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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89018456?noj=FRM89018456-23DC" width="1" height="1"></div>

Stick Strike.swf

This is the info page for
Flash #38623

(Click the ID number above for more basic data on this flash file.)


Text
Current Square

Submit map>

Submit map >

Submit map

>

>

Map Array

UPDATE

<p align="left"><font face="Arial" size="10" color="#000000" letterSpacing="0.000000" kerning="1"><b>UPDATE</b></font></p>

Edit Menu

Main menu

Play Map

Help

So you need Help

Map Making:
Not much to it. Just select a square type (top right in the Hud or
press a number from 1-9) and then click a position on the map in
which you want it to go.
Before any map can be played you must be sure to put in the blue
and red flag squares which are the spawn points for both teams.
Code generator:
You can save the maps in a text file on your computer and load
them into the map editor to play them in the future. Use the code
generator to generate the map code neccessary to load the map at a
future date, or to send it to your friend.
Submit map:
If you think your map is good submit it to the online map portal

Submit Map

NB- before submitting you map please
make sure that it works properly. e.g. if an
object like a gun isnt accessable by the AI
the game will freeze. Please double check
your map before submitting.
Thank you!

<Back

< Back

< Back

You must put in the blue and red flag
squares, which are the spawn points
for the red and blue armies

Press r to reload

Out of Ammo !

Picked up M16

Picked up Glock

Picked up Shotgun

Picked up Sniper Rifle

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

Red:

Blue:

Options

Reload!

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

Press <p> to unpause

<p align="left"></p>

<p align="left"></p>

OK

Input Door password

<p align="left"></p>

<p align="right"></p>

<p align="left"><font face="Tempus Sans ITC" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><a href="http://www.neongames.net" target = "_blank"><b>By Brock White - NeonGames.net</b></a></font></p>

Why are you
clicking me?
Play the game

Stick Strike

Loading 385k

Loading 385k

PLAY!

PLAY!

100%  Complete!

<p align="left"><font face="Tempus Sans ITC" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><a href="http://www.neongames.net" target = "_blank"><b>By Brock White - NeonGames.net</b></a></font></p>

Neongames.net

A

production

Neongames.net

Stick Strike

Skirmish

Training

Map Editor

Options

Stick Page

<p align="left"><font face="Tempus Sans ITC" size="16" color="#666666" letterSpacing="0.000000" kerning="1"><a href="http://www.neongames.net" target = "_blank"><b>By Brock White - www.stickpage.com</b></a></font></p>

<p align="left"><font face="Tempus Sans ITC" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><a href="http://www.stickpage.com" target = "_blank"><b>By Brock White - www.stickpage.com</b></a></font></p>

Campaign

<p align="left"><font face="Tempus Sans ITC" size="16" color="#666666" letterSpacing="0.000000" kerning="1"><a href="http://www.neongames.net" target = "_blank"><b>By Brock White - www.stickpage.com</b></a></font></p>

<Skirmish>

< Skirmish >

Play

<Map Editor>

< Map Editor >

Map Editor

<Training>

< Training >

<Campaign>

< Campaign >

<Options>

< Options >

<p align="left"><font face="Tempus Sans ITC" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><a href="http://www.stickpage.com" target = "_blank"><b>By Brock White - www.stickpage.com</b></a></font></p>

W  : Up / forward
S   : Down / backwards
A   : Left / strafe left
D   : Right / strafe right

Movement

Weapon control

R  : Reload weapon
Space : Throw grenade
F : Drop mine
1: Knife
2: Glock
3: M16
4: Shotgun
5: Sniper Rifle
6: MP5
Left click: Fire

Other

Mouse: Rotation
P   : Pause
Escape  : Quit
E: Open door

We all
need help
sometimes

Controls

Game Type:

Number of Friendlies:

Number of Enemies:

Map:

Go>

Go >

Time limit:

Spawn Time

Skirmish Setup

I love
freedom

<p align="left"></p>

<p align="left"><font face="Tempus Sans ITC" size="9" color="#000000" letterSpacing="0.000000" kerning="1"><a href="http://www.neongames.net/index.php?page=mapportal" target = "_blank"><b>Get more maps from the Map Portal&gt;</b></a></font></p>

Loading map

Loading

Be patient
my young
padawan

<p align="right"></p>

Setting up game objects

Computing Blue Waypoints

Computing Red Waypoints

Post Game

You can
do better
:p

Edit me

Kills:

Deaths:

Red Kills:

Blue Kills:

Replay>

Replay >

Replay>

Blue captures:

Red Captures:

Map Width:

Map Height:

New Map>

New Map >

Edit last played/edited map>

Edit last played/edited map >

Continue with old map >

Map Editor

<p align="left"></p>

Load Map>

Load Map >

Load Map>

<p align="left"><font face="Tempus Sans ITC" size="9" color="#000000" letterSpacing="0.000000" kerning="1"><a href="http://www.neongames.net/index.php?page=mapportal" target = "_blank"><b>Get maps from the Map Portal</b></a></font></p>

<p align="left"></p>

Cindy:-
1031-431-532

<Skip>

< Skip >

Its the year 2157AD

Insert Intro
movie here

<p align="center"></p>

We need to
get to the
bottom of
this

Start>

Start >

To The Arena>

Equipment

Street Shop

<Main menu

< Main menu

Quality:

Difficulty:

Controls

Controls

Controls>

tick this box if you want relative
movement (GTA style). Leave it
unticked for normal.

Sound:

Relative movement:

Options

My arm is
tired

<Main menu

< Main menu

< Main menu

Can't be changed during a game

You lose

<Replay/Try again

< Replay/Try again

<Replay/Try again

Stage Complete

<Continue

< Continue

Continue>

<p align="left"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="right"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1"><b>Kills:</b></font></p>

<p align="right"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1"><b>Time:</b></font></p>

<p align="right"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1"><b>Score:</b></font></p>

<p align="left"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1">seconds</font></p>

<p align="left"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="right"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1"><b>Kills:</b></font></p>

<p align="right"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1"><b>Time:</b></font></p>

<p align="right"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1"><b>Score:</b></font></p>

<p align="left"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Maiandra GD" size="46" color="#000000" letterSpacing="0.000000" kerning="1">seconds</font></p>

<p align="left"><font face="Maiandra GD" size="19" color="#000000" letterSpacing="0.000000" kerning="1"><b>Game Total:</b></font></p>

Quit?

So your
gonna give
up?

<Yes

< Yes

<No

< No

<No

Quit

Lose

Give up

Resign

There was an error trying to load this map. This usually
occurs when points on the map are inaccessable by the AI.
To fix this make sure every weapon and flag on the map is
accessable by the AI (no walls in the road).  Also check that
the map contains both the red and blue flags, which are the
spawn points for both teams.

ERROR

You win

To be conitinued...

ActionScript [AS1/AS2]

Frame 1
lBytes = _root.getBytesLoaded(); tBytes = _root.getBytesTotal(); percentLoaded = Math.floor((lBytes / tBytes) * 100);
Frame 9
gotoAndPlay ("loading");
Frame 10
Frame 85
gotoAndPlay (86);
Frame 86
function speak(ob, dialogue) { _root.game.lastSpeak = getTimer(); _root.paused = true; _root.game.current_speach = ob; ob.messg_box._alpha = 100; ob.messg_box.box.message.value = dialogue; ob.messg_box.box.message_secondary.value = "Press <E> to continue"; } function speak_2(ob, dialogue) { ob.messg_box._alpha = 100; ob.messg_box.box.message_secondary.value = dialogue; } function unspeak() { _root.paused = false; _root.game.current_speach.messg_box._alpha = 0; _root.game.current_speach = null; } function createMap(string) { if (string.indexOf("[") != -1) { string = string.slice(string.indexOf("=") + 3, string.length - 1); map = []; a = 0; while ((string.indexOf("],", 0) != -1) and (a < 100)) { a++; index = string.indexOf("],", 0); line = string.slice(0, index + 1); string = string.slice(index + 2, string.length); map.push(line); } index = string.indexOf("]", 0); line = string.slice(0, index + 1); string = string.slice(index + 2, string.length); map.push(line); line = 0; while (line < map.length) { l = map[line]; l = l.slice(l.indexOf("[") + 1, l.indexOf("]")); map[line] = l; map[line] = map[line].split(","); n = []; char = 0; while (char < map[line].length) { n.push(int(map[line][char])); char++; } map[line] = n; line++; } if (map.length > 0) { _root.edit.width = _root.map[0].length; _root.edit.height = _root.map.length; } else { _root.edit.width = _root.n_width.value; _root.edit.height = _root.n_height.value; map = []; var _local4 = 0; while (_local4 < _root.edit.height) { line = []; var _local2 = 0; while (_local2 < _root.edit.width) { line.push(0); _local2++; } map.push(line); _local4++; } var _local2 = 0; while (_local2 < _root.edit.width) { map[0][_local2] = 1; _local2++; } _local2 = 0; while (_local2 < _root.edit.width) { map[edit.height - 1][_local2] = 1; _local2++; } _local2 = 0; while (_local2 < _root.edit.height) { map[_local2][0] = 1; _local2++; } _local2 = 0; while (_local2 < _root.edit.height) { map[_local2][edit.width - 1] = 1; _local2++; } } } else { data = string.split("-"); len = int(data[0]); str = data[1].split(","); map = []; line = []; var _local2 = 0; while (_local2 < str.length) { if (((_local2 % len) == 0) and (_local2 != 0)) { map.push(line); line = []; } line.push(str[_local2]); _local2++; } map.push(line); } return(map); } function declareSounds() { doublekill = new Sound(); doublekill.attachSound("doublekill"); triplekill = new Sound(); triplekill.attachSound("triplekill"); runningriot = new Sound(); runningriot.attachSound("runningriot"); killtacular = new Sound(); killtacular.attachSound("killtacular"); killingspree = new Sound(); killingspree.attachSound("killingspree"); go1 = new Sound(); go1.attachSound("letsgo.wav"); go2 = new Sound(); go2.attachSound("go.wav"); knifeHit = new Sound(); knifeHit.attachSound("knife_hit.wav"); ammo = new Sound(); ammo.attachSound("ammo.wav"); gExplosion = new Sound(); gExplosion.attachSound("g_flash.wav"); empty = new Sound(); empty.attachSound("w_empty.wav"); clipout = new Sound(); clipout.attachSound("w_clipout.wav"); clipin = new Sound(); clipin.attachSound("w_clipin.wav"); g_bounce = new Sound(); g_bounce.attachSound("g_bounce.wav"); var _local2 = 1; while (_local2 < 5) { _root["ric" + _local2] = new Sound(); _root["ric" + _local2].attachSound(("ric" + _local2) + ".wav"); _local2++; } _local2 = 1; while (_local2 < 4) { _root["hit" + _local2] = new Sound(); _root["hit" + _local2].attachSound(("hit" + _local2) + ".wav"); _local2++; } _local2 = 1; while (_local2 < 4) { _root["die" + _local2] = new Sound(); _root["die" + _local2].attachSound(("die" + _local2) + ".wav"); _local2++; } } function declareGameTypes() { game.gameType = function () { }; game.gameType.Flag = {name:"Capture the Flag"}; _root.gameType.addItem("Capture the Flag"); game.gameType.Death = {name:"DeathMatch"}; _root.gameType.addItem("DeathMatch"); } function declareMaps() { game.maps = function () { }; if (_root.new_map == true) { blue = false; red = false; map = _root.map; var _local3 = 0; while (_local3 < map.length) { var _local2 = 0; while (_local2 < map[_local3].length) { if (map[_local3][_local2] == 3) { red = true; } if (map[_local3][_local2] == 4) { blue = true; } _local2++; } _local3++; } if (blue and red) { _root.map_select.addItem("UserMap"); game.maps.UserMap = _root.map; } else { _root.new_map = false; } _root.panel.removeMovieClip(); } game.maps.Sirbloodwolf = [[12, 12, 12, 12, 12, 12, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 12, 12, 12, 12, 12, 12], [12, 5, 5, 5, 5, 5, 12, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 12, 6, 6, 6, 6, 6, 12], [12, 5, 5, 5, 5, 12, 12, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 12, 12, 6, 6, 6, 6, 12], [12, 5, 5, 5, 12, 12, 7, 7, 1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 7, 12, 12, 12, 6, 6, 12], [12, 3, 5, 5, 5, 14, 7, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 34, 11, 9, 6, 6, 12], [12, 5, 5, 5, 5, 11, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 34, 10, 8, 6, 4, 12], [12, 5, 5, 5, 12, 12, 29, 7, 1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 7, 12, 12, 12, 6, 6, 12], [12, 5, 5, 5, 5, 12, 12, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 12, 12, 12, 6, 6, 6, 12], [12, 5, 5, 5, 5, 5, 12, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 12, 12, 6, 6, 6, 6, 12], [12, 12, 12, 12, 12, 12, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 12, 12, 12, 12, 12, 12]]; game.maps.Park = [[13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 11, 0, 0, 0, 13, 13, 13, 13, 13, 13, 0, 0, 0, 13, 13, 13, 13, 0, 13, 13, 13, 13, 13], [13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 13, 13, 0, 0, 0, 0, 13, 13], [13, 13, 0, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13], [13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 13, 13, 13], [13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13], [13, 13, 13, 0, 0, 0, 0, 8, 13, 13, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13], [13, 13, 13, 0, 0, 0, 34, 13, 13, 0, 0, 0, 0, 0, 1, 10, 0, 0, 0, 0, 0, 0, 13, 13, 13], [13, 13, 0, 0, 0, 0, 13, 13, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 13, 13, 13], [13, 13, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13], [13, 13, 0, 0, 0, 0, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13], [13, 0, 0, 0, 0, 0, 13, 13, 0, 0, 0, 14, 0, 0, 0, 0, 13, 13, 0, 0, 0, 0, 13, 13, 13], [13, 13, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 13, 13, 13], [13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 0, 0, 0, 0, 0, 0, 13, 13], [13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 8, 0, 0, 0, 0, 0, 0, 0, 13, 13], [13, 13, 13, 12, 0, 0, 0, 12, 12, 12, 0, 0, 13, 13, 34, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13], [13, 13, 13, 0, 0, 0, 0, 0, 10, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13], [13, 13, 13, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13], [13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [13, 13, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13], [13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 0, 0, 13, 13, 13], [13, 13, 13, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13], [13, 13, 13, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 13, 13, 0, 0, 0, 0, 0, 0, 11, 0, 13, 13], [13, 13, 13, 13, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 13, 13, 13, 13, 13, 0, 13, 13], [13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13]]; game.maps.Sniperyard = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 4, 0, 0, 8, 0, 10, 1, 6, 6, 6, 6, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 1], [1, 0, 0, 0, 0, 0, 0, 7, 6, 6, 6, 6, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 1], [1, 9, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 0, 0, 0, 0, 0, 11, 0, 0, 0, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 11, 1, 6, 6, 6, 6, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 1], [1, 1, 1, 0, 0, 1, 1, 1, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1], [1, 6, 6, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1], [1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0, 0, 0, 7, 0, 0, 0, 7, 0, 1], [1, 6, 34, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 1], [1, 6, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 1], [1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 1], [1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 1], [1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 6, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 1], [1, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 11, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; game.maps.Courtyard = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 3, 0, 0, 0, 7, 14, 1, 0, 7, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 34, 0, 0, 1], [1, 0, 7, 10, 1, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1], [1, 0, 0, 1, 1, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 1, 8, 0, 1, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 7, 0, 0, 0, 7, 0, 1, 0, 0, 1, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 1, 1, 0, 0, 1], [1, 0, 9, 0, 0, 0, 11, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 0, 7, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 7, 1], [1, 6, 6, 6, 1, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 1, 0, 0, 1], [1, 6, 6, 6, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1], [1, 6, 6, 6, 1, 0, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1], [1, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1], [1, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1], [1, 6, 6, 6, 1, 0, 0, 7, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1], [1, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 1, 6, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1], [1, 6, 6, 6, 6, 6, 6, 1, 0, 0, 1, 1, 1, 1, 1, 0, 1, 9, 0, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 6, 6, 1, 1, 0, 7, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 6, 6, 6, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1], [1, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 1, 11, 0, 1, 10, 0, 0, 0, 1], [1, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 4, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; game.maps.TwoWay = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 5, 5, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 5, 5, 1], [1, 5, 5, 14, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 7, 0, 8, 5, 5, 1], [1, 5, 5, 1, 0, 0, 0, 7, 0, 0, 34, 0, 0, 0, 0, 0, 1, 5, 5, 1], [1, 5, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 1], [1, 3, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 4, 1], [1, 5, 5, 1, 0, 0, 7, 0, 0, 0, 34, 0, 0, 0, 0, 0, 1, 5, 5, 1], [1, 5, 5, 8, 7, 7, 0, 7, 0, 0, 0, 7, 0, 0, 7, 0, 14, 5, 5, 1], [1, 5, 5, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 5, 5, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; game.maps.Office = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 1], [1, 0, 0, 3, 0, 0, 1, 0, 0, 0, 0, 14, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 13, 0, 0, 0, 1, 1, 0, 0, 1], [1, 0, 0, 0, 0, 14, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 13, 0, 0, 1], [1, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 8, 1, 6, 6, 6, 6, 1, 0, 0, 13, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 13, 1, 1, 1, 1, 1, 1, 0, 0, 13, 1, 6, 6, 6, 1], [1, 0, 0, 0, 0, 13, 1, 6, 6, 6, 6, 1, 0, 0, 8, 1, 6, 6, 6, 1], [1, 0, 0, 0, 0, 0, 0, 6, 6, 6, 10, 1, 0, 0, 0, 0, 6, 6, 10, 1], [1, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 1, 0, 0, 0, 0, 6, 6, 6, 1], [1, 0, 0, 0, 0, 13, 1, 6, 6, 6, 6, 1, 0, 0, 0, 1, 6, 6, 6, 1], [1, 0, 0, 0, 0, 13, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 13, 34, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; game.maps["CJ'S CTF"] = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 4, 12, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 12, 0, 0, 0, 0, 0, 12, 5, 5, 12, 12, 0, 0, 13, 13, 0, 0, 1], [1, 0, 0, 0, 0, 12, 0, 0, 12, 5, 5, 12, 0, 0, 0, 0, 13, 0, 0, 1], [1, 0, 0, 0, 12, 12, 0, 0, 0, 5, 5, 0, 0, 0, 13, 0, 13, 14, 0, 1], [1, 0, 12, 12, 12, 13, 0, 0, 0, 5, 5, 0, 0, 13, 13, 0, 13, 13, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 34, 29, 13, 5, 5, 13, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 12, 12, 13, 13, 13, 5, 5, 13, 13, 13, 0, 0, 12, 0, 0, 1], [1, 0, 0, 0, 12, 12, 13, 5, 5, 5, 5, 5, 5, 13, 14, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 7, 5, 6, 6, 6, 6, 5, 7, 0, 0, 0, 12, 0, 1], [1, 0, 12, 0, 0, 0, 7, 5, 6, 10, 8, 6, 5, 7, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 13, 5, 6, 6, 6, 6, 5, 13, 12, 12, 0, 0, 0, 1], [1, 0, 0, 12, 0, 14, 13, 5, 5, 5, 5, 5, 5, 13, 12, 12, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 13, 13, 13, 5, 5, 13, 13, 13, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 13, 5, 5, 13, 29, 34, 0, 0, 0, 0, 0, 1], [1, 0, 12, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 13, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 13, 13, 13, 0, 0, 0, 5, 5, 0, 0, 13, 12, 12, 12, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 12, 12, 0, 0, 0, 0, 1], [1, 0, 13, 13, 0, 13, 13, 0, 0, 5, 5, 0, 0, 12, 0, 0, 0, 0, 0, 1], [1, 0, 0, 14, 0, 13, 0, 0, 12, 5, 5, 12, 0, 0, 0, 0, 12, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 12, 5, 5, 12, 0, 0, 0, 0, 12, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 12, 0, 3, 0, 0, 0, 0, 0, 0, 0, 11, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; game.maps["Rich's killer forest"] = [[13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13], [13, 5, 5, 5, 5, 5, 5, 5, 5, 13, 5, 5, 5, 5, 5, 6, 13, 0, 7, 13], [13, 5, 0, 0, 10, 13, 0, 7, 5, 5, 5, 0, 13, 13, 8, 6, 13, 0, 7, 13], [13, 5, 7, 0, 0, 13, 7, 0, 5, 13, 0, 0, 29, 13, 11, 6, 6, 6, 6, 13], [13, 3, 10, 0, 14, 13, 13, 0, 5, 13, 0, 7, 0, 13, 7, 6, 6, 14, 4, 13], [13, 3, 34, 7, 7, 8, 13, 0, 5, 0, 9, 13, 0, 0, 34, 6, 6, 9, 4, 13], [13, 5, 5, 5, 5, 5, 5, 5, 5, 11, 13, 13, 14, 5, 5, 6, 6, 6, 6, 13], [13, 0, 34, 0, 0, 13, 5, 0, 7, 0, 13, 0, 5, 5, 7, 6, 13, 7, 7, 13], [13, 7, 0, 7, 29, 13, 5, 5, 5, 5, 5, 5, 5, 7, 10, 6, 13, 7, 7, 13], [13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13]]; } function setSquares() { squares = [[true, "floor", true, true], [false, "wall", false, true], [true, "spot", true, true], [true, "blue", true, true], [true, "red", true, true], [true, "floor", true, true], [true, "floor", true, true], [true, "floor", true, true], [true, "m16", true, true], [true, "glock", true, true], [true, "shotgun", true, true], [true, "sniper", true, true], [false, "wall", false, true], [false, "wall", false, true], [true, "MP5", true, true]]; squares.push([false, "door", false, false], [true, "odoor", true, false]); squares.push([false, "door", false, false], [true, "odoor", true, false]); squares.push([false, "door", false, false], [true, "odoor", true, false]); squares.push([false, "door", false, false], [true, "odoor", true, false]); squares.push([false, "wall", true, false]); squares.push([false, "wall", true, false]); squares.push([false, "wall", true, false]); squares.push([false, "wall", false, false]); squares.push([true, "floor", true, false]); squares.push([false, "wall", true, false]); squares.push([true, "timedMine", true, true]); squares.push([false, "wall", true, false]); squares.push([false, "wall", false, false]); squares.push([false, "door", false, false]); squares.push([false, "door", false, false]); squares.push([true, "grenades", true, true]); var _local1 = 0; while (_local1 < squares.length) { game["Tile" + _local1] = function () { }; game["Tile" + _local1].prototype.walkable = squares[_local1][0]; game["Tile" + _local1].prototype.frame = _local1 + 1; game["Tile" + _local1].prototype.special = squares[_local1][1]; game["Tile" + _local1].prototype.shootable = squares[_local1][2]; game["Tile" + _local1].prototype.edit = squares[_local1][3]; _local1++; } } function path(y, x, dest_y, dest_x) { if (x < _root.game.map[0].length) { var _local4 = []; var _local5 = []; generate_new_node(y, x, dest_y, dest_x, _local4, 0, old_y, old_x); _local5.push(_local4.pop()); distance = 0; found = false; c = 0; while (!found) { c++; if (c >= 300) { return(false); } generate_new_node(y + 1, x, dest_y, dest_x, _local4, distance + 10, y, x, _local5); generate_new_node(y - 1, x, dest_y, dest_x, _local4, distance + 10, y, x, _local5); generate_new_node(y, x + 1, dest_y, dest_x, _local4, distance + 10, y, x, _local5); generate_new_node(y, x - 1, dest_y, dest_x, _local4, distance + 10, y, x, _local5); small_i = smallest(_local4); new_node = _local4[small_i]; _local4.splice(small_i, 1); _local5.push(new_node); x = new_node[1]; y = new_node[0]; distance = new_node[2]; if ((x == dest_x) and (y == dest_y)) { found = true; return(trace_back(ob, _local5, ob.xtile, ob.ytile, dest_x, dest_y)); } } } } function trace_back(ob, closed_list, gx, gy, dx, dy) { index = closed_list.length - 1; goals = []; while (index != 0) { goals.push([closed_list[index][0], closed_list[index][1]]); index = findEntry(closed_list[index][4], closed_list[index][5], closed_list); } goals.push([closed_list[index][0], closed_list[index][1]]); return(goals); } function smallest(array) { var _local4 = 0; var _local3 = 9999999 /* 0x98967F */; var _local1 = 0; while (_local1 < array.length) { if ((array[_local1][2] + array[_local1][3]) < _local3) { _local3 = array[_local1][2] + array[_local1][3]; _local4 = _local1; } _local1++; } return(_local4); } function generate_new_node(y, x, dest_y, dest_x, open_list, last_dist, old_y, old_x, closed_list) { if (findEntry(y, x, closed_list) == -1) { if (_root.game[(("t_" + y) + "_") + x].walkable) { alreadyThere = findEntry(y, x, open_list); if (alreadyThere == -1) { open_list.push([y, x, last_dist, manhatten(y, x, dest_y, dest_x), old_y, old_x]); } else if (open_list[alreadyThere][2] > last_dist) { open_list[alreadyThere] = [y, x, last_dist, manhatten(y, x, dest_y, dest_x), old_y, old_x]; } } } } function findEntry(y, x, array) { var _local1 = 0; while (_local1 < array.length) { if ((array[_local1][0] == y) and (array[_local1][1] == x)) { return(_local1); } _local1++; } return(-1); } function manhatten(y, x, dy, dx) { return(20 * (Math.abs(dx - x) + Math.abs(dy - y))); } function walkMap_create(map) { walkMap = []; line = []; var _local3 = 0; while (_local3 < map.length) { line = []; var _local2 = 0; while (_local2 < map[_local3].length) { if (_root.game[(("t_" + _local3) + "_") + _local2].walkable) { line.push("-"); } else { line.push("#"); } _local2++; } walkMap.push(line); _local3++; } return(walkMap); } function spawn(ob) { if (ob == _root.game.hero) { _root.game.clip._x = ((-_root.game.blue.spawnPoint[1]) * _root.game.tileW) + (_root.game.Swidth / 2); _root.game.clip._y = ((-_root.game.blue.spawnPoint[0]) * _root.game.tileH) + (_root.game.Sheight / 2); } ob.health = ob.totalHealth; ob.alive = true; ob.gun = 1; ob.weapons = {}; ob.clip.gunwalk.gun.gotoAndStop(1); ob.weapons["1"] = [9, 36]; ob.currentState = 0; ob.grenades = 2; ob.mineNum = 0; found = false; spawnY = _root.game[ob.team].spawnPoint[0]; spawnX = _root.game[ob.team].spawnPoint[1]; while (!found) { xadd = Math.round((Math.random() * 4) - 2); yadd = Math.round((Math.random() * 4) - 2); if ((ob.team == "red") and ((Math.abs(_root.game.hero.xtile - spawnX) + Math.abs(_root.game.hero.ytile - spawnY)) < 8)) { neg = Math.round(Math.random() * 1) - 1; xadd = (Math.round(Math.random() * 8) + 3) * neg; neg = Math.round(Math.random() * 1) - 1; yadd = (Math.round(Math.random() * 8) + 3) * neg; } yn = spawnY + yadd; xn = spawnX + xadd; tile = (("t_" + yn) + "_") + xn; if (_root.game[tile].walkable) { ob.x = (xn * game.tileW) + ob.width; ob.y = (yn * game.tileH) + ob.height; updateXY(ob); ob.goals = []; return(1); } } ob.x = (spawnX * game.tileW) + ob.width; ob.y = (spawnY * game.tileH) + ob.height; updateXY(ob); ob.goals = []; } function updateXY(ob) { found = false; for (value in _root.game.spawn_list) { if (_root.game.spawn_list[value] == ob) { found = true; } } if ((ob.x > (_root.game.map[0].length * _root.game.tileW)) and (ob.alive == true)) { ob.deaths = ob.deaths + 1; ob.alive = false; if (ob == _root.game[ob.eteam + "Holder"]) { _root.game[ob.eteam + "Holder"] = null; } ob.x = ob.x + 1000; ob.deathTime = getTimer(); _root.game.spawn_list.push(ob); } else if ((ob.alive == false) and (found == false)) { ob.deaths = ob.deaths + 1; ob.alive = false; if (ob == _root.game[ob.eteam + "Holder"]) { _root.game[ob.eteam + "Holder"] = null; } ob.x = ob.x + 1000; ob.deathTime = getTimer(); _root.game.spawn_list.push(ob); } else if ((ob.x > (_root.game.map[0].length * _root.game.tileW)) and (found == false)) { ob.deaths = ob.deaths + 1; ob.alive = false; if (ob == _root.game[ob.eteam + "Holder"]) { _root.game[ob.eteam + "Holder"] = null; } ob.x = ob.x + 1000; ob.deathTime = getTimer(); _root.game.spawn_list.push(ob); } ob.clip._x = ob.x; ob.clip._y = ob.y; ob.xtile = Math.floor(ob.clip._x / game.tileW); ob.ytile = Math.floor(ob.clip._y / game.tileH); } function declareGuns() { game.gun1 = {speed:1, range:400, damage:40, wait:0.4, accuracy:3, clip:9, name:"glock", special:"glock"}; game.gun1.sound = new Sound(); game.gun1.sound.attachSound("glock18.wav"); game.gun1.sound.setVolume(5); game.gun2 = {speed:0, range:400, damage:30, wait:0.5, accuracy:3, clip:30, name:"M16", special:"m16"}; game.gun2.sound = new Sound(); game.gun2.sound.attachSound("m4a1.wav"); game.gun2.sound.setVolume(5); game.gun3 = {speed:0, range:100, damage:50, wait:1, accuracy:20, clip:50, name:"Shotgun", special:"shotgun"}; game.gun3.sound = new Sound(); game.gun3.sound.attachSound("m3.wav"); game.gun3.sound.setVolume(5); game.gun4 = {speed:0, range:700, damage:70, wait:1, accuracy:0, clip:5, name:"Sniper Rifle", special:"sniper"}; game.gun4.sound = new Sound(); game.gun4.sound.setVolume(5); game.gun4.sound.attachSound("scout.wav"); game.gun5 = {speed:1, range:5, damage:100, wait:0.5, accuracy:0, clip:0, name:"Knife", special:"Knife"}; game.gun5.sound = new Sound(); game.gun5.sound.setVolume(5); game.gun5.sound.attachSound("knife_slash.wav"); game.gun6 = {speed:0, range:300, damage:20, wait:0.1, accuracy:8, clip:32, name:"MP5", special:"MP5"}; game.gun6.sound = new Sound(); game.gun6.sound.setVolume(5); game.gun6.sound.attachSound("tmp.wav"); game.gun7 = {speed:1, range:300, damage:20, wait:0.1, accuracy:8, clip:32, name:"Unarmed", special:"Unarmed"}; } function mission0(game) { hero = game.hero; y = hero.ytile; x = hero.xtile; if (game.onload == false) { speak(hero, "Press ESC to end training!!"); game.onload = true; captain = false; captainspeach = ["Welcome to training!! To get used to the controls walk around this room for a while. Use WASD for movement.", " To view the controls go to options(top).", "The building to the north will train you in ranged weapon use..", " and the building to the right will train you in the use of the knife", "Press e to open the door ahead"]; glock = false; glockspeach = ["The glock. (press 2)", "3 body shots from this gun will kill most of your opponents, and the gun is one of the most accurate in the game."]; m16 = false; m16speach = ["The m16. (press 3)", "This is the all around gun. It shoots in bursts so can provide good cover fire, is accurate at a distance and does good damage."]; shotgun = false; shotgunspeach = ["The shotgun. (press 4)", "The most powerful close range gun. Inacurate but very powerful"]; mp5 = false; mp5speach = ["The mp5. (press 6)", "Spray and pray. ", "One of the most inaccurate, low damaging guns in the game, but good for cover fire."]; sniper = false; sniperspeach = ["The Sniper rifle. (press 5)", "The only gun with a scope in the game", "The sniper rifle delivers the most damage per shot but has a slow shot rate", "The sniper rifle bullet is the only bullet that goes through bodies"]; grenade = false; grenadespeach = ["Press (space) to throw grenades.", "The power metre to the right indicates how hard you will throw it", "Press F to lay a mine. The mine flickers faster and faster until it explodes, and has a bigger kill radius then a grenade.", "Mastering the use of these explosives will vastly improve your game."]; knife = false; knifespeach = ["The knife. (press 1)", "Using this weapon will avoid alerting nearby guards of your presence when killing. It also delivers an instant kill to the back of any enemy.", "The password for the door ahead is password. See if you can assassinate the guard inside."]; lastSpeak = getTimer(); } if (((distance_between(hero, _root.game.hostage0) < 50) and ((getTimer() - lastSpeak) > 500)) and (captainspeach.length > 0)) { message = captainspeach.shift(); lastSpeak = getTimer(); speak(_root.game.hostage0, message); } if (((distance_between(hero, _root.game.hostage1) < 50) and ((getTimer() - lastSpeak) > 500)) and (glockspeach.length > 0)) { message = glockspeach.shift(); lastSpeak = getTimer(); speak(_root.game.hostage1, message); } if (((distance_between(hero, _root.game.hostage2) < 50) and ((getTimer() - lastSpeak) > 500)) and (m16speach.length > 0)) { message = m16speach.shift(); lastSpeak = getTimer(); speak(_root.game.hostage2, message); } if (((distance_between(hero, _root.game.hostage3) < 50) and ((getTimer() - lastSpeak) > 500)) and (shotgunspeach.length > 0)) { message = shotgunspeach.shift(); lastSpeak = getTimer(); speak(_root.game.hostage3, message); } if (((distance_between(hero, _root.game.hostage4) < 50) and ((getTimer() - lastSpeak) > 500)) and (mp5speach.length > 0)) { message = mp5speach.shift(); lastSpeak = getTimer(); speak(_root.game.hostage4, message); } if (((distance_between(hero, _root.game.hostage5) < 50) and ((getTimer() - lastSpeak) > 500)) and (grenadespeach.length > 0)) { message = grenadespeach.shift(); lastSpeak = getTimer(); speak(_root.game.hostage5, message); } if (((distance_between(hero, _root.game.hostage6) < 50) and ((getTimer() - lastSpeak) > 500)) and (sniperspeach.length > 0)) { message = sniperspeach.shift(); lastSpeak = getTimer(); speak(_root.game.hostage6, message); } if (((distance_between(hero, _root.game.hostage7) < 50) and ((getTimer() - lastSpeak) > 500)) and (knifespeach.length > 0)) { message = knifespeach.shift(); lastSpeak = getTimer(); speak(_root.game.hostage7, message); } if (_root.inputedcode == "password") { var _local2 = y + 1; var _local3 = x; if (_root.game.clip[(("t_" + _local2) + "_") + _local3].door._currentframe == 1) { _root.game[(("t_" + _local2) + "_") + _local3].walkable = true; _root.game[(("t_" + _local2) + "_") + _local3].shootable = true; _root.game.clip[(("t_" + _local2) + "_") + _local3].door.play(); } } } function mission1(game) { hero = game.hero; if (game.onload == false) { speak(hero, "This road may lead to the truck!!"); game.onload = true; } y = hero.ytile; x = hero.xtile; if (y == 0) { _root.game.endTime = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)) - _root.game.timeAdd; gotoAndPlay ("win"); } } function mission2(game) { hero = game.hero; if (game.onload == false) { speak(hero, "There is the Truck...they must be near!"); hostageConvo = [[game.hero, "Hey dude can you hear me?"], [game.hostage0, "Huh yes...Bro.. how did you.. where are you??"], [game.hero, "Behind you, tiny hole in the wall...Dont turn, the guards will see!"], [game.hero, "Why have they done this to you? What did you do wrong?"], [game.hostage0, "I'll explain everything later. But for now ur going to have to find a decent gun and explosives to blow me out of here!!"], [game.hostage0, "Professor Trelway in the next area is my friend and should fix you up."], [game.hero, "Ummm ok, ill do my best. Cya"], [game.hostage0, "ohh and the password is 1337"]]; lastSpeak = getTimer(); startconvo = false; promptself = false; selfconvo = ["Wait, i can see a tiny hole in the back of one of the jail cells. Mabye its Bobbies cell."]; game.onload = true; } y = hero.ytile; x = hero.xtile; if (_root.inputedcode == "1337") { if (_root.game.clip.t_0_10.door._currentframe == 1) { _root.game.t_0_10.walkable = true; _root.game.t_0_10.shootable = true; _root.game.clip.t_0_10.door.play(); } } if (((selfconvo.length > 0) and (promptself == true)) and ((getTimer() - lastSpeak) > 500)) { lastSpeak = getTimer(); speak(hero, selfconvo.shift()); } if ((y == 0) and (startconvo == true)) { _root.game.endTime = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)) - _root.game.timeAdd; gotoAndPlay ("win"); } if (((x == 9) and (y < 4)) and (startconvo == false)) { promptself = true; } if (((y == 1) and (x == 11)) or ((y == 2) and (x == 11))) { startconvo = true; if (((hostageConvo.length == 0) and (selfconvo.length == 0)) and ((getTimer() - lastSpeak) > 4500)) { speak(_root.game.hostage0, "Remember the pass is 1337"); lastSpeak = getTimer(); } } if (hostageConvo.length != 0) { if ((startconvo == true) and ((getTimer() - lastSpeak) > 500)) { speak(hostageConvo[0][0], hostageConvo[0][1]); hostageConvo.shift(); lastSpeak = getTimer(); } } } function mission3(game) { hero = game.hero; if (game.onload == false) { speak(hero, "I need to find the proffessor?..."); hostageConvo = [[game.hero, "Hey, are you proffessor Trelway?"], [game.hostage0, "Yes, yes, you don't work here do you...your not in uniform,...what can i do you for?"], [game.hero, "Umm, my brother, he is in trouble.", "He said that you might have some weapons and explosives that i can borrow?"], [game.hostage0, "Who's your friend?"], [game.hero, "Bobbie"], [game.hostage0, "Ahh good fellow he is. Me and him have been trying to leave this place for years.", "There are explosives stored in a building to the NW but u will need this access code to get in.", "exp123"], [game.hostage0, "Good luck!!"], [game.hero, "Thanks, cya"]]; lastSpeak = getTimer(); startconvo = false; promptself = false; selfconvo = [[game.hero, "Are you proffessor ....."], [game.hostage1, "No, hes further up ahead"], [game.hero, "Um ok, btw u have body odour."]]; game.onload = true; } y = hero.ytile; x = hero.xtile; if ((x == 0) and (startconvo == true)) { _root.game.endTime = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)) - _root.game.timeAdd; gotoAndPlay ("win"); } if (((selfconvo.length > 0) and (promptself == true)) and ((getTimer() - lastSpeak) > 500)) { lastSpeak = getTimer(); speak(selfconvo[0][0], selfconvo[0][1]); selfconvo.shift(); } if ((y == 0) and (startconvo == true)) { _root.game.endTime = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)) - _root.game.timeAdd; gotoAndPlay ("win"); } if (distance_between(_root.game.hostage1, _root.game.hero) < 50) { promptself = true; } if (distance_between(_root.game.hostage0, _root.game.hero) < 50) { startconvo = true; if ((hostageConvo.length == 0) and ((getTimer() - lastSpeak) > 4500)) { speak(_root.game.hostage0, "The pass is exp123"); lastSpeak = getTimer(); } } if (hostageConvo.length != 0) { if ((startconvo == true) and ((getTimer() - lastSpeak) > 500)) { speak(hostageConvo[0][0], hostageConvo[0][1]); hostageConvo.shift(); lastSpeak = getTimer(); } } } function mission4(game) { hero = game.hero; if (game.onload == false) { speak(hero, "Lets get me a better weapon!!..."); lastSpeak = getTimer(); startconvo = false; promptself = false; game.onload = true; } y = hero.ytile; x = hero.xtile; trace(y); if (y == 0) { _root.game.endTime = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)) - _root.game.timeAdd; gotoAndPlay ("win"); } } function mission5(game) { hero = game.hero; if (game.onload == false) { speak(hero, "Where are those explosives!!..."); hostageConvo = [[game.hero, "Ok, got the mines!!"], [game.hostage0, "Good good, now blow off the bars of my cell, hurry!!!"], [game.hero, "yep!"]]; lastSpeak = getTimer(); startconvo = false; promptself = false; game.onload = true; } y = hero.ytile; x = hero.xtile; if (_root.inputedcode == "exp123") { var _local2 = y - 1; var _local3 = x; if (_root.game.clip[(("t_" + _local2) + "_") + _local3].door._currentframe == 1) { _root.game[(("t_" + _local2) + "_") + _local3].walkable = true; _root.game[(("t_" + _local2) + "_") + _local3].shootable = true; _root.game.clip[(("t_" + _local2) + "_") + _local3].door.play(); } } if (((y == 29) and (hero.mineNum > 0)) and (x > 7)) { _root.game.endTime = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)) - _root.game.timeAdd; gotoAndPlay ("win"); } } function mission6(game) { hero = game.hero; if (game.onload == false) { speak(hero, "I need to find a way into the jail..."); hostageConvo = [[game.hero, "Ok, got the mines.."], [game.hostage0, "Good good, now blow off the bars of my cell, hurry!!!"], [game.hero, "yep!"]]; lastSpeak = getTimer(); startconvo = false; promptself = false; game.onload = true; } y = hero.ytile; x = hero.xtile; if (_root.inputedcode == "exp123") { var _local2 = y - 1; var _local3 = x; if (_root.game.clip[(("t_" + _local2) + "_") + _local3].door._currentframe == 1) { _root.game[(("t_" + _local2) + "_") + _local3].walkable = true; _root.game[(("t_" + _local2) + "_") + _local3].shootable = true; _root.game.clip[(("t_" + _local2) + "_") + _local3].door.play(); } } if (x == 19) { _root.game.endTime = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)) - _root.game.timeAdd; gotoAndPlay ("win"); } } function mission7(game) { hero = game.hero; if (game.onload == false) { speak(hero, "I think im close!!..."); firstscript = [[game.hostage0, "Those guards down to the South West are keeping me here to work, i hate it, if you could kill their leader then i will tell you the password for the jail door"], [game.hero, "Yep sure thing!"]]; secondscript = [[game.hostage0, "Thanks, the password is lanif"]]; lastSpeak = getTimer(); firstconvo = false; secondconvo = false; game.onload = true; } y = hero.ytile; x = hero.xtile; if (firstscript.length != 0) { if ((firstconvo == true) and ((getTimer() - lastSpeak) > 500)) { speak(firstscript[0][0], firstscript[0][1]); firstscript.shift(); lastSpeak = getTimer(); } } if (secondscript.length != 0) { if ((secondconvo == true) and ((getTimer() - lastSpeak) > 500)) { speak(secondscript[0][0], secondscript[0][1]); secondscript.shift(); lastSpeak = getTimer(); } } if (_root.inputedcode == "lanif") { var _local2 = y; var _local3 = x - 1; if (_root.game.clip[(("t_" + _local2) + "_") + _local3].door._currentframe == 1) { _root.game[(("t_" + _local2) + "_") + _local3].walkable = true; _root.game[(("t_" + _local2) + "_") + _local3].shootable = true; _root.game.clip[(("t_" + _local2) + "_") + _local3].door.play(); } } if ((distance_between(_root.game.hostage0, hero) < 55) and (_root.game.boss901.alive == true)) { firstconvo = true; } if ((distance_between(_root.game.hostage0, hero) < 55) and (_root.game.boss901.alive == false)) { secondconvo = true; } if ((x == 0) and (y == 18)) { _root.game.endTime = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)) - _root.game.timeAdd; gotoAndPlay ("win"); } } function mission8(game) { hero = game.hero; if (game.onload == false) { speak(hero, "I should set a mine next to his cell"); hostageConvo = [[game.hero, "Ok, got the mines.."], [game.hostage0, "Good good, now blow off the bars of my cell, hurry!!!"], [game.hero, "yep!"], [game.hostage0, "the pass for the door ahead is kcits."]]; lastSpeak = getTimer(); startconvo = false; promptself = false; game.onload = true; } y = hero.ytile; x = hero.xtile; if ((y == 1) and (x == 18)) { startconvo = true; } if ((y == 24) and (distance_between(_root.game.hostage0, hero) < 50)) { _root.game.endTime = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)) - _root.game.timeAdd; gotoAndPlay ("win"); } if (hostageConvo.length != 0) { if ((startconvo == true) and ((getTimer() - lastSpeak) > 500)) { speak(hostageConvo[0][0], hostageConvo[0][1]); hostageConvo.shift(); lastSpeak = getTimer(); } } else if (distance_between(_root.game.hostage0, hero) > 25) { rotate(_root.game.hostage0, angle_between(_root.game.hostage0.clip, hero.clip)); walk_angle(_root.game.hostage0, 0); } if (_root.game.hostage0.alive == false) { game.hud.removeMovieClip(); game.banner.removeMovieClip(); game.clip.removeMovieClip(); game.scope.removeMovieClip(); game = null; Mouse.show(); gotoAndPlay ("lose"); } if (_root.inputedcode == "kcits") { var _local3 = y + 1; var _local4 = x; if (_root.game.clip[(("t_" + _local3) + "_") + _local4].door._currentframe == 1) { _root.game[(("t_" + _local3) + "_") + _local4].walkable = true; _root.game[(("t_" + _local3) + "_") + _local4].shootable = true; _root.game.clip[(("t_" + _local3) + "_") + _local4].door.play(); } } } function mission9(game) { hero = game.hero; if (game.onload == false) { _root.game.blue.team.push(_root.game.hostage0); speak(hero, "We are nearlly out!!"); lastSpeak = getTimer(); startconvo = false; promptself = false; game.onload = true; } y = hero.ytile; x = hero.xtile; if (_root.game.hostage0.alive == false) { game.hud.removeMovieClip(); game.banner.removeMovieClip(); game.clip.removeMovieClip(); game.scope.removeMovieClip(); game = null; Mouse.show(); gotoAndPlay ("lose"); } if ((y == 24) and (distance_between(_root.game.hostage0, hero) < 50)) { _root.game.endTime = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)) - _root.game.timeAdd; gotoAndPlay ("win"); } if (distance_between(_root.game.hostage0, hero) > 25) { rotate(_root.game.hostage0, angle_between(_root.game.hostage0.clip, hero.clip)); walk_angle(_root.game.hostage0, 0); } } _root.relativeMovement = false; _root._quality = "MEDIUM"; _root.sitedata = {}; _root.sitedata.maps = {}; _root.mouseTime = 0; _root.train = false; _root.difficulty = 1; rollover = new Sound(); rollover.attachSound("wpn_select.wav");
Frame 92
function level0(game) { game.map = [[12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [12, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 12], [12, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 12], [12, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 12], [12, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 12], [12, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 12], [12, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 12], [12, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 12], [12, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 12], [12, 2, 9, 0, 0, 1, 2, 8, 0, 0, 1, 2, 10, 0, 0, 1, 2, 14, 0, 0, 1, 0, 0, 34, 2, 29, 0, 0, 0, 12], [12, 5, 5, 5, 5, 1, 5, 5, 5, 5, 1, 5, 5, 5, 5, 1, 5, 5, 5, 5, 1, 5, 5, 5, 5, 5, 5, 5, 5, 12], [12, 12, 19, 12, 12, 12, 12, 12, 19, 12, 12, 12, 12, 19, 12, 12, 12, 12, 19, 12, 12, 12, 12, 12, 19, 12, 12, 12, 12, 12], [12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 12], [12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 12], [12, 12, 12, 15, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 15, 12, 12, 12, 12], [1, 13, 13, 5, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 17, 5, 5, 5, 5, 5, 5, 5, 5, 12], [1, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 0, 13, 13, 0, 0, 0, 0, 13, 13, 12, 0, 0, 0, 11, 2, 0, 0, 0, 12], [1, 0, 0, 5, 13, 0, 0, 5, 0, 13, 13, 0, 0, 0, 0, 0, 0, 0, 13, 13, 12, 0, 0, 0, 0, 0, 0, 0, 13, 12], [1, 0, 13, 5, 5, 5, 5, 5, 0, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 13, 12], [1, 0, 13, 13, 0, 0, 0, 5, 0, 13, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 12], [1, 13, 0, 0, 0, 0, 0, 5, 5, 5, 17, 5, 5, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 12], [1, 13, 13, 13, 0, 0, 0, 5, 0, 13, 1, 0, 5, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 12], [1, 1, 1, 1, 1, 1, 1, 19, 1, 1, 1, 0, 5, 2, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 13, 13, 0, 0, 0, 12], [1, 6, 6, 6, 6, 6, 23, 6, 23, 6, 1, 0, 5, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 13, 0, 0, 0, 12], [1, 6, 6, 6, 6, 6, 23, 6, 23, 6, 1, 0, 5, 0, 0, 0, 0, 0, 0, 0, 12, 13, 0, 0, 0, 0, 0, 0, 0, 12], [1, 6, 23, 6, 23, 23, 23, 6, 23, 6, 1, 1, 32, 1, 1, 1, 1, 1, 1, 1, 12, 13, 0, 0, 0, 0, 0, 0, 0, 12], [1, 6, 23, 6, 6, 6, 6, 6, 6, 6, 1, 6, 6, 6, 6, 6, 6, 6, 6, 6, 12, 13, 0, 0, 0, 0, 0, 0, 0, 12], [1, 6, 23, 6, 23, 23, 23, 23, 23, 6, 1, 6, 6, 6, 6, 6, 6, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 12], [1, 6, 23, 6, 23, 6, 6, 6, 6, 6, 1, 6, 6, 6, 6, 6, 6, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 12], [1, 1, 1, 15, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12]]; game.spawnpointX = 3; game.spawnpointY = 26; good_chars = [bots[1].concat([25, 3, 180, 0]), bots[1].concat([9, 1, 180, 0]), bots[1].concat([9, 6, 180, 0]), bots[1].concat([9, 11, 180, 0]), bots[1].concat([9, 16, 180, 0]), bots[1].concat([9, 24, 180, 0]), bots[1].concat([16, 25, 0, 0]), bots[1].concat([22, 13, -90, 0])]; bad_chars = [bots[1].concat([7, 4, 180, 0]), bots[1].concat([4, 2, 180, 0]), bots[1].concat([1, 1, 180, 0]), bots[1].concat([7, 9, 180, 0]), bots[1].concat([5, 7, 180, 0]), bots[1].concat([2, 6, 180, 0]), bots[1].concat([8, 13, 180, 0]), bots[1].concat([5, 12, 180, 0]), bots[1].concat([2, 11, 180, 0]), bots[1].concat([7, 19, 180, 0]), bots[1].concat([4, 18, 180, 0]), bots[1].concat([2, 16, 180, 0]), bots[1].concat([7, 27, 180, 0]), bots[1].concat([6, 24, 180, 0]), bots[1].concat([6, 21, 180, 0]), bots[1].concat([3, 27, 180, 0]), bots[1].concat([3, 24, 180, 0]), bots[1].concat([2, 21, 180, 0]), bots[1].concat([21, 21, 180, 1, 21, 28]), bots[1].concat([25, 22, 180, 1, 25, 28]), bots[1].concat([28, 27, 180, 1, 28, 22]), bots[1].concat([23, 15, 90, 0]), bots[1].concat([27, 19, 180, 1, 27, 11])]; } function level1(game) { game.map = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 6, 6, 6, 1, 1, 1, 1, 1, 1], [13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 0, 0, 0, 0, 0, 1], [13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 13, 0, 0, 0, 13, 13], [13, 13, 0, 0, 0, 0, 7, 7, 0, 13, 13, 5, 5, 13, 13, 7, 0, 0, 13, 13], [13, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 5, 5, 13, 0, 7, 0, 0, 13, 13], [13, 13, 7, 7, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 13, 13], [13, 13, 0, 0, 0, 0, 7, 0, 0, 13, 13, 5, 5, 13, 13, 0, 0, 0, 0, 13], [13, 13, 0, 0, 0, 0, 7, 0, 0, 0, 13, 5, 5, 13, 13, 0, 0, 0, 0, 13], [13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 13, 13, 0, 7, 0, 0, 13], [13, 13, 13, 7, 0, 0, 7, 0, 0, 0, 0, 5, 5, 0, 0, 7, 0, 0, 0, 13], [13, 13, 0, 0, 7, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 7, 13, 13, 0, 13], [13, 13, 0, 0, 0, 0, 0, 0, 13, 13, 5, 5, 5, 0, 0, 13, 13, 7, 13, 13], [13, 13, 0, 0, 0, 0, 0, 13, 13, 13, 5, 5, 5, 0, 0, 0, 7, 7, 13, 13], [13, 13, 0, 0, 0, 0, 0, 13, 5, 5, 5, 5, 13, 0, 0, 0, 0, 7, 13, 13], [13, 13, 0, 0, 0, 0, 0, 5, 5, 5, 5, 13, 13, 0, 0, 0, 0, 7, 13, 13], [13, 0, 7, 0, 0, 0, 0, 5, 5, 5, 13, 13, 0, 0, 7, 7, 0, 0, 0, 13], [13, 0, 7, 0, 7, 0, 13, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13], [13, 0, 0, 0, 7, 13, 13, 5, 5, 13, 0, 7, 0, 0, 0, 0, 7, 0, 0, 13], [13, 0, 0, 0, 0, 13, 13, 5, 5, 13, 13, 0, 0, 0, 7, 0, 7, 0, 0, 13], [13, 13, 0, 0, 0, 13, 13, 5, 5, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 13], [13, 13, 7, 7, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 7, 0, 0, 13, 13], [13, 13, 0, 0, 7, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13], [13, 13, 0, 0, 0, 13, 13, 5, 5, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 13], [13, 13, 13, 13, 13, 13, 13, 5, 5, 0, 0, 0, 13, 13, 0, 0, 13, 13, 13, 13], [13, 13, 13, 13, 13, 13, 13, 5, 5, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13]]; game.spawnpointX = 8; game.spawnpointY = 24; bad_chars = [bots[0].concat([2, 11, 90, 1, 13, 11])]; good_chars = []; } function level2(game) { game.map = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 32, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 1, 6, 6, 6, 6, 28, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 7, 0, 5, 0, 0, 0, 0, 0, 13, 1, 6, 6, 6, 6, 28, 5, 5, 5, 5, 5, 5, 17], [1, 7, 0, 5, 5, 5, 0, 0, 7, 0, 0, 13, 1, 6, 6, 6, 6, 28, 5, 0, 0, 0, 1, 1, 1], [1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 13, 1, 1, 1, 1, 1, 1, 5, 0, 0, 7, 13, 13, 1], [1, 0, 0, 5, 0, 0, 0, 7, 0, 0, 0, 13, 1, 6, 6, 6, 6, 28, 5, 0, 0, 0, 0, 0, 1], [1, 0, 13, 5, 7, 0, 0, 7, 0, 0, 0, 13, 1, 6, 6, 6, 6, 28, 5, 0, 0, 7, 0, 0, 1], [1, 0, 13, 5, 7, 0, 0, 0, 0, 0, 0, 13, 1, 6, 6, 6, 6, 28, 5, 0, 0, 7, 0, 0, 1], [1, 0, 13, 5, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 32, 1, 1, 1, 1, 1, 1], [1, 0, 13, 5, 0, 0, 1, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1], [1, 0, 13, 5, 0, 0, 1, 0, 0, 0, 7, 5, 5, 13, 13, 7, 0, 0, 5, 0, 13, 13, 0, 0, 1], [1, 7, 0, 5, 1, 0, 1, 0, 7, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 13, 13, 0, 1], [1, 7, 0, 5, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 24, 0, 0, 0, 13, 0, 1], [1, 0, 0, 5, 1, 7, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 0, 7, 7, 0, 0, 1], [1, 7, 0, 5, 1, 0, 1, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 24, 24, 0, 7, 0, 0, 0, 1], [1, 0, 0, 5, 0, 0, 1, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 5, 0, 7, 0, 0, 13, 1], [1, 0, 0, 5, 0, 1, 1, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 7, 0, 13, 13, 1], [1, 0, 0, 5, 0, 1, 13, 13, 13, 0, 0, 0, 0, 0, 0, 7, 0, 0, 5, 0, 0, 0, 0, 0, 1], [1, 1, 1, 19, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 5, 5, 5, 0, 0, 7, 0, 0, 1], [1, 6, 6, 6, 26, 31, 31, 6, 23, 23, 1, 0, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 23, 31, 31, 6, 23, 23, 1, 0, 5, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 23, 31, 31, 6, 6, 6, 21, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 23, 23, 6, 6, 31, 31, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 13, 13, 1], [1, 23, 23, 6, 6, 6, 6, 6, 23, 23, 1, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 13, 13, 13, 1], [1, 1, 1, 1, 6, 6, 6, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; game.spawnpointX = 5; game.spawnpointY = 24; good_chars = [bots[1].concat([1, 13, 90, 0])]; bad_chars = [bots[0].concat([23, 3, 0, 1, 19, 3]), bots[0].concat([17, 3, 180, 1, 4, 3])]; } function level3(game) { game.map = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 23, 23, 6, 6, 6, 6, 23, 23, 6, 12, 7, 0, 0, 0, 7, 0, 0, 0, 1], [1, 23, 23, 6, 6, 23, 6, 6, 6, 6, 7, 0, 0, 0, 0, 0, 0, 0, 7, 1], [1, 6, 6, 6, 6, 23, 6, 6, 6, 6, 0, 0, 7, 0, 0, 7, 0, 0, 0, 1], [1, 6, 23, 23, 6, 6, 6, 6, 23, 23, 12, 0, 0, 0, 0, 0, 0, 7, 0, 1], [1, 12, 12, 12, 15, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 1], [1, 6, 0, 7, 5, 5, 5, 5, 5, 5, 5, 5, 5, 7, 12, 6, 6, 6, 23, 1], [1, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 12, 23, 23, 6, 23, 1], [1, 0, 7, 5, 0, 12, 0, 0, 7, 7, 7, 0, 5, 7, 12, 6, 6, 6, 6, 1], [1, 0, 0, 5, 7, 12, 7, 0, 0, 0, 0, 0, 5, 0, 12, 6, 6, 6, 6, 1], [21, 0, 7, 5, 0, 12, 12, 12, 12, 12, 12, 12, 15, 12, 12, 6, 6, 23, 23, 1], [1, 0, 0, 5, 0, 12, 6, 0, 0, 7, 0, 7, 5, 5, 17, 6, 6, 23, 23, 1], [1, 0, 0, 5, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 12, 23, 6, 6, 6, 1], [1, 0, 7, 5, 0, 12, 0, 7, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 1], [1, 0, 7, 5, 0, 12, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 6, 1], [1, 12, 12, 15, 12, 12, 6, 0, 0, 7, 0, 0, 0, 0, 7, 7, 0, 0, 0, 1], [1, 0, 0, 5, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 7, 0, 1], [1, 0, 7, 5, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 0, 5, 5, 5, 5, 5, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0, 6, 1], [1, 1, 1, 1, 1, 1, 1, 15, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; game.spawnpointX = 7; game.spawnpointY = 18; good_chars = [bots[1].concat([2, 6, 90, 0]), bots[1].concat([9, 16, -90, 0])]; bad_chars = [bots[0].concat([18, 9, 180, 1, 18, 18]), bots[0].concat([18, 17, 180, 1, 14, 17]), bots[0].concat([15, 6, 180, 1, 15, 18]), bots[0].concat([14, 18, 180, 1, 14, 6]), bots[0].concat([12, 7, 180, 1, 12, 13]), bots[0].concat([9, 12, 0, 0]), bots[0].concat([6, 4, 180, 1, 6, 12]), bots[0].concat([9, 4, 180, 0]), bots[0].concat([9, 1, 180, 0]), bots[0].concat([9, 3, 180, 0]), bots[0].concat([11, 4, 180, 0]), bots[0].concat([16, 4, -90, 0])]; } function level4(game) { game.map = [[1, 1, 1, 1, 1, 1, 19, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 6, 6, 6, 6, 12, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 6, 12, 5, 0, 0, 0, 12, 12, 0, 0, 0, 0, 12, 0, 0, 1], [1, 6, 6, 6, 6, 12, 5, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 6, 12, 5, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 1], [1, 12, 15, 12, 12, 12, 5, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 1], [1, 0, 0, 12, 0, 0, 5, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 1], [1, 0, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 1], [1, 0, 5, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 12, 12, 12, 1], [1, 0, 5, 12, 0, 12, 12, 0, 0, 0, 0, 0, 0, 12, 0, 12, 6, 6, 6, 1], [1, 0, 5, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 5, 17, 6, 6, 6, 6], [1, 0, 5, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 5, 12, 6, 6, 6, 1], [1, 0, 5, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 5, 12, 12, 12, 12, 1], [1, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 1], [1, 12, 19, 12, 12, 12, 12, 12, 19, 12, 12, 12, 12, 19, 12, 12, 0, 0, 0, 1], [1, 23, 6, 23, 6, 12, 6, 6, 6, 6, 12, 23, 23, 6, 23, 12, 0, 0, 0, 1], [1, 6, 6, 6, 6, 12, 6, 23, 23, 6, 12, 23, 6, 6, 6, 12, 0, 0, 0, 1], [1, 6, 6, 6, 6, 21, 6, 23, 6, 6, 21, 6, 6, 6, 6, 12, 0, 0, 0, 1], [1, 6, 6, 23, 23, 12, 6, 6, 6, 6, 12, 6, 23, 23, 6, 12, 0, 0, 34, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; game.spawnpointX = 19; game.spawnpointY = 10; good_chars = []; bad_chars = [bots[0].concat([13, 2, 180, 1, 13, 14]), bots[0].concat([16, 17, 90, 0]), bots[0].concat([17, 11, 180, 1, 17, 14]), bots[0].concat([18, 9, 0, 0]), bots[2].concat([18, 6, 0, 0]), bots[0].concat([15, 4, 90, 0]), bots[0].concat([17, 4, 90, 0]), bots[2].concat([6, 2, 180, 1, 13, 2]), bots[2].concat([4, 3, -90, 0]), bots[0].concat([4, 1, 90, 0]), bots[2].concat([1, 6, 180, 1, 8, 6]), bots[0].concat([4, 10, 90, 0]), bots[2].concat([4, 9, -90, 0]), bots[0].concat([9, 9, 180, 1, 5, 9]), bots[2].concat([3, 15, -90, 0]), bots[2].concat([1, 14, -90, 0]), bots[4].concat([11, 9, 0, 0])]; } function level5(game) { game.map = [[13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13], [13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13], [13, 13, 7, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 13, 13, 13, 13, 13, 13, 13, 0, 13, 13, 13, 13, 13, 13, 13], [13, 13, 13, 13, 13, 0, 0, 7, 0, 0, 0, 13, 13, 0, 0, 0, 0, 13, 13, 13, 13, 0, 0, 0, 13, 13, 13, 13, 13, 13], [13, 13, 13, 13, 13, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13], [13, 13, 13, 13, 13, 0, 0, 0, 12, 12, 12, 12, 12, 0, 7, 7, 0, 12, 13, 13, 0, 0, 0, 29, 29, 0, 0, 13, 13, 13], [13, 13, 13, 13, 13, 13, 0, 0, 12, 23, 23, 6, 12, 0, 7, 0, 0, 12, 12, 12, 12, 19, 12, 12, 12, 12, 12, 13, 13, 13], [13, 13, 13, 13, 13, 13, 0, 0, 12, 23, 6, 6, 12, 0, 0, 0, 0, 12, 23, 23, 6, 6, 6, 6, 6, 23, 12, 0, 13, 13], [13, 13, 13, 13, 13, 13, 13, 0, 12, 6, 6, 6, 21, 0, 0, 0, 0, 12, 23, 23, 6, 6, 23, 6, 6, 6, 12, 13, 13, 13], [13, 13, 7, 13, 13, 13, 13, 0, 12, 6, 23, 6, 12, 0, 0, 7, 0, 12, 6, 6, 6, 6, 6, 6, 23, 23, 12, 13, 13, 13], [13, 13, 13, 13, 13, 13, 0, 0, 12, 12, 12, 12, 12, 0, 0, 0, 0, 12, 6, 6, 6, 23, 23, 6, 23, 23, 12, 13, 13, 13], [13, 0, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 12, 12, 32, 12, 12, 12, 12, 12, 12, 12, 0, 13, 13], [1, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13], [1, 7, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13], [1, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13], [1, 0, 0, 13, 13, 0, 7, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 7, 7, 0, 0, 13, 13, 13], [1, 0, 7, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 7, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 13, 13], [1, 0, 0, 13, 13, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13], [1, 0, 0, 0, 13, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 13, 13], [1, 0, 0, 13, 13, 0, 0, 0, 0, 7, 7, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 13, 0, 0, 13], [1, 0, 0, 13, 13, 0, 7, 0, 7, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 7, 0, 0, 13, 7, 0, 13], [1, 7, 0, 13, 13, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 13], [1, 7, 0, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 13, 0, 0, 13], [1, 0, 0, 0, 13, 0, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 13, 0, 0, 13], [1, 0, 0, 13, 13, 13, 13, 13, 0, 13, 13, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 0, 0, 13], [1, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 7, 0, 13], [1, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 13, 13, 0, 0, 0, 13, 13, 13, 0, 0, 13, 13, 0, 0, 0, 0, 7, 0, 13], [1, 0, 7, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [1, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 7, 0, 0, 0, 13], [1, 1, 1, 1, 1, 1, 19, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 19, 1, 1, 1, 1, 1, 13]]; game.spawnpointX = 6; game.spawnpointY = 28; good_chars = []; bad_chars = [bots[0].concat([6, 16, -90, 0]), bots[3].concat([7, 16, -90, 0]), bots[3].concat([7, 13, 90, 0]), bots[2].concat([5, 13, 90, 0]), bots[3].concat([14, 14, 180, 1, 4, 14]), bots[4].concat([10, 7, 0, 0]), bots[4].concat([9, 11, 0, 0]), bots[0].concat([12, 2, 90, 0]), bots[3].concat([5, 21, 180, 0]), bots[4].concat([12, 17, 180, 0]), bots[0].concat([12, 20, 90, 0]), bots[4].concat([9, 18, 90, 0]), bots[2].concat([9, 23, -90, 0])]; } function level6(game) { game.map = [[1, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 1, 5, 5, 5, 5, 1, 0, 0, 7, 7, 7, 0, 1, 0, 0, 0, 34, 1], [1, 0, 1, 5, 1, 1, 5, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], [1, 7, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 1, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 5, 7, 0, 1, 1, 1, 19, 1, 1], [1, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 5, 7, 0, 1, 6, 6, 6, 23, 1], [1, 0, 7, 7, 7, 7, 0, 0, 7, 0, 0, 5, 0, 7, 17, 6, 6, 6, 6, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 1, 6, 6, 23, 23, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 15, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 5, 7, 7, 0, 0, 7, 0, 0, 1], [1, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 7, 0, 0, 0, 1], [1, 0, 7, 0, 0, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 7, 0, 5, 1, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 1], [1, 0, 7, 0, 0, 5, 1, 0, 0, 7, 0, 7, 7, 0, 0, 0, 0, 0, 0, 1], [1, 0, 7, 0, 0, 5, 1, 0, 0, 7, 0, 0, 0, 0, 0, 7, 7, 0, 0, 1], [1, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 17], [1, 0, 7, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 7, 7, 1, 0, 0, 7, 7, 0, 0, 7, 0, 0, 0, 0, 7, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 7, 0, 0, 0, 0, 0, 7, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; game.spawnpointX = 5; game.spawnpointY = 1; good_chars = []; bad_chars = [bots[0].concat([3, 11, 180, 1, 3, 3]), bots[3].concat([3, 7, 90, 0]), bots[3].concat([3, 18, -90, 0]), bots[0].concat([6, 17, -90, 0]), bots[5].concat([6, 16, 90, 0]), bots[5].concat([3, 11, 180, 1, 10, 11]), bots[2].concat([10, 5, 180, 1, 10, 11]), bots[5].concat([9, 15, -90, 0]), bots[0].concat([14, 5, 0, 0]), bots[0].concat([16, 5, -90, 0]), bots[3].concat([17, 16, -90, 0]), bots[0].concat([14, 16, -90, 0]), bots[6].concat([15, 17, -90, 0])]; } function level7(game) { game.map = [[1, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13], [1, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13], [1, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 0, 0, 0, 13, 13, 13, 13, 13, 13, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13], [1, 7, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 13, 13, 0, 0, 0, 12, 23, 23, 12, 12, 12, 13, 13, 13, 13], [1, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 7, 12, 6, 6, 6, 6, 12, 12, 12, 12, 13], [18, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 7, 7, 0, 7, 0, 0, 0, 7, 0, 12, 6, 6, 6, 6, 6, 6, 6, 12, 13], [1, 0, 0, 0, 5, 5, 5, 5, 13, 13, 13, 7, 7, 0, 0, 0, 7, 7, 7, 0, 12, 6, 6, 23, 23, 6, 12, 12, 12, 13], [1, 0, 0, 0, 0, 0, 0, 5, 5, 5, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 6, 6, 6, 12, 12, 12, 13, 13, 13], [1, 7, 0, 7, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 12, 15, 12, 12, 12, 13, 13, 13, 13, 13], [1, 0, 0, 7, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 13, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13], [1, 0, 0, 0, 0, 0, 7, 0, 13, 13, 0, 0, 0, 13, 13, 13, 0, 0, 5, 5, 13, 0, 0, 0, 7, 7, 0, 0, 13, 13], [1, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 5, 5, 0, 0, 0, 0, 0, 13, 13, 13, 13], [1, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 13, 13, 13, 0, 0, 5, 0, 7, 0, 0, 0, 7, 13, 13, 13], [1, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 0, 0, 7, 13, 13, 13, 0, 5, 0, 7, 0, 0, 13, 13, 13, 13, 13], [1, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 7, 0, 13, 0, 5, 0, 7, 0, 0, 0, 0, 13, 13, 13], [1, 0, 0, 7, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 13, 13], [1, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 7, 0, 5, 0, 0, 7, 7, 0, 7, 0, 13, 13], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 7, 0, 0, 0, 13, 13], [33, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 13, 13, 13, 5, 5, 0, 0, 0, 0, 0, 0, 0, 13, 13], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 0, 0, 0, 7, 7, 0, 0, 13, 13], [1, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 5, 0, 0, 0, 7, 0, 0, 13, 13, 13], [1, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0, 0, 0, 13, 0, 0, 0, 7, 0, 0, 5, 0, 0, 0, 0, 0, 0, 13, 13, 13], [1, 0, 0, 7, 0, 0, 0, 7, 0, 0, 7, 0, 0, 13, 13, 13, 0, 7, 0, 0, 5, 0, 0, 7, 0, 0, 7, 0, 13, 13], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 13, 13, 13, 0, 7, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 13, 13], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 0, 0, 0, 5, 0, 0, 0, 0, 0, 7, 13, 13, 13], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 13, 13, 13, 13, 13, 0, 0, 5, 13, 0, 0, 0, 7, 0, 0, 0, 13], [1, 0, 7, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 0, 5, 5, 7, 0, 0, 7, 0, 0, 0, 13], [1, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 5, 7, 7, 0, 7, 0, 0, 0, 13], [1, 13, 13, 13, 13, 13, 13, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 7, 7, 0, 13, 13], [1, 1, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13]]; game.spawnpointX = 1; game.spawnpointY = 5; good_chars = [bots[1].concat([5, 23, 180])]; bad_chars = [bots[6].concat([23, 3, 90, 0]), bots[4].concat([27, 6, 90, 0]), bots[3].concat([15, 1, 90, 0]), bots[2].concat([18, 15, 180, 1, 18, 1]), bots[5].concat([12, 14, 180, 0]), bots[0].concat([28, 7, 180, 1, 28, 21]), bots[0].concat([25, 28, 180, 1, 25, 22]), bots[4].concat([10, 21, 180, 0]), bots[0].concat([8, 9, 180, 1, 8, 19])]; } function level8(game) { game.map = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 32, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 1, 6, 6, 6, 6, 28, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 5, 1, 6, 6, 6, 6, 28, 5, 5, 5, 5, 5, 5, 17], [1, 0, 0, 5, 5, 5, 0, 0, 0, 0, 0, 5, 1, 6, 6, 6, 6, 28, 5, 0, 0, 0, 1, 1, 1], [1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 1, 1, 1, 1, 1, 1, 5, 0, 0, 0, 0, 0, 1], [1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 1, 6, 6, 6, 6, 28, 5, 0, 0, 0, 0, 0, 1], [1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 1, 6, 6, 6, 6, 28, 5, 0, 0, 0, 0, 0, 1], [1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 1, 6, 6, 6, 6, 28, 5, 0, 0, 0, 0, 0, 1], [1, 0, 0, 5, 0, 0, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 32, 1, 1, 1, 1, 1, 1], [1, 0, 0, 5, 0, 0, 1, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1], [1, 0, 0, 5, 0, 0, 1, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1], [1, 0, 0, 5, 1, 0, 1, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 1], [1, 0, 0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 24, 0, 0, 0, 0, 0, 1], [1, 0, 0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 0, 0, 0, 0, 0, 1], [1, 0, 0, 5, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 0, 0, 0, 0, 0, 1], [1, 0, 0, 5, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1], [1, 0, 0, 5, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1], [1, 0, 0, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1], [1, 1, 1, 19, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 5, 5, 5, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 26, 31, 31, 6, 23, 23, 1, 0, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 23, 31, 31, 6, 23, 23, 1, 0, 5, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 23, 31, 31, 6, 6, 6, 21, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 23, 23, 6, 6, 31, 31, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 23, 23, 6, 6, 6, 6, 6, 23, 23, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 6, 6, 6, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; game.spawnpointX = 23; game.spawnpointY = 2; good_chars = [bots[1].concat([1, 13, 90, 0])]; bad_chars = [bots[0].concat([23, 3, 180, 1, 19, 3]), bots[0].concat([17, 3, 180, 1, 4, 3]), bots[0].concat([12, 19, -90, 0]), bots[4].concat([13, 19, -90, 0]), bots[0].concat([12, 16, 90, 0]), bots[5].concat([14, 16, 90, 0]), bots[3].concat([11, 17, 180, 0]), bots[4].concat([11, 18, 180, 0]), bots[4].concat([15, 17, 0, 0]), bots[2].concat([15, 18, 0, 0]), bots[4].concat([21, 12, 180, 1, 21, 17]), bots[0].concat([14, 7, 90, 0])]; } function level9(game) { game.map = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 6, 6, 6, 1, 1, 1, 1, 1, 1], [13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 0, 0, 0, 0, 0, 1], [13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 13, 0, 0, 0, 13, 13], [13, 13, 0, 0, 0, 0, 7, 7, 0, 13, 13, 5, 5, 13, 13, 7, 0, 0, 13, 13], [13, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 5, 5, 13, 0, 7, 0, 0, 13, 13], [13, 13, 7, 7, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 13, 13], [13, 13, 0, 0, 0, 0, 7, 0, 0, 13, 13, 5, 5, 13, 13, 0, 0, 0, 0, 13], [13, 13, 0, 0, 0, 0, 7, 0, 0, 0, 13, 5, 5, 13, 13, 0, 0, 0, 0, 13], [13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 13, 13, 0, 7, 0, 0, 13], [13, 13, 13, 7, 0, 0, 7, 0, 0, 0, 0, 5, 5, 0, 0, 7, 0, 0, 0, 13], [13, 13, 0, 0, 7, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 7, 13, 13, 0, 13], [13, 13, 0, 0, 0, 0, 0, 0, 13, 13, 5, 5, 5, 0, 0, 13, 13, 7, 13, 13], [13, 13, 0, 0, 0, 0, 0, 13, 13, 13, 5, 5, 5, 0, 0, 0, 7, 7, 13, 13], [13, 13, 0, 0, 0, 0, 0, 13, 5, 5, 5, 5, 13, 0, 0, 0, 0, 7, 13, 13], [13, 13, 0, 0, 0, 0, 0, 5, 5, 5, 5, 13, 13, 0, 0, 0, 0, 7, 13, 13], [13, 0, 7, 0, 0, 0, 0, 5, 5, 5, 13, 13, 0, 0, 7, 7, 0, 0, 0, 13], [13, 0, 7, 0, 7, 0, 13, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13], [13, 0, 0, 0, 7, 13, 13, 5, 5, 13, 0, 7, 0, 0, 0, 0, 7, 0, 0, 13], [13, 0, 0, 0, 0, 13, 13, 5, 5, 13, 13, 0, 0, 0, 7, 0, 7, 0, 0, 13], [13, 13, 0, 0, 0, 13, 13, 5, 5, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 13], [13, 13, 7, 7, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 7, 0, 0, 13, 13], [13, 13, 0, 0, 7, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13], [13, 13, 0, 0, 0, 13, 13, 5, 5, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 13], [13, 13, 13, 13, 13, 13, 13, 5, 5, 0, 0, 0, 13, 13, 0, 0, 13, 13, 13, 13], [13, 13, 13, 13, 13, 13, 13, 5, 5, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13]]; game.spawnpointX = 13; game.spawnpointY = 1; bad_chars = [bots[3].concat([22, 16, 0, 0]), bots[3].concat([22, 13, 0, 0]), bots[3].concat([15, 16, -90, 0]), bots[0].concat([16, 1, 90, 0]), bots[0].concat([21, 7, 0, 0]), bots[0].concat([23, 8, 0, 0]), bots[3].concat([11, 2, 90, 0]), bots[4].concat([6, 17, -90, 0]), bots[4].concat([5, 13, -90, 0]), bots[5].concat([5, 10, 90, 0]), bots[5].concat([10, 9, 90, 0]), bots[2].concat([9, 16, -90, 0]), bots[2].concat([19, 7, 180, 1, 14, 7]), bots[3].concat([9, 3, 180, 1, 9, 16])]; good_chars = [bots[1].concat([0, 13, 180, 0])]; } function startmission() { if (_root.train) { campaign.level = 0; } _root.game = null; _root.game = {Swidth:550, Sheight:400, tileW:30, tileH:30}; game = _root.game; declareMaps(); setSquares(); declareGameTypes(); declareSounds(); declareGuns(); _root.game.gameType = "mission"; _root.game.spawnLimit = -1; _root["level" + _root.campaign.level](game); _root.game.mission = _root.campaign.level; paused = false; game.relative = _root.relativeMovement; game.pausedTime = 0; game.timeAdd = 0; game.man_array = []; game.last_seconds = 0; game.startTime = getTimer(); game.spawn_list = []; game.messages = []; game.pi = 57.3; game.bulletNum = 0; game.bullets = []; game.grenades = []; game.grenadeSpeed = 4; game.bloodNum = 0; game.gravity = 0.2; game.bulletSpeed = 25; game.redHolder = null; game.blueHolder = null; game.grenadeNum = 0; game.updatePeriod = 2000; game.burstBullets = []; game.shellNum = 0; game.messageBoxNum = 0; game.onload = false; game.knifeTime = 0; game.lastSpeak = 0; game.timedMines = []; game.dropNum = 0; game.reload = 0; game.game.current_speach = null; game.drops = new Array(40); _root.game.mineNum = 0; map = game.map; num = 0; _root.attachMovie("empty", "board", num++); game.clip = _root.board; redBase = []; blueBase = []; first = f; var _local5 = 0; while (_local5 < map.length) { var _local4 = 0; while (_local4 < map[_local5].length) { var _local6 = (("t_" + _local5) + "_") + _local4; game[_local6] = new game["Tile" + map[_local5][_local4]](); game.clip.attachMovie("tile", _local6, num++); var _local2 = game.clip[_local6]; _local2._x = _local4 * game.tileW; _local2._y = _local5 * game.tileH; if ((_local2.frame == 4) or (_local2.frame == 5)) { _local2.gotoAndStop(3); } else { _local2.gotoAndStop(int(map[_local5][_local4]) + 1); } _local4++; } _local5++; } game.chars = function () { }; game.chars.prototype = {xtile:2, ytile:1, cspeed:4, speed:4, health:100, gun:1, name:"", deaths:0, kills:0, currentState:0, stateChange:0, deathTime:0}; game.chars.prototype.x = (game.chars.prototype.xtile * game.tileW) + (game.tileW / 2); game.chars.prototype.y = (game.chars.prototype.ytile * game.tileH) + (game.tileH / 2); game.chars.prototype.goals = []; game.chars.prototype.waypointIndex = 0; game.chars.prototype.waypointNum = 0; game.chars.prototype.waypointTeam = "red"; game.chars.prototype.grenades = 0; game.chars.prototype.lastThrow = 0; game.chars.prototype.lastShot = 0; game.chars.prototype.last_enemy_site = 0; game.chars.prototype.alive = true; game.chars.prototype.mineNum = 0; game.chars.prototype.enemydirection = null; game.blue = function () { }; game.red = function () { }; game.blue = {goals:[], goal:[], team:[], spawnPoint:[3, 3], waypoints:[], captures:0}; game.red = {goal:[], goals:[], team:[], spawnPoint:[23, 23], waypoints:[], captures:0}; var _local3 = 0; while (_local3 < _root.bad_chars.length) { game[bad_chars[_local3][0] + num] = new game.chars(); var _local2 = game[bad_chars[_local3][0] + num]; game.clip.attachMovie("man", "guard" + num, 2000 + num); _local2.clip = game.clip["guard" + num]; num++; _local2.name = bad_chars[_local3][0] + num; _local2.clip._x = _local2.x; _local2.clip._y = _local2.y; _local2.width = _local2.clip._width / 3; _local2.height = _local2.clip._height / 3; _local2.team = "red"; _local2.eteam = "blue"; _local2.clip.body.head.gotoAndStop("red"); game.man_array.push(_local2); game.red.team.push(_local2); _local2.speed = bad_chars[_local3][1]; _local2.accuracy = bad_chars[_local3][2]; _local2.reaction = bad_chars[_local3][3]; _local2.totalHealth = bad_chars[_local3][5]; clipSize = _root.game["gun" + bad_chars[_local3][4]].clip; _local2.weapons = new Array(); _local2.weapons[bad_chars[_local3][4]] = [clipSize, clipSize * 4]; _local2.gun = bad_chars[_local3][4]; _local2.clip.gunwalk.gun.gotoAndStop(bad_chars[_local3][4]); _local2.y = (bad_chars[_local3][6] * game.tileH) + _local2.height; _local2.x = (bad_chars[_local3][7] * game.tileW) + _local2.width; _local2.starty = bad_chars[_local3][6]; _local2.startx = bad_chars[_local3][7]; _local2.clip.body.head.gotoAndStop("guard"); _local2.clip._rotation = bad_chars[_local3][8]; game.clip.attachMovie("messg_box", "messg_box" + game.messageBoxNum, 7000 + game.messageBoxNum); _local2.messg_box = _root.game.clip["messg_box" + game.messageBoxNum]; _local2.messg_box._alpha = 0; if (bad_chars[_local3][9] == 1) { _local2.yp = bad_chars[_local3][10]; _local2.xp = bad_chars[_local3][11]; _local2.patrol = true; _local2.b = [_local2.yp, _local2.xp]; _local2.a = [bad_chars[_local3][6], bad_chars[_local3][7]]; _local2.cpatrol = "b"; } game.messageBoxNum++; _local3++; } hostnum = 0; _local3 = 0; while (_local3 < _root.good_chars.length) { game["hostage" + hostnum] = new game.chars(); var _local2 = game[good_chars[_local3][0] + hostnum]; game.clip.attachMovie("man", "hostage" + hostnum, 4000 + hostnum); _local2.clip = game.clip["hostage" + hostnum]; hostnum++; _local2.name = good_chars[_local3][0]; _local2.clip._x = _local2.x; _local2.clip._y = _local2.y; _local2.width = _local2.clip._width / 3; _local2.height = _local2.clip._height / 3; _local2.team = "blue"; _local2.eteam = "red"; _local2.clip.body.head.gotoAndStop("hostage"); game.man_array.push(_local2); _local2.speed = good_chars[_local3][1]; _local2.accuracy = good_chars[_local3][2]; _local2.reaction = good_chars[_local3][3]; _local2.totalHealth = good_chars[_local3][5]; clipSize = _root.game["gun" + good_chars[_local3][4]].clip; _local2.weapons[good_chars[_local3][4]] = [clipSize, clipSize * 4]; _local2.gun = good_chars[_local3][4]; _local2.clip.gunwalk.gun.gotoAndStop(good_chars[_local3][4]); _local2.y = (good_chars[_local3][6] * game.tileH) + _local2.height; _local2.x = (good_chars[_local3][7] * game.tileW) + _local2.width; _local2.clip.body.head.gotoAndStop(good_chars[_local3][0]); _local2.clip._rotation = good_chars[_local3][8]; game.clip.attachMovie("messg_box", "messg_box" + game.messageBoxNum, 7000 + game.messageBoxNum); _local2.messg_box = _root.game.clip["messg_box" + game.messageBoxNum]; _local2.messg_box._alpha = 0; game.messageBoxNum++; _local3++; } game.hero = new game.chars(); game.clip.attachMovie("man", "hero", 2000 + (num++)); game.hero.clip = game.clip.hero; game.hero.width = game.hero.clip._width / 3; game.hero.height = game.hero.clip._height / 3; game.hero.x = (game.spawnpointX * game.tileW) + game.hero.width; game.hero.y = (game.spawnpointY * game.tileH) + game.hero.height; game.hero.clip._x = game.hero.x; game.hero.clip._y = game.hero.y; updateXY(game.hero); game.hero.team = "blue"; game.hero.eteam = "red"; game.hero.totalHealth = 100; game.clip.attachMovie("messg_box", "messg_box" + game.messageBoxNum, 7000 + game.messageBoxNum); game.hero.messg_box = _root.game.clip["messg_box" + game.messageBoxNum]; game.hero.messg_box._alpha = 0; _root.game.hero.weapons = new Array(); for (key in _root.campaign.weapons) { _root.game.hero.weapons[key] = new Array(); _root.game.hero.weapons[key][0] = _root.campaign.weapons[key][0]; _root.game.hero.weapons[key][1] = _root.campaign.weapons[key][1]; } _root.game.hero.weapons[6] = [32, 100]; game.hero.gun = _root.campaign.gun; game.hero.grenades = campaign.grenadeNum; game.hero.mineNum = campaign.mineNum; game.hero.clip.gunwalk.gun.gotoAndStop(_root.campaign.gun); game.messageBoxNum++; game.hero.clip.body.head.gotoAndStop("sam"); game.man_array.push(game.hero); game.blue.team.push(game.hero); _root.attachMovie("scope", "scope", 999998); game.scope = _root.scope; _root.attachMovie("banner", "banner", 90000); _root.banner._x = 0; _root.banner._y = game.Sheight; game.banner = _root.banner; _root.attachMovie("hud", "hud", 90001); _root.hud._x = game.Swidth; _root.hud._y = 0; _root.attachMovie("pause", "pause", 90003); _root.pause._x = 1000; _root.pause._y = 200; game.hud = _root.hud; game.doors = []; _local5 = 0; while (_local5 < game.map.length) { var _local4 = 0; while (_local4 < game.map[_local5].length) { tilePurpose = game[(("t_" + _local5) + "_") + _local4].special; if (tilePurpose == "door") { game.doors.push([_local5, _local4]); } _local4++; } _local5++; } Mouse.hide(); gotoAndPlay ("play"); } bots = [["guard", 2, 10, 800, 1, 100], ["hostage", 2, 10, 2000, 7, 150], ["guard", 2, 10, 800, 6, 110], ["guard", 2, 10, 800, 2, 110], ["guard", 2, 10, 800, 4, 110], ["guard", 2, 10, 800, 3, 110], ["boss", 2, 10, 800, 2, 300]]; description1 = "Your Brother has been kidnapped, etc etc, you must infiltrate the building in which he is being held and rescue him"; description2 = "Find something";
Frame 96
gotoAndPlay ("menu");
Frame 106
gotoAndPlay ("instructions");
Instance of Symbol 531 MovieClip [ComboBox] "gameType" in Frame 111
//component parameters onClipEvent (construct) { editable = false; rowCount = 5; restrict = ""; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 516 MovieClip [NumericStepper] "num_friendly" in Frame 111
//component parameters onClipEvent (construct) { maximum = 5; minimum = 0; stepSize = 1; value = 1; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 516 MovieClip [NumericStepper] "num_enemies" in Frame 111
//component parameters onClipEvent (construct) { maximum = 6; minimum = 1; stepSize = 1; value = 1; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 516 MovieClip [NumericStepper] "time_limit_value" in Frame 111
//component parameters onClipEvent (construct) { maximum = 10; minimum = 2; stepSize = 2; value = 2; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 516 MovieClip [NumericStepper] "spawn_time" in Frame 111
//component parameters onClipEvent (construct) { maximum = 20; minimum = 0; stepSize = 2; value = 6; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 496 MovieClip [List] "map_select" in Frame 111
//component parameters onClipEvent (construct) { multipleSelection = false; rowHeight = 20; }
Instance of Symbol 486 MovieClip [RadioButton] in Frame 111
//component parameters onClipEvent (construct) { data = ""; groupName = "group"; label = "Top 20 Maps"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_focusIn(eventObj) { _root.map_select.removeAll(); _root.map_select.addItem("loading...please wait"); _root.loader.loaded = false; _root.map_select.selectedIndex = 0; url = "http://www.neongames.net/stickretrieve.php?function=topten"; _root.loader.ob.load(url); } this.addEventListener("focusIn", __f_focusIn); }
Instance of Symbol 486 MovieClip [RadioButton] in Frame 111
//component parameters onClipEvent (construct) { data = ""; groupName = "group"; label = "Newest 20 Maps"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_focusIn(eventObj) { _root.map_select.removeAll(); _root.map_select.addItem("loading...please wait"); _root.map_select.selectedIndex = 0; _root.loader.loaded = false; url = "http://www.neongames.net/stickretrieve.php?function=lastten"; _root.loader.ob.load(url); } this.addEventListener("focusIn", __f_focusIn); }
Instance of Symbol 486 MovieClip [RadioButton] in Frame 111
//component parameters onClipEvent (construct) { data = ""; groupName = "group"; label = "Game default Maps"; labelPlacement = "right"; selected = true; } onClipEvent (load) { function __f_focusIn(eventObj) { _root.map_select.removeAll(); _root.addusermap(); for (map in _root.game.maps) { if (map != "UserMap") { _root.map_select.addItem(map); } } _root.map_select.selectedIndex = 0; } this.addEventListener("focusIn", __f_focusIn); }
Instance of Symbol 486 MovieClip [RadioButton] in Frame 111
//component parameters onClipEvent (construct) { data = ""; groupName = "group"; label = "Search"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_focusIn(eventObj) { _root.map_select.removeAll(); _root.map_select.addItem("loading...please wait"); _root.map_select.selectedIndex = 0; _root.loader.loaded = false; user = _root.name.text; url = "http://www.neongames.net/stickretrieve.php?function=name&name=" + user; _root.loader.ob.load(url); } this.addEventListener("focusIn", __f_focusIn); }
Frame 116
function addusermap() { if (_root.new_map == true) { blue = false; red = false; map = _root.map; var _local3 = 0; while (_local3 < map.length) { var _local2 = 0; while (_local2 < map[_local3].length) { if (map[_local3][_local2] == 3) { red = true; } if (map[_local3][_local2] == 4) { blue = true; } _local2++; } _local3++; } if (blue and red) { _root.map_select.addItem("UserMap"); game.maps.UserMap = _root.map; } else { _root.new_map = false; } _root.panel.removeMovieClip(); } } _root.game = {Swidth:550, Sheight:400, tileW:30, tileH:30}; _root.game.reload = 0; _root.game.knifeTime = 0; declareMaps(); setSquares(); declareGameTypes(); declareSounds(); declareGuns(); stop();
Instance of Symbol 697 MovieClip "loader" in Frame 116
onClipEvent (load) { _root.map_select.removeAll(); _root.addusermap(); for (map in _root.game.maps) { if (map != "UserMap") { _root.map_select.addItem(map); } } _root.map_select.selectedIndex = 0; loaded = false; ob = new LoadVars(); ob.onData = function (src) { if (src == undefined) { _root.map_select.removeAll(); _root.map_select.addItem("Error loading content."); _root.map_select.selectedIndex = 0; _root.addusermap(); return(undefined); } src = src.slice(src.indexOf("=") + 1, src.length); _root.map_select.removeAll(); _root.addusermap(); loaded = true; iarray = src.split(")&("); var _local2 = 0; while (_local2 < (iarray.length - 1)) { _root.map_select.addItem(iarray[_local2]); _local2 = _local2 + 2; } if (_root.map_select.length == 0) { _root.map_select.addItem("no maps match query"); } _root.map_select.selectedIndex = 0; }; }
Frame 125
gotoAndPlay ("setup_free");
Frame 127
go1 = new Sound(); go1.attachSound("letsgo.wav"); go2 = new Sound(); go2.attachSound("go.wav"); paused = false; game.pausedTime = 0; _root.game.timeAdd = 0; game.man_array = []; game.last_seconds = 0; game.startTime = getTimer(); game.spawn_list = []; game.messages = []; game.pi = 57.3; game.bulletNum = 0; game.bullets = []; game.grenades = []; game.grenadeSpeed = 4; game.bloodNum = 0; game.gravity = 0.2; game.bulletSpeed = 25; game.redHolder = null; game.blueHolder = null; game.grenadeNum = 0; game.updatePeriod = 2000; game.burstBullets = []; game.shellNum = 0; game.timedMines = []; game.killedby = null; game.lastKill = null; game.consecutiveKills = 0; _root.game.mineNum = 0; stop();
Instance of Symbol 704 MovieClip in Frame 127
onClipEvent (load) { loaded = false; if (_root.game.maps[_root.mapName]) { _root.game.map = _root.game.maps[_root.mapName]; _root.gotoAndPlay("loadmap"); } else { if (_root.mapName == "loading...please wait") { _root.mapName = "park"; } if (_root.mapName == "UserMap") { _root.game.map = _root.map; _root.gotoAndPlay("loadmap"); } url = "http://www.neongames.net/stickretrieve.php?map=" + _root.mapName; ob = new LoadVars(); ob.load(url); ob.onData = function (src) { if (src == undefined) { trace("Error loading content."); return(undefined); } src = src.slice(src.indexOf("=") + 1, src.length); _root.game.map = _root.createMap(src); _root.gotoAndPlay("loadmap"); }; t = getTimer(); } } onClipEvent (enterFrame) { if ((getTimer() - t) > 10000) { trace("Network difficultise"); } }
Frame 128
_root.map = []; _root.map = _root.game.map; num = 0; _root.attachMovie("empty", "board", num++); game.clip = _root.board; redBase = []; blueBase = []; var y = 0; while (y < map.length) { var x = 0; while (x < map[y].length) { var name = ((("t_" + y) + "_") + x); game[name] = new game["Tile" + map[y][x]](); game.clip.attachMovie("tile", name, num++); game.clip[name]._x = x * game.tileW; game.clip[name]._y = y * game.tileH; if ((game[name].frame == 4) or (game[name].frame == 5)) { game.clip[name].gotoAndStop(3); } else { game.clip[name].gotoAndStop(game[name].frame); } x++; } y++; } blue = false; red = false; var y = 0; while (y < map.length) { var x = 0; while (x < map[y].length) { if (map[y][x] == 3) { red = true; } if (map[y][x] == 4) { blue = true; } x++; } y++; } if (blue and red) { game.chars = function () { }; game.chars.prototype = {xtile:2, ytile:1, cspeed:4, speed:4, health:100, gun:1, name:"", deaths:0, kills:0, currentState:0, stateChange:0, deathTime:0}; game.chars.prototype.x = (game.chars.prototype.xtile * game.tileW) + (game.tileW / 2); game.chars.prototype.y = (game.chars.prototype.ytile * game.tileH) + (game.tileH / 2); game.chars.prototype.goals = []; game.chars.prototype.waypointIndex = 0; game.chars.prototype.waypointNum = 0; game.chars.prototype.waypointTeam = "red"; game.chars.prototype.weapons = {}; game.chars.prototype.weapons["1"] = [9, 36]; game.chars.prototype.grenades = 4; game.chars.prototype.lastThrow = 0; game.chars.prototype.lastShot = 0; game.chars.prototype.last_enemy_site = 0; game.chars.prototype.alive = true; game.chars.prototype.mineNum = 0; game.blue = function () { }; game.red = function () { }; game.blue = {goals:[], goal:[], team:[], spawnPoint:[3, 3], waypoints:[], captures:0}; game.red = {goal:[], goals:[], team:[], spawnPoint:[23, 23], waypoints:[], captures:0}; var index = 0; while (index < _root.good_chars.length) { game[good_chars[index][0]] = new game.chars(); game.clip.attachMovie("man", good_chars[index][0], 2000 + (num++)); game[good_chars[index][0]].clip = game.clip[good_chars[index][0]]; game[good_chars[index][0]].name = good_chars[index][0]; game[good_chars[index][0]].clip._x = game[good_chars[index][0]].x; game[good_chars[index][0]].clip._y = game[good_chars[index][0]].y; game[good_chars[index][0]].width = game[good_chars[index][0]].clip._width / 3; game[good_chars[index][0]].height = game[good_chars[index][0]].clip._height / 3; game[good_chars[index][0]].team = "blue"; game[good_chars[index][0]].eteam = "red"; game[good_chars[index][0]].clip.body.head.gotoAndStop("blue"); game.man_array.push(game[good_chars[index][0]]); game.blue.team.push(game[good_chars[index][0]]); game[good_chars[index][0]].speed = good_chars[index][1]; game[good_chars[index][0]].accuracy = good_chars[index][2]; game[good_chars[index][0]].reaction = good_chars[index][3]; game[good_chars[index][0]].weaponPref = good_chars[index][4]; game[good_chars[index][0]].totalHealth = good_chawd; index++; } var index = 0; while (index < _root.bad_chars.length) { game[bad_chars[index][0]] = new game.chars(); game.clip.attachMovie("man", bad_chars[index][0], 2000 + (num++)); game[bad_chars[index][0]].clip = game.clip[bad_chars[index][0]]; game[bad_chars[index][0]].name = bad_chars[index][0]; game[bad_chars[index][0]].clip._x = game[bad_chars[index][0]].x; game[bad_chars[index][0]].clip._y = game[bad_chars[index][0]].y; game[bad_chars[index][0]].width = game[bad_chars[index][0]].clip._width / 3; game[bad_chars[index][0]].height = game[bad_chars[index][0]].clip._height / 3; game[bad_chars[index][0]].team = "red"; game[bad_chars[index][0]].eteam = "blue"; game[bad_chars[index][0]].clip.body.head.gotoAndStop("red"); game.man_array.push(game[bad_chars[index][0]]); game.red.team.push(game[bad_chars[index][0]]); game[bad_chars[index][0]].speed = bad_chars[index][1]; game[bad_chars[index][0]].accuracy = bad_chars[index][2]; game[bad_chars[index][0]].reaction = bad_chars[index][3]; game[bad_chars[index][0]].weaponPref = bad_chars[index][4]; game[bad_chars[index][0]].totalHealth = bad_chars[index][5]; index++; } game.hero = new game.chars(); game.clip.attachMovie("man", "hero", 2000 + (num++)); game.hero.clip = game.clip.hero; game.hero.width = game.hero.clip._width / 3; game.hero.height = game.hero.clip._height / 3; game.hero.clip._x = game.hero.x; game.hero.clip._y = game.hero.y; game.hero.team = "blue"; game.hero.eteam = "red"; game.hero.totalHealth = 100; game.hero.clip.body.head.gotoAndStop("blue"); game.man_array.push(game.hero); game.blue.team.push(game.hero); _root.attachMovie("scope", "scope", 999998); game.scope = _root.scope; _root.attachMovie("banner", "banner", 90000); _root.banner._x = 0; _root.banner._y = game.Sheight; game.banner = _root.banner; _root.attachMovie("hud", "hud", 90001); _root.hud._x = game.Swidth; _root.hud._y = 0; _root.attachMovie("pause", "pause", 90003); _root.pause._x = 1000; _root.pause._y = 200; game.hud = _root.hud; specialPoints = []; var y = 0; while (y < game.map.length) { var x = 0; while (x < game.map[y].length) { tilePurpose = game[(("t_" + y) + "_") + x].special; if ((tilePurpose != "floor") and (tilePurpose != "wall")) { specialPoints.push([tilePurpose, y, x]); } x++; } y++; } var index = 0; while (index < specialPoints.length) { if (specialPoints[index][0] == "red") { game.red.spawnPoint = [specialPoints[index][1], specialPoints[index][2]]; } if (specialPoints[index][0] == "blue") { game.blue.spawnPoint = [specialPoints[index][1], specialPoints[index][2]]; } index++; } if (game.gameType == "Capture the Flag") { game.clip.attachMovie("blueFlag", "blueFlag", 3100); game.blueFlag = _root.game.clip.blueFlag; game.blueFlag._x = (game.blue.spawnPoint[1] * game.tileW) + (game.tileW / 2); game.blueFlag._y = (game.blue.spawnPoint[0] * game.tileH) + (game.tileH / 2); game.clip.attachMovie("redFlag", "redFlag", 3101); game.redFlag = _root.game.clip.redFlag; game.redFlag._x = (game.red.spawnPoint[1] * game.tileW) + (game.tileW / 2); game.redFlag._y = (game.red.spawnPoint[0] * game.tileH) + (game.tileH / 2); } game.specialPoints = specialPoints; for (index in game.man_array) { spawn(game.man_array[index]); } _root.game.clip._visible = false; _root.game.hud._visible = false; _root.game.scope._visible = false; } else { removeMovieClip(_root.game.clip); gotoAndPlay ("error"); }
Frame 129
game.blue.waypoints = []; waypoints = path(game.blue.spawnPoint[0], game.blue.spawnPoint[1], game.red.spawnPoint[0], game.red.spawnPoint[1]); if (waypoints != false) { game.blue.waypoints.push([waypoints, "red"]); } else { gotoAndPlay ("error"); } if (specialPoints.length < 10) { length = specialPoints.length; } else { length = 10; } var i = 0; while (i < length) { yPoint = specialPoints[i][1]; xPoint = specialPoints[i][2]; name = specialPoints[i][0]; if (((yPoint == game.blue.spawnPoint[0]) and (xPoint == game.blue.spawnPoint[1])) or ((yPoint == game.red.spawnPoint[0]) and (xPoint == game.red.spawnPoint[1]))) { } else { waypoints = path(specialPoints[i][1], specialPoints[i][2], game.red.spawnPoint[0], game.red.spawnPoint[1]); if (waypoints != false) { waypoints.shift(); waypoints = waypoints.concat(path(game.blue.spawnPoint[0], game.blue.spawnPoint[1], specialPoints[i][1], specialPoints[i][2])); game.blue.waypoints.push([waypoints, name]); } else { gotoAndPlay ("error"); } } i++; }
Frame 131
game.red.waypoints = []; game.red.waypoints.push([path(game.red.spawnPoint[0], game.red.spawnPoint[1], game.blue.spawnPoint[0], game.blue.spawnPoint[1]), "blue"]); if (specialPoints.length < 10) { length = specialPoints.length; } else { length = 10; } var i = 0; while (i < length) { yPoint = specialPoints[i][1]; xPoint = specialPoints[i][2]; name = specialPoints[i][0]; if (((yPoint == game.blue.spawnPoint[0]) and (xPoint == game.blue.spawnPoint[1])) or ((yPoint == game.red.spawnPoint[0]) and (xPoint == game.red.spawnPoint[1]))) { } else { waypoints = path(specialPoints[i][1], specialPoints[i][2], game.blue.spawnPoint[0], game.blue.spawnPoint[1]); waypoints.shift(); waypoints = waypoints.concat(path(game.red.spawnPoint[0], game.red.spawnPoint[1], specialPoints[i][1], specialPoints[i][2])); game.red.waypoints.push([waypoints, name]); } i++; }
Frame 133
_root.game.clip._visible = true; _root.game.hud._visible = true; _root.game.scope._visible = true; _root.new_map = true; Mouse.hide(); _root["go" + int(int(Math.random() * 2) + 1)].start(); gotoAndPlay ("play");
Frame 137
function detectKeys() { if ((getTimer() - _root.game.knifeTime) > 500) { var _local2 = game.hero; if (_root.game.hero.alive) { if (Key.isDown(82)) { _root.reload(_root.game.hero); } if (Key.isDown(65) and Key.isDown(87)) { if (_root.relativeMovement) { var _local3 = _local2.clip._rotation - 45; var _local5 = Math.cos(_local3 / _root.game.pi); var _local4 = Math.sin(_local3 / _root.game.pi); walk(_local2, -_local5, _local4); } else { walk(_local2, -0.7, -0.7); } } else if (Key.isDown(65) and Key.isDown(83)) { if (_root.relativeMovement) { var _local3 = _local2.clip._rotation - 135; var _local5 = Math.cos(_local3 / _root.game.pi); var _local4 = Math.sin(_local3 / _root.game.pi); walk(_local2, -_local5, _local4); } else { walk(_local2, 0.7, -0.7); } } else if (Key.isDown(68) and Key.isDown(83)) { if (_root.relativeMovement) { var _local3 = _local2.clip._rotation + 135; var _local5 = Math.cos(_local3 / _root.game.pi); var _local4 = Math.sin(_local3 / _root.game.pi); walk(_local2, -_local5, _local4); } else { walk(_local2, 0.7, 0.7); } } else if (Key.isDown(68) and Key.isDown(87)) { if (_root.relativeMovement) { var _local3 = _local2.clip._rotation + 45; var _local5 = Math.cos(_local3 / _root.game.pi); var _local4 = Math.sin(_local3 / _root.game.pi); walk(_local2, -_local5, _local4); } else { walk(_local2, -0.7, 0.7); } } else if (Key.isDown(68)) { if (_root.relativeMovement) { var _local3 = _local2.clip._rotation + 90; var _local5 = Math.cos(_local3 / _root.game.pi); var _local4 = Math.sin(_local3 / _root.game.pi); walk(_local2, -_local5, _local4); } else { walk(_local2, 0, 1); } } else if (Key.isDown(65)) { if (_root.relativeMovement) { var _local3 = _local2.clip._rotation - 90; var _local5 = Math.cos(_local3 / _root.game.pi); var _local4 = Math.sin(_local3 / _root.game.pi); walk(_local2, -_local5, _local4); } else { walk(_local2, 0, -1); } } else if (Key.isDown(87)) { if (_root.relativeMovement) { var _local5 = Math.cos(_local2.clip._rotation / _root.game.pi); var _local4 = Math.sin(_local2.clip._rotation / _root.game.pi); walk(_local2, -_local5, _local4); } else { walk(_local2, -1, 0); } } else if (Key.isDown(83)) { if (_root.relativeMovement) { var _local3 = _local2.clip._rotation + 180; var _local5 = Math.cos(_local3 / _root.game.pi); var _local4 = Math.sin(_local3 / _root.game.pi); walk(_local2, -_local5, _local4); } else { walk(_local2, 1, 0); } } key = 49; if (Key.isDown(key) or Key.isDown(81)) { _local2.gun = 5; _local2.clip.gunwalk.gun.gotoAndStop(5); } key = 50; if (Key.isDown(key)) { if (_local2.weapons[1]) { _local2.gun = 1; _local2.clip.gunwalk.gun.gotoAndStop(1); } } key = 51; if (Key.isDown(key)) { if (_local2.weapons[2]) { _local2.gun = 2; _local2.clip.gunwalk.gun.gotoAndStop(2); } } key = 52; if (Key.isDown(key)) { if (_local2.weapons[3]) { _local2.gun = 3; _local2.clip.gunwalk.gun.gotoAndStop(3); } } key = 53; if (Key.isDown(key)) { if (_local2.weapons[4]) { _local2.gun = 4; _local2.clip.gunwalk.gun.gotoAndStop(4); } } key = 54; if (Key.isDown(key)) { if (_local2.weapons[6]) { _local2.gun = 6; _local2.clip.gunwalk.gun.gotoAndStop(6); } } if (Key.isDown(70)) { if ((_root.game.hero.mineNum > 0) and ((getTimer() - _root.game.hero.lastShot) > 1000)) { _root.game.hero.lastShot = getTimer(); _root.game.hero.mineNum--; if (_root.game.mineNum > 10) { _root.game.mineNum = 0; } else { _root.game.mineNum++; } _root.game.clip.attachMovie("timedMine", "mine" + _root.game.mineNum, _root.game.mineNum + 1900); _root.game.clip["mine" + _root.game.mineNum]._xscale = _root.game.clip["mine" + _root.game.mineNum]._xscale / 8; _root.game.clip["mine" + _root.game.mineNum]._yscale = _root.game.clip["mine" + _root.game.mineNum]._yscale / 8; _root.game.clip["mine" + _root.game.mineNum]._x = _root.game.hero.x; _root.game.clip["mine" + _root.game.mineNum]._y = _root.game.hero.y; } } } } } function print_message(m) { if (_root.game.gameType == "mission") { var _local3 = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)); } else { var _local3 = int(_root.game.limit - (int(getTimer() / 1000) - (_root.game.startTime / 1000))); } _root.game.last_seconds = _local3; _root.game.hud.displayA.value = ""; _root.game.messages.push(m); var _local2 = 0; while (_local2 < _root.game.messages.length) { _root.game.hud.displayA.value = _root.game.hud.displayA.value + (_root.game.messages[_local2] + newline); _local2++; } } function updateHud() { if (_root.game.gameType == "mission") { var _local3 = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)); } else { var _local3 = int(_root.game.limit - (int(getTimer() / 1000) - (_root.game.startTime / 1000))); } if (_root.game.gameType == "Capture the Flag") { _root.game.hud.gotoAndStop(2); _root.game.hud.red_captures.value = _root.game.red.captures; _root.game.hud.blue_captures.value = _root.game.blue.captures; } else if (_root.game.gameType == "mission") { _root.game.hud.gotoAndStop(3); } else { var _local4 = 0; for (index in game.red.team) { _local4 = _local4 + game.red.team[index].kills; } _root.rk.value = _local4; var _local5 = 0; for (index in game.blue.team) { _local5 = _local5 + game.blue.team[index].kills; } _root.game.hud.red.value = _local4; _root.game.hud.blue.value = _local5; } if (_root.game.gameType == "mission") { var _local3 = _local3 + _root.game.timeAdd; } else { var _local3 = _local3 - _root.game.timeAdd; } var _local6 = int(_local3 / 60); var _local7 = int(_local3 % 60); var _local3 = int(_local3); if ((_local3 <= 0) and (_root.game.gameType != "mission")) { if (_root.game.gameType == "Capture the Flag") { gotoAndPlay ("capture_post"); } else { gotoAndPlay ("postGame"); } } if (_local7 < 10) { _root.game.hud.time.value = (_local6 + ":0") + (_local3 % 60); } else if (_local7 == 0) { _root.game.hud.time.value = _local6 + ":00"; } else { _root.game.hud.time.value = (_local6 + ":") + (_local3 % 60); } if (Math.abs(_root.game.last_seconds - _local3) >= ((1 / _root.game.messages.length) * 10)) { _root.game.last_seconds = _local3; _root.game.messages.splice(0, 1); _root.game.hud.displayA.value = ""; var _local2 = 0; while (_local2 < _root.game.messages.length) { _root.game.hud.displayA.value = _root.game.hud.displayA.value + (_root.game.messages[_local2] + newline); _local2++; } } } function walk_angle(ob, angle) { angle = ob.clip._rotation + angle; var _local4 = Math.cos(angle / _root.game.pi); var _local3 = Math.sin(angle / _root.game.pi); walk(ob, -_local4, _local3); } function walk(ob, diry, dirx) { ob.cspeed = ob.speed + _root.game["gun" + ob.gun].speed; getMyCorners(ob.x, ob.y + (ob.cspeed * diry), ob); if (diry < 0) { if (ob.upleft and ob.upright) { ob.y = ob.y + (ob.speed * diry); } else { ob.y = (ob.ytile * game.tileH) + ob.height; } } if (diry > 0) { if (ob.downleft and ob.downright) { ob.y = ob.y + (ob.cspeed * diry); } else { ob.y = ((ob.ytile + 1) * game.tileH) - ob.height; } } getMyCorners(ob.x + (ob.cspeed * dirx), ob.y, ob); if (dirx < 0) { if (ob.downleft and ob.upleft) { ob.x = ob.x + (ob.cspeed * dirx); } else { ob.x = (ob.xtile * game.tileW) + ob.width; } } if (dirx > 0) { if (ob.upright and ob.downright) { ob.x = ob.x + (ob.cspeed * dirx); } else { ob.x = ((ob.xtile + 1) * game.tileW) - ob.width; } } updateXY(ob); return(true); } function getMyCorners(x, y, ob) { ob.downY = Math.floor(((y + ob.height) - 1) / game.tileH); ob.upY = Math.floor((y - ob.height) / game.tileH); ob.leftX = Math.floor((x - ob.width) / game.tileW); ob.rightX = Math.floor(((x + ob.width) - 1) / game.tileW); ob.upleft = game[(("t_" + ob.upY) + "_") + ob.leftX].walkable; ob.downleft = game[(("t_" + ob.downY) + "_") + ob.leftX].walkable; ob.upright = game[(("t_" + ob.upY) + "_") + ob.rightX].walkable; ob.downright = game[(("t_" + ob.downY) + "_") + ob.rightX].walkable; } function updateMainClip(ob) { var _local6 = _root._xmouse; var _local5 = _root._ymouse; var _local4 = game.clip._x + ob.x; var _local3 = game.clip._y + ob.y; var _local8 = Math.sqrt(((_local6 - _local4) * (_local6 - _local4)) + ((_local5 - _local3) * (_local5 - _local3))); var _local2 = Math.asin((_local5 - _local3) / _local8) * _root.game.pi; if ((_root._ymouse >= _local3) and (_root._xmouse <= _local4)) { _local2 = 270 - _local2; } if ((_root._ymouse >= _local3) and (_root._xmouse >= _local4)) { _local2 = 90 + _local2; } if ((_root._ymouse <= _local3) and (_root._xmouse >= _local4)) { _local2 = 90 + _local2; } if ((_root._ymouse <= _local3) and (_root._xmouse <= _local4)) { _local2 = 270 - _local2; } ob.clip._rotation = _local2; } function centreScreen(container, x, y) { ob1 = _root.game.hero; d = Math.sqrt(((ob1.clip._y - y) * (ob1.clip._y - y)) + ((ob1.clip._x - x) * (ob1.clip._x - x))); if ((d < 400) or (_root.game.hero.alive == false)) { var _local4 = int(container._x + x); var _local3 = int(container._y + y); var _local14 = _root.game.tileH * _root.game.map.length; var _local13 = _root.game.tileW * _root.game.map[0].length; var _local6 = int(game.Swidth / 2); var _local5 = int(game.Sheight / 2); } else { angle = _root.game.hero.clip._rotation; var _local8 = Math.cos(angle / _root.game.pi) * 400; var _local7 = Math.sin(angle / _root.game.pi) * 400; var _local11 = _root.game.hero.x + _local7; var _local9 = _root.game.hero.y - _local8; var _local4 = int(container._x + _local11); var _local3 = int(container._y + _local9); var _local14 = _root.game.tileH * _root.game.map.length; var _local13 = _root.game.tileW * _root.game.map[0].length; var _local6 = int(game.Swidth / 2); var _local5 = int(game.Sheight / 2); } if (_local4 < (_local6 - 5)) { container._x = container._x + int((_local6 - _local4) / 25); } if (_local4 > (_local6 + 5)) { container._x = container._x + int((_local6 - _local4) / 25); } if (_local3 < (_local5 - 5)) { container._y = container._y + int((_local5 - _local3) / 25); } if (_local3 > (_local5 + 5)) { container._y = container._y + int((_local5 - _local3) / 25); } } function rotate(ob, angle) { var _local2 = 8; if ((angle <= 0) and (ob.clip._rotation <= 0)) { if (angle < (ob.clip._rotation - _local2)) { ob.clip._rotation = ob.clip._rotation - _local2; } else if (angle > (ob.clip._rotation + _local2)) { ob.clip._rotation = ob.clip._rotation + _local2; } } if ((angle >= 0) and (ob.clip._rotation >= 0)) { if (angle > (ob.clip._rotation + _local2)) { ob.clip._rotation = ob.clip._rotation + _local2; } else if (angle < (ob.clip._rotation - _local2)) { ob.clip._rotation = ob.clip._rotation - _local2; } } if ((angle <= 0) and (ob.clip._rotation >= 0)) { if ((ob.clip._rotation - 180) > (angle + _local2)) { ob.clip._rotation = ob.clip._rotation + _local2; } else { ob.clip._rotation = ob.clip._rotation - _local2; } } if ((angle >= 0) and (ob.clip._rotation <= 0)) { if ((ob.clip._rotation + 180) > (angle - _local2)) { ob.clip._rotation = ob.clip._rotation + _local2; } else { ob.clip._rotation = ob.clip._rotation - _local2; } } if (Math.abs(ob.clip._rotation - angle) < 10) { ob.clip._rotation = angle; } } function updateGrenade(grenade) { var _local2 = grenade[0]; var _local4 = grenade[1]; var _local5 = grenade[2]; var _local6 = grenade[3]; var _local7 = grenade[4]; var _local8 = grenade[5]; var _local9 = grenade[6]; if ((getTimer() - _local9) > 1500) { removeOb(grenade, _root.game.grenades); gExplosion.start(); for (index in _root.game.man_array) { x = _local2._x; y = _local2._y; ob = _root.game.man_array[index]; distance = Math.sqrt(((ob.clip._y - y) * (ob.clip._y - y)) + ((ob.clip._x - x) * (ob.clip._x - x))); if (distance < 60) { BulletHit(ob, 0, _local8, (100 / distance) * distance); } } _local2.gotoAndPlay("explode"); } new_x = _local2._x + _local5; new_y = _local2._y - _local4; if ((_local6 <= 0) and (_local7 < 0)) { _root.g_bounce.start(); _local7 = _local7 * -0.5; _local6 = 0; _local5 = _local5 * 0.6; _local4 = _local4 * 0.6; if (_local7 < 0.4) { _local7 = 0; } } _local6 = _local6 + _local7; if (_local6 != 0) { _local7 = _local7 - _root.game.gravity; } grenade[3] = _local6; grenade[4] = _local7; _local2._xscale = (_local6 + 6) * 20; _local2._yscale = (_local6 + 6) * 20; tile = (("t_" + Math.floor(new_y / _root.game.tileH)) + "_") + Math.floor(_local2._x / _root.game.tileW); if (!_root.game[tile].shootable) { _root.g_bounce.start(); _local4 = _local4 * -0.3; _local2._y = _local2._y - _local4; } tile = (("t_" + Math.floor(_local2._y / _root.game.tileH)) + "_") + Math.floor(new_x / _root.game.tileW); if (!_root.game[tile].walkable) { _root.g_bounce.start(); _local5 = _local5 * -0.3; _local2._x = _local2._x + _local5; } if (abs(_local4) < 0.3) { _local4 = 0; } if (abs(_local5) < 0.3) { _local5 = 0; } grenade[2] = _local5; grenade[1] = _local4; _local2._x = _local2._x + _local5; _local2._y = _local2._y - _local4; _local2._rotation = _local2._rotation + 4; } function grenadeThrow(ob) { if (ob.grenades > 0) { if ((getTimer() - ob.lastThrow) > 1000) { ob.grenades--; if (_root.game.grenadeNum > 100) { _root.game.grenadeNum = 0; } else { _root.game.grenadeNum++; } var _local3 = "grenade" + _root.game.grenadeNum; _root.game.clip.attachMovie("grenade", _local3, _root.game.grenadeNum + 1500); _root.game.clip[_local3]._x = ob.x; _root.game.clip[_local3]._y = ob.y; _root.game.clip[_local3]._rotation = Math.random() * 360; if (_root.mouseTime > 1000) { _root.mouseTime = 1000; } var _local4 = _root.mouseTime; _local4 = _local4 / 500; var _local6 = (Math.sin(ob.clip._rotation / _root.game.pi) * _root.game.grenadeSpeed) * _local4; var _local5 = (Math.cos(ob.clip._rotation / _root.game.pi) * _root.game.grenadeSpeed) * _local4; _local5 = _local5 + ob.clip.feet.yvelocity; _local6 = _local6 + ob.clip.feet.xvelocity; _root.game.grenades.push([_root.game.clip[_local3], _local5, _local6, 2, 2, ob, getTimer()]); ob.lastThrow = getTimer(); } } } function burstQue(array) { var _local1 = array[array.length - 1]; var _local2 = _local1[0]; var _local3 = _local1[1]; if (getTimer() > _local3) { shoot(_local2); array.pop(); } } function shoot(ob) { if (_root.game["gun" + ob.gun].special == "Knife") { var _local11 = int(Math.random() * 2); if (_local11 == 0) { ob.clip.gunwalk.gun.knife.gotoAndPlay("stab"); } else { ob.clip.gunwalk.gun.knife.gotoAndPlay("swing"); } _root.game["gun" + ob.gun].sound.start(); for (index in _root.game[ob.eteam].team) { var _local4 = _root.game[ob.eteam].team[index]; if (ob.clip.gunwalk.gun.hitTest(_local4.clip)) { var _local6 = angle_between(_local4.clip, ob.clip); var _local5 = _local6; if (_local5 < 0) { _local5 = 360 + _local5; } var _local3 = _local4.clip._rotation; var _local8 = _local3; if (_local3 < 0) { _local3 = 360 + _local3; } if ((Math.abs((_local5 - _local3) - 180) < 60) or (Math.abs((_local6 - _local8) - 180) < 60)) { BulletHit(_local4, 0, ob, 1000); _root.game.knifeTime = getTimer(); _root.attachMovie("stickThroatanime", "stm", 89999); _root.stm._x = 40; _root.stm._y = 400; } else { BulletHit(_local4, 0, ob, 50); } knifeHit.start(); } } } else if (_root.game["gun" + ob.gun].special == "shotgun") { var _local10 = 5; } else { var _local10 = 1; } var _local7 = 0; while (_local7 < _local10) { var _local9 = _root.game["gun" + ob.gun]; if (ob.weapons[ob.gun][0] > 0) { ob.weapons[ob.gun][0]--; _root.game["gun" + ob.gun].sound.start(); if (_root.game.bulletNum > 200) { _root.game.bulletNum = 0; } else { _root.game.bulletNum++; } name = "bullet" + _root.game.bulletNum; _root.game.clip.attachMovie("bullet", name, _root.game.bulletNum + 1000); _root.game.clip[name]._x = ob.x; _root.game.clip[name]._y = ob.y; ob.clip.gunwalk.gun["shoot" + ob.gun].play(); _root.game.clip[name]._x = ob._x + (Math.sin(ob._rotation / _root.game.pi) * _root.game.bulletSpeed); _root.game.clip[name]._y = ob._y - (Math.cos(ob._rotation / _root.game.pi) * _root.game.bulletSpeed); accuracy = _root.game["gun" + ob.gun].accuracy; _root.game.clip[name]._rotation = (ob.clip._rotation - accuracy) + ((Math.random() * accuracy) * 2); _root.game.bullets.push([_root.game.clip[name], ob, ob.gun]); } else { if (ob.gun != 5) { _root.empty.start(); } if (ob == _root.game.hero) { if (ob.gun != 5) { if (_root.banner._currentframe != "outOfAmmo") { _root.banner.gotoAndStop("reload"); } } } else { reload(ob); } } _local7++; } ob.lastShot = getTimer(); } function bulletHitTest(ob, bullet) { if ((Math.abs(bullet._x - ob.clip._x) < ((ob.width * 3) / 2)) and (Math.abs(bullet._y - ob.clip._y) < ((ob.height * 3) / 2))) { return(true); } return(false); } function updateBullet(bullet) { var _local3 = bullet[0]; for (index in _root.game[bullet[1].eteam].team) { if (_root.game[bullet[1].eteam].team[index] != bullet[1]) { if (bulletHitTest(_root.game[bullet[1].eteam].team[index], _local3)) { BulletHit(_root.game[bullet[1].eteam].team[index], _local3._rotation, bullet[1], _root.game["gun" + bullet[2]].damage); if (bullet[2] != 4) { removeOb(_local3, _root.game.bullets); _local3.removeMovieClip(); } } } } var _local5 = _local3._x + (Math.sin(_local3._rotation / _root.game.pi) * _root.game.bulletSpeed); var _local4 = _local3._y - (Math.cos(_local3._rotation / _root.game.pi) * _root.game.bulletSpeed); var _local6 = (("t_" + Math.floor(_local4 / _root.game.tileH)) + "_") + Math.floor(_local5 / _root.game.tileW); if (!_root.game[_local6].shootable) { _root["ric" + int((Math.random() * 4) + 1)].start(); removeOb(bullet, _root.game.bullets); _local3.removeMovieClip(); } else { _local3._x = _local5; _local3._y = _local4; } } function warnteam(ob, shooter) { if ((_root.campaign.level != 0) and (_root.game.gameType == "mission")) { var _local7 = ob.team; for (index in _root.game[_local7].team) { var _local2 = _root.game[_local7].team[index]; var _local3 = angle_between(_local2.clip, shooter.clip); var _local5 = Math.cos(_local3 / _root.game.pi); var _local6 = Math.sin(_local3 / _root.game.pi); if ((distance_between(_local2, ob) < 400) and clear_path(_root.game, _local5, _local6, _local2.y, _local2.x, shooter)) { _local2.enemySeen = shooter; _local2.enemydirection = _local3; _local2.currentState = 4; } } } } function BulletHit(ob, angle, shooter, damage) { var _local3 = 0; while (_local3 < 10) { if (_root.game.bloodNum > 100) { _root.game.bloodNum = 0; } _root.game.clip.attachMovie("blood", "blood" + _root.game.bloodNum, _root.game.bloodNum + 1300); _root.game.clip["blood" + _root.game.bloodNum]._x = (ob.clip._x - 10) + (Math.random() * 20); _root.game.clip["blood" + _root.game.bloodNum]._y = (ob.clip._y - 10) + (Math.random() * 20); _root.game.bloodNum++; _local3++; } _root["hit" + (int(Math.random() * 3) + 1)].start(); if (ob == _root.game.hero) { damage = damage * _root.difficulty; } if (shooter == _root.game.hero) { damage = damage / _root.difficulty; } ob.health = ob.health - damage; ob.goals = []; if (shooter.gun != 5) { warnteam(ob, shooter); } if ((ob.health <= 0) and (_root.campaign.level != 0)) { if ((_root.game.gameType == "mission") and (ob.name != "hostage")) { if (_root.game.dropNum > 40) { _root.game.dropNum = 0; } _root.game.dropNum++; _root.game.clip.attachMovie("weaponDrop", "drop" + _root.game.dropNum, _root.game.dropNum + 3000); var _local5 = _root.game.clip["drop" + _root.game.dropNum]; _local5._x = ob.x; _local5._y = ob.y; _local5.gotoAndStop(ob.gun); _root.game.drops.push([_local5, ob.weapons[ob.gun][0] + ob.weapons[ob.gun][1]]); } ob.deaths = ob.deaths + 1; if (ob == _root.game.hero) { _root.game.killedby = shooter; } if (shooter == _root.game.hero) { if ((getTimer() - _root.game.lastKill) < 2000) { _root.game.consecutiveKills = _root.game.consecutiveKills + 1; } else { _root.game.consecutiveKills = 1; } if (_root.game.consecutiveKills == 2) { _root.doublekill.start(); } if (_root.game.consecutiveKills == 3) { _root.triplekill.start(); } if (_root.game.consecutiveKills == 4) { _root.runningriot.start(); } if (_root.game.consecutiveKills == 5) { _root.killtacular.start(); } if (_root.game.killingspree == 6) { _root.killingspree.start(); } } _root.game.lastKill = getTimer(); ob.alive = false; if (ob == _root.game[ob.eteam + "Holder"]) { _root.game[ob.eteam + "Holder"] = null; } ob.x = ob.x + 10000; ob.deathTime = getTimer(); _root.game.spawn_list.push(ob); updateXY(ob); shooter.kills = shooter.kills + 1; if (_root.game.gameType == "mission") { if (ob == _root.game.hero) { game.hud.removeMovieClip(); game.banner.removeMovieClip(); game.clip.removeMovieClip(); game.scope.removeMovieClip(); game = null; Mouse.show(); gotoAndPlay ("lose"); } } else if ((ob == _root.game.hero) and (ob == shooter)) { print_message("You committed suicide"); } else if (ob == _root.game.hero) { print_message("You were fragged by " + shooter.name); } else if (shooter == _root.game.hero) { if (ob.team == "blue") { print_message("You betrayed " + ob.name); } else { switch (int(Math.random() * 7)) { case 0 : print_message("You fragged " + ob.name); break; case 1 : print_message("You smoked " + ob.name); break; case 1 : print_message("You nailed " + ob.name); break; case 3 : print_message(("You used " + ob.name) + " as toilet paper"); break; case 4 : print_message("You owned " + ob.name); break; case 5 : print_message("You killed " + ob.name); break; case 6 : print_message("You killed " + ob.name); } } } _root["die" + (int(Math.random() * 3) + 1)].start(); } } function reload(ob) { if (ob.weapons[ob.gun][0] < _root.game["gun" + ob.gun].clip) { var _local3 = ob.weapons[ob.gun][0] + ob.weapons[ob.gun][1]; if (_local3 == 0) { if (ob == _root.game.hero) { _root.banner.gotoAndStop("outOfAmmo"); } else { ob.gun = 1; ob.gotoAndStop(1); } } if (ob.weapons[ob.gun][0] != _local3) { var _local4 = _root.game["gun" + ob.gun].clip; _root.banner.gotoAndStop("blank"); if (_local3 == 0) { if (ob == _root.game.hero) { _root.banner.gotoAndStop("outOfAmmo"); } else { ob.gun = 1; ob.gotoAndStop(1); } } else { _root.game.reload = getTimer(); _root.clipout.start(); if (_local3 <= _local4) { ob.weapons[ob.gun][0] = _local3; ob.weapons[ob.gun][1] = 0; } else { ob.weapons[ob.gun][0] = _local4; ob.weapons[ob.gun][1] = _local3 - _local4; } } } } } function removeOb(ob, array) { for (index in array) { if (ob == array[index]) { return(array.splice(index, 1)); } } return(-1); } function testSpecialSquare(ob) { var _local4 = (("t_" + ob.ytile) + "_") + ob.xtile; var _local3 = 1; while (_local3 < 7) { if (_root.game[_local4].special == "timedMine") { if (ob.mineNum < 4) { ob.mineNum = 4; if (ob == _root.game.hero) { print_message("Picked up timed mines"); ammo.start(); } } } else if (_root.game[_local4].special == "grenades") { if (ob.grenades < 4) { ob.grenades = 4; if (ob == _root.game.hero) { print_message("Picked up grenades"); ammo.start(); } } } else if (_root.game[_local4].special == _root.game["gun" + _local3].special) { var _local6 = [_root.game["gun" + _local3].clip, _root.game["gun" + _local3].clip * 4]; var _local5 = 5 * _root.game["gun" + _local3].clip; if ((ob.weapons[_local3][0] + ob.weapons[_local3][1]) != _local5) { ob.weapons[_local3] = _local6; if (ob == _root.game.hero) { print_message("You picked up " + _root.game["gun" + _local3].name); ammo.start(); } else if (ob.gun != ob.weaponPref) { ob.gun = _local3; ob.clip.gunwalk.gun.gotoAndStop(_local3); } } } _local3++; } } function spawnList(array) { for (index in array) { if ((getTimer() - array[index].deathTime) > _root.game.spawnTime) { spawn(array[index]); array.shift(); } } } function distance_between(ob1, ob2) { return(Math.sqrt(((ob1.clip._y - ob2.clip._y) * (ob1.clip._y - ob2.clip._y)) + ((ob1.clip._x - ob2.clip._x) * (ob1.clip._x - ob2.clip._x)))); } function angle_between(object1, object2) { var _local1 = Math.atan((object2._y - object1._y) / (object2._x - object1._x)) / (Math.PI/180); _local1 = _local1 - 90; if (object2._x > object1._x) { _local1 = _local1 + 180; } return(_local1); } function can_attack(ob1, ob2) { var _local4 = angle_between(ob1.clip, ob2.clip); var _local2 = _local4; if (_local2 < 0) { _local2 = 360 + _local2; } var _local3 = ob1.clip._rotation; var _local6 = _local3; if (_local3 < 0) { _local3 = 360 + _local3; } if ((Math.abs(_local2 - _local3) < 89) or (Math.abs(_local4 - _local6) < 89)) { var _local7 = Math.cos(_local2 / _root.game.pi); var _local8 = Math.sin(_local2 / _root.game.pi); if (clear_path(_root.game, _local7, _local8, ob1.y, ob1.x, ob2)) { return(true); } } return(false); } function clear_path(game, yvel, xvel, y, x, ob) { while ((Math.abs(ob.x - x) > 5) or (Math.abs(ob.y - y) > 5)) { x = x + (xvel * 10); y = y - (yvel * 10); var _local2 = (("t_" + int(y / game.tileH)) + "_") + int(x / game.tileW); if (!_root.game[_local2].shootable) { return(false); } } return(true); } function updateFlags(game) { for (index in game.red.team) { var _local2 = game.red.team[index]; if (bulletHitTest(_local2, game.blueFlag) and (game.blueHolder == null)) { game.blueHolder = _local2; _local2.currentState = 4; } if (bulletHitTest(_local2, game.redFlag)) { game.redFlag._x = (game.red.spawnPoint[1] * game.tileW) + (game.tileW / 2); game.redFlag._y = (game.red.spawnPoint[0] * game.tileH) + (game.tileH / 2); } } for (index in game.blue.team) { var _local2 = game.blue.team[index]; if (bulletHitTest(_local2, game.redFlag) and (game.redHolder == null)) { game.redHolder = _local2; _local2.currentState = 4; } if (bulletHitTest(_local2, game.blueFlag)) { game.blueFlag._x = (game.blue.spawnPoint[1] * game.tileW) + (game.tileW / 2); game.blueFlag._y = (game.blue.spawnPoint[0] * game.tileH) + (game.tileH / 2); } } if ((game.redHolder.xtile == game.blue.spawnPoint[1]) and (game.redHolder.ytile == game.blue.spawnPoint[0])) { game.redFlag._x = (game.red.spawnPoint[1] * game.tileW) + (game.tileW / 2); game.redFlag._y = (game.red.spawnPoint[0] * game.tileH) + (game.tileH / 2); game.redHolder.currentState = 0; game.redHolder = null; game.blue.captures = game.blue.captures + 1; print_message("Blue team scores"); } if ((game.blueHolder.xtile == game.red.spawnPoint[1]) and (game.blueHolder.ytile == game.red.spawnPoint[0])) { game.blueFlag._x = (game.blue.spawnPoint[1] * game.tileW) + (game.tileW / 2); game.blueFlag._y = (game.blue.spawnPoint[0] * game.tileH) + (game.tileH / 2); game.blueHolder.currentState = 0; game.blueHolder = null; game.red.captures = game.red.captures + 1; print_message("Red team scores"); } if (game.redHolder != null) { game.redFlag._x = game.redHolder.x; game.redFlag._y = game.redHolder.y; } if (game.blueHolder != null) { game.blueFlag._x = game.blueHolder.x; game.blueFlag._y = game.blueHolder.y; } } function shoot_ai(ob) { var _local3 = angle_between(ob.clip, ob.enemySeen.clip); rotate(ob, _local3); var _local4 = distance_between(ob, ob.enemySeen); if ((ob.gun != 4) and (_local4 > (_root.game["gun" + ob.gun].range / 3))) { walk_angle(ob, 0); } if ((getTimer() - ob.lastShot) > (_root.game["gun" + ob.gun].wait * 1000)) { var _local5 = _local3; if (_local3 > 180) { _local5 = 360 + _local3; } if ((Math.abs(ob.clip._rotation - _local3) < (ob.accuracy * 4)) and (_local4 < _root.game["gun" + ob.gun].range)) { if (ob.gun == 2) { _root.game.burstBullets.push([ob, getTimer() + 50]); _root.game.burstBullets.push([ob, getTimer() + 100]); } shoot(ob); } } } function checkDoors(ob, doors) { if (Key.isDown(69)) { var _local2 = ob.ytile; var _local3 = ob.xtile; var _local7 = game[(("t_" + _local2) + "_") + (_local3 - 1)].special; var _local6 = game[(("t_" + _local2) + "_") + (_local3 + 1)].special; var _local4 = game[(("t_" + (_local2 - 1)) + "_") + _local3].special; var _local5 = game[(("t_" + (_local2 + 1)) + "_") + _local3].special; if (_local7 == "door") { codedDoor(_local2, _local3 - 1, _root.game.map); if (game.clip[(("t_" + _local2) + "_") + (_local3 - 1)].dooropen._currentframe == 1) { game.clip[(("t_" + _local2) + "_") + (_local3 - 1)].dooropen.play(); game[(("t_" + _local2) + "_") + (_local3 - 1)].walkable = true; game[(("t_" + _local2) + "_") + (_local3 - 1)].shootable = true; } } if (_local6 == "door") { codedDoor(_local2, _local3 + 1, _root.game.map); if (game.clip[(("t_" + _local2) + "_") + (_local3 + 1)].dooropen._currentframe == 1) { game.clip[(("t_" + _local2) + "_") + (_local3 + 1)].dooropen.play(); game[(("t_" + _local2) + "_") + (_local3 + 1)].walkable = true; game[(("t_" + _local2) + "_") + (_local3 + 1)].shootable = true; } } if (_local5 == "door") { codedDoor(_local2 + 1, _local3, _root.game.map); if (game.clip[(("t_" + (_local2 + 1)) + "_") + _local3].dooropen._currentframe == 1) { game.clip[(("t_" + (_local2 + 1)) + "_") + _local3].dooropen.play(); game[(("t_" + (_local2 + 1)) + "_") + _local3].walkable = true; game[(("t_" + (_local2 + 1)) + "_") + _local3].shootable = true; } } if (_local4 == "door") { codedDoor(_local2 - 1, _local3, _root.game.map); if (game.clip[(("t_" + (_local2 - 1)) + "_") + _local3].dooropen._currentframe == 1) { game.clip[(("t_" + (_local2 - 1)) + "_") + _local3].dooropen.play(); game[(("t_" + (_local2 - 1)) + "_") + _local3].walkable = true; game[(("t_" + (_local2 - 1)) + "_") + _local3].shootable = true; } } } } function codedDoor(y, x, map) { if ((_root.game.map[y][x] == 32) or (_root.game.map[y][x] == 33)) { _root.attachMovie("doorinput", "doorinput", 70001); var _local2 = _root.doorinput; _local2._x = 275; _local2._y = 200; _root.paused = true; } } function gameAi(game) { t = getTimer(); if (game.gameType == "DeathMatch") { deathMatch(game, game.red, game.blue); } if (game.gameType == "Capture the Flag") { flag(game, game.red, game.blue); } if (game.gameType == "mission") { mission(game, game.red, game.blue); _root["mission" + game.mission](_root.game); } } function checkForWeapons(ob) { d = ""; var _local3 = 0; while (_local3 < _root.game.drops.length) { var _local2 = {}; _local2.clip = _root.game.drops[_local3][0]; if (!_local2.clip._x) { _root.game.drops.slice(_local3, 1); _local2.clip.removeMovieClip(); } else if (distance_between(ob, _local2) < 20) { ammo.start(); var _local4 = _root.game.drops[_local3][1]; var _local5 = _root.game["gun" + _local2.clip._currentframe].clip; if (_local4 <= _local5) { ob.weapons[_local2.clip._currentframe] = [_local4, 0]; } else { ob.weapons[_local2.clip._currentframe] = [_local5, _local4 - _local5]; } _root.game.drops.slice(_local3, 1); _local2.clip.removeMovieClip(); } _local3++; } if (d.length > 0) { } } function mission(game, red, blue) { checkForWeapons(_root.game.hero); checkDoors(_root.game.hero, game.doors); for (index in red.team) { var _local2 = red.team[index]; if (((getTimer() - red.team[index].deathTime) > _root.game.spawnTime) or (red.team[index].deaths == 0)) { if ((getTimer() - _local2.last_enemy_site) > _local2.reaction) { _local2.last_enemy_site = getTimer(); var _local6 = 9999999 /* 0x98967F */; var _local7 = false; if (_root.campaign.level != 0) { for (index2 in blue.team) { if (can_attack(_local2, blue.team[index2])) { var _local5 = distance_between(_local2, blue.team[index2]); if (_local5 < _local6) { warnteam(_local2, blue.team[index2]); _local6 = _local5; _local2.currentState = 1; _local2.enemySeen = blue.team[index2]; _local2.enemydirection = angle_between(_local2.clip, blue.team[index2].clip); _local7 = true; _local2.goals = []; } } } } if ((_local7 == false) and (_local2.currentState == 1)) { _local2.currentState = 4; } } switch (_local2.currentState) { case 0 : if ((_local2.patrol = true)) { _local2.currentState = 2; } break; case 1 : if (_root.campaign.level != 0) { shoot_ai(_local2); } break; case 2 : points = _local2[_local2[cpatrol]]; if ((_local2.ytile != points[0]) or (_local2.xtile != points[1])) { if ((_local2.goals[0][0] != points[0]) or (_local2.goals[0][1] != points[1])) { _local2.goals = path(_local2.ytile, _local2.xtile, points[0], points[1]); } } completeGoals(_local2); break; case 3 : if (_local2[cpatrol] == "a") { _local2[cpatrol] = "b"; } else { _local2[cpatrol] = "a"; } _local2.currentState = 2; break; case 4 : if (_root.campaign.level == 0) { break; } if (_local2.enemySeen != _root.game.hero) { break; } if ((_local2.xtile != _local2.startx) or (_local2.ytile != _local2.starty)) { var _local11 = _local2.x; var _local13 = _local2.y; var _local10 = (_local2.startx * game.tileW) + (game.tileW / 2); var _local12 = (_local2.starty * game.tileH) + (game.tileH / 2); var _local4 = Math.atan((_local12 - _local13) / (_local10 - _local11)) / (Math.PI/180); _local4 = _local4 - 90; if (_local10 > _local11) { _local4 = _local4 + 180; } walk_angle(_local2, 0); } else { var _local16 = angle_between(_local2.clip, _local2.enemySeen.clip); var _local14 = Math.cos(_local4 / _root.game.pi); var _local15 = Math.sin(_local4 / _root.game.pi); var _local4 = _local2.enemydirection; if (clear_path(_root.game, _local14, _local15, _local2.y, _local2.x, _local2.enemySeen)) { _local4 = angle_between(_local2.clip, _local2.enemySeen.clip); } } rotate(_local2, _local4); } } } } function flag(game, red, blue) { walkable = walkMap_create(game.map); updateFlags(game); for (index in red.team) { var _local2 = red.team[index]; if (((getTimer() - red.team[index].deathTime) > _root.game.spawnTime) or (red.team[index].deaths == 0)) { if ((getTimer() - _local2.last_enemy_site) > _local2.reaction) { _local2.last_enemy_site = getTimer(); var _local8 = 9999999 /* 0x98967F */; var _local10 = false; for (index2 in blue.team) { if (can_attack(_local2, blue.team[index2])) { temp = distance_between(_local2, blue.team[index2]); if ((temp < _local8) and (temp < _root.game["gun" + _local2.gun].range)) { _local8 = temp; _local2.currentState = 1; _local2.enemySeen = blue.team[index2]; _local10 = true; _local2.goals = []; } } } if ((_local10 == false) and (_local2.currentState == 1)) { _local2.currentState = 2; } } if (game.redHolder == _local2) { _local2.currentState = 4; } switch (_local2.currentState) { case 0 : var _local17 = _root.game.red.spawnPoint[1]; var _local16 = _root.game.red.spawnPoint[0]; var _local15 = _root.game.blue.spawnPoint[1]; var _local14 = _root.game.blue.spawnPoint[0]; var _local18 = Math.abs(_local17 - _local2.xtile) + Math.abs(_local16 - _local2.ytile); var _local13 = Math.abs(_local15 - _local2.xtile) + Math.abs(_local14 - _local2.ytile); if (_local18 > _local13) { var _local3 = "blue"; } else { var _local3 = "red"; } var _local10 = false; while (!_local10) { var _local4 = _root.game.specialPoints[int(Math.random() * _root.game.specialPoints.length)]; if ((_local2.ytile != _local4[1]) or ((_local2.xtile != _local4[2]) and (_local4[0] != _local3))) { for (i in _root.game[_local3].waypoints) { if (_root.game[_local3].waypoints[i][1] == _local4[0]) { _local2.waypointNum = i; _local2.waypointIndex = _root.game[_local3].waypoints[i][0].length - 1; _local2.waypointTeam = _local3; break; } } _local10 = true; _local2.currentState = 2; } } break; case 1 : shoot_ai(_local2); break; case 2 : var _local12 = _root.game[_local2.waypointTeam].waypoints[_local2.waypointNum][0][_local2.waypointIndex]; if ((_local2.ytile != _local12[0]) or (_local2.xtile != _local12[1])) { if ((_local2.goals[0][0] != _local12[0]) or (_local2.goals[0][1] != _local12[1])) { _local2.goals = path(_local2.ytile, _local2.xtile, _local12[0], _local12[1]); } } completeGoals(_local2); break; case 3 : _local12 = _root.game[_local2.waypointTeam].waypoints[_local2.waypointNum][0][_local2.waypointIndex]; moveToPoint(_local2, _local12[0], _local12[1]); break; case 4 : var path = _root.game[_local2.eteam].waypoints[0][0]; var _local9 = 9999999 /* 0x98967F */; var _local11 = 0; for (i in path) { var _local7 = Math.abs(path[i][0] - _local2.ytile) + Math.abs(path[i][1] - _local2.xtile); if (_local7 < _local9) { _local9 = _local7; _local11 = i; } } _local2.waypointNum = 0; _local2.waypointTeam = _local2.eteam; _local2.waypointIndex = _local11; _local2.currentState = 2; break; } } } for (index in blue.team) { var _local2 = blue.team[index]; if (((getTimer() - _local2.deathTime) > _root.game.spawnTime) or (_local2.deaths == 0)) { if (_root.game.hero != _local2) { if ((getTimer() - _local2.last_enemy_site) > _local2.reaction) { _local2.last_enemy_site = getTimer(); var _local8 = 9999999 /* 0x98967F */; var _local10 = false; for (index2 in red.team) { if (can_attack(_local2, red.team[index2])) { temp = distance_between(_local2, red.team[index2]); if ((temp < _local8) and (temp < _root.game["gun" + _local2.gun].range)) { _local8 = temp; _local2.currentState = 1; _local2.enemySeen = red.team[index2]; _local10 = true; _local2.goals = []; } } } if ((_local10 == false) and (_local2.currentState == 1)) { _local2.currentState = 2; } } if (game.blueHolder == _local2) { _local2.currentState = 4; } switch (_local2.currentState) { case 0 : var _local17 = _root.game.red.spawnPoint[1]; var _local16 = _root.game.red.spawnPoint[0]; var _local15 = _root.game.blue.spawnPoint[1]; var _local14 = _root.game.blue.spawnPoint[0]; var _local18 = Math.abs(_local17 - _local2.xtile) + Math.abs(_local16 - _local2.ytile); var _local13 = Math.abs(_local15 - _local2.xtile) + Math.abs(_local14 - _local2.ytile); if (_local18 > _local13) { var _local3 = "blue"; } else { var _local3 = "red"; } var _local10 = false; while (!_local10) { var _local4 = _root.game.specialPoints[int(Math.random() * _root.game.specialPoints.length)]; if ((_local2.ytile != _local4[1]) or ((_local2.xtile != _local4[2]) and (_local4[0] != _local3))) { for (i in _root.game[_local3].waypoints) { if (_root.game[_local3].waypoints[i][1] == _local4[0]) { _local2.waypointNum = i; _local2.waypointIndex = _root.game[_local3].waypoints[i][0].length - 1; _local2.waypointTeam = _local3; break; } } _local10 = true; _local2.currentState = 2; } } break; case 1 : shoot_ai(_local2); break; case 2 : var _local12 = _root.game[_local2.waypointTeam].waypoints[_local2.waypointNum][0][_local2.waypointIndex]; if ((_local2.ytile != _local12[0]) or (_local2.xtile != _local12[1])) { if ((_local2.goals[0][0] != _local12[0]) or (_local2.goals[0][1] != _local12[1])) { _local2.goals = path(_local2.ytile, _local2.xtile, _local12[0], _local12[1]); } } completeGoals(_local2); break; case 3 : _local12 = _root.game[_local2.waypointTeam].waypoints[_local2.waypointNum][0][_local2.waypointIndex]; moveToPoint(_local2, _local12[0], _local12[1]); break; case 4 : var path = _root.game[_local2.eteam].waypoints[0][0]; var _local9 = 9999999 /* 0x98967F */; var _local11 = 0; for (i in path) { var _local7 = Math.abs(path[i][0] - _local2.ytile) + Math.abs(path[i][1] - _local2.xtile); if (_local7 < _local9) { _local9 = _local7; _local11 = i; } } _local2.waypointNum = 0; _local2.waypointTeam = _local2.eteam; _local2.waypointIndex = _local11; _local2.currentState = 2; break; } } } } } function deathMatch(game, red, blue) { var _local17 = walkMap_create(game.map); for (index in red.team) { var _local2 = red.team[index]; if (((getTimer() - red.team[index].deathTime) > _root.game.spawnTime) or (red.team[index].deaths == 0)) { if ((getTimer() - _local2.last_enemy_site) > _local2.reaction) { _local2.last_enemy_site = getTimer(); var _local8 = 9999999 /* 0x98967F */; var _local9 = false; for (index2 in blue.team) { if (can_attack(_local2, blue.team[index2])) { var _local7 = distance_between(_local2, blue.team[index2]); if ((_local7 < _local8) and (_local7 < _root.game["gun" + _local2.gun].range)) { _local8 = _local7; _local2.currentState = 1; _local2.enemySeen = blue.team[index2]; _local9 = true; _local2.goals = []; } } } if ((_local9 == false) and (_local2.currentState == 1)) { _local2.currentState = 2; } } switch (_local2.currentState) { case 0 : var _local15 = _root.game.red.spawnPoint[1]; var _local14 = _root.game.red.spawnPoint[0]; var _local13 = _root.game.blue.spawnPoint[1]; var _local12 = _root.game.blue.spawnPoint[0]; var _local16 = Math.abs(_local15 - _local2.xtile) + Math.abs(_local14 - _local2.ytile); var _local11 = Math.abs(_local13 - _local2.xtile) + Math.abs(_local12 - _local2.ytile); if (_local16 > _local11) { var _local4 = "blue"; } else { var _local4 = "red"; } var _local9 = false; while (!_local9) { var _local5 = _root.game.specialPoints[int(Math.random() * _root.game.specialPoints.length)]; if ((_local2.ytile != _local5[1]) or ((_local2.xtile != _local5[2]) and (_local5[0] != _local4))) { for (i in _root.game[_local4].waypoints) { if (_root.game[_local4].waypoints[i][1] == _local5[0]) { _local2.waypointNum = i; _local2.waypointIndex = _root.game[_local4].waypoints[i][0].length - 1; _local2.waypointTeam = _local4; break; } } _local9 = true; _local2.currentState = 2; } } break; case 1 : shoot_ai(_local2); break; case 2 : var _local10 = _root.game[_local2.waypointTeam].waypoints[_local2.waypointNum][0][_local2.waypointIndex]; if ((_local2.ytile != _local10[0]) or (_local2.xtile != _local10[1])) { if ((_local2.goals[0][0] != _local10[0]) or (_local2.goals[0][1] != _local10[1])) { _local2.goals = path(_local2.ytile, _local2.xtile, _local10[0], _local10[1]); } } completeGoals(_local2); break; case 3 : _local10 = _root.game[_local2.waypointTeam].waypoints[_local2.waypointNum][0][_local2.waypointIndex]; moveToPoint(_local2, _local10[0], _local10[1]); } } } for (index in blue.team) { var _local2 = blue.team[index]; if (((getTimer() - blue.team[index].deathTime) > _root.game.spawnTime) or (blue.team[index].deaths == 0)) { if (blue.team[index] != _root.game.hero) { if ((getTimer() - _local2.last_enemy_site) > _local2.reaction) { blue.team[index].last_enemy_site = getTimer(); var _local8 = 9999999 /* 0x98967F */; var _local9 = false; for (index2 in red.team) { if (can_attack(blue.team[index], red.team[index2])) { var _local7 = distance_between(blue.team[index], red.team[index2]); if ((_local7 < _local8) and (_local7 < _root.game["gun" + _local2.gun].range)) { _local8 = _local7; blue.team[index].currentState = 1; blue.team[index].enemySeen = red.team[index2]; _local9 = true; blue.team[index].goals = []; } } } if ((_local9 == false) and (blue.team[index].currentState == 1)) { blue.team[index].currentState = 2; } } switch (blue.team[index].currentState) { case 0 : var _local15 = _root.game.red.spawnPoint[1]; var _local14 = _root.game.red.spawnPoint[0]; var _local13 = _root.game.blue.spawnPoint[1]; var _local12 = _root.game.blue.spawnPoint[0]; var _local16 = Math.abs(_local15 - _local2.xtile) + Math.abs(_local14 - _local2.ytile); var _local11 = Math.abs(_local13 - _local2.xtile) + Math.abs(_local12 - _local2.ytile); if (_local16 > _local11) { var _local4 = "blue"; } else { var _local4 = "red"; } var _local9 = false; while (!_local9) { var _local5 = _root.game.specialPoints[int(Math.random() * _root.game.specialPoints.length)]; if ((_local2.ytile != _local5[1]) or ((_local2.xtile != _local5[2]) and (_local5[0] != _local4))) { for (i in _root.game[_local4].waypoints) { if (_root.game[_local4].waypoints[i][1] == _local5[0]) { _local2.waypointNum = i; _local2.waypointIndex = _root.game[_local4].waypoints[i][0].length - 1; _local2.waypointTeam = _local4; break; } } _local9 = true; _local2.currentState = 2; } } break; case 1 : shoot_ai(_local2); break; case 2 : var _local10 = _root.game[_local2.waypointTeam].waypoints[_local2.waypointNum][0][_local2.waypointIndex]; if ((_local2.ytile != _local10[0]) or (_local2.xtile != _local10[1])) { if ((_local2.goals[0][0] != _local10[0]) or (_local2.goals[0][1] != _local10[1])) { _local2.goals = path(_local2.ytile, _local2.xtile, _local10[0], _local10[1]); } } completeGoals(_local2); break; case 3 : _local10 = _root.game[_local2.waypointTeam].waypoints[_local2.waypointNum][0][_local2.waypointIndex]; moveToPoint(_local2, _local10[0], _local10[1]); } } } } } function moveToPoint(ob, y, x) { x = (x * _root.game.tileW) + (_root.game.tileW / 2); y = (y * _root.game.tileH) + (_root.game.tileH / 2); if (ob.x < (x - 5)) { rotate(ob, 90); walk(ob, 0, 1); } else if (ob.x > (x + 5)) { rotate(ob, -90); walk(ob, 0, -1); } else if (ob.y > (y + 5)) { rotate(ob, 0); walk(ob, -1, 0); } else if (ob.y < (y - 5)) { rotate(ob, 270); walk(ob, 1, 0); } else { ob.waypointIndex--; if (ob.waypointIndex < 0) { ob.currentState = 0; } else { var _local3 = _root.game[ob.waypointTeam].waypoints[ob.waypointNum][0][ob.waypointIndex]; moveToPoint(ob, _local3[0], _local3[1]); } } } function completeGoals(ob) { if (ob.goals.length > 0) { var _local2 = ob.goals[ob.goals.length - 1]; x = (_local2[1] * game.tileW) + (game.tileW / 2); y = (_local2[0] * game.tileH) + (game.tileH / 2); if (ob.x < (x - 5)) { rotate(ob, 90); walk(ob, 0, 1); } else if (ob.x > (x + 5)) { rotate(ob, -90); walk(ob, 0, -1); } else if (ob.y > (y + 5)) { rotate(ob, 0); walk(ob, -1, 0); } else if (ob.y < (y - 5)) { rotate(ob, 180); walk(ob, 1, 0); } else { ob.goals.pop(); completeGoals(ob); } } else if ((ob.xtile != game[ob.team].goal[1]) or (game[ob.team].goal[0] != ob.ytile)) { ob.currentState = 3; } } _root.inputedcode = ""; stop();
Instance of Symbol 709 MovieClip in Frame 137
onClipEvent (load) { mousetime = 0; fire = false; _root.game.clip._x = int((-_root.game.hero.x) + (_root.game.Swidth / 2)); _root.game.clip._y = int((-_root.game.hero.y) + (_root.game.Sheight / 2)); } onClipEvent (enterFrame) { if ((_root.game.reload != 0) and ((getTimer() - _root.game.reload) > 1500)) { _root.clipin.start(); _root.game.reload = 0; } if (_root.paused == false) { if ((getTimer() - _root.game.knifeTime) > 1000) { _root.stm.removeMovieClip(); } _root.detectKeys(); _root.updateHud(); _root.burstQue(_root.game.burstBullets); _root.spawnList(_root.game.spawn_list); if (_root.game.hero.gun == 4) { _root.centreScreen(_root.game.clip, _root._xmouse - _root.game.clip._x, _root._ymouse - _root.game.clip._y); } else if (((getTimer() - _root.game.hero.deathTime) < _root.game.spawnTime) and (_root.game.hero.deaths > 0)) { if (_root.game.killedby.alive == true) { _root.centreScreen(_root.game.clip, _root.game.killedby.x, _root.game.killedby.y); } else { _root.centreScreen(_root.game.clip, _root._xmouse - _root.game.clip._x, _root._ymouse - _root.game.clip._y); } } else { _root.centreScreen(_root.game.clip, _root.game.hero.x, _root.game.hero.y); } _root.gameAi(_root.game); for (value in _root.game.man_array) { if ((_root.game.man_array[value].health < 100) and (_root.game.man_array[value].health > 0)) { _root.game.man_array[value].health = _root.game.man_array[value].health + 0.1; } _root.testSpecialSquare(_root.game.man_array[value]); _root.updateXY(_root.game.man_array[value]); _root.game.man_array[value].messg_box._x = _root.game.man_array[value].x; _root.game.man_array[value].messg_box._y = _root.game.man_array[value].y; if (_root.game.man_array[value].messg_box._alpha > 0) { _root.game.man_array[value].messg_box._visible = true; _root.game.man_array[value].messg_box._alpha = _root.game.man_array[value].messg_box._alpha - 0.5; } else { _root.game.man_array[value].messg_box._visible = false; } } for (value in _root.game.grenades) { _root.updateGrenade(_root.game.grenades[value]); } for (value in _root.game.bullets) { _root.updateBullet(_root.game.bullets[value]); } } else if (Key.isDown(69) and ((getTimer() - _root.game.lastSpeak) > 500)) { _root.unspeak(); } if (fire and ((getTimer() - _root.game.reload) > 1000)) { if (_root.paused == false) { if (_root.game.hero.xtile < _root.game.map[0].length) { if ((getTimer() - _root.game.hero.lastShot) > (_root.game["gun" + _root.game.hero.gun].wait * 1000)) { if (_root.game.hero.gun == 2) { _root.game.burstBullets.push([_root.game.hero, getTimer() + 50]); _root.game.burstBullets.push([_root.game.hero, getTimer() + 100]); } _root.shoot(_root.game.hero); } } } } } onClipEvent (mouseUp) { fire = false; } onClipEvent (mouseDown) { if (_root._ymouse > 40) { fire = true; } } onClipEvent (mouseMove) { _root.updateMainClip(_root.game.hero); }
Instance of Symbol 709 MovieClip in Frame 137
onClipEvent (load) { mousetime = 0; down = false; } onClipEvent (enterFrame) { if (Key.isDown(27)) { _root.paused = true; _root.game.clip._visible = false; _root.scope._visible = false; _root.banner._visible = false; _root.hud._visible = false; Mouse.show(); _root.gotoAndPlay("endprompt"); } _root.game.scope._y = _root._ymouse; _root.game.scope._x = _root._xmouse; } onClipEvent (keyUp) { if ((Key.getCode() == 80) and (!_root.doorinput)) { if (_root.paused == false) { _root.game.pausedTime = getTimer(); _root.paused = true; _root.pause._x = 275; } else { _root.game.pausedTime = _root.game.pausedTime - getTimer(); _root.game.timeAdd = _root.game.timeAdd + (_root.game.pausedTime / 1000); _root.paused = false; _root.pause._x = 2000; } } }
Frame 146
gotoAndPlay ("play");
Frame 147
game.hud.removeMovieClip(); game.banner.removeMovieClip(); game.clip.removeMovieClip(); game.scope.removeMovieClip(); Mouse.show(); _root.kills.value = game.hero.kills; _root.deaths.value = game.hero.deaths; rtotal = 0; for (index in game.red.team) { rtotal = rtotal + game.red.team[index].kills; } _root.rk.value = rtotal; btotal = 0; for (index in game.blue.team) { btotal = btotal + game.blue.team[index].kills; } _root.bk.value = btotal; if (rtotal > btotal) { _root.winner.value = "Red wins!!"; } else if (rtotal < btotal) { _root.winner.value = "Blue wins!!"; } else { _root.winner.value = "Draw"; } stop();
Frame 157
gotoAndPlay ("postGame");
Frame 158
game.hud.removeMovieClip(); game.banner.removeMovieClip(); game.clip.removeMovieClip(); game.scope.removeMovieClip(); Mouse.show(); _root.kills.value = game.hero.kills; _root.deaths.value = game.hero.deaths; _root.bc.value = game.blue.captures; _root.rc.value = game.red.captures; rtotal = game.red.captures; btotal = game.blue.captures; if (rtotal > btotal) { _root.winner.value = "Red wins!!"; } else if (rtotal < btotal) { _root.winner.value = "Blue wins!!"; } else { _root.winner.value = "Draw"; } stop();
Frame 167
gotoAndPlay ("capture_post");
Frame 168
function initialize(map) { game = {Swidth:550, Sheight:400, tileW:30, tileH:30, walkableTiles:30, gravity:3}; setSquares(); game.maps = function () { }; game.maps.new_map = map; num = 0; _root.attachMovie("empty", "board", num++); game.clip = _root.board; var _local4 = 0; while (_local4 < map.length) { var _local3 = 0; while (_local3 < map[_local4].length) { var _local2 = (("t_" + _local4) + "_") + _local3; game[_local2] = new game["Tile" + map[_local4][_local3]](); game.clip.attachMovie("tile", _local2, num++); game.clip[_local2]._x = _local3 * game.tileW; game.clip[_local2]._y = _local4 * game.tileH; game.clip[_local2].gotoAndStop(game[_local2].frame); _local3++; } _local4++; } gotoAndStop ("edit"); } if (!_root.new_map) { _root.oldMap._x = _root.oldMap._x + 400; } _root.n_width.value = 25; _root.n_height.value = 25; Iwidth = 10; Iheight = 10; edit = {width:Iwidth, height:Iheight, square:0}; stop();
Instance of Symbol 531 MovieClip [ComboBox] "n_width" in Frame 168
//component parameters onClipEvent (construct) { editable = false; labels = []; labels[0] = 10; labels[1] = 20; labels[2] = 25; rowCount = 5; restrict = ""; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 531 MovieClip [ComboBox] "n_height" in Frame 168
//component parameters onClipEvent (construct) { editable = false; labels = []; labels[0] = 10; labels[1] = 20; labels[2] = 25; rowCount = 5; restrict = ""; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Frame 177
function setCurrent() { tile_num = Key.getAscii() - 48; if ((tile_num >= 0) and (tile_num <= 9)) { return(Key.getAscii() - 48); } return(_root.edit.square); } function moveMap() { if (Key.isDown(39)) { game.clip._x = game.clip._x - 5; return(1); } if (Key.isDown(37)) { game.clip._x = game.clip._x + 5; return(1); } if (Key.isDown(38)) { game.clip._y = game.clip._y + 5; return(1); } if (Key.isDown(40)) { game.clip._y = game.clip._y - 5; return(1); } return(0); } function drawMatrix(map) { _root.panel.matrix.value = "map = [\n"; var _local2 = 0; while (_local2 < map.length) { _root.panel.matrix.value = _root.panel.matrix.value + "["; var _local3 = 0; while (_local3 < (map[_local2].length - 1)) { _root.panel.matrix.value = _root.panel.matrix.value + map[_local2][_local3]; _root.panel.matrix.value = _root.panel.matrix.value + ","; _local3++; } _root.panel.matrix.value = _root.panel.matrix.value + map[_local2][map[_local2].length - 1]; if (_local2 == (map.length - 1)) { _root.panel.matrix.value = _root.panel.matrix.value + "]\n"; } else { _root.panel.matrix.value = _root.panel.matrix.value + "],\n"; } _local2++; } _root.panel.matrix.value = _root.panel.matrix.value + "]"; } _root.attachMovie("panel", "panel", 99998); _root.panel._x = 360; _root.attachMovie("XYdisplaywindow", "XYdisplaywindow", 99988); stop();
Instance of Symbol 323 MovieClip [empty] in Frame 177
onClipEvent (load) { down = false; } onClipEvent (enterFrame) { _root.moveMap(); } onClipEvent (keyUp) { _root.edit.square = _root.setCurrent(); } onClipEvent (mouseDown) { if (!_root.panel.submitform.submit) { mousex = _root._xmouse; mousey = _root._ymouse; if (mousex < 370) { tile_x = Math.floor((_root._xmouse - _root.game.clip._x) / _root.game.tileW); tile_y = Math.floor((_root._ymouse - _root.game.clip._y) / _root.game.tileH); if ((tile_x < _root.edit.width) and (tile_y < _root.edit.height)) { _root.game.maps.new_map[tile_y][tile_x] = _root.edit.square; old_x = _root.game.clip._x; old_y = _root.game.clip._y; var name = ((("t_" + tile_y) + "_") + tile_x); _root.game[name].frame = _root.game.maps.new_map[tile_y][tile_x] + 1; _root.game.clip[name].gotoAndStop(_root.game[name].frame); _root.game.clip._x = old_x; _root.game.clip._y = old_y; } } down = true; } } onClipEvent (mouseUp) { down = false; } onClipEvent (mouseMove) { if (down and (!_root.panel.submitform.submit)) { mousex = _root._xmouse; mousey = _root._ymouse; if (mousex < 370) { tile_x = Math.floor((_root._xmouse - _root.game.clip._x) / _root.game.tileW); tile_y = Math.floor((_root._ymouse - _root.game.clip._y) / _root.game.tileH); if ((tile_x < _root.edit.width) and (tile_y < _root.edit.height)) { _root.game.maps.new_map[tile_y][tile_x] = _root.edit.square; old_x = _root.game.clip._x; old_y = _root.game.clip._y; var name = ((("t_" + tile_y) + "_") + tile_x); _root.game[name].frame = _root.game.maps.new_map[tile_y][tile_x] + 1; _root.game.clip[name].gotoAndStop(_root.game[name].frame); _root.game.clip._x = old_x; _root.game.clip._y = old_y; } } } mousex = _root._xmouse; mousey = _root._ymouse; if (mousex < 370) { tile_x = Math.floor((_root._xmouse - _root.game.clip._x) / _root.game.tileW); tile_y = Math.floor((_root._ymouse - _root.game.clip._y) / _root.game.tileH); if ((tile_x < _root.edit.width) and (tile_y < _root.edit.height)) { _root.XYdisplaywindow._x = _root._xmouse; _root.XYdisplaywindow._y = _root._ymouse; _root.XYdisplaywindow.display.value = (tile_x + ":") + tile_y; } } }
Frame 187
gotoAndPlay ("edit");
Frame 199
_root.campaign.level = 1; _root.train = false;
Frame 206
stop();
Frame 215
_root.level.value = "Mission " + campaign.level; _root.cash.value = "$" + campaign.cash; desciptiontext = _root["description" + campaign.level];
Instance of Symbol 323 MovieClip [empty] in Frame 215
onClipEvent (enterFrame) { _root.moveMap(); } onClipEvent (keyUp) { _root.edit.square = _root.setCurrent(); } onClipEvent (mouseUp) { mousex = _root._xmouse; mousey = _root._ymouse; if (mousex < 370) { tile_x = Math.floor((_root._xmouse - _root.game.clip._x) / _root.game.tileW); tile_y = Math.floor((_root._ymouse - _root.game.clip._y) / _root.game.tileH); if ((tile_x < _root.edit.width) and (tile_y < _root.edit.height)) { _root.game.maps.new_map[tile_y][tile_x] = _root.edit.square; old_x = _root.game.clip._x; old_y = _root.game.clip._y; _root.initialize(_root.game.maps.new_map); _root.game.clip._x = old_x; _root.game.clip._y = old_y; } } }
Frame 226
gotoAndStop ("campaign");
Instance of Symbol 486 MovieClip [RadioButton] in Frame 227
//component parameters onClipEvent (construct) { data = ""; groupName = "quality"; label = "low"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_focusIn(eventObj) { _root._quality = "LOW"; } this.addEventListener("focusIn", __f_focusIn); } onClipEvent (load) { function __f_draw(eventObj) { if (_root._quality == "LOW") { selected = true; } else { selected = false; } } this.addEventListener("draw", __f_draw); }
Instance of Symbol 486 MovieClip [RadioButton] in Frame 227
//component parameters onClipEvent (construct) { data = ""; groupName = "quality"; label = "medium"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_focusIn(eventObj) { _root._quality = "MEDIUM"; } this.addEventListener("focusIn", __f_focusIn); } onClipEvent (load) { function __f_draw(eventObj) { if (_root._quality == "MEDIUM") { selected = true; } else { selected = false; } } this.addEventListener("draw", __f_draw); }
Instance of Symbol 486 MovieClip [RadioButton] in Frame 227
//component parameters onClipEvent (construct) { data = ""; groupName = "quality"; label = "high"; labelPlacement = "right"; selected = true; } onClipEvent (load) { function __f_focusIn(eventObj) { _root._quality = "HIGH"; } this.addEventListener("focusIn", __f_focusIn); } onClipEvent (load) { function __f_draw(eventObj) { if (_root._quality == "HIGH") { selected = true; } else { selected = false; } } this.addEventListener("draw", __f_draw); }
Instance of Symbol 486 MovieClip [RadioButton] in Frame 227
//component parameters onClipEvent (construct) { data = ""; groupName = "quality"; label = "best"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_focusIn(eventObj) { _root._quality = "BEST"; } this.addEventListener("focusIn", __f_focusIn); } onClipEvent (load) { function __f_draw(eventObj) { if (_root._quality == "BEST") { selected = true; } else { selected = false; } } this.addEventListener("draw", __f_draw); }
Instance of Symbol 469 MovieClip [CheckBox] "relative" in Frame 227
//component parameters onClipEvent (construct) { label = ""; labelPlacement = "left"; selected = false; } onClipEvent (load) { selected = _root.relativeMovement; } onClipEvent (enterFrame) { _root.relativeMovement = selected; }
Instance of Symbol 469 MovieClip [CheckBox] in Frame 227
//component parameters onClipEvent (construct) { label = ""; labelPlacement = "right"; selected = true; } onClipEvent (load) { if (!_root.allsound) { _root.allsound = new Sound(_root); _root.allsound.setVolume(100); } if (_root.allsound.getVolume() == 100) { selected = true; } else { selected = false; } } onClipEvent (load) { function __f_click(eventObj) { if (selected) { _root.allsound.setVolume(100); } else { _root.allsound.setVolume(0); } } this.addEventListener("click", __f_click); }
Instance of Symbol 486 MovieClip [RadioButton] in Frame 227
//component parameters onClipEvent (construct) { data = ""; groupName = "radioGroup"; label = "easy"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_focusIn(eventObj) { _root.difficulty = 0.5; } this.addEventListener("focusIn", __f_focusIn); } onClipEvent (load) { function __f_draw(eventObj) { if (_root.difficulty == 0.5) { selected = true; } else { selected = false; } } this.addEventListener("draw", __f_draw); }
Instance of Symbol 486 MovieClip [RadioButton] in Frame 227
//component parameters onClipEvent (construct) { data = ""; groupName = "radioGroup"; label = "normal"; labelPlacement = "right"; selected = true; } onClipEvent (load) { function __f_focusIn(eventObj) { _root.difficulty = 1; } this.addEventListener("focusIn", __f_focusIn); } onClipEvent (load) { function __f_draw(eventObj) { if (_root.difficulty == 1) { selected = true; } else { selected = false; } } this.addEventListener("draw", __f_draw); }
Instance of Symbol 486 MovieClip [RadioButton] in Frame 227
//component parameters onClipEvent (construct) { data = ""; groupName = "radioGroup"; label = "hard"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_focusIn(eventObj) { _root.difficulty = 1.5; } this.addEventListener("focusIn", __f_focusIn); } onClipEvent (load) { function __f_draw(eventObj) { if (_root.difficulty == 1.5) { selected = true; } else { selected = false; } } this.addEventListener("draw", __f_draw); }
Instance of Symbol 486 MovieClip [RadioButton] in Frame 227
//component parameters onClipEvent (construct) { data = ""; groupName = "radioGroup"; label = "insane"; labelPlacement = "right"; selected = false; } onClipEvent (load) { function __f_focusIn(eventObj) { _root.difficulty = 3; } this.addEventListener("focusIn", __f_focusIn); } onClipEvent (load) { function __f_draw(eventObj) { if (_root.difficulty == 3) { selected = true; } else { selected = false; } } this.addEventListener("draw", __f_draw); }
Frame 241
gotoAndPlay ("options");
Frame 254
gotoAndPlay ("options_play");
Frame 264
gotoAndPlay ("lose");
Frame 265
endTime = int(int(getTimer() / 1000) - (_root.game.startTime / 1000)) - _root.game.timeAdd; scorevalue = int((_root.game.hero.kills * 10) + (100 / _root.game.endTime)) * _root.difficulty; if (_root.killd.value < _root.game.hero.kills) { _root.killd.value = int(_root.killd.value) + 3; } else if ((_root.timed.value + 15) < _root.game.endTime) { _root.tkills.value = _root.campaign.kills; _root.killd.value = _root.game.hero.kills; _root.timed.value = int(_root.timed.value) + 15; } else if ((_root.score.value + 15) < scorevalue) { _root.ttime.value = _root.campaign.time; _root.timed.value = _root.game.endTime; _root.score.value = int(_root.score.value) + 15; } else { _root.killd.value = _root.game.hero.kills; _root.timed.value = _root.game.endTime; _root.score.value = scorevalue; _root.ttime.value = _root.campaign.time; _root.tkills.value = _root.campaign.kills; _root.tscore.value = _root.campaign.score; } _root.game.hud.removeMovieClip(); _root.game.banner.removeMovieClip(); _root.game.clip.removeMovieClip(); _root.game.scope.removeMovieClip(); Mouse.show();
Instance of Symbol 846 MovieClip in Frame 265
onClipEvent (load) { _root.campaign.kills = _root.campaign.kills + _root.game.hero.kills; _root.campaign.score = _root.campaign.score + _root.scorevalue; _root.campaign.time = _root.campaign.time + _root.game.endTime; }
Frame 272
gotoAndPlay ("win");
Frame 282
gotoAndPlay ("endprompt");
Frame 291
gotoAndPlay ("error");
Frame 300
gotoAndPlay ("complete");
Symbol 38 MovieClip Frame 1
step1 = new Sound(); step1.attachSound("pl_step1.wav"); step2 = new Sound(); step2.attachSound("pl_step2.wav"); step3 = new Sound(); step3.attachSound("pl_step3.wav"); step4 = new Sound(); step4.attachSound("pl_step4.wav"); stop();
Symbol 46 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 10
gotoAndStop ("normal");
Symbol 82 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 2
stop();
Symbol 84 MovieClip Frame 3
stop();
Symbol 84 MovieClip Frame 4
stop();
Symbol 84 MovieClip Frame 5
stop();
Symbol 84 MovieClip Frame 6
stop();
Symbol 85 MovieClip Frame 1
stop();
Instance of Symbol 84 MovieClip "gun" in Symbol 85 MovieClip Frame 1
/* no clip actions */
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 2
stop();
Symbol 93 MovieClip Frame 3
Symbol 94 MovieClip Frame 1
stop();
Instance of Symbol 38 MovieClip "feet" in Symbol 95 MovieClip [man] Frame 1
onClipEvent (load) { xpos = _parent._x; ypos = _parent._y; yvelocity = 0; xvelocity = 0; } onClipEvent (enterFrame) { yvelocity = ypos - _parent._y; xvelocity = _parent._x - xpos; if ((Math.abs(ypos - _parent._y) > 0) or Math.abs(xpos - _parent._x)) { play(); } ypos = _parent._y; xpos = _parent._x; }
Instance of Symbol 85 MovieClip "gunwalk" in Symbol 95 MovieClip [man] Frame 1
onClipEvent (load) { xpos = _parent._x; ypos = _parent._y; yvelocity = 0; xvelocity = 0; } onClipEvent (enterFrame) { yvelocity = ypos - _parent._y; xvelocity = _parent._x - xpos; if ((Math.abs(ypos - _parent._y) > 0) or Math.abs(xpos - _parent._x)) { play(); } ypos = _parent._y; xpos = _parent._x; }
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 12
_parent.nextFrame();
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 12
stop();
Symbol 156 MovieClip [grenade] Frame 1
stop();
Symbol 156 MovieClip [grenade] Frame 17
this.removeMovieClip(); stop();
Symbol 157 MovieClip [tile] Frame 1
stop();
Symbol 157 MovieClip [tile] Frame 2
stop();
Symbol 157 MovieClip [tile] Frame 3
stop();
Symbol 157 MovieClip [tile] Frame 4
stop();
Symbol 157 MovieClip [tile] Frame 5
stop();
Symbol 166 Button
on (release) { _root.panel.submitform.submit = true; }
Symbol 170 Button
on (release) { var found = false; var s = _root.edit.square; while ((found == false) and ((s + 1) < length(_root.squares))) { if (_root.squares[s + 1][3] == true) { _root.edit.square = s + 1; found = true; } s++; } }
Symbol 171 Button
on (release) { var found = false; var s = _root.edit.square; while ((found == false) and (s > 0)) { if (_root.squares[s - 1][3] == true) { _root.edit.square = s - 1; found = true; } s--; } }
Symbol 177 Button
on (release) { _root.drawMatrix(_root.game.maps.new_map); }
Symbol 181 Button
on (release) { _root.game.clip.removeMovieClip(); _root.panel._x = _root.panel._x + 1000; _root.XYdisplaywindow.removeMovieClip(); _root.gotoAndPlay("mapEditor"); }
Symbol 183 Button
on (release) { blue = false; red = false; map = _root.game.maps.new_map; var y = 0; while (y < map.length) { var x = 0; while (x < map[y].length) { if (map[y][x] == 3) { red = true; } if (map[y][x] == 4) { blue = true; } x++; } y++; } if (blue and red) { _root.new_map = true; _root.map = map; _root.game.clip.removeMovieClip(); _root.game = null; _root.edit = null; _root.XYdisplaywindow.removeMovieClip(); _root.gotoAndPlay("gameSetup"); } else { trace("no"); } }
Symbol 195 Button
on (release) { blue = false; red = false; map = _root.game.maps.new_map; var y = 0; while (y < map.length) { var x = 0; while (x < map[y].length) { if (map[y][x] == 3) { red = true; } if (map[y][x] == 4) { blue = true; } x++; } y++; } if (blue and red) { map = _root.game.maps.new_map; submitmap = ""; submitmap = "map = ["; var line = 0; while (line < map.length) { submitmap = submitmap + "["; var char = 0; while (char < (map[line].length - 1)) { submitmap = submitmap + map[line][char]; submitmap = submitmap + ","; char++; } submitmap = submitmap + map[line][map[line].length - 1]; if (line == (map.length - 1)) { submitmap = submitmap + "]"; } else { submitmap = submitmap + "],"; } line++; } submitmap = submitmap + "]"; submitmap = String(map[0].length) + "-"; submitmap = submitmap + map; urlstring = "http://www.neongames.net/index.php?page=mapportal&map=" + submitmap; getURL (urlstring, "_blank"); } else if (_level0.panel.submitform.popup.moved == false) { _level0.panel.submitform.popup._y = _level0.panel.submitform.popup._y - 160; _level0.panel.submitform.popup.moved = true; } }
Symbol 201 Button
on (release) { _root.panel.submitform.submit = false; }
Instance of Symbol 203 MovieClip "popup" in Symbol 204 MovieClip Frame 1
onClipEvent (load) { moved = false; time = getTimer(); done = true; } onClipEvent (enterFrame) { if (moved == true) { time = getTimer(); done = false; } if ((done == false) and ((getTimer() - time) > 2000)) { done = true; _y = (_y + 160); moved = false; } }
Instance of Symbol 157 MovieClip [tile] "current_tile" in Symbol 205 MovieClip [panel] Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.edit.square + 1); if (Key.isDown(32)) { _root.edit.square = _root.squares.length - 1; } }
Instance of Symbol 157 MovieClip [tile] "next_tile" in Symbol 205 MovieClip [panel] Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.edit.square + 2); } on (release) { if (_root.squares[_root.edit.square + 1]) { _root.panel.current_tile.gotoAndStop((_root.edit.square + 1) + 1); _root.edit.square = _root.edit.square + 1; } }
Instance of Symbol 157 MovieClip [tile] "prev_tile" in Symbol 205 MovieClip [panel] Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.edit.square); } on (release) { if (_root.squares[_root.edit.square - 1]) { _root.panel.current_tile.gotoAndStop((_root.edit.square + 1) - 1); _root.edit.square = _root.edit.square - 1; } }
Instance of Symbol 204 MovieClip "submitform" in Symbol 205 MovieClip [panel] Frame 1
onClipEvent (load) { submit = false; } onClipEvent (enterFrame) { if (submit) { _x = -330; } else { _x = 400; } }
Symbol 217 MovieClip [banner] Frame 1
stop();
Symbol 217 MovieClip [banner] Frame 2
stop();
Symbol 217 MovieClip [banner] Frame 3
stop();
Symbol 217 MovieClip [banner] Frame 10
gotoAndStop (1);
Symbol 217 MovieClip [banner] Frame 18
gotoAndStop (1);
Symbol 217 MovieClip [banner] Frame 27
gotoAndStop (1);
Symbol 217 MovieClip [banner] Frame 35
gotoAndStop (1);
Symbol 219 MovieClip [blood] Frame 50
this.removeMovieClip(); stop();
Symbol 231 Button
on (release) { _root.paused = true; _root.game.pausedTime = getTimer(); _root.game.clip._visible = false; _root.scope._visible = false; _root.banner._visible = false; _root.hud._visible = false; Mouse.show(); _root.gotoAndPlay("options_play"); }
Symbol 244 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 1
stop();
Instance of Symbol 244 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.game.hero.weapons[_root.game.hero.gun][0] + 1); }
Symbol 255 MovieClip Frame 2
stop();
Instance of Symbol 248 MovieClip in Symbol 255 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop((_root.game.hero.weapons[_root.game.hero.gun][0] / 3) + 1); }
Symbol 255 MovieClip Frame 3
stop();
Instance of Symbol 251 MovieClip in Symbol 255 MovieClip Frame 3
onClipEvent (enterFrame) { gotoAndStop((_root.game.hero.weapons[_root.game.hero.gun][0] / 5) + 1); }
Symbol 255 MovieClip Frame 4
stop();
Instance of Symbol 252 MovieClip in Symbol 255 MovieClip Frame 4
onClipEvent (enterFrame) { gotoAndStop(_root.game.hero.weapons[_root.game.hero.gun][0] + 1); }
Symbol 255 MovieClip Frame 5
stop();
Symbol 255 MovieClip Frame 6
stop();
Instance of Symbol 254 MovieClip in Symbol 255 MovieClip Frame 6
onClipEvent (enterFrame) { gotoAndStop(_root.game.hero.weapons[_root.game.hero.gun][0] + 1); }
Symbol 262 MovieClip [hud] Frame 1
stop();
Instance of Symbol 235 MovieClip "health" in Symbol 262 MovieClip [hud] Frame 1
onClipEvent (enterFrame) { if ((_root.game.hero.health - bar._xscale) < -1) { bar._xscale = bar._xscale - 1; } else if ((_root.game.hero.health - bar._xscale) > 1) { bar._xscale = bar._xscale + 4; } else { bar._xscale = _root.game.hero.health; } if (bar._xscale < 0) { bar._xscale = 0; } }
Instance of Symbol 239 MovieClip in Symbol 262 MovieClip [hud] Frame 1
onClipEvent (enterFrame) { if (_root.game.hero.alive == true) { if (!Key.isDown(32)) { if (down) { _root.mouseTime = getTimer() - mousetime; down = false; _root.grenadeThrow(_root.game.hero); } } power = getTimer() - mousetime; if (power > 1000) { power = 1000; } if (down and (_root.game.hero.grenades > 0)) { _x = -25; } else { _x = 50; } percent = power / 10; bar._yscale = percent; } } onClipEvent (keyDown) { if (_root.game.hero.alive == true) { if (!down) { if (Key.isDown(32)) { mousetime = getTimer(); down = true; } } } }
Instance of Symbol 255 MovieClip in Symbol 262 MovieClip [hud] Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.game.hero.gun); }
Symbol 262 MovieClip [hud] Frame 2
stop();
Symbol 262 MovieClip [hud] Frame 3
stop();
Symbol 299 MovieClip [stickthroatcutanimation] Frame 15
stop();
Instance of Symbol 303 MovieClip in Symbol 308 MovieClip [timedMine] Frame 1
onClipEvent (enterFrame) { if (_root.paused == true) { _parent.stop(); } else { _parent.play(); } }
Symbol 308 MovieClip [timedMine] Frame 76
if (_root.paused == false) { for (index in _root.game.man_array) { x = _x; y = _y; ob = _root.game.man_array[index]; distance = Math.sqrt(((ob.clip._y - y) * (ob.clip._y - y)) + ((ob.clip._x - x) * (ob.clip._x - x))); if (distance < 100) { _root.BulletHit(_root.game.man_array[index], 0, _root.game.hero, (100 / distance) * distance); } } _root.gExplosion.start(); if (_root.game.mission == 8) { if ((((int(_x / _root.game.tileW) == 18) and (int(_y / _root.game.tileH) == 1)) or ((int(_x / _root.game.tileW) == 18) and (int(_y / _root.game.tileH) == 2))) or ((int(_x / _root.game.tileW) == 18) and (int(_y / _root.game.tileH) == 3))) { _root.game.clip.t_1_17.gotoAndStop(7); _root.game.t_1_17.walkable = true; _root.game.t_1_17.shootable = true; } } }
Symbol 308 MovieClip [timedMine] Frame 79
this.removeMovieClip(); stop();
Symbol 309 MovieClip [weaponDrop] Frame 1
stop();
Symbol 309 MovieClip [weaponDrop] Frame 2
stop();
Symbol 309 MovieClip [weaponDrop] Frame 3
stop();
Symbol 309 MovieClip [weaponDrop] Frame 4
stop();
Symbol 309 MovieClip [weaponDrop] Frame 6
stop();
Symbol 314 Button
on (release) { _root.inputedcode = _root.doorinput.input.value; _root.paused = false; this.removeMovieClip(); }
Instance of Symbol 316 MovieClip in Symbol 317 MovieClip [doorinput] Frame 1
onClipEvent (load) { _parent.input.setFocus(); }
Symbol 329 MovieClip [Defaults] Frame 1
#initclip 48 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 330 MovieClip [UIObjectExtensions] Frame 1
#initclip 49 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 331 MovieClip [UIObject] Frame 1
#initclip 50 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 332 MovieClip [Border] Frame 1
#initclip 51 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 333 MovieClip [RectBorder] Frame 1
#initclip 52 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 336 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 337 MovieClip Frame 1
#initclip 53 Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } #endinitclip
Symbol 340 MovieClip [FocusRect] Frame 1
#initclip 54 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 341 MovieClip [FocusManager] Frame 1
#initclip 55 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 342 MovieClip [UIComponentExtensions] Frame 1
#initclip 56 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 343 MovieClip [UIComponent] Frame 1
#initclip 57 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 344 MovieClip [TextInput] Frame 1
#initclip 58 Object.registerClass("TextInput", mx.controls.TextInput); #endinitclip stop();
Symbol 369 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 371 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 374 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 376 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 379 MovieClip [SimpleButton] Frame 1
#initclip 59 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 380 MovieClip [ButtonSkin] Frame 1
#initclip 60 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 381 MovieClip [Button] Frame 1
#initclip 61 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 379 MovieClip [SimpleButton] in Symbol 381 MovieClip [Button] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 382 MovieClip [CustomBorder] Frame 1
#initclip 62 Object.registerClass("CustomBorder", mx.skins.CustomBorder); mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder); #endinitclip
Symbol 394 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 396 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 407 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 409 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 416 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 437 MovieClip [BtnDownArrow] Frame 1
#initclip 63 Object.registerClass("BtnDownArrow", mx.controls.SimpleButton); #endinitclip
Symbol 438 MovieClip [BtnUpArrow] Frame 1
#initclip 64 Object.registerClass("BtnUpArrow", mx.controls.SimpleButton); #endinitclip
Symbol 440 MovieClip [HScrollBar] Frame 1
#initclip 65 Object.registerClass("HScrollBar", mx.controls.HScrollBar); #endinitclip stop();
Instance of Symbol 381 MovieClip [Button] in Symbol 440 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 379 MovieClip [SimpleButton] in Symbol 440 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 441 MovieClip [VScrollBar] Frame 1
#initclip 66 Object.registerClass("VScrollBar", mx.controls.VScrollBar); #endinitclip stop();
Instance of Symbol 381 MovieClip [Button] in Symbol 441 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 379 MovieClip [SimpleButton] in Symbol 441 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 442 MovieClip [View] Frame 1
#initclip 67 Object.registerClass("View", mx.core.View); #endinitclip stop();
Symbol 443 MovieClip [ScrollView] Frame 1
#initclip 68 Object.registerClass("ScrollView", mx.core.ScrollView); #endinitclip stop();
Instance of Symbol 440 MovieClip [HScrollBar] in Symbol 443 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 441 MovieClip [VScrollBar] in Symbol 443 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 444 MovieClip [ScrollPane] Frame 1
#initclip 69 Object.registerClass("ScrollPane", mx.containers.ScrollPane); #endinitclip stop();
Symbol 457 MovieClip [CheckThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 468 MovieClip [CheckBoxAssets] Frame 1
#initclip 70 mx.controls.CheckBox.prototype.adjustFocusRect = function () { var _local4 = this._parent.focus_mc; var _local2 = this.iconName; var _local3 = this.getStyle("themeColor"); if (_local3 == undefined) { _local3 = 8453965 /* 0x80FF4D */; } var _local8 = _local2._width + 4; var _local5 = _local2._height + 4; _local4.setSize(_local8, _local5, 0, 100, _local3); var _local7 = _local2._x; var _local6 = _local2._y; _local4.move((this.x - 2) + _local7, (this.y + _local6) - 2); }; #endinitclip
Symbol 469 MovieClip [CheckBox] Frame 1
#initclip 71 Object.registerClass("CheckBox", mx.controls.CheckBox); #endinitclip stop();
Instance of Symbol 381 MovieClip [Button] in Symbol 469 MovieClip [CheckBox] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 475 MovieClip [RadioThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 479 MovieClip [RadioThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 485 MovieClip [RadioButtonAssets] Frame 1
#initclip 72 mx.controls.RadioButton.prototype.adjustFocusRect = function () { var _local4 = this._parent.focus_mc; var _local2 = this.iconName; var _local3 = this.getStyle("themeColor"); if (_local3 == undefined) { _local3 = 8453965 /* 0x80FF4D */; } var _local5 = _local2._width + 4; var _local6 = _local2._height + 4; _local4.setSize(_local5, _local6, 8, 100, _local3); var _local8 = _local2._x; var _local7 = _local2._y; _local4.move((this.x - 2) + _local8, (this.y + _local7) - 2); }; #endinitclip
Symbol 486 MovieClip [RadioButton] Frame 1
#initclip 73 Object.registerClass("RadioButton", mx.controls.RadioButton); #endinitclip stop();
Instance of Symbol 381 MovieClip [Button] "foo" in Symbol 486 MovieClip [RadioButton] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 492 MovieClip [DataProvider] Frame 1
#initclip 74 Object.registerClass("DataProvider", mx.controls.listclasses.DataProvider); #endinitclip stop();
Symbol 493 MovieClip [DataSelector] Frame 1
#initclip 75 Object.registerClass("DataSelector", mx.controls.listclasses.DataSelector); #endinitclip stop();
Symbol 494 MovieClip [SelectableRow] Frame 1
#initclip 76 Object.registerClass("SelectableRow", mx.controls.listclasses.SelectableRow); #endinitclip stop();
Symbol 495 MovieClip [ScrollSelectList] Frame 1
#initclip 77 Object.registerClass("ScrollSelectList", mx.controls.listclasses.ScrollSelectList); #endinitclip stop();
Symbol 496 MovieClip [List] Frame 1
#initclip 78 Object.registerClass("List", mx.controls.List); #endinitclip stop();
Symbol 504 MovieClip [StepThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 516 MovieClip [NumericStepper] Frame 1
#initclip 79 Object.registerClass("NumericStepper", mx.controls.NumericStepper); #endinitclip stop();
Instance of Symbol 379 MovieClip [SimpleButton] in Symbol 516 MovieClip [NumericStepper] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 344 MovieClip [TextInput] in Symbol 516 MovieClip [NumericStepper] Frame 2
//component parameters onClipEvent (initialize) { editable = true; password = false; text = ""; maxChars = null; restrict = "null"; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 519 MovieClip [ComboBase] Frame 1
#initclip 80 mx.controls.listclasses.DataSelector.Initialize(Object(mx.controls.ComboBase).prototype); Object.registerClass("ComboBase", mx.controls.ComboBase); #endinitclip stop();
Instance of Symbol 379 MovieClip [SimpleButton] in Symbol 519 MovieClip [ComboBase] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 344 MovieClip [TextInput] in Symbol 519 MovieClip [ComboBase] Frame 2
//component parameters onClipEvent (initialize) { editable = true; password = false; text = ""; maxChars = null; restrict = "null"; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 525 MovieClip [ComboDownArrowDisabled] Frame 1
#initclip 81 Object.registerClass("ComboDownArrowDisabled", mx.controls.SimpleButton); #endinitclip
Symbol 527 MovieClip [ComboThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 530 MovieClip [ComboAssets] Frame 1
#initclip 82 mx.controls.ComboBox.prototype.downArrowUpName = "ComboDownArrowUp"; mx.controls.ComboBox.prototype.downArrowDownName = "ComboDownArrowDown"; mx.controls.ComboBox.prototype.downArrowOverName = "ComboDownArrowOver"; mx.controls.ComboBox.prototype.downArrowDisabledName = "ComboDownArrowDisabled"; mx.controls.ComboBox.prototype.wrapDownArrowButton = false; mx.controls.ComboBox.prototype.dropDownBorderStyle = "solid"; mx.controls.ComboBox.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, {bl:0, tl:0, tr:5, br:5}, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; #endinitclip
Symbol 531 MovieClip [ComboBox] Frame 1
#initclip 83 Object.registerClass("ComboBox", mx.controls.ComboBox); #endinitclip stop();
Instance of Symbol 496 MovieClip [List] in Symbol 531 MovieClip [ComboBox] Frame 2
//component parameters onClipEvent (initialize) { multipleSelection = false; rowHeight = 20; }
Symbol 545 Button
on (release) { getURL ("http://rewardhits.com/index.php?hit=17370", "_blank"); }
Symbol 568 Button
on (release) { _root.gotoAndPlay("Sponsor"); }
Symbol 571 MovieClip Frame 1
stopAllSounds(); _root.stop();
Symbol 571 MovieClip Frame 3
lBytes = _root.getBytesLoaded(); tBytes = _root.getBytesTotal(); percentLoaded = Math.floor((lBytes / tBytes) * 100); loader.bar._xscale = percentLoaded; loader.percent.text = percentLoaded + "% loaded"; if ((lBytes >= tBytes) && (tBytes > 0)) { if (count >= 2) { gotoAndStop ("main"); } else { count++; gotoAndPlay ("preload"); } } else { gotoAndPlay ("preload"); }
Symbol 571 MovieClip Frame 4
stop();
Symbol 324 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.126"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 325 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 326 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent { var owner, enterListener, label, tabChildren, tabEnabled, focusTextField, _color, _parent, border_mc, createClassObject, dispatchValueChangedEvent, __get__width, __get__height, tfx, tfy, tfw, tfh, getStyle, bind, updateModel, _getTextFormat, enabled; function TextInput () { super(); } function addEventListener(event, handler) { if (event == "enter") { addEnterEvents(); } super.addEventListener(event, handler); } function enterOnKeyDown() { if (Key.getAscii() == 13) { owner.dispatchEvent({type:"enter"}); } } function addEnterEvents() { if (enterListener == undefined) { enterListener = new Object(); enterListener.owner = this; enterListener.onKeyDown = enterOnKeyDown; } } function init(Void) { super.init(); label.styleName = this; tabChildren = true; tabEnabled = false; focusTextField = label; _color = mx.core.UIObject.textColorList; label.onSetFocus = function () { this._parent.onSetFocus(); }; label.onKillFocus = function (n) { this._parent.onKillFocus(n); }; label.drawFocus = function (b) { this._parent.drawFocus(b); }; label.onChanged = onLabelChanged; } function setFocus() { Selection.setFocus(label); } function onLabelChanged(Void) { _parent.dispatchEvent({type:"change"}); _parent.dispatchValueChangedEvent(text); } function createChildren(Void) { super.createChildren(); if (border_mc == undefined) { createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:this}); } border_mc.swapDepths(label); label.autoSize = "none"; } function get html() { return(getHtml()); } function set html(value) { setHtml(value); //return(html); } function getHtml() { return(label.html); } function setHtml(value) { if (value != label.html) { label.html = value; } } function get text() { return(getText()); } function set text(t) { setText(t); //return(text); } function getText() { if (initializing) { return(initText); } if (label.html == true) { return(label.htmlText); } return(label.text); } function setText(t) { if (initializing) { initText = t; } else { var _local2 = label; if (_local2.html == true) { _local2.htmlText = t; } else { _local2.text = t; } } dispatchValueChangedEvent(t); } function size(Void) { border_mc.setSize(__get__width(), __get__height()); var _local2 = border_mc.__get__borderMetrics(); var _local6 = _local2.left + _local2.right; var _local3 = _local2.top + _local2.bottom; var _local5 = _local2.left; var _local4 = _local2.top; tfx = _local5; tfy = _local4; tfw = __get__width() - _local6; tfh = __get__height() - _local3; label.move(tfx, tfy); label.setSize(tfw, tfh + 1); } function setEnabled(enable) { label.type = (((__editable == true) || (enable == false)) ? "input" : "dynamic"); label.selectable = enable; var _local2 = getStyle((enable ? "color" : "disabledColor")); if (_local2 == undefined) { _local2 = (enable ? 0 : 8947848); } setColor(_local2); } function setColor(col) { label.textColor = col; } function onKillFocus(newFocus) { if (enterListener != undefined) { Key.removeListener(enterListener); } if (bind != undefined) { updateModel(text); } super.onKillFocus(newFocus); } function onSetFocus(oldFocus) { var f = Selection.getFocus(); var o = eval (f); if (o != label) { Selection.setFocus(label); return(undefined); } if (enterListener != undefined) { Key.addListener(enterListener); } super.onSetFocus(oldFocus); } function draw(Void) { var _local2 = label; var _local4 = getText(); if (initializing) { initializing = false; delete initText; } var _local3 = _getTextFormat(); _local2.embedFonts = _local3.embedFonts == true; if (_local3 != undefined) { _local2.setTextFormat(_local3); _local2.setNewTextFormat(_local3); } _local2.multiline = false; _local2.wordWrap = false; if (_local2.html == true) { _local2.setTextFormat(_local3); _local2.htmlText = _local4; } else { _local2.text = _local4; } _local2.type = (((__editable == true) || (enabled == false)) ? "input" : "dynamic"); size(); } function setEditable(s) { __editable = s; label.type = (s ? "input" : "dynamic"); } function get maxChars() { return(label.maxChars); } function set maxChars(w) { label.maxChars = w; //return(maxChars); } function get length() { return(label.length); } function get restrict() { return(label.restrict); } function set restrict(w) { label.restrict = ((w == "") ? null : (w)); //return(restrict); } function get hPosition() { return(label.hscroll); } function set hPosition(w) { label.hscroll = w; //return(hPosition); } function get maxHPosition() { return(label.maxhscroll); } function get editable() { return(__editable); } function set editable(w) { setEditable(w); //return(editable); } function get password() { return(label.password); } function set password(w) { label.password = w; //return(password); } function get tabIndex() { return(label.tabIndex); } function set tabIndex(w) { label.tabIndex = w; //return(tabIndex); } function set _accProps(val) { label._accProps = val; //return(_accProps); } function get _accProps() { return(label._accProps); } static var symbolName = "TextInput"; static var symbolOwner = mx.controls.TextInput; static var version = "2.0.2.126"; var className = "TextInput"; var initializing = true; var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var _maxWidth = mx.core.UIComponent.kStretch; var __editable = true; var initText = ""; }
Symbol 345 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 346 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 347 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 348 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 349 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 350 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.2.126"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 351 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 352 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 353 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 354 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local6 = mx.core.UIObject.prototype; var _local9 = mx.skins.SkinElement.prototype; addGeometry(_local9, _local6); mx.events.UIEventDispatcher.initialize(_local6); var _local13 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local6); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local6.getTopLevel; _local5.createLabel = _local6.createLabel; _local5.createObject = _local6.createObject; _local5.createClassObject = _local6.createClassObject; _local5.createEmptyObject = _local6.createEmptyObject; _local5.destroyObject = _local6.destroyObject; _global.ASSetPropFlags(_local5, "getTopLevel", 1); _global.ASSetPropFlags(_local5, "createLabel", 1); _global.ASSetPropFlags(_local5, "createObject", 1); _global.ASSetPropFlags(_local5, "createClassObject", 1); _global.ASSetPropFlags(_local5, "createEmptyObject", 1); _global.ASSetPropFlags(_local5, "destroyObject", 1); _local5.__getTextFormat = _local6.__getTextFormat; _local5._getTextFormat = _local6._getTextFormat; _local5.getStyleName = _local6.getStyleName; _local5.getStyle = _local6.getStyle; _global.ASSetPropFlags(_local5, "__getTextFormat", 1); _global.ASSetPropFlags(_local5, "_getTextFormat", 1); _global.ASSetPropFlags(_local5, "getStyleName", 1); _global.ASSetPropFlags(_local5, "getStyle", 1); var _local7 = TextField.prototype; addGeometry(_local7, _local6); _local7.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local7.move = _local9.move; _local7.setSize = _local9.setSize; _local7.invalidateStyle = function () { this.invalidateFlag = true; }; _local7.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local7.setColor = function (color) { this.textColor = color; }; _local7.getStyle = _local5.getStyle; _local7.__getTextFormat = _local6.__getTextFormat; _local7.setValue = function (v) { this.text = v; }; _local7.getValue = function () { return(this.text); }; _local7.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local7._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local7.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local7.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); if (_global._origWidth == undefined) { _global.origWidth = Stage.width; _global.origHeight = Stage.height; } } var _local4 = _root; while (_local4._parent != undefined) { _local4 = _local4._parent; } _local4.addProperty("width", function () { return(Stage.width); }, null); _local4.addProperty("height", function () { return(Stage.height); }, null); _global.ASSetPropFlags(_local4, "width", 1); _global.ASSetPropFlags(_local4, "height", 1); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 355 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.2.126"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 356 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 357 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState((initializing ? (val) : (__state))); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.2.126"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 358 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; _global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1); _global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1); _global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1); _global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1); } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 359 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 360 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); lastMouse = new Object(); _global.ASSetPropFlags(_parent, "focusManager", 1); _global.ASSetPropFlags(_parent, "tabChildren", 1); _global.ASSetPropFlags(_parent, "tabEnabled", 1); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastMouse.x = _root._xmouse; lastMouse.y = _root._ymouse; _root.localToGlobal(lastMouse); } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.2.126"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 361 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 362 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 363 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local3 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle; _local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren; _local2.setStyle = _local3.setStyle; _global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1); _global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1); _global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1); _global.ASSetPropFlags(_local2, "setStyle", 1); var _local4 = TextField.prototype; _local4.setStyle = _local2.setStyle; _local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 364 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 365 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent { var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater; function View () { super(); } function init() { super.init(); tabChildren = true; tabEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function size() { border_mc.move(0, 0); border_mc.setSize(__get__width(), __get__height()); doLayout(); } function draw() { size(); } function get numChildren() { var _local3 = childNameBase; var _local2 = 0; while (true) { if (this[_local3 + _local2] == undefined) { return(_local2); } _local2++; } } function get tabIndex() { return((tabEnabled ? (__tabIndex) : undefined)); } function addLayoutObject(object) { } function createChild(className, instanceName, initProps) { if (depth == undefined) { depth = 1; } var _local2; if (typeof(className) == "string") { _local2 = createObject(className, instanceName, depth++, initProps); } else { _local2 = createClassObject(className, instanceName, depth++, initProps); } if (_local2 == undefined) { _local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps); } else { this[childNameBase + numChildren] = _local2; _local2._complete = true; childLoaded(_local2); } addLayoutObject(_local2); return(_local2); } function getChildAt(childIndex) { return(this[childNameBase + childIndex]); } function destroyChildAt(childIndex) { if (!((childIndex >= 0) && (childIndex < numChildren))) { return(undefined); } var _local4 = childNameBase + childIndex; var _local6 = numChildren; var _local3; for (_local3 in this) { if (_local3 == _local4) { _local4 = ""; destroyObject(_local3); break; } } var _local2 = Number(childIndex); while (_local2 < (_local6 - 1)) { this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)]; _local2++; } delete this[childNameBase + (_local6 - 1)]; depth--; } function initLayout() { if (!hasBeenLayedOut) { doLayout(); } } function doLayout() { hasBeenLayedOut = true; } function createChildren() { if (border_mc == undefined) { border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this}); } doLater(this, "initLayout"); } function convertToUIObject(obj) { } function childLoaded(obj) { convertToUIObject(obj); } static function extension() { mx.core.ExternalContent.enableExternalContent(); } static var symbolName = "View"; static var symbolOwner = mx.core.View; static var version = "2.0.2.126"; var className = "View"; static var childNameBase = "_child"; var hasBeenLayedOut = false; var _loadExternalClass = "UIComponent"; }
Symbol 366 MovieClip [__Packages.mx.core.ScrollView] Frame 0
class mx.core.ScrollView extends mx.core.View { var __width, hScroller, vScroller, __maxHPosition, propsInited, scrollAreaChanged, specialHScrollCase, createObject, viewableColumns, __height, oldRndUp, viewableRows, __viewMetrics, owner, enabled, border_mc, __get__width, __get__height, invLayout, mask_mc, _parent, dispatchEvent; function ScrollView () { super(); } function getHScrollPolicy(Void) { return(__hScrollPolicy); } function setHScrollPolicy(policy) { __hScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get hScrollPolicy() { return(getHScrollPolicy()); } function set hScrollPolicy(policy) { setHScrollPolicy(policy); //return(hScrollPolicy); } function getVScrollPolicy(Void) { return(__vScrollPolicy); } function setVScrollPolicy(policy) { __vScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get vScrollPolicy() { return(getVScrollPolicy()); } function set vScrollPolicy(policy) { setVScrollPolicy(policy); //return(vScrollPolicy); } function get hPosition() { return(getHPosition()); } function set hPosition(pos) { setHPosition(pos); //return(hPosition); } function getHPosition(Void) { return(__hPosition); } function setHPosition(pos) { hScroller.__set__scrollPosition(pos); __hPosition = pos; } function get vPosition() { return(getVPosition()); } function set vPosition(pos) { setVPosition(pos); //return(vPosition); } function getVPosition(Void) { return(__vPosition); } function setVPosition(pos) { vScroller.__set__scrollPosition(pos); __vPosition = pos; } function get maxVPosition() { var _local2 = vScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function get maxHPosition() { return(getMaxHPosition()); } function set maxHPosition(pos) { setMaxHPosition(pos); //return(maxHPosition); } function getMaxHPosition(Void) { if (__maxHPosition != undefined) { return(__maxHPosition); } var _local2 = hScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function setMaxHPosition(pos) { __maxHPosition = pos; } function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) { var _local3 = getViewMetrics(); if (hPadding == undefined) { hPadding = 0; } if (wPadding == undefined) { wPadding = 0; } propsInited = true; delete scrollAreaChanged; heightPadding = hPadding; widthPadding = wPadding; if (colWidth == 0) { colWidth = 1; } if (rwHeight == 0) { rwHeight = 1; } var _local5 = Math.ceil((((__width - _local3.left) - _local3.right) - widthPadding) / colWidth); if ((__hScrollPolicy == "on") || ((_local5 < colCount) && (__hScrollPolicy == "auto"))) { if ((hScroller == undefined) || (specialHScrollCase)) { delete specialHScrollCase; hScroller = createObject("HScrollBar", "hSB", 1001); hScroller.__set__lineScrollSize(20); hScroller.scrollHandler = scrollProxy; hScroller.__set__scrollPosition(__hPosition); scrollAreaChanged = true; } if ((((numberOfCols != colCount) || (columnWidth != colWidth)) || (viewableColumns != _local5)) || (scrollAreaChanged)) { hScroller.setScrollProperties(_local5, 0, colCount - _local5); viewableColumns = _local5; numberOfCols = colCount; columnWidth = colWidth; } } else if (((__hScrollPolicy == "auto") || (__hScrollPolicy == "off")) && (hScroller != undefined)) { hScroller.removeMovieClip(); delete hScroller; scrollAreaChanged = true; } if (heightPadding == undefined) { heightPadding = 0; } var _local4 = Math.ceil((((__height - _local3.top) - _local3.bottom) - heightPadding) / rwHeight); var _local8 = (((__height - _local3.top) - _local3.bottom) % rwHeight) != 0; if ((__vScrollPolicy == "on") || ((_local4 < (rwCount + _local8)) && (__vScrollPolicy == "auto"))) { if (vScroller == undefined) { vScroller = createObject("VScrollBar", "vSB", 1002); vScroller.scrollHandler = scrollProxy; vScroller.__set__scrollPosition(__vPosition); scrollAreaChanged = true; rowH = 0; } if ((((rowC != rwCount) || (rowH != rwHeight)) || ((viewableRows + _local8) != (_local4 + oldRndUp))) || (scrollAreaChanged)) { vScroller.setScrollProperties(_local4, 0, (rwCount - _local4) + _local8); viewableRows = _local4; rowC = rwCount; rowH = rwHeight; oldRndUp = _local8; } } else if (((__vScrollPolicy == "auto") || (__vScrollPolicy == "off")) && (vScroller != undefined)) { vScroller.removeMovieClip(); delete vScroller; scrollAreaChanged = true; } numberOfCols = colCount; columnWidth = colWidth; if (scrollAreaChanged) { doLayout(); var _local2 = __viewMetrics; var _local12 = ((owner != undefined) ? (owner) : this); _local12.layoutContent(_local2.left, _local2.top, ((columnWidth * numberOfCols) - _local2.left) - _local2.right, rowC * rowH, (__width - _local2.left) - _local2.right, (__height - _local2.top) - _local2.bottom); } if (!enabled) { setEnabled(false); } } function getViewMetrics(Void) { var _local2 = __viewMetrics; var _local3 = border_mc.__get__borderMetrics(); _local2.left = _local3.left; _local2.right = _local3.right; if (vScroller != undefined) { _local2.right = _local2.right + vScroller.minWidth; } _local2.top = _local3.top; if ((hScroller == undefined) && ((__hScrollPolicy == "on") || (__hScrollPolicy == true))) { hScroller = createObject("FHScrollBar", "hSB", 1001); specialHScrollCase = true; } _local2.bottom = _local3.bottom; if (hScroller != undefined) { _local2.bottom = _local2.bottom + hScroller.minHeight; } return(_local2); } function doLayout(Void) { var _local10 = __get__width(); var _local8 = __get__height(); delete invLayout; var _local3 = (__viewMetrics = getViewMetrics()); var _local2 = _local3.left; var _local9 = _local3.right; var _local5 = _local3.top; var _local11 = _local3.bottom; var _local7 = hScroller; var _local6 = vScroller; _local7.setSize((_local10 - _local2) - _local9, _local7.minHeight + 0); _local7.move(_local2, _local8 - _local11); _local6.setSize(_local6.minWidth + 0, (_local8 - _local5) - _local11); _local6.move(_local10 - _local9, _local5); var _local4 = mask_mc; _local4._width = (_local10 - _local2) - _local9; _local4._height = (_local8 - _local5) - _local11; _local4._x = _local2; _local4._y = _local5; } function createChild(id, name, props) { var _local2 = super.createChild(id, name, props); return(_local2); } function init(Void) { super.init(); __viewMetrics = new Object(); if (_global.__SVMouseWheelManager == undefined) { var _local4 = (_global.__SVMouseWheelManager = new Object()); _local4.onMouseWheel = __onMouseWheel; Mouse.addListener(_local4); } } function __onMouseWheel(delta, scrollTarget) { var _local4 = scrollTarget; var _local1; while (_local4 != undefined) { if (_local4 instanceof mx.core.ScrollView) { _local1 = _local4; } _local4 = _local4._parent; } if (_local1 != undefined) { _local4 = ((delta <= 0) ? 1 : -1); var _local2 = _local1.vScroller.lineScrollSize; if (_local2 == undefined) { _local2 = 0; } _local2 = Math.max(Math.abs(delta), _local2); var _local3 = _local1.vPosition + (_local2 * _local4); _local1.vPosition = Math.max(0, Math.min(_local3, _local1.maxVPosition)); _local1.dispatchEvent({type:"scroll", direction:"vertical", position:_local1.vPosition}); } } function createChildren(Void) { super.createChildren(); if (mask_mc == undefined) { mask_mc = createObject("BoundingBox", "mask_mc", MASK_DEPTH); } mask_mc._visible = false; } function invalidate(Void) { super.invalidate(); } function draw(Void) { size(); } function size(Void) { super.size(); } function scrollProxy(docObj) { _parent.onScroll(docObj); } function onScroll(docObj) { var _local3 = docObj.target; var _local2 = _local3.scrollPosition; if (_local3 == vScroller) { var _local4 = "vertical"; var _local5 = "__vPosition"; } else { var _local4 = "horizontal"; var _local5 = "__hPosition"; } this[_local5] = _local2; dispatchEvent({type:"scroll", direction:_local4, position:_local2}); } function setEnabled(v) { vScroller.enabled = (hScroller.enabled = v); } function childLoaded(obj) { super.childLoaded(obj); obj.setMask(mask_mc); } static var symbolName = "ScrollView"; static var symbolOwner = mx.core.ScrollView; static var version = "2.0.2.126"; var className = "ScrollView"; var __vScrollPolicy = "auto"; var __hScrollPolicy = "off"; var __vPosition = 0; var __hPosition = 0; var numberOfCols = 0; var rowC = 0; var columnWidth = 1; var rowH = 0; var heightPadding = 0; var widthPadding = 0; var MASK_DEPTH = 10000; }
Symbol 367 MovieClip [__Packages.mx.containers.ScrollPane] Frame 0
class mx.containers.ScrollPane extends mx.core.ScrollView { var _total, _loaded, destroyChildAt, createChild, __scrollContent, spContentHolder, hScroller, vScroller, __get__hScrollPolicy, __vScrollPolicy, __get__vScrollPolicy, tabEnabled, keyDown, mask_mc, hPosition, __get__maxHPosition, vPosition, __get__maxVPosition, __hPosition, __vPosition, invalidate; function ScrollPane () { super(); } function getBytesTotal() { return(_total); } function getBytesLoaded() { return(_loaded); } function set contentPath(scrollableContent) { if (!initializing) { if (scrollableContent == undefined) { destroyChildAt(0); } else { if (this[mx.core.View.childNameBase + 0] != undefined) { destroyChildAt(0); } createChild(scrollableContent, "spContentHolder"); } } __scrollContent = scrollableContent; //return(contentPath); } function get contentPath() { return(__scrollContent); } function get content() { return(spContentHolder); } function setHPosition(position) { if ((position <= hScroller.maxPos) && (position >= hScroller.minPos)) { super.setHPosition(position); spContentHolder._x = -position; } } function setVPosition(position) { if ((position <= vScroller.maxPos) && (position >= vScroller.minPos)) { super.setVPosition(position); spContentHolder._y = -position; } } function get vLineScrollSize() { return(__vLineScrollSize); } function set vLineScrollSize(vLineSize) { __vLineScrollSize = vLineSize; vScroller.__set__lineScrollSize(vLineSize); //return(vLineScrollSize); } function get hLineScrollSize() { return(__hLineScrollSize); } function set hLineScrollSize(hLineSize) { __hLineScrollSize = hLineSize; hScroller.__set__lineScrollSize(hLineSize); //return(hLineScrollSize); } function get vPageScrollSize() { return(__vPageScrollSize); } function set vPageScrollSize(vPageSize) { __vPageScrollSize = vPageSize; vScroller.__set__pageScrollSize(vPageSize); //return(vPageScrollSize); } function get hPageScrollSize() { return(__hPageScrollSize); } function set hPageScrollSize(hPageSize) { __hPageScrollSize = hPageSize; hScroller.__set__pageScrollSize(hPageSize); //return(hPageScrollSize); } function set hScrollPolicy(policy) { __hScrollPolicy = policy.toLowerCase(); setScrollProperties(spContentHolder._width, 1, spContentHolder._height, 1); //return(__get__hScrollPolicy()); } function set vScrollPolicy(policy) { __vScrollPolicy = policy.toLowerCase(); setScrollProperties(spContentHolder._width, 1, spContentHolder._height, 1); //return(__get__vScrollPolicy()); } function get scrollDrag() { return(__scrollDrag); } function set scrollDrag(s) { __scrollDrag = s; if (__scrollDrag) { spContentHolder.useHandCursor = true; spContentHolder.onPress = function () { this._parent.startDragLoop(); }; spContentHolder.tabEnabled = false; spContentHolder.onRelease = (spContentHolder.onReleaseOutside = function () { delete this.onMouseMove; }); __scrollDrag = true; } else { delete spContentHolder.onPress; spContentHolder.tabEnabled = false; spContentHolder.tabChildren = true; spContentHolder.useHandCursor = false; __scrollDrag = false; } //return(scrollDrag); } function init(Void) { super.init(); tabEnabled = true; keyDown = _onKeyDown; } function createChildren(Void) { super.createChildren(); mask_mc._visible = false; initializing = false; if ((__scrollContent != undefined) && (__scrollContent != "")) { contentPath = (__scrollContent); } } function size(Void) { super.size(); setScrollProperties(spContentHolder._width, 1, spContentHolder._height, 1); hPosition = Math.min(hPosition, __get__maxHPosition()); vPosition = Math.min(vPosition, __get__maxVPosition()); } function setScrollProperties(columnCount, columnWidth, rowCount, rowHeight) { super.setScrollProperties(columnCount, columnWidth, rowCount, rowHeight); hScroller.__set__lineScrollSize(__hLineScrollSize); hScroller.__set__pageScrollSize(__hPageScrollSize); vScroller.__set__lineScrollSize(__vLineScrollSize); vScroller.__set__pageScrollSize(__vPageScrollSize); } function onScroll(scrollEvent) { spContentHolder._x = -__hPosition; spContentHolder._y = -__vPosition; super.onScroll(scrollEvent); } function childLoaded(obj) { super.childLoaded(obj); onComplete(); } function onComplete(Void) { setScrollProperties(spContentHolder._width, 1, spContentHolder._height, 1); hPosition = 0; vPosition = 0; scrollDrag = (__scrollDrag); invalidate(); } function startDragLoop(Void) { spContentHolder.lastX = spContentHolder._xmouse; spContentHolder.lastY = spContentHolder._ymouse; spContentHolder.onMouseMove = function () { var _local5 = this.lastX - this._xmouse; var _local4 = this.lastY - this._ymouse; _local5 = _local5 + this._parent.hPosition; _local4 = _local4 + this._parent.vPosition; var _local3 = this._parent.getViewMetrics(); var _local7 = (this._parent.__height - _local3.top) - _local3.bottom; var _local6 = (this._parent.__width - _local3.left) - _local3.right; this._parent.__hPosition = Math.max(0, Math.min(_local5, this._width - _local6)); this._parent.__vPosition = Math.max(0, Math.min(_local4, this._height - _local7)); this._parent.hScroller.scrollPosition = this._parent.__hPosition; this._x = -this._parent.hPosition; this._parent.vScroller.scrollPosition = this._parent.__vPosition; this._y = -this._parent.vPosition; super.dispatchEvent({type:"scroll"}); }; } function dispatchEvent(o) { o.target = this; _total = o.total; _loaded = o.current; super.dispatchEvent(o); } function refreshPane(Void) { contentPath = (__scrollContent); } function _onKeyDown(e) { if (((hScroller != undefined) && (__hPosition <= hScroller.maxPos)) && (__hPosition >= hScroller.minPos)) { if (e.code == 37) { hPosition = hPosition - hLineScrollSize; } else if (e.code == 39) { hPosition = hPosition + hLineScrollSize; } } if (((vScroller != undefined) && (__vPosition <= vScroller.maxPos)) && (__vPosition >= vScroller.minPos)) { if (e.code == 33) { vPosition = vPosition - vPageScrollSize; } else if (e.code == 34) { vPosition = vPosition + vPageScrollSize; } if (e.code == 40) { vPosition = vPosition + vLineScrollSize; } else if (e.code == 38) { vPosition = vPosition - vLineScrollSize; } } if (e.code == 36) { vPosition = vScroller.minPos; } else if (e.code == 35) { vPosition = vScroller.maxPos; } } static var symbolName = "ScrollPane"; static var symbolOwner = mx.containers.ScrollPane; var className = "ScrollPane"; static var version = "2.0.2.126"; var __hScrollPolicy = "auto"; var __scrollDrag = false; var __vLineScrollSize = 5; var __hLineScrollSize = 5; var __vPageScrollSize = 20; var __hPageScrollSize = 20; var clipParameters = {contentPath:1, scrollDrag:1, hScrollPolicy:1, vScrollPolicy:1, vLineScrollSize:1, hLineScrollSize:1, vPageScrollSize:1, hPageScrollSize:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.containers.ScrollPane.prototype.clipParameters, mx.core.ScrollView.prototype.clipParameters); var initializing = true; }
Symbol 445 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent { var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded; function ExternalContent () { } function loadExternal(url, placeholderClassName, instanceName, depth, initProps) { var _local2; _local2 = createObject(placeholderClassName, instanceName, depth, initProps); this[mx.core.View.childNameBase + numChildren] = _local2; if (prepList == undefined) { prepList = new Object(); } prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps}; prepareToLoadMovie(_local2); return(_local2); } function prepareToLoadMovie(obj) { obj.unloadMovie(); doLater(this, "waitForUnload"); } function waitForUnload() { var _local3; for (_local3 in prepList) { var _local2 = prepList[_local3]; if (_local2.obj.getBytesTotal() == 0) { if (loadList == undefined) { loadList = new Object(); } loadList[_local3] = _local2; _local2.obj.loadMovie(_local2.url); delete prepList[_local3]; doLater(this, "checkLoadProgress"); } else { doLater(this, "waitForUnload"); } } } function checkLoadProgress() { var _local8 = false; var _local3; for (_local3 in loadList) { var _local2 = loadList[_local3]; _local2.loaded = _local2.obj.getBytesLoaded(); _local2.total = _local2.obj.getBytesTotal(); if (_local2.total > 0) { _local2.obj._visible = false; dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total}); if (_local2.loaded == _local2.total) { if (loadedList == undefined) { loadedList = new Object(); } loadedList[_local3] = _local2; delete loadList[_local3]; doLater(this, "contentLoaded"); } } else if (_local2.total == -1) { if (_local2.failedOnce != undefined) { _local2.failedOnce++; if (_local2.failedOnce > 3) { dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadList[_local3]; } } else { _local2.failedOnce = 0; } } _local8 = true; } if (_local8) { doLater(this, "checkLoadProgress"); } } function contentLoaded() { var _local4; for (_local4 in loadedList) { var _local2 = loadedList[_local4]; _local2.obj._visible = true; _local2.obj._complete = true; var _local3; for (_local3 in _local2.initProps) { _local2.obj[_local3] = _local2.initProps[_local3]; } childLoaded(_local2.obj); dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadedList[_local4]; } } function convertToUIObject(obj) { if (obj.setSize == undefined) { var _local2 = mx.core.UIObject.prototype; obj.addProperty("width", _local2.__get__width, null); obj.addProperty("height", _local2.__get__height, null); obj.addProperty("left", _local2.__get__left, null); obj.addProperty("x", _local2.__get__x, null); obj.addProperty("top", _local2.__get__top, null); obj.addProperty("y", _local2.__get__y, null); obj.addProperty("right", _local2.__get__right, null); obj.addProperty("bottom", _local2.__get__bottom, null); obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible); obj.move = mx.core.UIObject.prototype.move; obj.setSize = mx.core.UIObject.prototype.setSize; obj.size = mx.core.UIObject.prototype.size; mx.events.UIEventDispatcher.initialize(obj); } } static function enableExternalContent() { } static function classConstruct() { var _local1 = mx.core.View.prototype; var _local2 = mx.core.ExternalContent.prototype; _local1.loadExternal = _local2.loadExternal; _local1.prepareToLoadMovie = _local2.prepareToLoadMovie; _local1.waitForUnload = _local2.waitForUnload; _local1.checkLoadProgress = _local2.checkLoadProgress; _local1.contentLoaded = _local2.contentLoaded; _local1.convertToUIObject = _local2.convertToUIObject; return(true); } static var classConstructed = classConstruct(); static var ViewDependency = mx.core.View; }
Symbol 446 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
class mx.skins.CustomBorder extends mx.skins.Border { var __width, __height, l_mc, setSkin, minHeight, minWidth, m_mc, r_mc; function CustomBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function createChildren(Void) { } function draw(Void) { if (l_mc == undefined) { var _local2 = setSkin(tagL, leftSkin); if (horizontal) { minHeight = l_mc._height; minWidth = l_mc._width; } else { minHeight = l_mc._height; minWidth = l_mc._width; } } if (m_mc == undefined) { setSkin(tagM, middleSkin); if (horizontal) { minHeight = m_mc._height; minWidth = minWidth + m_mc._width; } else { minHeight = minHeight + m_mc._height; minWidth = m_mc._width; } } if (r_mc == undefined) { setSkin(tagR, rightSkin); if (horizontal) { minHeight = r_mc._height; minWidth = minWidth + r_mc._width; } else { minHeight = minHeight + r_mc._height; minWidth = r_mc._width; } } size(); } function size(Void) { l_mc.move(0, 0); if (horizontal) { r_mc.move(width - r_mc.width, 0); m_mc.move(l_mc.width, 0); m_mc.setSize(r_mc.x - m_mc.x, m_mc.height); } else { r_mc.move(0, height - r_mc.height, 0); m_mc.move(0, l_mc.height); m_mc.setSize(m_mc.width, r_mc.y - m_mc.y); } } static var symbolName = "CustomBorder"; static var symbolOwner = mx.skins.CustomBorder; static var version = "2.0.2.126"; var className = "CustomBorder"; static var tagL = 0; static var tagM = 1; static var tagR = 2; var idNames = new Array("l_mc", "m_mc", "r_mc"); var leftSkin = "F3PieceLeft"; var middleSkin = "F3PieceMiddle"; var rightSkin = "F3PieceRight"; var horizontal = true; }
Symbol 447 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
class mx.controls.scrollClasses.ScrollThumb extends mx.skins.CustomBorder { var useHandCursor, ymin, ymax, datamin, datamax, scrollMove, lastY, _ymouse, _y, _parent, onMouseMove, grip_mc, setSkin, gripSkin, __get__width, __get__height; function ScrollThumb () { super(); } function createChildren(Void) { super.createChildren(); useHandCursor = false; } function setRange(_ymin, _ymax, _datamin, _datamax) { ymin = _ymin; ymax = _ymax; datamin = _datamin; datamax = _datamax; } function dragThumb(Void) { scrollMove = _ymouse - lastY; scrollMove = scrollMove + _y; if (scrollMove < ymin) { scrollMove = ymin; } else if (scrollMove > ymax) { scrollMove = ymax; } _parent.isScrolling = true; _y = scrollMove; var _local2 = Math.round(((datamax - datamin) * (_y - ymin)) / (ymax - ymin)) + datamin; _parent.scrollPosition = _local2; _parent.dispatchScrollEvent("ThumbTrack"); updateAfterEvent(); } function stopDragThumb(Void) { _parent.isScrolling = false; _parent.dispatchScrollEvent("ThumbPosition"); _parent.dispatchScrollChangedEvent(); delete onMouseMove; } function onPress(Void) { _parent.pressFocus(); lastY = _ymouse; onMouseMove = dragThumb; super.onPress(); } function onRelease(Void) { _parent.releaseFocus(); stopDragThumb(); super.onRelease(); } function onReleaseOutside(Void) { _parent.releaseFocus(); stopDragThumb(); super.onReleaseOutside(); } function draw() { super.draw(); if (grip_mc == undefined) { setSkin(3, gripSkin); } } function size() { super.size(); grip_mc.move((__get__width() - grip_mc.width) / 2, (__get__height() - grip_mc.height) / 2); } static var symbolOwner = mx.skins.CustomBorder.symbolOwner; var className = "ScrollThumb"; var btnOffset = 0; var horizontal = false; var idNames = new Array("l_mc", "m_mc", "r_mc", "grip_mc"); }
Symbol 448 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
class mx.controls.scrollClasses.ScrollBar extends mx.core.UIComponent { var isScrolling, scrollTrack_mc, scrollThumb_mc, __height, tabEnabled, focusEnabled, boundingBox_mc, setSkin, upArrow_mc, _minHeight, _minWidth, downArrow_mc, createObject, createClassObject, enabled, _height, dispatchEvent, minMode, maxMode, plusMode, minusMode, _parent, getStyle, scrolling, _ymouse; function ScrollBar () { super(); } function get scrollPosition() { return(_scrollPosition); } function set scrollPosition(pos) { _scrollPosition = pos; if (isScrolling != true) { pos = Math.min(pos, maxPos); pos = Math.max(pos, minPos); var _local3 = (((pos - minPos) * (scrollTrack_mc.height - scrollThumb_mc._height)) / (maxPos - minPos)) + scrollTrack_mc.top; scrollThumb_mc.move(0, _local3); } //return(scrollPosition); } function get pageScrollSize() { return(largeScroll); } function set pageScrollSize(lScroll) { largeScroll = lScroll; //return(pageScrollSize); } function set lineScrollSize(sScroll) { smallScroll = sScroll; //return(lineScrollSize); } function get lineScrollSize() { return(smallScroll); } function get virtualHeight() { return(__height); } function init(Void) { super.init(); _scrollPosition = 0; tabEnabled = false; focusEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function createChildren(Void) { if (scrollTrack_mc == undefined) { setSkin(skinIDTrack, scrollTrackName); } scrollTrack_mc.visible = false; var _local3 = new Object(); _local3.enabled = false; _local3.preset = mx.controls.SimpleButton.falseDisabled; _local3.initProperties = 0; _local3.autoRepeat = true; _local3.tabEnabled = false; var _local2; if (upArrow_mc == undefined) { _local2 = createButton(upArrowName, "upArrow_mc", skinIDUpArrow, _local3); } _local2.buttonDownHandler = onUpArrow; _local2.clickHandler = onScrollChanged; _minHeight = _local2.height; _minWidth = _local2.width; if (downArrow_mc == undefined) { _local2 = createButton(downArrowName, "downArrow_mc", skinIDDownArrow, _local3); } _local2.buttonDownHandler = onDownArrow; _local2.clickHandler = onScrollChanged; _minHeight = _minHeight + _local2.height; } function createButton(linkageName, id, skinID, o) { if (skinID == skinIDUpArrow) { o.falseUpSkin = upArrowUpName; o.falseDownSkin = upArrowDownName; o.falseOverSkin = upArrowOverName; } else { o.falseUpSkin = downArrowUpName; o.falseDownSkin = downArrowDownName; o.falseOverSkin = downArrowOverName; } var _local3 = createObject(linkageName, id, skinID, o); this[id].visible = false; this[id].useHandCursor = false; return(_local3); } function createThumb(Void) { var _local2 = new Object(); _local2.validateNow = true; _local2.tabEnabled = false; _local2.leftSkin = thumbTopName; _local2.middleSkin = thumbMiddleName; _local2.rightSkin = thumbBottomName; _local2.gripSkin = thumbGripName; createClassObject(mx.controls.scrollClasses.ScrollThumb, "scrollThumb_mc", skinIDThumb, _local2); } function setScrollProperties(pSize, mnPos, mxPos, ls) { var _local4; var _local2 = scrollTrack_mc; pageSize = pSize; largeScroll = (((ls != undefined) && (ls > 0)) ? (ls) : (pSize)); minPos = Math.max(mnPos, 0); maxPos = Math.max(mxPos, 0); _scrollPosition = Math.max(minPos, _scrollPosition); _scrollPosition = Math.min(maxPos, _scrollPosition); if (((maxPos - minPos) > 0) && (enabled)) { var _local5 = _scrollPosition; if (!initializing) { upArrow_mc.enabled = true; downArrow_mc.enabled = true; } _local2.onPress = (_local2.onDragOver = startTrackScroller); _local2.onRelease = releaseScrolling; _local2.onDragOut = (_local2.stopScrolling = stopScrolling); _local2.onReleaseOutside = releaseScrolling; _local2.useHandCursor = false; if (scrollThumb_mc == undefined) { createThumb(); } var _local3 = scrollThumb_mc; if (scrollTrackOverName.length > 0) { _local2.onRollOver = trackOver; _local2.onRollOut = trackOut; } _local4 = (pageSize / ((maxPos - minPos) + pageSize)) * _local2.height; if (_local4 < _local3.minHeight) { if (_local2.height < _local3.minHeight) { _local3.__set__visible(false); } else { _local4 = _local3.minHeight; _local3.__set__visible(true); _local3.setSize(_minWidth, _local3.minHeight + 0); } } else { _local3.__set__visible(true); _local3.setSize(_minWidth, _local4); } _local3.setRange(upArrow_mc.__get__height() + 0, (virtualHeight - downArrow_mc.__get__height()) - _local3.__get__height(), minPos, maxPos); _local5 = Math.min(_local5, maxPos); scrollPosition = (Math.max(_local5, minPos)); } else { scrollThumb_mc.__set__visible(false); if (!initializing) { upArrow_mc.enabled = false; downArrow_mc.enabled = false; } delete _local2.onPress; delete _local2.onDragOver; delete _local2.onRelease; delete _local2.onDragOut; delete _local2.onRollOver; delete _local2.onRollOut; delete _local2.onReleaseOutside; } if (initializing) { scrollThumb_mc.__set__visible(false); } } function setEnabled(enabledFlag) { super.setEnabled(enabledFlag); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function draw(Void) { if (initializing) { initializing = false; scrollTrack_mc.visible = true; upArrow_mc.__set__visible(true); downArrow_mc.__set__visible(true); } size(); } function size(Void) { if (_height == 1) { return(undefined); } if (upArrow_mc == undefined) { return(undefined); } var _local3 = upArrow_mc.__get__height(); var _local2 = downArrow_mc.__get__height(); upArrow_mc.move(0, 0); var _local4 = scrollTrack_mc; _local4._y = _local3; _local4._height = (virtualHeight - _local3) - _local2; downArrow_mc.move(0, virtualHeight - _local2); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function dispatchScrollEvent(detail) { dispatchEvent({type:"scroll", detail:detail}); } function isScrollBarKey(k) { if (k == 36) { if (scrollPosition != 0) { scrollPosition = (0); dispatchScrollEvent(minMode); } return(true); } if (k == 35) { if (scrollPosition < maxPos) { scrollPosition = (maxPos); dispatchScrollEvent(maxMode); } return(true); } return(false); } function scrollIt(inc, mode) { var _local3 = smallScroll; if (inc != "Line") { _local3 = ((largeScroll == 0) ? (pageSize) : (largeScroll)); } var _local2 = _scrollPosition + (mode * _local3); if (_local2 > maxPos) { _local2 = maxPos; } else if (_local2 < minPos) { _local2 = minPos; } if (scrollPosition != _local2) { scrollPosition = (_local2); var _local4 = ((mode < 0) ? (minusMode) : (plusMode)); dispatchScrollEvent(inc + _local4); } } function startTrackScroller(Void) { _parent.pressFocus(); if (_parent.scrollTrackDownName.length > 0) { if (_parent.scrollTrackDown_mc == undefined) { _parent.setSkin(skinIDTrackDown, scrollTrackDownName); } else { _parent.scrollTrackDown_mc.visible = true; } } _parent.trackScroller(); _parent.scrolling = setInterval(_parent, "scrollInterval", getStyle("repeatDelay"), "Page", -1); } function scrollInterval(inc, mode) { clearInterval(scrolling); if (inc == "Page") { trackScroller(); } else { scrollIt(inc, mode); } scrolling = setInterval(this, "scrollInterval", getStyle("repeatInterval"), inc, mode); } function trackScroller(Void) { if ((scrollThumb_mc._y + scrollThumb_mc.__get__height()) < _ymouse) { scrollIt("Page", 1); } else if (scrollThumb_mc._y > _ymouse) { scrollIt("Page", -1); } } function dispatchScrollChangedEvent(Void) { dispatchEvent({type:"scrollChanged"}); } function stopScrolling(Void) { clearInterval(_parent.scrolling); _parent.scrollTrackDown_mc.visible = false; } function releaseScrolling(Void) { _parent.releaseFocus(); stopScrolling(); _parent.dispatchScrollChangedEvent(); } function trackOver(Void) { if (_parent.scrollTrackOverName.length > 0) { if (_parent.scrollTrackOver_mc == undefined) { _parent.setSkin(skinIDTrackOver, scrollTrackOverName); } else { _parent.scrollTrackOver_mc.visible = true; } } } function trackOut(Void) { _parent.scrollTrackOver_mc.visible = false; } function onUpArrow(Void) { _parent.scrollIt("Line", -1); } function onDownArrow(Void) { _parent.scrollIt("Line", 1); } function onScrollChanged(Void) { _parent.dispatchScrollChangedEvent(); } static var symbolOwner = mx.core.UIComponent; var className = "ScrollBar"; var minPos = 0; var maxPos = 0; var pageSize = 0; var largeScroll = 0; var smallScroll = 1; var _scrollPosition = 0; var scrollTrackName = "ScrollTrack"; var scrollTrackOverName = ""; var scrollTrackDownName = ""; var upArrowName = "BtnUpArrow"; var upArrowUpName = "ScrollUpArrowUp"; var upArrowOverName = "ScrollUpArrowOver"; var upArrowDownName = "ScrollUpArrowDown"; var downArrowName = "BtnDownArrow"; var downArrowUpName = "ScrollDownArrowUp"; var downArrowOverName = "ScrollDownArrowOver"; var downArrowDownName = "ScrollDownArrowDown"; var thumbTopName = "ScrollThumbTopUp"; var thumbMiddleName = "ScrollThumbMiddleUp"; var thumbBottomName = "ScrollThumbBottomUp"; var thumbGripName = "ScrollThumbGripUp"; static var skinIDTrack = 0; static var skinIDTrackOver = 1; static var skinIDTrackDown = 2; static var skinIDUpArrow = 3; static var skinIDDownArrow = 4; static var skinIDThumb = 5; var idNames = new Array("scrollTrack_mc", "scrollTrackOver_mc", "scrollTrackDown_mc", "upArrow_mc", "downArrow_mc"); var clipParameters = {minPos:1, maxPos:1, pageSize:1, scrollPosition:1, lineScrollSize:1, pageScrollSize:1, visible:1, enabled:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.scrollClasses.ScrollBar.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var initializing = true; }
Symbol 449 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
class mx.controls.HScrollBar extends mx.controls.scrollClasses.ScrollBar { var _minHeight, _minWidth, _xscale, _rotation, __width, scrollIt; function HScrollBar () { super(); } function getMinWidth(Void) { return(_minHeight); } function getMinHeight(Void) { return(_minWidth); } function init(Void) { super.init(); _xscale = -100; _rotation = -90; } function get virtualHeight() { return(__width); } function isScrollBarKey(k) { if (k == 37) { scrollIt("Line", -1); return(true); } if (k == 39) { scrollIt("Line", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "HScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; var className = "HScrollBar"; var minusMode = "Left"; var plusMode = "Right"; var minMode = "AtLeft"; var maxMode = "AtRight"; }
Symbol 450 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { if (initializing) { labelPath.visible = true; } super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local9 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local10 = (__width - borderW) - borderW; var _local11 = (__height - borderW) - borderW; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local9 = Math.min(_local10 - _local7, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local10 - _local9) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local10 - _local9) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local9; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local11 - _local6) / 2; _local4 = (_local11 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local9 = Math.min(_local10, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local10 - _local9) / 2; _local2._x = (_local10 - _local7) / 2; if (_local12 == "top") { _local4 = (_local11 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local11 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; if (initializing) { _local2.visible = false; } } else { delete labelPath.__text; labelPath.text = label; refresh(); } } function getLabel(Void) { return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text))); } function get label() { return(getLabel()); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(3, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.2.126"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 451 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 452 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
class mx.controls.VScrollBar extends mx.controls.scrollClasses.ScrollBar { var scrollIt; function VScrollBar () { super(); } function init(Void) { super.init(); } function isScrollBarKey(k) { if (k == 38) { scrollIt("Line", -1); return(true); } if (k == 40) { scrollIt("Line", 1); return(true); } if (k == 33) { scrollIt("Page", -1); return(true); } if (k == 34) { scrollIt("Page", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "VScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; var className = "VScrollBar"; var minusMode = "Up"; var plusMode = "Down"; var minMode = "AtTop"; var maxMode = "AtBottom"; }
Symbol 453 MovieClip [__Packages.mx.controls.CheckBox] Frame 0
class mx.controls.CheckBox extends mx.controls.Button { var _getTextFormat, labelPath, iconName; function CheckBox () { super(); } function onRelease() { super.onRelease(); } function init() { super.init(); } function size() { super.size(); } function get emphasized() { return(undefined); } function calcPreferredHeight() { var _local5 = _getTextFormat(); var _local3 = _local5.getTextExtent2(labelPath.text).height; var _local4 = iconName._height; var _local2 = 0; if ((__labelPlacement == "left") || (__labelPlacement == "right")) { _local2 = Math.max(_local3, _local4); } else { _local2 = _local3 + _local4; } return(Math.max(14, _local2)); } function set toggle(v) { //return(toggle); } function get toggle() { } function set icon(v) { //return(icon); } function get icon() { } static var symbolName = "CheckBox"; static var symbolOwner = mx.controls.CheckBox; static var version = "2.0.2.126"; var className = "CheckBox"; var ignoreClassStyleDeclaration = {Button:1}; var btnOffset = 0; var __toggle = true; var __selected = false; var __labelPlacement = "right"; var __label = "CheckBox"; var falseUpSkin = ""; var falseDownSkin = ""; var falseOverSkin = ""; var falseDisabledSkin = ""; var trueUpSkin = ""; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = ""; var falseUpIcon = "CheckFalseUp"; var falseDownIcon = "CheckFalseDown"; var falseOverIcon = "CheckFalseOver"; var falseDisabledIcon = "CheckFalseDisabled"; var trueUpIcon = "CheckTrueUp"; var trueDownIcon = "CheckTrueDown"; var trueOverIcon = "CheckTrueOver"; var trueDisabledIcon = "CheckTrueDisabled"; var clipParameters = {label:1, labelPlacement:1, selected:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.CheckBox.prototype.clipParameters, mx.controls.Button.prototype.clipParameters); var centerContent = false; var borderW = 0; }
Symbol 470 MovieClip [__Packages.mx.controls.RadioButton] Frame 0
class mx.controls.RadioButton extends mx.controls.Button { var setToggle, __value, selected, releaseFocus, phase, dispatchEvent, _parent, __data, setState, __state, getFocusManager; function RadioButton () { super(); } function init(Void) { setToggle(__toggle); __value = this; super.init(); } function size(Void) { super.size(); } function onRelease() { if (selected) { return(undefined); } releaseFocus(); phase = "up"; setSelected(true); dispatchEvent({type:"click"}); _parent[__groupName].dispatchEvent({type:"click"}); } function setData(val) { __data = val; } function set data(val) { __data = val; //return(data); } function getData(val) { return(__data); } function get data() { return(__data); } function onUnload() { if (_parent[__groupName].selectedRadio == this) { _parent[__groupName].selectedRadio = undefined; } _parent[__groupName].radioList[indexNumber] = null; delete _parent[__groupName].radioList[indexNumber]; } function setSelected(val) { var _local2 = _parent[__groupName]; var _local4 = _local2.selectedRadio.__width; var _local5 = _local2.selectedRadio.__height; if (val) { _local2.selectedRadio.setState(false); _local2.selectedRadio = this; } else if (_local2.selectedRadio == this) { _local2.selectedRadio.setState(false); _local2.selectedRadio = undefined; } setState(val); } function deleteGroupObj(groupName) { delete _parent[groupName]; } function getGroupName() { return(__groupName); } function get groupName() { return(__groupName); } function setGroupName(groupName) { if ((groupName == undefined) || (groupName == "")) { return(undefined); } delete _parent[__groupName].radioList[__data]; addToGroup(groupName); __groupName = groupName; } function set groupName(groupName) { setGroupName(groupName); //return(this.groupName); } function addToGroup(groupName) { if ((groupName == "") || (groupName == undefined)) { return(undefined); } var _local2 = _parent[groupName]; if (_local2 == undefined) { _local2 = (_parent[groupName] = new mx.controls.RadioButtonGroup()); _local2.__groupName = groupName; } _local2.addInstance(this); if (__state) { _local2.selectedRadio.setState(false); _local2.selectedRadio = this; } } function get emphasized() { return(undefined); } function keyDown(e) { switch (e.code) { case 40 : setNext(); break; case 38 : setPrev(); break; case 37 : setPrev(); break; case 39 : setNext(); } } function setNext() { var _local2 = _parent[groupName]; if ((_local2.selectedRadio.indexNumber + 1) == _local2.radioList.length) { return(undefined); } var _local4 = (_local2.selectedRadio ? (_local2.selectedRadio.indexNumber) : -1); var _local3 = 1; while (_local3 < _local2.radioList.length) { if ((_local2.radioList[_local4 + _local3] != undefined) && (_local2.radioList[_local4 + _local3].enabled)) { var _local5 = getFocusManager(); _local2.radioList[_local4 + _local3].selected = true; _local5.setFocus(_local2.radioList[_local2.selectedRadio.indexNumber]); _local2.dispatchEvent({type:"click"}); break; } _local3++; } } function setPrev() { var _local2 = _parent[groupName]; if (_local2.selectedRadio.indexNumber == 0) { return(undefined); } var _local4 = (_local2.selectedRadio ? (_local2.selectedRadio.indexNumber) : 1); var _local3 = 1; while (_local3 < _local2.radioList.length) { if ((_local2.radioList[_local4 - _local3] != undefined) && (_local2.radioList[_local4 - _local3].enabled)) { var _local5 = getFocusManager(); _local2.radioList[_local4 - _local3].selected = true; _local5.setFocus(_local2.radioList[_local2.selectedRadio.indexNumber]); _local2.dispatchEvent({type:"click"}); break; } _local3++; } } function set toggle(v) { //return(toggle); } function get toggle() { } function set icon(v) { //return(icon); } function get icon() { } static var symbolName = "RadioButton"; static var symbolOwner = mx.controls.RadioButton; static var version = "2.0.2.126"; var className = "RadioButton"; var btnOffset = 0; var __toggle = true; var __label = "Radio Button"; var __labelPlacement = "right"; var ignoreClassStyleDeclaration = {Button:1}; var __groupName = "radioGroup"; var indexNumber = 0; var offset = false; var falseUpSkin = ""; var falseDownSkin = ""; var falseOverSkin = ""; var falseDisabledSkin = ""; var trueUpSkin = ""; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = ""; var falseUpIcon = "RadioFalseUp"; var falseDownIcon = "RadioFalseDown"; var falseOverIcon = "RadioFalseOver"; var falseDisabledIcon = "RadioFalseDisabled"; var trueUpIcon = "RadioTrueUp"; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = "RadioTrueDisabled"; var centerContent = false; var borderW = 0; var clipParameters = {labelPlacement:1, data:1, label:1, groupName:1, selected:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.RadioButton.prototype.clipParameters, mx.controls.Button.prototype.clipParameters); }
Symbol 487 MovieClip [__Packages.mx.controls.RadioButtonGroup] Frame 0
class mx.controls.RadioButtonGroup { var radioList, __groupName, selectedRadio; function RadioButtonGroup () { init(); mx.events.UIEventDispatcher.initialize(this); } function init(Void) { radioList = new Array(); } function setGroupName(groupName) { if ((groupName == undefined) || (groupName == "")) { return(undefined); } var _local6 = __groupName; _parent[groupName] = this; for (var _local5 in radioList) { radioList[_local5].groupName = groupName; var _local3 = radioList[_local5]; } _local3.deleteGroupObj(_local6); } function getGroupName() { return(__groupName); } function addInstance(instance) { instance.indexNumber = indexNumber++; radioList.push(instance); } function getValue() { if (selectedRadio.data == "") { return(selectedRadio.label); } return(selectedRadio.__data); } function getLabelPlacement() { for (var _local3 in radioList) { var _local2 = radioList[_local3].getLabelPlacement(); } return(_local2); } function setLabelPlacement(pos) { for (var _local3 in radioList) { radioList[_local3].setLabelPlacement(pos); } } function setEnabled(val) { for (var _local3 in radioList) { radioList[_local3].enabled = val; } } function setSize(val, val1) { for (var _local3 in radioList) { radioList[_local3].setSize(val, val1); } } function getEnabled() { for (var _local4 in radioList) { var _local2 = radioList[_local4].enabled; var _local3 = t + (_local2 + 0); } if (_local3 == radioList.length) { return(true); } if (_local3 == 0) { return(false); } } function setStyle(name, val) { for (var _local4 in radioList) { radioList[_local4].setStyle(name, val); } } function setInstance(val) { for (var _local3 in radioList) { if (radioList[_local3] == val) { radioList[_local3].selected = true; } } } function getInstance() { return(selectedRadio); } function setValue(val) { for (var _local4 in radioList) { if ((radioList[_local4].__data == val) || (radioList[_local4].label == val)) { var _local2 = _local4; break; } } if (_local2 != undefined) { selectedRadio.setState(false); selectedRadio.hitArea_mc._height = selectedRadio.__height; selectedRadio.hitArea_mc._width = selectedRadio.__width; selectedRadio = radioList[_local2]; selectedRadio.setState(true); selectedRadio.hitArea_mc._height = (selectedRadio.hitArea_mc._width = 0); } } function set groupName(groupName) { if ((groupName == undefined) || (groupName == "")) { return; } var _local6 = __groupName; _parent[groupName] = this; for (var _local5 in radioList) { radioList[_local5].groupName = groupName; var _local3 = radioList[_local5]; } _local3.deleteGroupObj(_local6); //return(this.groupName); } function get groupName() { return(__groupName); } function set selectedData(val) { for (var _local4 in radioList) { if ((radioList[_local4].__data == val) || (radioList[_local4].label == val)) { var _local2 = _local4; break; } } if (_local2 != undefined) { selectedRadio.setState(false); selectedRadio = radioList[_local2]; selectedRadio.setState(true); } //return(selectedData); } function get selectedData() { if ((selectedRadio.data == "") || (selectedRadio.data == undefined)) { return(selectedRadio.label); } return(selectedRadio.__data); } function get selection() { return(selectedRadio); } function set selection(val) { for (var _local3 in radioList) { if (radioList[_local3] == val) { radioList[_local3].selected = true; } } //return(selection); } function set labelPlacement(pos) { for (var _local3 in radioList) { radioList[_local3].setLabelPlacement(pos); } //return(labelPlacement); } function get labelPlacement() { for (var _local3 in radioList) { var _local2 = radioList[_local3].getLabelPlacement(); } return(_local2); } function set enabled(val) { for (var _local3 in radioList) { radioList[_local3].enabled = val; } //return(enabled); } function get enabled() { var _local2 = 0; for (var _local3 in radioList) { _local2 = _local2 + radioList[_local3].enabled; } if (_local2 == 0) { return(false); } if (_local2 == radioList.length) { return(true); } } static var symbolName = "RadioButtonGroup"; static var symbolOwner = mx.controls.RadioButtonGroup; static var version = "2.0.2.126"; var className = "RadioButtonGroup"; var indexNumber = 0; }
Symbol 488 MovieClip [__Packages.mx.controls.listclasses.DataSelector] Frame 0
class mx.controls.listclasses.DataSelector extends Object { var __vPosition, setVPosition, __dataProvider, enabled, lastSelID, lastSelected, selected, invUpdateControl, invalidate, multipleSelection, updateControl, __rowCount, rows; function DataSelector () { super(); } static function Initialize(obj) { var _local3 = mixinProps; var _local4 = _local3.length; obj = obj.prototype; var _local1 = 0; while (_local1 < _local4) { obj[_local3[_local1]] = mixins[_local3[_local1]]; _local1++; } mixins.createProp(obj, "dataProvider", true); mixins.createProp(obj, "length", false); mixins.createProp(obj, "value", false); mixins.createProp(obj, "selectedIndex", true); mixins.createProp(obj, "selectedIndices", true); mixins.createProp(obj, "selectedItems", false); mixins.createProp(obj, "selectedItem", true); return(true); } function createProp(obj, propName, setter) { var p = (propName.charAt(0).toUpperCase() + propName.substr(1)); var _local2 = null; var _local4 = function (Void) { return(this["get" + p]()); }; if (setter) { _local2 = function (val) { this["set" + p](val); }; } obj.addProperty(propName, _local4, _local2); } function setDataProvider(dP) { if (__vPosition != 0) { setVPosition(0); } clearSelected(); __dataProvider.removeEventListener(this); __dataProvider = dP; dP.addEventListener("modelChanged", this); dP.addView(this); modelChanged({eventName:"updateAll"}); } function getDataProvider(Void) { return(__dataProvider); } function addItemAt(index, label, data) { if ((index < 0) || (!enabled)) { return(undefined); } var _local2 = __dataProvider; if (_local2 == undefined) { _local2 = (__dataProvider = new Array()); _local2.addEventListener("modelChanged", this); index = 0; } if ((typeof(label) == "object") || (typeof(_local2.getItemAt(0)) == "string")) { _local2.addItemAt(index, label); } else { _local2.addItemAt(index, {label:label, data:data}); } } function addItem(label, data) { addItemAt(__dataProvider.length, label, data); } function removeItemAt(index) { return(__dataProvider.removeItemAt(index)); } function removeAll(Void) { __dataProvider.removeAll(); } function replaceItemAt(index, newLabel, newData) { if (typeof(newLabel) == "object") { __dataProvider.replaceItemAt(index, newLabel); } else { __dataProvider.replaceItemAt(index, {label:newLabel, data:newData}); } } function sortItemsBy(fieldName, order) { lastSelID = __dataProvider.getItemID(lastSelected); __dataProvider.sortItemsBy(fieldName, order); } function sortItems(compareFunc, order) { lastSelID = __dataProvider.getItemID(lastSelected); __dataProvider.sortItems(compareFunc, order); } function getLength(Void) { return(__dataProvider.length); } function getItemAt(index) { return(__dataProvider.getItemAt(index)); } function modelChanged(eventObj) { var _local3 = eventObj.firstItem; var _local6 = eventObj.lastItem; var _local7 = eventObj.eventName; if (_local7 == undefined) { _local7 = eventObj.event; _local3 = eventObj.firstRow; _local6 = eventObj.lastRow; if (_local7 == "addRows") { _local7 = (eventObj.eventName = "addItems"); } else if (_local7 == "deleteRows") { _local7 = (eventObj.eventName = "removeItems"); } else if (_local7 == "updateRows") { _local7 = (eventObj.eventName = "updateItems"); } } if (_local7 == "addItems") { for (var _local2 in selected) { var _local5 = selected[_local2]; if ((_local5 != undefined) && (_local5 >= _local3)) { selected[_local2] = selected[_local2] + ((_local6 - _local3) + 1); } } } else if (_local7 == "removeItems") { if (__dataProvider.length == 0) { delete selected; } else { var _local9 = eventObj.removedIDs; var _local10 = _local9.length; var _local2 = 0; while (_local2 < _local10) { var _local4 = _local9[_local2]; if (selected[_local4] != undefined) { delete selected[_local4]; } _local2++; } for (_local2 in selected) { if (selected[_local2] >= _local3) { selected[_local2] = selected[_local2] - ((_local6 - _local3) + 1); } } } } else if (_local7 == "sort") { if (typeof(__dataProvider.getItemAt(0)) != "object") { delete selected; } else { var _local10 = __dataProvider.length; var _local2 = 0; while (_local2 < _local10) { if (isSelected(_local2)) { var _local4 = __dataProvider.getItemID(_local2); if (_local4 == lastSelID) { lastSelected = _local2; } selected[_local4] = _local2; } _local2++; } } } else if (_local7 == "filterModel") { setVPosition(0); } invUpdateControl = true; invalidate(); } function getValue(Void) { var _local2 = getSelectedItem(); if (typeof(_local2) != "object") { return(_local2); } return(((_local2.data == undefined) ? (_local2.label) : (_local2.data))); } function getSelectedIndex(Void) { for (var _local3 in selected) { var _local2 = selected[_local3]; if (_local2 != undefined) { return(_local2); } } } function setSelectedIndex(index) { if (((index >= 0) && (index < __dataProvider.length)) && (enabled)) { delete selected; selectItem(index, true); lastSelected = index; invUpdateControl = true; invalidate(); } else if (index == undefined) { clearSelected(); } } function getSelectedIndices(Void) { var _local2 = new Array(); for (var _local3 in selected) { _local2.push(selected[_local3]); } _local2.reverse(); return(((_local2.length > 0) ? (_local2) : undefined)); } function setSelectedIndices(indexArray) { if (multipleSelection != true) { return(undefined); } delete selected; var _local3 = 0; while (_local3 < indexArray.length) { var _local2 = indexArray[_local3]; if ((_local2 >= 0) && (_local2 < __dataProvider.length)) { selectItem(_local2, true); } _local3++; } invUpdateControl = true; updateControl(); } function getSelectedItems(Void) { var _local3 = getSelectedIndices(); var _local4 = new Array(); var _local2 = 0; while (_local2 < _local3.length) { _local4.push(getItemAt(_local3[_local2])); _local2++; } return(((_local4.length > 0) ? (_local4) : undefined)); } function getSelectedItem(Void) { return(__dataProvider.getItemAt(getSelectedIndex())); } function selectItem(index, selectedFlag) { if (selected == undefined) { selected = new Object(); } var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } if (selectedFlag && (!isSelected(index))) { selected[_local2] = index; } else if (!selectedFlag) { delete selected[_local2]; } } function isSelected(index) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(false); } return(selected[_local2] != undefined); } function clearSelected(transition) { var _local3 = 0; for (var _local4 in selected) { var _local2 = selected[_local4]; if (((_local2 != undefined) && (__vPosition <= _local2)) && (_local2 < (__vPosition + __rowCount))) { rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "normal", transition && ((_local3 % 3) == 0)); } _local3++; } delete selected; } static var mixins = new mx.controls.listclasses.DataSelector(); static var mixinProps = ["setDataProvider", "getDataProvider", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "sortItemsBy", "sortItems", "getLength", "getItemAt", "modelChanged", "calcPreferredWidthFromData", "calcPreferredHeightFromData", "getValue", "getSelectedIndex", "getSelectedItem", "getSelectedIndices", "getSelectedItems", "selectItem", "isSelected", "clearSelected", "setSelectedIndex", "setSelectedIndices"]; }
Symbol 489 MovieClip [__Packages.mx.controls.listclasses.DataProvider] Frame 0
class mx.controls.listclasses.DataProvider extends Object { var length, splice, dispatchEvent, sortOn, reverse, sort; function DataProvider (obj) { super(); } static function Initialize(obj) { var _local4 = mixinProps; var _local6 = _local4.length; obj = obj.prototype; var _local3 = 0; while (_local3 < _local6) { obj[_local4[_local3]] = mixins[_local4[_local3]]; _global.ASSetPropFlags(obj, _local4[_local3], 1); _local3++; } mx.events.EventDispatcher.initialize(obj); _global.ASSetPropFlags(obj, "addEventListener", 1); _global.ASSetPropFlags(obj, "removeEventListener", 1); _global.ASSetPropFlags(obj, "dispatchEvent", 1); _global.ASSetPropFlags(obj, "dispatchQueue", 1); Object.prototype.LargestID = 0; Object.prototype.getID = function () { if (this.__ID__ == undefined) { this.__ID__ = Object.prototype.LargestID++; _global.ASSetPropFlags(this, "__ID__", 1); } return(this.__ID__); }; _global.ASSetPropFlags(Object.prototype, "LargestID", 1); _global.ASSetPropFlags(Object.prototype, "getID", 1); return(true); } function addItemAt(index, value) { if (index < length) { splice(index, 0, value); } else if (index > length) { trace("Cannot add an item past the end of the DataProvider"); return(undefined); } this[index] = value; updateViews("addItems", index, index); } function addItem(value) { addItemAt(length, value); } function addItemsAt(index, newItems) { index = Math.min(length, index); newItems.unshift(index, 0); splice.apply(this, newItems); newItems.splice(0, 2); updateViews("addItems", index, (index + newItems.length) - 1); } function removeItemsAt(index, len) { var _local3 = new Array(); var _local2 = 0; while (_local2 < len) { _local3.push(getItemID(index + _local2)); _local2++; } var _local6 = splice(index, len); dispatchEvent({type:"modelChanged", eventName:"removeItems", firstItem:index, lastItem:(index + len) - 1, removedItems:_local6, removedIDs:_local3}); } function removeItemAt(index) { var _local2 = this[index]; removeItemsAt(index, 1); return(_local2); } function removeAll(Void) { splice(0); updateViews("removeItems", 0, length - 1); } function replaceItemAt(index, itemObj) { if ((index < 0) || (index >= length)) { return(undefined); } var _local3 = getItemID(index); this[index] = itemObj; this[index].__ID__ = _local3; updateViews("updateItems", index, index); } function getItemAt(index) { return(this[index]); } function getItemID(index) { var _local2 = this[index]; if ((typeof(_local2) != "object") && (_local2 != undefined)) { return(index); } return(_local2.getID()); } function sortItemsBy(fieldName, order) { if (typeof(order) == "string") { sortOn(fieldName); if (order.toUpperCase() == "DESC") { reverse(); } } else { sortOn(fieldName, order); } updateViews("sort"); } function sortItems(compareFunc, optionFlags) { sort(compareFunc, optionFlags); updateViews("sort"); } function editField(index, fieldName, newData) { this[index][fieldName] = newData; dispatchEvent({type:"modelChanged", eventName:"updateField", firstItem:index, lastItem:index, fieldName:fieldName}); } function getEditingData(index, fieldName) { return(this[index][fieldName]); } function updateViews(event, first, last) { dispatchEvent({type:"modelChanged", eventName:event, firstItem:first, lastItem:last}); } static var mixinProps = ["addView", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "getItemAt", "getItemID", "sortItemsBy", "sortItems", "updateViews", "addItemsAt", "removeItemsAt", "getEditingData", "editField"]; static var evtDipatcher = mx.events.EventDispatcher; static var mixins = new mx.controls.listclasses.DataProvider(); }
Symbol 490 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList] Frame 0
class mx.controls.listclasses.ScrollSelectList extends mx.core.ScrollView { var invLayoutContent, rows, topRowZ, listContent, __dataProvider, __vPosition, tW, layoutX, layoutY, tH, invRowHeight, invalidate, __height, invUpdateControl, __cellRenderer, __labelFunction, __iconField, __iconFunction, getLength, baseRowZ, lastPosition, propertyTable, isSelected, wasKeySelected, changeFlag, clearSelected, selectItem, lastSelected, dispatchEvent, dragScrolling, _ymouse, scrollInterval, isPressed, onMouseUp, getSelectedIndex, enabled, tabEnabled, tabChildren, createEmptyMovieClip, border_mc; function ScrollSelectList () { super(); } function layoutContent(x, y, w, h) { delete invLayoutContent; var _local4 = Math.ceil(h / __rowHeight); roundUp = (h % __rowHeight) != 0; var _local12 = _local4 - __rowCount; if (_local12 < 0) { var _local3 = _local4; while (_local3 < __rowCount) { rows[_local3].removeMovieClip(); delete rows[_local3]; _local3++; } topRowZ = topRowZ + _local12; } else if (_local12 > 0) { if (rows == undefined) { rows = new Array(); } var _local3 = __rowCount; while (_local3 < _local4) { var _local2 = (rows[_local3] = listContent.createObject(__rowRenderer, "listRow" + (topRowZ++), topRowZ, {owner:this, styleName:this, rowIndex:_local3})); _local2._x = x; _local2._y = Math.round((_local3 * __rowHeight) + y); _local2.setSize(w, __rowHeight); _local2.drawRow(__dataProvider.getItemAt(__vPosition + _local3), getStateAt(__vPosition + _local3)); _local2.lastY = _local2._y; _local3++; } } if (w != tW) { var _local11 = ((_local12 > 0) ? (__rowCount) : (_local4)); var _local3 = 0; while (_local3 < _local11) { rows[_local3].setSize(w, __rowHeight); _local3++; } } if ((layoutX != x) || (layoutY != y)) { var _local3 = 0; while (_local3 < _local4) { rows[_local3]._x = x; rows[_local3]._y = Math.round((_local3 * __rowHeight) + y); _local3++; } } __rowCount = _local4; layoutX = x; layoutY = y; tW = w; tH = h; } function getRowHeight(Void) { return(__rowHeight); } function setRowHeight(v) { __rowHeight = v; invRowHeight = true; invalidate(); } function get rowHeight() { return(getRowHeight()); } function set rowHeight(w) { setRowHeight(w); //return(rowHeight); } function setRowCount(v) { __rowCount = v; } function getRowCount(Void) { var _local2 = ((__rowCount == 0) ? (Math.ceil(__height / __rowHeight)) : (__rowCount)); return(_local2); } function get rowCount() { return(getRowCount()); } function set rowCount(w) { setRowCount(w); //return(rowCount); } function setEnabled(v) { super.setEnabled(v); invUpdateControl = true; invalidate(); } function setCellRenderer(cR) { __cellRenderer = cR; var _local2 = 0; while (_local2 < rows.length) { rows[_local2].setCellRenderer(true); _local2++; } invUpdateControl = true; invalidate(); } function set cellRenderer(cR) { setCellRenderer(cR); //return(cellRenderer); } function get cellRenderer() { return(__cellRenderer); } function set labelField(field) { setLabelField(field); //return(labelField); } function setLabelField(field) { __labelField = field; invUpdateControl = true; invalidate(); } function get labelField() { return(__labelField); } function set labelFunction(func) { setLabelFunction(func); //return(labelFunction); } function setLabelFunction(func) { __labelFunction = func; invUpdateControl = true; invalidate(); } function get labelFunction() { return(__labelFunction); } function set iconField(field) { setIconField(field); //return(iconField); } function setIconField(field) { __iconField = field; invUpdateControl = true; invalidate(); } function get iconField() { return(__iconField); } function set iconFunction(func) { setIconFunction(func); //return(iconFunction); } function setIconFunction(func) { __iconFunction = func; invUpdateControl = true; invalidate(); } function get iconFunction() { return(__iconFunction); } function setVPosition(pos) { if (pos < 0) { return(undefined); } if ((pos > 0) && (pos > ((getLength() - __rowCount) + roundUp))) { return(undefined); } var _local8 = pos - __vPosition; if (_local8 == 0) { return(undefined); } __vPosition = pos; var _local10 = _local8 > 0; _local8 = Math.abs(_local8); if (_local8 >= __rowCount) { updateControl(); } else { var _local4 = new Array(); var _local9 = __rowCount - _local8; var _local12 = _local8 * __rowHeight; var _local11 = _local9 * __rowHeight; var _local6 = (_local10 ? 1 : -1); var _local3 = 0; while (_local3 < __rowCount) { if (((_local3 < _local8) && (_local10)) || ((_local3 >= _local9) && (!_local10))) { rows[_local3]._y = rows[_local3]._y + Math.round(_local6 * _local11); var _local5 = _local3 + (_local6 * _local9); var _local7 = __vPosition + _local5; _local4[_local5] = rows[_local3]; _local4[_local5].rowIndex = _local5; _local4[_local5].drawRow(__dataProvider.getItemAt(_local7), getStateAt(_local7), false); } else { rows[_local3]._y = rows[_local3]._y - Math.round(_local6 * _local12); var _local5 = _local3 - (_local6 * _local8); _local4[_local5] = rows[_local3]; _local4[_local5].rowIndex = _local5; } _local3++; } rows = _local4; _local3 = 0; while (_local3 < __rowCount) { rows[_local3].swapDepths(baseRowZ + _local3); _local3++; } } lastPosition = pos; super.setVPosition(pos); } function setPropertiesAt(index, obj) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } if (propertyTable == undefined) { propertyTable = new Object(); } propertyTable[_local2] = obj; rows[index - __vPosition].drawRow(__dataProvider.getItemAt(index), getStateAt(index)); } function getPropertiesAt(index) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } return(propertyTable[_local2]); } function getPropertiesOf(obj) { var _local2 = obj.getID(); if (_local2 == undefined) { return(undefined); } return(propertyTable[_local2]); } function getStyle(styleProp) { var _local2 = super.getStyle(styleProp); var _local3 = mx.styles.StyleManager.colorNames[_local2]; if (_local3 != undefined) { _local2 = _local3; } return(_local2); } function updateControl(Void) { var _local2 = 0; while (_local2 < __rowCount) { rows[_local2].drawRow(__dataProvider.getItemAt(_local2 + __vPosition), getStateAt(_local2 + __vPosition)); _local2++; } delete invUpdateControl; } function getStateAt(index) { return((isSelected(index) ? "selected" : "normal")); } function selectRow(rowIndex, transition, allowChangeEvent) { if (!selectable) { return(undefined); } var _local3 = __vPosition + rowIndex; var _local8 = __dataProvider.getItemAt(_local3); var _local5 = rows[rowIndex]; if (_local8 == undefined) { return(undefined); } if (transition == undefined) { transition = true; } if (allowChangeEvent == undefined) { allowChangeEvent = wasKeySelected; } changeFlag = true; if (((!multipleSelection) && (!Key.isDown(17))) || ((!Key.isDown(16)) && (!Key.isDown(17)))) { clearSelected(transition); selectItem(_local3, true); lastSelected = _local3; _local5.drawRow(_local5.item, getStateAt(_local3), transition); } else if (Key.isDown(16) && (multipleSelection)) { if (lastSelected == undefined) { lastSelected = _local3; } var _local4 = ((lastSelected < _local3) ? 1 : -1); clearSelected(false); var _local2 = lastSelected; while (_local2 != _local3) { selectItem(_local2, true); if ((_local2 >= __vPosition) && (_local2 < (__vPosition + __rowCount))) { rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "selected", false); } _local2 = _local2 + _local4; } selectItem(_local3, true); _local5.drawRow(_local5.item, "selected", transition); } else if (Key.isDown(17)) { var _local7 = isSelected(_local3); if ((!multipleSelection) || (wasKeySelected)) { clearSelected(transition); } if (!((!multipleSelection) && (_local7))) { selectItem(_local3, !_local7); var _local9 = ((!_local7) ? "selected" : "normal"); _local5.drawRow(_local5.item, _local9, transition); } lastSelected = _local3; } if (allowChangeEvent) { dispatchEvent({type:"change"}); } delete wasKeySelected; } function dragScroll(Void) { clearInterval(dragScrolling); if (_ymouse < 0) { setVPosition(__vPosition - 1); selectRow(0, false); var _local2 = Math.min((-_ymouse) - 30, 0); scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval; dragScrolling = setInterval(this, "dragScroll", scrollInterval); dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition}); } else if (_ymouse > __height) { var _local3 = __vPosition; setVPosition(__vPosition + 1); if (_local3 != __vPosition) { selectRow((__rowCount - 1) - roundUp, false); } var _local2 = Math.min((_ymouse - __height) - 30, 0); scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval; dragScrolling = setInterval(this, "dragScroll", scrollInterval); dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition}); } else { dragScrolling = setInterval(this, "dragScroll", 15); } updateAfterEvent(); } function __onMouseUp(Void) { clearInterval(dragScrolling); delete dragScrolling; delete dragScrolling; delete isPressed; delete onMouseUp; if (!selectable) { return(undefined); } if (changeFlag) { dispatchEvent({type:"change"}); } delete changeFlag; } function moveSelBy(incr) { if (!selectable) { setVPosition(__vPosition + incr); return(undefined); } var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = -1; } var _local2 = _local3 + incr; _local2 = Math.max(0, _local2); _local2 = Math.min(getLength() - 1, _local2); if (_local2 == _local3) { return(undefined); } if ((_local3 < __vPosition) || (_local3 >= (__vPosition + __rowCount))) { setVPosition(_local3); } if ((_local2 >= ((__vPosition + __rowCount) - roundUp)) || (_local2 < __vPosition)) { setVPosition(__vPosition + incr); } wasKeySelected = true; selectRow(_local2 - __vPosition, false); } function keyDown(e) { if (selectable) { if (findInputText()) { return(undefined); } } if (e.code == 40) { moveSelBy(1); } else if (e.code == 38) { moveSelBy(-1); } else if (e.code == 34) { if (selectable) { var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = 0; } setVPosition(_local3); } moveSelBy((__rowCount - 1) - roundUp); } else if (e.code == 33) { if (selectable) { var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = 0; } setVPosition(_local3); } moveSelBy((1 - __rowCount) + roundUp); } else if (e.code == 36) { moveSelBy(-__dataProvider.length); } else if (e.code == 35) { moveSelBy(__dataProvider.length); } } function findInputText(Void) { var _local2 = Key.getAscii(); if ((_local2 >= 33) && (_local2 <= 126)) { findString(String.fromCharCode(_local2)); return(true); } } function findString(str) { if (__dataProvider.length == 0) { return(undefined); } var _local4 = getSelectedIndex(); if (_local4 == undefined) { _local4 = 0; } var _local6 = 0; var _local3 = _local4 + 1; while (_local3 != _local4) { var _local2 = __dataProvider.getItemAt(_local3); if (_local2 instanceof XMLNode) { _local2 = _local2.attributes[__labelField]; } else if (typeof(_local2) != "string") { _local2 = String(_local2[__labelField]); } _local2 = _local2.substring(0, str.length); if ((str == _local2) || (str.toUpperCase() == _local2.toUpperCase())) { _local6 = _local3 - _local4; break; } if (_local3 >= (getLength() - 1)) { _local3 = -1; } _local3++; } if (_local6 != 0) { moveSelBy(_local6); } } function onRowPress(rowIndex) { if (!enabled) { return(undefined); } isPressed = true; dragScrolling = setInterval(this, "dragScroll", 15); onMouseUp = __onMouseUp; if (!selectable) { return(undefined); } selectRow(rowIndex); } function onRowRelease(rowIndex) { } function onRowRollOver(rowIndex) { if (!enabled) { return(undefined); } var _local2 = rows[rowIndex].item; if (getStyle("useRollOver") && (_local2 != undefined)) { rows[rowIndex].drawRow(_local2, "highlighted", false); } dispatchEvent({type:"itemRollOver", index:rowIndex + __vPosition}); } function onRowRollOut(rowIndex) { if (!enabled) { return(undefined); } if (getStyle("useRollOver")) { rows[rowIndex].drawRow(rows[rowIndex].item, getStateAt(rowIndex + __vPosition), false); } dispatchEvent({type:"itemRollOut", index:rowIndex + __vPosition}); } function onRowDragOver(rowIndex) { if (((!enabled) || (isPressed != true)) || (!selectable)) { return(undefined); } if (dropEnabled) { } else if (dragScrolling) { selectRow(rowIndex, false); } else { onMouseUp = __onMouseUp; onRowPress(rowIndex); } } function onRowDragOut(rowIndex) { if (!enabled) { return(undefined); } if (dragEnabled) { } else { onRowRollOut(rowIndex); } } function init(Void) { super.init(); tabEnabled = true; tabChildren = false; if (__dataProvider == undefined) { __dataProvider = new Array(); __dataProvider.addEventListener("modelChanged", this); } baseRowZ = (topRowZ = 10); } function createChildren(Void) { super.createChildren(); listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH); invLayoutContent = true; invalidate(); } function draw(Void) { if (invRowHeight) { delete invRowHeight; __rowCount = 0; listContent.removeMovieClip(); listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH); } if (invUpdateControl) { updateControl(); } border_mc.draw(); } function invalidateStyle(propName) { if (isRowStyle[propName]) { invUpdateControl = true; invalidate(); } else { var _local3 = 0; while (_local3 < __rowCount) { rows[_local3].invalidateStyle(propName); _local3++; } } super.invalidateStyle(propName); } static var mixIt1 = mx.controls.listclasses.DataSelector.Initialize(mx.controls.listclasses.ScrollSelectList); static var mixIt2 = mx.controls.listclasses.DataProvider.Initialize(Array); var CONTENTDEPTH = 100; var __hPosition = 0; var __rowRenderer = "SelectableRow"; var __rowHeight = 22; var __rowCount = 0; var __labelField = "label"; var minScrollInterval = 30; var dropEnabled = false; var dragEnabled = false; var className = "ScrollSelectList"; var isRowStyle = {styleName:true, backgroundColor:true, selectionColor:true, rollOverColor:true, selectionDisabledColor:true, backgroundDisabledColor:true, textColor:true, textSelectedColor:true, textRollOverColor:true, textDisabledColor:true, alternatingRowColors:true, defaultIcon:true}; var roundUp = 0; var selectable = true; var multipleSelection = false; }
Symbol 491 MovieClip [__Packages.mx.controls.List] Frame 0
class mx.controls.List extends mx.controls.listclasses.ScrollSelectList { var border_mc, __labels, setDataProvider, roundUp, __get__rowCount, __dataProvider, __maxHPosition, invScrollProps, invalidate, __vPosition, getViewMetrics, setSize, __width, __rowHeight, totalWidth, totalHeight, displayWidth, __hScrollPolicy, vScroller, __hPosition, listContent, data, mask_mc, __height, __rowCount, invRowHeight, invLayoutContent, setScrollProperties, oldVWidth; function List () { super(); } function setEnabled(v) { super.setEnabled(v); border_mc.backgroundColorName = (v ? "backgroundColor" : "backgroundDisabledColor"); border_mc.invalidate(); } function get labels() { return(__labels); } function set labels(lbls) { __labels = lbls; setDataProvider(lbls); //return(labels); } function setVPosition(pos) { pos = Math.min((__dataProvider.length - __get__rowCount()) + roundUp, pos); pos = Math.max(0, pos); super.setVPosition(pos); } function setHPosition(pos) { pos = Math.max(Math.min(__maxHPosition, pos), 0); super.setHPosition(pos); hScroll(pos); } function setMaxHPosition(pos) { __maxHPosition = pos; invScrollProps = true; invalidate(); } function setHScrollPolicy(policy) { if ((policy.toLowerCase() == "auto") && (!autoHScrollAble)) { return(undefined); } super.setHScrollPolicy(policy); if (policy == "off") { setHPosition(0); setVPosition(Math.min((__dataProvider.length - __get__rowCount()) + roundUp, __vPosition)); } } function setRowCount(rC) { if (isNaN(rC)) { return(undefined); } var _local2 = getViewMetrics(); setSize(__width, ((__rowHeight * rC) + _local2.top) + _local2.bottom); } function layoutContent(x, y, tW, tH, dW, dH) { totalWidth = tW; totalHeight = tH; displayWidth = dW; var _local4 = (((__hScrollPolicy == "on") || (__hScrollPolicy == "auto")) ? (Math.max(tW, dW)) : (dW)); super.layoutContent(x, y, _local4, dH); } function modelChanged(eventObj) { super.modelChanged(eventObj); var _local3 = eventObj.eventName; if ((((_local3 == "addItems") || (_local3 == "removeItems")) || (_local3 == "updateAll")) || (_local3 == "filterModel")) { invScrollProps = true; invalidate("invScrollProps"); } } function onScroll(eventObj) { var _local3 = eventObj.target; if (_local3 == vScroller) { setVPosition(_local3.scrollPosition); } else { hScroll(_local3.scrollPosition); } super.onScroll(eventObj); } function hScroll(pos) { __hPosition = pos; listContent._x = -pos; } function init(Void) { super.init(); if (labels.length > 0) { var _local6 = new Array(); var _local3 = 0; while (_local3 < labels.length) { _local6.addItem({label:labels[_local3], data:data[_local3]}); _local3++; } setDataProvider(_local6); } __maxHPosition = 0; } function createChildren(Void) { super.createChildren(); listContent.setMask(mask_mc); border_mc.move(0, 0); border_mc.setSize(__width, __height); } function getRowCount(Void) { var _local2 = getViewMetrics(); return(((__rowCount == 0) ? (Math.ceil(((__height - _local2.top) - _local2.bottom) / __rowHeight)) : (__rowCount))); } function size(Void) { super.size(); configureScrolling(); var _local3 = getViewMetrics(); layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom); } function draw(Void) { if (invRowHeight) { invScrollProps = true; super.draw(); listContent.setMask(mask_mc); invLayoutContent = true; } if (invScrollProps) { configureScrolling(); delete invScrollProps; } if (invLayoutContent) { var _local3 = getViewMetrics(); layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom); } super.draw(); } function configureScrolling(Void) { var _local2 = __dataProvider.length; if (__vPosition > Math.max(0, (_local2 - getRowCount()) + roundUp)) { setVPosition(Math.max(0, Math.min((_local2 - getRowCount()) + roundUp, __vPosition))); } var _local3 = getViewMetrics(); var _local4 = ((__hScrollPolicy != "off") ? (((__maxHPosition + __width) - _local3.left) - _local3.right) : ((__width - _local3.left) - _local3.right)); if (_local2 == undefined) { _local2 = 0; } setScrollProperties(_local4, 1, _local2, __rowHeight); if (oldVWidth != _local4) { invLayoutContent = true; } oldVWidth = _local4; } static var symbolOwner = mx.controls.List; static var symbolName = "List"; var className = "List"; static var version = "2.0.2.126"; var clipParameters = {rowHeight:1, enabled:1, visible:1, labels:1}; var scrollDepth = 1; var __vScrollPolicy = "on"; var autoHScrollAble = false; }
Symbol 497 MovieClip [__Packages.mx.effects.Tween] Frame 0
class mx.effects.Tween extends Object { static var IntervalToken; var arrayMode, listener, initVal, endVal, startTime, updateFunc, endFunc, ID; function Tween (listenerObj, init, end, dur) { super(); if (listenerObj == undefined) { return; } if (typeof(init) != "number") { arrayMode = true; } listener = listenerObj; initVal = init; endVal = end; if (dur != undefined) { duration = dur; } startTime = getTimer(); if (duration == 0) { endTween(); } else { AddTween(this); } } static function AddTween(tween) { tween.ID = ActiveTweens.length; ActiveTweens.push(tween); if (IntervalToken == undefined) { Dispatcher.DispatchTweens = DispatchTweens; IntervalToken = setInterval(Dispatcher, "DispatchTweens", Interval); } } static function RemoveTweenAt(index) { var _local2 = ActiveTweens; if (((index >= _local2.length) || (index < 0)) || (index == undefined)) { return(undefined); } _local2.splice(index, 1); var _local4 = _local2.length; var _local1 = index; while (_local1 < _local4) { _local2[_local1].ID--; _local1++; } if (_local4 == 0) { clearInterval(IntervalToken); delete IntervalToken; } } static function DispatchTweens(Void) { var _local2 = ActiveTweens; var _local3 = _local2.length; var _local1 = 0; while (_local1 < _local3) { _local2[_local1].doInterval(); _local1++; } updateAfterEvent(); } function doInterval() { var _local2 = getTimer() - startTime; var _local3 = getCurVal(_local2); if (_local2 >= duration) { endTween(); } else if (updateFunc != undefined) { listener[updateFunc](_local3); } else { listener.onTweenUpdate(_local3); } } function getCurVal(curTime) { if (arrayMode) { var _local3 = new Array(); var _local2 = 0; while (_local2 < initVal.length) { _local3[_local2] = easingEquation(curTime, initVal[_local2], endVal[_local2] - initVal[_local2], duration); _local2++; } return(_local3); } return(easingEquation(curTime, initVal, endVal - initVal, duration)); } function endTween() { if (endFunc != undefined) { listener[endFunc](endVal); } else { listener.onTweenEnd(endVal); } RemoveTweenAt(ID); } function setTweenHandlers(update, end) { updateFunc = update; endFunc = end; } function easingEquation(t, b, c, d) { return(((c / 2) * (Math.sin(Math.PI * ((t / d) - 0.5)) + 1)) + b); } static var ActiveTweens = new Array(); static var Interval = 10; static var Dispatcher = new Object(); var duration = 3000; }
Symbol 498 MovieClip [__Packages.mx.controls.listclasses.SelectableRow] Frame 0
class mx.controls.listclasses.SelectableRow extends mx.core.UIComponent { var __height, cell, owner, rowIndex, icon_mc, createObject, __width, backGround, highlight, highlightColor, createLabel, createClassObject, listOwner, tabEnabled, item, createEmptyMovieClip, drawRect, isChangedToSelected, bGTween, grandOwner; function SelectableRow () { super(); } function setValue(itmObj, state) { var _local7 = __height; var _local2 = cell; var _local5 = owner; var _local8 = itemToString(itmObj); if (_local2.getValue() != _local8) { _local2.setValue(_local8, itmObj, state); } var _local4 = _local5.getPropertiesAt(rowIndex + _local5.__vPosition).icon; if (_local4 == undefined) { _local4 = _local5.__iconFunction(itmObj); if (_local4 == undefined) { _local4 = itmObj[_local5.__iconField]; if (_local4 == undefined) { _local4 = _local5.getStyle("defaultIcon"); } } } var _local3 = icon_mc; if ((_local4 != undefined) && (itmObj != undefined)) { _local3 = createObject(_local4, "icon_mc", 20); _local3._x = 2; _local3._y = (_local7 - _local3._height) / 2; _local2._x = 4 + _local3._width; } else { _local3.removeMovieClip(); _local2._x = 2; } var _local9 = ((_local3 == undefined) ? 0 : (_local3._width)); _local2.setSize(__width - _local9, Math.min(_local7, _local2.getPreferredHeight())); _local2._y = (_local7 - _local2._height) / 2; } function size(Void) { var _local3 = backGround; var _local2 = cell; var _local4 = __height; var _local5 = __width; var _local6 = ((icon_mc == undefined) ? 0 : (icon_mc._width)); _local2.setSize(_local5 - _local6, Math.min(_local4, _local2.getPreferredHeight())); _local2._y = (_local4 - _local2._height) / 2; icon_mc._y = (_local4 - icon_mc._height) / 2; _local3._x = 0; _local3._width = _local5; _local3._height = _local4; drawRowFill(_local3, normalColor); drawRowFill(highlight, highlightColor); } function setCellRenderer(forceSizing) { var _local3 = owner.__cellRenderer; var _local4; if (cell != undefined) { _local4 = cell._x; cell.removeMovieClip(); cell.removeTextField(); } var _local2; if (_local3 == undefined) { _local2 = (cell = createLabel("cll", 0, {styleName:this})); _local2.styleName = owner; _local2.selectable = false; _local2.tabEnabled = false; _local2.background = false; _local2.border = false; } else if (typeof(_local3) == "string") { _local2 = (cell = createObject(_local3, "cll", 0, {styleName:this})); } else { _local2 = (cell = createClassObject(_local3, "cll", 0, {styleName:this})); } _local2.owner = this; _local2.listOwner = owner; _local2.getCellIndex = getCellIndex; _local2.getDataLabel = getDataLabel; if (_local4 != undefined) { _local2._x = _local4; } if (forceSizing) { size(); } } function getCellIndex(Void) { return({columnIndex:0, itemIndex:owner.rowIndex + listOwner.__vPosition}); } function getDataLabel() { return(listOwner.labelField); } function init(Void) { super.init(); tabEnabled = false; } function createChildren(Void) { setCellRenderer(false); setupBG(); setState(state, false); } function drawRow(itmObj, state, transition) { item = itmObj; setState(state, transition); setValue(itmObj, state, transition); } function itemToString(itmObj) { if (itmObj == undefined) { return(" "); } var _local2 = owner.__labelFunction(itmObj); if (_local2 == undefined) { _local2 = ((itmObj instanceof XMLNode) ? (itmObj.attributes[owner.__labelField]) : (itmObj[owner.__labelField])); if (_local2 == undefined) { _local2 = " "; if (typeof(itmObj) == "object") { for (var _local4 in itmObj) { if (_local4 != "__ID__") { _local2 = (itmObj[_local4] + ", ") + _local2; } } _local2 = _local2.substring(0, _local2.length - 2); } else { _local2 = itmObj; } } } return(_local2); } function setupBG(Void) { var _local2 = (backGround = createEmptyMovieClip("bG_mc", LOWEST_DEPTH)); drawRowFill(_local2, normalColor); highlight = createEmptyMovieClip("tran_mc", LOWEST_DEPTH + 10); _local2.owner = this; _local2.grandOwner = owner; _local2.onPress = bGOnPress; _local2.onRelease = bGOnRelease; _local2.onRollOver = bGOnRollOver; _local2.onRollOut = bGOnRollOut; _local2.onDragOver = bGOnDragOver; _local2.onDragOut = bGOnDragOut; _local2.useHandCursor = false; _local2.trackAsMenu = true; _local2.drawRect = drawRect; highlight.drawRect = drawRect; } function drawRowFill(mc, newClr) { mc.clear(); mc.beginFill(newClr); mc.drawRect(1, 0, __width, __height); mc.endFill(); mc._width = __width; mc._height = __height; } function setState(newState, transition) { var _local2 = highlight; var _local8 = backGround; var _local4 = __height; var _local3 = owner; if (!_local3.enabled) { if ((newState == "selected") || (state == "selected")) { highlightColor = _local3.getStyle("selectionDisabledColor"); drawRowFill(_local2, highlightColor); _local2._visible = true; _local2._y = 0; _local2._height = _local4; } else { _local2._visible = false; normalColor = _local3.getStyle("backgroundDisabledColor"); drawRowFill(_local8, normalColor); } cell.__enabled = false; cell.setColor(_local3.getStyle("disabledColor")); } else { cell.__enabled = true; if (transition && ((newState == state) || ((newState == "highlighted") && (state == "selected")))) { isChangedToSelected = true; return(undefined); } var _local6 = _local3.getStyle("selectionDuration"); var _local7 = 0; if (isChangedToSelected && (newState == "selected")) { transition = false; } var _local10 = transition && (_local6 != 0); if (newState == "normal") { _local7 = _local3.getStyle("color"); normalColor = getNormalColor(); drawRowFill(_local8, normalColor); if (_local10) { _local6 = _local6 / 2; _local2._height = _local4; _local2._width = __width; _local2._y = 0; bGTween = new mx.effects.Tween(this, _local4 + 2, _local4 * 0.2, _local6, 5); } else { _local2._visible = false; } delete isChangedToSelected; } else { highlightColor = _local3.getStyle(((newState == "highlighted") ? "rollOverColor" : "selectionColor")); drawRowFill(_local2, highlightColor); _local2._visible = true; _local7 = _local3.getStyle(((newState == "highlighted") ? "textRollOverColor" : "textSelectedColor")); if (_local10) { _local2._height = _local4 * 0.5; _local2._y = (_local4 - _local2._height) / 2; bGTween = new mx.effects.Tween(this, _local2._height, _local4 + 2, _local6, 5); var _local9 = _local3.getStyle("selectionEasing"); if (_local9 != undefined) { bGTween.easingEquation = _local9; } } else { _local2._y = 0; _local2._height = _local4; } } cell.setColor(_local7); } state = newState; } function onTweenUpdate(val) { highlight._height = val; highlight._y = (__height - val) / 2; } function onTweenEnd(val) { onTweenUpdate(val); highlight._visible = state != "normal"; } function getNormalColor(Void) { var _local3; var _local2 = owner; if (!owner.enabled) { _local3 = _local2.getStyle("backgroundDisabledColor"); } else { var _local5 = rowIndex + _local2.__vPosition; if (rowIndex == undefined) { _local3 = _local2.getPropertiesOf(item).backgroundColor; } else { _local3 = _local2.getPropertiesAt(_local5).backgroundColor; } if (_local3 == undefined) { var _local4 = _local2.getStyle("alternatingRowColors"); if (_local4 == undefined) { _local3 = _local2.getStyle("backgroundColor"); } else { _local3 = _local4[_local5 % _local4.length]; } } } return(_local3); } function invalidateStyle(propName) { cell.invalidateStyle(propName); super.invalidateStyle(propName); } function bGOnPress(Void) { grandOwner.pressFocus(); grandOwner.onRowPress(owner.rowIndex); } function bGOnRelease(Void) { grandOwner.releaseFocus(); grandOwner.onRowRelease(owner.rowIndex); } function bGOnRollOver(Void) { grandOwner.onRowRollOver(owner.rowIndex); } function bGOnRollOut(Void) { grandOwner.onRowRollOut(owner.rowIndex); } function bGOnDragOver(Void) { grandOwner.onRowDragOver(owner.rowIndex); } function bGOnDragOut(Void) { grandOwner.onRowDragOut(owner.rowIndex); } static var LOWEST_DEPTH = -16384; var state = "normal"; var disabledColor = 15263976; var normalColor = 16777215; }
Symbol 499 MovieClip [__Packages.mx.controls.NumericStepper] Frame 0
class mx.controls.NumericStepper extends mx.core.UIComponent { var boundingBox_mc, _visible, tabEnabled, tabChildren, nextButton_mc, __width, prevButton_mc, __height, inputField, StepTrack_mc, focusTextField, createObject, enabled, __set__visible, setSize, createClassObject, __maxChars, dispatchEvent; function NumericStepper () { super(); } function init() { super.init(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); _visible = false; tabEnabled = false; tabChildren = true; } function setVisible(x, noEvent) { super.setVisible(x, noEvent); if (initializing) { __visible = x; } } function layoutControl() { nextButton_mc._x = __width - nextButton_mc.__width; nextButton_mc._y = 0; prevButton_mc._x = __width - prevButton_mc.__width; prevButton_mc._y = __height - prevButton_mc.__height; inputField.setSize(__width - nextButton_mc.__width, __height); StepTrack_mc._width = Math.max(nextButton_mc.__width, prevButton_mc.__width); StepTrack_mc._x = __width - StepTrack_mc._width; StepTrack_mc._height = __height - (nextButton_mc._height + prevButton_mc._height); StepTrack_mc._y = nextButton_mc.__height; } function createChildren() { super.createChildren(); addAsset("nextButton_mc", skinIDUpArrow); addAsset("prevButton_mc", skinIDDownArrow); addAsset("inputField", skinIDInput); focusTextField = inputField.label; createObject("StepTrack", "StepTrack_mc", 2); size(); } function draw() { prevButton_mc.enabled = enabled; nextButton_mc.enabled = enabled; inputField.enabled = enabled; size(); initializing = false; __set__visible(__visible); } function size() { var _local2 = calcMinHeight(); var _local3 = calcMinWidth(); if (__height < _local2) { setSize(__width, _local2); } if (__width < _local3) { setSize(_local3, __height); } layoutControl(); } function calcMinHeight() { return(22); } function calcMinWidth() { return(40); } function addAsset(id, skinID) { var _local2 = new Object(); _local2.styleName = this; if (skinID == 10) { _local2.falseUpSkin = upArrowUp; _local2.falseOverSkin = upArrowOver; _local2.falseDownSkin = upArrowDown; _local2.falseDisabledSkin = upArrowDisabled; createClassObject(mx.controls.SimpleButton, id, skinID, _local2); var _local5 = nextButton_mc; _local5.tabEnabled = false; _local5.styleName = this; _local5._x = __width - _local5.__width; _local5._y = 0; _local5.owner = this; _local5.autoRepeat = true; _local5.clickHandler = function () { Selection.setSelection(0, 0); }; _local5.buttonDownHandler = function () { this.owner.buttonPress(this); }; } else if (skinID == 11) { _local2.falseUpSkin = downArrowUp; _local2.falseOverSkin = downArrowOver; _local2.falseDownSkin = downArrowDown; _local2.falseDisabledSkin = downArrowDisabled; createClassObject(mx.controls.SimpleButton, id, skinID, _local2); var _local3 = prevButton_mc; _local3.tabEnabled = false; _local3.styleName = this; _local3._x = __width - _local3.__width; _local3._y = __height - _local3.__height; _local3.owner = this; _local3.autoRepeat = true; _local3.clickHandler = function () { Selection.setSelection(0, 0); }; _local3.buttonDownHandler = function () { this.owner.buttonPress(this); }; } else if (skinID == 9) { createClassObject(mx.controls.TextInput, id, skinID); var _local4 = inputField; _local4.styleName = this; _local4.setSize(__width - nextButton_mc.__width, __height); _local4.restrict = "0-9\\-\\.\\,"; _local4.maxChars = __maxChars; _local4.text = value; _local4.onSetFocus = function () { this._parent.onSetFocus(); }; _local4.onKillFocus = function () { this._parent.onKillFocus(); }; _local4.drawFocus = function (b) { this._parent.drawFocus(b); }; _local4.onKeyDown = function () { this._parent.onFieldKeyDown(); }; } } function setFocus() { Selection.setFocus(inputField); } function onKillFocus() { mx.managers.SystemManager.form.focusManager.defaultPushButtonEnabled = true; super.onKillFocus(); Key.removeListener(inputField); if (Number(inputField.text) != value) { var _local3 = checkValidValue(Number(inputField.text)); inputField.text = _local3; value = (_local3); dispatchEvent({type:"change"}); } } function onSetFocus() { super.onSetFocus(); Key.addListener(inputField); mx.managers.SystemManager.form.focusManager.defaultPushButtonEnabled = false; } function onFieldKeyDown() { var _local2 = value; switch (Key.getCode()) { case 40 : var _local3 = value - stepSize; value = (_local3); if (_local2 != value) { dispatchEvent({type:"change"}); } break; case 38 : _local3 = stepSize + value; value = (_local3); if (_local2 != value) { dispatchEvent({type:"change"}); } break; case 36 : inputField.text = minimum; value = (minimum); if (_local2 != value) { dispatchEvent({type:"change"}); } break; case 35 : inputField.text = maximum; value = (maximum); if (_local2 != value) { dispatchEvent({type:"change"}); } break; case 13 : value = (Number(inputField.text)); if (_local2 == value) { break; } dispatchEvent({type:"change"}); } } function get nextValue() { if (checkRange(value + stepSize)) { __nextValue = value + stepSize; return(__nextValue); } } function get previousValue() { if (checkRange(__value - stepSize)) { __previousValue = value - stepSize; return(__previousValue); } } function set maxChars(num) { __maxChars = num; inputField.maxChars = __maxChars; //return(maxChars); } function get maxChars() { return(__maxChars); } function get value() { return(__value); } function set value(v) { var _local2 = checkValidValue(v); if (_local2 == __value) { return; } inputField.text = (__value = _local2); //return(value); } function get minimum() { return(__minimum); } function set minimum(v) { __minimum = v; //return(minimum); } function get maximum() { return(__maximum); } function set maximum(v) { __maximum = v; //return(maximum); } function get stepSize() { return(__stepSize); } function set stepSize(v) { __stepSize = v; //return(stepSize); } function onFocus() { } function buttonPress(button) { var _local2 = value; if (button._name == "nextButton_mc") { value = value + stepSize; } else { value = value - stepSize; } if (_local2 != value) { dispatchEvent({type:"change"}); Selection.setSelection(0, 0); } } function checkRange(v) { return((v >= minimum) and (v <= maximum)); } function checkValidValue(val) { var _local7 = val / stepSize; var _local9 = Math.floor(_local7); var _local2 = stepSize; var _local6 = minimum; var _local5 = maximum; if ((val > _local6) and (val < _local5)) { if ((_local7 - _local9) == 0) { return(val); } var _local8 = Math.floor(val / _local2); var _local4 = _local8 * _local2; if (((((val - _local4) >= (_local2 / 2)) && (_local5 >= (_local4 + _local2))) && (_local6 <= (_local4 - _local2))) || (((val + _local2) == _local5) && (((_local5 - _local4) - _local2) > 1E-14))) { _local4 = _local4 + _local2; } return(_local4); } if (val >= _local5) { return(_local5); } return(_local6); } function onLabelChanged(o) { var _local2 = checkValidValue(Number(o.__get__text())); o.__set__text(_local2); value = (_local2); } function get tabIndex() { return(inputField.tabIndex); } function set tabIndex(w) { inputField.tabIndex = w; //return(tabIndex); } static var symbolName = "NumericStepper"; static var symbolOwner = mx.controls.NumericStepper; static var version = "2.0.2.126"; var className = "NumericStepper"; var upArrowUp = "StepUpArrowUp"; var upArrowDown = "StepUpArrowDown"; var upArrowOver = "StepUpArrowOver"; var upArrowDisabled = "StepUpArrowDisabled"; var downArrowUp = "StepDownArrowUp"; var downArrowDown = "StepDownArrowDown"; var downArrowOver = "StepDownArrowOver"; var downArrowDisabled = "StepDownArrowDisabled"; var skinIDUpArrow = 10; var skinIDDownArrow = 11; var skinIDInput = 9; var initializing = true; var __visible = true; var __minimum = 0; var __maximum = 10; var __stepSize = 1; var __value = 0; var __nextValue = 0; var __previousValue = 0; var clipParameters = {minimum:1, maximum:1, stepSize:1, value:1, maxChars:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.NumericStepper.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); }
Symbol 517 MovieClip [__Packages.mx.controls.ComboBase] Frame 0
class mx.controls.ComboBase extends mx.core.UIComponent { var getValue, tabEnabled, tabChildren, boundingBox_mc, downArrow_mc, createClassObject, onDownArrow, border_mc, __border, text_mc, focusTextField, __width, __height, getFocusManager, __get__height, height, _parent; function ComboBase () { super(); getValue = _getValue; } function init() { super.init(); tabEnabled = !_editable; tabChildren = _editable; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function createChildren() { var _local3 = new Object(); _local3.styleName = this; if (downArrow_mc == undefined) { _local3.falseUpSkin = downArrowUpName; _local3.falseOverSkin = downArrowOverName; _local3.falseDownSkin = downArrowDownName; _local3.falseDisabledSkin = downArrowDisabledName; _local3.validateNow = true; _local3.tabEnabled = false; createClassObject(mx.controls.SimpleButton, "downArrow_mc", 19, _local3); downArrow_mc.buttonDownHandler = onDownArrow; downArrow_mc.useHandCursor = false; downArrow_mc.onPressWas = downArrow_mc.onPress; downArrow_mc.onPress = function () { this.trackAsMenuWas = this.trackAsMenu; this.trackAsMenu = true; if (!this._editable) { this._parent.text_mc.trackAsMenu = this.trackAsMenu; } this.onPressWas(); }; downArrow_mc.onDragOutWas = downArrow_mc.onDragOut; downArrow_mc.onDragOut = function () { this.trackAsMenuWas = this.trackAsMenu; this.trackAsMenu = false; if (!this._editable) { this._parent.text_mc.trackAsMenu = this.trackAsMenu; } this.onDragOutWas(); }; downArrow_mc.onDragOverWas = downArrow_mc.onDragOver; downArrow_mc.onDragOver = function () { this.trackAsMenu = this.trackAsMenuWas; if (!this._editable) { this._parent.text_mc.trackAsMenu = this.trackAsMenu; } this.onDragOverWas(); }; } if (border_mc == undefined) { _local3.tabEnabled = false; createClassObject(_global.styles.rectBorderClass, "border_mc", 17, _local3); border_mc.move(0, 0); __border = border_mc; } _local3.borderStyle = "none"; _local3.readOnly = !_editable; _local3.tabEnabled = _editable; if (text_mc == undefined) { createClassObject(mx.controls.TextInput, "text_mc", 18, _local3); text_mc.move(0, 0); text_mc.addEnterEvents(); text_mc.enterHandler = _enterHandler; text_mc.changeHandler = _changeHandler; text_mc.oldOnSetFocus = text_mc.onSetFocus; text_mc.onSetFocus = function () { this.oldOnSetFocus(); this._parent.onSetFocus(); }; text_mc.__set__restrict("^\x1B"); text_mc.oldOnKillFocus = text_mc.onKillFocus; text_mc.onKillFocus = function (n) { this.oldOnKillFocus(n); this._parent.onKillFocus(n); }; text_mc.drawFocus = function (b) { this._parent.drawFocus(b); }; delete text_mc.borderStyle; } focusTextField = text_mc; text_mc.owner = this; layoutChildren(__width, __height); } function onKillFocus() { super.onKillFocus(); Key.removeListener(text_mc); getFocusManager().defaultPushButtonEnabled = true; } function onSetFocus() { super.onSetFocus(); getFocusManager().defaultPushButtonEnabled = false; Key.addListener(text_mc); } function setFocus() { if (_editable) { Selection.setFocus(text_mc); } else { Selection.setFocus(this); } } function setSize(w, h, noEvent) { super.setSize(w, ((h == undefined) ? (__get__height()) : (h)), noEvent); } function setEnabled(enabledFlag) { super.setEnabled(enabledFlag); downArrow_mc.enabled = enabledFlag; text_mc.enabled = enabledFlag; } function setEditable(e) { _editable = e; if (wrapDownArrowButton == false) { if (e) { border_mc.borderStyle = "inset"; text_mc.borderStyle = "inset"; symbolName = "ComboBox"; invalidateStyle(); } else { border_mc.borderStyle = "comboNonEdit"; text_mc.borderStyle = "dropDown"; symbolName = "DropDown"; invalidateStyle(); } } tabEnabled = !e; tabChildren = e; text_mc.tabEnabled = e; if (e) { delete text_mc.onPress; delete text_mc.onRelease; delete text_mc.onReleaseOutside; delete text_mc.onDragOut; delete text_mc.onDragOver; delete text_mc.onRollOver; delete text_mc.onRollOut; } else { text_mc.onPress = function () { this._parent.downArrow_mc.onPress(); }; text_mc.onRelease = function () { this._parent.downArrow_mc.onRelease(); }; text_mc.onReleaseOutside = function () { this._parent.downArrow_mc.onReleaseOutside(); }; text_mc.onDragOut = function () { this._parent.downArrow_mc.onDragOut(); }; text_mc.onDragOver = function () { this._parent.downArrow_mc.onDragOver(); }; text_mc.onRollOver = function () { this._parent.downArrow_mc.onRollOver(); }; text_mc.onRollOut = function () { this._parent.downArrow_mc.onRollOut(); }; text_mc.useHandCursor = false; } } function get editable() { return(_editable); } function set editable(e) { setEditable(e); //return(editable); } function _getValue() { return((_editable ? (text_mc.getText()) : (DSgetValue()))); } function draw() { downArrow_mc.draw(); border_mc.draw(); } function size() { layoutChildren(__width, __height); } function setTheme(t) { downArrowUpName = (t + "downArrow") + "Up_mc"; downArrowDownName = (t + "downArrow") + "Down_mc"; downArrowDisabledName = (t + "downArrow") + "Disabled_mc"; } function get text() { return(text_mc.getText()); } function set text(t) { setText(t); //return(text); } function setText(t) { text_mc.setText(t); } function get textField() { return(text_mc); } function get restrict() { return(text_mc.__get__restrict()); } function set restrict(w) { text_mc.__set__restrict(w); //return(restrict); } function invalidateStyle() { downArrow_mc.invalidateStyle(); text_mc.invalidateStyle(); border_mc.invalidateStyle(); } function layoutChildren(w, h) { if (downArrow_mc == undefined) { return(undefined); } if (wrapDownArrowButton) { var _local2 = border_mc.__get__borderMetrics(); downArrow_mc._width = (downArrow_mc._height = (h - _local2.top) - _local2.bottom); downArrow_mc.move((w - downArrow_mc._width) - _local2.right, _local2.top); border_mc.setSize(w, h); text_mc.setSize(w - downArrow_mc._width, h); } else { downArrow_mc.move(w - downArrow_mc._width, 0); border_mc.setSize(w - downArrow_mc.width, h); text_mc.setSize(w - downArrow_mc._width, h); downArrow_mc._height = height; } } function _changeHandler(obj) { } function _enterHandler(obj) { var _local2 = _parent; obj.target = _local2; _local2.dispatchEvent(obj); } function get tabIndex() { return(text_mc.__get__tabIndex()); } function set tabIndex(w) { text_mc.__set__tabIndex(w); //return(tabIndex); } static var mixIt1 = mx.controls.listclasses.DataSelector.Initialize(mx.controls.ComboBase); static var symbolName = "ComboBase"; static var symbolOwner = mx.controls.ComboBase; static var version = "2.0.2.126"; var _editable = false; var downArrowUpName = "ScrollDownArrowUp"; var downArrowDownName = "ScrollDownArrowDown"; var downArrowOverName = "ScrollDownArrowOver"; var downArrowDisabledName = "ScrollDownArrowDisabled"; var wrapDownArrowButton = true; var DSgetValue = mx.controls.listclasses.DataSelector.prototype.getValue; var multipleSelection = false; }
Symbol 518 MovieClip [__Packages.mx.controls.ComboBox] Frame 0
class mx.controls.ComboBox extends mx.controls.ComboBase { var __set__editable, editable, __labels, data, __dropdownWidth, __width, _editable, selectedIndex, __dropdown, dataProvider, __labelFunction, createObject, border_mc, mask, text_mc, dispatchValueChangedEvent, getValue, length, selectedItem, _y, isPressed, owner, __set__visible, height, localToGlobal, __selectedIndexOnDropdown, __initialSelectedIndexOnDropdown, __get__height, getStyle, _parent, width, __dataProvider, selected, dispatchEvent; function ComboBox () { super(); } function init() { super.init(); } function createChildren() { super.createChildren(); __set__editable(editable); if (__labels.length > 0) { var _local6 = new Array(); var _local3 = 0; while (_local3 < labels.length) { _local6.addItem({label:labels[_local3], data:data[_local3]}); _local3++; } setDataProvider(_local6); } dropdownWidth = (((typeof(__dropdownWidth) == "number") ? (__dropdownWidth) : (__width))); if (!_editable) { selectedIndex = 0; } initializing = false; } function onKillFocus(n) { if (_showingDropdown && (n != null)) { displayDropdown(false); } super.onKillFocus(); } function getDropdown() { if (initializing) { return(undefined); } if (!hasDropdown()) { var _local3 = new Object(); _local3.styleName = this; if (dropdownBorderStyle != undefined) { _local3.borderStyle = dropdownBorderStyle; } _local3._visible = false; __dropdown = mx.managers.PopUpManager.createPopUp(this, mx.controls.List, false, _local3, true); __dropdown.scroller.mask.removeMovieClip(); if (dataProvider == undefined) { dataProvider = new Array(); } __dropdown.setDataProvider(dataProvider); __dropdown.selectMultiple = false; __dropdown.rowCount = __rowCount; __dropdown.selectedIndex = selectedIndex; __dropdown.vScrollPolicy = "auto"; __dropdown.labelField = __labelField; __dropdown.labelFunction = __labelFunction; __dropdown.owner = this; __dropdown.changeHandler = _changeHandler; __dropdown.scrollHandler = _scrollHandler; __dropdown.itemRollOverHandler = _itemRollOverHandler; __dropdown.itemRollOutHandler = _itemRollOutHandler; __dropdown.resizeHandler = _resizeHandler; __dropdown.mouseDownOutsideHandler = function (eventObj) { var _local3 = this.owner; var _local4 = new Object(); _local4.x = _local3._root._xmouse; _local4.y = _local3._root._ymouse; _local3._root.localToGlobal(_local4); if (_local3.hitTest(_local4.x, _local4.y, false)) { } else if ((!this.wrapDownArrowButton) && (this.owner.downArrow_mc.hitTest(_root._xmouse, _root._ymouse, false))) { } else { _local3.displayDropdown(false); } }; __dropdown.onTweenUpdate = function (v) { this._y = v; }; __dropdown.setSize(__dropdownWidth, __dropdown.height); createObject("BoundingBox", "mask", 20); mask._y = border_mc.height; mask._width = __dropdownWidth; mask._height = __dropdown.height; mask._visible = false; __dropdown.setMask(mask); } return(__dropdown); } function setSize(w, h, noEvent) { super.setSize(w, h, noEvent); __dropdownWidth = w; __dropdown.rowHeight = h; __dropdown.setSize(__dropdownWidth, __dropdown.height); } function setEditable(e) { super.setEditable(e); if (e) { text_mc.setText(""); } else { text_mc.setText(selectedLabel); } } function get labels() { return(__labels); } function set labels(lbls) { __labels = lbls; setDataProvider(lbls); //return(labels); } function getLabelField() { return(__labelField); } function get labelField() { return(getLabelField()); } function setLabelField(s) { __dropdown.labelField = (__labelField = s); text_mc.setText(selectedLabel); } function set labelField(s) { setLabelField(s); //return(labelField); } function getLabelFunction() { return(__labelFunction); } function get labelFunction() { return(getLabelFunction()); } function set labelFunction(f) { __dropdown.labelFunction = (__labelFunction = f); text_mc.setText(selectedLabel); //return(labelFunction); } function setSelectedItem(v) { super.setSelectedItem(v); __dropdown.selectedItem = v; text_mc.setText(selectedLabel); } function setSelectedIndex(v) { super.setSelectedIndex(v); __dropdown.selectedIndex = v; if (v != undefined) { text_mc.setText(selectedLabel); } dispatchValueChangedEvent(getValue()); } function setRowCount(count) { if (isNaN(count)) { return(undefined); } __rowCount = count; __dropdown.setRowCount(count); } function get rowCount() { return(Math.max(1, Math.min(length, __rowCount))); } function set rowCount(v) { setRowCount(v); //return(rowCount); } function setDropdownWidth(w) { __dropdownWidth = w; __dropdown.setSize(w, __dropdown.height); } function get dropdownWidth() { return(__dropdownWidth); } function set dropdownWidth(v) { setDropdownWidth(v); //return(dropdownWidth); } function get dropdown() { return(getDropdown()); } function setDataProvider(dp) { super.setDataProvider(dp); __dropdown.setDataProvider(dp); if (!_editable) { selectedIndex = 0; } } function open() { displayDropdown(true); } function close() { displayDropdown(false); } function get selectedLabel() { var _local2 = selectedItem; if (_local2 == undefined) { return(""); } if (labelFunction != undefined) { return(labelFunction(_local2)); } if (typeof(_local2) != "object") { return(_local2); } if (_local2[labelField] != undefined) { return(_local2[labelField]); } if (_local2.label != undefined) { return(_local2.label); } var _local3 = " "; for (var _local4 in _local2) { if (_local4 != "__ID__") { _local3 = (_local2[_local4] + ", ") + _local3; } } _local3 = _local3.substring(0, _local3.length - 3); return(_local3); } function hasDropdown() { return((__dropdown != undefined) && (__dropdown.valueOf() != undefined)); } function tweenEndShow(value) { _y = value; isPressed = true; owner.dispatchEvent({type:"open", target:owner}); } function tweenEndHide(value) { _y = value; __set__visible(false); owner.dispatchEvent({type:"close", target:owner}); } function displayDropdown(show) { if (show == _showingDropdown) { return(undefined); } var _local3 = new Object(); _local3.x = 0; _local3.y = height; localToGlobal(_local3); if (show) { __selectedIndexOnDropdown = selectedIndex; __initialSelectedIndexOnDropdown = selectedIndex; getDropdown(); var _local2 = __dropdown; _local2.isPressed = true; _local2.rowCount = rowCount; _local2.visible = show; _local2._parent.globalToLocal(_local3); _local2.onTweenEnd = tweenEndShow; var _local5; var _local8; if ((_local3.y + _local2.height) > Stage.height) { _local5 = _local3.y - __get__height(); _local8 = _local5 - _local2.height; mask._y = -_local2.height; } else { _local5 = _local3.y - _local2.height; _local8 = _local3.y; mask._y = border_mc.height; } var _local6 = _local2.selectedIndex; if (_local6 == undefined) { _local6 = 0; } var _local4 = _local2.vPosition; _local4 = _local6 - 1; _local4 = Math.min(Math.max(_local4, 0), _local2.length - _local2.rowCount); _local2.vPosition = _local4; _local2.move(_local3.x, _local5); _local2.tween = new mx.effects.Tween(__dropdown, _local5, _local8, getStyle("openDuration")); } else { __dropdown._parent.globalToLocal(_local3); delete __dropdown.dragScrolling; __dropdown.onTweenEnd = tweenEndHide; __dropdown.tween = new mx.effects.Tween(__dropdown, __dropdown._y, _local3.y - __dropdown.height, getStyle("openDuration")); if (__initialSelectedIndexOnDropdown != selectedIndex) { dispatchChangeEvent(undefined, __initialSelectedIndexOnDropdown, selectedIndex); } } var _local9 = getStyle("openEasing"); if (_local9 != undefined) { __dropdown.tween.easingEquation = _local9; } _showingDropdown = show; } function onDownArrow() { _parent.displayDropdown(!_parent._showingDropdown); } function keyDown(e) { if (e.ctrlKey && (e.code == 40)) { displayDropdown(true); } else if (e.ctrlKey && (e.code == 38)) { displayDropdown(false); dispatchChangeEvent(undefined, __selectedIndexOnDropdown, selectedIndex); } else if (e.code == 27) { displayDropdown(false); } else if (e.code == 13) { if (_showingDropdown) { selectedIndex = __dropdown.selectedIndex; displayDropdown(false); } } else if (((((!_editable) || (e.code == 38)) || (e.code == 40)) || (e.code == 33)) || (e.code == 34)) { selectedIndex = 0 + selectedIndex; bInKeyDown = true; var _local3 = dropdown; _local3.keyDown(e); bInKeyDown = false; selectedIndex = __dropdown.selectedIndex; } } function invalidateStyle(styleProp) { __dropdown.invalidateStyle(styleProp); super.invalidateStyle(styleProp); } function changeTextStyleInChildren(styleProp) { if (dropdown.stylecache != undefined) { delete dropdown.stylecache[styleProp]; delete dropdown.stylecache.tf; } __dropdown.changeTextStyleInChildren(styleProp); super.changeTextStyleInChildren(styleProp); } function changeColorStyleInChildren(sheetName, styleProp, newValue) { if (dropdown.stylecache != undefined) { delete dropdown.stylecache[styleProp]; delete dropdown.stylecache.tf; } __dropdown.changeColorStyleInChildren(sheetName, styleProp, newValue); super.changeColorStyleInChildren(sheetName, styleProp, newValue); } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { if (dropdown.stylecache != undefined) { delete dropdown.stylecache[styleProp]; delete dropdown.stylecache.tf; } __dropdown.notifyStyleChangeInChildren(sheetName, styleProp, newValue); super.notifyStyleChangeInChildren(sheetName, styleProp, newValue); } function onUnload() { __dropdown.removeMovieClip(); } function _resizeHandler() { var _local2 = owner; _local2.mask._width = width; _local2.mask._height = height; } function _changeHandler(obj) { var _local2 = owner; var _local3 = _local2.selectedIndex; obj.target = _local2; if (this == owner.text_mc) { _local2.selectedIndex = undefined; _local2.dispatchChangeEvent(obj, -1, -2); } else { _local2.selectedIndex = selectedIndex; if (!_local2._showingDropdown) { _local2.dispatchChangeEvent(obj, _local3, _local2.selectedIndex); } else if (!_local2.bInKeyDown) { _local2.displayDropdown(false); } } } function _scrollHandler(obj) { var _local2 = owner; obj.target = _local2; _local2.dispatchEvent(obj); } function _itemRollOverHandler(obj) { var _local2 = owner; obj.target = _local2; _local2.dispatchEvent(obj); } function _itemRollOutHandler(obj) { var _local2 = owner; obj.target = _local2; _local2.dispatchEvent(obj); } function modelChanged(eventObj) { super.modelChanged(eventObj); if (0 == __dataProvider.length) { text_mc.setText(""); delete selected; } else if ((__dataProvider.length == ((eventObj.lastItem - eventObj.firstItem) + 1)) && (eventObj.eventName == "addItems")) { selectedIndex = 0; } } function dispatchChangeEvent(obj, prevValue, newValue) { var _local2; if (prevValue != newValue) { if ((obj != undefined) && (obj.type == "change")) { _local2 = obj; } else { _local2 = {type:"change"}; } dispatchEvent(_local2); } } static var symbolName = "ComboBox"; static var symbolOwner = mx.controls.ComboBox; static var version = "2.0.2.126"; var clipParameters = {labels:1, data:1, editable:1, rowCount:1, dropdownWidth:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.ComboBox.prototype.clipParameters, mx.controls.ComboBase.prototype.clipParameters); var className = "ComboBox"; var _showingDropdown = false; var __rowCount = 5; var dropdownBorderStyle = undefined; var initializing = true; var __labelField = "label"; var bInKeyDown = false; }
Symbol 532 MovieClip [__Packages.mx.managers.PopUpManager] Frame 0
class mx.managers.PopUpManager { var popUp, setSize, move, modalWindow, _parent, _name, _visible, owner; function PopUpManager () { } static function createModalWindow(parent, o, broadcastOutsideEvents) { var _local2 = parent.createChildAtDepth("Modal", mx.managers.DepthManager.kTopmost); _local2.setDepthBelow(o); o.modalID = _local2._name; _local2._alpha = _global.style.modalTransparency; _local2.tabEnabled = false; if (broadcastOutsideEvents) { _local2.onPress = mixins.onPress; } else { _local2.onPress = mixins.nullFunction; } _local2.onRelease = mixins.nullFunction; _local2.resize = mixins.resize; mx.managers.SystemManager.init(); mx.managers.SystemManager.addEventListener("resize", _local2); _local2.resize(); _local2.useHandCursor = false; _local2.popUp = o; o.modalWindow = _local2; o.deletePopUp = mixins.deletePopUp; o.setVisible = mixins.setVisible; o.getVisible = mixins.getVisible; o.addProperty("visible", o.getVisible, o.setVisible); } static function createPopUp(parent, className, modal, initobj, broadcastOutsideEvents) { if (mixins == undefined) { mixins = new mx.managers.PopUpManager(); } if (broadcastOutsideEvents == undefined) { broadcastOutsideEvents = false; } var _local5 = parent._root; if (_local5 == undefined) { _local5 = _root; } while (parent != _local5) { parent = parent._parent; } initobj.popUp = true; var _local4 = parent.createClassChildAtDepth(className, ((broadcastOutsideEvents || (modal)) ? (mx.managers.DepthManager.kTopmost) : (mx.managers.DepthManager.kTop)), initobj); var _local2 = _root; var _local6 = _local2.focusManager != undefined; while (_local2._parent != undefined) { _local2 = _local2._parent._root; if (_local2.focusManager != undefined) { _local6 = true; break; } } if (_local6) { _local4.createObject("FocusManager", "focusManager", -1); if (_local4._visible == false) { mx.managers.SystemManager.deactivate(_local4); } } if (modal) { createModalWindow(parent, _local4, broadcastOutsideEvents); } else { if (broadcastOutsideEvents) { _local4.mouseListener = new Object(); _local4.mouseListener.owner = _local4; _local4.mouseListener.onMouseDown = mixins.onMouseDown; Mouse.addListener(_local4.mouseListener); } _local4.deletePopUp = mixins.deletePopUp; } return(_local4); } function onPress(Void) { var _local3 = popUp._root; if (_local3 == undefined) { _local3 = _root; } if (popUp.hitTest(_local3._xmouse, _local3._ymouse, false)) { return(undefined); } popUp.dispatchEvent({type:"mouseDownOutside"}); } function nullFunction(Void) { } function resize(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); setSize(_local2.width, _local2.height); move(_local2.x, _local2.y); } function deletePopUp(Void) { if (modalWindow != undefined) { _parent.destroyObject(modalWindow._name); } _parent.destroyObject(_name); } function setVisible(v, noEvent) { super.setVisible(v, noEvent); modalWindow._visible = v; } function getVisible(Void) { return(_visible); } function onMouseDown(Void) { var _local3 = owner._root; if (_local3 == undefined) { _local3 = _root; } var _local4 = new Object(); _local4.x = _local3._xmouse; _local4.y = _local3._ymouse; _local3.localToGlobal(_local4); if (owner.hitTest(_local4.x, _local4.y, false)) { } else { owner.mouseDownOutsideHandler(owner); } } static var version = "2.0.2.126"; static var mixins = undefined; }
Symbol 584 Button
on (release) { getURL ("http://www.stickpage.com", "_blank"); }
Symbol 596 MovieClip Frame 29
stop();
Instance of Symbol 606 MovieClip in Symbol 610 MovieClip Frame 1
onClipEvent (enterFrame) { x = _root._xmouse; y = _root._ymouse; tx = _x + _parent._x; ty = _y + _parent._y; hyp = Math.sqrt(((x - tx) * (x - tx)) + ((y - ty) * (y - ty))); angle = Math.asin((y - ty) / hyp) * 57.2957795130823; _rotation = angle; }
Instance of Symbol 609 MovieClip in Symbol 610 MovieClip Frame 1
onClipEvent (enterFrame) { x = _root._xmouse; y = _root._ymouse; tx = _x + _parent._x; ty = _y + _parent._y; hyp = Math.sqrt(((x - tx) * (x - tx)) + ((y - ty) * (y - ty))); angle = Math.asin((y - ty) / hyp) * 57.2957795130823; _rotation = angle; }
Symbol 617 MovieClip Frame 5
stop();
Symbol 618 Button
on (release) { _root.train = false; gotoAndPlay ("gameSetup"); }
Symbol 620 Button
on (release) { _root.campaign = {level:1, team:[], cash:50, gun:5, mineNum:0, grenadeNum:0}; _root.campaign.inventory = {}; _root.campaign.weapons = new Array(); _root.campaign.score = 0; _root.campaign.kills = 0; _root.campaign.time = 0; _root.train = true; _root.startmission(); }
Symbol 622 Button
on (release) { gotoAndPlay ("mapEditor"); }
Symbol 624 Button
on (release) { gotoAndPlay ("options"); }
Symbol 626 Button
on (release) { getURL ("http://www.flashportal.com", "_blank"); }
Symbol 627 Button
on (release) { _root.train = false; _root.campaign = null; gotoAndPlay ("gameSetup"); }
Symbol 628 Button
on (release) { _root.campaign = {level:1, team:[], cash:50, gun:5, mineNum:0, grenadeNum:0}; _root.campaign.inventory = {}; _root.campaign.weapons = new Array(); _root.campaign.score = 0; _root.campaign.kills = 0; _root.campaign.time = 0; _root.train = true; _root.startmission(); }
Symbol 629 Button
on (release) { getURL ("http://www.stickpage.com", "_blank"); }
Symbol 638 Button
on (release) { _root.train = false; gotoAndPlay ("gameSetup"); }
Symbol 639 Button
on (release) { gotoAndPlay ("mapEditor"); }
Symbol 640 Button
on (release) { gotoAndPlay ("options"); }
Symbol 647 Button
on (release) { _root.train = false; gotoAndPlay ("gameSetup"); }
Symbol 652 Button
on (release) { gotoAndPlay ("mapEditor"); }
Symbol 656 Button
on (release) { _root.campaign = {level:1, team:[], cash:50, gun:5, mineNum:0, grenadeNum:0}; _root.campaign.inventory = {}; _root.campaign.weapons = new Array(); _root.campaign.score = 0; _root.campaign.kills = 0; _root.campaign.time = 0; _root.train = true; _root.startmission(); }
Symbol 660 Button
on (release) { _root.train = false; _root.campaign = {level:1, team:[], cash:50, gun:5, mineNum:0, grenadeNum:0}; _root.campaign.inventory = {}; _root.campaign.weapons = new Array(); _root.campaign.score = 0; _root.campaign.kills = 0; _root.campaign.time = 0; gotoAndPlay ("initialize_campaign"); }
Symbol 664 Button
on (release) { gotoAndPlay ("options"); }
Symbol 665 Button
on (release) { _root.train = false; _root.campaign = {level:1, team:[], cash:50, gun:5, mineNum:0, grenadeNum:0}; _root.campaign.inventory = {}; _root.campaign.weapons = new Array(); _root.campaign.score = 0; _root.campaign.kills = 0; _root.campaign.time = 0; gotoAndPlay ("initialize_campaign"); }
Symbol 666 Button
on (release) { _root.train = false; _root.campaign = null; gotoAndPlay ("gameSetup"); }
Symbol 680 Button
on (release) { if (_root.game != null) { gotoAndPlay ("options_play"); } else { gotoAndPlay ("options"); } }
Symbol 688 Button
on (release) { _root.num_friendlies = _root.num_friendly.value; _root.num_enemy = _root.num_enemies.value; reactionTime = 2000; _root.goodbots = [["bobbie", 5, 20, reactionTime, 4, 200], ["steivie", 3, 1, reactionTime, 3, 100], ["cmasta", 4, 20, reactionTime, 2, 100], ["Brock", 4, 5, reactionTime, 2, 100], ["Scotty", 4, 5, reactionTime, 2, 100], ["<Aron>", 4, 5, reactionTime, 2, 100]]; _root.badbots = [["Killer", 5, 2, reactionTime, 4, 100], ["PaANDA", 3, 1, reactionTime, 3, 100], ["Zer0K00l", 4, 20, reactionTime, 2, 100], ["Zerk", 4, 5, reactionTime, 2, 100], ["KilLAbYte", 4, 20, reactionTime, 2, 100], ["WetFart", 4, 5, reactionTime, 2, 100]]; _root.good_chars = []; var x = 0; while (x < _root.num_friendlies) { _root.good_chars.push(_root.goodbots[x]); x++; } _root.bad_chars = []; var x = 0; while (x < _root.num_enemy) { _root.bad_chars.push(_root.badbots[x]); x++; } _root.game.limit = _root.time_limit_value.value * 60; _root.game.spawnTime = _root.spawn_time.value * 1000; _root.game.gameType = _root.gameType.value; _root.game.relative = _root.relativeMovement; _root.mapName = _root.map_select.value; if (((_root.mapName != "Error loading content.") and (_root.mapName != "loading...please wait")) and (_root.mapName != "no maps match query")) { gotoAndPlay ("initialize"); } }
Symbol 689 Button
on (release) { gotoAndPlay (86); }
Symbol 725 Button
on (release) { gotoAndPlay ("gameSetup"); }
Symbol 730 Button
on (release) { gotoAndPlay ("initialize"); }
Symbol 740 Button
on (release) { _root.edit = null; _root.game = null; gotoAndPlay (86); }
Symbol 744 Button
on (release) { _root.edit.width = _root.n_width.value; _root.edit.height = _root.n_height.value; map = []; var y = 0; while (y < _root.edit.height) { line = []; var x = 0; while (x < _root.edit.width) { line.push(0); x++; } map.push(line); y++; } var x = 0; while (x < _root.edit.width) { map[0][x] = 1; x++; } var x = 0; while (x < _root.edit.width) { map[edit.height - 1][x] = 1; x++; } var x = 0; while (x < _root.edit.height) { map[x][0] = 1; x++; } var x = 0; while (x < _root.edit.height) { map[x][edit.width - 1] = 1; x++; } _root.new_map = true; _root.initialize(map); }
Symbol 749 Button
on (release) { if (_root.new_map) { map = _root.map; } _root.edit.width = _root.map[0].length; _root.edit.height = _root.map.length; _root.initialize(map); }
Symbol 757 Button
on (release) { string = _root.loadmap.value; map = _root.createMap(string); _root.new_map = true; _root.initialize(map); }
Symbol 764 MovieClip Frame 11
description.value = _root["description" + _root.campaign.level]; stop();
Symbol 772 Button
on (release) { _root.startmission(); }
Symbol 784 Button
on (release) { _root.game = {Swidth:550, Sheight:400, tileW:30, tileH:30}; game = _root.game; declareMaps(); setSquares(); declareGameTypes(); declareSounds(); declareGuns(); _root.game.gameType = "mission"; _root.game.spawnLimit = -1; _root["level" + _root.campaign.level](game); _root.game.mission = _root.campaign.level; paused = false; game.pausedTime = 0; game.timeAdd = 0; game.man_array = []; game.last_seconds = 0; game.startTime = getTimer(); game.spawn_list = []; game.messages = []; game.pi = 57.3; game.bulletNum = 0; game.bullets = []; game.grenades = []; game.grenadeSpeed = 4; game.bloodNum = 0; game.gravity = 0.2; game.bulletSpeed = 25; game.redHolder = null; game.blueHolder = null; game.grenadeNum = 0; game.updatePeriod = 2000; game.burstBullets = []; game.shellNum = 0; game.messageBoxNum = 0; game.onload = false; map = game.map; num = 0; _root.attachMovie("empty", "board", num++); game.clip = _root.board; redBase = []; blueBase = []; var y = 0; while (y < map.length) { var x = 0; while (x < map[y].length) { var name = ((("t_" + y) + "_") + x); game[name] = new game["Tile" + map[y][x]](); game.clip.attachMovie("tile", name, num++); game.clip[name]._x = x * game.tileW; game.clip[name]._y = y * game.tileH; if ((game[name].frame == 4) or (game[name].frame == 5)) { game.clip[name].gotoAndStop(3); } else { game.clip[name].gotoAndStop(game[name].frame); } x++; } y++; } game.chars = function () { }; game.chars.prototype = {xtile:2, ytile:1, cspeed:4, speed:4, health:100, gun:1, name:"", deaths:0, kills:0, currentState:0, stateChange:0, deathTime:0}; game.chars.prototype.x = (game.chars.prototype.xtile * game.tileW) + (game.tileW / 2); game.chars.prototype.y = (game.chars.prototype.ytile * game.tileH) + (game.tileH / 2); game.chars.prototype.goals = []; game.chars.prototype.waypointIndex = 0; game.chars.prototype.waypointNum = 0; game.chars.prototype.waypointTeam = "red"; game.chars.prototype.weapons = {}; game.chars.prototype.weapons["1"] = [9, 36]; game.chars.prototype.grenades = 4; game.chars.prototype.lastThrow = 0; game.chars.prototype.lastShot = 0; game.chars.prototype.last_enemy_site = 0; game.chars.prototype.alive = true; game.blue = function () { }; game.red = function () { }; game.blue = {goals:[], goal:[], team:[], spawnPoint:[3, 3], waypoints:[], captures:0}; game.red = {goal:[], goals:[], team:[], spawnPoint:[23, 23], waypoints:[], captures:0}; var index = 0; while (index < _root.bad_chars.length) { game[bad_chars[index][0]] = new game.chars(); game.clip.attachMovie("man", "enemy" + num, 2000 + num); game[bad_chars[index][0]].clip = game.clip["enemy" + num]; num++; game[bad_chars[index][0]].name = bad_chars[index][0]; game[bad_chars[index][0]].clip._x = game[bad_chars[index][0]].x; game[bad_chars[index][0]].clip._y = game[bad_chars[index][0]].y; game[bad_chars[index][0]].width = game[bad_chars[index][0]].clip._width / 3; game[bad_chars[index][0]].height = game[bad_chars[index][0]].clip._height / 3; game[bad_chars[index][0]].team = "red"; game[bad_chars[index][0]].eteam = "blue"; game[bad_chars[index][0]].clip.body.head.gotoAndStop("red"); game.man_array.push(game[bad_chars[index][0]]); game.red.team.push(game[bad_chars[index][0]]); game[bad_chars[index][0]].speed = bad_chars[index][1]; game[bad_chars[index][0]].accuracy = bad_chars[index][2]; game[bad_chars[index][0]].reaction = bad_chars[index][3]; game[bad_chars[index][0]].totalHealth = bad_chars[index][5]; clipSize = _root.game["gun" + bad_chars[index][4]].clip; game[bad_chars[index][0]].weapons[bad_chars[index][4]] = [clipSize, clipSize * 4]; game[bad_chars[index][0]].gun = bad_chars[index][4]; game[bad_chars[index][0]].clip.gunwalk.gun.gotoAndStop(bad_chars[index][4]); game[bad_chars[index][0]].y = (bad_chars[index][6] * game.tileH) + game[bad_chars[index][0]].height; game[bad_chars[index][0]].x = (bad_chars[index][7] * game.tileW) + game[bad_chars[index][0]].width; game[bad_chars[index][0]].clip.body.head.gotoAndStop("guard"); game[bad_chars[index][0]].clip._rotation = bad_chars[index][8]; game.clip.attachMovie("messg_box", "messg_box" + game.messageBoxNum, 7000 + game.messageBoxNum); game[bad_chars[index][0]].messg_box = _root.game.clip["messg_box" + game.messageBoxNum]; game[bad_chars[index][0]].messg_box._alpha = 0; if (bad_chars[index][9] == 1) { game[bad_chars[index][0]].yp = bad_chars[index][10]; game[bad_chars[index][0]].xp = bad_chars[index][11]; game[bad_chars[index][0]].patrol = true; game[bad_chars[index][0]].b = [game[bad_chars[index][0]].yp, game[bad_chars[index][0]].xp]; game[bad_chars[index][0]].a = [bad_chars[index][6], bad_chars[index][7]]; game[bad_chars[index][0]].cpatrol = "b"; } game.messageBoxNum++; index++; } game.hero = new game.chars(); game.clip.attachMovie("man", "hero", 2000 + (num++)); game.hero.clip = game.clip.hero; game.hero.width = game.hero.clip._width / 3; game.hero.height = game.hero.clip._height / 3; game.hero.x = (game.spawnpointX * game.tileW) + game.hero.width; game.hero.y = (game.spawnpointY * game.tileH) + game.hero.height; game.hero.clip._x = game.hero.x; game.hero.clip._y = game.hero.y; game.hero.team = "blue"; game.hero.eteam = "red"; game.hero.totalHealth = 100; game.clip.attachMovie("messg_box", "messg_box" + game.messageBoxNum, 7000 + game.messageBoxNum); game.hero.messg_box = _root.game.clip["messg_box" + game.messageBoxNum]; game.hero.messg_box._alpha = 0; game.hero.weapons[6] = [32, 200]; game.messageBoxNum++; game.hero.clip.body.head.gotoAndStop("sam"); game.man_array.push(game.hero); game.blue.team.push(game.hero); _root.attachMovie("scope", "scope", 999998); game.scope = _root.scope; _root.attachMovie("banner", "banner", 90000); _root.banner._x = 0; _root.banner._y = game.Sheight; game.banner = _root.banner; _root.attachMovie("hud", "hud", 90001); _root.hud._x = game.Swidth; _root.hud._y = 0; _root.attachMovie("pause", "pause", 90003); _root.pause._x = 1000; _root.pause._y = 200; game.hud = _root.hud; game.doors = []; var y = 0; while (y < game.map.length) { var x = 0; while (x < game.map[y].length) { tilePurpose = game[(("t_" + y) + "_") + x].special; if (tilePurpose == "door") { game.doors.push([y, x]); } x++; } y++; } Mouse.hide(); gotoAndPlay ("play"); }
Symbol 790 Button
on (release) { gotoAndPlay ("menu"); }
Symbol 799 Button
on (release) { gotoAndPlay ("instructions"); }
Symbol 806 Button
on (release) { gotoAndPlay ("menu"); }
Symbol 809 Button
on (release) { _root.paused = false; _root.game.pausedTime = _root.game.pausedTime - getTimer(); _root.game.timeAdd = _root.game.timeAdd + (_root.game.pausedTime / 1000); _root.game.clip._visible = true; _root.scope._visible = true; _root.banner._visible = true; _root.hud._visible = true; Mouse.hide(); gotoAndPlay ("play"); }
Symbol 814 Button
on (release) { game.hud.removeMovieClip(); game.banner.removeMovieClip(); game.clip.removeMovieClip(); game.scope.removeMovieClip(); game = null; _root.pause.removeMovieClip(); gotoAndPlay (86); }
Symbol 821 Button
on (release) { _root.startmission(); }
Symbol 822 Button
on (release) { game.hud.removeMovieClip(); game.banner.removeMovieClip(); game.clip.removeMovieClip(); game.scope.removeMovieClip(); game = null; gotoAndPlay (86); }
Symbol 828 Button
on (release) { _root.campaign.level = _root.campaign.level + 1; if (_root.campaign.level == 10) { gotoAndPlay ("complete"); } else { _root.campaign.gun = _root.game.hero.gun; _root.campaign.weapons = new Array(); for (key in _root.game.hero.weapons) { _root.campaign.weapons[key] = new Array(); _root.campaign.weapons[key][0] = _root.game.hero.weapons[key][0]; _root.campaign.weapons[key][1] = _root.game.hero.weapons[key][1]; } _root.campaign.score = _root.campaign.score + _root.scorevalue; _root.campaign.grenadeNum = _root.game.hero.grenades; _root.campaign.mineNum = _root.game.hero.mineNum; _root.startmission(); } }
Symbol 853 Button
on (release) { game.hud.removeMovieClip(); game.banner.removeMovieClip(); game.clip.removeMovieClip(); game.scope.removeMovieClip(); game = null; _root.pause.removeMovieClip(); gotoAndPlay (86); }
Symbol 858 Button
on (release) { _root.paused = false; _root.game.clip._visible = true; _root.scope._visible = true; _root.banner._visible = true; _root.hud._visible = true; Mouse.hide(); gotoAndPlay ("play"); }
Symbol 865 MovieClip Frame 47
stop();
Symbol 868 Button
on (release) { gotoAndPlay ("gameSetup"); }

Library Items

Symbol 1 Sound [w_empty.wav]
Symbol 2 Sound [w_clipout.wav]
Symbol 3 Sound [w_clipin.wav]
Symbol 4 Sound [triplekill]
Symbol 5 Sound [tmp.wav]
Symbol 6 Sound [scout.wav]
Symbol 7 Sound [runningriot]
Symbol 8 Sound [ric4.wav]
Symbol 9 Sound [ric3.wav]
Symbol 10 Sound [ric2.wav]
Symbol 11 Sound [ric1.wav]
Symbol 12 Sound [pl_step4.wav]
Symbol 13 Sound [pl_step3.wav]
Symbol 14 Sound [pl_step2.wav]
Symbol 15 Sound [pl_step1.wav]
Symbol 16 Sound [m4a1.wav]
Symbol 17 Sound [m3.wav]
Symbol 18 Sound [letsgo.wav]
Symbol 19 Sound [knife_slash.wav]
Symbol 20 Sound [knife_hit.wav]
Symbol 21 Sound [killtacular]
Symbol 22 Sound [killingspree]
Symbol 23 Sound [hit3.wav]
Symbol 24 Sound [hit2.wav]
Symbol 25 Sound [hit1.wav]
Symbol 26 Sound [go.wav]
Symbol 27 Sound [glock18.wav]
Symbol 28 Sound [g_flash.wav]
Symbol 29 Sound [g_bounce.wav]
Symbol 30 Sound [doublekill]
Symbol 31 Sound [die3.wav]
Symbol 32 Sound [die2.wav]
Symbol 33 Sound [die1.wav]
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Symbol 422 MovieClip [ScrollThumbMiddleDown]Uses:383 416 420 384Used by:439
Symbol 423 MovieClipUses:383Used by:426
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Symbol 425 MovieClipUses:424Used by:426
Symbol 426 MovieClip [ScrollThumbMiddleOver]Uses:383 416 420 423 425 384Used by:439
Symbol 427 MovieClip [ScrollThumbMiddleUp]Uses:383 420 384Used by:439
Symbol 428 MovieClip [ScrollThumbTopDisabled]Uses:400 401 402 403 404Used by:439
Symbol 429 MovieClip [ScrollThumbTopDown]Uses:400 407 401 402 403 409 404Used by:439
Symbol 430 MovieClip [ScrollThumbTopOver]Uses:400 407 401 402 403 404Used by:439
Symbol 431 MovieClip [ScrollThumbTopUp]Uses:400 401 402 403 404Used by:439
Symbol 432 MovieClip [ScrollTrackDisabled]Uses:383 384Used by:439
Symbol 433 MovieClip [ScrollUpArrowDisabled]Uses:385 386 387 388 389 390 424Used by:439
Symbol 434 MovieClip [ScrollUpArrowDown]Uses:385 386 394 387 388 389 390 396 424Used by:439
Symbol 435 MovieClip [ScrollUpArrowOver]Uses:385 386 394 387 388 424 389 390Used by:439
Symbol 436 MovieClip [ScrollUpArrowUp]Uses:385 386 387 388 389 390 424Used by:439
Symbol 437 MovieClip [BtnDownArrow]Uses:385Used by:439
Symbol 438 MovieClip [BtnUpArrow]Uses:385Used by:439
Symbol 439 MovieClip [ScrollBarAssets]Uses:392 397 398 399 405 410 411 412 414 417 418 419 421 422 426 427 428 429 430 431 432 433 434 435 436 437 438Used by:440 441
Symbol 440 MovieClip [HScrollBar]Uses:339 381 379 382 439Used by:443
Symbol 441 MovieClip [VScrollBar]Uses:339 381 379 382 439Used by:443
Symbol 442 MovieClip [View]Uses:339 343 333Used by:443
Symbol 443 MovieClip [ScrollView]Uses:339 440 441 442Used by:444 495
Symbol 444 MovieClip [ScrollPane]Uses:339 443
Symbol 454 GraphicUsed by:455 459 460 462 464 465 466 467
Symbol 455 MovieClip [CheckFalseDisabled]Uses:454Used by:468
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClip [CheckThemeColor1]Uses:456Used by:459 460 465 466 467
Symbol 458 GraphicUsed by:459 465
Symbol 459 MovieClip [CheckFalseDown]Uses:454 457 458Used by:468
Symbol 460 MovieClip [CheckFalseOver]Uses:454 457Used by:468
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClip [CheckFalseUp]Uses:454 461Used by:468
Symbol 463 GraphicUsed by:464 465 466 467
Symbol 464 MovieClip [CheckTrueDisabled]Uses:454 463Used by:468
Symbol 465 MovieClip [CheckTrueDown]Uses:454 458 463 457Used by:468
Symbol 466 MovieClip [CheckTrueOver]Uses:454 457 463Used by:468
Symbol 467 MovieClip [CheckTrueUp]Uses:454 457 463Used by:468
Symbol 468 MovieClip [CheckBoxAssets]Uses:455 459 460 462 464 465 466 467Used by:469
Symbol 469 MovieClip [CheckBox]Uses:339 468 381Used by:Timeline
Symbol 471 GraphicUsed by:473 480 481 482 483 484
Symbol 472 GraphicUsed by:473 480 481 482 483 484
Symbol 473 MovieClip [RadioFalseDisabled]Uses:471 472Used by:485
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClip [RadioThemeColor1]Uses:474Used by:480 481 484
Symbol 476 GraphicUsed by:480 481 484
Symbol 477 GraphicUsed by:478 479
Symbol 478 MovieClipUses:477Used by:480 482
Symbol 479 MovieClip [RadioThemeColor2]Uses:477Used by:480 481
Symbol 480 MovieClip [RadioFalseDown]Uses:471 475 472 476 478 479Used by:485
Symbol 481 MovieClip [RadioFalseOver]Uses:471 475 472 476 479Used by:485
Symbol 482 MovieClip [RadioFalseUp]Uses:471 472 478Used by:485
Symbol 483 MovieClip [RadioTrueDisabled]Uses:471 472Used by:485
Symbol 484 MovieClip [RadioTrueUp]Uses:471 475 472 476Used by:485
Symbol 485 MovieClip [RadioButtonAssets]Uses:473 480 481 482 483 484Used by:486
Symbol 486 MovieClip [RadioButton]Uses:339 381 485Used by:Timeline
Symbol 492 MovieClip [DataProvider]Used by:495
Symbol 493 MovieClip [DataSelector]Used by:495
Symbol 494 MovieClip [SelectableRow]Uses:343 339Used by:495
Symbol 495 MovieClip [ScrollSelectList]Uses:339 492 493 494 443Used by:496
Symbol 496 MovieClip [List]Uses:339 495Used by:531  Timeline
Symbol 500 GraphicUsed by:502 505 506 507 509 510 511 512
Symbol 501 GraphicUsed by:502 505 506 507
Symbol 502 MovieClip [StepDownArrowDisabled]Uses:500 501 383 390Used by:515
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClip [StepThemeColor1]Uses:503Used by:505 506 510 511
Symbol 505 MovieClip [StepDownArrowDown]Uses:500 383 504 501 390Used by:515
Symbol 506 MovieClip [StepDownArrowOver]Uses:500 383 504 501 390Used by:515
Symbol 507 MovieClip [StepDownArrowUp]Uses:500 501 383 390Used by:515
Symbol 508 GraphicUsed by:509 510 511 512
Symbol 509 MovieClip [StepUpArrowDisabled]Uses:500 508 383 390Used by:515
Symbol 510 MovieClip [StepUpArrowDown]Uses:500 383 504 508 390Used by:515
Symbol 511 MovieClip [StepUpArrowOver]Uses:500 383 504 508 390Used by:515
Symbol 512 MovieClip [StepUpArrowUp]Uses:500 508 383 390Used by:515
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClip [StepTrack]Uses:513Used by:515
Symbol 515 MovieClip [NumericStepperAssets]Uses:502 505 506 507 509 510 511 512 514Used by:516
Symbol 516 MovieClip [NumericStepper]Uses:339 379 343 344 515Used by:Timeline
Symbol 519 MovieClip [ComboBase]Uses:339 343 379 344Used by:531
Symbol 520 GraphicUsed by:524 528 529
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:521Used by:524 528 529
Symbol 523 GraphicUsed by:524 528 529
Symbol 524 MovieClip [ComboDownArrowUp]Uses:520 522 523 390Used by:525 530
Symbol 525 MovieClip [ComboDownArrowDisabled]Uses:524Used by:530
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClip [ComboThemeColor1]Uses:526Used by:528 529
Symbol 528 MovieClip [ComboDownArrowDown]Uses:520 527 522 523 390Used by:530
Symbol 529 MovieClip [ComboDownArrowOver]Uses:520 527 522 523 390Used by:530
Symbol 530 MovieClip [ComboAssets]Uses:525 528 529 524Used by:531
Symbol 531 MovieClip [ComboBox]Uses:339 519 496 530Used by:Timeline
Symbol 533 GraphicUsed by:632 635  Timeline
Symbol 534 EditableTextUses:161Used by:Timeline
Symbol 535 GraphicUsed by:541 545 642 678 694 702 714 715 780 808 849
Symbol 536 GraphicUsed by:541 545 642 678 694 702 714 715 780 808 849
Symbol 537 GraphicUsed by:541 545 642 678 694 702 714 715 780 808 849
Symbol 538 GraphicUsed by:541
Symbol 539 GraphicUsed by:541
Symbol 540 GraphicUsed by:541
Symbol 541 MovieClipUses:119 535 536 537 538 539 540Used by:545 632 642 678 694 702 714 715 780 808 849  Timeline
Symbol 542 GraphicUsed by:545 642 678 694 702 715
Symbol 543 TextUses:228Used by:545 642
Symbol 544 GraphicUsed by:545 642 678 694 702 714 715 780 808 849
Symbol 545 ButtonUses:541 542 543 544 118 535 536 537Used by:632  Timeline
Symbol 546 GraphicUsed by:547
Symbol 547 MovieClipUses:546Used by:552
Symbol 548 GraphicUsed by:549
Symbol 549 MovieClipUses:548Used by:552
Symbol 550 GraphicUsed by:551
Symbol 551 MovieClipUses:550Used by:552
Symbol 552 MovieClipUses:547 549 551Used by:632  Timeline
Symbol 553 TextUses:228Used by:Timeline
Symbol 554 GraphicUsed by:571
Symbol 555 GraphicUsed by:571
Symbol 556 GraphicUsed by:557
Symbol 557 MovieClipUses:556Used by:561
Symbol 558 GraphicUsed by:561
Symbol 559 FontUsed by:560 562 563 565 567 570
Symbol 560 EditableTextUses:559Used by:561
Symbol 561 MovieClipUses:557 558 560Used by:571
Symbol 562 EditableTextUses:559Used by:571
Symbol 563 EditableTextUses:559Used by:571
Symbol 564 GraphicUsed by:568
Symbol 565 TextUses:559Used by:568
Symbol 566 GraphicUsed by:568
Symbol 567 TextUses:559Used by:568
Symbol 568 ButtonUses:564 565 566 567Used by:571
Symbol 569 GraphicUsed by:571
Symbol 570 EditableTextUses:559Used by:571
Symbol 571 MovieClipUses:554 555 561 562 563 568 569 570Used by:Timeline
Symbol 572 BitmapUsed by:573
Symbol 573 GraphicUses:572Used by:578
Symbol 574 GraphicUsed by:578
Symbol 575 GraphicUsed by:578
Symbol 576 GraphicUsed by:578
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClipUses:573 574 575 576 577Used by:579
Symbol 579 MovieClipUses:578Used by:586  Timeline
Symbol 324 MovieClip [__Packages.mx.core.UIObject]
Symbol 325 MovieClip [__Packages.mx.core.UIComponent]
Symbol 326 MovieClip [__Packages.mx.controls.TextInput]
Symbol 345 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 346 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 347 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 348 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 349 MovieClip [__Packages.mx.skins.Border]
Symbol 350 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 351 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 352 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 353 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 354 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 355 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 356 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 357 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 358 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 359 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 360 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 361 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 362 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 363 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 364 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 365 MovieClip [__Packages.mx.core.View]
Symbol 366 MovieClip [__Packages.mx.core.ScrollView]
Symbol 367 MovieClip [__Packages.mx.containers.ScrollPane]
Symbol 445 MovieClip [__Packages.mx.core.ExternalContent]
Symbol 446 MovieClip [__Packages.mx.skins.CustomBorder]
Symbol 447 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb]
Symbol 448 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar]
Symbol 449 MovieClip [__Packages.mx.controls.HScrollBar]
Symbol 450 MovieClip [__Packages.mx.controls.Button]
Symbol 451 MovieClip [__Packages.mx.skins.halo.ButtonSkin]
Symbol 452 MovieClip [__Packages.mx.controls.VScrollBar]
Symbol 453 MovieClip [__Packages.mx.controls.CheckBox]
Symbol 470 MovieClip [__Packages.mx.controls.RadioButton]
Symbol 487 MovieClip [__Packages.mx.controls.RadioButtonGroup]
Symbol 488 MovieClip [__Packages.mx.controls.listclasses.DataSelector]
Symbol 489 MovieClip [__Packages.mx.controls.listclasses.DataProvider]
Symbol 490 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList]
Symbol 491 MovieClip [__Packages.mx.controls.List]
Symbol 497 MovieClip [__Packages.mx.effects.Tween]
Symbol 498 MovieClip [__Packages.mx.controls.listclasses.SelectableRow]
Symbol 499 MovieClip [__Packages.mx.controls.NumericStepper]
Symbol 517 MovieClip [__Packages.mx.controls.ComboBase]
Symbol 518 MovieClip [__Packages.mx.controls.ComboBox]
Symbol 532 MovieClip [__Packages.mx.managers.PopUpManager]
Symbol 580 GraphicUsed by:585 586  Timeline
Symbol 581 BitmapUsed by:582
Symbol 582 GraphicUses:581Used by:586
Symbol 583 GraphicUsed by:584
Symbol 584 ButtonUses:583Used by:586
Symbol 585 MovieClipUses:580Used by:586
Symbol 586 MovieClipUses:582 579 580 584 585Used by:Timeline
Symbol 587 EditableTextUses:161Used by:Timeline
Symbol 588 ShapeTweeningUsed by:596
Symbol 589 GraphicUsed by:596
Symbol 590 FontUsed by:591 595
Symbol 591 TextUses:590Used by:596
Symbol 592 TextUses:159Used by:596
Symbol 593 TextUses:159Used by:596
Symbol 594 GraphicUsed by:596
Symbol 595 TextUses:590Used by:596
Symbol 596 MovieClipUses:588 589 591 592 593 594 595Used by:Timeline
Symbol 597 FontUsed by:598 692 700 746 751 805 816 823 847 867 869 870
Symbol 598 TextUses:597Used by:632  Timeline
Symbol 599 GraphicUsed by:610
Symbol 600 GraphicUsed by:606
Symbol 601 GraphicUsed by:605
Symbol 602 GraphicUsed by:605
Symbol 603 GraphicUsed by:605
Symbol 604 GraphicUsed by:605
Symbol 605 MovieClipUses:601 602 603 604Used by:606
Symbol 606 MovieClipUses:600 605Used by:610 669
Symbol 607 GraphicUsed by:609
Symbol 608 GraphicUsed by:609
Symbol 609 MovieClipUses:607 119 608Used by:610 669
Symbol 610 MovieClipUses:599 606 609Used by:632  Timeline
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Symbol 612 MovieClipUses:611Used by:618 620 622 624 626 627 628 629 637 638 639 640 665 666
Symbol 613 GraphicUsed by:618 620 622 624 626 627 628 629 637 638 639 640 665 666
Symbol 614 TextUses:228Used by:618 627 638 666
Symbol 615 ShapeTweeningUsed by:617
Symbol 616 GraphicUsed by:617
Symbol 617 MovieClipUses:615 616Used by:618 620 622 624 626 627 628 629 637 638 639 640 665 666
Symbol 618 ButtonUses:612 613 614 617 611Used by:632
Symbol 619 TextUses:228Used by:620 628
Symbol 620 ButtonUses:612 613 619 617 611Used by:632  Timeline
Symbol 621 TextUses:228Used by:622 639
Symbol 622 ButtonUses:612 613 621 617 611Used by:632
Symbol 623 TextUses:228Used by:624 640
Symbol 624 ButtonUses:612 613 623 617 611Used by:632
Symbol 625 TextUses:228Used by:626 629
Symbol 626 ButtonUses:612 613 625 617 611Used by:632  Timeline
Symbol 627 ButtonUses:612 613 614 617 611Used by:632
Symbol 628 ButtonUses:612 613 619 617 611Used by:632  Timeline
Symbol 629 ButtonUses:612 613 625 617 611Used by:632  Timeline
Symbol 630 EditableTextUses:161Used by:632
Symbol 631 EditableTextUses:161Used by:632
Symbol 632 MovieClipUses:533 552 545 598 541 610 618 620 622 624 626 627 628 629 630 631Used by:Timeline
Symbol 633 GraphicUsed by:634
Symbol 634 MovieClipUses:633Used by:Timeline
Symbol 635 MovieClipUses:533Used by:Timeline
Symbol 636 TextUses:228Used by:637 665
Symbol 637 ButtonUses:612 613 636 617 611Used by:Timeline
Symbol 638 ButtonUses:612 613 614 617 611Used by:Timeline
Symbol 639 ButtonUses:612 613 621 617 611Used by:Timeline
Symbol 640 ButtonUses:612 613 623 617 611Used by:Timeline
Symbol 641 EditableTextUses:161Used by:Timeline
Symbol 642 ButtonUses:541 542 543 544 118 535 536 537Used by:Timeline
Symbol 643 TextUses:161Used by:647
Symbol 644 TextUses:161Used by:647
Symbol 645 GraphicUsed by:647
Symbol 646 TextUses:161Used by:647
Symbol 647 ButtonUses:643 644 645 646 35Used by:Timeline
Symbol 648 TextUses:161Used by:652
Symbol 649 TextUses:161Used by:652
Symbol 650 GraphicUsed by:652
Symbol 651 TextUses:161Used by:652
Symbol 652 ButtonUses:648 649 650 651 35Used by:Timeline
Symbol 653 TextUses:161Used by:656
Symbol 654 TextUses:161Used by:656
Symbol 655 GraphicUsed by:656
Symbol 656 ButtonUses:653 654 655 35Used by:Timeline
Symbol 657 TextUses:161Used by:660
Symbol 658 TextUses:161Used by:660
Symbol 659 GraphicUsed by:660
Symbol 660 ButtonUses:657 658 659 35Used by:Timeline
Symbol 661 TextUses:161Used by:664
Symbol 662 TextUses:161Used by:664
Symbol 663 GraphicUsed by:664
Symbol 664 ButtonUses:661 662 663Used by:Timeline
Symbol 665 ButtonUses:612 613 636 617 611Used by:Timeline
Symbol 666 ButtonUses:612 613 614 617 611Used by:Timeline
Symbol 667 EditableTextUses:161Used by:Timeline
Symbol 668 GraphicUsed by:669
Symbol 669 MovieClipUses:668 606 609Used by:Timeline
Symbol 670 GraphicUsed by:Timeline
Symbol 671 TextUses:159Used by:Timeline
Symbol 672 TextUses:159Used by:Timeline
Symbol 673 TextUses:159Used by:Timeline
Symbol 674 TextUses:159Used by:Timeline
Symbol 675 TextUses:159Used by:Timeline
Symbol 676 TextUses:159Used by:Timeline
Symbol 677 TextUses:228Used by:678
Symbol 678 ButtonUses:541 542 677 544 118 535 536 537Used by:Timeline
Symbol 679 TextUses:196Used by:Timeline
Symbol 680 ButtonUses:197 198 199 200Used by:Timeline
Symbol 681 TextUses:161Used by:Timeline
Symbol 682 TextUses:161Used by:Timeline
Symbol 683 TextUses:161Used by:Timeline
Symbol 684 TextUses:161Used by:Timeline
Symbol 685 TextUses:196Used by:688
Symbol 686 TextUses:196Used by:688
Symbol 687 GraphicUsed by:688
Symbol 688 ButtonUses:685 686 687Used by:Timeline
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Symbol 690 TextUses:161Used by:Timeline
Symbol 691 TextUses:161Used by:Timeline
Symbol 692 TextUses:597Used by:Timeline
Symbol 693 TextUses:228Used by:694
Symbol 694 ButtonUses:541 542 693 544 118 535 536 537Used by:Timeline
Symbol 695 EditableTextUses:161Used by:Timeline
Symbol 696 GraphicUsed by:697
Symbol 697 MovieClipUses:696Used by:Timeline
Symbol 698 EditableTextUses:161Used by:Timeline
Symbol 699 TextUses:159Used by:Timeline
Symbol 700 TextUses:597Used by:Timeline
Symbol 701 TextUses:228Used by:702
Symbol 702 ButtonUses:541 542 701 544 118 535 536 537Used by:Timeline
Symbol 703 GraphicUsed by:704
Symbol 704 MovieClipUses:703Used by:Timeline
Symbol 705 EditableTextUses:161Used by:Timeline
Symbol 706 TextUses:159Used by:Timeline
Symbol 707 TextUses:159Used by:Timeline
Symbol 708 TextUses:159Used by:Timeline
Symbol 709 MovieClipUsed by:Timeline
Symbol 710 TextUses:196Used by:Timeline
Symbol 711 TextUses:228Used by:715
Symbol 712 GraphicUsed by:714
Symbol 713 TextUses:228Used by:714
Symbol 714 ButtonUses:541 712 713 544 118 535 536 537Used by:715  Timeline
Symbol 715 ButtonUses:541 542 711 714 544 118 535 536 537Used by:Timeline
Symbol 716 EditableTextUses:159Used by:Timeline
Symbol 717 EditableTextUses:159Used by:Timeline
Symbol 718 TextUses:159Used by:Timeline
Symbol 719 TextUses:159Used by:Timeline
Symbol 720 EditableTextUses:159Used by:Timeline
Symbol 721 EditableTextUses:159Used by:Timeline
Symbol 722 TextUses:159Used by:Timeline
Symbol 723 TextUses:159Used by:Timeline
Symbol 724 EditableTextUses:159Used by:Timeline
Symbol 725 ButtonUses:197 198 199 200Used by:Timeline
Symbol 726 TextUses:196Used by:730
Symbol 727 TextUses:196Used by:730
Symbol 728 GraphicUsed by:730
Symbol 729 TextUses:161Used by:730
Symbol 730 ButtonUses:726 727 728 729Used by:Timeline
Symbol 731 EditableTextUses:159Used by:Timeline
Symbol 732 EditableTextUses:159Used by:Timeline
Symbol 733 TextUses:159Used by:Timeline
Symbol 734 EditableTextUses:159Used by:Timeline
Symbol 735 TextUses:159Used by:Timeline
Symbol 736 EditableTextUses:159Used by:Timeline
Symbol 737 EditableTextUses:159Used by:Timeline
Symbol 738 TextUses:161Used by:Timeline
Symbol 739 TextUses:161Used by:Timeline
Symbol 740 ButtonUses:197 198 199 200Used by:Timeline
Symbol 741 TextUses:161Used by:744
Symbol 742 TextUses:161Used by:744
Symbol 743 GraphicUsed by:744
Symbol 744 ButtonUses:741 742 743Used by:Timeline
Symbol 745 TextUses:196Used by:749
Symbol 746 TextUses:597Used by:749
Symbol 747 GraphicUsed by:749
Symbol 748 TextUses:161Used by:749
Symbol 749 ButtonUses:745 746 747 748Used by:750
Symbol 750 MovieClipUses:749Used by:Timeline
Symbol 751 TextUses:597Used by:Timeline
Symbol 752 EditableTextUses:159Used by:Timeline
Symbol 753 TextUses:161Used by:757
Symbol 754 TextUses:161Used by:757
Symbol 755 GraphicUsed by:757
Symbol 756 TextUses:161Used by:757
Symbol 757 ButtonUses:753 754 755 756Used by:Timeline
Symbol 758 EditableTextUses:161Used by:Timeline
Symbol 759 GraphicUsed by:Timeline
Symbol 760 GraphicUsed by:761
Symbol 761 ButtonUses:760Used by:Timeline
Symbol 762 MovieClipUsed by:764 766
Symbol 763 EditableTextUses:161Used by:764
Symbol 764 MovieClipUses:762 763Used by:766
Symbol 765 GraphicUsed by:766
Symbol 766 ButtonUses:762 764 765Used by:Timeline
Symbol 767 FontUsed by:768
Symbol 768 TextUses:767 161Used by:Timeline
Symbol 769 TextUses:161Used by:772
Symbol 770 TextUses:161Used by:772
Symbol 771 GraphicUsed by:772
Symbol 772 ButtonUses:769 770 771Used by:Timeline
Symbol 773 TextUses:161Used by:774
Symbol 774 MovieClipUses:773Used by:775
Symbol 775 MovieClipUses:774Used by:Timeline
Symbol 776 TextUses:228Used by:Timeline
Symbol 777 EditableTextUses:228Used by:Timeline
Symbol 778 GraphicUsed by:780 808 849
Symbol 779 TextUses:228Used by:780
Symbol 780 ButtonUses:541 778 779 544 118 535 536 537Used by:Timeline
Symbol 781 TextUses:161Used by:784
Symbol 782 TextUses:161Used by:784
Symbol 783 TextUses:161Used by:784
Symbol 784 ButtonUses:781 782 164 783Used by:Timeline
Symbol 785 TextUses:159Used by:Timeline
Symbol 786 TextUses:159Used by:Timeline
Symbol 787 TextUses:161Used by:790
Symbol 788 TextUses:161Used by:790
Symbol 789 GraphicUsed by:790
Symbol 790 ButtonUses:787 788 789Used by:Timeline
Symbol 791 GraphicUsed by:792
Symbol 792 MovieClipUses:791Used by:Timeline
Symbol 793 TextUses:228Used by:Timeline
Symbol 794 TextUses:228Used by:Timeline
Symbol 795 TextUses:161Used by:799
Symbol 796 TextUses:161Used by:799
Symbol 797 GraphicUsed by:799
Symbol 798 TextUses:161Used by:799
Symbol 799 ButtonUses:795 796 797 798Used by:Timeline
Symbol 800 TextUses:161Used by:Timeline
Symbol 801 GraphicUsed by:802
Symbol 802 MovieClipUses:801Used by:Timeline
Symbol 803 TextUses:228Used by:Timeline
Symbol 804 TextUses:228Used by:Timeline
Symbol 805 TextUses:597Used by:Timeline
Symbol 806 ButtonUses:197 198 199 200Used by:Timeline
Symbol 807 TextUses:228Used by:808
Symbol 808 ButtonUses:541 778 807 544 118 535 536 537Used by:Timeline
Symbol 809 ButtonUses:197 198 199 200Used by:Timeline
Symbol 810 TextUses:196Used by:814 822
Symbol 811 TextUses:196Used by:814 822
Symbol 812 GraphicUsed by:814 822
Symbol 813 TextUses:161Used by:814 822
Symbol 814 ButtonUses:810 811 812 813Used by:Timeline
Symbol 815 TextUses:161Used by:Timeline
Symbol 816 TextUses:597Used by:Timeline
Symbol 817 TextUses:196Used by:821
Symbol 818 TextUses:196Used by:821
Symbol 819 GraphicUsed by:821
Symbol 820 TextUses:161Used by:821
Symbol 821 ButtonUses:817 818 819 820Used by:Timeline
Symbol 822 ButtonUses:810 811 812 813Used by:Timeline
Symbol 823 TextUses:597Used by:Timeline
Symbol 824 TextUses:196Used by:828
Symbol 825 TextUses:196Used by:828
Symbol 826 GraphicUsed by:828
Symbol 827 TextUses:161Used by:828
Symbol 828 ButtonUses:824 825 826 827Used by:Timeline
Symbol 829 EditableTextUses:228Used by:Timeline
Symbol 830 EditableTextUses:228Used by:Timeline
Symbol 831 EditableTextUses:228Used by:Timeline
Symbol 832 EditableTextUses:228Used by:Timeline
Symbol 833 EditableTextUses:228Used by:Timeline
Symbol 834 EditableTextUses:228Used by:Timeline
Symbol 835 FontUsed by:836 843
Symbol 836 EditableTextUses:835Used by:Timeline
Symbol 837 EditableTextUses:228Used by:Timeline
Symbol 838 EditableTextUses:228Used by:Timeline
Symbol 839 EditableTextUses:228Used by:Timeline
Symbol 840 EditableTextUses:228Used by:Timeline
Symbol 841 EditableTextUses:228Used by:Timeline
Symbol 842 EditableTextUses:228Used by:Timeline
Symbol 843 EditableTextUses:835Used by:Timeline
Symbol 844 EditableTextUses:228Used by:Timeline
Symbol 845 GraphicUsed by:846
Symbol 846 MovieClipUses:845Used by:Timeline
Symbol 847 TextUses:597Used by:Timeline
Symbol 848 TextUses:228Used by:849
Symbol 849 ButtonUses:541 778 848 544 118 535 536 537Used by:Timeline
Symbol 850 TextUses:196Used by:853
Symbol 851 TextUses:196Used by:853
Symbol 852 GraphicUsed by:853
Symbol 853 ButtonUses:850 851 852Used by:Timeline
Symbol 854 TextUses:196Used by:858
Symbol 855 TextUses:196Used by:858
Symbol 856 GraphicUsed by:858
Symbol 857 TextUses:161Used by:858
Symbol 858 ButtonUses:854 855 856 857Used by:Timeline
Symbol 859 TextUses:228Used by:865
Symbol 860 GraphicUsed by:861
Symbol 861 MovieClipUses:860Used by:865
Symbol 862 TextUses:228Used by:865
Symbol 863 TextUses:228Used by:865
Symbol 864 TextUses:228Used by:865
Symbol 865 MovieClipUses:859 861 862 863 864Used by:Timeline
Symbol 866 TextUses:228Used by:Timeline
Symbol 867 TextUses:597Used by:Timeline
Symbol 868 ButtonUses:197 198 199 200Used by:Timeline
Symbol 869 TextUses:597Used by:Timeline
Symbol 870 TextUses:597Used by:871
Symbol 871 MovieClipUses:870Used by:Timeline

Instance Names

"gameType"Frame 111Symbol 531 MovieClip [ComboBox]
"num_friendly"Frame 111Symbol 516 MovieClip [NumericStepper]
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Labels

"loading"Frame 1
"Sponsor"Frame 10
"menu"Frame 92
"instructions"Frame 97
"gameSetup"Frame 107
"setup_free"Frame 116
"initialize"Frame 127
"loadmap"Frame 128
"play"Frame 137
"postGame"Frame 147
"capture_post"Frame 158
"mapEditor"Frame 168
"edit"Frame 177
"initialize_campaign"Frame 199
"campaign"Frame 215
"options"Frame 227
"options_play"Frame 242
"lose"Frame 255
"win"Frame 265
"endprompt"Frame 273
"error"Frame 283
"complete"Frame 292
"normal"Symbol 75 MovieClip Frame 1
"stab"Symbol 75 MovieClip Frame 2
"swing"Symbol 75 MovieClip Frame 11
"shoot1"Symbol 84 MovieClip Frame 1
"unarmed"Symbol 84 MovieClip Frame 7
"normal"Symbol 93 MovieClip Frame 1
"red"Symbol 93 MovieClip Frame 2
"blue"Symbol 93 MovieClip Frame 3
"sam"Symbol 93 MovieClip Frame 4
"guard"Symbol 93 MovieClip Frame 5
"hostage"Symbol 93 MovieClip Frame 6
"alive"Symbol 95 MovieClip [man] Frame 1
"explode"Symbol 156 MovieClip [grenade] Frame 2
"blank"Symbol 217 MovieClip [banner] Frame 1
"reload"Symbol 217 MovieClip [banner] Frame 2
"outOfAmmo"Symbol 217 MovieClip [banner] Frame 3
"m16"Symbol 217 MovieClip [banner] Frame 4
"glock"Symbol 217 MovieClip [banner] Frame 11
"shotgun"Symbol 217 MovieClip [banner] Frame 19
"sniper"Symbol 217 MovieClip [banner] Frame 28
"shoot1"Symbol 255 MovieClip Frame 1
"unarmed"Symbol 255 MovieClip Frame 7
"preload"Symbol 571 MovieClip Frame 2
"main"Symbol 571 MovieClip Frame 4




http://swfchan.com/8/38623/info.shtml
Created: 13/5 -2019 02:23:59 Last modified: 13/5 -2019 02:23:59 Server time: 23/12 -2024 03:17:48