STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Color Commander.swf

This is the info page for
Flash #38352

(Click the ID number above for more basic data on this flash file.)


Text
V 1.8

Score

Use UP and DOWN arrow keys

Easy - Medium - Hard

Easy - Medium - Hard

Easy - Medium - Hard

Easy - Medium - Hard - HAX

Play

How to Play

Credits

High Scores

Your Best:

<p align="left"></p>

Easy

Med

Hard

<p align="left"></p>

<p align="left"></p>

Click on the icons near the
bottum to purchase a unit. The
cost is shown above it.

When you select a unit, the
mouse will contain a picture. You
can press cancel for a full refund

Try to destory the houses, the
longer you wait, the bigger they
get, the harder they are to destory.

You must destory all the houses on the
map before time runs out or you have
less then 100 money for 10 seconds.

There are mobile
enemies, but don't
let them pass you or
you will lose money!

Try to upgrade you tech level, which the maximum is 11.
Tech will make better units and upgrades available.

HOT KEYS:
q w e r t y
a s d f g h
z x
Letters correspond
to the position of
the unit on the bar.

Press space to pause, this will let you
access music options and let you return to the menu.

Use the hold bar to
hold back your units
until you want them

100

Menu

<p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>kul_dg@yahoo.com</b></font></p>

Progamming by Foreverkul
Art by HashBrown

Intrested in hosting this game on your website?
Send an email to

Amishkumar.com

ClockCrew.net

<p align="left"></p>

You have played:

Seconds

HAX

HAX

HAX

Click here to make a suggestion for Color COmmander 2.

Level xxx

Cancel

H
O
L
D

250

500

800

Tech
Up
10,000

1

600

1200

2

Tech
Up
25,000

10/11

1500

750

1400

1600

1000

2200

3000

5000

10% Health
Increase
50,000

10%Attack
Increase
50,000

Quanity
Increase
80,000

Mini
Laser
50,000

3

Tech
Up
40,000

4

Tech
Up
60,000

5

Tech
Up
80,000

6

Tech
Up
100,000

7

Tech
Up
125,000

8

Tech
Up
150,000

9

Tech
Up
200,000

10

11

Uber
Laser
100,000

$

10

Low money!

9

8

7

6

5

4

3

2

1

PAUSED

Continue

Main Menu

Sound off

Sound off

Sound off

5

4

3

2

1

HOT KEYS:
q w e r t y
a s d f g h
z x

Submit

PAUSED

<p align="center"></p>

Score

Quality

L

M

H

A

Name

Score

<p align="left"></p>

<p align="left"></p>

Submit Score

Please Type in a name and have a score more then 0

Score has been submitted

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("710b9217", this, 10301, true); Mouse.hide(); Stage.showMenu = false; moder = "medium"; loadit = true; timeunit = 0; showTime = 0; timeOut = 0; _quality = "MEDIUM"; qual = false;
Frame 2
stop(); musak.stop(); if (loadit == true) { savefile = SharedObject.getLocal("ColorC"); totaltime = savefile.data.totaltime; escore = savefile.data.escore; mscore = savefile.data.mscore; hscore = savefile.data.hscore; loadit = false; } if (nom == undefined) { nom = "Name Here"; tscore = 0; escore = 0; mscore = 0; hscore = 0; } score = 0; scr = 1; _x = 0; quant = 0; quantControl = 0; quantCon = ""; tt = 100; yy = 300; guy = 0; dguy = 0; eguy = 0; tguy = 1; tenemy = 0; laser = 0; ulaser = false; FX = 0; tech = 1; level = 1; hlvl = 1; atlvl = 1; compLevel = 0; mod = 2; hold = false; thouse = 1; inlvl = 0; narf = 1; tinm.removeMovieClip(); countdown.removeMovieClip(); bbar.removeMovieClip(); stuffers.removeMovieClip(); loser.removeMovieClip(); showlvl.removeMovieClip(); ppp.removeMovieClip(); hand.removeMovieClip(); t = 0; while (t < 1000) { _root["house" + t].removeMovieClip(); _root["hole" + t].removeMovieClip(); _root["mine" + t].removeMovieClip(); _root["enem" + t].removeMovieClip(); _root["guy" + t].removeMovieClip(); t++; }
Instance of Symbol 83 MovieClip in Frame 2
onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); }
Frame 5
function levelCreate() { if ((compLevel < 1) && (points > 0)) { housex.duplicateMovieClip("house" + thouse, 1000 + (thouse * 10)); _root["house" + thouse]._x = random(500) + 150; _root["house" + thouse]._y = random(220) + 50; _root["house" + thouse].swapDepths(((1000 * (_root["house" + thouse]._y + 18)) + thouse) / 10); thouse++; points = points - (50 * narf); compLevel++; inlvl++; } tnt = 0; while (tnt < 100) { if (points > 0) { cause = random(601) - 80; if ((cause < 80) && (points >= 50)) { housex.duplicateMovieClip("house" + thouse, 1000 + (thouse * 10)); _root["house" + thouse]._x = random(500) + 150; _root["house" + thouse]._y = random(220) + 50; _root["house" + thouse].swapDepths(((1000 * (_root["house" + thouse]._y + 18)) + thouse) / 10); thouse++; points = points - 50; compLevel++; inlvl++; } if (level >= 3) { if (((cause > 80) && (cause < 160)) && (points >= 60)) { holesx.duplicateMovieClip("hole" + tenemy, 1001 + (tenemy * 10)); _root["hole" + tenemy]._x = random(500) + 150; _root["hole" + tenemy]._y = random(220) + 50; _root["hole" + tenemy]._width = random(51) + 10; _root["hole" + tenemy]._height = _root["hole" + tenemy]._width / 4; _root["hole" + tenemy].swapDepths(((1000 * (_root["hole" + tenemy]._y + 10)) + tenemy) / 10); tenemy++; points = points - 60; inlvl++; } if (((cause > 160) && (cause < 220)) && (points >= 80)) { minex.duplicateMovieClip("mine" + tenemy, 1001 + (tenemy * 10)); _root["mine" + tenemy]._x = random(500) + 150; _root["mine" + tenemy]._y = random(220) + 50; _root["mine" + tenemy].swapDepths(((1000 * (_root["mine" + tenemy]._y + 10)) + tenemy) / 10); tenemy++; points = points - 80; inlvl++; } } if (level >= 5) { if (((cause > 220) && (cause < 280)) && (points >= 130)) { trix.duplicateMovieClip("enem" + tenemy, 1001 + (tenemy * 10)); _root["enem" + tenemy]._x = random(600) + 800; _root["enem" + tenemy]._y = random(220) + 50; _root["enem" + tenemy].swapDepths(((1000 * (_root["enem" + tenemy]._y + 10)) + tenemy) / 10); tenemy++; points = points - 130; inlvl++; } } if (level >= 7) { if (((cause > 280) && (cause < 330)) && (points >= 100)) { spyx.duplicateMovieClip("enem" + tenemy, 1001 + (tenemy * 10)); _root["enem" + tenemy]._x = random(600) + 800; _root["enem" + tenemy]._y = random(220) + 50; _root["enem" + tenemy].swapDepths(((1000 * (_root["enem" + tenemy]._y + 10)) + tenemy) / 10); tenemy++; points = points - 100; inlvl++; } } if (level >= 10) { if (((cause > 330) && (cause < 380)) && (points >= 160)) { carax.duplicateMovieClip("enem" + tenemy, 1001 + (tenemy * 10)); _root["enem" + tenemy]._x = random(600) + 800; _root["enem" + tenemy]._y = random(220) + 50; _root["enem" + tenemy].swapDepths(((1000 * (_root["enem" + tenemy]._y + 10)) + tenemy) / 10); tenemy++; points = points - 160; inlvl++; } } if (level >= 15) { if (((cause > 380) && (cause < 420)) && (points >= 180)) { carbx.duplicateMovieClip("enem" + tenemy, 1001 + (tenemy * 10)); _root["enem" + tenemy]._x = random(600) + 800; _root["enem" + tenemy]._y = random(220) + 50; _root["enem" + tenemy].swapDepths(((1000 * (_root["enem" + tenemy]._y + 10)) + tenemy) / 10); tenemy++; points = points - 180; inlvl++; } } if (level >= 22) { if (((cause > 420) && (cause < 460)) && (points >= 200)) { carcx.duplicateMovieClip("enem" + tenemy, 1001 + (tenemy * 10)); _root["enem" + tenemy]._x = random(600) + 800; _root["enem" + tenemy]._y = random(220) + 50; _root["enem" + tenemy].swapDepths(((1000 * (_root["enem" + tenemy]._y + 10)) + tenemy) / 10); tenemy++; points = points - 200; inlvl++; } } if (level >= 30) { if ((cause > 500) && (points >= 250)) { cardx.duplicateMovieClip("enem" + tenemy, 1001 + (tenemy * 10)); _root["enem" + tenemy]._x = random(600) + 800; _root["enem" + tenemy]._y = random(220) + 50; _root["enem" + tenemy].swapDepths(((1000 * (_root["enem" + tenemy]._y + 10)) + tenemy) / 10); tenemy++; points = points - 250; inlvl++; } } if (points < 50) { points = -1; } } leveldone = false; tnt++; } } function attacking() { tot = eguy; while (tot < tguy) { inin = 0; while (inin < (inlvl + 1)) { if (_root["house" + inin].base.hitTest(_root["guy" + tot])) { _root["guy" + tot].attack = true; _root["house" + inin].health = _root["house" + inin].health - _root["guy" + tot].str; } if (_root["hole" + inin].hitTest(_root["guy" + tot])) { if ((_root["guy" + tot]._height + _root["guy" + tot]._width) > (_root["hole" + inin]._height + _root["hole" + inin]._width)) { _root["guy" + tot].health = _root["guy" + tot].health - 200; _root["hole" + inin].removeMovieClip(); } else { _root["guy" + tot].health = _root["guy" + tot].health - 10000; _root["hole" + inin]._width = _root["hole" + inin]._width - 5; _root["hole" + inin]._height = _root["hole" + inin]._width / 4; } } if (_root["mine" + inin].hitTest(_root["guy" + tot])) { _root["guy" + tot].health = _root["guy" + tot].health - 800; _root["mine" + inin].removeMovieClip(); } if (_root["enem" + inin].hitTest(_root["guy" + tot])) { _root["guy" + tot].health = _root["guy" + tot].health - _root["enem" + inin].str; _root["enem" + inin].health = _root["enem" + inin].health - _root["guy" + tot].str; _root["guy" + tot].attack = true; _root["enem" + inin].attack = true; } inin++; } tot++; } } function techStuff() { if (guy != 0) { out = false; } if ((_root.guy == 0) && (out == false)) { if (((_ymouse > 300) && (_xmouse > (50 + turf))) && (_xmouse < (420 + turf))) { out = true; } } if (((_ymouse < 190) || (_xmouse < (50 + turf))) || (_xmouse > (420 + turf))) { if (out == true) { out = false; } } if (out == true) { stuffers.techs._y = stuffers.techs._y + (-40 - (stuffers.techs._y / 3)); } else if (out == false) { stuffers.techs._y = stuffers.techs._y + (-(stuffers.techs._y / 3)); } stuffers.techs.gotoAndStop(tech - 2); } function laserOn() { if (laser == 1) { puff = 50; laser = random(5) + 2; savet = tguy; savee = eguy; } if (ulaser == true) { savet = tguy; savee = eguy; puff = 50; gig = 0; while (gig < 40) { _root.xlaser.duplicateMovieClip("guy" + tguy, 800000 + gig); _root["guy" + tguy].gotoAndStop(random(5) + 1); _root["guy" + tguy]._x = -100 - random(800); _root["guy" + tguy]._y = random(260) + 20; _root["guy" + tguy].swapDepths(810000 + gig); tguy++; gig++; } ulaser = "X"; } if (laser >= 2) { if (((_ymouse < 300) && (_ymouse > 10)) && (_root.pausing == false)) { _root.xlaser.duplicateMovieClip("guy" + tguy, 1000 - puff); _root["guy" + tguy].gotoAndStop(laser - 1); _root["guy" + tguy]._x = -100; _root["guy" + tguy]._y = _ymouse; _root["guy" + tguy].swapDepths(800000 + puff); tguy++; } } if (puff > 0) { puff--; } if (puff == 0) { dguy = 1; eguy = savee; tguy = savet; laser = 0; ulaser = false; puff = -1; } } function hotKeys() { if (Key.isDown(81) && (money >= 100)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 1; money = money - 100; } if (Key.isDown(87) && (money >= 250)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 2; money = money - 250; } if ((Key.isDown(69) && (tech >= 2)) && (money >= 600)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 5; money = money - 600; } if (Key.isDown(82) && (money >= 500)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 3; money = money - 500; } if (Key.isDown(84) && (money >= 800)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 4; money = money - 800; } if ((Key.isDown(89) && (tech >= 2)) && (money >= 1200)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 6; money = money - 1200; } if ((Key.isDown(65) && (tech >= 3)) && (money >= 1500)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 7; money = money - 1500; } if ((Key.isDown(83) && (tech >= 3)) && (money >= 750)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 8; money = money - 750; } if ((Key.isDown(68) && (tech >= 4)) && (money >= 1600)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 9; money = money - 1600; } if ((Key.isDown(70) && (tech >= 4)) && (money >= 1400)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 10; money = money - 1400; } if ((Key.isDown(71) && (tech >= 5)) && (money >= 1000)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 11; money = money - 1000; } if ((Key.isDown(72) && (tech >= 5)) && (money >= 2200)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 12; money = money - 2200; } if ((Key.isDown(90) && (tech >= 6)) && (money >= 3000)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 13; money = money - 3000; } if ((Key.isDown(88) && (tech >= 6)) && (money >= 5000)) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } guy = 14; money = money - 5000; } } stop(); _root.createEmptyMovieClip("dumdum", 9999998); musak = new Sound(dumdum); musak.attachSound("mu1"); musak.start(); musak.onSoundComplete = function () { musak.start(); }; pausing = false; out = false; quant = 0; quantControl = 0; quantCon = ""; puff = -1; tt = 100; yy = 300; guy = 0; dguy = 0; eguy = 0; tguy = 50; tenemy = 0; laser = 0; ulaser = false; FX = 0; tech = 1; level = 1; hlvl = 1; atlvl = 1; compLevel = 0; epower = 1; if (moder == "easy") { mod = 2; money = 5000; timr = 5400; scr = 1; } if (moder == "medium") { mod = 1.2; money = 3000; timr = 3600; scr = 2; } if (moder == "hard") { mod = 1.25; money = 3000; timr = 1800; scr = 6; hlvl = 0.8; atlvl = 0.8; } if (moder == "hax") { mod = (random(50) / 10) + 1; money = 1000000000 /* 0x3B9ACA00 */; timr = 1000000000 /* 0x3B9ACA00 */; scr = 0; } tim = timr; hold = false; tinmx.duplicateMovieClip("tinm", 887000); tinmx._y = -500; countdownx.duplicateMovieClip("countdown", 888000); countdownx._visible = false; bbarx.duplicateMovieClip("bbar", 888400); bbarx._y = 1000; stuffersx.duplicateMovieClip("stuffers", 888500); stuffersx._y = 1000; loserx.duplicateMovieClip("loser", 889000); showlvlx.duplicateMovieClip("showlvl", 900000); pppx.duplicateMovieClip("ppp", 990000); handx.duplicateMovieClip("hand", 1000000); thouse = 1; inlvl = 0; points = 100 + (100 * Math.round(level / mod)); onEnterFrame = function () { if (_currentframe == 5) { levelCreate(); if (_root.pausing == false) { attacking(); laserOn(); hotKeys(); hand.gotoAndStop(guy + 1); } else { hand.gotoAndStop(1); } techStuff(); stuffers.gotoAndStop(tech); dmon = "$" + money; dtech = " Tech " + tech; dlevel = " Level " + level; atlvl = Math.round(atlvl * 10) / 10; hlvl = Math.round(hlvl * 10) / 10; drat = ((("Attack Lvl " + atlvl) + " / ") + hlvl) + " Health Lvl"; Mouse.hide(); hand._x = _xmouse; hand._y = _ymouse; if (hold == false) { liner._visible = false; } else { liner._visible = true; } if ((tguy - eguy) > 100) { eguy = eguy + 50; } if ((quant - (guy - 1)) <= 0) { quantControl = 1; } else if ((quant - (guy - 1)) > 5) { quantConrtol = 5; } else { quantControl = quant - (guy - 1); } onMouseDown = function () { if ((((_ymouse < 300) && (_ymouse > 10)) && (guy != 0)) && (_root.pausing == false)) { tern = 1; while (tern <= quantControl) { _root["unitG" + guy].duplicateMovieClip("guy" + tguy, dguy); _root["guy" + tguy]._x = (-20 - _root["guy" + tguy]._width) - (tern * (_root["guy" + tguy]._width / 2)); _root["guy" + tguy]._y = (_ymouse - (_root["guy" + tguy]._height / 2)) + ((quantControl - random(quantControl * 2)) * 10); _root["guy" + tguy].swapDepths((((1000 * (_root["guy" + tguy]._y + _root["guy" + tguy]._height)) + dguy) + 500) / 10); tguy++; dguy++; if (dguy > 99) { dguy = 0; } tern++; } guy = 0; } }; if (quantControl > 0) { quantCon = "x" + quantControl; } else { quantCon = ""; } if (eguy >= tguy) { tguy = tguy + 5; } if (compLevel < 1) { tt--; if (tt < 1) { leveldone = true; level++; showlvl.play(); compLevel = 0; inlvl = 0; thouse = 0; tenemy = 0; dguy = 1; eguy = 0; tguy = 50; FX = 0; points = 100 + (100 * Math.round(level / mod)); if (points > 2000) { points = 2000; epower = epower + 0.1; } money = money + (((1000 * level) * (mod - 1)) + 500); tt = 100; score = score + ((level + Math.round(tim / (timr / 100))) * scr); tim = timr; savet = tguy; savee = eguy; dguy = 1; laser = 0; ulaser = false; puff = -1; } } if (money < 0) { money = 0; } if (((tim > 0) && (compLevel > 0)) && (pausing == false)) { tim = tim - 1; } timtim = ("Time Left: " + Math.round(tim / 30)) + " secs."; if (tim < 1) { if (loser._currentframe == 1) { loser.play(); } } money = Math.round(money); if (money < 100) { yy--; if (yy < 0) { if (loser._currentframe == 1) { loser.play(); } countdown.gotoAndStop(300); } else { countdown.play(); } } else { yy = 300; countdown.gotoAndStop(1); } if (Key.isDown(32)) { pausing = true; } if (pausing == false) { ppp._x = 1000; } else if (pausing == true) { ppp._x = 5 + turf; ppp._y = 5; } if (qual == true) { if ((tguy - eguy) > 20) { _quality = "LOW"; } else if (((tguy - eguy) > 10) && ((tguy - eguy) < 20)) { _quality = "MEDIUM"; } else if ((tguy - eguy) < 10) { _quality = "HIGH"; } } if (hold == true) { _x = 50; turf = -50; bgb._x = -60; bbar._x = 305; stuffers._x = 8.8; } else { _x = 0; turf = 0; bgb._x = -13; bbar._x = 355; stuffers._x = 58.8; } if (moder == "easy") { if (score > escore) { escore = score; } } if (moder == "medium") { if (score > mscore) { mscore = score; } } if (moder == "hard") { if (score > hscore) { hscore = score; } } } };
Frame 6
musak.stop(); nam = nom; scr = 1; _x = 0; quant = 0; quantControl = 0; quantCon = ""; tt = 100; yy = 300; guy = 0; dguy = 0; eguy = 0; tguy = 1; tenemy = 0; laser = 0; ulaser = false; FX = 0; tech = 1; level = 1; hlvl = 1; atlvl = 1; compLevel = 0; mod = 2; hold = false; thouse = 1; inlvl = 0; narf = 1; tinm.removeMovieClip(); countdown.removeMovieClip(); bbar.removeMovieClip(); stuffers.removeMovieClip(); loser.removeMovieClip(); showlvl.removeMovieClip(); ppp.removeMovieClip(); hand.removeMovieClip(); t = 0; while (t < 1000) { _root["house" + t].removeMovieClip(); _root["hole" + t].removeMovieClip(); _root["mine" + t].removeMovieClip(); _root["enem" + t].removeMovieClip(); _root["guy" + t].removeMovieClip(); t++; }
Instance of Symbol 83 MovieClip in Frame 6
onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); }
Frame 7
Symbol 15 Button
on (release) { getURL ("http://armorbot.com/", "_blank"); }
Symbol 18 Button
on (release) { getURL ("http://mochibot.com", "_blank"); }
Symbol 40 MovieClip Frame 1
points = 0;
Instance of Symbol 22 MovieClip in Symbol 40 MovieClip Frame 1
onClipEvent (enterFrame) { if (_x > -110) { _x = (_x - ((_parent.points / 2) + 2)); if (this.hitTest(_parent.tem)) { _parent.points = _parent.points + 2; _x = 125; _y = (-35 + random(70)); } } else { if (_parent.points > 0) { _parent.points--; } _x = 125; _y = (-35 + random(70)); } }
Instance of Symbol 38 MovieClip "tem" in Symbol 40 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(38) && (_y > -36)) { _y = (_y - 2); } if (Key.isDown(40) && (_y < 25)) { _y = (_y + 2); } }
Symbol 41 MovieClip Frame 1
_root.stop(); stop(); onEnterFrame = function () { bar._height = (_root.getBytesLoaded() / _root.getBytesTotal()) * 171; if (_root.getBytesLoaded() == _root.getBytesTotal()) { play(); } hhh = (_root.getBytesTotal() / 1024) + " kb"; };
Symbol 41 MovieClip Frame 15
with (_root) { nextFrame(); }
Symbol 51 MovieClip Frame 10
stop();
Symbol 52 MovieClip Frame 10
stop();
Symbol 53 Button
on (release) { gotoAndStop (4); }
Symbol 54 Button
on (release) { if (moder == "easy") { moder = "medium"; } else if (moder == "medium") { moder = "hard"; } else if (moder == "hard") { moder = "easy"; } else if (moder == "hax") { moder = "easy"; } }
Symbol 55 Button
on (release) { gotoAndStop (3); }
Symbol 56 Button
on (release) { gotoAndStop (5); }
Symbol 62 MovieClip Frame 1
onEnterFrame = function () { if (_root.moder == "easy") { gotoAndStop (1); } if (_root.moder == "medium") { gotoAndStop (2); } if (_root.moder == "hard") { gotoAndStop (3); } if (_root.moder == "hax") { gotoAndStop (4); } };
Symbol 63 Button
on (release) { getURL ("http://armorbot.com/mytable/?id=330", "_blank"); }
Symbol 85 MovieClip Frame 1
onEnterFrame = function () { _root.timeunit = _root.timeunit + 1; _root.timeOut = Math.round(_root.timeunit / 3) / 10; _root.totaltime = _root.showTime + _root.timeOut; };
Symbol 87 Button
on (release) { gotoAndStop (2); }
Symbol 94 MovieClip Frame 10
_parent.attack = false; _parent.gotoAndStop(1);
Symbol 95 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 500 * _root.hlvl; attack = false; str = 5 * _root.atlvl; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); } else if (attack == false) { _x = (_x + 2); } if (attack == true) { gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; _root.eguy++; this.removeMovieClip(); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 10; _root.eguy++; this.removeMovieClip(); } } };
Symbol 109 MovieClip Frame 1
stop(); deaths = 1; sname = _name.split("m"); health = (150 * Math.floor(_root.level / 4)) * _root.epower; attack = false; str = (20 * Math.floor(_root.level / 4)) * _root.epower; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if (attack == false) { _x = (_x - 4); } else { _x = (_x - 2); attack = false; } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; _x = (((random(200) + 1) * deaths) + (750 * (1 + (deaths / 10)))); _y = (random(260) + 20); deaths++; _root.money = _root.money + (150 * Math.round(_root.level / 20)); health = 150 * Math.floor(_root.level / 4); } if (_x < -10) { _root.money = _root.money - (100 * Math.round(_root.level / 2)); _x = (((random(200) + 1) * deaths) + (750 * (1 + (deaths / 10)))); _y = (random(260) + 20); deaths++; health = 150 * Math.floor(_root.level / 4); } if (_root.leveldone == true) { this.removeMovieClip(); } } };
Symbol 120 Button
on (release) { getURL ("http://www.amishkumar.com", "_blank"); }
Symbol 122 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 800 * _root.hlvl; attack = false; str = 10 * _root.atlvl; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); } else if (attack == false) { _x = (_x + 2); } if (attack == true) { gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 20; _root.eguy++; this.removeMovieClip(); } } };
Symbol 137 MovieClip Frame 10
_parent.attack = false; _parent.gotoAndStop(1);
Symbol 138 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 600 * _root.hlvl; attack = false; str = 25 * _root.atlvl; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); } else if (attack == false) { _x = (_x + 4); } if (attack == true) { gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 50; _root.eguy++; this.removeMovieClip(); } } };
Symbol 139 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 800 * _root.hlvl; attack = false; str = 30 * _root.atlvl; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); } else if (attack == false) { _x = (_x + 3); } if (attack == true) { gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 80; _root.eguy++; this.removeMovieClip(); } } };
Symbol 140 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 1400 * _root.hlvl; attack = false; str = 30 * _root.atlvl; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); } else if (attack == false) { _x = (_x + 1); } if (attack == true) { gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 60; _root.eguy++; this.removeMovieClip(); } } };
Symbol 141 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 1800 * _root.hlvl; attack = false; str = 90 * _root.atlvl; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); } else if (attack == false) { _x = (_x + 4); } if (attack == true) { gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 120; _root.eguy++; this.removeMovieClip(); } } };
Symbol 154 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 300 * _root.hlvl; attack = false; sped = 2; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { var _local3 = (random(_root.level * 180) + 100) * _root.atlvl; if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); sped = 2; } else if (attack == false) { _x = (_x + sped); sped = sped + 0.5; } if ((health < 1) || (attack == true)) { ted = 0; while (ted <= 3) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x + (random(41) - 20); _root["ex" + _root.FX]._y = _y + (random(41) - 20); _root["ex" + _root.FX].delay = random(10); _root.FX++; ted++; } this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 150; _root.eguy++; this.removeMovieClip(); } } };
Symbol 169 MovieClip Frame 10
_parent.attack = false; _parent.gotoAndStop(1); _parent.sped = 1;
Symbol 170 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 2500 * _root.hlvl; attack = false; sped = 0; str = 25 * _root.atlvl; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); sped = 2; } else if (attack == false) { _x = (_x + sped); if (sped < 6) { sped = sped + 0.2; } } if (attack == true) { sped = 5; gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 70; _root.eguy++; this.removeMovieClip(); } } };
Symbol 171 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 3200 * _root.hlvl; attack = false; sped = 0; str = 80 * _root.atlvl; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); sped = 2; } else if (attack == false) { _x = (_x + sped); if (sped < 8) { sped = sped + 0.5; } } if (attack == true) { sped = 10; gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 160; _root.eguy++; this.removeMovieClip(); } } };
Symbol 174 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 1600 * _root.hlvl; attack = false; sped = 0; var str = (160 * _root.atlvl); onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); } else if (attack == false) { _x = (_x + sped); if (sped < 20) { sped = sped + 1; } } if (attack == true) { if (random(10) < 3) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; } _x = (_x + 3); attack = false; } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 140; _root.eguy++; this.removeMovieClip(); } } };
Symbol 198 MovieClip Frame 27
if (_parent._parent._parent._width < 100) { _parent._parent.str = 20 * _root.atlvl; } else { _parent._parent.str = 60 * _root.atlvl; }
Symbol 198 MovieClip Frame 59
_parent._parent.str = 0;
Symbol 198 MovieClip Frame 80
_parent._parent.attack = false; _parent._parent.gotoAndStop(1);
Symbol 201 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 3500 * _root.hlvl; attack = false; str = 0; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); } else if (attack == false) { _x = (_x + 3); } if (attack == true) { gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 100; _root.eguy++; this.removeMovieClip(); } } };
Symbol 203 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 4500 * _root.hlvl; attack = false; str = 0; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); } else if (attack == false) { _x = (_x + 3); } if (attack == true) { gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 220; _root.eguy++; this.removeMovieClip(); } } };
Symbol 211 MovieClip Frame 6
_parent.str = _parent.str + (300 * _root.atlvl);
Symbol 211 MovieClip Frame 9
_parent.str = 0; _parent.attack = false; _parent.gotoAndStop(1);
Symbol 212 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 3000 * _root.hlvl; attack = false; str = 0; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); } else if (attack == false) { _x = (_x + 2); } if (attack == true) { gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 300; _root.eguy++; this.removeMovieClip(); } } };
Symbol 214 MovieClip Frame 1
stop(); sname = _name.split("y"); health = 5000 * _root.hlvl; attack = false; str = 0; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if ((_root.hold == true) && (_x < (10 - (_width / 2)))) { _x = (5 - _width); } else if (attack == false) { _x = (_x + (random(3) + 1)); } if (attack == true) { gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; this.removeMovieClip(_root.eguy++); } if ((_x > 720) || (_root.leveldone == true)) { _root.money = _root.money + 500; _root.eguy++; this.removeMovieClip(); } } };
Symbol 224 MovieClip Frame 1
stop(); deaths = 1; sname = _name.split("m"); health = 100 * Math.floor(_root.level / 5); attack = false; str = 0; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { _x = (_x - (2 + (_root.level / 50))); if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; _x = (((random(200) + 1) * deaths) + (750 * (1 + (deaths / 10)))); _y = (random(260) + 20); deaths++; health = 100 * Math.floor(_root.level / 5); _root.money = _root.money + (150 * (_root.level / 25)); } if (_x < -10) { _root.money = _root.money - (1000 * _root.level); _x = (((random(200) + 1) * deaths) + (750 * (1 + (deaths / 10)))); _y = (random(260) + 20); deaths++; health = 100 * Math.floor(_root.level / 5); } if (_root.leveldone == true) { this.removeMovieClip(); } } };
Symbol 226 MovieClip Frame 1
stop(); deaths = 1; sname = _name.split("m"); health = (200 * Math.floor(_root.level / 5)) * _root.epower; attack = false; str = (40 * Math.floor(_root.level / 5)) * _root.epower; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if (attack == false) { _x = (_x - 5); } else { _x = (_x - 3); attack = false; } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; _x = (((random(200) + 1) * deaths) + (750 * (1 + (deaths / 10)))); _y = (random(260) + 20); deaths++; _root.money = _root.money + (200 * Math.round(_root.level / 5)); attack = false; health = 200 * Math.floor(_root.level / 5); } if (_x < -10) { _root.money = _root.money - (150 * Math.round(_root.level / 2)); _x = (((random(200) + 1) * deaths) + (750 * (1 + (deaths / 10)))); _y = (random(260) + 20); deaths++; health = 200 * Math.floor(_root.level / 25); } if (_root.leveldone == true) { this.removeMovieClip(); } } };
Symbol 228 MovieClip Frame 1
stop(); deaths = 1; sname = _name.split("m"); health = (300 * Math.floor(_root.level / 5)) * _root.epower; attack = false; str = (60 * Math.floor(_root.level / 5)) * _root.epower; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if (attack == false) { _x = (_x - 3); } else { _x = (_x - 2); attack = false; } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; _x = (((random(200) + 1) * deaths) + (750 * (1 + (deaths / 10)))); _y = (random(260) + 20); deaths++; health = 300 * Math.floor(_root.level / 5); _root.money = _root.money + (400 * Math.round(_root.level / 25)); attack = false; } if (_x < -10) { _root.money = _root.money - (200 * Math.round(_root.level / 2)); _x = (((random(200) + 1) * deaths) + (750 * (1 + (deaths / 10)))); _y = (random(260) + 20); health = 300 * Math.floor(_root.level / 5); deaths++; } if (_root.leveldone == true) { this.removeMovieClip(); } } };
Symbol 234 MovieClip Frame 1
stop(); deaths = 1; sname = _name.split("m"); health = (400 * Math.floor(_root.level / 5)) * _root.epower; attack = false; str = (80 * Math.floor(_root.level / 5)) * _root.epower; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if (attack == false) { _x = (_x - 11); } else { _x = (_x - 5); attack = false; } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; _x = (((random(200) + 1) * deaths) + (750 * (1 + (deaths / 10)))); _y = (random(260) + 20); deaths++; health = 400 * Math.floor(_root.level / 5); _root.money = _root.money + (350 * Math.round(_root.level / 25)); attack = false; } if (_x < -10) { _root.money = _root.money - (200 * Math.round(_root.level / 2)); _x = (((random(200) + 1) * deaths) + (750 * (1 + (deaths / 10)))); _y = (random(260) + 20); health = 400 * Math.floor(_root.level / 5); deaths++; } if (_root.leveldone == true) { this.removeMovieClip(); } } };
Symbol 236 MovieClip Frame 6
_parent.str = _parent.str + ((100 * Math.floor(_root.level / 5)) * _root.epower);
Symbol 236 MovieClip Frame 9
_parent.str = 0; _parent.attack = false; _parent.gotoAndStop(1);
Symbol 237 MovieClip Frame 1
stop(); deaths = 1; sname = _name.split("m"); health = (600 * Math.floor(_root.level / 5)) * _root.epower; attack = false; str = 0; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { if (attack == false) { _x = (_x - 6); } else if (attack == true) { gotoAndStop (2); } if (health < 1) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 880000); _root["ex" + _root.FX]._x = _x; _root["ex" + _root.FX]._y = _y; _root.FX++; _x = (((random(100) + 1) * deaths) + (750 * (1 + (deaths / 10)))); _y = (random(260) + 20); deaths++; health = 600 * Math.floor(_root.level / 5); attack = false; _root.money = _root.money + (500 * Math.round(_root.level / 25)); } if (_x < -10) { _root.money = _root.money - (400 * Math.round(_root.level / 2)); _x = (((random(100) + 1) * deaths) + (750 * (1 + (deaths / 10)))); _y = (random(260) + 20); health = 600 * Math.floor(_root.level / 5); deaths++; } if (_root.leveldone == true) { this.removeMovieClip(); } } };
Symbol 238 MovieClip Frame 1
gotoAndStop(random(20) + 2);
Symbol 239 Button
on (release) { getURL ("http://www.clockcrew.net", "_blank"); }
Symbol 249 Button
on (release) { moder = "hax"; }
Symbol 252 Button
on (release) { getURL ("http://www.newgrounds.com/bbs/topic.php?id=557314", "_blank"); }
Symbol 261 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 2
stop();
Symbol 261 MovieClip Frame 7
stop(); stopAllSounds();
Symbol 267 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 275 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 279 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 283 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 287 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 288 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_currentframe == 1) { if (delay > 0) { delay--; if (delay < 1) { gotoAndStop(random(5) + 2); } } else { gotoAndStop(random(5) + 2); } } };
Symbol 295 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.win == true) { play(); } };
Symbol 298 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } } }
Symbol 301 Button
on (release) { if (_root.hold == false) { _root.hold = true; } else { _root.hold = false; } }
Symbol 310 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 100) { money = money - 100; guy = 1; } } } }
Symbol 311 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 250) { money = money - 250; guy = 2; } } } }
Symbol 312 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 500) { money = money - 500; guy = 3; } } } }
Symbol 313 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 800) { money = money - 800; guy = 4; } } } }
Symbol 314 Button
on (release) { with (_root) { if (money >= 10000) { money = money - 10000; tech = 2; } } }
Symbol 320 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 600) { money = money - 600; guy = 5; } } } }
Symbol 321 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 1200) { money = money - 1200; guy = 6; } } } }
Symbol 322 Button
on (release) { with (_root) { if (money >= 25000) { money = money - 25000; tech = 3; } } }
Symbol 327 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 1500) { money = money - 1500; guy = 7; } } } }
Symbol 328 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 750) { money = money - 750; guy = 8; } } } }
Symbol 332 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 1400) { money = money - 1400; guy = 10; } } } }
Symbol 333 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 1600) { money = money - 1600; guy = 9; } } } }
Symbol 336 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 1000) { money = money - 1000; guy = 11; } } } }
Symbol 337 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 2200) { money = money - 2200; guy = 12; } } } }
Symbol 340 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 3000) { money = money - 3000; guy = 13; } } } }
Symbol 341 Button
on (release) { with (_root) { switch (guy) { case 1 : money = money + 100; guy = 0; break; case 2 : money = money + 250; guy = 0; break; case 3 : money = money + 500; guy = 0; break; case 4 : money = money + 800; guy = 0; break; case 5 : money = money + 600; guy = 0; break; case 6 : money = money + 1200; guy = 0; break; case 7 : money = money + 1500; guy = 0; break; case 8 : money = money + 750; guy = 0; break; case 9 : money = money + 1600; guy = 0; break; case 10 : money = money + 1400; guy = 0; break; case 11 : money = money + 1000; guy = 0; break; case 12 : money = money + 2200; guy = 0; break; case 13 : money = money + 3000; guy = 0; break; case 14 : money = money + 5000; guy = 0; } if (guy == 0) { if (money >= 5000) { money = money - 5000; guy = 14; } } } }
Symbol 344 Button
on (release) { with (_root) { if ((money >= 50000) && (hlvl < 10)) { money = money - 50000; hlvl = hlvl + 0.1; } } if (_root.hlvl > 9) { hbb._alpha = 50; } }
Symbol 347 Button
on (release) { with (_root) { if ((money >= 50000) && (hlvl < 10)) { money = money - 50000; hlvl = hlvl + 0.1; } } if (_root.hlvl > 9.9) { hbb._alpha = 50; } }
Symbol 348 Button
on (release) { with (_root) { if ((money >= 50000) && (atlvl < 10)) { money = money - 50000; atlvl = atlvl + 0.1; } } if (_root.atlvl > 9.9) { abb._alpha = 50; } }
Symbol 351 Button
on (release) { with (_root) { if ((money >= 80000) && (quant < 20)) { money = money - 80000; quant = quant + 1; } } if (_root.quant > 19) { qbb._alpha = 50; } }
Symbol 354 Button
on (release) { with (_root) { if (money >= 50000) { money = money - 50000; laser = 1; } } }
Symbol 358 Button
on (release) { with (_root) { if (money >= 40000) { money = money - 40000; tech = 4; } } }
Symbol 361 Button
on (release) { with (_root) { if (money >= 60000) { money = money - 60000; tech = 5; } } }
Symbol 364 Button
on (release) { with (_root) { if (money >= 80000) { money = money - 80000; tech = 6; } } }
Symbol 367 Button
on (release) { with (_root) { if (money >= 100000) { money = money - 100000; tech = 7; } } }
Symbol 370 Button
on (release) { with (_root) { if (money >= 125000) { money = money - 125000; tech = 8; } } }
Symbol 373 Button
on (release) { with (_root) { if (money >= 150000) { money = money - 150000; tech = 9; } } }
Symbol 376 Button
on (release) { with (_root) { if (money >= 200000) { money = money - 200000; tech = 10; } } }
Symbol 379 Button
on (release) { with (_root) { if (money >= 100000) { money = money - 100000; tech = 11; } } }
Symbol 381 Button
on (release) { with (_root) { if (money >= 100000) { money = money - 100000; ulaser = true; } } }
Symbol 386 MovieClip Frame 1
stop();
Symbol 388 MovieClip Frame 1
onEnterFrame = function () { if (_root.leveldone == true) { this.removeMovieClip(); } };
Symbol 398 MovieClip Frame 1
stop(); g = 0; if (build == undefined) { build = 0; } if (level == undefined) { level = 1; } else { gotoAndStop(level); } grow = random(10) + 1; health = (level * 1000) + ((_root.level - 2) * 500); maxH = (level * 1000) + ((_root.level - 2) * 500); onEnterFrame = function () { if (_root.pausing == false) { if (level != 7) { build = build + ((grow * (_root.level / 10)) * (level * level)); if (build > ((level * level) * 2000)) { nextFrame(); health = health + (500 * _root.level); build = 0; grow = random(10) + 1; } } hh = (health + " ") + maxH; maxH = (1000 * level) + ((_root.level - 2) * 500); if (((health / maxH) * 1000) <= 1000) { bar.hbar._width = (health / maxH) * 1000; } else { health = (1000 * (level + 1)) + ((_root.level - 2) * 500); } bar.inbar._width = (build / ((level * level) * 2000)) * 1000; if (health < maxH) { g--; if (g < 1) { g = (30 * (1 / level)) * (5 / _root.level); health = health + 1; } } if (health < 1) { te = 0; while (te < (3 * level)) { _root.expl.duplicateMovieClip("ex" + _root.FX, _root.FX + 885000); _root["ex" + _root.FX]._x = _x + (random(61) - 30); _root["ex" + _root.FX]._y = ((_y - (_height / 2)) - (random(61) - 30)) + 20; _root["ex" + _root.FX].delay = random(20); _root.FX++; te++; } this.removeMovieClip((_root.money = _root.money + (((260 * level) * _root.level) * (_root.mod - 1))), _root.compLevel--); } } };
Symbol 398 MovieClip Frame 2
level = 2;
Symbol 398 MovieClip Frame 3
level = 3;
Symbol 398 MovieClip Frame 4
level = 4;
Symbol 398 MovieClip Frame 5
level = 5;
Symbol 398 MovieClip Frame 6
level = 6;
Symbol 398 MovieClip Frame 7
level = 7;
Symbol 401 MovieClip Frame 1
stop();
Symbol 401 MovieClip Frame 140
stopAllSounds(); _root.gotoAndStop(6);
Symbol 416 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 300
stop();
Symbol 419 MovieClip Frame 1
onEnterFrame = function () { if (_root.leveldone == true) { this.removeMovieClip(); } };
Symbol 423 Button
on (release) { _root.pausing = false; }
Symbol 425 Button
on (release) { stopAllSounds(); _root.gotoAndStop(2); }
Symbol 430 Button
on (release) { _root.musak.stop(); }
Symbol 431 Button
on (release) { _root.musak.stop(); _root.musak.attachSound("mu1"); _root.musak.start(); }
Symbol 432 Button
on (release) { _root.musak.stop(); _root.musak.attachSound("mu2"); _root.musak.start(); }
Symbol 433 Button
on (release) { _root.musak.stop(); _root.musak.attachSound("mu3"); _root.musak.start(); }
Symbol 434 Button
on (release) { _root.musak.stop(); _root.musak.attachSound("mu4"); _root.musak.start(); }
Symbol 435 Button
on (release) { _root.musak.stop(); _root.musak.attachSound("mu5"); _root.musak.start(); }
Symbol 444 Button
on (release) { if (_root.moder != "hax") { _root.gotoAndStop(6); } }
Symbol 449 Button
on (release) { _root.qual = true; }
Symbol 450 Button
on (release) { _root.qual = false; _root._quality = "HIGH"; }
Symbol 451 Button
on (release) { _root.qual = false; _root._quality = "MEDIUM"; }
Symbol 452 Button
on (release) { _root.qual = false; _root._quality = "LOW"; }
Symbol 462 MovieClip Frame 1
var sname = _name.split("y"); var health = 10000; onEnterFrame = function () { if ((sname[1] != undefined) && (_root.pausing == false)) { gotoAndStop(_root.laser); _x = (_x + 100); var _local3 = 800; if ((_x > 800) || (_root.leveldone == true)) { this.removeMovieClip(); } } };
Symbol 470 Button
on (release) { if (((score != 0) && (ntxt.text != "")) && (ntxt.text != "Name Here")) { nom = ntxt.text; ab20_09 = new LoadVars(); ab20_09.z = nom; ab20_09.x = score; ab20_09.c = 330; ab20_09.v = "DNUKKT"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); _root.gotoAndStop(7); go = true; } else { teltel.play(); } }
Symbol 472 MovieClip Frame 1
stop();

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:7
Symbol 3 FontUsed by:4 448
Symbol 4 TextUses:3Used by:7
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:2 4 5 6Used by:8  Timeline
Symbol 8 MovieClipUses:7Used by:41
Symbol 9 GraphicUsed by:10 238 389 398
Symbol 10 MovieClipUses:9Used by:41
Symbol 11 FontUsed by:12 112 116 262 266 293 299 300 306 307 308 315 316 317 318 319 323 324 325 326 329 330 331 334 335 338 339 342 343 346 350 353 356 359 360 362 363 365 366 368 369 371 372 374 375 377 378 380 384 385 405 407 408 409 410 411 412 413 414 415 429 436 437 438 439 440
Symbol 12 EditableTextUses:11Used by:41
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 ButtonUses:14Used by:41  Timeline
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 ButtonUses:17Used by:41  Timeline
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:40 115 298 301 310 311 312 313 314 320 321 322 327 328 332 333 336 337 340 341 344 347 348 351 354 358 361 364 367 370 373 376 379 381
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:40
Symbol 23 FontUsed by:24 25 39 89 96 97 98 99 110 111 112 113 441
Symbol 24 TextUses:23Used by:40
Symbol 25 TextUses:23Used by:40
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:30 176 198
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:30 176 198
Symbol 30 MovieClipUses:27 29Used by:38 94
Symbol 31 ShapeTweeningUsed by:38
Symbol 32 ShapeTweeningUsed by:38
Symbol 33 ShapeTweeningUsed by:38
Symbol 34 ShapeTweeningUsed by:38
Symbol 35 ShapeTweeningUsed by:38
Symbol 36 ShapeTweeningUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:30 31 32 33 34 35 36 37Used by:40 95 122 140 172
Symbol 39 EditableTextUses:23Used by:40
Symbol 40 MovieClipUses:20 22 24 25 38 39Used by:41
Symbol 41 MovieClipUses:8 10 12 15 18 40Used by:Timeline
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClipUses:43Used by:Timeline
Symbol 45 GraphicUsed by:Timeline
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:Timeline
Symbol 48 GraphicUsed by:391 392 423 425  Timeline
Symbol 49 GraphicUsed by:50 53 54 55 56 63 87 120 239
Symbol 50 MovieClipUses:49Used by:51 52
Symbol 51 MovieClipUses:50Used by:53 54 55 56 63 87 120 239
Symbol 52 MovieClipUses:50Used by:53 54 55 56 63 87 120 239
Symbol 53 ButtonUses:51 52 49Used by:Timeline
Symbol 54 ButtonUses:51 52 49Used by:Timeline
Symbol 55 ButtonUses:51 52 49Used by:Timeline
Symbol 56 ButtonUses:51 52 49Used by:Timeline
Symbol 57 FontUsed by:58 59 60 61 64 65 66 67 68 71 72 73 117 121 240 241 242 244 245 246 247 248 250 422 424 426 427 442 447 464 465 468 474
Symbol 58 TextUses:57Used by:62
Symbol 59 TextUses:57Used by:62
Symbol 60 TextUses:57Used by:62
Symbol 61 TextUses:57Used by:62
Symbol 62 MovieClipUses:58 59 60 61Used by:Timeline
Symbol 63 ButtonUses:51 52 49Used by:Timeline
Symbol 64 TextUses:57Used by:Timeline
Symbol 65 TextUses:57Used by:Timeline
Symbol 66 TextUses:57Used by:Timeline
Symbol 67 TextUses:57Used by:Timeline
Symbol 68 TextUses:57Used by:Timeline
Symbol 69 FontUsed by:70 74 75 119 243 446 466 467 471
Symbol 70 EditableTextUses:69Used by:Timeline
Symbol 71 TextUses:57Used by:Timeline
Symbol 72 TextUses:57Used by:Timeline
Symbol 73 TextUses:57Used by:Timeline
Symbol 74 EditableTextUses:69Used by:Timeline
Symbol 75 EditableTextUses:69Used by:Timeline
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76 SS1Used by:Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:83
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClipUses:79 82Used by:Timeline
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:Timeline
Symbol 86 GraphicUsed by:Timeline
Symbol 87 ButtonUses:51 52 49Used by:Timeline
Symbol 88 GraphicUsed by:Timeline
Symbol 89 TextUses:23Used by:Timeline
Symbol 90 ShapeTweeningUsed by:94
Symbol 91 GraphicUsed by:94 137 200
Symbol 92 ShapeTweeningUsed by:94
Symbol 93 GraphicUsed by:94 137
Symbol 94 MovieClipUses:30 90 91 92 93Used by:95 122 140
Symbol 95 MovieClipUses:38 94Used by:238 267 357 386  Timeline
Symbol 96 TextUses:23Used by:Timeline
Symbol 97 TextUses:23Used by:Timeline
Symbol 98 TextUses:23Used by:Timeline
Symbol 99 TextUses:23Used by:Timeline
Symbol 100 GraphicUsed by:108
Symbol 101 ShapeTweeningUsed by:108
Symbol 102 ShapeTweeningUsed by:108
Symbol 103 ShapeTweeningUsed by:108
Symbol 104 ShapeTweeningUsed by:108
Symbol 105 ShapeTweeningUsed by:108
Symbol 106 ShapeTweeningUsed by:108
Symbol 107 GraphicUsed by:108 183 223
Symbol 108 MovieClipUses:100 101 102 103 104 105 106 107Used by:109 226 228 234 237
Symbol 109 MovieClipUses:108Used by:238  Timeline
Symbol 110 TextUses:23Used by:Timeline
Symbol 111 TextUses:23Used by:Timeline
Symbol 112 TextUses:11 23Used by:Timeline
Symbol 113 TextUses:23Used by:Timeline
Symbol 114 GraphicUsed by:115 298 301 310 311 312 313 314 320 321 322 327 328 332 333 336 337 340 341 344 347 348 351 354 358 361 364 367 370 373 376 379 381
Symbol 115 ButtonUses:20 114Used by:Timeline
Symbol 116 TextUses:11Used by:357 386  Timeline
Symbol 117 TextUses:57Used by:Timeline
Symbol 118 GraphicUsed by:Timeline
Symbol 119 EditableTextUses:69 402Used by:Timeline
Symbol 120 ButtonUses:51 52 49Used by:Timeline
Symbol 121 TextUses:57Used by:Timeline
Symbol 122 MovieClipUses:38 94Used by:238 267 357 386  Timeline
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClipUses:123 125Used by:134 137
Symbol 127 ShapeTweeningUsed by:134
Symbol 128 ShapeTweeningUsed by:134
Symbol 129 ShapeTweeningUsed by:134
Symbol 130 ShapeTweeningUsed by:134
Symbol 131 ShapeTweeningUsed by:134
Symbol 132 ShapeTweeningUsed by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:126 127 128 129 130 131 132 133Used by:138 139 141
Symbol 135 ShapeTweeningUsed by:137
Symbol 136 ShapeTweeningUsed by:137
Symbol 137 MovieClipUses:126 135 91 136 93Used by:138 139 141
Symbol 138 MovieClipUses:134 137Used by:238 267 357 386  Timeline
Symbol 139 MovieClipUses:134 137Used by:238 267 357 386  Timeline
Symbol 140 MovieClipUses:38 94Used by:238 267 357 386  Timeline
Symbol 141 MovieClipUses:134 137Used by:238 267 357 386  Timeline
Symbol 142 GraphicUsed by:143 188 198 206
Symbol 143 MovieClipUses:142Used by:153
Symbol 144 ShapeTweeningUsed by:153
Symbol 145 ShapeTweeningUsed by:153
Symbol 146 ShapeTweeningUsed by:153
Symbol 147 ShapeTweeningUsed by:153
Symbol 148 ShapeTweeningUsed by:153
Symbol 149 ShapeTweeningUsed by:153
Symbol 150 ShapeTweeningUsed by:153
Symbol 151 ShapeTweeningUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:143 144 145 146 147 148 149 150 151 152Used by:154
Symbol 154 MovieClipUses:153Used by:238 267 357  Timeline
Symbol 155 ShapeTweeningUsed by:167
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:167 169
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:167 169
Symbol 160 ShapeTweeningUsed by:167
Symbol 161 ShapeTweeningUsed by:167
Symbol 162 ShapeTweeningUsed by:167
Symbol 163 ShapeTweeningUsed by:167
Symbol 164 ShapeTweeningUsed by:167
Symbol 165 GraphicUsed by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:155 157 159 160 161 162 163 164 165 166Used by:170 171
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168 157 159Used by:170 171
Symbol 170 MovieClipUses:167 169Used by:238 267 357  Timeline
Symbol 171 MovieClipUses:167 169Used by:238 267 357  Timeline
Symbol 172 MovieClipUses:38Used by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:172 173Used by:238 267 357  Timeline
Symbol 175 GraphicUsed by:176 198
Symbol 176 MovieClipUses:27 29 175Used by:183
Symbol 177 ShapeTweeningUsed by:183
Symbol 178 ShapeTweeningUsed by:183
Symbol 179 ShapeTweeningUsed by:183
Symbol 180 ShapeTweeningUsed by:183
Symbol 181 ShapeTweeningUsed by:183
Symbol 182 ShapeTweeningUsed by:183
Symbol 183 MovieClipUses:176 177 178 179 180 181 182 107Used by:201 203
Symbol 184 GraphicUsed by:201
Symbol 185 ShapeTweeningUsed by:198
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:198
Symbol 188 MovieClipUses:142Used by:198
Symbol 189 GraphicUsed by:197
Symbol 190 GraphicUsed by:197
Symbol 191 GraphicUsed by:197
Symbol 192 GraphicUsed by:197
Symbol 193 GraphicUsed by:197
Symbol 194 GraphicUsed by:197
Symbol 195 GraphicUsed by:197
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:189 190 191 192 193 194 195 196Used by:198
Symbol 198 MovieClipUses:27 29 175 185 142 187 188 197Used by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:198 199 91Used by:201 203
Symbol 201 MovieClipUses:183 184 200Used by:238 267 357  Timeline
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:183 202 200Used by:238 267 357  Timeline
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:209 211 236
Symbol 206 MovieClipUses:142Used by:209 211 236
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:209 211 236
Symbol 209 MovieClipUses:205 206 208Used by:212 214 237
Symbol 210 GraphicUsed by:212
Symbol 211 MovieClipUses:205 206 208Used by:212 214
Symbol 212 MovieClipUses:209 210 211Used by:238 267 357  Timeline
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:209 213 211Used by:238 267 357  Timeline
Symbol 215 GraphicUsed by:238
Symbol 216 GraphicUsed by:223
Symbol 217 ShapeTweeningUsed by:223
Symbol 218 ShapeTweeningUsed by:223
Symbol 219 ShapeTweeningUsed by:223
Symbol 220 ShapeTweeningUsed by:223
Symbol 221 ShapeTweeningUsed by:223
Symbol 222 ShapeTweeningUsed by:223
Symbol 223 MovieClipUses:216 217 218 219 220 221 222 107Used by:224
Symbol 224 MovieClipUses:223Used by:238  Timeline
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:108 225Used by:238  Timeline
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:108 227Used by:238  Timeline
Symbol 229 GraphicUsed by:233
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:232
Symbol 232 MovieClipUses:231Used by:233
Symbol 233 MovieClipUses:229 232Used by:234
Symbol 234 MovieClipUses:108 233Used by:238  Timeline
Symbol 235 GraphicUsed by:237
Symbol 236 MovieClipUses:205 206 208Used by:237
Symbol 237 MovieClipUses:108 235 209 236Used by:238  Timeline
Symbol 238 MovieClipUses:9 95 122 138 139 140 141 154 170 171 174 201 203 212 214 215 224 109 226 228 234 237Used by:Timeline
Symbol 239 ButtonUses:51 52 49Used by:Timeline
Symbol 240 TextUses:57Used by:Timeline
Symbol 241 TextUses:57Used by:Timeline
Symbol 242 TextUses:57Used by:Timeline
Symbol 243 EditableTextUses:69Used by:Timeline
Symbol 244 TextUses:57Used by:Timeline
Symbol 245 TextUses:57Used by:Timeline
Symbol 246 TextUses:57Used by:249
Symbol 247 TextUses:57Used by:249
Symbol 248 TextUses:57Used by:249
Symbol 249 ButtonUses:246 247 248Used by:Timeline
Symbol 250 TextUses:57Used by:252
Symbol 251 GraphicUsed by:252
Symbol 252 ButtonUses:250 251Used by:Timeline
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:255
Symbol 255 MovieClipUses:254Used by:Timeline
Symbol 256 Sound [mu1]Used by:261
Symbol 257 Sound [mu2]Used by:261
Symbol 258 Sound [mu3]Used by:261
Symbol 259 Sound [mu4]Used by:261
Symbol 260 Sound [mu5]Used by:261
Symbol 261 MovieClipUses:256 257 258 259 260Used by:Timeline
Symbol 262 EditableTextUses:11Used by:263
Symbol 263 MovieClipUses:262Used by:Timeline
Symbol 264 GraphicUsed by:267
Symbol 265 GraphicUsed by:267
Symbol 266 EditableTextUses:11Used by:267
Symbol 267 MovieClipUses:264 95 265 266 122 138 139 140 141 154 170 171 174 201 203 212 214Used by:Timeline
Symbol 268 ShapeTweeningUsed by:271
Symbol 269 ShapeTweeningUsed by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:268 269 270Used by:288
Symbol 272 ShapeTweeningUsed by:275
Symbol 273 ShapeTweeningUsed by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:272 273 274Used by:288
Symbol 276 ShapeTweeningUsed by:279
Symbol 277 ShapeTweeningUsed by:279
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:276 277 278Used by:288
Symbol 280 ShapeTweeningUsed by:283
Symbol 281 ShapeTweeningUsed by:283
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:280 281 282Used by:288
Symbol 284 ShapeTweeningUsed by:287
Symbol 285 ShapeTweeningUsed by:287
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:284 285 286Used by:288
Symbol 288 MovieClipUses:271 275 279 283 287Used by:Timeline
Symbol 289 ShapeTweeningUsed by:292
Symbol 290 ShapeTweeningUsed by:292
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:289 290 291Used by:Timeline
Symbol 293 EditableTextUses:11Used by:294
Symbol 294 MovieClipUses:293Used by:295
Symbol 295 MovieClipUses:294Used by:Timeline
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:309 357 457
Symbol 298 ButtonUses:20 114Used by:309
Symbol 299 EditableTextUses:11Used by:309
Symbol 300 TextUses:11Used by:309
Symbol 301 ButtonUses:20 114Used by:309
Symbol 302 FontUsed by:303 305
Symbol 303 TextUses:302Used by:305
Symbol 304 TextUsed by:305
Symbol 305 MovieClipUses:302 303 304Used by:309
Symbol 306 EditableTextUses:11Used by:309
Symbol 307 EditableTextUses:11Used by:309
Symbol 308 EditableTextUses:11Used by:309
Symbol 309 MovieClipUses:297 298 299 300 301 305 306 307 308Used by:Timeline
Symbol 310 ButtonUses:20 114Used by:357 386
Symbol 311 ButtonUses:20 114Used by:357 386
Symbol 312 ButtonUses:20 114Used by:357 386
Symbol 313 ButtonUses:20 114Used by:357 386
Symbol 314 ButtonUses:20 114Used by:386
Symbol 315 TextUses:11Used by:357 386
Symbol 316 TextUses:11Used by:357 386
Symbol 317 TextUses:11Used by:357 386
Symbol 318 TextUses:11Used by:386
Symbol 319 TextUses:11Used by:386
Symbol 320 ButtonUses:20 114Used by:357 386
Symbol 321 ButtonUses:20 114Used by:357 386
Symbol 322 ButtonUses:20 114Used by:386
Symbol 323 TextUses:11Used by:357 386
Symbol 324 TextUses:11Used by:357 386
Symbol 325 TextUses:11Used by:386
Symbol 326 TextUses:11Used by:386
Symbol 327 ButtonUses:20 114Used by:357
Symbol 328 ButtonUses:20 114Used by:357
Symbol 329 TextUses:11Used by:357
Symbol 330 TextUses:11Used by:357
Symbol 331 TextUses:11Used by:357
Symbol 332 ButtonUses:20 114Used by:357
Symbol 333 ButtonUses:20 114Used by:357
Symbol 334 TextUses:11Used by:357
Symbol 335 TextUses:11Used by:357
Symbol 336 ButtonUses:20 114Used by:357
Symbol 337 ButtonUses:20 114Used by:357
Symbol 338 TextUses:11Used by:357
Symbol 339 TextUses:11Used by:357
Symbol 340 ButtonUses:20 114Used by:357
Symbol 341 ButtonUses:20 114Used by:357
Symbol 342 TextUses:11Used by:357
Symbol 343 TextUses:11Used by:357
Symbol 344 ButtonUses:20 114Used by:357
Symbol 345 GraphicUsed by:357
Symbol 346 TextUses:11Used by:357
Symbol 347 ButtonUses:20 114Used by:357
Symbol 348 ButtonUses:20 114Used by:357
Symbol 349 GraphicUsed by:357
Symbol 350 TextUses:11Used by:357
Symbol 351 ButtonUses:20 114Used by:357
Symbol 352 GraphicUsed by:357
Symbol 353 TextUses:11Used by:357
Symbol 354 ButtonUses:20 114Used by:357
Symbol 355 GraphicUsed by:357
Symbol 356 TextUses:11Used by:357
Symbol 357 MovieClipUses:297 327 328 310 311 312 313 320 321 329 138 95 122 116 315 316 139 317 323 140 324 141 330 154 170 331 332 333 334 335 171 174 336 337 338 339 203 201 340 341 212 214 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356Used by:386
Symbol 358 ButtonUses:20 114Used by:386
Symbol 359 TextUses:11Used by:386
Symbol 360 TextUses:11Used by:386
Symbol 361 ButtonUses:20 114Used by:386
Symbol 362 TextUses:11Used by:386
Symbol 363 TextUses:11Used by:386
Symbol 364 ButtonUses:20 114Used by:386
Symbol 365 TextUses:11Used by:386
Symbol 366 TextUses:11Used by:386
Symbol 367 ButtonUses:20 114Used by:386
Symbol 368 TextUses:11Used by:386
Symbol 369 TextUses:11Used by:386
Symbol 370 ButtonUses:20 114Used by:386
Symbol 371 TextUses:11Used by:386
Symbol 372 TextUses:11Used by:386
Symbol 373 ButtonUses:20 114Used by:386
Symbol 374 TextUses:11Used by:386
Symbol 375 TextUses:11Used by:386
Symbol 376 ButtonUses:20 114Used by:386
Symbol 377 TextUses:11Used by:386
Symbol 378 TextUses:11Used by:386
Symbol 379 ButtonUses:20 114Used by:386
Symbol 380 TextUses:11Used by:386
Symbol 381 ButtonUses:20 114Used by:386
Symbol 382 GraphicUsed by:383 462
Symbol 383 MovieClipUses:382Used by:386
Symbol 384 TextUses:11Used by:386
Symbol 385 TextUses:11Used by:386
Symbol 386 MovieClipUses:310 311 312 313 314 138 95 122 116 315 316 139 317 318 319 320 321 322 323 324 140 141 325 326 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 383 384 385Used by:Timeline
Symbol 387 GraphicUsed by:388
Symbol 388 MovieClipUses:387Used by:Timeline
Symbol 389 MovieClipUses:9Used by:398
Symbol 390 GraphicUsed by:398
Symbol 391 MovieClipUses:48Used by:392
Symbol 392 MovieClipUses:48 391Used by:398
Symbol 393 GraphicUsed by:398
Symbol 394 GraphicUsed by:398
Symbol 395 GraphicUsed by:398
Symbol 396 GraphicUsed by:398
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:389 390 392 9 393 394 395 396 397Used by:Timeline
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClipUses:399Used by:401
Symbol 401 MovieClipUses:400Used by:Timeline
Symbol 402 FontUsed by:119 403 406 453 454 455 456
Symbol 403 TextUses:402Used by:404
Symbol 404 MovieClipUses:403Used by:416
Symbol 405 TextUses:11Used by:416
Symbol 406 TextUses:402Used by:416
Symbol 407 TextUses:11Used by:416
Symbol 408 TextUses:11Used by:416
Symbol 409 TextUses:11Used by:416
Symbol 410 TextUses:11Used by:416
Symbol 411 TextUses:11Used by:416
Symbol 412 TextUses:11Used by:416
Symbol 413 TextUses:11Used by:416
Symbol 414 TextUses:11Used by:416
Symbol 415 TextUses:11Used by:416
Symbol 416 MovieClipUses:404 405 406 407 408 409 410 411 412 413 414 415Used by:Timeline
Symbol 417 GraphicUsed by:418 431 432 433 434 435 449 450 451 452
Symbol 418 MovieClipUses:417Used by:419
Symbol 419 MovieClipUses:418Used by:Timeline
Symbol 420 FontUsed by:421 445
Symbol 421 TextUses:420Used by:457
Symbol 422 TextUses:57Used by:423
Symbol 423 ButtonUses:422 48Used by:457
Symbol 424 TextUses:57Used by:425
Symbol 425 ButtonUses:424 48Used by:457
Symbol 426 TextUses:57Used by:430
Symbol 427 TextUses:57Used by:430
Symbol 428 GraphicUsed by:430
Symbol 429 TextUses:11Used by:430
Symbol 430 ButtonUses:426 427 428 429Used by:457
Symbol 431 ButtonUses:417Used by:457
Symbol 432 ButtonUses:417Used by:457
Symbol 433 ButtonUses:417Used by:457
Symbol 434 ButtonUses:417Used by:457
Symbol 435 ButtonUses:417Used by:457
Symbol 436 TextUses:11Used by:457
Symbol 437 TextUses:11Used by:457
Symbol 438 TextUses:11Used by:457
Symbol 439 TextUses:11Used by:457
Symbol 440 TextUses:11Used by:457
Symbol 441 TextUses:23Used by:457
Symbol 442 TextUses:57Used by:444
Symbol 443 GraphicUsed by:444
Symbol 444 ButtonUses:442 443Used by:457
Symbol 445 TextUses:420Used by:457
Symbol 446 EditableTextUses:69Used by:457
Symbol 447 TextUses:57Used by:457
Symbol 448 TextUses:3Used by:457
Symbol 449 ButtonUses:417Used by:457
Symbol 450 ButtonUses:417Used by:457
Symbol 451 ButtonUses:417Used by:457
Symbol 452 ButtonUses:417Used by:457
Symbol 453 TextUses:402Used by:457
Symbol 454 TextUses:402Used by:457
Symbol 455 TextUses:402Used by:457
Symbol 456 TextUses:402Used by:457
Symbol 457 MovieClipUses:297 421 423 425 430 431 432 433 434 435 436 437 438 439 440 441 444 445 446 447 448 449 450 451 452 453 454 455 456Used by:Timeline
Symbol 458 GraphicUsed by:462
Symbol 459 GraphicUsed by:462
Symbol 460 GraphicUsed by:462
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClipUses:458 459 460 461 382Used by:Timeline
Symbol 463 GraphicUsed by:Timeline
Symbol 464 TextUses:57Used by:Timeline
Symbol 465 TextUses:57Used by:Timeline
Symbol 466 EditableTextUses:69Used by:Timeline
Symbol 467 EditableTextUses:69Used by:Timeline
Symbol 468 TextUses:57Used by:470
Symbol 469 GraphicUsed by:470
Symbol 470 ButtonUses:468 469Used by:Timeline
Symbol 471 TextUses:69Used by:472
Symbol 472 MovieClipUses:471Used by:Timeline
Symbol 473 GraphicUsed by:Timeline
Symbol 474 TextUses:57Used by:475
Symbol 475 MovieClipUses:474Used by:Timeline
Streaming Sound 1Used by:Symbol 77 MovieClip

Instance Names

"trix"Frame 3Symbol 109 MovieClip
"bgb"Frame 5Symbol 255 MovieClip
"bdxm"Frame 5Symbol 261 MovieClip
"tinmx"Frame 5Symbol 263 MovieClip
"unitG1"Frame 5Symbol 95 MovieClip
"handx"Frame 5Symbol 267 MovieClip
"expl"Frame 5Symbol 288 MovieClip
"liner"Frame 5Symbol 292 MovieClip
"showlvlx"Frame 5Symbol 295 MovieClip
"unitG2"Frame 5Symbol 122 MovieClip
"bbarx"Frame 5Symbol 309 MovieClip
"stuffersx"Frame 5Symbol 386 MovieClip
"unitG3"Frame 5Symbol 138 MovieClip
"holesx"Frame 5Symbol 388 MovieClip
"housex"Frame 5Symbol 398 MovieClip
"loserx"Frame 5Symbol 401 MovieClip
"countdownx"Frame 5Symbol 416 MovieClip
"unitG4"Frame 5Symbol 139 MovieClip
"unitG5"Frame 5Symbol 140 MovieClip
"unitG6"Frame 5Symbol 141 MovieClip
"unitG7"Frame 5Symbol 154 MovieClip
"unitG8"Frame 5Symbol 170 MovieClip
"unitG9"Frame 5Symbol 171 MovieClip
"unitG10"Frame 5Symbol 174 MovieClip
"unitG12"Frame 5Symbol 203 MovieClip
"unitG11"Frame 5Symbol 201 MovieClip
"unitG13"Frame 5Symbol 212 MovieClip
"unitG14"Frame 5Symbol 214 MovieClip
"minex"Frame 5Symbol 419 MovieClip
"spyx"Frame 5Symbol 224 MovieClip
"pppx"Frame 5Symbol 457 MovieClip
"trix"Frame 5Symbol 109 MovieClip
"carax"Frame 5Symbol 226 MovieClip
"carbx"Frame 5Symbol 228 MovieClip
"carcx"Frame 5Symbol 234 MovieClip
"cardx"Frame 5Symbol 237 MovieClip
"xlaser"Frame 5Symbol 462 MovieClip
"ntxt"Frame 6Symbol 466 EditableText
"teltel"Frame 6Symbol 472 MovieClip
"tem"Symbol 40 MovieClip Frame 1Symbol 38 MovieClip
"bar"Symbol 41 MovieClip Frame 1Symbol 10 MovieClip
"unitG1"Symbol 238 MovieClip Frame 2Symbol 95 MovieClip
"unitG2"Symbol 238 MovieClip Frame 3Symbol 122 MovieClip
"unitG3"Symbol 238 MovieClip Frame 4Symbol 138 MovieClip
"unitG4"Symbol 238 MovieClip Frame 5Symbol 139 MovieClip
"unitG5"Symbol 238 MovieClip Frame 6Symbol 140 MovieClip
"unitG6"Symbol 238 MovieClip Frame 7Symbol 141 MovieClip
"unitG7"Symbol 238 MovieClip Frame 8Symbol 154 MovieClip
"unitG8"Symbol 238 MovieClip Frame 9Symbol 170 MovieClip
"unitG9"Symbol 238 MovieClip Frame 10Symbol 171 MovieClip
"unitG10"Symbol 238 MovieClip Frame 11Symbol 174 MovieClip
"unitG11"Symbol 238 MovieClip Frame 12Symbol 201 MovieClip
"unitG12"Symbol 238 MovieClip Frame 13Symbol 203 MovieClip
"unitG13"Symbol 238 MovieClip Frame 14Symbol 212 MovieClip
"unitG14"Symbol 238 MovieClip Frame 15Symbol 214 MovieClip
"spyx"Symbol 238 MovieClip Frame 16Symbol 224 MovieClip
"trix"Symbol 238 MovieClip Frame 17Symbol 109 MovieClip
"carax"Symbol 238 MovieClip Frame 18Symbol 226 MovieClip
"carbx"Symbol 238 MovieClip Frame 19Symbol 228 MovieClip
"carcx"Symbol 238 MovieClip Frame 20Symbol 234 MovieClip
"cardx"Symbol 238 MovieClip Frame 21Symbol 237 MovieClip
"unitG5"Symbol 267 MovieClip Frame 6Symbol 140 MovieClip
"unitG7"Symbol 267 MovieClip Frame 8Symbol 154 MovieClip
"unitG8"Symbol 267 MovieClip Frame 9Symbol 170 MovieClip
"unitG5"Symbol 357 MovieClip Frame 1Symbol 140 MovieClip
"unitG6"Symbol 357 MovieClip Frame 1Symbol 141 MovieClip
"hbb"Symbol 357 MovieClip Frame 5Symbol 344 Button
"hbb"Symbol 357 MovieClip Frame 6Symbol 347 Button
"abb"Symbol 357 MovieClip Frame 6Symbol 348 Button
"qbb"Symbol 357 MovieClip Frame 7Symbol 351 Button
"qbb"Symbol 357 MovieClip Frame 8Symbol 351 Button
"unitG5"Symbol 386 MovieClip Frame 2Symbol 140 MovieClip
"unitG6"Symbol 386 MovieClip Frame 2Symbol 141 MovieClip
"techs"Symbol 386 MovieClip Frame 3Symbol 357 MovieClip
"hbar"Symbol 392 MovieClip Frame 1Symbol 391 MovieClip
"inbar"Symbol 392 MovieClip Frame 1Symbol 391 MovieClip
"base"Symbol 398 MovieClip Frame 1Symbol 389 MovieClip
"bar"Symbol 398 MovieClip Frame 1Symbol 392 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 5Symbol 256 as "mu1"
ExportAssets (56)Timeline Frame 5Symbol 257 as "mu2"
ExportAssets (56)Timeline Frame 5Symbol 258 as "mu3"
ExportAssets (56)Timeline Frame 5Symbol 259 as "mu4"
ExportAssets (56)Timeline Frame 5Symbol 260 as "mu5"

Dynamic Text Variables

hhhSymbol 12 EditableText""
pointsSymbol 39 EditableText""
escoreSymbol 70 EditableText"<p align="left"></p>"
hscoreSymbol 74 EditableText"<p align="left"></p>"
mscoreSymbol 75 EditableText"<p align="left"></p>"
totaltimeSymbol 243 EditableText"<p align="left"></p>"
_root.timtimSymbol 262 EditableText""
_root.quantConSymbol 266 EditableText""
_root.dlevelSymbol 293 EditableText"Level xxx"
_root.dmonSymbol 299 EditableText""
_root.dlevelSymbol 306 EditableText""
_root.dtechSymbol 307 EditableText""
_root.dratSymbol 308 EditableText""
_root.scoreSymbol 446 EditableText"<p align="center"></p>"
nomSymbol 466 EditableText"<p align="left"></p>"
scoreSymbol 467 EditableText"<p align="left"></p>"




http://swfchan.com/8/38352/info.shtml
Created: 13/5 -2019 08:44:44 Last modified: 13/5 -2019 08:44:44 Server time: 22/12 -2024 23:27:45