STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229455 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #38571 |
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Home |
Play The Game |
Shotgun Santa: The Game |
Word of your rampage has spread, and everyone is trying to flee. You will lose health for every elf that gets past (or very close to getting past) you. Shoot the elves before they get to you by clicking on them. Shoot reindeer for extra health. The game ends when you run out of health. Your score will be calculated by how long you last. Good luck! |
F-Sphere Productions |
0 |
GAME OVER |
SCORE: |
0 |
Play Again? |
Play Game |
Home |
Credits |
Home |
Play Movie |
Home |
WTF!? |
I'm alive! |
Happy Holidays! |
<p align="left"><font face="_sans" size="20" color="#ffcc33">Movie:</font></p><p align="left"><font face="_sans" size="20" color="#ffffff">Kaosboy85</font></p><p align="left"></p><p align="left"><font face="_sans" size="20" color="#ffcc00">Game:</font></p><p align="left"><font face="_sans" size="20" color="#ffffff">Frankenroc</font></p><p align="left"></p><p align="left"><font face="_sans" size="20" color="#ffcc00">Music by:</font></p><p align="left"><font face="_sans" size="20" color="#ffffff">Weird Al</font></p><p align="left"></p><p align="left"><font face="_sans" size="20" color="#ffcc00">Many thanks to:</font></p><p align="left"><font face="_sans" size="20" color="#ffffff">Newgrounds</font></p><p align="left"><font face="_sans" size="20" color="#ffffff">Colpopnfresh</font></p><p align="left"><font face="_sans" size="20" color="#ffffff">flamezero89</font></p><p align="left"><font face="_sans" size="20" color="#ffffff">Yoshi 1up (No fucking clue why)</font></p><p align="left"><font face="_sans" size="20" color="#ffffff">And more people that I'm forgeting at the moment</font></p><p align="left"></p><p align="left"><font face="_sans" size="20" color="#ffffff">PLEASE EMAIL ME AND ILL ADD j00!</font></p><p align="left"></p><p align="left"><font face="_sans" size="20" color="#ffffff">Thanks for watching!</font></p><p align="left"></p><p align="left"></p> |
ActionScript [AS1/AS2]
Frame 2stop(); stopAllSounds(); _root.score = 0;Frame 3startDrag ("/controller", true); stop(); scr_ctr_x = 54; scr_ctr_y = 279; sine_lookup_table = "0.000/.0175/.0349/.0523/.0698/.0872/.1045/.1219/.1392/.1564/.1736/.1908/.2079/.2250/.2419/.2588/.2756/.2924/.3090/.3256/.3420/.3584/.3746/.3907/.4067/.4226/.4384/.4540/.4695/.4848/.5000/.5150/.5299/.5446/.5592/.5736/.5878/.6018/.6157/.6428/.6561/.6691/.6820/.6947/.7071/.7193/.7314/.7431/.7547/.7660/.7771/.7880/.7986/.8090/.8192/.8290/.8387/.8480/.8572/.8660/.8746/.8829/.8910/.8988/.9063/.9135/.9205/.9272/.9336/.9397/.9455/.9511/.9563/.9613/.9659/.9703/.9744/.9781/.9816/.9848/.9877/.9903/.9925/.9945/.9962/.9976/.9986/.9994/.9998/1.000";Instance of Symbol 56 MovieClip "santa" in Frame 3onClipEvent (load) { _root.health = 100; hit = 0; enemyRespawnPoint = 14; } onClipEvent (enterFrame) { if (0 >= _root.health) { tellTarget (_level0) { play(); }; } else { _root.score++; } }Instance of Symbol 61 MovieClip "line" in Frame 3onClipEvent (enterFrame) { if (_root.firing == true) { play(); } }Instance of Symbol 89 MovieClip "reindeer" in Frame 3onClipEvent (load) { health = 2; deathCounter = 0; this._x = 540; _root.santa.respawnCount = _root.santa.respawnCount + 1; _root.santa.enemyCounter = _root.santa.enemyCounter + 1; enemyCounter = _root.santa.enemyCounter; moveSpeed = -10 - (enemyCounter / 5); newEnemy = random(5); if (newEnemy == 0) { this._y = random(170) + 40; gotoAndPlay (1); } else { this._y = 270; gotoAndPlay (13); } } onClipEvent (enterFrame) { respawnCount = respawnCount + 1; if (respawnCount >= _root.santa.enemyRespawnPoint) { enemyCounter = enemyCounter + 1; _root.reindeer.duplicateMovieClip("reindeer" + enemyCounter, enemyCounter); _root["reindeer" + enemyCounter]._visible = true; respawnCount = 0; } this._x = this._x + moveSpeed; if ((this._x < -100) or (_root.removeall == 1)) { this.removeMovieClip(); } if (0 < health) { if (_root.santa.hitTest(this) && (newEnemy != 0)) { _root.health = _root.health - 1; } } if (health < 1) { if (deathcounter == 0) { _root.enemiesdestroyed++; _root.score = _root.score + 100; if (_root.enemiesdestroyed >= _root.currentgoal) { _root.health = _root.santa.health; tellTarget ("_level0") { play(); }; } } gotoAndPlay(deathcounter + 18); deathcounter++; if (5 < deathcounter) { this.removeMovieClip(); } } }Instance of Symbol 91 MovieClip in Frame 3onClipEvent (enterFrame) { this._width = _root.health * 4; this._x = (_root.health * 2) + 50; }Frame 4stop();Frame 321stop();Symbol 13 Buttonon (release) { _root.gotoAndPlay("intro"); }Symbol 14 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }Symbol 14 MovieClip Frame 2gotoAndPlay (1);Symbol 16 Buttonon (release) { play(); }Symbol 25 MovieClip Frame 15stop();Symbol 34 Buttonon (release) { _root.gotoAndPlay("menu"); }Symbol 61 MovieClip Frame 1stop();Symbol 65 Buttonon (press) { _root.health = _root.health + 2; if (100 < _root.health) { _root.health = 100; } _root.firing = true; play(); }Symbol 82 Buttonon (press) { _root.firing = true; play(); }Symbol 89 MovieClip Frame 1stop();Symbol 89 MovieClip Frame 3_root.firing = false;Symbol 89 MovieClip Frame 12stop(); _parent.removeMovieClip();Symbol 89 MovieClip Frame 13stop();Symbol 89 MovieClip Frame 15_root.firing = false;Symbol 89 MovieClip Frame 20stop(); _parent.removeMovieClip();Symbol 98 MovieClip Frame 1mouse_x = _x - ..:scr_ctr_x; mouse_y = _y - ..:scr_ctr_y; input = Number(mouse_x * mouse_x) + Number(mouse_y * mouse_y); call("sqrt"); hyp = output; sin_theta = mouse_y / hyp; if (Number(sin_theta) < 0) { sin_theta = Number(sin_theta) + Number(sin_theta * -2); } counter = 0; found = 0; while (!found) { if (Number(sin_theta) >= Number(substring(..:sine_lookup_table, Number(counter * 6) + 1, 5))) { angle = Number(counter) + 1; } else { found = 1; } counter = Number(counter) + 1; } if ((Number(mouse_x) >= 0) and (Number(mouse_y) < 0)) { angle = angle; } if ((Number(mouse_x) < 0) and (Number(mouse_y) < 0)) { angle = Number(90 - angle) + 90; } if ((Number(mouse_x) < 0) and (Number(mouse_y) >= 0)) { angle = Number(angle) + 180; } if ((Number(mouse_x) >= 0) and (Number(mouse_y) >= 0)) { angle = Number(90 - angle) + 270; } setProperty("../line", _rotation , Number(-angle) + 90);Symbol 98 MovieClip Frame 2gotoAndPlay (1);Symbol 98 MovieClip Frame 9n = 1; counter = 0; while (Number(counter) < 11) { n = n - (((n * n) - input) / (2 * n)); counter = Number(counter) + 1; } output = n;Symbol 103 Buttonon (release) { stopAllSounds(); gotoAndPlay (2); }Symbol 141 MovieClip Frame 32stop();Symbol 157 MovieClip Frame 34mainload = "true"; _root.mc_banner.loadMovie("flash_jenks_slide.swf"); stop();Symbol 193 Buttonon (release) { _root.gotoAndPlay("game"); }Symbol 194 Buttonon (release) { _root.gotoAndPlay("cred"); }Symbol 195 Buttonon (release) { _root.gotoAndPlay("movie"); }Symbol 205 Buttonon (release) { play(); }Symbol 209 Buttonon (release) { stop(); }Symbol 250 MovieClip Frame 4stop();Symbol 253 MovieClip Frame 7stop(); _parent.removeMovieClip();Symbol 268 MovieClip Frame 5stop();Symbol 332 MovieClip Frame 5stop();
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Symbol 334 Text | Uses:17 | Used by:Timeline |
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Streaming Sound 1 | Used by:Timeline |
Instance Names
"santa" | Frame 3 | Symbol 56 MovieClip |
"line" | Frame 3 | Symbol 61 MovieClip |
"reindeer" | Frame 3 | Symbol 89 MovieClip |
"controller" | Frame 3 | Symbol 98 MovieClip |
"bar" | Symbol 14 MovieClip Frame 1 | Symbol 2 MovieClip |
Labels
"game" | Frame 2 |
"intro" | Frame 5 |
"menu" | Frame 308 |
"movie" | Frame 322 |
"cred" | Frame 5266 |
"loaded" | Symbol 14 MovieClip Frame 3 |
"sqrt" | Symbol 98 MovieClip Frame 9 |
"repeat" | Symbol 141 MovieClip Frame 13 |
Dynamic Text Variables
score | Symbol 92 EditableText | "0" |
score | Symbol 102 EditableText | "0" |
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