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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Christmas Run.swf

This is the info page for
Flash #38850

(Click the ID number above for more basic data on this flash file.)


Text
PoW!

NOW LOADING

NOW LOADING

NOW LOADING

NOW LOADING

NOW LOADING

NOW LOADING

NOW LOADING

NOW LOADING

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NOW LOADING

NOW LOADING

Ahhh!!!

LOADED

Instructions

Instructions

Play Game

Play Game

Next

Next

fig.2

fig.1

Santa overslept and is running late this year, so he's bringing
along one trusty elf (that's you!) to help him toss the gifts out the
back of the sleigh. It's the only way to get them all delivered before
dawn, so toss away!
To toss a gift (fig.1), all you have to do is click the mouse. The
longer you hold the mouse before you let go, the farther the
gift goes... and the more points it's worth! Watch your 'Elf
Power Meter' (fig.2) in the upper right-hand corner
to see how hard you're going to toss your gift!
And remember -- the faster the house is moving,
the more points it's worth!

50000 pts

25000 pts

75000 pts

Back

Back

keep in mind... you've got to impress Santa if you intend to move up in the workshop,
so score all the points you can! Plus you want to get the presents to the kids, right?
These are the job openings available to a hardworking Elf like yourself:

SCORE

0

0

DELIVER GIFTS TO AS MANY HOMES AS YOU CAN!

0

Your score was:

Your score was:

Play Again?

Play Again?

ActionScript [AS1/AS2]

Frame 1
loadPercent = "0%"; loadBytes = ("0 of " + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb";
Frame 2
loadPercent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; loadBytes = (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; percent.text = loadPercent + "%"; if (_root.getBytesLoaded() == _root.getBytesTotal()) { loadPercent = "100%"; loadBytes = (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; gotoAndPlay ("start"); }
Frame 3
gotoAndPlay (2);
Frame 19
function fireProjectile(strength) { if (_root.game.running) { if (debug) { trace("Info: firing with strength=" + strength); } if (debug) { trace(((("Info: Projectiles: " + _root.projectilecount) + " (Max: ") + _root.PROJECTILE_MAX) + ")"); } if (_root.projectilecount < _root.PROJECTILE_MAX) { var _local4 = _root.sleigh._x; var _local3 = _root.sleigh._y; var _local2 = _root.getNextHighestDepth(); while (_root.getInstanceAtDepth(_local2) != undefined) { _local2++; } _root.attachMovie("Projectile", "projectile" + _local2, _local2, {_x:_local4, _y:_local3, listener:_root, strength:strength}); _root.sleigh.swapDepths(_local2); } } } var PROJECTILE_MAX = 3; var projectilecount = 0; var i = 0; var debug = false; var firingStr = 0; onMouseDown = function () { if (_root.game.running) { _root.firingStr = 0; this.onEnterFrame = function () { _root.firingStr++; }; } }; onMouseUp = function () { delete this.onEnterFrame; if (_root.game.running) { _root.fireProjectile(_root.firingStr); } _root.firingStr = 0; }; InputController.pressedSpace = function () { _root.fireProjectile(); return(false); }; var targets = new Array(); var launcher = createEmptyMovieClip("launcherMovie", getNextHighestDepth()); var launcher_x = (Stage.width + 50); var launcher_y = (Stage.height - 100); var numHouses = 8; launcher.lastHouseIdx = -1; launcher.targetMovieNameStart = "image-house0"; var shotTimeMin = 2; var shotTimeMax = 4.5; var minTimeBetweenShots = 0.5; var maxTimeBetweenShots = 1.5; launcher.tid = -1; launcher.openFire = function () { if (this.tid == -1) { this.tid = 0; this.fireTarget(); } else { clearInterval(this.tid); var _local3 = (Math.random() * (_root.maxTimeBetweenShots - _root.minTimeBetweenShots)) + _root.minTimeBetweenShots; _local3 = _local3 * 1000; this.tid = setInterval(this, "fireTarget", _local3); } }; launcher.ceaseFire = function () { clearInterval(this.tid); this.tid = -1; var _local3 = 0; while (_local3 < _root.targets.length) { delete _root.targets[_local3]._parent.hit; _root.targets[_local3]._parent.stop(); _root.targets[_local3]._parent.smoke.stop(); _root.targets[_local3]._parent.removeMovieClip(); _local3++; } while (_root.targets.length > 0) { _root.targets.pop(); } }; launcher.targCount = 0; launcher.fireTarget = function () { var mname = this.targetMovieNameStart; var idx = (Math.floor(Math.random() * _root.numHouses) + 1); while (idx == this.lastHouseIdx) { idx = Math.floor(Math.random() * _root.numHouses) + 1; } this.lastHouseIdx = idx; mname = mname + idx.toString(); var didntswap = true; var newDepth = _root.getNextHighestDepth(); while (_root.getInstanceAtDepth(newDepth) != undefined) { newDepth++; } this.targCount++; _root.attachMovie(mname, "targ" + this.targCount, newDepth); _root.crash.swapDepths(newDepth + 1); var targ = eval ("_root.targ" + this.targCount); targ.hittest.beenHit = false; targ.hittest.hit = function () { if (!this.beenHit) { this._parent.gotoAndPlay("asplode"); this.beenHit = true; return(true); } return(false); }; if (debug) { trace((targ.hittest + " ") + didntswap); } targ._x = Stage.width; targ._y = (Stage.height - targ._height) + 30; _root.targets.unshift(); _root.targets.push(targ.hittest); if (debug) { trace((targ.getDepth() + " ") + targ.hittest.getDepth()); } var tweentime = ((Math.random() * (_root.shotTimeMax - _root.shotTimeMin)) + _root.shotTimeMin); targ.tweentime = tweentime; var tweenx = (new mx.transitions.Tween(targ, "_x", mx.transitions.easing.None.easeNone, targ._x, targ._x - ((Stage.width + targ._width) + 50), tweentime, true)); tweenx.targ = targ; tweenx.onMotionFinished = function () { this.targ.removeMovieClip(); }; this.openFire(); }; var game = new Object(); game.ticksPerLevel = 40; game.tickMillis = 1000; game.pointsPerHit = 300; game.strengthMultiplier = 100; game.running = false; game.hits = 0; game.shots = 0; game.score = 0; game.ticks = 0; game.launcher = launcher; game.scoreTier1 = 25000; game.scoreTier2 = 50000; game.scoreTier3 = 75000 /* 0x0124F8 */; game.begin = function () { this.scoreboard = _root.scoreboard.scoreboard_display; this.timer = _root.timer.timer_display; this.reset(); this.updateTimer(); this.updateScore(); _root.attachMovie("Sleigh", "sleigh", _root.getNextHighestDepth(), {_x:165, _y:31, _width:319, _height:76}); _root.sleigh.startDrag(true, 20, 20, Stage.width - 50, (Stage.height / 2) - 50); _root.sleigh._visible = true; this.startTimer(); }; game.reset = function () { this.score = 0; this.hits = 0; this.shots = 0; this.ticks = this.ticksPerLevel; this.stopTimer(); this.launcher.openFire(); }; game.startTimer = function (initialTick) { this.timerid = setInterval(this, "tick", this.tickMillis); if (initialTick) { this.tick(); } this.running = true; }; game.stopTimer = function () { clearInterval(this.timerid); this.running = false; }; game.addPoints = function (points) { this.score = this.score + points; this.updateScore(); }; game.firedShot = function () { this.shots++; }; game.hitTarget = function (str, targ) { var _local2 = this.pointsPerHit + (str * this.strengthMultiplier); var _local3 = (Math.round(100 * (shotTimeMax - targ.tweentime)) / 100) + 1; _local2 = _local2 * _local3; this.addPoints(_local2); this.hits++; targ.txtPoints = _local2; }; game.updateScore = function () { this.scoreboard.text = this.score.toString(); }; game.updateTimer = function () { this.timer.text = this.ticks.toString(); }; game.tick = function () { this.ticks--; if (this.ticks <= 0) { this.end(); } this.updateTimer(); }; game.end = function () { this.stopTimer(); this.launcher.ceaseFire(); _root.sleigh.stopDrag(); _root.sleigh._visible = false; _root.sleigh.removeMovieClip(_root.sleigh); _root.sleigh.unloadMovie(_root.sleigh); Mouse.show(); foo = new LoadVars(); foo.load("http://216.8.64.110/logscore.asp?cid=2&score=" + this.score); if (this.score <= game.scoreTier1) { stopAllSounds(); _root.gotoAndPlay("ending4"); } if ((this.score > game.scoreTier1) && (this.score <= game.scoreTier2)) { stopAllSounds(); _root.gotoAndPlay("ending3"); } if ((this.score > game.scoreTier2) && (this.score <= game.scoreTier3)) { stopAllSounds(); _root.gotoAndPlay("ending2"); } if (this.score > game.scoreTier3) { stopAllSounds(); _root.gotoAndPlay("ending1"); } };
Frame 60
stop();
Frame 65
stop();
Frame 199
stopAllSounds();
Frame 200
stop(); stop(); game.begin();
Frame 211
stopAllSounds(); _root.sleigh._visible = false;
Frame 261
stop();
Frame 262
stopAllSounds();
Frame 291
stop();
Frame 292
stopAllSounds();
Frame 321
stop();
Frame 322
stopAllSounds();
Frame 381
stop();
Frame 382
stopAllSounds();
Frame 391
gotoAndPlay ("loopstart");
Symbol 9 MovieClip [Target] Frame 1
function hit() { gotoAndPlay ("asplode"); } stop();
Symbol 9 MovieClip [Target] Frame 20
gotoAndStop ("normal");
Symbol 39 MovieClip Frame 60
gotoAndPlay (1);
Symbol 51 MovieClip [image-house08] Frame 1
stop(); var txtPoints = "";
Symbol 51 MovieClip [image-house08] Frame 30
gotoAndPlay ("normal");
Symbol 59 MovieClip [image-house07] Frame 1
stop(); var txtPoints = "";
Symbol 59 MovieClip [image-house07] Frame 30
gotoAndPlay ("normal");
Symbol 67 MovieClip [image-house06] Frame 1
stop(); var txtPoints = "";
Symbol 67 MovieClip [image-house06] Frame 30
gotoAndPlay ("normal");
Symbol 75 MovieClip [image-house05] Frame 1
stop(); var txtPoints = "";
Symbol 75 MovieClip [image-house05] Frame 30
gotoAndPlay ("normal");
Symbol 79 MovieClip [image-house01] Frame 1
stop(); var txtPoints = "";
Symbol 79 MovieClip [image-house01] Frame 30
gotoAndPlay ("normal");
Symbol 83 MovieClip [image-house02] Frame 1
stop(); var txtPoints = "";
Symbol 83 MovieClip [image-house02] Frame 30
gotoAndPlay ("normal");
Symbol 87 MovieClip [image-house03] Frame 1
stop(); var txtPoints = "";
Symbol 87 MovieClip [image-house03] Frame 30
gotoAndPlay ("normal");
Symbol 91 MovieClip [image-house04] Frame 1
stop(); var txtPoints = "";
Symbol 91 MovieClip [image-house04] Frame 30
gotoAndPlay ("normal");
Symbol 97 MovieClip [PowerMeter] Frame 1
stop(); this.onEnterFrame = function () { var _local2 = 1; if (_root.firingStr) { _local2 = _root.firingStr + 1; } gotoAndStop(_local2); };
Symbol 97 MovieClip [PowerMeter] Frame 25
stop();
Symbol 98 MovieClip [InputController] Frame 1
function pressedLeftHandler() { if (debug) { trace("Info: InputController.pressedLeftHandler() entered."); } if (pressedLeft()) { isKeyDown = true; } } function pressedUpHandler() { if (debug) { trace("Info: InputController.pressedUpHandler() entered."); } if (pressedUp()) { isKeyDown = true; } } function pressedRightHandler() { if (debug) { trace("Info: InputController.pressedRightHandler() entered."); } if (pressedRight()) { isKeyDown = true; } } function pressedDownHandler() { if (debug) { trace("Info: InputController.pressedDownHandler() entered."); } if (pressedDown()) { isKeyDown = false; } } function pressedSpaceHandler() { if (debug) { trace("Info: InputController.pressedSpaceHandler() entered."); } if (pressedSpace()) { isKeyDown = true; } } function onKeyDown() { isKeyDown = true; } function onKeyUp() { isKeyDown = false; } var debug = false; var isKeyDown = false; onEnterFrame = function () { if (isKeyDown) { isKeyDown = false; switch (Key.getCode()) { case 32 : pressedSpaceHandler(); return; case 37 : pressedLeftHandler(); return; case 38 : pressedUpHandler(); return; case 39 : pressedRightHandler(); return; case 40 : pressedDownHandler(); return; default : if (!debug) { break; } trace(("Info: InputController - Unhandled key [" + String.fromCharCode(Key.getAscii())) + "]"); } } }; Key.addListener(this);
Symbol 110 MovieClip [Projectile] Frame 1
var distX = 40; var distYFallOff = 400; var fallTime = 1; var STRENGTH_MAX = 25; var DIST_MULTIPLIER = 12; var FALLOFF_MULTIPLIER = 0; var listener; var isHit = false; var isCrashed = false; var debug = false; listener.projectilecount++; listener.game.firedShot(); if (debug) { trace("Info: Projectile fired with Strength = " + strength); } if (strength < 1) { strength = 1; } if (strength > STRENGTH_MAX) { strength = STRENGTH_MAX; } distX = distX + (strength * DIST_MULTIPLIER); distYFallOff = distYFallOff + (strength * FALLOFF_MULTIPLIER); if (debug) { trace((((((("New vals: distX=" + distX) + " distYRise=") + distYRise) + " arcTime=") + arcTime) + " fallTime=") + fallTime); } var red = (Math.round(156 * Math.random()) + 100); var green = (Math.round(156 * Math.random()) + 100); var blue = (Math.round(156 * Math.random()) + 100); if (debug) { trace((((("Info: New box color = R:" + red.toString()) + " G:") + green.toString()) + " B:") + blue.toString()); } var cTrans = (new flash.geom.ColorTransform(0, 0, 0, 1, red, green, blue, 0)); pbox.transform.colorTransform = cTrans; red = Math.round(156 * Math.random()) + 100; green = Math.round(156 * Math.random()) + 100; blue = Math.round(156 * Math.random()) + 100; if (debug) { trace((((("Info: New bow color = R:" + red.toString()) + " G:") + green.toString()) + " B:") + blue.toString()); } var cTrans2 = (new flash.geom.ColorTransform(0, 0, 0, 1, red, green, blue, 0)); pbow.transform.colorTransform = cTrans2; onEnterFrame = function () { var _local3 = 0; while (_local3 < _root.targets.length) { if ((!this.isHit) && (_root.targets[_local3].hitTest(this.bullseye))) { if (_root.targets[_local3].hit()) { if (debug) { trace("Info: Target HIT!"); } this.isHit = true; listener.game.hitTarget(this.strength, _root.targets[_local3]._parent); } } _local3++; } if (this.isHit || (_root.game.running == false)) { listener.projectilecount--; this.removeMovieClip(); } if ((!this.isCrashed) && (this._y >= Stage.height)) { this.isCrashed = true; _root.crash.crash(this._x); } }; var tweenY = (new mx.transitions.Tween(this, "_y", mx.transitions.easing.Regular.easeIn, this._y, this._y + distYFallOff, fallTime, true)); var tweenX = (new mx.transitions.Tween(this, "_x", mx.transitions.easing.Strong.easeOut, this._x, this._x - distX, fallTime, true)); var tweenrotate = (new mx.transitions.Tween(this, "_rotation", mx.transitions.easing.Elastic.easeOut, this._rotation, this._rotation - 360, fallTime, true)); tweenX.projectile = this; tweenX.onMotionFinished = function () { if (debug) { trace("Info: Removing projectile " + this.projectile._name); } this.projectile.listener.projectilecount--; this.projectile.removeMovieClip(); };
Symbol 110 MovieClip [Projectile] Frame 22
stop();
Symbol 117 MovieClip [alarmclock] Frame 599
gotoAndPlay (1);
Symbol 131 MovieClip Frame 1
this._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
Symbol 131 MovieClip Frame 2
gotoAndPlay (1);
Symbol 148 MovieClip [Crash] Frame 1
function crash(myX) { if (!this.crashing) { this.crashing = true; var _local2; _local2 = Math.round(Math.random() * (this.numberOfCrashes - 1)) + 1; while (_local2 == this.lastcrashnum) { _local2 = Math.round(Math.random() * (this.numberOfCrashes - 1)) + 1; } this.lastcrashnum = _local2; this._x = myX; this._y = Stage.height; gotoAndPlay("crash" + _local2.toString()); this.mySounds[_local2 - 1].start(); } } function soundFinished() { if (this.getVolume() == 96) { _root.crash.crashing = false; } } var crashing = false; var numberOfCrashes = 4; var lastcrashnum = -1; var mySounds = new Array(); var i = 0; while (i < numberOfCrashes) { var snd = new Sound(); snd.onSoundComplete = this.soundFinished; snd.setVolume(96); var sndname = ("crashsound" + (i + 1).toString()); snd.attachSound(sndname); mySounds.push(snd); i++; }
Symbol 148 MovieClip [Crash] Frame 2
stop();
Symbol 148 MovieClip [Crash] Frame 9
gotoAndStop ("idle");
Symbol 148 MovieClip [Crash] Frame 29
gotoAndStop ("idle");
Symbol 148 MovieClip [Crash] Frame 49
gotoAndStop ("idle");
Symbol 148 MovieClip [Crash] Frame 69
gotoAndStop ("idle");
Symbol 148 MovieClip [Crash] Frame 90
gotoAndStop ("idle");
Symbol 148 MovieClip [Crash] Frame 101
gotoAndStop ("idle");
Symbol 148 MovieClip [Crash] Frame 112
gotoAndStop ("idle");
Symbol 148 MovieClip [Crash] Frame 123
gotoAndStop ("idle");
Symbol 148 MovieClip [Crash] Frame 134
gotoAndStop ("idle");
Symbol 316 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 317 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 318 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 319 MovieClip [__Packages.mx.transitions.easing.Elastic] Frame 0
class mx.transitions.easing.Elastic { function Elastic () { } static function easeIn(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / d; if (t == 1) { return(b + c); } if (!p) { p = d * 0.3; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } t = t - 1; return((-((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b); } static function easeOut(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / d; if (t == 1) { return(b + c); } if (!p) { p = d * 0.3; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } return((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) + c) + b); } static function easeInOut(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / (d / 2); if (t == 2) { return(b + c); } if (!p) { p = d * 0.45; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } if (t < 1) { t = t - 1; return((-0.5 * ((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b); } t = t - 1; return(((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) * 0.5) + c) + b); } static var version = "1.1.0.52"; }
Symbol 320 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 321 MovieClip [__Packages.mx.transitions.easing.Regular] Frame 0
class mx.transitions.easing.Regular { function Regular () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } static var version = "1.1.0.52"; }
Symbol 322 MovieClip [__Packages.mx.transitions.easing.None] Frame 0
class mx.transitions.easing.None { function None () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } static var version = "1.1.0.52"; }
Symbol 201 Button
on (release) { gotoAndPlay ("instructions"); }
Symbol 202 Button
on (release) { gotoAndPlay ("play"); }
Symbol 203 Button
on (release) { getURL ("http://www.steadyrain.com", "_blank"); }
Symbol 206 Button
on (release) { gotoAndStop ("instructions2"); }
Symbol 209 MovieClip Frame 1
Symbol 221 Button
on (release) { gotoAndStop ("title"); }
Symbol 236 MovieClip Frame 10
stop();
Symbol 249 MovieClip Frame 45
stop();
Symbol 258 MovieClip Frame 498
gotoAndPlay (1);
Symbol 264 MovieClip Frame 897
gotoAndPlay (1);
Symbol 284 MovieClip Frame 21
stop();
Symbol 287 Button
on (release) { getURL ("http://www.steadyrain.com", "_blank"); }
Symbol 293 Button
on (release) { gotoAndPlay ("replay"); }
Symbol 310 MovieClip Frame 31
stop();

Library Items

Symbol 1 Sound [crashsound3]
Symbol 2 Sound [crashsound1]
Symbol 3 Sound [crashsound4]
Symbol 4 Sound [crashsound2]Used by:Timeline
Symbol 5 GraphicUsed by:9
Symbol 6 FontUsed by:7
Symbol 7 EditableTextUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:9
Symbol 9 MovieClip [Target]Uses:5 8
Symbol 10 GraphicUsed by:11 260
Symbol 11 MovieClipUses:10Used by:26
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:26
Symbol 14 GraphicUsed by:20
Symbol 15 GraphicUsed by:20
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:14 15 16 17 18 19Used by:26
Symbol 21 GraphicUsed by:25
Symbol 22 GraphicUsed by:25
Symbol 23 GraphicUsed by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:21 22 23 24Used by:26
Symbol 26 MovieClipUses:11 13 20 25Used by:39
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClipUses:27 29Used by:39
Symbol 31 GraphicUsed by:35
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClipUses:31 34Used by:39
Symbol 36 ShapeTweeningUsed by:39
Symbol 37 ShapeTweeningUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:26 30 35 36 37 38Used by:40  Timeline
Symbol 40 MovieClip [Sleigh]Uses:39
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:51
Symbol 43 GraphicUsed by:44 54 62 70 78 82 86 90 93 131 196 201 270
Symbol 44 MovieClip [hit-house08]Uses:43Used by:51
Symbol 45 FontUsed by:46 47 55 56 63 64 71 72 118 119 120 121 122 123 124 125 126 127 128 132 149 207 208 211 231 242 247 267 268
Symbol 46 EditableTextUses:45Used by:50
Symbol 47 EditableTextUses:45Used by:50
Symbol 48 GraphicUsed by:50
Symbol 49 SoundUsed by:50 58 66 74
Symbol 50 MovieClip [animation-smoke04]Uses:46 47 48 49Used by:51 87
Symbol 51 MovieClip [image-house08]Uses:42 44 50
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:59
Symbol 54 MovieClip [hit-house07]Uses:43Used by:59
Symbol 55 EditableTextUses:45Used by:58
Symbol 56 EditableTextUses:45Used by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [animation-smoke03]Uses:55 56 57 49Used by:59 83 310
Symbol 59 MovieClip [image-house07]Uses:53 54 58
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:67
Symbol 62 MovieClip [hit-house06]Uses:43Used by:67
Symbol 63 EditableTextUses:45Used by:66
Symbol 64 EditableTextUses:45Used by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClip [animation-smoke02]Uses:63 64 65 49Used by:67 79
Symbol 67 MovieClip [image-house06]Uses:61 62 66
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:75 212
Symbol 70 MovieClip [hit-house05]Uses:43Used by:75
Symbol 71 EditableTextUses:45Used by:74
Symbol 72 EditableTextUses:45Used by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [animation-smoke01]Uses:71 72 73 49Used by:75 91
Symbol 75 MovieClip [image-house05]Uses:69 70 74
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:79
Symbol 78 MovieClip [hit-house01]Uses:43Used by:79
Symbol 79 MovieClip [image-house01]Uses:77 78 66
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:83
Symbol 82 MovieClip [hit-house02]Uses:43Used by:83
Symbol 83 MovieClip [image-house02]Uses:81 82 58
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:87
Symbol 86 MovieClip [hit-house03]Uses:43Used by:87
Symbol 87 MovieClip [image-house03]Uses:85 86 50
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:91
Symbol 90 MovieClip [hit-house04]Uses:43Used by:91
Symbol 91 MovieClip [image-house04]Uses:89 90 74
Symbol 92 GraphicUsed by:97 209
Symbol 93 MovieClipUses:43Used by:97 209
Symbol 94 GraphicUsed by:97 209
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:97 209
Symbol 97 MovieClip [PowerMeter]Uses:92 94 93 96Used by:Timeline
Symbol 98 MovieClip [InputController]Used by:Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip [ProjectileBullseye]Uses:99Used by:110
Symbol 101 GraphicUsed by:110
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [present-bow]Uses:102Used by:110
Symbol 104 GraphicUsed by:110
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip [present-box]Uses:105Used by:110
Symbol 107 SoundUsed by:110
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClip [Projectile]Uses:101 103 104 106 100 107 109Used by:Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:117
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:117
Symbol 116 SoundUsed by:117
Symbol 117 MovieClip [alarmclock]Uses:112 113 115 116Used by:Timeline
Symbol 118 TextUses:45Used by:129
Symbol 119 TextUses:45Used by:129
Symbol 120 TextUses:45Used by:129
Symbol 121 TextUses:45Used by:129
Symbol 122 TextUses:45Used by:129
Symbol 123 TextUses:45Used by:129
Symbol 124 TextUses:45Used by:129
Symbol 125 TextUses:45Used by:129
Symbol 126 TextUses:45Used by:129
Symbol 127 TextUses:45Used by:129
Symbol 128 TextUses:45Used by:129
Symbol 129 MovieClipUses:118 119 120 121 122 123 124 125 126 127 128Used by:Timeline
Symbol 130 GraphicUsed by:Timeline
Symbol 131 MovieClipUses:43Used by:Timeline
Symbol 132 TextUses:45Used by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:132 133Used by:148
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:148
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:148
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:147
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:147
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:147
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:147
Symbol 147 MovieClipUses:140 142 144 146Used by:148
Symbol 148 MovieClip [Crash]Uses:134 136 138 147Used by:Timeline
Symbol 149 TextUses:45Used by:150
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:Timeline
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:155
Symbol 155 MovieClipUses:154Used by:Timeline
Symbol 316 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 317 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 318 MovieClip [__Packages.mx.transitions.Tween]
Symbol 319 MovieClip [__Packages.mx.transitions.easing.Elastic]
Symbol 320 MovieClip [__Packages.mx.transitions.easing.Strong]
Symbol 321 MovieClip [__Packages.mx.transitions.easing.Regular]
Symbol 322 MovieClip [__Packages.mx.transitions.easing.None]
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:158
Symbol 158 MovieClipUses:157Used by:Timeline
Symbol 159 GraphicUsed by:188
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:188
Symbol 162 GraphicUsed by:188
Symbol 163 GraphicUsed by:188
Symbol 164 GraphicUsed by:188
Symbol 165 GraphicUsed by:188
Symbol 166 GraphicUsed by:188
Symbol 167 GraphicUsed by:188
Symbol 168 GraphicUsed by:188
Symbol 169 GraphicUsed by:188
Symbol 170 GraphicUsed by:188
Symbol 171 GraphicUsed by:188
Symbol 172 GraphicUsed by:188
Symbol 173 GraphicUsed by:188
Symbol 174 GraphicUsed by:188
Symbol 175 GraphicUsed by:188
Symbol 176 GraphicUsed by:188
Symbol 177 GraphicUsed by:188
Symbol 178 GraphicUsed by:188
Symbol 179 GraphicUsed by:188
Symbol 180 GraphicUsed by:188
Symbol 181 GraphicUsed by:188
Symbol 182 GraphicUsed by:188
Symbol 183 GraphicUsed by:188
Symbol 184 GraphicUsed by:188
Symbol 185 GraphicUsed by:188
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:188
Symbol 188 MovieClipUses:159 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 187 SS1Used by:Timeline
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:Timeline
Symbol 191 SoundUsed by:Timeline
Symbol 192 FontUsed by:193 194 197 198 204 205 216 217 218 219 220 243 245 266 288 289
Symbol 193 TextUses:192Used by:196 201
Symbol 194 TextUses:192Used by:196 201
Symbol 195 SoundUsed by:196 200 201 202 206 221
Symbol 196 ButtonUses:193 194 43 195Used by:Timeline
Symbol 197 TextUses:192Used by:200 202
Symbol 198 TextUses:192Used by:200 202
Symbol 199 GraphicUsed by:200 202 203 206 221 290 293
Symbol 200 ButtonUses:197 198 199 195Used by:Timeline
Symbol 201 ButtonUses:193 194 43 195Used by:Timeline
Symbol 202 ButtonUses:197 198 199 195Used by:Timeline
Symbol 203 ButtonUses:199Used by:Timeline
Symbol 204 TextUses:192Used by:206
Symbol 205 TextUses:192Used by:206
Symbol 206 ButtonUses:204 205 199 195Used by:Timeline
Symbol 207 TextUses:45Used by:Timeline
Symbol 208 TextUses:45Used by:Timeline
Symbol 209 MovieClipUses:92 96 94 93Used by:Timeline
Symbol 210 FontUsed by:211
Symbol 211 TextUses:45 210Used by:Timeline
Symbol 212 MovieClipUses:69Used by:Timeline
Symbol 213 GraphicUsed by:Timeline
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:Timeline
Symbol 216 TextUses:192Used by:Timeline
Symbol 217 TextUses:192Used by:Timeline
Symbol 218 TextUses:192Used by:Timeline
Symbol 219 TextUses:192Used by:221
Symbol 220 TextUses:192Used by:221
Symbol 221 ButtonUses:219 220 199 195Used by:Timeline
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:224
Symbol 224 MovieClipUses:223Used by:Timeline
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:227
Symbol 227 MovieClipUses:226Used by:Timeline
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:230
Symbol 230 MovieClipUses:229Used by:Timeline
Symbol 231 TextUses:45Used by:Timeline
Symbol 232 SoundUsed by:Timeline
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:236
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:234 235Used by:Timeline
Symbol 237 SoundUsed by:Timeline
Symbol 238 SoundUsed by:Timeline
Symbol 239 SoundUsed by:Timeline
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:Timeline
Symbol 242 TextUses:45Used by:244
Symbol 243 EditableTextUses:192Used by:244
Symbol 244 MovieClipUses:242 243Used by:Timeline
Symbol 245 EditableTextUses:192Used by:246
Symbol 246 MovieClipUses:245Used by:Timeline
Symbol 247 TextUses:45Used by:248
Symbol 248 MovieClipUses:247Used by:249
Symbol 249 MovieClipUses:248Used by:Timeline
Symbol 250 BitmapUsed by:253
Symbol 251 BitmapUsed by:253
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:250 251 252Used by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClipUses:254Used by:Timeline
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:258 259
Symbol 258 MovieClipUses:257Used by:Timeline
Symbol 259 MovieClipUses:257Used by:Timeline
Symbol 260 MovieClipUses:10Used by:Timeline
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:263
Symbol 263 MovieClipUses:262Used by:264
Symbol 264 MovieClipUses:263Used by:Timeline
Symbol 265 SoundUsed by:Timeline
Symbol 266 EditableTextUses:192Used by:270
Symbol 267 TextUses:45Used by:269
Symbol 268 TextUses:45Used by:269
Symbol 269 MovieClipUses:267 268Used by:270
Symbol 270 MovieClipUses:266 269 43Used by:Timeline
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:271Used by:Timeline
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:275
Symbol 275 MovieClipUses:274Used by:Timeline
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:280
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:280
Symbol 280 MovieClipUses:277 279Used by:Timeline
Symbol 281 SoundUsed by:Timeline
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:284
Symbol 284 MovieClipUses:283Used by:Timeline
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:287
Symbol 287 ButtonUses:286Used by:Timeline
Symbol 288 TextUses:192Used by:290 293
Symbol 289 TextUses:192Used by:290 293
Symbol 290 ButtonUses:288 289 199Used by:Timeline
Symbol 291 SoundUsed by:Timeline
Symbol 292 SoundUsed by:Timeline
Symbol 293 ButtonUses:288 289 199Used by:Timeline
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:296
Symbol 296 MovieClipUses:295Used by:Timeline
Symbol 297 SoundUsed by:Timeline
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:300
Symbol 300 MovieClipUses:299Used by:Timeline
Symbol 301 SoundUsed by:Timeline
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:304
Symbol 304 MovieClipUses:303Used by:Timeline
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:307
Symbol 307 MovieClipUses:306Used by:Timeline
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:310
Symbol 310 MovieClipUses:309 58Used by:Timeline
Symbol 311 SoundUsed by:Timeline
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:314
Symbol 314 MovieClipUses:313Used by:Timeline
Symbol 315 SoundUsed by:Timeline
Streaming Sound 1Used by:Symbol 188 MovieClip

Instance Names

"crash"Frame 10Symbol 148 MovieClip [Crash]
"alarmclock"Frame 20Symbol 117 MovieClip [alarmclock]
"PowerMeter"Frame 65Symbol 209 MovieClip
"alarmclock"Frame 75Symbol 117 MovieClip [alarmclock]
"scoreboard"Frame 200Symbol 244 MovieClip
"timer"Frame 200Symbol 246 MovieClip
"points"Symbol 50 MovieClip [animation-smoke04] Frame 1Symbol 46 EditableText
"points"Symbol 50 MovieClip [animation-smoke04] Frame 1Symbol 47 EditableText
"hittest"Symbol 51 MovieClip [image-house08] Frame 1Symbol 44 MovieClip [hit-house08]
"points"Symbol 58 MovieClip [animation-smoke03] Frame 1Symbol 55 EditableText
"points"Symbol 58 MovieClip [animation-smoke03] Frame 1Symbol 56 EditableText
"hittest"Symbol 59 MovieClip [image-house07] Frame 1Symbol 54 MovieClip [hit-house07]
"points"Symbol 66 MovieClip [animation-smoke02] Frame 1Symbol 63 EditableText
"points"Symbol 66 MovieClip [animation-smoke02] Frame 1Symbol 64 EditableText
"hittest"Symbol 67 MovieClip [image-house06] Frame 1Symbol 62 MovieClip [hit-house06]
"points"Symbol 74 MovieClip [animation-smoke01] Frame 1Symbol 71 EditableText
"points"Symbol 74 MovieClip [animation-smoke01] Frame 1Symbol 72 EditableText
"hittest"Symbol 75 MovieClip [image-house05] Frame 1Symbol 70 MovieClip [hit-house05]
"hittest"Symbol 79 MovieClip [image-house01] Frame 1Symbol 78 MovieClip [hit-house01]
"hittest"Symbol 83 MovieClip [image-house02] Frame 1Symbol 82 MovieClip [hit-house02]
"hittest"Symbol 87 MovieClip [image-house03] Frame 1Symbol 86 MovieClip [hit-house03]
"hittest"Symbol 91 MovieClip [image-house04] Frame 1Symbol 90 MovieClip [hit-house04]
"pbow"Symbol 110 MovieClip [Projectile] Frame 1Symbol 103 MovieClip [present-bow]
"pbox"Symbol 110 MovieClip [Projectile] Frame 1Symbol 106 MovieClip [present-box]
"bullseye"Symbol 110 MovieClip [Projectile] Frame 1Symbol 100 MovieClip [ProjectileBullseye]
"scoreboard_display"Symbol 244 MovieClip Frame 1Symbol 243 EditableText
"timer_display"Symbol 246 MovieClip Frame 1Symbol 245 EditableText
"scoreboard_display"Symbol 270 MovieClip Frame 1Symbol 266 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$3o$AmHJ01Gzs3JvQOoe/HUN..."
ExportAssets (56)Timeline Frame 1Symbol 1 as "crashsound3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "crashsound1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "crashsound4"
ExportAssets (56)Timeline Frame 1Symbol 4 as "crashsound2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Target"
ExportAssets (56)Timeline Frame 1Symbol 40 as "Sleigh"
ExportAssets (56)Timeline Frame 1Symbol 44 as "hit-house08"
ExportAssets (56)Timeline Frame 1Symbol 50 as "animation-smoke04"
ExportAssets (56)Timeline Frame 1Symbol 51 as "image-house08"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hit-house07"
ExportAssets (56)Timeline Frame 1Symbol 58 as "animation-smoke03"
ExportAssets (56)Timeline Frame 1Symbol 59 as "image-house07"
ExportAssets (56)Timeline Frame 1Symbol 62 as "hit-house06"
ExportAssets (56)Timeline Frame 1Symbol 66 as "animation-smoke02"
ExportAssets (56)Timeline Frame 1Symbol 67 as "image-house06"
ExportAssets (56)Timeline Frame 1Symbol 70 as "hit-house05"
ExportAssets (56)Timeline Frame 1Symbol 74 as "animation-smoke01"
ExportAssets (56)Timeline Frame 1Symbol 75 as "image-house05"
ExportAssets (56)Timeline Frame 1Symbol 78 as "hit-house01"
ExportAssets (56)Timeline Frame 1Symbol 79 as "image-house01"
ExportAssets (56)Timeline Frame 1Symbol 82 as "hit-house02"
ExportAssets (56)Timeline Frame 1Symbol 83 as "image-house02"
ExportAssets (56)Timeline Frame 1Symbol 86 as "hit-house03"
ExportAssets (56)Timeline Frame 1Symbol 87 as "image-house03"
ExportAssets (56)Timeline Frame 1Symbol 90 as "hit-house04"
ExportAssets (56)Timeline Frame 1Symbol 91 as "image-house04"
ExportAssets (56)Timeline Frame 1Symbol 97 as "PowerMeter"
ExportAssets (56)Timeline Frame 1Symbol 98 as "InputController"
ExportAssets (56)Timeline Frame 1Symbol 100 as "ProjectileBullseye"
ExportAssets (56)Timeline Frame 1Symbol 103 as "present-bow"
ExportAssets (56)Timeline Frame 1Symbol 106 as "present-box"
ExportAssets (56)Timeline Frame 1Symbol 110 as "Projectile"
ExportAssets (56)Timeline Frame 1Symbol 117 as "alarmclock"
ExportAssets (56)Timeline Frame 10Symbol 148 as "Crash"
ExportAssets (56)Timeline Frame 10Symbol 316 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 10Symbol 317 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 10Symbol 318 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 10Symbol 319 as "__Packages.mx.transitions.easing.Elastic"
ExportAssets (56)Timeline Frame 10Symbol 320 as "__Packages.mx.transitions.easing.Strong"
ExportAssets (56)Timeline Frame 10Symbol 321 as "__Packages.mx.transitions.easing.Regular"
ExportAssets (56)Timeline Frame 10Symbol 322 as "__Packages.mx.transitions.easing.None"

Labels

"start"Frame 10
"loopstart"Frame 20
"title"Frame 60
"instructions"Frame 65
"instructions2"Frame 70
"play"Frame 75
"game"Frame 200
"ending1"Frame 211
"ending2"Frame 262
"ending3"Frame 292
"ending4"Frame 322
"replay"Frame 382
"normal"Symbol 9 MovieClip [Target] Frame 1
"asplode"Symbol 9 MovieClip [Target] Frame 10
"normal"Symbol 51 MovieClip [image-house08] Frame 1
"asplode"Symbol 51 MovieClip [image-house08] Frame 5
"normal"Symbol 59 MovieClip [image-house07] Frame 1
"asplode"Symbol 59 MovieClip [image-house07] Frame 5
"normal"Symbol 67 MovieClip [image-house06] Frame 1
"asplode"Symbol 67 MovieClip [image-house06] Frame 5
"normal"Symbol 75 MovieClip [image-house05] Frame 1
"asplode"Symbol 75 MovieClip [image-house05] Frame 5
"normal"Symbol 79 MovieClip [image-house01] Frame 1
"asplode"Symbol 79 MovieClip [image-house01] Frame 5
"normal"Symbol 83 MovieClip [image-house02] Frame 1
"asplode"Symbol 83 MovieClip [image-house02] Frame 5
"normal"Symbol 87 MovieClip [image-house03] Frame 1
"asplode"Symbol 87 MovieClip [image-house03] Frame 5
"normal"Symbol 91 MovieClip [image-house04] Frame 1
"asplode"Symbol 91 MovieClip [image-house04] Frame 5
"idle"Symbol 148 MovieClip [Crash] Frame 2
"crash1"Symbol 148 MovieClip [Crash] Frame 10
"crash2"Symbol 148 MovieClip [Crash] Frame 30
"crash3"Symbol 148 MovieClip [Crash] Frame 50
"crash4"Symbol 148 MovieClip [Crash] Frame 70
"crash5"Symbol 148 MovieClip [Crash] Frame 91
"crash6"Symbol 148 MovieClip [Crash] Frame 102
"crash7"Symbol 148 MovieClip [Crash] Frame 113
"crash8"Symbol 148 MovieClip [Crash] Frame 124

Dynamic Text Variables

_parent.txtPointsSymbol 46 EditableText""
_parent.txtPointsSymbol 47 EditableText""
_parent.txtPointsSymbol 55 EditableText""
_parent.txtPointsSymbol 56 EditableText""
_parent.txtPointsSymbol 63 EditableText""
_parent.txtPointsSymbol 64 EditableText""
_parent.txtPointsSymbol 71 EditableText""
_parent.txtPointsSymbol 72 EditableText""
_root.game.scoreSymbol 266 EditableText"0"




http://swfchan.com/8/38850/info.shtml
Created: 12/5 -2019 22:30:39 Last modified: 12/5 -2019 22:30:39 Server time: 22/12 -2024 13:12:53