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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/72915343?noj=FRM72915343-23DC" width="1" height="1"></div>

VD Chainsaw Massacre.swf

This is the info page for
Flash #38189

(Click the ID number above for more basic data on this flash file.)


Text
visit:

Backbreaker

Backbreaker

Backbreaker

Armor Games

Armor Games

Armor Games

The End

Credits

Voices by
Luke Baker

Art/Programming/Music by
David Saiyan

some sound effects from FindSounds.com

©  Backbreaker.net 2007

You WON!!!!!!

LoadIng Engine...

Upgrade

Next

Points:

Upgrade Zone

0000

100

Maximum Health

Upgrade

Chainsaw Power

(Take More Hits)

(Kill weaker enemies without
having to fight)

100

Pts required

Kill all enemies

Start Level

Level

1

Snowy Mountains

Back

OK

100

0000

Pause

Game Paused

Restart Mission?

Restart Mission?

Restart Mission?

Restart Mission?

Level Cleared

You're Dead!

Sorry,
We're Open

Lice N' Nooders!

The Empty Store

Come inside and take a
look! We have
absolutely Nothing!

ActionScript [AS1/AS2]

Frame 1
stopAllSounds(); _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "%"; _root.bar.gotoAndStop(percentLoaded);
Frame 2
if (_root.percentLoaded == 100) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Frame 3
stop();
Frame 5
stop();
Frame 6
stop(); stopAllSounds(); riff = new Sound(); riff.attachSound("menuTheme"); riff.start(); riff.onSoundComplete = function () { riff.start(); };
Frame 7
textFields = "Hello my friends! I have a tale to share with you all!";
Frame 85
textFields = "So it was Valentines Day right, and I was just taking my girlfriend shopping";
Frame 175
textFields = "When we got to the Mall, she said she had a surprise for me";
Frame 247
textFields = "She got me the 4700 super carborator chainsaw I always wanted";
Frame 338
textFields = "A wierd Valentines Day gift, but nice none-the-less";
Frame 415
textFields = "All I got her was a box of chocolates, a flower, and the fucking neckless I stole from my neighbor.";
Frame 516
textFields = "Now normally this would be enough for me to fuck her";
Frame 591
textFields = "but out of nowhere an army of teddy bears just breaks into the mall,";
Frame 655
textFields = "Being led by some jackass who calls himself The TeddyNator...";
Frame 711
textFields = "";
Frame 727
textFields = "I'm the TeddyNator and I'm going to do something...something really bad";
Frame 847
textFields = "**SHOOOTS GUNS***";
Frame 856
textFields = "Take that Bitch!!!!";
Frame 894
textFields = "Shit! Who am I suppose to fuck now?!! You'll pay for this!";
Frame 1000
textFields = "and just as I was about to cut him up with my chainsaw";
Frame 1052
textFields = "that fucker shot me with some shrink gun and threw my ass in the Snowy Mountain Display";
Frame 1147
textFields = "but that idiot also shot some of his henchmen! One of them Dropped a gun on the highest peak!";
Frame 1245
textFields = "";
Frame 1256
stopAllSounds(); _root.riff.start(); _root.riff.onSoundComplete = function () { _root.riff.start(); }; gotoAndPlay ("loadEngine");
Frame 1257
textFields = "After I shot myself with that stupid shrink gun of theirs I became my normal size again";
Frame 1354
textFields = "climbed out of the Mountain Display only to see that TeddyNator wasnt there,";
Frame 1441
textFields = "but he sure left a lot of his henchment behind!";
Frame 1498
_root.riff.start(); _root.riff.onSoundComplete = function () { _root.riff.start(); }; gotoAndStop ("upgrade");
Frame 1499
textFields = "After dealing the final blow to the final henchmen at the mall";
Frame 1567
textFields = "I grabbed him by his neck and forced a candel up his ass,";
Frame 1637
textFields = "after that I remebered that I needed to ask him where the TeddyNator Hideout was";
Frame 1732
textFields = "You...you have to take I...I 35 south, take the the..the Evil exit 27";
Frame 1877
textFields = "take a right, go half a mile until you get to Teddy street,";
Frame 1969
textFields = "take a left and go .3 miles north, its the giant building shaped like my penis";
Frame 2105
textFields = "So I took I 35 south, took the evil exit 27, took a right, went half a mile to teddy st";
Frame 2252
textFields = "I almost went .4 miles north, but I backed up and took a left,";
Frame 2333
textFields = "turns out he lied to me, it was shaped like his friends penis";
Frame 2442
_root.riff.start(); _root.riff.onSoundComplete = function () { _root.riff.start(); }; gotoAndStop ("upgrade");
Frame 2443
textFields = "So it came down to the final showdown, between me, and the Teddynator";
Frame 2522
textFields = "I was pissed cause he killed my fuck mate, and I had noone left to fuck";
Frame 2607
textFields = "which is pretty much the point of a fuck mate";
Frame 2656
textFields = "I had to teach this prick a lesson once and for all";
Frame 2756
textFields = "I'm your FATHA!";
Frame 2805
textFields = "What?";
Frame 2821
textFields = "I'm your fATHA!";
Frame 2868
textFields = "I dont know what the fuck you're saying!";
Frame 2906
textFields = "I'M YOUR FATHAAA!";
Frame 2963
textFields = "Jesus fucking christ! Take some speech lessons you fucking idiot!";
Frame 3044
_root.riff.start(); _root.riff.onSoundComplete = function () { _root.riff.start(); }; gotoAndStop ("upgrade");
Frame 3045
stop(); _root.riff.start(); riff.onSoundComplete = function () { riff.start(); };
Frame 3046
function functions() { if (gamePause == false) { _root.refreshStuff(); _root.controlCam(); _root.enemyAI(); _root.daveFunction(); } } function addScore() { pheart.start(); score = score + 20; } function resetDave() { dave._x = 206; dave._y = 311; camera._x = 300; camera._y = 200; } function addScore2() { redheart.start(); score = score + 50; } function refreshStuff() { if (dave._x > pointToPass) { nextFrame(); } } function daveFunction() { if (Key.isDown(39)) { _root.walkRight(); if ((dave._currentframe != 6) and (dave._currentframe != 7)) { _root.moveRight(); } } else if (Key.isDown(37)) { _root.walkLeft(); if ((dave._currentframe != 6) and (dave._currentframe != 7)) { _root.moveLeft(); } } if ((Key.isDown(83) or Key.isDown(68)) and (dave._currentframe <= 4)) { dave.gotoAndStop(6); } if (!dave.hitTest(bg)) { camera.gotoAndStop(2); gamePause = true; } if ((Key.isDown(38) and (dave.jumping == false)) and (dave._currentframe != 8)) { dave.jh = 45; dave.gotoAndStop("jump"); dave.jumping = true; } if (Key.isDown(65) and (dave.jumping == false)) { dave.gotoAndStop("saw"); } jump(); } function moveRight() { if ((enemyLeft > 0) and (atStart == false)) { startAttackTheme(); } if ((!bg.collision.hitTest(dave._x + 30, dave._y - 10, true)) and (dave._currentframe != 8)) { dave._x = dave._x + speed; } } function moveLeft() { if ((enemyLeft > 0) and (atStart == false)) { startAttackTheme(); } if ((!bg.collision.hitTest(dave._x - 30, dave._y - 10, true)) and (dave._currentframe != 8)) { dave._x = dave._x - speed; } } function walkRight() { if (_root.dave._currentframe <= 4) { dave.gotoAndPlay("run"); } if (dave._currentframe != 8) { dave._xscale = 100; } } function walkLeft() { if (_root.dave._currentframe <= 4) { dave.gotoAndPlay("run"); } if (dave._currentframe != 8) { dave._xscale = -100; } } function jump() { if (dave.jumping == true) { dave.jh = dave.jh - 4; if (dave.jh <= -20) { dave.jh = -15; } dave._y = dave._y - dave.jh; } if (_root.bg.collision.hitTest(dave._x, dave._y + 10, true)) { dave.jumping = false; dspd = 0; dave.jh = 0; tims = 0; } else if (!_root.bg.collision.hitTest(dave._x, dave._y + 15, true)) { if (dspd < 20) { dspd = dspd + 2; } tims++; if ((tims >= 25) and (dave.jumping == false)) { dave.gotoAndStop("jump"); } dave._y = dave._y + dspd; } if (bg.collision.hitTest(dave._x, dave._y + 3, true)) { dave._y = dave._y - 5; } } function controlCam() { if (_root.dave._xscale > 0) { distance = dave._x - (camera._x - camDistance); if ((_root.camera._x < (_root.dave._x + camDistance)) and (!_root.camera.hitTest(_root.bg.camstop2))) { _root.camera._x = _root.camera._x + (distance / 10); } } else if (_root.dave._xscale < 0) { distance = (camera._x + camDistance) - dave._x; if ((_root.camera._x > (_root.dave._x - camDistance)) and (!_root.camera.hitTest(_root.bg.camstop))) { _root.camera._x = _root.camera._x - (distance / 10); } } if (dave._y < (camera._y + (camreduction / 3))) { camera._y = camera._y - (speed + 5); } else if (camera._y < (dave._y - (camreduction * 1.5))) { camera._y = camera._y + (((dave._y - 70) - camera._y) / 5); } } function pauseEnemies() { i = 1; while (i < maxEnemy) { this["enemy" + i].stop(); i++; } dave.dave.stop(); } function animateEnemies() { i = 1; while (i < maxEnemy) { if (this["enemy" + i].dead == false) { this["enemy" + i].play(); } i++; } dave.dave.play(); } function getTarget() { a = 400; if (enemyLeft > 0) { if (dave._xscale > 0) { i3 = 1; while (i3 < maxEnemy) { i2 = a; while (i2 > 40) { if ((((this["enemy" + i3]._x - dave._x) < a) and ((this["enemy" + i3]._x - dave._x) > 0)) and (this["enemy" + i3].dead == false)) { a = this["enemy" + i3]._x - dave._x; starget = this["enemy" + i3]; } i2 = i2 - 15; } i3++; } } else if (dave._xscale < 0) { i3 = 1; while (i3 < maxEnemy) { i2 = a; while (i2 > 40) { if ((((dave._x - this["enemy" + i3]._x) < a) and ((dave._x - this["enemy" + i3]._x) > 0)) and (this["enemy" + i3].dead == false)) { a = dave._x - this["enemy" + i3]._x; starget = this["enemy" + i3]; } i2 = i2 - 15; } i3++; } } } } function pushEnemy() { i4 = 1; while (i4 < maxEnemy) { if ((this["enemy" + i4].hit == true) and (!bg.collision.hitTest(this["enemy" + i4]._x + (this["enemy" + i4]._xscale / 1.5), this["enemy" + i4]._y - 40, true))) { this["enemy" + i4]._x = this["enemy" + i4]._x + (this["enemy" + i4]._xscale / 2); } i4++; } } function pushDave() { if (dave._xscale > 0) { moveLeft(); moveLeft(); moveLeft(); if (!_root.camera.hitTest(_root.bg.camstop)) { camera._x = camera._x - (speed * 2); } } else { moveRight(); moveRight(); moveRight(); if (!_root.camera.hitTest(_root.bg.camstop2)) { camera._x = camera._x + (speed * 2); } } } function hitDave() { if (health > 0) { pushDave(); camera.blood.play(); health = health - enemyDamage; dave.gotoAndStop("hurt"); if (dave.dave._currentframe < 18) { dave.dave.gotoAndPlay("hit1"); playHit(); } if (health <= 0) { camera.gotoAndPlay("died"); } } else if ((health <= 0) and (camera._currentframe == 1)) { camera.gotoAndPlay("died"); } } function enemyAI() { i = 1; while (i < maxEnemy) { if (bg.collision.hitTest(this["enemy" + i]._x, this["enemy" + i]._y + 10, true)) { accel = 0; this["enemy" + i]._y = this["enemy" + i]._y - 5; } else if (!bg.collision.hitTest(this["enemy" + i]._x, this["enemy" + i]._y + 20, true)) { if (accel < 20) { accel++; } this["enemy" + i]._y = this["enemy" + i]._y + accel; } if (this["enemy" + i]._xscale == dave._xscale) { if ((((this["enemy" + i].hit == false) and this["enemy" + i].hitTest(dave)) and (this["enemy" + i].dead == false)) and (attacking == true)) { this["enemy" + i].gotoAndPlay("hit1"); this["enemy" + i].hit = true; pushEnemy(); } if (this["enemy" + i]._y > levelDepth) { this["enemy" + i].gotoAndStop("dead"); } if (((starget.hitTest(dave) and (starget.dead == false)) and (chainsawing == true)) and ((starget.dizzy == true) or (chainsawPower >= starget.cp))) { starget.gotoAndPlay(dave.dave._currentframe + starget.frameDifference); starget._x = dave._x + ((dave._xscale / 2) + (dave._xscale / 10)); starget._y = dave._y; starget.hit = true; } else if (((starget.dizzy == false) and (chainsawing == true)) and starget.hitTest(dave)) { if (starget.hit == false) { starget.gotoAndPlay("repell"); dave.gotoAndStop("saw"); dave.dave.gotoAndPlay("failed"); } starget._x = dave._x + ((dave._xscale / 2) + (dave._xscale / 10)); starget._y = dave._y; starget.hit = true; } } if (Math.abs(this["enemy" + i]._x - dave._x) < enemyRange) { if ((((Math.abs(this["enemy" + i]._x - dave._x) > 80) and (this["enemy" + i].dead == false)) and (this["enemy" + i].dizzy == false)) and (!bg.collision.hitTest(this["enemy" + i]._x - (this["enemy" + i]._xscale / 1.5), this["enemy" + i]._y - 40, true))) { this["enemy" + i]._x = this["enemy" + i]._x - ((this["enemy" + i]._x - dave._x) / 65); } } if (this["enemy" + i].hit == false) { if (this["enemy" + i]._x < dave._x) { this["enemy" + i]._xscale = -100; } else { this["enemy" + i]._xscale = 100; } } i++; } } function createEnemy(enemytype) { i3 = 1; while (i3 < maxEnemy) { numEnemy++; this["enemy" + i3]._xscale = 100; this["enemy" + i3]._y = camera._y + 150; this["enemy" + i3]._x = (camera._x - 500) + random(1000); i3++; } } function respawnEnemy() { i3 = 1; while (i3 < maxEnemy) { if (this["enemy" + i3].dead == true) { this["enemy" + i3].gotoAndPlay("respawn"); this["enemy" + i3]._x = respawnX; this["enemy" + i3]._y = respawnY; } i3++; } } function killedEnemies() { i3 = 1; while (i3 < maxEnemy) { this["enemy" + i3].dead = true; this["enemy" + i3].gotoAndStop("dead"); enemyLeft = 0; i3++; } } function killedEnemy() { enemyLeft--; score = score + (enemyDamage * 5); if ((enemyLeft <= 0) and (atStart == true)) { stopAttackTheme(); } if (enemyLeft >= numEnemy) { respawnEnemy(); } } function qualityCheck() { if (enemyLeft <= 0) { _quality = bestQuality; } else { _quality = "LOW"; } } function heal() { health = health + (maxHealth * 0.25); if (health > maxHealth) { health = maxHealth; } heals.start(); } function openWindow() { camera.textfield.gotoAndStop("something"); } function nextCode() { if (convers < maxConvers) { convers++; openNextWindow(); } else { convers = 0; i = 0; while (i <= maxConvers) { (delete conversation) + i; (delete person) + i; i++; } } } function openNextWindow() { openWindow(); if (convers == 0) { camera.textfield.text = conversation0; } else if (convers == 1) { camera.textfield.text = conversation1; } else if (convers == 2) { camera.textfield.text = conversation2; } else if (convers == 3) { camera.textfield.text = conversation3; } else if (convers == 4) { camera.textfield.text = conversation4; } else if (convers == 5) { camera.textfield.text = conversation5; } else if (convers == 6) { camera.textfield.text = conversation6; } } function chooseFleshSound() { g = random(3); if (g == 1) { fleshrip.start(); } else { fleshrip2.start(); } } function stopSaw() { cs.stop(); cs2.stop(); } function startAttackTheme() { atStart = true; beat.start(); atheme.start(); theme.setVolume(50); atheme.onSoundComplete = function () { atheme.start(); }; } function stopAttackTheme() { atStart = false; atheme.stop(); theme.setVolume(100); beat.start(); } function playHit() { g = random(3); if (g == 1) { _root.hit.start(); } else { _root.hit2.start(); } } function hitMetal() { hm.start(); } var speed = 14; var gamePause = false; dave.jumping = true; dave.jumping = false; chainsawPower = 100; points = 0; maxHealth = 100; hpointsRequired = 500; sawpointsRequired = 1000; bestQuality = "HIGH"; atStart = false; level = 1; score = 0; _root.chainsawing = false; convers = 0; maxConvers = 3; ld = 1; maxEnemy = 4; camDistance = 150; var originalspeed = 14; var speeddecrease = 5; sp = speed - speeddecrease; camreduction = 100; var gothit = false; var health = 100; var difficulty = 1; var enemyDamage = 5; theme = new Sound(bg); theme.attachSound("theme1"); atheme = new Sound(dave); atheme.attachSound("attack1"); beat = new Sound(); beat.attachSound("beats"); heals = new Sound(); heals.attachSound("heal"); punch1 = new Sound(); punch1.attachSound("punch1"); punch2 = new Sound(); punch2.attachSound("punch2"); punch3 = new Sound(); punch3.attachSound("punch3"); hit = new Sound(); hit.attachSound("hit"); hit2 = new Sound(); hit2.attachSound("hit1"); hm = new Sound(); hm.attachSound("hitMetal"); cs = new Sound(dave.dave); cs.attachSound("chainsaw"); cs2 = new Sound(camera); cs2.attachSound("chainsaw2"); flesh = new Sound(); flesh.attachSound("flesh"); fleshrip = new Sound(); fleshrip.attachSound("fleshrip"); fleshrip2 = new Sound(); fleshrip2.attachSound("fleshrip2"); redheart = new Sound(); redheart.attachSound("redheart"); pheart = new Sound(); pheart.attachSound("purpleheart"); gotoAndStop (3048);
Frame 3047
stop();
Frame 3048
stop(); if (level == 1) { levelTitle = "Snowy Mountains"; } else if (level == 2) { levelTitle = "Snowy Mountains 2"; } else if (level == 3) { levelTitle = "The Mall"; } else if (level == 4) { levelTitle = "Ted'Nators Hideout"; } else if (level == 5) { levelTitle = "Ted'Nators Hideout 2"; } else if (level == 6) { levelTitle = "Final Battle"; }
Frame 3049
function chooseFleshSound() { g = random(3); if (g == 1) { fleshrip.start(); } else { fleshrip2.start(); } } function stopSaw() { cs.stop(); cs2.stop(); } function startAttackTheme() { atStart = true; beat.start(); atheme.start(); theme.setVolume(50); atheme.onSoundComplete = function () { atheme.start(); }; } function stopAttackTheme() { atStart = false; atheme.stop(); theme.setVolume(100); beat.start(); } function playHit() { g = random(3); if (g == 1) { _root.hit.start(); } else { _root.hit2.start(); } } function hitMetal() { hm.start(); } stop(); theme = new Sound(bg); theme.attachSound("theme1"); atheme = new Sound(dave); atheme.attachSound("attack1"); beat = new Sound(); beat.attachSound("beats"); heals = new Sound(); heals.attachSound("heal"); punch1 = new Sound(); punch1.attachSound("punch1"); punch2 = new Sound(); punch2.attachSound("punch2"); punch3 = new Sound(); punch3.attachSound("punch3"); hit = new Sound(); hit.attachSound("hit"); hit2 = new Sound(); hit2.attachSound("hit1"); hm = new Sound(); hm.attachSound("hitMetal"); cs = new Sound(dave.dave); cs.attachSound("chainsaw"); cs2 = new Sound(camera); cs2.attachSound("chainsaw2"); flesh = new Sound(); flesh.attachSound("flesh"); fleshrip = new Sound(); fleshrip.attachSound("fleshrip"); fleshrip2 = new Sound(); fleshrip2.attachSound("fleshrip2"); redheart = new Sound(); redheart.attachSound("redheart"); pheart = new Sound(); pheart.attachSound("purpleheart"); coolRiff = new Sound(); coolRiff.attachSound("coolRiff"); level = 1; theme.start(); theme.onSoundComplete = function () { theme.start(24.05); }; maxConvers = 3; convers = 0; conversation0 = "Your health is displayed on the upper left corner of the screen and your score is displayed on the upper right"; conversation1 = "Use the LEFT and RIGHT Arrow Keys to move"; conversation2 = "Use the S or D keys to punch and kick things, like the box in front of you, pressing S/D repeatedly will create combos"; conversation3 = "Use the UP arrow Key to Jump"; openNextWindow(); levelDepth = 2500; numEnemy = 1; enemyLeft = 0; damage = 0; enemyRange = 600; pointToPass = dave._x + 1000; fg._x = bg._x + 1090; fg._y = bg._y - 180; health = maxHealth; points = score;
Instance of Symbol 472 MovieClip "camera" in Frame 3049
onClipEvent (load) { _root.camera._y = _root.dave._y - _root.camreduction; zoomSpeed = 4; } onClipEvent (enterFrame) { _root.functions(); }
Frame 3050
function refreshStuff() { if (enemyLeft <= 0) { nextFrame(); } } stop(); maxConvers = 2; convers = 0; enemyLeft = 1; enemy1._y = bg._y - 100; enemy1._x = bg._x + 375; respawnX = enemy1._x; respawnY = enemy1._y; conversation0 = "Use the S or D keys to attack the Enemy"; conversation1 = "Once the Enemy is knocked unconcious press the A key to use your chainsaw"; conversation2 = "You can also use your chainsaw to cut obstacles in your way"; openNextWindow();
Frame 3051
function refreshStuff() { if (dave._x > pointToPass) { nextFrame(); } } stop(); pointToPass = pointToPass + 1600; enemyLeft = 0; maxConvers = 0; convers = 0; conversation0 = "Press A to cut the metal bar with your saw!"; openNextWindow();
Frame 3052
pointToPass = pointToPass + 1000; maxConvers = 0; convers = 0; conversation0 = "Use the S or D keys to knock the Bridge down"; openNextWindow(); stop();
Frame 3053
pointToPass = pointToPass + 1000; enemyLeft = 1; camera.textfield.gotoAndStop(1); enemy1.gotoAndPlay("respawn"); enemy1._y = bg._y - 45; enemy1._x = bg._x + 2327; stop();
Frame 3054
pointToPass = pointToPass + 1000; maxConvers = 0; convers = 0; conversation0 = "Press A to cut the rope with your chainsaw"; openNextWindow(); stop();
Frame 3055
function refreshStuff() { if ((dave._x < pointToPass) and (dave._y > yToPass)) { nextFrame(); } } stop(); pointToPass = pointToPass - 300; yToPass = bg._y + 100; bg.gotoAndStop(2); camera.textfield.gotoAndStop(1); enemy2.dead = false; enemy2.health = 100; enemy2.gotoAndPlay(1); respawnX = bg._x + 2909; respawnY = bg._y + 496; enemy2._x = bg._x + 2909; enemy2._y = bg._y + 496;
Frame 3056
stop(); pointToPass = pointToPass - 100000; yToPass = bg._y + 100; enemyLeft = 2; numEnemy = 1;
Frame 3057
function refreshStuff() { if ((dave._x > pointToPass) and (dave._y < yToPass)) { nextFrame(); } } stop(); level = 2; enemyRange = 800; bg._x = 250; bg._y = 340; resetDave(); yToPass = bg._y + 1000; levelDepth = 4000; pointToPass = bg._x + 500; enemyLeft = 0; stopAttackTheme(); fg._x = bg._x + 2515; fg._y = bg._y + 104; health = maxHealth; points = score; theme.attachSound("theme3"); theme.start(); theme.onSoundComplete = function () { theme.start(); };
Frame 3058
stop(); pointToPass = pointToPass + 2000; enemyLeft = 1; enemy2.gotoAndPlay("respawn"); enemy2._x = bg._x + 800; enemy2._y = bg._y + 100;
Frame 3059
stop(); pointToPass = pointToPass + 1000; yToPass = bg._y - 1400; enemyLeft = 4; numEnemy = 2; respawnX = bg._x + 3300; respawnY = bg._y + 310; enemy3._x = bg._x + 3200; enemy3._y = bg._y + 310; enemy1._x = bg._x + 3400; enemy1._y = bg._y + 310;
Frame 3060
function refreshStuff() { if ((dave._x > pointToPass) and (dave._y > yToPass)) { nextFrame(); } } stop(); pointToPass = pointToPass + 300; yToPass = bg._y + 100; numEnemy = 1; enemyLeft = 2; enemy1.dead = false; enemy1.gotoAndPlay("respawn"); respawnX = bg._x + 4064; respawnY = bg._y - 1770; enemy1._x = bg._x + 4064; enemy1._y = bg._y - 1770;
Frame 3061
function refreshStuff() { if ((dave._x < pointToPass) and (dave._y < yToPass)) { nextFrame(); } } stop(); bg.nextFrame(); pointToPass = bg._x + 7950; yToPass = bg._y - 800; enemyLeft = 2; enemy1.dead = false; enemy1.gotoAndPlay("respawn"); respawnX = bg._x + 5142; respawnY = bg._y + 850; enemy1._x = bg._x + 5142; enemy1._y = bg._y + 850;
Frame 3062
stop(); pointToPass = pointToPass + 8000; yToPass = bg._y - 2500; enemyLeft = 1; enemy1.dead = false; enemy1.gotoAndPlay("respawn"); respawnX = bg._x + 7884; respawnY = bg._y - 845; enemy1._x = bg._x + 7884; enemy1._y = bg._y - 845;
Frame 3063
function refreshStuff() { if ((dave._x > pointToPass) and (enemyLeft <= 0)) { nextFrame(); } } stop(); stop(); pointToPass = bg._x + 400; enemyRange = 4500; enemyLeft = 0; resetDave(); bg._x = 26; bg._y = dave._y; fg._x = bg._x + 2371; fg._y = bg._y + 181; levelDepth = 3000; health = maxHealth; points = score; maxConvers = 0; convers = 0; conversation0 = "Kill all 12 enemies to advance!"; openNextWindow(); level = 3; atheme.attachSound("a"); theme.attachSound("fastaction"); theme.start(); theme.onSoundComplete = function () { theme.start(); };
Frame 3064
stop(); pointToPass = bg._x + 3150; enemyLeft = 3; numEnemy = 2; respawnX = bg._x + 1000; respawnY = bg._y - 10; enemy1._x = bg._x + 1000; enemy1._y = bg._y - 10; enemy2._x = bg._x + 1100; enemy2._y = bg._y - 10;
Frame 3065
function refreshStuff() { if (enemyLeft <= 0) { nextFrame(); } } stop(); enemyLeft = 10; numEnemy = 3; respawnX = bg._x + 3450; respawnY = bg._y + 375; enemy1._x = bg._x + 3450; enemy1._y = bg._y + 375; enemy2._x = bg._x + 3550; enemy2._y = bg._y + 375; enemy3._x = bg._x + 3650; enemy3._y = bg._y + 375;
Frame 3066
function refreshStuff() { if (dave._x > pointToPass) { nextFrame(); } } stop(); camera.gotoAndPlay("win"); pointToPass = bg._x + 30150;
Frame 3067
function refreshStuff() { if (dave._x > pointToPass) { nextFrame(); } } stop(); enemyLeft = 0; enemyRange = 700; resetDave(); bg._x = 26; bg._y = 338; fg._x = bg._x + 1631; fg._y = bg._y - 279; pointToPass = bg._x + 2400; levelDepth = 2000; health = maxHealth; points = score; level = 4; atheme.attachSound("fastaction"); theme.attachSound("theme2"); theme.start(); theme.onSoundComplete = function () { theme.start(); };
Frame 3068
function refreshStuff() { if ((dave._x < pointToPass) and (dave._y > yToPass)) { nextFrame(); } } stop(); pointToPass = pointToPass + 200; yToPass = bg._y + 300; coolRiff.start(); enemyLeft = 2; numEnemy = 1; respawnX = bg._x + 2700; respawnY = bg._y + 121; enemy1.gotoAndPlay("respawn"); enemy1._x = bg._x + 2700; enemy1._y = bg._y + 121; bg.collision.nextFrame();
Frame 3069
stop(); pointToPass = pointToPass - 20000; yToPass = bg._y + 300; enemyLeft = 3; numEnemy = 1; respawnX = bg._x + 2700; respawnY = bg._y + 639; enemy1.gotoAndPlay("respawn"); enemy1._x = bg._x + 2700; enemy1._y = bg._y + 639;
Frame 3070
function refreshStuff() { if ((dave._x > pointToPass) and (dave._y < yToPass)) { nextFrame(); } } stop(); enemyLeft = 0; enemyRange = 900; resetDave(); bg._x = 100; bg._y = 338; fg._x = bg._x; fg._y = bg._y; pointToPass = bg._x + 3744; yToPass = bg._y + 30; levelDepth = 1000; health = maxHealth; level = 5; points = score; theme.attachSound("theme2"); theme.start(); theme.onSoundComplete = function () { theme.start(); };
Frame 3071
function refreshStuff() { if ((dave._x > pointToPass) and (dave._y < yToPass)) { nextFrame(); } } stop(); enemyLeft = 3; numEnemy = 1; respawnX = bg._x + 4000; respawnY = bg._y - 20; enemy1.gotoAndPlay("respawn"); enemy1._x = bg._x + 4000; enemy1._y = bg._y - 20; pointToPass = bg._x + 2044; yToPass = bg._y - 1532;
Frame 3072
function refreshStuff() { if (((dave._x > pointToPass) and (dave._y < yToPass)) and (enemyLeft == 0)) { nextFrame(); } } stop(); enemyLeft = 2; numEnemy = 1; respawnX = bg._x + 2700; respawnY = bg._y - 1750; enemy1.gotoAndPlay("respawn"); enemy1._x = bg._x + 2700; enemy1._y = bg._y - 1750; pointToPass = bg._x; yToPass = bg._y;
Frame 3073
stop(); enemyLeft = 0; bg.nextFrame(); pointToPass = bg._x + 20044; yToPass = bg._y - 1632;
Frame 3074
function refreshStuff() { if ((enemyLeft == 0) and (dave._x > pointToPass)) { nextFrame(); } } stop(); enemyLeft = 1; numEnemy = 1; enemyRange = 1500; resetDave(); bg._x = 100; bg._y = 338; fg._x = bg._x; fg._y = bg._y; enemy1._x = bg._x + 500; enemy1._y = bg._y - 50; enemy1.gotoAndPlay("respawn"); pointToPass = dave._x - 1000; levelDepth = 3000; health = maxHealth; points = score; theend = new Sound(); theend.attachSound("theEnd"); level = 6; atheme.attachSound("a"); theme.attachSound("fastaction"); theme.start(); theme.onSoundComplete = function () { theme.start(); };
Frame 3075
stop(); camera.gotoAndPlay("win"); pointToPass = dave._x + 10000;
Symbol 20 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 27 MovieClip Frame 81
_root.play(); _root.play();
Symbol 65 MovieClip Frame 75
_parent.nextFrame();
Symbol 70 MovieClip Frame 30
_parent.nextFrame();
Symbol 71 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 2
stop();
Symbol 71 MovieClip Frame 3
stop(); _root.gotoAndStop("menu");
Symbol 78 Button
on (release) { stopAllSounds(); gotoAndPlay ("cutscene1"); }
Symbol 87 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 93 Button
on (release) { getURL ("http://www.backbreakergames.com", "_blank"); }
Symbol 98 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 161 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local5 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local5); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local5; _parent._yscale = 100 * _local4; _root.camx = _x; _root.camy = _y; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } stop(); var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 293 MovieClip Frame 1
i = 0; while (i < 25) { duplicateMovieClip (blood, "bloods" + i, 100 + i); this["bloods" + i]._x = -20 + random(40); this["bloods" + i]._y = -10 + random(20); this["bloods" + i]._xscale = 40 + random(60); this["bloods" + i]._yscale = 50 + random(50); this["bloods" + i]._rotation = -30 + random(40); this["bloods" + i].gotoAndPlay(random(this["bloods" + i]._totalframes)); i++; } i = 0; while (i < 12) { duplicateMovieClip (chunks, "chunks" + i, 100 + i); this["chunks" + i]._x = -20 + random(40); this["chunks" + i]._y = -10 + random(20); this["chunks" + i]._xscale = 40 + random(60); this["chunks" + i]._yscale = 50 + random(50); this["chunks" + i]._rotation = -30 + random(40); this["chunks" + i].gotoAndPlay(random(this["chunks" + i]._totalframes)); i++; }
Symbol 294 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 2
if (_root.health == _root.maxHealth) { prevFrame(); } else { _root.heal(); }
Symbol 294 MovieClip Frame 10
stop();
Symbol 295 MovieClip Frame 1
collision._visible = false;
Instance of Symbol 294 MovieClip in Symbol 295 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 295 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Symbol 306 Button
on (release) { gotoAndStop ("menu"); }
Symbol 313 Button
on (release) { if (_root.score > _root.sawpointsRequired) { _root.chainsawPower = _root.chainsawPower + 100; _root.score = _root.score - _root.sawpointsRequired; _root.sawpointsRequired = _root.sawpointsRequired * 2; } }
Symbol 316 Button
on (release) { nextFrame(); }
Symbol 323 Button
on (release) { if (_root.score > _root.hpointsRequired) { _root.maxHealth = _root.maxHealth + 10; _root.score = _root.score - _root.hpointsRequired; _root.hpointsRequired = _root.hpointsRequired * 1.5; } }
Symbol 345 MovieClip Frame 1
stop(); gotoAndStop(_root.level);
Symbol 346 Button
on (release) { stopAllSounds(); _root.gotoAndPlay("level" + level); }
Symbol 351 Button
on (release) { _root.prevFrame(); }
Symbol 355 MovieClip Frame 1
stop();
Instance of Symbol 273 MovieClip in Symbol 355 MovieClip Frame 1
onClipEvent (load) { function playCheck() { if (health <= 0) { _parent.play(); } else { health = health - 5; } } health = 100; } onClipEvent (enterFrame) { if ((_root.attacking == true) and this.hitTest(_root.dave)) { playCheck(); } }
Symbol 355 MovieClip Frame 10
stop();
Instance of Symbol 273 MovieClip in Symbol 356 MovieClip Frame 1
onClipEvent (load) { function moveThis() { if (_root.dave._xscale > 0) { if (_x < 250) { this._x = this._x + 10; } } else if (_x > -250) { this._x = this._x - 10; } } } onClipEvent (enterFrame) { if ((_root.attacking == true) and this.hitTest(_root.dave)) { moveThis(); } }
Symbol 357 MovieClip Frame 1
stop();
Instance of Symbol 273 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.chainsawing == true) and this.hitTest(_root.dave)) { _parent.play(); } }
Symbol 357 MovieClip Frame 10
stop();
Symbol 358 MovieClip Frame 1
stop();
Instance of Symbol 273 MovieClip in Symbol 358 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.chainsawing == true) and this.hitTest(_root.dave)) { _parent.nextFrame(); } }
Symbol 358 MovieClip Frame 2
stop();
Symbol 383 MovieClip Frame 1
stop(); if (health == undefined) { health = 100; }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { function playCheck() { _parent.play(); } } onClipEvent (enterFrame) { if ((_root.attacking == true) and this.hitTest(_root.dave)) { playCheck(); } }
Symbol 383 MovieClip Frame 3
_root.hitMetal();
Symbol 383 MovieClip Frame 5
if (health <= 0) { gotoAndPlay (6); } else { health = health - 20; gotoAndStop (1); }
Symbol 383 MovieClip Frame 15
stop(); _root.hitMetal(); _root.playHit();
Symbol 394 MovieClip Frame 1
i = 0; while (i < 20) { duplicateMovieClip (spark, "sparks" + i, 100 + i); this["sparks" + i]._x = -20 + random(40); this["sparks" + i]._y = -10 + random(20); this["sparks" + i]._xscale = 40 + random(60); this["sparks" + i]._yscale = 50 + random(50); this["sparks" + i]._rotation = -30 + random(40); this["sparks" + i].gotoAndPlay(random(this["sparks" + i]._totalframes)); i++; }
Symbol 395 MovieClip Frame 1
stop();
Instance of Symbol 385 MovieClip in Symbol 395 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.chainsawing == true) and this.hitTest(_root.dave)) { _parent.play(); } }
Symbol 395 MovieClip Frame 13
stop();
Symbol 400 MovieClip Frame 1
stop();
Symbol 400 MovieClip Frame 2
_root.hitMetal();
Instance of Symbol 400 MovieClip in Symbol 401 MovieClip Frame 1
onClipEvent (load) { function moveThis() { if (_root.dave._xscale > 0) { if (_x < 250) { this._x = this._x + 10; } } else if (_x > -250) { this._x = this._x - 10; } } } onClipEvent (enterFrame) { if ((_root.attacking == true) and this.hitTest(_root.dave)) { moveThis(); this.play(); } }
Symbol 408 MovieClip Frame 1
stop();
Instance of Symbol 407 MovieClip in Symbol 408 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.chainsawing == true) and this.hitTest(_root.dave)) { _parent.play(); } }
Symbol 408 MovieClip Frame 2
_root.punch1.start();
Symbol 408 MovieClip Frame 10
stop(); _root.hm.start();
Instance of Symbol 413 MovieClip in Symbol 414 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { _parent.gotoAndStop(21); } }
Symbol 414 MovieClip Frame 20
gotoAndPlay (1);
Symbol 414 MovieClip Frame 21
stop(); _root.addScore();
Symbol 419 MovieClip Frame 1
collision._visible = false; stop();
Instance of Symbol 294 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 416 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave) and (_root.camera._currentframe == 1)) { _root.camera.gotoAndPlay("win"); } }
Symbol 419 MovieClip Frame 2
stop();
Symbol 421 MovieClip Frame 33
gotoAndPlay ("runrepeat");
Symbol 422 MovieClip Frame 5
_root.dave.jh = _root.dave.jh + 10;
Symbol 422 MovieClip Frame 20
stop();
Symbol 425 MovieClip Frame 1
key1 = false; _root.punch1.start();
Instance of Symbol 424 MovieClip in Symbol 425 MovieClip Frame 3
onClipEvent (enterFrame) { if (Key.isDown(83) and (_parent.key1 == false)) { _parent.key2 = false; _parent.key1 = true; } if (Key.isDown(68) and (_parent.key2 == false)) { _parent.key1 = false; _parent.key2 = true; } }
Symbol 425 MovieClip Frame 5
moveHim(); moveHim(); moveHim(); moveHim(); moveHim(); _root.attacking = true;
Symbol 425 MovieClip Frame 9
if (key2 == true) { gotoAndPlay ("righthook2"); } else if (key1 == false) { _parent.gotoAndStop("still"); } key1 = false; _root.punch2.start(); _root.attacking = false;
Symbol 425 MovieClip Frame 12
moveHim(); moveHim(); moveHim(); moveHim(); _root.attacking = true;
Symbol 425 MovieClip Frame 16
if (key2 == true) { gotoAndPlay ("kick2"); } else if (key1 == false) { _parent.gotoAndStop("still"); } key1 = false; _root.attacking = false; _root.punch3.start();
Symbol 425 MovieClip Frame 20
moveHim(); moveHim(); moveHim(); _root.attacking = true;
Symbol 425 MovieClip Frame 23
_root.attacking = false;
Symbol 425 MovieClip Frame 26
_parent.gotoAndStop("still");
Symbol 425 MovieClip Frame 29
if (key2 == false) { _parent.gotoAndStop("still"); } key2 = false; _root.punch1.start(); _root.punch2.start();
Symbol 425 MovieClip Frame 35
moveHim(); moveHim(); _root.attacking = true;
Symbol 425 MovieClip Frame 38
if (key1 == true) { gotoAndPlay ("righthook2"); } else if (key2 == false) { _parent.gotoAndStop("still"); } key2 = false; key1 = false; _root.punch1.start(); _root.punch3.start(); _root.attacking = false;
Symbol 425 MovieClip Frame 41
moveHim(); moveHim();
Symbol 425 MovieClip Frame 42
_root.attacking = true;
Symbol 425 MovieClip Frame 45
_root.attacking = false;
Symbol 425 MovieClip Frame 48
_parent.gotoAndStop("still");
Symbol 434 MovieClip Frame 1
key1 = false;
Symbol 434 MovieClip Frame 2
_root.cs.start();
Symbol 434 MovieClip Frame 4
moveHim();
Symbol 434 MovieClip Frame 8
_root.chainsawing = true; _root.getTarget();
Instance of Symbol 424 MovieClip in Symbol 434 MovieClip Frame 8
onClipEvent (enterFrame) { if (Key.isDown(65) and (_parent.key1 == false)) { _parent.key2 = false; _parent.key1 = true; } }
Symbol 434 MovieClip Frame 32
_root.chainsawing = false;
Symbol 434 MovieClip Frame 36
if (key1 == false) { gotoAndPlay ("end"); }
Symbol 434 MovieClip Frame 38
moveHim(); moveHim(); _root.cs.start(1);
Symbol 434 MovieClip Frame 41
_root.chainsawing = true; _root.getTarget();
Symbol 434 MovieClip Frame 50
_root.chainsawing = false;
Symbol 434 MovieClip Frame 57
_parent.gotoAndStop("still");
Symbol 434 MovieClip Frame 58
_root.stopSaw(); _root.cs2.start();
Symbol 434 MovieClip Frame 61
moveHim();
Symbol 434 MovieClip Frame 93
gotoAndPlay ("end");
Symbol 435 MovieClip Frame 1
if (_root.health > 0) { anim = random(4); gotoAndPlay("hit" + anim); } else { gotoAndPlay ("hit3"); } _parent.hit = true;
Symbol 435 MovieClip Frame 6
_parent.hit = false;
Symbol 435 MovieClip Frame 10
_parent.gotoAndStop("still");
Symbol 435 MovieClip Frame 11
Symbol 435 MovieClip Frame 16
_parent.hit = false;
Symbol 435 MovieClip Frame 17
_parent.gotoAndStop("still");
Symbol 435 MovieClip Frame 23
_root.pushDave();
Symbol 435 MovieClip Frame 24
_root.pushDave();
Symbol 435 MovieClip Frame 25
_root.pushDave();
Symbol 435 MovieClip Frame 26
_root.pushDave();
Symbol 435 MovieClip Frame 28
_root.pushDave();
Symbol 435 MovieClip Frame 40
if (_root.health > 0) { play(); } else { stop(); }
Symbol 435 MovieClip Frame 60
_parent.hit = false;
Symbol 435 MovieClip Frame 63
_parent.gotoAndStop("still");
Symbol 436 MovieClip Frame 1
stop(); _root.stopSaw(); _root.attacking = false; _root.chainsawing = false; hit = false;
Symbol 436 MovieClip Frame 2
_root.attacking = false; hit = false;
Symbol 436 MovieClip Frame 4
gotoAndStop ("still");
Symbol 436 MovieClip Frame 5
stop(); _root.attacking = false; _root.chainsawing = false; hit = false;
Instance of Symbol 422 MovieClip "dave" in Symbol 436 MovieClip Frame 5
onClipEvent (enterFrame) { if (_root.bg.collision.hitTest(_root.dave._x, _root.dave._y + 20, true)) { _root.dave.gotoAndStop("still"); } }
Symbol 436 MovieClip Frame 6
stop(); _root.stopSaw(); _root.chainsawing = false; hit = false;
Instance of Symbol 425 MovieClip "dave" in Symbol 436 MovieClip Frame 6
onClipEvent (load) { function moveHim() { if (_root.dave._xscale > 0) { _root.moveRight(); } else { _root.moveLeft(); } } key1 = true; if (Key.isDown(68)) { key1 = false; key2 = true; this.gotoAndPlay("kick"); } else { key2 = false; } }
Symbol 436 MovieClip Frame 7
stop(); hit = false;
Instance of Symbol 434 MovieClip "dave" in Symbol 436 MovieClip Frame 7
onClipEvent (load) { function moveHim() { if (_root.dave._xscale > 0) { _root.moveRight(); } else { _root.moveLeft(); } } }
Symbol 436 MovieClip Frame 8
stop(); _root.stopSaw(); _root.attacking = false; _root.chainsawing = false;
Symbol 441 MovieClip Frame 1
stop();
Instance of Symbol 385 MovieClip in Symbol 441 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave) and (_root.chainsawing == true)) { _parent.play(); } }
Symbol 441 MovieClip Frame 24
stop();
Symbol 447 Button
on (release) { gotoAndStop ("nothing"); _root.nextCode(); }
Symbol 449 MovieClip Frame 1
stop();
Symbol 449 MovieClip Frame 2
stop();
Symbol 457 Button
on (release, keyPress "q") { if (_root._quality == "HIGH") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } else if (_root._quality == "LOW") { _root._quality = "HIGH"; } }
Symbol 460 Button
on (release, keyPress "p") { if (_root.gamePause == false) { _root.gamePause = true; _root.pauseEnemies(); gotoAndStop (2); this.txt = "Resume"; } else { _root.gamePause = false; this.txt = "Pause"; gotoAndStop (1); _root.animateEnemies(); } }
Symbol 467 Button
on (release) { stopAllSounds(); _root.score = _root.points; _root.riff.start(); _root.riff.onSoundComplete = function () { _root.riff.start(); }; _root.gamePause = false; _root.gotoAndStop("levelStart"); }
Symbol 472 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local5 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local5); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local5; _parent._yscale = 100 * _local4; _root.camx = _x; _root.camy = _y; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } stop(); var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 472 MovieClip Frame 2
stop();
Symbol 472 MovieClip Frame 21
stop(); stopAllSounds(); if (_root.level == 1) { _root.level = _root.level + 1; _root.riff.start(); _root.riff.onSoundComplete = function () { _root.riff.start(); }; _root.gotoAndStop("upgrade"); } else if (_root.level == 2) { _root.level = _root.level + 1; _root.gotoAndPlay("cutscene2"); } else if (_root.level == 3) { _root.level = _root.level + 1; _root.gotoAndPlay("cutscene3"); } else if (_root.level == 4) { _root.level = _root.level + 1; _root.riff.start(); _root.riff.onSoundComplete = function () { _root.riff.start(); }; _root.gotoAndStop("upgrade"); } else if (_root.level == 5) { _root.level = _root.level + 1; _root.gotoAndPlay("cutscene4"); } else if (_root.level == 6) { gotoAndPlay ("theEnd"); }
Symbol 472 MovieClip Frame 41
stop(); stopAllSounds(); _root.score = _root.points; _root.riff.start(); _root.riff.onSoundComplete = function () { _root.riff.start(); }; _root.gotoAndStop("levelStart");
Symbol 472 MovieClip Frame 61
_root.gotoAndStop("credits");
Symbol 477 MovieClip Frame 1
function addHits() { if (hits < 4) { hits++; } _root.playHit(); } function moveHim() { if (_xscale < 0) { if (!_root.bg.collision.hitTest(_parent._x + 30, _parent._y - 10, true)) { _x = (_x + _root.speed); } } else if (!_root.bg.collision.hitTest(_parent._x - 30, _parent._y - 10, true)) { _x = (_x - _root.speed); } } function hitDave() { if (this.hitTest(_root.dave) and (_root.dave.hit == false)) { _root.hitDave(); } } function attackCheck() { anim = random(5); if (anim == 1) { gotoAndPlay ("attack"); } else { gotoAndPlay (1); } } if (hits == undefined) { health = 100; hits = 1; } cp = 200; frameDifference = 84; dead = false; hit = false; dizzy = false; airAttackFrame = 400; scales = 100;
Symbol 477 MovieClip Frame 28
if (Math.abs(this._x - _root.dave._x) < 100) { gotoAndPlay ("attack"); } else { gotoAndPlay ("repeat"); } hit = false;
Symbol 477 MovieClip Frame 29
if (health > 0) { anim = random(hits); gotoAndPlay("hit" + anim); health = health - 5; } else if (dizzy == false) { _root.addScore2(); gotoAndPlay ("dizzy"); }
Symbol 477 MovieClip Frame 30
addHits();
Symbol 477 MovieClip Frame 33
hit = false;
Symbol 477 MovieClip Frame 35
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 477 MovieClip Frame 38
addHits();
Symbol 477 MovieClip Frame 42
hit = false;
Symbol 477 MovieClip Frame 44
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 477 MovieClip Frame 45
_root.playHit();
Symbol 477 MovieClip Frame 48
hits = 1;
Symbol 477 MovieClip Frame 50
moveHim();
Symbol 477 MovieClip Frame 53
moveHim();
Symbol 477 MovieClip Frame 88
hit = false;
Symbol 477 MovieClip Frame 91
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 477 MovieClip Frame 92
this.swapDepths(_root.ds); _root.flesh.start();
Symbol 477 MovieClip Frame 114
_root.chooseFleshSound();
Symbol 477 MovieClip Frame 120
this.swapDepths(_root.ds);
Symbol 477 MovieClip Frame 141
stop(); dead = true; _root.killedEnemy();
Symbol 477 MovieClip Frame 142
dizzy = true; hit = false;
Symbol 477 MovieClip Frame 173
gotoAndPlay ("dizzy");
Symbol 477 MovieClip Frame 220
hitDave(); moveHim(); moveHim(); _root.punch1.start();
Symbol 477 MovieClip Frame 227
hitDave(); moveHim(); moveHim(); _root.punch2.start();
Symbol 477 MovieClip Frame 237
hitDave(); moveHim(); moveHim(); _root.punch1.start(); _root.punch2.start(); _root.punch3.start();
Symbol 477 MovieClip Frame 245
gotoAndPlay (1);
Symbol 477 MovieClip Frame 263
dead = false; health = 100; gotoAndPlay (1);
Instance of Symbol 273 MovieClip in Symbol 478 MovieClip Frame 1
onClipEvent (load) { ys = this._y; maxY = this._y - 900; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 10, true)) { if (this._y > maxY) { this._y = this._y - 5; _root.dave._y = _root.dave._y - 5; _root.camera._y = _root.camera._y - 5; } } else if (this._y < ys) { this._y = this._y + 10; } }
Instance of Symbol 273 MovieClip in Symbol 478 MovieClip Frame 1
onClipEvent (load) { ys = this._y; maxY = this._y - 1100; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 10, true)) { if (this._y > maxY) { this._y = this._y - 5; _root.dave._y = _root.dave._y - 5; _root.camera._y = _root.camera._y - 5; } } else if (this._y < ys) { this._y = this._y + 10; } }
Instance of Symbol 273 MovieClip in Symbol 478 MovieClip Frame 1
onClipEvent (load) { ys = this._y; maxY = this._y - 700; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 10, true)) { if (this._y > maxY) { this._y = this._y - 5; _root.dave._y = _root.dave._y - 5; _root.camera._y = _root.camera._y - 5; } } else if (this._y < ys) { this._y = this._y + 10; } }
Instance of Symbol 355 MovieClip in Symbol 478 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x - 25, _root.dave._y + 8, true) and (_currentframe < 2)) { this.play(); } }
Instance of Symbol 413 MovieClip in Symbol 483 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { _parent.gotoAndStop(21); } }
Symbol 483 MovieClip Frame 20
gotoAndPlay (1);
Symbol 483 MovieClip Frame 21
stop(); _root.addScore2();
Symbol 487 MovieClip Frame 1
collision._visible = false; stop();
Instance of Symbol 482 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (load) { ys = this._y; maxY = this._y - 1100; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 5, true)) { if (this._y > maxY) { this._y = this._y - 5; } } else if (this._y < ys) { this._y = this._y + 10; } }
Instance of Symbol 482 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (load) { ys = this._y; maxY = this._y - 700; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 5, true)) { if (this._y > maxY) { this._y = this._y - 5; } } else if (this._y < ys) { this._y = this._y + 10; } }
Instance of Symbol 383 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x - 75, _root.dave._y + 1) and (_currentframe < 7)) { this.gotoAndPlay(7); } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 416 MovieClip in Symbol 487 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave) and (_root.camera._currentframe == 1)) { _root.camera.gotoAndPlay("win"); } }
Symbol 487 MovieClip Frame 2
stop();
Instance of Symbol 400 MovieClip in Symbol 487 MovieClip Frame 2
onClipEvent (load) { function moveThis() { if (_root.dave._xscale > 0) { if (_x < m) { this._x = this._x + 10; } } else if (_x > n) { this._x = this._x - 10; } } m = _x + 250; n = _x - 250; } onClipEvent (enterFrame) { if ((_root.attacking == true) and this.hitTest(_root.dave)) { moveThis(); this.play(); } }
Instance of Symbol 482 MovieClip in Symbol 487 MovieClip Frame 2
onClipEvent (load) { ys = this._y; maxY = this._y - 900; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 5, true)) { if (this._y > maxY) { this._y = this._y - 5; } } else if (this._y < ys) { this._y = this._y + 10; } }
Instance of Symbol 482 MovieClip in Symbol 487 MovieClip Frame 2
onClipEvent (load) { ys = this._y; maxY = this._y - 1100; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 5, true)) { if (this._y > maxY) { this._y = this._y - 5; } } else if (this._y < ys) { this._y = this._y + 10; } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 487 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 383 MovieClip in Symbol 488 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x - 75, _root.dave._y + 1) and (_currentframe < 7)) { this.gotoAndPlay(7); } }
Symbol 493 MovieClip Frame 1
function addHits() { if (hits < 4) { hits++; } _root.playHit(); } function moveHim() { if (_xscale < 0) { if (!_root.bg.collision.hitTest(_parent._x + 30, _parent._y - 10, true)) { _x = (_x + _root.speed); } } else if (!_root.bg.collision.hitTest(_parent._x - 30, _parent._y - 10, true)) { _x = (_x - _root.speed); } } function hitDave() { if (this.hitTest(_root.dave) and (_root.dave.hit == false)) { _root.hitDave(); } } function attackCheck() { anim = random(10); if (anim <= 3) { gotoAndPlay ("attack"); } else { gotoAndPlay (1); } } if (hits == undefined) { health = 175; hits = 1; } cp = 300; scales = 100; frameDifference = 90; dead = false; hit = false; dizzy = false; airAttackFrame = 400;
Symbol 493 MovieClip Frame 28
if (Math.abs(this._x - _root.dave._x) < 100) { gotoAndPlay ("attack"); } else { gotoAndPlay ("repeat"); } hit = false;
Symbol 493 MovieClip Frame 29
if (health > 0) { anim = random(hits); gotoAndPlay("hit" + anim); health = health - 5; } else if (dizzy == false) { _root.addScore2(); gotoAndPlay ("dizzy"); }
Symbol 493 MovieClip Frame 30
addHits();
Symbol 493 MovieClip Frame 34
hit = false;
Symbol 493 MovieClip Frame 35
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 493 MovieClip Frame 38
addHits();
Symbol 493 MovieClip Frame 42
hit = false;
Symbol 493 MovieClip Frame 44
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 493 MovieClip Frame 45
addHits();
Symbol 493 MovieClip Frame 48
hits = 1;
Symbol 493 MovieClip Frame 52
moveHim();
Symbol 493 MovieClip Frame 55
moveHim();
Symbol 493 MovieClip Frame 94
hit = false;
Symbol 493 MovieClip Frame 97
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 493 MovieClip Frame 98
this.swapDepths(_root.ds);
Symbol 493 MovieClip Frame 121
_root.chooseFleshSound();
Symbol 493 MovieClip Frame 126
this.swapDepths(_root.ds);
Symbol 493 MovieClip Frame 147
stop(); dead = true; _root.killedEnemy();
Symbol 493 MovieClip Frame 148
dizzy = true; hit = false;
Symbol 493 MovieClip Frame 179
gotoAndPlay ("dizzy");
Symbol 493 MovieClip Frame 226
hitDave(); moveHim(); moveHim();
Symbol 493 MovieClip Frame 233
hitDave(); moveHim(); moveHim();
Symbol 493 MovieClip Frame 243
hitDave(); moveHim(); moveHim();
Symbol 493 MovieClip Frame 251
gotoAndPlay (1);
Symbol 493 MovieClip Frame 270
dead = false; health = 175; gotoAndPlay (1);
Symbol 494 MovieClip Frame 1
function addHits() { if (hits < 4) { hits++; } _root.playHit(); } function moveHim() { if (_xscale < 0) { if (!_root.bg.collision.hitTest(_parent._x + 30, _parent._y - 10, true)) { _x = (_x + _root.speed); } } else if (!_root.bg.collision.hitTest(_parent._x - 30, _parent._y - 10, true)) { _x = (_x - _root.speed); } } function hitDave() { if (this.hitTest(_root.dave) and (_root.dave.hit == false)) { _root.hitDave(); } } function attackCheck() { anim = random(10); if (anim <= 3) { gotoAndPlay ("attack"); } else { gotoAndPlay (1); } } if (hits == undefined) { health = 150; hits = 1; } cp = 300; scales = 100; frameDifference = 84; dead = false; hit = false; dizzy = false; airAttackFrame = 400;
Symbol 494 MovieClip Frame 28
if (Math.abs(this._x - _root.dave._x) < 100) { gotoAndPlay ("attack"); } else { gotoAndPlay ("repeat"); } hit = false;
Symbol 494 MovieClip Frame 29
if (health > 0) { anim = random(hits); gotoAndPlay("hit" + anim); health = health - 5; } else if (dizzy == false) { _root.addScore2(); gotoAndPlay ("dizzy"); }
Symbol 494 MovieClip Frame 30
addHits();
Symbol 494 MovieClip Frame 33
hit = false;
Symbol 494 MovieClip Frame 35
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 494 MovieClip Frame 38
addHits();
Symbol 494 MovieClip Frame 42
hit = false;
Symbol 494 MovieClip Frame 44
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 494 MovieClip Frame 45
_root.playHit();
Symbol 494 MovieClip Frame 48
hits = 1;
Symbol 494 MovieClip Frame 50
moveHim();
Symbol 494 MovieClip Frame 53
moveHim();
Symbol 494 MovieClip Frame 88
hit = false;
Symbol 494 MovieClip Frame 91
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 494 MovieClip Frame 92
this.swapDepths(_root.ds); _root.flesh.start();
Symbol 494 MovieClip Frame 114
_root.chooseFleshSound();
Symbol 494 MovieClip Frame 120
this.swapDepths(_root.ds);
Symbol 494 MovieClip Frame 141
stop(); dead = true; _root.killedEnemy();
Symbol 494 MovieClip Frame 142
dizzy = true; hit = false;
Symbol 494 MovieClip Frame 173
gotoAndPlay ("dizzy");
Symbol 494 MovieClip Frame 220
hitDave(); moveHim(); moveHim(); _root.punch1.start();
Symbol 494 MovieClip Frame 227
hitDave(); moveHim(); moveHim(); _root.punch2.start();
Symbol 494 MovieClip Frame 237
hitDave(); moveHim(); moveHim(); _root.punch1.start(); _root.punch2.start(); _root.punch3.start();
Symbol 494 MovieClip Frame 245
gotoAndPlay (1);
Symbol 494 MovieClip Frame 263
dead = false; health = 150; gotoAndPlay (1);
Symbol 522 MovieClip Frame 1
collision._visible = false;
Instance of Symbol 273 MovieClip in Symbol 522 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { _root.dave._x = _root.dave._x + 6.41333333333333; _root.dave._y = _root.dave._y + 2.57333333333333; _root.camera._x = _root.camera._x + 6.41333333333333; _root.camera._y = _root.camera._y + 2.57333333333333; } i = 1; while (i < _root.maxEnemy) { if (this.hitTest(_root["enemy" + i])) { _root["enemy" + i]._x = _root["enemy" + i]._x + 6.41333333333333; _root["enemy" + i]._y = _root["enemy" + i]._y + 2.57333333333333; } i++; } }
Instance of Symbol 512 MovieClip in Symbol 522 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { play(); } else { stop(); } }
Instance of Symbol 294 MovieClip in Symbol 522 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 522 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 522 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 522 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 522 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 522 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 522 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Symbol 525 MovieClip Frame 1
stop();
Instance of Symbol 273 MovieClip in Symbol 525 MovieClip Frame 1
onClipEvent (load) { function moveThis() { if (_root.dave._xscale > 0) { if (_x < (_x + 250)) { this._x = this._x + 10; } } } } onClipEvent (enterFrame) { if ((_root.attacking == true) and this.hitTest(_root.dave)) { moveThis(); } }
Instance of Symbol 273 MovieClip in Symbol 525 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { _root.dave.jh = 0; } }
Instance of Symbol 273 MovieClip in Symbol 525 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { _root.dave.jh = 0; } }
Instance of Symbol 273 MovieClip in Symbol 525 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { _root.dave.jh = 0; } }
Symbol 525 MovieClip Frame 2
stop();
Instance of Symbol 273 MovieClip in Symbol 525 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { _root.dave.jh = 0; } }
Instance of Symbol 273 MovieClip in Symbol 525 MovieClip Frame 2
onClipEvent (load) { function moveThis() { if (_root.dave._xscale > 0) { if (_x < (_x + 135)) { this._x = this._x + 10; } } if (this._x >= m) { _parent.nextFrame(); } } m = this._x + 135; } onClipEvent (enterFrame) { if ((_root.attacking == true) and this.hitTest(_root.dave)) { moveThis(); } }
Symbol 525 MovieClip Frame 3
stop();
Symbol 533 MovieClip Frame 1
stop();
Symbol 533 MovieClip Frame 10
stop();
Symbol 534 MovieClip Frame 1
collision._visible = false;
Instance of Symbol 400 MovieClip in Symbol 534 MovieClip Frame 1
onClipEvent (load) { function moveThis() { if (_root.dave._x < (this._x + _parent._x)) { if (this._x < (this._x + 135)) { this._x = this._x + 10; } } if ((this._x >= m) and (_parent.teet._currentframe == 1)) { _parent.teet.play(); this._visible = false; } } m = this._x + 135; } onClipEvent (enterFrame) { if ((_root.attacking == true) and this.hitTest(_root.dave)) { moveThis(); this.play(); } }
Instance of Symbol 416 MovieClip in Symbol 534 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave) and (_root.camera._currentframe == 1)) { _root.camera.gotoAndPlay("win"); } }
Instance of Symbol 294 MovieClip in Symbol 534 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 534 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 534 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Symbol 544 MovieClip Frame 1
function addHits() { if (hits < 4) { hits++; } _root.playHit(); } function moveHim() { if (_xscale < 0) { if (!_root.bg.collision.hitTest(_parent._x + 30, _parent._y - 10, true)) { _x = (_x + _root.speed); } } else if (!_root.bg.collision.hitTest(_parent._x - 30, _parent._y - 10, true)) { _x = (_x - _root.speed); } } function hitDave() { if (this.hitTest(_root.dave) and (_root.dave.hit == false)) { _root.hitDave(); } } function attackCheck() { anim = random(10); if (anim <= 6) { gotoAndPlay ("attack"); } else { gotoAndPlay (1); } } if (hits == undefined) { health = 200; hits = 1; } scales = 100; cp = 500; frameDifference = 84; dead = false; hit = false; dizzy = false; airAttackFrame = 400;
Symbol 544 MovieClip Frame 28
if (Math.abs(this._x - _root.dave._x) < 100) { gotoAndPlay ("attack"); } else { gotoAndPlay ("repeat"); } hit = false;
Symbol 544 MovieClip Frame 29
if (health > 0) { anim = random(hits); gotoAndPlay("hit" + anim); health = health - 5; } else if (dizzy == false) { _root.addScore2(); gotoAndPlay ("dizzy"); }
Symbol 544 MovieClip Frame 30
addHits();
Symbol 544 MovieClip Frame 33
hit = false;
Symbol 544 MovieClip Frame 35
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 544 MovieClip Frame 38
addHits();
Symbol 544 MovieClip Frame 42
hit = false;
Symbol 544 MovieClip Frame 44
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 544 MovieClip Frame 45
_root.playHit();
Symbol 544 MovieClip Frame 48
hits = 1;
Symbol 544 MovieClip Frame 50
moveHim();
Symbol 544 MovieClip Frame 53
moveHim();
Symbol 544 MovieClip Frame 88
hit = false;
Symbol 544 MovieClip Frame 91
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 544 MovieClip Frame 92
this.swapDepths(_root.ds); _root.flesh.start();
Symbol 544 MovieClip Frame 114
_root.chooseFleshSound();
Symbol 544 MovieClip Frame 120
this.swapDepths(_root.ds);
Symbol 544 MovieClip Frame 141
stop(); dead = true; _root.killedEnemy();
Symbol 544 MovieClip Frame 142
dizzy = true; hit = false;
Symbol 544 MovieClip Frame 173
gotoAndPlay ("dizzy");
Symbol 544 MovieClip Frame 220
hitDave(); moveHim(); moveHim(); _root.punch1.start();
Symbol 544 MovieClip Frame 227
hitDave(); moveHim(); moveHim(); _root.punch2.start();
Symbol 544 MovieClip Frame 237
hitDave(); moveHim(); moveHim(); _root.punch1.start(); _root.punch2.start(); _root.punch3.start();
Symbol 544 MovieClip Frame 245
gotoAndPlay (1);
Symbol 544 MovieClip Frame 263
dead = false; health = 200; gotoAndPlay (1);
Instance of Symbol 273 MovieClip in Symbol 545 MovieClip Frame 1
onClipEvent (load) { ys = this._y; maxY = this._y - 650; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 10, true)) { if (this._y > maxY) { this._y = this._y - 5; _root.dave._y = _root.dave._y - 5; _root.camera._y = _root.camera._y - 5; } } else if (this._y < ys) { this._y = this._y + 10; } }
Instance of Symbol 273 MovieClip in Symbol 545 MovieClip Frame 1
onClipEvent (load) { ys = this._x; maxX = this._x - 1230; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 10, true)) { if (this._x > maxX) { this._x = this._x - 5; _root.dave._x = _root.dave._x - 5; _root.camera._x = _root.camera._x - 5; } } else if (this._x < ys) { this._x = this._x + 10; } }
Instance of Symbol 273 MovieClip in Symbol 545 MovieClip Frame 1
onClipEvent (load) { ys = this._y; maxY = this._y - 650; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 10, true)) { if (this._y > maxY) { this._y = this._y - 5; _root.dave._y = _root.dave._y - 5; _root.camera._y = _root.camera._y - 5; } } else if (this._y < ys) { this._y = this._y + 10; } }
Instance of Symbol 273 MovieClip in Symbol 545 MovieClip Frame 1
onClipEvent (load) { ys = this._x; maxX = this._x + 630; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 10, true)) { if (this._x < maxX) { this._x = this._x + 5; _root.dave._x = _root.dave._x + 5; _root.camera._x = _root.camera._x + 5; } } else if (this._x > ys) { this._x = this._x - 10; } }
Symbol 549 MovieClip Frame 1
collision._visible = false; stop();
Instance of Symbol 548 MovieClip in Symbol 549 MovieClip Frame 1
onClipEvent (load) { ys = this._y; maxY = this._y - 650; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 10, true)) { if (this._y > maxY) { this._y = this._y - 5; } } else if (this._y < ys) { this._y = this._y + 10; } }
Instance of Symbol 548 MovieClip in Symbol 549 MovieClip Frame 1
onClipEvent (load) { ys = this._x; maxX = this._x - 1230; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 10, true)) { if (this._x > maxX) { this._x = this._x - 5; } } else if (this._x < ys) { this._x = this._x + 10; } }
Instance of Symbol 548 MovieClip in Symbol 549 MovieClip Frame 1
onClipEvent (load) { ys = this._y; maxY = this._y - 650; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 10, true)) { if (this._y > maxY) { this._y = this._y - 5; } } else if (this._y < ys) { this._y = this._y + 10; } }
Instance of Symbol 548 MovieClip in Symbol 549 MovieClip Frame 1
onClipEvent (load) { ys = this._x; maxX = this._x + 630; } onClipEvent (enterFrame) { if (this.hitTest(_root.dave._x, _root.dave._y + 10, true)) { if (this._x < maxX) { this._x = this._x + 5; } } else if (this._x > ys) { this._x = this._x - 10; } }
Instance of Symbol 294 MovieClip in Symbol 549 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 549 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Instance of Symbol 294 MovieClip in Symbol 549 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.dave)) { this.play(); } }
Symbol 549 MovieClip Frame 2
stop();
Instance of Symbol 416 MovieClip in Symbol 549 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.dave) and (_root.camera._currentframe == 1)) { _root.camera.gotoAndPlay("win"); } }
Symbol 561 MovieClip Frame 1
function addHits() { if (hits < 4) { hits++; } _root.playHit(); } function moveHim() { if (_xscale < 0) { if (!_root.bg.collision.hitTest(_parent._x + 30, _parent._y - 10, true)) { _x = (_x + _root.speed); } } else if (!_root.bg.collision.hitTest(_parent._x - 30, _parent._y - 10, true)) { _x = (_x - _root.speed); } } function hitDave() { if (this.hitTest(_root.dave) and (_root.dave.hit == false)) { _root.hitDave(); } } function attackCheck() { anim = random(10); if (anim <= 7) { gotoAndPlay ("attack"); } else { gotoAndPlay (1); } } if (hits == undefined) { health = 300; hits = 1; } cp = 700; scales = 80; airAttackFrame = 400; frameDifference = 100; dead = false; hit = false; dizzy = false;
Symbol 561 MovieClip Frame 29
if (Math.abs(this._x - _root.dave._x) < 100) { gotoAndPlay ("attack"); } else { gotoAndPlay ("repeat"); } hit = false;
Symbol 561 MovieClip Frame 30
if (health > 0) { anim = random(hits); gotoAndPlay("hit" + anim); health = health - 5; } else if (dizzy == false) { _root.theend.start(); gotoAndPlay ("dizzy"); _root.addScore2(); }
Symbol 561 MovieClip Frame 31
addHits();
Symbol 561 MovieClip Frame 34
hit = false;
Symbol 561 MovieClip Frame 36
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 561 MovieClip Frame 37
addHits();
Symbol 561 MovieClip Frame 43
hit = false;
Symbol 561 MovieClip Frame 46
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 561 MovieClip Frame 47
_root.playHit();
Symbol 561 MovieClip Frame 51
moveHim();
Symbol 561 MovieClip Frame 54
moveHim();
Symbol 561 MovieClip Frame 83
hit = false;
Symbol 561 MovieClip Frame 87
if (dizzy == true) { gotoAndPlay ("dizzy"); } else { attackCheck(); }
Symbol 561 MovieClip Frame 88
this.swapDepths(_root.ds); _root.flesh.start();
Symbol 561 MovieClip Frame 110
_root.chooseFleshSound();
Symbol 561 MovieClip Frame 116
this.swapDepths(_root.ds);
Symbol 561 MovieClip Frame 137
stop(); dead = true; _root.killedEnemy();
Symbol 561 MovieClip Frame 138
dizzy = true; hit = false;
Symbol 561 MovieClip Frame 162
gotoAndPlay ("dizzy");
Symbol 561 MovieClip Frame 198
hitDave(); moveHim(); moveHim(); _root.punch1.start();
Symbol 561 MovieClip Frame 204
hitDave(); moveHim(); moveHim(); _root.punch2.start();
Symbol 561 MovieClip Frame 213
hitDave(); moveHim(); moveHim(); _root.punch1.start(); _root.punch3.start();
Symbol 561 MovieClip Frame 222
gotoAndPlay (1);
Symbol 561 MovieClip Frame 223
health = 400; dead = false;

Library Items

Symbol 1 GraphicUsed by:16
Symbol 2 GraphicUsed by:6
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:6
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:2 4 5Used by:16
Symbol 7 GraphicUsed by:16
Symbol 8 ShapeTweeningUsed by:16
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:16
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:16
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:16
Symbol 15 GraphicUsed by:16 20
Symbol 16 MovieClipUses:1 6 7 8 10 12 14 15Used by:Timeline
Symbol 17 GraphicUsed by:27
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:27
Symbol 20 ButtonUses:15Used by:27
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:27
Symbol 23 GraphicUsed by:24
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Symbol 25 GraphicUsed by:26
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Symbol 27 MovieClipUses:17 19 20 22 24 26 SS2Used by:Timeline
Symbol 28 GraphicUsed by:53
Symbol 29 Sound [redheart]Used by:53
Symbol 30 Sound [attack1]Used by:53
Symbol 31 Sound [chainsaw]Used by:53
Symbol 32 Sound [chainsaw2]Used by:53
Symbol 33 Sound [theme1]Used by:53
Symbol 34 Sound [coolRiff]Used by:53  Timeline
Symbol 35 Sound [beats]Used by:53
Symbol 36 Sound [fastaction]Used by:53
Symbol 37 Sound [flesh]Used by:53
Symbol 38 Sound [fleshrip2]Used by:53
Symbol 39 Sound [fleshrip]Used by:53
Symbol 40 Sound [fleshsplat]Used by:53
Symbol 41 Sound [heal]Used by:53
Symbol 42 Sound [purpleheart]Used by:53
Symbol 43 Sound [hit]Used by:53
Symbol 44 Sound [hit1]Used by:53
Symbol 45 Sound [hitMetal]Used by:53
Symbol 46 Sound [punch1]Used by:53
Symbol 47 Sound [punch2]Used by:53
Symbol 48 Sound [punch3]Used by:53
Symbol 49 Sound [theEnd]Used by:53
Symbol 50 Sound [theme3]Used by:53
Symbol 51 Sound [theme2]Used by:53
Symbol 52 Sound [menuTheme]Used by:53
Symbol 53 MovieClipUses:28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52Used by:Timeline
Symbol 54 GraphicUsed by:65
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:65
Symbol 57 GraphicUsed by:58
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Symbol 59 GraphicUsed by:60
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Symbol 61 GraphicUsed by:62
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Symbol 63 GraphicUsed by:64
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Symbol 65 MovieClipUses:54 56 58 60 62 64 SS3Used by:71
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:68
Symbol 68 MovieClipUses:67Used by:70
Symbol 69 Sound [crash]Used by:70
Symbol 70 MovieClipUses:68 69Used by:71
Symbol 71 MovieClipUses:65 70Used by:Timeline
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:Timeline
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 ButtonUses:74 75 76 77Used by:Timeline
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:104 522  Timeline
Symbol 81 FontUsed by:82 89 90 91 94 95 96 307 318 319 320 348 349 461 462 463 464 466
Symbol 82 TextUses:81Used by:Timeline
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
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Symbol 88 FontUsed by:89 90 91
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Symbol 92 GraphicUsed by:93
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Symbol 97 TextUsed by:98
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Symbol 99 BitmapUsed by:100 332
Symbol 100 GraphicUses:99Used by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:Timeline
Symbol 103 GraphicUsed by:104
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Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:522  Timeline
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Symbol 108 MovieClipUses:107Used by:522  Timeline
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Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:133 522  Timeline
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Symbol 132 MovieClipUses:131Used by:133 522  Timeline
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Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:522  Timeline
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:Timeline
Symbol 138 GraphicUsed by:139
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Symbol 140 GraphicUsed by:141
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Symbol 154 GraphicUsed by:155
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Symbol 159 MovieClipUses:158Used by:164 472
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:164 472
Symbol 162 FontUsed by:163
Symbol 163 EditableTextUses:162Used by:164
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Symbol 168 MovieClipUses:167Used by:522  Timeline
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Symbol 172 MovieClipUses:171Used by:522  Timeline
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Symbol 190 GraphicUsed by:191  Timeline
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Symbol 210 GraphicUsed by:211
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Symbol 215 MovieClipUses:214Used by:493  Timeline
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Symbol 217 MovieClipUses:216Used by:493  Timeline
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Symbol 241 MovieClipUses:240Used by:524  Timeline
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Symbol 245 GraphicUsed by:Timeline
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Symbol 248 MovieClipUses:247Used by:522  Timeline
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Symbol 250 GraphicUsed by:Timeline
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Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:493  Timeline
Symbol 254 GraphicUsed by:Timeline
Symbol 255 GraphicUsed by:Timeline
Symbol 256 GraphicUsed by:Timeline
Symbol 257 GraphicUsed by:Timeline
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Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:345 420 421 422 425 434 435  Timeline
Symbol 262 GraphicUsed by:Timeline
Symbol 263 GraphicUsed by:Timeline
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:434  Timeline
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:Timeline
Symbol 268 GraphicUsed by:Timeline
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Symbol 274 MovieClipUses:273Used by:295
Symbol 275 GraphicUsed by:276
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Symbol 277 BitmapUsed by:278 546
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Symbol 283 GraphicUsed by:294
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:293
Symbol 286 GraphicUsed by:292
Symbol 287 GraphicUsed by:292
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Symbol 295 MovieClipUses:274 273 276 278 280 282 294Used by:Timeline
Symbol 296 GraphicUsed by:Timeline
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Symbol 298 EditableTextUses:297Used by:Timeline
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Symbol 302 GraphicUsed by:306
Symbol 303 GraphicUsed by:306
Symbol 304 GraphicUsed by:306
Symbol 305 GraphicUsed by:306
Symbol 306 ButtonUses:302 303 304 305Used by:Timeline
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Symbol 310 GraphicUsed by:Timeline
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Symbol 312 GraphicUsed by:313 316 323 346 351 447
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Symbol 314 FontUsed by:315 317 324 347 352 445 448 451 458 515 516 519 520
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Symbol 329 EditableTextUses:308Used by:Timeline
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Symbol 331 TextUses:308Used by:Timeline
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Symbol 334 GraphicUses:333Used by:345
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:345
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:345
Symbol 339 FontUsed by:340
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Symbol 346 ButtonUses:311 312Used by:Timeline
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Symbol 351 ButtonUses:311 312Used by:Timeline
Symbol 352 EditableTextUses:314Used by:Timeline
Symbol 353 GraphicUsed by:Timeline
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:273 354Used by:359 478 525
Symbol 356 MovieClipUses:273Used by:359 478 525 545
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Symbol 384 GraphicUsed by:385
Symbol 385 MovieClipUses:384Used by:395 408 441
Symbol 386 GraphicUsed by:393
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Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 27 MovieClip
Streaming Sound 3Used by:Symbol 65 MovieClip

Instance Names

"bar"Frame 1Symbol 16 MovieClip
"bg"Frame 3049Symbol 419 MovieClip
"dave"Frame 3049Symbol 436 MovieClip
"ds"Frame 3049Symbol 438 MovieClip
"fg"Frame 3049Symbol 442 MovieClip
"camera"Frame 3049Symbol 472 MovieClip
"enemy1"Frame 3050Symbol 477 MovieClip
"enemy2"Frame 3050Symbol 477 MovieClip
"bg"Frame 3057Symbol 487 MovieClip
"fg"Frame 3057Symbol 488 MovieClip
"enemy2"Frame 3058Symbol 493 MovieClip
"enemy3"Frame 3059Symbol 477 MovieClip
"enemy1"Frame 3059Symbol 477 MovieClip
"enemy1"Frame 3060Symbol 494 MovieClip
"bg"Frame 3063Symbol 522 MovieClip
"fg"Frame 3063Symbol 524 MovieClip
"enemy1"Frame 3064Symbol 477 MovieClip
"enemy2"Frame 3064Symbol 494 MovieClip
"enemy3"Frame 3065Symbol 494 MovieClip
"enemy2"Frame 3065Symbol 493 MovieClip
"bg"Frame 3067Symbol 534 MovieClip
"fg"Frame 3067Symbol 537 MovieClip
"enemy1"Frame 3068Symbol 494 MovieClip
"enemy1"Frame 3069Symbol 544 MovieClip
"bg"Frame 3070Symbol 549 MovieClip
"fg"Frame 3070Symbol 550 MovieClip
"enemy1"Frame 3071Symbol 544 MovieClip
"bg"Frame 3074Symbol 295 MovieClip
"enemy1"Frame 3074Symbol 561 MovieClip
"borderr"Symbol 164 MovieClip Frame 1Symbol 159 MovieClip
"blood"Symbol 164 MovieClip Frame 1Symbol 161 MovieClip
"blood"Symbol 293 MovieClip Frame 1Symbol 285 MovieClip
"chunks"Symbol 293 MovieClip Frame 1Symbol 292 MovieClip
"b"Symbol 294 MovieClip Frame 2Symbol 293 MovieClip
"collision"Symbol 295 MovieClip Frame 1Symbol 274 MovieClip
"camstop"Symbol 295 MovieClip Frame 1Symbol 273 MovieClip
"camstop2"Symbol 295 MovieClip Frame 1Symbol 273 MovieClip
"spark"Symbol 394 MovieClip Frame 1Symbol 393 MovieClip
"collision"Symbol 419 MovieClip Frame 1Symbol 359 MovieClip
"camstop2"Symbol 419 MovieClip Frame 1Symbol 273 MovieClip
"camstop"Symbol 419 MovieClip Frame 1Symbol 273 MovieClip
"dbg"Symbol 419 MovieClip Frame 1Symbol 189 MovieClip
"b"Symbol 435 MovieClip Frame 1Symbol 293 MovieClip
"b"Symbol 435 MovieClip Frame 12Symbol 293 MovieClip
"b"Symbol 435 MovieClip Frame 17Symbol 293 MovieClip
"dave"Symbol 436 MovieClip Frame 1Symbol 420 MovieClip
"dave"Symbol 436 MovieClip Frame 2Symbol 421 MovieClip
"dave"Symbol 436 MovieClip Frame 5Symbol 422 MovieClip
"dave"Symbol 436 MovieClip Frame 6Symbol 425 MovieClip
"dave"Symbol 436 MovieClip Frame 7Symbol 434 MovieClip
"dave"Symbol 436 MovieClip Frame 8Symbol 435 MovieClip
"borderr"Symbol 472 MovieClip Frame 1Symbol 159 MovieClip
"blood"Symbol 472 MovieClip Frame 1Symbol 161 MovieClip
"textfield"Symbol 472 MovieClip Frame 1Symbol 449 MovieClip
"b"Symbol 477 MovieClip Frame 29Symbol 293 MovieClip
"b"Symbol 477 MovieClip Frame 36Symbol 293 MovieClip
"b"Symbol 477 MovieClip Frame 92Symbol 293 MovieClip
"b"Symbol 477 MovieClip Frame 115Symbol 293 MovieClip
"collision"Symbol 487 MovieClip Frame 1Symbol 478 MovieClip
"camstop"Symbol 487 MovieClip Frame 1Symbol 273 MovieClip
"b"Symbol 493 MovieClip Frame 29Symbol 293 MovieClip
"b"Symbol 493 MovieClip Frame 36Symbol 293 MovieClip
"b"Symbol 493 MovieClip Frame 98Symbol 293 MovieClip
"b"Symbol 493 MovieClip Frame 121Symbol 293 MovieClip
"b"Symbol 494 MovieClip Frame 29Symbol 293 MovieClip
"b"Symbol 494 MovieClip Frame 36Symbol 293 MovieClip
"b"Symbol 494 MovieClip Frame 92Symbol 293 MovieClip
"b"Symbol 494 MovieClip Frame 115Symbol 293 MovieClip
"collision"Symbol 522 MovieClip Frame 1Symbol 495 MovieClip
"camstop"Symbol 522 MovieClip Frame 1Symbol 273 MovieClip
"camstop2"Symbol 522 MovieClip Frame 1Symbol 273 MovieClip
"t"Symbol 525 MovieClip Frame 2Symbol 273 MovieClip
"collision"Symbol 534 MovieClip Frame 1Symbol 525 MovieClip
"camstop"Symbol 534 MovieClip Frame 1Symbol 273 MovieClip
"camstop2"Symbol 534 MovieClip Frame 1Symbol 273 MovieClip
"teet"Symbol 534 MovieClip Frame 1Symbol 533 MovieClip
"b"Symbol 544 MovieClip Frame 29Symbol 293 MovieClip
"b"Symbol 544 MovieClip Frame 36Symbol 293 MovieClip
"b"Symbol 544 MovieClip Frame 92Symbol 293 MovieClip
"b"Symbol 544 MovieClip Frame 115Symbol 293 MovieClip
"collision"Symbol 549 MovieClip Frame 1Symbol 545 MovieClip
"camstop"Symbol 549 MovieClip Frame 1Symbol 273 MovieClip
"camstop2"Symbol 549 MovieClip Frame 1Symbol 273 MovieClip
"b"Symbol 561 MovieClip Frame 31Symbol 293 MovieClip
"b"Symbol 561 MovieClip Frame 37Symbol 293 MovieClip
"b"Symbol 561 MovieClip Frame 47Symbol 293 MovieClip
"b"Symbol 561 MovieClip Frame 88Symbol 293 MovieClip
"b"Symbol 561 MovieClip Frame 110Symbol 293 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 4Symbol 29 as "redheart"
ExportAssets (56)Timeline Frame 4Symbol 30 as "attack1"
ExportAssets (56)Timeline Frame 4Symbol 31 as "chainsaw"
ExportAssets (56)Timeline Frame 4Symbol 32 as "chainsaw2"
ExportAssets (56)Timeline Frame 4Symbol 33 as "theme1"
ExportAssets (56)Timeline Frame 4Symbol 34 as "coolRiff"
ExportAssets (56)Timeline Frame 4Symbol 35 as "beats"
ExportAssets (56)Timeline Frame 4Symbol 36 as "fastaction"
ExportAssets (56)Timeline Frame 4Symbol 37 as "flesh"
ExportAssets (56)Timeline Frame 4Symbol 38 as "fleshrip2"
ExportAssets (56)Timeline Frame 4Symbol 39 as "fleshrip"
ExportAssets (56)Timeline Frame 4Symbol 40 as "fleshsplat"
ExportAssets (56)Timeline Frame 4Symbol 41 as "heal"
ExportAssets (56)Timeline Frame 4Symbol 42 as "purpleheart"
ExportAssets (56)Timeline Frame 4Symbol 43 as "hit"
ExportAssets (56)Timeline Frame 4Symbol 44 as "hit1"
ExportAssets (56)Timeline Frame 4Symbol 45 as "hitMetal"
ExportAssets (56)Timeline Frame 4Symbol 46 as "punch1"
ExportAssets (56)Timeline Frame 4Symbol 47 as "punch2"
ExportAssets (56)Timeline Frame 4Symbol 48 as "punch3"
ExportAssets (56)Timeline Frame 4Symbol 49 as "theEnd"
ExportAssets (56)Timeline Frame 4Symbol 50 as "theme3"
ExportAssets (56)Timeline Frame 4Symbol 51 as "theme2"
ExportAssets (56)Timeline Frame 4Symbol 52 as "menuTheme"
ExportAssets (56)Timeline Frame 5Symbol 69 as "crash"

Labels

"menu"Frame 6
"cutscene1"Frame 7
"cutscene2"Frame 1257
"cutscene3"Frame 1499
"cutscene4"Frame 2443
"credits"Frame 3045
"loadEngine"Frame 3046
"upGrade"Frame 3047
"levelStart"Frame 3048
"level1"Frame 3049
"level2"Frame 3057
"level3"Frame 3063
"level4"Frame 3067
"level5"Frame 3070
"level6"Frame 3074
"runrepeat"Symbol 421 MovieClip Frame 5
"fall"Symbol 422 MovieClip Frame 13
"righthook"Symbol 425 MovieClip Frame 1
"lefthook"Symbol 425 MovieClip Frame 9
"righthook2"Symbol 425 MovieClip Frame 16
"kick"Symbol 425 MovieClip Frame 29
"kick2"Symbol 425 MovieClip Frame 38
"cut1"Symbol 434 MovieClip Frame 1
"cut2"Symbol 434 MovieClip Frame 36
"end"Symbol 434 MovieClip Frame 53
"failed"Symbol 434 MovieClip Frame 58
"hit1"Symbol 435 MovieClip Frame 1
"hit2"Symbol 435 MovieClip Frame 11
"hit3"Symbol 435 MovieClip Frame 18
"still"Symbol 436 MovieClip Frame 1
"run"Symbol 436 MovieClip Frame 2
"jump"Symbol 436 MovieClip Frame 5
"attack"Symbol 436 MovieClip Frame 6
"saw"Symbol 436 MovieClip Frame 7
"hurt"Symbol 436 MovieClip Frame 8
"nothing"Symbol 449 MovieClip Frame 1
"something"Symbol 449 MovieClip Frame 2
"win"Symbol 472 MovieClip Frame 3
"died"Symbol 472 MovieClip Frame 22
"theEnd"Symbol 472 MovieClip Frame 42
"repeat"Symbol 477 MovieClip Frame 9
"hit1"Symbol 477 MovieClip Frame 29
"hit2"Symbol 477 MovieClip Frame 36
"hit3"Symbol 477 MovieClip Frame 45
"chainsawed"Symbol 477 MovieClip Frame 92
"dead"Symbol 477 MovieClip Frame 141
"dizzy"Symbol 477 MovieClip Frame 142
"repell"Symbol 477 MovieClip Frame 174
"attack"Symbol 477 MovieClip Frame 213
"respawn"Symbol 477 MovieClip Frame 246
"repeat"Symbol 493 MovieClip Frame 9
"hit1"Symbol 493 MovieClip Frame 29
"hit2"Symbol 493 MovieClip Frame 36
"hit3"Symbol 493 MovieClip Frame 45
"chainsawed"Symbol 493 MovieClip Frame 98
"dead"Symbol 493 MovieClip Frame 147
"dizzy"Symbol 493 MovieClip Frame 148
"repell"Symbol 493 MovieClip Frame 180
"attack"Symbol 493 MovieClip Frame 219
"respawn"Symbol 493 MovieClip Frame 252
"repeat"Symbol 494 MovieClip Frame 9
"hit1"Symbol 494 MovieClip Frame 29
"hit2"Symbol 494 MovieClip Frame 36
"hit3"Symbol 494 MovieClip Frame 45
"chainsawed"Symbol 494 MovieClip Frame 92
"dead"Symbol 494 MovieClip Frame 141
"dizzy"Symbol 494 MovieClip Frame 142
"repell"Symbol 494 MovieClip Frame 174
"attack"Symbol 494 MovieClip Frame 213
"respawn"Symbol 494 MovieClip Frame 246
"repeat"Symbol 544 MovieClip Frame 9
"hit1"Symbol 544 MovieClip Frame 29
"hit2"Symbol 544 MovieClip Frame 36
"hit3"Symbol 544 MovieClip Frame 45
"chainsawed"Symbol 544 MovieClip Frame 92
"dead"Symbol 544 MovieClip Frame 141
"dizzy"Symbol 544 MovieClip Frame 142
"repell"Symbol 544 MovieClip Frame 174
"attack"Symbol 544 MovieClip Frame 213
"respawn"Symbol 544 MovieClip Frame 246
"repeat"Symbol 561 MovieClip Frame 5
"hit1"Symbol 561 MovieClip Frame 30
"hit2"Symbol 561 MovieClip Frame 37
"hit3"Symbol 561 MovieClip Frame 47
"chainsawed"Symbol 561 MovieClip Frame 88
"dead"Symbol 561 MovieClip Frame 137
"dizzy"Symbol 561 MovieClip Frame 138
"repell"Symbol 561 MovieClip Frame 163
"attack"Symbol 561 MovieClip Frame 195
"respawn"Symbol 561 MovieClip Frame 223

Dynamic Text Variables

_root.textFieldsSymbol 163 EditableText""
_root.scoreSymbol 320 EditableText"0000"
_root.maxHealthSymbol 321 EditableText"100"
_root.chainsawPowerSymbol 328 EditableText"100"
hpointsRequiredSymbol 329 EditableText""
sawpointsRequiredSymbol 330 EditableText""
_root.levelSymbol 349 EditableText"1"
levelTitleSymbol 350 EditableText"Snowy Mountains"
textSymbol 445 EditableText""
_root.healthSymbol 451 EditableText"100"
_root.scoreSymbol 454 EditableText"0000"
txtSymbol 458 EditableText"Pause"




http://swfchan.com/8/38189/info.shtml
Created: 13/5 -2019 11:41:54 Last modified: 13/5 -2019 11:41:54 Server time: 23/12 -2024 02:47:01