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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62474114?noj=FRM62474114-31DC" width="1" height="1"></div>

Thing-Thing 3.swf

This is the info page for
Flash #38328

(Click the ID number above for more basic data on this flash file.)


Text
Play more Thing-Thing Games!

Thing-Thing 1

Thing-Thing 2

Thing-Thing Arena

The Chronicles of Stinky Bean

Copyright 2006 Diseased Productions

Anonymous

bean

Zombie

super survive

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

"Posideon"

"Zeus"

999

999

999

999

999

Are you sure you want to Quit?

SECRET WEAPON

ActionScript [AS1/AS2]

Frame 1
function submitOurScoreSurvive(playerName, playerScore) { hsOutput.text = "Sending..."; Tosend = new LoadVars(); Tosend.name = _root.pauseScreen.playerName; Tosend.score = _root.pauseScreen.kill; Tosend.gameId = "52"; Tosend.gameVersion = "1.0"; Tosend.key = ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((random(3).toString() + random(7).toString()) + random(1).toString()) + random(1).toString()) + random(4).toString()) + random(4).toString()) + random(3).toString()) + random(9).toString()) + random(2).toString()) + random(4).toString()) + random(5).toString()) + random(9).toString()) + random(9).toString()) + random(8).toString()) + random(4).toString()) + random(9).toString()) + random(6).toString()) + random(2).toString()) + random(7).toString()) + random(7).toString()) + random(9).toString()) + random(1).toString()) + random(5).toString()) + random(0).toString()) + random(5).toString()) + random(0).toString()) + random(5).toString()) + random(1).toString()) + random(2).toString()) + random(4).toString()) + random(2).toString()) + random(5).toString()) + random(1).toString()) + random(3).toString()) + random(6).toString()) + random(5).toString()) + random(7).toString()) + random(9).toString()) + random(4).toString()) + random(0).toString()) + random(4).toString()) + random(0).toString()) + random(9).toString()) + random(4).toString()) + random(8).toString()) + random(3).toString()) + random(3).toString()) + random(4).toString()) + random(6).toString()) + random(1).toString()) + random(2).toString()) + random(5).toString()) + random(2).toString()) + random(8).toString()) + random(6).toString()) + random(7).toString()) + random(8).toString()) + random(1).toString()) + random(9).toString()) + random(1).toString()) + random(5).toString()) + random(1).toString()) + random(6).toString()) + random(7).toString()) + random(4).toString()) + random(3).toString()) + random(2).toString()) + random(2).toString()) + random(3).toString()) + random(7).toString()) + random(2).toString()) + random(7).toString()) + random(7).toString()) + random(2).toString()) + random(2).toString()) + random(6).toString()) + random(6).toString()) + random(6).toString()) + random(1).toString()) + random(3).toString()) + random(7).toString()) + random(4).toString()) + random(9).toString()) + random(0).toString()) + random(2).toString()) + random(5).toString()) + random(8).toString()) + random(1).toString()) + random(6).toString()) + random(7).toString()) + random(2).toString()) + random(2).toString()) + random(9).toString()) + random(9).toString()) + random(9).toString()) + random(4).toString()) + random(2).toString()) + random(1).toString()) + random(6).toString()) + random(5).toString()) + random(8).toString()) + random(9).toString()) + random(3).toString()) + random(6).toString()) + random(1).toString()) + random(6).toString()) + random(3).toString()) + random(7).toString()) + random(2).toString()) + random(5).toString()) + random(0).toString()) + random(0).toString()) + random(9).toString()) + random(9).toString()) + random(0).toString()) + random(1).toString()) + random(4).toString()) + random(8).toString()) + random(3).toString()) + random(0).toString()) + random(6).toString()) + random(5).toString()) + random(3).toString()) + random(5).toString()) + random(5).toString()) + random(2).toString()) + random(9).toString()) + random(7).toString(); Tosend.sendAndLoad("http://scores.crazymonkeygames.com/hs/regscores.php", Tosend, "POST"); Tosend.onLoad = function (ok) { if (ok) { if (this.ok == 1) { hsOutput.text = "Your score was submitted."; getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=52", "_BLANK"); } else if (this.ok == 0) { hsOutput.text = "Problem occured !"; } else if (this.ok == 2) { hsOutput.text = "Please update game file."; getURL ("http://scores.crazymonkeygames.com/hs/pleaseupdate.php ", "_blank"); } } }; } function submitOurScoreBean(playerName, playerScore) { hsOutput.text = "Sending..."; Tosend = new LoadVars(); Tosend.name = _root.pauseScreen.playerName; Tosend.score = _root.pauseScreen.kill; Tosend.gameId = "53"; Tosend.gameVersion = "1.0"; Tosend.key = ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((random(1).toString() + random(4).toString()) + random(8).toString()) + random(2).toString()) + random(2).toString()) + random(2).toString()) + random(7).toString()) + random(4).toString()) + random(0).toString()) + random(5).toString()) + random(8).toString()) + random(3).toString()) + random(7).toString()) + random(4).toString()) + random(3).toString()) + random(0).toString()) + random(6).toString()) + random(2).toString()) + random(1).toString()) + random(5).toString()) + random(1).toString()) + random(3).toString()) + random(3).toString()) + random(9).toString()) + random(7).toString()) + random(9).toString()) + random(3).toString()) + random(2).toString()) + random(4).toString()) + random(4).toString()) + random(6).toString()) + random(5).toString()) + random(9).toString()) + random(5).toString()) + random(8).toString()) + random(1).toString()) + random(7).toString()) + random(5).toString()) + random(6).toString()) + random(8).toString()) + random(1).toString()) + random(5).toString()) + random(1).toString()) + random(9).toString()) + random(0).toString()) + random(4).toString()) + random(0).toString()) + random(7).toString()) + random(7).toString()) + random(2).toString()) + random(2).toString()) + random(8).toString()) + random(5).toString()) + random(5).toString()) + random(7).toString()) + random(2).toString()) + random(5).toString()) + random(1).toString()) + random(5).toString()) + random(9).toString()) + random(5).toString()) + random(2).toString()) + random(4).toString()) + random(5).toString()) + random(7).toString()) + random(2).toString()) + random(7).toString()) + random(4).toString()) + random(8).toString()) + random(3).toString()) + random(3).toString()) + random(0).toString()) + random(9).toString()) + random(4).toString()) + random(0).toString()) + random(0).toString()) + random(8).toString()) + random(0).toString()) + random(7).toString()) + random(5).toString()) + random(3).toString()) + random(9).toString()) + random(4).toString()) + random(8).toString()) + random(5).toString()) + random(2).toString()) + random(1).toString()) + random(0).toString()) + random(3).toString()) + random(6).toString()) + random(9).toString()) + random(8).toString()) + random(9).toString()) + random(4).toString()) + random(4).toString()) + random(6).toString()) + random(7).toString()) + random(1).toString()) + random(1).toString()) + random(6).toString()) + random(5).toString()) + random(4).toString()) + random(6).toString()) + random(4).toString()) + random(9).toString()) + random(7).toString()) + random(4).toString()) + random(7).toString()) + random(7).toString()) + random(2).toString()) + random(3).toString()) + random(0).toString()) + random(1).toString()) + random(7).toString()) + random(9).toString()) + random(7).toString()) + random(9).toString()) + random(0).toString()) + random(8).toString()) + random(3).toString()) + random(7).toString()) + random(7).toString()) + random(2).toString()) + random(7).toString()) + random(2).toString()) + random(6).toString()) + random(3).toString()) + random(9).toString(); Tosend.sendAndLoad("http://scores.crazymonkeygames.com/hs/regscores.php", Tosend, "POST"); Tosend.onLoad = function (ok) { if (ok) { if (this.ok == 1) { hsOutput.text = "Your score was submitted."; getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=53", "_BLANK"); } else if (this.ok == 0) { hsOutput.text = "Problem occured !"; } else if (this.ok == 2) { hsOutput.text = "Please update game file."; getURL ("http://scores.crazymonkeygames.com/hs/pleaseupdate.php ", "_blank"); } } }; } function submitOurScoreZombie(playerName, playerScore) { hsOutput.text = "Sending..."; Tosend = new LoadVars(); Tosend.name = _root.pauseScreen.playerName; Tosend.score = _root.pauseScreen.kill; Tosend.gameId = "54"; Tosend.gameVersion = "1.0"; Tosend.key = ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((random(0).toString() + random(8).toString()) + random(9).toString()) + random(4).toString()) + random(6).toString()) + random(5).toString()) + random(0).toString()) + random(1).toString()) + random(4).toString()) + random(5).toString()) + random(4).toString()) + random(7).toString()) + random(5).toString()) + random(6).toString()) + random(9).toString()) + random(0).toString()) + random(4).toString()) + random(9).toString()) + random(3).toString()) + random(4).toString()) + random(5).toString()) + random(8).toString()) + random(7).toString()) + random(4).toString()) + random(0).toString()) + random(8).toString()) + random(7).toString()) + random(5).toString()) + random(7).toString()) + random(4).toString()) + random(0).toString()) + random(8).toString()) + random(2).toString()) + random(0).toString()) + random(3).toString()) + random(8).toString()) + random(6).toString()) + random(3).toString()) + random(0).toString()) + random(1).toString()) + random(9).toString()) + random(5).toString()) + random(8).toString()) + random(4).toString()) + random(1).toString()) + random(8).toString()) + random(5).toString()) + random(6).toString()) + random(7).toString()) + random(8).toString()) + random(0).toString()) + random(3).toString()) + random(6).toString()) + random(7).toString()) + random(7).toString()) + random(6).toString()) + random(6).toString()) + random(4).toString()) + random(2).toString()) + random(4).toString()) + random(9).toString()) + random(3).toString()) + random(2).toString()) + random(1).toString()) + random(3).toString()) + random(5).toString()) + random(0).toString()) + random(9).toString()) + random(9).toString()) + random(1).toString()) + random(0).toString()) + random(8).toString()) + random(6).toString()) + random(9).toString()) + random(2).toString()) + random(7).toString()) + random(7).toString()) + random(7).toString()) + random(4).toString()) + random(5).toString()) + random(6).toString()) + random(4).toString()) + random(8).toString()) + random(3).toString()) + random(1).toString()) + random(5).toString()) + random(0).toString()) + random(8).toString()) + random(0).toString()) + random(2).toString()) + random(2).toString()) + random(9).toString()) + random(5).toString()) + random(4).toString()) + random(1).toString()) + random(9).toString()) + random(0).toString()) + random(1).toString()) + random(8).toString()) + random(9).toString()) + random(2).toString()) + random(9).toString()) + random(7).toString()) + random(8).toString()) + random(8).toString()) + random(0).toString()) + random(6).toString()) + random(5).toString()) + random(8).toString()) + random(0).toString()) + random(0).toString()) + random(4).toString()) + random(4).toString()) + random(9).toString()) + random(8).toString()) + random(6).toString()) + random(4).toString()) + random(8).toString()) + random(5).toString()) + random(4).toString()) + random(1).toString()) + random(7).toString()) + random(4).toString()) + random(6).toString()) + random(2).toString()) + random(5).toString()) + random(6).toString()) + random(2).toString(); Tosend.sendAndLoad("http://scores.crazymonkeygames.com/hs/regscores.php", Tosend, "POST"); Tosend.onLoad = function (ok) { if (ok) { if (this.ok == 1) { hsOutput.text = "Your score was submitted."; getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=54", "_BLANK"); } else if (this.ok == 0) { hsOutput.text = "Problem occured !"; } else if (this.ok == 2) { hsOutput.text = "Please update game file."; getURL ("http://scores.crazymonkeygames.com/hs/pleaseupdate.php ", "_blank"); } } }; } fscommand ("showmenu", "false"); fscommand ("trapallkeys", "true"); fscommand ("showmenu", "false"); stage.showMenu = false; fscommand ("trapallkeys", "true"); stop();
Instance of Symbol 213 MovieClip in Frame 1
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 1) { swapDepths(1); removeMovieClip(""); } }
Frame 2
mySharedObject = SharedObject.getLocal("userData"); _root.saveFile = mySharedObject.data.saveFile; if (_root.saveFile == true) { _root.completeLevel = mySharedObject.data.completeLevel; _root.playerName = mySharedObject.data.playerName; _root.beaten = mySharedObject.data.beaten; _root.ammoCount = mySharedObject.data.ammoCount; _root.haveGuns = mySharedObject.data.haveGuns; _root.outfit = mySharedObject.data.outfit; _root.highScores = mySharedObject.data.highScores; _quality = mySharedObject.data.quality; } else { _root.completeLevel = 0; _root.beaten = false; _root.playerName = "Anonymous"; _root.haveGuns = new Array(0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.ammoCount = new Array(200, 0, 0, 0, 0); _root.highScores = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); _root.outfit = new Array(1, 1, 1); _root._quality = "HIGH"; _root.saveFile = true; mySharedObject = SharedObject.getLocal("userData"); mySharedObject.data.completeLevel = _root.completeLevel; mySharedObject.data.beaten = _root.beaten; mySharedObject.data.ammoCount = _root.ammoCount; mySharedObject.data.playerName = _root.playerName; mySharedObject.data.haveGuns = _root.haveGuns; mySharedObject.data.outfit = _root.outfit; mySharedObject.data.highScores = _root.highScores; mySharedObject.data.saveFile = _root.saveFile; mySharedObject.data.quality = _root._quality; mySharedObject.flush(); } head = outfit[0]; body = outfit[1]; foot = outfit[2]; highOne = highScores[0]; highTwo = highScores[1]; highThree = highScores[2]; highfour = highScores[3]; highFive = highScores[4]; highSix = highScores[5]; highBeanSurvive = highScores[6]; highZombieSurvive = highScores[7]; highSuperSurvive = highScores[8]; _root.qual = _root._quality; _root._quality = "HIGH";
Instance of Symbol 359 MovieClip in Frame 2
onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); }
Instance of Symbol 213 MovieClip in Frame 2
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 2) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 213 MovieClip in Frame 3
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 3) { swapDepths(1); removeMovieClip(""); } }
Frame 4
pause = false;
Instance of Symbol 627 MovieClip "bullet" in Frame 4
onClipEvent (load) { if (_name != "bullet") { _x = _root.bulletDupX; _y = _root.bulletDupY; if (_root.hand1._currentframe == 21) { explosive = true; } pow = _root.hand1.pow[_root.hand1.gunNum]; _rotation = _root.shellDupRot; if (_root.shellType == 4) { gotoAndPlay (9); _rotation = (_rotation + ((-20 + random(40)) + 1)); shotgun = true; } else { _rotation = (_rotation + ((-5 + random(10)) + 1)); } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (7); } } if (_root.enemy1.hitTest(_x, _y, true)) { if (_root.enemy1.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(5); } _root.enemy1.health = _root.enemy1.health - pow; _root.enemy1.headHealth = _root.enemy1.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(6); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy2.hitTest(_x, _y, true)) { if (_root.enemy2.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(5); } _root.enemy2.health = _root.enemy2.health - pow; _root.enemy2.headHealth = _root.enemy2.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(6); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy3.hitTest(_x, _y, true)) { if (_root.enemy3.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(5); } _root.enemy3.health = _root.enemy3.health - pow; _root.enemy3.headHealth = _root.enemy3.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(6); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy4.hitTest(_x, _y, true)) { if (_root.enemy4.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(5); } _root.enemy4.health = _root.enemy4.health - pow; _root.enemy4.headHealth = _root.enemy4.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(6); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy5.hitTest(_x, _y, true)) { if (_root.enemy5.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(5); } _root.enemy5.health = _root.enemy5.health - pow; _root.enemy5.headHealth = _root.enemy5.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(6); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy6.hitTest(_x, _y, true)) { if (_root.enemy6.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(5); } _root.enemy6.health = _root.enemy6.health - pow; _root.enemy6.headHealth = _root.enemy6.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(6); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } i++; } } } } if (_root._currentframe != 4) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "shell" in Frame 4
onClipEvent (load) { if (_name != "shell") { _x = _root.shellDupX; soundplay = 0; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.shellType); _rotation = _root.shellDupRot; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "shell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (timer > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 4) { removeMovieClip(""); } }
Instance of Symbol 634 MovieClip "link" in Frame 4
onClipEvent (load) { if (_name != "link") { _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); _rotation = _root.hand1._rotation; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "link") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 4) { removeMovieClip(""); } }
Instance of Symbol 701 MovieClip "hand2" in Frame 4
onClipEvent (load) { machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 3, 1); } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = (_root.character._y + 5); gunNum = _root.hand1.gunNum; myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); if (key.isdown(70)) { _rotation = (myDegrees + 180); } else { _rotation = myDegrees; } if (_root.hand1.fire == true) { if (wait < 3) { wait = wait + 1; } } else { wait = 0; } if (wait == 3) { gun.play(); } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); _root.hand1.i++; duplicateMovieClip ("_root.link", "link" + _root.hand1.i, _root.hand1.i); } else { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); a++; } } else if (bulletType[gunNum] == 3) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } gun._rotation = gun._rotation + recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation > 0) { gun._rotation = gun._rotation - 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (_root.hand1.gun._currentframe != 1) { gun.play(); } } }
Instance of Symbol 713 MovieClip "character" in Frame 4
onClipEvent (load) { jump = false; hit = false; health = 20; headGore = 1; bodyGore = 1; _root.dup = 200; } onClipEvent (enterFrame) { if (_root.pause == false) { if (((key.isdown(65) || (key.isdown(37))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == -100)) { gotoAndStop (3); speed = -10; } else if (_xscale == 100) { gotoAndStop (4); speed = -6; } else { gotoAndStop (2); speed = -6; } } else if (((key.isdown(68) || (key.isdown(39))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == 100)) { gotoAndStop (3); speed = 10; } else if (_xscale == -100) { gotoAndStop (4); speed = 6; } else { gotoAndStop (2); speed = 6; } } else if (jump == true) { hit = false; jumpTimer = 0; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _xscale = scale; _root.hand1._yscale = scale; _root.hand2._yscale = scale; if ((((!key.isdown(87)) && (awsd == true)) || ((!key.isdown(38)) && (udlr == true))) && (double == false)) { double = true; } if ((((key.isdown(87) || (key.isdown(38))) && (double == true)) && (dJump == false)) && (back == false)) { if (((key.isdown(65) || (key.isdown(37))) && (_xscale == 100)) || ((key.isdown(68) || (key.isdown(39))) && (_xscale == -100))) { gotoAndStop (7); } else { gotoAndStop (11); } dj.gotoandplay(1); dJump = true; gravity = -23; } if ((back == true) && (dJump == false)) { gotoAndStop (7); } if ((dJump == false) && (back == false)) { if (gravity < 0) { gotoAndStop (5); } else { gotoAndStop (6); } } if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (fall == true) { hit = false; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { fall = false; gravity = 0; } gotoAndStop (6); if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (((key.isdown(83) || (key.isdown(40))) && (jump == false)) && (fall == false)) { gotoAndStop (10); speed = 0; } else if (hit == true) { speed = 0; } else { gotoAndStop (1); speed = 0; } if (((key.isdown(87) || (key.isdown(38))) && (jump == false)) && (jumpTimer == 4)) { if (key.isdown(87)) { awsd = true; udlr = false; } else if (key.isdown(38)) { awsd = false; udlr = true; } hit = false; if (_currentframe == 4) { back = true; gravity = -25; } else { gravity = -20; back = false; } jump = true; scale = _xscale; double = false; dJump = false; _y = (_y - 1); } if (!_root.ground.hitTest(_x, _y + 40, true)) { if (gravity < 41) { gravity = gravity + 2; } else { gravity = 41; } if (jump == false) { fall = true; } } if (jumpTimer < 4) { jumpTimer = jumpTimer + 1; } m = 0; while (m < math.abs(speed)) { if ((speed > 0) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + 1); } else if ((speed < 0) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - 1); } else { m = 50; speed = 0; } m++; } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 1)) { jump = false; fall = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } if (health > 20) { health = 20; } if (health < 0) { health = 0; } _x = math.round(_x); _y = math.round(_y); if (_x < 320) { m = 0; while (m < 20) { _x = (_x + 1); _root.hand1._x = _root.hand1._x + 1; _root.hand2._x = _root.hand2._x + 1; _root.enemy1._x = _root.enemy1._x + 1; _root.enemy2._x = _root.enemy2._x + 1; _root.enemy3._x = _root.enemy3._x + 1; _root.enemy4._x = _root.enemy4._x + 1; _root.enemy5._x = _root.enemy5._x + 1; _root.enemy6._x = _root.enemy6._x + 1; _root.level._x = _root.level._x + 1; _root.ground._x = _root.ground._x + 1; _root.bg._x = _root.bg._x + 0.1; if (_x == 320) { m = 20; } m++; } } if (_x > 320) { m = 0; while (m < 20) { _x = (_x - 1); _root.hand1._x = _root.hand1._x - 1; _root.hand2._x = _root.hand2._x - 1; _root.enemy1._x = _root.enemy1._x - 1; _root.enemy2._x = _root.enemy2._x - 1; _root.enemy3._x = _root.enemy3._x - 1; _root.enemy4._x = _root.enemy4._x - 1; _root.enemy5._x = _root.enemy5._x - 1; _root.enemy6._x = _root.enemy6._x - 1; _root.level._x = _root.level._x - 1; _root.ground._x = _root.ground._x - 1; _root.bg._x = _root.bg._x - 0.1; if (_x == 320) { m = 20; } m++; } } if (_y < 250) { m = 0; while (m < 40) { _y = (_y + 1); _root.hand1._y = _root.hand1._y + 1; _root.hand2._y = _root.hand2._y + 1; _root.enemy1._y = _root.enemy1._y + 1; _root.enemy2._y = _root.enemy2._y + 1; _root.enemy3._y = _root.enemy3._y + 1; _root.enemy4._y = _root.enemy4._y + 1; _root.enemy5._y = _root.enemy5._y + 1; _root.enemy6._y = _root.enemy6._y + 1; _root.level._y = _root.level._y + 1; _root.ground._y = _root.ground._y + 1; _root.bg._y = _root.bg._y + 0.1; if (_y == 250) { m = 40; } m++; } } if (_y > 250) { m = 0; while (m < 40) { _y = (_y - 1); _root.hand1._y = _root.hand1._y - 1; _root.hand2._y = _root.hand2._y - 1; _root.enemy1._y = _root.enemy1._y - 1; _root.enemy2._y = _root.enemy2._y - 1; _root.enemy3._y = _root.enemy3._y - 1; _root.enemy4._y = _root.enemy4._y - 1; _root.enemy5._y = _root.enemy5._y - 1; _root.enemy6._y = _root.enemy6._y - 1; _root.level._y = _root.level._y - 1; _root.ground._y = _root.ground._y - 1; _root.bg._y = _root.bg._y - 0.1; if (_y == 250) { m = 40; } m++; } } } if (health < 1) { stopAllSounds(); _root.gotoandstop(19); } }
Instance of Symbol 806 MovieClip "hand1" in Frame 4
onClipEvent (load) { have = _root.haveGuns; machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 5, 4, 4, 4, 3, 1); beltFed = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1); pow = new Array(0, 1, 2, 2, 8, 1, 1, 2, 2, 2, 3, 1, 1, 2, 2, 2, 8, 2, 2, 2, 3, 4); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); names = new Array(0, "Unarmed", "SV Infinity 1911", "MK-23 SOCOM", "Desert Eagle", "Dual Walther P-99", "Dual Beretta 92FS", "Dual HK USP", "Intratec AB-10", "HK MP5K", "Steyer TMP", "Dual Cobray MAC-10", "Dual Glock 18", "Dual Micro Uzi", "HK G-36", "GIAT Famas", "FN FAL", "Striker 12", "Benelli M4", "Pancor Jackhammer", "FN M249 SAW", "Dual XM-435 SuperMag"); gunNum = 2; i = 350; } onClipEvent (mouseDown) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { fire = true; } else { _root.soundEffects.gotoandplay(2); } } else if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { gun.play(); } else if (_currentframe != 1) { _root.soundEffects.gotoandplay(2); } } } onClipEvent (mouseUp) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { fire = false; } } } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = _root.character._y; if (fire == true) { gun.play(); } gotoAndStop(gunNum); _root.hand2.gotoandstop(gunNum); myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); _rotation = myDegrees; if ((_rotation < -90) || (_rotation > 90)) { _root.character._xscale = -100; _yscale = -100; _root.hand2._yscale = -100; if (getDepth() > _root.hand2.getDepth()) { swapDepths(_root.hand2); } } else { _root.character._xscale = 100; _yscale = 100; _root.hand2._yscale = 100; if (getDepth() < _root.hand2.getDepth()) { swapDepths(_root.hand2); } } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); i++; duplicateMovieClip ("_root.link", "link" + i, i); } else { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); a++; } } else if (bulletType[gunNum] == 3) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } gun._rotation = gun._rotation - recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation < 0) { gun._rotation = gun._rotation + 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } if (i > 450) { i = 350; } if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol <= 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg <= 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle <= 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun <= 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum <= 0))) { fire = false; } } } on (keyPress "e") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "0") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "<Insert>") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "E") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "1") { if (_root.pause == false) { if (have[4] == 1) { gunNum = 4; } else if (have[3] == 1) { gunNum = 3; } else if (have[2] == 1) { gunNum = 2; } fire = false; hand2.fire = false; } } on (keyPress "2") { if (_root.pause == false) { if (have[7] == 1) { gunNum = 7; } else if (have[6] == 1) { gunNum = 6; } else if (have[5] == 1) { gunNum = 5; } fire = false; hand2.fire = false; } } on (keyPress "3") { if (_root.pause == false) { if (have[10] == 1) { gunNum = 10; } else if (have[9] == 1) { gunNum = 9; } else if (have[8] == 1) { gunNum = 8; } fire = false; hand2.fire = false; } } on (keyPress "4") { if (_root.pause == false) { if (have[13] == 1) { gunNum = 13; } else if (have[12] == 1) { gunNum = 12; } else if (have[11] == 1) { gunNum = 11; } fire = false; hand2.fire = false; } } on (keyPress "5") { if (_root.pause == false) { if (have[16] == 1) { gunNum = 16; } else if (have[15] == 1) { gunNum = 15; } else if (have[14] == 1) { gunNum = 14; } fire = false; hand2.fire = false; } } on (keyPress "6") { if (_root.pause == false) { if (have[19] == 1) { gunNum = 19; } else if (have[18] == 1) { gunNum = 18; } else if (have[17] == 1) { gunNum = 17; } fire = false; hand2.fire = false; } }
Instance of Symbol 627 MovieClip "enemyBullet" in Frame 4
onClipEvent (load) { if (_name != "enemyBullet") { _x = _root.enemyDupX; _y = _root.enemyDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); pow = 1; if (_root.eneScale == 100) { _rotation = _root.eneShellDupRot; } else { _rotation = (-_root.eneShellDupRot); } _rotation = (_rotation + ((-20 + random(40)) + 1)); if (_root.eneShellType == 4) { gotoAndPlay (9); shotgun = true; } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyBullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; gotoAndStop (7); } if (_root.character.hitTest(_x, _y, true)) { if (_root.character.char.head.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } else if (_root.character.char.body.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(9); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } } i++; } } } } if (_root._currentframe != 4) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "enemyShell" in Frame 4
onClipEvent (load) { if (_name != "enemyShell") { soundplay = 0; _x = _root.eneShellDupX; _y = _root.eneShellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.eneShellType); _rotation = _root.eneShellDupRot; if (_root.eneScale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyShell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; bounce = bounce + 1; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 4) { removeMovieClip(""); } }
Instance of Symbol 832 MovieClip "ui" in Frame 4
onClipEvent (load) { pistol = _root.ammoCount[0]; smg = _root.ammoCount[1]; rifle = _root.ammoCount[3]; shotgun = _root.ammoCount[4]; magnum = _root.ammoCount[2]; kill = 0; bossBar._visible = false; } onClipEvent (enterFrame) { bar._xscale = _root.character.health * 5; if (_root.character.health < 8) { bar.play(); } gun = _root.hand1.names[_root.hand1.gunNum]; if (pistol > 500) { pistol = 500; } if (smg > 999) { smg = 999; } if (rifle > 999) { rifle = 999; } if (shotgun > 500) { shotgun = 500; } if (magnum > 500) { magnum = 500; } if (pistol < 0) { pistol = 0; } if (smg < 0) { smg = 0; } if (rifle < 0) { rifle = 0; } if (shotgun < 0) { shotgun = 0; } if (magnum > 500) { magnum = 500; } if (magnum < 0) { magnum = 0; } }
Instance of Symbol 874 MovieClip "enem" in Frame 4
onClipEvent (load) { if (_name == "enem") { _root.enemyDep = 10; gotoAndStop (1); ene.stop(); hand._rotation = 0; hand.shootchance = 100; head = 1; body = 1; foot = 1; headGore = 1; bodyGore = 1; } else { xChance = random(2) + 1; if (xChance == 1) { _x = 750; } else { _x = -150; } _y = 200; active = true; health = 8; if (_root.beaten == false) { gun = random(3) + 2; } else { gun = random(11) + 2; } headHealth = 8; head = random(50) + 1; body = random(34) + 1; foot = random(15) + 1; dist = random(200) + 50; speed = random(3) + 3; hurt = false; dead = false; headGore = 1; bodyGore = 1; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name == "enem") { hand._rotation = 0; hand.shootchance = 100; if (_root.beaten == false) { dupChance = random(60); } else { dupChance = random(20) + 1; } if (dupChance == 1) { if (_root.enemy1.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy1", _root.enemyDep); } else if (_root.enemy2.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy2", _root.enemyDep); } else if (_root.enemy3.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy3", _root.enemyDep); } else if (_root.enemy4.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy4", _root.enemyDep); } } } else { if (dead == false) { if (hurt == false) { if (_root.character._x > _x) { _xscale = 100; } else { _xscale = -100; } if ((_root.character._x > (_x + dist)) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if ((_root.character._x < (_x - dist)) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (jump == true) { if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _x = (_x + jSpeed); hurt = false; if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (fall == true) { hurt = false; gotoAndStop (4); } else { gotoAndStop (1); } } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; hurt = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (!_root.ground.hitTest(_x, _y + 41, true)) { hurt = false; gravity = gravity + 2; if (jump == false) { fall = true; } } if ((_root.ground.hitTest(_x + 20, _y, true) && (_xscale == 100)) || (_root.ground.hitTest(_x - 20, _y, true) && (_xscale == -100))) { jump = true; hurt = false; gravity = -25; if (_root.character._x > _x) { jSpeed = speed; } else { jSpeed = -speed; } } if (_root.ground.hitTest(_x, _y + 41, true) && (_currentframe == 4)) { jump = true; hurt = false; gravity = 0; gotoAndStop (1); } } else { jump = false; fall = false; if (counterDone != 1) { _root.ui.kill = _root.ui.kill + 1; counterDone = 1; } deadTimer = deadTimer + 1; if (deadTimer > 90) { _alpha = (_alpha - 10); } if (_alpha < 10) { this.removemovieclip(""); } if (_root.ground.hitTest(_x, _y + 40, true)) { gravity = 0; if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (headHealth < 1) { if (choose != true) { headGore = random(4) + 1; choose = true; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); } } if (headHealth == 8) { if (choose != true) { bodyGore = random(7) + 1; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } } else if (choose != true) { bodyGore = random(7) + 1; headGore = random(4) + 1; _root.dup++; _root.dropX = _x; _root.dropy = _y; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } if ((health < 1) && (_currentframe < 8)) { if (headHealth < 1) { gotoAndStop (8); } else { dieChance = random(3) + 1; if (dieChance == 1) { gotoAndStop (9); } else if (dieChance == 2) { gotoAndStop (10); } else if (dieChance == 3) { gotoAndStop (11); } } } } else { gravity = gravity + 1; _y = (_y + gravity); } } if (health < 1) { health = 0; dead = true; } if ((((_y > 800) || (_y < -400)) || (_x < -400)) || (_x > 1000)) { removeMovieClip(""); } } if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; gravity = 0; } } if (_root._currentframe != 4) { removeMovieClip(""); } }
Instance of Symbol 879 MovieClip "drop" in Frame 4
onClipEvent (load) { if (_name != "drop") { _x = _root.dropX; _y = _root.dropY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gravity = -6; item = random(10) + 1; if (item < 4) { removeMovieClip(""); } else if (item == 4) { gotoAndStop (6); } else if ((item == 5) && (beaten == true)) { gotoAndStop (6); } else { itemRan = random(5) + 1; if (((((((_root.hand1.have[8] == 1) || (_root.hand1.have[9] == 1)) || (_root.hand1.have[10] == 1)) || (_root.hand1.have[11] == 1)) || (_root.hand1.have[12] == 1)) || (_root.hand1.have[13] == 1)) && (itemRan == 1)) { gotoAndStop (2); } else if ((((_root.hand1.have[14] == 1) || (_root.hand1.have[15] == 1)) || (_root.hand1.have[20] == 1)) && (itemRan == 2)) { gotoAndStop (3); } else if ((((_root.hand1.have[17] == 1) || (_root.hand1.have[18] == 1)) || (_root.hand1.have[19] == 1)) && (itemRan == 3)) { gotoAndStop (4); } else if (((_root.hand1.have[4] == 1) || (_root.hand1.have[16] == 1)) && (itemRan == 4)) { gotoAndStop (5); } else { gotoAndStop (1); } } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "drop") { if ((((_x < -200) || (_x > 840)) || (_y < -200)) || (_y > 600)) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y + 9, true)) { _y = (_y - 1); } if (_root.character.hitTest(_x, _y, true)) { _root.soundEffects.gotoandplay(8); if (_currentframe == 1) { _root.ui.pistol = _root.ui.pistol + 15; removeMovieClip(""); } else if (_currentframe == 2) { _root.ui.smg = _root.ui.smg + 30; removeMovieClip(""); } else if (_currentframe == 3) { _root.ui.rifle = _root.ui.rifle + 30; removeMovieClip(""); } else if (_currentframe == 4) { _root.ui.shotgun = _root.ui.shotgun + 7; removeMovieClip(""); } else if (_currentframe == 5) { _root.ui.magnum = _root.ui.magnum + 3; removeMovieClip(""); } else if (_currentframe == 6) { _root.character.health = _root.character.health + 10; removeMovieClip(""); } } if (!_root.ground.hitTest(_x, _y + 10, true)) { _y = (_y + gravity); gravity = gravity + 1; } _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); } } if (_root._currentframe != 4) { removeMovieClip(""); } }
Instance of Symbol 891 MovieClip "soundEffects" in Frame 4
onClipEvent (load) { stopAllSounds(); gotoAndPlay (18); }
Instance of Symbol 986 MovieClip "pauseScreen" in Frame 4
onClipEvent (load) { killNeed = new Array(150, 175, 50, 200, 225, 75); end = false; musicOff = false; kill = 0; startDepth = getDepth(); } onClipEvent (enterFrame) { if (key.isdown(80) && (_root.pause == false)) { _root.pause = true; _root.hand1.fire = false; _root.hand2.fire = false; } if (end == false) { if (_root.pause == true) { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); gotoAndStop (2); if (_root.beaten == false) { if (_root._currentframe == 4) { mission = "Objective 01: Make it to the industrial sector of Sunset City alive."; } else if (_root._currentframe == 6) { mission = "Objective 02: Find the key card and meet your contact outside of Sunset City's industrial sector."; } else if (_root._currentframe == 8) { mission = "Objective 03: Fight to survive."; } else if (_root._currentframe == 10) { mission = "Objective 04: Find a way through the underground passage."; } else if (_root._currentframe == 12) { mission = "Objective 05: Survive the onslaught of Systems Corp. mercenaries."; } else if (_root._currentframe == 14) { mission = "Objective 06: Destroy the Hades prototype."; } } else { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); if (_root._currentframe == 4) { mission = "Objective 07: Kill 150 Systems Corp. mercenaries."; } else if (_root._currentframe == 6) { mission = "Objective 08: Kill 175 Systems Corp. mercenaries."; } else if (_root._currentframe == 8) { mission = "Objective 09: Kill 50 Systems Corp. mercenaries and destroy your opponent."; } else if (_root._currentframe == 10) { mission = "Objective 10: Kill 200 Systems Corp. mercenaries."; } else if (_root._currentframe == 12) { mission = "Objective 11: Kill 225 Systems Corp. mercenaries."; } else if (_root._currentframe == 14) { mission = "Objective 12: Kill 75 Systems Corp. mercenaries and destroy the Hades prototype."; } } } else { swapDepths(startDepth); gotoAndStop (1); } } else { swapDepths(500); gotoAndStop (3); } if (_currentframe == 3) { if (kill < _root.ui.kill) { kill = kill + 1; nextLevel._visible = false; snd = snd + 1; if (snd > 2) { snd = 0; } if (snd == 2) { _root.soundEffects.gotoandplay(12); } } else { nextLevel._visible = true; if (_root.beaten == true) { if (((_root._currentframe == 4) && (kill > killNeed[0])) && (_root.haveGuns[7] != 1)) { weapon = "Dual Pistol Upgrade: HK USP"; _root.haveGuns[7] = 1; _root.ui.pistol = _root.ui.pistol + 50; } else if (((_root._currentframe == 6) && (kill > killNeed[1])) && (_root.haveGuns[10] != 1)) { weapon = "Sub Machinegun Upgrade: Steyer TMP"; _root.haveGuns[10] = 1; _root.ui.smg = _root.ui.smg + 50; } else if (((_root._currentframe == 8) && (kill > killNeed[2])) && (_root.haveGuns[20] != 1)) { weapon = "Machinegun Upgrade: M249 SAW"; _root.haveGuns[20] = 1; _root.ui.rifle = _root.ui.rifle + 50; } else if (((_root._currentframe == 10) && (kill > killNeed[3])) && (_root.haveGuns[16] != 1)) { weapon = "Rifle Upgrade: FN FAL"; _root.haveGuns[16] = 1; _root.ui.magnum = _root.ui.magnum + 50; } else if (((_root._currentframe == 12) && (kill > killNeed[4])) && (_root.haveGuns[13] != 1)) { weapon = "Dual Sub Machinegun Upgrade: IMI Micro Uzi"; _root.haveGuns[13] = 1; _root.ui.smg = _root.ui.smg + 50; } else if (((_root._currentframe == 14) && (kill > killNeed[5])) && (_root.haveGuns[21] != 1)) { weapon = "Dual Pistol Upgrade: XM-435 SuperMAG"; _root.haveGuns[21] = 1; _root.ui.pistol = _root.ui.pistol + 50; } } else if ((_root._currentframe == 4) && (_root.haveGuns[8] != 1)) { weapon = "Sub Machinegun Upgrade: Intratec AB-10"; _root.haveGuns[8] = 1; _root.ui.smg = _root.ui.smg + 50; } else if ((_root._currentframe == 6) && (_root.haveguns[14] != 1)) { weapon = "Rifle Upgrade: HK G36"; _root.haveGuns[14] = 1; _root.ui.rifle = _root.ui.rifle + 50; } else if ((_root._currentframe == 8) && (_root.haveGuns[5] != 1)) { weapon = "Dual Pistol Upgrade: Walther P-99"; _root.haveGuns[5] = 1; _root.ui.pistol = _root.ui.pistol + 50; } else if ((_root._currentframe == 10) && (_root.haveGuns[11] != 1)) { weapon = "Dual Sub Machinegun Upgrade: Cobray MAC-10"; _root.haveGuns[11] = 1; _root.ui.smg = _root.ui.smg + 50; } else if ((_root._currentframe == 12) && (_root.haveGuns[17] != 1)) { weapon = "Shotgun Upgrade: Striker-12"; _root.haveGuns[17] = 1; _root.ui.shotgun = _root.ui.shotgun + 50; } else if ((_root._currentframe == 14) && (_root.haveGuns[4] != 1)) { weapon = "Pistol Upgrade: Desert Eagle"; _root.haveGuns[4] = 1; _root.ui.magnum = _root.ui.magnum + 50; } } } if (_root._currentframe != 4) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 992 MovieClip in Frame 4
onClipEvent (load) { swapDepths(599); } onClipEvent (enterFrame) { if (_root._currentframe != 4) { swapDepths(1); removeMovieClip(""); } if (_root.pause == false) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); } else { mouse.show(); } } onClipEvent (mouseDown) { cursor.play(); }
Instance of Symbol 213 MovieClip in Frame 4
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 4) { swapDepths(1); removeMovieClip(""); } }
Frame 5
_root.qual = _root._quality; _root._quality = "high"; stopAllSounds(); mouse.show();
Instance of Symbol 359 MovieClip in Frame 5
onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); }
Instance of Symbol 213 MovieClip in Frame 5
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 5) { swapDepths(1); removeMovieClip(""); } }
Frame 6
pause = false;
Instance of Symbol 1143 MovieClip "level" in Frame 6
onClipEvent (load) { card = false; }
Instance of Symbol 1134 MovieClip "card" in Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 627 MovieClip "bullet" in Frame 6
onClipEvent (load) { if (_name != "bullet") { _x = _root.bulletDupX; _y = _root.bulletDupY; if (_root.hand1._currentframe == 21) { explosive = true; } pow = _root.hand1.pow[_root.hand1.gunNum]; _rotation = _root.shellDupRot; if (_root.shellType == 4) { gotoAndPlay (9); _rotation = (_rotation + ((-20 + random(40)) + 1)); shotgun = true; } else { _rotation = (_rotation + ((-5 + random(10)) + 1)); } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (7); } } if (_root.enemy1.hitTest(_x, _y, true)) { if (_root.enemy1.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(5); } _root.enemy1.health = _root.enemy1.health - pow; _root.enemy1.headHealth = _root.enemy1.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(6); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy2.hitTest(_x, _y, true)) { if (_root.enemy2.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(5); } _root.enemy2.health = _root.enemy2.health - pow; _root.enemy2.headHealth = _root.enemy2.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(6); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy3.hitTest(_x, _y, true)) { if (_root.enemy3.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(5); } _root.enemy3.health = _root.enemy3.health - pow; _root.enemy3.headHealth = _root.enemy3.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(6); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy4.hitTest(_x, _y, true)) { if (_root.enemy4.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(5); } _root.enemy4.health = _root.enemy4.health - pow; _root.enemy4.headHealth = _root.enemy4.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(6); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy5.hitTest(_x, _y, true)) { if (_root.enemy5.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(5); } _root.enemy5.health = _root.enemy5.health - pow; _root.enemy5.headHealth = _root.enemy5.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(6); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy6.hitTest(_x, _y, true)) { if (_root.enemy6.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(5); } _root.enemy6.health = _root.enemy6.health - pow; _root.enemy6.headHealth = _root.enemy6.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(6); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } i++; } } } } if (_root._currentframe != 6) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "shell" in Frame 6
onClipEvent (load) { if (_name != "shell") { soundplay = 0; _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.shellType); _rotation = _root.shellDupRot; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "shell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (timer > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 6) { removeMovieClip(""); } }
Instance of Symbol 634 MovieClip "link" in Frame 6
onClipEvent (load) { if (_name != "link") { _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); _rotation = _root.hand1._rotation; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "link") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 6) { removeMovieClip(""); } }
Instance of Symbol 627 MovieClip "enemyBullet" in Frame 6
onClipEvent (load) { if (_name != "enemyBullet") { _x = _root.enemyDupX; _y = _root.enemyDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); pow = 1; if (_root.eneScale == 100) { _rotation = _root.eneShellDupRot; } else { _rotation = (-_root.eneShellDupRot); } _rotation = (_rotation + ((-20 + random(40)) + 1)); if (_root.eneShellType == 4) { gotoAndPlay (9); shotgun = true; } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyBullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; gotoAndStop (7); } if (_root.character.hitTest(_x, _y, true)) { if (_root.character.char.head.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } else if (_root.character.char.body.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(9); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } } i++; } } } } if (_root._currentframe != 6) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "enemyShell" in Frame 6
onClipEvent (load) { if (_name != "enemyShell") { soundplay = 0; _x = _root.eneShellDupX; _y = _root.eneShellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.eneShellType); _rotation = _root.eneShellDupRot; if (_root.eneScale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyShell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 6) { removeMovieClip(""); } }
Instance of Symbol 832 MovieClip "ui" in Frame 6
onClipEvent (load) { pistol = _root.ammoCount[0]; smg = _root.ammoCount[1]; rifle = _root.ammoCount[3]; shotgun = _root.ammoCount[4]; magnum = _root.ammoCount[2]; kill = 0; bossBar._visible = false; } onClipEvent (enterFrame) { bar._xscale = _root.character.health * 5; if (_root.character.health < 8) { bar.play(); } gun = _root.hand1.names[_root.hand1.gunNum]; if (pistol > 500) { pistol = 500; } if (smg > 999) { smg = 999; } if (rifle > 999) { rifle = 999; } if (shotgun > 500) { shotgun = 500; } if (magnum > 500) { magnum = 500; } if (pistol < 0) { pistol = 0; } if (smg < 0) { smg = 0; } if (rifle < 0) { rifle = 0; } if (shotgun < 0) { shotgun = 0; } if (magnum > 500) { magnum = 500; } if (magnum < 0) { magnum = 0; } }
Instance of Symbol 874 MovieClip "enem" in Frame 6
onClipEvent (load) { if (_name == "enem") { _root.enemyDep = 10; gotoAndStop (1); ene.stop(); hand._rotation = 0; hand.shootchance = 100; head = 1; body = 1; foot = 1; headGore = 1; bodyGore = 1; } else { xChance = random(2) + 1; if (xChance == 1) { _x = 750; } else { _x = -150; } _y = 200; active = true; health = 8; if (_root.beaten == false) { gun = random(6) + 2; } else { gun = random(11) + 2; } headHealth = 8; head = random(50) + 1; body = random(34) + 1; foot = random(15) + 1; dist = random(200) + 50; speed = random(3) + 3; hurt = false; dead = false; headGore = 1; bodyGore = 1; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name == "enem") { hand._rotation = 0; hand.shootchance = 100; if (_root.beaten == false) { dupChance = random(60); } else { dupChance = random(20) + 1; } if (dupChance == 1) { if (_root.enemy1.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy1", _root.enemyDep); } else if (_root.enemy2.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy2", _root.enemyDep); } else if (_root.enemy3.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy3", _root.enemyDep); } else if (_root.enemy4.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy4", _root.enemyDep); } } } else { if (dead == false) { if (hurt == false) { if (_root.character._x > _x) { _xscale = 100; } else { _xscale = -100; } if ((_root.character._x > (_x + dist)) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if ((_root.character._x < (_x - dist)) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (jump == true) { if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _x = (_x + jSpeed); hurt = false; if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (fall == true) { hurt = false; gotoAndStop (4); } else { gotoAndStop (1); } } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; hurt = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (!_root.ground.hitTest(_x, _y + 41, true)) { hurt = false; gravity = gravity + 2; if (jump == false) { fall = true; } } if ((_root.ground.hitTest(_x + 20, _y, true) && (_xscale == 100)) || (_root.ground.hitTest(_x - 20, _y, true) && (_xscale == -100))) { jump = true; hurt = false; gravity = -25; if (_root.character._x > _x) { jSpeed = speed; } else { jSpeed = -speed; } } if (_root.ground.hitTest(_x, _y + 41, true) && (_currentframe == 4)) { jump = true; hurt = false; gravity = 0; gotoAndStop (1); } } else { jump = false; fall = false; if (counterDone != 1) { _root.ui.kill = _root.ui.kill + 1; counterDone = 1; } deadTimer = deadTimer + 1; if (deadTimer > 90) { _alpha = (_alpha - 10); } if (_alpha < 10) { this.removemovieclip(""); } if (_root.ground.hitTest(_x, _y + 40, true)) { gravity = 0; if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (headHealth < 1) { if (choose != true) { headGore = random(4) + 1; choose = true; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); } } if (headHealth == 8) { if (choose != true) { bodyGore = random(7) + 1; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } } else if (choose != true) { bodyGore = random(7) + 1; headGore = random(4) + 1; _root.dup++; _root.dropX = _x; _root.dropy = _y; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } if ((health < 1) && (_currentframe < 8)) { if (headHealth < 1) { gotoAndStop (8); } else { dieChance = random(3) + 1; if (dieChance == 1) { gotoAndStop (9); } else if (dieChance == 2) { gotoAndStop (10); } else if (dieChance == 3) { gotoAndStop (11); } } } } else { gravity = gravity + 1; _y = (_y + gravity); } } if (health < 1) { health = 0; dead = true; } if ((((_y > 800) || (_y < -400)) || (_x < -400)) || (_x > 1000)) { removeMovieClip(""); } } if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; gravity = 0; } } if (_root._currentframe != 6) { removeMovieClip(""); } }
Instance of Symbol 879 MovieClip "drop" in Frame 6
onClipEvent (load) { if (_name != "drop") { _x = _root.dropX; _y = _root.dropY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gravity = -6; item = random(10) + 1; if (item < 4) { removeMovieClip(""); } else if (item == 4) { gotoAndStop (6); } else if ((item == 5) && (beaten == true)) { gotoAndStop (6); } else { itemRan = random(5) + 1; if (((((((_root.hand1.have[8] == 1) || (_root.hand1.have[9] == 1)) || (_root.hand1.have[10] == 1)) || (_root.hand1.have[11] == 1)) || (_root.hand1.have[12] == 1)) || (_root.hand1.have[13] == 1)) && (itemRan == 1)) { gotoAndStop (2); } else if ((((_root.hand1.have[14] == 1) || (_root.hand1.have[15] == 1)) || (_root.hand1.have[20] == 1)) && (itemRan == 2)) { gotoAndStop (3); } else if ((((_root.hand1.have[17] == 1) || (_root.hand1.have[18] == 1)) || (_root.hand1.have[19] == 1)) && (itemRan == 3)) { gotoAndStop (4); } else if (((_root.hand1.have[4] == 1) || (_root.hand1.have[16] == 1)) && (itemRan == 4)) { gotoAndStop (5); } else { gotoAndStop (1); } } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "drop") { if ((((_x < -200) || (_x > 840)) || (_y < -200)) || (_y > 600)) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y + 9, true)) { _y = (_y - 1); } if (_root.character.hitTest(_x, _y, true)) { _root.soundEffects.gotoandplay(8); if (_currentframe == 1) { _root.ui.pistol = _root.ui.pistol + 15; removeMovieClip(""); } else if (_currentframe == 2) { _root.ui.smg = _root.ui.smg + 30; removeMovieClip(""); } else if (_currentframe == 3) { _root.ui.rifle = _root.ui.rifle + 30; removeMovieClip(""); } else if (_currentframe == 4) { _root.ui.shotgun = _root.ui.shotgun + 7; removeMovieClip(""); } else if (_currentframe == 5) { _root.ui.magnum = _root.ui.magnum + 3; removeMovieClip(""); } else if (_currentframe == 6) { _root.character.health = _root.character.health + 10; removeMovieClip(""); } } if (!_root.ground.hitTest(_x, _y + 10, true)) { _y = (_y + gravity); gravity = gravity + 1; } _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); } } if (_root._currentframe != 6) { removeMovieClip(""); } }
Instance of Symbol 891 MovieClip "soundEffects" in Frame 6
onClipEvent (load) { stopAllSounds(); gotoAndPlay (20); }
Instance of Symbol 701 MovieClip "hand2" in Frame 6
onClipEvent (load) { machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 3, 1); } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = (_root.character._y + 5); gunNum = _root.hand1.gunNum; myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); if (key.isdown(70)) { _rotation = (myDegrees + 180); } else { _rotation = myDegrees; } if (_root.hand1.fire == true) { if (wait < 3) { wait = wait + 1; } } else { wait = 0; } if (wait == 3) { gun.play(); } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); _root.hand1.i++; duplicateMovieClip ("_root.link", "link" + _root.hand1.i, _root.hand1.i); } else { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); a++; } } else if (bulletType[gunNum] == 3) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } gun._rotation = gun._rotation + recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation > 0) { gun._rotation = gun._rotation - 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (_root.hand1.gun._currentframe != 1) { gun.play(); } } }
Instance of Symbol 713 MovieClip "character" in Frame 6
onClipEvent (load) { jump = false; hit = false; health = 20; headGore = 1; bodyGore = 1; _root.dup = 200; } onClipEvent (enterFrame) { if (_root.pause == false) { if (((key.isdown(65) || (key.isdown(37))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == -100)) { gotoAndStop (3); speed = -10; } else if (_xscale == 100) { gotoAndStop (4); speed = -6; } else { gotoAndStop (2); speed = -6; } } else if (((key.isdown(68) || (key.isdown(39))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == 100)) { gotoAndStop (3); speed = 10; } else if (_xscale == -100) { gotoAndStop (4); speed = 6; } else { gotoAndStop (2); speed = 6; } } else if (jump == true) { hit = false; jumpTimer = 0; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _xscale = scale; _root.hand1._yscale = scale; _root.hand2._yscale = scale; if ((((!key.isdown(87)) && (awsd == true)) || ((!key.isdown(38)) && (udlr == true))) && (double == false)) { double = true; } if ((((key.isdown(87) || (key.isdown(38))) && (double == true)) && (dJump == false)) && (back == false)) { if (((key.isdown(65) || (key.isdown(37))) && (_xscale == 100)) || ((key.isdown(68) || (key.isdown(39))) && (_xscale == -100))) { gotoAndStop (7); } else { gotoAndStop (11); } dj.gotoandplay(1); dJump = true; gravity = -23; } if ((back == true) && (dJump == false)) { gotoAndStop (7); } if ((dJump == false) && (back == false)) { if (gravity < 0) { gotoAndStop (5); } else { gotoAndStop (6); } } if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (fall == true) { hit = false; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { fall = false; gravity = 0; } gotoAndStop (6); if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (((key.isdown(83) || (key.isdown(40))) && (jump == false)) && (fall == false)) { gotoAndStop (10); speed = 0; } else if (hit == true) { speed = 0; } else { gotoAndStop (1); speed = 0; } if (((key.isdown(87) || (key.isdown(38))) && (jump == false)) && (jumpTimer == 4)) { if (key.isdown(87)) { awsd = true; udlr = false; } else if (key.isdown(38)) { awsd = false; udlr = true; } hit = false; if (_currentframe == 4) { back = true; gravity = -25; } else { gravity = -20; back = false; } jump = true; scale = _xscale; double = false; dJump = false; _y = (_y - 1); } if (!_root.ground.hitTest(_x, _y + 40, true)) { if (gravity < 41) { gravity = gravity + 2; } else { gravity = 41; } if (jump == false) { fall = true; } } if (jumpTimer < 4) { jumpTimer = jumpTimer + 1; } m = 0; while (m < math.abs(speed)) { if ((speed > 0) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + 1); } else if ((speed < 0) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - 1); } else { m = 50; speed = 0; } m++; } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 1)) { jump = false; fall = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } if (health > 20) { health = 20; } if (health < 0) { health = 0; } _x = math.round(_x); _y = math.round(_y); if (_x < 320) { m = 0; while (m < 20) { _x = (_x + 1); _root.hand1._x = _root.hand1._x + 1; _root.hand2._x = _root.hand2._x + 1; _root.enemy1._x = _root.enemy1._x + 1; _root.enemy2._x = _root.enemy2._x + 1; _root.enemy3._x = _root.enemy3._x + 1; _root.enemy4._x = _root.enemy4._x + 1; _root.enemy5._x = _root.enemy5._x + 1; _root.enemy6._x = _root.enemy6._x + 1; _root.level._x = _root.level._x + 1; _root.ground._x = _root.ground._x + 1; _root.bg._x = _root.bg._x + 0.1; if (_x == 320) { m = 20; } m++; } } if (_x > 320) { m = 0; while (m < 20) { _x = (_x - 1); _root.hand1._x = _root.hand1._x - 1; _root.hand2._x = _root.hand2._x - 1; _root.enemy1._x = _root.enemy1._x - 1; _root.enemy2._x = _root.enemy2._x - 1; _root.enemy3._x = _root.enemy3._x - 1; _root.enemy4._x = _root.enemy4._x - 1; _root.enemy5._x = _root.enemy5._x - 1; _root.enemy6._x = _root.enemy6._x - 1; _root.level._x = _root.level._x - 1; _root.ground._x = _root.ground._x - 1; _root.bg._x = _root.bg._x - 0.1; if (_x == 320) { m = 20; } m++; } } if (_y < 250) { m = 0; while (m < 40) { _y = (_y + 1); _root.hand1._y = _root.hand1._y + 1; _root.hand2._y = _root.hand2._y + 1; _root.enemy1._y = _root.enemy1._y + 1; _root.enemy2._y = _root.enemy2._y + 1; _root.enemy3._y = _root.enemy3._y + 1; _root.enemy4._y = _root.enemy4._y + 1; _root.enemy5._y = _root.enemy5._y + 1; _root.enemy6._y = _root.enemy6._y + 1; _root.level._y = _root.level._y + 1; _root.ground._y = _root.ground._y + 1; _root.bg._y = _root.bg._y + 0.1; if (_y == 250) { m = 40; } m++; } } if (_y > 250) { m = 0; while (m < 40) { _y = (_y - 1); _root.hand1._y = _root.hand1._y - 1; _root.hand2._y = _root.hand2._y - 1; _root.enemy1._y = _root.enemy1._y - 1; _root.enemy2._y = _root.enemy2._y - 1; _root.enemy3._y = _root.enemy3._y - 1; _root.enemy4._y = _root.enemy4._y - 1; _root.enemy5._y = _root.enemy5._y - 1; _root.enemy6._y = _root.enemy6._y - 1; _root.level._y = _root.level._y - 1; _root.ground._y = _root.ground._y - 1; _root.bg._y = _root.bg._y - 0.1; if (_y == 250) { m = 40; } m++; } } } if (health < 1) { stopAllSounds(); _root.gotoandstop(19); } }
Instance of Symbol 806 MovieClip "hand1" in Frame 6
onClipEvent (load) { have = _root.haveGuns; machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 5, 4, 4, 4, 3, 1); beltFed = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1); pow = new Array(0, 1, 2, 2, 8, 1, 1, 2, 2, 2, 3, 1, 1, 2, 2, 2, 8, 2, 2, 2, 3, 4); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); names = new Array(0, "Unarmed", "SV Infinity 1911", "MK-23 SOCOM", "Desert Eagle", "Dual Walther P-99", "Dual Beretta 92FS", "Dual HK USP", "Intratec AB-10", "HK MP5K", "Steyer TMP", "Dual Cobray MAC-10", "Dual Glock 18", "Dual Micro Uzi", "HK G-36", "GIAT Famas", "FN FAL", "Striker 12", "Benelli M4", "Pancor Jackhammer", "FN M249 SAW", "Dual XM-435 SuperMag"); gunNum = 2; i = 350; } onClipEvent (mouseDown) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { fire = true; } else { _root.soundEffects.gotoandplay(2); } } else if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { gun.play(); } else if (_currentframe != 1) { _root.soundEffects.gotoandplay(2); } } } onClipEvent (mouseUp) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { fire = false; } } } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = _root.character._y; if (fire == true) { gun.play(); } gotoAndStop(gunNum); _root.hand2.gotoandstop(gunNum); myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); _rotation = myDegrees; if ((_rotation < -90) || (_rotation > 90)) { _root.character._xscale = -100; _yscale = -100; _root.hand2._yscale = -100; if (getDepth() > _root.hand2.getDepth()) { swapDepths(_root.hand2); } } else { _root.character._xscale = 100; _yscale = 100; _root.hand2._yscale = 100; if (getDepth() < _root.hand2.getDepth()) { swapDepths(_root.hand2); } } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); i++; duplicateMovieClip ("_root.link", "link" + i, i); } else { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); a++; } } else if (bulletType[gunNum] == 3) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } gun._rotation = gun._rotation - recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation < 0) { gun._rotation = gun._rotation + 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } if (i > 450) { i = 350; } if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol <= 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg <= 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle <= 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun <= 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum <= 0))) { fire = false; } } } on (keyPress "e") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "0") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "<Insert>") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "E") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "1") { if (_root.pause == false) { if (have[4] == 1) { gunNum = 4; } else if (have[3] == 1) { gunNum = 3; } else if (have[2] == 1) { gunNum = 2; } fire = false; hand2.fire = false; } } on (keyPress "2") { if (_root.pause == false) { if (have[7] == 1) { gunNum = 7; } else if (have[6] == 1) { gunNum = 6; } else if (have[5] == 1) { gunNum = 5; } fire = false; hand2.fire = false; } } on (keyPress "3") { if (_root.pause == false) { if (have[10] == 1) { gunNum = 10; } else if (have[9] == 1) { gunNum = 9; } else if (have[8] == 1) { gunNum = 8; } fire = false; hand2.fire = false; } } on (keyPress "4") { if (_root.pause == false) { if (have[13] == 1) { gunNum = 13; } else if (have[12] == 1) { gunNum = 12; } else if (have[11] == 1) { gunNum = 11; } fire = false; hand2.fire = false; } } on (keyPress "5") { if (_root.pause == false) { if (have[16] == 1) { gunNum = 16; } else if (have[15] == 1) { gunNum = 15; } else if (have[14] == 1) { gunNum = 14; } fire = false; hand2.fire = false; } } on (keyPress "6") { if (_root.pause == false) { if (have[19] == 1) { gunNum = 19; } else if (have[18] == 1) { gunNum = 18; } else if (have[17] == 1) { gunNum = 17; } fire = false; hand2.fire = false; } }
Instance of Symbol 986 MovieClip "pauseScreen" in Frame 6
onClipEvent (load) { killNeed = new Array(150, 175, 50, 200, 225, 75); end = false; kill = 0; startDepth = getDepth(); } onClipEvent (enterFrame) { if (key.isdown(80) && (_root.pause == false)) { _root.pause = true; _root.hand1.fire = false; _root.hand2.fire = false; } if (end == false) { if (_root.pause == true) { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); gotoAndStop (2); if (_root.beaten == false) { if (_root._currentframe == 4) { mission = "Objective 01: Make it to the industrial sector of Sunset City alive."; } else if (_root._currentframe == 6) { mission = "Objective 02: Find the key card and meet your contact outside of Sunset City's industrial sector."; } else if (_root._currentframe == 8) { mission = "Objective 03: Fight to survive."; } else if (_root._currentframe == 10) { mission = "Objective 04: Find a way through the underground passage."; } else if (_root._currentframe == 12) { mission = "Objective 05: Survive the onslaught of Systems Corp. mercenaries."; } else if (_root._currentframe == 14) { mission = "Objective 06: Destroy the Hades prototype."; } } else { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); if (_root._currentframe == 4) { mission = "Objective 07: Kill 150 Systems Corp. mercenaries."; } else if (_root._currentframe == 6) { mission = "Objective 08: Kill 175 Systems Corp. mercenaries."; } else if (_root._currentframe == 8) { mission = "Objective 09: Kill 50 Systems Corp. mercenaries and destroy your opponent."; } else if (_root._currentframe == 10) { mission = "Objective 10: Kill 200 Systems Corp. mercenaries."; } else if (_root._currentframe == 12) { mission = "Objective 11: Kill 225 Systems Corp. mercenaries."; } else if (_root._currentframe == 14) { mission = "Objective 12: Kill 75 Systems Corp. mercenaries and destroy the Hades prototype."; } } } else { swapDepths(startDepth); gotoAndStop (1); } } else { swapDepths(500); gotoAndStop (3); } if (_currentframe == 3) { if (kill < _root.ui.kill) { kill = kill + 1; nextLevel._visible = false; snd = snd + 1; if (snd > 2) { snd = 0; } if (snd == 2) { _root.soundEffects.gotoandplay(12); } } else { nextLevel._visible = true; if (_root.beaten == true) { if (((_root._currentframe == 4) && (kill > killNeed[0])) && (_root.haveGuns[7] != 1)) { weapon = "Dual Pistol Upgrade: HK USP"; _root.haveGuns[7] = 1; _root.ui.pistol = _root.ui.pistol + 50; } else if (((_root._currentframe == 6) && (kill > killNeed[1])) && (_root.haveGuns[10] != 1)) { weapon = "Sub Machinegun Upgrade: Steyer TMP"; _root.haveGuns[10] = 1; _root.ui.smg = _root.ui.smg + 50; } else if (((_root._currentframe == 8) && (kill > killNeed[2])) && (_root.haveGuns[20] != 1)) { weapon = "Machinegun Upgrade: M249 SAW"; _root.haveGuns[20] = 1; _root.ui.rifle = _root.ui.rifle + 50; } else if (((_root._currentframe == 10) && (kill > killNeed[3])) && (_root.haveGuns[16] != 1)) { weapon = "Rifle Upgrade: FN FAL"; _root.haveGuns[16] = 1; _root.ui.magnum = _root.ui.magnum + 50; } else if (((_root._currentframe == 12) && (kill > killNeed[4])) && (_root.haveGuns[13] != 1)) { weapon = "Dual Sub Machinegun Upgrade: IMI Micro Uzi"; _root.haveGuns[13] = 1; _root.ui.smg = _root.ui.smg + 50; } else if (((_root._currentframe == 14) && (kill > killNeed[5])) && (_root.haveGuns[21] != 1)) { weapon = "Dual Pistol Upgrade: XM-435 SuperMAG"; _root.haveGuns[21] = 1; _root.ui.pistol = _root.ui.pistol + 50; } } else if ((_root._currentframe == 4) && (_root.haveGuns[8] != 1)) { weapon = "Sub Machinegun Upgrade: Intratec AB-10"; _root.haveGuns[8] = 1; _root.ui.smg = _root.ui.smg + 50; } else if ((_root._currentframe == 6) && (_root.haveguns[14] != 1)) { weapon = "Rifle Upgrade: HK G36"; _root.haveGuns[14] = 1; _root.ui.rifle = _root.ui.rifle + 50; } else if ((_root._currentframe == 8) && (_root.haveGuns[5] != 1)) { weapon = "Dual Pistol Upgrade: Walther P-99"; _root.haveGuns[5] = 1; _root.ui.pistol = _root.ui.pistol + 50; } else if ((_root._currentframe == 10) && (_root.haveGuns[11] != 1)) { weapon = "Dual Sub Machinegun Upgrade: Cobray MAC-10"; _root.haveGuns[11] = 1; _root.ui.smg = _root.ui.smg + 50; } else if ((_root._currentframe == 12) && (_root.haveGuns[17] != 1)) { weapon = "Shotgun Upgrade: Striker-12"; _root.haveGuns[17] = 1; _root.ui.shotgun = _root.ui.shotgun + 50; } else if ((_root._currentframe == 14) && (_root.haveGuns[4] != 1)) { weapon = "Pistol Upgrade: Desert Eagle"; _root.haveGuns[4] = 1; _root.ui.magnum = _root.ui.magnum + 50; } } } if (_root._currentframe != 6) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 992 MovieClip in Frame 6
onClipEvent (load) { swapDepths(599); } onClipEvent (enterFrame) { if (_root._currentframe != 6) { swapDepths(1); removeMovieClip(""); } if (_root.pause == false) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); } else { mouse.show(); } } onClipEvent (mouseDown) { cursor.play(); }
Instance of Symbol 213 MovieClip in Frame 6
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 6) { swapDepths(1); removeMovieClip(""); } }
Frame 7
_root.qual = _root._quality; _root._quality = "high"; stopAllSounds(); mouse.show();
Instance of Symbol 359 MovieClip in Frame 7
onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); }
Instance of Symbol 213 MovieClip in Frame 7
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 7) { swapDepths(1); removeMovieClip(""); } }
Frame 8
pause = false;
Instance of Symbol 627 MovieClip "bullet" in Frame 8
onClipEvent (load) { if (_name != "bullet") { _x = _root.bulletDupX; _y = _root.bulletDupY; if (_root.hand1._currentframe == 21) { explosive = true; } pow = _root.hand1.pow[_root.hand1.gunNum]; _rotation = _root.shellDupRot; if (_root.shellType == 4) { gotoAndPlay (9); _rotation = (_rotation + ((-20 + random(40)) + 1)); shotgun = true; } else { _rotation = (_rotation + ((-5 + random(10)) + 1)); } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (7); } } if (_root.enemy1.hitTest(_x, _y, true)) { if (_root.enemy1.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (7); } } else if (_root.enemy1.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(6); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy2.hitTest(_x, _y, true)) { if (_root.enemy2.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(5); } _root.enemy2.health = _root.enemy2.health - pow; _root.enemy2.headHealth = _root.enemy2.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(6); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy3.hitTest(_x, _y, true)) { if (_root.enemy3.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(5); } _root.enemy3.health = _root.enemy3.health - pow; _root.enemy3.headHealth = _root.enemy3.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(6); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy4.hitTest(_x, _y, true)) { if (_root.enemy4.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(5); } _root.enemy4.health = _root.enemy4.health - pow; _root.enemy4.headHealth = _root.enemy4.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(6); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy5.hitTest(_x, _y, true)) { if (_root.enemy5.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(5); } _root.enemy5.health = _root.enemy5.health - pow; _root.enemy5.headHealth = _root.enemy5.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(6); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy6.hitTest(_x, _y, true)) { if (_root.enemy6.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(5); } _root.enemy6.health = _root.enemy6.health - pow; _root.enemy6.headHealth = _root.enemy6.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(6); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } i++; } } } } if (_root._currentframe != 8) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "shell" in Frame 8
onClipEvent (load) { if (_name != "shell") { soundplay = 0; _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.shellType); _rotation = _root.shellDupRot; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "shell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (timer > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 8) { removeMovieClip(""); } }
Instance of Symbol 634 MovieClip "link" in Frame 8
onClipEvent (load) { if (_name != "link") { _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); _rotation = _root.hand1._rotation; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "link") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 8) { removeMovieClip(""); } }
Instance of Symbol 627 MovieClip "enemyBullet" in Frame 8
onClipEvent (load) { if (_name != "enemyBullet") { _x = _root.enemyDupX; _y = _root.enemyDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); pow = 1; if (_root.eneScale == 100) { _rotation = _root.eneShellDupRot; } else { _rotation = (-_root.eneShellDupRot); } _rotation = (_rotation + ((-20 + random(40)) + 1)); if (_root.eneShellType == 4) { gotoAndPlay (9); shotgun = true; } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyBullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; gotoAndStop (7); } if (_root.character.hitTest(_x, _y, true)) { if (_root.character.char.head.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } else if (_root.character.char.body.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(9); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } } i++; } } } } if (_root._currentframe != 8) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "enemyShell" in Frame 8
onClipEvent (load) { if (_name != "enemyShell") { soundplay = 0; _x = _root.eneShellDupX; _y = _root.eneShellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.eneShellType); _rotation = _root.eneShellDupRot; if (_root.eneScale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyShell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 8) { removeMovieClip(""); } }
Instance of Symbol 832 MovieClip "ui" in Frame 8
onClipEvent (load) { pistol = _root.ammoCount[0]; smg = _root.ammoCount[1]; rifle = _root.ammoCount[3]; shotgun = _root.ammoCount[4]; magnum = _root.ammoCount[2]; kill = 0; } onClipEvent (enterFrame) { bar._xscale = _root.character.health * 5; if (_root.beaten == false) { bossBar.bossBar._xscale = _root.enemy1.health; } else { bossBar.bossBar._xscale = _root.enemy1.health / 5; } if (bossBar.bossBar._xscale < 0) { bossBar.bossBar._xscale = 0; } if (_root.character.health < 8) { bar.play(); } gun = _root.hand1.names[_root.hand1.gunNum]; if (pistol > 500) { pistol = 500; } if (smg > 999) { smg = 999; } if (rifle > 999) { rifle = 999; } if (shotgun > 500) { shotgun = 500; } if (magnum > 500) { magnum = 500; } if (pistol < 0) { pistol = 0; } if (smg < 0) { smg = 0; } if (rifle < 0) { rifle = 0; } if (shotgun < 0) { shotgun = 0; } if (magnum > 500) { magnum = 500; } if (magnum < 0) { magnum = 0; } }
Instance of Symbol 874 MovieClip "enem" in Frame 8
onClipEvent (load) { if (_name == "enem") { _root.enemyDep = 10; gotoAndStop (1); ene.stop(); hand._rotation = 0; hand.shootchance = 100; head = 1; body = 1; foot = 1; headGore = 1; bodyGore = 1; } else { xChance = random(2) + 1; if (xChance == 1) { _x = 750; } else { _x = -150; } _y = 200; active = true; health = 8; gun = random(11) + 2; headHealth = 8; head = random(50) + 1; body = random(34) + 1; foot = random(15) + 1; dist = random(200) + 50; speed = random(3) + 3; hurt = false; dead = false; headGore = 1; bodyGore = 1; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name == "enem") { hand._rotation = 0; hand.shootchance = 100; if (_root.beaten == false) { dupChance = 2; } else { dupChance = random(60) + 1; } if (dupChance == 1) { if (_root.enemy1.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy1", _root.enemyDep); } else if (_root.enemy2.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy2", _root.enemyDep); } else if (_root.enemy3.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy3", _root.enemyDep); } else if (_root.enemy4.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy4", _root.enemyDep); } } } else { if (dead == false) { if (hurt == false) { if (_root.character._x > _x) { _xscale = 100; } else { _xscale = -100; } if ((_root.character._x > (_x + dist)) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if ((_root.character._x < (_x - dist)) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (jump == true) { if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _x = (_x + jSpeed); hurt = false; if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (fall == true) { hurt = false; gotoAndStop (4); } else { gotoAndStop (1); } } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; hurt = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (!_root.ground.hitTest(_x, _y + 41, true)) { hurt = false; gravity = gravity + 2; if (jump == false) { fall = true; } } if ((_root.ground.hitTest(_x + 20, _y, true) && (_xscale == 100)) || (_root.ground.hitTest(_x - 20, _y, true) && (_xscale == -100))) { jump = true; hurt = false; gravity = -25; if (_root.character._x > _x) { jSpeed = speed; } else { jSpeed = -speed; } } if (_root.ground.hitTest(_x, _y + 41, true) && (_currentframe == 4)) { jump = true; hurt = false; gravity = 0; gotoAndStop (1); } } else { jump = false; fall = false; if (counterDone != 1) { _root.ui.kill = _root.ui.kill + 1; counterDone = 1; } deadTimer = deadTimer + 1; if (deadTimer > 90) { _alpha = (_alpha - 10); } if (_alpha < 10) { this.removemovieclip(""); } if (_root.ground.hitTest(_x, _y + 40, true)) { gravity = 0; if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (headHealth < 1) { if (choose != true) { headGore = random(4) + 1; choose = true; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); } } if (headHealth == 8) { if (choose != true) { bodyGore = random(7) + 1; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } } else if (choose != true) { bodyGore = random(7) + 1; headGore = random(4) + 1; _root.dup++; _root.dropX = _x; _root.dropy = _y; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } if ((health < 1) && (_currentframe < 8)) { if (headHealth < 1) { gotoAndStop (8); } else { dieChance = random(3) + 1; if (dieChance == 1) { gotoAndStop (9); } else if (dieChance == 2) { gotoAndStop (10); } else if (dieChance == 3) { gotoAndStop (11); } } } } else { gravity = gravity + 1; _y = (_y + gravity); } } if (health < 1) { health = 0; dead = true; } if ((((_y > 800) || (_y < -400)) || (_x < -400)) || (_x > 1000)) { removeMovieClip(""); } } if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; gravity = 0; } } if (_root._currentframe != 8) { removeMovieClip(""); } }
Instance of Symbol 879 MovieClip "drop" in Frame 8
onClipEvent (load) { if (_name != "drop") { _x = _root.dropX; _y = _root.dropY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gravity = -6; item = random(10) + 1; if (item < 4) { removeMovieClip(""); } else if (item == 4) { gotoAndStop (6); } else if ((item == 5) && (beaten == true)) { gotoAndStop (6); } else { itemRan = random(5) + 1; if (((((((_root.hand1.have[8] == 1) || (_root.hand1.have[9] == 1)) || (_root.hand1.have[10] == 1)) || (_root.hand1.have[11] == 1)) || (_root.hand1.have[12] == 1)) || (_root.hand1.have[13] == 1)) && (itemRan == 1)) { gotoAndStop (2); } else if ((((_root.hand1.have[14] == 1) || (_root.hand1.have[15] == 1)) || (_root.hand1.have[20] == 1)) && (itemRan == 2)) { gotoAndStop (3); } else if ((((_root.hand1.have[17] == 1) || (_root.hand1.have[18] == 1)) || (_root.hand1.have[19] == 1)) && (itemRan == 3)) { gotoAndStop (4); } else if (((_root.hand1.have[4] == 1) || (_root.hand1.have[16] == 1)) && (itemRan == 4)) { gotoAndStop (5); } else { gotoAndStop (1); } } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "drop") { if ((((_x < -200) || (_x > 840)) || (_y < -200)) || (_y > 600)) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y + 9, true)) { _y = (_y - 1); } if (_root.character.hitTest(_x, _y, true)) { _root.soundEffects.gotoandplay(8); if (_currentframe == 1) { _root.ui.pistol = _root.ui.pistol + 15; removeMovieClip(""); } else if (_currentframe == 2) { _root.ui.smg = _root.ui.smg + 30; removeMovieClip(""); } else if (_currentframe == 3) { _root.ui.rifle = _root.ui.rifle + 30; removeMovieClip(""); } else if (_currentframe == 4) { _root.ui.shotgun = _root.ui.shotgun + 7; removeMovieClip(""); } else if (_currentframe == 5) { _root.ui.magnum = _root.ui.magnum + 3; removeMovieClip(""); } else if (_currentframe == 6) { _root.character.health = _root.character.health + 10; removeMovieClip(""); } } if (!_root.ground.hitTest(_x, _y + 10, true)) { _y = (_y + gravity); gravity = gravity + 1; } _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); } } if (_root._currentframe != 8) { removeMovieClip(""); } }
Instance of Symbol 891 MovieClip "soundEffects" in Frame 8
onClipEvent (load) { stopAllSounds(); gotoAndPlay (20); }
Instance of Symbol 1207 MovieClip "enemy1" in Frame 8
onClipEvent (load) { gun = 12; active = true; if (_root.beaten == true) { health = 500; } else { health = 100; } speed = 4; dist = random(300); } onClipEvent (enterFrame) { if (_root.pause == false) { if (health > 0) { while (_root.ground.hitTest(_x, _y + 127, true)) { _y = (_y - 1); } hand._x = ene.head._x; hand._y = ene.head._y + 15; decide = random(75) + 1; if (decide == 1) { speed = -5; _xscale = 100; gotoAndStop (1); } else if (decide == 25) { speed = 5; _xscale = -100; gotoAndStop (1); } else if (decide == 50) { gotoAndStop (4); speed = 0; } if (speed > 0) { if (!_root.ground.hitTest(_x + 60, _y - 100, true)) { _x = (_x + speed); gotoAndStop (1); } else { speed = speed * -1; } } else if (speed < 0) { if (!_root.ground.hitTest(_x - 60, _y - 100, true)) { _x = (_x + speed); gotoAndStop (1); } else { speed = speed * -1; } } else if (jump == true) { soundFX = false; if (gravity < 0) { gotoAndStop (2); } else { gotoAndStop (3); } } else { gotoAndStop (4); } if (_root.character._x > _x) { _xscale = -100; } else { _xscale = 100; } if (!(_root.ground.hitTest(_x, _y + 128, true) && (_root.ground.hitTest(_x, _y + 130, true)))) { gravity = gravity + 2; jump = true; } if (_root.ground.hitTest(_x, _y + 128, true) && (gravity > 0)) { jump = false; gravity = 0; while (_root.ground.hitTest(_x, _y + 127, true)) { _y = (_y - 1); } if (soundFX == false) { _root.soundEffects.gotoandplay(16); soundFX = true; } } if (_root.character._y < (_y - 300)) { jump = true; gravity = -40; _y = (_y - 1); } _y = (_y + gravity); } else { gotoAndStop (5); } } while (_root.ground.hitTest(_x, _y + 127, true)) { _y = (_y - 1); } }
Instance of Symbol 701 MovieClip "hand2" in Frame 8
onClipEvent (load) { machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); recoil = new Array(0, 1, 30, 25, 30, 40, 40, 40, 20, 20, 20, 35, 35, 30, 20, 20, 10, 75, 30, 15, 10, 30); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 3, 1); } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = (_root.character._y + 5); gunNum = _root.hand1.gunNum; myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); if (key.isdown(70)) { _rotation = (myDegrees + 180); } else { _rotation = myDegrees; } if (_root.hand1.fire == true) { if (wait < 3) { wait = wait + 1; } } else { wait = 0; } if (wait == 3) { gun.play(); } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); _root.hand1.i++; duplicateMovieClip ("_root.link", "link" + _root.hand1.i, _root.hand1.i); } else { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); a++; } } else if (bulletType[gunNum] == 3) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } gun._rotation = gun._rotation + recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation > 0) { gun._rotation = gun._rotation - 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (_root.hand1.gun._currentframe != 1) { gun.play(); } } }
Instance of Symbol 713 MovieClip "character" in Frame 8
onClipEvent (load) { jump = false; hit = false; health = 20; headGore = 1; bodyGore = 1; _root.dup = 200; } onClipEvent (enterFrame) { if (_root.pause == false) { if (((key.isdown(65) || (key.isdown(37))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == -100)) { gotoAndStop (3); speed = -10; } else if (_xscale == 100) { gotoAndStop (4); speed = -6; } else { gotoAndStop (2); speed = -6; } } else if (((key.isdown(68) || (key.isdown(39))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == 100)) { gotoAndStop (3); speed = 10; } else if (_xscale == -100) { gotoAndStop (4); speed = 6; } else { gotoAndStop (2); speed = 6; } } else if (jump == true) { hit = false; jumpTimer = 0; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _xscale = scale; _root.hand1._yscale = scale; _root.hand2._yscale = scale; if ((((!key.isdown(87)) && (awsd == true)) || ((!key.isdown(38)) && (udlr == true))) && (double == false)) { double = true; } if ((((key.isdown(87) || (key.isdown(38))) && (double == true)) && (dJump == false)) && (back == false)) { if (((key.isdown(65) || (key.isdown(37))) && (_xscale == 100)) || ((key.isdown(68) || (key.isdown(39))) && (_xscale == -100))) { gotoAndStop (7); } else { gotoAndStop (11); } dj.gotoandplay(1); dJump = true; gravity = -23; } if ((back == true) && (dJump == false)) { gotoAndStop (7); } if ((dJump == false) && (back == false)) { if (gravity < 0) { gotoAndStop (5); } else { gotoAndStop (6); } } if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (fall == true) { hit = false; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { fall = false; gravity = 0; } gotoAndStop (6); if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (((key.isdown(83) || (key.isdown(40))) && (jump == false)) && (fall == false)) { gotoAndStop (10); speed = 0; } else if (hit == true) { speed = 0; } else { gotoAndStop (1); speed = 0; } if (((key.isdown(87) || (key.isdown(38))) && (jump == false)) && (jumpTimer == 4)) { if (key.isdown(87)) { awsd = true; udlr = false; } else if (key.isdown(38)) { awsd = false; udlr = true; } hit = false; if (_currentframe == 4) { back = true; gravity = -25; } else { gravity = -20; back = false; } jump = true; scale = _xscale; double = false; dJump = false; _y = (_y - 1); } if (!_root.ground.hitTest(_x, _y + 40, true)) { if (gravity < 41) { gravity = gravity + 2; } else { gravity = 41; } if (jump == false) { fall = true; } } if (jumpTimer < 4) { jumpTimer = jumpTimer + 1; } m = 0; while (m < math.abs(speed)) { if ((speed > 0) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + 1); } else if ((speed < 0) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - 1); } else { m = 50; speed = 0; } m++; } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 1)) { jump = false; fall = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } if (health > 20) { health = 20; } if (health < 0) { health = 0; } _x = math.round(_x); _y = math.round(_y); if (_x < 320) { m = 0; while (m < 20) { _x = (_x + 1); _root.hand1._x = _root.hand1._x + 1; _root.hand2._x = _root.hand2._x + 1; _root.enemy1._x = _root.enemy1._x + 1; _root.enemy2._x = _root.enemy2._x + 1; _root.enemy3._x = _root.enemy3._x + 1; _root.enemy4._x = _root.enemy4._x + 1; _root.enemy5._x = _root.enemy5._x + 1; _root.enemy6._x = _root.enemy6._x + 1; _root.level._x = _root.level._x + 1; _root.ground._x = _root.ground._x + 1; _root.bg._x = _root.bg._x + 0.1; if (_x == 320) { m = 20; } m++; } } if (_x > 320) { m = 0; while (m < 20) { _x = (_x - 1); _root.hand1._x = _root.hand1._x - 1; _root.hand2._x = _root.hand2._x - 1; _root.enemy1._x = _root.enemy1._x - 1; _root.enemy2._x = _root.enemy2._x - 1; _root.enemy3._x = _root.enemy3._x - 1; _root.enemy4._x = _root.enemy4._x - 1; _root.enemy5._x = _root.enemy5._x - 1; _root.enemy6._x = _root.enemy6._x - 1; _root.level._x = _root.level._x - 1; _root.ground._x = _root.ground._x - 1; _root.bg._x = _root.bg._x - 0.1; if (_x == 320) { m = 20; } m++; } } if (_y < 250) { m = 0; while (m < 40) { _y = (_y + 1); _root.hand1._y = _root.hand1._y + 1; _root.hand2._y = _root.hand2._y + 1; _root.enemy1._y = _root.enemy1._y + 1; _root.enemy2._y = _root.enemy2._y + 1; _root.enemy3._y = _root.enemy3._y + 1; _root.enemy4._y = _root.enemy4._y + 1; _root.enemy5._y = _root.enemy5._y + 1; _root.enemy6._y = _root.enemy6._y + 1; _root.level._y = _root.level._y + 1; _root.ground._y = _root.ground._y + 1; _root.bg._y = _root.bg._y + 0.1; if (_y == 250) { m = 40; } m++; } } if (_y > 250) { m = 0; while (m < 40) { _y = (_y - 1); _root.hand1._y = _root.hand1._y - 1; _root.hand2._y = _root.hand2._y - 1; _root.enemy1._y = _root.enemy1._y - 1; _root.enemy2._y = _root.enemy2._y - 1; _root.enemy3._y = _root.enemy3._y - 1; _root.enemy4._y = _root.enemy4._y - 1; _root.enemy5._y = _root.enemy5._y - 1; _root.enemy6._y = _root.enemy6._y - 1; _root.level._y = _root.level._y - 1; _root.ground._y = _root.ground._y - 1; _root.bg._y = _root.bg._y - 0.1; if (_y == 250) { m = 40; } m++; } } } if (health < 1) { stopAllSounds(); _root.gotoandstop(19); } }
Instance of Symbol 806 MovieClip "hand1" in Frame 8
onClipEvent (load) { have = _root.haveGuns; machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 5, 4, 4, 4, 3, 1); beltFed = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1); pow = new Array(0, 1, 2, 2, 8, 1, 1, 2, 2, 2, 3, 1, 1, 2, 2, 2, 8, 2, 2, 2, 3, 4); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); names = new Array(0, "Unarmed", "SV Infinity 1911", "MK-23 SOCOM", "Desert Eagle", "Dual Walther P-99", "Dual Beretta 92FS", "Dual HK USP", "Intratec AB-10", "HK MP5K", "Steyer TMP", "Dual Cobray MAC-10", "Dual Glock 18", "Dual Micro Uzi", "HK G-36", "GIAT Famas", "FN FAL", "Striker 12", "Benelli M4", "Pancor Jackhammer", "FN M249 SAW", "Dual XM-435 SuperMag"); gunNum = 2; i = 350; } onClipEvent (mouseDown) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { fire = true; } else { _root.soundEffects.gotoandplay(2); } } else if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { gun.play(); } else if (_currentframe != 1) { _root.soundEffects.gotoandplay(2); } } } onClipEvent (mouseUp) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { fire = false; } } } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = _root.character._y; if (fire == true) { gun.play(); } gotoAndStop(gunNum); _root.hand2.gotoandstop(gunNum); myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); _rotation = myDegrees; if ((_rotation < -90) || (_rotation > 90)) { _root.character._xscale = -100; _yscale = -100; _root.hand2._yscale = -100; if (getDepth() > _root.hand2.getDepth()) { swapDepths(_root.hand2); } } else { _root.character._xscale = 100; _yscale = 100; _root.hand2._yscale = 100; if (getDepth() < _root.hand2.getDepth()) { swapDepths(_root.hand2); } } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); i++; duplicateMovieClip ("_root.link", "link" + i, i); } else { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); a++; } } else if (bulletType[gunNum] == 3) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } gun._rotation = gun._rotation - recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation < 0) { gun._rotation = gun._rotation + 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } if (i > 450) { i = 350; } if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol <= 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg <= 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle <= 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun <= 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum <= 0))) { fire = false; } } } on (keyPress "e") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "0") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "<Insert>") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "E") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "1") { if (_root.pause == false) { if (have[4] == 1) { gunNum = 4; } else if (have[3] == 1) { gunNum = 3; } else if (have[2] == 1) { gunNum = 2; } fire = false; hand2.fire = false; } } on (keyPress "2") { if (_root.pause == false) { if (have[7] == 1) { gunNum = 7; } else if (have[6] == 1) { gunNum = 6; } else if (have[5] == 1) { gunNum = 5; } fire = false; hand2.fire = false; } } on (keyPress "3") { if (_root.pause == false) { if (have[10] == 1) { gunNum = 10; } else if (have[9] == 1) { gunNum = 9; } else if (have[8] == 1) { gunNum = 8; } fire = false; hand2.fire = false; } } on (keyPress "4") { if (_root.pause == false) { if (have[13] == 1) { gunNum = 13; } else if (have[12] == 1) { gunNum = 12; } else if (have[11] == 1) { gunNum = 11; } fire = false; hand2.fire = false; } } on (keyPress "5") { if (_root.pause == false) { if (have[16] == 1) { gunNum = 16; } else if (have[15] == 1) { gunNum = 15; } else if (have[14] == 1) { gunNum = 14; } fire = false; hand2.fire = false; } } on (keyPress "6") { if (_root.pause == false) { if (have[19] == 1) { gunNum = 19; } else if (have[18] == 1) { gunNum = 18; } else if (have[17] == 1) { gunNum = 17; } fire = false; hand2.fire = false; } }
Instance of Symbol 986 MovieClip "pauseScreen" in Frame 8
onClipEvent (load) { killNeed = new Array(150, 175, 50, 200, 225, 75); end = false; kill = 0; startDepth = getDepth(); } onClipEvent (enterFrame) { if (key.isdown(80) && (_root.pause == false)) { _root.pause = true; _root.hand1.fire = false; _root.hand2.fire = false; } if (end == false) { if (_root.pause == true) { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); gotoAndStop (2); if (_root.beaten == false) { if (_root._currentframe == 4) { mission = "Objective 01: Make it to the industrial sector of Sunset City alive."; } else if (_root._currentframe == 6) { mission = "Objective 02: Find the key card and meet your contact outside of Sunset City's industrial sector."; } else if (_root._currentframe == 8) { mission = "Objective 03: Fight to survive."; } else if (_root._currentframe == 10) { mission = "Objective 04: Find a way through the underground passage."; } else if (_root._currentframe == 12) { mission = "Objective 05: Survive the onslaught of Systems Corp. mercenaries."; } else if (_root._currentframe == 14) { mission = "Objective 06: Destroy the Hades prototype."; } } else { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); if (_root._currentframe == 4) { mission = "Objective 07: Kill 150 Systems Corp. mercenaries."; } else if (_root._currentframe == 6) { mission = "Objective 08: Kill 175 Systems Corp. mercenaries."; } else if (_root._currentframe == 8) { mission = "Objective 09: Kill 50 Systems Corp. mercenaries and destroy your opponent."; } else if (_root._currentframe == 10) { mission = "Objective 10: Kill 200 Systems Corp. mercenaries."; } else if (_root._currentframe == 12) { mission = "Objective 11: Kill 225 Systems Corp. mercenaries."; } else if (_root._currentframe == 14) { mission = "Objective 12: Kill 75 Systems Corp. mercenaries and destroy the Hades prototype."; } } } else { swapDepths(startDepth); gotoAndStop (1); } } else { swapDepths(500); gotoAndStop (3); } if (_currentframe == 3) { if (kill < _root.ui.kill) { kill = kill + 1; nextLevel._visible = false; snd = snd + 1; if (snd > 2) { snd = 0; } if (snd == 2) { _root.soundEffects.gotoandplay(12); } } else { nextLevel._visible = true; if (_root.beaten == true) { if (((_root._currentframe == 4) && (kill > killNeed[0])) && (_root.haveGuns[7] != 1)) { weapon = "Dual Pistol Upgrade: HK USP"; _root.haveGuns[7] = 1; _root.ui.pistol = _root.ui.pistol + 50; } else if (((_root._currentframe == 6) && (kill > killNeed[1])) && (_root.haveGuns[10] != 1)) { weapon = "Sub Machinegun Upgrade: Steyer TMP"; _root.haveGuns[10] = 1; _root.ui.smg = _root.ui.smg + 50; } else if (((_root._currentframe == 8) && (kill > killNeed[2])) && (_root.haveGuns[20] != 1)) { weapon = "Machinegun Upgrade: M249 SAW"; _root.haveGuns[20] = 1; _root.ui.rifle = _root.ui.rifle + 50; } else if (((_root._currentframe == 10) && (kill > killNeed[3])) && (_root.haveGuns[16] != 1)) { weapon = "Rifle Upgrade: FN FAL"; _root.haveGuns[16] = 1; _root.ui.magnum = _root.ui.magnum + 50; } else if (((_root._currentframe == 12) && (kill > killNeed[4])) && (_root.haveGuns[13] != 1)) { weapon = "Dual Sub Machinegun Upgrade: IMI Micro Uzi"; _root.haveGuns[13] = 1; _root.ui.smg = _root.ui.smg + 50; } else if (((_root._currentframe == 14) && (kill > killNeed[5])) && (_root.haveGuns[21] != 1)) { weapon = "Dual Pistol Upgrade: XM-435 SuperMAG"; _root.haveGuns[21] = 1; _root.ui.pistol = _root.ui.pistol + 50; } } else if ((_root._currentframe == 4) && (_root.haveGuns[8] != 1)) { weapon = "Sub Machinegun Upgrade: Intratec AB-10"; _root.haveGuns[8] = 1; _root.ui.smg = _root.ui.smg + 50; } else if ((_root._currentframe == 6) && (_root.haveguns[14] != 1)) { weapon = "Rifle Upgrade: HK G36"; _root.haveGuns[14] = 1; _root.ui.rifle = _root.ui.rifle + 50; } else if ((_root._currentframe == 8) && (_root.haveGuns[5] != 1)) { weapon = "Dual Pistol Upgrade: Walther P-99"; _root.haveGuns[5] = 1; _root.ui.pistol = _root.ui.pistol + 50; } else if ((_root._currentframe == 10) && (_root.haveGuns[11] != 1)) { weapon = "Dual Sub Machinegun Upgrade: Cobray MAC-10"; _root.haveGuns[11] = 1; _root.ui.smg = _root.ui.smg + 50; } else if ((_root._currentframe == 12) && (_root.haveGuns[17] != 1)) { weapon = "Shotgun Upgrade: Striker-12"; _root.haveGuns[17] = 1; _root.ui.shotgun = _root.ui.shotgun + 50; } else if ((_root._currentframe == 14) && (_root.haveGuns[4] != 1)) { weapon = "Pistol Upgrade: Desert Eagle"; _root.haveGuns[4] = 1; _root.ui.magnum = _root.ui.magnum + 50; } } } if (_root._currentframe != 8) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 992 MovieClip in Frame 8
onClipEvent (load) { swapDepths(599); } onClipEvent (enterFrame) { if (_root._currentframe != 8) { swapDepths(1); removeMovieClip(""); } if (_root.pause == false) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); } else { mouse.show(); } } onClipEvent (mouseDown) { cursor.play(); }
Instance of Symbol 213 MovieClip in Frame 8
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 8) { swapDepths(1); removeMovieClip(""); } }
Frame 9
_root.qual = _root._quality; _root._quality = "high"; stopAllSounds(); mouse.show();
Instance of Symbol 359 MovieClip in Frame 9
onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); }
Instance of Symbol 213 MovieClip in Frame 9
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 9) { swapDepths(1); removeMovieClip(""); } }
Frame 10
pause = false;
Instance of Symbol 627 MovieClip "bullet" in Frame 10
onClipEvent (load) { if (_name != "bullet") { _x = _root.bulletDupX; _y = _root.bulletDupY; if (_root.hand1._currentframe == 21) { explosive = true; } pow = _root.hand1.pow[_root.hand1.gunNum]; _rotation = _root.shellDupRot; if (_root.shellType == 4) { gotoAndPlay (9); _rotation = (_rotation + ((-20 + random(40)) + 1)); shotgun = true; } else { _rotation = (_rotation + ((-5 + random(10)) + 1)); } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (7); } } if (_root.enemy1.hitTest(_x, _y, true)) { if (_root.enemy1.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(5); } _root.enemy1.health = _root.enemy1.health - pow; _root.enemy1.headHealth = _root.enemy1.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(6); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy2.hitTest(_x, _y, true)) { if (_root.enemy2.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(5); } _root.enemy2.health = _root.enemy2.health - pow; _root.enemy2.headHealth = _root.enemy2.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(6); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy3.hitTest(_x, _y, true)) { if (_root.enemy3.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(5); } _root.enemy3.health = _root.enemy3.health - pow; _root.enemy3.headHealth = _root.enemy3.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(6); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy4.hitTest(_x, _y, true)) { if (_root.enemy4.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(5); } _root.enemy4.health = _root.enemy4.health - pow; _root.enemy4.headHealth = _root.enemy4.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(6); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy5.hitTest(_x, _y, true)) { if (_root.enemy5.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(5); } _root.enemy5.health = _root.enemy5.health - pow; _root.enemy5.headHealth = _root.enemy5.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(6); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy6.hitTest(_x, _y, true)) { if (_root.enemy6.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(5); } _root.enemy6.health = _root.enemy6.health - pow; _root.enemy6.headHealth = _root.enemy6.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(6); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } i++; } } } } if (_root._currentframe != 10) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "shell" in Frame 10
onClipEvent (load) { if (_name != "shell") { soundplay = 0; _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.shellType); _rotation = _root.shellDupRot; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "shell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (timer > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 10) { removeMovieClip(""); } }
Instance of Symbol 634 MovieClip "link" in Frame 10
onClipEvent (load) { if (_name != "link") { _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); _rotation = _root.hand1._rotation; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "link") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 10) { removeMovieClip(""); } }
Instance of Symbol 627 MovieClip "enemyBullet" in Frame 10
onClipEvent (load) { if (_name != "enemyBullet") { _x = _root.enemyDupX; _y = _root.enemyDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); pow = 1; if (_root.eneScale == 100) { _rotation = _root.eneShellDupRot; } else { _rotation = (-_root.eneShellDupRot); } _rotation = (_rotation + ((-20 + random(40)) + 1)); if (_root.eneShellType == 4) { gotoAndPlay (9); shotgun = true; } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyBullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; gotoAndStop (7); } if (_root.character.hitTest(_x, _y, true)) { if (_root.character.char.head.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } else if (_root.character.char.body.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(9); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } } i++; } } } } if (_root._currentframe != 10) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "enemyShell" in Frame 10
onClipEvent (load) { if (_name != "enemyShell") { soundplay = 0; _x = _root.eneShellDupX; _y = _root.eneShellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.eneShellType); _rotation = _root.eneShellDupRot; if (_root.eneScale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyShell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 10) { removeMovieClip(""); } }
Instance of Symbol 832 MovieClip "ui" in Frame 10
onClipEvent (load) { pistol = _root.ammoCount[0]; smg = _root.ammoCount[1]; rifle = _root.ammoCount[3]; shotgun = _root.ammoCount[4]; magnum = _root.ammoCount[2]; kill = 0; bossBar._visible = false; } onClipEvent (enterFrame) { bar._xscale = _root.character.health * 5; if (_root.character.health < 8) { bar.play(); } gun = _root.hand1.names[_root.hand1.gunNum]; if (pistol > 500) { pistol = 500; } if (smg > 999) { smg = 999; } if (rifle > 999) { rifle = 999; } if (shotgun > 500) { shotgun = 500; } if (magnum > 500) { magnum = 500; } if (pistol < 0) { pistol = 0; } if (smg < 0) { smg = 0; } if (rifle < 0) { rifle = 0; } if (shotgun < 0) { shotgun = 0; } if (magnum > 500) { magnum = 500; } if (magnum < 0) { magnum = 0; } }
Instance of Symbol 874 MovieClip "enem" in Frame 10
onClipEvent (load) { if (_name == "enem") { _root.enemyDep = 10; gotoAndStop (1); ene.stop(); hand._rotation = 0; hand.shootchance = 100; head = 1; body = 1; foot = 1; headGore = 1; bodyGore = 1; } else { xChance = random(2) + 1; if (xChance == 1) { _x = 750; } else { _x = -150; } _y = 200; active = true; health = 8; if (_root.beaten == false) { gun = random(9) + 2; } else { gun = random(11) + 2; } headHealth = 8; head = random(50) + 1; body = random(34) + 1; foot = random(15) + 1; dist = random(200) + 50; speed = random(3) + 3; hurt = false; dead = false; headGore = 1; bodyGore = 1; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name == "enem") { hand._rotation = 0; hand.shootchance = 100; if (_root.beaten == false) { dupChance = random(40); } else { dupChance = random(20) + 1; } if (dupChance == 1) { if (_root.enemy1.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy1", _root.enemyDep); } else if (_root.enemy2.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy2", _root.enemyDep); } else if (_root.enemy3.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy3", _root.enemyDep); } else if (_root.enemy4.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy4", _root.enemyDep); } } } else { if (dead == false) { if (hurt == false) { if (_root.character._x > _x) { _xscale = 100; } else { _xscale = -100; } if ((_root.character._x > (_x + dist)) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if ((_root.character._x < (_x - dist)) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (jump == true) { if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _x = (_x + jSpeed); hurt = false; if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (fall == true) { hurt = false; gotoAndStop (4); } else { gotoAndStop (1); } } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; hurt = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (!_root.ground.hitTest(_x, _y + 41, true)) { hurt = false; gravity = gravity + 2; if (jump == false) { fall = true; } } if ((_root.ground.hitTest(_x + 20, _y, true) && (_xscale == 100)) || (_root.ground.hitTest(_x - 20, _y, true) && (_xscale == -100))) { jump = true; hurt = false; gravity = -25; if (_root.character._x > _x) { jSpeed = speed; } else { jSpeed = -speed; } } if (_root.ground.hitTest(_x, _y + 41, true) && (_currentframe == 4)) { jump = true; hurt = false; gravity = 0; gotoAndStop (1); } } else { jump = false; fall = false; if (counterDone != 1) { _root.ui.kill = _root.ui.kill + 1; counterDone = 1; } deadTimer = deadTimer + 1; if (deadTimer > 90) { _alpha = (_alpha - 10); } if (_alpha < 10) { this.removemovieclip(""); } if (_root.ground.hitTest(_x, _y + 40, true)) { gravity = 0; if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (headHealth < 1) { if (choose != true) { headGore = random(4) + 1; choose = true; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); } } if (headHealth == 8) { if (choose != true) { bodyGore = random(7) + 1; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } } else if (choose != true) { bodyGore = random(7) + 1; headGore = random(4) + 1; _root.dup++; _root.dropX = _x; _root.dropy = _y; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } if ((health < 1) && (_currentframe < 8)) { if (headHealth < 1) { gotoAndStop (8); } else { dieChance = random(3) + 1; if (dieChance == 1) { gotoAndStop (9); } else if (dieChance == 2) { gotoAndStop (10); } else if (dieChance == 3) { gotoAndStop (11); } } } } else { gravity = gravity + 1; _y = (_y + gravity); } } if (health < 1) { health = 0; dead = true; } if ((((_y > 800) || (_y < -400)) || (_x < -400)) || (_x > 1000)) { removeMovieClip(""); } } if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; gravity = 0; } } if (_root._currentframe != 10) { removeMovieClip(""); } }
Instance of Symbol 879 MovieClip "drop" in Frame 10
onClipEvent (load) { if (_name != "drop") { _x = _root.dropX; _y = _root.dropY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gravity = -6; item = random(10) + 1; if (item < 4) { removeMovieClip(""); } else if (item == 4) { gotoAndStop (6); } else if ((item == 5) && (beaten == true)) { gotoAndStop (6); } else { itemRan = random(5) + 1; if (((((((_root.hand1.have[8] == 1) || (_root.hand1.have[9] == 1)) || (_root.hand1.have[10] == 1)) || (_root.hand1.have[11] == 1)) || (_root.hand1.have[12] == 1)) || (_root.hand1.have[13] == 1)) && (itemRan == 1)) { gotoAndStop (2); } else if ((((_root.hand1.have[14] == 1) || (_root.hand1.have[15] == 1)) || (_root.hand1.have[20] == 1)) && (itemRan == 2)) { gotoAndStop (3); } else if ((((_root.hand1.have[17] == 1) || (_root.hand1.have[18] == 1)) || (_root.hand1.have[19] == 1)) && (itemRan == 3)) { gotoAndStop (4); } else if (((_root.hand1.have[4] == 1) || (_root.hand1.have[16] == 1)) && (itemRan == 4)) { gotoAndStop (5); } else { gotoAndStop (1); } } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "drop") { if ((((_x < -200) || (_x > 840)) || (_y < -200)) || (_y > 600)) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y + 9, true)) { _y = (_y - 1); } if (_root.character.hitTest(_x, _y, true)) { _root.soundEffects.gotoandplay(8); if (_currentframe == 1) { _root.ui.pistol = _root.ui.pistol + 15; removeMovieClip(""); } else if (_currentframe == 2) { _root.ui.smg = _root.ui.smg + 30; removeMovieClip(""); } else if (_currentframe == 3) { _root.ui.rifle = _root.ui.rifle + 30; removeMovieClip(""); } else if (_currentframe == 4) { _root.ui.shotgun = _root.ui.shotgun + 7; removeMovieClip(""); } else if (_currentframe == 5) { _root.ui.magnum = _root.ui.magnum + 3; removeMovieClip(""); } else if (_currentframe == 6) { _root.character.health = _root.character.health + 10; removeMovieClip(""); } } if (!_root.ground.hitTest(_x, _y + 10, true)) { _y = (_y + gravity); gravity = gravity + 1; } _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); } } if (_root._currentframe != 10) { removeMovieClip(""); } }
Instance of Symbol 891 MovieClip "soundEffects" in Frame 10
onClipEvent (load) { stopAllSounds(); gotoAndPlay (24); }
Instance of Symbol 701 MovieClip "hand2" in Frame 10
onClipEvent (load) { machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 3, 1); } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = (_root.character._y + 5); gunNum = _root.hand1.gunNum; myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); if (key.isdown(70)) { _rotation = (myDegrees + 180); } else { _rotation = myDegrees; } if (_root.hand1.fire == true) { if (wait < 3) { wait = wait + 1; } } else { wait = 0; } if (wait == 3) { gun.play(); } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); _root.hand1.i++; duplicateMovieClip ("_root.link", "link" + _root.hand1.i, _root.hand1.i); } else { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); a++; } } else if (bulletType[gunNum] == 3) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } gun._rotation = gun._rotation + recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation > 0) { gun._rotation = gun._rotation - 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (_root.hand1.gun._currentframe != 1) { gun.play(); } } }
Instance of Symbol 713 MovieClip "character" in Frame 10
onClipEvent (load) { jump = false; hit = false; health = 20; headGore = 1; bodyGore = 1; _root.dup = 200; } onClipEvent (enterFrame) { if (_root.pause == false) { if (((key.isdown(65) || (key.isdown(37))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == -100)) { gotoAndStop (3); speed = -10; } else if (_xscale == 100) { gotoAndStop (4); speed = -6; } else { gotoAndStop (2); speed = -6; } } else if (((key.isdown(68) || (key.isdown(39))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == 100)) { gotoAndStop (3); speed = 10; } else if (_xscale == -100) { gotoAndStop (4); speed = 6; } else { gotoAndStop (2); speed = 6; } } else if (jump == true) { hit = false; jumpTimer = 0; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _xscale = scale; _root.hand1._yscale = scale; _root.hand2._yscale = scale; if ((((!key.isdown(87)) && (awsd == true)) || ((!key.isdown(38)) && (udlr == true))) && (double == false)) { double = true; } if ((((key.isdown(87) || (key.isdown(38))) && (double == true)) && (dJump == false)) && (back == false)) { if (((key.isdown(65) || (key.isdown(37))) && (_xscale == 100)) || ((key.isdown(68) || (key.isdown(39))) && (_xscale == -100))) { gotoAndStop (7); } else { gotoAndStop (11); } dj.gotoandplay(1); dJump = true; gravity = -23; } if ((back == true) && (dJump == false)) { gotoAndStop (7); } if ((dJump == false) && (back == false)) { if (gravity < 0) { gotoAndStop (5); } else { gotoAndStop (6); } } if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (fall == true) { hit = false; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { fall = false; gravity = 0; } gotoAndStop (6); if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (((key.isdown(83) || (key.isdown(40))) && (jump == false)) && (fall == false)) { gotoAndStop (10); speed = 0; } else if (hit == true) { speed = 0; } else { gotoAndStop (1); speed = 0; } if (((key.isdown(87) || (key.isdown(38))) && (jump == false)) && (jumpTimer == 4)) { if (key.isdown(87)) { awsd = true; udlr = false; } else if (key.isdown(38)) { awsd = false; udlr = true; } hit = false; if (_currentframe == 4) { back = true; gravity = -25; } else { gravity = -20; back = false; } jump = true; scale = _xscale; double = false; dJump = false; _y = (_y - 1); } if (!_root.ground.hitTest(_x, _y + 40, true)) { if (gravity < 41) { gravity = gravity + 2; } else { gravity = 41; } if (jump == false) { fall = true; } } if (jumpTimer < 4) { jumpTimer = jumpTimer + 1; } m = 0; while (m < math.abs(speed)) { if ((speed > 0) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + 1); } else if ((speed < 0) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - 1); } else { m = 50; speed = 0; } m++; } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 1)) { jump = false; fall = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } if (health > 20) { health = 20; } if (health < 0) { health = 0; } _x = math.round(_x); _y = math.round(_y); if (_x < 320) { m = 0; while (m < 20) { _x = (_x + 1); _root.hand1._x = _root.hand1._x + 1; _root.hand2._x = _root.hand2._x + 1; _root.enemy1._x = _root.enemy1._x + 1; _root.enemy2._x = _root.enemy2._x + 1; _root.enemy3._x = _root.enemy3._x + 1; _root.enemy4._x = _root.enemy4._x + 1; _root.enemy5._x = _root.enemy5._x + 1; _root.enemy6._x = _root.enemy6._x + 1; _root.level._x = _root.level._x + 1; _root.ground._x = _root.ground._x + 1; _root.bg._x = _root.bg._x + 0.1; if (_x == 320) { m = 20; } m++; } } if (_x > 320) { m = 0; while (m < 20) { _x = (_x - 1); _root.hand1._x = _root.hand1._x - 1; _root.hand2._x = _root.hand2._x - 1; _root.enemy1._x = _root.enemy1._x - 1; _root.enemy2._x = _root.enemy2._x - 1; _root.enemy3._x = _root.enemy3._x - 1; _root.enemy4._x = _root.enemy4._x - 1; _root.enemy5._x = _root.enemy5._x - 1; _root.enemy6._x = _root.enemy6._x - 1; _root.level._x = _root.level._x - 1; _root.ground._x = _root.ground._x - 1; _root.bg._x = _root.bg._x - 0.1; if (_x == 320) { m = 20; } m++; } } if (_y < 250) { m = 0; while (m < 40) { _y = (_y + 1); _root.hand1._y = _root.hand1._y + 1; _root.hand2._y = _root.hand2._y + 1; _root.enemy1._y = _root.enemy1._y + 1; _root.enemy2._y = _root.enemy2._y + 1; _root.enemy3._y = _root.enemy3._y + 1; _root.enemy4._y = _root.enemy4._y + 1; _root.enemy5._y = _root.enemy5._y + 1; _root.enemy6._y = _root.enemy6._y + 1; _root.level._y = _root.level._y + 1; _root.ground._y = _root.ground._y + 1; _root.bg._y = _root.bg._y + 0.1; if (_y == 250) { m = 40; } m++; } } if (_y > 250) { m = 0; while (m < 40) { _y = (_y - 1); _root.hand1._y = _root.hand1._y - 1; _root.hand2._y = _root.hand2._y - 1; _root.enemy1._y = _root.enemy1._y - 1; _root.enemy2._y = _root.enemy2._y - 1; _root.enemy3._y = _root.enemy3._y - 1; _root.enemy4._y = _root.enemy4._y - 1; _root.enemy5._y = _root.enemy5._y - 1; _root.enemy6._y = _root.enemy6._y - 1; _root.level._y = _root.level._y - 1; _root.ground._y = _root.ground._y - 1; _root.bg._y = _root.bg._y - 0.1; if (_y == 250) { m = 40; } m++; } } } if (health < 1) { stopAllSounds(); _root.gotoandstop(19); } }
Instance of Symbol 806 MovieClip "hand1" in Frame 10
onClipEvent (load) { have = _root.haveGuns; machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 5, 4, 4, 4, 3, 1); beltFed = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1); pow = new Array(0, 1, 2, 2, 8, 1, 1, 2, 2, 2, 3, 1, 1, 2, 2, 2, 8, 2, 2, 2, 3, 4); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); names = new Array(0, "Unarmed", "SV Infinity 1911", "MK-23 SOCOM", "Desert Eagle", "Dual Walther P-99", "Dual Beretta 92FS", "Dual HK USP", "Intratec AB-10", "HK MP5K", "Steyer TMP", "Dual Cobray MAC-10", "Dual Glock 18", "Dual Micro Uzi", "HK G-36", "GIAT Famas", "FN FAL", "Striker 12", "Benelli M4", "Pancor Jackhammer", "FN M249 SAW", "Dual XM-435 SuperMag"); gunNum = 2; i = 350; } onClipEvent (mouseDown) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { fire = true; } else { _root.soundEffects.gotoandplay(2); } } else if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { gun.play(); } else if (_currentframe != 1) { _root.soundEffects.gotoandplay(2); } } } onClipEvent (mouseUp) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { fire = false; } } } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = _root.character._y; if (fire == true) { gun.play(); } gotoAndStop(gunNum); _root.hand2.gotoandstop(gunNum); myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); _rotation = myDegrees; if ((_rotation < -90) || (_rotation > 90)) { _root.character._xscale = -100; _yscale = -100; _root.hand2._yscale = -100; if (getDepth() > _root.hand2.getDepth()) { swapDepths(_root.hand2); } } else { _root.character._xscale = 100; _yscale = 100; _root.hand2._yscale = 100; if (getDepth() < _root.hand2.getDepth()) { swapDepths(_root.hand2); } } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); i++; duplicateMovieClip ("_root.link", "link" + i, i); } else { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); a++; } } else if (bulletType[gunNum] == 3) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } gun._rotation = gun._rotation - recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation < 0) { gun._rotation = gun._rotation + 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } if (i > 450) { i = 350; } if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol <= 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg <= 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle <= 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun <= 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum <= 0))) { fire = false; } } } on (keyPress "e") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "0") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "<Insert>") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "E") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "1") { if (_root.pause == false) { if (have[4] == 1) { gunNum = 4; } else if (have[3] == 1) { gunNum = 3; } else if (have[2] == 1) { gunNum = 2; } fire = false; hand2.fire = false; } } on (keyPress "2") { if (_root.pause == false) { if (have[7] == 1) { gunNum = 7; } else if (have[6] == 1) { gunNum = 6; } else if (have[5] == 1) { gunNum = 5; } fire = false; hand2.fire = false; } } on (keyPress "3") { if (_root.pause == false) { if (have[10] == 1) { gunNum = 10; } else if (have[9] == 1) { gunNum = 9; } else if (have[8] == 1) { gunNum = 8; } fire = false; hand2.fire = false; } } on (keyPress "4") { if (_root.pause == false) { if (have[13] == 1) { gunNum = 13; } else if (have[12] == 1) { gunNum = 12; } else if (have[11] == 1) { gunNum = 11; } fire = false; hand2.fire = false; } } on (keyPress "5") { if (_root.pause == false) { if (have[16] == 1) { gunNum = 16; } else if (have[15] == 1) { gunNum = 15; } else if (have[14] == 1) { gunNum = 14; } fire = false; hand2.fire = false; } } on (keyPress "6") { if (_root.pause == false) { if (have[19] == 1) { gunNum = 19; } else if (have[18] == 1) { gunNum = 18; } else if (have[17] == 1) { gunNum = 17; } fire = false; hand2.fire = false; } }
Instance of Symbol 986 MovieClip "pauseScreen" in Frame 10
onClipEvent (load) { killNeed = new Array(150, 175, 50, 200, 225, 75); end = false; kill = 0; startDepth = getDepth(); } onClipEvent (enterFrame) { if (key.isdown(80) && (_root.pause == false)) { _root.pause = true; _root.hand1.fire = false; _root.hand2.fire = false; } if (end == false) { if (_root.pause == true) { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); gotoAndStop (2); if (_root.beaten == false) { if (_root._currentframe == 4) { mission = "Objective 01: Make it to the industrial sector of Sunset City alive."; } else if (_root._currentframe == 6) { mission = "Objective 02: Find the key card and meet your contact outside of Sunset City's industrial sector."; } else if (_root._currentframe == 8) { mission = "Objective 03: Fight to survive."; } else if (_root._currentframe == 10) { mission = "Objective 04: Find a way through the underground passage."; } else if (_root._currentframe == 12) { mission = "Objective 05: Survive the onslaught of Systems Corp. mercenaries."; } else if (_root._currentframe == 14) { mission = "Objective 06: Destroy the Hades prototype."; } } else { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); if (_root._currentframe == 4) { mission = "Objective 07: Kill 150 Systems Corp. mercenaries."; } else if (_root._currentframe == 6) { mission = "Objective 08: Kill 175 Systems Corp. mercenaries."; } else if (_root._currentframe == 8) { mission = "Objective 09: Kill 50 Systems Corp. mercenaries and destroy your opponent."; } else if (_root._currentframe == 10) { mission = "Objective 10: Kill 200 Systems Corp. mercenaries."; } else if (_root._currentframe == 12) { mission = "Objective 11: Kill 225 Systems Corp. mercenaries."; } else if (_root._currentframe == 14) { mission = "Objective 12: Kill 75 Systems Corp. mercenaries and destroy the Hades prototype."; } } } else { swapDepths(startDepth); gotoAndStop (1); } } else { swapDepths(500); gotoAndStop (3); } if (_currentframe == 3) { if (kill < _root.ui.kill) { kill = kill + 1; nextLevel._visible = false; snd = snd + 1; if (snd > 2) { snd = 0; } if (snd == 2) { _root.soundEffects.gotoandplay(12); } } else { nextLevel._visible = true; if (_root.beaten == true) { if (((_root._currentframe == 4) && (kill > killNeed[0])) && (_root.haveGuns[7] != 1)) { weapon = "Dual Pistol Upgrade: HK USP"; _root.haveGuns[7] = 1; _root.ui.pistol = _root.ui.pistol + 50; } else if (((_root._currentframe == 6) && (kill > killNeed[1])) && (_root.haveGuns[10] != 1)) { weapon = "Sub Machinegun Upgrade: Steyer TMP"; _root.haveGuns[10] = 1; _root.ui.smg = _root.ui.smg + 50; } else if (((_root._currentframe == 8) && (kill > killNeed[2])) && (_root.haveGuns[20] != 1)) { weapon = "Machinegun Upgrade: M249 SAW"; _root.haveGuns[20] = 1; _root.ui.rifle = _root.ui.rifle + 50; } else if (((_root._currentframe == 10) && (kill > killNeed[3])) && (_root.haveGuns[16] != 1)) { weapon = "Rifle Upgrade: FN FAL"; _root.haveGuns[16] = 1; _root.ui.magnum = _root.ui.magnum + 50; } else if (((_root._currentframe == 12) && (kill > killNeed[4])) && (_root.haveGuns[13] != 1)) { weapon = "Dual Sub Machinegun Upgrade: IMI Micro Uzi"; _root.haveGuns[13] = 1; _root.ui.smg = _root.ui.smg + 50; } else if (((_root._currentframe == 14) && (kill > killNeed[5])) && (_root.haveGuns[21] != 1)) { weapon = "Dual Pistol Upgrade: XM-435 SuperMAG"; _root.haveGuns[21] = 1; _root.ui.pistol = _root.ui.pistol + 50; } } else if ((_root._currentframe == 4) && (_root.haveGuns[8] != 1)) { weapon = "Sub Machinegun Upgrade: Intratec AB-10"; _root.haveGuns[8] = 1; _root.ui.smg = _root.ui.smg + 50; } else if ((_root._currentframe == 6) && (_root.haveguns[14] != 1)) { weapon = "Rifle Upgrade: HK G36"; _root.haveGuns[14] = 1; _root.ui.rifle = _root.ui.rifle + 50; } else if ((_root._currentframe == 8) && (_root.haveGuns[5] != 1)) { weapon = "Dual Pistol Upgrade: Walther P-99"; _root.haveGuns[5] = 1; _root.ui.pistol = _root.ui.pistol + 50; } else if ((_root._currentframe == 10) && (_root.haveGuns[11] != 1)) { weapon = "Dual Sub Machinegun Upgrade: Cobray MAC-10"; _root.haveGuns[11] = 1; _root.ui.smg = _root.ui.smg + 50; } else if ((_root._currentframe == 12) && (_root.haveGuns[17] != 1)) { weapon = "Shotgun Upgrade: Striker-12"; _root.haveGuns[17] = 1; _root.ui.shotgun = _root.ui.shotgun + 50; } else if ((_root._currentframe == 14) && (_root.haveGuns[4] != 1)) { weapon = "Pistol Upgrade: Desert Eagle"; _root.haveGuns[4] = 1; _root.ui.magnum = _root.ui.magnum + 50; } } } if (_root._currentframe != 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 992 MovieClip in Frame 10
onClipEvent (load) { swapDepths(599); } onClipEvent (enterFrame) { if (_root._currentframe != 10) { swapDepths(1); removeMovieClip(""); } if (_root.pause == false) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); } else { mouse.show(); } } onClipEvent (mouseDown) { cursor.play(); }
Instance of Symbol 213 MovieClip in Frame 10
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 10) { swapDepths(1); removeMovieClip(""); } }
Frame 11
_root.qual = _root._quality; _root._quality = "high"; stopAllSounds(); mouse.show();
Instance of Symbol 359 MovieClip in Frame 11
onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); }
Instance of Symbol 213 MovieClip in Frame 11
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 11) { swapDepths(1); removeMovieClip(""); } }
Frame 12
pause = false;
Instance of Symbol 627 MovieClip "bullet" in Frame 12
onClipEvent (load) { if (_name != "bullet") { _x = _root.bulletDupX; _y = _root.bulletDupY; if (_root.hand1._currentframe == 21) { explosive = true; } pow = _root.hand1.pow[_root.hand1.gunNum]; _rotation = _root.shellDupRot; if (_root.shellType == 4) { gotoAndPlay (9); _rotation = (_rotation + ((-20 + random(40)) + 1)); shotgun = true; } else { _rotation = (_rotation + ((-5 + random(10)) + 1)); } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (7); } } if (_root.enemy1.hitTest(_x, _y, true)) { if (_root.enemy1.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(5); } _root.enemy1.health = _root.enemy1.health - pow; _root.enemy1.headHealth = _root.enemy1.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(6); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy2.hitTest(_x, _y, true)) { if (_root.enemy2.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(5); } _root.enemy2.health = _root.enemy2.health - pow; _root.enemy2.headHealth = _root.enemy2.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(6); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy3.hitTest(_x, _y, true)) { if (_root.enemy3.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(5); } _root.enemy3.health = _root.enemy3.health - pow; _root.enemy3.headHealth = _root.enemy3.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(6); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy4.hitTest(_x, _y, true)) { if (_root.enemy4.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(5); } _root.enemy4.health = _root.enemy4.health - pow; _root.enemy4.headHealth = _root.enemy4.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(6); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy5.hitTest(_x, _y, true)) { if (_root.enemy5.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(5); } _root.enemy5.health = _root.enemy5.health - pow; _root.enemy5.headHealth = _root.enemy5.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(6); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy6.hitTest(_x, _y, true)) { if (_root.enemy6.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(5); } _root.enemy6.health = _root.enemy6.health - pow; _root.enemy6.headHealth = _root.enemy6.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(6); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } i++; } } } } if (_root._currentframe != 12) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "shell" in Frame 12
onClipEvent (load) { if (_name != "shell") { soundplay = 0; _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.shellType); _rotation = _root.shellDupRot; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "shell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (timer > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 12) { removeMovieClip(""); } }
Instance of Symbol 634 MovieClip "link" in Frame 12
onClipEvent (load) { if (_name != "link") { _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); _rotation = _root.hand1._rotation; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "link") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 12) { removeMovieClip(""); } }
Instance of Symbol 627 MovieClip "enemyBullet" in Frame 12
onClipEvent (load) { if (_name != "enemyBullet") { _x = _root.enemyDupX; _y = _root.enemyDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); pow = 1; if (_root.eneScale == 100) { _rotation = _root.eneShellDupRot; } else { _rotation = (-_root.eneShellDupRot); } _rotation = (_rotation + ((-20 + random(40)) + 1)); if (_root.eneShellType == 4) { gotoAndPlay (9); shotgun = true; } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyBullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; gotoAndStop (7); } if (_root.character.hitTest(_x, _y, true)) { if (_root.character.char.head.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } else if (_root.character.char.body.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(9); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } } i++; } } } } if (_root._currentframe != 12) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "enemyShell" in Frame 12
onClipEvent (load) { if (_name != "enemyShell") { soundplay = 0; _x = _root.eneShellDupX; _y = _root.eneShellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.eneShellType); _rotation = _root.eneShellDupRot; if (_root.eneScale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyShell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 12) { removeMovieClip(""); } }
Instance of Symbol 832 MovieClip "ui" in Frame 12
onClipEvent (load) { pistol = _root.ammoCount[0]; smg = _root.ammoCount[1]; rifle = _root.ammoCount[3]; shotgun = _root.ammoCount[4]; magnum = _root.ammoCount[2]; kill = 0; bossBar._visible = false; } onClipEvent (enterFrame) { bar._xscale = _root.character.health * 5; if (_root.character.health < 8) { bar.play(); } gun = _root.hand1.names[_root.hand1.gunNum]; if (pistol > 500) { pistol = 500; } if (smg > 999) { smg = 999; } if (rifle > 999) { rifle = 999; } if (shotgun > 500) { shotgun = 500; } if (magnum > 500) { magnum = 500; } if (pistol < 0) { pistol = 0; } if (smg < 0) { smg = 0; } if (rifle < 0) { rifle = 0; } if (shotgun < 0) { shotgun = 0; } if (magnum > 500) { magnum = 500; } if (magnum < 0) { magnum = 0; } }
Instance of Symbol 874 MovieClip "enem" in Frame 12
onClipEvent (load) { if (_name == "enem") { _root.enemyDep = 10; gotoAndStop (1); ene.stop(); hand._rotation = 0; hand.shootchance = 100; head = 1; body = 1; foot = 1; headGore = 1; bodyGore = 1; } else { xChance = random(2) + 1; if (xChance == 1) { _x = 750; } else { _x = -150; } _y = 200; active = true; health = 8; gun = random(11) + 2; headHealth = 8; head = random(50) + 1; body = random(34) + 1; foot = random(15) + 1; dist = random(200) + 50; speed = random(3) + 3; hurt = false; dead = false; headGore = 1; bodyGore = 1; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name == "enem") { hand._rotation = 0; hand.shootchance = 100; if (_root.beaten == false) { dupChance = random(30); } else { dupChance = random(20) + 1; } if (dupChance == 1) { if (_root.enemy1.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy1", _root.enemyDep); } else if (_root.enemy2.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy2", _root.enemyDep); } else if (_root.enemy3.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy3", _root.enemyDep); } else if (_root.enemy4.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy4", _root.enemyDep); } } } else { if (dead == false) { if (hurt == false) { if (_root.character._x > _x) { _xscale = 100; } else { _xscale = -100; } if ((_root.character._x > (_x + dist)) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if ((_root.character._x < (_x - dist)) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (jump == true) { if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _x = (_x + jSpeed); hurt = false; if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (fall == true) { hurt = false; gotoAndStop (4); } else { gotoAndStop (1); } } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; hurt = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (!_root.ground.hitTest(_x, _y + 41, true)) { hurt = false; gravity = gravity + 2; if (jump == false) { fall = true; } } if ((_root.ground.hitTest(_x + 20, _y, true) && (_xscale == 100)) || (_root.ground.hitTest(_x - 20, _y, true) && (_xscale == -100))) { jump = true; hurt = false; gravity = -25; if (_root.character._x > _x) { jSpeed = speed; } else { jSpeed = -speed; } } if (_root.ground.hitTest(_x, _y + 41, true) && (_currentframe == 4)) { jump = true; hurt = false; gravity = 0; gotoAndStop (1); } } else { jump = false; fall = false; if (counterDone != 1) { _root.ui.kill = _root.ui.kill + 1; counterDone = 1; } deadTimer = deadTimer + 1; if (deadTimer > 90) { _alpha = (_alpha - 10); } if (_alpha < 10) { this.removemovieclip(""); } if (_root.ground.hitTest(_x, _y + 40, true)) { gravity = 0; if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (headHealth < 1) { if (choose != true) { headGore = random(4) + 1; choose = true; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); } } if (headHealth == 8) { if (choose != true) { bodyGore = random(7) + 1; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } } else if (choose != true) { bodyGore = random(7) + 1; headGore = random(4) + 1; _root.dup++; _root.dropX = _x; _root.dropy = _y; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } if ((health < 1) && (_currentframe < 8)) { if (headHealth < 1) { gotoAndStop (8); } else { dieChance = random(3) + 1; if (dieChance == 1) { gotoAndStop (9); } else if (dieChance == 2) { gotoAndStop (10); } else if (dieChance == 3) { gotoAndStop (11); } } } } else { gravity = gravity + 1; _y = (_y + gravity); } } if (health < 1) { health = 0; dead = true; } if ((((_y > 800) || (_y < -400)) || (_x < -400)) || (_x > 1000)) { removeMovieClip(""); } } if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; gravity = 0; } } if (_root._currentframe != 12) { removeMovieClip(""); } }
Instance of Symbol 879 MovieClip "drop" in Frame 12
onClipEvent (load) { if (_name != "drop") { _x = _root.dropX; _y = _root.dropY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gravity = -6; item = random(10) + 1; if (item < 4) { removeMovieClip(""); } else if (item == 4) { gotoAndStop (6); } else if ((item == 5) && (beaten == true)) { gotoAndStop (6); } else { itemRan = random(5) + 1; if (((((((_root.hand1.have[8] == 1) || (_root.hand1.have[9] == 1)) || (_root.hand1.have[10] == 1)) || (_root.hand1.have[11] == 1)) || (_root.hand1.have[12] == 1)) || (_root.hand1.have[13] == 1)) && (itemRan == 1)) { gotoAndStop (2); } else if ((((_root.hand1.have[14] == 1) || (_root.hand1.have[15] == 1)) || (_root.hand1.have[20] == 1)) && (itemRan == 2)) { gotoAndStop (3); } else if ((((_root.hand1.have[17] == 1) || (_root.hand1.have[18] == 1)) || (_root.hand1.have[19] == 1)) && (itemRan == 3)) { gotoAndStop (4); } else if (((_root.hand1.have[4] == 1) || (_root.hand1.have[16] == 1)) && (itemRan == 4)) { gotoAndStop (5); } else { gotoAndStop (1); } } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "drop") { if ((((_x < -200) || (_x > 840)) || (_y < -200)) || (_y > 600)) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y + 9, true)) { _y = (_y - 1); } if (_root.character.hitTest(_x, _y, true)) { _root.soundEffects.gotoandplay(8); if (_currentframe == 1) { _root.ui.pistol = _root.ui.pistol + 15; removeMovieClip(""); } else if (_currentframe == 2) { _root.ui.smg = _root.ui.smg + 30; removeMovieClip(""); } else if (_currentframe == 3) { _root.ui.rifle = _root.ui.rifle + 30; removeMovieClip(""); } else if (_currentframe == 4) { _root.ui.shotgun = _root.ui.shotgun + 7; removeMovieClip(""); } else if (_currentframe == 5) { _root.ui.magnum = _root.ui.magnum + 3; removeMovieClip(""); } else if (_currentframe == 6) { _root.character.health = _root.character.health + 10; removeMovieClip(""); } } if (!_root.ground.hitTest(_x, _y + 10, true)) { _y = (_y + gravity); gravity = gravity + 1; } _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); } } if (_root._currentframe != 12) { removeMovieClip(""); } }
Instance of Symbol 891 MovieClip "soundEffects" in Frame 12
onClipEvent (load) { stopAllSounds(); gotoAndPlay (26); }
Instance of Symbol 701 MovieClip "hand2" in Frame 12
onClipEvent (load) { machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 3, 1); } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = (_root.character._y + 5); gunNum = _root.hand1.gunNum; myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); if (key.isdown(70)) { _rotation = (myDegrees + 180); } else { _rotation = myDegrees; } if (_root.hand1.fire == true) { if (wait < 3) { wait = wait + 1; } } else { wait = 0; } if (wait == 3) { gun.play(); } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); _root.hand1.i++; duplicateMovieClip ("_root.link", "link" + _root.hand1.i, _root.hand1.i); } else { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); a++; } } else if (bulletType[gunNum] == 3) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } gun._rotation = gun._rotation + recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation > 0) { gun._rotation = gun._rotation - 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (_root.hand1.gun._currentframe != 1) { gun.play(); } } }
Instance of Symbol 713 MovieClip "character" in Frame 12
onClipEvent (load) { jump = false; hit = false; health = 20; headGore = 1; bodyGore = 1; _root.dup = 200; } onClipEvent (enterFrame) { if (_root.pause == false) { if (((key.isdown(65) || (key.isdown(37))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == -100)) { gotoAndStop (3); speed = -10; } else if (_xscale == 100) { gotoAndStop (4); speed = -6; } else { gotoAndStop (2); speed = -6; } } else if (((key.isdown(68) || (key.isdown(39))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == 100)) { gotoAndStop (3); speed = 10; } else if (_xscale == -100) { gotoAndStop (4); speed = 6; } else { gotoAndStop (2); speed = 6; } } else if (jump == true) { hit = false; jumpTimer = 0; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _xscale = scale; _root.hand1._yscale = scale; _root.hand2._yscale = scale; if ((((!key.isdown(87)) && (awsd == true)) || ((!key.isdown(38)) && (udlr == true))) && (double == false)) { double = true; } if ((((key.isdown(87) || (key.isdown(38))) && (double == true)) && (dJump == false)) && (back == false)) { if (((key.isdown(65) || (key.isdown(37))) && (_xscale == 100)) || ((key.isdown(68) || (key.isdown(39))) && (_xscale == -100))) { gotoAndStop (7); } else { gotoAndStop (11); } dj.gotoandplay(1); dJump = true; gravity = -23; } if ((back == true) && (dJump == false)) { gotoAndStop (7); } if ((dJump == false) && (back == false)) { if (gravity < 0) { gotoAndStop (5); } else { gotoAndStop (6); } } if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (fall == true) { hit = false; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { fall = false; gravity = 0; } gotoAndStop (6); if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (((key.isdown(83) || (key.isdown(40))) && (jump == false)) && (fall == false)) { gotoAndStop (10); speed = 0; } else if (hit == true) { speed = 0; } else { gotoAndStop (1); speed = 0; } if (((key.isdown(87) || (key.isdown(38))) && (jump == false)) && (jumpTimer == 4)) { if (key.isdown(87)) { awsd = true; udlr = false; } else if (key.isdown(38)) { awsd = false; udlr = true; } hit = false; if (_currentframe == 4) { back = true; gravity = -25; } else { gravity = -20; back = false; } jump = true; scale = _xscale; double = false; dJump = false; _y = (_y - 1); } if (!_root.ground.hitTest(_x, _y + 40, true)) { if (gravity < 41) { gravity = gravity + 2; } else { gravity = 41; } if (jump == false) { fall = true; } } if (jumpTimer < 4) { jumpTimer = jumpTimer + 1; } m = 0; while (m < math.abs(speed)) { if ((speed > 0) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + 1); } else if ((speed < 0) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - 1); } else { m = 50; speed = 0; } m++; } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 1)) { jump = false; fall = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } if (health > 20) { health = 20; } if (health < 0) { health = 0; } _x = math.round(_x); _y = math.round(_y); if (_x < 320) { m = 0; while (m < 20) { _x = (_x + 1); _root.hand1._x = _root.hand1._x + 1; _root.hand2._x = _root.hand2._x + 1; _root.enemy1._x = _root.enemy1._x + 1; _root.enemy2._x = _root.enemy2._x + 1; _root.enemy3._x = _root.enemy3._x + 1; _root.enemy4._x = _root.enemy4._x + 1; _root.enemy5._x = _root.enemy5._x + 1; _root.enemy6._x = _root.enemy6._x + 1; _root.level._x = _root.level._x + 1; _root.ground._x = _root.ground._x + 1; _root.bg._x = _root.bg._x + 0.1; if (_x == 320) { m = 20; } m++; } } if (_x > 320) { m = 0; while (m < 20) { _x = (_x - 1); _root.hand1._x = _root.hand1._x - 1; _root.hand2._x = _root.hand2._x - 1; _root.enemy1._x = _root.enemy1._x - 1; _root.enemy2._x = _root.enemy2._x - 1; _root.enemy3._x = _root.enemy3._x - 1; _root.enemy4._x = _root.enemy4._x - 1; _root.enemy5._x = _root.enemy5._x - 1; _root.enemy6._x = _root.enemy6._x - 1; _root.level._x = _root.level._x - 1; _root.ground._x = _root.ground._x - 1; _root.bg._x = _root.bg._x - 0.1; if (_x == 320) { m = 20; } m++; } } if (_y < 250) { m = 0; while (m < 40) { _y = (_y + 1); _root.hand1._y = _root.hand1._y + 1; _root.hand2._y = _root.hand2._y + 1; _root.enemy1._y = _root.enemy1._y + 1; _root.enemy2._y = _root.enemy2._y + 1; _root.enemy3._y = _root.enemy3._y + 1; _root.enemy4._y = _root.enemy4._y + 1; _root.enemy5._y = _root.enemy5._y + 1; _root.enemy6._y = _root.enemy6._y + 1; _root.level._y = _root.level._y + 1; _root.ground._y = _root.ground._y + 1; _root.bg._y = _root.bg._y + 0.1; if (_y == 250) { m = 40; } m++; } } if (_y > 250) { m = 0; while (m < 40) { _y = (_y - 1); _root.hand1._y = _root.hand1._y - 1; _root.hand2._y = _root.hand2._y - 1; _root.enemy1._y = _root.enemy1._y - 1; _root.enemy2._y = _root.enemy2._y - 1; _root.enemy3._y = _root.enemy3._y - 1; _root.enemy4._y = _root.enemy4._y - 1; _root.enemy5._y = _root.enemy5._y - 1; _root.enemy6._y = _root.enemy6._y - 1; _root.level._y = _root.level._y - 1; _root.ground._y = _root.ground._y - 1; _root.bg._y = _root.bg._y - 0.1; if (_y == 250) { m = 40; } m++; } } } if (health < 1) { stopAllSounds(); _root.gotoandstop(19); } }
Instance of Symbol 806 MovieClip "hand1" in Frame 12
onClipEvent (load) { have = _root.haveGuns; machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 5, 4, 4, 4, 3, 1); beltFed = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1); pow = new Array(0, 1, 2, 2, 8, 1, 1, 2, 2, 2, 3, 1, 1, 2, 2, 2, 8, 2, 2, 2, 3, 4); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); names = new Array(0, "Unarmed", "SV Infinity 1911", "MK-23 SOCOM", "Desert Eagle", "Dual Walther P-99", "Dual Beretta 92FS", "Dual HK USP", "Intratec AB-10", "HK MP5K", "Steyer TMP", "Dual Cobray MAC-10", "Dual Glock 18", "Dual Micro Uzi", "HK G-36", "GIAT Famas", "FN FAL", "Striker 12", "Benelli M4", "Pancor Jackhammer", "FN M249 SAW", "Dual XM-435 SuperMag"); gunNum = 2; i = 350; } onClipEvent (mouseDown) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { fire = true; } else { _root.soundEffects.gotoandplay(2); } } else if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { gun.play(); } else if (_currentframe != 1) { _root.soundEffects.gotoandplay(2); } } } onClipEvent (mouseUp) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { fire = false; } } } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = _root.character._y; if (fire == true) { gun.play(); } gotoAndStop(gunNum); _root.hand2.gotoandstop(gunNum); myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); _rotation = myDegrees; if ((_rotation < -90) || (_rotation > 90)) { _root.character._xscale = -100; _yscale = -100; _root.hand2._yscale = -100; if (getDepth() > _root.hand2.getDepth()) { swapDepths(_root.hand2); } } else { _root.character._xscale = 100; _yscale = 100; _root.hand2._yscale = 100; if (getDepth() < _root.hand2.getDepth()) { swapDepths(_root.hand2); } } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); i++; duplicateMovieClip ("_root.link", "link" + i, i); } else { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); a++; } } else if (bulletType[gunNum] == 3) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } gun._rotation = gun._rotation - recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation < 0) { gun._rotation = gun._rotation + 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } if (i > 450) { i = 350; } if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol <= 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg <= 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle <= 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun <= 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum <= 0))) { fire = false; } } } on (keyPress "e") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "0") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "<Insert>") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "E") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "1") { if (_root.pause == false) { if (have[4] == 1) { gunNum = 4; } else if (have[3] == 1) { gunNum = 3; } else if (have[2] == 1) { gunNum = 2; } fire = false; hand2.fire = false; } } on (keyPress "2") { if (_root.pause == false) { if (have[7] == 1) { gunNum = 7; } else if (have[6] == 1) { gunNum = 6; } else if (have[5] == 1) { gunNum = 5; } fire = false; hand2.fire = false; } } on (keyPress "3") { if (_root.pause == false) { if (have[10] == 1) { gunNum = 10; } else if (have[9] == 1) { gunNum = 9; } else if (have[8] == 1) { gunNum = 8; } fire = false; hand2.fire = false; } } on (keyPress "4") { if (_root.pause == false) { if (have[13] == 1) { gunNum = 13; } else if (have[12] == 1) { gunNum = 12; } else if (have[11] == 1) { gunNum = 11; } fire = false; hand2.fire = false; } } on (keyPress "5") { if (_root.pause == false) { if (have[16] == 1) { gunNum = 16; } else if (have[15] == 1) { gunNum = 15; } else if (have[14] == 1) { gunNum = 14; } fire = false; hand2.fire = false; } } on (keyPress "6") { if (_root.pause == false) { if (have[19] == 1) { gunNum = 19; } else if (have[18] == 1) { gunNum = 18; } else if (have[17] == 1) { gunNum = 17; } fire = false; hand2.fire = false; } }
Instance of Symbol 986 MovieClip "pauseScreen" in Frame 12
onClipEvent (load) { killNeed = new Array(150, 175, 50, 200, 225, 75); end = false; kill = 0; startDepth = getDepth(); } onClipEvent (enterFrame) { if (key.isdown(80) && (_root.pause == false)) { _root.pause = true; _root.hand1.fire = false; _root.hand2.fire = false; } if (end == false) { if (_root.pause == true) { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); gotoAndStop (2); if (_root.beaten == false) { if (_root._currentframe == 4) { mission = "Objective 01: Make it to the industrial sector of Sunset City alive."; } else if (_root._currentframe == 6) { mission = "Objective 02: Find the key card and meet your contact outside of Sunset City's industrial sector."; } else if (_root._currentframe == 8) { mission = "Objective 03: Fight to survive."; } else if (_root._currentframe == 10) { mission = "Objective 04: Find a way through the underground passage."; } else if (_root._currentframe == 12) { mission = "Objective 05: Survive the onslaught of Systems Corp. mercenaries."; } else if (_root._currentframe == 14) { mission = "Objective 06: Destroy the Hades prototype."; } } else { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); if (_root._currentframe == 4) { mission = "Objective 07: Kill 150 Systems Corp. mercenaries."; } else if (_root._currentframe == 6) { mission = "Objective 08: Kill 175 Systems Corp. mercenaries."; } else if (_root._currentframe == 8) { mission = "Objective 09: Kill 50 Systems Corp. mercenaries and destroy your opponent."; } else if (_root._currentframe == 10) { mission = "Objective 10: Kill 200 Systems Corp. mercenaries."; } else if (_root._currentframe == 12) { mission = "Objective 11: Kill 225 Systems Corp. mercenaries."; } else if (_root._currentframe == 14) { mission = "Objective 12: Kill 75 Systems Corp. mercenaries and destroy the Hades prototype."; } } } else { swapDepths(startDepth); gotoAndStop (1); } } else { swapDepths(500); gotoAndStop (3); } if (_currentframe == 3) { if (kill < _root.ui.kill) { kill = kill + 1; nextLevel._visible = false; snd = snd + 1; if (snd > 2) { snd = 0; } if (snd == 2) { _root.soundEffects.gotoandplay(12); } } else { nextLevel._visible = true; if (_root.beaten == true) { if (((_root._currentframe == 4) && (kill > killNeed[0])) && (_root.haveGuns[7] != 1)) { weapon = "Dual Pistol Upgrade: HK USP"; _root.haveGuns[7] = 1; _root.ui.pistol = _root.ui.pistol + 50; } else if (((_root._currentframe == 6) && (kill > killNeed[1])) && (_root.haveGuns[10] != 1)) { weapon = "Sub Machinegun Upgrade: Steyer TMP"; _root.haveGuns[10] = 1; _root.ui.smg = _root.ui.smg + 50; } else if (((_root._currentframe == 8) && (kill > killNeed[2])) && (_root.haveGuns[20] != 1)) { weapon = "Machinegun Upgrade: M249 SAW"; _root.haveGuns[20] = 1; _root.ui.rifle = _root.ui.rifle + 50; } else if (((_root._currentframe == 10) && (kill > killNeed[3])) && (_root.haveGuns[16] != 1)) { weapon = "Rifle Upgrade: FN FAL"; _root.haveGuns[16] = 1; _root.ui.magnum = _root.ui.magnum + 50; } else if (((_root._currentframe == 12) && (kill > killNeed[4])) && (_root.haveGuns[13] != 1)) { weapon = "Dual Sub Machinegun Upgrade: IMI Micro Uzi"; _root.haveGuns[13] = 1; _root.ui.smg = _root.ui.smg + 50; } else if (((_root._currentframe == 14) && (kill > killNeed[5])) && (_root.haveGuns[21] != 1)) { weapon = "Dual Pistol Upgrade: XM-435 SuperMAG"; _root.haveGuns[21] = 1; _root.ui.pistol = _root.ui.pistol + 50; } } else if ((_root._currentframe == 4) && (_root.haveGuns[8] != 1)) { weapon = "Sub Machinegun Upgrade: Intratec AB-10"; _root.haveGuns[8] = 1; _root.ui.smg = _root.ui.smg + 50; } else if ((_root._currentframe == 6) && (_root.haveguns[14] != 1)) { weapon = "Rifle Upgrade: HK G36"; _root.haveGuns[14] = 1; _root.ui.rifle = _root.ui.rifle + 50; } else if ((_root._currentframe == 8) && (_root.haveGuns[5] != 1)) { weapon = "Dual Pistol Upgrade: Walther P-99"; _root.haveGuns[5] = 1; _root.ui.pistol = _root.ui.pistol + 50; } else if ((_root._currentframe == 10) && (_root.haveGuns[11] != 1)) { weapon = "Dual Sub Machinegun Upgrade: Cobray MAC-10"; _root.haveGuns[11] = 1; _root.ui.smg = _root.ui.smg + 50; } else if ((_root._currentframe == 12) && (_root.haveGuns[17] != 1)) { weapon = "Shotgun Upgrade: Striker-12"; _root.haveGuns[17] = 1; _root.ui.shotgun = _root.ui.shotgun + 50; } else if ((_root._currentframe == 14) && (_root.haveGuns[4] != 1)) { weapon = "Pistol Upgrade: Desert Eagle"; _root.haveGuns[4] = 1; _root.ui.magnum = _root.ui.magnum + 50; } } } if (_root._currentframe != 12) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 992 MovieClip in Frame 12
onClipEvent (load) { swapDepths(599); } onClipEvent (enterFrame) { if (_root._currentframe != 12) { swapDepths(1); removeMovieClip(""); } if (_root.pause == false) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); } else { mouse.show(); } } onClipEvent (mouseDown) { cursor.play(); }
Instance of Symbol 213 MovieClip in Frame 12
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 12) { swapDepths(1); removeMovieClip(""); } }
Frame 13
_root.qual = _root._quality; _root._quality = "high"; stopAllSounds(); mouse.show();
Instance of Symbol 359 MovieClip in Frame 13
onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); }
Instance of Symbol 213 MovieClip in Frame 13
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 13) { swapDepths(1); removeMovieClip(""); } }
Frame 14
stop(); pause = false;
Instance of Symbol 627 MovieClip "bullet" in Frame 14
onClipEvent (load) { if (_name != "bullet") { _x = _root.bulletDupX; _y = _root.bulletDupY; if (_root.hand1._currentframe == 21) { explosive = true; } pow = _root.hand1.pow[_root.hand1.gunNum]; _rotation = _root.shellDupRot; if (_root.shellType == 4) { gotoAndPlay (9); _rotation = (_rotation + ((-20 + random(40)) + 1)); shotgun = true; } else { _rotation = (_rotation + ((-5 + random(10)) + 1)); } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (7); } } if (_root.enemy1.hitTest(_x, _y, true)) { if (_root.enemy1.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(5); } _root.enemy1.health = _root.enemy1.health - pow; _root.enemy1.headHealth = _root.enemy1.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(6); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy2.hitTest(_x, _y, true)) { if (_root.enemy2.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(5); } _root.enemy2.health = _root.enemy2.health - pow; _root.enemy2.headHealth = _root.enemy2.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(6); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy3.hitTest(_x, _y, true)) { if (_root.enemy3.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(5); } _root.enemy3.health = _root.enemy3.health - pow; _root.enemy3.headHealth = _root.enemy3.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(6); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy4.hitTest(_x, _y, true)) { if (_root.enemy4.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(5); } _root.enemy4.health = _root.enemy4.health - pow; _root.enemy4.headHealth = _root.enemy4.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(6); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy5.hitTest(_x, _y, true)) { if (_root.enemy5.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(5); } _root.enemy5.health = _root.enemy5.health - pow; _root.enemy5.headHealth = _root.enemy5.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(6); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy6.hitTest(_x, _y, true)) { if (_root.enemy6.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(5); } _root.enemy6.health = _root.enemy6.health - pow; _root.enemy6.headHealth = _root.enemy6.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(6); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } else if (_root.level.enemy.hitTest(_x, _y, true)) { if (_root.level.enemy.head.hitTest(_x, _y, true)) { hit = true; _root.level.enemy.health = _root.level.enemy.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (16); } } if (_root.level.enemy.hitTest(_x, _y, true) && (!_root.level.enemy.head.hitTest(_x, _y, true))) { hit = true; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (7); } } } i++; } } } } if (_root._currentframe != 14) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "shell" in Frame 14
onClipEvent (load) { if (_name != "shell") { soundplay = 0; _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.shellType); _rotation = _root.shellDupRot; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "shell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (timer > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 14) { removeMovieClip(""); } }
Instance of Symbol 634 MovieClip "link" in Frame 14
onClipEvent (load) { if (_name != "link") { _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); _rotation = _root.hand1._rotation; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "link") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 14) { removeMovieClip(""); } }
Instance of Symbol 627 MovieClip "enemyBullet" in Frame 14
onClipEvent (load) { if (_name != "enemyBullet") { _x = _root.enemyDupX; _y = _root.enemyDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); pow = 1; if (_root.eneScale == 100) { _rotation = _root.eneShellDupRot; } else { _rotation = (-_root.eneShellDupRot); } _rotation = (_rotation + ((-20 + random(40)) + 1)); if (_root.eneShellType == 4) { gotoAndPlay (9); shotgun = true; } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyBullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; gotoAndStop (7); } if (_root.character.hitTest(_x, _y, true)) { if (_root.character.char.head.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } else if (_root.character.char.body.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(9); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } } i++; } } } } if (_root._currentframe != 14) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "enemyShell" in Frame 14
onClipEvent (load) { if (_name != "enemyShell") { soundplay = 0; _x = _root.eneShellDupX; _y = _root.eneShellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.eneShellType); _rotation = _root.eneShellDupRot; if (_root.eneScale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyShell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 14) { removeMovieClip(""); } }
Instance of Symbol 832 MovieClip "ui" in Frame 14
onClipEvent (load) { pistol = _root.ammoCount[0]; smg = _root.ammoCount[1]; rifle = _root.ammoCount[3]; shotgun = _root.ammoCount[4]; magnum = _root.ammoCount[2]; kill = 0; } onClipEvent (enterFrame) { bar._xscale = _root.character.health * 5; if (_root.beaten == false) { bossBar.bossBar._xscale = _root.level.enemy.health / 3; } else { bossBar.bossBar._xscale = _root.level.enemy.health / 6; } if (bossBar.bossBar._xscale < 0) { bossBar.bossBar._xscale = 0; } if (_root.character.health < 8) { bar.play(); } gun = _root.hand1.names[_root.hand1.gunNum]; if (pistol > 500) { pistol = 500; } if (smg > 999) { smg = 999; } if (rifle > 999) { rifle = 999; } if (shotgun > 500) { shotgun = 500; } if (magnum > 500) { magnum = 500; } if (pistol < 0) { pistol = 0; } if (smg < 0) { smg = 0; } if (rifle < 0) { rifle = 0; } if (shotgun < 0) { shotgun = 0; } if (magnum > 500) { magnum = 500; } if (magnum < 0) { magnum = 0; } }
Instance of Symbol 874 MovieClip "enem" in Frame 14
onClipEvent (load) { if (_name == "enem") { _root.enemyDep = 10; gotoAndStop (1); ene.stop(); hand._rotation = 0; hand.shootchance = 100; head = 1; body = 1; foot = 1; headGore = 1; bodyGore = 1; } else { xChance = random(2) + 1; if (xChance == 1) { _x = 750; } else { _x = -150; } _y = 200; active = true; health = 8; gun = random(11) + 2; headHealth = 8; head = random(50) + 1; body = random(34) + 1; foot = random(15) + 1; dist = random(200) + 50; speed = random(3) + 3; hurt = false; dead = false; headGore = 1; bodyGore = 1; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name == "enem") { hand._rotation = 0; hand.shootchance = 100; if (_root.beaten == false) { dupChance = 5; } else { dupChance = random(30) + 1; } if (dupChance == 1) { if (_root.enemy1.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy1", _root.enemyDep); } else if (_root.enemy2.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy2", _root.enemyDep); } else if (_root.enemy3.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy3", _root.enemyDep); } else if (_root.enemy4.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy4", _root.enemyDep); } } } else { if (dead == false) { if (hurt == false) { if (_root.character._x > _x) { _xscale = 100; } else { _xscale = -100; } if ((_root.character._x > (_x + dist)) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if ((_root.character._x < (_x - dist)) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (jump == true) { if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _x = (_x + jSpeed); hurt = false; if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (fall == true) { hurt = false; gotoAndStop (4); } else { gotoAndStop (1); } } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; hurt = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (!_root.ground.hitTest(_x, _y + 41, true)) { hurt = false; gravity = gravity + 2; if (jump == false) { fall = true; } } if ((_root.ground.hitTest(_x + 20, _y, true) && (_xscale == 100)) || (_root.ground.hitTest(_x - 20, _y, true) && (_xscale == -100))) { jump = true; hurt = false; gravity = -25; if (_root.character._x > _x) { jSpeed = speed; } else { jSpeed = -speed; } } if (_root.ground.hitTest(_x, _y + 41, true) && (_currentframe == 4)) { jump = true; hurt = false; gravity = 0; gotoAndStop (1); } } else { jump = false; fall = false; if (counterDone != 1) { _root.ui.kill = _root.ui.kill + 1; counterDone = 1; } deadTimer = deadTimer + 1; if (deadTimer > 90) { _alpha = (_alpha - 10); } if (_alpha < 10) { this.removemovieclip(""); } if (_root.ground.hitTest(_x, _y + 40, true)) { gravity = 0; if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (headHealth < 1) { if (choose != true) { headGore = random(4) + 1; choose = true; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); } } if (headHealth == 8) { if (choose != true) { bodyGore = random(7) + 1; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } } else if (choose != true) { bodyGore = random(7) + 1; headGore = random(4) + 1; _root.dup++; _root.dropX = _x; _root.dropy = _y; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } if ((health < 1) && (_currentframe < 8)) { if (headHealth < 1) { gotoAndStop (8); } else { dieChance = random(3) + 1; if (dieChance == 1) { gotoAndStop (9); } else if (dieChance == 2) { gotoAndStop (10); } else if (dieChance == 3) { gotoAndStop (11); } } } } else { gravity = gravity + 1; _y = (_y + gravity); } } if (health < 1) { health = 0; dead = true; } if ((((_y > 800) || (_y < -400)) || (_x < -400)) || (_x > 1000)) { removeMovieClip(""); } } if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; gravity = 0; } } if (_root._currentframe != 14) { removeMovieClip(""); } }
Instance of Symbol 879 MovieClip "drop" in Frame 14
onClipEvent (load) { if (_name != "drop") { _x = _root.dropX; _y = _root.dropY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gravity = -6; item = random(10) + 1; if (item < 4) { removeMovieClip(""); } else if (item == 4) { gotoAndStop (6); } else if ((item == 5) && (beaten == true)) { gotoAndStop (6); } else { itemRan = random(5) + 1; if (((((((_root.hand1.have[8] == 1) || (_root.hand1.have[9] == 1)) || (_root.hand1.have[10] == 1)) || (_root.hand1.have[11] == 1)) || (_root.hand1.have[12] == 1)) || (_root.hand1.have[13] == 1)) && (itemRan == 1)) { gotoAndStop (2); } else if ((((_root.hand1.have[14] == 1) || (_root.hand1.have[15] == 1)) || (_root.hand1.have[20] == 1)) && (itemRan == 2)) { gotoAndStop (3); } else if ((((_root.hand1.have[17] == 1) || (_root.hand1.have[18] == 1)) || (_root.hand1.have[19] == 1)) && (itemRan == 3)) { gotoAndStop (4); } else if (((_root.hand1.have[4] == 1) || (_root.hand1.have[16] == 1)) && (itemRan == 4)) { gotoAndStop (5); } else { gotoAndStop (1); } } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "drop") { if ((((_x < -200) || (_x > 840)) || (_y < -200)) || (_y > 600)) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y + 9, true)) { _y = (_y - 1); } if (_root.character.hitTest(_x, _y, true)) { _root.soundEffects.gotoandplay(8); if (_currentframe == 1) { _root.ui.pistol = _root.ui.pistol + 15; removeMovieClip(""); } else if (_currentframe == 2) { _root.ui.smg = _root.ui.smg + 30; removeMovieClip(""); } else if (_currentframe == 3) { _root.ui.rifle = _root.ui.rifle + 30; removeMovieClip(""); } else if (_currentframe == 4) { _root.ui.shotgun = _root.ui.shotgun + 7; removeMovieClip(""); } else if (_currentframe == 5) { _root.ui.magnum = _root.ui.magnum + 3; removeMovieClip(""); } else if (_currentframe == 6) { _root.character.health = _root.character.health + 10; removeMovieClip(""); } } if (!_root.ground.hitTest(_x, _y + 10, true)) { _y = (_y + gravity); gravity = gravity + 1; } _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); } } if (_root._currentframe != 14) { removeMovieClip(""); } }
Instance of Symbol 891 MovieClip "soundEffects" in Frame 14
onClipEvent (load) { stopAllSounds(); gotoAndPlay (22); }
Instance of Symbol 701 MovieClip "hand2" in Frame 14
onClipEvent (load) { machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 3, 1); } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = (_root.character._y + 5); gunNum = _root.hand1.gunNum; myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); if (key.isdown(70)) { _rotation = (myDegrees + 180); } else { _rotation = myDegrees; } if (_root.hand1.fire == true) { if (wait < 3) { wait = wait + 1; } } else { wait = 0; } if (wait == 3) { gun.play(); } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); _root.hand1.i++; duplicateMovieClip ("_root.link", "link" + _root.hand1.i, _root.hand1.i); } else { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); a++; } } else if (bulletType[gunNum] == 3) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } gun._rotation = gun._rotation + recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation > 0) { gun._rotation = gun._rotation - 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (_root.hand1.gun._currentframe != 1) { gun.play(); } } }
Instance of Symbol 713 MovieClip "character" in Frame 14
onClipEvent (load) { jump = false; hit = false; health = 20; headGore = 1; bodyGore = 1; _root.dup = 200; } onClipEvent (enterFrame) { if (_root.pause == false) { if (((key.isdown(65) || (key.isdown(37))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == -100)) { gotoAndStop (3); speed = -10; } else if (_xscale == 100) { gotoAndStop (4); speed = -6; } else { gotoAndStop (2); speed = -6; } } else if (((key.isdown(68) || (key.isdown(39))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == 100)) { gotoAndStop (3); speed = 10; } else if (_xscale == -100) { gotoAndStop (4); speed = 6; } else { gotoAndStop (2); speed = 6; } } else if (jump == true) { hit = false; jumpTimer = 0; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _xscale = scale; _root.hand1._yscale = scale; _root.hand2._yscale = scale; if ((((!key.isdown(87)) && (awsd == true)) || ((!key.isdown(38)) && (udlr == true))) && (double == false)) { double = true; } if ((((key.isdown(87) || (key.isdown(38))) && (double == true)) && (dJump == false)) && (back == false)) { if (((key.isdown(65) || (key.isdown(37))) && (_xscale == 100)) || ((key.isdown(68) || (key.isdown(39))) && (_xscale == -100))) { gotoAndStop (7); } else { gotoAndStop (11); } dj.gotoandplay(1); dJump = true; gravity = -23; } if ((back == true) && (dJump == false)) { gotoAndStop (7); } if ((dJump == false) && (back == false)) { if (gravity < 0) { gotoAndStop (5); } else { gotoAndStop (6); } } if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (fall == true) { hit = false; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { fall = false; gravity = 0; } gotoAndStop (6); if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (((key.isdown(83) || (key.isdown(40))) && (jump == false)) && (fall == false)) { gotoAndStop (10); speed = 0; } else if (hit == true) { speed = 0; } else { gotoAndStop (1); speed = 0; } if (((key.isdown(87) || (key.isdown(38))) && (jump == false)) && (jumpTimer == 4)) { if (key.isdown(87)) { awsd = true; udlr = false; } else if (key.isdown(38)) { awsd = false; udlr = true; } hit = false; if (_currentframe == 4) { back = true; gravity = -25; } else { gravity = -20; back = false; } jump = true; scale = _xscale; double = false; dJump = false; _y = (_y - 1); } if (!_root.ground.hitTest(_x, _y + 40, true)) { if (gravity < 41) { gravity = gravity + 2; } else { gravity = 41; } if (jump == false) { fall = true; } } if (jumpTimer < 4) { jumpTimer = jumpTimer + 1; } m = 0; while (m < math.abs(speed)) { if ((speed > 0) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + 1); } else if ((speed < 0) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - 1); } else { m = 50; speed = 0; } m++; } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 1)) { jump = false; fall = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } if (health > 20) { health = 20; } if (health < 0) { health = 0; } _x = math.round(_x); _y = math.round(_y); if (_x < 320) { m = 0; while (m < 20) { _x = (_x + 1); _root.hand1._x = _root.hand1._x + 1; _root.hand2._x = _root.hand2._x + 1; _root.enemy1._x = _root.enemy1._x + 1; _root.enemy2._x = _root.enemy2._x + 1; _root.enemy3._x = _root.enemy3._x + 1; _root.enemy4._x = _root.enemy4._x + 1; _root.enemy5._x = _root.enemy5._x + 1; _root.enemy6._x = _root.enemy6._x + 1; _root.level._x = _root.level._x + 1; _root.ground._x = _root.ground._x + 1; _root.bg._x = _root.bg._x + 0.1; if (_x == 320) { m = 20; } m++; } } if (_x > 320) { m = 0; while (m < 20) { _x = (_x - 1); _root.hand1._x = _root.hand1._x - 1; _root.hand2._x = _root.hand2._x - 1; _root.enemy1._x = _root.enemy1._x - 1; _root.enemy2._x = _root.enemy2._x - 1; _root.enemy3._x = _root.enemy3._x - 1; _root.enemy4._x = _root.enemy4._x - 1; _root.enemy5._x = _root.enemy5._x - 1; _root.enemy6._x = _root.enemy6._x - 1; _root.level._x = _root.level._x - 1; _root.ground._x = _root.ground._x - 1; _root.bg._x = _root.bg._x - 0.1; if (_x == 320) { m = 20; } m++; } } if (_y < 250) { m = 0; while (m < 40) { _y = (_y + 1); _root.hand1._y = _root.hand1._y + 1; _root.hand2._y = _root.hand2._y + 1; _root.enemy1._y = _root.enemy1._y + 1; _root.enemy2._y = _root.enemy2._y + 1; _root.enemy3._y = _root.enemy3._y + 1; _root.enemy4._y = _root.enemy4._y + 1; _root.enemy5._y = _root.enemy5._y + 1; _root.enemy6._y = _root.enemy6._y + 1; _root.level._y = _root.level._y + 1; _root.ground._y = _root.ground._y + 1; _root.bg._y = _root.bg._y + 0.1; if (_y == 250) { m = 40; } m++; } } if (_y > 250) { m = 0; while (m < 40) { _y = (_y - 1); _root.hand1._y = _root.hand1._y - 1; _root.hand2._y = _root.hand2._y - 1; _root.enemy1._y = _root.enemy1._y - 1; _root.enemy2._y = _root.enemy2._y - 1; _root.enemy3._y = _root.enemy3._y - 1; _root.enemy4._y = _root.enemy4._y - 1; _root.enemy5._y = _root.enemy5._y - 1; _root.enemy6._y = _root.enemy6._y - 1; _root.level._y = _root.level._y - 1; _root.ground._y = _root.ground._y - 1; _root.bg._y = _root.bg._y - 0.1; if (_y == 250) { m = 40; } m++; } } } if (health < 1) { stopAllSounds(); _root.gotoandstop(19); } }
Instance of Symbol 806 MovieClip "hand1" in Frame 14
onClipEvent (load) { have = _root.haveGuns; machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 5, 4, 4, 4, 3, 1); beltFed = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1); pow = new Array(0, 1, 2, 2, 8, 1, 1, 2, 2, 2, 3, 1, 1, 2, 2, 2, 8, 2, 2, 2, 3, 4); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); names = new Array(0, "Unarmed", "SV Infinity 1911", "MK-23 SOCOM", "Desert Eagle", "Dual Walther P-99", "Dual Beretta 92FS", "Dual HK USP", "Intratec AB-10", "HK MP5K", "Steyer TMP", "Dual Cobray MAC-10", "Dual Glock 18", "Dual Micro Uzi", "HK G-36", "GIAT Famas", "FN FAL", "Striker 12", "Benelli M4", "Pancor Jackhammer", "FN M249 SAW", "Dual XM-435 SuperMag"); gunNum = 2; i = 350; } onClipEvent (mouseDown) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { fire = true; } else { _root.soundEffects.gotoandplay(2); } } else if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { gun.play(); } else if (_currentframe != 1) { _root.soundEffects.gotoandplay(2); } } } onClipEvent (mouseUp) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { fire = false; } } } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = _root.character._y; if (fire == true) { gun.play(); } gotoAndStop(gunNum); _root.hand2.gotoandstop(gunNum); myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); _rotation = myDegrees; if ((_rotation < -90) || (_rotation > 90)) { _root.character._xscale = -100; _yscale = -100; _root.hand2._yscale = -100; if (getDepth() > _root.hand2.getDepth()) { swapDepths(_root.hand2); } } else { _root.character._xscale = 100; _yscale = 100; _root.hand2._yscale = 100; if (getDepth() < _root.hand2.getDepth()) { swapDepths(_root.hand2); } } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); i++; duplicateMovieClip ("_root.link", "link" + i, i); } else { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); a++; } } else if (bulletType[gunNum] == 3) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } gun._rotation = gun._rotation - recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation < 0) { gun._rotation = gun._rotation + 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } if (i > 450) { i = 350; } if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol <= 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg <= 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle <= 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun <= 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum <= 0))) { fire = false; } } } on (keyPress "e") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "0") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "<Insert>") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "E") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "1") { if (_root.pause == false) { if (have[4] == 1) { gunNum = 4; } else if (have[3] == 1) { gunNum = 3; } else if (have[2] == 1) { gunNum = 2; } fire = false; hand2.fire = false; } } on (keyPress "2") { if (_root.pause == false) { if (have[7] == 1) { gunNum = 7; } else if (have[6] == 1) { gunNum = 6; } else if (have[5] == 1) { gunNum = 5; } fire = false; hand2.fire = false; } } on (keyPress "3") { if (_root.pause == false) { if (have[10] == 1) { gunNum = 10; } else if (have[9] == 1) { gunNum = 9; } else if (have[8] == 1) { gunNum = 8; } fire = false; hand2.fire = false; } } on (keyPress "4") { if (_root.pause == false) { if (have[13] == 1) { gunNum = 13; } else if (have[12] == 1) { gunNum = 12; } else if (have[11] == 1) { gunNum = 11; } fire = false; hand2.fire = false; } } on (keyPress "5") { if (_root.pause == false) { if (have[16] == 1) { gunNum = 16; } else if (have[15] == 1) { gunNum = 15; } else if (have[14] == 1) { gunNum = 14; } fire = false; hand2.fire = false; } } on (keyPress "6") { if (_root.pause == false) { if (have[19] == 1) { gunNum = 19; } else if (have[18] == 1) { gunNum = 18; } else if (have[17] == 1) { gunNum = 17; } fire = false; hand2.fire = false; } }
Instance of Symbol 986 MovieClip "pauseScreen" in Frame 14
onClipEvent (load) { killNeed = new Array(150, 175, 50, 200, 225, 75); end = false; kill = 0; startDepth = getDepth(); } onClipEvent (enterFrame) { if (key.isdown(80) && (_root.pause == false)) { _root.pause = true; _root.hand1.fire = false; _root.hand2.fire = false; } if (end == false) { if (_root.pause == true) { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); gotoAndStop (2); if (_root.beaten == false) { if (_root._currentframe == 4) { mission = "Objective 01: Make it to the industrial sector of Sunset City alive."; } else if (_root._currentframe == 6) { mission = "Objective 02: Find the key card and meet your contact outside of Sunset City's industrial sector."; } else if (_root._currentframe == 8) { mission = "Objective 03: Fight to survive."; } else if (_root._currentframe == 10) { mission = "Objective 04: Find a way through the underground passage."; } else if (_root._currentframe == 12) { mission = "Objective 05: Survive the onslaught of Systems Corp. mercenaries."; } else if (_root._currentframe == 14) { mission = "Objective 06: Destroy the Hades prototype."; } } else { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); if (_root._currentframe == 4) { mission = "Objective 07: Kill 150 Systems Corp. mercenaries."; } else if (_root._currentframe == 6) { mission = "Objective 08: Kill 175 Systems Corp. mercenaries."; } else if (_root._currentframe == 8) { mission = "Objective 09: Kill 50 Systems Corp. mercenaries and destroy your opponent."; } else if (_root._currentframe == 10) { mission = "Objective 10: Kill 200 Systems Corp. mercenaries."; } else if (_root._currentframe == 12) { mission = "Objective 11: Kill 225 Systems Corp. mercenaries."; } else if (_root._currentframe == 14) { mission = "Objective 12: Kill 75 Systems Corp. mercenaries and destroy the Hades prototype."; } } } else { swapDepths(startDepth); gotoAndStop (1); } } else { swapDepths(500); gotoAndStop (3); } if (_currentframe == 3) { if (kill < _root.ui.kill) { kill = kill + 1; nextLevel._visible = false; snd = snd + 1; if (snd > 2) { snd = 0; } if (snd == 2) { _root.soundEffects.gotoandplay(12); } } else { nextLevel._visible = true; if (_root.beaten == true) { if (((_root._currentframe == 4) && (kill > killNeed[0])) && (_root.haveGuns[7] != 1)) { weapon = "Dual Pistol Upgrade: HK USP"; _root.haveGuns[7] = 1; _root.ui.pistol = _root.ui.pistol + 50; } else if (((_root._currentframe == 6) && (kill > killNeed[1])) && (_root.haveGuns[10] != 1)) { weapon = "Sub Machinegun Upgrade: Steyer TMP"; _root.haveGuns[10] = 1; _root.ui.smg = _root.ui.smg + 50; } else if (((_root._currentframe == 8) && (kill > killNeed[2])) && (_root.haveGuns[20] != 1)) { weapon = "Machinegun Upgrade: M249 SAW"; _root.haveGuns[20] = 1; _root.ui.rifle = _root.ui.rifle + 50; } else if (((_root._currentframe == 10) && (kill > killNeed[3])) && (_root.haveGuns[16] != 1)) { weapon = "Rifle Upgrade: FN FAL"; _root.haveGuns[16] = 1; _root.ui.magnum = _root.ui.magnum + 50; } else if (((_root._currentframe == 12) && (kill > killNeed[4])) && (_root.haveGuns[13] != 1)) { weapon = "Dual Sub Machinegun Upgrade: IMI Micro Uzi"; _root.haveGuns[13] = 1; _root.ui.smg = _root.ui.smg + 50; } else if (((_root._currentframe == 14) && (kill > killNeed[5])) && (_root.haveGuns[21] != 1)) { weapon = "Dual Pistol Upgrade: XM-435 SuperMAG"; _root.haveGuns[21] = 1; _root.ui.pistol = _root.ui.pistol + 50; } } else if ((_root._currentframe == 4) && (_root.haveGuns[8] != 1)) { weapon = "Sub Machinegun Upgrade: Intratec AB-10"; _root.haveGuns[8] = 1; _root.ui.smg = _root.ui.smg + 50; } else if ((_root._currentframe == 6) && (_root.haveguns[14] != 1)) { weapon = "Rifle Upgrade: HK G36"; _root.haveGuns[14] = 1; _root.ui.rifle = _root.ui.rifle + 50; } else if ((_root._currentframe == 8) && (_root.haveGuns[5] != 1)) { weapon = "Dual Pistol Upgrade: Walther P-99"; _root.haveGuns[5] = 1; _root.ui.pistol = _root.ui.pistol + 50; } else if ((_root._currentframe == 10) && (_root.haveGuns[11] != 1)) { weapon = "Dual Sub Machinegun Upgrade: Cobray MAC-10"; _root.haveGuns[11] = 1; _root.ui.smg = _root.ui.smg + 50; } else if ((_root._currentframe == 12) && (_root.haveGuns[17] != 1)) { weapon = "Shotgun Upgrade: Striker-12"; _root.haveGuns[17] = 1; _root.ui.shotgun = _root.ui.shotgun + 50; } else if ((_root._currentframe == 14) && (_root.haveGuns[4] != 1)) { weapon = "Pistol Upgrade: Desert Eagle"; _root.haveGuns[4] = 1; _root.ui.magnum = _root.ui.magnum + 50; } } } if (_root._currentframe != 14) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 992 MovieClip in Frame 14
onClipEvent (load) { swapDepths(599); } onClipEvent (enterFrame) { if (_root._currentframe != 14) { swapDepths(1); removeMovieClip(""); } if (_root.pause == false) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); } else { mouse.show(); } } onClipEvent (mouseDown) { cursor.play(); }
Instance of Symbol 213 MovieClip in Frame 14
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 14) { swapDepths(1); removeMovieClip(""); } }
Frame 15
_root.qual = _root._quality; _root._quality = "high"; stopAllSounds(); mouse.show();
Instance of Symbol 359 MovieClip in Frame 15
onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); }
Instance of Symbol 213 MovieClip in Frame 15
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 15) { swapDepths(1); removeMovieClip(""); } }
Frame 16
pause = false;
Instance of Symbol 627 MovieClip "bullet" in Frame 16
onClipEvent (load) { if (_name != "bullet") { _x = _root.bulletDupX; _y = _root.bulletDupY; if (_root.hand1._currentframe == 21) { explosive = true; } pow = _root.hand1.pow[_root.hand1.gunNum]; _rotation = _root.shellDupRot; if (_root.shellType == 4) { gotoAndPlay (9); _rotation = (_rotation + ((-20 + random(40)) + 1)); shotgun = true; } else { _rotation = (_rotation + ((-5 + random(10)) + 1)); } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (7); } } if (_root.enemy1.hitTest(_x, _y, true)) { if (_root.enemy1.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(5); } _root.enemy1.health = _root.enemy1.health - pow; _root.enemy1.headHealth = _root.enemy1.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(6); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy2.hitTest(_x, _y, true)) { if (_root.enemy2.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(5); } _root.enemy2.health = _root.enemy2.health - pow; _root.enemy2.headHealth = _root.enemy2.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(6); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy3.hitTest(_x, _y, true)) { if (_root.enemy3.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(5); } _root.enemy3.health = _root.enemy3.health - pow; _root.enemy3.headHealth = _root.enemy3.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(6); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy4.hitTest(_x, _y, true)) { if (_root.enemy4.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(5); } _root.enemy4.health = _root.enemy4.health - pow; _root.enemy4.headHealth = _root.enemy4.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(6); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy5.hitTest(_x, _y, true)) { if (_root.enemy5.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(5); } _root.enemy5.health = _root.enemy5.health - pow; _root.enemy5.headHealth = _root.enemy5.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(6); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy6.hitTest(_x, _y, true)) { if (_root.enemy6.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(5); } _root.enemy6.health = _root.enemy6.health - pow; _root.enemy6.headHealth = _root.enemy6.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(6); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } i++; } } } } if (_root._currentframe != 16) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "shell" in Frame 16
onClipEvent (load) { if (_name != "shell") { soundplay = 0; _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.shellType); _rotation = _root.shellDupRot; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "shell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (timer > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 16) { removeMovieClip(""); } }
Instance of Symbol 634 MovieClip "link" in Frame 16
onClipEvent (load) { if (_name != "link") { _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); _rotation = _root.hand1._rotation; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "link") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 16) { removeMovieClip(""); } }
Instance of Symbol 627 MovieClip "enemyBullet" in Frame 16
onClipEvent (load) { if (_name != "enemyBullet") { _x = _root.enemyDupX; _y = _root.enemyDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); pow = 1; if (_root.eneScale == 100) { _rotation = _root.eneShellDupRot; } else { _rotation = (-_root.eneShellDupRot); } _rotation = (_rotation + ((-20 + random(40)) + 1)); if (_root.eneShellType == 4) { gotoAndPlay (9); shotgun = true; } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyBullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; gotoAndStop (7); } if (_root.character.hitTest(_x, _y, true)) { if (_root.character.char.head.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } else if (_root.character.char.body.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(9); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } } i++; } } } } if (_root._currentframe != 16) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "enemyShell" in Frame 16
onClipEvent (load) { if (_name != "enemyShell") { soundplay = 0; _x = _root.eneShellDupX; _y = _root.eneShellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.eneShellType); _rotation = _root.eneShellDupRot; if (_root.eneScale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyShell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 16) { removeMovieClip(""); } }
Instance of Symbol 832 MovieClip "ui" in Frame 16
onClipEvent (load) { pistol = 500; smg = 0; rifle = 0; shotgun = 0; magnum = 0; kill = 0; bossBar._visible = false; } onClipEvent (enterFrame) { bar._xscale = _root.character.health * 5; if (_root.character.health < 8) { bar.play(); } gun = _root.hand1.names[_root.hand1.gunNum]; if (pistol > 500) { pistol = 500; } if (smg > 999) { smg = 999; } if (rifle > 999) { rifle = 999; } if (shotgun > 500) { shotgun = 500; } if (magnum > 500) { magnum = 500; } if (pistol < 0) { pistol = 0; } if (smg < 0) { smg = 0; } if (rifle < 0) { rifle = 0; } if (shotgun < 0) { shotgun = 0; } if (magnum > 500) { magnum = 500; } if (magnum < 0) { magnum = 0; } }
Instance of Symbol 879 MovieClip "drop" in Frame 16
onClipEvent (load) { if (_name != "drop") { _x = _root.dropX; _y = _root.dropY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gravity = -6; item = random(10) + 1; if (item < 4) { removeMovieClip(""); } else { itemRan = random(5) + 1; if (((((((_root.hand1.have[8] == 1) || (_root.hand1.have[9] == 1)) || (_root.hand1.have[10] == 1)) || (_root.hand1.have[11] == 1)) || (_root.hand1.have[12] == 1)) || (_root.hand1.have[13] == 1)) && (itemRan == 1)) { gotoAndStop (2); } else if ((((_root.hand1.have[14] == 1) || (_root.hand1.have[15] == 1)) || (_root.hand1.have[20] == 1)) && (itemRan == 2)) { gotoAndStop (3); } else if ((((_root.hand1.have[17] == 1) || (_root.hand1.have[18] == 1)) || (_root.hand1.have[19] == 1)) && (itemRan == 3)) { gotoAndStop (4); } else if (((_root.hand1.have[4] == 1) || (_root.hand1.have[16] == 1)) && (itemRan == 4)) { gotoAndStop (5); } else { gotoAndStop (1); } } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "drop") { if ((((_x < -200) || (_x > 840)) || (_y < -200)) || (_y > 600)) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y + 9, true)) { _y = (_y - 1); } if (_root.character.hitTest(_x, _y, true)) { _root.soundEffects.gotoandplay(8); if (_currentframe == 1) { _root.ui.pistol = _root.ui.pistol + 15; removeMovieClip(""); } else if (_currentframe == 2) { _root.ui.smg = _root.ui.smg + 30; removeMovieClip(""); } else if (_currentframe == 3) { _root.ui.rifle = _root.ui.rifle + 30; removeMovieClip(""); } else if (_currentframe == 4) { _root.ui.shotgun = _root.ui.shotgun + 7; removeMovieClip(""); } else if (_currentframe == 5) { _root.ui.magnum = _root.ui.magnum + 3; removeMovieClip(""); } else if (_currentframe == 6) { _root.character.health = _root.character.health + 10; removeMovieClip(""); } } if (!_root.ground.hitTest(_x, _y + 10, true)) { _y = (_y + gravity); gravity = gravity + 1; } _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); } } if (_root._currentframe != 16) { removeMovieClip(""); } }
Instance of Symbol 891 MovieClip "soundEffects" in Frame 16
onClipEvent (load) { stopAllSounds(); chance = random(5) + 1; if (chance == 1) { gotoAndPlay (18); } else if (chance == 2) { gotoAndPlay (20); } else if (chance == 3) { gotoAndPlay (22); } else if (chance == 4) { gotoAndPlay (24); } else if (chance == 5) { gotoAndPlay (26); } }
Instance of Symbol 701 MovieClip "hand2" in Frame 16
onClipEvent (load) { machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 3, 1); } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = (_root.character._y + 5); gunNum = _root.hand1.gunNum; myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); if (key.isdown(70)) { _rotation = (myDegrees + 180); } else { _rotation = myDegrees; } if (_root.hand1.fire == true) { if (wait < 3) { wait = wait + 1; } } else { wait = 0; } if (wait == 3) { gun.play(); } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); _root.hand1.i++; duplicateMovieClip ("_root.link", "link" + _root.hand1.i, _root.hand1.i); } else { _root.hand1.i++; duplicateMovieClip ("_root.shell", "shell" + _root.hand1.i, _root.hand1.i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); a++; } } else if (bulletType[gunNum] == 3) { _root.hand1.i++; duplicateMovieClip ("_root.bullet", "bullet" + _root.hand1.i, _root.hand1.i); } gun._rotation = gun._rotation + recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation > 0) { gun._rotation = gun._rotation - 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (_root.hand1.gun._currentframe != 1) { gun.play(); } } }
Instance of Symbol 713 MovieClip "character" in Frame 16
onClipEvent (load) { jump = false; hit = false; health = 20; headGore = 1; bodyGore = 1; _root.dup = 200; } onClipEvent (enterFrame) { if (_root.pause == false) { if (health < 1) { _root.pause = true; _root.pauseScreen.end = true; } if (((key.isdown(65) || (key.isdown(37))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == -100)) { gotoAndStop (3); speed = -10; } else if (_xscale == 100) { gotoAndStop (4); speed = -6; } else { gotoAndStop (2); speed = -6; } } else if (((key.isdown(68) || (key.isdown(39))) && (jump == false)) && (fall == false)) { hit = false; if ((key.isdown(key.shift) || (key.isdown(17))) && (_xscale == 100)) { gotoAndStop (3); speed = 10; } else if (_xscale == -100) { gotoAndStop (4); speed = 6; } else { gotoAndStop (2); speed = 6; } } else if (jump == true) { hit = false; jumpTimer = 0; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _xscale = scale; _root.hand1._yscale = scale; _root.hand2._yscale = scale; if ((((!key.isdown(87)) && (awsd == true)) || ((!key.isdown(38)) && (udlr == true))) && (double == false)) { double = true; } if ((((key.isdown(87) || (key.isdown(38))) && (double == true)) && (dJump == false)) && (back == false)) { if (((key.isdown(65) || (key.isdown(37))) && (_xscale == 100)) || ((key.isdown(68) || (key.isdown(39))) && (_xscale == -100))) { gotoAndStop (7); } else { gotoAndStop (11); } dj.gotoandplay(1); dJump = true; gravity = -23; } if ((back == true) && (dJump == false)) { gotoAndStop (7); } if ((dJump == false) && (back == false)) { if (gravity < 0) { gotoAndStop (5); } else { gotoAndStop (6); } } if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (fall == true) { hit = false; if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { fall = false; gravity = 0; } gotoAndStop (6); if ((key.isdown(key.shift) || (key.isdown(17))) && (key.isdown(65) || (key.isdown(37)))) { speed = -10; } else if (key.isdown(65) || (key.isdown(37))) { speed = -6; } else if ((key.isdown(68) || (key.isdown(39))) && (key.isdown(key.shift) || (key.isdown(17)))) { speed = 10; } else if (key.isdown(68) || (key.isdown(39))) { speed = 6; } else { speed = 0; } } else if (((key.isdown(83) || (key.isdown(40))) && (jump == false)) && (fall == false)) { gotoAndStop (10); speed = 0; } else if (hit == true) { speed = 0; } else { gotoAndStop (1); speed = 0; } if (((key.isdown(87) || (key.isdown(38))) && (jump == false)) && (jumpTimer == 4)) { if (key.isdown(87)) { awsd = true; udlr = false; } else if (key.isdown(38)) { awsd = false; udlr = true; } hit = false; if (_currentframe == 4) { back = true; gravity = -25; } else { gravity = -20; back = false; } jump = true; scale = _xscale; double = false; dJump = false; _y = (_y - 1); } if (!_root.ground.hitTest(_x, _y + 40, true)) { if (gravity < 41) { gravity = gravity + 2; } else { gravity = 41; } if (jump == false) { fall = true; } } if (jumpTimer < 4) { jumpTimer = jumpTimer + 1; } m = 0; while (m < math.abs(speed)) { if ((speed > 0) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + 1); } else if ((speed < 0) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - 1); } else { m = 50; speed = 0; } m++; } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 1)) { jump = false; fall = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } if (health > 20) { health = 20; } if (health < 0) { health = 0; } _x = math.round(_x); _y = math.round(_y); if (_x < 320) { m = 0; while (m < 20) { _x = (_x + 1); _root.hand1._x = _root.hand1._x + 1; _root.hand2._x = _root.hand2._x + 1; _root.enemy1._x = _root.enemy1._x + 1; _root.enemy2._x = _root.enemy2._x + 1; _root.enemy3._x = _root.enemy3._x + 1; _root.enemy4._x = _root.enemy4._x + 1; _root.enemy5._x = _root.enemy5._x + 1; _root.enemy6._x = _root.enemy6._x + 1; _root.level._x = _root.level._x + 1; _root.ground._x = _root.ground._x + 1; _root.bg._x = _root.bg._x + 0.1; if (_x == 320) { m = 20; } m++; } } if (_x > 320) { m = 0; while (m < 20) { _x = (_x - 1); _root.hand1._x = _root.hand1._x - 1; _root.hand2._x = _root.hand2._x - 1; _root.enemy1._x = _root.enemy1._x - 1; _root.enemy2._x = _root.enemy2._x - 1; _root.enemy3._x = _root.enemy3._x - 1; _root.enemy4._x = _root.enemy4._x - 1; _root.enemy5._x = _root.enemy5._x - 1; _root.enemy6._x = _root.enemy6._x - 1; _root.level._x = _root.level._x - 1; _root.ground._x = _root.ground._x - 1; _root.bg._x = _root.bg._x - 0.1; if (_x == 320) { m = 20; } m++; } } if (_y < 250) { m = 0; while (m < 40) { _y = (_y + 1); _root.hand1._y = _root.hand1._y + 1; _root.hand2._y = _root.hand2._y + 1; _root.enemy1._y = _root.enemy1._y + 1; _root.enemy2._y = _root.enemy2._y + 1; _root.enemy3._y = _root.enemy3._y + 1; _root.enemy4._y = _root.enemy4._y + 1; _root.enemy5._y = _root.enemy5._y + 1; _root.enemy6._y = _root.enemy6._y + 1; _root.level._y = _root.level._y + 1; _root.ground._y = _root.ground._y + 1; _root.bg._y = _root.bg._y + 0.1; if (_y == 250) { m = 40; } m++; } } if (_y > 250) { m = 0; while (m < 40) { _y = (_y - 1); _root.hand1._y = _root.hand1._y - 1; _root.hand2._y = _root.hand2._y - 1; _root.enemy1._y = _root.enemy1._y - 1; _root.enemy2._y = _root.enemy2._y - 1; _root.enemy3._y = _root.enemy3._y - 1; _root.enemy4._y = _root.enemy4._y - 1; _root.enemy5._y = _root.enemy5._y - 1; _root.enemy6._y = _root.enemy6._y - 1; _root.level._y = _root.level._y - 1; _root.ground._y = _root.ground._y - 1; _root.bg._y = _root.bg._y - 0.1; if (_y == 250) { m = 40; } m++; } } } }
Instance of Symbol 806 MovieClip "hand1" in Frame 16
onClipEvent (load) { have = _root.haveGuns; machineGun = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 1); bulletType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 3); shellType = new Array(0, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 3, 1); ammoType = new Array(0, 0, 1, 1, 5, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 5, 4, 4, 4, 3, 1); beltFed = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1); pow = new Array(0, 1, 2, 2, 8, 1, 1, 2, 2, 2, 3, 1, 1, 2, 2, 2, 8, 2, 2, 2, 3, 4); recoil = new Array(0, 1, 30, 25, 30, 40, 35, 30, 20, 20, 20, 35, 30, 25, 20, 15, 20, 75, 25, 20, 10, 30); names = new Array(0, "Unarmed", "SV Infinity 1911", "MK-23 SOCOM", "Desert Eagle", "Dual Walther P-99", "Dual Beretta 92FS", "Dual HK USP", "Intratec AB-10", "HK MP5K", "Steyer TMP", "Dual Cobray MAC-10", "Dual Glock 18", "Dual Micro Uzi", "HK G-36", "GIAT Famas", "FN FAL", "Striker 12", "Benelli M4", "Pancor Jackhammer", "FN M249 SAW", "Dual XM-435 SuperMag"); gunNum = 2; i = 350; } onClipEvent (mouseDown) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { fire = true; } else { _root.soundEffects.gotoandplay(2); } } else if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol > 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg > 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle > 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun > 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum > 0))) { gun.play(); } else if (_currentframe != 1) { _root.soundEffects.gotoandplay(2); } } } onClipEvent (mouseUp) { if (_root.pause == false) { if (machineGun[gunNum] == 2) { fire = false; } } } onClipEvent (enterFrame) { if (_root.pause == false) { _x = _root.character._x; _y = _root.character._y; if (fire == true) { gun.play(); } gotoAndStop(gunNum); _root.hand2.gotoandstop(gunNum); myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); _rotation = myDegrees; if ((_rotation < -90) || (_rotation > 90)) { _root.character._xscale = -100; _yscale = -100; _root.hand2._yscale = -100; if (getDepth() > _root.hand2.getDepth()) { swapDepths(_root.hand2); } } else { _root.character._xscale = 100; _yscale = 100; _root.hand2._yscale = 100; if (getDepth() < _root.hand2.getDepth()) { swapDepths(_root.hand2); } } if (gun._currentframe == 2) { if (ammoType[gunNum] == 1) { _root.ui.pistol = _root.ui.pistol - 1; } else if (ammoType[gunNum] == 2) { _root.ui.smg = _root.ui.smg - 1; } else if (ammoType[gunNum] == 3) { _root.ui.rifle = _root.ui.rifle - 1; } else if (ammoType[gunNum] == 4) { _root.ui.shotgun = _root.ui.shotgun - 1; } else if (ammoType[gunNum] == 5) { _root.ui.magnum = _root.ui.magnum - 1; } gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.bulletDupX = gun.pointsOne.x; _root.bulletDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.shellDupX = gun.pointsTwo.x; _root.shellDupY = gun.pointsTwo.y; _root.shellDupRot = _rotation + gun._rotation; if (beltFed[gunNum] == 2) { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); i++; duplicateMovieClip ("_root.link", "link" + i, i); } else { i++; duplicateMovieClip ("_root.shell", "shell" + i, i); } _root.shellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); a++; } } else if (bulletType[gunNum] == 3) { i++; duplicateMovieClip ("_root.bullet", "bullet" + i, i); } gun._rotation = gun._rotation - recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation < 0) { gun._rotation = gun._rotation + 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } if (i > 450) { i = 350; } if ((((((ammoType[gunNum] == 1) && (_root.ui.pistol <= 0)) || ((ammoType[gunNum] == 2) && (_root.ui.smg <= 0))) || ((ammoType[gunNum] == 3) && (_root.ui.rifle <= 0))) || ((ammoType[gunNum] == 4) && (_root.ui.shotgun <= 0))) || ((ammoType[gunNum] == 5) && (_root.ui.magnum <= 0))) { fire = false; } } } on (keyPress "e") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "0") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "<Insert>") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "E") { if (_root.pause == false) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; } while (have[gunNum] == 0) { gunNum = gunNum + 1; if (gunNum > 21) { gunNum = 1; break; } } fire = false; hand2.fire = false; } } on (keyPress "1") { if (_root.pause == false) { if (have[4] == 1) { gunNum = 4; } else if (have[3] == 1) { gunNum = 3; } else if (have[2] == 1) { gunNum = 2; } fire = false; hand2.fire = false; } } on (keyPress "2") { if (_root.pause == false) { if (have[7] == 1) { gunNum = 7; } else if (have[6] == 1) { gunNum = 6; } else if (have[5] == 1) { gunNum = 5; } fire = false; hand2.fire = false; } } on (keyPress "3") { if (_root.pause == false) { if (have[10] == 1) { gunNum = 10; } else if (have[9] == 1) { gunNum = 9; } else if (have[8] == 1) { gunNum = 8; } fire = false; hand2.fire = false; } } on (keyPress "4") { if (_root.pause == false) { if (have[13] == 1) { gunNum = 13; } else if (have[12] == 1) { gunNum = 12; } else if (have[11] == 1) { gunNum = 11; } fire = false; hand2.fire = false; } } on (keyPress "5") { if (_root.pause == false) { if (have[16] == 1) { gunNum = 16; } else if (have[15] == 1) { gunNum = 15; } else if (have[14] == 1) { gunNum = 14; } fire = false; hand2.fire = false; } } on (keyPress "6") { if (_root.pause == false) { if (have[19] == 1) { gunNum = 19; } else if (have[18] == 1) { gunNum = 18; } else if (have[17] == 1) { gunNum = 17; } fire = false; hand2.fire = false; } }
Instance of Symbol 1628 MovieClip "enem" in Frame 16
onClipEvent (load) { if (_name != "enem") { _xscale = 80; _yscale = 80; health = 8; stSpeed = random(10) + 1; speed = stSpeed; dist = 30; active = true; jump = false; side = random(2) + 1; if (side == 1) { _x = -100; } else { _x = 740; } _y = 200; } else { stop(); bean.stop(); _root.enemyDep = 10; _root.dup = 200; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enem") { if ((((_x > (_root.character._x + dist)) && (hurt == false)) && (health > 0)) && (jump == false)) { if (!_root.ground.hitTest(_x - 15, _y, true)) { _x = (_x - speed); jumpChance = random(20) + 1; if (jumpChance == 1) { gravity = -30; _y = (_y - 1); jump = true; } } _xscale = 80; gotoAndStop (2); } else if ((((_x < (_root.character._x - dist)) && (hurt == false)) && (health > 0)) && (jump == false)) { if (!_root.ground.hitTest(_x + 15, _y, true)) { _x = (_x + speed); jumpChance = random(20) + 1; if (jumpChance == 1) { _y = (_y - 1); gravity = -30; jump = true; } } _xscale = -80; gotoAndStop (2); } else if ((hurt == true) && (health > 0)) { gotoAndStop (3); } else if (jump == true) { gotoAndStop (3); gravity = gravity + 2; } else if (health < 1) { gotoAndStop (4); _root.spawnX = _x; _root.spawnY = _y; _xscale = -80; if (-80) { _root.spawnSca = -100; } else { _root.spawnSca = 100; } if (duplicated < 1) { _root.dup++; _root.dropX = _x; _root.dropy = _y; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; duplicated++; _name = "noName"; } hurt = false; } else { gotoAndStop (1); } if (!_root.ground.hitTest(_x, _y + 23, true)) { _y = (_y + gravity); gravity = gravity + 2; } else { gravity = 0; hurt = false; jump = false; } while (_root.ground.hitTest(_x, _y + 22, true)) { _y = (_y - 1); } if ((((_y > 800) || (_y < -400)) || (_x < -400)) || (_x > 1000)) { removeMovieClip(""); } if (hitTest(_root.character)) { speed = 3; } else { speed = stSpeed; } } else { stop(); bean.stop(); if (time == 1) { dupChance = 2; } else if (time < 60) { dupChance = 2; } else if ((time > 60) && (time < 120)) { dupChance = random(30) + 1; } else if ((time > 120) && (time < 150)) { dupChance = random(20) + 1; } else if ((time > 150) && (time < 190)) { dupChance = random(10) + 1; } else if ((time > 190) && (time < 220)) { dupChance = random(3) + 1; } else if (time > 220) { dupChance = random(2) + 1; } time = time + 1; if (dupChance == 1) { if (_root.enemy1.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy1", _root.enemyDep); } else if (_root.enemy2.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy2", _root.enemyDep); } else if (_root.enemy3.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy3", _root.enemyDep); } else if (_root.enemy4.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy4", _root.enemyDep); } else if (_root.enemy5.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy5", _root.enemyDep); } else if (_root.enemy6.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy6", _root.enemyDep); } } } } if (_root._currentframe != 16) { _root.menuScreen.gotoandstop(3); removeMovieClip(""); } }
Instance of Symbol 986 MovieClip "pauseScreen" in Frame 16
onClipEvent (load) { killNeed = new Array(149, 199, 39); end = false; kill = 0; countNum = 1; startDepth = getDepth(); } onClipEvent (enterFrame) { if (key.isdown(80) && (_root.pause == false)) { _root.pause = true; _root.hand1.fire = false; _root.hand2.fire = false; } if (end == false) { if (_root.pause == true) { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); gotoAndStop (2); if (_root._currentframe == 16) { mission = "Survive the onslaught of HORRIBLE beans!"; } else if (_root._currentframe == 17) { mission = "Survive as many enemies as you can!"; } else if (_root._currentframe == 18) { mission = "Survive an endless attack!"; } } else { swapDepths(startDepth); gotoAndStop (1); } } else { swapDepths(500); gotoAndStop (4); } if (_currentframe == 4) { i = 0; while (i < countNum) { if (kill < _root.ui.kill) { kill = kill + 1; nextLevel._visible = false; snd = snd + 1; if (snd > 2) { snd = 0; } if (snd == 2) { _root.soundEffects.gotoandplay(12); } } else { i = countNum; } i++; } if ((i = countNum)) { countNum = countNum + 1; } if (kill == _root.ui.kill) { nextLevel._visible = true; if (((_root._currentframe == 16) && (kill > killNeed[0])) && (_root.haveGuns[9] != 1)) { weapon = "Sub Machinegun Upgrade: HK MP5K"; _root.haveGuns[9] = 1; } else if (((_root._currentframe == 17) && (kill > killNeed[1])) && (_root.haveGuns[12] != 1)) { weapon = "Dual Sub Machinegun Upgrade: Glock 18"; _root.haveGuns[12] = 1; } else if (((_root._currentframe == 18) && (kill > killNeed[1])) && (_root.haveGuns[19] != 1)) { weapon = "Shotgun Upgrade: PANCOR Jackhammer"; _root.haveGuns[19] = 1; } } } if (_root._currentframe != 16) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 992 MovieClip in Frame 16
onClipEvent (load) { swapDepths(599); } onClipEvent (enterFrame) { if (_root._currentframe != 16) { swapDepths(1); removeMovieClip(""); } if (_root.pause == false) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); } else { mouse.show(); } } onClipEvent (mouseDown) { cursor.play(); }
Instance of Symbol 213 MovieClip in Frame 16
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 16) { swapDepths(1); removeMovieClip(""); } }
Frame 17
pause = false;
Instance of Symbol 627 MovieClip "bullet" in Frame 17
onClipEvent (load) { if (_name != "bullet") { _x = _root.bulletDupX; _y = _root.bulletDupY; if (_root.hand1._currentframe == 21) { explosive = true; } pow = _root.hand1.pow[_root.hand1.gunNum]; _rotation = _root.shellDupRot; if (_root.shellType == 4) { gotoAndPlay (9); _rotation = (_rotation + ((-20 + random(40)) + 1)); shotgun = true; } else { _rotation = (_rotation + ((-5 + random(10)) + 1)); } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (7); } } if (_root.enemy1.hitTest(_x, _y, true)) { if (_root.enemy1.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(5); } _root.enemy1.health = _root.enemy1.health - pow; _root.enemy1.headHealth = _root.enemy1.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(6); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy2.hitTest(_x, _y, true)) { if (_root.enemy2.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(5); } _root.enemy2.health = _root.enemy2.health - pow; _root.enemy2.headHealth = _root.enemy2.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(6); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy3.hitTest(_x, _y, true)) { if (_root.enemy3.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(5); } _root.enemy3.health = _root.enemy3.health - pow; _root.enemy3.headHealth = _root.enemy3.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(6); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy4.hitTest(_x, _y, true)) { if (_root.enemy4.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(5); } _root.enemy4.health = _root.enemy4.health - pow; _root.enemy4.headHealth = _root.enemy4.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(6); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy5.hitTest(_x, _y, true)) { if (_root.enemy5.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(5); } _root.enemy5.health = _root.enemy5.health - pow; _root.enemy5.headHealth = _root.enemy5.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(6); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy6.hitTest(_x, _y, true)) { if (_root.enemy6.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(5); } _root.enemy6.health = _root.enemy6.health - pow; _root.enemy6.headHealth = _root.enemy6.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(6); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } i++; } } } } if (_root._currentframe != 17) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "shell" in Frame 17
onClipEvent (load) { if (_name != "shell") { soundplay = 0; _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.shellType); _rotation = _root.shellDupRot; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "shell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (timer > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 17) { removeMovieClip(""); } }
Instance of Symbol 634 MovieClip "link" in Frame 17
onClipEvent (load) { if (_name != "link") { _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); _rotation = _root.hand1._rotation; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "link") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 17) { removeMovieClip(""); } }
Instance of Symbol 627 MovieClip "enemyBullet" in Frame 17
onClipEvent (load) { if (_name != "enemyBullet") { _x = _root.enemyDupX; _y = _root.enemyDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); pow = 1; if (_root.eneScale == 100) { _rotation = _root.eneShellDupRot; } else { _rotation = (-_root.eneShellDupRot); } _rotation = (_rotation + ((-20 + random(40)) + 1)); if (_root.eneShellType == 4) { gotoAndPlay (9); shotgun = true; } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyBullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; gotoAndStop (7); } if (_root.character.hitTest(_x, _y, true)) { if (_root.character.char.head.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } else if (_root.character.char.body.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(9); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } } i++; } } } } if (_root._currentframe != 17) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "enemyShell" in Frame 17
onClipEvent (load) { if (_name != "enemyShell") { soundplay = 0; _x = _root.eneShellDupX; _y = _root.eneShellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.eneShellType); _rotation = _root.eneShellDupRot; if (_root.eneScale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyShell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 17) { removeMovieClip(""); } }
Instance of Symbol 879 MovieClip "drop" in Frame 17
onClipEvent (load) { if (_name != "drop") { _x = _root.dropX; _y = _root.dropY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gravity = -6; item = random(10) + 1; if (item < 4) { removeMovieClip(""); } else { itemRan = random(5) + 1; if (((((((_root.hand1.have[8] == 1) || (_root.hand1.have[9] == 1)) || (_root.hand1.have[10] == 1)) || (_root.hand1.have[11] == 1)) || (_root.hand1.have[12] == 1)) || (_root.hand1.have[13] == 1)) && (itemRan == 1)) { gotoAndStop (2); } else if ((((_root.hand1.have[14] == 1) || (_root.hand1.have[15] == 1)) || (_root.hand1.have[20] == 1)) && (itemRan == 2)) { gotoAndStop (3); } else if ((((_root.hand1.have[17] == 1) || (_root.hand1.have[18] == 1)) || (_root.hand1.have[19] == 1)) && (itemRan == 3)) { gotoAndStop (4); } else if (((_root.hand1.have[4] == 1) || (_root.hand1.have[16] == 1)) && (itemRan == 4)) { gotoAndStop (5); } else { gotoAndStop (1); } } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "drop") { if ((((_x < -200) || (_x > 840)) || (_y < -200)) || (_y > 600)) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y + 9, true)) { _y = (_y - 1); } if (_root.character.hitTest(_x, _y, true)) { _root.soundEffects.gotoandplay(8); if (_currentframe == 1) { _root.ui.pistol = _root.ui.pistol + 15; removeMovieClip(""); } else if (_currentframe == 2) { _root.ui.smg = _root.ui.smg + 30; removeMovieClip(""); } else if (_currentframe == 3) { _root.ui.rifle = _root.ui.rifle + 30; removeMovieClip(""); } else if (_currentframe == 4) { _root.ui.shotgun = _root.ui.shotgun + 7; removeMovieClip(""); } else if (_currentframe == 5) { _root.ui.magnum = _root.ui.magnum + 3; removeMovieClip(""); } else if (_currentframe == 6) { _root.character.health = _root.character.health + 10; removeMovieClip(""); } } if (!_root.ground.hitTest(_x, _y + 10, true)) { _y = (_y + gravity); gravity = gravity + 1; } _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); } } if (_root._currentframe != 17) { removeMovieClip(""); } }
Instance of Symbol 874 MovieClip "enem" in Frame 17
onClipEvent (load) { if (_name == "enem") { _root.enemyDep = 10; gotoAndStop (1); ene.stop(); hand._rotation = 0; hand.shootchance = 100; head = 1; body = 1; foot = 1; headGore = 1; bodyGore = 1; } else { xChance = random(2) + 1; if (xChance == 1) { _x = 750; } else { _x = -150; } _y = 200; active = true; health = 18; gun = 1; headHealth = 18; head = random(50) + 1; body = random(34) + 1; foot = random(15) + 1; dist = random(30) + 20; speed = random(3) + 3; hurt = false; dead = false; bodyGore = random(7) + 1; headGore = random(4) + 1; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name == "enem") { hand._rotation = 0; hand.shootchance = 100; if (time > 60) { dupChance = random(3) + 1; } else { time = time + 1; } if (dupChance == 1) { if (_root.enemy1.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy1", _root.enemyDep); } else if (_root.enemy2.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy2", _root.enemyDep); } else if (_root.enemy3.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy3", _root.enemyDep); } else if (_root.enemy4.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy4", _root.enemyDep); } } } else { if (dead == false) { if (hurt == false) { if (_root.character._x > _x) { _xscale = 100; } else { _xscale = -100; } if ((_root.character._x > (_x + dist)) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if ((_root.character._x < (_x - dist)) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (jump == true) { if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _x = (_x + jSpeed); hurt = false; if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (fall == true) { hurt = false; gotoAndStop (4); } else { gotoAndStop (1); } } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; hurt = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (!_root.ground.hitTest(_x, _y + 41, true)) { hurt = false; gravity = gravity + 2; if (jump == false) { fall = true; } } if ((_root.ground.hitTest(_x + 20, _y, true) && (_xscale == 100)) || (_root.ground.hitTest(_x - 20, _y, true) && (_xscale == -100))) { jump = true; hurt = false; gravity = -25; if (_root.character._x > _x) { jSpeed = speed; } else { jSpeed = -speed; } } if (_root.ground.hitTest(_x, _y + 41, true) && (_currentframe == 4)) { jump = true; hurt = false; gravity = 0; gotoAndStop (1); } } else { jump = false; fall = false; if (counterDone != 1) { _root.ui.kill = _root.ui.kill + 1; counterDone = 1; } deadTimer = deadTimer + 1; if (deadTimer > 90) { _alpha = (_alpha - 10); } if (_alpha < 10) { this.removemovieclip(""); } if (_root.ground.hitTest(_x, _y + 40, true)) { gravity = 0; if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (headHealth < 1) { if (choose != true) { choose = true; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); } } if (headHealth == 8) { if (choose != true) { _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } } else if (choose != true) { _root.dup++; _root.dropX = _x; _root.dropy = _y; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } if ((health < 1) && (_currentframe < 8)) { if (headHealth < 1) { gotoAndStop (8); } else { dieChance = random(3) + 1; if (dieChance == 1) { gotoAndStop (9); } else if (dieChance == 2) { gotoAndStop (10); } else if (dieChance == 3) { gotoAndStop (11); } } } } else { gravity = gravity + 1; _y = (_y + gravity); } } if (health < 1) { health = 0; dead = true; } if ((((_y > 800) || (_y < -400)) || (_x < -400)) || (_x > 1000)) { removeMovieClip(""); } } if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; gravity = 0; } } if (_root._currentframe != 17) { _root.menuScreen.gotoandstop(3); removeMovieClip(""); } }
Instance of Symbol 986 MovieClip "pauseScreen" in Frame 17
onClipEvent (load) { killNeed = new Array(149, 199, 39); end = false; kill = 0; startDepth = getDepth(); } onClipEvent (enterFrame) { if (key.isdown(80) && (_root.pause == false)) { _root.pause = true; _root.hand1.fire = false; _root.hand2.fire = false; } if (end == false) { if (_root.pause == true) { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); gotoAndStop (2); if (_root._currentframe == 16) { mission = "Survive the onslaught of HORRIBLE beans!"; } else if (_root._currentframe == 17) { mission = "Survive as many enemies as you can!"; } else if (_root._currentframe == 18) { mission = "Survive an endless attack!"; } } else { swapDepths(startDepth); gotoAndStop (1); } } else { swapDepths(500); gotoAndStop (4); } if (_currentframe == 4) { if (kill < _root.ui.kill) { kill = kill + 1; nextLevel._visible = false; snd = snd + 1; if (snd > 2) { snd = 0; } if (snd == 2) { _root.soundEffects.gotoandplay(12); } } else { nextLevel._visible = true; if (((_root._currentframe == 16) && (kill > killNeed[0])) && (_root.haveGuns[9] != 1)) { weapon = "Sub Machinegun Upgrade: HK MP5K"; _root.haveGuns[9] = 1; } else if (((_root._currentframe == 17) && (kill > killNeed[1])) && (_root.haveGuns[12] != 1)) { weapon = "Dual Sub Machinegun Upgrade: Glock 18"; _root.haveGuns[12] = 1; } else if (((_root._currentframe == 18) && (kill > killNeed[1])) && (_root.haveGuns[19] != 1)) { weapon = "Shotgun Upgrade: PANCOR Jackhammer"; _root.haveGuns[19] = 1; } } } if (_root._currentframe != 17) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 992 MovieClip in Frame 17
onClipEvent (load) { swapDepths(599); } onClipEvent (enterFrame) { if (_root._currentframe != 17) { swapDepths(1); removeMovieClip(""); } if (_root.pause == false) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); } else { mouse.show(); } } onClipEvent (mouseDown) { cursor.play(); }
Instance of Symbol 213 MovieClip in Frame 17
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 17) { swapDepths(1); removeMovieClip(""); } }
Frame 18
pause = false;
Instance of Symbol 627 MovieClip "bullet" in Frame 18
onClipEvent (load) { if (_name != "bullet") { _x = _root.bulletDupX; _y = _root.bulletDupY; if (_root.hand1._currentframe == 21) { explosive = true; } pow = _root.hand1.pow[_root.hand1.gunNum]; _rotation = _root.shellDupRot; if (_root.shellType == 4) { gotoAndPlay (9); _rotation = (_rotation + ((-20 + random(40)) + 1)); shotgun = true; } else { _rotation = (_rotation + ((-5 + random(10)) + 1)); } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (7); } } if (_root.enemy1.hitTest(_x, _y, true)) { if (_root.enemy1.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(5); } _root.enemy1.health = _root.enemy1.health - pow; _root.enemy1.headHealth = _root.enemy1.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; if (((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) { _root.enemy1.gotoandstop(6); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy1.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy1.hurt = true; chance = random(2) + 1; if ((((_root.enemy1._currentframe != 3) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (chance == 1)) { _root.enemy1.gotoandstop(7); } _root.enemy1.health = _root.enemy1.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy2.hitTest(_x, _y, true)) { if (_root.enemy2.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(5); } _root.enemy2.health = _root.enemy2.health - pow; _root.enemy2.headHealth = _root.enemy2.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; if (((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) { _root.enemy2.gotoandstop(6); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy2.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy2.hurt = true; chance = random(2) + 1; if ((((_root.enemy2._currentframe != 3) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (chance == 1)) { _root.enemy2.gotoandstop(7); } _root.enemy2.health = _root.enemy2.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy3.hitTest(_x, _y, true)) { if (_root.enemy3.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(5); } _root.enemy3.health = _root.enemy3.health - pow; _root.enemy3.headHealth = _root.enemy3.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; if (((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) { _root.enemy3.gotoandstop(6); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy3.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy3.hurt = true; chance = random(2) + 1; if ((((_root.enemy3._currentframe != 3) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (chance == 1)) { _root.enemy3.gotoandstop(7); } _root.enemy3.health = _root.enemy3.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy4.hitTest(_x, _y, true)) { if (_root.enemy4.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(5); } _root.enemy4.health = _root.enemy4.health - pow; _root.enemy4.headHealth = _root.enemy4.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; if (((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) { _root.enemy4.gotoandstop(6); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy4.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy4.hurt = true; chance = random(2) + 1; if ((((_root.enemy4._currentframe != 3) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (chance == 1)) { _root.enemy4.gotoandstop(7); } _root.enemy4.health = _root.enemy4.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy5.hitTest(_x, _y, true)) { if (_root.enemy5.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(5); } _root.enemy5.health = _root.enemy5.health - pow; _root.enemy5.headHealth = _root.enemy5.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; if (((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) { _root.enemy5.gotoandstop(6); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy5.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy5.hurt = true; chance = random(2) + 1; if ((((_root.enemy5._currentframe != 3) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (chance == 1)) { _root.enemy5.gotoandstop(7); } _root.enemy5.health = _root.enemy5.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } if (_root.enemy6.hitTest(_x, _y, true)) { if (_root.enemy6.ene.head.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(5); } _root.enemy6.health = _root.enemy6.health - pow; _root.enemy6.headHealth = _root.enemy6.headHealth - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.body.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; if (((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) { _root.enemy6.gotoandstop(6); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot1.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } else if (_root.enemy6.ene.foot2.hitTest(_x, _y, true)) { hit = true; _root.enemy6.hurt = true; chance = random(2) + 1; if ((((_root.enemy6._currentframe != 3) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (chance == 1)) { _root.enemy6.gotoandstop(7); } _root.enemy6.health = _root.enemy6.health - pow; i = 20; if (explosive == true) { gotoAndStop (8); } else { gotoAndStop (15); } } } i++; } } } } if (_root._currentframe != 18) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "shell" in Frame 18
onClipEvent (load) { if (_name != "shell") { soundplay = 0; _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.shellType); _rotation = _root.shellDupRot; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "shell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (timer > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 18) { removeMovieClip(""); } }
Instance of Symbol 634 MovieClip "link" in Frame 18
onClipEvent (load) { if (_name != "link") { _x = _root.shellDupX; _y = _root.shellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); _rotation = _root.hand1._rotation; if (_root.character._xscale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "link") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 18) { removeMovieClip(""); } }
Instance of Symbol 627 MovieClip "enemyBullet" in Frame 18
onClipEvent (load) { if (_name != "enemyBullet") { _x = _root.enemyDupX; _y = _root.enemyDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); pow = 1; if (_root.eneScale == 100) { _rotation = _root.eneShellDupRot; } else { _rotation = (-_root.eneShellDupRot); } _rotation = (_rotation + ((-20 + random(40)) + 1)); if (_root.eneShellType == 4) { gotoAndPlay (9); shotgun = true; } rot = _rotation + 90; speed = 10; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyBullet") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); if (hit != true) { i = 0; while (i < 15) { _x = (_x + x); _y = (_y + y); if (_root.ground.hitTest(_x, _y, true)) { i = 20; hit = true; gotoAndStop (7); } if (_root.character.hitTest(_x, _y, true)) { if (_root.character.char.head.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } else if (_root.character.char.body.hitTest(_x, _y, true)) { hit = true; _root.character.hit = true; _root.character.gotoandstop(9); _root.character.health = _root.character.health - pow; i = 20; gotoAndStop (15); } } i++; } } } } if (_root._currentframe != 18) { removeMovieClip(""); } }
Instance of Symbol 632 MovieClip "enemyShell" in Frame 18
onClipEvent (load) { if (_name != "enemyShell") { soundplay = 0; _x = _root.eneShellDupX; _y = _root.eneShellDupY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gotoAndStop(_root.eneShellType); _rotation = _root.eneShellDupRot; if (_root.eneScale == 100) { rot = _rotation; } else { rot = _rotation - 180; } speed = 12; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (_root.character._xscale == -100) { x = x + random(10); } else { x = x - random(10); } } else { stop(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "enemyShell") { _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); time = time + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + x); y = y + 1; if (_root.ground.hitTest(_x, _y, true)) { y = y * -0.5; x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } bounce = bounce + 1; } if (_root.ground.hitTest(_x + 15, _y, true) || (_root.ground.hitTest(_x - 15, _y, true))) { x = x * -0.5; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (_root.ground.hitTest(_x, _y - 15, true)) { y = 3; if (soundplay == 0) { _root.soundEffects.gotoandplay(28); soundPlay = soundPlay + 1; } else if (soundplay == 1) { _root.soundEffects.gotoandplay(30); soundPlay = soundPlay + 1; } } if (time > 30) { _alpha = (_alpha - 10); } if (_alpha < 1) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y - 1, true)) { _y = (_y - 1); } } } if (_root._currentframe != 18) { removeMovieClip(""); } }
Instance of Symbol 879 MovieClip "drop" in Frame 18
onClipEvent (load) { if (_name != "drop") { _x = _root.dropX; _y = _root.dropY; _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); gravity = -6; item = random(10) + 1; if (item < 4) { removeMovieClip(""); } else { itemRan = random(5) + 1; if (((((((_root.hand1.have[8] == 1) || (_root.hand1.have[9] == 1)) || (_root.hand1.have[10] == 1)) || (_root.hand1.have[11] == 1)) || (_root.hand1.have[12] == 1)) || (_root.hand1.have[13] == 1)) && (itemRan == 1)) { gotoAndStop (2); } else if ((((_root.hand1.have[14] == 1) || (_root.hand1.have[15] == 1)) || (_root.hand1.have[20] == 1)) && (itemRan == 2)) { gotoAndStop (3); } else if ((((_root.hand1.have[17] == 1) || (_root.hand1.have[18] == 1)) || (_root.hand1.have[19] == 1)) && (itemRan == 3)) { gotoAndStop (4); } else if (((_root.hand1.have[4] == 1) || (_root.hand1.have[16] == 1)) && (itemRan == 4)) { gotoAndStop (5); } else { gotoAndStop (1); } } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "drop") { if ((((_x < -200) || (_x > 840)) || (_y < -200)) || (_y > 600)) { removeMovieClip(""); } while (_root.ground.hitTest(_x, _y + 9, true)) { _y = (_y - 1); } if (_root.character.hitTest(_x, _y, true)) { _root.soundEffects.gotoandplay(8); if (_currentframe == 1) { _root.ui.pistol = _root.ui.pistol + 15; removeMovieClip(""); } else if (_currentframe == 2) { _root.ui.smg = _root.ui.smg + 30; removeMovieClip(""); } else if (_currentframe == 3) { _root.ui.rifle = _root.ui.rifle + 30; removeMovieClip(""); } else if (_currentframe == 4) { _root.ui.shotgun = _root.ui.shotgun + 7; removeMovieClip(""); } else if (_currentframe == 5) { _root.ui.magnum = _root.ui.magnum + 3; removeMovieClip(""); } else if (_currentframe == 6) { _root.character.health = _root.character.health + 10; removeMovieClip(""); } } if (!_root.ground.hitTest(_x, _y + 10, true)) { _y = (_y + gravity); gravity = gravity + 1; } _x = (_x - _root.character.speed); _y = (_y - _root.character.gravity); } } if (_root._currentframe != 18) { removeMovieClip(""); } }
Instance of Symbol 874 MovieClip "enem" in Frame 18
onClipEvent (load) { if (_name == "enem") { _root.enemyDep = 10; gotoAndStop (1); ene.stop(); hand._rotation = 0; hand.shootchance = 100; head = 1; body = 1; foot = 1; headGore = 1; bodyGore = 1; } else { xChance = random(2) + 1; if (xChance == 1) { _x = 750; } else { _x = -150; } _y = 200; active = true; health = 8; gun = random(11) + 2; headHealth = 8; head = random(50) + 1; body = random(34) + 1; foot = random(15) + 1; dist = random(200) + 50; speed = random(3) + 3; hurt = false; dead = false; headGore = 1; bodyGore = 1; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name == "enem") { hand._rotation = 0; hand.shootchance = 100; if (time > 70) { dupChance = 1; } else { time = time + 1; } if (dupChance == 1) { if (_root.enemy1.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy1", _root.enemyDep); } else if (_root.enemy2.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy2", _root.enemyDep); } else if (_root.enemy3.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy3", _root.enemyDep); } else if (_root.enemy4.active != true) { _root.enemyDep++; if (_root.enemyDep > 80) { _root.enemyDep = 10; } duplicateMovieClip ("_parent.enem", "enemy4", _root.enemyDep); } } } else { if (dead == false) { if (hurt == false) { if (_root.character._x > _x) { _xscale = 100; } else { _xscale = -100; } if ((_root.character._x > (_x + dist)) && (!_root.ground.hitTest(_x + 20, _y, true))) { _x = (_x + speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if ((_root.character._x < (_x - dist)) && (!_root.ground.hitTest(_x - 20, _y, true))) { _x = (_x - speed); if (jump == false) { gotoAndStop (2); } else if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (jump == true) { if (_root.ground.hitTest(_x, _y + 40, true) && (gravity > 0)) { jump = false; gravity = 0; } if ((_root.ground.hitTest(_x, _y - 40, true) && (_root.ground.hittest(_x, _y - 70, true))) && (gravity < 0)) { gravity = 5; } _x = (_x + jSpeed); hurt = false; if (gravity < 0) { gotoAndStop (3); } else { gotoAndStop (4); } } else if (fall == true) { hurt = false; gotoAndStop (4); } else { gotoAndStop (1); } } m = 0; while (m < math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; hurt = false; gravity = 0; m = 50; } } else if (gravity < 0) { _y = (_y - 1); } m++; } if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (!_root.ground.hitTest(_x, _y + 41, true)) { hurt = false; gravity = gravity + 2; if (jump == false) { fall = true; } } if ((_root.ground.hitTest(_x + 20, _y, true) && (_xscale == 100)) || (_root.ground.hitTest(_x - 20, _y, true) && (_xscale == -100))) { jump = true; hurt = false; gravity = -25; if (_root.character._x > _x) { jSpeed = speed; } else { jSpeed = -speed; } } if (_root.ground.hitTest(_x, _y + 41, true) && (_currentframe == 4)) { jump = true; hurt = false; gravity = 0; gotoAndStop (1); } } else { jump = false; fall = false; if (counterDone != 1) { _root.ui.kill = _root.ui.kill + 1; counterDone = 1; } deadTimer = deadTimer + 1; if (deadTimer > 90) { _alpha = (_alpha - 10); } if (_alpha < 10) { this.removemovieclip(""); } if (_root.ground.hitTest(_x, _y + 40, true)) { gravity = 0; if (jump == false) { while (_root.ground.hitTest(_x, _y + 39, true)) { _y = (_y - 1); } } if (headHealth < 1) { if (choose != true) { headGore = random(4) + 1; choose = true; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); } } if (headHealth == 8) { if (choose != true) { bodyGore = random(7) + 1; _root.dropX = _x; _root.dropy = _y; _root.dup++; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } } else if (choose != true) { bodyGore = random(7) + 1; headGore = random(4) + 1; _root.dup++; _root.dropX = _x; _root.dropy = _y; if (_root.dup > 275) { _root.dup = 200; } duplicateMovieClip ("_root.drop", "drop" + _root.dup, _root.dup); choose = true; } if ((health < 1) && (_currentframe < 8)) { if (headHealth < 1) { gotoAndStop (8); } else { dieChance = random(3) + 1; if (dieChance == 1) { gotoAndStop (9); } else if (dieChance == 2) { gotoAndStop (10); } else if (dieChance == 3) { gotoAndStop (11); } } } } else { gravity = gravity + 1; _y = (_y + gravity); } } if (health < 1) { health = 0; dead = true; } if ((((_y > 800) || (_y < -400)) || (_x < -400)) || (_x > 1000)) { removeMovieClip(""); } } if (_root.ground.hitTest(_x, _y + 41, true)) { jump = false; fall = false; gravity = 0; } } if (_root._currentframe != 18) { _root.menuScreen.gotoandstop(3); removeMovieClip(""); } }
Instance of Symbol 986 MovieClip "pauseScreen" in Frame 18
onClipEvent (load) { killNeed = new Array(149, 199, 39); end = false; kill = 0; startDepth = getDepth(); } onClipEvent (enterFrame) { if (key.isdown(80) && (_root.pause == false)) { _root.pause = true; _root.hand1.fire = false; _root.hand2.fire = false; } if (end == false) { if (_root.pause == true) { _root.hand1.fire = false; _root.hand2.fire = false; swapDepths(500); gotoAndStop (2); if (_root._currentframe == 16) { mission = "Survive the onslaught of HORRIBLE beans!"; } else if (_root._currentframe == 17) { mission = "Survive as many enemies as you can!"; } else if (_root._currentframe == 18) { mission = "Survive an endless attack!"; } } else { swapDepths(startDepth); gotoAndStop (1); } } else { swapDepths(500); gotoAndStop (4); } if (_currentframe == 4) { if (kill < _root.ui.kill) { kill = kill + 1; nextLevel._visible = false; snd = snd + 1; if (snd > 2) { snd = 0; } if (snd == 2) { _root.soundEffects.gotoandplay(12); } } else { nextLevel._visible = true; if (((_root._currentframe == 16) && (kill > killNeed[0])) && (_root.haveGuns[9] != 1)) { weapon = "Sub Machinegun Upgrade: HK MP5K"; _root.haveGuns[9] = 1; } else if (((_root._currentframe == 17) && (kill > killNeed[1])) && (_root.haveGuns[12] != 1)) { weapon = "Dual Sub Machinegun Upgrade: Glock 18"; _root.haveGuns[12] = 1; } else if (((_root._currentframe == 18) && (kill > killNeed[2])) && (_root.haveGuns[19] != 1)) { weapon = "Shotgun Upgrade: PANCOR Jackhammer"; _root.haveGuns[19] = 1; } } } if (_root._currentframe != 18) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 992 MovieClip in Frame 18
onClipEvent (load) { swapDepths(599); } onClipEvent (enterFrame) { if (_root._currentframe != 18) { swapDepths(1); removeMovieClip(""); } if (_root.pause == false) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); } else { mouse.show(); } } onClipEvent (mouseDown) { cursor.play(); }
Instance of Symbol 213 MovieClip in Frame 18
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 18) { swapDepths(1); removeMovieClip(""); } }
Frame 19
mouse.show();
Instance of Symbol 359 MovieClip in Frame 19
onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; mouse.hide(); }
Instance of Symbol 213 MovieClip in Frame 19
onClipEvent (load) { swapDepths(600); } onClipEvent (enterFrame) { if (_currentframe != 19) { swapDepths(1); removeMovieClip(""); } }
Symbol 100 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 1
stop();
Instance of Symbol 100 MovieClip in Symbol 134 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent._parent.bodyGore); } onClipEvent (enterFrame) { gotoAndStop(_parent._parent._parent.bodyGore); }
Symbol 141 MovieClip Frame 1
stop();
Instance of Symbol 141 MovieClip in Symbol 191 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent._parent.headGore); } onClipEvent (enterFrame) { gotoAndStop(_parent._parent._parent.headGore); }
Instance of Symbol 91 MovieClip in Symbol 192 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 91 MovieClip in Symbol 192 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 192 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 192 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.head); }
Symbol 206 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 206 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 199 MovieClip in Symbol 206 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 7 MovieClip in Symbol 210 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = ((_parent._parent.getBytesLoaded() / _parent._parent.getBytesTotal()) * 100); if (_xscale == 100) { _parent.play(); } }
Symbol 210 MovieClip Frame 536
stop();
Instance of Symbol 7 MovieClip in Symbol 210 MovieClip Frame 536
onClipEvent (enterFrame) { _xscale = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (_xscale == 100) { _root.gotoandstop(2); } }
Instance of Symbol 210 MovieClip in Symbol 211 MovieClip Frame 1
on (release) { if (_currentframe < 329) { getURL ("http://www.crazymonkeygames.com", "_blank"); } else { getURL ("http://www.diseasedproductions.net", "_blank"); } }
Symbol 226 Button
on (release) { stopAllSounds(); _root._quality = _root.qual; _root.gotoandstop(8); }
Symbol 233 Button
on (release) { stopAllSounds(); _root._quality = _root.qual; _root.gotoandstop(14); }
Symbol 235 Button
on (release) { stopAllSounds(); _root._quality = _root.qual; _root.gotoandstop(6); }
Symbol 237 Button
on (release) { stopAllSounds(); _root._quality = _root.qual; _root.gotoandstop(12); }
Symbol 239 Button
on (release) { stopAllSounds(); _root._quality = _root.qual; if (_root.completeLevel == 0) { _root.gotoandstop(3); } else { _root.gotoandstop(4); } }
Symbol 241 Button
on (release) { stopAllSounds(); _root._quality = _root.qual; _root.gotoandstop(10); }
Symbol 257 Button
on (release) { stopAllSounds(); _root._quality = _root.qual; _root.gotoandstop(18); }
Symbol 260 Button
on (release) { stopAllSounds(); _root._quality = _root.qual; _root.gotoandstop(17); }
Symbol 263 Button
on (release) { stopAllSounds(); _root._quality = _root.qual; _root.gotoandstop(16); }
Symbol 267 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=53", "_BLANK"); }
Symbol 268 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=54", "_BLANK"); }
Symbol 269 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=52", "_BLANK"); }
Symbol 274 Button
on (release) { _root.completeLevel = 0; _root.beaten = false; _root.haveGuns = new Array(0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.ammoCount = new Array(200, 0, 0, 0, 0); _root.highScores = new Array(0, 0, 0, 0, 0, 0, 0, 0); _root._quality = "HIGH"; _root.saveFile = true; mySharedObject = SharedObject.getLocal("userData"); mySharedObject.data.completeLevel = _root.completeLevel; mySharedObject.data.beaten = _root.beaten; mySharedObject.data.ammoCount = _root.ammoCount; mySharedObject.data.haveGuns = _root.haveGuns; mySharedObject.data.outfit = _root.outfit; mySharedObject.data.highScores = _root.highScores; mySharedObject.data.saveFile = _root.saveFile; mySharedObject.data.quality = _root._quality; mySharedObject.flush(); stopAllSounds(); _root._quality = _root.qual; _root.gotoandstop(3); }
Symbol 286 Button
on (release) { getURL ("http://www.diseasedproductions.net", "_blank"); }
Instance of Symbol 218 MovieClip in Symbol 287 MovieClip Frame 1
onClipEvent (load) { speed = random(4) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -109) { _y = 105; speed = random(4) + 1; } }
Instance of Symbol 218 MovieClip in Symbol 287 MovieClip Frame 1
onClipEvent (load) { speed = random(4) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -109) { _y = 105; speed = random(4) + 1; } }
Instance of Symbol 218 MovieClip in Symbol 287 MovieClip Frame 1
onClipEvent (load) { speed = random(4) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -109) { _y = 105; speed = random(4) + 1; } }
Instance of Symbol 218 MovieClip in Symbol 287 MovieClip Frame 1
onClipEvent (load) { speed = random(4) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -109) { _y = 105; speed = random(4) + 1; } }
Instance of Symbol 218 MovieClip in Symbol 287 MovieClip Frame 1
onClipEvent (load) { speed = random(4) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -109) { _y = 105; speed = random(4) + 1; } }
Instance of Symbol 218 MovieClip in Symbol 287 MovieClip Frame 1
onClipEvent (load) { speed = random(4) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -109) { _y = 105; speed = random(4) + 1; } }
Symbol 287 MovieClip Frame 2
btnOne._visible = false; btnTwo._visible = false; btnThree._visible = false; btnFour._visible = false; btnFive._visible = false; btnSix._visible = false; if (_root.completeLevel == 0) { btnOne._visible = true; one = _root.highOne; two = ""; three = ""; four = ""; five = ""; six = ""; } else if (_root.completeLevel == 1) { btnOne._visible = true; btnTwo._visible = true; one = _root.highOne; two = _root.highTwo; three = ""; four = ""; five = ""; six = ""; } else if (_root.completeLevel == 2) { btnOne._visible = true; btnTwo._visible = true; btnThree._visible = true; one = _root.highOne; two = _root.highTwo; three = _root.highThree; four = ""; five = ""; six = ""; } else if (_root.completeLevel == 3) { btnOne._visible = true; btnTwo._visible = true; btnThree._visible = true; btnFour._visible = true; one = _root.highOne; two = _root.highTwo; three = _root.highThree; four = _root.highFour; five = ""; six = ""; } else if (_root.completeLevel == 4) { btnOne._visible = true; btnTwo._visible = true; btnThree._visible = true; btnFour._visible = true; btnFive._visible = true; one = _root.highOne; two = _root.highTwo; three = _root.highThree; four = _root.highFour; five = _root.highFive; six = ""; } else if (_root.completeLevel == 5) { btnOne._visible = true; btnTwo._visible = true; btnThree._visible = true; btnFour._visible = true; btnFive._visible = true; btnSix._visible = true; one = _root.highOne; two = _root.highTwo; three = _root.highThree; four = _root.highFour; five = _root.highFive; six = _root.highSix; } else if (_root.completeLevel == 6) { btnOne._visible = true; btnTwo._visible = true; btnThree._visible = true; btnFour._visible = true; btnFive._visible = true; btnSix._visible = true; one = _root.highOne; two = _root.highTwo; three = _root.highThree; four = _root.highFour; five = _root.highFive; six = _root.highSix; } stop();
Symbol 287 MovieClip Frame 3
bean = _root.highScores[6]; zombie = _root.highScores[7]; superScore = _root.highScores[8];
Instance of Symbol 91 MovieClip in Symbol 291 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.foot); }
Instance of Symbol 91 MovieClip in Symbol 291 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 291 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 291 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.head); }
Symbol 296 Button
on (release) { _root.head = _root.head + 1; if (_root.head > 50) { _root.head = 1; } }
Symbol 297 Button
on (release) { _root.foot = _root.foot + 1; if (_root.foot > 15) { _root.foot = 1; } }
Symbol 298 Button
on (release) { _root.head = _root.head - 1; if (_root.head < 1) { _root.head = 50; } }
Symbol 299 Button
on (release) { _root.body = _root.body + 1; if (_root.body > 34) { _root.body = 1; } }
Symbol 300 Button
on (release) { _root.body = _root.body - 1; if (_root.body < 1) { _root.body = 34; } }
Symbol 301 Button
on (release) { _root.foot = _root.foot - 1; if (_root.foot < 1) { _root.foot = 15; } }
Symbol 325 Button
on (release) { _root.menuScreen.gotoandstop(4); }
Symbol 330 Button
on (release) { _root.menuScreen.gotoandstop(2); }
Symbol 335 Button
on (release) { _root.menuScreen.gotoandstop(1); }
Symbol 340 Button
on (release) { _root.menuScreen.gotoandstop(3); }
Symbol 345 Button
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Symbol 352 Button
on (release) { getURL ("http://www.crazymonkeygames.com/Thing-Thing-Series.php", "_blank"); }
Symbol 357 Button
on (release) { _root.menuScreen.gotoandstop(6); }
Symbol 365 MovieClip Frame 1
stop();
Instance of Symbol 91 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.foot); }
Instance of Symbol 91 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 366 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 366 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.head); }
Instance of Symbol 91 MovieClip in Symbol 369 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.foot); }
Instance of Symbol 91 MovieClip in Symbol 369 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 369 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 369 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.head); }
Symbol 388 Button
on (release) { play(); }
Symbol 414 MovieClip Frame 1
_name = "body";
Symbol 416 MovieClip Frame 1
_name = "head";
Instance of Symbol 366 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { head = _root.head; body = _root.body; foot = _root.foot; }
Instance of Symbol 369 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { head = 34; body = 9; foot = 1; }
Instance of Symbol 371 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 373 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Symbol 442 MovieClip Frame 8
stop();
Symbol 442 MovieClip Frame 17
stop();
Symbol 442 MovieClip Frame 26
stop();
Symbol 442 MovieClip Frame 35
stop();
Symbol 442 MovieClip Frame 44
stop();
Symbol 442 MovieClip Frame 53
stop();
Symbol 442 MovieClip Frame 62
stop();
Symbol 442 MovieClip Frame 71
stop();
Symbol 442 MovieClip Frame 80
stop();
Symbol 442 MovieClip Frame 89
stop();
Symbol 442 MovieClip Frame 98
stop();
Symbol 442 MovieClip Frame 107
stop();
Symbol 442 MovieClip Frame 116
stop();
Symbol 442 MovieClip Frame 117
stopAllSounds(); _root.nextframe();
Symbol 451 MovieClip Frame 1
stop();
Symbol 544 MovieClip Frame 1
stop();
Symbol 546 MovieClip Frame 1
stop();
Symbol 570 MovieClip Frame 1
stop();
Symbol 580 MovieClip Frame 1
stop();
Instance of Symbol 544 MovieClip in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character)) { _root.pause = true; _root.pauseScreen.end = true; _root.enemy1.removemovieclip(""); _root.enemy2.removemovieclip(""); _root.enemy3.removemovieclip(""); _root.enemy4.removemovieclip(""); _root.enemy5.removemovieclip(""); _root.enemy6.removemovieclip(""); } }
Instance of Symbol 546 MovieClip in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hand1.have[6] == 1) { swapDepths(1); removeMovieClip(""); } if (hitTest(_root.character)) { _root.hand1.have[6] = 1; _root.hand1.gunNum = 6; _root.ui.pistol = _root.ui.pistol + 50; _root.soundEffects.gotoandplay(4); swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 582 MovieClip in Symbol 590 MovieClip Frame 1
onClipEvent (load) { scale = random(50) + 75; _xscale = scale; _yscale = scale; _alpha = (random(50) + 50); }
Symbol 600 MovieClip Frame 9
_parent.removemovieclip("");
Symbol 603 MovieClip Frame 2
stop();
Symbol 626 MovieClip Frame 11
_parent.removemovieclip("");
Symbol 626 MovieClip Frame 22
_parent.removemovieclip("");
Symbol 626 MovieClip Frame 33
_parent.removemovieclip("");
Symbol 626 MovieClip Frame 44
_parent.removemovieclip("");
Instance of Symbol 590 MovieClip in Symbol 627 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); }
Symbol 627 MovieClip Frame 6
removeMovieClip("");
Instance of Symbol 600 MovieClip in Symbol 627 MovieClip Frame 7
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 627 MovieClip Frame 7
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 627 MovieClip Frame 7
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 627 MovieClip Frame 7
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 627 MovieClip Frame 7
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 603 MovieClip in Symbol 627 MovieClip Frame 8
onClipEvent (load) { _rotation = random(360); } onClipEvent (enterFrame) { if (_root.pause == false) { if (_alpha == 100) { if ((((hitTest(_root.enemy1) && (_root.enemy1._currentframe != 3)) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (_root.enemy1.dead == false)) { _root.enemy1.gotoandstop(5); _root.enemy1.health = _root.enemy1.health - 4; _root.enemy1.hurt = true; } if ((((hitTest(_root.enemy2) && (_root.enemy12._currentframe != 3)) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (_root.enemy2.dead == false)) { _root.enemy2.gotoandstop(5); _root.enemy2.health = _root.enemy2.health - 4; _root.enemy2.hurt = true; } if ((((hitTest(_root.enemy3) && (_root.enemy3._currentframe != 3)) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (_root.enemy3.dead == false)) { _root.enemy3.gotoandstop(5); _root.enemy3.health = _root.enemy3.health - 4; _root.enemy3.hurt = true; } if ((((hitTest(_root.enemy4) && (_root.enemy4._currentframe != 3)) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (_root.enemy4.dead == false)) { _root.enemy4.gotoandstop(5); _root.enemy4.health = _root.enemy4.health - 4; _root.enemy4.hurt = true; } if ((((hitTest(_root.enemy5) && (_root.enemy5._currentframe != 3)) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (_root.enemy5.dead == false)) { _root.enemy5.gotoandstop(5); _root.enemy5.health = _root.enemy5.health - 4; _root.enemy5.hurt = true; } if ((((hitTest(_root.enemy6) && (_root.enemy6._currentframe != 3)) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (_root.enemy6.dead == false)) { _root.enemy6.gotoandstop(5); _root.enemy6.health = _root.enemy6.health - 4; _root.enemy6.hurt = true; } } _alpha = (_alpha - 12); _xscale = (_xscale + 10); _yscale = (_yscale + 10); } }
Instance of Symbol 600 MovieClip in Symbol 627 MovieClip Frame 8
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Symbol 627 MovieClip Frame 14
removeMovieClip("");
Instance of Symbol 626 MovieClip in Symbol 627 MovieClip Frame 15
onClipEvent (load) { chance = random(4) + 1; if (chance == 1) { gotoAndPlay (12); } else if (chance == 2) { gotoAndPlay (23); } else if (chance == 3) { gotoAndPlay (34); } else { gotoAndPlay (1); } _xscale = (-(random(50) + 50)); _yscale = _xscale; _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 626 MovieClip in Symbol 627 MovieClip Frame 15
onClipEvent (load) { chance = random(4) + 1; if (chance == 1) { gotoAndPlay (12); } else if (chance == 2) { gotoAndPlay (23); } else if (chance == 3) { gotoAndPlay (34); } else { gotoAndPlay (1); } _xscale = (-(random(50) + 50)); _yscale = _xscale; _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 626 MovieClip in Symbol 627 MovieClip Frame 15
onClipEvent (load) { chance = random(4) + 1; if (chance == 1) { gotoAndPlay (12); } else if (chance == 2) { gotoAndPlay (23); } else if (chance == 3) { gotoAndPlay (34); } else { gotoAndPlay (1); } _xscale = (-(random(50) + 50)); _yscale = _xscale; _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 626 MovieClip in Symbol 627 MovieClip Frame 15
onClipEvent (load) { chance = random(4) + 1; if (chance == 1) { gotoAndPlay (12); } else if (chance == 2) { gotoAndPlay (23); } else if (chance == 3) { gotoAndPlay (34); } else { gotoAndPlay (1); } _xscale = (-(random(50) + 50)); _yscale = _xscale; _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 626 MovieClip in Symbol 627 MovieClip Frame 15
onClipEvent (load) { chance = random(4) + 1; if (chance == 1) { gotoAndPlay (12); } else if (chance == 2) { gotoAndPlay (23); } else if (chance == 3) { gotoAndPlay (34); } else { gotoAndPlay (1); } _xscale = (-(random(50) + 50)); _yscale = _xscale; _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 627 MovieClip Frame 16
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 627 MovieClip Frame 16
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 627 MovieClip Frame 16
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 627 MovieClip Frame 16
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 627 MovieClip Frame 16
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Symbol 641 MovieClip Frame 1
stop();
Symbol 648 MovieClip Frame 1
stop();
Instance of Symbol 641 MovieClip "fist" in Symbol 649 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_currentframe > 1) && (_currentframe < 3)) { if ((((hitTest(_root.enemy1.ene.head) && (_root.enemy1._currentframe != 3)) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (_root.enemy1.dead == false)) { _root.enemy1.gotoandstop(5); _root.enemy1.health = _root.enemy1.health - 1; _root.enemy1.hurt = true; } else if ((((hitTest(_root.enemy2.ene.head) && (_root.enemy12._currentframe != 3)) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (_root.enemy2.dead == false)) { _root.enemy2.gotoandstop(5); _root.enemy2.health = _root.enemy2.health - 1; _root.enemy2.hurt = true; } else if ((((hitTest(_root.enemy3.ene.head) && (_root.enemy3._currentframe != 3)) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (_root.enemy3.dead == false)) { _root.enemy3.gotoandstop(5); _root.enemy3.health = _root.enemy3.health - 1; _root.enemy3.hurt = true; } else if ((((hitTest(_root.enemy4.ene.head) && (_root.enemy4._currentframe != 3)) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (_root.enemy4.dead == false)) { _root.enemy4.gotoandstop(5); _root.enemy4.health = _root.enemy4.health - 1; _root.enemy4.hurt = true; } else if ((((hitTest(_root.enemy5.ene.head) && (_root.enemy5._currentframe != 3)) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (_root.enemy5.dead == false)) { _root.enemy5.gotoandstop(5); _root.enemy5.health = _root.enemy5.health - 1; _root.enemy5.hurt = true; } else if ((((hitTest(_root.enemy6.ene.head) && (_root.enemy6._currentframe != 3)) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (_root.enemy6.dead == false)) { _root.enemy6.gotoandstop(5); _root.enemy6.health = _root.enemy6.health - 1; _root.enemy6.hurt = true; } } }
Instance of Symbol 648 MovieClip "fist" in Symbol 649 MovieClip Frame 2
onClipEvent (enterFrame) { if ((_currentframe > 1) && (_currentframe < 3)) { if ((((hitTest(_root.enemy1.ene.head) && (_root.enemy1._currentframe != 3)) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (_root.enemy1.dead == false)) { _root.enemy1.gotoandstop(5); _root.enemy1.health = _root.enemy1.health - 1; _root.enemy1.hurt = true; } else if ((((hitTest(_root.enemy2.ene.head) && (_root.enemy12._currentframe != 3)) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (_root.enemy2.dead == false)) { _root.enemy2.gotoandstop(5); _root.enemy2.health = _root.enemy2.health - 1; _root.enemy2.hurt = true; } else if ((((hitTest(_root.enemy3.ene.head) && (_root.enemy3._currentframe != 3)) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (_root.enemy3.dead == false)) { _root.enemy3.gotoandstop(5); _root.enemy3.health = _root.enemy3.health - 1; _root.enemy3.hurt = true; } else if ((((hitTest(_root.enemy4.ene.head) && (_root.enemy4._currentframe != 3)) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (_root.enemy4.dead == false)) { _root.enemy4.gotoandstop(5); _root.enemy4.health = _root.enemy4.health - 1; _root.enemy4.hurt = true; } else if ((((hitTest(_root.enemy5.ene.head) && (_root.enemy5._currentframe != 3)) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (_root.enemy5.dead == false)) { _root.enemy5.gotoandstop(5); _root.enemy5.health = _root.enemy5.health - 1; _root.enemy5.hurt = true; } else if ((((hitTest(_root.enemy6.ene.head) && (_root.enemy6._currentframe != 3)) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (_root.enemy6.dead == false)) { _root.enemy6.gotoandstop(5); _root.enemy6.health = _root.enemy6.health - 1; _root.enemy6.hurt = true; } } }
Symbol 655 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 655 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 663 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 663 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 669 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 669 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 678 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 678 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 685 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 685 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 692 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 700 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 700 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 701 MovieClip Frame 1
stop();
Instance of Symbol 649 MovieClip in Symbol 701 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (mouseDown) { if (_root.hand1.fist.fist._currentframe != 1) { fist.play(); } }
Instance of Symbol 655 MovieClip "gun" in Symbol 701 MovieClip Frame 5
onClipEvent (load) { xStart = _x; }
Instance of Symbol 663 MovieClip "gun" in Symbol 701 MovieClip Frame 6
onClipEvent (load) { xStart = _x; }
Instance of Symbol 669 MovieClip "gun" in Symbol 701 MovieClip Frame 7
onClipEvent (load) { xStart = _x; }
Instance of Symbol 678 MovieClip "gun" in Symbol 701 MovieClip Frame 11
onClipEvent (load) { xStart = _x; }
Instance of Symbol 685 MovieClip "gun" in Symbol 701 MovieClip Frame 12
onClipEvent (load) { xStart = _x; }
Instance of Symbol 692 MovieClip "gun" in Symbol 701 MovieClip Frame 13
onClipEvent (load) { xStart = _x; }
Instance of Symbol 700 MovieClip "gun" in Symbol 701 MovieClip Frame 21
onClipEvent (load) { xStart = _x; }
Instance of Symbol 91 MovieClip in Symbol 703 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 91 MovieClip in Symbol 703 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 703 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 703 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.head); }
Instance of Symbol 91 MovieClip in Symbol 704 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 91 MovieClip in Symbol 704 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 704 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 704 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.head); }
Instance of Symbol 134 MovieClip "head" in Symbol 704 MovieClip Frame 11
onClipEvent (load) { gotoAndStop(_root.body); }
Instance of Symbol 91 MovieClip in Symbol 705 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 91 MovieClip in Symbol 705 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 705 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 705 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.head); }
Instance of Symbol 91 MovieClip in Symbol 706 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 91 MovieClip in Symbol 706 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 706 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 706 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.head); }
Symbol 706 MovieClip Frame 5
stop();
Symbol 706 MovieClip Frame 6
gotoAndStop (5);
Instance of Symbol 91 MovieClip in Symbol 707 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 91 MovieClip in Symbol 707 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 707 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 707 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.head); }
Symbol 707 MovieClip Frame 24
gotoAndPlay (10);
Instance of Symbol 91 MovieClip in Symbol 708 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 91 MovieClip in Symbol 708 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 708 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 708 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.head); }
Symbol 708 MovieClip Frame 34
gotoAndPlay (20);
Instance of Symbol 91 MovieClip in Symbol 709 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 91 MovieClip in Symbol 709 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 709 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 709 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.head); }
Symbol 709 MovieClip Frame 7
_parent.hit = false; _parent.gotoandstop(1);
Instance of Symbol 91 MovieClip in Symbol 710 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 91 MovieClip in Symbol 710 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 134 MovieClip in Symbol 710 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.body); }
Instance of Symbol 191 MovieClip in Symbol 710 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.head); }
Symbol 710 MovieClip Frame 7
_parent.hit = false; _parent.gotoandstop(1);
Instance of Symbol 91 MovieClip in Symbol 711 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 91 MovieClip in Symbol 711 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 711 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 711 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.head); }
Symbol 711 MovieClip Frame 35
gotoAndPlay (7);
Instance of Symbol 91 MovieClip in Symbol 712 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 91 MovieClip in Symbol 712 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.head); }
Symbol 712 MovieClip Frame 38
gotoAndPlay (24);
Symbol 713 MovieClip Frame 1
stop();
Instance of Symbol 192 MovieClip "char" in Symbol 713 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 703 MovieClip "char" in Symbol 713 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 704 MovieClip "char" in Symbol 713 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 705 MovieClip "char" in Symbol 713 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 706 MovieClip "char" in Symbol 713 MovieClip Frame 5
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 707 MovieClip "char" in Symbol 713 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 708 MovieClip "dj" in Symbol 713 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 709 MovieClip "char" in Symbol 713 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 710 MovieClip "char" in Symbol 713 MovieClip Frame 9
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 711 MovieClip "char" in Symbol 713 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 712 MovieClip "dj" in Symbol 713 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Symbol 721 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 721 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 199 MovieClip in Symbol 721 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 726 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 726 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 199 MovieClip in Symbol 726 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 728 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 728 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 733 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 733 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 734 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 734 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 739 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 739 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 199 MovieClip in Symbol 739 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 745 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 745 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 365 MovieClip in Symbol 745 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 750 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 365 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 758 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 758 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 759 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 759 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 765 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 765 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 770 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 770 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 199 MovieClip in Symbol 770 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 775 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 199 MovieClip in Symbol 775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 780 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 780 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 199 MovieClip in Symbol 780 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 782 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 782 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 365 MovieClip in Symbol 782 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 590 MovieClip in Symbol 782 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); }
Symbol 788 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 788 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 199 MovieClip in Symbol 788 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 590 MovieClip in Symbol 788 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); }
Symbol 793 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 793 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 199 MovieClip in Symbol 793 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 590 MovieClip in Symbol 793 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); }
Symbol 798 MovieClip Frame 1
stop();
Instance of Symbol 199 MovieClip in Symbol 798 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 196 MovieClip in Symbol 798 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 805 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip in Symbol 805 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 806 MovieClip Frame 1
stop();
Instance of Symbol 649 MovieClip "fist" in Symbol 806 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (mouseDown) { this.fist.play(); }
Instance of Symbol 206 MovieClip "gun" in Symbol 806 MovieClip Frame 2
onClipEvent (load) { xStart = _x; }
Instance of Symbol 721 MovieClip "gun" in Symbol 806 MovieClip Frame 3
onClipEvent (load) { xStart = _x; }
Instance of Symbol 726 MovieClip "gun" in Symbol 806 MovieClip Frame 4
onClipEvent (load) { xStart = _x; }
Instance of Symbol 728 MovieClip "gun" in Symbol 806 MovieClip Frame 5
onClipEvent (load) { xStart = _x; }
Instance of Symbol 733 MovieClip "gun" in Symbol 806 MovieClip Frame 6
onClipEvent (load) { xStart = _x; }
Instance of Symbol 734 MovieClip "gun" in Symbol 806 MovieClip Frame 7
onClipEvent (load) { xStart = _x; }
Instance of Symbol 739 MovieClip "gun" in Symbol 806 MovieClip Frame 8
onClipEvent (load) { xStart = _x; }
Instance of Symbol 745 MovieClip "gun" in Symbol 806 MovieClip Frame 9
onClipEvent (load) { xStart = _x; }
Instance of Symbol 750 MovieClip "gun" in Symbol 806 MovieClip Frame 10
onClipEvent (load) { xStart = _x; }
Instance of Symbol 758 MovieClip "gun" in Symbol 806 MovieClip Frame 11
onClipEvent (load) { xStart = _x; }
Instance of Symbol 759 MovieClip "gun" in Symbol 806 MovieClip Frame 12
onClipEvent (load) { xStart = _x; }
Instance of Symbol 765 MovieClip "gun" in Symbol 806 MovieClip Frame 13
onClipEvent (load) { xStart = _x; }
Instance of Symbol 770 MovieClip "gun" in Symbol 806 MovieClip Frame 14
onClipEvent (load) { xStart = _x; }
Instance of Symbol 775 MovieClip "gun" in Symbol 806 MovieClip Frame 15
onClipEvent (load) { xStart = _x; }
Instance of Symbol 780 MovieClip "gun" in Symbol 806 MovieClip Frame 16
onClipEvent (load) { xStart = _x; }
Instance of Symbol 782 MovieClip "gun" in Symbol 806 MovieClip Frame 17
onClipEvent (load) { xStart = _x; }
Instance of Symbol 788 MovieClip "gun" in Symbol 806 MovieClip Frame 18
onClipEvent (load) { xStart = _x; }
Instance of Symbol 793 MovieClip "gun" in Symbol 806 MovieClip Frame 19
onClipEvent (load) { xStart = _x; }
Instance of Symbol 798 MovieClip "gun" in Symbol 806 MovieClip Frame 20
onClipEvent (load) { xStart = _x; }
Instance of Symbol 805 MovieClip "gun" in Symbol 806 MovieClip Frame 21
onClipEvent (load) { xStart = _x; }
Instance of Symbol 91 MovieClip "foot1" in Symbol 833 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 833 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 833 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 833 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); } onClipEvent (enterFrame) { gotoAndStop(_parent._parent.head); }
Instance of Symbol 191 MovieClip "head" in Symbol 833 MovieClip Frame 30
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 835 MovieClip Frame 1
stop();
Symbol 836 MovieClip Frame 1
stop();
Instance of Symbol 835 MovieClip in Symbol 836 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character) && (_parent.hand1._currentframe > 10)) { play(); if (((_currentframe > 7) && (_currentframe < 11)) && (dmg != 1)) { _root.character.health = _root.character.health - 1; _root.character.hit = true; _root.character.gotoandstop(8); dmg = 1; } } if (_currentframe == 1) { dmg = 0; } }
Instance of Symbol 835 MovieClip "hand1" in Symbol 836 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { play(); if (((_currentframe > 7) && (_currentframe < 11)) && (dmg != 1)) { _root.character.health = _root.character.health - 1; _root.character.hit = true; _root.character.gotoandstop(8); dmg = 1; } } if (_currentframe == 1) { dmg = 0; } } else { stop(); } }
Instance of Symbol 206 MovieClip "gun" in Symbol 836 MovieClip Frame 2
onClipEvent (load) { xStart = _x; }
Instance of Symbol 721 MovieClip "gun" in Symbol 836 MovieClip Frame 3
onClipEvent (load) { xStart = _x; }
Instance of Symbol 726 MovieClip "gun" in Symbol 836 MovieClip Frame 4
onClipEvent (load) { xStart = _x; }
Instance of Symbol 739 MovieClip "gun" in Symbol 836 MovieClip Frame 5
onClipEvent (load) { xStart = _x; }
Instance of Symbol 745 MovieClip "gun" in Symbol 836 MovieClip Frame 6
onClipEvent (load) { xStart = _x; }
Instance of Symbol 750 MovieClip "gun" in Symbol 836 MovieClip Frame 7
onClipEvent (load) { xStart = _x; }
Instance of Symbol 770 MovieClip "gun" in Symbol 836 MovieClip Frame 8
onClipEvent (load) { xStart = _x; }
Instance of Symbol 775 MovieClip "gun" in Symbol 836 MovieClip Frame 9
onClipEvent (load) { xStart = _x; }
Instance of Symbol 780 MovieClip "gun" in Symbol 836 MovieClip Frame 10
onClipEvent (load) { xStart = _x; }
Instance of Symbol 782 MovieClip "gun" in Symbol 836 MovieClip Frame 11
onClipEvent (load) { xStart = _x; }
Instance of Symbol 788 MovieClip "gun" in Symbol 836 MovieClip Frame 12
onClipEvent (load) { xStart = _x; }
Instance of Symbol 91 MovieClip "foot1" in Symbol 837 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 837 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 837 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 837 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Instance of Symbol 91 MovieClip "foot1" in Symbol 838 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 838 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 838 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 838 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 838 MovieClip Frame 5
stop();
Instance of Symbol 91 MovieClip "foot1" in Symbol 839 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 839 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 839 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 839 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 839 MovieClip Frame 24
gotoAndPlay (10);
Instance of Symbol 91 MovieClip "foot1" in Symbol 840 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 840 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 840 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 840 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 840 MovieClip Frame 7
_parent.hurt = false; _parent.gotoandstop(1);
Instance of Symbol 91 MovieClip "foot1" in Symbol 841 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 841 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 841 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 841 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 841 MovieClip Frame 7
_parent.hurt = false; _parent.gotoandstop(1);
Instance of Symbol 91 MovieClip "foot1" in Symbol 842 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 842 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 842 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 842 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Instance of Symbol 91 MovieClip "foot1" in Symbol 842 MovieClip Frame 10
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 842 MovieClip Frame 14
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot1" in Symbol 842 MovieClip Frame 26
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 842 MovieClip Frame 26
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Symbol 842 MovieClip Frame 29
_parent.hurt = false; _parent.gotoandstop(1);
Instance of Symbol 91 MovieClip "foot1" in Symbol 870 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 870 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 870 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.body); }
Instance of Symbol 626 MovieClip in Symbol 870 MovieClip Frame 1
onClipEvent (load) { chance = random(4) + 1; if (chance == 1) { gotoAndPlay (12); } else if (chance == 2) { gotoAndPlay (23); } else if (chance == 3) { gotoAndPlay (34); } else { gotoAndPlay (1); } _xscale = (-(random(50) + 100)); _yscale = _xscale; _rotation = random(360); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 626 MovieClip in Symbol 870 MovieClip Frame 1
onClipEvent (load) { chance = random(4) + 1; if (chance == 1) { gotoAndPlay (12); } else if (chance == 2) { gotoAndPlay (23); } else if (chance == 3) { gotoAndPlay (34); } else { gotoAndPlay (1); } _xscale = (-(random(50) + 100)); _yscale = _xscale; _rotation = random(360); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 626 MovieClip in Symbol 870 MovieClip Frame 1
onClipEvent (load) { chance = random(4) + 1; if (chance == 1) { gotoAndPlay (12); } else if (chance == 2) { gotoAndPlay (23); } else if (chance == 3) { gotoAndPlay (34); } else { gotoAndPlay (1); } _xscale = (-(random(50) + 100)); _yscale = _xscale; _rotation = random(360); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 626 MovieClip in Symbol 870 MovieClip Frame 1
onClipEvent (load) { chance = random(4) + 1; if (chance == 1) { gotoAndPlay (12); } else if (chance == 2) { gotoAndPlay (23); } else if (chance == 3) { gotoAndPlay (34); } else { gotoAndPlay (1); } _xscale = (-(random(50) + 100)); _yscale = _xscale; _rotation = random(360); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 626 MovieClip in Symbol 870 MovieClip Frame 1
onClipEvent (load) { chance = random(4) + 1; if (chance == 1) { gotoAndPlay (12); } else if (chance == 2) { gotoAndPlay (23); } else if (chance == 3) { gotoAndPlay (34); } else { gotoAndPlay (1); } _xscale = (-(random(50) + 100)); _yscale = _xscale; _rotation = random(360); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 626 MovieClip in Symbol 870 MovieClip Frame 1
onClipEvent (load) { chance = random(4) + 1; if (chance == 1) { gotoAndPlay (12); } else if (chance == 2) { gotoAndPlay (23); } else if (chance == 3) { gotoAndPlay (34); } else { gotoAndPlay (1); } _xscale = (-(random(50) + 100)); _yscale = _xscale; _rotation = random(360); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 859 MovieClip in Symbol 870 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Symbol 870 MovieClip Frame 30
stop();
Instance of Symbol 91 MovieClip "foot1" in Symbol 871 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 871 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 871 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 871 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 871 MovieClip Frame 24
stop();
Instance of Symbol 91 MovieClip "foot1" in Symbol 872 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 872 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 872 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 872 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Instance of Symbol 91 MovieClip "foot1" in Symbol 872 MovieClip Frame 10
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 872 MovieClip Frame 14
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Symbol 872 MovieClip Frame 17
stop();
Instance of Symbol 91 MovieClip "foot1" in Symbol 873 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 91 MovieClip "foot2" in Symbol 873 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 873 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 873 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 873 MovieClip Frame 25
stop();
Symbol 874 MovieClip Frame 1
stop();
Instance of Symbol 833 MovieClip "ene" in Symbol 874 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 836 MovieClip "hand" in Symbol 874 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.gun); machineGun = new Array(0, 0, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 1); bulletType = new Array(0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2); shellType = new Array(0, 0, 1, 1, 2, 1, 1, 1, 3, 3, 3, 4, 4); recoil = new Array(0, 1, 30, 25, 30, 20, 20, 20, 20, 20, 20, 75, 25); gunNum = _currentframe; } onClipEvent (enterFrame) { if (_root.pause == false) { myRadians = Math.atan2(_root.character._y - _parent._y, _root.character._x - _parent._x); myDegrees = Math.round((myRadians * 180) / Math.PI); if (_parent._xscale == 100) { _rotation = myDegrees; } else { _rotation = (-myDegrees); } _xscale = _parent._xscale; _yscale = _parent._xscale; shootChance = random(60) + 1; if (shootChance == 1) { if (machineGun[gunNum] == 1) { gun.play(); } else if (machineGun[gunNum] == 2) { fire = true; } } if (fire == true) { gun.play(); stopChance = random(10) + 1; if (stopChance == 1) { fire = false; } } if (gun._currentframe == 2) { gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.enemyDupX = gun.pointsOne.x; _root.enemyDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.eneShellDupX = gun.pointsTwo.x; _root.eneShellDupY = gun.pointsTwo.y; _root.eneShellDupRot = _rotation + gun._rotation; _root.eneScale = _parent._xscale; _root.hand1.i++; duplicateMovieClip ("_root.enemyShell", "shell" + _root.hand.i, _root.hand1.i); _root.eneShellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { _root.hand1.i++; duplicateMovieClip ("_root.enemyBullet", "bullet" + _root.hand1.i, _root.hand1.i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { _root.hand1.i++; duplicateMovieClip ("_root.enemyBullet", "bullet" + _root.hand1.i, _root.hand1.i); a++; } } gun._rotation = gun._rotation - recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation < 0) { gun._rotation = gun._rotation + 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } } }
Instance of Symbol 837 MovieClip "ene" in Symbol 874 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 838 MovieClip "ene" in Symbol 874 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 839 MovieClip "ene" in Symbol 874 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 840 MovieClip "ene" in Symbol 874 MovieClip Frame 5
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 841 MovieClip "ene" in Symbol 874 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 842 MovieClip "ene" in Symbol 874 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 836 MovieClip "hand" in Symbol 874 MovieClip Frame 7
onClipEvent (load) { gotoAndStop(_parent.gun); machineGun = new Array(0, 0, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 1); bulletType = new Array(0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2); shellType = new Array(0, 0, 1, 1, 2, 1, 1, 1, 3, 3, 3, 4, 4); recoil = new Array(0, 1, 30, 25, 30, 20, 20, 20, 20, 20, 20, 75, 25); gunNum = _currentframe; } onClipEvent (enterFrame) { if (_root.pause == false) { myRadians = Math.atan2(_root.character._y - _parent._y, _root.character._x - _parent._x); myDegrees = Math.round((myRadians * 180) / Math.PI); if (_parent._xscale == 100) { _rotation = myDegrees; } else { _rotation = (-myDegrees); } _xscale = _parent._xscale; _yscale = _parent._xscale; shootChance = 50; if (shootChance == 1) { if (machineGun[gunNum] == 1) { gun.play(); } else if (machineGun[gunNum] == 2) { fire = true; } } if (fire == true) { gun.play(); stopChance = random(10) + 1; if (stopChance == 1) { fire = false; } } if (gun._currentframe == 2) { gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.enemyDupX = gun.pointsOne.x; _root.enemyDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.eneShellDupX = gun.pointsTwo.x; _root.eneShellDupY = gun.pointsTwo.y; _root.eneShellDupRot = _rotation + gun._rotation; _root.eneScale = _parent._xscale; _root.hand1.i++; duplicateMovieClip ("_root.enemyShell", "shell" + _root.hand.i, _root.hand1.i); _root.eneShellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { _root.hand1.i++; duplicateMovieClip ("_root.enemyBullet", "bullet" + _root.hand1.i, _root.hand1.i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { _root.hand1.i++; duplicateMovieClip ("_root.enemyBullet", "bullet" + _root.hand1.i, _root.hand1.i); a++; } } gun._rotation = gun._rotation - recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation < 0) { gun._rotation = gun._rotation + 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } } }
Instance of Symbol 870 MovieClip in Symbol 874 MovieClip Frame 8
onClipEvent (enterFrame) { if ((_root.pause == false) && (_currentframe < 30)) { play(); } else { stop(); } }
Instance of Symbol 871 MovieClip in Symbol 874 MovieClip Frame 9
onClipEvent (enterFrame) { if ((_root.pause == false) && (_currentframe < 24)) { play(); } else { stop(); } }
Instance of Symbol 872 MovieClip in Symbol 874 MovieClip Frame 10
onClipEvent (enterFrame) { if ((_root.pause == false) && (_currentframe < 17)) { play(); } else { stop(); } }
Instance of Symbol 873 MovieClip in Symbol 874 MovieClip Frame 11
onClipEvent (enterFrame) { if ((_root.pause == false) && (_currentframe < 25)) { play(); } else { stop(); } }
Symbol 879 MovieClip Frame 1
stop();
Symbol 891 MovieClip Frame 1
stop();
Symbol 891 MovieClip Frame 3
gotoAndStop (1);
Symbol 891 MovieClip Frame 5
gotoAndStop (1);
Symbol 891 MovieClip Frame 7
gotoAndStop (1);
Symbol 891 MovieClip Frame 9
gotoAndStop (1);
Symbol 891 MovieClip Frame 11
gotoAndStop (1);
Symbol 891 MovieClip Frame 13
gotoAndStop (1);
Symbol 891 MovieClip Frame 15
gotoAndStop (1);
Symbol 891 MovieClip Frame 17
gotoAndStop (1);
Symbol 891 MovieClip Frame 19
gotoAndStop (1);
Symbol 891 MovieClip Frame 21
gotoAndStop (1);
Symbol 891 MovieClip Frame 23
gotoAndStop (1);
Symbol 891 MovieClip Frame 25
gotoAndStop (1);
Symbol 891 MovieClip Frame 27
gotoAndStop (1);
Symbol 891 MovieClip Frame 29
gotoAndStop (1);
Symbol 891 MovieClip Frame 31
gotoAndStop (1);
Symbol 919 MovieClip Frame 14
stop();
Symbol 925 Button
on (release) { _root.pause = false; }
Symbol 930 Button
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Symbol 935 Button
on (release) { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "LOW"; } }
Symbol 940 Button
on (release) { sure.gotoandstop(2); }
Symbol 944 Button
on (release) { musicOff = false; stopMusic._visible = true; startMusic._visible = false; if (_root._currentframe == 4) { frame = 18; } else if (_root._currentframe == 6) { frame = 20; } else if (_root._currentframe == 8) { frame = 20; } else if (_root._currentframe == 10) { frame = 24; } else if (_root._currentframe == 12) { frame = 26; } else if (_root._currentframe == 14) { frame = 22; } _root.soundEffects.gotoandplay(frame); }
Symbol 948 Button
on (release) { stopAllSounds(); musicOff = true; stopMusic._visible = false; startMusic._visible = true; }
Symbol 955 Button
on (release) { _root.outfit = new Array(_root.head, _root.body, _root.foot); _root.saveFile = true; mySharedObject = SharedObject.getLocal("userData"); mySharedObject.data.playerName = _root.playerName; mySharedObject.data.outfit = _root.outfit; mySharedObject.data.saveFile = _root.saveFile; mySharedObject.data.quality = _root._quality; mySharedObject.flush(); _root.pause = false; stopAllSounds(); _root.gotoandstop(2); }
Symbol 960 Button
on (release) { gotoAndStop (1); }
Symbol 961 MovieClip Frame 1
stop();
Symbol 969 Button
on (release) { if (_root._currentframe == 4) { if (_root.completeLevel < 1) { _root.completeLevel = 1; } if (_root.ui.kill > _root.highScores[0]) { _root.highScores[0] = _root.ui.kill; } } else if (_root._currentframe == 6) { if (_root.completeLevel < 2) { _root.completeLevel = 2; } if (_root.ui.kill > _root.highScores[1]) { _root.highScores[1] = _root.ui.kill; } } else if (_root._currentframe == 8) { if (_root.completeLevel < 3) { _root.completeLevel = 3; } if (_root.ui.kill > _root.highScores[2]) { _root.highScores[2] = _root.ui.kill; } } else if (_root._currentframe == 10) { if (_root.completeLevel < 4) { _root.completeLevel = 4; } if (_root.ui.kill > _root.highScores[3]) { _root.highScores[3] = _root.ui.kill; } } else if (_root._currentframe == 12) { if (_root.completeLevel < 5) { _root.completeLevel = 5; } if (_root.ui.kill > _root.highScores[4]) { _root.highScores[4] = _root.ui.kill; } } else if (_root._currentframe == 14) { if (_root.completeLevel < 6) { _root.completeLevel = 6; } _root.beaten = true; if (_root.ui.kill > _root.highScores[5]) { _root.highScores[5] = _root.ui.kill; } } _root.haveGuns = _root.hand1.have; _root.ammoCount = new Array(_root.ui.pistol, _root.ui.smg, _root.ui.magnum, _root.ui.rifle, _root.ui.shotgun); _root.outfit = new Array(_root.head, _root.body, _root.foot); _root.saveFile = true; mySharedObject = SharedObject.getLocal("userData"); mySharedObject.data.completeLevel = _root.completeLevel; mySharedObject.data.beaten = _root.beaten; mySharedObject.data.ammoCount = _root.ammoCount; mySharedObject.data.playerName = _root.playerName; mySharedObject.data.haveGuns = _root.haveGuns; mySharedObject.data.outfit = _root.outfit; mySharedObject.data.highScores = _root.highScores; mySharedObject.data.saveFile = _root.saveFile; mySharedObject.data.quality = _root._quality; mySharedObject.flush(); _root.pause = false; end = false; _root.nextframe(); stopAllSounds(); gotoAndStop (1); swapDepths(startDepth); }
Symbol 977 Button
on (release) { if ((_root.ui.kill > _root.highScores[6]) && (_root._currentframe == 16)) { _root.highScores[6] = _root.ui.kill; } if ((_root.ui.kill > _root.highScores[7]) && (_root._currentframe == 17)) { _root.highScores[7] = _root.ui.kill; } if ((_root.ui.kill > _root.highScores[8]) && (_root._currentframe == 18)) { _root.highScores[8] = _root.ui.kill; } _root.haveGuns = _root.hand1.have; _root.outfit = new Array(_root.head, _root.body, _root.foot); _root.saveFile = true; mySharedObject = SharedObject.getLocal("userData"); mySharedObject.data.haveGuns = _root.haveGuns; mySharedObject.data.playerName = _root.playerName; mySharedObject.data.outfit = _root.outfit; mySharedObject.data.highScores = _root.highScores; mySharedObject.data.saveFile = _root.saveFile; mySharedObject.data.quality = _root._quality; mySharedObject.flush(); _root.pause = false; end = false; stopAllSounds(); _root.gotoandstop(2); gotoAndStop (1); swapDepths(startDepth); }
Symbol 981 Button
on (release) { if (done != true) { if (_root._currentframe == 16) { _root.submitOurScoreBean(); } else if (_root._currentframe == 17) { _root.submitOurScoreZombie(); } else if (_root._currentframe == 18) { _root.submitOurScoreSurvive(); } done = true; } }
Symbol 985 Button
on (release) { if (_root._currentframe == 16) { getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=53", "_BLANK"); } else if (_root._currentframe == 17) { getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=54", "_BLANK"); } else if (_root._currentframe == 18) { getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=52", "_BLANK"); } }
Symbol 986 MovieClip Frame 1
stop();
Symbol 986 MovieClip Frame 2
if (musicOff == true) { startMusic._visible = true; stopMusic._visible = false; } else { startMusic._visible = false; stopMusic._visible = true; }
Instance of Symbol 919 MovieClip in Symbol 986 MovieClip Frame 2
onClipEvent (load) { gotoAndPlay (2); }
Symbol 986 MovieClip Frame 4
playerName = _root.playerName;
Symbol 991 MovieClip Frame 1
stop();
Instance of Symbol 366 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { head = _root.head; body = _root.body; foot = _root.foot; }
Instance of Symbol 369 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { head = 34; body = 9; foot = 1; }
Instance of Symbol 371 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 373 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1003 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Symbol 1003 MovieClip Frame 8
stop();
Symbol 1003 MovieClip Frame 17
stop();
Symbol 1003 MovieClip Frame 26
stop();
Symbol 1003 MovieClip Frame 35
stop();
Symbol 1003 MovieClip Frame 36
stopAllSounds(); _root._quality = _root.qual; _root.nextFrame();
Symbol 1023 MovieClip Frame 1
stop();
Symbol 1136 MovieClip Frame 1
stop();
Symbol 1143 MovieClip Frame 1
stop();
Instance of Symbol 1134 MovieClip in Symbol 1143 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character)) { _root.card._visible = true; _root.soundEffects.gotoandplay(14); swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 544 MovieClip in Symbol 1143 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character)) { _root.pause = true; _root.pauseScreen.end = true; _root.enemy1.removemovieclip(""); _root.enemy2.removemovieclip(""); _root.enemy3.removemovieclip(""); _root.enemy4.removemovieclip(""); _root.enemy5.removemovieclip(""); _root.enemy6.removemovieclip(""); } }
Instance of Symbol 1136 MovieClip in Symbol 1143 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hand1.have[3] == 1) { swapDepths(1); removeMovieClip(""); } if (hitTest(_root.character)) { _root.hand1.have[3] = 1; _root.hand1.gunNum = 3; _root.ui.pistol = _root.ui.pistol + 50; _root.soundEffects.gotoandplay(4); swapDepths(1); removeMovieClip(""); } }
Symbol 1150 MovieClip Frame 1
stop();
Symbol 1150 MovieClip Frame 83
gotoAndStop (82);
Instance of Symbol 1150 MovieClip in Symbol 1151 MovieClip Frame 1
onClipEvent (load) { _alpha = 200; } onClipEvent (enterFrame) { if ((_root.card._visible == true) && (hitTest(_root.character))) { play(); } }
Instance of Symbol 366 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { head = _root.head; body = _root.body; foot = _root.foot; }
Instance of Symbol 369 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { head = 34; body = 9; foot = 1; }
Instance of Symbol 371 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 373 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1170 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Symbol 1170 MovieClip Frame 8
stop();
Symbol 1170 MovieClip Frame 17
stop();
Symbol 1170 MovieClip Frame 26
stop();
Symbol 1170 MovieClip Frame 35
stop();
Symbol 1170 MovieClip Frame 44
stop();
Symbol 1170 MovieClip Frame 53
stop();
Symbol 1170 MovieClip Frame 62
stop();
Symbol 1170 MovieClip Frame 71
stop();
Symbol 1170 MovieClip Frame 80
stop();
Symbol 1170 MovieClip Frame 81
stopAllSounds(); _root._quality = _root.qual; _root.nextFrame(); _root.nextFrame();
Instance of Symbol 91 MovieClip in Symbol 1182 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.foot); } onClipEvent (enterFrame) { gotoAndStop(_parent.foot); }
Instance of Symbol 91 MovieClip in Symbol 1182 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.foot); } onClipEvent (enterFrame) { gotoAndStop(_parent.foot); }
Instance of Symbol 134 MovieClip "body" in Symbol 1182 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.body); } onClipEvent (enterFrame) { gotoAndStop(_parent.body); }
Instance of Symbol 191 MovieClip "head" in Symbol 1182 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.head); } onClipEvent (enterFrame) { gotoAndStop(_parent.head); }
Symbol 1195 MovieClip Frame 1
stop();
Instance of Symbol 1182 MovieClip "head" in Symbol 1195 MovieClip Frame 1
onClipEvent (load) { head = 34; body = 9; foot = 1; }
Symbol 1195 MovieClip Frame 11
stop();
Symbol 1197 MovieClip Frame 6
gotoAndStop (5);
Symbol 1198 MovieClip Frame 24
gotoAndPlay (6);
Symbol 1205 MovieClip Frame 6
stop();
Symbol 1206 MovieClip Frame 1
stopAllSounds();
Symbol 1206 MovieClip Frame 76
_root.ui.kill = _root.ui.kill + 1; _x = 0; _y = 0; stop();
Instance of Symbol 544 MovieClip in Symbol 1206 MovieClip Frame 76
onClipEvent (enterFrame) { if (hitTest(_root.character)) { _root.pause = true; _root.pauseScreen.end = true; _root.enemy1.removemovieclip(""); _root.enemy2.removemovieclip(""); _root.enemy3.removemovieclip(""); _root.enemy4.removemovieclip(""); _root.enemy5.removemovieclip(""); _root.enemy6.removemovieclip(""); } }
Instance of Symbol 836 MovieClip "hand" in Symbol 1207 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.gun); machineGun = new Array(0, 0, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 1); bulletType = new Array(0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2); shellType = new Array(0, 0, 1, 1, 2, 1, 1, 1, 3, 3, 3, 4, 4); recoil = new Array(0, 1, 30, 25, 30, 20, 20, 20, 20, 20, 20, 75, 25); gunNum = _currentframe; } onClipEvent (enterFrame) { if (_root.pause == false) { myRadians = Math.atan2(_root.character._y - _parent._y, _root.character._x - _parent._x); myDegrees = Math.round((myRadians * 180) / Math.PI); if (_parent._xscale == 100) { _rotation = myDegrees; } else { _rotation = (-myDegrees); } _xscale = _parent._xscale; _yscale = _parent._xscale; shootChance = random(60) + 1; if (shootChance == 1) { if (machineGun[gunNum] == 1) { gun.play(); } else if (machineGun[gunNum] == 2) { fire = true; } } if (fire == true) { gun.play(); stopChance = random(10) + 1; if (stopChance == 1) { fire = false; } } if (gun._currentframe == 2) { gun.pointsOne = new Object(); gun.pointsOne.x = gun.barrel._x; gun.pointsOne.y = gun.barrel._y; localToGlobal(gun.pointsOne); _root.enemyDupX = gun.pointsOne.x; _root.enemyDupY = gun.pointsOne.y; gun.pointsTwo = new Object(); gun.pointsTwo.x = gun.eject._x; gun.pointsTwo.y = gun.eject._y; localToGlobal(gun.pointsTwo); _root.eneShellDupX = gun.pointsTwo.x; _root.eneShellDupY = gun.pointsTwo.y; _root.eneShellDupRot = _rotation + gun._rotation; _root.eneScale = _parent._xscale; _root.hand1.i++; duplicateMovieClip ("_root.enemyShell", "shell" + _root.hand.i, _root.hand1.i); _root.eneShellType = shellType[gunNum]; if (bulletType[gunNum] == 1) { _root.hand1.i++; duplicateMovieClip ("_root.enemyBullet", "bullet" + _root.hand1.i, _root.hand1.i); } else if (bulletType[gunNum] == 2) { a = 0; while (a < 6) { _root.hand1.i++; duplicateMovieClip ("_root.enemyBullet", "bullet" + _root.hand1.i, _root.hand1.i); a++; } } gun._rotation = gun._rotation - recoil[gunNum]; gun._x = gun._x - (recoil[gunNum] / 2); } if (gun._rotation < 0) { gun._rotation = gun._rotation + 5; } if (gun._x < gun.xStart) { gun._x = gun._x + 2.5; } } }
Instance of Symbol 1196 MovieClip "ene" in Symbol 1207 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 1197 MovieClip "ene" in Symbol 1207 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 1198 MovieClip "ene" in Symbol 1207 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 1199 MovieClip "ene" in Symbol 1207 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 1206 MovieClip in Symbol 1207 MovieClip Frame 5
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 366 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { head = _root.head; body = _root.body; foot = _root.foot; }
Instance of Symbol 369 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { head = 34; body = 9; foot = 1; }
Instance of Symbol 371 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 373 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1213 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Symbol 1213 MovieClip Frame 8
stop();
Symbol 1213 MovieClip Frame 17
stop();
Symbol 1213 MovieClip Frame 18
stopAllSounds(); _root._quality = _root.qual; _root.nextFrame();
Symbol 1217 MovieClip Frame 1
stop();
Symbol 1308 MovieClip Frame 1
stop();
Symbol 1333 MovieClip Frame 1
stop();
Instance of Symbol 544 MovieClip in Symbol 1333 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character) && (_root.character.gravity == 0)) { _root.pause = true; _root.pauseScreen.end = true; _root.enemy1.removemovieclip(""); _root.enemy2.removemovieclip(""); _root.enemy3.removemovieclip(""); _root.enemy4.removemovieclip(""); _root.enemy5.removemovieclip(""); _root.enemy6.removemovieclip(""); } }
Instance of Symbol 544 MovieClip in Symbol 1333 MovieClip Frame 1
onClipEvent (enterFrame) { if ((hitTest(_root.character) && (_root.character.gravity == 0)) && (done != true)) { _root.pause = true; _root.hand1.fire = false; _root.hand2.fire = false; _root.cutscene.play(); done = true; swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1308 MovieClip in Symbol 1333 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hand1.have[18] == 1) { swapDepths(1); removeMovieClip(""); } if (hitTest(_root.character)) { _root.hand1.have[18] = 1; _root.hand1.gunNum = 18; _root.ui.shotgun = _root.ui.shotgun + 50; _root.soundEffects.gotoandplay(4); swapDepths(1); removeMovieClip(""); } }
Symbol 1343 MovieClip Frame 1
stop();
Symbol 1343 MovieClip Frame 2
_root.qual = _root._quality; _root._quality = "high"; swapDepths(510); hand1.fire = false; hand2.fire = false;
Instance of Symbol 366 MovieClip in Symbol 1343 MovieClip Frame 2
onClipEvent (load) { head = _root.head; body = _root.body; foot = _root.foot; }
Instance of Symbol 371 MovieClip in Symbol 1343 MovieClip Frame 2
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1343 MovieClip Frame 2
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1343 MovieClip Frame 2
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1343 MovieClip Frame 2
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1343 MovieClip Frame 2
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 373 MovieClip in Symbol 1343 MovieClip Frame 2
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1343 MovieClip Frame 2
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1343 MovieClip Frame 2
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1343 MovieClip Frame 2
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1343 MovieClip Frame 2
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Symbol 1343 MovieClip Frame 9
stop();
Symbol 1343 MovieClip Frame 18
stop();
Symbol 1343 MovieClip Frame 27
stop();
Symbol 1343 MovieClip Frame 29
_root.pause = false; _root._quality = _root.qual; swapDepths(1); removeMovieClip("");
Instance of Symbol 366 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (load) { head = _root.head; body = _root.body; foot = _root.foot; }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 373 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Symbol 1353 MovieClip Frame 8
stop();
Symbol 1353 MovieClip Frame 17
stop();
Instance of Symbol 366 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { head = _root.head; body = _root.body; foot = _root.foot; }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 373 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1353 MovieClip Frame 19
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Symbol 1353 MovieClip Frame 26
stop();
Symbol 1353 MovieClip Frame 27
stopAllSounds(); _root._quality = _root.qual; _root.nextFrame();
Symbol 1460 MovieClip Frame 1
stop();
Symbol 1499 MovieClip Frame 1
stop();
Instance of Symbol 544 MovieClip in Symbol 1499 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character) && (_root.character.gravity == 0)) { _root.pause = true; _root.pauseScreen.end = true; _root.enemy1.removemovieclip(""); _root.enemy2.removemovieclip(""); _root.enemy3.removemovieclip(""); _root.enemy4.removemovieclip(""); _root.enemy5.removemovieclip(""); _root.enemy6.removemovieclip(""); } }
Instance of Symbol 1460 MovieClip in Symbol 1499 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hand1.have[15] == 1) { swapDepths(1); removeMovieClip(""); } if (hitTest(_root.character)) { _root.hand1.have[15] = 1; _root.hand1.gunNum = 15; _root.ui.rifle = _root.ui.rifle + 50; _root.soundEffects.gotoandplay(4); swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 366 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { head = _root.head; body = _root.body; foot = _root.foot; }
Instance of Symbol 369 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { head = 34; body = 9; foot = 1; }
Instance of Symbol 371 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 373 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1508 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Symbol 1508 MovieClip Frame 8
stop();
Symbol 1508 MovieClip Frame 17
stop();
Symbol 1508 MovieClip Frame 26
stop();
Symbol 1508 MovieClip Frame 27
stopAllSounds(); _root._quality = _root.qual; _root.nextFrame();
Instance of Symbol 1521 MovieClip in Symbol 1523 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Symbol 1535 MovieClip Frame 1
stop();
Instance of Symbol 603 MovieClip in Symbol 1555 MovieClip Frame 1
onClipEvent (load) { _rotation = random(360); } onClipEvent (enterFrame) { if (_root.pause == false) { if (_alpha == 100) { if ((((hitTest(_root.enemy1) && (_root.enemy1._currentframe != 3)) && (_root.enemy1._currentframe != 4)) && (_root.enemy1._currentframe != 7)) && (_root.enemy1.dead == false)) { _root.enemy1.gotoandstop(5); _root.enemy1.health = _root.enemy1.health - 4; _root.enemy1.hurt = true; } if ((((hitTest(_root.enemy2) && (_root.enemy12._currentframe != 3)) && (_root.enemy2._currentframe != 4)) && (_root.enemy2._currentframe != 7)) && (_root.enemy2.dead == false)) { _root.enemy2.gotoandstop(5); _root.enemy2.health = _root.enemy2.health - 4; _root.enemy2.hurt = true; } if ((((hitTest(_root.enemy3) && (_root.enemy3._currentframe != 3)) && (_root.enemy3._currentframe != 4)) && (_root.enemy3._currentframe != 7)) && (_root.enemy3.dead == false)) { _root.enemy3.gotoandstop(5); _root.enemy3.health = _root.enemy3.health - 4; _root.enemy3.hurt = true; } if ((((hitTest(_root.enemy4) && (_root.enemy4._currentframe != 3)) && (_root.enemy4._currentframe != 4)) && (_root.enemy4._currentframe != 7)) && (_root.enemy4.dead == false)) { _root.enemy4.gotoandstop(5); _root.enemy4.health = _root.enemy4.health - 4; _root.enemy4.hurt = true; } if ((((hitTest(_root.enemy5) && (_root.enemy5._currentframe != 3)) && (_root.enemy5._currentframe != 4)) && (_root.enemy5._currentframe != 7)) && (_root.enemy5.dead == false)) { _root.enemy5.gotoandstop(5); _root.enemy5.health = _root.enemy5.health - 4; _root.enemy5.hurt = true; } if ((((hitTest(_root.enemy6) && (_root.enemy6._currentframe != 3)) && (_root.enemy6._currentframe != 4)) && (_root.enemy6._currentframe != 7)) && (_root.enemy6.dead == false)) { _root.enemy6.gotoandstop(5); _root.enemy6.health = _root.enemy6.health - 4; _root.enemy6.hurt = true; } } _alpha = (_alpha - 12); _xscale = (_xscale + 10); _yscale = (_yscale + 10); } }
Instance of Symbol 600 MovieClip in Symbol 1555 MovieClip Frame 1
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 1555 MovieClip Frame 1
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 1555 MovieClip Frame 1
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 1555 MovieClip Frame 1
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 1555 MovieClip Frame 1
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 600 MovieClip in Symbol 1555 MovieClip Frame 1
onClipEvent (load) { _xscale = (-random(150)); _rotation = (-90 + random(180)); } onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 1517 MovieClip in Symbol 1556 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (15); }
Symbol 1556 MovieClip Frame 40
gotoAndPlay (1);
Instance of Symbol 1553 MovieClip in Symbol 1556 MovieClip Frame 76
onClipEvent (enterFrame) { if (hitTest(_root.character) && (hit != true)) { _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - 1; hit = true; } }
Symbol 1556 MovieClip Frame 95
gotoAndPlay (1);
Symbol 1556 MovieClip Frame 122
gotoAndPlay (108);
Instance of Symbol 1553 MovieClip in Symbol 1556 MovieClip Frame 156
onClipEvent (enterFrame) { if (hitTest(_root.character) && (hit != true)) { _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - 1; hit = true; } }
Symbol 1556 MovieClip Frame 177
gotoAndPlay (1);
Instance of Symbol 1517 MovieClip in Symbol 1556 MovieClip Frame 188
onClipEvent (enterFrame) { if (hitTest(_root.character) && (hit != true)) { _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - 1; hit = true; } }
Instance of Symbol 1517 MovieClip in Symbol 1556 MovieClip Frame 196
onClipEvent (load) { gotoAndPlay (15); } onClipEvent (enterFrame) { if (hitTest(_root.character) && (hit != true)) { _root.character.hit = true; _root.character.gotoandstop(8); _root.character.health = _root.character.health - 1; hit = true; } }
Symbol 1556 MovieClip Frame 202
gotoAndPlay (1);
Instance of Symbol 1517 MovieClip in Symbol 1556 MovieClip Frame 202
onClipEvent (load) { gotoAndPlay (15); }
Symbol 1556 MovieClip Frame 230
stop();
Symbol 1556 MovieClip Frame 231
gotoAndStop (230);
Symbol 1558 MovieClip Frame 1
stop();
Instance of Symbol 1556 MovieClip "enemy" in Symbol 1558 MovieClip Frame 1
onClipEvent (load) { speed = 25; if (_root.beaten == false) { health = 300; } else { health = 600; } } onClipEvent (enterFrame) { if (_root.pause == false) { play(); if (health > 0) { attack = random(200); if ((attack == 1) && (_currentframe < 41)) { gotoAndPlay (41); } if ((attack == 35) && (_currentframe < 41)) { gotoAndPlay (123); } if (hitArea.hitTest(_root.character) && (_currentframe < 41)) { gotoAndPlay (178); } if ((attack == 70) && (_currentframe < 41)) { gotoAndPlay (96); if (_xscale == 100) { runRight = false; runLeft = true; } else { runLeft = false; runRight = true; } } if (runLeft == true) { if (_x >= -385) { _x = (_x - speed); } else { _x = -385; } } if (runRight == true) { if (_x <= 1645) { _x = (_x + speed); } else { _x = 1645; } } if ((_x <= -385) && (runLeft == true)) { gotoAndPlay (1); _xscale = (_xscale * -1); runLeft = false; } if ((_x >= 1644) && (runRight == true)) { gotoAndPlay (1); _xscale = (_xscale * -1); runRight = false; } } else if (_currentframe < 203) { gotoAndPlay (203); } } else { stop(); } }
Instance of Symbol 366 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { head = _root.head; body = _root.body; foot = _root.foot; }
Instance of Symbol 369 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { head = 34; body = 9; foot = 1; }
Instance of Symbol 371 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 371 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < -130) { speed = random(5) + 1; _y = -25; } }
Instance of Symbol 373 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Instance of Symbol 373 MovieClip in Symbol 1575 MovieClip Frame 1
onClipEvent (load) { speed = random(5) + 1; } onClipEvent (enterFrame) { _alpha = (random(50) + 50); _y = (_y - speed); if (_y < 60) { speed = random(5) + 1; _y = 164; } }
Symbol 1575 MovieClip Frame 8
stop();
Symbol 1575 MovieClip Frame 17
stop();
Symbol 1575 MovieClip Frame 26
stop();
Symbol 1575 MovieClip Frame 35
stop();
Symbol 1575 MovieClip Frame 44
stop();
Symbol 1575 MovieClip Frame 150
stopAllSounds(); _root._quality = _root.qual; _root.gotoandstop(2);
Symbol 1579 MovieClip Frame 1
stop();
Symbol 1595 MovieClip Frame 1
stop();
Instance of Symbol 1595 MovieClip in Symbol 1610 MovieClip Frame 1
onClipEvent (enterFrame) { chance = random(40) + 1; if (chance == 1) { play(); } }
Symbol 1610 MovieClip Frame 8
if (hitTest(_root.character)) { _root.character.health = _root.character.health - 1; _root.character.hit = true; _root.character.gotoandstop(9); }
Symbol 1610 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1610 MovieClip Frame 29
stop();
Symbol 1610 MovieClip Frame 43
stop();
Symbol 1610 MovieClip Frame 46
stop();
Symbol 1610 MovieClip Frame 47
gotoAndPlay (11);
Symbol 1613 MovieClip Frame 1
stop();
Instance of Symbol 1595 MovieClip in Symbol 1619 MovieClip Frame 1
onClipEvent (enterFrame) { chance = random(40) + 1; if (chance == 1) { play(); } }
Symbol 1619 MovieClip Frame 10
gotoAndPlay (6);
Instance of Symbol 1595 MovieClip in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) { chance = random(40) + 1; if (chance == 1) { play(); } }
Symbol 1624 MovieClip Frame 12
gotoAndPlay (8);
Instance of Symbol 1610 MovieClip "bean" in Symbol 1628 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 1619 MovieClip "bean" in Symbol 1628 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 1624 MovieClip "bean" in Symbol 1628 MovieClip Frame 3
onClipEvent (load) { rot = random(20) + 1; } onClipEvent (enterFrame) { if (_root.pause == false) { _rotation = (_rotation + rot); play(); } else { stop(); } }
Instance of Symbol 1626 MovieClip in Symbol 1628 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.pause == false) { _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - 12); _rotation = (_rotation + 1); if (_alpha < 0) { _root.ui.kill = _root.ui.kill + 1; _parent.removemovieclip(""); } } }
Symbol 1636 MovieClip Frame 61
swapDepths(1); removeMovieClip("");
Symbol 1647 Button
on (release) { _root.outfit = new Array(_root.head, _root.body, _root.foot); _root.saveFile = true; mySharedObject = SharedObject.getLocal("userData"); mySharedObject.data.playerName = _root.playerName; mySharedObject.data.outfit = _root.outfit; mySharedObject.data.saveFile = _root.saveFile; mySharedObject.data.quality = _root._quality; mySharedObject.flush(); stopAllSounds(); _root.gotoandstop(2); }
Symbol 1648 MovieClip Frame 34
stop();

Library Items

Symbol 1 Sound [uzi]
Symbol 2 Sound [shell1]Used by:891
Symbol 3 Sound [deagle]Used by:726
Symbol 4 GraphicUsed by:210
Symbol 5 GraphicUsed by:210
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:210
Symbol 8 GraphicUsed by:210
Symbol 9 SoundUsed by:210
Symbol 10 GraphicUsed by:210
Symbol 11 GraphicUsed by:210
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:210
Symbol 14 GraphicUsed by:210
Symbol 15 GraphicUsed by:210
Symbol 16 GraphicUsed by:210
Symbol 17 GraphicUsed by:210
Symbol 18 GraphicUsed by:210
Symbol 19 GraphicUsed by:210
Symbol 20 GraphicUsed by:210
Symbol 21 GraphicUsed by:210
Symbol 22 GraphicUsed by:210
Symbol 23 GraphicUsed by:210
Symbol 24 GraphicUsed by:210
Symbol 25 GraphicUsed by:210
Symbol 26 GraphicUsed by:210
Symbol 27 GraphicUsed by:210
Symbol 28 GraphicUsed by:210
Symbol 29 GraphicUsed by:210
Symbol 30 GraphicUsed by:210
Symbol 31 GraphicUsed by:210
Symbol 32 GraphicUsed by:210
Symbol 33 GraphicUsed by:210
Symbol 34 GraphicUsed by:210
Symbol 35 GraphicUsed by:210
Symbol 36 GraphicUsed by:210
Symbol 37 GraphicUsed by:210
Symbol 38 GraphicUsed by:210
Symbol 39 GraphicUsed by:210
Symbol 40 GraphicUsed by:210
Symbol 41 GraphicUsed by:210
Symbol 42 GraphicUsed by:210
Symbol 43 GraphicUsed by:210
Symbol 44 GraphicUsed by:210
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:210
Symbol 47 SoundUsed by:210 782
Symbol 48 GraphicUsed by:210
Symbol 49 GraphicUsed by:210
Symbol 50 GraphicUsed by:210
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:210
Symbol 53 GraphicUsed by:210
Symbol 54 GraphicUsed by:210
Symbol 55 GraphicUsed by:210
Symbol 56 GraphicUsed by:210
Symbol 57 GraphicUsed by:210
Symbol 58 GraphicUsed by:210
Symbol 59 GraphicUsed by:210
Symbol 60 GraphicUsed by:210
Symbol 61 GraphicUsed by:210
Symbol 62 ShapeTweeningUsed by:210
Symbol 63 GraphicUsed by:210 267 268 269 388 944 948 981 985 1575
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Symbol 65 GraphicUsed by:66
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Instance Names

"menuScreen"Frame 2Symbol 287 MovieClip
"bg"Frame 4Symbol 451 MovieClip
"ground"Frame 4Symbol 453 MovieClip
"level"Frame 4Symbol 580 MovieClip
"bullet"Frame 4Symbol 627 MovieClip
"shell"Frame 4Symbol 632 MovieClip
"link"Frame 4Symbol 634 MovieClip
"hand2"Frame 4Symbol 701 MovieClip
"character"Frame 4Symbol 713 MovieClip
"hand1"Frame 4Symbol 806 MovieClip
"enemyBullet"Frame 4Symbol 627 MovieClip
"enemyShell"Frame 4Symbol 632 MovieClip
"ui"Frame 4Symbol 832 MovieClip
"enem"Frame 4Symbol 874 MovieClip
"drop"Frame 4Symbol 879 MovieClip
"soundEffects"Frame 4Symbol 891 MovieClip
"pauseScreen"Frame 4Symbol 986 MovieClip
"bg"Frame 6Symbol 1023 MovieClip
"level"Frame 6Symbol 1143 MovieClip
"ground"Frame 6Symbol 1151 MovieClip
"card"Frame 6Symbol 1134 MovieClip
"bullet"Frame 6Symbol 627 MovieClip
"shell"Frame 6Symbol 632 MovieClip
"link"Frame 6Symbol 634 MovieClip
"enemyBullet"Frame 6Symbol 627 MovieClip
"enemyShell"Frame 6Symbol 632 MovieClip
"ui"Frame 6Symbol 832 MovieClip
"enem"Frame 6Symbol 874 MovieClip
"drop"Frame 6Symbol 879 MovieClip
"soundEffects"Frame 6Symbol 891 MovieClip
"hand2"Frame 6Symbol 701 MovieClip
"character"Frame 6Symbol 713 MovieClip
"hand1"Frame 6Symbol 806 MovieClip
"pauseScreen"Frame 6Symbol 986 MovieClip
"bg"Frame 8Symbol 1023 MovieClip
"ground"Frame 8Symbol 1172 MovieClip
"level"Frame 8Symbol 1173 MovieClip
"bullet"Frame 8Symbol 627 MovieClip
"shell"Frame 8Symbol 632 MovieClip
"link"Frame 8Symbol 634 MovieClip
"enemyBullet"Frame 8Symbol 627 MovieClip
"enemyShell"Frame 8Symbol 632 MovieClip
"ui"Frame 8Symbol 832 MovieClip
"enem"Frame 8Symbol 874 MovieClip
"drop"Frame 8Symbol 879 MovieClip
"soundEffects"Frame 8Symbol 891 MovieClip
"enemy1"Frame 8Symbol 1207 MovieClip
"hand2"Frame 8Symbol 701 MovieClip
"character"Frame 8Symbol 713 MovieClip
"hand1"Frame 8Symbol 806 MovieClip
"pauseScreen"Frame 8Symbol 986 MovieClip
"bg"Frame 10Symbol 1217 MovieClip
"ground"Frame 10Symbol 1219 MovieClip
"level"Frame 10Symbol 1333 MovieClip
"bullet"Frame 10Symbol 627 MovieClip
"shell"Frame 10Symbol 632 MovieClip
"link"Frame 10Symbol 634 MovieClip
"enemyBullet"Frame 10Symbol 627 MovieClip
"enemyShell"Frame 10Symbol 632 MovieClip
"ui"Frame 10Symbol 832 MovieClip
"enem"Frame 10Symbol 874 MovieClip
"drop"Frame 10Symbol 879 MovieClip
"soundEffects"Frame 10Symbol 891 MovieClip
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Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "uzi"
ExportAssets (56)Timeline Frame 1Symbol 2 as "shell1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "deagle"
ExportAssets (56)Timeline Frame 4Symbol 3 as "deagle"
ExportAssets (56)Timeline Frame 4Symbol 2 as "shell1"
ExportAssets (56)Timeline Frame 4Symbol 2 as "shell1"

Dynamic Text Variables

oneSymbol 243 EditableText""
twoSymbol 244 EditableText""
threeSymbol 245 EditableText""
fourSymbol 246 EditableText""
fiveSymbol 247 EditableText""
sixSymbol 248 EditableText""
beanSymbol 250 EditableText""
zombieSymbol 251 EditableText""
superScoreSymbol 252 EditableText""
playerNameSymbol 289 EditableText"Anonymous"
highOneSymbol 303 EditableText""
highTwoSymbol 304 EditableText""
highThreeSymbol 305 EditableText""
highFourSymbol 306 EditableText""
highFiveSymbol 307 EditableText""
highBeanSurviveSymbol 308 EditableText""
highSixSymbol 309 EditableText""
highZombieSurviveSymbol 310 EditableText""
highSuperSurviveSymbol 311 EditableText""
gunSymbol 809 EditableText""
killSymbol 810 EditableText""
pistolSymbol 826 EditableText"999"
smgSymbol 827 EditableText"999"
magnumSymbol 828 EditableText"999"
rifleSymbol 829 EditableText"999"
shotgunSymbol 830 EditableText"999"
missionSymbol 920 EditableText""
killSymbol 963 EditableText""
weaponSymbol 964 EditableText""
killSymbol 971 EditableText""
weaponSymbol 972 EditableText""
playerNameSymbol 982 EditableText""
textSymbol 983 EditableText""




http://swfchan.com/8/38328/info.shtml
Created: 13/5 -2019 09:17:15 Last modified: 13/5 -2019 09:17:15 Server time: 31/10 -2024 23:38:49