[Tools][Expand/Collapse All]Note that automatic extraction of ActionScript 3 is still pretty much unsupported by swfchan. AS1/AS2 works okay most of the time.Frame 208 (8 B)
stop();
Instance of Symbol 182 MovieClip in Frame 208 (145 B)
on (press) {
if (this._parent._currentframe == this._parent._totalframes) {
this._parent.gotoAndPlay(1);
} else {
this._parent.play();
}
}
Symbol 13 MovieClip Frame 15 (28 B)
stop();
stop();
stop();
Symbol 18 Button (31 B)
on (release) {
_root.play();
}
Symbol 26 MovieClip Frame 15 (18 B)
stop();
stop();
Symbol 27 MovieClip Frame 1 (200 B)
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
setProperty(bar, _xscale , PercentLoaded);
} else {
gotoAndStop ("loaded");
}
Symbol 27 MovieClip Frame 2 (17 B)
gotoAndPlay (1);
Symbol 66 MovieClip Frame 35 (8 B)
stop();
Symbol 73 MovieClip Frame 14 (1 B)
Symbol 73 MovieClip Frame 15 (18 B)
stop();
stop();
Symbol 89 MovieClip Frame 18 (8 B)
stop();
Symbol 96 MovieClip Frame 15 (18 B)
stop();
stop();
Symbol 108 MovieClip Frame 15 (28 B)
stop();
stop();
stop();
Symbol 133 MovieClip Frame 15 (18 B)
stop();
stop();
Symbol 142 MovieClip Frame 6 (8 B)
stop();
Symbol 169 MovieClip Frame 6 (8 B)
stop();
Symbol 178 Button (76 B)
on (press) {
getURL ("http://www.wendyatticus.deviantart.com", "_blank");
}
Instance of Symbol 181 MovieClip in Symbol 182 MovieClip Frame 1 (179 B)
on (release) {
if (this._parent._parent._currentframe == this._parent._parent._totalframes) {
this._parent._parent.gotoAndPlay(1);
} else {
this._parent._parent.play();
}
}