloud_" + obj_num]; obj._yscale = obj._xscale; obj.gotoAndStop(Math.ceil(obj._xscale / 70)); if (_root.gfx != false) { obj.filters = [new flash.filters.BlurFilter(7, 5, 1)]; } with (obj) { obj.onEnterFrame = function () { _x = _x - ((_xscale / 100) * _root.speed_cloud); if ((Math.abs((_x + _root.game.clouds._x) - _root.game.bat._x) > _root.f_size(600 + (_width / 2))) || (Math.abs((_y + _root.game.clouds._y) - _root.game.bat._y) > _root.f_size(600 + (_height / 2)))) { _root.clouds--; this.removeMovieClip(); } }; } } } if (food_timer == 0) { if (game.level._y > sky_point_y) { food_timer = random(30) + 10; obj_num++; if (game.level._y > (sky_point_y * 5)) { spawn_food = "bird"; } else { spawn_food = "bug"; } _root.game.level.attachMovie(spawn_food, "food" + obj_num, obj_num); obj = _root.game.level["food" + obj_num]; obj._xscale = 100 - random(70); obj._yscale = obj._xscale; if (random(2) == 1) { obj._x = f_size(-(random(150) + 200)); } else { obj._x = f_size(640 + (random(150) + 200)); obj._xscale = obj._xscale * -1; } obj._x = (obj._x - game.level._x) - game._x; obj._y = -100 + random(400); obj._y = (obj._y - game.level._y) - game._y; if (spawn_object == "bird") { obj.w = (Math.abs(obj._xscale) / 100) * width_bird; obj.h = (Math.abs(obj._xscale) / 100) * height_bird; } else { obj.w = (Math.abs(obj._xscale) / 100) * width_bug; obj.h = (Math.abs(obj._xscale) / 100) * height_bug; } obj.type = spawn_food; if (spawn_food == "bug") { obj.size = Math.ceil(Math.abs(obj._xscale) / 40); obj.food_value = 10; } else { obj.food_value = 20; } } } else { food_timer--; } if (enemy_timer == 0) { if (game.level._x > 18000) { if (random(8) == 1) { spawn_enemy = 10; } else if (random(3) == 1) { spawn_enemy = 8; } else { spawn_enemy = random(4) + 1; } } else if (game.level._x < -5000) { spawn_enemy = 10; } else if (game.level._x < 3000) { if (random(3) == 1) { spawn_enemy = 7; } else { spawn_enemy = random(4) + 1; } } else if ((game.level._x < 9000) && (game.level._x > 4000)) { if (random(4) == 1) { spawn_enemy = 2; } else { spawn_enemy = 6; } } else { spawn_enemy = random(4) + 1; } if ((enemies < 2) || ((((enemies < 5) && (spawn_enemy != 10)) && (spawn_enemy != 6)) && (spawn_enemy != 2))) { enemy_timer = random(Math.floor((game._xscale / 100) * 120)); obj_num++; enemies++; _root.game.level.attachMovie("enemy" + spawn_enemy, "enemy" + obj_num, obj_num); obj = _root.game.level["enemy" + obj_num]; if (random(2) == 1) { obj._x = f_size(-(random(150) + 300)); } else { obj._x = f_size(640 + (random(150) + 300)); } obj._x = (obj._x - game.level._x) - game._x; obj._y = -90; obj.blood_loss = 0; } } else { enemy_timer--; } cursor._x = _root._xmouse; cursor._y = _root._ymouse; cursor_angle = Math.atan((cursor._y - (((game._xscale / 100) * game.bat._y) + game._y)) / (cursor._x - (((game._xscale / 100) * game.bat._x) + game._x))); cursor_r = (cursor_angle * 57.2957795130823) - 90; if (cursor._x > (game.bat._x + game._x)) { cursor_r = cursor_r + 180; } cursor_r = cursor_r; cursor._rotation = cursor_r; cursor._yscale = Math.abs(cursor._y - game._y) + Math.abs(cursor._x - game._x); cursor._alpha = cursor._yscale - 300; if (cursor.fade == "in") { cursor.c._alpha = cursor.c._alpha + 5; if (cursor.c._alpha > 100) { cursor.fade = "out"; } } else { cursor.c._alpha = cursor.c._alpha - 5; if (cursor.c._alpha < 50) { cursor.fade = "in"; } } tracker = game.level._x; }; music = new Sound(); music.attachSound("music"); music.start(0, 999999);
Symbol 28 MovieClip [gunao partical 2] Frame 5
this.removeMovieClip(); stop();
Symbol 31 MovieClip [guano partical 1] Frame 4
this.removeMovieClip(); stop();
Symbol 33 MovieClip [blood partical 6] Frame 5
this.removeMovieClip(); stop();
Symbol 36 MovieClip [blood partical 5] Frame 6
this.removeMovieClip(); stop();
Symbol 42 MovieClip [blood partical 4] Frame 10
this.removeMovieClip(); stop();
Symbol 53 MovieClip [blood partical 2] Frame 10
this.removeMovieClip(); stop();
Symbol 57 MovieClip [blood partical 1] Frame 10
this.removeMovieClip(); stop();
Symbol 132 MovieClip Frame 1
_xscale = Math.abs(_root.game.bat._xscale); _yscale = _xscale; new_y = (150 / _xscale) * _y; if (new_y > _y) { _y = new_y; }
Symbol 132 MovieClip Frame 14
if (_parent._xscale > 0) { spawn_x = (_parent._x + _parent._parent._x) + (_x - _root.f_size(15)); } else { spawn_x = (_parent._x + _parent._parent._x) - (_x - _root.f_size(15)); } spawn_y = (_parent._y + (_y - _root.f_size(40))) + _parent._parent._y; _root.spawn_object("fx_bloodspurt1", "particles", spawn_x, spawn_y, _parent._xscale);
Symbol 132 MovieClip Frame 15
amount = random(3) + 1; i = 0; while (i < amount) { _root.f_blood_drop(spawn_x, spawn_y); i++; } if (play_sound != true) { play_sound = true; _root.s("suck" + (random(3) + 1)); } else { play_sound = false; }
Symbol 132 MovieClip Frame 26
gotoAndPlay (15);
Symbol 140 MovieClip Frame 1
_xscale = Math.abs(_root.game.bat._xscale); _yscale = _xscale; new_y = (150 / _xscale) * _y; if (new_y > _y) { _y = new_y; }
Symbol 140 MovieClip Frame 26
gotoAndPlay (15);
Symbol 146 MovieClip Frame 16
_parent.attacking = true;
Symbol 146 MovieClip Frame 19
_parent.gotoAndStop(1);
Symbol 153 MovieClip [enemy4] Frame 1
var dest_x = _x; var speed_y = 0; w = _root.width_kid2; h = _root.height_kid2; this.onEnterFrame = function () { _root.f_enemy(_name, "kid", true, 0.4, 18); }; stop();
Symbol 153 MovieClip [enemy4] Frame 5
alive = false; _root.enemies--;
Symbol 202 MovieClip Frame 14
_parent.attacking = true;
Symbol 202 MovieClip Frame 24
_parent.gotoAndStop(1);
Symbol 210 MovieClip [enemy3] Frame 1
var dest_x = _x; var speed_y = 0; w = _root.width_kid2; h = _root.height_kid2; this.onEnterFrame = function () { _root.f_enemy(_name, "kid", true, 0.4, 18); }; stop();
Symbol 210 MovieClip [enemy3] Frame 5
alive = false; _root.enemies--;
Symbol 239 MovieClip Frame 30
gotoAndPlay (15);
Symbol 247 MovieClip Frame 17
_parent.attacking = true;
Symbol 247 MovieClip Frame 27
_parent.gotoAndStop(1);
Symbol 255 MovieClip [enemy1] Frame 1
var dest_x = _x; var speed_y = 0; w = _root.width_kid; h = _root.height_kid; this.onEnterFrame = function () { _root.f_enemy(_name, "kid", true, 0.35, 15); }; stop();
Symbol 255 MovieClip [enemy1] Frame 5
alive = false; _root.enemies--;
Symbol 273 MovieClip [bird] Frame 1
this.cacheAsBitmap = true; this.onEnterFrame = function () { _root.f_food(_name); };
Symbol 308 MovieClip Frame 1
gotoAndStop(_parent.size);
Symbol 309 MovieClip [bug] Frame 1
this.cacheAsBitmap = true; this.onEnterFrame = function () { _root.f_food(_name); };
Symbol 316 MovieClip Frame 55
if (random(100) < 60) { gotoAndPlay (1); }
Symbol 322 MovieClip Frame 1
gotoAndPlay("f" + (random(5) + 1));
Symbol 322 MovieClip Frame 50
gotoAndPlay (1);
Symbol 322 MovieClip Frame 69
gotoAndPlay (1);
Symbol 322 MovieClip Frame 90
gotoAndPlay (1);
Symbol 322 MovieClip Frame 109
gotoAndPlay (1);
Symbol 324 MovieClip Frame 1
if (random(180) < 50) { gotoAndPlay("f" + (random(3) + 1)); }
Symbol 324 MovieClip Frame 35
gotoAndPlay (1);
Symbol 324 MovieClip Frame 48
gotoAndPlay (1);
Symbol 324 MovieClip Frame 60
gotoAndPlay (1);
Symbol 331 MovieClip Frame 55
if (random(100) < 60) { gotoAndPlay (1); }
Symbol 336 MovieClip Frame 1
gotoAndPlay("f" + (random(5) + 1));
Symbol 336 MovieClip Frame 50
gotoAndPlay (1);
Symbol 336 MovieClip Frame 69
gotoAndPlay (1);
Symbol 336 MovieClip Frame 90
gotoAndPlay (1);
Symbol 336 MovieClip Frame 109
gotoAndPlay (1);
Symbol 338 MovieClip Frame 1
if (random(180) < 50) { gotoAndPlay("f" + (random(3) + 1)); }
Symbol 338 MovieClip Frame 35
gotoAndPlay (1);
Symbol 338 MovieClip Frame 48
gotoAndPlay (1);
Symbol 338 MovieClip Frame 60
gotoAndPlay (1);
Symbol 350 MovieClip [enemy6] Frame 1
if (ini != true) { blood_loss = 0; rand_body = random(2) + 1; } ini = true; h = _root.height_cow; w = _root.width_cow; this.onEnterFrame = function () { _root.f_enemy(_name, "cow", false, 0.085, 0); body.gotoAndStop(rand_body); head.gotoAndStop(rand_body); }; stop();
Symbol 350 MovieClip [enemy6] Frame 2
head.onEnterFrame = function () { head.filters = body.filters; };
Symbol 350 MovieClip [enemy6] Frame 5
alive = false; _root.enemies--;
Symbol 389 MovieClip Frame 49
gotoAndPlay (1);
Symbol 404 MovieClip Frame 15
_parent.attacking = true;
Symbol 404 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 409 MovieClip [enemy7] Frame 1
if (ini != true) { blood_loss = 0; } ini = true; h = 100; w = 100; this.onEnterFrame = function () { _root.f_enemy(_name, "wolf", true, 0.6, 22); }; stop();
Symbol 409 MovieClip [enemy7] Frame 3
_root.s("growl");
Symbol 409 MovieClip [enemy7] Frame 5
alive = false; _root.enemies--;
Symbol 428 MovieClip Frame 27
gotoAndPlay (15);
Symbol 438 MovieClip Frame 13
_parent.attacking = true; _root.s("slice");
Symbol 438 MovieClip Frame 23
_parent.gotoAndStop(1);
Symbol 442 MovieClip [enemy2] Frame 1
if (ini != true) { blood_loss = 0; } ini = true; h = 50; w = 30; this.onEnterFrame = function () { _root.f_enemy(_name, "cat", false, 0.1, 10); }; stop();
Symbol 442 MovieClip [enemy2] Frame 5
alive = false; _root.enemies--;
Symbol 443 MovieClip [fx_poop_splat] Frame 32
this.removeMovieClip();
Symbol 451 MovieClip [fx_blood2] Frame 1
_yscale = _xscale;
Symbol 451 MovieClip [fx_blood2] Frame 25
this.removeMovieClip();
Symbol 459 MovieClip [fx_blood1] Frame 1
_yscale = _xscale;
Symbol 459 MovieClip [fx_blood1] Frame 25
this.removeMovieClip();
Symbol 467 MovieClip [fx_blood2b] Frame 1
_yscale = _xscale;
Symbol 467 MovieClip [fx_blood2b] Frame 25
this.removeMovieClip();
Symbol 475 MovieClip [fx_blood1b] Frame 1
_yscale = _xscale;
Symbol 475 MovieClip [fx_blood1b] Frame 25
this.removeMovieClip();
Symbol 476 MovieClip [fx_bloodspurt1] Frame 34
this.removeMovieClip();
Symbol 477 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 478 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 479 MovieClip [fx_poop_drop] Frame 1
_yscale = _xscale; gotoAndStop(random(2) + 1);
Symbol 480 MovieClip Frame 1
stop();
Symbol 480 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 481 MovieClip Frame 1
stop();
Symbol 481 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 482 MovieClip Frame 1
stop();
Symbol 482 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 483 MovieClip Frame 1
stop();
Symbol 483 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 504 MovieClip Frame 1
stop();
Symbol 511 MovieClip Frame 1
stop();
Symbol 516 MovieClip Frame 1
stop();
Symbol 520 MovieClip Frame 1
stop();
Symbol 535 MovieClip [enemy8] Frame 1
function f_set_r(ang) { body.arm1._rotation = ang; body.arm2._rotation = ang; body.head._rotation = ang * 0.6; } function f_fire() { body.arm1.play(); body.arm2.play(); body.head.play(); body.body.play(); _root.s("gun"); } var dest_x = _x; var speed_y = 0; w = _root.width_cop; h = _root.height_cop; this.onEnterFrame = function () { _root.f_enemy(_name, "cop", false, 1.7, 35, true); }; stop();
Symbol 535 MovieClip [enemy8] Frame 5
alive = false; _root.enemies--;
Symbol 581 MovieClip Frame 17
_parent.attacking = true; _root.s("beam");
Symbol 581 MovieClip Frame 73
_parent.gotoAndStop(1);
Symbol 587 MovieClip [enemy10] Frame 1
function f_beam() { fx = new Array(); fx[0] = new flash.filters.GlowFilter(10658559, 1, 40, 40, 4, 1); beam.filters = fx; beam_alpha = 100; if (_xscale > 0) { x = (beam._x + _x) + _parent._x; beam._rotation = Math.atan((((beam._y + _y) + _parent._y) - _root.game.bat._y) / (x - _root.game.bat._x)) * 57.2957795130823; } else { x = (_x + _parent._x) - beam._x; beam._rotation = (-Math.atan((((beam._y + _y) + _parent._y) - _root.game.bat._y) / (x - _root.game.bat._x))) * 57.2957795130823; } beam_width = 20; if (x > _root.game.bat._x) { beam._rotation = beam._rotation + 180; } } var dest_x = _x; var speed_y = 0; w = _root.width_priest; h = _root.height_priest; this.onEnterFrame = function () { _root.f_enemy(_name, "priest", true, 1.9, 50, true); }; stop();
Symbol 587 MovieClip [enemy10] Frame 3
f_beam();
Symbol 587 MovieClip [enemy10] Frame 5
alive = false; _root.enemies--;
Symbol 595 MovieClip [guano] Frame 25
gotoAndPlay (1);
Symbol 600 MovieClip Frame 1
stop();
Instance of Symbol 600 MovieClip in Symbol 610 MovieClip [explosion1] Frame 1
onClipEvent (load) { if (_parent._yscale > 120) { gotoAndStop ("large"); } else if (_parent._yscale <= 50) { gotoAndStop ("small"); } else { gotoAndStop ("medium"); } }
Symbol 610 MovieClip [explosion1] Frame 34
this.removeMovieClip(); stop();
Symbol 628 MovieClip Frame 40
stop();
Symbol 642 Button
on (press) { tellTarget (_root) { nextFrame(); }; }
Symbol 643 Button
on (press) { gotoAndStop ("end"); _root.gotoAndStop(3); }
Symbol 644 Button
on (press) { _root.gotoAndStop(3); }
Instance of Symbol 618 MovieClip in Symbol 645 MovieClip Frame 1
onClipEvent (load) { _root.stop(); PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else { _parent.gotoAndStop("lastframe"); } } onClipEvent (enterFrame) { PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else { _parent.gotoAndPlay("loaded"); } }
Symbol 645 MovieClip Frame 101
play();
Symbol 645 MovieClip Frame 165
stop();
Symbol 651 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 656 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 658 MovieClip Frame 1
function startAd(ngad_url) { trace("opening " + ngad_url); System.security.allowDomain("70.87.128.99"); System.security.allowInsecureDomain("70.87.128.99"); System.security.allowDomain("ads.shizmoo.com"); System.security.allowInsecureDomain("ads.shizmoo.com"); System.security.allowDomain("www.cpmstar.com"); System.security.allowInsecureDomain("www.cpmstar.com"); System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); var ngads_redirect = new XML(); ngads_redirect.ignoreWhite = true; ngads_redirect.onLoad = function (success) { trace("[NEWGROUNDS FLASH ADS] :: You may get a 'Security Sandbox Violation' ... this is normal, do not freak out!"); if (success) { ng_ad.loadMovie(ngads_redirect.toString(), "GET"); } }; ngads_redirect.load(ngad_url); } if (NewgroundsAPI.getAdURL()) { startAd(NewgroundsAPI.getAdURL()); } NewgroundsAPI.onAdsApproved = function (ad_url) { startAd(ad_url); }; stop();
Symbol 1106 MovieClip [__Packages.NewgroundsAPI] Frame 0
class NewgroundsAPI { static var tracker_id, host, version, debug, error_format, header_format, normal_format, link_format; function NewgroundsAPI () { } static function connectMovie(id) { if (!id) { SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else if (!tracker_id) { SendMessage("Connecting to API gateway..."); tracker_id = id; host = _url.split("/")[2].toLowerCase(); if (host.length < 1) { host = "localhost"; } var _local2 = new Object(); SendEvent(MOVIE_VIEWS); } } static function setMovieVersion(movie_version) { if (!movie_version) { SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = movie_version; } } static function debugMode() { debug = true; } static function addCustomEvent(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else if (!stat_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[stat_name] = CUSTOM_STATS + stat_id; SendMessage("Created custom event: " + stat_name); } } static function addCustomLink(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else if (!stat_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[stat_name] = CUSTOM_STATS + stat_id; SendMessage((("Created custom link " + stat_id) + ": ") + stat_name); } } static function loadMySite() { SendLink(AUTHOR_SITE); } static function loadNewgrounds(special) { if (special) { var _local1 = {page:special}; } SendLink(NEWGROUNDS, _local1); } static function logCustomEvent(event_name) { if (!event_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else if (!custom_events[event_name]) { SendError("Attempted to log undefined custom event: " + event_name); } else { SendEvent(custom_events[event_name]); } } static function loadCustomLink(link_name) { if (!link_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else if (!custom_links[link_name]) { SendError("Attempted to open undefined custom link: " + link_name); } else { SendLink(custom_links[link_name]); } } static function getAdURL() { return(movie_options.ad_url); } static function getMovieURL() { if (movie_options.movie_url) { return(movie_options.movie_url); } return("Newgrounds.com"); } static function getNewVersionURL() { return((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + NEW_VERSION); } static function SendEvent(id) { SendStat(id, false); } static function SendLink(id, extra) { SendStat(id, true, extra); } static function ReadGatewayData(params) { for (var _local2 in params) { params[_local2] = unescape(params[_local2]); movie_options[_local2] = params[_local2]; } if (params.settings_loaded) { SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage(("Movie Identified as '" + movie_options.movie_name) + "'"); if (movie_options.message) { SendMessage(movie_options.message); } if (movie_options.ad_url) { SendMessage("Your movie has been approved to run Flash Ads"); onAdsApproved(movie_options.ad_url); } if (movie_options.movie_version and (movie_options.movie_version.toString() != version.toString())) { SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); onNewVersionAvailable(movie_options.movie_version, getMovieURL(), getNewVersionURL()); } if (movie_options.deny_host) { SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); onDenyHost(host, getMovieURL(), getNewVersionURL()); } if (movie_options.request_portal_url == 1) { var _local4 = (((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_url); var _local3 = new XML(); _local3.ignoreWhite = true; _local3.load(_local4); } } else if (!movie_options.settings_loaded) { SendError("Could not establish connection to the API gateway."); } } static function SendStat(stat_id, open_in_browser, extra) { if (!tracker_id) { SendError("API calls cannot be made without a valid movie id."); SendError("Did you remember to add the \"NewgroundsAPI.connectMovie()\" code?"); } else { var _local7 = (((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + stat_id; for (var _local9 in extra) { _local7 = _local7 + ((("&" + escape(_local9)) + "=") + escape(extra[_local9])); } trace(_local7); if (debug) { _local7 = _local7 + "&debug=1"; } if (open_in_browser) { getURL (_local7, "_blank"); } else { var _local10 = new XML(); _local10.ignoreWhite = true; _local10.onLoad = function (success) { var _local6 = new Object(); var _local3 = 0; while (_local3 < this.firstChild.childNodes.length) { var _local4 = this.firstChild.childNodes[_local3]; var _local5 = _local4.nodeName; var _local2 = _local4.attributes.value; if (_local2 == Number(_local2)) { _local2 = Number(_local2); } _local6[_local5] = _local2; _local3++; } NewgroundsAPI.ReadGatewayData(_local6); }; _local10.load(_local7); } } } static function SendError(msg) { trace("[NEWGROUNDS API ERROR] :: " + msg); } static function SendMessage(msg) { trace("[NEWGROUNDS API] :: " + msg); } static function InitTextFormats() { if (!error_format) { error_format = new TextFormat(); error_format.font = "Arial Black"; error_format.size = 48; error_format.color = 16711680 /* 0xFF0000 */; } if (!header_format) { header_format = new TextFormat(); header_format.font = "Arial Black"; header_format.size = 24; header_format.color = 16777215 /* 0xFFFFFF */; } if (!normal_format) { normal_format = new TextFormat(); normal_format.font = "Arial"; normal_format.bold = true; normal_format.size = 12; normal_format.color = 16777215 /* 0xFFFFFF */; } if (!link_format) { link_format = new TextFormat(); link_format.color = 16776960 /* 0xFFFF00 */; link_format.underline = true; } } static function onNewVersionAvailable(version, movie_url, redirect_url) { InitTextFormats(); var _local2 = new Object(); _local2.x = Stage.width / 2; _local2.y = Stage.height / 2; _root.createEmptyMovieClip("NGAPI_new_version_overlay", _root.getNextHighestDepth()); _root.NGAPI_new_version_overlay.lineStyle(1, 0, 100); _root.NGAPI_new_version_overlay.beginFill(0, 70); _root.NGAPI_new_version_overlay.moveTo(-10, -10); _root.NGAPI_new_version_overlay.lineTo(-10, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, -10); _root.NGAPI_new_version_overlay.lineTo(-10, -10); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.lineStyle(10, 0, 100); _root.NGAPI_new_version_overlay.beginFill(51); _root.NGAPI_new_version_overlay.moveTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.createEmptyMovieClip("exit", 1000); _root.NGAPI_new_version_overlay.exit.lineStyle(2, 39423, 100); _root.NGAPI_new_version_overlay.exit.beginFill(0, 50); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.endFill(); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 214, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 226, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 226, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 214, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.onMouseUp = function () { if (_root.NGAPI_new_version_overlay.exit.hitTest(_root._xmouse, _root._ymouse)) { _root.NGAPI_new_version_overlay.removeMovieClip(); } }; var _local3 = (("Version " + version) + " is now available at:") + newline; var _local5 = _local3.length; _local3 = _local3 + movie_url; var _local4 = _local3.length; _root.NGAPI_new_version_overlay.createTextField("mouseblocker", 99, -10, -10, 1000, 1000); _root.NGAPI_new_version_overlay.createTextField("newversion", 100, _local2.x - 210, _local2.y - 90, 400, 80); _root.NGAPI_new_version_overlay.newversion.text = "New Version Available!"; _root.NGAPI_new_version_overlay.newversion.setTextFormat(header_format); _root.NGAPI_new_version_overlay.createTextField("message", 101, (Stage.width - 400) / 2, Stage.height / 2, 400, 40); _root.NGAPI_new_version_overlay.message.text = _local3; _root.NGAPI_new_version_overlay.message.multiline = true; _root.NGAPI_new_version_overlay.message.wordWrap = true; _root.NGAPI_new_version_overlay.message.html = true; _root.NGAPI_new_version_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_new_version_overlay.message.setTextFormat(_local5, _local4, link_format); } static function onDenyHost(hostname, movie_url, redirect_url) { InitTextFormats(); _root.createEmptyMovieClip("NGAPI_deny_host_overlay", _root.getNextHighestDepth()); _root.NGAPI_deny_host_overlay.lineStyle(20, 0, 100); _root.NGAPI_deny_host_overlay.beginFill(6684672); _root.NGAPI_deny_host_overlay.moveTo(0, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, 0); _root.NGAPI_deny_host_overlay.endFill(); var _local2 = ("This movie has not been approved for use on " + hostname) + "."; _local2 = _local2 + "\r\rFor an aproved copy, please visit:\r"; var _local4 = _local2.length; _local2 = _local2 + movie_url; var _local3 = _local2.length; _root.NGAPI_deny_host_overlay.createTextField("mousekill", 100, 0, 0, Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.createTextField("error", 101, (Stage.width - 400) / 2, (Stage.height / 2) - 100, 400, 200); _root.NGAPI_deny_host_overlay.error.text = "ERROR!"; _root.NGAPI_deny_host_overlay.error.setTextFormat(error_format); _root.NGAPI_deny_host_overlay.createTextField("message", 102, (Stage.width - 400) / 2, Stage.height / 2, 400, 200); _root.NGAPI_deny_host_overlay.message.text = _local2; _root.NGAPI_deny_host_overlay.message.multiline = true; _root.NGAPI_deny_host_overlay.message.wordWrap = true; _root.NGAPI_deny_host_overlay.message.html = true; _root.NGAPI_deny_host_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_deny_host_overlay.message.setTextFormat(_local4, _local3, link_format); } static function isInstalled() { return(true); } static function onAdsApproved(ad_url) { } static var movie_options = new Object(); static var custom_events = new Object(); static var custom_links = new Object(); static var MOVIE_VIEWS = 1; static var AUTHOR_SITE = 2; static var NEWGROUNDS = 3; static var NEW_VERSION = 4; static var CUSTOM_STATS = 50; static var GATEWAY_URL = "http://www.ngads.com/gateway.php"; }
Symbol 663 MovieClip Frame 66
gotoAndPlay (1);
Symbol 665 MovieClip Frame 16
gotoAndPlay (1);
Symbol 670 MovieClip Frame 9
gotoAndPlay (1);
Symbol 673 MovieClip Frame 9
gotoAndPlay (1);
Symbol 676 MovieClip Frame 15
gotoAndPlay (1);
Symbol 677 MovieClip Frame 28
stop();
Symbol 684 MovieClip Frame 10
stop();
Symbol 686 MovieClip Frame 458
_parent.nextFrame();
Symbol 810 MovieClip Frame 1
stop();
Symbol 810 MovieClip Frame 2
play();
Instance of Symbol 810 MovieClip in Symbol 818 MovieClip Frame 1
onClipEvent (load) { if (random(300) < 100) { gotoAndPlay (2); } }
Symbol 827 MovieClip Frame 41
Symbol 827 MovieClip Frame 707
_parent.nextFrame(); _parent.play(); stop();
Symbol 837 MovieClip Frame 463
_root.gotoAndStop("title");
Symbol 838 MovieClip Frame 1
stop();
Symbol 844 Button
on (press) { gotoAndStop ("instructions"); }
Symbol 853 Button
on (release) { getURL ("http://www.newgrounds.com", "blank"); }
Symbol 864 Button
on (release) { getURL ("http://www.diverge.ws", "blank"); }
Symbol 865 Button
on (release) { getURL ("http://www.psychogoldfish.com", "blank"); }
Symbol 866 MovieClip Frame 62
stop();
Symbol 931 MovieClip Frame 242
if (!loop1) { loop1 = true; gotoAndPlay ("loop1"); }
Symbol 931 MovieClip Frame 509
if (!loop2) { loop2 = true; gotoAndPlay ("loop2"); }
Symbol 931 MovieClip Frame 775
if (!loop3) { loop3 = true; gotoAndPlay ("loop3"); }
Symbol 931 MovieClip Frame 1404
if (!loop4) { loop4 = true; gotoAndPlay ("loop4"); }
Symbol 931 MovieClip Frame 1700
if (!loop5) { loop5 = true; gotoAndPlay ("loop5"); }
Symbol 931 MovieClip Frame 2123
if (!loop6) { loop6 = true; gotoAndPlay ("loop6"); }
Symbol 939 Button
on (release) { if ((send_score != true) && ((substring(_url, 1, 18)) == "http://www.diverge")) { loadVariablesNum ((("http://www.diverge.ws/index2.php?page=scores&action=submit&game=bat&player=" + _root.playerName) + "&score=") + _root.score, 0, "POST"); send_score = true; } else { getURL ("http://www.diverge.ws", "new"); } }
Symbol 941 Button
on (release) { myScore = new saveScore("batOuttaHell", "lshg95evcnpv54ygp9wffHGKDDm9p5ycdaf5KHGD", "newgrounds"); myScore.submit(_root.playerName, _root.score); }
Symbol 944 Button
on (release) { getURL ("http://www.newgrounds.com/collection/halloween2006.html", "blank"); }
Symbol 952 Button
on (press) { _root.gotoAndStop("game"); }
Symbol 954 MovieClip Frame 303
stop();
Symbol 964 MovieClip Frame 2300
stop();
Symbol 1020 MovieClip Frame 1
_name = "terra"; stop();
Symbol 1031 MovieClip Frame 1
_name = "level";
Symbol 1032 MovieClip Frame 17
_root.f_bat_poop(_parent._x, _parent._y + random(2));
Symbol 1032 MovieClip Frame 20
_parent.gotoAndStop("fly");
Symbol 1041 MovieClip Frame 21
_parent.gotoAndStop("fly");
Symbol 1064 MovieClip Frame 26
_parent.falling = true; _parent.speed_y = 1;
Symbol 1064 MovieClip Frame 42
if (_parent.falling == true) { gotoAndPlay (38); }
Symbol 1064 MovieClip Frame 56
stop();
Symbol 1065 MovieClip Frame 1
this.cacheAsBitmap = true; this.onEnterFrame = function () { _root.f_bat(); }; stop();
Symbol 1065 MovieClip Frame 2
_root.s("poop" + (random(2) + 1));
Symbol 1065 MovieClip Frame 5
_root.s("bat_hurt" + (random(2) + 1));
Symbol 1065 MovieClip Frame 6
_root.s("bat_die");
Symbol 1066 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1088 MovieClip Frame 1
stop();
Symbol 1088 MovieClip Frame 2
_root.s("beep");
Symbol 1091 MovieClip Frame 1
stop();
Symbol 1100 MovieClip Frame 1
stop();
Symbol 1105 MovieClip Frame 1
stop();
Symbol 1105 MovieClip Frame 241
_root.gotoAndStop("gameover");

Library Items

Symbol 1 Sound [suck3]
Symbol 2 Sound [suck2]
Symbol 3 Sound [suck1]
Symbol 4 Sound [splat2]
Symbol 5 Sound [splat1]
Symbol 6 Sound [slice]
Symbol 7 Sound [poop2]
Symbol 8 Sound [poop1]
Symbol 9 Sound [music]
Symbol 10 Sound [lose]
Symbol 11 Sound [hit2]
Symbol 12 Sound [hit1]
Symbol 13 Sound [gun]
Symbol 14 Sound [growl]
Symbol 15 Sound [eat]
Symbol 16 Sound [die]
Symbol 17 Sound [beep]
Symbol 18 Sound [beam]
Symbol 19 Sound [bat_hurt2]
Symbol 20 Sound [bat_hurt1]
Symbol 21 Sound [bat_die]
Symbol 22 Sound [win]Used by:964
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [guano partical 3]Uses:23
Symbol 25 GraphicUsed by:28 478
Symbol 26 GraphicUsed by:28 478
Symbol 27 GraphicUsed by:28 478
Symbol 28 MovieClip [gunao partical 2]Uses:25 26 27
Symbol 29 GraphicUsed by:31 477
Symbol 30 GraphicUsed by:31 477
Symbol 31 MovieClip [guano partical 1]Uses:29 30
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [blood partical 6]Uses:32
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [blood partical 5]Uses:34 35
Symbol 37 GraphicUsed by:42 483
Symbol 38 GraphicUsed by:42 483
Symbol 39 GraphicUsed by:42 483
Symbol 40 GraphicUsed by:42 483
Symbol 41 GraphicUsed by:42 483
Symbol 42 MovieClip [blood partical 4]Uses:37 38 39 40 41
Symbol 43 GraphicUsed by:47 482
Symbol 44 GraphicUsed by:47 482
Symbol 45 GraphicUsed by:47 482
Symbol 46 GraphicUsed by:47 482
Symbol 47 MovieClip [blood partical 3]Uses:43 44 45 46
Symbol 48 GraphicUsed by:53 481
Symbol 49 GraphicUsed by:53 481
Symbol 50 GraphicUsed by:53 481
Symbol 51 GraphicUsed by:53 481
Symbol 52 GraphicUsed by:53 481
Symbol 53 MovieClip [blood partical 2]Uses:48 49 50 51 52
Symbol 54 GraphicUsed by:57 480
Symbol 55 GraphicUsed by:57 480
Symbol 56 GraphicUsed by:57 480
Symbol 57 MovieClip [blood partical 1]Uses:54 55 56
Symbol 58 GraphicUsed by:68 476 931
Symbol 59 GraphicUsed by:68 476 931
Symbol 60 GraphicUsed by:68 476 931
Symbol 61 GraphicUsed by:68 476 931
Symbol 62 GraphicUsed by:68 476 931
Symbol 63 GraphicUsed by:68 476 931
Symbol 64 GraphicUsed by:68 476 931
Symbol 65 GraphicUsed by:68 476 931
Symbol 66 GraphicUsed by:68 476 931
Symbol 67 GraphicUsed by:68 476 931
Symbol 68 MovieClip [blood squirt]Uses:58 59 60 61 62 63 64 65 66 67
Symbol 69 GraphicUsed by:77 443
Symbol 70 GraphicUsed by:77 443
Symbol 71 GraphicUsed by:77 443
Symbol 72 GraphicUsed by:77 443
Symbol 73 GraphicUsed by:77 443
Symbol 74 GraphicUsed by:77 443
Symbol 75 GraphicUsed by:77 443
Symbol 76 GraphicUsed by:77 443
Symbol 77 MovieClip [guano splatter]Uses:69 70 71 72 73 74 75 76
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClip [poop_particle]Uses:78
Symbol 80 GraphicUsed by:100 125
Symbol 81 GraphicUsed by:100 134
Symbol 82 GraphicUsed by:86
Symbol 83 GraphicUsed by:86
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:82 83 84 85Used by:100 125 134
Symbol 87 GraphicUsed by:100 125 134
Symbol 88 GraphicUsed by:92
Symbol 89 GraphicUsed by:92
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:88 89 90 91Used by:100 125 134
Symbol 93 GraphicUsed by:100 125 134
Symbol 94 GraphicUsed by:100 125 134
Symbol 95 GraphicUsed by:100 125 134
Symbol 96 GraphicUsed by:100 125
Symbol 97 GraphicUsed by:100 134
Symbol 98 GraphicUsed by:100 125 134
Symbol 99 GraphicUsed by:100 125 134
Symbol 100 MovieClipUses:80 81 86 87 92 93 94 95 96 97 98 99Used by:126
Symbol 101 GraphicUsed by:125
Symbol 102 GraphicUsed by:125
Symbol 103 GraphicUsed by:125
Symbol 104 GraphicUsed by:125
Symbol 105 GraphicUsed by:125
Symbol 106 GraphicUsed by:125
Symbol 107 GraphicUsed by:125
Symbol 108 GraphicUsed by:125
Symbol 109 GraphicUsed by:125
Symbol 110 GraphicUsed by:125
Symbol 111 GraphicUsed by:125
Symbol 112 GraphicUsed by:125
Symbol 113 GraphicUsed by:125
Symbol 114 GraphicUsed by:125
Symbol 115 GraphicUsed by:125
Symbol 116 GraphicUsed by:125
Symbol 117 GraphicUsed by:125
Symbol 118 GraphicUsed by:125
Symbol 119 GraphicUsed by:125
Symbol 120 GraphicUsed by:125
Symbol 121 GraphicUsed by:125
Symbol 122 GraphicUsed by:125
Symbol 123 GraphicUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:80 101 86 87 92 102 93 94 95 96 98 99 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124Used by:126
Symbol 126 MovieClipUses:100 125Used by:153
Symbol 127 GraphicUsed by:132 931
Symbol 128 GraphicUsed by:132 931
Symbol 129 GraphicUsed by:132 931
Symbol 130 GraphicUsed by:132 931
Symbol 131 GraphicUsed by:132 931
Symbol 132 MovieClipUses:127 128 129 130 131Used by:153 210 255 350 409 442 535 587
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:81 86 87 92 93 94 95 133 97 98 99Used by:153
Symbol 135 GraphicUsed by:140 931
Symbol 136 GraphicUsed by:140 931
Symbol 137 GraphicUsed by:140 931
Symbol 138 GraphicUsed by:140 931
Symbol 139 GraphicUsed by:140 931
Symbol 140 MovieClipUses:135 136 137 138 139Used by:153 210 255 350 409 442 535 587
Symbol 141 GraphicUsed by:146
Symbol 142 GraphicUsed by:146
Symbol 143 GraphicUsed by:146
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:141 142 143 144 145Used by:153
Symbol 147 GraphicUsed by:152
Symbol 148 GraphicUsed by:152
Symbol 149 GraphicUsed by:152
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:147 148 149 150 151Used by:153
Symbol 153 MovieClip [enemy4]Uses:126 132 134 140 146 152
Symbol 154 GraphicUsed by:165 190
Symbol 155 GraphicUsed by:165 193
Symbol 156 GraphicUsed by:165 190 193
Symbol 157 GraphicUsed by:165 190 193
Symbol 158 GraphicUsed by:165 190 193
Symbol 159 GraphicUsed by:165 190 193
Symbol 160 GraphicUsed by:165 190
Symbol 161 GraphicUsed by:165 193
Symbol 162 GraphicUsed by:165 193
Symbol 163 GraphicUsed by:165 190 193
Symbol 164 GraphicUsed by:165 190 193
Symbol 165 MovieClipUses:154 155 156 157 158 159 160 161 162 163 164Used by:191
Symbol 166 GraphicUsed by:190
Symbol 167 GraphicUsed by:190
Symbol 168 GraphicUsed by:190
Symbol 169 GraphicUsed by:190
Symbol 170 GraphicUsed by:190
Symbol 171 GraphicUsed by:190
Symbol 172 GraphicUsed by:190
Symbol 173 GraphicUsed by:190
Symbol 174 GraphicUsed by:190
Symbol 175 GraphicUsed by:190
Symbol 176 GraphicUsed by:190
Symbol 177 GraphicUsed by:190
Symbol 178 GraphicUsed by:190
Symbol 179 GraphicUsed by:190
Symbol 180 GraphicUsed by:190
Symbol 181 GraphicUsed by:190
Symbol 182 GraphicUsed by:190
Symbol 183 GraphicUsed by:190
Symbol 184 GraphicUsed by:190
Symbol 185 GraphicUsed by:190
Symbol 186 GraphicUsed by:190
Symbol 187 GraphicUsed by:190
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:154 166 156 167 157 158 159 160 163 164 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189Used by:191
Symbol 191 MovieClipUses:165 190Used by:210
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:155 156 157 158 159 192 161 162 163 164Used by:210
Symbol 194 GraphicUsed by:202
Symbol 195 GraphicUsed by:202
Symbol 196 GraphicUsed by:202
Symbol 197 GraphicUsed by:202
Symbol 198 GraphicUsed by:202
Symbol 199 GraphicUsed by:202
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Symbol 1066 MovieClipUses:970 971 1031 1065Used by:Timeline
Symbol 1067 GraphicUsed by:1068
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Symbol 1069 EditableTextUses:907Used by:1101
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Symbol 1095 MovieClipUses:1093 1094Used by:1100
Symbol 1096 FontUsed by:1097 1098 1099
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Symbol 1099 TextUses:1096Used by:1100
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Symbol 1101 MovieClipUses:1068 1069 1074 1079 1088 1091 1100Used by:Timeline
Symbol 1102 GraphicUsed by:1103
Symbol 1103 MovieClipUses:1102Used by:1104
Symbol 1104 MovieClipUses:1103Used by:Timeline
Symbol 1105 MovieClipUses:611Used by:Timeline
Streaming Sound 1Used by:Symbol 686 MovieClip
Streaming Sound 2Used by:Symbol 837 MovieClip

Instance Names

"intros"Frame 3Symbol 838 MovieClip
"instructions"Frame 5Symbol 931 MovieClip
"game"Frame 10Symbol 1066 MovieClip
"hud"Frame 10Symbol 1101 MovieClip
"cursor"Frame 10Symbol 1104 MovieClip
"cinema_die"Frame 10Symbol 1105 MovieClip
"body"Symbol 153 MovieClip [enemy4] Frame 1Symbol 126 MovieClip
"body"Symbol 153 MovieClip [enemy4] Frame 2Symbol 134 MovieClip
"body"Symbol 153 MovieClip [enemy4] Frame 3Symbol 146 MovieClip
"body"Symbol 153 MovieClip [enemy4] Frame 4Symbol 152 MovieClip
"body"Symbol 210 MovieClip [enemy3] Frame 1Symbol 191 MovieClip
"body"Symbol 210 MovieClip [enemy3] Frame 2Symbol 193 MovieClip
"body"Symbol 210 MovieClip [enemy3] Frame 3Symbol 202 MovieClip
"body"Symbol 210 MovieClip [enemy3] Frame 4Symbol 209 MovieClip
"body"Symbol 255 MovieClip [enemy1] Frame 1Symbol 235 MovieClip
"body"Symbol 255 MovieClip [enemy1] Frame 2Symbol 239 MovieClip
"body"Symbol 255 MovieClip [enemy1] Frame 3Symbol 247 MovieClip
"body"Symbol 255 MovieClip [enemy1] Frame 4Symbol 254 MovieClip
"food"Symbol 309 MovieClip [bug] Frame 1Symbol 308 MovieClip
"head"Symbol 349 MovieClip Frame 1Symbol 345 MovieClip
"head"Symbol 349 MovieClip Frame 2Symbol 348 MovieClip
"body"Symbol 350 MovieClip [enemy6] Frame 1Symbol 339 MovieClip
"body"Symbol 350 MovieClip [enemy6] Frame 2Symbol 342 MovieClip
"head"Symbol 350 MovieClip [enemy6] Frame 2Symbol 349 MovieClip
"body"Symbol 409 MovieClip [enemy7] Frame 1Symbol 390 MovieClip
"body"Symbol 409 MovieClip [enemy7] Frame 2Symbol 393 MovieClip
"body"Symbol 409 MovieClip [enemy7] Frame 3Symbol 404 MovieClip
"body"Symbol 409 MovieClip [enemy7] Frame 4Symbol 408 MovieClip
"body"Symbol 428 MovieClip Frame 1Symbol 423 MovieClip
"body"Symbol 442 MovieClip [enemy2] Frame 1Symbol 423 MovieClip
"body"Symbol 442 MovieClip [enemy2] Frame 2Symbol 428 MovieClip
"body"Symbol 442 MovieClip [enemy2] Frame 3Symbol 438 MovieClip
"body"Symbol 442 MovieClip [enemy2] Frame 4Symbol 441 MovieClip
"drop"Symbol 479 MovieClip [fx_poop_drop] Frame 1Symbol 477 MovieClip
"drop"Symbol 479 MovieClip [fx_poop_drop] Frame 2Symbol 478 MovieClip
"drop"Symbol 484 MovieClip [fx_blood_drop] Frame 1Symbol 480 MovieClip
"drop"Symbol 484 MovieClip [fx_blood_drop] Frame 2Symbol 481 MovieClip
"drop"Symbol 484 MovieClip [fx_blood_drop] Frame 3Symbol 482 MovieClip
"drop"Symbol 484 MovieClip [fx_blood_drop] Frame 4Symbol 483 MovieClip
"arm1"Symbol 521 MovieClip Frame 1Symbol 504 MovieClip
"body"Symbol 521 MovieClip Frame 1Symbol 511 MovieClip
"head"Symbol 521 MovieClip Frame 1Symbol 516 MovieClip
"arm2"Symbol 521 MovieClip Frame 1Symbol 520 MovieClip
"body"Symbol 535 MovieClip [enemy8] Frame 1Symbol 521 MovieClip
"body"Symbol 535 MovieClip [enemy8] Frame 2Symbol 527 MovieClip
"body"Symbol 535 MovieClip [enemy8] Frame 4Symbol 534 MovieClip
"body"Symbol 587 MovieClip [enemy10] Frame 1Symbol 559 MovieClip
"body"Symbol 587 MovieClip [enemy10] Frame 2Symbol 562 MovieClip
"beam"Symbol 587 MovieClip [enemy10] Frame 3Symbol 563 MovieClip
"body"Symbol 587 MovieClip [enemy10] Frame 3Symbol 581 MovieClip
"body"Symbol 587 MovieClip [enemy10] Frame 4Symbol 586 MovieClip
"ng_ad"Symbol 658 MovieClip Frame 1Symbol 657 MovieClip
"tower"Symbol 1031 MovieClip Frame 1Symbol 976 MovieClip
"mid_bg"Symbol 1066 MovieClip Frame 1Symbol 970 MovieClip
"clouds"Symbol 1066 MovieClip Frame 1Symbol 971 MovieClip
"bat"Symbol 1066 MovieClip Frame 1Symbol 1065 MovieClip
"energy"Symbol 1088 MovieClip Frame 1Symbol 1086 MovieClip
"poop"Symbol 1101 MovieClip Frame 1Symbol 1074 MovieClip
"hp"Symbol 1101 MovieClip Frame 1Symbol 1079 MovieClip
"energy"Symbol 1101 MovieClip Frame 1Symbol 1088 MovieClip
"face"Symbol 1101 MovieClip Frame 1Symbol 1091 MovieClip
"context"Symbol 1101 MovieClip Frame 1Symbol 1100 MovieClip
"c"Symbol 1104 MovieClip Frame 1Symbol 1103 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "suck3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "suck2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "suck1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "splat2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "splat1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "slice"
ExportAssets (56)Timeline Frame 1Symbol 7 as "poop2"
ExportAssets (56)Timeline Frame 1Symbol 8 as "poop1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "music"
ExportAssets (56)Timeline Frame 1Symbol 10 as "lose"
ExportAssets (56)Timeline Frame 1Symbol 11 as "hit2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "hit1"
ExportAssets (56)Timeline Frame 1Symbol 13 as "gun"
ExportAssets (56)Timeline Frame 1Symbol 14 as "growl"
ExportAssets (56)Timeline Frame 1Symbol 15 as "eat"
ExportAssets (56)Timeline Frame 1Symbol 16 as "die"
ExportAssets (56)Timeline Frame 1Symbol 17 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 18 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 19 as "bat_hurt2"
ExportAssets (56)Timeline Frame 1Symbol 20 as "bat_hurt1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "bat_die"
ExportAssets (56)Timeline Frame 1Symbol 22 as "win"
ExportAssets (56)Timeline Frame 1Symbol 24 as "guano partical 3"
ExportAssets (56)Timeline Frame 1Symbol 28 as "gunao partical 2"
ExportAssets (56)Timeline Frame 1Symbol 31 as "guano partical 1"
ExportAssets (56)Timeline Frame 1Symbol 33 as "blood partical 6"
ExportAssets (56)Timeline Frame 1Symbol 36 as "blood partical 5"
ExportAssets (56)Timeline Frame 1Symbol 42 as "blood partical 4"
ExportAssets (56)Timeline Frame 1Symbol 47 as "blood partical 3"
ExportAssets (56)Timeline Frame 1Symbol 53 as "blood partical 2"
ExportAssets (56)Timeline Frame 1Symbol 57 as "blood partical 1"
ExportAssets (56)Timeline Frame 1Symbol 68 as "blood squirt"
ExportAssets (56)Timeline Frame 1Symbol 77 as "guano splatter"
ExportAssets (56)Timeline Frame 1Symbol 79 as "poop_particle"
ExportAssets (56)Timeline Frame 1Symbol 153 as "enemy4"
ExportAssets (56)Timeline Frame 1Symbol 210 as "enemy3"
ExportAssets (56)Timeline Frame 1Symbol 255 as "enemy1"
ExportAssets (56)Timeline Frame 1Symbol 273 as "bird"
ExportAssets (56)Timeline Frame 1Symbol 309 as "bug"
ExportAssets (56)Timeline Frame 1Symbol 350 as "enemy6"
ExportAssets (56)Timeline Frame 1Symbol 409 as "enemy7"
ExportAssets (56)Timeline Frame 1Symbol 442 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 443 as "fx_poop_splat"
ExportAssets (56)Timeline Frame 1Symbol 451 as "fx_blood2"
ExportAssets (56)Timeline Frame 1Symbol 459 as "fx_blood1"
ExportAssets (56)Timeline Frame 1Symbol 467 as "fx_blood2b"
ExportAssets (56)Timeline Frame 1Symbol 475 as "fx_blood1b"
ExportAssets (56)Timeline Frame 1Symbol 476 as "fx_bloodspurt1"
ExportAssets (56)Timeline Frame 1Symbol 479 as "fx_poop_drop"
ExportAssets (56)Timeline Frame 1Symbol 484 as "fx_blood_drop"
ExportAssets (56)Timeline Frame 1Symbol 499 as "fx_candy"
ExportAssets (56)Timeline Frame 1Symbol 535 as "enemy8"
ExportAssets (56)Timeline Frame 1Symbol 587 as "enemy10"
ExportAssets (56)Timeline Frame 1Symbol 589 as "fx_death_icon"
ExportAssets (56)Timeline Frame 1Symbol 593 as "fx_cloud"
ExportAssets (56)Timeline Frame 1Symbol 595 as "guano"
ExportAssets (56)Timeline Frame 1Symbol 610 as "explosion1"
ExportAssets (56)Timeline Frame 1Symbol 1106 as "__Packages.NewgroundsAPI"

Labels

"intro"Frame 3
"title"Frame 4
"instructions"Frame 5
"gameover"Frame 6
"win"Frame 8
"game"Frame 10
"hurt"Symbol 153 MovieClip [enemy4] Frame 2
"attack"Symbol 153 MovieClip [enemy4] Frame 3
"stunned"Symbol 153 MovieClip [enemy4] Frame 4
"die"Symbol 153 MovieClip [enemy4] Frame 5
"hurt"Symbol 210 MovieClip [enemy3] Frame 2
"attack"Symbol 210 MovieClip [enemy3] Frame 3
"stunned"Symbol 210 MovieClip [enemy3] Frame 4
"die"Symbol 210 MovieClip [enemy3] Frame 5
"hurt"Symbol 255 MovieClip [enemy1] Frame 2
"attack"Symbol 255 MovieClip [enemy1] Frame 3
"stunned"Symbol 255 MovieClip [enemy1] Frame 4
"die"Symbol 255 MovieClip [enemy1] Frame 5
"f4"Symbol 322 MovieClip Frame 2
"f5"Symbol 322 MovieClip Frame 30
"f1"Symbol 322 MovieClip Frame 51
"f2"Symbol 322 MovieClip Frame 70
"f3"Symbol 322 MovieClip Frame 91
"f1"Symbol 324 MovieClip Frame 36
"f2"Symbol 324 MovieClip Frame 49
"f3"Symbol 324 MovieClip Frame 61
"f4"Symbol 336 MovieClip Frame 2
"f5"Symbol 336 MovieClip Frame 30
"f1"Symbol 336 MovieClip Frame 51
"f2"Symbol 336 MovieClip Frame 70
"f3"Symbol 336 MovieClip Frame 91
"f1"Symbol 338 MovieClip Frame 36
"f2"Symbol 338 MovieClip Frame 49
"f3"Symbol 338 MovieClip Frame 61
"hurt"Symbol 350 MovieClip [enemy6] Frame 2
"die"Symbol 350 MovieClip [enemy6] Frame 5
"hurt"Symbol 409 MovieClip [enemy7] Frame 2
"attack"Symbol 409 MovieClip [enemy7] Frame 3
"stunned"Symbol 409 MovieClip [enemy7] Frame 4
"die"Symbol 409 MovieClip [enemy7] Frame 5
"hurt"Symbol 442 MovieClip [enemy2] Frame 2
"attack"Symbol 442 MovieClip [enemy2] Frame 3
"stunned"Symbol 442 MovieClip [enemy2] Frame 4
"die"Symbol 442 MovieClip [enemy2] Frame 5
"hurt"Symbol 535 MovieClip [enemy8] Frame 2
"stunned"Symbol 535 MovieClip [enemy8] Frame 4
"die"Symbol 535 MovieClip [enemy8] Frame 5
"hurt"Symbol 587 MovieClip [enemy10] Frame 2
"attack"Symbol 587 MovieClip [enemy10] Frame 3
"stunned"Symbol 587 MovieClip [enemy10] Frame 4
"die"Symbol 587 MovieClip [enemy10] Frame 5
"small"Symbol 600 MovieClip Frame 2
"medium"Symbol 600 MovieClip Frame 3
"large"Symbol 600 MovieClip Frame 4
"loading"Symbol 645 MovieClip Frame 1
"loaded"Symbol 645 MovieClip Frame 101
"lastframe"Symbol 645 MovieClip Frame 165
"end"Symbol 645 MovieClip Frame 166
"loop1"Symbol 931 MovieClip Frame 3
"loop2"Symbol 931 MovieClip Frame 265
"loop3"Symbol 931 MovieClip Frame 549
"loop4"Symbol 931 MovieClip Frame 1164
"loop5"Symbol 931 MovieClip Frame 1467
"loop6"Symbol 931 MovieClip Frame 1753
"fly"Symbol 1065 MovieClip Frame 1
"poop"Symbol 1065 MovieClip Frame 2
"feed"Symbol 1065 MovieClip Frame 3
"rest"Symbol 1065 MovieClip Frame 4
"hurt"Symbol 1065 MovieClip Frame 5
"die"Symbol 1065 MovieClip Frame 6

Dynamic Text Variables

_root.scoreSymbol 943 EditableText""
_root.playerNameSymbol 947 EditableText""
scoreSymbol 1069 EditableText""




http://swfchan.com/8/38049/info.shtml
Created: 13/5 -2019 15:06:56 Last modified: 13/5 -2019 15:06:56 Server time: 23/12 -2024 00:13:56