Frame 1
var savefile = SharedObject.getLocal("stayawake");
_root.oldscore = savefile.data.score;
_root.oldlevel = savefile.data.level;
_root.boneslocked = savefile.data.boneslocked;
_root.zombilocked = savefile.data.zombilocked;
if (savefile.data.boneslocked == undefined) {
_root.boneslocked = true;
}
if (savefile.data.zombilocked == undefined) {
_root.zombilocked = true;
}
_root.menu = new ContextMenu();
_root.menu.hideBuiltInItems();
stopAllSounds();
_root.bytesLoaded = _root.getBytesLoaded();
_root.bytesTotal = _root.getBytesTotal();
_root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal));
_root.percentLoadedText = _root.percentLoaded + "%";
_root.bar.gotoAndStop(percentLoaded);
function stole() {
if (_root._url.substr(0, 7) == "file://") {
_root.gotoAndStop(1);
_root.createEmptyMovieClip("block", 900000);
with (block) {
beginFill(16738047, 100);
moveTo(0, 0);
lineTo(Stage.width, 0);
lineTo(Stage.width, Stage.height);
lineTo(0, Stage.height);
endFill();
createTextField("gy", 1, 0, 170, Stage.width, Stage.height);
gy.selectable = 0;
gy.text = "MAKE YOUR OWN GAME\r\rDON'T STEAL MINE FAGGOT";
gy.setTextFormat(sTF);
}
}
}
sTF = new TextFormat();
with (sTF) {
color = 16777164 /* 0xFFFFCC */;
font = "Tahoma";
size = 10;
bold = 1;
align = "center";
}
Frame 2
if (_root.percentLoaded == 100) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Frame 3
stop();
_root.stole();
Frame 4
stop();
Frame 5
stop();
Frame 6
stop();
onEnterFrame = function () {
if (((!jack) && (!bones)) && (!zombi)) {
jack = true;
}
if (jack) {
ja.gotoAndStop(2);
} else {
ja.gotoAndStop(1);
}
if (bones) {
if (!boneslocked) {
bonesp = true;
bo.gotoAndStop(4);
}
} else if (!boneslocked) {
bo.gotoAndStop(3);
bonesp = false;
}
if (zombi) {
if (!zombilocked) {
zo.gotoAndStop(4);
zombip = true;
} else {
zombip = false;
zo.gotoAndStop(2);
}
} else if (!zombilocked) {
zo.gotoAndStop(3);
zombip = false;
}
};
_root.stole();
Instance of Symbol 208 MovieClip "ja" in Frame 6
on (release) {
_root.jack = true;
_root.bones = false;
_root.zombi = false;
}
Instance of Symbol 217 MovieClip "zo" in Frame 6
on (rollOver) {
if (_root.zombilocked) {
this.gotoAndStop(2);
}
}
on (release) {
_root.zombi = true;
_root.bones = false;
_root.jack = false;
}
Instance of Symbol 225 MovieClip "bo" in Frame 6
on (rollOver) {
if (_root.boneslocked) {
this.gotoAndStop(2);
}
}
on (release) {
_root.bones = true;
_root.jack = false;
_root.zombi = false;
}
Frame 7
stop();
dead = false;
lap = 0;
lives = 5;
spin = false;
rotate1 = false;
rotate2 = false;
speed = 5;
interval = 10;
gpause = false;
i = 1;
l = 1;
run = false;
onEnterFrame = function () {
if (run) {
if (!gpause) {
if (!dead) {
if (spin) {
if (lap <= maxlaps) {
game._rotation = game._rotation + rspd;
if ((game._rotation >= (orig - 1)) && (game._rotation <= (orig + 1))) {
lap = lap + 1;
}
} else {
if ((game._rotation < ((orig + speed) + 1)) && (game._rotation > ((orig - speed) - 1))) {
game._rotation = orig;
}
spin = false;
}
} else if (spin2) {
game._rotation = game._rotation + rspd;
if ((game._rotation < ((orig + 181) + speed)) && (game._rotation > ((orig + 179) - speed))) {
game._rotation = orig + 180;
spin2 = false;
}
} else if (rotate1) {
game._rotation = (-game.char._rotation) + orig;
} else if (rotate2) {
game._rotation = game.char._rotation + orig;
} else {
rotate1 = false;
rotate2 = false;
spin = false;
spin2 = false;
blarg = random(2);
if (blarg == 1) {
rspd = speed;
} else {
rspd = -speed;
}
lap = 0;
maxlaps = 1;
orig = game._rotation;
}
}
if (timer == (interval * i)) {
if (i <= oldi) {
attack = random(4) + 1;
if (attack == olda) {
attack = attack + 1;
}
if (attack >= 5) {
attack = 1;
}
if (attack == 1) {
spin = true;
spin2 = false;
rotate1 = false;
rotate2 = false;
}
if (attack == 2) {
spin2 = true;
spin = false;
rotate1 = false;
rotate2 = false;
}
if (attack == 3) {
rotate1 = true;
spin = false;
spin2 = false;
rotate2 = false;
}
if (attack == 4) {
rotate2 = true;
spin = false;
spin2 = false;
rotate1 = false;
}
i++;
}
} else if (timer2 == 60) {
if (interval == oint) {
if (interval <= 2) {
interval = 2;
}
interval = interval - 1;
game.char.gravity = game.char.gravity + 60;
l++;
game.char.kspd = game.char.kspd * 1.2;
speed = speed + 5;
}
} else {
oint = interval;
oldi = i;
olda = attack;
}
}
}
};
Instance of Symbol 314 MovieClip "arrows" in Frame 7
onClipEvent (enterFrame) {
if (_root.gpause) {
if (_root.game.char._rotation >= 90) {
_root.arrows.gotoAndStop(2);
} else if (_root.game.char._rotation <= -90) {
_root.arrows.gotoAndStop(3);
} else {
_root.arrows.gotoAndStop(1);
}
}
}
Instance of Symbol 317 MovieClip "clock" in Frame 7
onClipEvent (load) {
_root.timer = 0;
_root.timer2 = 0;
_root.gtimer = 0;
}
onClipEvent (enterFrame) {
if (_root.run) {
if (!_root.gpause) {
_root.gtimer++;
if ((_root.gtimer / 30) >= 1) {
_root.timer++;
_root.timer2++;
_root.gtimer = 0;
}
}
}
}
Instance of Symbol 321 MovieClip "heart" in Frame 7
onClipEvent (enterFrame) {
this.gotoAndStop(6 - _root.lives);
if (_root.lives <= 0) {
_root.dead = true;
_root.gotoAndStop("gameover");
}
}
Instance of Symbol 326 MovieClip "flashbang" in Frame 7
onClipEvent (load) {
this.swapDepths(1E20);
}
Frame 8
stop();
dead = false;
lap = 0;
lives = 5;
spin = false;
rotate1 = false;
rotate2 = false;
speed = 5;
programmed = false;
interval = 10;
gpause = false;
i = 1;
l = 1;
onEnterFrame = function () {
if (!gpause) {
if (!dead) {
if (spin) {
if (lap < maxlaps) {
game._rotation = game._rotation + rspd;
if ((game._rotation >= (orig - 1)) && (game._rotation <= (orig + 1))) {
lap = lap + 1;
}
} else {
if ((game._rotation < ((orig + speed) + 1)) && (game._rotation > ((orig - speed) - 1))) {
game._rotation = orig;
}
spin = false;
}
} else if (spin2) {
game._rotation = game._rotation + rspd;
if ((game._rotation < ((orig + 181) + speed)) && (game._rotation > ((orig + 179) - speed))) {
game._rotation = orig + 180;
spin2 = false;
}
} else if (rotate1) {
game._rotation = (-game.char._rotation) + orig;
} else if (rotate2) {
game._rotation = game.char._rotation + orig;
} else {
rotate1 = false;
rotate2 = false;
spin = false;
spin2 = false;
blarg = random(2);
if (blarg == 1) {
rspd = speed;
} else {
rspd = -speed;
}
lap = 0;
maxlaps = 1;
orig = game._rotation;
}
}
if (programmed) {
if (((timer2 == 15) || (timer2 == 25)) || (timer2 == 45)) {
spin = true;
spin2 = false;
rotate1 = false;
rotate2 = false;
} else if ((timer2 == 35) || (timer2 == 55)) {
spin = false;
spin2 = true;
rotate1 = false;
rotate2 = false;
} else if (timer2 >= 60) {
programmed = false;
}
} else if (timer == (interval * i)) {
if (i <= oldi) {
attack = random(4) + 1;
if (attack == olda) {
attack = attack + 1;
}
if (attack >= 5) {
attack = 1;
}
if (attack == 1) {
spin = true;
spin2 = false;
rotate1 = false;
rotate2 = false;
}
if (attack == 2) {
spin2 = true;
spin = false;
rotate1 = false;
rotate2 = false;
}
if (attack == 3) {
rotate1 = true;
spin = false;
spin2 = false;
rotate2 = false;
}
if (attack == 4) {
rotate2 = true;
spin = false;
spin2 = false;
rotate1 = false;
}
i++;
}
} else if (timer2 == 60) {
if (interval == oint) {
if (interval <= 2) {
interval = 2;
}
interval = interval - 1;
game.char.gravity = game.char.gravity + 60;
l++;
game.char.kspd = game.char.kspd * 1.2;
speed = speed + 5;
}
} else {
oint = interval;
oldi = i;
olda = attack;
}
}
};
Instance of Symbol 317 MovieClip "clock" in Frame 8
onClipEvent (load) {
_root.timer = 0;
_root.timer2 = 0;
_root.gtimer = 0;
}
onClipEvent (enterFrame) {
if (!_root.gpause) {
_root.gtimer++;
if ((_root.gtimer / 30) >= 1) {
_root.timer++;
_root.timer2++;
_root.gtimer = 0;
}
}
}
Frame 9
stop();
dead = false;
lap = 0;
lives = 5;
spin = false;
rotate1 = false;
rotate2 = false;
speed = 5;
programmed = false;
interval = 10;
gpause = false;
i = 1;
l = 1;
onEnterFrame = function () {
if (!gpause) {
if (!dead) {
if (spin) {
if (lap < maxlaps) {
game._rotation = game._rotation + rspd;
if ((game._rotation >= (orig - 1)) && (game._rotation <= (orig + 1))) {
lap = lap + 1;
}
} else {
if ((game._rotation < ((orig + speed) + 1)) && (game._rotation > ((orig - speed) - 1))) {
game._rotation = orig;
}
spin = false;
}
} else if (spin2) {
game._rotation = game._rotation + rspd;
if ((game._rotation < ((orig + 181) + speed)) && (game._rotation > ((orig + 179) - speed))) {
game._rotation = orig + 180;
spin2 = false;
}
} else if (rotate1) {
game._rotation = (-game.char._rotation) + orig;
} else if (rotate2) {
game._rotation = game.char._rotation + orig;
} else {
rotate1 = false;
rotate2 = false;
spin = false;
spin2 = false;
blarg = random(2);
if (blarg == 1) {
rspd = speed;
} else {
rspd = -speed;
}
lap = 0;
maxlaps = 1;
orig = game._rotation;
}
}
if (programmed) {
if (((timer2 == 15) || (timer2 == 25)) || (timer2 == 45)) {
spin = true;
spin2 = false;
rotate1 = false;
rotate2 = false;
} else if ((timer2 == 35) || (timer2 == 55)) {
spin = false;
spin2 = true;
rotate1 = false;
rotate2 = false;
} else if (timer2 >= 60) {
programmed = false;
}
} else if (timer == (interval * i)) {
if (i <= oldi) {
attack = random(4) + 1;
if (attack == olda) {
attack = attack + 1;
}
if (attack >= 5) {
attack = 1;
}
if (attack == 1) {
spin = true;
spin2 = false;
rotate1 = false;
rotate2 = false;
}
if (attack == 2) {
spin2 = true;
spin = false;
rotate1 = false;
rotate2 = false;
}
if (attack == 3) {
rotate1 = true;
spin = false;
spin2 = false;
rotate2 = false;
}
if (attack == 4) {
rotate2 = true;
spin = false;
spin2 = false;
rotate1 = false;
}
i++;
}
} else if (timer2 == 60) {
if (interval == oint) {
if (interval <= 2) {
interval = 2;
}
interval = interval - 1;
game.char.gravity = game.char.gravity + 60;
l++;
game.char.kspd = game.char.kspd * 1.2;
speed = speed + 5;
}
} else {
oint = interval;
oldi = i;
olda = attack;
}
}
};
Frame 10
stop();
submit._visible = true;
submit.onRelease = function () {
ab20_09 = new LoadVars();
ab20_09.z = namevar.text;
ab20_09.x = timer;
ab20_09.c = 435;
ab20_09.v = "ZZXQUD";
ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST");
this._visible = false;
getURL ("http://www.armorbot.com/mytable/?id=435", _blank);
nextFrame();
};
if (timer >= 120) {
boneslocked = false;
}
if (timer >= 240) {
zombilocked = false;
}
savefile.data.boneslocked = _root.boneslocked;
savefile.data.zombilocked = _root.zombilocked;
savefile.flush();
_root.stole();
Instance of Symbol 383 MovieClip in Frame 10
onClipEvent (enterFrame) {
if (_root.jack) {
this.gotoAndStop(1);
} else if (_root.bones) {
this.gotoAndStop(2);
} else if (_root.zombi) {
this.gotoAndStop(3);
}
}
Frame 11
stop();
if (timer >= 120) {
if (boneslocked) {
boneslocked = false;
}
} else if (timer >= 300) {
if (zombilocked) {
zombilocked = false;
}
}
_root.stole();
Instance of Symbol 383 MovieClip in Frame 11
onClipEvent (enterFrame) {
if (_root.jack) {
this.gotoAndStop(1);
} else if (_root.bones) {
this.gotoAndStop(2);
} else if (_root.zombi) {
this.gotoAndStop(3);
}
}
Symbol 18 Button
on (release) {
getURL ("http://www.armorgames.com", "blank");
}
Symbol 25 MovieClip Frame 81
_root.play();
Symbol 25 MovieClip Frame 103
_root.play();
Symbol 30 Button
on (release) {
nextFrame();
}
Symbol 158 MovieClip Frame 11
stop();
Symbol 162 MovieClip Frame 9
stop();
Symbol 163 MovieClip Frame 10
stop();
Symbol 182 MovieClip Frame 314
_root.play();
Symbol 186 MovieClip Frame 1
onEnterFrame = function () {
_rotation = (_rotation + 10);
};
Instance of Symbol 186 MovieClip in Symbol 193 MovieClip Frame 1
onClipEvent (load) {
vel_y = -1;
_parent.startmenu._alpha = 0;
_root.menuchange = false;
_root.menuchange2 = false;
_root.screenchange = false;
_root.gotogame = false;
_root.menuchange3 = false;
}
onClipEvent (enterFrame) {
if (((!vel_y) <= 5) && (!_root.screenchange)) {
vel_y--;
} else if (_root.screenchange) {
vel_y--;
} else {
_parent.startmenu._alpha = 100;
}
this._y = this._y - vel_y;
if ((this._y >= 650) && (!_root.screenchange)) {
vel_y = 35;
} else if ((this._y >= 650) && (_root.screenchange)) {
_root.gotogame = true;
}
this._x = this._x - speed;
}
Symbol 193 MovieClip Frame 150
_root.play();
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 2
stop();
Symbol 217 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 2
stop();
Symbol 217 MovieClip Frame 3
stop();
Symbol 217 MovieClip Frame 4
stop();
Symbol 225 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 2
stop();
Symbol 225 MovieClip Frame 3
stop();
Symbol 225 MovieClip Frame 4
stop();
Symbol 226 Button
on (release) {
if (_root.jack) {
_root.gotoAndStop("gamea");
} else if (_root.bonesp) {
_root.gotoAndStop("gameb");
} else if (_root.zombip) {
_root.gotoAndStop("gamec");
}
}
Symbol 230 Button
on (release) {
getURL ("http://www.armorgames.com/", _blank);
}
Symbol 234 Button
on (release) {
getURL ("http://www.armorbot.com/mytable/?id=435", _blank);
}
Symbol 282 Button
on (release) {
getURL ("http://www.newgrounds.com/collection/halloween2006.html", _blank);
}
Symbol 287 Button
on (release) {
_root._quality = "high";
}
Symbol 288 Button
on (release) {
_root._quality = "medium";
}
Symbol 289 Button
on (release) {
_root._quality = "low";
}
Symbol 306 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 2
stop();
Symbol 306 MovieClip Frame 3
stop();
Symbol 306 MovieClip Frame 4
stop();
Symbol 306 MovieClip Frame 5
stop();
Instance of Symbol 306 MovieClip "char" in Symbol 308 MovieClip Frame 1
onClipEvent (load) {
rotation = 0;
gravity = 0;
grav = 300 - gravity;
thearray = new Array(1, 2, -1, -2);
rotation = thearray[random(thearray.length)];
dtimer = 0;
kspd = 1;
}
onClipEvent (enterFrame) {
if (_root.run) {
if (!_root.gpause) {
if (!dead) {
_rotation = (_rotation + rotation);
if (Key.isDown(39)) {
rotation = rotation + kspd;
} else if (Key.isDown(37)) {
rotation = rotation - kspd;
}
if (((_rotation > 0) && (_rotation < 90)) || ((_rotation < 0) && (_rotation > -90))) {
rotation = rotation + (_rotation / (grav / 2));
curlives = _root.lives;
} else {
if (curlives == _root.lives) {
_root.lives = _root.lives - 1;
_root.flashbang.play();
_root.gpause = true;
}
rotation = thearray[random(thearray.length)];
}
if (((_rotation > 0) && (_rotation < 10)) || ((_rotation < 0) && (_rotation > -10))) {
gotoAndStop (1);
} else if ((_rotation >= 10) && (_rotation < 45)) {
gotoAndStop (4);
} else if (_rotation >= 45) {
gotoAndStop (5);
} else if ((_rotation <= -10) && (_rotation > -45)) {
gotoAndStop (2);
} else if (_rotation <= -45) {
gotoAndStop (3);
}
}
} else {
_root.game._rotation = 0;
if (_rotation <= -90) {
arrows.gotoAndStop("right");
} else if (_rotation >= 90) {
arrows.gotoAndStop("left");
} else {
arrows.gotoAndStop(1);
}
if (((_rotation <= -90) && (Key.isDown(39))) || ((_rotation >= 90) && (Key.isDown(37)))) {
dtimer++;
}
if (dtimer >= 20) {
if ((rot <= -90) && (_rotation < 0)) {
_rotation = (_rotation + 5);
} else {
_rotation = (_rotation - 5);
}
if (((_rotation >= 0) && (rot <= -90)) || ((_rotation <= 0) && (rot >= 90))) {
_root.gpause = false;
_root.spin = (_root.spin2 = (_root.rotate1 = (_root.rotate2 = false)));
dtimer = 0;
}
} else {
rot = _rotation;
}
}
}
}
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 2
stop();
Symbol 314 MovieClip Frame 3
stop();
Symbol 315 MovieClip Frame 4932
this.gotoAndPlay(105);
Symbol 320 MovieClip Frame 12
stop();
Symbol 321 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 2
stop();
Symbol 321 MovieClip Frame 3
stop();
Instance of Symbol 320 MovieClip in Symbol 321 MovieClip Frame 3
onClipEvent (load) {
this.play();
}
Symbol 321 MovieClip Frame 4
stop();
Symbol 321 MovieClip Frame 5
stop();
Instance of Symbol 320 MovieClip in Symbol 321 MovieClip Frame 5
onClipEvent (load) {
this.play();
}
Symbol 321 MovieClip Frame 6
stop();
Instance of Symbol 320 MovieClip in Symbol 321 MovieClip Frame 6
onClipEvent (load) {
this.play();
}
Symbol 326 MovieClip Frame 1
stop();
Symbol 336 MovieClip Frame 367
stop();
_root.run = true;
Symbol 352 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 2
stop();
Symbol 352 MovieClip Frame 3
stop();
Symbol 352 MovieClip Frame 4
stop();
Symbol 352 MovieClip Frame 5
stop();
Instance of Symbol 352 MovieClip "char" in Symbol 354 MovieClip Frame 1
onClipEvent (load) {
rotation = 0;
gravity = 0;
grav = 300 - gravity;
thearray = new Array(1, 2, -1, -2);
rotation = thearray[random(thearray.length)];
dtimer = 0;
kspd = 1;
}
onClipEvent (enterFrame) {
if (!_root.gpause) {
if (!dead) {
_rotation = (_rotation + rotation);
if (Key.isDown(39)) {
rotation = rotation + kspd;
} else if (Key.isDown(37)) {
rotation = rotation - kspd;
}
if (((_rotation > 0) && (_rotation < 90)) || ((_rotation < 0) && (_rotation > -90))) {
rotation = rotation + (_rotation / (grav / 2));
curlives = _root.lives;
} else {
if (curlives == _root.lives) {
_root.lives = _root.lives - 1;
_root.flashbang.play();
_root.gpause = true;
}
rotation = thearray[random(thearray.length)];
}
if (((_rotation > 0) && (_rotation < 10)) || ((_rotation < 0) && (_rotation > -10))) {
gotoAndStop (1);
} else if ((_rotation >= 10) && (_rotation < 45)) {
gotoAndStop (4);
} else if (_rotation >= 45) {
gotoAndStop (5);
} else if ((_rotation <= -10) && (_rotation > -45)) {
gotoAndStop (2);
} else if (_rotation <= -45) {
gotoAndStop (3);
}
}
} else {
_root.game._rotation = 0;
if (((_rotation <= -90) && (Key.isDown(39))) || ((_rotation >= 90) && (Key.isDown(37)))) {
dtimer++;
}
if (dtimer >= 20) {
if ((rot <= -90) && (_rotation < 0)) {
_rotation = (_rotation + 5);
} else {
_rotation = (_rotation - 5);
}
if (((_rotation >= 0) && (rot <= -90)) || ((_rotation <= 0) && (rot >= 90))) {
_root.gpause = false;
_root.spin = (_root.spin2 = (_root.rotate1 = (_root.rotate2 = false)));
dtimer = 0;
}
} else {
rot = _rotation;
}
}
}
Symbol 361 MovieClip Frame 1
stop();
Symbol 361 MovieClip Frame 2
stop();
Symbol 361 MovieClip Frame 3
stop();
Symbol 361 MovieClip Frame 4
stop();
Symbol 361 MovieClip Frame 5
stop();
Instance of Symbol 361 MovieClip "char" in Symbol 363 MovieClip Frame 1
onClipEvent (load) {
rotation = 0;
gravity = 0;
grav = 300 - gravity;
thearray = new Array(1, 2, -1, -2);
rotation = thearray[random(thearray.length)];
dtimer = 0;
kspd = 1;
}
onClipEvent (enterFrame) {
if (!_root.gpause) {
if (!dead) {
_rotation = (_rotation + rotation);
if (Key.isDown(39)) {
rotation = rotation + kspd;
} else if (Key.isDown(37)) {
rotation = rotation - kspd;
}
if (((_rotation > 0) && (_rotation < 90)) || ((_rotation < 0) && (_rotation > -90))) {
rotation = rotation + (_rotation / (grav / 2));
curlives = _root.lives;
} else {
if (curlives == _root.lives) {
_root.lives = _root.lives - 1;
_root.flashbang.play();
_root.gpause = true;
}
rotation = thearray[random(thearray.length)];
}
if (((_rotation > 0) && (_rotation < 10)) || ((_rotation < 0) && (_rotation > -10))) {
gotoAndStop (1);
} else if ((_rotation >= 10) && (_rotation < 45)) {
gotoAndStop (4);
} else if (_rotation >= 45) {
gotoAndStop (5);
} else if ((_rotation <= -10) && (_rotation > -45)) {
gotoAndStop (2);
} else if (_rotation <= -45) {
gotoAndStop (3);
}
}
} else {
_root.game._rotation = 0;
if (((_rotation <= -90) && (Key.isDown(39))) || ((_rotation >= 90) && (Key.isDown(37)))) {
dtimer++;
}
if (dtimer >= 20) {
if ((rot <= -90) && (_rotation < 0)) {
_rotation = (_rotation + 5);
} else {
_rotation = (_rotation - 5);
}
if (((_rotation >= 0) && (rot <= -90)) || ((_rotation <= 0) && (rot >= 90))) {
_root.gpause = false;
_root.spin = (_root.spin2 = (_root.rotate1 = (_root.rotate2 = false)));
dtimer = 0;
}
} else {
rot = _rotation;
}
}
}
Symbol 376 Button
on (release) {
gotoAndStop ("menu");
}
Symbol 383 MovieClip Frame 1
stop();
Symbol 383 MovieClip Frame 2
stop();
Symbol 383 MovieClip Frame 3
stop();