Frame 1
Stage.showMenu = false;
if (_framesloaded >= _totalframes) {
gotoAndPlay (3);
} else {
var geladen = math.round(this.getBytesLoaded() / 1024);
var gesamt = math.round(this.getBytesTotal() / 1024);
prozent = math.round((geladen / gesamt) * 100);
_root.anzeige.balken._xscale = prozent;
}
Frame 2
gotoAndPlay (1);
Frame 3
stop();
Frame 4
_root.c1._visible = false;
_root.c2._visible = false;
_root.c3._visible = false;
_root.c4._visible = false;
_root.c5._visible = false;
_root.c6._visible = false;
_root.c7._visible = false;
Instance of Symbol 46 MovieClip in Frame 4
on (press) {
_root.score = _root.score - 100;
}
Instance of Symbol 49 MovieClip "b1" in Frame 4
on (release) {
this.gotoAndStop(2);
_root.score = _root.score + 200;
_root.bells.nextFrame(1);
_root.c1._visible = true;
}
Instance of Symbol 49 MovieClip "b2" in Frame 4
on (release) {
this.gotoAndStop(2);
_root.score = _root.score + 200;
_root.bells.nextFrame(1);
_root.c2._visible = true;
}
Instance of Symbol 49 MovieClip "b3" in Frame 4
on (release) {
this.gotoAndStop(2);
_root.score = _root.score + 200;
_root.bells.nextFrame(1);
_root.c3._visible = true;
}
Instance of Symbol 49 MovieClip "b4" in Frame 4
on (release) {
this.gotoAndStop(2);
_root.score = _root.score + 200;
_root.bells.nextFrame(1);
_root.c4._visible = true;
}
Instance of Symbol 49 MovieClip "b5" in Frame 4
on (release) {
this.gotoAndStop(2);
_root.score = _root.score + 200;
_root.bells.nextFrame(1);
_root.c5._visible = true;
}
Instance of Symbol 49 MovieClip "b6" in Frame 4
on (release) {
this.gotoAndStop(2);
_root.score = _root.score + 200;
_root.bells.nextFrame(1);
_root.c6._visible = true;
}
Instance of Symbol 49 MovieClip "b7" in Frame 4
on (release) {
this.gotoAndStop(2);
_root.score = _root.score + 200;
_root.bells.nextFrame(1);
_root.c7._visible = true;
}
Frame 5
_root.c1._visible = false;
_root.c2._visible = false;
_root.c3._visible = false;
_root.c4._visible = false;
_root.c5._visible = false;
_root.c6._visible = false;
_root.c7._visible = false;
Instance of Symbol 49 MovieClip "b5" in Frame 5
on (release) {
this.gotoAndStop(2);
_root.score = _root.score + 200;
_root.bells.nextFrame(1);
_root.c5._visible = true;
}
Instance of Symbol 49 MovieClip "b3" in Frame 5
on (release) {
this.gotoAndStop(2);
_root.score = _root.score + 200;
_root.bells.nextFrame(1);
_root.c3._visible = true;
}
Instance of Symbol 49 MovieClip "b7" in Frame 5
on (release) {
this.gotoAndStop(2);
_root.score = _root.score + 200;
_root.bells.nextFrame(1);
_root.c7._visible = true;
}
Instance of Symbol 49 MovieClip "b4" in Frame 5
on (release) {
this.gotoAndStop(2);
_root.score = _root.score + 200;
_root.bells.nextFrame(1);
_root.c4._visible = true;
}
Frame 6
_root.c1._visible = false;
_root.c2._visible = false;
_root.c3._visible = false;
_root.c4._visible = false;
_root.c5._visible = false;
_root.c6._visible = false;
_root.c7._visible = false;
Frame 7
_root.c1._visible = false;
_root.c2._visible = false;
_root.c3._visible = false;
_root.c4._visible = false;
_root.c5._visible = false;
_root.c6._visible = false;
_root.c7._visible = false;
Frame 8
_root.c1._visible = false;
_root.c2._visible = false;
_root.c3._visible = false;
_root.c4._visible = false;
_root.c5._visible = false;
_root.c6._visible = false;
_root.c7._visible = false;
Symbol 5 MovieClip Frame 1
mov = 0;
ran = _x;
Symbol 5 MovieClip Frame 2
_y = ((mov = mov + 2));
snowy = _y;
_x = (ran + random(2));
if (snowy > 610) {
_y = 50;
mov = 0;
ran = ran - 10;
}
Symbol 5 MovieClip Frame 3
gotoAndPlay (2);
Symbol 6 MovieClip Frame 1
if (snowparticles < 600) {
duplicateMovieClip ("snow", "snow" add i, i);
scale = random(60) + 10;
setProperty("snow" add i, _x , random(800));
setProperty("snow" add i, _xscale , scale);
setProperty("snow" add i, _yscale , scale);
snowparticles++;
i++;
}
Symbol 6 MovieClip Frame 2
gotoAndPlay (1);
Symbol 37 Button
on (release) {
gotoAndStop (4);
}
Symbol 41 Button
on (release) {
getURL ("http://www.bachy.gu5.info", "_blank");
}
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 2
stop();
Symbol 55 Button
on (release) {
this.gotoAndStop(2);
_root.tries = _root.tries + 1;
_root.time.gotoAndPlay(2);
}
Symbol 57 Button
on (release) {
this.nextFrame(1);
_root.bells.gotoAndStop(1);
_root.time.gotoAndPlay(2);
_root.c1._visible = false;
_root.c2._visible = false;
_root.c3._visible = false;
_root.c4._visible = false;
_root.c5._visible = false;
_root.c6._visible = false;
_root.c7._visible = false;
_root.b1.gotoAndStop(1);
_root.b2.gotoAndStop(1);
_root.b3.gotoAndStop(1);
_root.b4.gotoAndStop(1);
_root.b5.gotoAndStop(1);
_root.b6.gotoAndStop(1);
_root.b7.gotoAndStop(1);
}
Symbol 79 Button
on (press) {
_root.gotoAndStop(4);
_root.bells.gotoAndStop(1);
this.gotoAndStop(1);
_root.time.gotoAndStop(1);
_root.score = "0";
_root.c1._visible = false;
_root.c2._visible = false;
_root.c3._visible = false;
_root.c4._visible = false;
_root.c5._visible = false;
_root.c6._visible = false;
_root.c7._visible = false;
_root.b1.gotoAndStop(1);
_root.b2.gotoAndStop(1);
_root.b3.gotoAndStop(1);
_root.b4.gotoAndStop(1);
_root.b5.gotoAndStop(1);
_root.b6.gotoAndStop(1);
_root.b7.gotoAndStop(1);
}
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 3
stop();
Symbol 81 MovieClip Frame 5
stop();
Symbol 81 MovieClip Frame 7
stop();
Symbol 81 MovieClip Frame 9
stop();
Symbol 81 MovieClip Frame 11
_root.levels.trys = _root.tries;
_root.levels.scoree = _root.score;
Symbol 95 MovieClip Frame 2
_root.levels.nextFrame(1);
_root.nextFrame(1);
_root.time.stop();
Symbol 95 MovieClip Frame 3
stop();
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 8
_root.score = _root.score + 1000;
Symbol 101 Button
on (release) {
stopAllSounds();
this.gotoAndStop(2);
}
Symbol 103 Button
on (release) {
_root.music.gotoAndPlay(1);
this.gotoAndStop(1);
}
Symbol 104 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 20
_root.score = _root.score - 5;
Symbol 110 MovieClip Frame 40
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 60
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 80
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 100
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 120
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 140
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 160
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 180
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 200
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 220
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 240
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 261
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 281
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 300
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 321
_root.score = _root.score - 15;
Symbol 110 MovieClip Frame 340
_root.score = _root.score - 15;
Symbol 110 MovieClip Frame 361
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 381
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 400
_root.score = _root.score - 10;
Symbol 110 MovieClip Frame 431
_root.score = _root.score - 15;
Symbol 110 MovieClip Frame 455
_root.score = _root.score - 15;
Symbol 110 MovieClip Frame 478
_root.score = _root.score - 15;
Symbol 110 MovieClip Frame 500
_root.score = _root.score - 20;
Symbol 110 MovieClip Frame 518
_root.score = _root.score - 20;
Symbol 110 MovieClip Frame 539
_root.score = _root.score - 20;
Symbol 110 MovieClip Frame 557
_root.score = _root.score - 20;
Symbol 110 MovieClip Frame 577
_root.score = _root.score - 20;
Symbol 110 MovieClip Frame 596
_root.score = _root.score - 20;
Symbol 110 MovieClip Frame 614
_root.score = _root.score - 20;
Symbol 110 MovieClip Frame 631
_root.score = _root.score - 20;
Symbol 110 MovieClip Frame 648
_root.score = _root.score - 20;
Symbol 110 MovieClip Frame 663
_root.score = _root.score - 20;
Symbol 110 MovieClip Frame 676
_root.score = _root.score - 20;
Symbol 110 MovieClip Frame 690
_root.score = _root.score - 20;
Symbol 110 MovieClip Frame 700
_root.levels.gotoAndStop(13);
stop();
Symbol 113 MovieClip Frame 1
stopAllSounds();