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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/23348731?noj=FRM23348731-22DC" width="1" height="1"></div>

Trick-or-Treat Adventure!.swf

This is the info page for
Flash #39379

(Click the ID number above for more basic data on this flash file.)


Text
A WOODCHUCK WOULD
CHUCK EVERYTHING
HE COULD CHUCK, IF
A WOODCHUCK COULD
CHUCK WOOD.

*

5555

HH

[ TEXT BOX ]

TOM YOU NOW HAVE A VIRUS THAT WILL DRAIN YOUR
BANK ACCOUNT. LOL! YOU LOSE!

WE HOPE YOU LIKED THE DEMO!
LOVE POX, ROG, & BOM

ACTUALLY, YOU GET TO BE IN MY OWN LITTLE GAME SHOW FOR AN
UNHOLY BAG OF CANDY. THAT'S RIGHT LITTLE JOHNNY, WELCOME TO
ANSWER OR DIE!

THE ONLY "HALLOWEEN" MOVIE THAT DID NOT FEATURE MICHAEL MEYERS WAS?

A) SOMETHING

ONLY LOSERS KNOW THE ANSWER TO THAT QUESTION!

ONLY LOSERS KNOW THE ANSWER TO THAT QUESTION!

COME BACK WHEN YOU'RE SMARTER!

WHAT'S THE MATTER LITTLE JOHNNY? STILL HANGING AROUND EVEN
THOUGH YOU KNOW I WON'T LET YOU WIN? HA, HA, HA, HA! HOW ABOUT A
NEW GAME THEN? I CALL IT "SWIMMING IN MAGMA!"

AND SO YOU RETURN HOME
TO ENJOY YOUR GIANT HAUL OF CANDY.

TOO BAD YOU HAD AN UN-DISCOVERED
CASE OF DIABETES.

YOU'RE DEAD.

THANKS FOR PLAYING.

TOO BAD YOU HAD AN UN-DISCOVERED
CASE OF DIABETES.

YOU'RE DEAD.

THANKS FOR PLAYING.

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; YOUR_MOVIE_ID = 1; var Newgrounds_API = new NewgroundsAPI_AS2(YOUR_MOVIE_ID); Newgrounds_API.AddCustomLink(1, "I-Mockery"); Newgrounds_API.AddCustomLink(2, "BomToons"); Newgrounds_API.AddCustomLink(3, "PoxBox"); this.onEnterFrame = function () { bl = _root.getBytesLoaded(); bt = _root.getBytesTotal(); perc = bl / bt; pr.gotoAndStop(Math.floor(8 * perc)); if (perc == 1) { i = 0; while (i < 10) { var thing = eval ("pr.b" + i); thing.onRelease = function () { _root.ad._visible = false; _root.pr.gotoAndPlay("zoom"); }; i++; } delete this.onEnterFrame; } };
Frame 2
this.gotoAndStop("intros");
Frame 3
stop(); sk.onPress = function () { _root.gotoAndStop("main"); };
Frame 4
stop();
Frame 5
stop(); sk.onPress = function () { _root.gotoAndStop("game"); }; function getIndex(c) { i = 0; while (i < alph.length) { if (alph[i] == c.toLowerCase()) { return(i); } i++; } } function makeCarray(str) { var _local2 = new Array(); b = 0; while (b < str.length) { var _local1 = str.charAt(b); if (_local1 == "0") { _local2[b] = 42; } else { _local2[b] = getIndex(_local1); } b++; } return(_local2); } function makeCases(st) { var _local3 = new Array(); m = 0; while (m < st.length) { var _local1 = st.isLowerCase(m); _local3[m] = _local1; m++; } return(_local3); } function typeIt(h, str, wid, cent, k) { if (h.mk == undefined) { h.mk = k; } if (h.cases[h.a] == true) { var cab = "low"; } else { var cab = "up"; } var temp = h.curpos; var hitspace = false; t = h.a; while (t < (h.a + 10)) { if (" " == str.charAt(t)) { hitspace = true; } if (!hitspace) { if (cab == "low") { temp = temp + _root.lc[h.lets[t]]; } else { temp = temp + _root.uc[h.lets[t]]; } } t++; } if (temp > wid) { h.curpos = 0; h.lin = h.lin + 1; h.mk = h.createEmptyMovieClip("line" + h.lin, h.lin); h.mk._y = h.lin * 22; } n = h.mk.attachMovie(((str.charAt(h.a) + "-") + cab) + h.b, (("char" + h.curpos) + "_") + h.lin, h.a); if (cab == "low") { var num = _root.lc[h.lets[h.a]]; } else { var num = _root.uc[h.lets[h.a]]; } n._x = h.curpos; h.curpos = h.curpos + num; if (cent) { var thing = eval ("h.line" + h.lin); thing._x = (wid / 2) - (thing._width / 2); } h.a = h.a + 1; if (h.a > str.length) { clearInterval(h.myInt); } } function coolTxt(who, str, x, y, wid, sp, cent, siz, bol) { h = who.createEmptyMovieClip("holder", 0); h._xscale = siz; h._yscale = h._xscale; h._x = x; h._y = y; if (bol) { h.b = "bold"; } else { h.b = ""; } h.lets = makeCarray(str); h.cases = makeCases(str); h.curpos = 0; h.lin = 0; k = h.createEmptyMovieClip("line0", 0); if (sp == 0) { a = 0; while (a < str.length) { if (h.cases[a] == true) { var cab = "low"; } else { var cab = "up"; } var temp = h.curpos; var hitspace = false; t = a; while (t < (a + 10)) { if (" " == str.charAt(t)) { hitspace = true; } if (!hitspace) { if (cab == "low") { temp = temp + lc[h.lets[t]]; } else { temp = temp + uc[h.lets[t]]; } } t++; } if (temp > wid) { h.curpos = 0; h.lin = h.lin + 1; k = h.createEmptyMovieClip("line" + h.lin, h.lin); k._y = h.lin * 22; } n = k.attachMovie(((str.charAt(a) + "-") + cab) + h.b, (("char" + h.curpos) + "_") + h.lin, a); if (cab == "low") { var num = lc[h.lets[a]]; } else { var num = uc[h.lets[a]]; } n._x = h.curpos; h.curpos = h.curpos + num; a++; } if (cent) { i = 0; while (i < (h.lin + 1)) { var thing = eval ("h.line" + i); thing._x = (wid / 2) - (thing._width / 2); i++; } } } else { h.a = 0; h.myInt = setInterval(typeIt, sp, h, str, wid, cent, k); } } stop(); alph = new Array("a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", " ", ".", "-", "1", "2", "3", "4", "5", "6", "7", "8", "9", "'", "--", "/", "!", "0", "\"", "#", "$", "%", "&", "(", ")", "*", ",", ":", ";", "?", "@", "[", "]", "^", "_", "{", "|", "}", "~", "+", "<", "<<", "=", ">", ">>", "\u00AE", "\u00A9"); lc = new Array(); uc = new Array(); lc[0] = 10; uc[0] = 16; lc[1] = 10; uc[1] = 16; lc[2] = 10; uc[2] = 14; lc[3] = 10; uc[3] = 16; lc[4] = 10; uc[4] = 16; lc[5] = 10; uc[5] = 14; lc[6] = 10; uc[6] = 14; lc[7] = 11; uc[7] = 18; lc[8] = 6; uc[8] = 14; lc[9] = 8; uc[9] = 14; lc[10] = 10; uc[10] = 14; lc[11] = 5; uc[11] = 14; lc[12] = 17; uc[12] = 18; lc[13] = 10; uc[13] = 17; lc[14] = 10; uc[14] = 17; lc[15] = 10; uc[15] = 15; lc[16] = 10; uc[16] = 16; lc[17] = 10; uc[17] = 17; lc[18] = 10; uc[18] = 14; lc[19] = 10; uc[19] = 14; lc[20] = 10; uc[20] = 14; lc[21] = 10; uc[21] = 17; lc[22] = 14; uc[22] = 17; lc[23] = 13; uc[23] = 17; lc[24] = 10; uc[24] = 14; lc[25] = 10; uc[25] = 14; lc[26] = 8; uc[26] = 8; lc[27] = 10; uc[27] = 10; lc[28] = 0; uc[28] = 0; lc[29] = 14; uc[29] = 14; lc[30] = 14; uc[30] = 15; lc[31] = 14; uc[31] = 17; lc[32] = 5; uc[32] = 17; lc[33] = 14; uc[33] = 15; lc[34] = 16; uc[34] = 16; lc[35] = 13; uc[35] = 13; lc[36] = 14; uc[36] = 15; lc[37] = 15; uc[37] = 15; lc[38] = 10; uc[38] = 10; lc[39] = 10; uc[39] = 10; lc[40] = 14; uc[40] = 14; lc[41] = 10; uc[41] = 10; lc[42] = 16; uc[42] = 16; lc[43] = 10; uc[43] = 10; lc[44] = 17; uc[44] = 17; lc[45] = 15; uc[45] = 15; lc[46] = 17; uc[46] = 17; lc[47] = 17; uc[47] = 17; lc[48] = 10; uc[48] = 10; lc[49] = 10; uc[49] = 10; lc[50] = 10; uc[50] = 10; lc[51] = 10; uc[51] = 10; lc[52] = 10; uc[52] = 10; lc[53] = 10; uc[53] = 10; lc[54] = 13; uc[54] = 13; lc[55] = 17; uc[55] = 17; lc[56] = 10; uc[56] = 10; lc[57] = 10; uc[57] = 10; lc[58] = 10; uc[58] = 10; lc[59] = 10; uc[59] = 10; lc[60] = 10; uc[60] = 10; lc[61] = 10; uc[61] = 10; lc[62] = 10; uc[62] = 10; lc[63] = 18; uc[63] = 18; lc[64] = 14; uc[64] = 14; lc[65] = 15; uc[65] = 15; lc[66] = 18; uc[66] = 18; lc[67] = 14; uc[67] = 14; lc[68] = 15; uc[68] = 15; lc[69] = 18; uc[69] = 18; lc[70] = 18; uc[70] = 18; lc[71] = 18; uc[71] = 18; String.prototype.isLowerCase = function (pos) { if (!arguments.length) { pos = 0; } if (pos >= this.length) { return(false); } var _local3 = this.charCodeAt(pos); return((_local3 > 96) && (_local3 < 123)); };
Frame 6
function buildBox() { b = (_root.box = SharedObject.getLocal("disk666")); if (b.data.levs == undefined) { levs[0] = new Array("obj0", "obj1", "obj2", "obj3", "obj4", "obj5", "obj6", "obj7", "obj8", "obj9", "obj10", "obj11", "obj12", "obj13", "obj14", "obj15", "obj16", "obj8_dupe1", "obj10dupe1", "obj10dupe2", "obj17", "obj18", "obj19", "obj20", "obj21", "obj22", "obj23", "obj24_dupe", "obj25", "obj26", "obj27", "obj28", "obj29", "obj30", "obj31", "obj24", "obj32", "obj33", "obj34", "obj35", "obj36", "obj37", "obj38", "obj39", "obj40", "obj41", "obj42", "obj43"); levs[1] = new Array("obj44", "obj45", "obj46", "obj47", "obj48", "obj198"); levs[2] = new Array("obj49", "obj50", "obj51", "obj52", "obj53", "obj54", "obj55", "obj56", "obj57", "obj58", "obj59", "obj60", "obj66", "obj67", "obj68"); levs[3] = new Array("obj61", "obj62", "obj63", "obj64", "obj65", "obj69", "obj70", "obj71", "obj72", "obj73", "obj74", "obj75", "obj76", "obj77", "obj78"); levs[4] = new Array("obj79", "obj80", "obj81", "obj82", "obj83", "obj84", "obj85", "obj86", "obj87", "obj88", "obj89", "obj90", "obj91", "obj92", "obj93", "obj94", "obj95", "obj96", "obj97", "obj98", "obj99", "obj100", "obj101", "obj102", "obj201"); levs[5] = new Array("obj103", "obj104", "obj105", "obj106", "obj107", "obj108", "obj109", "obj110", "obj111", "obj112", "obj113", "obj114", "obj115", "obj116", "obj117", "obj118", "obj119", "obj120", "obj121", "obj122", "obj123", "obj124", "obj125", "obj126", "obj200"); levs[6] = new Array("obj127", "obj128", "obj129", "obj130", "obj131", "obj132", "obj133", "obj134", "obj135", "obj136", "obj137", "obj138", "obj139", "obj140", "obj141", "obj142", "obj143", "obj144", "obj145", "obj146", "obj147", "obj148", "obj149", "obj150", "obj151", "obj152", "obj153", "obj154", "obj155", "obj156", "obj157", "obj158", "obj199"); levs[7] = new Array("obj159", "obj160", "obj161", "obj162", "obj163", "obj164", "obj165", "obj166", "obj167"); levs[8] = new Array("char10", "char11", "char12", "dec1", "dec14"); levs[9] = new Array("char6", "char7", "char8", "char9", "cone1", "dec3", "dec15", "dec19"); levs[10] = new Array("char3", "char4", "char5", "dec12", "dec23"); levs[12] = new Array("obj184", "obj185", "obj186", "obj187", "dec14", "dec14", "dec18", "dec21"); levs[13] = new Array("obj168", "obj169", "obj170", "obj171", "obj172", "obj173", "obj174", "obj175", "obj176", "obj177", "obj178", "obj179", "obj180", "obj181", "obj182", "obj183", "char35"); levs[14] = new Array("char1", "char2", "dec1", "dec2", "dec10", "cone1", "cone2"); levs[15] = new Array("char13", "char14", "char15", "obj209", "dec3", "dec23", "dec24"); levs[16] = new Array("char16", "char17", "char18", "dec19", "cone1", "dec7"); levs[17] = new Array("obj188", "obj189", "obj190", "obj191", "obj192", "obj193", "obj194", "obj195", "obj196", "obj197", "obj166", "obj208", "char34", "dec16", "dec6"); levs[18] = new Array("char19", "char20", "char21", "manhole", "dec4", "dec18"); levs[20] = new Array("char0", "char22", "char23", "char24", "dec14", "dec23", "cone1"); levs[22] = new Array("char25", "char26", "char27", "dec13", "dec11", "dec21"); levs[23] = new Array("char28", "char29", "char30", "dec14", "dec9"); levs[24] = new Array("char31", "char32", "char33", "dec18", "dec14", "dec19"); levs[27] = new Array("obj202", "obj205", "obj190", "obj191", "obj192", "obj193", "obj194", "obj166", "num663", "dec14", "dec25", "dec34", "dec39", "dec39", "dec39"); levs[28] = new Array("obj203", "obj206", "obj190", "obj191", "obj192", "obj193", "obj194", "obj166", "char36", "obj210", "num664", "dec3", "dec16", "dec29", "dec30"); levs[29] = new Array("obj204", "obj207", "obj190", "obj191", "obj192", "obj193", "obj194", "obj166", "num665", "dec15", "dec20", "dec33", "dec36", "dec37", "dec41", "dec42"); levs[33] = new Array("char37", "horncover"); levs[34] = new Array("fan"); levs[26] = new Array("cerberus", "dagate", "skey"); levs[25] = new Array("trailer", "trailer_bills", "trailer_bottle", "trailer_coors", "trailer_fireworks", "trailer_moonshine", "trailer_rod", "trailer_scatteredbottles", "trailerbox", "char38"); levs[35] = new Array("cavecover"); pos[35] = new Array(); pos[35][0] = new Array(0, 218); pos[25] = new Array(); pos[25][0] = new Array(-10, 43); pos[25][1] = new Array(367, 339); pos[25][2] = new Array(215, 335); pos[25][3] = new Array(145, 290); pos[25][4] = new Array(390.75, 255.05); pos[25][5] = new Array(143, 316); pos[25][6] = new Array(306.6, 329); pos[25][7] = new Array(361, 297.5); pos[25][8] = new Array(32, 314); pos[25][9] = new Array(265.3, 300.6); pos[26] = new Array(); pos[26][0] = new Array(435, 369); pos[26][1] = new Array(560, 80); pos[26][2] = new Array(409.45, 374.45); pos[33] = new Array(); pos[33][0] = new Array(90, 260); pos[33][1] = new Array(155, 130); pos[34] = new Array(); pos[34][0] = new Array(245, 210); pos[0] = new Array(); pos[0][0] = new Array(0, 290); pos[0][1] = new Array(9, 279); pos[0][2] = new Array(118, 317); pos[0][3] = new Array(362, 140); pos[0][4] = new Array(362, 214); pos[0][5] = new Array(20, 200); pos[0][6] = new Array(293, 76); pos[0][7] = new Array(302, 45); pos[0][8] = new Array(338, 48); pos[0][9] = new Array(289, 118); pos[0][10] = new Array(290, 153); pos[0][11] = new Array(263, 127); pos[0][12] = new Array(231, 127); pos[0][13] = new Array(211, 57); pos[0][14] = new Array(211, 8); pos[0][15] = new Array(176, 109); pos[0][16] = new Array(132, 3); pos[0][17] = new Array(167, 69); pos[0][18] = new Array(157, 75); pos[0][19] = new Array(148, 70); pos[0][20] = new Array(392, 30); pos[0][21] = new Array(140, 79); pos[0][22] = new Array(140, 73); pos[0][23] = new Array(203, 75); pos[0][24] = new Array(263, 110); pos[0][25] = new Array(273, 110); pos[0][26] = new Array(273, 150); pos[0][27] = new Array(333, 160); pos[0][28] = new Array(363, 160); pos[0][29] = new Array(363, 170); pos[0][30] = new Array(363, 170); pos[0][31] = new Array(363, 170); pos[0][32] = new Array(363, 170); pos[0][33] = new Array(363, 170); pos[0][34] = new Array(363, 170); pos[0][35] = new Array(193, 183); pos[0][36] = new Array(163, 263); pos[0][37] = new Array(359, 256); pos[0][38] = new Array(445, 193); pos[0][39] = new Array(376, 323); pos[0][40] = new Array(470, 312); pos[0][41] = new Array(509, 265); pos[0][42] = new Array(537, 237); pos[0][43] = new Array(590, 252); pos[0][44] = new Array(561, 213); pos[0][45] = new Array(482, 137); pos[0][46] = new Array(138, 86); pos[0][47] = new Array(312, 200); pos[1] = new Array(); pos[1][0] = new Array(-377, 70); pos[1][1] = new Array(-366, 127); pos[1][2] = new Array(-165, 178); pos[1][3] = new Array(-37, 151); pos[1][4] = new Array(-160.5, 14); pos[1][5] = new Array(-39, 59); pos[2] = new Array(); pos[2][0] = new Array(0, 233); pos[2][1] = new Array(10, 234); pos[2][2] = new Array(10, 235); pos[2][3] = new Array(122, 22); pos[2][4] = new Array(68, 91); pos[2][5] = new Array(111, 154); pos[2][6] = new Array(125, 153); pos[2][7] = new Array(154, 146); pos[2][8] = new Array(173, 159); pos[2][9] = new Array(126, 165); pos[2][10] = new Array(226, 237); pos[2][11] = new Array(221, 236); pos[2][12] = new Array(54, 138); pos[2][13] = new Array(50, 36); pos[2][14] = new Array(0, 238); pos[3] = new Array(); pos[3][0] = new Array(50, 5); pos[3][1] = new Array(350, 4); pos[3][2] = new Array(404.3, 5.3); pos[3][3] = new Array(-5, 140.35); pos[3][4] = new Array(466, 249.5); pos[3][5] = new Array(126, 45); pos[3][6] = new Array(279, 136); pos[3][7] = new Array(156, 6); pos[3][8] = new Array(440, 126); pos[3][9] = new Array(540, 251); pos[3][10] = new Array(550, 252); pos[3][11] = new Array(18, 263); pos[3][12] = new Array(38, 253); pos[3][13] = new Array(348, 265); pos[3][14] = new Array(448, 3); pos[4] = new Array(); pos[4][0] = new Array(280, 226); pos[4][1] = new Array(20, 216); pos[4][2] = new Array(310, 227); pos[4][3] = new Array(230, 6); pos[4][4] = new Array(169, 242); pos[4][5] = new Array(82, 133); pos[4][7] = new Array(219, 289); pos[4][8] = new Array(220, 288); pos[4][9] = new Array(50, 215); pos[4][10] = new Array(110, 105); pos[4][11] = new Array(65, 120); pos[4][12] = new Array(165, 240); pos[4][13] = new Array(123, 3); pos[4][14] = new Array(103, 130.1); pos[4][15] = new Array(173, 117); pos[4][16] = new Array(212, 163); pos[4][17] = new Array(180, 45); pos[4][18] = new Array(235, 290); pos[4][19] = new Array(293, 4); pos[4][20] = new Array(180, 95); pos[4][21] = new Array(160, 291); pos[4][22] = new Array(317, 212); pos[4][23] = new Array(45, 5); pos[4][24] = new Array(230, 95); pos[5] = new Array(); pos[5][0] = new Array(51, 302.5); pos[5][1] = new Array(132, 313.5); pos[5][2] = new Array(216, 353.2); pos[5][3] = new Array(340, 332); pos[5][4] = new Array(375, 256); pos[5][5] = new Array(400.5, 225); pos[5][6] = new Array(35, 224); pos[5][7] = new Array(42, 226); pos[5][8] = new Array(170, 196); pos[5][9] = new Array(20, 130); pos[5][10] = new Array(260, 207); pos[5][11] = new Array(18, 84); pos[5][12] = new Array(190, 208); pos[5][13] = new Array(221, 218); pos[5][14] = new Array(271, 199); pos[5][15] = new Array(293, 193); pos[5][16] = new Array(403.1, 215); pos[5][17] = new Array(51, 176); pos[5][18] = new Array(89, 176.3); pos[5][19] = new Array(185.7, 200); pos[5][20] = new Array(182, 205); pos[5][21] = new Array(195, 10); pos[5][22] = new Array(326, 77); pos[5][23] = new Array(275.5, 79); pos[5][24] = new Array(182, 206); pos[6] = new Array(); pos[6][0] = new Array(130, 100); pos[6][1] = new Array(20, 306); pos[6][2] = new Array(316, 53); pos[6][3] = new Array(162, 25); pos[6][4] = new Array(168, 165); pos[6][5] = new Array(223, 173); pos[6][6] = new Array(235, 130); pos[6][7] = new Array(128, 176); pos[6][8] = new Array(170, 133); pos[6][9] = new Array(60, 165); pos[6][10] = new Array(407, 53); pos[6][11] = new Array(361, 72); pos[6][12] = new Array(20, 307); pos[6][13] = new Array(76, 124); pos[6][14] = new Array(41, 380); pos[6][15] = new Array(294, 11); pos[6][16] = new Array(124, 303); pos[6][17] = new Array(13, 195); pos[6][18] = new Array(329, 6); pos[6][19] = new Array(125, 315); pos[6][20] = new Array(39, 209); pos[6][21] = new Array(175, 320); pos[6][22] = new Array(326, 777); pos[6][23] = new Array(175, 330); pos[6][24] = new Array(386.5, 304.3); pos[6][25] = new Array(150, 360); pos[6][26] = new Array(175, 350); pos[6][27] = new Array(130, 100); pos[6][28] = new Array(390.5, 310.3); pos[6][29] = new Array(46, 144); pos[6][30] = new Array(280, 305); pos[6][31] = new Array(205, 16); pos[6][32] = new Array(225, 312); pos[7] = new Array(); pos[7][0] = new Array(10, 9); pos[7][1] = new Array(292, 8); pos[7][2] = new Array(80, 340); pos[7][3] = new Array(80, 342); pos[7][4] = new Array(248, 70); pos[7][5] = new Array(10, 280); pos[7][6] = new Array(10, 235); pos[7][7] = new Array(10, 286); pos[7][8] = new Array(300, 365); pos[8] = new Array(); pos[8][0] = new Array(90, 110); pos[8][1] = new Array(200, 90); pos[8][2] = new Array(340, 125); pos[8][3] = new Array(291, 10); pos[8][4] = new Array(250, 112); pos[9] = new Array(); pos[9][0] = new Array(105, 110); pos[9][1] = new Array(200, 90); pos[9][2] = new Array(280, 125); pos[9][3] = new Array(355, 80); pos[9][4] = new Array(85, 168); pos[9][5] = new Array(245, 10); pos[9][6] = new Array(383, 99); pos[9][7] = new Array(136, 16); pos[10] = new Array(); pos[10][0] = new Array(115, 110); pos[10][1] = new Array(235, 90); pos[10][2] = new Array(335, 125); pos[10][3] = new Array(290, 74); pos[10][4] = new Array(82, 26); pos[12] = new Array(); pos[12][0] = new Array(0, 10); pos[12][1] = new Array(103, 153); pos[12][2] = new Array(80, 195); pos[12][3] = new Array(6, 50); pos[12][4] = new Array(353, 243); pos[12][5] = new Array(83, 274); pos[12][6] = new Array(142, 237); pos[12][7] = new Array(241, 246); pos[13] = new Array(); pos[13][0] = new Array(85, 192); pos[13][1] = new Array(85, 193); pos[13][2] = new Array(85, 194); pos[13][3] = new Array(85, 191); pos[13][4] = new Array(85, 198); pos[13][5] = new Array(26, 339); pos[13][6] = new Array(26, 340); pos[13][7] = new Array(85, 195); pos[13][8] = new Array(28, 294); pos[13][9] = new Array(360.5, 311); pos[13][10] = new Array(347, 316); pos[13][11] = new Array(205, 308); pos[13][12] = new Array(200, 389.5); pos[13][13] = new Array(500, 500); pos[13][14] = new Array(500, 500); pos[13][15] = new Array(9, 190); pos[13][16] = new Array(34.8, 265); pos[14] = new Array(); pos[14][0] = new Array(235, 122); pos[14][1] = new Array(335, 90); pos[14][2] = new Array(90, 96); pos[14][3] = new Array(166, 3); pos[14][4] = new Array(193, 5); pos[14][5] = new Array(300, 207); pos[14][6] = new Array(350, 222); pos[15] = new Array(); pos[15][0] = new Array(90, 110); pos[15][1] = new Array(200, 90); pos[15][2] = new Array(340, 120); pos[15][3] = new Array(300, 137); pos[15][4] = new Array(85, 21); pos[15][5] = new Array(47, 18); pos[15][6] = new Array(294, 25); pos[16] = new Array(); pos[16][0] = new Array(90, 110); pos[16][1] = new Array(250, 90); pos[16][2] = new Array(360, 125); pos[16][3] = new Array(319, 16); pos[16][4] = new Array(70, 156); pos[16][5] = new Array(142, 237); pos[17] = new Array(); pos[17][0] = new Array(5, 5); pos[17][1] = new Array(5, 222); pos[17][2] = new Array(293, 75); pos[17][3] = new Array(244, 90); pos[17][4] = new Array(60, 340); pos[17][5] = new Array(5, 239); pos[17][6] = new Array(297, 120); pos[17][7] = new Array(190, 325); pos[17][8] = new Array(107, 200); pos[17][9] = new Array(113, 201); pos[17][10] = new Array(10, 287); pos[17][11] = new Array(200, 352); pos[17][12] = new Array(270, 412); pos[18] = new Array(); pos[18][0] = new Array(130, 110); pos[18][1] = new Array(250, 90); pos[18][2] = new Array(360, 125); pos[18][3] = new Array(230, 150); pos[18][4] = new Array(321, 19); pos[18][5] = new Array(219, 105); pos[20] = new Array(); pos[20][0] = new Array(115, 105); pos[20][1] = new Array(220, 135); pos[20][2] = new Array(300, 90); pos[20][3] = new Array(370, 125); pos[20][4] = new Array(288, 115); pos[20][5] = new Array(406, 29); pos[20][6] = new Array(149, 167); pos[22] = new Array(); pos[22][0] = new Array(80, 90); pos[22][1] = new Array(190, 115); pos[22][2] = new Array(310, 125); pos[22][3] = new Array(314, 20); pos[22][4] = new Array(299, 39); pos[22][5] = new Array(147, 128); pos[23] = new Array(); pos[23][0] = new Array(105, 90); pos[23][1] = new Array(220, 115); pos[23][2] = new Array(350, 80); pos[23][3] = new Array(128, 140); pos[23][4] = new Array(279, 35); pos[24] = new Array(); pos[24][0] = new Array(220, 105); pos[24][1] = new Array(-70, 90); pos[24][2] = new Array(-20, 150); pos[27] = new Array(); pos[27][0] = new Array(5, 5); pos[27][1] = new Array(5, 222); pos[27][2] = new Array(293, 75); pos[27][3] = new Array(-1000, 90); pos[27][4] = new Array(60, 340); pos[27][5] = new Array(5, 239); pos[27][6] = new Array(297, 120); pos[27][7] = new Array(10, 287); pos[27][8] = new Array(248, 70); pos[27][9] = new Array(266, 342); pos[27][10] = new Array(325, 316); pos[27][11] = new Array(215, 97); pos[27][12] = new Array(175, 83); pos[27][13] = new Array(175, 165); pos[27][14] = new Array(101, 76); pos[28] = new Array(); pos[28][0] = new Array(5, 5); pos[28][1] = new Array(5, 222); pos[28][2] = new Array(293, 75); pos[28][3] = new Array(-1000, 90); pos[28][4] = new Array(60, 340); pos[28][5] = new Array(5, 239); pos[28][6] = new Array(297, 120); pos[28][7] = new Array(10, 287); pos[28][8] = new Array(190, 295); pos[28][9] = new Array(220, 305); pos[28][10] = new Array(248, 70); pos[28][11] = new Array(161, 231); pos[28][12] = new Array(84, 344); pos[28][13] = new Array(183, 132); pos[28][14] = new Array(210, 90); pos[29] = new Array(); pos[29][0] = new Array(5, 5); pos[29][1] = new Array(5, 222); pos[29][2] = new Array(293, 75); pos[29][3] = new Array(-1000, 90); pos[29][4] = new Array(60, 340); pos[29][5] = new Array(5, 239); pos[29][6] = new Array(297, 120); pos[29][7] = new Array(10, 287); pos[29][8] = new Array(248, 70); pos[29][9] = new Array(122, 302); pos[29][10] = new Array(291, 312); pos[29][11] = new Array(198, 173); pos[29][12] = new Array(189, 138); pos[29][13] = new Array(226, 63); pos[29][14] = new Array(188, 291); pos[29][15] = new Array(194, 129); exx = new Array(); exx[0] = new Array(); exx[0][0] = new Array(65, -5); exx[0][0].nam = "exit0"; exx[1] = new Array(); exx[1][0] = new Array(116, 6); exx[1][0].nam = "exit1"; exx[1][1] = new Array(-5, 12); exx[1][1].nam = "exit2"; exx[1][2] = new Array(-132, 12); exx[1][2].nam = "exit3"; exx[1][3] = new Array(-282, 12); exx[1][3].nam = "exit4"; exx[1][4] = new Array(-404, 7); exx[1][4].nam = "exit5"; exx[2] = new Array(); exx[2][0] = new Array(18, -5); exx[2][0].nam = "exit6"; exx[3] = new Array(); exx[3][0] = new Array(500, 0); exx[3][0].nam = "exit7"; exx[4] = new Array(); exx[4][0] = new Array(20, 250); exx[4][0].nam = "exit8"; exx[4][1] = new Array(320, 250); exx[4][1].nam = "exit11"; exx[5] = new Array(); exx[5][0] = new Array(15, -40); exx[5][0].nam = "exit9"; exx[5][1] = new Array(289, 20); exx[5][1].nam = "exit10"; exx[5][2] = new Array(363, 270); exx[5][2].nam = "exit12"; exx[6] = new Array(); exx[6][0] = new Array(275, 10); exx[6][0].nam = "exit14"; exx[7] = new Array(); exx[7][0] = new Array(95, 390); exx[7][0].nam = "exit15"; exx[7][1] = new Array(155, 40); exx[7][1].nam = "exit16"; exx[8] = new Array(); exx[8][0] = new Array(115, -30); exx[8][0].nam = "exit17"; exx[8][1] = new Array(-140, 0); exx[8][1].nam = "exit18"; exx[8][2] = new Array(425, 0); exx[8][2].nam = "exit30"; exx[9] = new Array(); exx[9][0] = new Array(-140, 0); exx[9][0].nam = "exit19"; exx[9][1] = new Array(425, 0); exx[9][1].nam = "exit21"; exx[10] = new Array(); exx[10][0] = new Array(-140, 0); exx[10][0].nam = "exit20"; exx[10][1] = new Array(425, 0); exx[10][1].nam = "exit22"; exx[10][2] = new Array(115, -30); exx[10][2].nam = "exit24"; exx[12] = new Array(); exx[12][0] = new Array(145, 0); exx[12][0].nam = "exit25"; exx[12][1] = new Array(90, 320); exx[12][1].nam = "exit26"; exx[13] = new Array(); exx[13][0] = new Array(225, 0); exx[13][0].nam = "exit27"; exx[14] = new Array(); exx[14][0] = new Array(425, 0); exx[14][0].nam = "exit23"; exx[15] = new Array(); exx[15][0] = new Array(-140, 0); exx[15][0].nam = "exit28"; exx[15][1] = new Array(425, 0); exx[15][1].nam = "exit29"; exx[16] = new Array(); exx[16][0] = new Array(-140, 0); exx[16][0].nam = "exit31"; exx[16][1] = new Array(425, 0); exx[16][1].nam = "exit32"; exx[16][2] = new Array(115, -30); exx[16][2].nam = "exit38"; exx[17] = new Array(); exx[17][0] = new Array(0, 450); exx[17][0].nam = "exit39"; exx[18] = new Array(); exx[18][0] = new Array(-140, 0); exx[18][0].nam = "exit33"; exx[18][1] = new Array(425, 0); exx[18][1].nam = "exit34"; exx[18][2] = new Array(115, -30); exx[18][2].nam = "exit51"; exx[20] = new Array(); exx[20][0] = new Array(-140, 0); exx[20][0].nam = "exit35"; exx[20][1] = new Array(425, 0); exx[20][1].nam = "exit36"; exx[20][2] = new Array(115, -30); exx[20][2].nam = "exit52"; exx[22] = new Array(); exx[22][0] = new Array(-140, 0); exx[22][0].nam = "exit37"; exx[22][1] = new Array(425, 0); exx[22][1].nam = "exit40"; exx[22][2] = new Array(115, -30); exx[22][2].nam = "exit53"; exx[23] = new Array(); exx[23][0] = new Array(-140, 0); exx[23][0].nam = "exit41"; exx[23][1] = new Array(425, 0); exx[23][1].nam = "exit42"; exx[23][2] = new Array(45, 220); exx[23][2].nam = "exit44"; exx[24] = new Array(); exx[24][0] = new Array(-110, 200); exx[24][0].nam = "exit45"; exx[24][1] = new Array(-110, -35); exx[24][1].nam = "exit46"; exx[25] = new Array(); exx[25][0] = new Array(0, 350); exx[25][0].nam = "exit47"; exx[26] = new Array(); exx[26][0] = new Array(-140, 200); exx[26][0].nam = "exit43"; exx[26][1] = new Array(673, 180); exx[26][1].nam = "exit64"; exx[27] = new Array(); exx[27][0] = new Array(95, 390); exx[27][0].nam = "exit48"; exx[28] = new Array(); exx[28][0] = new Array(95, 390); exx[28][0].nam = "exit49"; exx[29] = new Array(); exx[29][0] = new Array(95, 390); exx[29][0].nam = "exit50"; exx[30] = new Array(); exx[30][0] = new Array(430, 50); exx[30][0].nam = "exit55"; exx[30][1] = new Array(190, 0); exx[30][1].nam = "exit63"; exx[31] = new Array(); exx[31][0] = new Array(-145, 50); exx[31][0].nam = "exit56"; exx[31][1] = new Array(165, 110); exx[31][1].nam = "exit57"; exx[32] = new Array(); exx[32][0] = new Array(135, 290); exx[32][0].nam = "exit58"; exx[32][1] = new Array(430, 60); exx[32][1].nam = "exit59"; exx[32][2] = new Array(-145, 50); exx[32][2].nam = "exit60"; exx[33] = new Array(); exx[33][0] = new Array(430, 60); exx[33][0].nam = "exit61"; exx[34] = new Array(); exx[34][0] = new Array(-145, 50); exx[34][0].nam = "exit62"; exx[35] = new Array(); exx[35][0] = new Array(595, -2); exx[35][0].nam = "exit65"; exx[35][1] = new Array(-145, -2); exx[35][1].nam = "exit66"; saveBox(); _root.savedlev = 0; _root.savedguyx = 285; _root.savedguyy = 155; _root.savedlevx = -120; _root.savedlevy = 0; b.data.curlev = _root.savedlev; b.data.xpos = _root.savedguyx; b.data.ypos = _root.savedguyy; b.data.levx = _root.savedlevx; b.data.levy = _root.savedlevy; _root.returning = false; } else { b = _root.box; _root.hud.tempdat = new Array(); i = 0; while (i < b.data.inv.length) { _root.hud.tempdat.unshift(b.data.inv[i]); i++; } i = 0; while (i < b.data.levs.length) { levs[i] = b.data.levs[i]; i++; } i = 0; while (i < b.data.pos.length) { pos[i] = b.data.pos[i]; i++; } i = 0; while (i < b.data.exx.length) { exx[i] = b.data.exx[i]; i++; } _root.savedlev = b.data.curlev; _root.savedguyx = b.data.xpos; _root.savedguyy = b.data.ypos; if (b.data.savememx == undefined) { _root.savedlevx = b.data.levx; _root.savedlevy = b.data.levy; } else { _root.savedlevx = b.data.savememx; _root.savedlevy = b.data.savememy; } _root.returning = true; var _local3 = b.data; var _local2 = _root; if (_local3.puzzle0) { _local2.puzzle0 = true; } else { _local2.puzzle0 = false; } if (_local3.puzzle1) { _local2.puzzle1 = true; } else { _local2.puzzle1 = false; } if (_local3.puzzle2) { _local2.puzzle2 = true; } else { _local2.puzzle2 = false; } if (_local3.puzzle3) { _local2.puzzle3 = true; } else { _local2.puzzle3 = false; } if (_local3.puzzle4) { _local2.puzzle4 = true; } else { _local2.puzzle4 = false; } if (_local3.puzzle5) { _local2.puzzle5 = true; } else { _local2.puzzle5 = false; } if (_local3.puzzle6) { _local2.puzzle6 = true; } else { _local2.puzzle6 = false; } if (_local3.puzzle7) { _local2.puzzle7 = true; } else { _local2.puzzle7 = false; } if (_local3.puzzle8) { _local2.puzzle8 = true; } else { _local2.puzzle8 = false; } if (_local3.puzzle9) { _local2.puzzle9 = true; } else { _local2.puzzle9 = false; } if (_local3.puzzle10) { _local2.puzzle10 = true; } else { _local2.puzzle10 = false; } if (_local3.puzzle11) { _local2.puzzle11 = true; } else { _local2.puzzle11 = false; } if (_local3.puzzle12) { _local2.puzzle12 = true; } else { _local2.puzzle12 = false; } if (_local3.puzzle13) { _local2.puzzle13 = true; } else { _local2.puzzle13 = false; } if (_local3.puzzle14) { _local2.puzzle14 = true; } else { _local2.puzzle14 = false; } if (_local3.puzzle15) { _local2.puzzle15 = true; } else { _local2.puzzle15 = false; } if (_local3.puzzle16) { _local2.puzzle16 = true; } else { _local2.puzzle16 = false; } if (_local3.puzzle17) { _local2.puzzle17 = true; } else { _local2.puzzle17 = false; } if (_local3.puzzle18) { _local2.puzzle18 = true; } else { _local2.puzzle18 = false; } if (_local3.puzzle19) { _local2.puzzle19 = true; } else { _local2.puzzle19 = false; } if (_local3.puzzle20) { _local2.puzzle20 = true; } else { _local2.puzzle20 = false; } if (_local3.puzzle21) { _local2.puzzle21 = true; } else { _local2.puzzle21 = false; } if (_local3.puzzle22) { _local2.puzzle22 = true; } else { _local2.puzzle22 = false; } if (_local3.puzzle23) { _local2.puzzle23 = true; } else { _local2.puzzle23 = false; } if (_local3.puzzle24) { _local2.puzzle24 = true; } else { _local2.puzzle24 = false; } if (_local3.puzzle25) { _local2.puzzle25 = true; } else { _local2.puzzle25 = false; } if (_local3.puzzle26) { _local2.puzzle26 = true; } else { _local2.puzzle26 = false; } if (_local3.puzzle27) { _local2.puzzle27 = true; } else { _local2.puzzle27 = false; } if (_local3.puzzle28) { _local2.puzzle28 = true; } else { _local2.puzzle28 = false; } if (_local3.puzzle29) { _local2.puzzle29 = true; } else { _local2.puzzle29 = false; } if (_local3.puzzle30) { _local2.puzzle30 = true; } else { _local2.puzzle30 = false; } if (_local3.puzzle31) { _local2.puzzle31 = true; } else { _local2.puzzle31 = false; } if (_local3.puzzle32) { _local2.puzzle32 = true; } else { _local2.puzzle32 = false; } if (_local3.puzzle33) { _local2.puzzle33 = true; } else { _local2.puzzle33 = false; } if (_local3.puzzle34) { _local2.puzzle34 = true; } else { _local2.puzzle34 = false; } if (_local3.puzzle35) { _local2.puzzle35 = true; } else { _local2.puzzle35 = false; } if (_local3.puzzle36) { _local2.puzzle36 = true; } else { _local2.puzzle36 = false; } if (_local3.puzzle37) { _local2.puzzle37 = true; } else { _local2.puzzle37 = false; } if (_local3.puzzle38) { _local2.puzzle38 = true; } else { _local2.puzzle38 = false; } if (_local3.puzzle39) { _local2.puzzle39 = true; } else { _local2.puzzle39 = false; } if (_local3.puzzle40) { _local2.puzzle40 = true; } else { _local2.puzzle40 = false; } if (_local3.puzzle41) { _local2.puzzle41 = true; } else { _local2.puzzle41 = false; } if (_local3.puzzle42) { _local2.puzzle42 = true; } else { _local2.puzzle42 = false; } if (_local3.puzzle43) { _local2.puzzle43 = true; } else { _local2.puzzle43 = false; } if (_local3.puzzle44) { _local2.puzzle44 = true; } else { _local2.puzzle44 = false; } if (_local3.puzzle45) { _local2.puzzle45 = true; } else { _local2.puzzle45 = false; } } if (_root.puzzle21) { _root.makechange = true; } if (_root.puzzle42) { _root.dodevil = true; } } function saveBox(x, y) { b = _root.box; b.data.inv = new Array(); i = 0; while (i < _root.hud.inventory.length) { b.data.inv[i] = _root.hud.inventory[i]; i++; } b.data.levs = new Array(); b.data.pos = new Array(); b.data.exx = new Array(); i = 0; while (i < levs.length) { b.data.levs[i] = levs[i]; i++; } i = 0; while (i < pos.length) { b.data.pos[i] = pos[i]; i++; } i = 0; while (i < exx.length) { b.data.exx[i] = exx[i]; i++; } b.data.xpos = _root.wrap.dude._x; b.data.ypos = _root.wrap.dude._y; b.data.curlev = _root.curlev; b.data.levx = _root.wrap._x; b.data.levy = _root.wrap._y; var _local3 = _root; var _local2 = b.data; if (_local3.puzzle0) { _local2.puzzle0 = true; } else { _local2.puzzle0 = false; } if (_local3.puzzle1) { _local2.puzzle1 = true; } else { _local2.puzzle1 = false; } if (_local3.puzzle2) { _local2.puzzle2 = true; } else { _local2.puzzle2 = false; } if (_local3.puzzle3) { _local2.puzzle3 = true; } else { _local2.puzzle3 = false; } if (_local3.puzzle4) { _local2.puzzle4 = true; } else { _local2.puzzle4 = false; } if (_local3.puzzle5) { _local2.puzzle5 = true; } else { _local2.puzzle5 = false; } if (_local3.puzzle6) { _local2.puzzle6 = true; } else { _local2.puzzle6 = false; } if (_local3.puzzle7) { _local2.puzzle7 = true; } else { _local2.puzzle7 = false; } if (_local3.puzzle8) { _local2.puzzle8 = true; } else { _local2.puzzle8 = false; } if (_local3.puzzle9) { _local2.puzzle9 = true; } else { _local2.puzzle9 = false; } if (_local3.puzzle10) { _local2.puzzle10 = true; } else { _local2.puzzle10 = false; } if (_local3.puzzle11) { _local2.puzzle11 = true; } else { _local2.puzzle11 = false; } if (_local3.puzzle12) { _local2.puzzle12 = true; } else { _local2.puzzle12 = false; } if (_local3.puzzle13) { _local2.puzzle13 = true; } else { _local2.puzzle13 = false; } if (_local3.puzzle14) { _local2.puzzle14 = true; } else { _local2.puzzle14 = false; } if (_local3.puzzle15) { _local2.puzzle15 = true; } else { _local2.puzzle15 = false; } if (_local3.puzzle16) { _local2.puzzle16 = true; } else { _local2.puzzle16 = false; } if (_local3.puzzle17) { _local2.puzzle17 = true; } else { _local2.puzzle17 = false; } if (_local3.puzzle18) { _local2.puzzle18 = true; } else { _local2.puzzle18 = false; } if (_local3.puzzle19) { _local2.puzzle19 = true; } else { _local2.puzzle19 = false; } if (_local3.puzzle20) { _local2.puzzle20 = true; } else { _local2.puzzle20 = false; } if (_local3.puzzle21) { _local2.puzzle21 = true; } else { _local2.puzzle21 = false; } if (_local3.puzzle22) { _local2.puzzle22 = true; } else { _local2.puzzle22 = false; } if (_local3.puzzle23) { _local2.puzzle23 = true; } else { _local2.puzzle23 = false; } if (_local3.puzzle24) { _local2.puzzle24 = true; } else { _local2.puzzle24 = false; } if (_local3.puzzle25) { _local2.puzzle25 = true; } else { _local2.puzzle25 = false; } if (_local3.puzzle26) { _local2.puzzle26 = true; } else { _local2.puzzle26 = false; } if (_local3.puzzle27) { _local2.puzzle27 = true; } else { _local2.puzzle27 = false; } if (_local3.puzzle28) { _local2.puzzle28 = true; } else { _local2.puzzle28 = false; } if (_local3.puzzle29) { _local2.puzzle29 = true; } else { _local2.puzzle29 = false; } if (_local3.puzzle30) { _local2.puzzle30 = true; } else { _local2.puzzle30 = false; } if (_local3.puzzle31) { _local2.puzzle31 = true; } else { _local2.puzzle31 = false; } if (_local3.puzzle32) { _local2.puzzle32 = true; } else { _local2.puzzle32 = false; } if (_local3.puzzle33) { _local2.puzzle33 = true; } else { _local2.puzzle33 = false; } if (_local3.puzzle34) { _local2.puzzle34 = true; } else { _local2.puzzle34 = false; } if (_local3.puzzle35) { _local2.puzzle35 = true; } else { _local2.puzzle35 = false; } if (_local3.puzzle36) { _local2.puzzle36 = true; } else { _local2.puzzle36 = false; } if (_local3.puzzle37) { _local2.puzzle37 = true; } else { _local2.puzzle37 = false; } if (_local3.puzzle38) { _local2.puzzle38 = true; } else { _local2.puzzle38 = false; } if (_local3.puzzle39) { _local2.puzzle39 = true; } else { _local2.puzzle39 = false; } if (_local3.puzzle40) { _local2.puzzle40 = true; } else { _local2.puzzle40 = false; } if (_local3.puzzle41) { _local2.puzzle41 = true; } else { _local2.puzzle41 = false; } if (_local3.puzzle42) { _local2.puzzle42 = true; } else { _local2.puzzle42 = false; } if (_local3.puzzle43) { _local2.puzzle43 = true; } else { _local2.puzzle43 = false; } if (_local3.puzzle44) { _local2.puzzle44 = true; } else { _local2.puzzle44 = false; } if (_local3.puzzle45) { _local2.puzzle45 = true; } else { _local2.puzzle45 = false; } } levs = new Array(); pos = new Array(); exx = new Array(); buildBox(); function loadSatan() { _root.hud._visible = false; _root.satanscreen = true; _root.reading = true; endholder.attachMovie("finalshowdown", "finalshowdown", 999); _root.puzzle42 = true; _root.saveBox(); } function chkHousePuzzle(dat) { p0 = false; p1 = false; p2 = false; p3 = false; i = 0; while (i < dat.length) { if (dat[i] == "greenundies") { p0 = true; } if (dat[i] == "stickyutensils") { p1 = true; } if (dat[i] == "boo") { p2 = true; } if (dat[i] == "bucketholes") { p3 = true; } i++; } if (((p0 && (p1)) && (p2)) && (p3)) { _root.puzzle21 = true; } } function makeGel() { g = wrap.createEmptyMovieClip("gel", 999999); g._visible = true; g.attachMovie("gelly", "guts", 0); } function removeGel() { wrap.gel._visible = false; } function initLev(num, startx, starty, levposx, levposy, sc) { Mouse.hide(); removeGel(); wrap.aw._x = 0; wrap.aw._y = 0; wrap.bg._x = 0; wrap.bg._y = 0; wrap._x = levposx; wrap._y = levposy; wrap.dude.guts.gotoAndStop("restside"); wrap.dude.offx = startx; wrap.dude.offy = starty; wrap.dude._x = wrap.dude.offx; wrap.dude._y = wrap.dude.offy; wrap.dude.swapDepths(wrap.dude._y); wrap.dude._xscale = sc * 100; wrap.dude.destAchieved = function (who, destmap, startx, starty, mapx, mapy, sc) { _root.saveBox(); if (_root.diecerberus) { _root.wrap.cerberus.gotoAndPlay("death"); _root.diecerberus = false; } who.guts.gotoAndStop("rest" + who.app); who.guts.eyes.gotoAndPlay(random(45)); if (who.picksomething) { var _local4 = Math.abs(who.temp.xdest - who._x); var _local3 = Math.abs(who.temp.ydest - who._y); if (((_local4 < 5) && (_local3 < 5)) || (who.temp.destoverride)) { if (who.temp.act == undefined) { who.guts.gotoAndStop("lowaction" + who.app); } else { var _local6 = (who.temp.act + "action") + who.temp.dir; who._xscale = who.temp.getsc; who.guts.gotoAndStop(_local6); } } else { showTxt("Good idea, you just need to get a little closer."); } who.picksomething = false; who.act = undefined; } clearInterval(who.myInt); if (destmap != undefined) { if (destmap != "end") { initLev(destmap, startx, starty, mapx, mapy, sc); } else { fadeout.gotoAndPlay(2); _root.showTxt("You enter the mysterious cave...", "", true); } } }; wrap.attachMovie("aw" + num, "aw", 0); wrap.attachMovie("bg" + num, "bg", 1); wrap.aw._alpha = 0; wrap.aw.cacheAsBitmap = true; wrap.bg.cacheAsBitmap = true; if (num != curlev) { var _local4 = 0; i = 0; while (i < mdat.length) { p = 0; while (p < mdat[i].length) { if (mdat[i][p] == num) { _local4 = i; } p++; } i++; } if (((_local4 != _root.prevmuseset) || ((curlev == 3) && (_root.puzzle4))) || (_root.curlev == 22)) { stopAllSounds(); muse = new Sound(this); muse.attachSound("bgmus" + _local4); muse.start(0, 999); _root.prevmuseset = _local4; } _root.curlev = num; i = 0; while (i < objs.length) { thing = objs[i]; thing.unloadMovie(); thing.removeMovieClip(); i++; } _root.objs = new Array(); if (levs[num].length > 0) { i = 0; while (i < levs[num].length) { b = wrap.attachMovie(levs[num][i], levs[num][i], i + 3); b._x = pos[num][i][0]; b._y = pos[num][i][1]; _root.objs.push(b); i++; } } } wrap.createEmptyMovieClip("exitness", 550); _root.exits = new Array(); i = 0; while (i < exx[num].length) { b = wrap.exitness.attachMovie(exx[num][i].nam, exx[num][i].nam, i); b._x = exx[num][i][0]; b._y = exx[num][i][1]; _root.exits.push(b); b._alpha = 0; i++; } } function getDest(x, y, destmap, startx, starty, mapx, mapy, sc, exitness) { if (((!wrap.aw.hitTest(x + wrap._x, y + wrap._y, true)) && (!hud.hitTest(_xmouse, _ymouse, true))) || (exitness)) { clearInterval(wrap.dude.myInt); if (x < wrap.dude._x) { wrap.dude.dir = -1; } else { wrap.dude.dir = 1; } wrap.dude.myInt = setInterval(pathFind, 5, wrap.dude, x, y, wrap.aw, wrap, destmap, startx, starty, mapx, mapy, sc, exitness); } } function pathFind(who, x, y, aw, wrap, destmap, startx, starty, mapx, mapy, sc, exitness) { wrap.aw._x = 0; wrap.aw._y = 0; wrap.bg._x = 0; wrap.bg._y = 0; who.virtx = who._x + wrap._x; who.virty = who._y + wrap._y; who.distx = x - who._x; who.disty = y - who._y; who.absx = Math.abs(who.distx); who.absy = Math.abs(who.disty); who.angle = Math.atan2(who.disty, who.distx); degs = (who.angle * 180) / Math.PI; if ((degs > 45) && (degs < 135)) { who.guts.gotoAndStop("walkdown"); who.app = "down"; } if ((((degs <= 45) && (degs >= -45)) || ((degs <= -135) && (who.dir == -1))) || (((degs <= 180) && (who.dir == -1)) && (degs > 135))) { who.guts.gotoAndStop("walkside"); who.app = "side"; } if ((degs > -135) && (degs < -45)) { who.guts.gotoAndStop("walkup"); who.app = "up"; } who._xscale = 100 * who.dir; if ((who.absx < 3) && (who.absy < 3)) { who.destAchieved(who, destmap, startx, starty, mapx, mapy, sc); } who.dirx = Math.cos(who.angle); who.diry = Math.sin(who.angle); who.lookx = who.virtx + (who.dirx * 5); who.looky = who.virty + (who.diry * 5); if ((!wrap.aw.hitTest(who.lookx, who.looky, true)) || ((exitness && (who.absx < 25)) && (who.absy < 25))) { wrap._x = wrap._x - (who.dirx * 3); wrap._y = wrap._y - (who.diry * 3); who._x = who._x + (who.dirx * 3); who._y = who._y + (who.diry * 3); } else { who.destAchieved(who); } if (_root.objs.length > 0) { i = 0; while (i < _root.objs.length) { objs[i].swapDepths(objs[i]._y); i++; } who.swapDepths(who._y); } updateAfterEvent(); } function switchGuts(msg) { var _local4 = wrap.dude.guts._x; var _local3 = wrap.dude.guts._y; var _local2 = wrap.dude.guts.getDepth(); ng = wrap.dude.attachMovie("dude_guts2", "guts", _local2); ng._x = _local4; ng._y = _local3; ng.gotoAndStop("restdown"); _root.reading = false; _root.wrap.exitness.exit12.locked = false; _root.wrap.exitness.exit12.descpointer = 1; _root.hud._visible = true; hud.loseInv("bucketholes"); if (msg == undefined) { showTxt("The power of Halloween has changed you into Commander Claw!"); } hud.loseInv("greenundies"); hud.loseInv("stickyutensils"); hud.loseInv("boo"); _root.cur.attachMovie("mouse0", "guts", 0); _root.mod = 0; _root.typ = 0; } function showTxt(str, pic, lockit, convostuff, id, guy) { w = this.attachMovie("wordage", "wordage", 99); w._y = 207; w.datxt = str; p = this.attachMovie(pic, "pic", 98); reading = true; hud._visible = false; w.sheen.onRelease = function () { _root.saveBox(); if (guy == undefined) { if (!convostuff) { if (!lockit) { _root.temptalk.talkFunc(); _root.temptalk = undefined; resetDude(); p.unloadMovie(); p.removeMovieClip(); w.unloadMovie(); w.removeMovieClip(); _root.reading = false; if (!_root.satanscreen) { hud._visible = true; } if (_root.gotcombo) { _root.hud.updateSel(3); _root.gotcombo = false; hud.rolledout = true; delete hud.onRollOut; } if (_root.puzzle21 && (!_root.newcost)) { wrap.dude.guts.gotoAndStop("costumechange"); _root.hud._visible = false; _root.mod = 0; _root.typ = 0; _root.hud.updateSel(0); _root.hud.rolledout = true; delete _root.hud.onRollOver; delete _root.hud.onRollOut; _root.reading = true; _root.newcost = true; } } } else { resetDude(); puppetConvo(convostuff, true, id); } } else { guybrushResponse(convostuff, guy, false, id); } }; } function itemGot() { wrap.dude.goahead = true; } function resetDude() { _root.saveBox(); wrap.dude.guts.gotoAndStop("rest" + wrap.dude.app); wrap.dude.temp = undefined; } function guybrushResponse(who, id, bot, subid) { w = this.attachMovie("convo", "wordage", 99); w._y = 207; w.mar = who; if (subid == undefined) { w.responder.msg.text = who.rum[id].star.toUpperCase(); i = 0; while (i < 4) { var thing = eval ("w.bot.c" + i); thing._visible = false; i++; } i = 0; while (i < who.rum[id].resp.length) { var thing = eval ("w.bot.c" + i); if ((who.rum[id][i] != undefined) || (who.rum[id][i] != "")) { var danum = (i + 1); thing.msg.text = (danum + ". ") + who.rum[id].resp[i].toUpperCase(); thing._visible = true; thing.oid = id; thing.id = i; thing.dat = who.rum; thing.onPress = function () { _root.wrap.dude.guts.gotoAndStop("talk" + _root.wrap.dude.app); _root.showTxt(this.dat[this.oid].resp[this.id], "", false, this._parent._parent.mar, this.oid, this.id); }; } i++; } } else if (who.rum[subid].resp.answers[id] == true) { if (who.numright < 4) { who.runApp(0); who.numright++; } else { _root.hud.addInv("taffy"); w.bot._visible = false; w.responder._visible = true; var bem = "Way to go kid! You've clearly mastered the art of the insult and have earned some of my delicious sticky taffy. Enjoy!"; who.convodata.q[0] = new Array("Thanks for the taffy", "No prob kid, you can insult with the best of em!"); who.convodata.q[0].runapp = false; _root.puzzle44 = true; w.responder.msg.text = bem.toUpperCase(); who.gotoAndStop("talk"); w.sheen.gof = who; w.sheen.onPress = function () { this._parent.responder._visible = false; this.gof.onEnterFrame = function () { distx = this.memorx - wrap._x; disty = this.memory - wrap._y; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); wrap._x = wrap._x + (dirx * 5); wrap._y = wrap._y + (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { wrap._x = this.memorx; wrap._y = this.memory; _root.wordage.unloadMovie(); _root.wordage.removeMovieClip(); _root.reading = false; _root.hud._visible = true; delete this.onEnterFrame; } }; }; } } else { w.bot._visible = false; w.responder._visible = true; var bem = "You call yourself a master of insults? Hah! Don't waste my time kid, get lost."; who.numright = 0; k = 0; while (k < 16) { who.rum[k].beendone = false; k++; } w.responder.msg.text = bem.toUpperCase(); who.gotoAndStop("talk"); w.sheen.gof = who; w.sheen.onPress = function () { this._parent.responder._visible = false; this.gof.onEnterFrame = function () { distx = this.memorx - wrap._x; disty = this.memory - wrap._y; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); wrap._x = wrap._x + (dirx * 5); wrap._y = wrap._y + (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { wrap._x = this.memorx; wrap._y = this.memory; _root.wordage.unloadMovie(); _root.wordage.removeMovieClip(); _root.reading = false; _root.hud._visible = true; delete this.onEnterFrame; } }; }; } if (!bot) { if (subid == undefined) { w.bot._visible = false; who.gotoAndStop("talk"); w.sheen.onPress = function () { this._parent.bot._visible = true; this._parent.responder._visible = false; }; } } else { w.responder._visible = false; } } function spiderDead() { _root.puzzle28 = true; wrap.aw.piece0._visible = false; wrap.aw.piece0.unloadMovie(); wrap.aw.piece0.removeMovieClip(); c = (wrap.obj197.convodata = new Array()); c.q = new Array(); c.q[1] = new Array("Thanks for the candy lady!", "No problem kid, seeing you lay the smack down on that spider was better than any caramel nouget Werther's Original could ever be!"); c.q[0] = new Array("Welp, I tricked spidey into eating that kid I poisoned!", "So I saw! Way to go sonny boy! Enjoy all the candy. Now if you don't mind, I gotta get back to sewing this noose."); c.q[2] = new Array("See ya later!", "May the spirit of Halloween bless your journey!"); c.q[2].exit = true; hu = wrap.obj195; hu.pickuppointer = 1; hu.xdest = hu._x; hu.ydest = hu._y + 4; hu.act = "low"; hu.dir = "up"; hu.associnv = "firstcandy"; } function puppetConvo(who, respond, id) { dat = who.convodata; w = this.attachMovie("convo", "wordage", 99); w._y = 207; i = 0; while (i < 5) { var thing = eval ("w.bot.c" + i); thing._visible = false; i++; } i = 0; while (i < dat.q.length) { var thing = eval ("w.bot.c" + i); var nev = (i + 1); if ((dat.q[i][0] != undefined) && (dat.q[i][0] != "")) { thing.msg.text = (nev + ". ") + dat.q[i][0].toUpperCase(); thing._visible = true; } thing.id = i; thing.say0 = dat.q[i][0]; thing.hi = who; thing.onPress = function (dat) { this._parent._parent._visible = false; _root.showTxt(this.say0, "", false, this.hi, this.id); _root.wrap.dude.guts.gotoAndStop("talk" + _root.wrap.dude.app); }; w.responder._visible = false; i++; } if (respond) { w.responder.msg.text = dat.q[id][1].toUpperCase(); who.talkFunction(id); who.updateConvo(); if (!who.notalk) { if (who.talkexception == undefined) { who.gotoAndStop("talk"); } else { who.gotoAndStop(who.talkexception); } } w.bot._visible = false; w.responder._visible = true; i = 0; while (i < dat.q.length) { var thing = eval ("w.bot.c" + i); var nev = (i + 1); if ((dat.q[i][0] != undefined) && (dat.q[i][0] != "")) { thing.msg.text = (nev + ". ") + dat.q[i][0].toUpperCase(); thing._visible = true; } thing.id = i; thing.say0 = dat.q[i][0]; thing.hi = who; thing.onPress = function (dat) { this._parent._parent._visible = false; _root.showTxt(this.say0, "", false, this.hi, this.id); _root.wrap.dude.guts.gotoAndStop("talk" + _root.wrap.dude.app); }; i++; } w.j = dat.q[id].exit; w.ji = id; w.bloo = who; w.dar = dat; w.sheen.onPress = function () { if (this._parent.j != true) { if (!this._parent.dar.q[this._parent.ji].runapp) { this._parent.bot._visible = true; this._parent.responder._visible = false; } else { this._parent.bloo.runApp(this._parent.ji); } } else { this._parent.responder._visible = false; _root.box.data.savememx = undefined; _root.box.data.savememy = undefined; w.bloo.onEnterFrame = function () { distx = this.memorx - wrap._x; disty = this.memory - wrap._y; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); wrap._x = wrap._x + (dirx * 5); wrap._y = wrap._y + (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { wrap._x = this.memorx; wrap._y = this.memory; _root.wordage.unloadMovie(); _root.wordage.removeMovieClip(); _root.reading = false; _root.hud._visible = true; delete this.onEnterFrame; } }; } }; } _root.reading = true; } function autoTalk(ye) { if (ye._x > wrap.dude._x) { wrap.dude._xscale = 100; } else { wrap.dude._xscale = -100; } ye.rumset = false; ye.memorx = wrap._x; ye.memory = wrap._y; hud._visible = false; ye.onEnterFrame = function () { distx = wrap._x - this.talkx; disty = wrap._y - this.talky; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); wrap._x = wrap._x - (dirx * 5); wrap._y = wrap._y - (diry * 5); var _local3 = Math.abs(distx); var _local2 = Math.abs(disty); if ((_local3 < 5) && (_local2 < 5)) { wrap._x = this.talkx; wrap._y = this.talky; delete this.onEnterFrame; } }; puppetConvo(ye); } function changeMode(num) { _root.mod = num; } wrap.attachMovie("dude", "dude", 0); wrap.dude.app = "down"; this.combosound = new Sound(); combosound.attachSound("combine"); this.gotit = new Sound(); gotit.attachSound("pickit"); this.switchit = new Sound(); switchit.attachSound("lightswitch"); stopAllSounds(); initLev(_root.savedlev, _root.savedguyx, _root.savedguyy, _root.savedlevx, _root.savedlevy); points = 0; var mdat = new Array(); mdat[0] = new Array(0, 1, 2, 3, 4, 5, 6); mdat[1] = new Array(12, 14, 10, 9, 8, 7, 15, 16, 17, 18, 20, 22, 23, 24, 26, 27, 28, 29, 35); mdat[2] = new Array(30, 31, 32, 33, 34); mdat[3] = new Array(13, 13); _root.cursong = undefined; _root.museoff = false; endholder.finalshowdown.unloadMovie(); endholder.finalshowdown.removeMovieClip(); var keyListener = new Object(); keyListener.onKeyDown = function () { var _local2 = Key.getCode(); if (_local2 == 32) { if (!museoff) { muse.stop(); museoff = true; } else { muse.start(0, 999); museoff = false; } } if (_local2 == 49) { _root.mod = 0; _root.typ = 1; _root.hud.updateSel(0); _root.hud.rolledout = true; delete _root.hud.onRollOver; delete _root.hud.onRollOut; } if (_local2 == 50) { _root.mod = 1; _root.typ = 1; _root.hud.updateSel(1); _root.hud.rolledout = true; delete _root.hud.onRollOver; delete _root.hud.onRollOut; } if (_local2 == 51) { _root.mod = 2; _root.typ = 1; _root.hud.updateSel(2); _root.hud.rolledout = true; delete _root.hud.onRollOver; delete _root.hud.onRollOut; } if (_local2 == 52) { _root.mod = 3; _root.typ = 1; _root.hud.updateSel(3); _root.hud.rolledout = true; delete _root.hud.onRollOver; delete _root.hud.onRollOut; } }; Key.addListener(keyListener); _root.onMouseUp = function () { if (((mod == 0) && (!reading)) && (!hud.hitTest(_xmouse, _ymouse, true))) { onexit = false; i = 0; while (i < exits.length) { var hib = exits[i]; if (hib.hitTest(_xmouse, _ymouse, true)) { onexit = true; if (!hib.locked) { getDest(hib.xdest, hib.ydest, hib.destmap, hib.nextx, hib.nexty, hib.mapx, hib.mapy, hib.dir, true); } else { var thing = eval ("hib.desc" + hib.descpointer); showTxt(thing); } } i++; } if ((!onexit) && (!reading)) { getDest(wrap._xmouse, wrap._ymouse); } } if (((mod == 2) && (!reading)) && (!hud.hitTest(_xmouse, _ymouse, true))) { n = 0; while (n < objs.length) { var ye = objs[n]; if (ye.hitarea != undefined) { var hitter = ye.hitarea; } else { var hitter = ye; } var dadesc = eval ("ye.talker" + ye.talkpointer); if (hitter.hitTest(_xmouse, _ymouse, true) && (dadesc != undefined)) { if (ye.talkact) { _root.temptalk = ye; } who = wrap.dude; who.distx = ye._x - who._x; who.disty = ye._y - who._y; who.absx = Math.abs(who.distx); who.absy = Math.abs(who.disty); who.angle = Math.atan2(who.disty, who.distx); degs = (who.angle * 180) / Math.PI; if ((degs > 45) && (degs < 135)) { who.app = "down"; } if ((((degs <= 45) && (degs >= -45)) || ((degs <= -135) && (who.dir == -1))) || (((degs <= 180) && (who.dir == -1)) && (degs > 135))) { who.app = "side"; } if ((degs > -135) && (degs < -45)) { who.app = "up"; } if (ye._x > who._x) { who.dir = 1; } else { who.dir = -1; } if (who.app == "side") { who._xscale = 100 * who.dir; } wrap.dude.guts.gotoAndStop("talk" + who.app); if (!ye.convo) { showTxt(dadesc, ye.talkapp); } else { ye.rumset = false; ye.memorx = wrap._x; ye.memory = wrap._y; _root.box.data.savememx = wrap._x; _root.box.data.savememy = wrap._y; hud._visible = false; ye.onEnterFrame = function () { distx = wrap._x - this.talkx; disty = wrap._y - this.talky; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); wrap._x = wrap._x - (dirx * 5); wrap._y = wrap._y - (diry * 5); var _local3 = Math.abs(distx); var _local2 = Math.abs(disty); if ((_local3 < 5) && (_local2 < 5)) { wrap._x = this.talkx; wrap._y = this.talky; delete this.onEnterFrame; } }; puppetConvo(ye); } } n++; } } if (((mod == 1) && (!hud.hitTest(_xmouse, _ymouse, true))) && (!reading)) { foundone = false; n = 0; while (n < objs.length) { var ye = objs[n]; if (ye.hitarea != undefined) { var hitter = ye.hitarea; } else { var hitter = ye; } if (((hitter.hitTest(_xmouse, _ymouse, true) && (ye.desc0 != undefined)) && (!objs[i].gotten)) && (!foundone)) { var dadesc = eval ("ye.desc" + ye.descpointer); foundone = true; showTxt(dadesc, ye.showpic); } n++; } } if (((mod == 1) && (!hud.hitTest(_xmouse, _ymouse, true))) && (!reading)) { n = 0; while (n < exits.length) { var ye = exits[n]; if ((ye.hitTest(_xmouse, _ymouse, true) && (ye.desc0 != undefined)) && (!objs[i].gotten)) { var thing = eval ("ye.desc" + ye.descpointer); showTxt(thing, ye.showpic); } n++; } } if ((mod == 1) && (!reading)) { i = 0; while (i < 5) { var thing = eval ("hud.h" + i); if (thing.hitTest(_xmouse, _ymouse, true) && (thing.full)) { showTxt(thing.guts.desc, thing.guts.lookpic); _root.typ = 2; cur.attachMovie("mouse2", "guts", 0); delete thing.onRollOut; } i++; } } if (((mod == 3) && (!hud.hitTest(_xmouse, _ymouse, true))) && (!reading)) { i = 0; while (i < objs.length) { yo = objs[i]; if (yo.hitarea != undefined) { var hitter = yo.hitarea; } else { var hitter = yo; } var dadesc = eval ("yo.pickup" + yo.pickuppointer); if ((hitter.hitTest(_xmouse, _ymouse, true) && (dadesc != undefined)) && (!objs[i].gotten)) { if ((objs[i].associnv != undefined) || (objs[i].actionnoitem)) { wrap.dude.picksomething = false; if (!wrap.dude.picksomething) { getDest(objs[i].xdest, objs[i].ydest); wrap.dude.act = objs[i].act; wrap.dude.temp = objs[i]; wrap.dude.goahead = false; wrap.dude.picksomething = true; wrap.dude.desc = dadesc; wrap.dude.onEnterFrame = function () { if (wrap.dude.goahead) { showTxt(wrap.dude.desc, wrap.dude.temp.getpic); if (!wrap.dude.temp.actionnoitem) { wrap.dude.temp._visible = false; wrap.dude.temp.gotten = true; k = 0; while (k < _root.pos[_root.curlev].length) { if ((_root.pos[_root.curlev][k][0] == wrap.dude.temp._x) && (_root.pos[_root.curlev][k][1] == wrap.dude.temp._y)) { _root.levs[_root.curlev][k] = "[none]"; } k++; } hud.addInv(wrap.dude.temp.associnv); } gotit.start(); _root.points = _root.points + wrap.dude.temp.pickuppoints; wrap.dude.temp.pickupFunction(); wrap.dude.picksomething = false; delete wrap.dude.onEnterFrame; } }; } } else { objs[i].trypickupFunction(); if (!objs[i].hidepickup) { showTxt(dadesc, objs[i].getpic); } } } i++; } } if (mod == 4) { var nogo = false; if ((((_xmouse > 100) && (_xmouse < 133)) && (_ymouse > 200)) && (_ymouse < 273)) { _root.hud.goLef(); nogo = true; } if ((((_xmouse > 330) && (_xmouse < 387)) && (_ymouse > 200)) && (_ymouse < 273)) { _root.hud.goRig(); nogo = true; } if ((!reading) && (!nogo)) { var foundit = false; var hitsomething = false; i = 0; while (i < objs.length) { yo = objs[i]; if (yo.hitarea != undefined) { var hitter = yo.hitarea; } else { var hitter = yo; } if (hitter.hitTest(_xmouse, _ymouse, true) && (!objs[i].gotten)) { hitsomething = true; n = 0; while (n < cur.guts.combos.length) { if (cur.guts.combos[n] == levs[curlev][i]) { combosound.start(); cur.guts.func(n); mod = 3; foundit = true; } n++; } } i++; } i = 0; while (i < 5) { var thing = eval ("hud.h" + i); if (thing.hitTest(_xmouse, _ymouse, true) && (thing.full)) { hitsomething = true; n = 0; while (n < cur.guts.combos.length) { if (hud.inventory[cur.guts.id] == hud.inventory[thing.guts.id]) { showTxt("You can't combine something with itself Sherlock."); foundit = true; } else if (cur.guts.combos[n] == hud.inventory[thing.guts.id]) { combosound.start(); cur.guts.func(n); _root.gotcombo = true; foundit = true; } n++; } } i++; } i = 0; while (i < exits.length) { yo = exits[i]; var hitter = yo; if (hitter.hitTest(_xmouse, _ymouse, true)) { hitsomething = true; n = 0; while (n < cur.guts.combos.length) { if (cur.guts.combos[n] == exx[curlev][i].nam) { cur.guts.func(n); mod = 3; foundit = true; } n++; } } i++; } if ((!foundit) && (hitsomething)) { showTxt("You can't use those things together."); _root.gotcombo = true; } } } if ((_root.mod == 3) && (!reading)) { i = 0; while (i < 5) { var thing = eval ("hud.h" + i); if (thing.hitTest(_xmouse, _ymouse, true) && (thing.full)) { _root.mod = 4; _root.typ = 99; m = _root.cur.attachMovie(hud.inventory[thing.guts.id], "guts", 0); m._y = m._y + m.shifty; m._x = m._x + m.shiftx; m.id = thing.guts.id; delete thing.onRollOut; } i++; } } }; c = _root.createEmptyMovieClip("cur", 999); _root.onMouseMove = function () { if (_root.mod == undefined) { changeMode(0); } c = _root.cur; c._x = _xmouse; c._y = _ymouse; if (_root.reading) { c.attachMovie("mouse2", "guts", 0); typ = 2; } if (mod == 4) { if (hud.toolbar.hitTest(_xmouse, _ymouse, true) && (!reading)) { i = 0; while (i < 5) { var thing = eval ("hud.h" + i); delete thing.onRollOut; i++; } delete hud.onRollOver; delete hud.onRollOut; mod = 3; typ = 100; } } if ((!hud.hitTest(_xmouse, _ymouse, true)) && (!reading)) { if (_root.mod == 0) { if (!wrap.aw.hitTest(_xmouse, _ymouse, true)) { if (typ != 0) { c.attachMovie("mouse0", "guts", 0); typ = 0; } } else if (typ != 1) { c.attachMovie("mouse1", "guts", 0); typ = 1; } onexit = false; i = 0; while (i < exits.length) { var hib = exits[i]; if (hib.hitTest(_xmouse, _ymouse, true)) { onexit = true; exittyp = hib.mousetyp; } i++; } if ((typ != 4) && (onexit)) { c.attachMovie("mouse" + exittyp, "guts", 0); typ = 4; } } if (_root.mod == 1) { hitsomething = false; n = 0; while (n < objs.length) { var ye = objs[n]; if (ye.hitarea != undefined) { var hitter = ye.hitarea; } else { var hitter = ye; } if (hitter.hitTest(_xmouse, _ymouse, true) && (ye.desc0 != undefined)) { hitsomething = true; if (typ != 3) { c.attachMovie("mouse3", "guts", 0); ye.onRollOut = function () { c.attachMovie("mouse1", "guts", 0); delete this.onRollOut; delete this.onDragOut; typ = 1; }; ye.onDragOut = function () { c.attachMovie("mouse1", "guts", 0); delete this.onRollOut; delete this.onDragOut; typ = 1; }; typ = 3; } } n++; } n = 0; while (n < exits.length) { var ye = exits[n]; if (ye.hitTest(_xmouse, _ymouse, true) && (ye.desc0 != undefined)) { hitsomething = true; if (typ != 3) { c.attachMovie("mouse3", "guts", 0); ye.onRollOut = function () { c.attachMovie("mouse1", "guts", 0); delete this.onRollOut; delete this.onDragOut; typ = 1; }; ye.onDragOut = function () { c.attachMovie("mouse1", "guts", 0); delete this.onRollOut; delete this.onDragOut; typ = 1; }; typ = 3; } } n++; } if (!hitsomething) { c.attachMovie("mouse1", "guts", 0); typ = 1; } } if (mod == 2) { hitsomething = false; n = 0; while (n < objs.length) { var ye = objs[n]; if (ye.hitarea != undefined) { var hitter = ye.hitarea; } else { var hitter = ye; } dadesc = eval ("ye.talker" + ye.talkpointer); if (hitter.hitTest(_xmouse, _ymouse, true) && (dadesc != undefined)) { hitsomething = true; if (typ != 4) { c.attachMovie("mouse4", "guts", 0); ye.onRollOut = function () { c.attachMovie("mouse1", "guts", 0); delete this.onRollOut; delete this.onDragOut; typ = 1; }; ye.onDragOut = function () { c.attachMovie("mouse1", "guts", 0); delete this.onRollOut; delete this.onDragOut; typ = 1; }; typ = 4; } } if (!hitsomething) { c.attachMovie("mouse1", "guts", 0); typ = 1; } n++; } } if (mod == 3) { hitsomething = false; n = 0; while (n < objs.length) { var ye = objs[n]; if (ye.hitarea != undefined) { var hitter = ye.hitarea; } else { var hitter = ye; } dadesc = eval ("ye.pickup" + ye.pickuppointer); if (hitter.hitTest(_xmouse, _ymouse, true) && (dadesc != undefined)) { hitsomething = true; if (typ != 5) { c.attachMovie("mouse5", "guts", 0); ye.onRollOut = function () { c.attachMovie("mouse1", "guts", 0); delete this.onRollOut; delete this.onDragOut; typ = 1; }; ye.onDragOut = function () { c.attachMovie("mouse1", "guts", 0); delete this.onRollOut; delete this.onDragOut; typ = 1; }; typ = 5; } } if (!hitsomething) { c.attachMovie("mouse1", "guts", 0); typ = 1; } n++; } } } else { if ((typ == 100) && (reading)) { var donot = true; } else { var donot = false; } if ((mod == 1) && (!reading)) { i = 0; while (i < 5) { var thing = eval ("hud.h" + i); if (thing.hitTest(_xmouse, _ymouse, true) && (thing.full)) { if (typ != 3) { c.attachMovie("mouse3", "guts", 0); donot = true; thing.onRollOut = function () { _root.typ = 3; donot = false; delete this.onRollOut; }; } } i++; } } if ((mod == 3) && (!reading)) { i = 0; while (i < 5) { var thing = eval ("hud.h" + i); if (thing.hitTest(_xmouse, _ymouse, true) && (thing.full)) { if (typ != 5) { c.attachMovie("mouse5", "guts", 0); donot = true; thing.onRollOut = function () { _root.typ = 5; donot = false; delete this.onRollOut; }; } } i++; } } if (((typ != 2) && (typ != 99)) && (!donot)) { c.attachMovie("mouse2", "guts", 0); typ = 2; } if ((typ == 99) || (typ == 100)) { hud.onRollOut = function () { hud.rolledout = true; typ = 100; }; hud.onRollOver = function () { if (!reading) { if (hud.rolledout) { mod = 3; hud.rolledout = false; delete this.onRollOver; delete this.onRollOut; } } }; } } }; if (_root.makechange) { _root.newcost = true; switchGuts(false); _root.hud._visible = true; } if (_root.dodevil) { loadSatan(); } if (_root.returning) { if (!_root.dodevil) { showTxt("Welcome back to your saved game! Have fun helping little Johnny complete his Trick or Treat Adventure Quest!"); } } else if (!_root.dodevil) { showTxt("Welcome to Trick of Treat Adventure Quest, no saved data was detected on your computer. Remember that the numbers 1, 2, 3, and 4, are hot keys to switch between action types."); } getDest(wrap.dude._x, wrap.dude._y + 1);
Symbol 18 MovieClip [dec1] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello normal pumpkin!"; this.pickup0 = "It looks good where it is."; this.desc0 = "Your average run of the mill jack o' lantern.";
Symbol 22 MovieClip [dec2] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello pumpkin!"; this.pickup0 = "It looks good where it is."; this.desc0 = "Your average run of the mill jack o' lantern.";
Symbol 27 MovieClip [dec3] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello wicked pumpkin!"; this.pickup0 = "It looks good where it is."; this.desc0 = "A wicked looking jack o' lantern.";
Symbol 31 MovieClip [dec4] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello CBS pumpkin!"; this.pickup0 = "It looks good where it is."; this.desc0 = "A pumpkin with the CBS logo on it... that's some quality television programming!";
Symbol 35 MovieClip [dec5] Frame 1
this.cacheAsBitmap = true;
Symbol 39 MovieClip [dec6] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello cartoony pumpkin!"; this.pickup0 = "It looks good where it is."; this.desc0 = "A cartoony jack o' lantern.";
Symbol 43 MovieClip [dec7] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello x-box pumpkin!"; this.pickup0 = "It looks good where it is."; this.desc0 = "Yes, another video game reference within a video game.";
Symbol 47 MovieClip [dec8] Frame 1
this.cacheAsBitmap = true;
Symbol 51 MovieClip [dec9] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Why so glum jacko?"; this.pickup0 = "It looks good where it is."; this.desc0 = "A sad clown face jack o' lantern.";
Symbol 55 MovieClip [dec10] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "I bet you'd make some delicious PI! Ha ha, see what I did there?"; this.pickup0 = "It looks good where it is."; this.desc0 = "Some math nerd carved pi into a pumpkin, maybe he couldn't fit 3.14.";
Symbol 59 MovieClip [dec11] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello anime pumpkin!"; this.pickup0 = "It looks good where it is."; this.desc0 = "Everyone hates anime eyes on pumpkins.";
Symbol 62 MovieClip [dec12] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello broken pumpkin!"; this.pickup0 = "It looks good where it is."; this.desc0 = "This pumpkin has seen better days.";
Symbol 65 MovieClip [dec13] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello plain jane pumpkin!"; this.pickup0 = "It looks good where it is."; this.desc0 = "For the minimalist in all of us, here is a pumpkin without any carving.";
Symbol 68 MovieClip [dec14] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "I will avenge you smashed pumpkin!"; this.pickup0 = "It looks good where it is."; this.desc0 = "Hoodlums graze your street at Halloween smashing people's hard work.";
Symbol 71 MovieClip [dec15] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Don't you feel bad knowing that you're stuffed with refuse?"; this.pickup0 = "It looks good where it is."; this.desc0 = "It's one of those cheap trash bag pumpkin decorations.";
Symbol 74 MovieClip [dec16] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Don't you feel bad knowing that you're stuffed with refuse?"; this.pickup0 = "It looks good where it is."; this.desc0 = "It's one of those cheap trash bag pumpkin decorations.";
Symbol 77 MovieClip [cone7] Frame 1
this.cacheAsBitmap = true;
Symbol 78 MovieClip [cone10] Frame 1
this.cacheAsBitmap = true;
Symbol 79 MovieClip [cone9] Frame 1
this.cacheAsBitmap = true;
Symbol 80 MovieClip [cone8] Frame 1
this.cacheAsBitmap = true;
Symbol 81 MovieClip [cone6] Frame 1
this.cacheAsBitmap = true;
Symbol 82 MovieClip [cone5] Frame 1
this.cacheAsBitmap = true;
Symbol 83 MovieClip [cone4] Frame 1
this.cacheAsBitmap = true;
Symbol 84 MovieClip [cone3] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hey cone, you're so conical!"; this.pickup0 = "Nah, you don't want to haul a cone around all night."; this.desc0 = "A traffic cone.";
Symbol 85 MovieClip [cone2] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hey cone, you're so conical!"; this.pickup0 = "Nah, you don't want to haul a cone around all night."; this.desc0 = "A traffic cone.";
Symbol 86 MovieClip [cone1] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hey cone, you're so conical!"; this.pickup0 = "Nah, you don't want to haul a cone around all night."; this.desc0 = "A traffic cone.";
Symbol 89 MovieClip [dec18] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hey stain... What's your bloody problem?"; this.pickup0 = "It looks good where it is."; this.desc0 = "A blood stain... real or fake? You be the judge.";
Symbol 92 MovieClip [dec19] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hey buddy, high five!"; this.pickup0 = "It looks good where it is."; this.desc0 = "A really realistic looking zombie arm decoration.";
Symbol 111 MovieClip [dec20] Frame 1
this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Ever see that movie 'Smoky and the Bandit?' Yeah, trans ams rule."; this.pickup0 = "You don't need it."; this.desc0 = "An old timey smoke generating machine.";
Symbol 114 MovieClip [dec21] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Alas, poor Yorrick, I knew thee well..."; this.pickup0 = "What, are you gonna lick it up to carry it?."; this.desc0 = "A chalk outline, in the neighborhood it's hard to say where the decorations stop and reality begins";
Symbol 117 MovieClip [dec22] Frame 1
this.cacheAsBitmap = true;
Symbol 122 MovieClip [dec23] Frame 1
stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "You steadfastly refuse to speak to the fire hydrant."; this.pickup0 = "It looks good where it is."; this.desc0 = "Supah dupah red fire hydrant!.";
Symbol 122 MovieClip [dec23] Frame 2
stop();
Symbol 128 MovieClip [dec24] Frame 1
stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Rest in peace friend, rest in peace."; this.pickup0 = "It looks good where it is."; this.desc0 = "Hey, it's a decorative gravestone. At least you hope it's decorative.";
Symbol 128 MovieClip [dec24] Frame 2
stop(); this.cacheAsBitmap = true;
Symbol 133 MovieClip [dec25] Frame 1
stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Rest in peace friend, rest in peace."; this.pickup0 = "It looks good where it is."; this.desc0 = "Hey, it's a decorative gravestone. At least you hope it's decorative.";
Symbol 133 MovieClip [dec25] Frame 2
stop();
Symbol 145 MovieClip [dec29] Frame 1
stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Bat, you so cuh-razeeeee."; this.pickup0 = "It looks good where it is."; this.desc0 = "Ooooohhhh, a stick-on bat.";
Symbol 148 MovieClip [dec30] Frame 1
stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Here kitty kitty kitty."; this.pickup0 = "It looks good where it is."; this.desc0 = "It's a black cat wall sticker.";
Symbol 157 MovieClip [dec33] Frame 1
this.cacheAsBitmap = true;
Symbol 160 MovieClip [dec34] Frame 1
stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "The all seeing eye of Halloween sees ALL!"; this.pickup0 = "It looks good where it is."; this.desc0 = "A decorative Halloween eye ball.";
Symbol 166 MovieClip [dec36] Frame 1
stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Wow, mysterious writing, have you ever looked at yourself in a mirror?"; this.pickup0 = "No, let someone else clear it off the wall."; this.desc0 = "No Halloween game is complete without a reference to The Shining.";
Symbol 169 MovieClip [dec37] Frame 1
stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "This wall rated T for teen."; this.pickup0 = "Let someone else do the neighborhood cleanup, you've got candy to find!"; this.desc0 = "A blood stain.";
Symbol 175 MovieClip [dec39] Frame 1
this.cacheAsBitmap = true; stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Egg-cellent to meet you mister egg."; this.pickup0 = "You know how hard it is to clean off dried egg!?? Better leave it alone."; this.desc0 = "Looks like someone's been having a good time this Halloween.";
Symbol 178 MovieClip [dec40] Frame 1
this.cacheAsBitmap = true;
Symbol 181 MovieClip [dec41] Frame 1
stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Crime scene tape, I hear you're the type of person it's best not to cross."; this.pickup0 = "Best not mess with an ongoing investigation."; this.desc0 = "Some crime scene tape. Hopefully it's just a decoration.";
Symbol 184 MovieClip [dec42] Frame 1
stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Crime scene tape, I hear you're the type of person it's best not to cross."; this.pickup0 = "Best not mess with an ongoing investigation."; this.desc0 = "Some crime scene tape. Hopefully it's just a decoration.";
Symbol 239 MovieClip [obj201] Frame 1
function pickupFunction() { _root.switchit.start(); if (_root.puzzle22) { _root.makeGel(); _root.puzzle22 = false; } else { _root.removeGel(); _root.puzzle22 = true; _root.saveBox(); } } this.cacheAsBitmap = true; this.actionnoitem = true; this.xdest = this._x + 13; this.ydest = this._y + 70; this.act = "mid"; this.dir = "up"; this.getsc = 100; this.talkpointer = 0; this.talker0 = "I hate you so much lightswitch."; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You flip the switch."; this.desc0 = "Lot goes on, light goes off."; if (!_root.puzzle22) { _root.makeGel(); } else { _root.removeGel(); }
Symbol 253 MovieClip Frame 140
this._parent.gotoAndStop("norm");
Symbol 254 MovieClip [obj197] Frame 1
this.cacheAsBitmap = true; stop(); this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No way you're touching that sack o' skin."; this.desc0 = "An old lady knitting something."; this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { if (!_root.puzzle28) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("TRICK OR TREAT!", "I'm afraid all you're gonna get today is a trick, sonny boy. That giant spider has been eating all the kids who come near my house!"); c.q[1] = new Array("If I kill that spider, can I have that big sack o' candy?", "Sure! But good luck gettin' rid of it! He's one heck of a mean spider!"); c.q[2] = new Array("So what are you knitting?", "A noose. It's a lil' somethin' for the grandkids..."); c.q[3] = new Array("I'll be back with something for your spider.", "Ok whippersnapper, but a simple can of bug spray isn't gonna take care of that beast!"); c.q[3].exit = true; if (!_root.puzzle25) { _root.autoTalk(this); _root.puzzle25 = true; } } else { _root.spiderDead(); } }
Symbol 257 MovieClip [obj196] Frame 1
this.cacheAsBitmap = true;
Symbol 275 MovieClip [obj195] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "That spider's in the way... How can you get rid of it?"; this.pickup1 = "Alright, delicious candy! Halloween is rolling now!"; this.desc0 = "A giant sack of candy. The true meaning of Halloween.";
Symbol 278 MovieClip [obj194] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Pick"; this.desc0 = "Desc";
Symbol 283 MovieClip [obj193] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Pick flowers? P'shaw!"; this.desc0 = "A bed of flowers.";
Symbol 286 MovieClip [obj192] Frame 1
this.cacheAsBitmap = true;
Symbol 291 MovieClip [num662] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello house number!"; this.pickup0 = "You have no need for a house number."; this.desc0 = "A house number.";
Symbol 292 MovieClip [obj191] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Pick"; this.desc0 = "Desc";
Symbol 295 MovieClip [obj190] Frame 1
this.cacheAsBitmap = true;
Symbol 310 MovieClip [obj210] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Candy, you look so delicious."; this.pickup0 = "Better ask the guy for it instead of just grabbing it."; this.desc0 = "A glowing container brimming with candies. It will be yours!";
Symbol 313 MovieClip [obj206] Frame 1
this.cacheAsBitmap = true;
Symbol 318 MovieClip [obj205] Frame 1
this.cacheAsBitmap = true; stop(); if (_root.puzzle30) { this.gotoAndStop("tped"); }
Symbol 321 MovieClip [obj189] Frame 1
this.cacheAsBitmap = true;
Symbol 325 MovieClip [obj188] Frame 1
this.cacheAsBitmap = true;
Symbol 328 MovieClip [obj187] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hi advertisement! Come here often?"; this.pickup0 = "You don't need it, besides, you're on an important CANDY HUNT!"; this.desc0 = "Some college student's ad looking for a roommate.";
Symbol 331 MovieClip [obj186] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "How's it hangin' trashcan?"; this.pickup0 = "Nah, last time you rifled through some trash you got a really bad rash."; this.desc0 = "A trash can.";
Symbol 334 MovieClip [obj185] Frame 1
this.cacheAsBitmap = true;
Symbol 346 MovieClip [obj184] Frame 1
function openDoors() { var _local1 = lef.goal - lef._x; lef._x = lef._x + (_local1 / speed); _local1 = rig.goal - rig._x; rig._x = rig._x + (_local1 / speed); } function closeDoors() { var _local1 = lef.home - lef._x; lef._x = lef._x + (_local1 / speed); _local1 = rig.home - rig._x; rig._x = rig._x + (_local1 / speed); } this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "They open themselves genius."; this.desc0 = "The entryway to your local convenience store."; this.topp = 170; this.bott = 265; this.leff = 140; this.rigg = 310; lef.home = lef._x; rig.home = rig._x; lef.goal = lef.home - lef._width; rig.goal = rig.home + rig._width; speed = 10; this.onEnterFrame = function () { var _local2 = _root.wrap.dude; if ((((_local2._x > leff) && (_local2._x < rigg)) && (_local2._y > topp)) && (_local2._y < bott)) { openDoors(); } else { closeDoors(); } };
Symbol 356 MovieClip [obj183] Frame 1
function openDoors() { var _local1 = lef.goal - lef._x; lef._x = lef._x + (_local1 / speed); _local1 = rig.goal - rig._x; rig._x = rig._x + (_local1 / speed); } function closeDoors() { var _local1 = lef.home - lef._x; lef._x = lef._x + (_local1 / speed); _local1 = rig.home - rig._x; rig._x = rig._x + (_local1 / speed); } this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "They open themselves genius."; this.desc0 = "The exit."; this.talkpointer = 0; this.talker0 = "Open Sesame!"; this.topp = 170; this.bott = 230; this.leff = 250; this.rigg = 410; lef.home = lef._x; rig.home = rig._x; lef.goal = (lef.home - lef._width) + 10; rig.goal = (rig.home + rig._width) - 10; speed = 10; lef._x = lef.goal; rig._x = rig.goal; this.onEnterFrame = function () { var _local2 = _root.wrap.dude; if ((((_local2._x > leff) && (_local2._x < rigg)) && (_local2._y > topp)) && (_local2._y < bott)) { openDoors(); } else { closeDoors(); } };
Symbol 359 MovieClip [obj182] Frame 1
this.cacheAsBitmap = true;
Symbol 362 MovieClip [obj181] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "If you want to tinkle, buy a donut with some sprinkles! If you want to poop, buy an ice cream scoop!"; this.pickup0 = "No way. If I removed that poster, people wouldn't know the toilet rules and that would lead to TOTAL ANARCHY."; this.desc0 = "It's a poster explaining that you can only use the toilet if you buy something.";
Symbol 366 MovieClip [obj180] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Brrrrrrrrr!"; this.pickup0 = "As much as I do love me some rock solid frozen foods, it's Halloween and I want CANDY!"; this.desc0 = "This is where they keep all the frozen dinners. Last time I bought one of the pizzas, I needed a hammer and chisel to break off all the ice on it.";
Symbol 369 MovieClip [obj179] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Awww man, they're out of Bomb Pops again!"; this.pickup0 = "As much as I do love me some melted ice cream bars, it's Halloween and I want CANDY!"; this.desc0 = "All the ice cream is kept in this freezer, which constantly malfunctions and makes my ice cream bars look like Toht's face after they opened the Arc.";
Symbol 373 MovieClip [obj178] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hey food, I saw Attack of the Killer Tomatoes and I just want you to know that if you ever come to life, I'm on your side!"; this.pickup0 = "As much as I do love me some expired foods, it's Halloween and I want CANDY!"; this.desc0 = "They have such a great selection of food here, too bad it's all expired. For example, somehow they still have Superman peanut butter here.";
Symbol 376 MovieClip [obj177] Frame 1
this.cacheAsBitmap = true;
Symbol 379 MovieClip [obj176] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Pick"; this.desc0 = "Desc";
Symbol 382 MovieClip [obj175] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Damn you Lotto tickets! One day I'll make millions and then we'll see who's laughing."; this.pickup0 = "Maybe I'll buy Lotto tickets another time... like when I actually have some money to spare."; this.desc0 = "Under the counter mat is where they display all of the Lotto tickets that winners like me can buy.";
Symbol 386 MovieClip [obj174] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "That beefy juicy taste!"; this.pickup0 = "As much as I do love me some jerky, it's Halloween and I want CANDY!"; this.desc0 = "The greatest selection of Beef Jerky in the area!";
Symbol 389 MovieClip [obj173] Frame 1
this.cacheAsBitmap = true;
Symbol 392 MovieClip [obj172] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Pick"; this.desc0 = "Desc"; this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "You're my hunny bun, sugar plum, pumpy upmy upmy upmkin. You're my sweetie pie. You're my cuppy cake, gumdrop, shyummkums pure. The apple of my eye!"; this.pickup0 = "As much as I do love me some ancient pastries, it's Halloween and I want CANDY!"; this.desc0 = "It's a case full of delicious pastries. Well, I'm sure they were delicious when they were originally made, about 2 months ago.";
Symbol 395 MovieClip [obj171] Frame 1
Symbol 398 MovieClip [obj170] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hey register, can ya spare a buck? Come on man, help the homeless!"; this.pickup0 = "Ummm... no. Somehow I think he'd notice me reaching into his cash register."; this.desc0 = "It's the cash register where they probably keep BILLIONS of dollars!";
Symbol 401 MovieClip [obj169] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Screw the holy grail, this is the REAL cup of a carpenter!"; this.pickup0 = "You need some solid candies, no need for liquid refreshment."; this.desc0 = "Squirpee cups!";
Symbol 404 MovieClip [obj168] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Squirpeelicious!"; this.pickup0 = "He got mad the last time I drank straight from the Squirpee machine. Better not."; this.desc0 = "It's the Squirpee machine! Icy slushy goodness!";
Symbol 407 MovieClip [obj167] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Trashcan, you're so diiiirty."; this.pickup0 = "You spend a good amount of effort in avoiding taking out the trash, why grab it now?"; this.desc0 = "A trash can.";
Symbol 413 MovieClip [obj166] Frame 1
if (_root.curlev == 17) { gra._visible = true; } else { gra._visible = false; } this.cacheAsBitmap = true;
Symbol 416 MovieClip [obj165] Frame 1
this.cacheAsBitmap = true;
Symbol 419 MovieClip [obj164] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hi weird plants!"; this.pickup0 = "You don't need them."; this.desc0 = "Your parent's futile attempt at making a garden.";
Symbol 422 MovieClip [num661] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello house number!"; this.pickup0 = "You have no need for a house number."; this.desc0 = "Your house number.";
Symbol 423 MovieClip [obj163] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello house number!"; this.pickup0 = "You have no need for a house number."; this.desc0 = "A house number.";
Symbol 426 MovieClip [obj162] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hi daily paper!"; this.pickup0 = "Nah, you try to avoid reading where possible."; this.desc0 = "Looks like today's newspaper.";
Symbol 429 MovieClip [obj161] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Yo yo Mr. mailbox."; this.pickup0 = "What use would it be to carry around a mailbox?"; this.desc0 = "A mailbox.";
Symbol 432 MovieClip [obj160] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.pickup0 = "You're too weak to move the fence."; this.desc0 = "A fence."; this.talker0 = "Hi fence.";
Symbol 435 MovieClip [obj159] Frame 1
this.cacheAsBitmap = true; this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello house."; this.pickup0 = "Yeah, these games let you carry insanely large stuff, but you ain't pocketing a house."; this.desc0 = "Your house, your parents are so caught up in their 'activities' they didn't do any Halloween decorations.";
Symbol 451 MovieClip [obj199] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Can't reach it, don't want to."; this.desc0 = "Even though this is one of the only animated elements in this game, it serves no purpose. Trust us."; this.talkpointer = 0; this.talker0 = "You're quite the swinger light.";
Symbol 454 MovieClip [obj158] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Unless you're planning on becoming a nun, you have no need for that yardstick at the moment."; this.desc0 = "It's a yardstick. Brings back bad memories of Catholic school for you..."; this.talkpointer = 0; this.talker0 = "Damn you Sister Margaret! I still have scars from all those whacks you gave me with your yardstick!";
Symbol 457 MovieClip [obj157] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.desc0 = "It's a vice! You've used it in the past for cracking open tasty walnuts."; this.pickup0 = "There are a number of bad things that could happen if your clumsy ass tried using this vice, so let's leave it be, shall we?"; this.talkpointer = 0; this.talker0 = "I still remember when you were shipped from your factory in Miami...good times.";
Symbol 462 MovieClip [obj156] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You're no Mr. Fix-it, so don't even bother carrying that thing around and pretending like you are."; this.desc0 = "It's a bright red toolbox. Ooooh, pretty."; this.talkpointer = 0; this.talker0 = "Why must tools be confined to a little box? Let them run free in the wild just like they did when they were born!";
Symbol 465 MovieClip [obj155] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "I wouldn't dare turn on this thing without some protective safety goggles. That's not a hint though."; this.desc0 = "It's a badass tablesaw. BADASS!"; this.talkpointer = 0; this.talker0 = "Table saw, how do I love thee? Let me count the ways...";
Symbol 468 MovieClip [obj154] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Though he'd surely make a great imaginary friend, you've got some serious trick-or-treating to do tonight, so let's leave the skeleton be for now."; this.desc0 = "An old skeleton who's missing quite a few bones."; this.talkpointer = 0; this.talker0 = "Hey mister skeleton, I think you left a few bones in that box on the floor!";
Symbol 471 MovieClip [obj153] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "I don't need a screwdriver, but I wouldn't mind a limo driver... along with a limo."; this.desc0 = "It's a screwdriver. Will all this excitement ever cease?"; this.talkpointer = 0; this.talker0 = "My mom says she loves screwdrivers. Somehow, I don't think she's talking about the tools.";
Symbol 474 MovieClip [obj152] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "I don't need a screwdriver, but I wouldn't mind a limo driver... along with a limo."; this.desc0 = "It's a screwdriver. Will all this excitement ever cease?"; this.talkpointer = 0; this.talker0 = "My mom says she loves screwdrivers. Somehow, I don't think she's talking about the tools.";
Symbol 477 MovieClip [obj151] Frame 1
this.cacheAsBitmap = true;
Symbol 480 MovieClip [obj150] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Sure, why not pick up all this random crap. How about emptying a garbage can into your pockets while you're at it?"; this.desc0 = "It's just a bunch of random tools 'n crap."; this.talkpointer = 0; this.talker0 = "Say there random tools, did I ever tell you about the time I talked to inanimate objects? No? Oh well, no sense in telling you about it now.";
Symbol 484 MovieClip [obj148] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No man should have so much power in the palm of his hand, and that power drill has plenty o' power."; this.desc0 = "Holy hole drilling Batman! It's a power drill!"; this.act = "mid"; this.dir = "down"; this.getsc = -100; this.xdest = this._x - 25; this.ydest = this._y - 80; this.associnv = "drill"; this.pickuppoints = 10; this.talkpointer = 0; this.talker0 = "POW-POW-POWER DRILL! POW-POW-POWER DRILL! POW-POW-POWER MAKES IT GO!";
Symbol 487 MovieClip [obj147] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You take the mouse trap and it snaps down on your hand in the process. Yeeeowch! Hope it was worth the pain, jackass."; this.desc0 = "It's an old mouse trap ... it has yet to solve your rodent infestation problems."; this.act = "mid"; this.dir = "side"; this.getsc = -100; this.xdest = this._x + 33; this.ydest = this._y + 30; this.associnv = "mousetrap"; this.pickuppoints = 10; this.talkpointer = 0; this.talker0 = "Mouse traps like this are so barbaric! I prefer drowning them in sulfuric acid like a civilized human being!";
Symbol 490 MovieClip [obj146] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Your arms are too weak to lift the mighty manly mallet."; this.desc0 = "It's a heavy mallet, great for crushing bones into a fine powder!"; this.talkpointer = 0; this.talker0 = "One day, I'll grow muscles and I will wield you with all my might, Mr. Mallet!";
Symbol 493 MovieClip [obj145] Frame 1
function pickupFunction() { _root.switchit.start(); if (_root.puzzle15) { _root.makeGel(); _root.puzzle15 = false; } else { _root.removeGel(); _root.puzzle15 = true; } } this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You flip the switch"; this.desc0 = "A lightswitch."; this.actionnoitem = true; this.xdest = this._x; this.ydest = this._y + 200; this.act = "top"; this.dir = "up"; this.getsc = -100; if (!_root.puzzle15) { _root.makeGel(); } this.talkpointer = 0; this.talker0 = "I hate you so much lightswitch";
Symbol 496 MovieClip [obj144] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "As much as you adore the bubbles in the level, you really have no use for it at the moment."; this.desc0 = "It's a level, you know, so they can make sure those bodies are perfectly perpendicular to the floor."; this.talkpointer = 0; this.talker0 = "Here's something the government doesn't want you to know: the bubbles in levels like this actually contain a gas that will get you high.";
Symbol 499 MovieClip [obj143] Frame 1
this.cacheAsBitmap = true;
Symbol 502 MovieClip [obj142] Frame 1
this.cacheAsBitmap = true;
Symbol 505 MovieClip [obj141] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No thanks, I'm no lumberjack."; this.desc0 = "It's a bloody hand-saw ... for people who aren't in a rush to kill their victims."; this.talkpointer = 0; this.talker0 = "Coming soon to a theater near you: The Texas Hand-Saw Massacre!";
Symbol 509 MovieClip [obj140] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "I don't feel like searching through all 40 of those tiny drawers for stuff I probably won't even need."; this.desc0 = "Normally people store nuts and bolts in here, but mom and dad have the little drawers labeled with things like eyeballs and spleens. They're such kidders!"; this.talkpointer = 0; this.talker0 = "You're no apothecary cabinet, but you're doing the job of one.";
Symbol 514 MovieClip [obj139] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Ever heard the phrase 'being a third wheel' before? Yeah well, the same goes for having a third leg. [ That's what she said ]"; this.desc0 = "Another ultra-realistic looking Halloween prop. Mom and dad sure do go all out for Halloween!"; this.talkpointer = 0; this.talker0 = "She's got legs! She knows how to lose them!";
Symbol 517 MovieClip [obj138] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "That thing looks a little too real and you don't feel like fondling a corpse... real or not."; this.desc0 = "Wow! What a realistic dead body Halloween prop! It even SMELLS like a dead body! Where do mom and dad get this stuff!?"; this.talkpointer = 0; this.talker0 = "Keep your chin up, buddy! Things could be worse... but not much.";
Symbol 520 MovieClip [obj137] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "After you saw some guy accidentally chop off his hand at Kinko's with one of these things, you swore to never try them yourself."; this.desc0 = "It's a cutting board that's clearly being used to cut paper, just as god intended."; this.talkpointer = 0; this.talker0 = "Sometimes people just really, REALLY hate paper... and that's where you come in old friend.";
Symbol 523 MovieClip [obj136] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You pocket the crowbar."; this.desc0 = "It's a crowbar. You know... for opening boxes, breaking into houses, prying open sewer lids, and bashing skulls."; this.xdest = this._x + 35; this.ydest = this._y + 45; this.act = "mid"; this.dir = "side"; this.getsc = -100; this.associnv = "crowbar"; this.pickuppoints = 10; this.talkpointer = 0; this.talker0 = "Crowbar, I don't know how to tell you this... we've been through a lot together, but it's time we move on. I think we should start seeing other tools.";
Symbol 526 MovieClip [obj135] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "While becoming a butcher's apprentice sounds like a blast, you decide to leave the cleaver where it is."; this.desc0 = "It's a board with a cleaver stuck in it. Weird. I guess mom and dad were cutting up some steaks for dinner down here."; this.talkpointer = 0; this.talker0 = "Cleaver? I barely knew her!";
Symbol 529 MovieClip [obj134] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You pick up the can of raid...this should come in handy for killing some bugs...unfortunately the cap is broken."; this.desc0 = "It's a can of Raid bug spray, but the nozzle on top is broken off."; this.associnv = "raid"; this.act = "low"; this.dir = "up"; this.xdest = this._x; this.ydest = this._y + 30; this.talkpointer = 0; this.talker0 = "Do we really have to spray the bugs to make them leave? Can't we just ask them politely?";
Symbol 532 MovieClip [obj133] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You consider trading this brain for your own, but then remember that such a thing would kill you."; this.desc0 = "It's a brain preserved in a jar! Tasty!"; this.talkpointer = 0; this.talker0 = "Say, what kind of attire does a preserved brain wear to an opera? FORMALdehyde attire!";
Symbol 535 MovieClip [obj132] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Why would you want dusty old clothes from this box when you're already wearing perfectly good dusty old clothes?"; this.desc0 = "It's a box filled with dusty old clothes. Odd, there's even some old wallets that belonged to other people in there. Why would mom and dad have all this stuff?"; this.talkpointer = 0; this.talker0 = "What say you, box o' clothes?";
Symbol 538 MovieClip [obj131] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "I already have bones in my body, no need to carry around extra ones."; this.desc0 = "A box filled with bones. It's what every dog dreams of."; this.talkpointer = 0; this.talker0 = "Hey bones, what did the skeleton say while riding his Harley motorcycle? I'm bone to be wild!";
Symbol 541 MovieClip [obj130] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "I don't feel like lugging around a big axe all night."; this.desc0 = "My, my, my... what a big axe."; this.talkpointer = 0; this.talker0 = "Pardon me, may I axe you a question?";
Symbol 546 MovieClip [obj129] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Nah, I don't need 'em, but if I ever get a bike, I certainly know where to get some chains to lock it up with."; this.desc0 = "Just some chains danging from the ceiling. I never knew mom and dad were Hellraiser fans!"; this.talkpointer = 0; this.talker0 = "Down the dark decades of your pain, this will seem like a memory of Heaven.";
Symbol 549 MovieClip [obj128] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Nah, I don't need 'em, but if I ever get a bike, I certainly know where to get some chains to lock it up with."; this.desc0 = "Just some chains danging from the ceiling. I never knew mom and dad were Hellraiser fans!"; this.talkpointer = 0; this.talker0 = "Down the dark decades of your pain, this will seem like a memory of Heaven.";
Symbol 552 MovieClip [obj127] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Nah, I don't need 'em, but if I ever get a bike, I certainly know where to get some chains to lock it up with."; this.desc0 = "Just some chains dangling from the ceiling. I never knew mom and dad were Hellraiser fans!"; this.talkpointer = 0; this.talker0 = "Down the dark decades of your pain, this will seem like a memory of Heaven.";
Symbol 555 MovieClip [obj200] Frame 1
function pickupFunction() { if (!this.beendone) { this.beendone = true; this.xdest = undefined; this.ydest = undefined; this.actionnoitem = false; this.pickuppointer = 1; this._visible = false; this.descpointer = 1; _root.hud.addInv("jollyrancher"); this.talkpointer = 1; _root.levs[5][24] = "[ none ]"; _root.saveBox(); } } this.cacheAsBitmap = true; this.xdest = this._x - 5; this.ydest = this._y + 10; this.act = "mid"; this.dir = "up"; this.getsc = 100; this.actionnoitem = true; this.pickuppoints = 10; this.talkpointer = 0; this.talker0 = "Whenever I think of Jolly Ranchers I think of really happy cowboys."; this.talker1 = "Your mom's booty isn't something you really want to talk back to you is it?"; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You carefully unstick the candy from your mother's sleeping rear end."; this.pickup1 = "No need to fondle your mom while she sleeps."; this.desc0 = "Looks like mom sat on a jolly rancher in her drunken stupor."; this.desc1 = "Stop checking out your mom's butt Oedipus.";
Symbol 556 MovieClip [obj126] Frame 1
function pickupFunction() { _root.switchit.start(); if (!_root.puzzle13) { _root.makeGel(); _root.puzzle13 = true; if (((_root.puzzle4 && (_root.puzzle12)) && (_root.puzzle13)) && (_root.puzzle22)) { _root.wrap.obj118.pickuppointer = 2; } } else { _root.wrap.obj118.pickuppointer = 0; _root.removeGel(); _root.puzzle13 = false; } } this.cacheAsBitmap = true; this.actionnoitem = true; this.xdest = this._x + 15; this.ydest = this._y + 95; this.act = "top"; this.dir = "up"; this.getsc = 100; this.talkpointer = 0; this.talker0 = "I hate you so much right now lightswitch"; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You flip the switch."; this.desc0 = "A strange device that turns the room light on and off."; if (_root.puzzle13) { _root.makeGel(); }
Symbol 561 MovieClip [obj125] Frame 1
this.cacheAsBitmap = true; if (_root.puzzle22) { jingo._visible = false; }
Symbol 564 MovieClip [obj124] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "I'm not taking it down, that picture is awesome. It's the only thing that makes this house look classy."; this.desc0 = "Dogs playing poker. The most important painting of the century."; this.talkpointer = 0; this.talker0 = "Arf. I call your bluff.";
Symbol 569 MovieClip [obj123] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "The only time she seems to be at peace is when she's passed out on boxed wine. Better not ruin the moment for her."; this.desc0 = "Yep, that's mom alright, and she's drunk on boxed wine... again."; this.talkpointer = 0; this.talker0 = "Mom! You're drunk as a skunk! And let me tell you, those skunks? I hear they really know how to toss 'em back ... if you know what I mean!";
Symbol 572 MovieClip [obj122] Frame 1
this.cacheAsBitmap = true;
Symbol 575 MovieClip [obj121] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No thanks, I don't feel like reading at the moment."; this.desc0 = "The small table has a bunch of old Reader's Digest issues on it and they've obviously never been read."; this.talkpointer = 0; this.talker0 = "Take a look, it's in a book, a Reading Rainbow!";
Symbol 578 MovieClip [obj120] Frame 1
this.cacheAsBitmap = true;
Symbol 581 MovieClip [obj119] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No, I'm not going to open that door. With everything that's tightly packed in that closet, it's just a ticking timebomb."; this.desc0 = "It's a closet door, and the last time you opened it, a very comedic scene ensued during which all sorts of junk fell out on top of you."; this.talkpointer = 0; this.talker0 = "Damn you closet door! Damn you straight to hell!";
Symbol 586 MovieClip [obj118] Frame 1
function pickupFunction() { if (((_root.puzzle4 && (_root.puzzle12)) && (_root.puzzle13)) && (_root.puzzle22)) { _root.hud.loseInv("lovenote"); pickuppointer = 1; _root.puzzle14 = true; _root.exx[5][3] = new Array(289, 210); _root.exx[5][3].nam = "exit13"; i = 3; b = _root.wrap.exitness.attachMovie(_root.exx[5][i].nam, _root.exx[5][i].nam, i); b._x = _root.exx[5][i][0]; b._y = _root.exx[5][i][1]; _root.exits.push(b); b._alpha = 0; this.actionnoitem = false; this.xdest = undefined; this.ydest = undefined; s = new Sound(this); s.attachSound("magic"); s.start(); this.gotoAndStop("open"); } else { this.pickuppointer = 0; } } stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "I can't open it, it's locked! There must be some trick to get it open because it doesn't even have a key hole!"; this.pickup1 = "You already solved the mystery of opening it, don't close it now!"; this.pickup2 = "Your clever deciphering of your parent's note has released the mechanism holding the hatch shut. Nice job! You wonder what's down there..."; this.desc0 = "It's a secret trap door! So secret that it wasn't even completely covered by the carpet!"; this.talkpointer = 0; this.talker0 = "Wait, if you're a trap door, then what's the trap?"; this.actionnoitem = true; this.xdest = this._x; this.ydest = this._y + 25; this.act = "low"; this.dir = "side"; this.getsc = 100; if (((_root.puzzle4 && (_root.puzzle12)) && (_root.puzzle13)) && (_root.puzzle22)) { pickuppointer = 2; } if (_root.puzzle14) { this.gotoAndStop("open"); pickuppointer = 1; this.actionnoitem = false; this.xdest = undefined; this.ydest = undefined; }
Symbol 586 MovieClip [obj118] Frame 2
stop();
Symbol 589 MovieClip [obj117] Frame 1
this.cacheAsBitmap = true;
Symbol 592 MovieClip [obj116] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "It would make a great Commander Claw helmet, but it's filled with puke. No thanks."; this.desc0 = "What a nice looking bucket! So large! So shiny! So... so... filled with puke."; this.talkpointer = 0; this.talker0 = "I know what you are! You're the Bucket of Truth!";
Symbol 595 MovieClip [obj115] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No thanks, I'm not thirsty. Besides, I think mom drank all the wine anyway."; this.desc0 = "It's a styrofoam cup, but I'm guessing mom just chugged the wine straight from the box as usual."; this.talkpointer = 0; this.talker0 = "Shame on you styrofoam cup! Shame on you for polluting our world and taking an eternity to disintegrate!";
Symbol 598 MovieClip [obj114] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You'll wait 'til Christmas to take this thing. Then you can give it to your parents as a gift... again."; this.desc0 = "It's an empty picture frame. How quaint."; this.talkpointer = 0; this.talker0 = "OH NO! I'VE BEEN FRAMED! Get it?";
Symbol 602 MovieClip [obj113] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No thanks, I'm not thirsty for boxed wine that's probably been sitting out here for days."; this.desc0 = "A box o' wine. Is there any finer beverage in this world? I think not."; this.talkpointer = 0; this.talker0 = "BOX O' WINE, YOU ROCK MY WORLD!";
Symbol 605 MovieClip [obj112] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "I can see it just fine where it is, no need to take it down."; this.desc0 = "It's one of those classy looking awards with a clock built into it. Presumably to remind you about how many years you wasted away at the company you work for."; this.talkpointer = 0; this.talker0 = "Thanks for all your years of service to our corporation. As a thank you for making us millions, here's a cheap award with a clock built into it.";
Symbol 608 MovieClip [obj111] Frame 1
this.cacheAsBitmap = true;
Symbol 611 MovieClip [obj110] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No, never! I'll never take that fire poker!"; this.desc0 = "It's a poker for the fire place."; this.talkpointer = 0; this.talker0 = "POKE! POKE! POKE!";
Symbol 614 MovieClip [obj109] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You damn near burned down the house last time you tried starting a fire, better not try your luck twice... especially with all the alcohol mom spilled on the floor."; this.desc0 = "It's the fireplace. Fire goes in there. Fire hot."; this.talkpointer = 0; this.talker0 = "FEELIN' HOT HOT HOT!";
Symbol 617 MovieClip [obj108] Frame 1
this.cacheAsBitmap = true;
Symbol 633 MovieClip Frame 11
stop();
Symbol 634 MovieClip [obj107] Frame 1
function pickupFunction() { if (this.pickuppointer == 1) { this.gotoAndPlay("trap0"); _root.hud.loseInv("mousetrap"); _root.puzzle16 = true; } if ((this.pickuppointer == 2) && (!this.beentheredonethat)) { this.beentheredonethat = true; _root.hud.addInv("boo"); _root.hud.addInv("hamster"); this._visible = false; _root.levs[5][4] = "[none]"; this.unloadMovie(); this.removeMovieClip(); } } this.cacheAsBitmap = true; stop(); this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Boots, I could spit shine you to a healthy glow...but not right now."; this.pickupoints = 15; this.actionnoitem = true; this.xdest = this._x; this.ydest = this._y - 3; this.act = "low"; this.dir = "down"; this.getsc = -100; if (_root.puzzle16) { this.gotoAndStop(61); this.pickuppointer = 2; } this.pickup0 = "Hey, there's something squirming around! Ain't no way you're putting these on with that thing still in there!"; this.pickup2 = "You pick up Hammy and the galoshes. These are the perfect boots for your costume!"; this.desc0 = "Dad's black galoshes.";
Symbol 634 MovieClip [obj107] Frame 60
_root.showTxt("Hey, your old pet hamster, Hammy, was in the boot! You always wondered where you left him. Better grab him before he dies.");
Symbol 634 MovieClip [obj107] Frame 61
stop(); this.pickuppointer = 2;
Symbol 637 MovieClip [obj106] Frame 1
this.cacheAsBitmap = true;
Symbol 640 MovieClip [obj105] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "As much as you would like to put the TV in your pocket and take it with you, you decide it's probably not a good idea to try."; this.desc0 = "It's the big TV set. Maybe it's the Maury Povich show that caused mom to pass out instead of the booze?"; this.talkpointer = 0; this.talker0 = "Video killed the radio star. So why wasn't video put on trial for murder, huh? HUH!?";
Symbol 643 MovieClip [obj104] Frame 1
this.cacheAsBitmap = true;
Symbol 646 MovieClip [obj103] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "I don't want the broken stereo receiver. Besides, it looks happy where it is."; this.desc0 = "It's a stereo receiver that hasn't worked in years."; this.talkpointer = 0; this.talker0 = "Believe it or not, I have nothing to say to a broken stereo receiver.";
Symbol 649 MovieClip [obj102] Frame 1
this.cacheAsBitmap = true;
Symbol 652 MovieClip [obj101] Frame 1
this.cacheAsBitmap = true;
Symbol 656 MovieClip [obj100] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "With the advent of the computer, there's no need to write letters by hand, so you leave the stationery stuff alone."; this.desc0 = "It's just some stationery stuff."; this.talkpointer = 0; this.talker0 = "Dear diary, today I played a video game in which I spoke to some stationary. It was quite the banal experience... much like my life.";
Symbol 659 MovieClip [obj99] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No. When people say you need to add some spice to your life, they don't mean it literally."; this.desc0 = "It's a spice rack containing stuff like paprika and sprinkles."; this.talkpointer = 0; this.talker0 = "THATS-AH SSSSSSSSSSSSSPICY-AH MEATBALL-AH!";
Symbol 662 MovieClip [obj98] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No need to climb out the window. Once you have your costume put together, you can leave the house through the front door like a normal person."; this.desc0 = "You gaze out the window and see the world you could be enjoying if only you could put a costume together."; this.talkpointer = 0; this.talker0 = "Window, window on the wall... who's the lamest of them all?";
Symbol 665 MovieClip [obj97] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "While you do make a mean gumbo, you decide to leave the pot where it is."; this.desc0 = "It's a big pot for cooking stuff in."; this.talkpointer = 0; this.talker0 = "What a mighty big pot you are!";
Symbol 668 MovieClip [obj96] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Hello 911? I'm a loser trying to make a phone call in a video game. Can you send an officer over to shoot me in the face please?"; this.desc0 = "It's the telephone. Shocking, I know."; this.talkpointer = 0; this.talker0 = "Who ya gonna call? GHOSTBUSTERS!";
Symbol 673 MovieClip [obj95] Frame 1
function pickupFunction() { if (!_root.puzzle9) { this.gotoAndStop("nobucket"); _root.hud.addInv("bucket"); this.descpointer = 1; this.pickuppointer = 1; _root.puzzle9 = true; this.actionnoitem = false; this.xdest = undefined; this.ydest = undefined; } } this.cacheAsBitmap = true; stop(); this.xdest = this._x + 5; this.ydest = this._y + 6; this.act = "low"; this.dir = "up"; this.talkpointer = 0; this.talker0 = "Lookin' good there, mop!"; this.pickuppoints = 10; this.actionnoitem = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You pick up the bucket and leave the stinky mop behind."; this.pickup1 = "You already got the bucket."; this.desc0 = "A mop bucket and a mop...you could probably use that bucket for your costume."; this.desc1 = "A bucketless mop."; if (_root.puzzle9) { this.gotoAndStop("nobucket"); this.pickuppointer = 1; this.descpointer = 1; this.actionnoitem = false; this.xdest = undefined; this.ydest = undefined; }
Symbol 697 MovieClip [obj94] Frame 1
function pickupFunction() { if (this.pickuppointer == 1) { _root.hud.loseInv("hamster"); this.gotoAndPlay("fry"); this.pickuppointer = 2; _root.puzzle17 = true; } if (this.pickuppointer == 3) { _root.hud.addInv("hamsterbald"); _root.hud.addInv("hair"); _root.puzzle18 = true; this.pickuppointer = 4; this.gotoAndStop(1); } } stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Maybe you should find something to put IN the microwave before you needlessly irradiate yourself."; this.pickup2 = "Wait a sec, he's cooking."; this.pickup3 = "You grab bald Hammy and the pile of his hair."; this.pickup4 = "After the Hammy incident you'll never microwave another thing!"; this.talkpointer = 0; this.talker0 = "When are they gonna have those microwaves from Back To The Future that can make a pizza in 3 seconds?"; this.desc0 = "Ah, your ancient microwave. You always feel like you should be wearing a lead vest whenever it's running."; this.actionnoitem = true; this.xdest = this._x - 38; this.ydest = this._y + 63; this.act = "mid"; this.dir = "side"; this.getsc = "100"; if (_root.puzzle17 && (!_root.puzzle18)) { this.gotoAndStop(136); } if (_root.puzzle18) { this.gotoAndStop(1); this.pickuppointer = 4; }
Symbol 697 MovieClip [obj94] Frame 137
stop(); this.pickuppointer = 3; _root.showTxt("Great job, you've irradiated your pet hamster in the family microwave. He lays shivering in a pile of his fallen hair.");
Symbol 700 MovieClip [obj93] Frame 1
this.cacheAsBitmap = true;
Symbol 703 MovieClip [obj92] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No need to climb out the window. Once you have your costume put together, you can leave the house through the front door like a normal person."; this.desc0 = "You gaze out the window and see the world you could be enjoying if only you could put a costume together."; this.talkpointer = 0; this.talker0 = "Window, window on the wall... who's the lamest of them all?";
Symbol 706 MovieClip [obj91] Frame 1
this.cacheAsBitmap = true; this.act = "mid"; this.dir = "side"; this.getsc = 100; this.xdest = this._x - 25; this.ydest = this._y + 1; this.associnv = "superglue"; this.pickuppoints = 10; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You carefully take the Super Krazy Glue, while trying not to spill it on yourself."; this.desc0 = "A tube of Krazy Glue. It's perfect for those times when you want to adhere yourself to just about anything."; this.talkpointer = 0; this.talker0 = "Oh glue, you're so KAH-RAY-ZAY!";
Symbol 709 MovieClip [obj90] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "What do you need a knife for you friggin psycho?!"; this.desc0 = "Knives! Everything a kid could ever want!"; this.talkpointer = 0; this.talker0 = "You're not supposed to run with scissors, but they never said anything about running with knives!";
Symbol 714 MovieClip [obj89] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You can do the dishes later on, Nancy."; this.desc0 = "YOU FOUND IT! YOU FOUND THE KITCHEN SINK! YOU WON THE GAME! Actually, no, it's just the kitchen sink and nobody cares... except you apparently."; this.talkpointer = 0; this.talker0 = "Hey sink ... I used to think you were the toilet ... Sorry about that incident.";
Symbol 717 MovieClip [obj88] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "The last time you opened the fridge, the door closed on you and you caught hypothermia. Let's not risk repeating that mistake."; this.desc0 = "It's the refrigerator, or for our Spanish speaking audience... THE REFRIGERADOR!"; this.talkpointer = 0; this.talker0 = "You may be bigger than me, fridge, but I could still kick your ass.";
Symbol 720 MovieClip [obj87] Frame 1
this.cacheAsBitmap = true;
Symbol 723 MovieClip [obj86] Frame 1
this.cacheAsBitmap = true; this.talkpointer = 0; this.talker0 = "Why would I talk to it when I could pick it up and read it?"; this.act = "mid"; this.dir = "down"; this.xdest = this._x; this.ydest = this._y - 20; this.associnv = "note"; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You look at the love letter...hmmm...that's just scary. Your parents have been acting so weird lately."; this.desc0 = "It looks like a love letter from your mom to your dad. Creepy."; this.getpic = "lovenote";
Symbol 728 MovieClip [obj84] Frame 1
function pickupFunction() { if (!_root.puzzle7) { this.gotoAndStop("open"); if (!_root.puzzle8) { this.pickuppointer = 1; } else { this.pickuppointer = 2; } _root.puzzle7 = true; } else if (_root.puzzle8) { this.pickuppointer = 3; this.gotoAndStop("closed"); _root.puzzle7 = false; } else { this.pickuppointer = 2; _root.hud.addInv("utensils"); _root.puzzle8 = true; } } this.cacheAsBitmap = true; stop(); this.talkpointer = 0; this.talker0 = "I don't say this to every drawer I encounter, but you sure are pretty. Wanna go out sometime?"; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You open the drawer...it's full of utensils."; this.pickup1 = "You pick up the utensils, these will make perfect Commander Claw Claws!"; this.pickup2 = "You close the drawer."; this.pickup3 = "You open the empty drawer...good thing you got those utensils..."; this.desc0 = "It's a drawer."; this.dir = "side"; this.act = "mid"; this.getsc = -100; this.actionnoitem = true; this.xdest = this._x + 25; this.ydest = this._y + 50; if (_root.puzzle7) { this.gotoAndStop("open"); this.pickuppointer = 2; } if (_root.puzzle8 && (!_root.puzzle7)) { this.pickuppointer = 3; }
Symbol 728 MovieClip [obj84] Frame 3
stop();
Symbol 729 MovieClip [obj83] Frame 1
this.cacheAsBitmap = true;
Symbol 732 MovieClip [obj82] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Why would I want a broken clock?"; this.desc0 = "It's one of those old cuckoo clocks and it hasn't worked for ages."; this.talkpointer = 0; this.talker0 = "CUCKOOOOOOO!";
Symbol 737 MovieClip [obj81] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Since you're not planning on eating anything at the moment, you really don't need those."; this.desc0 = "It's just some bowls and a plate... who cares?"; this.talkpointer = 0; this.talker0 = "Hooray for dinnerware!";
Symbol 740 MovieClip [obj80] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Why bother? You can probably find some real food in here instead of that fake plastic crap."; this.desc0 = "It's one of those decorative bowls of plastic fruit... you know, for when you're hungry and want something to screw with your head"; this.talkpointer = 0; this.talker0 = "What a tease pseudo-fruit is.";
Symbol 743 MovieClip [obj79] Frame 1
function pickupFunction() { if (!this.beendone) { this.beendone = true; this.xdest = undefined; this.ydest = undefined; this.actionnoitem = false; this.pickuppointer = 1; this._visible = false; this.descpointer = 1; _root.hud.addInv("booberry"); this.talkpointer = 1; _root.levs[4][0] = "[ none ]"; _root.saveBox(); } } this.cacheAsBitmap = true; this.act = "mid"; this.dir = "side"; this.getsc = 100; this.xdest = this._x - 30; this.ydest = this._y - 50; this.actionnoitem = true; this.pickuppoints = 10; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You pick up the Booberry cereal. This stuff will turn any liquid it's placed in dark blue."; this.pickup1 = "Ah, if only the booberry were still there."; this.desc0 = "Say what you want about your parents, but they're cool enough to keep the house stocked with the best cereal ever - Boo Berry!"; this.desc0 = "There's no use grabbing empty air!"; this.talkpointer = 0; this.talker0 = "BooOoOOOoooOO Berry!"; this.talker1 = "The empty space whispers in the wind.";
Symbol 747 MovieClip [obj78] Frame 1
this.cacheAsBitmap = true; this.xdest = this._x - 25; this.ydest = this._y + 125; this.associnv = "greykey"; this.pickuppoints = 10; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You got a key!"; this.desc0 = "A floor is no place to leave a key!"; this.talkpointer = 0; this.talker0 = "You're such a shiny key! I just wanna pick you up and hug you all day long!";
Symbol 759 MovieClip [obj77] Frame 1
stop(); this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "I can't reach it, nor do I want to lug around a disco ball all night."; this.desc0 = "Whoah, I didn't know they had a disco ball. Somehow I don't think they're using it for disco parties though."; if (_root.puzzle4) { this.gotoAndPlay(15); } this.talkpointer = 0; this.talker0 = "They said disco would never die. Oh how I now wish they were wrong more than ever.";
Symbol 759 MovieClip [obj77] Frame 15
stopAllSounds();
Symbol 759 MovieClip [obj77] Frame 16
stop();
Symbol 759 MovieClip [obj77] Frame 17
stopAllSounds();
Symbol 762 MovieClip [obj76] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No thanks, I don't need to blow my nose."; this.desc0 = "Big deal. It's just a box of tissues and some perfumes."; this.talkpointer = 0; this.talker0 = "Gesundheit!";
Symbol 765 MovieClip [obj75] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "That thing is made of pure marble and it's way too heavy for you to lift."; this.desc0 = "It's some goddess of love statue, but it's not nearly enough to make this room look remotely classy."; this.talkpointer = 0; this.talker0 = "Hey lady, you look kinda pale!";
Symbol 772 MovieClip [obj74] Frame 1
function talkFunc() { this.gotoAndPlay("respond"); } stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No, that statue really creeps me out."; this.desc0 = "I think it's an authentic fertility statue from a tropical island. Oh wait, no, it says Made In China on the back."; this.talkpointer = 0; this.talker0 = "How much wood would a woodchuck chuck if a woodchuck could chuck wood?"; this.talkact = true;
Symbol 775 MovieClip [obj73] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Are you kidding me? I'm pretty sure that's real lava in there! I'd melt my hands off!"; this.desc0 = "It's a lava lamp. Groovy."; this.talkpointer = 0; this.talker0 = "Whoaaaahhhh duuuuude, it's like... mooooooving!";
Symbol 778 MovieClip [obj72] Frame 1
function pickupFunction() { if (!_root.puzzle4) { _root.wrap.obj77.gotoAndPlay("disco"); this.pickuppointer = 1; _root.puzzle4 = true; } else { _root.wrap.obj77.gotoAndPlay("shutdown"); this.pickuppointer = 0; _root.puzzle4 = false; } } this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.dir = "side"; this.act = "mid"; this.getsc = 100; this.actionnoitem = true; this.xdest = this._x - 18; this.ydest = this._y + 50; this.pickup0 = "You turn on the record player."; this.pickup1 = "You turn off the wretched music."; this.desc0 = "It's an old record player with a funky music album on it."; this.talkpointer = 0; this.talker0 = "Stayin' alive! Stayin' alive! Ah, ha, ha, ha, stayin' aliiiiiiiiiiiiiive!";
Symbol 781 MovieClip [obj71] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You don't need that mirror. If you're actually that vain, they do make portable ones that you can carry around with you."; this.desc0 = "I wonder why they need a mirror above their bed?"; this.talkpointer = 0; this.talker0 = "Mirror, mirror on the bed, please get these images out of my head.";
Symbol 784 MovieClip [obj70] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "It may look harmless, but a bear is a bear and you'd rather not risk your life by poking at it."; this.desc0 = "Is it not horrible enough that this bear was killed to make a rug, but now he has to spend eternity watching mom 'n dad get their freak on?"; this.talkpointer = 0; this.talker0 = "Psst. Hey buddy! Want some honey?";
Symbol 787 MovieClip [obj69] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppoints = 10; this.pickuppointer = 0; this.pickup0 = "I can't, they're locked to the bedpost. I wonder where the key is?"; this.desc0 = "Fuzzy handcuffs, for the not-so-hardened criminal in you."; this.talkpointer = 0; this.talker0 = "Fuzzy wuzzy was a bear, but he didn't wear fuzzy wuzzy handcuffs, did he?";
Symbol 790 MovieClip [obj65] Frame 1
this.cacheAsBitmap = true;
Symbol 793 MovieClip [obj64] Frame 1
this.cacheAsBitmap = true;
Symbol 798 MovieClip [obj63] Frame 1
function trypickupFunction() { if (!_root.puzzle5) { this.gotoAndStop("closed"); _root.puzzle5 = true; } else { this.gotoAndStop("opened"); _root.puzzle5 = false; } } this.cacheAsBitmap = true; stop(); this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Looks like somebody's been shopping at Sluts-R-Us!"; this.pickup0 = "You move the armoir door."; this.desc0 = "Why do they always leave this door open? Do they really think we want to see what's inside?"; if (_root.puzzle5) { this.gotoAndStop("closed"); } else { this.gotoAndStop("opened"); } stop();
Symbol 798 MovieClip [obj63] Frame 2
stop();
Symbol 801 MovieClip [obj62] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No way, I'm not touching any of that stuff."; this.desc0 = "Mom sure knows how to dress like a classy dame."; this.talkpointer = 0; this.talker0 = "I have nothing to say to lingerie, and even if I did, I sure as hell wouldn't say it to mom's lingerie.";
Symbol 806 MovieClip [obj61] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "This is no time for napping!"; this.desc0 = "I wouldn't want to look at this bed under a blacklight."; this.talkpointer = 0; this.talker0 = "Oh bed, if only you could talk, I bet you'd have some stories to tell!";
Symbol 842 MovieClip [obj68] Frame 1
stop(); function pickupFunction() { if (this.pickuppointer == 0) { this.gotoAndPlay("fill0"); _root.wrap.obj49.pickuppointer = 1; this.pickuppointer = 1; this.xdest = undefined; this.ydest = undefined; this.actionnoitem = false; _root.puzzle2 = true; } } this.cacheAsBitmap = true; this.hitarea._visible = false; this.act = "mid"; this.dir = "down"; this.talkpointer = 0; this.talker0 = "I command thee to give my people life giving water!"; if (!_root.puzzle2) { this.xdest = _root.wrap.dude._x - 11; this.ydest = _root.wrap.dude._y + 20; this.actionnoitem = true; this.pickuppointer = 0; this.pickuppoints = 5; } else { this.pickuppointer = 1; this.gotoAndStop(33); } if (_root.puzzle3) { this.gotoAndStop(55); } if (_root.puzzle10) { this.gotoAndStop(77); } if (_root.puzzle11) { this.gotoAndStop(126); } this.descpointer = 0; this.pickup0 = "You turn the knob and water begins to fill the tub. Joy!"; this.desc0 = "You turn the knob and water comes out! A modern miracle!"; this.pickup1 = "Any more water and the tub will overflow. With the traction on your shoes that's just asking for a cracked skull.";
Symbol 842 MovieClip [obj68] Frame 33
stop();
Symbol 842 MovieClip [obj68] Frame 55
stop();
Symbol 842 MovieClip [obj68] Frame 77
stop();
Symbol 842 MovieClip [obj68] Frame 101
stop();
Symbol 842 MovieClip [obj68] Frame 126
stop();
Symbol 844 MovieClip [obj67] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Better stay out. That's where dad keeps his bathroom reading materials that we kids aren't old enough to read. Funny, the last time you saw them it didn't look like there was much to read."; this.desc0 = "It's a cabinet above the sink! A modern miracle of carpentry!"; this.talkpointer = 0; this.talker0 = "Hola! Mi nombre es Pumpernickel.";
Symbol 846 MovieClip [obj66] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "It would make sense that we'd hide something important in the cabinet, but we didn't do an animation of the cabinets opening. So let's just pretend you're not strong enough to open them."; this.desc0 = "Congrats! You just discovered the top secret entrance to a night club for midgets! Actually, no, it's just a cabinet."; this.talkpointer = 0; this.talker0 = "Say mr. cabinet, how's the weather way up there?";
Symbol 851 MovieClip [obj60] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "The ducky has seen your entire family naked in the shower, so what say you give it a break for a change and leave it be?"; this.desc0 = "It's a rubber ducky. Hey, I said DUCKY! You pervert..."; this.talkpointer = 0; this.talker0 = "Rubber ducky, you're the one, you make bath time lots of fun! Rubber Ducky, I'm awfully fond of you... woo woo be doo!";
Symbol 856 MovieClip [obj59] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Last time you picked up the soap, you dropped it and then when you went to pick it up again ... yeah, let's leave it alone."; this.desc0 = "Soap, shampoos, shaving razors... tasty treats for a growing boy like you! Bon appetit!"; this.talkpointer = 0; this.talker0 = "I refuse to speak to those items. That is so beneath a man of my distinguised social standing.";
Symbol 859 MovieClip [obj58] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Considering the foot fungus that's been growing on this mat for years, it'd be best if you don't touch it."; this.desc0 = "A bath mat lies on the bathroom floor. What a lazy little whore that bath mat is."; this.talkpointer = 0; this.talker0 = "Hey bath mat! Get up and get a job already!";
Symbol 862 MovieClip [obj57] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "While wielding a plunger or a toilet brush would make for a most impressive weapon, it doesn't really go with the Commander Claw look."; this.desc0 = "Tools of the trade. That is, if your trade is cleaning toilets."; this.talkpointer = 0; this.talker0 = "Plunger? I barely even knew her!";
Symbol 867 MovieClip [obj56] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "While watching a pixelated character take a dump right before your very eyes sounds like a blast, how about you get back to the task at hand."; this.desc0 = "Yeesh, that's no man's land down in there."; this.talkpointer = 0; this.talker0 = "Beware Turdzilla the toilet demon!";
Symbol 872 MovieClip [obj55] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You once reached into a wastebasket and got pricked with a hypodermic needle. Better play it safe and not roll the dice again this time."; this.desc0 = "It's a wastebasket filled with ... drumroll please ... WASTE!"; this.talkpointer = 0; this.talker0 = "Dude, you look totally wasted! Guess that's why you're a wastebasket! HAR HAR HAR! I AM HILARIOUS!";
Symbol 875 MovieClip [obj54] Frame 1
this.cacheAsBitmap = true; this.act = "mid"; this.dir = "up"; this.descpointer = 0; this.pickuppointer = 0; this.xdest = this._x + 10; this.ydest = this._y + 20; associnv = "tp"; this.pickuppoints = 10; this.pickup0 = "You take the roll of toilet paper. It might come in handy later on since it IS Halloween after all."; this.desc0 = "Hey, it's TP... and not the kind the Injuns once lived in either!"; this.talkpointer = 0; this.talker0 = "When you feel something splatter and the TP doesn't matter, diarrhea, diarrhea!";
Symbol 878 MovieClip [obj53] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Somehow, if you washed your hands in that nasty old sink, they'd come out dirtier than before."; this.desc0 = "What a nice, filthy sink."; this.talkpointer = 0; this.talker0 = "I take it Mr. Clean hasn't paid you a visit lately, eh?";
Symbol 881 MovieClip [obj52] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You've been a stinky bastard you're entire life. No reason to try changing that now."; this.desc0 = "It's just a bunch of soap bottles, deodorants and other things that people who take care of themselves use. In other words, nothing you've ever come into contact with."; this.talkpointer = 0; this.talker0 = "Maybe she's born with it. Maybe it's Maybelline. Maybe I don't care!";
Symbol 884 MovieClip [obj51] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Ha ha get real, you couldn't reach it in your wildest dreams. Not that you'd need to since you never bathe."; this.desc0 = "The shower head has three modes... normal, pulsating massage and flesh removal."; this.talkpointer = 0; this.talker0 = "One day I'll be as tall as you and then I'll teach you a lesson or two, shower head!";
Symbol 889 MovieClip [obj50] Frame 1
this.cacheAsBitmap = true; this.hitarea._alpha = 0; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Your parents probably wouldn't appreciate it if you tore the shower curtain down. The curtain probably wouldn't appreciate it either. They have feelings too, you know."; this.desc0 = "It's a shower curtain. The excitement never ends!"; this.talkpointer = 0; this.talker0 = "Care to reenact a scene from Psycho?";
Symbol 894 MovieClip [obj49] Frame 1
this.cacheAsBitmap = true; this.hitarea._alpha = 0; if (!_root.puzzle2) { this.pickuppointer = 0; } else { this.pickuppointer = 1; } this.descpointer = 0; this.pickup0 = "No, you're not getting in the tub, but maybe it would come in handy for something else."; this.pickup1 = "Bathing is out of the question, you've got a costume to build!"; this.desc0 = "An indoor swimming pool! How luxurious!"; this.talkpointer = 0; this.talker0 = "Rub a dub dub, one dork looking at a tub.";
Symbol 896 MovieClip [obj198] Frame 1
function pickupFunction() { _root.switchit.start(); if (!_root.puzzle12) { _root.makeGel(); _root.puzzle12 = true; } else { _root.removeGel(); _root.puzzle12 = false; } } this.cacheAsBitmap = true; this.actionnoitem = true; this.xdest = this._x + 5; this.ydest = this._y + 110; this.act = "top"; this.dir = "up"; this.talkpointer = 0; this.talker0 = "I wish you were dead lightswitch."; if (_root.puzzle12) { _root.makeGel(); } if (!_root.puzzle13) { _root.wrap.bg.jingo._visible = false; } if (_root.puzzle22) { _root.wrap.bg.jingo1._visible = false; } this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You flip the switch."; this.desc0 = "It's one of those light flippy deals.";
Symbol 899 MovieClip [obj48] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "While 'Towelbeard the Mighty' sounds like quite a costume idea, it's probably best you stick with your Commander Claw idea instead."; this.desc0 = "Stacks of neatly folded towels. So neat that you could just stand here staring at them all day long."; this.talkpointer = 0; this.talker0 = "Hey towels, you need a shave.";
Symbol 902 MovieClip [obj47] Frame 1
function trypickupFunction() { beenthere = false; if (this.pickuppointer != 1) { if (!_root.wrap.dude.picksomething) { _root.wrap.dude.temp = this; _root.wrap.dude.onEnterFrame = function () { if (!_root.reading) { if (!beenthere) { var who = _root.wrap.dude; who.distx = -17 - who._x; who.disty = 168 - who._y; who.absx = Math.abs(who.distx); who.absy = Math.abs(who.disty); who.angle = Math.atan2(who.disty, who.distx); degs = (who.angle * 180) / Math.PI; if ((((degs <= 45) && (degs >= -45)) || ((degs <= -135) && (who.dir == -1))) || (((degs <= 180) && (who.dir == -1)) && (degs > 135))) { who.app = "side"; } if ((degs > -135) && (degs < -45)) { who.app = "up"; } if (who.app == "side") { _root.getDest(-17, 168); } else { _root.getDest(-36, 168); } _root.wrap.dude.goahead = false; _root.wrap.dude.picksomething = true; beenthere = true; } if (_root.wrap.dude._x > -17) { _root.wrap.dude._xscale = -100; } if (_root.wrap.dude.goahead) { var ye = _root.wrap.dude.temp; var thim = eval ("ye.p" + ye.ppointer); _root.showTxt(thim); if (ye.ppointer < 1) { ye.ppointer = ye.ppointer + 1; } else if (ye.ppointer == 1) { _root.puzzle1 = true; _root.hud.addInv("disc"); ye.pickuppointer = 1; ye.hidepickup = false; } delete _root.wrap.dude.onEnterFrame; } } }; } } } this.cacheAsBitmap = true; this.descpointer = 0; if (!_root.puzzle1) { this.pickuppointer = 0; this.hidepickup = true; } else { this.pickuppointer = 1; this.hidepickup = false; } this.ppointer = 0; this.destoverride = true; this.talkpointer = 0; this.talker0 = "Hey mouse! Give me whatever you've got in there!"; this.pickup0 = "Hmm, let's see..."; this.p1 = "Not fearing the contraction of blubonic plague from mouse bites, you reach into the mouse hole and discover a golden key! Way to show some perserverance kid!"; this.p0 = "Ouch, something bit you! But you think you heard something jingle in there though. Try it again if you dare."; this.pickup1 = "You already got the key, and you're not too excited about getting more bites."; this.desc0 = "Great, another mouse has apparently made itself a cozy lil' home in the walls.";
Symbol 905 MovieClip [obj46] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "As much as you love the stinky embrace of dirty laundry in your arms, you decide to keep looking for a costume instead."; this.desc0 = "See? Everybody else who lives in this house actually puts their dirty laundry in a hamper, unlike you."; this.talkpointer = 0; this.talker0 = "1 banana, 2 banana, 3 banana, HAMPER!";
Symbol 908 MovieClip [obj45] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Why would you want to carry around a reminder of your parents' healthy libido?"; this.desc0 = "It reads: 'If this room's a rockin', don't come a knockin'.' How would such a thing even be possible?"; this.talkpointer = 0; this.talker0 = "Hey, door hanging sign, got any drugs?";
Symbol 911 MovieClip [obj44] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You'd better not take it down... whatever goes on in that room is what has held their marriage together for the past 20 years, so don't rock the boat."; this.desc0 = "It's a valentine heart decoration that mom 'n dad always leave on the door to remind you that this is their love shack."; this.talkpointer = 0; this.talker0 = "Hello heart.";
Symbol 1385 MovieClip [e-low] Frame 1
this.w = 10;
Symbol 1391 MovieClip [g-low] Frame 1
this.w = 10;
Symbol 1394 MovieClip [h-low] Frame 1
this.w = 10;
Symbol 1397 MovieClip [i-low] Frame 1
this.w = 4;
Symbol 1412 MovieClip [n-low] Frame 1
this.w = 9;
Symbol 1415 MovieClip [o-low] Frame 1
this.w = 10;
Symbol 1427 MovieClip [s-low] Frame 1
this.w = 10;
Symbol 1430 MovieClip [t-low] Frame 1
this.w = 7;
Symbol 1538 MovieClip [t-up] Frame 1
this.w = 14;
Symbol 1566 MovieClip [bg15] Frame 1
this.cacheAsBitmap = true;
Symbol 1567 MovieClip [bg9] Frame 1
this.cacheAsBitmap = true;
Symbol 1570 MovieClip [bg14] Frame 1
this.cacheAsBitmap = true;
Symbol 1573 MovieClip [bg13] Frame 1
this.cacheAsBitmap = true;
Symbol 1577 MovieClip [bg12] Frame 1
this.cacheAsBitmap = true;
Symbol 1580 MovieClip [bg11] Frame 1
this.cacheAsBitmap = true;
Symbol 1583 MovieClip [bg26] Frame 1
this.cacheAsBitmap = true;
Symbol 1587 MovieClip [bg25] Frame 1
this.cacheAsBitmap = true;
Symbol 1590 MovieClip [bg24] Frame 1
this.cacheAsBitmap = true;
Symbol 1594 MovieClip [bg23] Frame 1
this.cacheAsBitmap = true;
Symbol 1598 MovieClip [bg22] Frame 1
this.cacheAsBitmap = true;
Symbol 1599 MovieClip [bg20] Frame 1
this.cacheAsBitmap = true;
Symbol 1600 MovieClip [bg18] Frame 1
this.cacheAsBitmap = true;
Symbol 1603 MovieClip [bg35] Frame 1
this.cacheAsBitmap = true;
Symbol 1611 MovieClip [bg34] Frame 1
this.cacheAsBitmap = true;
Symbol 1617 MovieClip [bg33] Frame 1
this.cacheAsBitmap = true;
Symbol 1620 MovieClip [bg32] Frame 1
this.cacheAsBitmap = true;
Symbol 1623 MovieClip [bg31] Frame 1
this.cacheAsBitmap = true;
Symbol 1626 MovieClip [bg30] Frame 1
this.cacheAsBitmap = true;
Symbol 1629 MovieClip [bg29] Frame 1
this.cacheAsBitmap = true;
Symbol 1630 MovieClip [bg28] Frame 1
this.cacheAsBitmap = true;
Symbol 1631 MovieClip [bg27] Frame 1
this.cacheAsBitmap = true;
Symbol 1633 MovieClip [bg17] Frame 1
this.cacheAsBitmap = true;
Symbol 1634 MovieClip [bg16] Frame 1
this.cacheAsBitmap = true;
Symbol 1635 MovieClip [bg10] Frame 1
this.cacheAsBitmap = true;
Symbol 1636 MovieClip [bg8] Frame 1
this.cacheAsBitmap = true;
Symbol 1639 MovieClip [bg7] Frame 1
this.cacheAsBitmap = true;
Symbol 1642 MovieClip [bg6] Frame 1
this.cacheAsBitmap = true;
Symbol 1645 MovieClip [bg5] Frame 1
this.cacheAsBitmap = true;
Symbol 1649 MovieClip [bg4] Frame 1
this.cacheAsBitmap = true;
Symbol 1652 MovieClip [bg3] Frame 1
this.cacheAsBitmap = true;
Symbol 1655 MovieClip [bg2] Frame 1
this.cacheAsBitmap = true;
Symbol 1661 MovieClip [bg0] Frame 1
this.cacheAsBitmap = true;
Symbol 1664 MovieClip [obj20] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "The clothes you're wearing are fine, and honestly, nobody wants to witness you changing."; this.desc0 = "Clothes, clothes, clothes."; this.talkpointer = 0; this.talker0 = "Dear clothes, may your life be moth-free.";
Symbol 1675 MovieClip [obj42] Frame 1
this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Better not carry that around, I think it's powered by an unliscensed nuclear accellerator."; this.desc0 = "Your alarm clock. The power went out a few months ago and you've never bothered resetting it."; this.talkpointer = 0; this.talker0 = "Remember when POX, ROG, and BOM saved the earth from nuclear holocaust. Their heroic memory will live on forever.";
Symbol 1678 MovieClip [obj43] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.xdest = this._x; this.ydest = this._y + 20; this.act = "low"; this.dir = "down"; associnv = "undies"; this.pickuppoints = 10; this.pickup0 = "You carefully pocket the embarrassingly yellow underwear."; this.pickup1 = "You carefully pocket the embarrassingly yellow underwear. They'll be the perfect jock support for your Commader Claw costume. If only they were clean and green..."; this.talkpointer = 0; this.talker0 = "Chatting with yellow stained undies is not a formula for success."; this.desc0 = "Yellow stained undies ... your shame is now full."; if (_root.puzzle0) { this.pickuppointer = 1; }
Symbol 1681 MovieClip [obj41] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No need to climb out the window. Once you have your costume put together, you can leave the house through the front door like a normal person."; this.desc0 = "You gaze out the window and see the world you could be enjoying if only you could put a costume together."; this.talkpointer = 0; this.talker0 = "Window, window on the wall... who's the lamest of them all?";
Symbol 1684 MovieClip [obj40] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Yeah, that sounds like a really fun video game. 'Read a Book While Everybody Else is Trick or Treating: The Game!'"; this.desc0 = "Books! Rumor has it, people read these before the internet came to be!"; this.talkpointer = 0; this.talker0 = "Discover the feeling... learn to read.";
Symbol 1687 MovieClip [obj39] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You're not Gandalf. You're not Harry Potter. You're a kid who needs a Halloween costume... let's leave the magic tricks out of the equation."; this.desc0 = "It's your wizard hat for those solo D&D games you always end up playing! Funny how a wizard hat looks exactly like a dunce hat, eh?"; this.talkpointer = 0; this.talker0 = "Gandalf! I am the wizard master and I command thee to create me a Halloween costume!";
Symbol 1690 MovieClip [obj38] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You can scribble scrabble later on, go find your damned costume stuff already!"; this.desc0 = "Pencils and papers cover your desk. Some of them have your 'plans for world domination' written on them. Good luck with that, sport."; this.talkpointer = 0; this.talker0 = "I can read! I can write! I are a genius!";
Symbol 1693 MovieClip [obj37] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You're already sitting at a computer in the real world, how about you live a little in this virtual one and do something else."; this.desc0 = "LOOK OUT! IT'S A DESK CHAIR!"; this.talkpointer = 0; this.talker0 = "Hey chair, I hope you've been enjoying the view of my ass all these years.";
Symbol 1696 MovieClip [obj36] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Put the ants in your pants later, jerk-wad."; this.desc0 = "Ant Farmer is a wonderful ant farm kit. So wonderful that they're actually militant about being better than Seamonkeys."; this.talkpointer = 0; this.talker0 = "You have nothing to say to the ants in the box and believe me, you don't want to hear what they would say to you if they could speak.";
Symbol 1699 MovieClip [obj35] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Don't even bother. You know you couldn't solve that thing even if the fate of the universe depended on it."; this.desc0 = "Wow! You're so smart, you solved a Rubik's cube! Oh wait, no, that's how it came out of the box and you're just trying to make people think you're smart."; this.talkpointer = 0; this.talker0 = "Hey Rubiks Cube, have you seen 'Pursuit of Happyness'? Will Smith OWNED you in that movie.";
Symbol 1702 MovieClip [obj34] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No thanks, you've played Monopoly enough times to know that you'd fail miserably in the real estate business."; this.desc0 = "A Monopoly board game. Unfortunately, you can't play it because you don't have any friends to play with, even if you did, you ate the player pieces when you were younger."; this.talkpointer = 0; this.talker0 = "Some day, I'm going to eat the rest of the hotels and then the prime real estate spot for this game will be in my stomach!";
Symbol 1707 MovieClip [obj33] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Eh, there's nothing good in here. Just a bunch of Aquaman comics."; this.desc0 = "What a long box of comics!"; this.talkpointer = 0; this.talker0 = "Hey comics, how come girls don't like me when I'm near you?";
Symbol 1710 MovieClip [obj32] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Worry about scoring goals later on, you've got a costume to put together, Watson!"; this.desc0 = "It's a soccer ball from when you were on the soccer team. Oh wait, no, that was just a daydream. You never made the team."; this.talkpointer = 0; this.talker0 = "Hello there soccer ball! I'm an idiot because I'm trying to talk to you even though I know you're just a soccer ball!";
Symbol 1713 MovieClip [obj31] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Play with your toys later, you've got work to do. Besides, we all know you'd rather play with some Barbie dolls."; this.desc0 = "A mangled G.I. Joe figure...knowing is half the battle."; this.talkpointer = 0; this.talker0 = "Sorry for all the chemical experiments I conducted on you and your troop.";
Symbol 1716 MovieClip [obj30] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "He-Man always makes you feel uncomfortable, ever since your mom walked in on you ... oh, never mind. Let's leave him alone."; this.desc0 = "These old He-Man figures would probably be worth a lot if you didn't leave them on the floor and treat them like crap."; this.talkpointer = 0; this.talker0 = "You'll never be the Master of the Universe Skeletor!";
Symbol 1719 MovieClip [obj29] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "The last time you picked up this book, your head nearly exploded with frustration. Better leave it alone."; this.desc0 = "It's one of those 'Where's Waldo?' books. Considering you never found him, do you really think you're gonna have a chance at finding enough supplies to make a Halloween costume?"; this.talkpointer = 0; this.talker0 = "WALDO! WHERE THE HELL ARE YOU!?";
Symbol 1722 MovieClip [obj28] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Hey, good idea, you can use these DVDs for ... wait no ... they're useless."; this.desc0 = "I'm sure they had important data on them, but these disks have been scratched to hell. Maybe it's time you take care of your things for a change?"; this.talkpointer = 0; this.talker0 = "Hey DVDs, sorry about all the scratches.";
Symbol 1727 MovieClip [obj27] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Your hands are filthy enough, no need to pick up the trash."; this.desc0 = "Looks like some trash and I don't even want to know what caused those brown stains..."; this.talkpointer = 0; this.talker0 = "Trash, you're so dirty!";
Symbol 1730 MovieClip [obj26] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "I think he melted to the carpet after you burned him."; this.desc0 = "Ah, an army guy burned to a crisp by your magnifying glass. Hey, someone has to pay for all the names you're called in school."; this.talkpointer = 0; this.talker0 = "Sargeant Maxwell, your family mourns your loss.";
Symbol 1733 MovieClip [obj25] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Sure, you could go dressed as V which would only be slightly less original than wearing a sheet with eye holes cut out. Keep searching."; this.desc0 = "Hey, a V-mask. Remember Remember the 5th of Nov...ah screw it."; this.talkpointer = 0; this.talker0 = "Just because a mask has a face, doesn't mean it's a person. How about you try interacting with real people for a change.";
Symbol 1736 MovieClip [obj24_dupe] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "The only thing these scratched CDS would be good for at this point is beverage coasters."; this.desc0 = "CDs, I vaguely remember these being popular for a few months before i pods came out...now they make great frisbees."; this.talkpointer = 0; this.talker0 = "Compact disc, thou art a fiend!";
Symbol 1737 MovieClip [obj24] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "The only thing these scratched CDS would be good for at this point is beverage coasters."; this.desc0 = "CDs, I vaguely remember these being popular for a few months before i pods came out...now they make great frisbees."; this.talkpointer = 0; this.talker0 = "Compact disc, thou art a fiend!";
Symbol 1740 MovieClip [obj23] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Get a modern gaming system and then we'll talk about playing 'Guitar Hero.' Better yet, why don't you learn how to play a real guitar instead?"; this.desc0 = "Kind of sad that you own a Guitar Hero guitar, yet no modern system to play it on."; this.talkpointer = 0; this.talker0 = "Duuuuuuuuuude, nice axe!";
Symbol 1743 MovieClip [obj22] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Hmm, carry around a snot rag? I don't think so."; this.desc0 = "A discarded handkerchief, what fond snot relieving memories it holds."; this.talkpointer = 0; this.talker0 = "Hey kleenex, remember that time I had the flu? Yeah, that blew.";
Symbol 1746 MovieClip [obj21] Frame 1
function pickupFunction() { _root.exits[0].locked = false; _root.exits[0].descpointer = 1; _root.puzzle0 = true; _root.wrap.obj43.pickuppointer = 1; } this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.xdest = this._x; this.ydest = this._y + 57; associnv = "alarm"; this.pickuppoints = 5; this.act = "low"; this.dir = "down"; this.pickup0 = "You pick up one of the comics. OF COURSE! YOU CAN BE 'COMMANDER CLAW FOR HALLOWEEN! THIS WILL BE THE BEST COSTUME EVER!"; this.getpic = "commanderklaw"; this.desc0 = "It's a small pile of fairly interesting looking comic books."; this.talkpointer = 0; this.talker0 = "Hey comics, how come girls don't like me when I'm near you?";
Symbol 1751 MovieClip [obj19] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "That single sock wouldn't work well for a costume."; this.desc0 = "Black socks, they never get dirty, the longer you wear them the stronger they get..."; this.talkpointer = 0; this.talker0 = "Sometimes, you think you should wash them, but something inside you keeps saying not yet....not yet...";
Symbol 1754 MovieClip [obj18] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Those stickers may as well be welded onto the dresser. They ain't coming off my friend."; this.desc0 = "Stickedy Mc stickers, I think they used to say 'inspected by number 48.'"; this.talkpointer = 0; this.talker0 = "How do you do stickers? Not talking eh? Well, screw you!";
Symbol 1757 MovieClip [obj17] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You like to gaze into Conan's eyes while falling asleep, so let's leave his poster above your bed."; this.desc0 = "A poster of your favorite late night show with Conan O'Brien, who you've clearly failed at modeling your hair after."; this.talkpointer = 0; this.talker0 = "When I grow up, I'm gonna be a famous late night talk show host too!";
Symbol 1760 MovieClip [obj16] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "This isn't an art gallery, it's your room. The poster is fine where it is. Leave it be."; this.desc0 = "It's one of those motivational posters. Unfortunately, it doesn't seem to be motivating you to be anything in life but a sloth."; this.talkpointer = 0; this.talker0 = "WINNING: It's something that losers like you will never do.";
Symbol 1763 MovieClip [obj15] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Let's not bother with normal clothes shall we? You need an awesome costume for Trick or Treating remember?"; this.desc0 = "Clean clothes? Dirty clothes? Who knows ... it's all the same to you, right?"; this.talkpointer = 0; this.talker0 = "Some of your clothes do appear to be 'alive' in a sense since you never wash them ... but there's no reason to strike up a conversation with 'em.";
Symbol 1766 MovieClip [obj14] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You can take down the poster and make out with it later on... get back to the task at hand."; this.desc0 = "Most people would burn their house to the ground if this poster was anywhere inside it. But not you, you display it with pride."; this.talkpointer = 0; this.talker0 = "VIXEN IS SOOOOOOOO METAL!";
Symbol 1769 MovieClip [obj13] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Even if you could pick that goop up, you wouldn't. Besides you might turn into a mutated turtle and have to give yourself a renaissance artist's name."; this.desc0 = "Hmm, green and slimey...it could be a number of things, none of them appetizing."; this.talkpointer = 0; this.talker0 = "Pssst, hey green slime...have you ever had a run-in with Peter Venkman?";
Symbol 1772 MovieClip [obj12] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "You can take out the trash later on, I'm sure it'll still be there waiting for you."; this.desc0 = "Interesting how there's more trash on your floor than in your trash can."; this.talkpointer = 0; this.talker0 = "TRAAAAAAAAAAAAAAAASH! Hmmm, it didn't respond to me. Go figure.";
Symbol 1775 MovieClip [obj11] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Leave the lamp alone, it's sleeping."; this.desc0 = "Wow, what a lamp!"; this.talkpointer = 0; this.talker0 = "Oh lamp, sometimes I think you're the only one who truly understands me.";
Symbol 1778 MovieClip [obj10dupe2] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Where are my wings damnit! The commercial said you'd give me wings! That's false advertising!"; this.pickup0 = "Nope, there's nothing in the can. No energy boost for you."; this.desc0 = "Red Bull... it tastes so bad, it's bound to wake your ass up.";
Symbol 1779 MovieClip [obj10dupe1] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Where are my wings damnit! The commercial said you'd give me wings! That's false advertising!"; this.pickup0 = "Nope, there's nothing in the can. No energy boost for you."; this.desc0 = "Red Bull... it tastes so bad, it's bound to wake your ass up.";
Symbol 1780 MovieClip [obj10] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Where are my wings damnit! The commercial said you'd give me wings! That's false advertising!"; this.pickup0 = "Nope, there's nothing in the can. No energy boost for you."; this.desc0 = "Red Bull... it tastes so bad, it's bound to wake your ass up.";
Symbol 1785 MovieClip [obj9] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "JOIN THE NINTENDO FUN CLUB TODAY, MAC!"; this.pickup0 = "You'd better not. If you play a video game within a video game, it disrupts the space time continuum. 1.21 GIGAWATTS!!?"; this.desc0 = "Ah, the Nintendo Entertainment System. Home of the greatest memories you'll ever have since making friends is out of the question.";
Symbol 1788 MovieClip [obj8dupe1] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "I drink you to make myself more X-TREEEEEEEEEME!"; this.pickup0 = "It's an empty can. You'll have to get your caffeine elsewhere."; this.desc0 = "Mountain Dew! Do the Dew, Dude!";
Symbol 1789 MovieClip [obj8] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "I drink you to make myself more X-TREEEEEEEEEME!"; this.pickup0 = "It's an empty can. You'll have to get your caffeine elsewhere."; this.desc0 = "Mountain Dew! Do the Dew, Dude!";
Symbol 1794 MovieClip [obj7] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "YAR! MY NAME BE GUYBRUSH THREEPWOOD! YO HO HO AND A BOTTLE OF GROG!"; this.pickup0 = "You were a pirate for Halloween last year. And the year before that ... And the year before that ... How about some variety for a change?"; this.desc0 = "You got this hat when you ate at a Long John Silver's restaurant.";
Symbol 1797 MovieClip [obj6] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Watching TV rots your brain, so what do you think watching TV inside a video game does to it?"; this.desc0 = "You've heard the saying 'Don't touch that dial, we'll be right back!' right? Yeah, well your TV set is one of the few that actually still has a dial on it."; this.talkpointer = 0; this.talker0 = "Just because they ignore you like everybody else in the real world, the people inside the TV aren't real, so don't try talking to them.";
Symbol 1800 MovieClip [obj5] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No thanks. You wore it to school once and the ridicule from that day was more than enough to last a lifetime."; this.desc0 = "It's a cape from when you were in your goth phase."; this.talkpointer = 0; this.talker0 = "Vone lame vampire cape! Ah Ah Ah!";
Symbol 1803 MovieClip [obj4] Frame 1
this.cacheAsBitmap = true;
Symbol 1806 MovieClip [obj3] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "This is no time to catch forty winks... get back to searchin' for the perfect costume!"; this.desc0 = "It's your bed. You know, that place you go to cry yourself to sleep every night?"; this.talkpointer = 0; this.talker0 = "Hey bed, what's with all the stains on the sheets?";
Symbol 1809 MovieClip [obj1] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "This thing took almost a year of your life to complete, why risk picking it up and dropping it?"; this.desc0 = "Wow, a Death Star made entirely of LEGO blocks. Me thinks SOMEBODY has too much time on his hands..."; this.talkpointer = 0; this.talker0 = "Luke... I'm your father... and frankly, I'm ashamed of you.";
Symbol 1812 MovieClip [obj0] Frame 1
this.cacheAsBitmap = true;
Symbol 1817 MovieClip [obj2] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Better not... the last time you swung that thing around you ended up in the hospital. Let's just leave it up on display shall we?"; this.desc0 = "What a nice Katana. It's too bad that watching countless anime videos doesn't make you an 'expert' in using one."; this.talkpointer = 0; this.talker0 = "BANZAI! KAMIKAZE! TOYOTA! CUP O' NOODLES!";
Symbol 1823 MovieClip [mouse9] Frame 1
this.cacheAsBitmap = true; this.mousetyp = 6;
Symbol 1826 MovieClip [mouse8] Frame 1
this.cacheAsBitmap = true; this.mousetyp = 6;
Symbol 1829 MovieClip [mouse7] Frame 1
this.cacheAsBitmap = true; this.mousetyp = 6;
Symbol 1831 MovieClip [mouse6] Frame 1
this.cacheAsBitmap = true; this.mousetyp = 6;
Symbol 1912 MovieClip Frame 10
_root.itemGot();
Symbol 1912 MovieClip Frame 19
_root.resetDude();
Symbol 1919 MovieClip Frame 8
_root.itemGot();
Symbol 1919 MovieClip Frame 16
_root.resetDude();
Symbol 1928 MovieClip Frame 11
_root.itemGot();
Symbol 1928 MovieClip Frame 21
_root.resetDude();
Symbol 1937 MovieClip Frame 11
_root.itemGot();
Symbol 1937 MovieClip Frame 23
_root.resetDude();
Symbol 1946 MovieClip Frame 10
_root.itemGot();
Symbol 1946 MovieClip Frame 19
_root.resetDude();
Symbol 1955 MovieClip Frame 10
_root.itemGot();
Symbol 1955 MovieClip Frame 20
_root.resetDude();
Symbol 1964 MovieClip Frame 18
_root.itemGot();
Symbol 1964 MovieClip Frame 35
_root.resetDude();
Symbol 1973 MovieClip Frame 17
_root.itemGot();
Symbol 1973 MovieClip Frame 33
_root.resetDude();
Symbol 1982 MovieClip Frame 17
_root.itemGot();
Symbol 1982 MovieClip Frame 33
_root.resetDude();
Symbol 1983 MovieClip [dude_guts2] Frame 2
stop();
Symbol 1991 MovieClip Frame 1
this.over._visible = false; this.onRollOver = function () { this.over._visible = true; var _local2 = new TextFormat(); _local2.bold = false; _local2.color = 16776960 /* 0xFFFF00 */; this.msg.setTextFormat(_local2); }; this.onRollOut = function () { this.over._visible = false; var _local2 = new TextFormat(); _local2.bold = false; _local2.color = 16777215 /* 0xFFFFFF */; this.msg.setTextFormat(_local2); };
Symbol 1997 MovieClip [cooltextbox] Frame 1
dabox._visible = false; _root.coolTxt(this, this.datxt, 0, 0, this.wid, this.speed, this.cent, this.siz, this.bol); if (this.but) { this.onRollOver = function () { clearInterval(this.holder.myInt); _root.coolTxt(this, this.datxt, 0, 0, this.wid, 0, this.cent, this.siz, true); }; this.onRollOut = function () { clearInterval(this.holder.myInt); _root.coolTxt(this, this.datxt, 0, 0, this.wid, 0, this.cent, this.siz, this.bol); }; }
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 1998 MovieClip [wordage] Frame 1
onClipEvent (load) { this.speed = 10; this.datxt = this._parent.datxt; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 2000 MovieClip [exit0] Frame 1
this.mousetyp = 6; if (!_root.puzzle0) { this.descpointer = 0; this.locked = true; } else { this.descpointer = 1; this.locked = false; } this.desc0 = "You can't leave yet, you still haven't found inspiration for a Halloween costume!"; this.desc1 = "Now that you know what your costume will be, you can search the rest of your house for the necessary pieces!"; this.xdest = this._x + this._width; this.ydest = this._y + this._height; this.destmap = 1; this.nextx = 95; this.nexty = 195; this.mapx = 100; this.mapy = -20; this.dir = -1;
Symbol 2004 MovieClip [exit54] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "A manhole into the unknown."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + 20; this.destmap = 30; this.nextx = 200; this.nexty = 260; this.mapx = 0; this.mapy = -120; this.dir = 1;
Symbol 2005 MovieClip [exit13] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "A hatch to the basement...eerie."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + 20; this.destmap = 6; this.nextx = 320; this.nexty = 205; this.mapx = -120; this.mapy = -50; this.dir = -1;
Symbol 2007 MovieClip [exit14] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "Up the ladder."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 5; this.nextx = 303; this.nexty = 214; this.mapx = -120; this.mapy = -70; this.dir = -1;
Symbol 2008 MovieClip [exit12] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.locked = true; this.desc0 = "No going out until you've found all the pieces to your costume! You need green undies, boots, claws (and some way to attach them to your hands), and a helmet (with eye holes)."; this.desc1 = "Now that you have your costume you can go out trick or treating! Candy ho!"; this.xdest = this._x + (this._width / 2); this.ydest = this._y + 20; this.destmap = 7; this.nextx = 190; this.nexty = 195; this.mapx = -20; this.mapy = -55; this.dir = -1; if (_root.puzzle21) { this.locked = false; this.descpointer = 1; }
Symbol 2009 MovieClip [exit23] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Go right from -2."; this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 10; this.nextx = 45; this.nexty = 120; this.mapx = 100; this.mapy = 40; this.dir = 1;
Symbol 2010 MovieClip [exit22] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Go right from -2."; this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 9; this.nextx = 45; this.nexty = 120; this.mapx = 100; this.mapy = 40; this.dir = 1;
Symbol 2011 MovieClip [exit30] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Go right from -1."; this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 15; this.nextx = 45; this.nexty = 120; this.mapx = 100; this.mapy = 40; this.dir = 1;
Symbol 2012 MovieClip [exit65] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Despair all ye who enter here!"; this.xdest = this._x + 125; this.ydest = (this._y + (this._height / 2)) + 70; this.destmap = "end"; this.nextx = 50; this.nexty = 200; this.mapx = 100; this.mapy = -30; this.dir = 1;
Symbol 2013 MovieClip [exit64] Frame 1
this.mousetyp = 7; this.descpointer = 0; if (!_root.puzzle43) { this.locked = true; } this.desc0 = "Unlock the gate first, there should be a key laying around here somewhere."; this.xdest = this._x + 30; this.ydest = (this._y + (this._height / 2)) + 60; this.destmap = 35; this.nextx = 50; this.nexty = 200; this.mapx = 100; this.mapy = -30; this.dir = 1;
Symbol 2014 MovieClip [exit61] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Probably more sewer over there."; this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 100; this.destmap = 32; this.nextx = 50; this.nexty = 260; this.mapx = 100; this.mapy = -90; this.dir = 1;
Symbol 2015 MovieClip [exit59] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Probably more sewer over there."; this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 100; this.destmap = 34; this.nextx = 50; this.nexty = 260; this.mapx = 100; this.mapy = -90; this.dir = 1;
Symbol 2016 MovieClip [exit55] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Probably more sewer over there."; this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 100; this.destmap = 31; this.nextx = 50; this.nexty = 260; this.mapx = 100; this.mapy = -120; this.dir = 1;
Symbol 2017 MovieClip [exit42] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Go right from -1."; this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 26; this.nextx = 80; this.nexty = 370; this.mapx = 0; this.mapy = -200; this.dir = 1;
Symbol 2018 MovieClip [exit40] Frame 1
this.mousetyp = 7; this.descpointer = 0; if (!_root.puzzle36) { this.desc0 = "You should take care of that guy's plumbing problem before moving on to the rest of the block."; this.locked = true; } else { this.desc0 = "That way to more candy"; this.locked = false; } this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 10; this.nextx = 45; this.nexty = 120; this.mapx = 100; this.mapy = 40; this.destmap = 23; this.dir = 1;
Symbol 2019 MovieClip [exit36] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Go right from -1."; this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 22; this.nextx = 45; this.nexty = 120; this.mapx = 100; this.mapy = 40; this.dir = 1;
Symbol 2020 MovieClip [exit34] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Go right from -1."; this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 20; this.nextx = 45; this.nexty = 120; this.mapx = 100; this.mapy = 40; this.dir = 1;
Symbol 2021 MovieClip [exit32] Frame 1
this.mousetyp = 7; this.descpointer = 0; if (!_root.puzzle28) { this.desc0 = "You should take care of the old lady's spider problem before moving on to the rest of the block."; this.locked = true; } else { this.desc0 = "That way to more candy"; this.locked = false; } this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 18; this.nextx = 45; this.nexty = 120; this.mapx = 100; this.mapy = 40; this.dir = 1;
Symbol 2022 MovieClip [exit29] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Go right from -1."; this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 16; this.nextx = 45; this.nexty = 120; this.mapx = 100; this.mapy = 40; this.dir = 1;
Symbol 2023 MovieClip [exit21] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Go right from -1."; this.xdest = this._x; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 8; this.nextx = 45; this.nexty = 120; this.mapx = 100; this.mapy = 40; this.dir = 1;
Symbol 2024 MovieClip [exit62] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Go left from 0."; this.xdest = this._x + this._width; this.ydest = this._y + (this._height / 2); this.destmap = 32; this.nextx = 395; this.nexty = 260; this.mapx = -200; this.mapy = -120; this.dir = -1;
Symbol 2025 MovieClip [exit66] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Flee from certain doom."; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 70; this.destmap = 26; this.nextx = 455; this.nexty = 360; this.mapx = -300; this.mapy = -170; this.dir = -1;
Symbol 2026 MovieClip [exit60] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Go left from 0."; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 100; this.destmap = 33; this.nextx = 395; this.nexty = 260; this.mapx = -200; this.mapy = -120; this.dir = -1;
Symbol 2027 MovieClip [exit56] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Go left from 0."; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 100; this.destmap = 30; this.nextx = 395; this.nexty = 260; this.mapx = -200; this.mapy = -120; this.dir = -1;
Symbol 2028 MovieClip [exit43] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Go left from 0."; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 45; this.destmap = 23; this.nextx = 395; this.nexty = 120; this.mapx = -200; this.mapy = 40; this.dir = -1;
Symbol 2029 MovieClip [exit41] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Go left from 0."; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 22; this.nextx = 395; this.nexty = 120; this.mapx = -200; this.mapy = 40; this.dir = -1;
Symbol 2030 MovieClip [exit37] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Go left from 0."; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 20; this.nextx = 395; this.nexty = 120; this.mapx = -200; this.mapy = 40; this.dir = -1;
Symbol 2031 MovieClip [exit35] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Go left from 0."; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 18; this.nextx = 395; this.nexty = 120; this.mapx = -200; this.mapy = 40; this.dir = -1;
Symbol 2032 MovieClip [exit33] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 16; this.nextx = 395; this.nexty = 120; this.mapx = -200; this.mapy = 40; this.dir = -1;
Symbol 2033 MovieClip [exit31] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Go left from 0."; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 15; this.nextx = 395; this.nexty = 120; this.mapx = -200; this.mapy = 40; this.dir = -1;
Symbol 2034 MovieClip [exit28] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Go left from 0."; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 8; this.nextx = 395; this.nexty = 120; this.mapx = -200; this.mapy = 40; this.dir = -1;
Symbol 2035 MovieClip [exit20] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Go left from 0."; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 14; this.nextx = 395; this.nexty = 120; this.mapx = -200; this.mapy = 40; this.dir = -1;
Symbol 2036 MovieClip [exit19] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Go left from 0."; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 10; this.nextx = 395; this.nexty = 120; this.mapx = -200; this.mapy = 40; this.dir = -1;
Symbol 2037 MovieClip [exit18] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Go left from 0."; this.xdest = this._x + this._width; this.ydest = (this._y + (this._height / 2)) + 10; this.destmap = 9; this.nextx = 395; this.nexty = 120; this.mapx = -200; this.mapy = 40; this.dir = -1;
Symbol 2039 MovieClip [exit27] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "Out to the parking lot."; this.xdest = this._x + (this._width / 2); this.ydest = (this._y + this._height) + 15; this.destmap = 12; this.nextx = 220; this.nexty = 195; this.mapx = -20; this.mapy = -35; this.dir = -1;
Symbol 2040 MovieClip [exit25] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "Up into store."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 13; this.nextx = 310; this.nexty = 205; this.mapx = -110; this.mapy = -60; this.dir = -1;
Symbol 2041 MovieClip [exit24] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "Up to store front."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 12; this.nextx = 170; this.nexty = 340; this.mapx = 10; this.mapy = -190; this.dir = -1;
Symbol 2042 MovieClip [exit58] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "More sewer."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + 55; this.destmap = 31; this.nextx = 220; this.nexty = 235; this.mapx = -45; this.mapy = -100; this.dir = -1;
Symbol 2043 MovieClip [exit63] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "Up the ladder into the light."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 18; this.nextx = 260; this.nexty = 170; this.mapx = -45; this.mapy = -10; this.dir = -1;
Symbol 2044 MovieClip [exit57] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "More sewer."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 32; this.nextx = 220; this.nexty = 275; this.mapx = -45; this.mapy = -100; this.dir = -1;
Symbol 2045 MovieClip [exit53] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "Old lady."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 29; this.nextx = 170; this.nexty = 390; this.mapx = 10; this.mapy = -235; this.dir = -1;
Symbol 2046 MovieClip [exit52] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "Old lady."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 28; this.nextx = 170; this.nexty = 390; this.mapx = 10; this.mapy = -235; this.dir = -1;
Symbol 2047 MovieClip [exit51] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "Old lady."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 27; this.nextx = 170; this.nexty = 390; this.mapx = 10; this.mapy = -235; this.dir = -1;
Symbol 2048 MovieClip [exit38] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "Old lady."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 17; this.nextx = 170; this.nexty = 445; this.mapx = 10; this.mapy = -290; this.dir = -1;
Symbol 2049 MovieClip [exit17] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "Back to your yard."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 7; this.nextx = 170; this.nexty = 390; this.mapx = 10; this.mapy = -235; this.dir = -1;
Symbol 2050 MovieClip [exit16] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "Back into your house."; this.xdest = this._x + (this._width / 2); this.ydest = (this._y + this._height) + 5; this.destmap = 5; this.nextx = 390; this.nexty = 250; this.mapx = -210; this.mapy = -120; this.dir = -1;
Symbol 2052 MovieClip [exit26] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "From convenience parking lot to the street."; this.xdest = this._x + (this._width / 2); this.ydest = (this._y + this._height) + 10; this.destmap = 10; this.nextx = 190; this.nexty = 100; this.mapx = -20; this.mapy = 50; this.dir = -1;
Symbol 2053 MovieClip [exit47] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "To the street."; this.xdest = this._x + (this._width / 2); this.ydest = this._y; this.destmap = 24; this.nextx = 130; this.nexty = 190; this.mapx = 50; this.mapy = -20; this.dir = -1;
Symbol 2054 MovieClip [exit46] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "To the street."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 23; this.nextx = 130; this.nexty = 110; this.mapx = 50; this.mapy = 30; this.dir = -1;
Symbol 2055 MovieClip [exit45] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "Looks like a trailer over there."; this.xdest = this._x + (this._width / 2); this.ydest = this._y; this.destmap = 25; this.nextx = 300; this.nexty = 335; this.mapx = -110; this.mapy = -170; this.dir = -1;
Symbol 2056 MovieClip [exit44] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "To the street."; this.xdest = this._x + (this._width / 2); this.ydest = this._y; this.destmap = 24; this.nextx = 100; this.nexty = 110; this.mapx = 50; this.mapy = 35; this.dir = -1;
Symbol 2057 MovieClip [exit50] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "To the street."; this.xdest = this._x + (this._width / 2); this.ydest = this._y; this.destmap = 22; this.nextx = 190; this.nexty = 100; this.mapx = -20; this.mapy = 50; this.dir = -1;
Symbol 2058 MovieClip [exit49] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "To the street."; this.xdest = this._x + (this._width / 2); this.ydest = this._y; this.destmap = 20; this.nextx = 190; this.nexty = 100; this.mapx = -20; this.mapy = 50; this.dir = -1;
Symbol 2059 MovieClip [exit48] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "To the street."; this.xdest = this._x + (this._width / 2); this.ydest = this._y; this.destmap = 18; this.nextx = 190; this.nexty = 100; this.mapx = -20; this.mapy = 50; this.dir = -1;
Symbol 2060 MovieClip [exit39] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "To the street."; this.xdest = this._x + (this._width / 2); this.ydest = this._y; this.destmap = 16; this.nextx = 190; this.nexty = 100; this.mapx = -20; this.mapy = 50; this.dir = -1;
Symbol 2061 MovieClip [exit15] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "To the street."; this.xdest = this._x + (this._width / 2); this.ydest = this._y; this.destmap = 8; this.nextx = 190; this.nexty = 100; this.mapx = -20; this.mapy = 50; this.dir = -1;
Symbol 2062 MovieClip [exit11] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "The door leads to the living room... a mystical land filled with wonder and adventure! Or, just your mom drunk and passed out on the couch."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + 20; this.destmap = 5; this.nextx = 320; this.nexty = 175; this.mapx = -120; this.mapy = 0; this.dir = -1;
Symbol 2063 MovieClip [exit8] Frame 1
this.mousetyp = 9; this.descpointer = 0; this.desc0 = "Door to the hallway... which leads to other doors... and the other doors lead to CERTAIN DOOM! Ok not really, but it sounded exciting, didn't it?"; this.xdest = this._x + (this._width / 2); this.ydest = this._y + 20; this.destmap = 1; this.nextx = -240; this.nexty = 175; this.mapx = 390; this.mapy = 10; this.dir = 1;
Symbol 2064 MovieClip [exit9] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Back to the hallway."; this.xdest = this._x + this._width; this.ydest = this._y + this._height; this.destmap = 1; this.nextx = -80; this.nexty = 175; this.mapx = 260; this.mapy = 10; this.dir = -1;
Symbol 2065 MovieClip [exit7] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "Back to the hallway."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 1; this.nextx = -335; this.nexty = 195; this.mapx = 490; this.mapy = -10; this.dir = 1;
Symbol 2066 MovieClip [exit6] Frame 1
this.mousetyp = 6; this.descpointer = 0; this.desc0 = "Back to the hallway."; this.xdest = this._x + this._width; this.ydest = this._y + this._height; this.destmap = 1; this.nextx = 35; this.nexty = 165; this.mapx = 130; this.mapy = 5; this.dir = -1;
Symbol 2068 MovieClip [exit5] Frame 1
this.mousetyp = 6; if (!_root.puzzle6) { this.locked = true; this.descpointer = 0; } else { this.descpointer = 1; } this.desc0 = "This door leads to mom 'n dad's room where they both often make lots of noise. It's locked. I wonder where they keep the key..."; this.desc1 = "This door leads to mom 'n dad's room where they both often make lots of noise."; this.xdest = this._x + this._width; this.ydest = this._y + this._height; this.destmap = 3; this.nextx = 480; this.nexty = 220; this.mapx = -290; this.mapy = -50; this.dir = -1;
Symbol 2070 MovieClip [exit4] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "This door leads to the kitchen where your mom cooks feasts for the family with Hamburger Helper and Chef Boyardee."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 4; this.nextx = 95; this.nexty = 255; this.mapx = 100; this.mapy = -95; this.dir = -1;
Symbol 2072 MovieClip [exit10] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "To kitchen."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 4; this.nextx = 375; this.nexty = 255; this.mapx = -190; this.mapy = -80; this.dir = -1;
Symbol 2073 MovieClip [exit3] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "This door leads to your living room. Looks like mom's drunk and passed out on the couch again."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 5; this.nextx = 75; this.nexty = 195; this.mapx = 80; this.mapy = -20; this.dir = 1;
Symbol 2075 MovieClip [exit2] Frame 1
this.mousetyp = 8; this.descpointer = 0; this.desc0 = "This leads to the bathroom where dad often makes lots of noise."; this.xdest = this._x + (this._width / 2); this.ydest = this._y + this._height; this.destmap = 2; this.nextx = 68; this.nexty = 185; this.mapx = 100; this.mapy = -20; this.dir = 1;
Symbol 2077 MovieClip [exit1] Frame 1
this.mousetyp = 7; this.descpointer = 0; this.desc0 = "This door leads to your room, the only true sanctuary in your life... simply because nobody else would want to go into such a horrible place."; this.xdest = this._x; this.ydest = this._y + this._height; this.destmap = 0; this.nextx = 125; this.nexty = 175; this.mapx = 100; this.mapy = -30; this.dir = 1;
Symbol 2080 MovieClip [greykey] Frame 1
function func(num) { if (num == 0) { _root.hud.addInv("cuffs"); _root.points = _root.points + wrap.obj69.pickuppoints; _root.wrap.obj69._visible = false; _root.showTxt("You use the key to unlock the furry handcuffs, now you've got a cherished family heirloom."); _root.hud.loseInv("greykey"); k = 0; while (k < _root.levs[_root.curlev].length) { if (_root.levs[_root.curlev][k] == "obj69") { _root.levs[_root.curlev][k] = "[none]"; } k++; } } } this.desc = "Little, gray, key."; this.combos = new Array(); this.combos[0] = "obj69";
Symbol 2083 MovieClip [cuffs] Frame 1
this.desc = "Cuffs."; this.combos = new Array(); function func(num) { if (num == 0) { if (_root.puzzle40) { who = _root.wrap.char38; _root.getDest(who.xdest, who.ydest); who.pickupable = true; who.actionnoitem = true; _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = who; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } else { showTxt("Sure, if you cuffed him you could snatch his moonshine, but he's too alert right now to fall for that."); } } } this.desc = "Your parents' fuzzy handcuffs...why oh why did you take these?"; this.combos = new Array(); this.combos[0] = "char38";
Symbol 2086 MovieClip [undies] Frame 1
function func(num) { if (_root.puzzle2) { if (num == 0) { if (!_root.puzzle10) { _root.showTxt("Good idea, desecrate this pristine water with your yellow undies...Whoa! The water turned yellow! Let's let those undies simmer for a bit."); _root.wrap.obj68.gotoAndPlay("yellow"); _root.typ = 1; _root.puzzle3 = true; _root.hud.loseInv("undies"); _root.mod = 3; } else { _root.showTxt("Wow, those art classes paid off, yellow and blue make green! (even when it's pee and booberry) You pocket the clean green undies for your costume."); _root.wrap.obj68.gotoAndPlay("bluetogreen"); _root.typ = 1; _root.puzzle11 = true; _root.hud.addInv("greenundies"); _root.hud.loseInv("undies"); _root.mod = 3; } } } else { _root.showTxt("What would be the point of putting undies in an empty tub?"); } } this.desc = "Wow, so yellow. Have you been eating a lot of asparagus? You really need to clean these for your costume and figure out how to turn them green."; this.combos = new Array(); this.combos[0] = "obj49";
Symbol 2089 MovieClip [alarm] Frame 1
this.desc = "Commader Claw, a paragon of comic book heroes. The robot head, the boots, the metal arms, the green undies, and of course ... THE CLAWS! Where can you find these costume pieces?"; this.lookpic = "commanderklaw";
Symbol 2092 MovieClip [tp] Frame 1
function func(num) { if (num == 0) { who = _root.wrap.char23; _root.getDest(who.xdest, who.ydest); who.pickuppointer = 1; who.pickupable = true; who.actionnoitem = true; _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = who; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } } this.desc = "A roll of toilet paper, what every angsty hoodlum needs on Halloween night."; this.combos = new Array(); this.combos[0] = "char23";
Symbol 2095 MovieClip [disc] Frame 1
function func(num) { if (num == 0) { if (!_root.puzzle6) { _root.wrap.exitness.exit5.locked = false; _root.wrap.exitness.exit5.descpointer = 1; _root.showTxt("You use the key to unlock to door."); _root.hud.loseInv("disc"); _root.puzzle6 = true; this.s = new Sound(this); s.attachSound("unlock"); s.start(); } else { _root.showTxt("It's already unlocked"); } } } this.desc = "Why, it's a golden key! I wonder where this fits..."; this.combos = new Array(); this.combos[0] = "exit5";
Symbol 2099 MovieClip [lovenote] Frame 340
stop();
Symbol 2114 MovieClip [aw26] Frame 1
if (_root.puzzle45) { this.piece0.unloadMovie(); this.piece0.removeMovieClip(); this.piece0._visible = false; } if (_root.puzzle43) { this.piece1.unloadMovie(); this.piece1.removeMovieClip(); this.piece1._visible = false; }
Symbol 2129 MovieClip [aw17] Frame 1
if (_root.puzzle28) { this.piece0.unloadMovie(); this.piece0.removeMovieClip(); this.piece0._visible = false; }
Symbol 2159 MovieClip [beershaken] Frame 1
function func(num) { if (num == 0) { who = _root.wrap.char38; _root.getDest(who.xdest, who.ydest); who.pickupable = true; who.actionnoitem = true; _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = who; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } } this.desc = "A beer can that's about ready to explode!"; this.combos = new Array(); this.combos[0] = "char38";
Symbol 2160 MovieClip [beer] Frame 1
function func(num) { if (num == 0) { who = _root.wrap.char27; _root.getDest(who.xdest, who.ydest); who.pickupable = true; who.actionnoitem = true; _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = who; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } if (num == 1) { _root.showTxt("Giving him a normal beer isn't going to help you. You need to figure something out to get rid of this guy!"); } } this.desc = "Mexico's impression of american beer. 'Extra carbonated for your enjoyment.'"; this.combos = new Array(); this.combos[0] = "char27"; this.combos[1] = "char38";
Symbol 2163 MovieClip [candy2] Frame 1
this.desc = "More candy! You can't wait to get home and chow down.";
Symbol 2166 MovieClip [candycorn] Frame 1
function func(num) { if (num == 0) { who = _root.wrap.char37; _root.getDest(who.xdest, who.ydest); who.pickuppointer = 1; who.pickupable = true; who.actionnoitem = true; _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = who; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } } this.desc = "No Halloween is complete without CANDY CORN!"; this.combos = new Array(); this.combos[0] = "char37";
Symbol 2169 MovieClip [coughsyrup] Frame 1
function func(num) { if (num == 0) { _root.showTxt("You smother the jolly rancher in cough syrup. Hey, now you have a cough drop!"); _root.hud.addInv("coughdrop"); _root.hud.loseInv("coughsyrup"); _root.hud.loseInv("jollyrancher"); } } this.desc = "Cough syrup. Good until September 1983...either this stuff has gotten curiously strong with age, or become poisonous."; this.combos = new Array(); this.combos[0] = "jollyrancher";
Symbol 2172 MovieClip [skey] Frame 1
function pickupFunction() { this._visible = false; _root.levs[26][2] = "[ none ]"; _root.hud.addInv("devilkey"); } this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.desc0 = "A mysterious golden key."; this.pickup0 = "You grab the key."; this.xdest = this._x - 20; this.ydest = this._y + 1; this.act = "low"; this.dir = "side"; this.getsc = 100; this.actionnoitem = true;
Symbol 2175 MovieClip [firstcandy] Frame 1
this.desc = "This picture of a single piece of candy represents that giant bag of candy you got from the old lady.";
Symbol 2178 MovieClip [jollyrancher] Frame 1
function func(num) { if (num == 0) { _root.showTxt("You smother the jolly rancher in cough syrup. Hey, now you have a cough drop!"); _root.hud.addInv("coughdrop"); _root.hud.loseInv("coughsyrup"); _root.hud.loseInv("jollyrancher"); } } this.desc = "A neat little Jolly Rancher. This must have SOME use in this game."; this.combos = new Array(); this.combos[0] = "coughsyrup";
Symbol 2181 MovieClip [longhorn] Frame 1
function func(num) { if (num == 0) { _root.showTxt("You carefully stick the taffy around the rim of the horn. This sucker's as good as a 'P' trap now."); _root.hud.loseInv("longhorn"); _root.hud.loseInv("taffy"); _root.hud.addInv("stickyhorn"); } } this.desc = "One of those Ricola long horns. Those guys have to have some serious lung pipes to play these things."; this.combos = new Array(); this.combos[0] = "taffy";
Symbol 2184 MovieClip [moonshine] Frame 1
function func(num) { if (num == 0) { _root.showTxt("Ok, you pour the foul moonshine into the tank of the Super Soaker."); _root.hud.addInv("supersoaker_moonshine"); _root.hud.loseInv("supersoaker"); _root.hud.loseInv("moonshine"); } if (num == 1) { _root.showTxt("Holy crap! You just made yourself a FLAME THROWER!"); _root.hud.addInv("supersoaker_moonshine_lighter"); _root.hud.loseInv("supersoakerwithlighter"); _root.hud.loseInv("moonshine"); } } this.desc = "Some of the strongest moonshine liquor this side of Kentucky."; this.combos = new Array(); this.combos[0] = "supersoaker"; this.combos[1] = "supersoakerwithlighter";
Symbol 2187 MovieClip [needle] Frame 1
function func(num) { if (num == 0) { _root.showTxt("Good idea! You stick the needle into the can of raid and suck the yummy bug juice out. You discard the empty raid can."); _root.hud.loseInv("needle"); _root.hud.loseInv("raid"); _root.hud.addInv("needlepoison"); } } this.desc = "A dirty, probably infected syringe. It's empty."; this.combos = new Array(); this.combos[0] = "raid";
Symbol 2190 MovieClip [needlepoison] Frame 1
function func(num) { if (num == 0) { _root.showTxt("You inject the twinkie with the bug poison from the needle. Now who you gonna feed it to?"); _root.hud.loseInv("twinkiepoison"); _root.hud.loseInv("needlepoison"); _root.hud.addInv("twinkiepoison2"); } } this.desc = "A needle with bug poison in it. What are you gonna stick this in?"; this.combos = new Array(); this.combos[0] = "twinkiepoison";
Symbol 2193 MovieClip [twinkiepoison2] Frame 1
function func(num) { if (num == 0) { _root.getDest(_root.wrap.char34.xdest + 2, _root.wrap.char34.ydest + 3); _root.wrap.char34.pickupable = true; _root.wrap.char34.actionnoitem = true; _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = _root.wrap.char34; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } } this.desc = "Who will you feed this delicious poison filled twinkie to?"; this.combos = new Array(); this.combos[0] = "char34";
Symbol 2196 MovieClip [twinkiepoison] Frame 1
function func(num) { if (num == 0) { _root.showTxt("You inject the twinkie with the bug poison from the needle. Now who you gonna feed it to?"); _root.hud.loseInv("twinkiepoison"); _root.hud.loseInv("needlepoison"); _root.hud.addInv("twinkiepoison2"); } } this.desc = "A flaccid twinkie missing its filling."; this.combos = new Array(); this.combos[0] = "needlepoison";
Symbol 2199 MovieClip [raid] Frame 1
function func(num) { if (num == 0) { _root.showTxt("Good idea! You stick the needle into the can of raid and suck the yummy bug juice out. You discard the empty raid can."); _root.hud.loseInv("needle"); _root.hud.loseInv("raid"); _root.hud.addInv("needlepoison"); } } this.desc = "There's poison in this can of RAID, but no way to get it out, what with the cap broken off and all..."; this.combos = new Array(); this.combos[0] = "needle";
Symbol 2202 MovieClip [sickkid] Frame 1
this.desc = "Yes, you have a sick fat kid dressed as Butterfree in your pocket. It's a game, get over it."; this.combos = new Array(); this.combos[0] = "obj208";
Symbol 2205 MovieClip [supersoaker] Frame 1
function func(num) { if (num == 0) { _root.showTxt("Good idea! You attach the lighter to the tip of the Super Soaker."); _root.hud.addInv("supersoakerwithlighter"); _root.hud.loseInv("supersoaker"); _root.hud.loseInv("lighter"); } if (num == 1) { _root.showTxt("Ok, you pour the foul moonshine into the tank of the Super Soaker."); _root.hud.addInv("supersoaker_moonshine"); _root.hud.loseInv("supersoaker"); _root.hud.loseInv("moonshine"); } } this.desc = "A Super Soaker water gun. These things shoot a stream so strong even flame couldn't backflow into it."; this.combos = new Array(); this.combos[0] = "lighter"; this.combos[1] = "moonshine";
Symbol 2208 MovieClip [supersoakerwithlighter] Frame 1
function func(num) { if (num == 0) { _root.showTxt("Holy crap! You just made yourself a FLAME THROWER!"); _root.hud.addInv("supersoaker_moonshine_lighter"); _root.hud.loseInv("supersoakerwithlighter"); _root.hud.loseInv("moonshine"); } } this.desc = "So what, you attached a lighter to the tip of your Super Soaker... Want a cookie?"; this.combos = new Array(); this.combos[0] = "moonshine";
Symbol 2211 MovieClip [stickyhorn] Frame 1
function func(num) { if (num == 0) { if (_root.puzzle33) { who = _root.wrap.horncover; _root.getDest(who.xdest, who.ydest); who.pickupable = true; who.actionnoitem = true; _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = who; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } else { _root.showTxt("That's a great idea, but that C.H.U.D. looks like he's guarding that pipe, better get rid of him first."); } } } this.desc = "This Ricola horn is ready to stick to something since you put that taffy on the rim."; this.combos = new Array(); this.combos[0] = "horncover";
Symbol 2214 MovieClip [taffy] Frame 1
function func(num) { if (num == 0) { _root.showTxt("You carefully stick the taffy around the rim of the horn. This sucker's as good as a 'P' trap now."); _root.hud.loseInv("longhorn"); _root.hud.loseInv("taffy"); _root.hud.addInv("stickyhorn"); } } this.desc = "Some super sticky taffy!"; this.combos = new Array(); this.combos[0] = "longhorn";
Symbol 2217 MovieClip [booberry] Frame 1
function func(num) { if (_root.puzzle2) { if (num == 0) { if (_root.puzzle3) { _root.showTxt("You did learn something from those zip-lock commercials...yellow and blue make GREEN! You pocket the clean green undies for your costume."); _root.wrap.obj68.gotoAndPlay("yellowtogreen"); _root.typ = 1; _root.puzzle11 = true; _root.hud.addInv("greenundies"); _root.hud.loseInv("booberry"); _root.mod = 3; } else { _root.showTxt("You pour in the Booberry. Look at that, it even turns water blue. Now THAT'S powerful stuff!"); _root.wrap.obj68.gotoAndPlay("blue"); _root.typ = 1; _root.puzzle10 = true; _root.hud.loseInv("booberry"); _root.mod = 3; } } } else { _root.showTxt("What would be the point of putting Booberry in an empty tub?"); } } this.desc = "Booberry cereal, this stuff will turn any liquid a rich dark blue."; this.combos = new Array(); this.combos[0] = "obj49";
Symbol 2220 MovieClip [boo] Frame 1
this.desc = "Your dad's galoshes. They'll be the perfect boots for your Commander Claw costume when you find the rest of the pieces.";
Symbol 2223 MovieClip [bucket] Frame 1
function func(num) { if (num == 0) { _root.showTxt("You drill 2 eye holes in the bucket. Now you have the perfect helmet for your Commander Claw costume! The drill is worn out and evaporates into thin air."); _root.hud.loseInv("drill"); _root.hud.loseInv("bucket"); _root.hud.addInv("bucketholes"); } } this.desc = "A bucket that would make a great Commander Claw helmet...if only you could see out of it..."; this.combos = new Array(); this.combos[0] = "drill";
Symbol 2226 MovieClip [bucketholes] Frame 1
this.desc = "Yes, your Commander Claw helmet. You'll put it on as soon as you get all the other pieces for the costume.";
Symbol 2229 MovieClip [greenundies] Frame 1
this.desc = "Your clean and dyed underwear. Perfect for your Commander Claw costume. You'll slip them on as soon as you find the other costume parts.";
Symbol 2232 MovieClip [hamster] Frame 1
function func(num) { if (num == 0) { _root.getDest(_root.wrap.obj94.xdest, _root.wrap.obj94.ydest); _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = _root.wrap.obj94; _root.wrap.obj94.pickuppointer = 1; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } } this.desc = "Your pet hamster Hammy. Oh, how you've missed your only friend!"; this.combos = new Array(); this.combos[0] = "obj94";
Symbol 2235 MovieClip [hamsterbald] Frame 1
function func(num) { if (num == 0) { _root.showTxt("Hasn't Hammy been through enough today?"); } if (num == 1) { who = _root.wrap.char30; _root.getDest(who.xdest, who.ydest); who.pickupable = true; who.actionnoitem = true; _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = who; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } } this.desc = "Your pet hamster Hammy. The poor guy is now bald."; this.combos = new Array(); this.combos[0] = "obj94"; this.combos[1] = "char30";
Symbol 2238 MovieClip [hair] Frame 1
function func(num) { if (num == 0) { _root.puzzle20 = true; if (_root.puzzle19) { _root.showTxt("You use the glue to make a little mustache."); _root.hud.loseInv("superglue"); } else { _root.showTxt("You use the glue to make a little mustache. There's even some glue left over."); } _root.hud.loseInv("hair"); _root.hud.addInv("mustache"); } } this.desc = "The hair that came off your hamster when you irradiated him in your microwave."; this.combos = new Array(); this.combos[0] = "superglue";
Symbol 2244 MovieClip [superglue] Frame 1
function func(num) { if (num == 0) { if (_root.puzzle20) { _root.showTxt("You pour the glue all over the utensils, now they're ready to stick to your hand when you complete your Commander Claw costume."); _root.hud.loseInv("superglue"); } else { _root.showTxt("You pour the glue all over the utensils, now they're ready to stick to your hand when you complete your Commander Claw costume. There's even some glue left over."); } _root.hud.loseInv("utensils"); _root.hud.addInv("stickyutensils"); _root.puzzle19 = true; } if (num == 1) { _root.puzzle20 = true; if (_root.puzzle19) { _root.showTxt("You use the glue to make a little mustache."); _root.hud.loseInv("superglue"); } else { _root.showTxt("You use the glue to make a little mustache. There's even some glue left over."); } _root.hud.loseInv("hair"); _root.hud.addInv("mustache"); } } this.desc = "This is that super-sticky krazy glue that bonds instantly with hair and flesh."; this.combos = new Array(); this.combos[0] = "utensils"; this.combos[1] = "hair";
Symbol 2247 MovieClip [mousetrap] Frame 1
function func(num) { if (num == 0) { _root.getDest(_root.wrap.obj107.xdest, _root.wrap.obj107.ydest); _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = _root.wrap.obj107; _root.wrap.obj107.pickuppointer = 1; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.showTxt("You set the mousetrap."); _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } } this.desc = "A mousetrap...good for all your rodent trapping needs."; this.combos = new Array(); this.combos[0] = "obj107";
Symbol 2250 MovieClip [mustache] Frame 1
function func(num) { if (num == 0) { who = _root.wrap.char33; _root.getDest(who.xdest, who.ydest); who.pickupable = true; who.actionnoitem = true; _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = who; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } } this.desc = "A mustache made from irradiated hamster hair and super-glue."; this.combos = new Array(); this.combos[0] = "char33";
Symbol 2253 MovieClip [utensils] Frame 1
function func(num) { if (num == 0) { if (_root.puzzle20) { _root.showTxt("You pour the glue all over the utensils, now they're ready to stick to your hand when you complete your Commander Claw costume."); _root.hud.loseInv("superglue"); } else { _root.showTxt("You pour the glue all over the utensils, now they're ready to stick to your hand when you complete your Commander Claw costume. There's even some glue left over."); } _root.hud.loseInv("utensils"); _root.hud.addInv("stickyutensils"); _root.puzzle19 = true; } } this.desc = "These utensils would be the perfect claws for your costume, if only you could attach them to your hand somehow..."; this.combos = new Array(); this.combos[0] = "superglue";
Symbol 2258 MovieClip [stickyutensils] Frame 1
this.desc = "Utensils with glue all over them. They're ready to serve as your Commander Claw claws as soon as you find the other costume pieces.";
Symbol 2261 MovieClip [crowbar] Frame 1
function func(num) { if (num == 0) { _root.getDest(_root.wrap.manhole.xdest, _root.wrap.manhole.ydest); _root.wrap.manhole.actionnoitem = true; _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = _root.wrap.manhole; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } } this.desc = "A crowbar, perfect for prying things open."; this.combos = new Array(); this.combos[0] = "manhole";
Symbol 2264 MovieClip [drill] Frame 1
function func(num) { if (num == 0) { _root.showTxt("You drill 2 eye holes in the bucket. Now you have the perfect helmet for your Commander Claw costume! The drill is worn out and evaporates into thin air."); _root.hud.loseInv("drill"); _root.hud.loseInv("bucket"); _root.hud.addInv("bucketholes"); } } this.desc = "A drill with just enough bit left to drill 2 holes."; this.combos = new Array(); this.combos[0] = "bucket"; this.shifty = 4;
Symbol 2267 MovieClip [note] Frame 1
this.desc = "Your parents' love note. It's phrased so strangely, it must have more meaning than meets the eye..."; this.lookpic = "lovenote";
Symbol 2280 MovieClip Frame 83
this._parent.gotoAndStop("norm");
Symbol 2281 MovieClip [char0] Frame 1
function runApp(num) { if (num == 0) { var _local3 = new Array(); i = 0; while (i < this.rum.length) { if (this.rum[i].beendone == false) { _local3[i] = i; } i++; } var _local4 = new Array(); i = 0; while (i < _local3.length) { if (_local3[i] != undefined) { _local4.push(_local3[i]); } i++; } var _local6 = random(_local4.length); var _local5 = parseInt(_local4[_local6]); this.rum[_local5].beendone = true; _root.guybrushResponse(this, _local5); } } stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "A guy dressed like that one pirate from that one video game that's way better than this game."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); if (_root.puzzle44) { c.q[0] = new Array("Thanks for the taffy", "No prob kid, you can insult with the best of em!"); c.q[0].runapp = false; } else { c.q[0] = new Array("Guybrush Threepwood! Cool! Got any candy?", "Why yes I do. But you'll have to beat me in an insult battle to get it! En garde you land lubber..."); c.q[0].runapp = true; } c.q[1] = new Array("Nice Boots.", "Thanks I got them at Ross."); c.q[2] = new Array("Aren't you from a video game?", "Look who's talking pixel man."); c.q[3] = new Array("Ok, I've got to go. Yo ho ho.", "See ya pipsqueak."); c.q[3].exit = true; } if (this.numright == undefined) { this.numright = 0; } if (this.rum == undefined) { this.rum = new Array(); this.rum[0] = new Array(); this.rum[0].star = "You fight like a dairy farmer."; this.rum[0].resp = new Array(); this.rum[0].resp[0] = "Yeah? Well pirates suck."; this.rum[0].resp[1] = "How appropriate. You fight like a cow."; this.rum[0].resp[2] = "How appropriate. You fight like you're lactose intolerant."; this.rum[0].resp.answers = new Array(false, true, false); this.rum[0].beendone = false; this.rum[1] = new Array(); this.rum[1].star = "Nice costume. Where'd you buy it, in a dumpster?"; this.rum[1].resp = new Array(); this.rum[1].resp[0] = "Dumpsters are gross, like your face."; this.rum[1].resp[1] = "How appropriate. You fight like a cow."; this.rum[1].resp[2] = "Yes, and tell your family I'm sorry for waking them."; this.rum[1].resp.answers = new Array(false, false, true); this.rum[1].beendone = false; this.rum[2] = new Array(); this.rum[2].star = "If I looked like you, I'd be wearing a bucket over my face ALL the time."; this.rum[2].resp = new Array(); this.rum[2].resp[0] = "If you looked like me, your job wouldn't be mowing my lawn."; this.rum[2].resp[1] = "If I were you, I'd be wearing a bucket over my BODY."; this.rum[2].resp[2] = "Your face already looks like a bucket, so ... yeah."; this.rum[2].resp.answers = new Array(true, false, false); this.rum[2].beendone = false; this.rum[3] = new Array(); this.rum[3].star = "You're no match for my razor sharp wit!"; this.rum[3].resp = new Array(); this.rum[3].resp[0] = "You're no match for my balls."; this.rum[3].resp[1] = "Unfortunately for you, I'm too legit to quit."; this.rum[3].resp[2] = "Better than the dull razor from your suicide attempt?"; this.rum[3].resp.answers = new Array(false, false, true); this.rum[3].beendone = false; this.rum[4] = new Array(); this.rum[4].star = "My dog's rear end smells better than you."; this.rum[4].resp = new Array(); this.rum[4].resp[0] = "My hamster's muscles are bigger than yours."; this.rum[4].resp[1] = "So you're still sniffing him there on a regular basis, eh? "; this.rum[4].resp[2] = "Since I smell so bad, go fetch me some deodorant, dogboy."; this.rum[4].resp.answers = new Array(false, true, false); this.rum[4].beendone = false; this.rum[5] = new Array(); this.rum[5].star = "The sight of you gives me far more chills than any horror movie."; this.rum[5].resp = new Array(); this.rum[5].resp[0] = "Want me stab out your eyes so you won't have to see me?"; this.rum[5].resp[1] = "Seeing you gives me more nausea than a seafood buffet."; this.rum[5].resp[2] = "Chilling is somebody seeing me talking to a loser like you. "; this.rum[5].resp.answers = new Array(false, false, true); this.rum[5].beendone = false; this.rum[6] = new Array(); this.rum[6].star = "Even Charlie Brown would have more success getting candy on Halloween than you."; this.rum[6].resp = new Array(); this.rum[6].resp[0] = "A corpse could get a girlfriend easier than you."; this.rum[6].resp[1] = "I'll wait for the Great Pumpkin all night long!"; this.rum[6].resp[2] = "I bet you only get candy from your parents."; this.rum[6].resp.answers = new Array(true, false, false); this.rum[6].beendone = false; this.rum[7] = new Array(); this.rum[7].star = "My last fight ended with my hands covered with blood."; this.rum[7].resp = new Array(); this.rum[7].resp[0] = "I hope now you've learned to stop picking your nose."; this.rum[7].resp[1] = "Just cuz Rocky fights meat doesn't mean you should."; this.rum[7].resp[2] = "How appropriate. You fight like a cow."; this.rum[7].resp.answers = new Array(true, false, false); this.rum[7].beendone = false; this.rum[8] = new Array(); this.rum[8].star = "I've seen rocks with more charisma than you."; this.rum[8].resp = new Array(); this.rum[8].resp[0] = "I've seen rocks with more minerals than you."; this.rum[8].resp[1] = "I've seen junkies with more willpower than you."; this.rum[8].resp[2] = "I've seen boy bands with more dignity than you."; this.rum[8].resp.answers = new Array(false, false, true); this.rum[8].beendone = false; this.rum[9] = new Array(); this.rum[9].star = "You don't need candy, your teeth are clearly rotted out already."; this.rum[9].resp = new Array(); this.rum[9].resp[0] = "You're the one who's old enough for dentures there, gramps."; this.rum[9].resp[1] = "Keep talking like that and you'll lose some teeth too."; this.rum[9].resp[2] = "You don't need brandy, your already reek of cheap vodka."; this.rum[9].resp.answers = new Array(true, false, false); this.rum[9].beendone = false; this.rum[10] = new Array(); this.rum[10].star = "I've been known to make my opponents dizzy with my immense vocabulary."; this.rum[10].resp = new Array(); this.rum[10].resp[0] = "I've been known to make folks jealous of my immense pecs."; this.rum[10].resp[1] = "You sure it wasn't just your breath?"; this.rum[10].resp[2] = "You're no match for my L33T SP3@K. PWN3D!"; this.rum[10].resp.answers = new Array(false, true, false); this.rum[10].beendone = false; this.rum[11] = new Array(); this.rum[11].star = "My tongue is sharper than any sword."; this.rum[11].resp = new Array(); this.rum[11].resp[0] = "You should probably see a doctor about that."; this.rum[11].resp[1] = "How is that even possible? What are you, a cyborg?"; this.rum[11].resp[2] = "First you better stop waving it like a feather-duster."; this.rum[11].resp.answers = new Array(false, false, true); this.rum[11].beendone = false; this.rum[12] = new Array(); this.rum[12].star = "Looks like somebody failed out of Arts and Crafts class."; this.rum[12].resp = new Array(); this.rum[12].resp[0] = "Well you obviously aced Home Economics."; this.rum[12].resp[1] = "You're the one who was always caught eating the paste."; this.rum[12].resp[2] = "You failed out of life."; this.rum[12].resp.answers = new Array(false, true, false); this.rum[12].beendone = false; this.rum[13] = new Array(); this.rum[13].star = "Nice green underwear you got there, chump."; this.rum[13].resp = new Array(); this.rum[13].resp[0] = "Damnit. I knew if I wore these you'd get turned on."; this.rum[13].resp[1] = "Nice indeed. Jealous?"; this.rum[13].resp[2] = "I'm sure it looks better than your training bra."; this.rum[13].resp.answers = new Array(true, false, false); this.rum[13].beendone = false; this.rum[14] = new Array(); this.rum[14].star = "You're like a carved pumpkin, rotting from the inside out."; this.rum[14].resp = new Array(); this.rum[14].resp[0] = "You're like a rotting corpse, only maggots like you."; this.rum[14].resp[1] = "You're like a lemon, bitter as can be."; this.rum[14].resp[2] = "You're like a vampire, sucking all the time."; this.rum[14].resp.answers = new Array(false, false, true); this.rum[14].beendone = false; this.rum[15] = new Array(); this.rum[15].star = "Couldn't afford a REAL costume this year, eh?"; this.rum[15].resp = new Array(); this.rum[15].resp[0] = "Cool dudes don't buy costumes, they steal them."; this.rum[15].resp[1] = "I donated all my money to charity. Feel like a jerk now, eh?"; this.rum[15].resp[2] = "Money can't buy me love."; this.rum[15].resp.answers = new Array(false, true, false); this.rum[15].beendone = false; }
Symbol 2291 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2292 MovieClip [char1] Frame 1
stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("What are you supposed to be?", "I'm Bee Boy!"); c.q[1] = new Array("Gimme some honey.", "Perv..."); c.q[2] = new Array("Can you fly?", "Yes, but more importantly, I can sting, so back off."); c.q[3] = new Array("Ok, back to the candy hunt.", "Bzz Bzzzzzz."); c.q[3].exit = true; } stop();
Symbol 2292 MovieClip [char1] Frame 2
stop();
Symbol 2299 MovieClip [char2] Frame 1
stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("What are you supposed to be?", "I'm a ghost, of course!"); c.q[1] = new Array("Could you not afford a decent set of sheets?", "Could you not afford a decent set of manners?"); c.q[2] = new Array("Hah! You appear to be quite the seamstress.", "You appear to be quite the jerk."); c.q[3] = new Array("Ok, back to the candy hunt.", "BOO!"); c.q[3].exit = true; }
Symbol 2309 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2310 MovieClip [char3] Frame 1
stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = this._x - 50; this.talky = this._y - 40; this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("What are you supposed to be?", "I'm Jim, from The Office!"); c.q[1] = new Array("Nice tie.", "Thanks, I plan to hang myself with it if I ever have to smirk again."); c.q[2] = new Array("Where's Dwight?", "I dunno, probably hunting down a mountain lion with his bare hands or something."); c.q[3] = new Array("Ok, back to the candy hunt.", "*SMIRK*"); c.q[3].exit = true; } stop();
Symbol 2316 MovieClip [char4] Frame 1
stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Who lives in a pineapple under the sea?", "I dunno... a hermit crab that couldn't find a shell?"); c.q[1] = new Array("How come your head is square but your pants aren't?", "How come you glued cutlery to your hands instead of just slitting your wrists?"); c.q[2] = new Array("Can I use your sponge to clean my toilet?", "Sure, as long as I can use your tongue to clean mine."); c.q[3] = new Array("Ok, back to the candy hunt.", "Krusty Krab is hiring fry cooks! You should go apply!"); c.q[3].exit = true; }
Symbol 2323 MovieClip Frame 72
this._parent.gotoAndStop("norm");
Symbol 2324 MovieClip [char5] Frame 1
stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Rawr!", "Pfft... get lost kid. You haven't even gone through puberty yet."); c.q[1] = new Array("Hey Nurse, wanna give me a spongebath?", "No, but I'll gladly give you an acid bath."); c.q[2] = new Array("I think I have a fever!", "The best thing for a fever is a cold shoulder, which I'm more than happy to give you."); c.q[3] = new Array("Ok, back to the candy hunt.", "Go donate enough blood to put yourself into a permanent coma."); c.q[3].exit = true; } stop();
Symbol 2334 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2335 MovieClip [char6] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Oooooh! The Devil! Scaaaaary!", "Oooooh! A loser wearing a mop bucket on his head! Scaaaaary!"); c.q[1] = new Array("Go to hell!", "I live in the suburbs... close enough."); c.q[2] = new Array("What does 666 stand for?", "It's just the first 3 digits of my phone number. People really made it out to be a much bigger deal than it really was."); c.q[3] = new Array("Ok, back to the candy hunt.", "Curse you."); c.q[3].exit = true; }
Symbol 2345 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2346 MovieClip [char7] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Luuuuuuuuuuke! I'm your father!", "Go away, or leave... there is no stay."); c.q[1] = new Array("How about you use the force to find me some candy.", "How about I use my foot to kick you in the Jawas."); c.q[2] = new Array("Did you like it when Darth said 'Nooooooo'?", "NoooooOOOOOooo00OOOOOOOOOooooooooooo!!!!"); c.q[3] = new Array("Ok, back to the candy hunt.", "May the Force be with you."); c.q[3].exit = true; }
Symbol 2359 MovieClip Frame 83
this._parent.gotoAndStop("norm");
Symbol 2360 MovieClip [char8] Frame 1
stop(); function updateConvo() { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("You're the Mistress of the dark, but who is the dark's wife?", "Your mom, kid."); c.q[1] = new Array("What good was that lighter you gave me?", "I don't know kid, try burning something with it."); c.q[2] = new Array("Say, isn't your name Cassandra Peterson?", "No, my name is getting angrier by the minute because you won't scram."); c.q[3] = new Array("I gotta run Elvira.", "Don't let the door hit ya on the way out buster."); c.q[3].exit = true; } function talkFunction(num) { if ((num == 1) && (!_root.puzzle38)) { _root.puzzle38 = true; _root.hud.addInv("lighter"); this.convodata.q[1] = new Array("What good was that lighter you gave me?", "I don't know kid, you can probably burn something with it."); } } stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("You're the Mistress of the dark, but who is the dark's wife?", "Your mom, kid."); c.q[1] = new Array("What's in the pumpkin bucket?", "My candy, and no you can't have any. But here, you can have this old lighter that somebody chucked in with my candies"); c.q[2] = new Array("Say, isn't your name Cassandra Peterson?", "No, my name is getting angrier by the minute because you won't scram."); c.q[3] = new Array("I gotta run Elvira.", "Don't let the door hit ya on the way out buster."); c.q[3].exit = true; } if (_root.puzzle38) { updateConvo(); }
Symbol 2363 MovieClip [char9] Frame 1
stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Monkey want a banana?", "I'm a gorilla you jackass, big difference."); c.q[1] = new Array("Ooo Ooo Ooo Aaaaahh Aaaaahh!", "Oh I get it, you have Tourette's. My condolences."); c.q[2] = new Array("Can you fly a plane just like in Project X?", "Can you die just like in my dreams?"); c.q[3] = new Array("Ok, back to the candy hunt.", "Watch out for fleas and ticks!"); c.q[3].exit = true; }
Symbol 2366 MovieClip [char32] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("So how much power do you have exactly?", "As much power as your average trick-or-treater has I guess."); c.q[1] = new Array("Power Rangers are like ninjas right? Why wear bright red?", "I guess unlike regular ninjas, the Power Rangers don't rely on stealth, but instead rely on the ability to blind their opponents with bright costumes."); c.q[2] = new Array("Can I have your sword?", "No. Trust me, if you knew where this thing has been, you wouldn't want it."); c.q[3] = new Array("Ok, back to the candy hunt.", "Zord be with you."); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2402 MovieClip [char37] Frame 1
function updateConvo() { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Say bud, er, C.H.U.D., mind moving? I gotta fix that pipe!", "GRRRRRRRRRRRRRRRRR!!!"); c.q[1] = new Array("Did anybody ever tell you that you look like a model?", "GRRRRRRRRRRRRRRRR!!!"); c.q[2] = new Array("Need a massage? Would that cheer you up?", "GRRRRRRRRRRRRRRRRR!!!"); c.q[3] = new Array("See ya C.H.U.D, I'll get you eventually.", "GRRRRRRRRRRRRRRRRR!!!"); c.q[3].exit = true; } function pickupFunction() { if (this.pickupable) { _root.hud.loseInv("candycorn"); _root.wrap.dude._alpha = 0; this.gotoAndPlay("hansel"); _root.reading = true; showTxt("You carefully lay a trail of candy corn for the C.H.U.D.", "", true); } } stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "If you try touching a C.H.U.D. you will most certainly perish."; this.descpointer = 0; this.desc0 = "A C.H.U.D. monster."; this.xdest = this._x + 102; this.ydest = this._y - 6; this.act = "low"; this.dir = "side"; this.getsc = 100; if (this.convodata == undefined) { updateConvo(); } stop();
Symbol 2402 MovieClip [char37] Frame 84
_root.hud._visible = false; _root.wordage.unloadMovie(); _root.wordage.removeMovieClip(); _root.reading = true;
Symbol 2402 MovieClip [char37] Frame 157
_root.puzzle32 = true; _root.initLev(34, 300, 260, -50, -40, -1);
Symbol 2417 MovieClip Frame 75
this._parent.gotoAndStop("norm");
Symbol 2473 MovieClip Frame 46
stop();
Symbol 2482 MovieClip [char38] Frame 1
stopAllSounds();
Symbol 2482 MovieClip [char38] Frame 3
function updateConvo() { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Nice pigsty you got here!", "Shut yer yapper and get off my property before I bleed you, city boy!"); c.q[1] = new Array("I take it this is your maid's day off?", "Now let's you just drop them pants. I'm gonna make you squeal like a pig. Weeeeeeee!"); c.q[2] = new Array("Mind if I have some of your moonshine?", "That's the most flammable moonshine on earth! You ain't got the stomach strong enough for it, city boy!"); c.q[3] = new Array("See ya around SFLB.", "Don't waste yer time coming back here lessin you got yerself some BEER!"); c.q[3].exit = true; } function moonshine() { th = _root.wrap.trailer_moonshine; th.xdest = th._x; th.ydest = th._y + 5; th.actionnoitem = true; th.act = "low"; th.dir = "up"; th.getsc = 100; } function pickupFunction() { if (_root.puzzle40) { _root.hud.loseInv("cuffs"); this.s = new Sound(); s.attachSound("redneckcuffs"); s.start(); this.gotoAndStop("chained"); this.convo = false; _root.showTxt("You cuff the redneck to the post. Now you can grab his moonshine without any hindrance."); moonshine(); _root.puzzle41 = true; } if (this.pickupable && (!_root.puzzle40)) { _root.getDest(this._x - 100, this._y + 20); _root.hud.loseInv("beershaken"); _root.hud._visible = false; _root.reading = true; this.xdest = this._x + 5; this.ydest = this._y + 40; this.act = "low"; this.dir = "up"; this.getsc = -100; this.memorx = _root.wrap._x + 50; this.memory = _root.wrap._y - 10; this.returnx = ((-this._x) + 175) + 50; this.returny = ((-this._y) + 125) + (this._height / 2); this.convo = false; _root.puzzle40 = true; this.onEnterFrame = function () { distx = _root.wrap._x - this.returnx; disty = _root.wrap._y - this.returny; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); _root.wrap._x = _root.wrap._x - (dirx * 5); _root.wrap._y = _root.wrap._y - (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { _root.wrap._x = this.returnx; _root.wrap._y = this.returny; delete this.onEnterFrame; } }; this.gotoAndPlay("beer"); } } stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "He probably doesn't want to talk considering how you've treated him recently."; this.talkx = ((-this._x) + 175) + 50; this.talky = (((-this._y) + 125) + (this._height / 2)) + 20; if (this.convodata == undefined) { updateConvo(); } this.xdest = this._x - 50; this.ydest = this._y + 8; this.act = "top"; this.dir = "up"; this.getsc = -100; this.pickuppointer = 0; this.pickup0 = "You're not touching that mangy mongrel."; this.descpointer = 0; this.desc0 = "A redneck."; if (_root.puzzle40) { this.convo = false; this.gotoAndStop("stunned"); this.xdest = this._x + 5; this.ydest = this._y + 40; this.act = "low"; this.dir = "up"; this.getsc = -100; } if (_root.puzzle41) { this.gotoAndStop("chained"); this.convo = false; moonshine(); } stop(); function updateConvo() { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Nice pigsty you got here!", "Shut yer yapper and get off my property before I bleed you, city boy!"); c.q[1] = new Array("I take it this is your maid's day off?", "Now let's you just drop them pants. I'm gonna make you squeal like a pig. Weeeeeeee!"); c.q[2] = new Array("Mind if I have some of your moonshine?", "That's the most flammable moonshine on earth! You ain't got the stomach strong enough for it, city boy!"); c.q[3] = new Array("See ya around SFLB.", "Don't waste yer time coming back here lessin you got yerself some BEER!"); c.q[3].exit = true; } function moonshine() { th = _root.wrap.trailer_moonshine; th.xdest = th._x; th.ydest = th._y + 5; th.actionnoitem = true; th.act = "low"; th.dir = "up"; th.getsc = 100; } function pickupFunction() { if (_root.puzzle40) { _root.hud.loseInv("cuffs"); this.gotoAndStop("chained"); this.convo = false; _root.showTxt("You cuff the redneck to the post. Now you can grab his moonshine without any hindrance."); moonshine(); _root.puzzle41 = true; } if (this.pickupable && (!_root.puzzle40)) { _root.getDest(this._x - 100, this._y + 20); _root.hud.loseInv("beershaken"); _root.hud._visible = false; _root.reading = true; this.xdest = this._x + 5; this.ydest = this._y + 40; this.act = "low"; this.dir = "up"; this.getsc = -100; this.memorx = _root.wrap._x + 50; this.memory = _root.wrap._y - 10; this.returnx = ((-this._x) + 175) + 50; this.returny = ((-this._y) + 125) + (this._height / 2); this.convo = false; _root.puzzle40 = true; this.onEnterFrame = function () { distx = _root.wrap._x - this.returnx; disty = _root.wrap._y - this.returny; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); _root.wrap._x = _root.wrap._x - (dirx * 5); _root.wrap._y = _root.wrap._y - (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { _root.wrap._x = this.returnx; _root.wrap._y = this.returny; delete this.onEnterFrame; } }; this.gotoAndPlay("beer"); } } stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "He probably doesn't want to talk considering how you've treated him recently."; this.talkx = ((-this._x) + 175) + 50; this.talky = (((-this._y) + 125) + (this._height / 2)) + 20; if (this.convodata == undefined) { updateConvo(); } this.xdest = this._x - 50; this.ydest = this._y + 8; this.act = "top"; this.dir = "up"; this.getsc = -100; this.pickuppointer = 0; this.pickup0 = "You're not touching that mangy mongrel."; this.descpointer = 0; this.desc0 = "A redneck."; if (_root.puzzle40) { this.convo = false; this.gotoAndStop("stunned"); this.xdest = this._x + 5; this.ydest = this._y + 40; this.act = "low"; this.dir = "up"; this.getsc = -100; } if (_root.puzzle41) { this.gotoAndStop("chained"); this.convo = false; moonshine(); }
Symbol 2482 MovieClip [char38] Frame 23
_root.wordage.unloadMovie(); _root.wordage.removeMovieClip();
Symbol 2482 MovieClip [char38] Frame 140
stop(); this.returnx = this.memorx; this.returny = this.memory; this.onEnterFrame = function () { distx = _root.wrap._x - this.returnx; disty = _root.wrap._y - this.returny; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); _root.wrap._x = _root.wrap._x - (dirx * 5); _root.wrap._y = _root.wrap._y - (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { _root.wrap._x = this.returnx; _root.wrap._y = this.returny; _root.hud._visible = true; _root.showTxt("That shaken beer totally stunned the redneck! You better take advantage of his stunned state to incapacitate him."); delete this.onEnterFrame; } };
Symbol 2482 MovieClip [char38] Frame 141
stop();
Symbol 2482 MovieClip [char38] Frame 147
stop();
Symbol 2491 MovieClip Frame 80
this._parent.gotoAndStop("norm");
Symbol 2492 MovieClip [char36] Frame 1
stop(); function updateConvo() { if (_root.puzzle35) { if (_root.puzzle36) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Thanks for the candy!", "No problem, thanks for taking care of my pipes!"); c.q[1] = new Array("Ok, bye. Happy Halloween!.", "You too!"); c.q[1].exit = true; } else { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("I fixed your pipes!", "Thanks boyo, I can finally relieve my bowels. If ever there was any service that deserved all my candy, this is it!"); c.q[1] = new Array("Ok, bye. Happy Halloween!.", "You too!"); c.q[1].exit = true; } } else { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("TRICK OR TREAT!", "Hah! You think I'm giving you candy for a cheap-ass outfit like that? Get real! Besides my malfunctioning toilet is putting a damper on Halloween"); c.q[1] = new Array("I want some candy!", "Tell ya what, if you go fix my plumbing problems, you can have ALL my candy!"); c.q[2] = new Array("Why not just hire a plumber?", "I did hire a plumber. He went down into the sewer to check on things and never came back. My plumbing is still all screwed up too so he obviously didn't fix it."); c.q[3] = new Array("Ok, bye. I'll see what I can do about your plumbing.", "Thanks kid, I'm prairie dogging here."); c.q[3].exit = true; } } function talkFunction(num) { if (((num == 0) && (_root.puzzle35)) && (!_root.puzzle36)) { _root.hud.addInv("candy2"); this.s = new Sound(this); s.attachSound("solved"); s.start(); _root.puzzle36 = true; _root.wrap.obj210._visible = false; _root.levs[28][8] = "[ none ]"; _root.levs[28][9] = "[ none ]"; updateConvo(); } } stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { updateConvo(); }
Symbol 2502 MovieClip Frame 90
this._parent.gotoAndStop("norm");
Symbol 2503 MovieClip [char35] Frame 1
stop(); function updateConvo() { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("How's it goin One Eyed Bob?", "Killed a few shoplifters earlier today... nothin' new."); c.q[1] = new Array("Say One Eyed Bob, how'd you lose your other eye anyway?", "Had a nasty run in with a three-headed monkey. It's a long story."); if (!_root.puzzle26) { c.q[2] = new Array("Trick or treat!?", "I just got a shipment of twinkies without filling and another with expired cough syrup so that's what I'm giving out to you kids this Halloween."); } else { c.q[2] = new Array("Do you know One Eyed Willy?", "Yeah, old high school buddy, those damn Goonie kids really screwed him over."); } c.q[3] = new Array("See ya later One Eyed Bob.", "Be careful out there kid."); c.q[3].exit = true; } function talkFunction(num) { if ((num == 2) && (!_root.puzzle26)) { this.tw = new Sound(); tw.attachSound("twinkie"); tw.start(); _root.hud.addInv("twinkiepoison"); _root.hud.addInv("coughsyrup"); _root.puzzle26 = true; this.convodata.q[2] = new Array("Do you know One Eyed Willy?", "Yeah, old high school buddy, those damn Goonie kids really screwed him over."); } } stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Don't try touching One Eyed Bob, he'll pull a shotgun on you faster than you can say '7-11'."; this.descpointer = 0; this.desc0 = "One Eyed Bob, the store proprietor."; if (this.convodata == undefined) { updateConvo(); }
Symbol 2527 MovieClip [char34] Frame 1
stop(); function pickupFunction() { if (this.pickupable) { this.pickuppointer = 1; _root.levs[17][12] = "[ none ]"; _root.showTxt("Here! I just got this Twinkie and it's specially formulated for butterflies!", "", true); _root.hud.loseInv("twinkiepoison2"); this.gotoAndPlay("sick"); } } stop(); this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Nah, too much effort."; this.pickup1 = "He's off to see the wizard."; this.desc0 = "Some fat kid dressed like a butterfly."; this.xdest = this._x + 5; this.ydest = this._y + 10; this.act = "mid"; this.dir = "up"; this.getsc = 100; this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("So what are you supposed to be?", "Weeeeeee! I'm Butterfree! You know, from Pokemon!"); c.q[1] = new Array("Why are you just standing around here?", "I'm hoping that big nasty spider goes away so I can finally get some of that old lady's candy!"); c.q[2] = new Array("You sure you need more candy? Looks like you need a diet instead.", "I'm storing energy so I can one day flap these wings and fly awaaaaay!"); c.q[3] = new Array("Ok, I'll be back.", "Ciao!"); c.q[3].exit = true; }
Symbol 2527 MovieClip [char34] Frame 55
_root.wrap.obj208.returnx = -35; _root.wrap.obj208.returny = -255; _root.wrap.dude.guts.gotoAndStop("restup"); _root.wrap.obj208.onEnterFrame = function () { distx = _root.wrap._x - this.goalx; disty = _root.wrap._y - this.goaly; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); _root.wrap._x = _root.wrap._x - (dirx * 5); _root.wrap._y = _root.wrap._y - (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { _root.wrap._x = this.goalx; _root.wrap._y = this.goaly; delete this.onEnterFrame; } };
Symbol 2527 MovieClip [char34] Frame 80
_root.wrap.obj208.guts.gotoAndPlay("retract"); this._visible = false; _root.wordage.unloadMovie(); _root.wordage.removeMovieClip(); _root.reading = true; this.unloadMovie(); this.removeMovieClip(); stop();
Symbol 2541 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2542 MovieClip [char33] Frame 1
stop(); function pickupFunction() { if (this.pickupable && (!_root.puzzle39)) { this.stache._visible = true; _root.puzzle39 = true; this.gotoAndStop("talk"); _root.showTxt("Gracias amigo, I really needed a mustache to finish my costume. Here, have some cervesa in trade."); _root.hud.addInv("beer"); _root.hud.loseInv("mustache"); this.convodata.q[1] = new Array("What's your name?", "Luis Castanon amigo."); this.convodata.q[2] = new Array("Thanks for the beer!", "Cervesa es muy rico!"); } } stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Hola amigo!", "Vamos a la biblioteca!"); c.q[1] = new Array("Gimme a beer!", "Gimme a break!"); c.q[2] = new Array("Say, that's a mighty fine donkey you got there.", "Yeah, his name's Roy and we've been on many a big adventure. Unfortunately, I lost my moustache on one of those adventures."); c.q[3] = new Array("Ok, back to the candy hunt.", "Adios!"); c.q[3].exit = true; } this.stache._visible = false; if (_root.puzzle39) { this.stache._visible = true; this.convodata.q[1] = new Array("What's your name?", "Luis Castanon amigo."); this.convodata.q[2] = new Array("Thanks for the beer!", "Cervesa es muy rico!"); } this.xdest = this._x + 50; this.ydest = this._y + 3; this.act = "mid"; this.dir = "side"; this.getsc = -100;
Symbol 2584 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2585 MovieClip [char31] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Nobody cares about Wayne's World anymore.", "Are you mental? Get the net! "); c.q[1] = new Array("Heather Locklear?", "SCHWING!"); c.q[2] = new Array("You guys make me want to blow chunks.", "Asphinctersayswhat?"); c.q[3] = new Array("Ok, back to the candy hunt.", "Hope to see you later! Cha! And monkeys might fly out of my butt!"); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2593 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2597 MovieClip Frame 70
this._parent.gotoAndStop("norm2");
Symbol 2598 MovieClip [char30] Frame 1
stop(); function updateConvo() { if (_root.puzzle37) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("What should I do with this Super Soaker?", "All I know is that the tank has been reinforced to hold substances much more volatile than just water."); c.q[1] = new Array("Alright, see ya around.", "Bye! I can't wait to go home and pet my bald hamster."); c.q[1].exit = true; } } function pickupFunction() { if (this.pickupable && (!this.beendone)) { this.beendone = true; _root.hud.loseInv("hamsterbald"); _root.hud.addInv("supersoaker"); this.gotoAndStop("talk2"); this.talkexception = "talk2"; _root.puzzle37 = true; this.convodata.q[0] = new Array("What should I do with this Super Soaker?", "All I know is that the tank has been reinforced to hold substances much more volatile than just water."); this.convodata.q[1] = new Array("Alright, see ya around.", "Bye! I can't wait to go home and pet my bald hamster."); this.convodata.q[1].exit = true; this.convodata.q[2] = new Array("", ""); this.convodata.q[3] = new Array("", ""); _root.showTxt("Wow! This lil' fella is amazing! He's way cooler than my iguana was! Here you can have my Super Soaker as a thank you! Just don't tell Lord Helmet."); } } stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.xdest = this._x - 35; this.ydest = this._y + 5; this.act = "mid"; this.dir = "side"; this.getsc = 100; this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "He's one of those troopers from Space Balls."; if (_root.puzzle37) { this.talkexception = "talk2"; this.gotoAndStop("norm2"); updateConvo(); } if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Take me to Lord Helmet!", "Sorry, your schwartz isn't big enough."); c.q[1] = new Array("Prepare the ship for Ludicrous speed!", "Ok great, you saw the movie. I get it. Can you leave me alone now? I'm depressed."); c.q[2] = new Array("Why so glum, chum?", "My pet iguana ran away and now I'm lonely."); c.q[3] = new Array("Ok, back to the candy hunt.", "And so we part again for the first time for the last time. "); c.q[3].exit = true; }
Symbol 2608 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2609 MovieClip [char29] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("So what are you supposed to be, the Great Pumpkin?", "Nope, just an ordinary pumpkin."); c.q[1] = new Array("Your costume would look better if it had a glowing candle.", "Putting a candle inside my costume would probably set it on fire, Watson."); c.q[2] = new Array("Aren't you worried about somebody trying to smash you?", "I've been studying Ninjitsu for years. I'd love to see anybody try to smash me."); c.q[3] = new Array("Ok, back to the candy hunt.", "Gourd be with you."); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2627 MovieClip [char28] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Nice tongue, who are you, Gene Simmons?", "No! We are Venom!"); c.q[1] = new Array("Why do you refer to yourself as WE?", "Because we are venom!"); c.q[2] = new Array("Well, 'We' think you have multiple personality disorder.", "Never verbally wound what you can't kill."); c.q[3] = new Array("Ok, back to the candy hunt.", "*HISS*"); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2633 MovieClip Frame 70
this._parent.gotoAndStop("norm");
Symbol 2668 MovieClip Frame 125
stopAllSounds();
Symbol 2668 MovieClip Frame 129
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 130
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 131
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 132
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 133
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 134
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 135
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 136
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 137
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 138
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 139
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 140
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 141
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 142
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 143
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 144
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 145
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 146
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 147
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 148
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 149
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 150
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 151
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 152
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 153
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 154
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 155
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 156
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 157
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 158
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 159
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 160
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 161
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 162
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 163
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 164
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 165
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 166
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 167
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 168
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 169
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 170
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 171
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 172
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 173
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 174
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 175
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 176
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 177
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 178
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 179
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 180
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 181
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 182
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 183
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 184
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 185
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 186
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 187
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 188
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 189
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 190
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 191
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 192
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 193
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 194
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 195
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 196
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 197
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 198
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 199
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 200
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 201
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 202
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 203
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 204
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 205
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 206
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 207
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 208
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 209
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 210
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 211
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 212
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 213
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 214
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 215
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 216
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 217
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 218
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 219
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 220
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 221
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 222
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 223
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 224
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 225
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 226
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 227
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 228
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 229
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 230
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 231
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 232
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 233
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 234
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 235
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 236
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 237
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 238
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 239
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 240
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 241
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 242
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 243
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 244
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 245
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 246
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 247
_root.wrap._x = _root.wrap._x + 4;
Symbol 2668 MovieClip Frame 248
_root.wrap._x = _root.wrap._x - 4;
Symbol 2668 MovieClip Frame 249
_root.wrap._x = _root.wrap._x + 2;
Symbol 2668 MovieClip Frame 285
_root.showTxt("Awesome! Soundwave has shaken up your beer!"); _root.hud._visible = true; _root.hud.addInv("beershaken"); this._parent.gotoAndStop("norm");
Symbol 2669 MovieClip [char27] Frame 1
function pickupFunction() { if (this.pickupable) { _root.reading = true; _root.hud._visible = false; this.gotoAndStop("shake"); _root.hud.loseInv("beer"); } } function talkFunction(num) { if (num == 2) { this.pl = new Sound(); pl.attachSound("soundwav"); pl.start(); } } stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Yo Soundwave! Great costume!", "Soundwave superior. Redheaded stepchild inferior."); c.q[1] = new Array("So where are Ravage and Rumble?", "Operation: Terminate Autobot Halloween."); c.q[2] = new Array("Can you play me a song?", "Affirmative. Here is one of my favorite songs."); c.q[3] = new Array("Ok, back to the candy hunt.", "Roll Out!"); c.q[3].exit = true; } this.act = "mid"; this.dir = "side"; this.getsc = 100; this.xdest = this._x - 30; this.ydest = this._y + 4;
Symbol 2679 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2690 MovieClip [char26] Frame 1
stop(); function chewIt() { this.gotoAndStop("chew"); this.notalk = true; c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Enjoying that cough drop?", "Mmmf, blurghle, mmrrmm..."); c.q[1] = new Array("Thanks for the horn!", "Mlumf, gruck, ffhhhmmm...."); c.q[2] = new Array("Ok, back to the candy hunt.", "Blmmmrp, mfffgn, hrrrggnnnf"); c.q[2].exit = true; } function pickupFunction() { if (this.pickupable) { chewIt(); _root.puzzle31 = true; _root.hud.loseInv("coughdrop"); _root.hud.addInv("longhorn"); _root.showTxt("Ricooo ... Hey thanks, I really needed to cool off my throat! Here, you can have my horn ... I'm gonna suck on this cough drop for a while."); } } stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.xdest = this._x - 35; this.ydest = this._y + 3; this.act = "mid"; this.dir = "side"; this.getsc = 100; this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("So you're the Ricola cough drops guy?", "Riiiiiiiiiiiiiiiiiiiiicolaaaaaaaaaaaaa!"); c.q[1] = new Array("Say, nice horn you've got there! Mind if I borrow it?", "Riiiiiiiiiiiiiiiiiiiiicolaaaaaaaaaaaaa!"); c.q[2] = new Array("Can I trade you something for your horn?", "Riiiiiiiiiiiiiiiiiiiiicolaaaaaaaaaaaaa!"); c.q[3] = new Array("Ok, back to the candy hunt.", "Riiiiiiiiiiiiiiiiiiiiicolaaaaaaaaaaaaa!"); c.q[3].exit = true; } if (_root.puzzle31) { chewIt(); }
Symbol 2697 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2702 MovieClip [char25] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Isn't it a pain in the ass lugging that all around town?", "Actually, yeah it is. I don't even have the strength to carry any candy."); c.q[1] = new Array("If you had a final fantasy, what would it be?", "To win first place at a cosplay convention costume contest."); c.q[2] = new Array("So why do they call you Cloud?", "Because I rain on everybody's parade."); c.q[3] = new Array("Ok, back to the candy hunt.", "Fleeing is always the easiest in a random encounter."); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2712 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2713 MovieClip [char24] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Great nun costume! You look so realistic!", "Actually, I really am a nun."); c.q[1] = new Array("I want to kill everyone. Satan is good. Satan is our pal.", "BEGONE HEATHEN!"); c.q[2] = new Array("Do you believe in heaven?", "That's irrelevant, because I'm clearly not there as long as I'm conversing with you."); c.q[3] = new Array("Ok, back to the candy hunt.", "God hates you."); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2721 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2722 MovieClip [char23] Frame 1
stop(); function pickupFunction() { if (this.pickupable && (!this.beenthere)) { this.beenthere = true; this.gotoAndStop("talk"); _root.hud.loseInv("tp"); _root.hud.addInv("candycorn"); _root.showTxt(this.pickup1); _root.puzzle30 = true; c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("What are you gonna do with that TP?", "Oh, I've been eyeing the perfect place to use it."); c.q[1] = new Array("What should I do with this candy corn?", "Good question? My pet turtle loves it, I use it to lure him into traps."); c.q[2] = new Array("Ok, see ya, have fun with the TP!", "Oh, you know I will!"); c.q[2].exit = true; _root.levs[20][2] = "[ none ]"; } } stop(); this.inited = true; this.pickuppointer = 0; this.pickup0 = "Never, ever, try to touch Billy Idol."; this.pickup1 = "Hey, thanks for the roll mate, time to go cause some mischief! Here's some candy corn for your troubles!"; this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); this.xdest = this._x + 30; this.ydest = this._y + 3; this.act = "mid"; this.dir = "side"; this.getsc = -100; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("With a Rebel Yell!", "More, more, more!"); c.q[1] = new Array("What's up Billy?", "Just rockin' the cradle of love!"); c.q[2] = new Array("I figured a guy like you would be out doing some pranks!", "I would but I don't have any pranking supplies!"); c.q[3] = new Array("Ok, back to the candy hunt.", "Have a good time."); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2735 MovieClip Frame 33
this._parent.gotoAndStop("norm");
Symbol 2736 MovieClip [char22] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("What are you supposed to be and why is it turning me on?", "I'm Vampirella and I have hypnotic power over the loins of men."); c.q[1] = new Array("Are you sure you're not just some floozy in a red bikini?", "Yep, just as sure as I am that you still wet the bed."); c.q[2] = new Array("Wanna go out sometime?", "I only date real men, not misbegotten morons."); c.q[3] = new Array("Talk to you later Vampirella.", "Only if you're lucky."); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2748 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2749 MovieClip [char21] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Lemme guess, you're Dracula, right?", "No, I'm just a guy who likes to shop at Hot Topic a lot."); c.q[1] = new Array("Wait a sec. The sun's still up, shouldn't that kill you?", "Wow, you really like to play 'make believe' don't you? What a sad life you must live."); c.q[2] = new Array("Will you die if I stab you through the heart with a wooden stake?", "Yes, but only because I'm a real vampire. If I was a human, driving a wooden stake through my heart wouldn't kill me at all. Want me to demonstrate on you?"); c.q[3] = new Array("Ok, back to the candy hunt.", "I hope you die."); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2759 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2760 MovieClip [char20] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("What's wrong with your mask?", "I made it out of paper mache and it got wet when I dove into a lagoon."); c.q[1] = new Array("Do you have gills that you can breathe through?", "Yes, and I converse with tadpoles, Aquaman and Poseidon on a daily basis. Any other idiotic questions?"); c.q[2] = new Array("So how black is the black lagoon?", "Actually, I'm from the blue lagoon. They sure screwed up the title of that movie, eh?"); c.q[3] = new Array("Ok, back to the candy hunt.", "May moss erode your skull."); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2770 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2771 MovieClip [char19] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("So did you ever see Zorro, The Gay Blade?", "Yes, and it was faaaaabulous!"); c.q[1] = new Array("So where have you left your 'Z' mark lately?", "On the buttocks of all those who dare reject me!"); c.q[2] = new Array("Did that outfit really disguise Zorro's true identity?", "You'd be amazed at what covering your eyes up can do."); c.q[3] = new Array("I'm outta here.", "Come back soon big boy!"); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2781 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2782 MovieClip [char18] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("What are you supposed to be?", "I'm a lollipop."); c.q[1] = new Array("Didn't I see you in an Austin Powers movie?", "Judo chop!"); c.q[2] = new Array("Your costume is kind of hypnotic.", "Gaze into my costume. You're getting sleepier... sleepier... now give me your money and then go walk into oncoming traffic."); c.q[3] = new Array("Ok, back to the candy hunt.", "Licketty Split!"); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2792 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2793 MovieClip [char17] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("What are you supposed to be?", "Arrr! I be a pirate in training, matey!"); c.q[1] = new Array("Free hat from Long John Silvers eh?", "Aye, matey, they been givin' away these treasures like they be cursed!"); c.q[2] = new Array("What's a swashbuckle anyway?", "Yar, it be a buckle made o' the finest swash ye ever laid ye eyes on!"); c.q[3] = new Array("Ok, back to the candy hunt.", "Arr, may the luck o' graybeard guide thee!"); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2809 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2810 MovieClip [char16] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("What are you supposed to be?", "I'm Xena, Warrior Princess!"); c.q[1] = new Array("If you start singing does that mean this video game is over?", "No, if I start singing that means I'm gonna eat me a sardonic little schmuck."); c.q[2] = new Array("Can you do your battle cry for me?", "I don't cry in battle. Crying is what you men do just before I end your lives."); c.q[3] = new Array("Ok, back to the candy hunt.", "Have a good time."); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2820 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2821 MovieClip [char15] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("So are you gonna howl at the moon or something?", "No, I'm gonna howl at you to leave me the hell alone."); c.q[1] = new Array("Wanna play fetch?", "Sure. I'll rip out your throat, throw it down a sewer drain and you can go fetch it. Sound good?"); c.q[2] = new Array("So do you and Wolfman Jack hangout often?", "Yes, and you wouldn't believe the stories he tells me about what a pathetic life you've been living all these years."); c.q[3] = new Array("Ok, back to the candy hunt.", "Awooooooooo!!!!"); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2837 MovieClip [char14] Frame 1
stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("What are your names again? Inky, Blinky, Dinky and Stinky?", "We know you don't have a power pellet, so you'd better watch what you say."); c.q[1] = new Array("Shouldn't you be chasing after Pac-Man or something?", "We were, but he got away."); c.q[2] = new Array("So what's under your ghost costumes?", "These aren't costumes. We're real ghosts. Scary, huh?"); c.q[3] = new Array("Ok, back to the candy hunt.", "Peace be with you."); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2857 MovieClip Frame 66
this._parent.gotoAndStop("norm");
Symbol 2858 MovieClip [char13] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Believe it or not, I'm walkin on air...", "Believe it or not, I have no interest in speaking to you."); c.q[1] = new Array("So what's it like having a giant whafro?", "Well, you know what they say about a guy who has a giant whafro, right?"); c.q[2] = new Array("What are you so angry about?", "Why do you think? My show was canceled long before it should've been!"); c.q[3] = new Array("Ok, back to the candy hunt.", "Hope you liked my red jammies!"); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2868 MovieClip Frame 65
this._parent.gotoAndStop("norm");
Symbol 2869 MovieClip [char12] Frame 1
stop(); stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("So just how wicked are you, witch?", "Wicked enough to rip your guts out and leave you for dead if you bother me."); c.q[1] = new Array("Which witch itches to make a sandwich for a rich snitch?", "What's your glitch?"); c.q[2] = new Array("Double double toil and trouble.", "Wow, I didn't know they had Shakespeare on the back of cereal boxes."); c.q[3] = new Array("Ok, back to the candy hunt.", "*Cackle*"); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2886 MovieClip [char11] Frame 1
stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Domo arigato Domo-Kun!", "RAAAAAAAAAAAAAAAAAAAAR!!!!"); c.q[1] = new Array("Nice Domo-Kun costume, big fan of Japanese pop culture?", "RAAAAAAAAAAAAAAAAAAAAR!!!!"); c.q[2] = new Array("So how are you enjoying this Halloween?", "RAAAAAAAAAAAAAAAAAAAAR!!!!"); c.q[3] = new Array("Ok, back to the candy hunt.", "RAAAAAAAAAAAAAAAAAAAAR!!!!"); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2893 MovieClip [char10] Frame 1
stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = ((-this._y) + 125) + (this._height / 2); if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("My mummy tucks me in before I go to sleep at night. Ha ha! Get it?", "Yeah, you're quite the original thinker."); c.q[1] = new Array("So why all the bandages? Are you horribly scarred underneath them?", "The only things horribly scarred are my ears from having to listen to you ask such asinine questions."); c.q[2] = new Array("Are you like that Mumm-Ra guy from the Thundercats?", "Let's pretend I am and that you should leave right away before I kill you, ok?"); c.q[3] = new Array("Ok, back to the candy hunt.", "Have a good time."); c.q[3].exit = true; } this.pickuppointer = 0; this.pickup0 = "Probably not a good idea to grope innocent bystanders."; this.descpointer = 0; this.desc0 = "An innocent bystander.";
Symbol 2896 MovieClip [obj204] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "How's it going Mr. House?"; this.pickup0 = "No need to waste time trying to pick up a house."; this.desc0 = "A violet house.";
Symbol 2899 MovieClip [obj203] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello house."; this.pickup0 = "You're not a tornado, you can't go around moving houses."; this.desc0 = "An orange house.";
Symbol 2902 MovieClip [obj202] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello house."; this.pickup0 = "You're not a tornado, you can't go around moving houses."; this.desc0 = "A green house.";
Symbol 2932 MovieClip Frame 133
stop();
Symbol 2933 MovieClip Frame 50
Symbol 2933 MovieClip Frame 110
gotoAndPlay (51);
Symbol 2933 MovieClip Frame 111
Symbol 2933 MovieClip Frame 147
this._parent.gotoAndStop("death");
Symbol 2953 MovieClip Frame 25
stop();
Symbol 2954 MovieClip Frame 24
stop();
Symbol 2958 MovieClip Frame 19
stop();
Symbol 3002 MovieClip Frame 13
stop();
Symbol 3003 MovieClip Frame 17
stop();
Symbol 3018 MovieClip Frame 6
stop();
Symbol 3030 MovieClip Frame 600
stop(); _root.levs[17][11] = "[ none ]"; _root.showTxt("Great job, you destroyed the giant spider. You're rightly entitled to grab the old lady's candy now!"); _root.spiderDead(); _root.wrap.obj208.onEnterFrame = function () { distx = _root.wrap._x - this.returnx; disty = _root.wrap._y - this.returny; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); _root.wrap._x = _root.wrap._x - (dirx * 5); _root.wrap._y = _root.wrap._y - (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { _root.wrap._x = this.returnx; _root.wrap._y = this.returny; delete this.onEnterFrame; } };
Symbol 3031 MovieClip Frame 50
stop();
Symbol 3032 MovieClip Frame 173
stop();
Symbol 3033 MovieClip [obj208] Frame 1
this.pickuppoint = 0; this.descpointer = 0; this.desc0 = "A giant spider blocking you access to the old lady's candy."; this.pickup0 = "If you got near it, the game would probably be over, so find some other way to get rid of it."; this._xscale = 90; this._yscale = this._xscale; this.goalx = (-this._x) + 175; this.goaly = (((-this._y) + 125) + (this._height / 2)) - 70; stop(); this.talkpointer = 0; this.talker0 = "Hey giant spider, get out of the way of my candy! Hmm, it doesn't seem to be responding.";
Symbol 3036 MovieClip [obj209] Frame 1
function pickupFunction() { if (!_root.puzzle27) { _root.hud.addInv("needle"); _root.puzzle27 = true; this.pickuppointer = 1; } } this.cacheAsBitmap = true; this.descpointer = 0; if (!_root.puzzle27) { this.pickuppointer = 0; } else { this.pickuppointer = 1; } this.pickup0 = "Hey, there's a syringe in here!"; this.desc0 = "A sewer drain."; this.pickup1 = "Nope, nothing in there."; this.actionnoitem = true; this.act = "low"; this.dir = "down"; this.xdest = this._x + 15; this.ydest = this._y - 5;
Symbol 3041 MovieClip [manhole] Frame 1
stop(); function openMe() { this.pickuppointer = 1; this.actionnoitem = false; this.gotoAndStop("open"); } function pickupFunction() { if (!_root.puzzle29) { openMe(); this.s = new Sound(this); s.attachSound("manholesound"); s.start(); _root.showTxt("You use the crowbar to pry open the manhole cover."); _root.hud.loseInv("crowbar"); _root.puzzle29 = true; _root.exx[18][3] = new Array(218, 158); _root.exx[18][3].nam = "exit54"; i = 3; b = _root.wrap.exitness.attachMovie(_root.exx[18][i].nam, _root.exx[18][i].nam, i); b._x = _root.exx[18][i][0]; b._y = _root.exx[18][i][1]; _root.exits.push(b); b._alpha = 0; } } this.cacheAsBitmap = true; this.descpointer = 0; if (!_root.puzzle29) { this.pickuppointer = 0; } else { openMe(); } this.pickup0 = "It's too heavy to open."; this.pickup1 = "It's already open."; this.desc0 = "Looks like a manhole, it probably leads to the sewer."; this.xdest = this._x + 40; this.ydest = this._y + 15; this.act = "low"; this.dir = "side"; this.getsc = -100;
Symbol 3041 MovieClip [manhole] Frame 2
stop();
Symbol 3044 MovieClip [coughdrop] Frame 1
function func(num) { if (num == 0) { who = _root.wrap.char26; _root.getDest(who.xdest, who.ydest); who.pickuppointer = 1; who.pickupable = true; who.actionnoitem = true; _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = who; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } } this.desc = "A cough drop ready to soothe the throat of people who make a job of yelling."; this.combos = new Array(); this.combos[0] = "char26";
Symbol 3053 MovieClip Frame 1
stop();
Symbol 3074 MovieClip Frame 17
stop();
Symbol 3085 MovieClip Frame 11
stop();
Symbol 3094 MovieClip Frame 5
stop();
Symbol 3105 MovieClip Frame 11
stop();
Symbol 3118 MovieClip Frame 20
stop();
Symbol 3121 MovieClip Frame 53
stop();
Symbol 3124 MovieClip Frame 61
stop();
Symbol 3127 MovieClip Frame 56
stop();
Symbol 3130 MovieClip Frame 56
stop();
Symbol 3133 MovieClip Frame 49
stop();
Symbol 3140 MovieClip Frame 63
stop();
Symbol 3143 MovieClip Frame 61
stop();
Symbol 3146 MovieClip Frame 71
stop();
Symbol 3149 MovieClip Frame 64
stop();
Symbol 3152 MovieClip Frame 52
stop();
Symbol 3155 MovieClip Frame 47
stop();
Symbol 3158 MovieClip Frame 112
stop();
Symbol 3171 MovieClip Frame 11
stop();
Symbol 3188 MovieClip Frame 23
stop();
Symbol 3189 MovieClip [fan] Frame 1
function pickupFunction() { if (_root.puzzle33) { _root.puzzle34 = true; this.trig.gotoAndStop("on"); this.pickuppointer = 2; _root.showTxt("You flip the switch.", "", true); _root.hud._visible = false; this.actionnoitem = false; this.gotoAndPlay("death"); this.cacheAsBitmap = false; } } this.fanny.stop(); this.cacheAsBitmap = true; stop(); this.pickuppointer = 0; this.descpointer = 0; this.desc0 = "A switch to turn that fan on over there. Wicked."; this.pickup0 = "You better wait until there's something worth chopping up near that fan."; this.pickup1 = "You flip the switch."; this.pickup2 = "Demolishing the C.H.U.D. has ruined this fan forever."; if (_root.puzzle34) { this.pickuppointer = 2; this.gotoAndStop("defeat"); this.actionnoitem = false; } if (_root.puzzle33 && (!_root.puzzle34)) { this.pickuppointer = 1; this.actionnoitem = true; this.xdest = this._x - 150; this.ydest = this._y + 30; this.act = "mid"; this.dir = "up"; this.getsc = -100; this.actionnoitem = true; this.gotoAndStop("inside"); } if (_root.puzzle32 && (!_root.puzzle33)) { _root.levs[33][0] = "[ none ]"; this.pickuppointer = 1; this.actionnoitem = true; this.xdest = this._x - 150; this.ydest = this._y + 30; this.act = "mid"; this.dir = "up"; this.getsc = -100; this.cacheAsBitmap = false; this.gotoAndPlay("position"); }
Symbol 3189 MovieClip [fan] Frame 14
_root.wrap.dude._alpha = 100;
Symbol 3189 MovieClip [fan] Frame 85
stop(); _root.puzzle33 = true; _root.showTxt("Great work, you've lured the C.H.U.D. into place. We think you know what to do..."); this.cacheAsBitmap = true; this.returnx = -130; this.returny = -100; this.onEnterFrame = function () { distx = _root.wrap._x - this.returnx; disty = _root.wrap._y - this.returny; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); _root.wrap._x = _root.wrap._x - (dirx * 5); _root.wrap._y = _root.wrap._y - (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { _root.wrap._x = this.returnx; _root.wrap._y = this.returny; delete this.onEnterFrame; } };
Symbol 3189 MovieClip [fan] Frame 165
fanny.play(); this.memorx = _root.wrap._x; this.memory = _root.wrap._y; this.returnx = -80; this.returny = -10; this.onEnterFrame = function () { distx = _root.wrap._x - this.returnx; disty = _root.wrap._y - this.returny; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); _root.wrap._x = _root.wrap._x - (dirx * 5); _root.wrap._y = _root.wrap._y - (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { _root.wrap._x = this.returnx; _root.wrap._y = this.returny; delete this.onEnterFrame; } };
Symbol 3189 MovieClip [fan] Frame 172
_root.wrap.dude._xscale = 100;
Symbol 3189 MovieClip [fan] Frame 221
_root.wordage.unloadMovie(); _root.wordage.removeMovieClip();
Symbol 3189 MovieClip [fan] Frame 291
this.returnx = -190; this.returny = -180; this.onEnterFrame = function () { distx = _root.wrap._x - this.returnx; disty = _root.wrap._y - this.returny; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); _root.wrap._x = _root.wrap._x - (dirx * 5); _root.wrap._y = _root.wrap._y - (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { _root.wrap._x = this.returnx; _root.wrap._y = this.returny; delete this.onEnterFrame; } };
Symbol 3189 MovieClip [fan] Frame 418
stop(); this.returnx = this.memorx; this.returny = this.memory; this.cacheAsBitmap = true; this.onEnterFrame = function () { distx = _root.wrap._x - this.returnx; disty = _root.wrap._y - this.returny; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); _root.wrap._x = _root.wrap._x - (dirx * 5); _root.wrap._y = _root.wrap._y - (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { _root.wrap._x = this.returnx; _root.wrap._y = this.returny; _root.showTxt("You have defeated the terrible C.H.U.D. hooray!"); _root.hud._visible = true; delete this.onEnterFrame; } };
Symbol 3189 MovieClip [fan] Frame 448
stop(); this.cacheAsBitmap = true;
Symbol 3225 MovieClip [horncover] Frame 1
function pickupFunction() { if (this.pickupable) { if (_root.puzzle33) { _root.hud.loseInv("stickyhorn"); this.s = new Sound(this); s.attachSound("hornypipe"); s.start(); this.pickuppointer = 2; this.descpointer = 1; _root.puzzle35 = true; _root.showTxt("You stick the horn on the leaky pipe. That taffy seems to be holding it in place! Good job you fixed it!"); this.gotoAndStop("on"); } } } stop(); this.descpointer = 0; if (!_root.puzzle33) { this.pickuppointer = 0; } else { this.pickuppointer = 1; } if (_root.puzzle35) { this.gotoAndStop("on"); this.pickuppointer = 2; this.descpointer = 1; } this.xdest = this._x + 10; this.ydest = this._y + 120; this.act = "top"; this.dir = "up"; this.getsc = 100; this.pickup1 = "Now that the C.H.U.D. is gone you need to find some way to fix it."; this.pickup2 = "You fixed it, don't try taking it off now."; this.desc1 = "A formerly leaky pipe, your clever use of taffy and a Ricola horn have fixed it."; this.desc0 = "A leaky pipe. This must be causing that guy's plumbing problem."; this.pickup0 = "You're not going near it while that C.H.U.D. monster is around. How could you lure him away?";
Symbol 3228 MovieClip [supersoaker_moonshine] Frame 1
function func(num) { if (num == 0) { _root.showTxt("Holy crap! You just made yourself a FLAME THROWER!"); _root.hud.addInv("supersoaker_moonshine_lighter"); _root.hud.loseInv("supersoaker_moonshine"); _root.hud.loseInv("lighter"); } } this.desc = "A Super Soaker squirt gun filled with moonshine. What were you thinking?"; this.combos = new Array(); this.combos[0] = "lighter";
Symbol 3231 MovieClip [supersoaker_moonshine_lighter] Frame 1
function func(num) { if (num == 0) { _root.getDest(187, 380.1); _root.diecerberus = true; } } this.desc = "Wow, who knew a Super Soaker, plus moonshine, plus a lighter would make such a swell flame thrower?!"; this.combos = new Array(); this.combos[0] = "cerberus";
Symbol 3234 MovieClip [lighter] Frame 1
function func(num) { if (num == 0) { _root.showTxt("Good idea! You attach the lighter to the tip of the Super Soaker."); _root.hud.addInv("supersoakerwithlighter"); _root.hud.loseInv("supersoaker"); _root.hud.loseInv("lighter"); } if (num == 1) { _root.showTxt("Holy crap! You just made yourself a FLAME THROWER!"); _root.hud.addInv("supersoaker_moonshine_lighter"); _root.hud.loseInv("supersoaker_moonshine"); _root.hud.loseInv("lighter"); } } this.desc = "A little mini lighter. Too bad you don't smoke."; this.combos = new Array(); this.combos[0] = "supersoaker"; this.combos[1] = "supersoaker_moonshine";
Symbol 3235 MovieClip [devilkey] Frame 1
function func(num) { if (num == 0) { who = _root.wrap.dagate; _root.getDest(who.xdest, who.ydest); who.pickupable = true; who.actionnoitem = true; _root.wrap.dude.picksomething = true; _root.wrap.dude.temp = who; _root.wrap.dude.goahead = false; _root.wrap.dude.onEnterFrame = function () { if (_root.wrap.dude.goahead) { _root.points = _root.points + _root.wrap.dude.temp.pickuppoints; _root.wrap.dude.temp.pickupFunction(); _root.wrap.dude.picksomething = false; delete _root.wrap.dude.onEnterFrame; } }; } } this.desc = "A golden key, it probably unlocks that golden gate over there."; this.combos = new Array(); this.combos[0] = "dagate";
Symbol 3404 MovieClip Frame 24
stop();
Symbol 3425 MovieClip Frame 1
stop();
Symbol 3425 MovieClip Frame 229
stop();
Symbol 3425 MovieClip Frame 268
stop();
Symbol 3492 MovieClip [cerberus] Frame 1
stop(); _root.wrap.skey._visible = false; this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = (-this._x) + 175; this.talky = (((-this._y) + 125) + (this._height / 2)) - 70; this.descpointer = 0; this.pickuppointer = 0; this.desc0 = "A three-headed giant canine. It looks quite fierce."; this.pickup0 = "You're not going near that beast."; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Here pooch! Want a milkbone?", "GRRRRRRRRRRRRRRRRR!!!"); c.q[1] = new Array("Kibbles 'n bits 'n bits 'n bits!", "GRRRRRRRRRRRRRRRRR!!!"); c.q[2] = new Array("I know a freak show that would love to hire you!", "GRRRRRRRRRRRRRRRRR!!!"); c.q[3] = new Array("See ya later.", "GRRRRRRRRRRRRR!!!"); c.q[3].exit = true; }
Symbol 3492 MovieClip [cerberus] Frame 2
_root.wrap.dude._alpha = 0; _root.showTxt("You lay the heat on the hell hound.", "", true); _root.hud.loseInv("supersoaker_moonshine_lighter"); this.returnx = -150; this.returny = -190; this.memorx = _root.wrap._x; this.memory = _root.wrap._y; this.onEnterFrame = function () { distx = _root.wrap._x - this.returnx; disty = _root.wrap._y - this.returny; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); _root.wrap._x = _root.wrap._x - (dirx * 5); _root.wrap._y = _root.wrap._y - (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { _root.wrap._x = this.returnx; _root.wrap._y = this.returny; delete this.onEnterFrame; } };
Symbol 3492 MovieClip [cerberus] Frame 73
_root.wordage.unloadMovie(); _root.wordage.removeMovieClip();
Symbol 3492 MovieClip [cerberus] Frame 215
stop(); this._visible = false; _root.wrap.skey._visible = true; _root.wrap.dude._alpha = 100; _root.hud.loseInv("supersoaker_moonshine_lighter"); _root.showTxt("You have defeated Cerberus, the three headed keeper of the entrance to HELL! You ditch your melted Super Soaker."); _root.puzzle45 = true; _root.wrap.aw.piece0.unloadMovie(); _root.wrap.aw.piece0.removeMovieClip(); _root.wrap.aw.piece0._visible = false; this.returnx = this.memorx + 70; this.returny = this.memory; _root.levs[26][0] = "[ none ]"; this.onEnterFrame = function () { distx = _root.wrap._x - this.returnx; disty = _root.wrap._y - this.returny; angle = Math.atan2(disty, distx); dirx = Math.cos(angle); diry = Math.sin(angle); _root.wrap._x = _root.wrap._x - (dirx * 5); _root.wrap._y = _root.wrap._y - (diry * 5); var _local4 = Math.abs(distx); var _local3 = Math.abs(disty); if ((_local4 < 5) && (_local3 < 5)) { _root.wrap._x = this.returnx; _root.wrap._y = this.returny; delete this.onEnterFrame; this.unloadMovie(); this.removeMovieClip(); } };
Symbol 3497 MovieClip [trailer] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "While you do eat vitamins, you can't move a 2 ton trailer... wait you've never eaten vitamins."; this.desc0 = "A rusty broken down trailer.";
Symbol 3500 MovieClip [trailer_bottle] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No need to grab the beer, you'll need all your wits to finish the game! Besides, it's empty."; this.desc0 = "Looks like a discarded beer bottle.";
Symbol 3503 MovieClip [trailer_bills] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Nah, you're generally pretty law-abiding, no need to grab those counterfeit bills."; this.desc0 = "Looks like someone's hanging some freshly inked money out to dry.";
Symbol 3506 MovieClip [trailer_fireworks] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "While you do eat vitamins, you can't move a 2 ton trailer... wait you've never eaten vitamins."; this.desc0 = "A rusty broken down trailer."; this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Remember that time you got arrested for carrying an illegal M80? Let's leave those fireworks alone."; this.desc0 = "Some illegal fireworks. What a way to celebrate the holidays.";
Symbol 3511 MovieClip [trailer_scatteredbottles] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "While you do eat vitamins, you can't move a 2 ton trailer... wait you've never eaten vitamins."; this.desc0 = "A rusty broken down trailer."; this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Let's not ruin his collection."; this.desc0 = "The ground is covered in discarded beer bottles.";
Symbol 3514 MovieClip [trailer_rod] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "While you do eat vitamins, you can't move a 2 ton trailer... wait you've never eaten vitamins."; this.desc0 = "A rusty broken down trailer."; this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "It's stuck into the ground, you can't budge it."; this.desc0 = "Some random rod protruding from the trailer's side. It probably has some use don't you think?";
Symbol 3517 MovieClip [trailer_moonshine] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "While you do eat vitamins, you can't move a 2 ton trailer... wait you've never eaten vitamins."; this.desc0 = "A rusty broken down trailer."; function pickupFunction() { if (_root.puzzle41) { _root.showTxt("You grab the redneck's moonshine. Whew! That stuff is strong!"); _root.hud.addInv("moonshine"); this._visible = false; _root.levs[25][5] = "[ none ]"; } } this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "If you touch that moonshine, mullet man here is gonna give you some new holes to breathe out of. You better take care of him first."; this.desc0 = "A big bottle o' home-brewed moonshine.";
Symbol 3522 MovieClip [trailer_coors] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "Why would you need an empty Coors box?"; this.desc0 = "An empty Coors light case, someone's obviously into drinking for reasons other than the taste.";
Symbol 3525 MovieClip [trailerbox] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.pickup0 = "No, this box was just thrown in for decoration, you can't use it or anything."; this.desc0 = "A box on the ground to make this screen look even more littered with crap.";
Symbol 3537 MovieClip [dagate] Frame 1
function pickupFunction() { if (this.pickupable) { _root.showTxt("The golden gate swings open."); this.s = new Sound(this); s.attachSound("unlockgate"); s.start(); _root.hud.loseInv("devilkey"); _root.puzzle43 = true; _root.wrap.aw.piece1._visible = false; _root.wrap.aw.piece1.unloadMovie(); _root.wrap.aw.piece1.removeMovieClip(); _root.wrap.exitness.exit64.locked = false; this.gotoAndStop("open"); } } stop(); this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.desc0 = "A giant golden gate."; this.pickup0 = "You can't move it, it's too big."; this.xdest = this._x + 60; this.ydest = this._y + 320; this.act = "mid"; this.dir = "side"; this.getsc = 100; if (_root.puzzle43) { _root.wrap.exitness.exit64.locked = false; this.gotoAndStop("open"); }
Symbol 3540 MovieClip [cavecover] Frame 1
this.cacheAsBitmap = true;
Symbol 3543 MovieClip [num665] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello house number!"; this.pickup0 = "You have no need for a house number."; this.desc0 = "A house number.";
Symbol 3546 MovieClip [num664] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello house number!"; this.pickup0 = "You have no need for a house number."; this.desc0 = "A house number.";
Symbol 3549 MovieClip [num663] Frame 1
this.cacheAsBitmap = true; this.descpointer = 0; this.pickuppointer = 0; this.talkpointer = 0; this.talker0 = "Hello house number!"; this.pickup0 = "You have no need for a house number."; this.desc0 = "A house number.";
Symbol 3635 MovieClip Frame 15
_root.itemGot();
Symbol 3635 MovieClip Frame 23
_root.resetDude();
Symbol 3644 MovieClip Frame 13
_root.itemGot();
Symbol 3644 MovieClip Frame 21
_root.resetDude();
Symbol 3655 MovieClip Frame 10
_root.itemGot();
Symbol 3655 MovieClip Frame 20
_root.resetDude();
Symbol 3664 MovieClip Frame 10
_root.itemGot();
Symbol 3664 MovieClip Frame 21
_root.resetDude();
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_root.itemGot();
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_root.resetDude();
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_root.itemGot();
Symbol 3682 MovieClip Frame 25
_root.resetDude();
Symbol 3693 MovieClip Frame 15
_root.itemGot();
Symbol 3693 MovieClip Frame 32
_root.resetDude();
Symbol 3706 MovieClip Frame 18
_root.itemGot();
Symbol 3706 MovieClip Frame 37
_root.resetDude();
Symbol 3717 MovieClip Frame 17
_root.itemGot();
Symbol 3717 MovieClip Frame 35
_root.resetDude();
Symbol 3748 MovieClip Frame 94
stop(); _root.switchGuts();
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stop();
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stop();
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stop(); this._parent.gotoAndStop("restside");
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stop(); this._parent.gotoAndStop("restdown");
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stop();
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stop(); this._parent.lightup.gotoAndPlay(2);
Symbol 3854 MovieClip Frame 28
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop(); _root.gotoAndStop("intros");
Symbol 3867 MovieClip Frame 1
function startAd(ngad_url) { System.security.allowDomain("70.87.128.99"); System.security.allowInsecureDomain("70.87.128.99"); System.security.allowDomain("ads.shizmoo.com"); System.security.allowInsecureDomain("ads.shizmoo.com"); System.security.allowDomain("www.cpmstar.com"); System.security.allowInsecureDomain("www.cpmstar.com"); System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); var ngads_redirect = new XML(); ngads_redirect.ignoreWhite = true; ngads_redirect.onLoad = function (success) { if (success) { ng_ad.loadMovie(ngads_redirect.toString(), "GET"); } }; var _local1 = 731; var _local2 = 3; ngads_redirect.load(ngad_url); } if (_global.NewgroundsAPI_DataObject.ad_url) { startAd(_global.NewgroundsAPI_DataObject.ad_url); } _global.NewgroundsAPI_DataObject.API.onAdsApproved = function () { startAd(_global.NewgroundsAPI_DataObject.ad_url); }; stop();
Symbol 3867 MovieClip Frame 13
stop();
Symbol 5002 MovieClip [__Packages.NewgroundsAPI_AS2] Frame 0
class NewgroundsAPI_AS2 { var movie_id, error_format, header_format, normal_format, link_format, host, stat_ids, data_object, debug_mode, movie_version; function NewgroundsAPI_AS2 (id) { movie_id = id; error_format = new TextFormat(); error_format.font = "Arial Black"; error_format.size = 48; error_format.color = 16711680 /* 0xFF0000 */; header_format = new TextFormat(); header_format.font = "Arial Black"; header_format.size = 24; header_format.color = 16777215 /* 0xFFFFFF */; normal_format = new TextFormat(); normal_format.font = "Arial"; normal_format.bold = true; normal_format.size = 12; normal_format.color = 16777215 /* 0xFFFFFF */; link_format = new TextFormat(); link_format.color = 16776960 /* 0xFFFF00 */; link_format.underline = true; host = _url.split("/")[2].toLowerCase(); if (host.length < 1) { host = "localhost"; } stat_ids = new Object(); stat_ids.movie_views = 1; stat_ids.author_referrals = 2; stat_ids.ng_referrals = 3; stat_ids.version_referrals = 4; if (!_global.NewgroundsAPI_DataObject) { _global.NewgroundsAPI_DataObject = new Object(); _global.NewgroundsAPI_DataObject.API = this; var _local3 = new Object(); _local3.id = movie_id; _local3.host = host; _local3.stat = stat_ids.movie_views; sendStats(_local3); } data_object = _global.NewgroundsAPI_DataObject; } function sendStats(params, openInBrowser) { if (debug_mode) { params.debug = true; } var _local7 = "?as=2"; for (var _local4 in params) { _local7 = _local7 + ((("&" + _local4) + "=") + escape(String(params[_local4]))); } if (openInBrowser) { getURL (script_url + _local7, "_blank"); } else { var _local9 = new XML(); _local9.ignoreWhite = true; _local9.onLoad = function (success) { var _local7 = new Object(); var _local4 = 0; while (_local4 < this.firstChild.childNodes.length) { var _local5 = this.firstChild.childNodes[_local4]; var _local6 = _local5.nodeName; var _local3 = _local5.attributes.value; if (_local3 == Number(_local3)) { _local3 = Number(_local3); } _local7[_local6] = _local3; _local4++; } _global.NewgroundsAPI_DataObject.API.eventHandler(_local7); }; _local9.load(script_url + _local7); } } function setDebugMode(bool) { debug_mode = bool; } function setMovieVersion(version) { movie_version = version.toString(); } function AddCustomLink(id, name) { SetCustomStat(id, name); } function SetCustomStat(id, name) { stat_ids[name] = Number(id) + custom_stats; } function LoadCustomLink(name) { var _local2 = new Object(); _local2.id = movie_id; _local2.host = host; _local2.stat = stat_ids[name]; if (!data_log["loaded_" + name]) { data_log["loaded_" + name] = true; } else { _local2.skiplog = true; } sendStats(_local2, true); } function SendCustomStat(name) { var _local2 = new Object(); _local2.id = movie_id; _local2.host = host; _local2.stat = stat_ids[name]; sendStats(_local2); } function LoadNewgrounds(page) { var _local2 = new Object(); _local2.id = movie_id; _local2.host = host; _local2.stat = stat_ids.ng_referrals; if (!data_log.loaded_newgrounds) { data_log.loaded_newgrounds = true; } else { _local2.skiplog = 1; } if (page) { _local2.page = page; } sendStats(_local2, true); } function LoadMySite() { var _local2 = new Object(); _local2.id = movie_id; _local2.host = host; _local2.stat = stat_ids.author_referrals; if (!data_log.loaded_mysite) { data_log.loaded_mysite = true; } else { _local2.skiplog = 1; } sendStats(_local2, true); } function getHost() { return(host); } function getMovieVersion() { return(movie_version); } function eventHandler(params) { for (var _local3 in params) { data_object[_local3] = unescape(params[_local3]); } if (data_object.deny_host) { onDenyHost(host, data_object.movie_url); } if (data_object.ad_url and (!stop_ad)) { onAdsApproved(); } if (data_object.movie_version != movie_version) { onNewVersionAvailable(data_object.movie_version, data_object.movie_url); } if (data_object.request_portal_url) { var _local4 = new Object(); _local4.id = movie_id; _local4.portal_url = _url; sendStats(_local4); } if (data_object.settings_loaded) { onSettingsLoaded(data_object.settings_loaded); } } function onAdsApproved() { } function onSettingsLoaded(success) { if (success) { } } function onNewVersionAvailable(version, url) { if ((!url) or (url.length < 1)) { url = "http://www.newgrounds.com"; } var _local3 = new Object(); _local3.x = Stage.width / 2; _local3.y = Stage.height / 2; _root.createEmptyMovieClip("NGAPI_new_version_overlay", _root.getNextHighestDepth()); _root.NGAPI_new_version_overlay.lineStyle(10, 0, 100); _root.NGAPI_new_version_overlay.beginFill(51); _root.NGAPI_new_version_overlay.moveTo(_local3.x - 240, _local3.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local3.x + 240, _local3.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local3.x + 240, _local3.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local3.x - 240, _local3.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local3.x - 240, _local3.y - 120); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.createEmptyMovieClip("exit", 1000); _root.NGAPI_new_version_overlay.exit.lineStyle(2, 39423, 100); _root.NGAPI_new_version_overlay.exit.beginFill(0); _root.NGAPI_new_version_overlay.exit.moveTo(_local3.x + 210, _local3.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local3.x + 230, _local3.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local3.x + 230, _local3.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local3.x + 210, _local3.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local3.x + 210, _local3.y - 110); _root.NGAPI_new_version_overlay.exit.endFill(); _root.NGAPI_new_version_overlay.exit.moveTo(_local3.x + 214, _local3.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local3.x + 226, _local3.y - 94); _root.NGAPI_new_version_overlay.exit.moveTo(_local3.x + 226, _local3.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local3.x + 214, _local3.y - 94); _root.NGAPI_new_version_overlay.exit.onMouseUp = function () { if (_root.NGAPI_new_version_overlay.exit.hitTest(_root._xmouse, _root._ymouse)) { _root.NGAPI_new_version_overlay.removeMovieClip(); } }; var _local4 = (("Version " + version) + " is now available at:") + newline; var _local7 = _local4.length; _local4 = _local4 + url; var _local6 = _local4.length; _root.NGAPI_new_version_overlay.createTextField("newversion", 100, _local3.x - 210, _local3.y - 90, 400, 80); _root.NGAPI_new_version_overlay.newversion.text = "New Version Available!"; _root.NGAPI_new_version_overlay.newversion.setTextFormat(header_format); _root.NGAPI_new_version_overlay.createTextField("message", 101, (Stage.width - 400) / 2, Stage.height / 2, 400, 40); _root.NGAPI_new_version_overlay.message.text = _local4; _root.NGAPI_new_version_overlay.message.multiline = true; _root.NGAPI_new_version_overlay.message.wordWrap = true; _root.NGAPI_new_version_overlay.message.html = true; _root.NGAPI_new_version_overlay.message.setTextFormat(normal_format); link_format.url = (((((script_url + "?as=2&id=") + movie_id) + "&host=") + host) + "&stat=") + stat_ids.version_referrals; _root.NGAPI_new_version_overlay.message.setTextFormat(_local7, _local6, link_format); } function onDenyHost(host, real_host) { stop_ad = true; _root.createEmptyMovieClip("NGAPI_deny_host_overlay", _root.getNextHighestDepth()); _root.NGAPI_deny_host_overlay.lineStyle(20, 0, 100); _root.NGAPI_deny_host_overlay.beginFill(6684672); _root.NGAPI_deny_host_overlay.moveTo(0, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, 0); _root.NGAPI_deny_host_overlay.endFill(); var _local3 = ((((("This movie has not been approved for use on " + host) + ".") + newline) + newline) + "For an aproved copy, please visit:") + newline; var _local5 = _local3.length; _local3 = _local3 + real_host; var _local4 = _local3.length; _root.NGAPI_deny_host_overlay.createTextField("mousekill", 100, 0, 0, Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.createTextField("error", 101, (Stage.width - 400) / 2, (Stage.height / 2) - 100, 400, 200); _root.NGAPI_deny_host_overlay.error.text = "ERROR!"; _root.NGAPI_deny_host_overlay.error.setTextFormat(error_format); _root.NGAPI_deny_host_overlay.createTextField("message", 102, (Stage.width - 400) / 2, Stage.height / 2, 400, 200); _root.NGAPI_deny_host_overlay.message.text = _local3; _root.NGAPI_deny_host_overlay.message.multiline = true; _root.NGAPI_deny_host_overlay.message.wordWrap = true; _root.NGAPI_deny_host_overlay.message.html = true; _root.NGAPI_deny_host_overlay.message.setTextFormat(normal_format); link_format.url = real_host; _root.NGAPI_deny_host_overlay.message.setTextFormat(_local5, _local4, link_format); } var data_log = new Object(); var script_url = "http://www.ngads.com/gateway.php"; var stop_ad = false; var custom_stats = 50; }
Symbol 3898 MovieClip Frame 1
stop();
Symbol 3898 MovieClip Frame 16
stop();
Symbol 3908 MovieClip Frame 80
this._parent.gotoAndStop("norm");
Symbol 3954 MovieClip Frame 143
stopAllSounds();
Symbol 3954 MovieClip Frame 151
_root.endholder._x = _root.endholder._x + 4;
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_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
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_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
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_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
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_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
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_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 162
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 163
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 164
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 165
_root.endholder._x = _root.endholder._x + 4;
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_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
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_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 170
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 171
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 172
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 173
_root.endholder._x = _root.endholder._x + 4;
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_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
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_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 178
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 179
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 180
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 181
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 182
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 183
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 184
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 185
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 186
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 187
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 188
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 189
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 190
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 191
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 192
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 193
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 194
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 195
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 196
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 197
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 198
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 199
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 200
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 201
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 202
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 203
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 204
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 205
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 206
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 207
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 208
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 209
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 210
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 211
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 212
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 213
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 214
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 215
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 216
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 217
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 218
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 219
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 220
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 221
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 222
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 223
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 224
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 225
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 226
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 227
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 228
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 229
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 230
_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 232
_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 234
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 235
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 236
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 237
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 238
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 239
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 240
_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
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_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 244
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 245
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 246
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 247
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 248
_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 250
_root.endholder._x = _root.endholder._x - 4;
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_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 252
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 253
_root.endholder._x = _root.endholder._x + 4;
Symbol 3954 MovieClip Frame 254
_root.endholder._x = _root.endholder._x - 4;
Symbol 3954 MovieClip Frame 281
Symbol 3954 MovieClip Frame 282
this._parent.gotoAndStop("tran");
Symbol 3959 MovieClip Frame 23
this._parent.gotoAndStop("rest");
Symbol 3966 MovieClip Frame 1
this.bg._visible = false; this.onRollOver = function () { this.bg._visible = true; }; this.onRollOut = function () { this.bg._visible = false; };
Symbol 3967 MovieClip Frame 10
stop(); i = 0; while (i < 3) { var t = eval ("a" + i); t.bg._visible = false; i++; }
Symbol 3967 MovieClip Frame 19
stop();
Symbol 3980 MovieClip Frame 3
stop();
Symbol 3990 MovieClip Frame 13
stop();
Symbol 3992 MovieClip Frame 81
dar = new Array(); dar.push("Only losers know the answer to that question!"); dar.push("You're still stupid!"); dar.push("Damn you!"); dar.push("Lucky guess!"); dar.push("You better not be using Google!"); dar.push("I wish you were dead!"); dar.push("Jerk!"); dar.push("Blast!"); dar.push("You'll never get this next one!"); dar.push("Cheater!"); dar.push("Don't make me angry..."); dar.push("Luck can only last so long..."); dar.push("Join the Nintendo fan club today Mac!"); dar.push("I can't believe it!"); msg = dar[random(dar.length)].toUpperCase();
Symbol 3992 MovieClip Frame 130
this._parent.updateSet(); this._parent.gotoAndStop("rest");
Symbol 4024 MovieClip Frame 23
stop();
Symbol 4026 MovieClip Frame 27
dar = new Array(); dar.push("Ha ha sucker!"); dar.push("You really are dumb!"); dar.push("You can't escape EVIL!"); dar.push("Idiot!"); dar.push("WRONG!"); dar.push("Give up now!"); dar.push("It's hopeless."); dar.push("You're pathetic"); dar.push("Never gonna get it, never gonna get it!"); dar.push("You should have watched more horror films."); dar.push("My former dog is smarter than you."); dar.push("Why even try?"); dar.push("Restart your computer and hide in shame."); dar.push("Not even close."); msg = dar[random(dar.length)].toUpperCase();
Symbol 4026 MovieClip Frame 109
this._parent.updateHearts();
Symbol 4026 MovieClip Frame 169
this._parent.updateSet(); this._parent.gotoAndStop("rest");
Symbol 4051 MovieClip Frame 70
stop(); _root.puzzle42 = false; _root.initLev(0, 285, 155, -120, 0); _root.fadein.gotoAndPlay(2); _root.satanscreen = false; _root.showTxt("Satan has transported you back to your house! You had a feeling you couldn't trust that guy..."); b = _root.endholder.finalshowdown; b.unloadMovie(); b.removeMovieClip();
Symbol 4057 MovieClip Frame 82
stop();
Symbol 4073 MovieClip Frame 2
stopAllSounds();
Symbol 4073 MovieClip Frame 1773
this._parent.gotoAndStop("rope");
Symbol 4096 MovieClip Frame 8
stop();
Symbol 4112 MovieClip Frame 31
stop(); this._parent.gotoAndStop("talk2");
Symbol 4116 MovieClip Frame 230
this._parent.gotoAndPlay("god");
Symbol 4186 MovieClip Frame 53
stop();
Symbol 4263 MovieClip Frame 50
stop();
Symbol 4276 MovieClip Frame 845
stop(); this._parent.gotoAndStop("hoverstill");
Symbol 4279 MovieClip Frame 40
Symbol 4279 MovieClip Frame 125
this._parent.gotoAndStop("summon");
Symbol 4280 MovieClip Frame 32
this._parent.gotoAndStop("cc");
Symbol 4375 MovieClip Frame 222
stop();
Symbol 4398 MovieClip Frame 16
stop();
Symbol 4406 MovieClip Frame 6
stop();
Symbol 4407 MovieClip Frame 17
stop();
Symbol 4410 MovieClip Frame 58
stop();
Symbol 4455 MovieClip Frame 37
stop();
Symbol 4456 MovieClip Frame 73
stop();
Symbol 4478 MovieClip Frame 28
stop();
Symbol 4497 MovieClip Frame 49
stop();
Symbol 4512 MovieClip Frame 64
stop();
Symbol 4513 MovieClip Frame 743
this._parent.gotoAndStop("fly"); stop();
Symbol 4523 MovieClip Frame 28
stop();
Symbol 4574 Button
on (release) { _root._root.Newgrounds_API.LoadCustomLink("I-Mockery"); }
Symbol 4581 Button
on (release) { _root.Newgrounds_API.LoadNewgrounds(); }
Symbol 4588 Button
on (release) { _root._root.Newgrounds_API.LoadCustomLink("PoxBox"); }
Symbol 4595 Button
on (release) { _root._root.Newgrounds_API.LoadCustomLink("BomToons"); }
Symbol 4597 MovieClip Frame 475
Symbol 4597 MovieClip Frame 1170
function changeTxt(who) { if (who.creds[who.cv] == undefined) { clearInterval(who.mytimer); } else { who.msg = who.creds[who.cv].toUpperCase(); who.cv = who.cv + 1; } } this.cv = 0; this.creds = new Array(); creds.push("Developed by:"); creds.push("Rog, BoM, and Pox"); creds.push("Art and Animation:"); creds.push("Poxpower"); creds.push("Story,Music,SFX:"); creds.push("I-Mockery.com"); creds.push("Programming:"); creds.push("BoMToons.com"); creds.push("Sponsored by:"); creds.push("Newgrounds.com"); creds.push("Special Thanks:"); creds.push("Oizys"); creds.push("Stephen Coaly"); creds.push("Thanks for playing!"); creds.push("Happy Halloween!"); this.mytimer = setInterval(changeTxt, 3000, this);
Symbol 4597 MovieClip Frame 1225
stop();
Symbol 4598 MovieClip [finalshowdown] Frame 1
stopAllSounds(); _root.wordage.unloadMovie(); _root.wordage.removeMovieClip();
Symbol 4598 MovieClip [finalshowdown] Frame 54
function talkFunction(num) { if (num == 2) { this.notalk = true; _root.wordage.unloadMovie(); _root.wordage.removeMovieClip(); this.gotoAndStop("raiseup"); } } stop(); this.talkpointer = 0; this.convo = true; this.talker0 = "Hello"; this.talkx = _root.wrap._x; this.talky = _root.wrap._y; if (this.convodata == undefined) { c = (this.convodata = new Array()); c.q = new Array(); c.q[0] = new Array("Whoah, uh... what is this place?", "This is Disney World! Actually, no, it's just my little Hell Cave. Ha ha! I love that joke!"); c.q[1] = new Array("I'm surprised fire would kill hounds that are born of fire.", "Yeah, the creators of this game didn't think that out too logically, did they?"); c.q[2] = new Array("Are we gonna have a showdown for some unholy candy?", "Actually, you get to be in my own little gameshow for an unholy bag of candy. That's right Little Johnny, welcome to ANSWER OR DIE!"); } if (!this.started) { _root.puppetConvo(this); this.started = true; }
Symbol 4598 MovieClip [finalshowdown] Frame 56
function updateHearts() { this.he.gotoAndStop(harr[this.hearts]); } function loseHeart() { if (this.hearts > 0) { this.hearts = this.hearts - 1; } } function oneRight() { this.numright = this.numright + 1; if (this.numright >= 5) { he._visible = false; this.gotoAndStop("corrupt"); } } function updateSet() { var available = new Array(); k = 0; while (k < stuff.length) { if (beendone[k] != true) { available.push(k); } k++; } var which = random(available.length); var val = available[which]; beendone[val] = true; t = thinger; t.gotoAndPlay(2); t.quest = stuff[val].q.toUpperCase(); i = 0; while (i < 3) { var j = eval ("t.a" + i); j.msg = lets[i] + stuff[val].ans[i].toUpperCase(); j.id = i; j.dat = stuff[val]; j.onPress = function () { this.bg._visible = false; if (this.id == this.dat.rig) { this._parent._parent.oneRight(); if (this._parent._parent.numright < 5) { this._parent._parent.gotoAndStop("right"); } } else { if (this._parent._parent.hearts > 0) { this._parent._parent.gotoAndStop("wrong"); } else { this._parent._parent.gotoAndStop("warp"); } this._parent._parent.loseHeart(); } this._parent._parent.thinger.gotoAndPlay("close"); }; i++; } } lets = new Array("A. ", "B. ", "C. "); stuff = new Array(); stuff[0] = new Array(); stuff[0].q = "The only Halloween movie that did NOT feature Michael Myers was:"; stuff[0].ans = new Array(); stuff[0].ans[0] = "Witch Seasoning"; stuff[0].ans[1] = "Night of the Witch"; stuff[0].ans[2] = "Season of the Witch"; stuff[0].rig = 2; stuff[1] = new Array(); stuff[1].q = "Jack-O-Lanterns were originally made by carving:"; stuff[1].ans = new Array(); stuff[1].ans[0] = "Pumpkins"; stuff[1].ans[1] = "Turnips"; stuff[1].ans[2] = "Eggplants"; stuff[1].rig = 1; stuff[2] = new Array(); stuff[2].q = "Which of the following things has Freddy Krueger NOT turned someone into to kill them?"; stuff[2].ans = new Array(); stuff[2].ans[0] = "Cockroach"; stuff[2].ans[1] = "Rodent"; stuff[2].ans[2] = "Motorcycle"; stuff[2].rig = 1; stuff[3] = new Array(); stuff[3].q = "The origins of Halloween come from the ancient Gaelic festival called:"; stuff[3].ans = new Array(); stuff[3].ans[0] = "Samhain"; stuff[3].ans[1] = "Samwise"; stuff[3].ans[2] = "Sammich"; stuff[3].rig = 0; stuff[4] = new Array(); stuff[4].q = "Which of the following is NOT a real horror movie?"; stuff[4].ans = new Array(); stuff[4].ans[0] = "Night of the Lepus"; stuff[4].ans[1] = "Night of the Slugs"; stuff[4].ans[2] = "Night of the Eagle"; stuff[4].rig = 1; stuff[5] = new Array(); stuff[5].q = "Y=MX+B stands for:"; stuff[5].ans = new Array(); stuff[5].ans[0] = "Slope-intercept form"; stuff[5].ans[1] = "Point-slope form"; stuff[5].ans[2] = "Parametric form"; stuff[5].rig = 0; stuff[6] = new Array(); stuff[6].q = "What has Jason Voorhees NOT used to kill a person with?"; stuff[6].ans = new Array(); stuff[6].ans[0] = "A steaming rock"; stuff[6].ans[1] = "Liquid nitrogen"; stuff[6].ans[2] = "A deli meat slicer"; stuff[6].rig = 2; stuff[7] = new Array(); stuff[7].q = "Which of the following was not a story segment in the original \"Creepshow\" movie?"; stuff[7].ans = new Array(); stuff[7].ans[0] = "Father's Day"; stuff[7].ans[1] = "The Crate"; stuff[7].ans[2] = "The Raft"; stuff[7].rig = 2; stuff[8] = new Array(); stuff[8].q = "When a large group of people dress up as zombies and shuffle around in a public place, this is called:"; stuff[8].ans = new Array(); stuff[8].ans[0] = "A Zombie Walk"; stuff[8].ans[1] = "A Zombie Traipse"; stuff[8].ans[2] = "A Zombie Circuit"; stuff[8].rig = 0; stuff[9] = new Array(); stuff[9].q = "Which of the following did NOT do a rap about Freddy Krueger?"; stuff[9].ans = new Array(); stuff[9].ans[0] = "Run-DMC"; stuff[9].ans[1] = "The Fat Boys"; stuff[9].ans[2] = "Fresh Prince"; stuff[9].rig = 0; stuff[10] = new Array(); stuff[10].q = "In the movie \"Misery\", Annie breaks Paul's ankles using a block of wood and a sledgehammer. This process is called:"; stuff[10].ans = new Array(); stuff[10].ans[0] = "Morton's neuroma"; stuff[10].ans[1] = "Podiatric Pummeling"; stuff[10].ans[2] = "Hobbling"; stuff[10].rig = 2; stuff[11] = new Array(); stuff[11].q = "The Toxic Avenger's name before he became a mutant superhero was:"; stuff[11].ans = new Array(); stuff[11].ans[0] = "Dudley Dawson"; stuff[11].ans[1] = "Melvin Junko"; stuff[11].ans[2] = "Louis Tully"; stuff[11].rig = 1; stuff[12] = new Array(); stuff[12].q = "In Michael Jackson's \"Thriller\", the voice-overs were done by:"; stuff[12].ans = new Array(); stuff[12].ans[0] = "Robert Englund"; stuff[12].ans[1] = "Jeffey Combs"; stuff[12].ans[2] = "Vincent Price"; stuff[12].rig = 2; stuff[13] = new Array(); stuff[13].q = "Which of the following horror movies is about Love, Rock & Roll and Zombies?"; stuff[13].ans = new Array(); stuff[13].ans[0] = "Wild Zero"; stuff[13].ans[1] = "Man's Best Friend"; stuff[13].ans[2] = "From Dusk Till Dawn"; stuff[13].rig = 0; beendone = new Array(); this.hearts = 3; this.numright = 0; var harr = new Array("zero", "one", "two", "thre");
Symbol 4598 MovieClip [finalshowdown] Frame 57
updateSet(); this.he.gotoAndPlay(2);
Symbol 4598 MovieClip [finalshowdown] Frame 82
stop();
Symbol 4604 MovieClip Frame 1
stop();
Symbol 4637 Button
on (release) { _root.Newgrounds_API.LoadNewgrounds(); }
Symbol 4703 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 4743 MovieClip Frame 128
stop();
Symbol 4760 MovieClip Frame 1
this.onPress = function () { _root.Newgrounds_API.LoadCustomLink("BomToons"); };
Symbol 4760 MovieClip Frame 126
stop();
Symbol 4777 Button
on (release) { _root._root.Newgrounds_API.LoadCustomLink("PoxBox"); }
Symbol 4803 Button
on (release) { _root._root.Newgrounds_API.LoadCustomLink("I-Mockery"); }
Symbol 4812 MovieClip Frame 11
stop();
Symbol 4816 MovieClip Frame 751
stop(); _root.gotoAndStop("main");
Symbol 4828 MovieClip Frame 15
stop();
Symbol 4837 MovieClip Frame 16
stop();
Symbol 4865 MovieClip Frame 18
stop();
Symbol 4866 MovieClip Frame 1
stopAllSounds(); function doPlay() { this.gotoAndPlay(72); } this.pla.onRelease = function () { this._parent.doPlay(); };
Symbol 4866 MovieClip Frame 71
function clearDat() { _root.box = SharedObject.getLocal("disk666"); _root.box.clear(); this.clr._visible = false; } stop(); this.clr.onRelease = function () { this._parent.clearDat(); };
Symbol 4866 MovieClip Frame 72
stopAllSounds();
Symbol 4866 MovieClip Frame 174
_root.gotoAndStop("instructions");
Symbol 4877 MovieClip Frame 1
stop();
Symbol 4877 MovieClip Frame 2
stop();
Symbol 4877 MovieClip Frame 3
stop();
Symbol 4970 MovieClip Frame 31
stop();
Symbol 4985 MovieClip Frame 47
stop(); sheen.onPress = function () { this._parent.play(); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 47
onClipEvent (load) { this.speed = 10; this.datxt = "Welcome to Trick or Treat Adventure Quest! You are Little Johnny, a sad simpleton whose parents couldn't give a damn about his Halloween. [click anywhere]"; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 48
stop();
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 48
onClipEvent (load) { this.speed = 10; this.datxt = "With nobody to give you a ride to the big costume shop, you have to make due with what you can find in your house. [click anywhere]"; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 49
stop(); sheen.onPress = function () { this.onPress = function () { }; this._parent.gotoAndPlay("walking"); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 49
onClipEvent (load) { this.speed = 10; this.datxt = "First, you need to get inspiration for a costume. Then, search the house to find household items to make that costume. Finally, go out Trick or Treating and get all the CANDY! [click anywhere]"; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 760
stop(); sheen.onPress = function () { this.onPress = function () { }; this._parent.gotoAndPlay(813); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 760
onClipEvent (load) { this.speed = 10; this.datxt = "The walk icon lets you walk anywhere you like. Well, almost anywhere. You can't walk through walls or on somebody's face. And if you can, it's a 'secret' not a 'glitch.' [click anywhere]"; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 761
sheen.onPress = function () { };
Symbol 4985 MovieClip Frame 813
sheen.onPress = function () { };
Symbol 4985 MovieClip Frame 997
stop(); sheen.onPress = function () { this._parent.play(); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 997
onClipEvent (load) { this.speed = 10; this.datxt = "If you're not sure what something is, click it with the look icon. You'll get a nice smartass summary about it. [click anywhere]"; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 998
sheen.onPress = function () { };
Symbol 4985 MovieClip Frame 1084
stop(); sheen.onPress = function () { this._parent.play(); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 1084
onClipEvent (load) { this.speed = 10; this.datxt = "A pumpkin sitting on the ground. Halloween here we come! [click anywhere]"; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 1085
sheen.onPress = function () { };
Symbol 4985 MovieClip Frame 1126
stop(); sheen.onPress = function () { this._parent.play(); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 1126
onClipEvent (load) { this.speed = 10; this.datxt = "Should you feel lonely, try talking to some of the people in the game. Not only will they be glad to converse with you, but sometimes, you'll uncover useful tips and items."; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 1127
sheen.onPress = function () { };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 1179
onClipEvent (load) { this.speed = 10; this.datxt = "Hi there!"; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 1198
stop(); sheen.onPress = function () { this._parent.gotoAndStop("reply"); };
Symbol 4985 MovieClip Frame 1199
sheen.onPress = function () { };
Symbol 4985 MovieClip Frame 1356
stop(); sheen.onPress = function () { this._parent.gotoAndStop("touch"); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 1356
onClipEvent (load) { this.speed = 10; this.datxt = "Take a hike creep."; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 1357
sheen.onPress = function () { };
Symbol 4985 MovieClip Frame 1438
stop(); sheen.onPress = function () { this._parent.play(); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 1438
onClipEvent (load) { this.speed = 10; this.datxt = "This hand icon is not for touching yourself, it is strictly for stuff like turning on a light switch, using something in your inventory, picking up a dead body, etc."; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 1439
sheen.onPress = function () { };
Symbol 4985 MovieClip Frame 1530
gotoAndStop ("use");
Symbol 4985 MovieClip Frame 1575
stop(); sheen.onPress = function () { this._parent.play(); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 1575
onClipEvent (load) { this.speed = 10; this.datxt = "Select the hand to use inventory items in the game environment too. Like setting that pumpkin back on the ground. [click anywhere]"; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 1576
sheen.onPress = function () { };
Symbol 4985 MovieClip Frame 1738
stop(); sheen.onPress = function () { this._parent.play(); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 1738
onClipEvent (load) { this.speed = 10; this.datxt = "One of the most important things to use the hand for is combining items in your inventory. Like this fly and that pumpkin... [click anywhere]"; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 1739
sheen.onPress = function () { };
Symbol 4985 MovieClip Frame 1846
stop(); sheen.onPress = function () { this._parent.play(); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 1846
onClipEvent (load) { this.speed = 10; this.datxt = "You made a BRUNDLEKIN! [click anywhere]"; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 1847
sheen.onPress = function () { };
Symbol 4985 MovieClip Frame 1875
stop(); sheen.onPress = function () { this._parent.play(); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 1875
onClipEvent (load) { this.speed = 10; this.datxt = "If you prefer to play without music, press the space bar to toggle it on and off. A speaker icon will appear at the bottom left corner of the screen. [click anywhere]"; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 1876
sheen.onPress = function () { };
Symbol 4985 MovieClip Frame 1953
stop(); sheen.onPress = function () { this._parent.play(); };
Instance of Symbol 1997 MovieClip [cooltextbox] in Symbol 4985 MovieClip Frame 1953
onClipEvent (load) { this.speed = 10; this.datxt = "This game will automatically save your progress, which is good because this game is so massive no human has ever beat it in one sitting. GOOD LUCK! [click anywhere]"; this.wid = 640; this.bol = false; this.but = false; this.cent = false; this.siz = 50; }
Symbol 4985 MovieClip Frame 1954
sheen.onPress = function () { };
Symbol 4985 MovieClip Frame 2105
stopAllSounds();
Symbol 4985 MovieClip Frame 2115
_root.gotoAndStop("game");
Symbol 4989 MovieClip Frame 1
stop();
Symbol 4989 MovieClip Frame 35
stop(); _root.loadSatan(); this.gotoAndStop(1);
Symbol 4993 MovieClip Frame 1
stop();
Symbol 4993 MovieClip Frame 2
stop();
Symbol 4993 MovieClip Frame 3
stop();
Symbol 4999 MovieClip Frame 1
function addInv(nam) { inventory.unshift(nam); updateInv(0); _root.chkHousePuzzle(inventory); updateInv(0); } function loseInv(nam) { i = 0; while (i < inventory.length) { if (inventory[i] == nam) { inventory.splice(i, 1); } i++; } updateInv(0); } function goLef() { if (star > 0) { star = star - 1; updateInv(star); } } function goRig() { if (star < (inventory.length - 5)) { star = star + 1; updateInv(star); } } function updateInv(num) { var which = num; i = 0; while (i < 5) { b = eval ("h" + i); dax = 18.4; day = 11.2; if (inventory[which] != undefined) { b.full = true; } else { b.full = false; b.guts.unloadMovie(); b.guts.removeMovieClip(); } g = b.attachMovie(inventory[which], "guts", 0); g.id = which; g._x = dax; g._y = day; which = which + 1; i++; } this.star = num; } function updateSel(num) { i = 0; while (i < 4) { var thing = eval ("b" + i); thing.gotoAndStop("norm"); thing.onn = false; i++; } sho = eval ("b" + num); _root.changeMode(sho.id); sho.onn = true; sho.gotoAndStop("sel"); } this.sel = 0; updateSel(this.sel); inventory = new Array(); this.star = 0; lef.onRelease = function () { this._parent.goLef(); }; rig.onRelease = function () { this._parent.goRig(); }; g = 0; while (g < 4) { var thim = eval ("this.b" + g); thim.id = g; thim.onRollOver = function () { if (!this.onn) { this.gotoAndStop("over"); } }; thim.onRollOut = function () { if (!this.onn) { this.gotoAndStop("norm"); } }; thim.onPress = function () { if (!this.onn) { this._parent.updateSel(this.id); this.gotoAndStop("sel"); } }; g++; } h = 0; while (h < this.tempdat.length) { this.addInv(this.tempdat[h]); h++; }
Symbol 5000 MovieClip Frame 13
stop();
Symbol 5001 MovieClip Frame 1
this.onRollOver = function () { if (_root.mod == 4) { if (_root.hud.onRollOut != undefined) { _root.hud.updateSel(3); } } };

Library Items

Symbol 1 Sound [lightswitch]
Symbol 2 Sound [hornypipe]
Symbol 3 Sound [unlockgate]
Symbol 4 Sound [redneckcuffs]
Symbol 5 Sound [pickit]
Symbol 6 Sound [twinkie]
Symbol 7 Sound [unlock]Used by:3189
Symbol 8 Sound [manholesound]Used by:3492
Symbol 9 Sound [combine]Used by:4985
Symbol 10 Sound [solved]Used by:4375
Symbol 11 Sound [magic]Used by:842 3764 4051 4375
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14 23
Symbol 14 MovieClipUses:13Used by:17 21
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:14 16Used by:18
Symbol 18 MovieClip [dec1]Uses:17
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClipUses:14 20Used by:22
Symbol 22 MovieClip [dec2]Uses:21
Symbol 23 MovieClipUses:13Used by:26 30 34 38 42 46 50 54 58
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClipUses:23 25Used by:27
Symbol 27 MovieClip [dec3]Uses:26
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClipUses:23 29Used by:31
Symbol 31 MovieClip [dec4]Uses:30
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34
Symbol 34 MovieClipUses:23 33Used by:35
Symbol 35 MovieClip [dec5]Uses:34
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClipUses:23 37Used by:39
Symbol 39 MovieClip [dec6]Uses:38
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClipUses:23 41Used by:43
Symbol 43 MovieClip [dec7]Uses:42
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClipUses:23 45Used by:47
Symbol 47 MovieClip [dec8]Uses:46
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50
Symbol 50 MovieClipUses:23 49Used by:51
Symbol 51 MovieClip [dec9]Uses:50
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClipUses:23 53Used by:55
Symbol 55 MovieClip [dec10]Uses:54
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClipUses:23 57Used by:59
Symbol 59 MovieClip [dec11]Uses:58
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:62
Symbol 62 MovieClip [dec12]Uses:61
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:65
Symbol 65 MovieClip [dec13]Uses:64
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:68
Symbol 68 MovieClip [dec14]Uses:67
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:71
Symbol 71 MovieClip [dec15]Uses:70
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 MovieClip [dec16]Uses:73
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77 78 79 80 81 82 83 84 85 86
Symbol 77 MovieClip [cone7]Uses:76
Symbol 78 MovieClip [cone10]Uses:76
Symbol 79 MovieClip [cone9]Uses:76
Symbol 80 MovieClip [cone8]Uses:76
Symbol 81 MovieClip [cone6]Uses:76
Symbol 82 MovieClip [cone5]Uses:76
Symbol 83 MovieClip [cone4]Uses:76
Symbol 84 MovieClip [cone3]Uses:76
Symbol 85 MovieClip [cone2]Uses:76
Symbol 86 MovieClip [cone1]Uses:76
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClip [dec18]Uses:88
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClip [dec19]Uses:91
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:97
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97
Symbol 97 MovieClipUses:94 96Used by:110
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:108
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:108
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:108
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:108
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClipUses:99 101 103 105 107Used by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:97 109Used by:111
Symbol 111 MovieClip [dec20]Uses:110
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClip [dec21]Uses:113
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:117
Symbol 117 MovieClip [dec22]Uses:116
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:122
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:122
Symbol 122 MovieClip [dec23]Uses:119 121
Symbol 123 BitmapUsed by:124 126
Symbol 124 GraphicUses:123Used by:128
Symbol 125 BitmapUsed by:126 131
Symbol 126 GraphicUses:125 123Used by:127
Symbol 127 MovieClipUses:126Used by:128
Symbol 128 MovieClip [dec24]Uses:124 127
Symbol 129 BitmapUsed by:130 131
Symbol 130 GraphicUses:129Used by:133
Symbol 131 GraphicUses:125 129Used by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClip [dec25]Uses:130 132
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:136
Symbol 136 MovieClip [dec26]Uses:135
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:139
Symbol 139 MovieClip [dec27]Uses:138
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142
Symbol 142 MovieClip [dec28]Uses:141
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:145
Symbol 145 MovieClip [dec29]Uses:144
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:148
Symbol 148 MovieClip [dec30]Uses:147
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:151
Symbol 151 MovieClip [dec31]Uses:150
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClip [dec32]Uses:153
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 MovieClip [dec33]Uses:156
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:160
Symbol 160 MovieClip [dec34]Uses:159
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:163
Symbol 163 MovieClip [dec35]Uses:162
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:166
Symbol 166 MovieClip [dec36]Uses:165
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:169
Symbol 169 MovieClip [dec37]Uses:168
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:172
Symbol 172 MovieClip [dec38]Uses:171
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:175
Symbol 175 MovieClip [dec39]Uses:174
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:178
Symbol 178 MovieClip [dec40]Uses:177
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:181
Symbol 181 MovieClip [dec41]Uses:180
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:184
Symbol 184 MovieClip [dec42]Uses:183
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:187
Symbol 187 MovieClip [dec43]Uses:186
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:190
Symbol 190 MovieClip [dec44]Uses:189
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:193
Symbol 193 MovieClip [dec45]Uses:192
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClip [dec46]Uses:195
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:203
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:203
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:203
Symbol 203 MovieClipUses:198 200 202Used by:204
Symbol 204 MovieClip [dec47]Uses:203
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:211
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:211
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:211
Symbol 211 MovieClipUses:206 208 210Used by:212
Symbol 212 MovieClip [dec48]Uses:211
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:219
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:219
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:219
Symbol 219 MovieClipUses:214 216 218Used by:220
Symbol 220 MovieClip [dec49]Uses:219
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:227
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:227
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:227
Symbol 227 MovieClipUses:222 224 226Used by:228
Symbol 228 MovieClip [dec50]Uses:227
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:235
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:235
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:235
Symbol 235 MovieClipUses:230 232 234Used by:236
Symbol 236 MovieClip [dec51]Uses:235
Symbol 237 BitmapUsed by:238
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Symbol 239 MovieClip [obj201]Uses:238
Symbol 240 BitmapUsed by:242
Symbol 241 BitmapUsed by:242 244
Symbol 242 GraphicUses:240 241Used by:245
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Symbol 251 GraphicUses:250Used by:252
Symbol 252 MovieClipUses:249 251Used by:253
Symbol 253 MovieClipUses:247 252Used by:254
Symbol 254 MovieClip [obj197]Uses:245 253
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257
Symbol 257 MovieClip [obj196]Uses:256
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Symbol 260 BitmapUsed by:261
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Symbol 262 MovieClipUses:259 261Used by:274 309
Symbol 263 MovieClipUses:259 261Used by:274 309
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Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:272
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Symbol 272 MovieClipUses:267 269 271Used by:274
Symbol 273 MovieClipUses:259 261Used by:274 309
Symbol 274 MovieClipUses:262 263 265 272 273Used by:275
Symbol 275 MovieClip [obj195]Uses:274
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:278
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Symbol 280 MovieClipUses:279Used by:283
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Symbol 282 GraphicUses:281Used by:283
Symbol 283 MovieClip [obj193]Uses:280 282
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Symbol 291 MovieClip [num662]Uses:290Used by:292
Symbol 292 MovieClip [obj191]Uses:288 291
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Symbol 294 GraphicUses:293Used by:295
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Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:298
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Symbol 305 GraphicUses:303Used by:308
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:308
Symbol 308 MovieClipUses:302 304 305 307Used by:309
Symbol 309 MovieClipUses:262 263 300 308 273Used by:310
Symbol 310 MovieClip [obj210]Uses:309
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:313
Symbol 313 MovieClip [obj206]Uses:312
Symbol 314 BitmapUsed by:315 317
Symbol 315 GraphicUses:314Used by:318
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316 314Used by:318
Symbol 318 MovieClip [obj205]Uses:315 317
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:321
Symbol 321 MovieClip [obj189]Uses:320
Symbol 322 BitmapUsed by:324 2895 2898 2901
Symbol 323 BitmapUsed by:324
Symbol 324 GraphicUses:322 323Used by:325
Symbol 325 MovieClip [obj188]Uses:324
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:328
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Symbol 329 BitmapUsed by:330
Symbol 330 GraphicUses:329Used by:331
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Symbol 335 BitmapUsed by:337
Symbol 336 BitmapUsed by:337
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Symbol 338 BitmapUsed by:339
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Symbol 343 MovieClipUses:342Used by:346
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Symbol 345 MovieClipUses:344Used by:346
Symbol 346 MovieClip [obj184]Uses:337 340 343 345
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Symbol 348 GraphicUses:347Used by:356
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Symbol 351 MovieClipUses:350Used by:356
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:354
Symbol 354 MovieClipUses:353Used by:356
Symbol 355 MovieClipUses:344Used by:356
Symbol 356 MovieClip [obj183]Uses:348 351 354 355
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:359
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Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:362
Symbol 362 MovieClip [obj181]Uses:361
Symbol 363 MovieClipUses:344Used by:366
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:366
Symbol 366 MovieClip [obj180]Uses:363 365
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:369
Symbol 369 MovieClip [obj179]Uses:368
Symbol 370 MovieClipUses:344Used by:373
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:373
Symbol 373 MovieClip [obj178]Uses:370 372
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:376
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Symbol 379 MovieClip [obj176]Uses:378
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:382
Symbol 382 MovieClip [obj175]Uses:381
Symbol 383 MovieClipUses:344Used by:386
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384Used by:386
Symbol 386 MovieClip [obj174]Uses:383 385
Symbol 387 BitmapUsed by:388
Symbol 388 GraphicUses:387Used by:389
Symbol 389 MovieClip [obj173]Uses:388
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:392
Symbol 392 MovieClip [obj172]Uses:391
Symbol 393 BitmapUsed by:394
Symbol 394 GraphicUses:393Used by:395
Symbol 395 MovieClip [obj171]Uses:394
Symbol 396 BitmapUsed by:397
Symbol 397 GraphicUses:396Used by:398
Symbol 398 MovieClip [obj170]Uses:397
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Symbol 400 GraphicUses:399Used by:401
Symbol 401 MovieClip [obj169]Uses:400
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:404
Symbol 404 MovieClip [obj168]Uses:403
Symbol 405 BitmapUsed by:406
Symbol 406 GraphicUses:405Used by:407
Symbol 407 MovieClip [obj167]Uses:406
Symbol 408 BitmapUsed by:409
Symbol 409 GraphicUses:408Used by:413
Symbol 410 GraphicUsed by:411
Symbol 411 MovieClipUses:410Used by:413
Symbol 412 GraphicUsed by:413 1674 1985 2269 2402 3189 3862 3867 3893 3908 3954 3959 3976 3977 3980 3981 3992 4026 4051 4057 4073 4112 4113 4116 4276 4279 4280 4398 4513 4597 4598 4604 4703 4744 4760 4776 4791 4816 4865 4866 4871 4985 4989 5000  Timeline
Symbol 413 MovieClip [obj166]Uses:409 411 412
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:416
Symbol 416 MovieClip [obj165]Uses:415
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:419
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Symbol 420 BitmapUsed by:421
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Symbol 422 MovieClip [num661]Uses:421Used by:423
Symbol 423 MovieClip [obj163]Uses:422
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:426
Symbol 426 MovieClip [obj162]Uses:425
Symbol 427 BitmapUsed by:428
Symbol 428 GraphicUses:427Used by:429
Symbol 429 MovieClip [obj161]Uses:428
Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:432
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Symbol 433 BitmapUsed by:434
Symbol 434 GraphicUses:433Used by:435
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Symbol 437 GraphicUses:436Used by:450
Symbol 438 BitmapUsed by:439 446
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Symbol 440 BitmapUsed by:441 447
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Symbol 446 GraphicUses:438Used by:450
Symbol 447 GraphicUses:440Used by:450
Symbol 448 GraphicUses:442Used by:450
Symbol 449 GraphicUses:444Used by:450
Symbol 450 MovieClipUses:437 439 441 443 445 446 447 448 449Used by:451
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Symbol 452 BitmapUsed by:453
Symbol 453 GraphicUses:452Used by:454
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Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:457
Symbol 457 MovieClip [obj157]Uses:456
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClipUses:458Used by:462
Symbol 460 BitmapUsed by:461
Symbol 461 GraphicUses:460Used by:462
Symbol 462 MovieClip [obj156]Uses:459 461
Symbol 463 BitmapUsed by:464
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Symbol 465 MovieClip [obj155]Uses:464
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Symbol 467 GraphicUses:466Used by:468
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Symbol 471 MovieClip [obj153]Uses:470
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:474
Symbol 474 MovieClip [obj152]Uses:473
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:477
Symbol 477 MovieClip [obj151]Uses:476
Symbol 478 BitmapUsed by:479
Symbol 479 GraphicUses:478Used by:480
Symbol 480 MovieClip [obj150]Uses:479
Symbol 481 BitmapUsed by:482
Symbol 482 GraphicUses:481Used by:483 484
Symbol 483 MovieClip [obj149]Uses:482
Symbol 484 MovieClip [obj148]Uses:482
Symbol 485 BitmapUsed by:486
Symbol 486 GraphicUses:485Used by:487 634
Symbol 487 MovieClip [obj147]Uses:486
Symbol 488 BitmapUsed by:489
Symbol 489 GraphicUses:488Used by:490
Symbol 490 MovieClip [obj146]Uses:489
Symbol 491 BitmapUsed by:492
Symbol 492 GraphicUses:491Used by:493
Symbol 493 MovieClip [obj145]Uses:492
Symbol 494 BitmapUsed by:495
Symbol 495 GraphicUses:494Used by:496
Symbol 496 MovieClip [obj144]Uses:495
Symbol 497 BitmapUsed by:498
Symbol 498 GraphicUses:497Used by:499
Symbol 499 MovieClip [obj143]Uses:498
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:502
Symbol 502 MovieClip [obj142]Uses:501
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Symbol 504 GraphicUses:503Used by:505
Symbol 505 MovieClip [obj141]Uses:504
Symbol 506 MovieClipUses:344Used by:509
Symbol 507 BitmapUsed by:508
Symbol 508 GraphicUses:507Used by:509
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Symbol 510 GraphicUsed by:511
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Symbol 514 MovieClip [obj139]Uses:511 513
Symbol 515 BitmapUsed by:516
Symbol 516 GraphicUses:515Used by:517
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Symbol 518 BitmapUsed by:519
Symbol 519 GraphicUses:518Used by:520
Symbol 520 MovieClip [obj137]Uses:519
Symbol 521 BitmapUsed by:522
Symbol 522 GraphicUses:521Used by:523
Symbol 523 MovieClip [obj136]Uses:522
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Symbol 526 MovieClip [obj135]Uses:525
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Symbol 528 GraphicUses:527Used by:529
Symbol 529 MovieClip [obj134]Uses:528
Symbol 530 BitmapUsed by:531
Symbol 531 GraphicUses:530Used by:532
Symbol 532 MovieClip [obj133]Uses:531
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Symbol 534 GraphicUses:533Used by:535
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Symbol 537 GraphicUses:536Used by:538
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Symbol 545 MovieClipUses:544Used by:546
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Symbol 548 GraphicUses:547Used by:549
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Symbol 551 GraphicUses:550Used by:552
Symbol 552 MovieClip [obj127]Uses:551
Symbol 553 BitmapUsed by:554
Symbol 554 GraphicUses:553Used by:555
Symbol 555 MovieClip [obj200]Uses:554
Symbol 556 MovieClip [obj126]Uses:238
Symbol 557 BitmapUsed by:558
Symbol 558 GraphicUses:557Used by:561
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClipUses:559Used by:561 1658
Symbol 561 MovieClip [obj125]Uses:558 560
Symbol 562 BitmapUsed by:563
Symbol 563 GraphicUses:562Used by:564
Symbol 564 MovieClip [obj124]Uses:563
Symbol 565 BitmapUsed by:566
Symbol 566 GraphicUses:565Used by:569
Symbol 567 GraphicUsed by:568
Symbol 568 MovieClipUses:567Used by:569
Symbol 569 MovieClip [obj123]Uses:566 568
Symbol 570 BitmapUsed by:571
Symbol 571 GraphicUses:570Used by:572
Symbol 572 MovieClip [obj122]Uses:571
Symbol 573 BitmapUsed by:574
Symbol 574 GraphicUses:573Used by:575
Symbol 575 MovieClip [obj121]Uses:574
Symbol 576 BitmapUsed by:577
Symbol 577 GraphicUses:576Used by:578
Symbol 578 MovieClip [obj120]Uses:577
Symbol 579 BitmapUsed by:580
Symbol 580 GraphicUses:579Used by:581
Symbol 581 MovieClip [obj119]Uses:580
Symbol 582 BitmapUsed by:583
Symbol 583 GraphicUses:582Used by:586
Symbol 584 BitmapUsed by:585
Symbol 585 GraphicUses:584Used by:586
Symbol 586 MovieClip [obj118]Uses:583 585
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Symbol 588 GraphicUses:587Used by:589
Symbol 589 MovieClip [obj117]Uses:588
Symbol 590 BitmapUsed by:591
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Symbol 592 MovieClip [obj116]Uses:591
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Symbol 598 MovieClip [obj114]Uses:597
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Symbol 601 GraphicUses:600Used by:602
Symbol 602 MovieClip [obj113]Uses:599 601
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Symbol 604 GraphicUses:603Used by:605
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Symbol 607 GraphicUses:606Used by:608
Symbol 608 MovieClip [obj111]Uses:607
Symbol 609 BitmapUsed by:610
Symbol 610 GraphicUses:609Used by:611
Symbol 611 MovieClip [obj110]Uses:610
Symbol 612 BitmapUsed by:613
Symbol 613 GraphicUses:612Used by:614
Symbol 614 MovieClip [obj109]Uses:613
Symbol 615 BitmapUsed by:616
Symbol 616 GraphicUses:615Used by:617
Symbol 617 MovieClip [obj108]Uses:616
Symbol 618 BitmapUsed by:619
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Symbol 620 BitmapUsed by:621
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Symbol 622 BitmapUsed by:623
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Symbol 624 MovieClipUses:621 623Used by:634
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Symbol 633 MovieClipUses:626 631 632 SS1Used by:634
Symbol 634 MovieClip [obj107]Uses:619 486 624 633 SS2
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Symbol 636 GraphicUses:635Used by:637
Symbol 637 MovieClip [obj106]Uses:636
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:640
Symbol 640 MovieClip [obj105]Uses:639
Symbol 641 BitmapUsed by:642
Symbol 642 GraphicUses:641Used by:643
Symbol 643 MovieClip [obj104]Uses:642
Symbol 644 BitmapUsed by:645
Symbol 645 GraphicUses:644Used by:646
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Symbol 647 BitmapUsed by:648
Symbol 648 GraphicUses:647Used by:649
Symbol 649 MovieClip [obj102]Uses:648
Symbol 650 BitmapUsed by:651
Symbol 651 GraphicUses:650Used by:652
Symbol 652 MovieClip [obj101]Uses:651
Symbol 653 MovieClipUses:344Used by:656
Symbol 654 BitmapUsed by:655
Symbol 655 GraphicUses:654Used by:656
Symbol 656 MovieClip [obj100]Uses:653 655
Symbol 657 BitmapUsed by:658
Symbol 658 GraphicUses:657Used by:659
Symbol 659 MovieClip [obj99]Uses:658
Symbol 660 BitmapUsed by:661
Symbol 661 GraphicUses:660Used by:662
Symbol 662 MovieClip [obj98]Uses:661
Symbol 663 BitmapUsed by:664
Symbol 664 GraphicUses:663Used by:665
Symbol 665 MovieClip [obj97]Uses:664
Symbol 666 BitmapUsed by:667
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Symbol 669 BitmapUsed by:670
Symbol 670 GraphicUses:669Used by:673
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Symbol 673 MovieClip [obj95]Uses:670 672
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Symbol 675 GraphicUses:674Used by:697
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Symbol 696 SoundUsed by:697 3030 4026 4073 4375 4760 4866
Symbol 697 MovieClip [obj94]Uses:675 677 678 680 682 684 686 688 689 690 691 692 693 695 696
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Symbol 699 GraphicUses:698Used by:700
Symbol 700 MovieClip [obj93]Uses:699
Symbol 701 BitmapUsed by:702
Symbol 702 GraphicUses:701Used by:703
Symbol 703 MovieClip [obj92]Uses:702
Symbol 704 BitmapUsed by:705
Symbol 705 GraphicUses:704Used by:706
Symbol 706 MovieClip [obj91]Uses:705
Symbol 707 BitmapUsed by:708
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Symbol 713 MovieClipUses:712Used by:714
Symbol 714 MovieClip [obj89]Uses:711 713
Symbol 715 BitmapUsed by:716
Symbol 716 GraphicUses:715Used by:717
Symbol 717 MovieClip [obj88]Uses:716
Symbol 718 BitmapUsed by:719
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Symbol 720 MovieClip [obj87]Uses:719
Symbol 721 BitmapUsed by:722
Symbol 722 GraphicUses:721Used by:723
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Symbol 724 BitmapUsed by:725
Symbol 725 GraphicUses:724Used by:728
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Symbol 727 GraphicUses:726Used by:728
Symbol 728 MovieClip [obj84]Uses:725 727
Symbol 729 MovieClip [obj83]
Symbol 730 BitmapUsed by:731
Symbol 731 GraphicUses:730Used by:732
Symbol 732 MovieClip [obj82]Uses:731
Symbol 733 GraphicUsed by:734
Symbol 734 MovieClipUses:733Used by:737
Symbol 735 BitmapUsed by:736
Symbol 736 GraphicUses:735Used by:737
Symbol 737 MovieClip [obj81]Uses:734 736
Symbol 738 BitmapUsed by:739
Symbol 739 GraphicUses:738Used by:740
Symbol 740 MovieClip [obj80]Uses:739
Symbol 741 BitmapUsed by:742
Symbol 742 GraphicUses:741Used by:743
Symbol 743 MovieClip [obj79]Uses:742
Symbol 744 BitmapUsed by:745
Symbol 745 GraphicUses:744Used by:747
Symbol 746 MovieClipUses:344Used by:747
Symbol 747 MovieClip [obj78]Uses:745 746
Symbol 748 GraphicUsed by:749
Symbol 749 MovieClipUses:748Used by:759
Symbol 750 BitmapUsed by:751 752
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Symbol 752 GraphicUses:750Used by:757
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Symbol 757 MovieClipUses:752 754 756Used by:759
Symbol 758 SoundUsed by:759
Symbol 759 MovieClip [obj77]Uses:749 751 757 758
Symbol 760 BitmapUsed by:761
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Symbol 762 MovieClip [obj76]Uses:761
Symbol 763 BitmapUsed by:764
Symbol 764 GraphicUses:763Used by:765
Symbol 765 MovieClip [obj75]Uses:764
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Symbol 767 GraphicUses:766Used by:772
Symbol 768 FontUsed by:769 1990 1993 2268 3910 3962 3965 3988 3993 4027 4115 4527 4556 4557 4559
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Symbol 771 GraphicUses:770Used by:772
Symbol 772 MovieClip [obj74]Uses:767 769 771
Symbol 773 BitmapUsed by:774
Symbol 774 GraphicUses:773Used by:775
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Symbol 777 GraphicUses:776Used by:778
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Symbol 783 GraphicUses:782Used by:784
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Symbol 785 BitmapUsed by:786
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Symbol 798 MovieClip [obj63]Uses:795 797
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Symbol 803 GraphicUses:802Used by:806
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Symbol 808 GraphicUses:807Used by:842
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Symbol 810 BitmapUsed by:811
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Symbol 814 GraphicUses:813Used by:842
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Symbol 843 GraphicUsed by:844 1984
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Symbol 845 GraphicUsed by:846 2697
Symbol 846 MovieClip [obj66]Uses:845
Symbol 847 BitmapUsed by:848
Symbol 848 GraphicUses:847Used by:851
Symbol 849 GraphicUsed by:850
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Symbol 851 MovieClip [obj60]Uses:848 850
Symbol 852 BitmapUsed by:853
Symbol 853 GraphicUses:852Used by:856
Symbol 854 GraphicUsed by:855
Symbol 855 MovieClipUses:854Used by:856
Symbol 856 MovieClip [obj59]Uses:853 855
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Symbol 858 GraphicUses:857Used by:859
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Symbol 860 BitmapUsed by:861
Symbol 861 GraphicUses:860Used by:862
Symbol 862 MovieClip [obj57]Uses:861
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Symbol 864 GraphicUses:863Used by:867
Symbol 865 GraphicUsed by:866
Symbol 866 MovieClipUses:865Used by:867
Symbol 867 MovieClip [obj56]Uses:864 866
Symbol 868 BitmapUsed by:869
Symbol 869 GraphicUses:868Used by:872
Symbol 870 GraphicUsed by:871
Symbol 871 MovieClipUses:870Used by:872
Symbol 872 MovieClip [obj55]Uses:869 871
Symbol 873 BitmapUsed by:874
Symbol 874 GraphicUses:873Used by:875
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Symbol 877 GraphicUses:876Used by:878
Symbol 878 MovieClip [obj53]Uses:877
Symbol 879 BitmapUsed by:880
Symbol 880 GraphicUses:879Used by:881
Symbol 881 MovieClip [obj52]Uses:880
Symbol 882 BitmapUsed by:883
Symbol 883 GraphicUses:882Used by:884
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Symbol 885 BitmapUsed by:886
Symbol 886 GraphicUses:885Used by:889
Symbol 887 GraphicUsed by:888
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Symbol 889 MovieClip [obj50]Uses:886 888
Symbol 890 BitmapUsed by:891
Symbol 891 GraphicUses:890Used by:894
Symbol 892 GraphicUsed by:893
Symbol 893 MovieClipUses:892Used by:894
Symbol 894 MovieClip [obj49]Uses:891 893
Symbol 895 GraphicUsed by:896
Symbol 896 MovieClip [obj198]Uses:895
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Symbol 898 GraphicUses:897Used by:899
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Symbol 901 GraphicUses:900Used by:902
Symbol 902 MovieClip [obj47]Uses:901
Symbol 903 BitmapUsed by:904
Symbol 904 GraphicUses:903Used by:905
Symbol 905 MovieClip [obj46]Uses:904
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Symbol 907 GraphicUses:906Used by:908
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Symbol 909 BitmapUsed by:910
Symbol 910 GraphicUses:909Used by:911
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Symbol 912 BitmapUsed by:913
Symbol 913 GraphicUses:912Used by:914
Symbol 914 MovieClip [%-upbold]Uses:913
Symbol 915 BitmapUsed by:916
Symbol 916 GraphicUses:915Used by:917
Symbol 917 MovieClip [#-upbold]Uses:916
Symbol 918 BitmapUsed by:919
Symbol 919 GraphicUses:918Used by:920
Symbol 920 MovieClip [)-upbold]Uses:919
Symbol 921 BitmapUsed by:922
Symbol 922 GraphicUses:921Used by:923
Symbol 923 MovieClip [(-upbold]Uses:922
Symbol 924 BitmapUsed by:925
Symbol 925 GraphicUses:924Used by:926
Symbol 926 MovieClip ["-upbold]Uses:925
Symbol 927 BitmapUsed by:928
Symbol 928 GraphicUses:927Used by:929
Symbol 929 MovieClip [left"bold]Uses:928
Symbol 930 BitmapUsed by:931
Symbol 931 GraphicUses:930Used by:932
Symbol 932 MovieClip [?-upbold]Uses:931
Symbol 933 BitmapUsed by:934
Symbol 934 GraphicUses:933Used by:935
Symbol 935 MovieClip [!-upbold]Uses:934
Symbol 936 BitmapUsed by:937
Symbol 937 GraphicUses:936Used by:938
Symbol 938 MovieClip ['-upbold]Uses:937
Symbol 939 BitmapUsed by:940
Symbol 940 GraphicUses:939Used by:941
Symbol 941 MovieClip [,-upbold]Uses:940
Symbol 942 BitmapUsed by:943
Symbol 943 GraphicUses:942Used by:944
Symbol 944 MovieClip [&-upbold]Uses:943
Symbol 945 BitmapUsed by:946
Symbol 946 GraphicUses:945Used by:947
Symbol 947 MovieClip [--upbold]Uses:946
Symbol 948 BitmapUsed by:949
Symbol 949 GraphicUses:948Used by:950
Symbol 950 MovieClip [.-upbold]Uses:949
Symbol 951 BitmapUsed by:952
Symbol 952 GraphicUses:951Used by:953
Symbol 953 MovieClip [©-upbold]Uses:952
Symbol 954 BitmapUsed by:955
Symbol 955 GraphicUses:954Used by:956
Symbol 956 MovieClip [®-upbold]Uses:955
Symbol 957 BitmapUsed by:958
Symbol 958 GraphicUses:957Used by:959
Symbol 959 MovieClip [_-upbold]Uses:958
Symbol 960 BitmapUsed by:961
Symbol 961 GraphicUses:960Used by:962
Symbol 962 MovieClip [^-upbold]Uses:961
Symbol 963 BitmapUsed by:964
Symbol 964 GraphicUses:963Used by:965
Symbol 965 MovieClip []-upbold]Uses:964
Symbol 966 BitmapUsed by:967
Symbol 967 GraphicUses:966Used by:968
Symbol 968 MovieClip [[-upbold]Uses:967
Symbol 969 BitmapUsed by:970
Symbol 970 GraphicUses:969Used by:971
Symbol 971 MovieClip [@-upbold]Uses:970
Symbol 972 BitmapUsed by:973
Symbol 973 GraphicUses:972Used by:974
Symbol 974 MovieClip [>-upbold]Uses:973
Symbol 975 BitmapUsed by:976
Symbol 976 GraphicUses:975Used by:977
Symbol 977 MovieClip [<-upbold]Uses:976
Symbol 978 BitmapUsed by:979
Symbol 979 GraphicUses:978Used by:980
Symbol 980 MovieClip [;-upbold]Uses:979
Symbol 981 BitmapUsed by:982
Symbol 982 GraphicUses:981Used by:983
Symbol 983 MovieClip [:-upbold]Uses:982
Symbol 984 BitmapUsed by:985
Symbol 985 GraphicUses:984Used by:986
Symbol 986 MovieClip [-_-upbold]Uses:985
Symbol 987 BitmapUsed by:988
Symbol 988 GraphicUses:987Used by:989
Symbol 989 MovieClip [*-upbold]Uses:988
Symbol 990 BitmapUsed by:991
Symbol 991 GraphicUses:990Used by:992
Symbol 992 MovieClip [=-upbold]Uses:991
Symbol 993 BitmapUsed by:994
Symbol 994 GraphicUses:993Used by:995
Symbol 995 MovieClip [---upbold]Uses:994
Symbol 996 BitmapUsed by:997
Symbol 997 GraphicUses:996Used by:998
Symbol 998 MovieClip [+-upbold]Uses:997
Symbol 999 BitmapUsed by:1000
Symbol 1000 GraphicUses:999Used by:1001
Symbol 1001 MovieClip [$-upbold]Uses:1000
Symbol 1002 BitmapUsed by:1003
Symbol 1003 GraphicUses:1002Used by:1004
Symbol 1004 MovieClip [>>-upbold]Uses:1003
Symbol 1005 BitmapUsed by:1006
Symbol 1006 GraphicUses:1005Used by:1007
Symbol 1007 MovieClip [<<-upbold]Uses:1006
Symbol 1008 BitmapUsed by:1009
Symbol 1009 GraphicUses:1008Used by:1010
Symbol 1010 MovieClip [~-upbold]Uses:1009
Symbol 1011 BitmapUsed by:1012
Symbol 1012 GraphicUses:1011Used by:1013
Symbol 1013 MovieClip [}-upbold]Uses:1012
Symbol 1014 BitmapUsed by:1015
Symbol 1015 GraphicUses:1014Used by:1016
Symbol 1016 MovieClip [{-upbold]Uses:1015
Symbol 1017 BitmapUsed by:1018
Symbol 1018 GraphicUses:1017Used by:1019
Symbol 1019 MovieClip [|-upbold]Uses:1018
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Symbol 1021 GraphicUses:1020Used by:1022
Symbol 1022 MovieClip [1-lowbold]Uses:1021
Symbol 1023 BitmapUsed by:1024
Symbol 1024 GraphicUses:1023Used by:1025
Symbol 1025 MovieClip [2-lowbold]Uses:1024
Symbol 1026 BitmapUsed by:1027
Symbol 1027 GraphicUses:1026Used by:1028
Symbol 1028 MovieClip [3-lowbold]Uses:1027
Symbol 1029 BitmapUsed by:1030
Symbol 1030 GraphicUses:1029Used by:1031
Symbol 1031 MovieClip [4-lowbold]Uses:1030
Symbol 1032 BitmapUsed by:1033
Symbol 1033 GraphicUses:1032Used by:1034
Symbol 1034 MovieClip [5-lowbold]Uses:1033
Symbol 1035 BitmapUsed by:1036
Symbol 1036 GraphicUses:1035Used by:1037
Symbol 1037 MovieClip [6-lowbold]Uses:1036
Symbol 1038 BitmapUsed by:1039
Symbol 1039 GraphicUses:1038Used by:1040
Symbol 1040 MovieClip [7-lowbold]Uses:1039
Symbol 1041 BitmapUsed by:1042
Symbol 1042 GraphicUses:1041Used by:1043
Symbol 1043 MovieClip [8-lowbold]Uses:1042
Symbol 1044 BitmapUsed by:1045
Symbol 1045 GraphicUses:1044Used by:1046
Symbol 1046 MovieClip [9-lowbold]Uses:1045
Symbol 1047 BitmapUsed by:1048
Symbol 1048 GraphicUses:1047Used by:1049
Symbol 1049 MovieClip [0-lowbold]Uses:1048
Symbol 1050 BitmapUsed by:1051
Symbol 1051 GraphicUses:1050Used by:1052
Symbol 1052 MovieClip [a-lowbold]Uses:1051
Symbol 1053 BitmapUsed by:1054
Symbol 1054 GraphicUses:1053Used by:1055
Symbol 1055 MovieClip [b-lowbold]Uses:1054
Symbol 1056 BitmapUsed by:1057
Symbol 1057 GraphicUses:1056Used by:1058
Symbol 1058 MovieClip [c-lowbold]Uses:1057
Symbol 1059 BitmapUsed by:1060
Symbol 1060 GraphicUses:1059Used by:1061
Symbol 1061 MovieClip [d-lowbold]Uses:1060
Symbol 1062 BitmapUsed by:1063
Symbol 1063 GraphicUses:1062Used by:1064
Symbol 1064 MovieClip [e-lowbold]Uses:1063
Symbol 1065 BitmapUsed by:1066
Symbol 1066 GraphicUses:1065Used by:1067
Symbol 1067 MovieClip [f-lowbold]Uses:1066
Symbol 1068 BitmapUsed by:1069
Symbol 1069 GraphicUses:1068Used by:1070
Symbol 1070 MovieClip [g-lowbold]Uses:1069
Symbol 1071 BitmapUsed by:1072
Symbol 1072 GraphicUses:1071Used by:1073
Symbol 1073 MovieClip [h-lowbold]Uses:1072
Symbol 1074 BitmapUsed by:1075
Symbol 1075 GraphicUses:1074Used by:1076
Symbol 1076 MovieClip [i-lowbold]Uses:1075
Symbol 1077 BitmapUsed by:1078
Symbol 1078 GraphicUses:1077Used by:1079
Symbol 1079 MovieClip [j-lowbold]Uses:1078
Symbol 1080 BitmapUsed by:1081
Symbol 1081 GraphicUses:1080Used by:1082
Symbol 1082 MovieClip [k-lowbold]Uses:1081
Symbol 1083 BitmapUsed by:1084
Symbol 1084 GraphicUses:1083Used by:1085
Symbol 1085 MovieClip [l-lowbold]Uses:1084
Symbol 1086 BitmapUsed by:1087
Symbol 1087 GraphicUses:1086Used by:1088
Symbol 1088 MovieClip [m-lowbold]Uses:1087
Symbol 1089 BitmapUsed by:1090
Symbol 1090 GraphicUses:1089Used by:1091
Symbol 1091 MovieClip [n-lowbold]Uses:1090
Symbol 1092 BitmapUsed by:1093
Symbol 1093 GraphicUses:1092Used by:1094
Symbol 1094 MovieClip [o-lowbold]Uses:1093
Symbol 1095 BitmapUsed by:1096
Symbol 1096 GraphicUses:1095Used by:1097
Symbol 1097 MovieClip [p-lowbold]Uses:1096
Symbol 1098 BitmapUsed by:1099
Symbol 1099 GraphicUses:1098Used by:1100
Symbol 1100 MovieClip [q-lowbold]Uses:1099
Symbol 1101 BitmapUsed by:1102
Symbol 1102 GraphicUses:1101Used by:1103
Symbol 1103 MovieClip [r-lowbold]Uses:1102
Symbol 1104 BitmapUsed by:1105
Symbol 1105 GraphicUses:1104Used by:1106
Symbol 1106 MovieClip [s-lowbold]Uses:1105
Symbol 1107 BitmapUsed by:1108
Symbol 1108 GraphicUses:1107Used by:1109
Symbol 1109 MovieClip [t-lowbold]Uses:1108
Symbol 1110 BitmapUsed by:1111
Symbol 1111 GraphicUses:1110Used by:1112
Symbol 1112 MovieClip [u-lowbold]Uses:1111
Symbol 1113 BitmapUsed by:1114
Symbol 1114 GraphicUses:1113Used by:1115
Symbol 1115 MovieClip [v-lowbold]Uses:1114
Symbol 1116 BitmapUsed by:1117
Symbol 1117 GraphicUses:1116Used by:1118
Symbol 1118 MovieClip [w-lowbold]Uses:1117
Symbol 1119 BitmapUsed by:1120
Symbol 1120 GraphicUses:1119Used by:1121
Symbol 1121 MovieClip [x-lowbold]Uses:1120
Symbol 1122 BitmapUsed by:1123
Symbol 1123 GraphicUses:1122Used by:1124
Symbol 1124 MovieClip [y-lowbold]Uses:1123
Symbol 1125 BitmapUsed by:1126
Symbol 1126 GraphicUses:1125Used by:1127
Symbol 1127 MovieClip [z-lowbold]Uses:1126
Symbol 1128 BitmapUsed by:1129
Symbol 1129 GraphicUses:1128Used by:1130
Symbol 1130 MovieClip [0-upbold]Uses:1129
Symbol 1131 BitmapUsed by:1132
Symbol 1132 GraphicUses:1131Used by:1133
Symbol 1133 MovieClip [1-upbold]Uses:1132
Symbol 1134 BitmapUsed by:1135
Symbol 1135 GraphicUses:1134Used by:1136
Symbol 1136 MovieClip [2-upbold]Uses:1135
Symbol 1137 BitmapUsed by:1138
Symbol 1138 GraphicUses:1137Used by:1139
Symbol 1139 MovieClip [3-upbold]Uses:1138
Symbol 1140 BitmapUsed by:1141
Symbol 1141 GraphicUses:1140Used by:1142
Symbol 1142 MovieClip [4-upbold]Uses:1141
Symbol 1143 BitmapUsed by:1144
Symbol 1144 GraphicUses:1143Used by:1145
Symbol 1145 MovieClip [5-upbold]Uses:1144
Symbol 1146 BitmapUsed by:1147
Symbol 1147 GraphicUses:1146Used by:1148
Symbol 1148 MovieClip [6-upbold]Uses:1147
Symbol 1149 BitmapUsed by:1150
Symbol 1150 GraphicUses:1149Used by:1151
Symbol 1151 MovieClip [7-upbold]Uses:1150
Symbol 1152 BitmapUsed by:1153
Symbol 1153 GraphicUses:1152Used by:1154
Symbol 1154 MovieClip [8-upbold]Uses:1153
Symbol 1155 BitmapUsed by:1156
Symbol 1156 GraphicUses:1155Used by:1157
Symbol 1157 MovieClip [9-upbold]Uses:1156
Symbol 1158 BitmapUsed by:1159
Symbol 1159 GraphicUses:1158Used by:1160
Symbol 1160 MovieClip [a-upbold]Uses:1159
Symbol 1161 BitmapUsed by:1162
Symbol 1162 GraphicUses:1161Used by:1163
Symbol 1163 MovieClip [b-upbold]Uses:1162
Symbol 1164 BitmapUsed by:1165
Symbol 1165 GraphicUses:1164Used by:1166
Symbol 1166 MovieClip [c-upbold]Uses:1165
Symbol 1167 BitmapUsed by:1168
Symbol 1168 GraphicUses:1167Used by:1169
Symbol 1169 MovieClip [d-upbold]Uses:1168
Symbol 1170 BitmapUsed by:1171
Symbol 1171 GraphicUses:1170Used by:1172
Symbol 1172 MovieClip [e-upbold]Uses:1171
Symbol 1173 BitmapUsed by:1174
Symbol 1174 GraphicUses:1173Used by:1175
Symbol 1175 MovieClip [f-upbold]Uses:1174
Symbol 1176 BitmapUsed by:1177
Symbol 1177 GraphicUses:1176Used by:1178
Symbol 1178 MovieClip [g-upbold]Uses:1177
Symbol 1179 BitmapUsed by:1180
Symbol 1180 GraphicUses:1179Used by:1181
Symbol 1181 MovieClip [h-upbold]Uses:1180
Symbol 1182 BitmapUsed by:1183
Symbol 1183 GraphicUses:1182Used by:1184
Symbol 1184 MovieClip [i-upbold]Uses:1183
Symbol 1185 BitmapUsed by:1186
Symbol 1186 GraphicUses:1185Used by:1187
Symbol 1187 MovieClip [j-upbold]Uses:1186
Symbol 1188 BitmapUsed by:1189
Symbol 1189 GraphicUses:1188Used by:1190
Symbol 1190 MovieClip [k-upbold]Uses:1189
Symbol 1191 BitmapUsed by:1192
Symbol 1192 GraphicUses:1191Used by:1193
Symbol 1193 MovieClip [l-upbold]Uses:1192
Symbol 1194 BitmapUsed by:1195
Symbol 1195 GraphicUses:1194Used by:1196
Symbol 1196 MovieClip [m-upbold]Uses:1195
Symbol 1197 BitmapUsed by:1198
Symbol 1198 GraphicUses:1197Used by:1199
Symbol 1199 MovieClip [n-upbold]Uses:1198
Symbol 1200 BitmapUsed by:1201
Symbol 1201 GraphicUses:1200Used by:1202
Symbol 1202 MovieClip [o-upbold]Uses:1201
Symbol 1203 BitmapUsed by:1204
Symbol 1204 GraphicUses:1203Used by:1205
Symbol 1205 MovieClip [p-upbold]Uses:1204
Symbol 1206 BitmapUsed by:1207
Symbol 1207 GraphicUses:1206Used by:1208
Symbol 1208 MovieClip [q-upbold]Uses:1207
Symbol 1209 BitmapUsed by:1210
Symbol 1210 GraphicUses:1209Used by:1211
Symbol 1211 MovieClip [r-upbold]Uses:1210
Symbol 1212 BitmapUsed by:1213
Symbol 1213 GraphicUses:1212Used by:1214
Symbol 1214 MovieClip [s-upbold]Uses:1213
Symbol 1215 BitmapUsed by:1216
Symbol 1216 GraphicUses:1215Used by:1217
Symbol 1217 MovieClip [t-upbold]Uses:1216
Symbol 1218 BitmapUsed by:1219
Symbol 1219 GraphicUses:1218Used by:1220
Symbol 1220 MovieClip [u-upbold]Uses:1219
Symbol 1221 BitmapUsed by:1222
Symbol 1222 GraphicUses:1221Used by:1223
Symbol 1223 MovieClip [v-upbold]Uses:1222
Symbol 1224 BitmapUsed by:1225
Symbol 1225 GraphicUses:1224Used by:1226
Symbol 1226 MovieClip [w-upbold]Uses:1225
Symbol 1227 BitmapUsed by:1228
Symbol 1228 GraphicUses:1227Used by:1229
Symbol 1229 MovieClip [x-upbold]Uses:1228
Symbol 1230 BitmapUsed by:1231
Symbol 1231 GraphicUses:1230Used by:1232
Symbol 1232 MovieClip [y-upbold]Uses:1231
Symbol 1233 BitmapUsed by:1234
Symbol 1234 GraphicUses:1233Used by:1235
Symbol 1235 MovieClip [z-upbold]Uses:1234
Symbol 1236 BitmapUsed by:1237
Symbol 1237 GraphicUses:1236Used by:1238
Symbol 1238 MovieClip [%-up]Uses:1237
Symbol 1239 BitmapUsed by:1240
Symbol 1240 GraphicUses:1239Used by:1241
Symbol 1241 MovieClip [#-up]Uses:1240
Symbol 1242 BitmapUsed by:1243
Symbol 1243 GraphicUses:1242Used by:1244
Symbol 1244 MovieClip [)-up]Uses:1243
Symbol 1245 BitmapUsed by:1246
Symbol 1246 GraphicUses:1245Used by:1247
Symbol 1247 MovieClip [(-up]Uses:1246
Symbol 1248 BitmapUsed by:1249
Symbol 1249 GraphicUses:1248Used by:1250
Symbol 1250 MovieClip ["-up]Uses:1249
Symbol 1251 BitmapUsed by:1252
Symbol 1252 GraphicUses:1251Used by:1253
Symbol 1253 MovieClip [?-up]Uses:1252
Symbol 1254 BitmapUsed by:1255
Symbol 1255 GraphicUses:1254Used by:1256
Symbol 1256 MovieClip [!-up]Uses:1255
Symbol 1257 BitmapUsed by:1258
Symbol 1258 GraphicUses:1257Used by:1259
Symbol 1259 MovieClip ['-up]Uses:1258
Symbol 1260 BitmapUsed by:1261
Symbol 1261 GraphicUses:1260Used by:1262
Symbol 1262 MovieClip [,-up]Uses:1261
Symbol 1263 BitmapUsed by:1264
Symbol 1264 GraphicUses:1263Used by:1265
Symbol 1265 MovieClip [&-up]Uses:1264
Symbol 1266 BitmapUsed by:1267
Symbol 1267 GraphicUses:1266Used by:1268
Symbol 1268 MovieClip [--up]Uses:1267
Symbol 1269 BitmapUsed by:1270
Symbol 1270 GraphicUses:1269Used by:1271
Symbol 1271 MovieClip [.-up]Uses:1270
Symbol 1272 BitmapUsed by:1273
Symbol 1273 GraphicUses:1272Used by:1274
Symbol 1274 MovieClip [©-up]Uses:1273
Symbol 1275 BitmapUsed by:1276
Symbol 1276 GraphicUses:1275Used by:1277
Symbol 1277 MovieClip [®-up]Uses:1276
Symbol 1278 BitmapUsed by:1279
Symbol 1279 GraphicUses:1278Used by:1280
Symbol 1280 MovieClip [_-up]Uses:1279
Symbol 1281 BitmapUsed by:1282
Symbol 1282 GraphicUses:1281Used by:1283
Symbol 1283 MovieClip [^-up]Uses:1282
Symbol 1284 BitmapUsed by:1285
Symbol 1285 GraphicUses:1284Used by:1286
Symbol 1286 MovieClip []-up]Uses:1285
Symbol 1287 BitmapUsed by:1288
Symbol 1288 GraphicUses:1287Used by:1289
Symbol 1289 MovieClip [[-up]Uses:1288
Symbol 1290 BitmapUsed by:1291
Symbol 1291 GraphicUses:1290Used by:1292
Symbol 1292 MovieClip [@-up]Uses:1291
Symbol 1293 BitmapUsed by:1294
Symbol 1294 GraphicUses:1293Used by:1295
Symbol 1295 MovieClip [>-up]Uses:1294
Symbol 1296 BitmapUsed by:1297
Symbol 1297 GraphicUses:1296Used by:1298
Symbol 1298 MovieClip [<-up]Uses:1297
Symbol 1299 BitmapUsed by:1300
Symbol 1300 GraphicUses:1299Used by:1301
Symbol 1301 MovieClip [;-up]Uses:1300
Symbol 1302 BitmapUsed by:1303
Symbol 1303 GraphicUses:1302Used by:1304
Symbol 1304 MovieClip [:-up]Uses:1303
Symbol 1305 BitmapUsed by:1306
Symbol 1306 GraphicUses:1305Used by:1307
Symbol 1307 MovieClip [/-up]Uses:1306
Symbol 1308 BitmapUsed by:1309
Symbol 1309 GraphicUses:1308Used by:1310
Symbol 1310 MovieClip [*-up]Uses:1309
Symbol 1311 BitmapUsed by:1312
Symbol 1312 GraphicUses:1311Used by:1313
Symbol 1313 MovieClip [=-up]Uses:1312
Symbol 1314 BitmapUsed by:1315
Symbol 1315 GraphicUses:1314Used by:1316
Symbol 1316 MovieClip [---up]Uses:1315
Symbol 1317 BitmapUsed by:1318
Symbol 1318 GraphicUses:1317Used by:1319
Symbol 1319 MovieClip [+-up]Uses:1318
Symbol 1320 BitmapUsed by:1321
Symbol 1321 GraphicUses:1320Used by:1322
Symbol 1322 MovieClip [$-up]Uses:1321
Symbol 1323 BitmapUsed by:1324
Symbol 1324 GraphicUses:1323Used by:1325
Symbol 1325 MovieClip [>>-up]Uses:1324
Symbol 1326 BitmapUsed by:1327
Symbol 1327 GraphicUses:1326Used by:1328
Symbol 1328 MovieClip [<<-up]Uses:1327
Symbol 1329 BitmapUsed by:1330
Symbol 1330 GraphicUses:1329Used by:1331
Symbol 1331 MovieClip [~-up]Uses:1330
Symbol 1332 BitmapUsed by:1333
Symbol 1333 GraphicUses:1332Used by:1334
Symbol 1334 MovieClip [}-up]Uses:1333
Symbol 1335 BitmapUsed by:1336
Symbol 1336 GraphicUses:1335Used by:1337
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Symbol 1338 BitmapUsed by:1339
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Symbol 4934 MovieClipUses:4933Used by:4985
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Symbol 4986 MovieClipUses:4869 4870 4871 4985Used by:Timeline
Symbol 4987 MovieClipUsed by:Timeline
Symbol 4988 MovieClipUsed by:Timeline
Symbol 4989 MovieClipUses:2399 2400 2401 412Used by:Timeline
Symbol 4990 GraphicUsed by:Timeline
Symbol 4991 BitmapUsed by:4992
Symbol 4992 GraphicUses:4991Used by:4999
Symbol 4993 MovieClipUses:4874 4875 4876Used by:4999
Symbol 4994 BitmapUsed by:4995
Symbol 4995 GraphicUses:4994Used by:4996
Symbol 4996 MovieClipUses:4995Used by:4999
Symbol 4997 ButtonUses:4880 4881Used by:4999
Symbol 4998 MovieClipUses:344Used by:4999
Symbol 4999 MovieClipUses:4992 4993 4996 4997 4998Used by:Timeline
Symbol 5000 MovieClipUses:412 2401 2400 2399Used by:Timeline
Symbol 5001 MovieClipUses:344Used by:Timeline
Streaming Sound 1Used by:Symbol 633 MovieClip
Streaming Sound 2Used by:Symbol 634 MovieClip [obj107]
Streaming Sound 3Used by:Symbol 2668 MovieClip
Streaming Sound 4Used by:Symbol 4073 MovieClip
Streaming Sound 5Used by:Symbol 4276 MovieClip
Streaming Sound 6Used by:Symbol 4279 MovieClip
Streaming Sound 7Used by:Symbol 4280 MovieClip
Streaming Sound 8Used by:Symbol 4743 MovieClip
Streaming Sound 9Used by:Symbol 4744 MovieClip

Instance Names

"pr"Frame 1Symbol 3862 MovieClip
"ad"Frame 1Symbol 3867 MovieClip
"sk"Frame 3Symbol 4821 Button
"sk"Frame 5Symbol 4821 Button
"wrap"Frame 6Symbol 4987 MovieClip
"endholder"Frame 6Symbol 4988 MovieClip
"fadeout"Frame 6Symbol 4989 MovieClip
"hud"Frame 6Symbol 4999 MovieClip
"fadein"Frame 6Symbol 5000 MovieClip
"hitarea"Symbol 283 MovieClip [obj193] Frame 1Symbol 280 MovieClip
"lef"Symbol 346 MovieClip [obj184] Frame 1Symbol 340 MovieClip
"rig"Symbol 346 MovieClip [obj184] Frame 1Symbol 343 MovieClip
"hitarea"Symbol 346 MovieClip [obj184] Frame 1Symbol 345 MovieClip
"lef"Symbol 356 MovieClip [obj183] Frame 1Symbol 351 MovieClip
"rig"Symbol 356 MovieClip [obj183] Frame 1Symbol 354 MovieClip
"hitarea"Symbol 356 MovieClip [obj183] Frame 1Symbol 355 MovieClip
"hitarea"Symbol 366 MovieClip [obj180] Frame 1Symbol 363 MovieClip
"hitarea"Symbol 373 MovieClip [obj178] Frame 1Symbol 370 MovieClip
"hitarea"Symbol 386 MovieClip [obj174] Frame 1Symbol 383 MovieClip
"gra"Symbol 413 MovieClip [obj166] Frame 1Symbol 411 MovieClip
"hitarea"Symbol 462 MovieClip [obj156] Frame 1Symbol 459 MovieClip
"hitarea"Symbol 509 MovieClip [obj140] Frame 1Symbol 506 MovieClip
"hitarea"Symbol 514 MovieClip [obj139] Frame 1Symbol 511 MovieClip
"hitarea"Symbol 546 MovieClip [obj129] Frame 1Symbol 545 MovieClip
"jingo"Symbol 561 MovieClip [obj125] Frame 1Symbol 560 MovieClip
"hitarea"Symbol 569 MovieClip [obj123] Frame 1Symbol 568 MovieClip
"hitarea"Symbol 602 MovieClip [obj113] Frame 1Symbol 599 MovieClip
"hitarea"Symbol 656 MovieClip [obj100] Frame 1Symbol 653 MovieClip
"hitarea"Symbol 714 MovieClip [obj89] Frame 1Symbol 713 MovieClip
"hitarea"Symbol 737 MovieClip [obj81] Frame 1Symbol 734 MovieClip
"hitarea"Symbol 747 MovieClip [obj78] Frame 1Symbol 746 MovieClip
"hitarea"Symbol 759 MovieClip [obj77] Frame 1Symbol 749 MovieClip
"hitarea"Symbol 806 MovieClip [obj61] Frame 1Symbol 805 MovieClip
"hitarea"Symbol 842 MovieClip [obj68] Frame 1Symbol 809 MovieClip
"hitarea"Symbol 851 MovieClip [obj60] Frame 1Symbol 850 MovieClip
"hitarea"Symbol 856 MovieClip [obj59] Frame 1Symbol 855 MovieClip
"hitarea"Symbol 867 MovieClip [obj56] Frame 1Symbol 866 MovieClip
"hitarea"Symbol 872 MovieClip [obj55] Frame 1Symbol 871 MovieClip
"hitarea"Symbol 889 MovieClip [obj50] Frame 1Symbol 888 MovieClip
"hitarea"Symbol 894 MovieClip [obj49] Frame 1Symbol 893 MovieClip
"jingo"Symbol 1658 MovieClip [bg1] Frame 1Symbol 560 MovieClip
"jingo1"Symbol 1658 MovieClip [bg1] Frame 1Symbol 560 MovieClip
"hitarea"Symbol 1707 MovieClip [obj33] Frame 1Symbol 1706 MovieClip
"hitarea"Symbol 1727 MovieClip [obj27] Frame 1Symbol 1726 MovieClip
"hitarea"Symbol 1751 MovieClip [obj19] Frame 1Symbol 1750 MovieClip
"hitarea"Symbol 1785 MovieClip [obj9] Frame 1Symbol 1784 MovieClip
"hitarea"Symbol 1794 MovieClip [obj7] Frame 1Symbol 1793 MovieClip
"hitarea"Symbol 1817 MovieClip [obj2] Frame 1Symbol 1816 MovieClip
"over"Symbol 1991 MovieClip Frame 1Symbol 1989 MovieClip
"msg"Symbol 1991 MovieClip Frame 1Symbol 1990 EditableText
"bg"Symbol 1992 MovieClip Frame 1Symbol 1985 MovieClip
"c0"Symbol 1992 MovieClip Frame 1Symbol 1991 MovieClip
"c1"Symbol 1992 MovieClip Frame 1Symbol 1991 MovieClip
"c2"Symbol 1992 MovieClip Frame 1Symbol 1991 MovieClip
"c3"Symbol 1992 MovieClip Frame 1Symbol 1991 MovieClip
"bg"Symbol 1994 MovieClip Frame 1Symbol 1985 MovieClip
"msg"Symbol 1994 MovieClip Frame 1Symbol 1993 EditableText
"sheen"Symbol 1995 MovieClip [convo] Frame 1Symbol 1984 MovieClip
"bot"Symbol 1995 MovieClip [convo] Frame 1Symbol 1992 MovieClip
"responder"Symbol 1995 MovieClip [convo] Frame 1Symbol 1994 MovieClip
"dabox"Symbol 1997 MovieClip [cooltextbox] Frame 1Symbol 1996 EditableText
"sheen"Symbol 1998 MovieClip [wordage] Frame 1Symbol 1984 MovieClip
"bg"Symbol 1998 MovieClip [wordage] Frame 1Symbol 1985 MovieClip
"piece0"Symbol 2114 MovieClip [aw26] Frame 1Symbol 2111 MovieClip
"piece1"Symbol 2114 MovieClip [aw26] Frame 1Symbol 2113 MovieClip
"piece0"Symbol 2129 MovieClip [aw17] Frame 1Symbol 2128 MovieClip
"stache"Symbol 2542 MovieClip [char33] Frame 1Symbol 2537 MovieClip
"hitarea"Symbol 2702 MovieClip [char25] Frame 1Symbol 2697 MovieClip
"guts"Symbol 3033 MovieClip [obj208] Frame 1Symbol 2933 MovieClip
"fanny"Symbol 3189 MovieClip [fan] Frame 1Symbol 3047 MovieClip
"trig"Symbol 3189 MovieClip [fan] Frame 1Symbol 3053 MovieClip
"hitarea"Symbol 3189 MovieClip [fan] Frame 1Symbol 3054 MovieClip
"hitarea"Symbol 3225 MovieClip [horncover] Frame 1Symbol 3222 MovieClip
"hitarea"Symbol 3497 MovieClip [trailer] Frame 1Symbol 3496 MovieClip
"hitarea"Symbol 3511 MovieClip [trailer_scatteredbottles] Frame 1Symbol 3510 MovieClip
"hitarea"Symbol 3522 MovieClip [trailer_coors] Frame 1Symbol 3521 MovieClip
"hitarea"Symbol 3537 MovieClip [dagate] Frame 1Symbol 3530 MovieClip
"hitarea"Symbol 3537 MovieClip [dagate] Frame 2Symbol 3536 MovieClip
"eyes"Symbol 3777 MovieClip Frame 5Symbol 3619 MovieClip
"eyes"Symbol 3777 MovieClip Frame 7Symbol 3626 MovieClip
"guts"Symbol 3778 MovieClip [dude] Frame 1Symbol 3777 MovieClip
"b1"Symbol 3861 MovieClip Frame 1Symbol 3786 Button
"b0"Symbol 3861 MovieClip Frame 1Symbol 3791 Button
"b6"Symbol 3861 MovieClip Frame 1Symbol 3796 Button
"b7"Symbol 3861 MovieClip Frame 1Symbol 3801 Button
"b2"Symbol 3861 MovieClip Frame 1Symbol 3806 Button
"b3"Symbol 3861 MovieClip Frame 1Symbol 3810 Button
"b4"Symbol 3861 MovieClip Frame 1Symbol 3814 Button
"n5"Symbol 3861 MovieClip Frame 1Symbol 3818 Button
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"b0"Symbol 3862 MovieClip Frame 1Symbol 3791 Button
"b6"Symbol 3862 MovieClip Frame 1Symbol 3796 Button
"b7"Symbol 3862 MovieClip Frame 1Symbol 3801 Button
"b2"Symbol 3862 MovieClip Frame 1Symbol 3806 Button
"b3"Symbol 3862 MovieClip Frame 1Symbol 3810 Button
"b4"Symbol 3862 MovieClip Frame 1Symbol 3814 Button
"b5"Symbol 3862 MovieClip Frame 1Symbol 3818 Button
"b8"Symbol 3862 MovieClip Frame 8Symbol 3841 MovieClip
"b9"Symbol 3862 MovieClip Frame 8Symbol 3842 MovieClip
"lightup"Symbol 3862 MovieClip Frame 8Symbol 3860 MovieClip
"ng_ad"Symbol 3867 MovieClip Frame 1Symbol 3865 MovieClip
"bg"Symbol 3966 MovieClip Frame 1Symbol 3964 MovieClip
"a0"Symbol 3967 MovieClip Frame 1Symbol 3966 MovieClip
"a1"Symbol 3967 MovieClip Frame 1Symbol 3966 MovieClip
"a2"Symbol 3967 MovieClip Frame 1Symbol 3966 MovieClip
"he"Symbol 4598 MovieClip [finalshowdown] Frame 1Symbol 3898 MovieClip
"thinger"Symbol 4598 MovieClip [finalshowdown] Frame 57Symbol 3967 MovieClip
"pla"Symbol 4866 MovieClip Frame 1Symbol 4832 Button
"clr"Symbol 4866 MovieClip Frame 1Symbol 4841 Button
"clr"Symbol 4866 MovieClip Frame 53Symbol 4841 Button
"clr"Symbol 4866 MovieClip Frame 56Symbol 4841 Button
"clr"Symbol 4866 MovieClip Frame 59Symbol 4841 Button
"clr"Symbol 4866 MovieClip Frame 62Symbol 4841 Button
"clr"Symbol 4866 MovieClip Frame 65Symbol 4841 Button
"clr"Symbol 4866 MovieClip Frame 68Symbol 4841 Button
"b0"Symbol 4985 MovieClip Frame 1Symbol 4877 MovieClip
"b1"Symbol 4985 MovieClip Frame 1Symbol 4877 MovieClip
"b2"Symbol 4985 MovieClip Frame 1Symbol 4877 MovieClip
"b3"Symbol 4985 MovieClip Frame 1Symbol 4877 MovieClip
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"h1"Symbol 4985 MovieClip Frame 1Symbol 4879 MovieClip
"h2"Symbol 4985 MovieClip Frame 1Symbol 4879 MovieClip
"h3"Symbol 4985 MovieClip Frame 1Symbol 4879 MovieClip
"h4"Symbol 4985 MovieClip Frame 1Symbol 4879 MovieClip
"lef"Symbol 4985 MovieClip Frame 1Symbol 4882 Button
"rig"Symbol 4985 MovieClip Frame 1Symbol 4882 Button
"toolbar"Symbol 4985 MovieClip Frame 1Symbol 4883 MovieClip
"sheen"Symbol 4985 MovieClip Frame 47Symbol 4924 MovieClip
"b0"Symbol 4985 MovieClip Frame 1438Symbol 4877 MovieClip
"b1"Symbol 4985 MovieClip Frame 1438Symbol 4877 MovieClip
"b2"Symbol 4985 MovieClip Frame 1438Symbol 4877 MovieClip
"b3"Symbol 4985 MovieClip Frame 1438Symbol 4877 MovieClip
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"h1"Symbol 4985 MovieClip Frame 1438Symbol 4879 MovieClip
"h2"Symbol 4985 MovieClip Frame 1438Symbol 4879 MovieClip
"h3"Symbol 4985 MovieClip Frame 1438Symbol 4879 MovieClip
"h4"Symbol 4985 MovieClip Frame 1438Symbol 4879 MovieClip
"lef"Symbol 4985 MovieClip Frame 1438Symbol 4882 Button
"rig"Symbol 4985 MovieClip Frame 1438Symbol 4882 Button
"toolbar"Symbol 4985 MovieClip Frame 1438Symbol 4883 MovieClip
"b0"Symbol 4999 MovieClip Frame 1Symbol 4993 MovieClip
"b1"Symbol 4999 MovieClip Frame 1Symbol 4993 MovieClip
"b2"Symbol 4999 MovieClip Frame 1Symbol 4993 MovieClip
"b3"Symbol 4999 MovieClip Frame 1Symbol 4993 MovieClip
"h0"Symbol 4999 MovieClip Frame 1Symbol 4996 MovieClip
"h1"Symbol 4999 MovieClip Frame 1Symbol 4996 MovieClip
"h2"Symbol 4999 MovieClip Frame 1Symbol 4996 MovieClip
"h3"Symbol 4999 MovieClip Frame 1Symbol 4996 MovieClip
"h4"Symbol 4999 MovieClip Frame 1Symbol 4996 MovieClip
"lef"Symbol 4999 MovieClip Frame 1Symbol 4997 Button
"rig"Symbol 4999 MovieClip Frame 1Symbol 4997 Button
"toolbar"Symbol 4999 MovieClip Frame 1Symbol 4998 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "lightswitch"
ExportAssets (56)Timeline Frame 1Symbol 2 as "hornypipe"
ExportAssets (56)Timeline Frame 1Symbol 3 as "unlockgate"
ExportAssets (56)Timeline Frame 1Symbol 4 as "redneckcuffs"
ExportAssets (56)Timeline Frame 1Symbol 5 as "pickit"
ExportAssets (56)Timeline Frame 1Symbol 6 as "twinkie"
ExportAssets (56)Timeline Frame 1Symbol 7 as "unlock"
ExportAssets (56)Timeline Frame 1Symbol 8 as "manholesound"
ExportAssets (56)Timeline Frame 1Symbol 9 as "combine"
ExportAssets (56)Timeline Frame 1Symbol 10 as "solved"
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ExportAssets (56)Timeline Frame 1Symbol 59 as "dec11"
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ExportAssets (56)Timeline Frame 1Symbol 74 as "dec16"
ExportAssets (56)Timeline Frame 1Symbol 77 as "cone7"
ExportAssets (56)Timeline Frame 1Symbol 78 as "cone10"
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ExportAssets (56)Timeline Frame 1Symbol 80 as "cone8"
ExportAssets (56)Timeline Frame 1Symbol 81 as "cone6"
ExportAssets (56)Timeline Frame 1Symbol 82 as "cone5"
ExportAssets (56)Timeline Frame 1Symbol 83 as "cone4"
ExportAssets (56)Timeline Frame 1Symbol 84 as "cone3"
ExportAssets (56)Timeline Frame 1Symbol 85 as "cone2"
ExportAssets (56)Timeline Frame 1Symbol 86 as "cone1"
ExportAssets (56)Timeline Frame 1Symbol 89 as "dec18"
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ExportAssets (56)Timeline Frame 1Symbol 552 as "obj127"
ExportAssets (56)Timeline Frame 1Symbol 555 as "obj200"
ExportAssets (56)Timeline Frame 1Symbol 556 as "obj126"
ExportAssets (56)Timeline Frame 1Symbol 561 as "obj125"
ExportAssets (56)Timeline Frame 1Symbol 564 as "obj124"
ExportAssets (56)Timeline Frame 1Symbol 569 as "obj123"
ExportAssets (56)Timeline Frame 1Symbol 572 as "obj122"
ExportAssets (56)Timeline Frame 1Symbol 575 as "obj121"
ExportAssets (56)Timeline Frame 1Symbol 578 as "obj120"
ExportAssets (56)Timeline Frame 1Symbol 581 as "obj119"
ExportAssets (56)Timeline Frame 1Symbol 586 as "obj118"
ExportAssets (56)Timeline Frame 1Symbol 589 as "obj117"
ExportAssets (56)Timeline Frame 1Symbol 592 as "obj116"
ExportAssets (56)Timeline Frame 1Symbol 595 as "obj115"
ExportAssets (56)Timeline Frame 1Symbol 598 as "obj114"
ExportAssets (56)Timeline Frame 1Symbol 602 as "obj113"
ExportAssets (56)Timeline Frame 1Symbol 605 as "obj112"
ExportAssets (56)Timeline Frame 1Symbol 608 as "obj111"
ExportAssets (56)Timeline Frame 1Symbol 611 as "obj110"
ExportAssets (56)Timeline Frame 1Symbol 614 as "obj109"
ExportAssets (56)Timeline Frame 1Symbol 617 as "obj108"
ExportAssets (56)Timeline Frame 1Symbol 634 as "obj107"
ExportAssets (56)Timeline Frame 1Symbol 637 as "obj106"
ExportAssets (56)Timeline Frame 1Symbol 640 as "obj105"
ExportAssets (56)Timeline Frame 1Symbol 643 as "obj104"
ExportAssets (56)Timeline Frame 1Symbol 646 as "obj103"
ExportAssets (56)Timeline Frame 1Symbol 649 as "obj102"
ExportAssets (56)Timeline Frame 1Symbol 652 as "obj101"
ExportAssets (56)Timeline Frame 1Symbol 656 as "obj100"
ExportAssets (56)Timeline Frame 1Symbol 659 as "obj99"
ExportAssets (56)Timeline Frame 1Symbol 662 as "obj98"
ExportAssets (56)Timeline Frame 1Symbol 665 as "obj97"
ExportAssets (56)Timeline Frame 1Symbol 668 as "obj96"
ExportAssets (56)Timeline Frame 1Symbol 673 as "obj95"
ExportAssets (56)Timeline Frame 1Symbol 697 as "obj94"
ExportAssets (56)Timeline Frame 1Symbol 700 as "obj93"
ExportAssets (56)Timeline Frame 1Symbol 703 as "obj92"
ExportAssets (56)Timeline Frame 1Symbol 706 as "obj91"
ExportAssets (56)Timeline Frame 1Symbol 709 as "obj90"
ExportAssets (56)Timeline Frame 1Symbol 714 as "obj89"
ExportAssets (56)Timeline Frame 1Symbol 717 as "obj88"
ExportAssets (56)Timeline Frame 1Symbol 720 as "obj87"
ExportAssets (56)Timeline Frame 1Symbol 723 as "obj86"
ExportAssets (56)Timeline Frame 1Symbol 728 as "obj84"
ExportAssets (56)Timeline Frame 1Symbol 729 as "obj83"
ExportAssets (56)Timeline Frame 1Symbol 732 as "obj82"
ExportAssets (56)Timeline Frame 1Symbol 737 as "obj81"
ExportAssets (56)Timeline Frame 1Symbol 740 as "obj80"
ExportAssets (56)Timeline Frame 1Symbol 743 as "obj79"
ExportAssets (56)Timeline Frame 1Symbol 747 as "obj78"
ExportAssets (56)Timeline Frame 1Symbol 759 as "obj77"
ExportAssets (56)Timeline Frame 1Symbol 762 as "obj76"
ExportAssets (56)Timeline Frame 1Symbol 765 as "obj75"
ExportAssets (56)Timeline Frame 1Symbol 772 as "obj74"
ExportAssets (56)Timeline Frame 1Symbol 775 as "obj73"
ExportAssets (56)Timeline Frame 1Symbol 778 as "obj72"
ExportAssets (56)Timeline Frame 1Symbol 781 as "obj71"
ExportAssets (56)Timeline Frame 1Symbol 784 as "obj70"
ExportAssets (56)Timeline Frame 1Symbol 787 as "obj69"
ExportAssets (56)Timeline Frame 1Symbol 790 as "obj65"
ExportAssets (56)Timeline Frame 1Symbol 793 as "obj64"
ExportAssets (56)Timeline Frame 1Symbol 798 as "obj63"
ExportAssets (56)Timeline Frame 1Symbol 801 as "obj62"
ExportAssets (56)Timeline Frame 1Symbol 806 as "obj61"
ExportAssets (56)Timeline Frame 1Symbol 842 as "obj68"
ExportAssets (56)Timeline Frame 1Symbol 844 as "obj67"
ExportAssets (56)Timeline Frame 1Symbol 846 as "obj66"
ExportAssets (56)Timeline Frame 1Symbol 851 as "obj60"
ExportAssets (56)Timeline Frame 1Symbol 856 as "obj59"
ExportAssets (56)Timeline Frame 1Symbol 859 as "obj58"
ExportAssets (56)Timeline Frame 1Symbol 862 as "obj57"
ExportAssets (56)Timeline Frame 1Symbol 867 as "obj56"
ExportAssets (56)Timeline Frame 1Symbol 872 as "obj55"
ExportAssets (56)Timeline Frame 1Symbol 875 as "obj54"
ExportAssets (56)Timeline Frame 1Symbol 878 as "obj53"
ExportAssets (56)Timeline Frame 1Symbol 881 as "obj52"
ExportAssets (56)Timeline Frame 1Symbol 884 as "obj51"
ExportAssets (56)Timeline Frame 1Symbol 889 as "obj50"
ExportAssets (56)Timeline Frame 1Symbol 894 as "obj49"
ExportAssets (56)Timeline Frame 1Symbol 896 as "obj198"
ExportAssets (56)Timeline Frame 1Symbol 899 as "obj48"
ExportAssets (56)Timeline Frame 1Symbol 902 as "obj47"
ExportAssets (56)Timeline Frame 1Symbol 905 as "obj46"
ExportAssets (56)Timeline Frame 1Symbol 908 as "obj45"
ExportAssets (56)Timeline Frame 1Symbol 911 as "obj44"
ExportAssets (56)Timeline Frame 1Symbol 914 as "%-upbold"
ExportAssets (56)Timeline Frame 1Symbol 917 as "#-upbold"
ExportAssets (56)Timeline Frame 1Symbol 920 as ")-upbold"
ExportAssets (56)Timeline Frame 1Symbol 923 as "(-upbold"
ExportAssets (56)Timeline Frame 1Symbol 926 as ""-upbold"
ExportAssets (56)Timeline Frame 1Symbol 929 as "left"bold"
ExportAssets (56)Timeline Frame 1Symbol 932 as "?-upbold"
ExportAssets (56)Timeline Frame 1Symbol 935 as "!-upbold"
ExportAssets (56)Timeline Frame 1Symbol 938 as "'-upbold"
ExportAssets (56)Timeline Frame 1Symbol 941 as ",-upbold"
ExportAssets (56)Timeline Frame 1Symbol 944 as "&-upbold"
ExportAssets (56)Timeline Frame 1Symbol 947 as "--upbold"
ExportAssets (56)Timeline Frame 1Symbol 950 as ".-upbold"
ExportAssets (56)Timeline Frame 1Symbol 953 as "©-upbold"
ExportAssets (56)Timeline Frame 1Symbol 956 as "®-upbold"
ExportAssets (56)Timeline Frame 1Symbol 959 as "_-upbold"
ExportAssets (56)Timeline Frame 1Symbol 962 as "^-upbold"
ExportAssets (56)Timeline Frame 1Symbol 965 as "]-upbold"
ExportAssets (56)Timeline Frame 1Symbol 968 as "[-upbold"
ExportAssets (56)Timeline Frame 1Symbol 971 as "@-upbold"
ExportAssets (56)Timeline Frame 1Symbol 974 as ">-upbold"
ExportAssets (56)Timeline Frame 1Symbol 977 as "<-upbold"
ExportAssets (56)Timeline Frame 1Symbol 980 as ";-upbold"
ExportAssets (56)Timeline Frame 1Symbol 983 as ":-upbold"
ExportAssets (56)Timeline Frame 1Symbol 986 as "-_-upbold"
ExportAssets (56)Timeline Frame 1Symbol 989 as "*-upbold"
ExportAssets (56)Timeline Frame 1Symbol 992 as "=-upbold"
ExportAssets (56)Timeline Frame 1Symbol 995 as "---upbold"
ExportAssets (56)Timeline Frame 1Symbol 998 as "+-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1001 as "$-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1004 as ">>-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1007 as "<<-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1010 as "~-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1013 as "}-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1016 as "{-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1019 as "|-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1022 as "1-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1025 as "2-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1028 as "3-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1031 as "4-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1034 as "5-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1037 as "6-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1040 as "7-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1043 as "8-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1046 as "9-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1049 as "0-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1052 as "a-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1055 as "b-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1058 as "c-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1061 as "d-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "e-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1067 as "f-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1070 as "g-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1073 as "h-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1076 as "i-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1079 as "j-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1082 as "k-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1085 as "l-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1088 as "m-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1091 as "n-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1094 as "o-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1097 as "p-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1100 as "q-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1103 as "r-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1106 as "s-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1109 as "t-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1112 as "u-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1115 as "v-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1118 as "w-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1121 as "x-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1124 as "y-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1127 as "z-lowbold"
ExportAssets (56)Timeline Frame 1Symbol 1130 as "0-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1133 as "1-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1136 as "2-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1139 as "3-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1142 as "4-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1145 as "5-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1148 as "6-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1151 as "7-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1154 as "8-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1157 as "9-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1160 as "a-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1163 as "b-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1166 as "c-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1169 as "d-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1172 as "e-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1175 as "f-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1178 as "g-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1181 as "h-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1184 as "i-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1187 as "j-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1190 as "k-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1193 as "l-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1196 as "m-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1199 as "n-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1202 as "o-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1205 as "p-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1208 as "q-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1211 as "r-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1214 as "s-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1217 as "t-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1220 as "u-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1223 as "v-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1226 as "w-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1229 as "x-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1232 as "y-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1235 as "z-upbold"
ExportAssets (56)Timeline Frame 1Symbol 1238 as "%-up"
ExportAssets (56)Timeline Frame 1Symbol 1241 as "#-up"
ExportAssets (56)Timeline Frame 1Symbol 1244 as ")-up"
ExportAssets (56)Timeline Frame 1Symbol 1247 as "(-up"
ExportAssets (56)Timeline Frame 1Symbol 1250 as ""-up"
ExportAssets (56)Timeline Frame 1Symbol 1253 as "?-up"
ExportAssets (56)Timeline Frame 1Symbol 1256 as "!-up"
ExportAssets (56)Timeline Frame 1Symbol 1259 as "'-up"
ExportAssets (56)Timeline Frame 1Symbol 1262 as ",-up"
ExportAssets (56)Timeline Frame 1Symbol 1265 as "&-up"
ExportAssets (56)Timeline Frame 1Symbol 1268 as "--up"
ExportAssets (56)Timeline Frame 1Symbol 1271 as ".-up"
ExportAssets (56)Timeline Frame 1Symbol 1274 as "©-up"
ExportAssets (56)Timeline Frame 1Symbol 1277 as "®-up"
ExportAssets (56)Timeline Frame 1Symbol 1280 as "_-up"
ExportAssets (56)Timeline Frame 1Symbol 1283 as "^-up"
ExportAssets (56)Timeline Frame 1Symbol 1286 as "]-up"
ExportAssets (56)Timeline Frame 1Symbol 1289 as "[-up"
ExportAssets (56)Timeline Frame 1Symbol 1292 as "@-up"
ExportAssets (56)Timeline Frame 1Symbol 1295 as ">-up"
ExportAssets (56)Timeline Frame 1Symbol 1298 as "<-up"
ExportAssets (56)Timeline Frame 1Symbol 1301 as ";-up"
ExportAssets (56)Timeline Frame 1Symbol 1304 as ":-up"
ExportAssets (56)Timeline Frame 1Symbol 1307 as "/-up"
ExportAssets (56)Timeline Frame 1Symbol 1310 as "*-up"
ExportAssets (56)Timeline Frame 1Symbol 1313 as "=-up"
ExportAssets (56)Timeline Frame 1Symbol 1316 as "---up"
ExportAssets (56)Timeline Frame 1Symbol 1319 as "+-up"
ExportAssets (56)Timeline Frame 1Symbol 1322 as "$-up"
ExportAssets (56)Timeline Frame 1Symbol 1325 as ">>-up"
ExportAssets (56)Timeline Frame 1Symbol 1328 as "<<-up"
ExportAssets (56)Timeline Frame 1Symbol 1331 as "~-up"
ExportAssets (56)Timeline Frame 1Symbol 1334 as "}-up"
ExportAssets (56)Timeline Frame 1Symbol 1337 as "{-up"
ExportAssets (56)Timeline Frame 1Symbol 1340 as "|-up"
ExportAssets (56)Timeline Frame 1Symbol 1343 as "1-low"
ExportAssets (56)Timeline Frame 1Symbol 1346 as "2-low"
ExportAssets (56)Timeline Frame 1Symbol 1349 as "3-low"
ExportAssets (56)Timeline Frame 1Symbol 1352 as "4-low"
ExportAssets (56)Timeline Frame 1Symbol 1355 as "5-low"
ExportAssets (56)Timeline Frame 1Symbol 1358 as "6-low"
ExportAssets (56)Timeline Frame 1Symbol 1361 as "7-low"
ExportAssets (56)Timeline Frame 1Symbol 1364 as "8-low"
ExportAssets (56)Timeline Frame 1Symbol 1367 as "9-low"
ExportAssets (56)Timeline Frame 1Symbol 1370 as "0-low"
ExportAssets (56)Timeline Frame 1Symbol 1373 as "a-low"
ExportAssets (56)Timeline Frame 1Symbol 1376 as "b-low"
ExportAssets (56)Timeline Frame 1Symbol 1379 as "c-low"
ExportAssets (56)Timeline Frame 1Symbol 1382 as "d-low"
ExportAssets (56)Timeline Frame 1Symbol 1385 as "e-low"
ExportAssets (56)Timeline Frame 1Symbol 1388 as "f-low"
ExportAssets (56)Timeline Frame 1Symbol 1391 as "g-low"
ExportAssets (56)Timeline Frame 1Symbol 1394 as "h-low"
ExportAssets (56)Timeline Frame 1Symbol 1397 as "i-low"
ExportAssets (56)Timeline Frame 1Symbol 1400 as "j-low"
ExportAssets (56)Timeline Frame 1Symbol 1403 as "k-low"
ExportAssets (56)Timeline Frame 1Symbol 1406 as "l-low"
ExportAssets (56)Timeline Frame 1Symbol 1409 as "m-low"
ExportAssets (56)Timeline Frame 1Symbol 1412 as "n-low"
ExportAssets (56)Timeline Frame 1Symbol 1415 as "o-low"
ExportAssets (56)Timeline Frame 1Symbol 1418 as "p-low"
ExportAssets (56)Timeline Frame 1Symbol 1421 as "q-low"
ExportAssets (56)Timeline Frame 1Symbol 1424 as "r-low"
ExportAssets (56)Timeline Frame 1Symbol 1427 as "s-low"
ExportAssets (56)Timeline Frame 1Symbol 1430 as "t-low"
ExportAssets (56)Timeline Frame 1Symbol 1433 as "u-low"
ExportAssets (56)Timeline Frame 1Symbol 1436 as "v-low"
ExportAssets (56)Timeline Frame 1Symbol 1439 as "w-low"
ExportAssets (56)Timeline Frame 1Symbol 1442 as "x-low"
ExportAssets (56)Timeline Frame 1Symbol 1445 as "y-low"
ExportAssets (56)Timeline Frame 1Symbol 1448 as "z-low"
ExportAssets (56)Timeline Frame 1Symbol 1451 as "0-up"
ExportAssets (56)Timeline Frame 1Symbol 1454 as "1-up"
ExportAssets (56)Timeline Frame 1Symbol 1457 as "2-up"
ExportAssets (56)Timeline Frame 1Symbol 1460 as "3-up"
ExportAssets (56)Timeline Frame 1Symbol 1463 as "4-up"
ExportAssets (56)Timeline Frame 1Symbol 1466 as "5-up"
ExportAssets (56)Timeline Frame 1Symbol 1469 as "6-up"
ExportAssets (56)Timeline Frame 1Symbol 1472 as "7-up"
ExportAssets (56)Timeline Frame 1Symbol 1475 as "8-up"
ExportAssets (56)Timeline Frame 1Symbol 1478 as "9-up"
ExportAssets (56)Timeline Frame 1Symbol 1481 as "a-up"
ExportAssets (56)Timeline Frame 1Symbol 1484 as "b-up"
ExportAssets (56)Timeline Frame 1Symbol 1487 as "c-up"
ExportAssets (56)Timeline Frame 1Symbol 1490 as "d-up"
ExportAssets (56)Timeline Frame 1Symbol 1493 as "e-up"
ExportAssets (56)Timeline Frame 1Symbol 1496 as "f-up"
ExportAssets (56)Timeline Frame 1Symbol 1499 as "g-up"
ExportAssets (56)Timeline Frame 1Symbol 1502 as "h-up"
ExportAssets (56)Timeline Frame 1Symbol 1505 as "i-up"
ExportAssets (56)Timeline Frame 1Symbol 1508 as "j-up"
ExportAssets (56)Timeline Frame 1Symbol 1511 as "k-up"
ExportAssets (56)Timeline Frame 1Symbol 1514 as "l-up"
ExportAssets (56)Timeline Frame 1Symbol 1517 as "m-up"
ExportAssets (56)Timeline Frame 1Symbol 1520 as "n-up"
ExportAssets (56)Timeline Frame 1Symbol 1523 as "o-up"
ExportAssets (56)Timeline Frame 1Symbol 1526 as "p-up"
ExportAssets (56)Timeline Frame 1Symbol 1529 as "q-up"
ExportAssets (56)Timeline Frame 1Symbol 1532 as "r-up"
ExportAssets (56)Timeline Frame 1Symbol 1535 as "s-up"
ExportAssets (56)Timeline Frame 1Symbol 1538 as "t-up"
ExportAssets (56)Timeline Frame 1Symbol 1541 as "u-up"
ExportAssets (56)Timeline Frame 1Symbol 1544 as "v-up"
ExportAssets (56)Timeline Frame 1Symbol 1547 as "w-up"
ExportAssets (56)Timeline Frame 1Symbol 1550 as "x-up"
ExportAssets (56)Timeline Frame 1Symbol 1553 as "y-up"
ExportAssets (56)Timeline Frame 1Symbol 1556 as "z-up"
ExportAssets (56)Timeline Frame 1Symbol 1559 as " space-low"
ExportAssets (56)Timeline Frame 1Symbol 1560 as "space-up"
ExportAssets (56)Timeline Frame 1Symbol 1562 as "aw0"
ExportAssets (56)Timeline Frame 1Symbol 1566 as "bg15"
ExportAssets (56)Timeline Frame 1Symbol 1567 as "bg9"
ExportAssets (56)Timeline Frame 1Symbol 1570 as "bg14"
ExportAssets (56)Timeline Frame 1Symbol 1573 as "bg13"
ExportAssets (56)Timeline Frame 1Symbol 1577 as "bg12"
ExportAssets (56)Timeline Frame 1Symbol 1580 as "bg11"
ExportAssets (56)Timeline Frame 1Symbol 1583 as "bg26"
ExportAssets (56)Timeline Frame 1Symbol 1587 as "bg25"
ExportAssets (56)Timeline Frame 1Symbol 1590 as "bg24"
ExportAssets (56)Timeline Frame 1Symbol 1594 as "bg23"
ExportAssets (56)Timeline Frame 1Symbol 1598 as "bg22"
ExportAssets (56)Timeline Frame 1Symbol 1599 as "bg20"
ExportAssets (56)Timeline Frame 1Symbol 1600 as "bg18"
ExportAssets (56)Timeline Frame 1Symbol 1603 as "bg35"
ExportAssets (56)Timeline Frame 1Symbol 1611 as "bg34"
ExportAssets (56)Timeline Frame 1Symbol 1617 as "bg33"
ExportAssets (56)Timeline Frame 1Symbol 1620 as "bg32"
ExportAssets (56)Timeline Frame 1Symbol 1623 as "bg31"
ExportAssets (56)Timeline Frame 1Symbol 1626 as "bg30"
ExportAssets (56)Timeline Frame 1Symbol 1629 as "bg29"
ExportAssets (56)Timeline Frame 1Symbol 1630 as "bg28"
ExportAssets (56)Timeline Frame 1Symbol 1631 as "bg27"
ExportAssets (56)Timeline Frame 1Symbol 1633 as "bg17"
ExportAssets (56)Timeline Frame 1Symbol 1634 as "bg16"
ExportAssets (56)Timeline Frame 1Symbol 1635 as "bg10"
ExportAssets (56)Timeline Frame 1Symbol 1636 as "bg8"
ExportAssets (56)Timeline Frame 1Symbol 1639 as "bg7"
ExportAssets (56)Timeline Frame 1Symbol 1642 as "bg6"
ExportAssets (56)Timeline Frame 1Symbol 1645 as "bg5"
ExportAssets (56)Timeline Frame 1Symbol 1649 as "bg4"
ExportAssets (56)Timeline Frame 1Symbol 1652 as "bg3"
ExportAssets (56)Timeline Frame 1Symbol 1655 as "bg2"
ExportAssets (56)Timeline Frame 1Symbol 1658 as "bg1"
ExportAssets (56)Timeline Frame 1Symbol 1661 as "bg0"
ExportAssets (56)Timeline Frame 1Symbol 1664 as "obj20"
ExportAssets (56)Timeline Frame 1Symbol 1675 as "obj42"
ExportAssets (56)Timeline Frame 1Symbol 1678 as "obj43"
ExportAssets (56)Timeline Frame 1Symbol 1681 as "obj41"
ExportAssets (56)Timeline Frame 1Symbol 1684 as "obj40"
ExportAssets (56)Timeline Frame 1Symbol 1687 as "obj39"
ExportAssets (56)Timeline Frame 1Symbol 1690 as "obj38"
ExportAssets (56)Timeline Frame 1Symbol 1693 as "obj37"
ExportAssets (56)Timeline Frame 1Symbol 1696 as "obj36"
ExportAssets (56)Timeline Frame 1Symbol 1699 as "obj35"
ExportAssets (56)Timeline Frame 1Symbol 1702 as "obj34"
ExportAssets (56)Timeline Frame 1Symbol 1707 as "obj33"
ExportAssets (56)Timeline Frame 1Symbol 1710 as "obj32"
ExportAssets (56)Timeline Frame 1Symbol 1713 as "obj31"
ExportAssets (56)Timeline Frame 1Symbol 1716 as "obj30"
ExportAssets (56)Timeline Frame 1Symbol 1719 as "obj29"
ExportAssets (56)Timeline Frame 1Symbol 1722 as "obj28"
ExportAssets (56)Timeline Frame 1Symbol 1727 as "obj27"
ExportAssets (56)Timeline Frame 1Symbol 1730 as "obj26"
ExportAssets (56)Timeline Frame 1Symbol 1733 as "obj25"
ExportAssets (56)Timeline Frame 1Symbol 1736 as "obj24_dupe"
ExportAssets (56)Timeline Frame 1Symbol 1737 as "obj24"
ExportAssets (56)Timeline Frame 1Symbol 1740 as "obj23"
ExportAssets (56)Timeline Frame 1Symbol 1743 as "obj22"
ExportAssets (56)Timeline Frame 1Symbol 1746 as "obj21"
ExportAssets (56)Timeline Frame 1Symbol 1751 as "obj19"
ExportAssets (56)Timeline Frame 1Symbol 1754 as "obj18"
ExportAssets (56)Timeline Frame 1Symbol 1757 as "obj17"
ExportAssets (56)Timeline Frame 1Symbol 1760 as "obj16"
ExportAssets (56)Timeline Frame 1Symbol 1763 as "obj15"
ExportAssets (56)Timeline Frame 1Symbol 1766 as "obj14"
ExportAssets (56)Timeline Frame 1Symbol 1769 as "obj13"
ExportAssets (56)Timeline Frame 1Symbol 1772 as "obj12"
ExportAssets (56)Timeline Frame 1Symbol 1775 as "obj11"
ExportAssets (56)Timeline Frame 1Symbol 1778 as "obj10dupe2"
ExportAssets (56)Timeline Frame 1Symbol 1779 as "obj10dupe1"
ExportAssets (56)Timeline Frame 1Symbol 1780 as "obj10"
ExportAssets (56)Timeline Frame 1Symbol 1785 as "obj9"
ExportAssets (56)Timeline Frame 1Symbol 1788 as "obj8dupe1"
ExportAssets (56)Timeline Frame 1Symbol 1789 as "obj8"
ExportAssets (56)Timeline Frame 1Symbol 1794 as "obj7"
ExportAssets (56)Timeline Frame 1Symbol 1797 as "obj6"
ExportAssets (56)Timeline Frame 1Symbol 1800 as "obj5"
ExportAssets (56)Timeline Frame 1Symbol 1803 as "obj4"
ExportAssets (56)Timeline Frame 1Symbol 1806 as "obj3"
ExportAssets (56)Timeline Frame 1Symbol 1809 as "obj1"
ExportAssets (56)Timeline Frame 1Symbol 1812 as "obj0"
ExportAssets (56)Timeline Frame 1Symbol 1817 as "obj2"
ExportAssets (56)Timeline Frame 1Symbol 1820 as "mouse0"
ExportAssets (56)Timeline Frame 1Symbol 1823 as "mouse9"
ExportAssets (56)Timeline Frame 1Symbol 1826 as "mouse8"
ExportAssets (56)Timeline Frame 1Symbol 1829 as "mouse7"
ExportAssets (56)Timeline Frame 1Symbol 1831 as "mouse6"
ExportAssets (56)Timeline Frame 1Symbol 1834 as "mouse5"
ExportAssets (56)Timeline Frame 1Symbol 1837 as "mouse4"
ExportAssets (56)Timeline Frame 1Symbol 1840 as "mouse3"
ExportAssets (56)Timeline Frame 1Symbol 1843 as "mouse2"
ExportAssets (56)Timeline Frame 1Symbol 1846 as "mouse1"
ExportAssets (56)Timeline Frame 1Symbol 1983 as "dude_guts2"
ExportAssets (56)Timeline Frame 1Symbol 1995 as "convo"
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Labels

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"main"Frame 4
"instructions"Frame 5
"game"Frame 6
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"respond"Symbol 772 MovieClip [obj74] Frame 2
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"rest"Symbol 1983 MovieClip [dude_guts2] Frame 1
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"close"Symbol 3967 MovieClip Frame 11
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"talk"Symbol 4598 MovieClip [finalshowdown] Frame 55
"raiseup"Symbol 4598 MovieClip [finalshowdown] Frame 56
"tran"Symbol 4598 MovieClip [finalshowdown] Frame 57
"rest"Symbol 4598 MovieClip [finalshowdown] Frame 58
"snapback"Symbol 4598 MovieClip [finalshowdown] Frame 61
"right"Symbol 4598 MovieClip [finalshowdown] Frame 62
"wrong"Symbol 4598 MovieClip [finalshowdown] Frame 63
"warp"Symbol 4598 MovieClip [finalshowdown] Frame 64
"corrupt"Symbol 4598 MovieClip [finalshowdown] Frame 65
"rope"Symbol 4598 MovieClip [finalshowdown] Frame 66
"rest2"Symbol 4598 MovieClip [finalshowdown] Frame 67
"talk2"Symbol 4598 MovieClip [finalshowdown] Frame 68
"god"Symbol 4598 MovieClip [finalshowdown] Frame 69
"hoverstill"Symbol 4598 MovieClip [finalshowdown] Frame 83
"summon"Symbol 4598 MovieClip [finalshowdown] Frame 84
"cc"Symbol 4598 MovieClip [finalshowdown] Frame 85
"fly"Symbol 4598 MovieClip [finalshowdown] Frame 86
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"combine"Symbol 4985 MovieClip Frame 1738
"brundlekin"Symbol 4985 MovieClip Frame 1845
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"thatsaboutit"Symbol 4985 MovieClip Frame 1953
"exit"Symbol 4985 MovieClip Frame 2030
"norm"Symbol 4993 MovieClip Frame 1
"over"Symbol 4993 MovieClip Frame 2
"sel"Symbol 4993 MovieClip Frame 3

Dynamic Text Variables

questSymbol 3962 EditableText"THE ONLY "HALLOWEEN" MOVIE THAT DID NOT FEATURE MICHAEL MEYERS WAS?"
msgSymbol 3965 EditableText"A) SOMETHING"
msgSymbol 3988 EditableText"ONLY LOSERS KNOW THE ANSWER TO THAT QUESTION!"
msgSymbol 3993 EditableText"ONLY LOSERS KNOW THE ANSWER TO THAT QUESTION!"
msgSymbol 4027 EditableText"COME BACK WHEN YOU'RE SMARTER!"
msgSymbol 4559 EditableText""




http://swfchan.com/8/39379/info.shtml
Created: 12/5 -2019 08:41:08 Last modified: 12/5 -2019 08:41:08 Server time: 22/12 -2024 15:26:29