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Deal Or No Deal CCedition.swf

This is the info page for
Flash #39245

(Click the ID number above for more basic data on this flash file.)


Text
DEAL

NO

OR

DEAL

0%

HOW
TO
PLAY

NEW GAME

BONUS
FEATURES

3

2

1

Happy Clock Day
2007

DEAL

NO

OR

DEAL

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.01

$

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10000

25000

50000

75000

100000

200000

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400000

500000

750000

1000000

DA

BANKER

YOUR CURRENT OFFER:

DEAL

NO DEAL

PAST
OFFERS

REMAINING
CASES

CONGRATULATIONS!

CONGRATULATIONS!

YOU HAVE WON:

PROJECT
CREDITS

YOUR CASE CONTAINED:

DEAL OR NO DEAL: CLOCKCREW EDITION

PROGRAMMING: FRANKCLOCK

GAME ART: FLOSSCLOCK

MENU ART: FLOSSCLOCK

CONCEPT BY: FRANKCLOCK

GAME TESTERS:
CHALKCLOCK
THORCLOCK
TREMCLADCLOCK
BIIGS

ANIMATED SHORTS: FLOSSCLOCK

YOUTUBE VIDEO: FRANKCLOCK

SPECIAL THANKS TO:
TREMCLADCLOCK
IVYSAURCLOCK
CHALKCLOCK
FILECABINETCLOCK
ROMANCLOCK
TREECLOCK
LEEKCLOCK
THORCLOCK
PINEAPPLECLOCK
AND THE REST OF THE CC!
(AND YOU NEWGROUNDERS,
TOO. YOU GUYS ARE SUPER!)

KING OF THE PORTAL: STRAWBERRYCLOCK

MENU/GAMPLAY FIELD DESIGN: FLOSSCLOCK

BACK

BONUS FEATURES

FOR WHEN THE BEST JUST ISN'T ENOUGH

ANIMATED
SHORTS

OTHER

WOULD YOU....

CLOCKDAY ADDRESS

THE INSIDE JOKE

YOUTUBE VIDEO

FUN FACTS

CLOCKCREW SITE

CONTACT US

WE KNOW YOU HAVE NO
FRIENDS, SO YOU CAN TALK
TO US AND PRETEND!

FRANKCLOCK'S AIM: invisibleimagery

FLOSSCLOCK'S AIM: fudgefalcon

EXTRAS
MENU

KNOWLEDGE IS POWER!

THIS IS FRANKCLOCK'S
FIRST FLASH IN OVER
4 YEARS! DAMN, HE
SUCKS!

THIS IS ACTUALLY
THE THIRD GAME
FRANK AND FLOSS
TALKED ABOUT DOING
TOGETHER. FRANK
HAD ALSO TALKED
ABOUT A SECRET GAME,
AND FLOSS WANTED TO
MAKE A CLOCK-THEMED
DANCE DANCE REVOLUTION!

TOTAL TIME
TO TAKEN
TO MAKE:
ABOUT 3
MONTHS.

THIS GAME WAS ORIGINALLY
SLATED TO RELEASE IN LATE
JUNE, BUT AFTER MANY
COMPLICATIONS IN THE
PROCESS *COUGH*FRANK*COUGH*,
THEY DECIDED IT WAS BEST TO
TAKE THEIR TIME AND RELEASE IT
ON CLOCKDAY.

NO, THE
GAME IS
NOT CROOKED.
YOU HAVE A
FAIR CHANCE
AT THE
MILLION.

THIS FLASH WAS
A BITCH TO MAKE.

PGINEAS Q. CLOCKSTON, ESQ.

The go back button
is invisible. But you
can see it in the top
left corner.

sanyony

FORT CLOX
GOLD SERVICE

16.0 oz
100% PURE GOLD

E

N

I

D

A

K

C

O

L

T

B

E

N

I

D

A

K

C

O

L

T

B

nub klok lul

old clk lewl

B

DAMN

I

SUCK

DAMN

YOU

LEEK

CLOCK

screw

you

bye

hey

PLAYING THIS GAME FOR FAGBAGS DUMMIES

IF YOU HAVE NEVER SEEN THE POPULAR GAME
SHOW "DEAL OR NO DEAL" THEN WE STRONGLY
RECOMMEND YOU CLICKING         TO LEARN
ALL ABOUT IT.

THE AIM OF THE GAME IS SIMPLE: TRY TO GET
AWAY WITH AS MUCH MONEY AS POSSIBLE.
THIS IS DONE BY PICKING CASES, EACH CASE
CONTAINING A CERTAIN VALUE OF MONEY. YOU
START BY PICKING "YOUR" CASE AND THEN YOU
PROCEED TO ELIMINATE THE OTHER CASES.

BETWEEN EACH ROUND OF PICKING, THE BANKER WILL
MAKE YOU A MONEY OFFER. YOU HAVE TO CHOOSE
WHETHER TO TAKE IT OR PRESS ON TO EITHER WIN MUCH
MORE OR MUCH LESS! ITS A GAME OF LUCK AND
DECISION MAKING THAT WILL HAVE YOU CLICKING FOR
HOURS ON END!

HERE

Opens In
New Window

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
newGameButton.onPress = function () { gotoAndPlay (3); }; howTwoPlayButton.onPress = function () { gotoAndStop (109); }; bonusFeaturesButton.onPress = function () { gotoAndStop (110); }; stop();
Frame 108
stop();
Frame 109
backToMenuButton.onPress = function () { gotoAndStop (2); }; stop();
Frame 110
backButton.onPress = function () { gotoAndStop (2); }; contactUs.onPress = function () { gotoAndStop (111); }; funFacts.onPress = function () { gotoAndStop (112); }; cdAddress.onPress = function () { gotoAndStop (113); }; wouldYou.onPress = function () { gotoAndStop (114); }; insideJoke.onPress = function () { gotoAndStop (115); }; ccSite.onPress = function () { getURL ("http://www.clockcrew.cc/", "_blank"); }; u2vid.onPress = function () { getURL ("http://www.youtube.com/watch?v=fXHImeau5dc"); }; stop();
Frame 111
extrasbutton.onPress = function () { gotoAndStop (110); }; stop();
Frame 112
extrasbutton.onPress = function () { gotoAndStop (110); }; stop();
Frame 113
goBackButtonYay.onPress = function () { gotoAndStop (110); }; stop();
Frame 114
goBackButtonYay.onPress = function () { gotoAndStop (110); }; stop();
Frame 115
goBackButtonYay.onPress = function () { gotoAndStop (110); }; stop();
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stop();
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on (release) { _root.play(); }
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_root.play();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 245 MovieClip Frame 35
fadeInScreen.currentDeal.text = _root.theGame.userDeal; fadeInScreen.pastOfferView.text = _root.theGame.pastDeals; fadeInScreen.valuesRemainView.text = _root.theGame.valuesRemainingTxt; dealButton.onPress = function () { _root.theGame.gotoAndStop(21); }; noDealButton.onPress = function () { _root.theGame.nextFrame(); }; stop();
Symbol 255 MovieClip Frame 1
stopAllSounds();
Symbol 255 MovieClip Frame 23
finalScore.text = _root.theGame.playerCaseValue; if (_root.theGame.playerCaseValue == 0.01) { gotoAndPlay ("pennyLaugh"); } else if (_root.theGame.playerCaseValue == 1000000) { gotoAndPlay ("millionWin"); } else { gotoAndPlay ("normalWin"); }
Symbol 255 MovieClip Frame 326
stopAllSounds();
Symbol 255 MovieClip Frame 330
newGameButton.onPress = function () { _root.theGame.gotoAndPlay(1); }; projectCreditsButton.onPress = function () { _root.theGame.gotoAndStop(23); }; bonusFeaturesButton.onPress = function () { _root.theGame.gotoAndStop(24); }; stop();
Symbol 255 MovieClip Frame 418
stopAllSounds();
Symbol 255 MovieClip Frame 421
newGameButton.onPress = function () { _root.theGame.gotoAndPlay(1); }; projectCreditsButton.onPress = function () { _root.theGame.gotoAndStop(23); }; bonusFeaturesButton.onPress = function () { _root.theGame.gotoAndStop(24); }; stop();
Symbol 255 MovieClip Frame 580
stopAllSounds();
Symbol 255 MovieClip Frame 584
newGameButton.onPress = function () { _root.theGame.gotoAndPlay(1); }; projectCreditsButton.onPress = function () { _root.theGame.gotoAndStop(23); }; bonusFeaturesButton.onPress = function () { _root.theGame.gotoAndStop(24); }; stop();
Symbol 260 MovieClip Frame 1
stopAllSounds();
Symbol 260 MovieClip Frame 23
finalScore.text = _root.theGame.userDeal; playerCaseForDeal.text = _root.theGame.playerCaseValue;
Symbol 260 MovieClip Frame 108
stopAllSounds();
Symbol 260 MovieClip Frame 110
newGameButton.onPress = function () { _root.theGame.gotoAndPlay(1); }; projectCreditsButton.onPress = function () { _root.theGame.gotoAndStop(23); }; bonusFeaturesButton.onPress = function () { _root.theGame.gotoAndStop(24); }; stop();
Symbol 305 Button
on (release) { getURL ("http://www.clockcrew.cc/", "_blank"); }
Symbol 389 MovieClip Frame 531
extrasbutton.onPress = function () { gotoAndStop (2); }; stop();
Symbol 501 MovieClip Frame 844
extrasbutton.onPress = function () { gotoAndStop (2); }; stop();
Symbol 570 MovieClip Frame 1054
extrasbutton.onPress = function () { _root.gotoAndStop("Extras", 2); }; stop();
Symbol 571 MovieClip Frame 1
function setValues() { a = 1; while (a <= high) { valueTaken[a] = 0; a++; } x = 1; while (x <= high) { num = Math.floor(Math.random() * high) + low; if (valueTaken[num] == 1) { do { num = Math.floor(Math.random() * high) + low; } while (valueTaken[num] != 0); } caseArray[x] = num; valueTaken[num] = 1; trace(caseArray[x]); x++; } v = 1; while (v <= high) { val = eval ("v" + v); val.gotoAndStop(v); v++; } } function setCases() { c = 1; while (c <= high) { val = eval ("c" + c); val.valOfCase = c; val.gotoAndStop(c); c++; } } function removeValue(r) { s = caseArray[r]; dealArray.splice(s, 1, 0); } function userPickCase(a) { theDesk.gotoAndStop(2); theDesk.playerCase.gotoAndStop(a); playerCaseValue = caseValue[caseArray[a]]; } function handleCase(b) { incomingNum = eval ("c" + b); incomingNum.gotoAndStop(27); trace(("Number " + b) + " Gone."); trace(("Case contained " + caseValue[caseArray[b]]) + " as the number."); setGameLevel(); trace("~~~~~~~~~~~~~~~~~~~~~~~~"); } function caseValueGrabber(x) { z = caseArray[x]; valueToGrab = eval ("v" + z); valueFadeSpot = z + 26; valueToGrab.gotoAndStop(valueFadeSpot); } function getCase(t) { if (gameLevel == 0) { userPickCase(t); handleCase(t); } else { handleCase(t); caseValueGrabber(t); removeValue(t); } } function setGameLevel() { gameTracker++; trace(("The current game spot is " + gameTracker) + "."); trace(("Before selection the level is " + gameLevel) + "."); if (gameTracker == 25) { gotoAndStop (19); gameLevel = 10; } else if (gameTracker == 24) { gotoAndStop (17); gameLevel = 9; } else if (gameTracker == 23) { gotoAndStop (15); gameLevel = 8; } else if (gameTracker == 22) { gotoAndStop (13); gameLevel = 7; } else if (gameTracker == 21) { gotoAndStop (11); gameLevel = 6; } else if (gameTracker == 19) { gotoAndStop (9); gameLevel = 5; } else if (gameTracker == 16) { gotoAndStop (7); gameLevel = 4; } else if (gameTracker == 12) { gotoAndStop (5); gameLevel = 3; } else if (gameTracker == 7) { gotoAndStop (3); gameLevel = 2; } else if (gameTracker == 1) { gameLevel = 1; } trace(("After selection the level is " + gameLevel) + "."); } gameLevel = 0; gameTracker = 0; pastDeals = ""; valuesRemainingTxt = ""; high = 26; low = 1; dealValue = 0; userDeal = 0; valueTaken = new Array(); caseArray = new Array(); caseValue = new Array(); dealArray = new Array(); caseValue = [0, 0.01, 1, 5, 10, 25, 50, 75, 100, 200, 300, 400, 500, 750, 1000, 5000, 10000, 25000, 50000, 75000, 100000, 200000, 300000, 400000, 500000, 750000, 1000000]; dealArray = [0, 0.01, 1, 5, 10, 25, 50, 75, 100, 200, 300, 400, 500, 750, 1000, 5000, 10000, 25000, 50000, 75000, 100000, 200000, 300000, 400000, 500000, 750000, 1000000]; setValues(); setCases(); c1.onPress = function () { getCase(1); }; c2.onPress = function () { getCase(2); }; c3.onPress = function () { getCase(3); }; c4.onPress = function () { getCase(4); }; c5.onPress = function () { getCase(5); }; c6.onPress = function () { getCase(6); }; c7.onPress = function () { getCase(7); }; c8.onPress = function () { getCase(8); }; c9.onPress = function () { getCase(9); }; c10.onPress = function () { getCase(10); }; c11.onPress = function () { getCase(11); }; c12.onPress = function () { getCase(12); }; c13.onPress = function () { getCase(13); }; c14.onPress = function () { getCase(14); }; c15.onPress = function () { getCase(15); }; c16.onPress = function () { getCase(16); }; c17.onPress = function () { getCase(17); }; c18.onPress = function () { getCase(18); }; c19.onPress = function () { getCase(19); }; c20.onPress = function () { getCase(20); }; c21.onPress = function () { getCase(21); }; c22.onPress = function () { getCase(22); }; c23.onPress = function () { getCase(23); }; c24.onPress = function () { getCase(24); }; c25.onPress = function () { getCase(25); }; c26.onPress = function () { getCase(26); };
Symbol 571 MovieClip Frame 2
stop();
Symbol 571 MovieClip Frame 3
x = 1; while (x <= high) { dealValue = dealValue + dealArray[x]; if (dealArray[x] > 0) { valuesRemainingTxt = valuesRemainingTxt + (dealArray[x] + newline); } trace(dealArray[x]); x++; } dealRange = 7; dealBase = 9; dealPercentage = (Math.floor(Math.random() * dealRange) + dealBase) / 100; userDeal = Math.round((dealValue / 20) * dealPercentage); pastDeals = pastDeals + (userDeal + newline); trace(("The total value left is $" + dealValue) + "."); trace("There are 20 cases left."); trace(("The percentage was " + dealPercentage) + "."); trace(("Your deal is $" + userDeal) + "."); c1.enabled = false; c2.enabled = false; c3.enabled = false; c4.enabled = false; c5.enabled = false; c6.enabled = false; c7.enabled = false; c8.enabled = false; c9.enabled = false; c10.enabled = false; c11.enabled = false; c12.enabled = false; c13.enabled = false; c14.enabled = false; c15.enabled = false; c16.enabled = false; c17.enabled = false; c18.enabled = false; c19.enabled = false; c20.enabled = false; c21.enabled = false; c22.enabled = false; c23.enabled = false; c24.enabled = false; c25.enabled = false; c26.enabled = false;
Symbol 571 MovieClip Frame 4
c1.enabled = true; c2.enabled = true; c3.enabled = true; c4.enabled = true; c5.enabled = true; c6.enabled = true; c7.enabled = true; c8.enabled = true; c9.enabled = true; c10.enabled = true; c11.enabled = true; c12.enabled = true; c13.enabled = true; c14.enabled = true; c15.enabled = true; c16.enabled = true; c17.enabled = true; c18.enabled = true; c19.enabled = true; c20.enabled = true; c21.enabled = true; c22.enabled = true; c23.enabled = true; c24.enabled = true; c25.enabled = true; c26.enabled = true; dealValue = 0; valuesRemainingTxt = "";
Symbol 571 MovieClip Frame 5
x = 1; while (x <= high) { dealValue = dealValue + dealArray[x]; if (dealArray[x] > 0) { valuesRemainingTxt = valuesRemainingTxt + (dealArray[x] + newline); } trace(dealArray[x]); x++; } dealRange = 7; dealBase = 25; dealPercentage = (Math.floor(Math.random() * dealRange) + dealBase) / 100; userDeal = Math.round((dealValue / 15) * dealPercentage); pastDeals = pastDeals + (userDeal + newline); trace(("The total value left is $" + dealValue) + "."); trace("There are 15 cases left."); trace(("The percentage was " + dealPercentage) + "."); trace(("Your deal is $" + userDeal) + "."); c1.enabled = false; c2.enabled = false; c3.enabled = false; c4.enabled = false; c5.enabled = false; c6.enabled = false; c7.enabled = false; c8.enabled = false; c9.enabled = false; c10.enabled = false; c11.enabled = false; c12.enabled = false; c13.enabled = false; c14.enabled = false; c15.enabled = false; c16.enabled = false; c17.enabled = false; c18.enabled = false; c19.enabled = false; c20.enabled = false; c21.enabled = false; c22.enabled = false; c23.enabled = false; c24.enabled = false; c25.enabled = false; c26.enabled = false;
Symbol 571 MovieClip Frame 6
c1.enabled = true; c2.enabled = true; c3.enabled = true; c4.enabled = true; c5.enabled = true; c6.enabled = true; c7.enabled = true; c8.enabled = true; c9.enabled = true; c10.enabled = true; c11.enabled = true; c12.enabled = true; c13.enabled = true; c14.enabled = true; c15.enabled = true; c16.enabled = true; c17.enabled = true; c18.enabled = true; c19.enabled = true; c20.enabled = true; c21.enabled = true; c22.enabled = true; c23.enabled = true; c24.enabled = true; c25.enabled = true; c26.enabled = true; dealValue = 0; valuesRemainingTxt = "";
Symbol 571 MovieClip Frame 7
x = 1; while (x <= high) { dealValue = dealValue + dealArray[x]; if (dealArray[x] > 0) { valuesRemainingTxt = valuesRemainingTxt + (dealArray[x] + newline); } trace(dealArray[x]); x++; } dealRange = 7; dealBase = 34; dealPercentage = (Math.floor(Math.random() * dealRange) + dealBase) / 100; userDeal = Math.round((dealValue / 11) * dealPercentage); pastDeals = pastDeals + (userDeal + newline); trace(("The total value left is $" + dealValue) + "."); trace("There are 11 cases left."); trace(("The percentage was " + dealPercentage) + "."); trace(("Your deal is $" + userDeal) + "."); c1.enabled = false; c2.enabled = false; c3.enabled = false; c4.enabled = false; c5.enabled = false; c6.enabled = false; c7.enabled = false; c8.enabled = false; c9.enabled = false; c10.enabled = false; c11.enabled = false; c12.enabled = false; c13.enabled = false; c14.enabled = false; c15.enabled = false; c16.enabled = false; c17.enabled = false; c18.enabled = false; c19.enabled = false; c20.enabled = false; c21.enabled = false; c22.enabled = false; c23.enabled = false; c24.enabled = false; c25.enabled = false; c26.enabled = false;
Symbol 571 MovieClip Frame 8
c1.enabled = true; c2.enabled = true; c3.enabled = true; c4.enabled = true; c5.enabled = true; c6.enabled = true; c7.enabled = true; c8.enabled = true; c9.enabled = true; c10.enabled = true; c11.enabled = true; c12.enabled = true; c13.enabled = true; c14.enabled = true; c15.enabled = true; c16.enabled = true; c17.enabled = true; c18.enabled = true; c19.enabled = true; c20.enabled = true; c21.enabled = true; c22.enabled = true; c23.enabled = true; c24.enabled = true; c25.enabled = true; c26.enabled = true; dealValue = 0; valuesRemainingTxt = "";
Symbol 571 MovieClip Frame 9
x = 1; while (x <= high) { dealValue = dealValue + dealArray[x]; if (dealArray[x] > 0) { valuesRemainingTxt = valuesRemainingTxt + (dealArray[x] + newline); } trace(dealArray[x]); x++; } dealRange = 7; dealBase = 46; dealPercentage = (Math.floor(Math.random() * dealRange) + dealBase) / 100; userDeal = Math.round((dealValue / 8) * dealPercentage); pastDeals = pastDeals + (userDeal + newline); trace(("The total value left is $" + dealValue) + "."); trace("There are 8 cases left."); trace(("The percentage was " + dealPercentage) + "."); trace(("Your deal is $" + userDeal) + "."); c1.enabled = false; c2.enabled = false; c3.enabled = false; c4.enabled = false; c5.enabled = false; c6.enabled = false; c7.enabled = false; c8.enabled = false; c9.enabled = false; c10.enabled = false; c11.enabled = false; c12.enabled = false; c13.enabled = false; c14.enabled = false; c15.enabled = false; c16.enabled = false; c17.enabled = false; c18.enabled = false; c19.enabled = false; c20.enabled = false; c21.enabled = false; c22.enabled = false; c23.enabled = false; c24.enabled = false; c25.enabled = false; c26.enabled = false;
Symbol 571 MovieClip Frame 10
c1.enabled = true; c2.enabled = true; c3.enabled = true; c4.enabled = true; c5.enabled = true; c6.enabled = true; c7.enabled = true; c8.enabled = true; c9.enabled = true; c10.enabled = true; c11.enabled = true; c12.enabled = true; c13.enabled = true; c14.enabled = true; c15.enabled = true; c16.enabled = true; c17.enabled = true; c18.enabled = true; c19.enabled = true; c20.enabled = true; c21.enabled = true; c22.enabled = true; c23.enabled = true; c24.enabled = true; c25.enabled = true; c26.enabled = true; dealValue = 0; valuesRemainingTxt = "";
Symbol 571 MovieClip Frame 11
x = 1; while (x <= high) { dealValue = dealValue + dealArray[x]; if (dealArray[x] > 0) { valuesRemainingTxt = valuesRemainingTxt + (dealArray[x] + newline); } trace(dealArray[x]); x++; } dealRange = 7; dealBase = 58; dealPercentage = (Math.floor(Math.random() * dealRange) + dealBase) / 100; userDeal = Math.round((dealValue / 6) * dealPercentage); pastDeals = pastDeals + (userDeal + newline); trace(("The total value left is $" + dealValue) + "."); trace("There are 6 cases left."); trace(("The percentage was " + dealPercentage) + "."); trace(("Your deal is $" + userDeal) + "."); c1.enabled = false; c2.enabled = false; c3.enabled = false; c4.enabled = false; c5.enabled = false; c6.enabled = false; c7.enabled = false; c8.enabled = false; c9.enabled = false; c10.enabled = false; c11.enabled = false; c12.enabled = false; c13.enabled = false; c14.enabled = false; c15.enabled = false; c16.enabled = false; c17.enabled = false; c18.enabled = false; c19.enabled = false; c20.enabled = false; c21.enabled = false; c22.enabled = false; c23.enabled = false; c24.enabled = false; c25.enabled = false; c26.enabled = false;
Symbol 571 MovieClip Frame 12
c1.enabled = true; c2.enabled = true; c3.enabled = true; c4.enabled = true; c5.enabled = true; c6.enabled = true; c7.enabled = true; c8.enabled = true; c9.enabled = true; c10.enabled = true; c11.enabled = true; c12.enabled = true; c13.enabled = true; c14.enabled = true; c15.enabled = true; c16.enabled = true; c17.enabled = true; c18.enabled = true; c19.enabled = true; c20.enabled = true; c21.enabled = true; c22.enabled = true; c23.enabled = true; c24.enabled = true; c25.enabled = true; c26.enabled = true; dealValue = 0; valuesRemainingTxt = "";
Symbol 571 MovieClip Frame 13
x = 1; while (x <= high) { dealValue = dealValue + dealArray[x]; if (dealArray[x] > 0) { valuesRemainingTxt = valuesRemainingTxt + (dealArray[x] + newline); } trace(dealArray[x]); x++; } dealRange = 5; dealBase = 69; dealPercentage = (Math.floor(Math.random() * dealRange) + dealBase) / 100; userDeal = Math.round((dealValue / 5) * dealPercentage); pastDeals = pastDeals + (userDeal + newline); trace(("The total value left is $" + dealValue) + "."); trace("There are 5 cases left."); trace(("The percentage was " + dealPercentage) + "."); trace(("Your deal is $" + userDeal) + "."); c1.enabled = false; c2.enabled = false; c3.enabled = false; c4.enabled = false; c5.enabled = false; c6.enabled = false; c7.enabled = false; c8.enabled = false; c9.enabled = false; c10.enabled = false; c11.enabled = false; c12.enabled = false; c13.enabled = false; c14.enabled = false; c15.enabled = false; c16.enabled = false; c17.enabled = false; c18.enabled = false; c19.enabled = false; c20.enabled = false; c21.enabled = false; c22.enabled = false; c23.enabled = false; c24.enabled = false; c25.enabled = false; c26.enabled = false;
Symbol 571 MovieClip Frame 14
c1.enabled = true; c2.enabled = true; c3.enabled = true; c4.enabled = true; c5.enabled = true; c6.enabled = true; c7.enabled = true; c8.enabled = true; c9.enabled = true; c10.enabled = true; c11.enabled = true; c12.enabled = true; c13.enabled = true; c14.enabled = true; c15.enabled = true; c16.enabled = true; c17.enabled = true; c18.enabled = true; c19.enabled = true; c20.enabled = true; c21.enabled = true; c22.enabled = true; c23.enabled = true; c24.enabled = true; c25.enabled = true; c26.enabled = true; dealValue = 0; valuesRemainingTxt = "";
Symbol 571 MovieClip Frame 15
x = 1; while (x <= high) { dealValue = dealValue + dealArray[x]; if (dealArray[x] > 0) { valuesRemainingTxt = valuesRemainingTxt + (dealArray[x] + newline); } trace(dealArray[x]); x++; } dealRange = 5; dealBase = 80; dealPercentage = (Math.floor(Math.random() * dealRange) + dealBase) / 100; userDeal = Math.round((dealValue / 4) * dealPercentage); pastDeals = pastDeals + (userDeal + newline); trace(("The total value left is $" + dealValue) + "."); trace("There are 4 cases left."); trace(("The percentage was " + dealPercentage) + "."); trace(("Your deal is $" + userDeal) + "."); c1.enabled = false; c2.enabled = false; c3.enabled = false; c4.enabled = false; c5.enabled = false; c6.enabled = false; c7.enabled = false; c8.enabled = false; c9.enabled = false; c10.enabled = false; c11.enabled = false; c12.enabled = false; c13.enabled = false; c14.enabled = false; c15.enabled = false; c16.enabled = false; c17.enabled = false; c18.enabled = false; c19.enabled = false; c20.enabled = false; c21.enabled = false; c22.enabled = false; c23.enabled = false; c24.enabled = false; c25.enabled = false; c26.enabled = false;
Symbol 571 MovieClip Frame 16
c1.enabled = true; c2.enabled = true; c3.enabled = true; c4.enabled = true; c5.enabled = true; c6.enabled = true; c7.enabled = true; c8.enabled = true; c9.enabled = true; c10.enabled = true; c11.enabled = true; c12.enabled = true; c13.enabled = true; c14.enabled = true; c15.enabled = true; c16.enabled = true; c17.enabled = true; c18.enabled = true; c19.enabled = true; c20.enabled = true; c21.enabled = true; c22.enabled = true; c23.enabled = true; c24.enabled = true; c25.enabled = true; c26.enabled = true; dealValue = 0; valuesRemainingTxt = "";
Symbol 571 MovieClip Frame 17
x = 1; while (x <= high) { dealValue = dealValue + dealArray[x]; if (dealArray[x] > 0) { valuesRemainingTxt = valuesRemainingTxt + (dealArray[x] + newline); } trace(dealArray[x]); x++; } dealRange = 3; dealBase = 85; dealPercentage = (Math.floor(Math.random() * dealRange) + dealBase) / 100; userDeal = Math.round((dealValue / 3) * dealPercentage); pastDeals = pastDeals + (userDeal + newline); trace(("The total value left is $" + dealValue) + "."); trace("There are 3 cases left."); trace(("The percentage was " + dealPercentage) + "."); trace(("Your deal is $" + userDeal) + "."); c1.enabled = false; c2.enabled = false; c3.enabled = false; c4.enabled = false; c5.enabled = false; c6.enabled = false; c7.enabled = false; c8.enabled = false; c9.enabled = false; c10.enabled = false; c11.enabled = false; c12.enabled = false; c13.enabled = false; c14.enabled = false; c15.enabled = false; c16.enabled = false; c17.enabled = false; c18.enabled = false; c19.enabled = false; c20.enabled = false; c21.enabled = false; c22.enabled = false; c23.enabled = false; c24.enabled = false; c25.enabled = false; c26.enabled = false;
Symbol 571 MovieClip Frame 18
c1.enabled = true; c2.enabled = true; c3.enabled = true; c4.enabled = true; c5.enabled = true; c6.enabled = true; c7.enabled = true; c8.enabled = true; c9.enabled = true; c10.enabled = true; c11.enabled = true; c12.enabled = true; c13.enabled = true; c14.enabled = true; c15.enabled = true; c16.enabled = true; c17.enabled = true; c18.enabled = true; c19.enabled = true; c20.enabled = true; c21.enabled = true; c22.enabled = true; c23.enabled = true; c24.enabled = true; c25.enabled = true; c26.enabled = true; dealValue = 0; valuesRemainingTxt = "";
Symbol 571 MovieClip Frame 19
x = 1; while (x <= high) { dealValue = dealValue + dealArray[x]; if (dealArray[x] > 0) { valuesRemainingTxt = valuesRemainingTxt + (dealArray[x] + newline); } trace(dealArray[x]); x++; } dealRange = 6; dealBase = 96; dealPercentage = (Math.floor(Math.random() * dealRange) + dealBase) / 100; userDeal = Math.round((dealValue / 2) * dealPercentage); pastDeals = pastDeals + (userDeal + newline); trace(("The total value left is $" + dealValue) + "."); trace("There are 2 cases left."); trace(("The percentage was " + dealPercentage) + "."); trace(("Your deal is $" + userDeal) + "."); trace("This is your last deal. Do you want"); trace("to take the final deal or do you want"); trace("to keep the case you have chosen?"); c1.enabled = false; c2.enabled = false; c3.enabled = false; c4.enabled = false; c5.enabled = false; c6.enabled = false; c7.enabled = false; c8.enabled = false; c9.enabled = false; c10.enabled = false; c11.enabled = false; c12.enabled = false; c13.enabled = false; c14.enabled = false; c15.enabled = false; c16.enabled = false; c17.enabled = false; c18.enabled = false; c19.enabled = false; c20.enabled = false; c21.enabled = false; c22.enabled = false; c23.enabled = false; c24.enabled = false; c25.enabled = false; c26.enabled = false;
Symbol 571 MovieClip Frame 20
if (playerCaseValue == 0.01) { allCheers.gotoAndPlay(2); } else if (playerCaseValue == 1000000) { allCheers.gotoAndPlay(4); } else { allCheers.gotoAndPlay(3); } stop();
Symbol 571 MovieClip Frame 21
allCheers.gotoAndPlay(3); stop();
Symbol 571 MovieClip Frame 22
creditsButton.onPress = function () { _root.theGame.gotoAndStop(23); }; bonusFeaturesButton.onPress = function () { _root.theGame.gotoAndStop(24); }; newGameButton.onPress = function () { _root.theGame.gotoAndPlay(1); }; stop();
Symbol 571 MovieClip Frame 23
backButton.onPress = function () { _root.theGame.gotoAndStop(22); }; stop();
Symbol 571 MovieClip Frame 24
backButton.onPress = function () { gotoAndStop (22); }; contactUs.onPress = function () { gotoAndStop (25); }; funFacts.onPress = function () { gotoAndStop (26); }; cdAddress.onPress = function () { gotoAndStop (27); }; wouldYou.onPress = function () { gotoAndStop (28); }; insideJoke.onPress = function () { gotoAndStop (29); }; ccSite.onPress = function () { getURL ("http://www.clockcrew.cc/", "_blank"); }; u2vid.onPress = function () { getURL ("http://www.youtube.com/frank2982", "_u2"); }; stop();
Symbol 571 MovieClip Frame 25
extrasbutton.onPress = function () { gotoAndStop (24); }; stop();
Symbol 571 MovieClip Frame 26
extrasbutton.onPress = function () { gotoAndStop (24); }; stop();
Symbol 571 MovieClip Frame 27
goBackButtonYay.onPress = function () { gotoAndStop (24); }; stop();
Symbol 571 MovieClip Frame 28
goBackButtonYay.onPress = function () { gotoAndStop (24); }; stop();
Symbol 571 MovieClip Frame 29
goBackButtonYay.onPress = function () { gotoAndStop (24); }; stop();
Symbol 583 Button
on (release) { getURL ("http://en.wikipedia.org/wiki/Deal_or_No_Deal_%28US_game_show%29", "_blank"); }

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Symbol 390 GraphicUsed by:391
Symbol 391 ButtonUses:390Used by:571  Timeline
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Symbol 394 TextUses:2Used by:395
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Symbol 502 GraphicUsed by:570
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Symbol 571 MovieClipUses:97 98 99 100 101 102 104 108 167 166 197 198 245 255 260 64 66 62 75 77 79 84 89 253 90 261 263 265 266 267 269 270 271 272 273 274 275 276 277 278 282 283 284 285 286 287 288 290 295 297 299 301 303 305 308 311 312 313 316 317 318 320 321 322 323 324 325 326 327 328 389 391 501 570Used by:Timeline
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Symbol 579 GraphicUsed by:583
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Symbol 581 GraphicUsed by:583
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Symbol 583 ButtonUses:579 580 581 582Used by:Timeline
Symbol 584 MovieClipUses:SS12Used by:Timeline
Symbol 585 GraphicUsed by:Timeline
Symbol 586 GraphicUsed by:Timeline
Streaming Sound 1Used by:Symbol 90 MovieClip
Streaming Sound 2Used by:Symbol 198 MovieClip
Streaming Sound 3Used by:Symbol 245 MovieClip
Streaming Sound 4Used by:Symbol 255 MovieClip
Streaming Sound 5Used by:Symbol 260 MovieClip
Streaming Sound 6Used by:Symbol 283 MovieClip
Streaming Sound 7Used by:Symbol 312 MovieClip
Streaming Sound 8Used by:Symbol 389 MovieClip
Streaming Sound 9Used by:Symbol 454 MovieClip
Streaming Sound 10Used by:Symbol 501 MovieClip
Streaming Sound 11Used by:Symbol 570 MovieClip
Streaming Sound 12Used by:Symbol 584 MovieClip

Instance Names

"howTwoPlayButton"Frame 2Symbol 73 Button
"newGameButton"Frame 2Symbol 84 Button
"bonusFeaturesButton"Frame 2Symbol 89 Button
"theGame"Frame 108Symbol 571 MovieClip
"backToMenuButton"Frame 109Symbol 311 Button
"wouldYou"Frame 110Symbol 295 Button
"cdAddress"Frame 110Symbol 297 Button
"insideJoke"Frame 110Symbol 299 Button
"u2vid"Frame 110Symbol 301 Button
"funFacts"Frame 110Symbol 303 Button
"ccSite"Frame 110Symbol 305 Button
"contactUs"Frame 110Symbol 308 Button
"backButton"Frame 110Symbol 311 Button
"extrasbutton"Frame 111Symbol 320 Button
"goBackButtonYay"Frame 113Symbol 391 Button
"playerCase"Symbol 167 MovieClip Frame 2Symbol 166 MovieClip
"currentDeal"Symbol 237 MovieClip Frame 1Symbol 232 EditableText
"valuesRemainView"Symbol 237 MovieClip Frame 1Symbol 235 EditableText
"pastOfferView"Symbol 237 MovieClip Frame 1Symbol 236 EditableText
"currentDeal"Symbol 245 MovieClip Frame 20Symbol 232 EditableText
"valuesRemainView"Symbol 245 MovieClip Frame 20Symbol 235 EditableText
"pastOfferView"Symbol 245 MovieClip Frame 20Symbol 236 EditableText
"fadeInScreen"Symbol 245 MovieClip Frame 35Symbol 237 MovieClip
"dealButton"Symbol 245 MovieClip Frame 35Symbol 241 Button
"noDealButton"Symbol 245 MovieClip Frame 35Symbol 244 Button
"projectCreditsButton"Symbol 255 MovieClip Frame 11Symbol 253 Button
"newGameButton"Symbol 255 MovieClip Frame 11Symbol 84 Button
"bonusFeaturesButton"Symbol 255 MovieClip Frame 11Symbol 89 Button
"finalScore"Symbol 255 MovieClip Frame 11Symbol 254 EditableText
"projectCreditsButton"Symbol 260 MovieClip Frame 11Symbol 253 Button
"newGameButton"Symbol 260 MovieClip Frame 11Symbol 84 Button
"bonusFeaturesButton"Symbol 260 MovieClip Frame 11Symbol 89 Button
"finalScore"Symbol 260 MovieClip Frame 11Symbol 257 EditableText
"playerCaseForDeal"Symbol 260 MovieClip Frame 11Symbol 259 EditableText
"theDesk"Symbol 571 MovieClip Frame 1Symbol 167 MovieClip
"c1"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c2"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c3"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c4"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c5"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c6"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c7"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c8"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c9"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c10"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c11"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c12"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c13"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c14"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c15"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c16"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c17"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c18"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c19"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c20"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c21"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c22"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c23"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c24"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c25"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"c26"Symbol 571 MovieClip Frame 1Symbol 166 MovieClip
"v1"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v2"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v3"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v4"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v5"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v6"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v7"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v8"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v9"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v10"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v11"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v12"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v13"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v14"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v15"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v16"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v17"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v18"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v19"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v20"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v21"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v22"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v23"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v24"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v25"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"v26"Symbol 571 MovieClip Frame 1Symbol 197 MovieClip
"bankerScreen"Symbol 571 MovieClip Frame 3Symbol 245 MovieClip
"bankerScreen"Symbol 571 MovieClip Frame 5Symbol 245 MovieClip
"bankerScreen"Symbol 571 MovieClip Frame 7Symbol 245 MovieClip
"bankerScreen"Symbol 571 MovieClip Frame 9Symbol 245 MovieClip
"bankerScreen"Symbol 571 MovieClip Frame 11Symbol 245 MovieClip
"bankerScreen"Symbol 571 MovieClip Frame 13Symbol 245 MovieClip
"bankerScreen"Symbol 571 MovieClip Frame 15Symbol 245 MovieClip
"bankerScreen"Symbol 571 MovieClip Frame 17Symbol 245 MovieClip
"bankerScreen"Symbol 571 MovieClip Frame 19Symbol 245 MovieClip
"gameEndScreenNoDeal"Symbol 571 MovieClip Frame 20Symbol 255 MovieClip
"gameEndScreenDeal"Symbol 571 MovieClip Frame 21Symbol 260 MovieClip
"newGameButton"Symbol 571 MovieClip Frame 22Symbol 84 Button
"bonusFeaturesButton"Symbol 571 MovieClip Frame 22Symbol 89 Button
"creditsButton"Symbol 571 MovieClip Frame 22Symbol 253 Button
"backButton"Symbol 571 MovieClip Frame 23Symbol 282 Button
"wouldYou"Symbol 571 MovieClip Frame 24Symbol 295 Button
"cdAddress"Symbol 571 MovieClip Frame 24Symbol 297 Button
"insideJoke"Symbol 571 MovieClip Frame 24Symbol 299 Button
"u2vid"Symbol 571 MovieClip Frame 24Symbol 301 Button
"funFacts"Symbol 571 MovieClip Frame 24Symbol 303 Button
"ccSite"Symbol 571 MovieClip Frame 24Symbol 305 Button
"contactUs"Symbol 571 MovieClip Frame 24Symbol 308 Button
"backButton"Symbol 571 MovieClip Frame 24Symbol 311 Button
"extrasbutton"Symbol 571 MovieClip Frame 25Symbol 320 Button
"goBackButtonYay"Symbol 571 MovieClip Frame 27Symbol 391 Button

Labels

"pennyLaugh"Symbol 255 MovieClip Frame 24
"normalWin"Symbol 255 MovieClip Frame 334
"millionWin"Symbol 255 MovieClip Frame 425
"newGameButton"Symbol 260 MovieClip Frame 23

Dynamic Text Variables

pertSymbol 32 EditableText"0%"




http://swfchan.com/8/39245/info.shtml
Created: 12/5 -2019 12:35:01 Last modified: 12/5 -2019 12:35:01 Server time: 15/11 -2024 02:36:29