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Pico vs Bear.swf

This is the info page for
Flash #38823

(Click the ID number above for more basic data on this flash file.)


Text
Pico, we've brought you in here
because we have an extremely
stupid hostage situation.

We thought you would be best
suited to take this mutha out.

You might not like who it is,
however.

As a kid, you are no doubt a fan
of his work.

You must put these feelings
behind you, however, and put
this bitch on ice.

Assassin Mission Briefing: Bloodshed in the Big House that Blew

CONFIDENTIAL

Your mission objectives have been stated.
Do you choose to accept this mission?

The Assassin Organization takes no responsibility for the loss of life of anyone involved. All actions
taken are the sole responsibility of the individual assassin. We don't need another cute bear.

Big Brown Bary
This big brown bastard and his goons have set
up fort in their big blue house, and are terrorizing
the children who came to visit.
The children are expendable. Take out the bear.

ACCEPT

ACCEPT

DECLINE

DECLINE

or

If you have a slow
computer, resize
browser window.

This game runs extremely well in low-quality mode. Low-quality
mode doesn't smoothen edges - the graphics look crappy and
text is hard to read, but the action is much more intense.

mouse - CLICK AND HOLD to shoot
"a" key - walk left
"d" key - walk right
"q" key - toggle Hi/Lo Quality

Gun On
(game)

Gun Off
(cinema)

Your weapon: PICO
Pico is experienced at handling hostage
situations. He has a gun, he's pissed, and he's
ready to shoot anything that moves.
You will guide Pico through the house and take
down the bear.

CONTINUE

CONTINUE

Psycho-analysis, by Dr. Dirk van den Brink, Jr.
"Bary" - Grossly Obese. Has one immobile arm (right one),
similar to Bob Dole's hand. (and other parts of Mr. Dole I
do not wish to discuss) Forces the other residents to labor
to his benefit. (see any of the "Clean up the House"
sequences throughout the series) Suspected child
molester, in relation to  his daughter(?) "Ojo." Has
delusions of being able to talk to the moon. Sings poorly
and loudly. Has issues involving sniffing people.

Psycho-analysis, by Dr. Dirk van den Brink, Jr.
"Hoe-Joe" - Daughter(?) of "Bary", has issues with
determining real vs. fantasy. Has injured herself during one
particular delusion, when she jumped from her bed thinking
that she could fly. Growth is stunted. Possible victim of
molestation by "Bary." I believe her issues are related to
her fractured family, namely the separation of her parents,
as evidenced by the absence of her mother.

Psycho-analysis, by Dr. Dirk van den Brink, Jr.
"Piss" and "Poop" - Homosexual otters. Both male, they
frequently "hug" on camera in a style that resembles a
grope more than a friendly hug. Co-dependent. Mildy
delusional, but only when influenced by other members of
the house. Listen to loud rap music. Wanna-be DJ's. (see
episode "dancing the day away")

Psycho-analysis, by Dr. Dirk van den Brink, Jr.
"Titty" the mouse - Suffers from chronic anxiety
attacks.(see episode "Big little Visitor") Stutters. Mildly
retarded, as evidenced by his inability to catch on to simple
ideas. Takes credit for others ideas in order to cover his
inability to think for himself. Does not respect the
ideas of others when they don't align perfectly with his own
views.(see episode "Magic in the Kitchen").

Psycho-analysis, by Dr. Dirk van den Brink, Jr.
"Titty" (cont.) - Has an apparent slight speech impediment
that causes him to constantly talk overly loud and repeat
things two or three times. Lives in the kitchen spreading
disease and pestilence. Occasionally squats in "Bary's"
coffee mug. (see episode "Dancing the Day Away"... he
was not caught in the act, but we know what was going
on.)

Psycho-analysis, by Dr. Dirk van den Brink, Jr.
"Creepo" the lemur(?) - Severe speech impediment.
Retarded to the point of not being able to recognize
himself in a mirror without assistance. (see episode
"Wagon of a Different Color") Plays with a pet rock
named "Kid-Rock." Has a red nose, possibly from
chronic cocaine use.

BEER

Final prognosis, by Dr. Dirk van den Brink, Jr.
Apparently, my television DOES have a "brightness"
control, but it only makes the screen lighter, and does
nothing for the mental abilities of the characters on it.

Tactical Plan
Bary is currently on the front porch, shooting children and
exposing his genitalia to the press. He is armed with a
shotgun, and we believe he is injecting himself with
adrenaline to enhance his physical ability.

ENTRY

DEN

KITCHEN

PORCH

<- BUSHES ->

Tactical Plan
You will need to take cover in the bushes. When the bear
is busy reloading his shotgun or trying to find a better place
to stand, you will take this opportunity to come out and
attack. When you are behind the bushes, Bary can't hit you
and you can't hit Bary.

Tactical Plan
When Bary is hurt, he will no doubt take shelter in his
house. We believe he will seek refuge in the kitchen. Be
extremely cautious. Creative measures may be necessary
to defeat him. Look for items in the room that can be used
against him.

Tactical Plan
Finally, watch out for his goons. They are a sneaky bunch!
Good luck!

This concludes the briefing.
Get ready to rumble!

Let's Rumble.

300

AMMO:

BARY

PISS

POOP

TITTY

100

GOT 'EM!

The big brown
bear has a big
brown penis.
It's hairy, too.

If you can read
this, you are
zooming in too
close.

The bears
penis isn't as
big as the other
picture claims.

HOE-JOE

HOE-BEAR

BOMB

GO!!!

KITCHEN

WALK TO THE LEFT!

DEN

WALK TO THE RIGHT!

100

AMMO:

ENTRY

1:87

In the corners of my mind...
Always raining, all the time.

You can't possibly
understand my anguish.

So much is expected of
bears in this country.

It's time to stop riding this
unicycle called life.

The honeycomb has turned
bitter.

The lines of reality and
fantasy have been blurred.

This house will soon join
me in the fires of hell.

You see, I have dressed
myself in explosives.

I'd like to see you stop me
now.

DYNAMITE

00:30:00

00:

:

30

00

FUCK.

PLAY AGAIN

MORE PICO!

NEWGROUNDS

KILL POP-ICONS

CREDITS!

Learn how
it happened!

Great work, Pico! You shorted
out the bomb and blew up the
bear!

Whattaya say we go out for ice
cream? This one's on me!

You can pay next week!

(Possible: 44)

0

MAYHEM
BONUS:

CONGRATULATIONS!
You have defeated the big brown Bary and his goons, so the
world is once again safe for another week!
By killing yet another stupid childrens' icon, you have proven
that there is still hope for today's youth. Good job!

Bloodshed in the Big House that Blew - Credits
The idea for creating an Assassin mission based on this popular childrens show came
thanks to Dirk van den Brink, Jr., who painted quite a picture with his analysis.
All programming and "art" was by me, Tom Fulp.
The characters are parodies of creations by the Jim Henson Company - a bunch of
hacks and lawyers who profit off of a dead genius. This parody is protected by the US
Fair Use Law, much like Mad Magazine. I don't want to have to say that again.
This game was made for newgrounds.com - so if you see it somewhere else, kill 'em.

The intro and outdoor music is by
The rest of the music was by The Tomkat and Saucer
- an amazing duo known as "The HIGHLANDERS".
If you want to get in touch with The HIGHLANDERS,
you can drop an email to

Keith Neves!

Keith Neves!

Tony Doran!

Tony Doran!

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 3
stop();
Frame 10
stopAllSounds(); play();
Frame 36
ifFrameLoaded (46) { gotoAndStop (38); }
Frame 37
gotoAndPlay (36);
Frame 38
stopAllSounds(); nextFrame();
Frame 39
level = 1; ammo = 300; mayhem = 0; water = false; electric = false; drugs = false; exit = false; exit2 = false; den = false; inside = false; kid_corner = true; kid1 = true; kid2 = true; kid3 = true; startDrag ("/point", true); tellTarget ("/point") { gotoAndStop (2); }; stop();
Frame 41
setProperty("/bullets", _x , getProperty("/enemy", _x));
Frame 42
tellTarget ("/health_enemy/name") { gotoAndStop (2); };
Frame 43
setProperty("/bullets", _x , getProperty("/enemy", _x));
Frame 44
tellTarget ("/health_enemy/name") { gotoAndStop (3); };
Frame 46
drugs = true; aim = 0; Set("/:shooting", false); Set("/:shooting2", false);
Frame 48
startDrag ("/point", true); stop(); tellTarget ("/bear/action") { gotoAndStop ("attack"); };
Frame 49
Set("/:shooting", false); Set("/:shooting2", false);
Frame 50
tellTarget ("/door") { gotoAndPlay ("open"); }; play();
Frame 82
Set("/:ammo", Number(/:ammo) + 100);
Frame 88
tellTarget ("/door") { gotoAndPlay (1); };
Frame 107
stopAllSounds(); startDrag ("/point", true); tellTarget ("/point") { gotoAndStop (1); };
Frame 144
play();
Frame 165
tellTarget ("/ojo") { gotoAndPlay (1); };
Frame 219
if (Number(getProperty("bomb", _currentframe)) == 1) { tellTarget ("/nuke") { gotoAndPlay (2); }; tellTarget ("/health_pico") { nextFrame(); }; }
Frame 246
gotoAndPlay (144);
Frame 247
exit = true; exit2 = false; if (Number(inside) == Number(true)) { nextFrame(); } else { inside = true; }
Frame 248
tellTarget ("/ojo") { gotoAndStop ("dead"); };
Frame 249
if (Number(/:kid_corner) == Number(false)) { tellTarget ("/kid") { gotoAndStop ("dead"); }; } gotoframe = getProperty("/health_pico", _currentframe); tellTarget ("/health_shadow") { gotoAndStop(getProperty("/health_pico", _currentframe)); };
Frame 286
stop();
Frame 287
if (Number(den) == Number(true)) { nextFrame(); } else { den = true; } if (Number(/:kid_corner) == Number(false)) { tellTarget ("/kid") { gotoAndStop ("dead"); }; }
Frame 289
exit = false; exit2 = false; setProperty("fire1", _visible , false); setProperty("fire2", _visible , false); setProperty("fire3", _visible , false); tellTarget ("/point") { gotoAndStop (1); }; Set("/:shooting", false); Set("/:shooting2", false); tellTarget ("/point") { gotoAndStop (2); };
Frame 305
stop();
Frame 306
tellTarget ("/bear/clock") { gotoAndStop (2); }; stop(); tellTarget ("/point") { gotoAndStop (1); };
Frame 307
setProperty("fire1", _visible , true); setProperty("fire2", _visible , true); setProperty("fire3", _visible , true); play();
Frame 422
stop(); gotoAndStop (456);
Frame 449
stop(); _highquality = true;
Frame 456
_highquality = true;
Symbol 8 Button
on (release) { getURL ("http://www.newgrounds.com", "blank"); }
Symbol 13 Button
on (release) { _root.play(); }
Symbol 14 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop (3); }
Symbol 14 MovieClip Frame 2
gotoAndPlay (1);
Symbol 19 MovieClip Frame 70
stop(); tellTarget ("/") { nextFrame(); };
Symbol 29 Button
on (release) { nextFrame(); }
Symbol 63 MovieClip Frame 5
stop();
Symbol 66 Button
on (release) { nextFrame(); }
Symbol 69 Button
on (release) { getURL ("http://www.newgrounds.com/assassin"); }
Symbol 85 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 1
stop(); if (Number(/:smoke) == Number(false)) { setProperty("smoke", _visible , "0"); } else if (Number(/:smoke) == Number(true)) { setProperty("smoke", _visible , "1"); }
Symbol 99 MovieClip Frame 8
smoke = "1";
Symbol 99 MovieClip Frame 9
if (Number(/:shooting2) == Number(true)) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 105 Button
on (release) { nextFrame(); }
Symbol 149 Button
on (release) { tellTarget ("/") { nextFrame(); }; }
Symbol 150 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 1
if (Number(/:shooting) == Number(true)) { x = getProperty("../", _x); y = getProperty("../", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); if ((((Number(x) > Number(x_point - 10)) and (Number(x) < Number(Number(x_point) + 15))) and (Number(y) > Number(y_point - 14))) and (Number(y) < Number(Number(y_point) + 13))) { tellTarget ("../") { play(); }; } }
Symbol 160 MovieClip Frame 2
gotoAndPlay (1);
Symbol 165 MovieClip Frame 21
stop();
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 2
Set("/:mayhem", Number(/:mayhem) + 1);
Symbol 167 MovieClip Frame 30
stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 4
stop();
Symbol 189 MovieClip Frame 60
tellTarget ("../") { gotoAndStop ("murder"); };
Symbol 190 MovieClip Frame 1
x = getProperty("/bear", _x); y = getProperty("/bear", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); if (Number(/:shooting) == Number(true)) { if ((((((Number(x_point) > Number(x - 20)) and (Number(x_point) < Number(Number(x) + 60))) and (Number(y_point) > Number(y - 40))) and (Number(y_point) < Number(Number(y) + 40))) or ((((Number(x_point) > Number(x - 20)) and (Number(x_point) < Number(Number(x) + 20))) and (Number(y_point) > Number(y - 80))) and (Number(y_point) <= Number(y - 40)))) and (Number(getProperty("/bear", _currentframe)) == 1)) { tellTarget ("/health_bear") { nextFrame(); }; setProperty("/point/blood", _visible , true); } else if ((((((Number(x_point) > Number(x - 60)) and (Number(x_point) < Number(Number(x) + 20))) and (Number(y_point) > Number(y - 40))) and (Number(y_point) < Number(Number(y) + 40))) or ((((Number(x_point) > Number(x - 20)) and (Number(x_point) < Number(Number(x) + 20))) and (Number(y_point) > Number(y - 80))) and (Number(y_point) <= Number(y - 40)))) and (Number(getProperty("/bear", _currentframe)) == 2)) { tellTarget ("/health_bear") { nextFrame(); }; setProperty("/point/blood", _visible , true); } else if ((((Number(x_point) > 200) and (Number(x_point) < 350)) and (Number(y_point) > 280)) and (Number(y_point) < 320)) { setProperty("/point/blood", _visible , true); } else { setProperty("/point/blood", _visible , false); } } else if (Number(getProperty("/point/blood", _visible)) == Number(true)) { setProperty("/point/blood", _visible , false); }
Symbol 190 MovieClip Frame 2
gotoAndPlay (1);
Symbol 195 MovieClip Frame 1
if ((Number(/:drugs) == Number(true)) and (Number(/:aim) < 35)) { Set("/:aim", Number(/:aim) + 1); x = getProperty("/bear", _x); x_pico = getProperty("/pico", _x); if (Number(x) < Number(x_pico - 130)) { tellTarget ("../../../") { gotoAndStop (2); }; tellTarget ("../") { gotoAndPlay ("shoot3"); }; } else if (Number(x) > Number(Number(x_pico) + 130)) { tellTarget ("../../../") { gotoAndStop (1); }; tellTarget ("../") { gotoAndPlay ("shoot3"); }; } else if (Number(x) < Number(x_pico - 65)) { tellTarget ("../../../") { gotoAndStop (2); }; tellTarget ("../") { gotoAndPlay ("shoot2"); }; } else if (Number(x) > Number(Number(x_pico) + 65)) { tellTarget ("../../../") { gotoAndStop (1); }; tellTarget ("../") { gotoAndPlay ("shoot2"); }; } else { tellTarget ("../") { gotoAndPlay ("shoot1"); }; } }
Symbol 195 MovieClip Frame 2
gotoAndPlay (1);
Symbol 214 MovieClip Frame 1
Set("/:destin", "0");
Symbol 214 MovieClip Frame 14
if (Number(/:drugs) == Number(false)) { x = getProperty("/bear", _x); x_pico = getProperty("/pico", _x); if (Number(x) < Number(x_pico - 130)) { tellTarget ("../../") { gotoAndStop (2); }; gotoAndPlay (87); } else if (Number(x) > Number(Number(x_pico) + 130)) { tellTarget ("../../") { gotoAndStop (1); }; gotoAndPlay (87); } else if (Number(x) < Number(x_pico - 65)) { tellTarget ("../../") { gotoAndStop (2); }; gotoAndPlay (51); } else if (Number(x) > Number(Number(x_pico) + 65)) { tellTarget ("../../") { gotoAndStop (1); }; gotoAndPlay (51); } }
Symbol 214 MovieClip Frame 15
if ((Number(/:drugs) == Number(true)) and (Number(/:aim) >= 35)) { play(); }
Symbol 214 MovieClip Frame 17
if (Number(/:drugs) == Number(true)) { tellTarget ("/pico/cross") { gotoAndPlay (1); }; }
Symbol 214 MovieClip Frame 22
x = getProperty("/bear", _x); y = getProperty("/bear", _y); x_pico = getProperty("/pico", _x); y_pico = getProperty("/pico", _y); if ((Number(x_pico) > 425) and (Number(getProperty("/bush2", _currentframe)) < 10)) { tellTarget ("/bush2") { nextFrame(); }; } else if ((Number(x_pico) < 130) and (Number(getProperty("/bush1", _currentframe)) < 10)) { tellTarget ("/bush1") { nextFrame(); }; } else { tellTarget ("/health_pico") { nextFrame(); }; tellTarget ("/pico/blood") { gotoAndPlay (1); }; }
Symbol 214 MovieClip Frame 50
if (Number(/:drugs) == Number(false)) { tellTarget ("../") { gotoAndStop ("run"); }; } else { Set("/:aim", 0); gotoAndPlay (1); }
Symbol 214 MovieClip Frame 51
if ((Number(/:drugs) == Number(true)) and (Number(/:aim) >= 35)) { play(); }
Symbol 214 MovieClip Frame 53
if (Number(/:drugs) == Number(true)) { tellTarget ("/pico/cross") { gotoAndPlay (1); }; }
Symbol 214 MovieClip Frame 58
x = getProperty("/bear", _x); y = getProperty("/bear", _y); x_pico = getProperty("/pico", _x); y_pico = getProperty("/pico", _y); if ((Number(x_pico) > 425) and (Number(getProperty("/bush2", _currentframe)) < 10)) { tellTarget ("/bush2") { nextFrame(); }; } else if ((Number(x_pico) < 130) and (Number(getProperty("/bush1", _currentframe)) < 10)) { tellTarget ("/bush1") { nextFrame(); }; } else { tellTarget ("/health_pico") { nextFrame(); }; tellTarget ("/pico/blood") { gotoAndPlay (1); }; } if ((((Number(x) > 350) and (Number(x) < 450)) and (Number(getProperty("/ball2", _currentframe)) == 1)) and (Number(getProperty("/bear", _currentframe)) == 2)) { tellTarget ("/ball2") { play(); }; } else if ((((Number(x) > 140) and (Number(x) < 220)) and (Number(getProperty("/ball1", _currentframe)) == 1)) and (Number(getProperty("/bear", _currentframe)) == 1)) { tellTarget ("/ball1") { play(); }; }
Symbol 214 MovieClip Frame 86
if (Number(/:drugs) == Number(false)) { tellTarget ("../") { gotoAndStop ("run"); }; } else { Set("/:aim", 0); gotoAndPlay (1); }
Symbol 214 MovieClip Frame 87
if ((Number(/:drugs) == Number(true)) and (Number(/:aim) >= 35)) { play(); }
Symbol 214 MovieClip Frame 89
if (Number(/:drugs) == Number(true)) { tellTarget ("/pico/cross") { gotoAndPlay (1); }; }
Symbol 214 MovieClip Frame 94
x = getProperty("/bear", _x); y = getProperty("/bear", _y); x_pico = getProperty("/pico", _x); y_pico = getProperty("/pico", _y); if ((Number(x_pico) > 425) and (Number(getProperty("/bush2", _currentframe)) < 10)) { tellTarget ("/bush2") { nextFrame(); }; } else if ((Number(x_pico) < 130) and (Number(getProperty("/bush1", _currentframe)) < 10)) { tellTarget ("/bush1") { nextFrame(); }; } else { tellTarget ("/health_pico") { nextFrame(); }; tellTarget ("/pico/blood") { gotoAndPlay (1); }; } if ((((Number(x) > 350) and (Number(x) < 450)) and (Number(getProperty("/ball2", _currentframe)) == 1)) and (Number(getProperty("/bear", _currentframe)) == 2)) { tellTarget ("/ball2") { play(); }; } else if ((((Number(x) > 140) and (Number(x) < 220)) and (Number(getProperty("/ball1", _currentframe)) == 1)) and (Number(getProperty("/bear", _currentframe)) == 1)) { tellTarget ("/ball1") { play(); }; }
Symbol 214 MovieClip Frame 122
if (Number(/:drugs) == Number(false)) { tellTarget ("../") { gotoAndStop ("run"); }; } else { Set("/:aim", 0); gotoAndPlay (1); }
Symbol 228 MovieClip Frame 10
stop();
Symbol 230 MovieClip Frame 1
Set("/:destin", "0");
Symbol 230 MovieClip Frame 21
tellTarget ("/kid") { play(); };
Symbol 230 MovieClip Frame 22
tellTarget ("/blood_p1") { play(); }; tellTarget ("/blood_p2") { play(); };
Symbol 230 MovieClip Frame 50
tellTarget ("../") { gotoAndStop ("run"); };
Symbol 233 MovieClip Frame 1
x = getProperty("/bear", _x); y = getProperty("/bear", _y); x_pico = getProperty("/pico", _x); y_pico = getProperty("/pico", _y); if (Number(/:destin) == 0) { if (Number(x_pico) > 250) { Set("/:destin", Number(random(100)) + 400); tellTarget ("/bear") { gotoAndStop (1); }; } else { Set("/:destin", Number(random(100)) + 100); tellTarget ("/bear") { gotoAndStop (2); }; } } else if ((Number(x) > Number(/:destin - 5)) and (Number(x) < Number(Number(/:destin) + 5))) { Set("/:destin", "0"); tellTarget ("/bear/action") { gotoAndStop ("attack"); }; } else if (Number(x) < Number(/:destin)) { setProperty("/bear", _x , Number(x) + 5); } else if (Number(x) > Number(/:destin)) { setProperty("/bear", _x , x - 5); }
Symbol 233 MovieClip Frame 2
gotoAndPlay (1);
Symbol 242 MovieClip Frame 32
stop(); tellTarget ("/") { nextFrame(); };
Symbol 244 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 5
tellTarget ("/point") { gotoAndStop (2); }; Set("/:shooting", false); Set("/:shooting2", false);
Symbol 253 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 6
stop(); tellTarget ("/point") { gotoAndStop (1); };
Symbol 272 MovieClip Frame 7
stop();
Symbol 273 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 2
Set("/:mayhem", Number(/:mayhem) + 1);
Symbol 273 MovieClip Frame 9
stop();
Symbol 281 MovieClip Frame 9
stop();
Symbol 293 MovieClip Frame 6
stop();
Symbol 296 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 11
gotoAndStop (1);
Symbol 303 MovieClip Frame 1
tellTarget ("/health_pico") { nextFrame(); };
Symbol 306 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 1
stop(); if (Number(/:smoke) == Number(false)) { setProperty("smoke", _visible , "0"); } else if (Number(/:smoke) == Number(true)) { setProperty("smoke", _visible , "1"); }
Symbol 316 MovieClip Frame 8
smoke = "1";
Symbol 316 MovieClip Frame 9
if (Number(/:shooting2) == Number(true)) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 317 MovieClip Frame 1
x = getProperty("/point", _x); y = getProperty("/point", _y); focus = getProperty("/pico", _x) - 250; nw = 150 + Number(focus); nea = 350 + Number(focus); middle = 250 + Number(focus); s = 350; if ((Number(x) <= Number(nw)) and (Number(y) <= Number(s))) { tellTarget ("../") { gotoAndStop (6); }; } else if (((Number(x) > Number(nw)) and (Number(x) < Number(nea))) and (Number(y) <= Number(s))) { tellTarget ("../") { gotoAndStop (5); }; } else if ((Number(x) >= Number(nea)) and (Number(y) <= Number(s))) { tellTarget ("../") { gotoAndStop (4); }; } else if ((Number(x) >= Number(middle)) and (Number(y) > Number(s))) { tellTarget ("../") { gotoAndStop (3); }; } else if ((Number(x) < Number(middle)) and (Number(y) > Number(s))) { tellTarget ("../") { gotoAndStop (7); }; } if (Number(/:shooting2) == Number(true)) { tellTarget ("/pico/setting/action/shoot") { play(); }; }
Symbol 317 MovieClip Frame 2
gotoAndPlay (1);
Symbol 321 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 1
if (Number(/:ammo) <= 0) { Set("/:shooting2", false); tellTarget ("/point") { gotoAndStop (2); }; } stop(); if (Number(/:smoke) == Number(false)) { setProperty("smoke", _visible , "0"); } else if (Number(/:smoke) == Number(true)) { setProperty("smoke", _visible , "1"); }
Symbol 326 MovieClip Frame 2
Set("/:ammo", /:ammo - 1);
Symbol 326 MovieClip Frame 6
if (Number(/:ammo) > 0) { Set("/:ammo", /:ammo - 1); } else { gotoAndStop (1); }
Symbol 326 MovieClip Frame 8
smoke = "1";
Symbol 326 MovieClip Frame 9
if ((Number(/:shooting2) == Number(true)) and (Number(/:ammo) > 0)) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 328 MovieClip Frame 1
stop();
Symbol 330 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 1
if (Number(/:ammo) <= 0) { Set("/:shooting2", false); tellTarget ("/point") { gotoAndStop (2); }; } stop(); if (Number(/:smoke) == Number(false)) { setProperty("smoke", _visible , "0"); } else if (Number(/:smoke) == Number(true)) { setProperty("smoke", _visible , "1"); }
Symbol 334 MovieClip Frame 2
Set("/:ammo", /:ammo - 1);
Symbol 334 MovieClip Frame 6
if (Number(/:ammo) > 0) { Set("/:ammo", /:ammo - 1); } else { gotoAndStop (1); }
Symbol 334 MovieClip Frame 9
if ((Number(/:shooting2) == Number(true)) and (Number(/:ammo) > 0)) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 338 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 1
if (Number(/:ammo) <= 0) { Set("/:shooting2", false); tellTarget ("/point") { gotoAndStop (2); }; } stop(); if (Number(/:smoke) == Number(false)) { setProperty("smoke", _visible , "0"); } else if (Number(/:smoke) == Number(true)) { setProperty("smoke", _visible , "1"); }
Symbol 350 MovieClip Frame 2
Set("/:ammo", /:ammo - 1);
Symbol 350 MovieClip Frame 6
if (Number(/:ammo) > 0) { Set("/:ammo", /:ammo - 1); } else { gotoAndStop (1); }
Symbol 350 MovieClip Frame 8
smoke = "1";
Symbol 350 MovieClip Frame 9
if ((Number(/:shooting2) == Number(true)) and (Number(/:ammo) > 0)) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 351 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 1
tellTarget ("../../action/shoot/feet") { gotoAndStop (2); }; tellTarget ("../../action/shoot/head") { gotoAndStop (2); }; if (../../../actions:dir eq "right") { if (Number(getProperty("../../../", _x)) <= 520) { setProperty("../../../", _x , Number(getProperty("../../../", _x)) + 4); } if ((Number(getProperty("../../../", _x)) >= 515) and (Number(/:exit) == Number(true))) { setProperty("../../../", _x , 40); Set("/:exit", false); Set("/:exit2", true); if (Number(/:den) == Number(true)) { tellTarget ("/") { gotoAndPlay ("den2"); }; } else { tellTarget ("/") { gotoAndPlay ("den"); }; } } } else if (../../../actions:dir eq "left") { if (Number(getProperty("../../../", _x)) >= 30) { setProperty("../../../", _x , getProperty("../../../", _x) - 4); } if ((Number(getProperty("../../../", _x)) <= 35) and (Number(/:exit) == Number(true))) { setProperty("../../../", _x , 520); Set("/:exit", false); tellTarget ("/") { gotoAndStop ("kitchen"); }; } if ((Number(getProperty("../../../", _x)) <= 35) and (Number(/:exit2) == Number(true))) { setProperty("../../../", _x , 520); Set("/:exit", true); Set("/:exit2", false); tellTarget ("/") { gotoAndStop ("ojo_dead"); }; } }
Symbol 352 MovieClip Frame 2
call("movements"); call("running");
Symbol 352 MovieClip Frame 3
call("movements"); call("running");
Symbol 352 MovieClip Frame 4
call("movements"); call("running");
Symbol 352 MovieClip Frame 5
call("movements"); call("running");
Symbol 352 MovieClip Frame 6
call("movements"); call("running");
Symbol 352 MovieClip Frame 7
call("movements"); call("running");
Symbol 352 MovieClip Frame 8
call("movements"); call("running");
Symbol 352 MovieClip Frame 9
call("movements"); call("running");
Symbol 352 MovieClip Frame 10
call("movements"); call("running");
Symbol 352 MovieClip Frame 11
tellTarget ("../../action/shoot/feet") { gotoAndStop (1); }; tellTarget ("../../action/shoot/head") { gotoAndStop (1); }; tellTarget ("../") { gotoAndStop (1); };
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 2
gotoAndStop (3);
Symbol 356 Button
on (keyPress "q") { if (Number(_highquality) == Number(true)) { _highquality = false; } else { _highquality = true; } }
Symbol 358 MovieClip Frame 1
stop();
Instance of Symbol 357 MovieClip in Symbol 358 MovieClip Frame 1
onClipEvent (enterFrame) { pico = _parent._parent; if (key.isDown(65) or key.isDown(37)) { pico.setting.action.shoot.feet.gotoAndStop(2); pico.setting.action.shoot.head.gotoAndStop(2); if (pico._x >= 30) { pico._x = pico._x - 10; } if ((pico._x <= 35) and _root.exit) { pico._x = 520; _root.exit = false; _root.gotoAndStop("kitchen"); } if ((pico._x <= 35) and _root.exit2) { pico._x = 520; _root.exit = true; _root.exit2 = false; _root.gotoAndStop("ojo_dead"); } } else if (key.isDown(68) or key.isDown(39)) { pico.setting.action.shoot.feet.gotoAndStop(2); pico.setting.action.shoot.head.gotoAndStop(2); if (pico._x <= 520) { pico._x = pico._x + 10; } if ((pico._x >= 515) and _root.exit) { pico._x = 40; _root.exit = false; _root.exit2 = true; if (_root.den) { _root.gotoAndPlay("den2"); } else { _root.gotoAndPlay("den"); } } } else { pico.setting.action.shoot.feet.gotoAndStop(1); pico.setting.action.shoot.head.gotoAndStop(1); } }
Symbol 360 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 9
gotoAndStop (1);
Symbol 361 MovieClip Frame 1
stop(); if (Number(/:setting) == 2) { tellTarget ("setting") { gotoAndStop (2); }; } else { tellTarget ("setting") { gotoAndStop (1); }; }
Symbol 367 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 30
tellTarget ("/") { nextFrame(); };
Symbol 367 MovieClip Frame 235
Set("/:level", 2); tellTarget ("/") { gotoAndStop ("level2"); };
Symbol 367 MovieClip Frame 242
tellTarget ("/bear/blood") { nextFrame(); };
Symbol 367 MovieClip Frame 250
tellTarget ("/bear/blood") { nextFrame(); };
Symbol 367 MovieClip Frame 256
tellTarget ("/bear/blood") { nextFrame(); };
Symbol 367 MovieClip Frame 263
tellTarget ("/bear/blood") { nextFrame(); };
Symbol 367 MovieClip Frame 270
tellTarget ("/bear/blood") { nextFrame(); };
Symbol 367 MovieClip Frame 278
tellTarget ("/bear/blood") { nextFrame(); };
Symbol 367 MovieClip Frame 287
tellTarget ("/bear/blood") { nextFrame(); };
Symbol 367 MovieClip Frame 293
tellTarget ("/bear/blood") { nextFrame(); };
Symbol 367 MovieClip Frame 299
tellTarget ("/bear/action") { gotoAndStop ("amputate"); };
Symbol 369 MovieClip Frame 1
stop();
Symbol 369 MovieClip Frame 8
tellTarget ("../") { gotoAndStop ("pico_die"); };
Symbol 371 Button
on (press) { if (Number(/:ammo) > 0) { Set("/:shooting2", true); tellTarget ("/pico/setting/action/shoot") { play(); }; } } on (release) { Set("/:shooting", false); Set("/:shooting2", false); Set("/:smoke", true); tellTarget ("/pico/setting/action/shoot") { gotoAndStop (1); }; }
Symbol 380 MovieClip Frame 1
setProperty("block", _visible , false); setProperty("blood", _visible , false); setProperty("spark", _visible , false); stop();
Symbol 380 MovieClip Frame 2
Set("/:shooting", false); Set("/:shooting2", false);
Symbol 381 MovieClip Frame 1
if (((((Number(getProperty("/pico", _x)) > 130) and (Number(getProperty("/pico", _x)) < 425)) or (Number(getProperty("/point", _y)) > 300)) or ((Number(getProperty("/bush1", _currentframe)) >= 10) and (Number(getProperty("/pico", _x)) < 425))) or ((Number(getProperty("/bush2", _currentframe)) >= 10) and (Number(getProperty("/pico", _x)) > 130))) { if (Number(/:shooting2) == Number(true)) { Set("/:shooting", true); setProperty("/point/spark", _visible , true); } else { Set("/:shooting", false); setProperty("/point/spark", _visible , false); } setProperty("/point/block", _visible , false); } else { setProperty("/point/block", _visible , true); Set("/:shooting", false); setProperty("/point/spark", _visible , false); }
Symbol 381 MovieClip Frame 2
gotoAndPlay (1);
Symbol 384 MovieClip Frame 1
x = getProperty("../", _x); y = getProperty("../", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); x_pico = getProperty("/pico", _x); if (((((Number(/:shooting) == Number(true)) and (Number(x_point) > Number(x - 30))) and (Number(x_point) < Number(Number(x) + 30))) and (Number(y_point) > Number(y - 40))) and (Number(y_point) < Number(Number(y) + 40))) { setProperty("../blood", _visible , true); tellTarget ("/health_enemy") { nextFrame(); }; if ((Number(x) < Number(x_pico)) and (Number(x) > 50)) { setProperty("../", _x , x - 2); } else if (Number(x) < 500) { setProperty("../", _x , Number(x) + 2); } } else { setProperty("../blood", _visible , false); if (Number(x) < Number(x_pico)) { setProperty("../", _x , Number(x) + 4); } else { setProperty("../", _x , x - 4); } if ((Number(x) > Number(x_pico - 10)) and (Number(x) < Number(Number(x_pico) + 10))) { tellTarget ("../") { gotoAndStop ("attack"); }; } else if (Number(getProperty("../", _currentframe)) == 2) { tellTarget ("../") { gotoAndStop ("run"); }; } }
Symbol 384 MovieClip Frame 2
gotoAndPlay (1);
Symbol 391 MovieClip Frame 1
tellTarget ("/health_pico") { nextFrame(); };
Symbol 392 MovieClip Frame 1
x = getProperty("../", _x); x_pico = getProperty("/pico", _x); if (Number(x) < Number(x_pico)) { setProperty("../", _x , x - 4); } else { setProperty("../", _x , Number(x) + 4); }
Symbol 392 MovieClip Frame 2
gotoAndPlay (1);
Symbol 393 MovieClip Frame 22
tellTarget ("/") { nextFrame(); };
Symbol 393 MovieClip Frame 90
stop(); tellTarget ("/") { nextFrame(); };
Symbol 394 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 60
tellTarget ("/enemy") { gotoAndStop ("die"); }; tellTarget ("/rat/action") { gotoAndStop ("die"); };
Symbol 403 MovieClip Frame 1
pico_x = getProperty("/pico", _x); x = getProperty("../", _x); y = getProperty("../", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); if (Number(/:shooting) == Number(true)) { if ((((Number(x) > Number(x_point - 15)) and (Number(x) < Number(Number(x_point) + 15))) and (Number(y) > Number(y_point - 13))) and (Number(y) < Number(Number(y_point) + 13))) { tellTarget ("../") { play(); }; } } if ((Number(x) > Number(pico_x - 35)) and (Number(x) < Number(Number(pico_x) + 35))) { tellTarget ("../") { play(); }; }
Symbol 403 MovieClip Frame 2
gotoAndPlay (1);
Symbol 404 Button
on (press) { play(); }
Symbol 407 MovieClip Frame 10
stop();
Symbol 407 MovieClip Frame 11
Set("/:ammo", Number(/:ammo) + 50); tellTarget ("/point") { gotoAndStop (1); };
Symbol 407 MovieClip Frame 16
stop();
Symbol 408 MovieClip Frame 1
stop();
Symbol 409 MovieClip Frame 1
if (Number(random(2)) == 1) { setProperty("/rat", _x , Number(random(100)) + 400); tellTarget ("/rat") { gotoAndStop (1); }; } else { setProperty("/rat", _x , Number(random(100)) + 50); tellTarget ("/rat") { gotoAndStop (2); }; }
Symbol 409 MovieClip Frame 14
setProperty("/grenade", _x , getProperty("/rat", _x)); setProperty("/grenade", _y , getProperty("/rat", _y)); Set("/grenade/:x_destin", "0"); Set("/grenade/:y_destin", "0"); if (Number(getProperty("/rat", _x)) > Number(getProperty("/pico", _x))) { Set("/grenade/:x_gap", getProperty("/rat", _x) - getProperty("/pico", _x)); } else { Set("/grenade/:x_gap", getProperty("/pico", _x) - getProperty("/rat", _x)); } Set("/grenade/:x_gap", /grenade/:x_gap / 60); tellTarget ("/grenade") { gotoAndStop ("throw"); };
Symbol 409 MovieClip Frame 30
tellTarget ("body") { gotoAndStop (1); };
Symbol 413 MovieClip Frame 1
if (Number(/:shooting) == Number(true)) { x = getProperty("/rat", _x); y = getProperty("/rat", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); if ((((Number(x) > Number(x_point - 12)) and (Number(x) < Number(Number(x_point) + 12))) and (Number(y) > Number(y_point - 14))) and (Number(y) < Number(Number(y_point) + 13))) { tellTarget ("../") { play(); }; } }
Symbol 413 MovieClip Frame 2
gotoAndPlay (1);
Symbol 415 MovieClip Frame 50
stop();
Symbol 415 MovieClip Frame 51
tellTarget ("/health_pico") { gotoAndStop (1); };
Symbol 415 MovieClip Frame 66
stop();
Symbol 416 MovieClip Frame 1
stop();
Symbol 417 MovieClip Frame 1
stop();
Symbol 420 MovieClip Frame 1
x = getProperty("../", _x); y = getProperty("../", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); x_pico = getProperty("/pico", _x); y_pico = getProperty("/pico", _y); if (Number(/:shooting) == Number(true)) { if ((((Number(x) > Number(x_point - 10)) and (Number(x) < Number(Number(x_point) + 15))) and (Number(y) > Number(y_point - 14))) and (Number(y) < Number(Number(y_point) + 13))) { if ((Number(getProperty("/rat/action/action", _currentframe)) >= 10) and (Number(getProperty("/rat/action/action", _currentframe)) <= 24)) { damage = 10; while (Number(damage) > 0) { tellTarget ("/health_enemy") { nextFrame(); }; damage = damage - 1; } tellTarget ("/rat/action/action/body") { gotoAndStop (2); }; } tellTarget ("../") { gotoAndStop ("explode"); }; } } if ((../:x_destin eq "0") and (../:y_destin eq "0")) { Set("../:x_destin", getProperty("/pico", _x)); Set("../:y_destin1", y - 100); Set("../:y_destin2", getProperty("/pico", _y)); } if (Number(x) < Number(../:x_destin - ../:x_gap)) { setProperty("../", _x , Number(x) + Number(../:x_gap)); } else if (Number(x) > Number(Number(../:x_destin) + Number(../:x_gap))) { setProperty("../", _x , x - ../:x_gap); } if (Number(y) < Number(../:y_destin1 - 5)) { setProperty("../", _y , Number(y) + 5); } else if (Number(y) > Number(Number(../:y_destin1) + 8)) { setProperty("../", _y , y - 9); } else if ((Number(../:y_destin1) > Number(../:y_destin2 - 8)) and (Number(../:y_destin1) < Number(Number(../:y_destin2) + 8))) { tellTarget ("../") { gotoAndPlay ("burn"); }; } else { Set("../:y_destin1", ../:y_destin2); } if (((Number(x) > Number(x_pico - 20)) and (Number(x) < Number(Number(x_pico) + 20))) and (Number(y) > Number(y_pico - 20))) { tellTarget ("/health_pico") { nextFrame(); }; tellTarget ("../") { gotoAndStop ("explode"); }; }
Symbol 420 MovieClip Frame 2
gotoAndPlay (1);
Symbol 423 MovieClip Frame 6
stop();
Symbol 428 MovieClip Frame 9
stop();
Symbol 437 MovieClip Frame 1
x = getProperty("../", _x); y = getProperty("../", _y); x_pico = getProperty("/pico", _x); y_pico = getProperty("/pico", _y); if ((Number(x) > Number(x_pico - 30)) and (Number(x) < Number(Number(x_pico) + 30))) { tellTarget ("/health_pico") { nextFrame(); }; }
Symbol 437 MovieClip Frame 4
gotoAndPlay (1);
Symbol 438 MovieClip Frame 1
stop();
Symbol 438 MovieClip Frame 48
gotoAndStop (1);
Symbol 441 MovieClip Frame 46
tellTarget ("/") { nextFrame(); };
Symbol 446 MovieClip Frame 26
stop();
Symbol 448 MovieClip Frame 44
tellTarget ("/") { nextFrame(); };
Symbol 449 MovieClip Frame 18
tellTarget ("/") { nextFrame(); };
Symbol 457 MovieClip Frame 1
if (Number(/:shooting) == Number(true)) { x = getProperty("../", _x); y = getProperty("../", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); if ((((Number(x) > Number(x_point - 40)) and (Number(x) < Number(Number(x_point) + 45))) and (Number(y) > Number(y_point - 34))) and (Number(y) < Number(Number(y_point) + 33))) { tellTarget ("../") { nextFrame(); }; } }
Symbol 457 MovieClip Frame 2
gotoAndPlay (1);
Symbol 462 MovieClip Frame 1
if (Number(/:kid1) == Number(false)) { gotoAndStop (12); } stop();
Symbol 462 MovieClip Frame 2
play(); Set("/:mayhem", Number(/:mayhem) + 1); Set("/:kid1", false);
Symbol 462 MovieClip Frame 12
stop();
Symbol 472 MovieClip Frame 1
if (Number(/:kid2) == Number(false)) { gotoAndStop (6); } stop();
Symbol 472 MovieClip Frame 2
play(); Set("/:mayhem", Number(/:mayhem) + 1); Set("/:kid2", false);
Symbol 472 MovieClip Frame 6
stop();
Symbol 479 MovieClip Frame 1
if (Number(/:kid3) == Number(false)) { gotoAndStop (21); } stop();
Symbol 479 MovieClip Frame 2
play(); Set("/:mayhem", Number(/:mayhem) + 1); Set("/:kid3", false);
Symbol 479 MovieClip Frame 21
stop();
Symbol 487 MovieClip Frame 1
if (Number(/:shooting) == Number(true)) { x = getProperty("../", _x); y = getProperty("../", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); if ((((Number(x) > Number(x_point - 30)) and (Number(x) < Number(Number(x_point) + 20))) and (Number(y) > Number(y_point - 40))) and (Number(y) < Number(Number(y_point) + 40))) { x_snow = getProperty("/snowbear", _x); y_snow = getProperty("/snowbear", _y); x_pico = getProperty("/pico", _x); if (Number(getProperty("/snowbear", _currentframe)) == 1) { if (Number(x_snow) <= Number(x_pico - 150)) { if (Number(y_snow) >= 150) { setProperty("/snowbear/lightning", _rotation , 310); } else { setProperty("/snowbear/lightning", _rotation , 330); } } else if (Number(x_snow) <= Number(x_pico - 100)) { setProperty("/snowbear/lightning", _rotation , 330); } else if (Number(x_snow) <= Number(x_pico - 50)) { setProperty("/snowbear/lightning", _rotation , 340); } else if ((Number(x_snow) > Number(x_pico - 50)) and (Number(x_snow) < Number(Number(x_pico) + 50))) { setProperty("/snowbear/lightning", _rotation , 360); } else if (Number(x_snow) >= Number(Number(x_pico) + 150)) { if (Number(y_snow) >= 150) { setProperty("/snowbear/lightning", _rotation , 35); } else { setProperty("/snowbear/lightning", _rotation , 25); } } else if (Number(x_snow) >= Number(Number(x_pico) + 100)) { setProperty("/snowbear/lightning", _rotation , 25); } else if (Number(x_snow) >= Number(Number(x_pico) + 50)) { setProperty("/snowbear/lightning", _rotation , 15); } dir = Number(x_pico - x_snow) + 360; setProperty("/snowbear/lightning", _visible , true); tellTarget ("/pico/electric") { gotoAndStop (2); }; } setProperty("/point/blood", _visible , true); tellTarget ("../head") { gotoAndStop (2); }; tellTarget ("/health_ojo") { nextFrame(); }; } else { setProperty("/point/blood", _visible , false); setProperty("/snowbear/lightning", _visible , false); tellTarget ("../head") { gotoAndStop (1); }; tellTarget ("/pico/electric") { gotoAndStop (1); }; } } else { setProperty("/point/blood", _visible , false); setProperty("/snowbear/lightning", _visible , false); tellTarget ("../head") { gotoAndStop (1); }; tellTarget ("/pico/electric") { gotoAndStop (1); }; }
Symbol 487 MovieClip Frame 2
gotoAndPlay (1);
Symbol 491 MovieClip Frame 1
stop();
Symbol 491 MovieClip Frame 9
gotoAndStop (1);
Symbol 491 MovieClip Frame 36
stop();
Symbol 497 MovieClip Frame 1
if (Number(/:shooting) == Number(true)) { x = getProperty("../", _x); y = getProperty("../", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); if ((((Number(x) > Number(x_point - 35)) and (Number(x) < Number(Number(x_point) + 35))) and (Number(y) > Number(y_point - 30))) and (Number(y) < Number(Number(y_point) + 30))) { setProperty("../blood", _visible , true); tellTarget ("/health_snow") { nextFrame(); }; } else { setProperty("../blood", _visible , false); } } else { setProperty("../blood", _visible , false); }
Symbol 497 MovieClip Frame 2
gotoAndPlay (1);
Symbol 498 MovieClip Frame 1
setProperty("blood", _visible , false); stop();
Symbol 498 MovieClip Frame 12
stop();
Symbol 500 MovieClip Frame 1
stop();
Symbol 500 MovieClip Frame 22
gotoAndStop (1);
Symbol 501 MovieClip Frame 1
if (Number(/:shooting2) == Number(true)) { Set("/:shooting", true); setProperty("/point/spark", _visible , true); } else { Set("/:shooting", false); setProperty("/point/spark", _visible , false); }
Symbol 501 MovieClip Frame 2
gotoAndPlay (1);
Symbol 504 MovieClip Frame 1
stop();
Symbol 504 MovieClip Frame 120
tellTarget ("/ojo") { gotoAndPlay ("die"); }; tellTarget ("/") { gotoAndStop ("ojo_dead"); };
Symbol 506 MovieClip Frame 1
stop();
Symbol 506 MovieClip Frame 60
tellTarget ("/snowbear") { gotoAndPlay (2); };
Symbol 510 MovieClip Frame 1
if (Number(/:shooting) == Number(true)) { x = getProperty("../", _x); y = getProperty("../", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); if ((((Number(x) > Number(x_point - 24)) and (Number(x) < Number(Number(x_point) + 20))) and (Number(y) > Number(y_point - 15))) and (Number(y) < Number(Number(y_point) + 12))) { tellTarget ("../") { gotoAndPlay ("explode"); }; } }
Symbol 510 MovieClip Frame 2
gotoAndPlay (1);
Symbol 511 MovieClip Frame 1
stop();
Symbol 511 MovieClip Frame 6
stop();
Symbol 535 MovieClip Frame 1
stop();
Symbol 535 MovieClip Frame 2
Set("/:mayhem", Number(/:mayhem) + 1); tellTarget ("/") { gotoAndStop ("den2"); };
Symbol 535 MovieClip Frame 30
stop();
Symbol 538 MovieClip Frame 1
if (Number(/:shooting) == Number(true)) { x = getProperty("../", _x); y = getProperty("../", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); if ((((Number(x) > Number(x_point - 24)) and (Number(x) < Number(Number(x_point) + 25))) and (Number(y) > Number(y_point - 24))) and (Number(y) < Number(Number(y_point) + 30))) { tellTarget ("../") { play(); }; setProperty("/point/blood", _visible , true); } else { tellTarget ("../") { gotoAndStop (1); }; setProperty("/point/blood", _visible , false); } } else { tellTarget ("../") { gotoAndStop (1); }; setProperty("/point/blood", _visible , false); }
Symbol 538 MovieClip Frame 2
gotoAndPlay (1);
Symbol 543 MovieClip Frame 20
setProperty("/point/blood", _visible , false); Set("/:kid_corner", false); Set("/:mayhem", Number(/:mayhem) + 1);
Symbol 543 MovieClip Frame 45
stop();
Symbol 545 MovieClip Frame 1
tellTarget ("/health_pico") { nextFrame(); }; tellTarget ("/health_shadow") { nextFrame(); };
Symbol 550 MovieClip Frame 1
x = getProperty("/pico", _x); y = getProperty("/pico", _y); a = getProperty("/joint", _x); b = getProperty("/joint", _y); if (Number(a) < Number(x - 14)) { setProperty("/joint", _x , Number(a) + 14); } else if (Number(a) > Number(Number(x) + 14)) { setProperty("/joint", _x , a - 14); } if (Number(b) < Number(y - 10)) { setProperty("/joint", _y , Number(b) + 10); } if (((Number(a) >= Number(x - 14)) and (Number(a) <= Number(Number(x) + 14))) and (Number(b) >= Number(y - 10))) { gotoAndPlay (3); }
Symbol 550 MovieClip Frame 2
gotoAndPlay (1);
Symbol 550 MovieClip Frame 3
tellTarget ("/health_pico") { gotoAndStop (1); }; tellTarget ("/health_shadow") { gotoAndStop (1); };
Symbol 550 MovieClip Frame 8
stop();
Symbol 554 MovieClip Frame 1
stop();
Symbol 572 MovieClip Frame 1
stop();
Symbol 572 MovieClip Frame 2
Set("/:mayhem", Number(/:mayhem) + 1);
Symbol 572 MovieClip Frame 6
stop();
Symbol 576 MovieClip Frame 1
stop();
Symbol 576 MovieClip Frame 2
Set("/:mayhem", Number(/:mayhem) + 1);
Symbol 576 MovieClip Frame 9
stop();
Symbol 584 MovieClip Frame 1
stop();
Symbol 584 MovieClip Frame 2
Set("/:mayhem", Number(/:mayhem) + 1);
Symbol 584 MovieClip Frame 7
stop();
Symbol 593 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 2
Set("/:mayhem", Number(/:mayhem) + 1);
Symbol 593 MovieClip Frame 8
stop();
Symbol 598 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 2
Set("/:mayhem", Number(/:mayhem) + 1);
Symbol 598 MovieClip Frame 4
stop();
Symbol 615 MovieClip Frame 1
stop();
Symbol 615 MovieClip Frame 2
tellTarget ("/flood") { gotoAndStop (2); }; tellTarget ("/water") { play(); }; stop();
Symbol 619 MovieClip Frame 1
stop();
Symbol 619 MovieClip Frame 30
Set("/:water", true); if ((Number(/:water) == Number(true)) and (Number(/:electric) == Number(true))) { tellTarget ("/shock") { gotoAndStop (2); }; tellTarget ("/floor") { gotoAndStop (2); }; tellTarget ("/") { gotoAndStop ("shocking"); }; }
Symbol 619 MovieClip Frame 60
stop();
Symbol 623 MovieClip Frame 1
stop();
Symbol 623 MovieClip Frame 2
Set("/:mayhem", Number(/:mayhem) + 1);
Symbol 627 MovieClip Frame 1
stop();
Symbol 627 MovieClip Frame 2
Set("/:mayhem", Number(/:mayhem) + 1);
Symbol 629 MovieClip Frame 1
if (Number(/:shooting) == Number(true)) { x = getProperty("../", _x); y = getProperty("../", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); if ((((Number(x) > Number(x_point - 40)) and (Number(x) < Number(x_point))) and (Number(y) > Number(y_point - 50))) and (Number(y) < Number(Number(y_point) + 45))) { tellTarget ("../boy") { gotoAndStop (2); }; } if ((((Number(x) > Number(x_point)) and (Number(x) < Number(Number(x_point) + 40))) and (Number(y) > Number(y_point - 25))) and (Number(y) < Number(Number(y_point) + 25))) { tellTarget ("../girl") { gotoAndStop (2); }; } }
Symbol 629 MovieClip Frame 2
gotoAndPlay (1);
Symbol 633 MovieClip Frame 53
stop();
Symbol 634 MovieClip Frame 1
stop();
Symbol 634 MovieClip Frame 2
Set("/:mayhem", Number(/:mayhem) + 1);
Symbol 636 MovieClip Frame 1
stop();
Symbol 643 MovieClip Frame 1
if (Number(/:shooting) == Number(true)) { x = getProperty("../", _x); y = getProperty("../", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); if ((((Number(x) > Number(x_point - 30)) and (Number(x) < Number(Number(x_point) + 35))) and (Number(y) > Number(y_point - 24))) and (Number(y) < Number(Number(y_point) + 23))) { tellTarget ("../") { play(); }; } }
Symbol 643 MovieClip Frame 2
gotoAndPlay (1);
Symbol 659 MovieClip Frame 1
stop();
Symbol 659 MovieClip Frame 10
Set("/:electric", true); if ((Number(/:water) == Number(true)) and (Number(/:electric) == Number(true))) { tellTarget ("/shock") { gotoAndStop (2); }; tellTarget ("/floor") { gotoAndStop (2); }; tellTarget ("/") { gotoAndStop ("shocking"); }; } stop();
Symbol 661 MovieClip Frame 1
stop();
Symbol 672 MovieClip Frame 1
stopAllSounds();
Symbol 672 MovieClip Frame 2
stop();
Symbol 672 MovieClip Frame 9
tellTarget ("/") { play(); };
Symbol 672 MovieClip Frame 11
tellTarget ("/") { gotoAndStop ("bomb"); };
Symbol 688 MovieClip Frame 1
if ((Number(/:time_seconds2) < 2) or (/:time_seconds eq "00")) { if (Number(/:time_seconds) == 0) { tellTarget ("/") { gotoAndPlay ("bear_explode"); }; } else { Set("/:time_seconds2", "60"); Set("/:time_seconds", /:time_seconds - 1); } } else { Set("/:time_seconds2", /:time_seconds2 - 3); }
Symbol 688 MovieClip Frame 2
if ((Number(/:time_seconds2) < 2) or (/:time_seconds eq "00")) { if (Number(/:time_seconds) == 0) { tellTarget ("/") { gotoAndPlay ("bear_explode"); }; } else { Set("/:time_seconds2", "60"); Set("/:time_seconds", /:time_seconds - 1); } } else { Set("/:time_seconds2", /:time_seconds2 - 3); }
Symbol 689 MovieClip Frame 1
stop();
Symbol 690 MovieClip Frame 1
x = getProperty("/bear", _x); y = getProperty("/bear", _y); x_point = getProperty("/point", _x); y_point = getProperty("/point", _y); if (Number(/:shooting) == Number(true)) { if (((((Number(x_point) > Number(x - 20)) and (Number(x_point) < Number(Number(x) + 60))) and (Number(y_point) > Number(y - 40))) and (Number(y_point) < Number(Number(y) + 40))) or ((((Number(x_point) > Number(x - 20)) and (Number(x_point) < Number(Number(x) + 20))) and (Number(y_point) > Number(y - 80))) and (Number(y_point) <= Number(y - 40)))) { tellTarget ("/") { gotoAndPlay ("bear_explode"); }; setProperty("/point/blood", _visible , true); } else { setProperty("/point/blood", _visible , false); } } else if (Number(getProperty("/point/blood", _visible)) == Number(true)) { setProperty("/point/blood", _visible , false); }
Symbol 690 MovieClip Frame 2
gotoAndPlay (1);
Symbol 700 MovieClip Frame 6
stop();
Symbol 719 MovieClip Frame 6
stop();
Symbol 723 Button
on (release) { tellTarget ("/") { gotoAndStop ("clear"); }; }
Symbol 725 Button
on (release) { getURL ("http://www.newgrounds.com/collection/pico.html", "_blank"); }
Symbol 727 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 729 Button
on (release) { getURL ("http://www.newgrounds.com/collection/assassin.html", "_blank"); }
Symbol 732 Button
on (release) { tellTarget ("/") { gotoAndStop ("credits"); }; }
Symbol 735 MovieClip Frame 16
stop();
Symbol 741 MovieClip Frame 2
if (Number(mayhem_temp) < Number(/:mayhem)) { mayhem_temp = Number(mayhem_temp) + 1; } else { stop(); }
Symbol 750 Button
on (release) { getURL ("mailto:keith@om-records.com"); }
Symbol 753 Button
on (release) { getURL ("mailto:adoran@cccgroup.co.uk"); }

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Symbol 535 MovieClipUses:160 165 166Used by:Timeline
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Symbol 538 MovieClipUsed by:543
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Symbol 540 ShapeTweeningUsed by:543
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Symbol 543 MovieClipUses:258 259 260 263 538 539 540 541 228 243 240 542Used by:Timeline
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Symbol 546 GraphicUsed by:Timeline
Symbol 547 TextUses:405Used by:548
Symbol 548 MovieClipUses:512 513 547 515Used by:Timeline
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Symbol 572 MovieClipUses:566 160 567 166 568 569 570 571Used by:Timeline
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Symbol 584 MovieClipUses:577 160 578 166 579 580 581 582 583Used by:Timeline
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Symbol 627 MovieClipUses:625 626 228 243Used by:630
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Symbol 663 SoundUsed by:672
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Symbol 691 MovieClipUses:679 680 237 178 179 681 682 50 51 52 53 56 57 689 690Used by:695  Timeline
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Symbol 721 GraphicUsed by:723 725 727 729
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Symbol 723 ButtonUses:721 722Used by:734
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Symbol 725 ButtonUses:721 724Used by:734
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Symbol 730 GraphicUsed by:732
Symbol 731 TextUses:23Used by:732
Symbol 732 ButtonUses:730 731Used by:734
Symbol 733 TextUses:23Used by:734
Symbol 734 MovieClipUses:723 725 727 729 732 733Used by:735  Timeline
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Symbol 736 TextUses:23Used by:Timeline
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Symbol 740 EditableTextUses:23Used by:741
Symbol 741 MovieClipUses:740Used by:Timeline
Symbol 742 FontUsed by:743
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Symbol 746 TextUses:23Used by:Timeline
Symbol 747 TextUses:23Used by:750
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Symbol 749 GraphicUsed by:750 753
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Symbol 751 TextUses:23Used by:753
Symbol 752 TextUses:23Used by:753
Symbol 753 ButtonUses:751 752 749Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 189 MovieClip
Streaming Sound 3Used by:Symbol 441 MovieClip
Streaming Sound 4Used by:Symbol 448 MovieClip
Streaming Sound 5Used by:Symbol 449 MovieClip

Instance Names

"door"Frame 39Symbol 155 MovieClip
"blood_p1"Frame 39Symbol 176 MovieClip
"blood_p2"Frame 39Symbol 176 MovieClip
"bear"Frame 39Symbol 254 MovieClip
"kid"Frame 39Symbol 264 MovieClip
"ball1"Frame 39Symbol 273 MovieClip
"ball2"Frame 39Symbol 273 MovieClip
"bush1"Frame 39Symbol 296 MovieClip
"bush2"Frame 39Symbol 296 MovieClip
"pico"Frame 39Symbol 361 MovieClip
"health_bear"Frame 39Symbol 367 MovieClip
"health_pico"Frame 39Symbol 369 MovieClip
"point"Frame 39Symbol 380 MovieClip
"enemy"Frame 40Symbol 394 MovieClip
"health_enemy"Frame 40Symbol 399 MovieClip
"bullets"Frame 41Symbol 407 MovieClip
"enemy"Frame 42Symbol 394 MovieClip
"health_enemy"Frame 42Symbol 399 MovieClip
"bullets"Frame 43Symbol 407 MovieClip
"rat"Frame 44Symbol 417 MovieClip
"grenade"Frame 44Symbol 438 MovieClip
"health_enemy"Frame 44Symbol 399 MovieClip
"bear"Frame 48Symbol 254 MovieClip
"rat"Frame 48Symbol 417 MovieClip
"point"Frame 48Symbol 380 MovieClip
"pico"Frame 81Symbol 350 MovieClip
"ojo"Frame 107Symbol 491 MovieClip
"snowbear"Frame 107Symbol 498 MovieClip
"pico"Frame 107Symbol 361 MovieClip
"nuke"Frame 107Symbol 500 MovieClip
"point"Frame 107Symbol 380 MovieClip
"snowbear"Frame 144Symbol 498 MovieClip
"health_ojo"Frame 144Symbol 504 MovieClip
"health_snow"Frame 144Symbol 506 MovieClip
"bomb"Frame 168Symbol 511 MovieClip
"health_shadow"Frame 249Symbol 369 MovieClip
"kid"Frame 249Symbol 543 MovieClip
"joint"Frame 287Symbol 550 MovieClip
"floor"Frame 289Symbol 554 MovieClip
"water"Frame 289Symbol 619 MovieClip
"fire1"Frame 289Symbol 436 MovieClip
"fire3"Frame 289Symbol 436 MovieClip
"fire2"Frame 289Symbol 436 MovieClip
"flood"Frame 289Symbol 636 MovieClip
"shock"Frame 289Symbol 661 MovieClip
"bear"Frame 290Symbol 691 MovieClip
"bear"Frame 307Symbol 695 MovieClip
"room"Frame 449Symbol 735 MovieClip
"bar"Symbol 14 MovieClip Frame 1Symbol 2 MovieClip
"feet"Symbol 99 MovieClip Frame 1Symbol 85 MovieClip
"smoke"Symbol 99 MovieClip Frame 1Symbol 93 MovieClip
"action"Symbol 150 MovieClip Frame 9Symbol 136 MovieClip
"head"Symbol 236 MovieClip Frame 1Symbol 59 MovieClip
"head"Symbol 242 MovieClip Frame 1Symbol 59 MovieClip
"action"Symbol 254 MovieClip Frame 1Symbol 244 MovieClip
"blood"Symbol 254 MovieClip Frame 1Symbol 253 MovieClip
"electric"Symbol 305 MovieClip Frame 1Symbol 303 MovieClip
"electric"Symbol 306 MovieClip Frame 2Symbol 305 MovieClip
"feet"Symbol 316 MovieClip Frame 1Symbol 312 MovieClip
"smoke"Symbol 316 MovieClip Frame 1Symbol 93 MovieClip
"head"Symbol 326 MovieClip Frame 1Symbol 321 MovieClip
"feet"Symbol 326 MovieClip Frame 1Symbol 323 MovieClip
"smoke"Symbol 326 MovieClip Frame 1Symbol 93 MovieClip
"feet"Symbol 334 MovieClip Frame 1Symbol 328 MovieClip
"head"Symbol 334 MovieClip Frame 1Symbol 330 MovieClip
"smoke"Symbol 334 MovieClip Frame 1Symbol 93 MovieClip
"smoke"Symbol 350 MovieClip Frame 1Symbol 93 MovieClip
"head"Symbol 350 MovieClip Frame 1Symbol 338 MovieClip
"feet"Symbol 350 MovieClip Frame 1Symbol 341 MovieClip
"shoot"Symbol 351 MovieClip Frame 1Symbol 316 MovieClip
"shoot"Symbol 351 MovieClip Frame 2Symbol 99 MovieClip
"shoot"Symbol 351 MovieClip Frame 3Symbol 326 MovieClip
"shoot"Symbol 351 MovieClip Frame 4Symbol 334 MovieClip
"shoot"Symbol 351 MovieClip Frame 5Symbol 350 MovieClip
"shoot"Symbol 351 MovieClip Frame 6Symbol 334 MovieClip
"shoot"Symbol 351 MovieClip Frame 7Symbol 326 MovieClip
"shoot"Symbol 351 MovieClip Frame 8Symbol 99 MovieClip
"run"Symbol 353 MovieClip Frame 3Symbol 352 MovieClip
"action"Symbol 354 MovieClip Frame 1Symbol 351 MovieClip
"run"Symbol 354 MovieClip Frame 1Symbol 353 MovieClip
"blood"Symbol 361 MovieClip Frame 1Symbol 297 MovieClip
"electric"Symbol 361 MovieClip Frame 1Symbol 306 MovieClip
"setting"Symbol 361 MovieClip Frame 1Symbol 354 MovieClip
"actions"Symbol 361 MovieClip Frame 1Symbol 358 MovieClip
"cross"Symbol 361 MovieClip Frame 1Symbol 360 MovieClip
"spark"Symbol 380 MovieClip Frame 1Symbol 375 MovieClip
"blood"Symbol 380 MovieClip Frame 1Symbol 237 MovieClip
"block"Symbol 380 MovieClip Frame 1Symbol 378 MovieClip
"blood"Symbol 394 MovieClip Frame 1Symbol 237 MovieClip
"name"Symbol 399 MovieClip Frame 1Symbol 398 MovieClip
"body"Symbol 409 MovieClip Frame 1Symbol 408 MovieClip
"action"Symbol 415 MovieClip Frame 1Symbol 136 MovieClip
"action"Symbol 416 MovieClip Frame 1Symbol 409 MovieClip
"action"Symbol 416 MovieClip Frame 2Symbol 410 MovieClip
"action"Symbol 416 MovieClip Frame 3Symbol 415 MovieClip
"action"Symbol 417 MovieClip Frame 1Symbol 416 MovieClip
"head"Symbol 448 MovieClip Frame 1Symbol 59 MovieClip
"head"Symbol 491 MovieClip Frame 1Symbol 486 MovieClip
"lightning"Symbol 498 MovieClip Frame 1Symbol 496 MovieClip
"blood"Symbol 498 MovieClip Frame 1Symbol 237 MovieClip
"boy"Symbol 630 MovieClip Frame 1Symbol 623 MovieClip
"girl"Symbol 630 MovieClip Frame 1Symbol 627 MovieClip
"clock"Symbol 691 MovieClip Frame 1Symbol 689 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"title"Frame 3
"chief"Frame 4
"brief"Frame 9
"load_game"Frame 36
"clear"Frame 38
"level1"Frame 39
"level2"Frame 46
"inside1"Frame 107
"spin"Frame 144
"ojo_dead"Frame 247
"den"Frame 249
"den2"Frame 287
"kitchen"Frame 289
"bomb"Frame 306
"shocking"Frame 307
"bear_explode"Frame 424
"pico_die"Frame 449
"win"Frame 456
"credits"Frame 460
"loaded"Symbol 14 MovieClip Frame 3
"closed"Symbol 155 MovieClip Frame 1
"open"Symbol 155 MovieClip Frame 7
"hate"Symbol 189 MovieClip Frame 46
"shoot1"Symbol 214 MovieClip Frame 15
"shoot2"Symbol 214 MovieClip Frame 51
"shoot3"Symbol 214 MovieClip Frame 87
"talk"Symbol 244 MovieClip Frame 1
"attack"Symbol 244 MovieClip Frame 2
"murder"Symbol 244 MovieClip Frame 3
"run"Symbol 244 MovieClip Frame 4
"amputate"Symbol 244 MovieClip Frame 5
"movements"Symbol 352 MovieClip Frame 1
"running"Symbol 352 MovieClip Frame 1
"run"Symbol 394 MovieClip Frame 1
"attack"Symbol 394 MovieClip Frame 2
"die"Symbol 394 MovieClip Frame 3
"grenade"Symbol 416 MovieClip Frame 1
"run"Symbol 416 MovieClip Frame 2
"die"Symbol 416 MovieClip Frame 3
"throw"Symbol 438 MovieClip Frame 2
"explode"Symbol 438 MovieClip Frame 3
"burn"Symbol 438 MovieClip Frame 4
"dead"Symbol 462 MovieClip Frame 12
"dead"Symbol 472 MovieClip Frame 6
"dead"Symbol 479 MovieClip Frame 21
"die"Symbol 491 MovieClip Frame 10
"dead"Symbol 491 MovieClip Frame 36
"explode"Symbol 511 MovieClip Frame 2
"dead"Symbol 543 MovieClip Frame 45

Dynamic Text Variables

ammoSymbol 362 EditableText"300"
ammoSymbol 523 EditableText"100"
/:time_secondsSymbol 686 EditableText"30"
/:time_seconds2Symbol 687 EditableText"00"
mayhem_tempSymbol 740 EditableText"0"




http://swfchan.com/8/38823/info.shtml
Created: 12/5 -2019 23:16:54 Last modified: 12/5 -2019 23:16:54 Server time: 22/12 -2024 08:38:41