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The Torture Chamber II.swf

This is the info page for
Flash #39728

(Click the ID number above for more basic data on this flash file.)


Text
BEGIN

Scott Productions

PLAY

The Torture Chamber

How To Play

(So you can start torturin' fast)

Welcome To The Torture Chamber

Object of the Game -

Though pretty obvious, the Torture Chamber is not all
about just killing a stick. You have to find certain keys
hidden around the dungeons in ord-.. Pff hah! I'm just
shitting you, the goal is quite simple: Cause as much
pain to your subject as possible without killing him.
Then, when you think he has had enough, finish him
off with any ideas your mind can conjure up. Squash
him, burn him, choke him, crush him under his own
weight. Finishing moves grant HUGE bonuses to your
score. How is you score, or "Pain Points" determined?
Let's find out on the next page.

NEXT

<p align="left"><font face="Tahoma" size="11" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>(Drag to move)</b></font></p>

How To Play - How to Win

Getting Pain Points -

So how do you win big in this game? Pain Points are
gained by, well, the amount of pain you are inflicting.
If you make the temperature 150 degrees, for
example, you will gain minimal Pain Points, for sheer
heat-induced discomfort. However, if you were to, say,
compact the room on the subject, crushing his bones
into dust, you will rack in an extremely large amount
of Pain Points.
Therein lies the problem, because while crushing the
subject awards you with mass Pain Points, it also
almost instantly kills the subject, ending the round.
Finding the perfect balance between damage and
points is the key to scoring high.

The Good Stuff

The Commands -

Now the fun stuff - how to control the Torture Room.
The basic commands you start out with are as follows:
Q and W: Lower / Raise Gravity
A and S: Lower / Raise Temperature
Z and X: Lower / Raise Size of Room
Once you start scoring high, you will unlock several
other methods of control. Their keys will be displayed
when you unlock them.
Well, thats about it buddy. Oh wait,
one of the coolest parts...

The Thought Gun

...You Can Read Minds?

Thanks to completely fake technology, NASA has
developed a gun that allows you to hear people's
thoughts. And guess what, you get to run the gun
for a test drive.
To see what your subject is thinking about his
torture, hold control to activate the gun and place
the crosshair over the subject's brain. Let the
hilarity ensure.
Good luck, you sick bastard.

Zoolander lolz

Lindsey Lohan plz dont sue me plz

<p align="left"></p>

<p align="left"></p>

CONTROL

SOUNDLIST

<p align="center"><font face="Tahoma" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>CompressCTRL</b></font></p>

<p align="center"></p>

<p align="left"></p>

<p align="left"></p>

More Info

TOP SECRET

(Cause this shit's pretty illegal)

<p align="left"><font face="Tahoma" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Room Temperature:</b></font></p>

<p align="left"><font face="Tahoma" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Room Size:</b></font></p>

<p align="left"><font face="Tahoma" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Gravity Strength:</b></font></p>

Unlockables:

Locked - Get 1000 Pain Points to Unlock

Pistol - Click your Mouse down while using the Thought Cam

Locked - Get 2500 Pain Points to Unlock

Adrenaline - Hold SHIFT to prolong victim's life.

Locked - Get 5000 Pain Points to Unlock

Oxygen Control - Hold Space to reveal Oxygen toggle menu.

Locked - Get 10000 Pain Points to Unlock

Lindsey Lohan - Press END. May God have mercy on your soul.

Subject's Health:

Subject's Condition:

Pain Points:

<p align="center"><font face="Tahoma" size="11" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>

<p align="center"><font face="Tahoma" size="11" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>

<p align="center"><font face="Tahoma" size="11" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>

<p align="left"><font face="Tahoma" size="11" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>No Conditions</b></font></p>

<p align="left"></p>

<p align="left"><font face="Tahoma" size="11" color="#000000" letterSpacing="0.000000" kerning="1"><b>Having trouble scoring high? Copy <sbr />this link:</b></font></p>

<p align="left"><font face="Tahoma" size="8" color="#000000" letterSpacing="0.000000" kerning="1">http://img53.imageshack.us/img53/2757/helpbq4.jpg</font></p>

<p align="left"><font face="Tahoma" size="11" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>

Temperature:

<p align="left"><font face="Tahoma" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>72</b></font></p>

Gravity Force:

<p align="left"><font face="Tahoma" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>72</b></font></p>

Room Scale:

<p align="left"><font face="Tahoma" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1.0</b></font></p>

(Drag)

Oxygen:

Off

On

<p align="left"><font face="Tahoma" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>V 1.0</b></font></p>

End Summary

<p align="center"><font face="Dirty Headline" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>12595</b></font></p>

<p align="center"><font face="Dirty Headline" size="19" color="#000000" letterSpacing="0.000000" kerning="1"><b>Pain Rank</b></font></p>

RESTART

RESTART

<p align="center"><font face="Dirty Headline" size="33" color="#000000" letterSpacing="0.000000" kerning="1"><b>12595</b></font></p>

<p align="center"><font face="Dirty Headline" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>12595</b></font></p>

Squashed! +1000

Squashed! +1000
Spine Ripper! +1250

An Unlockable has
been unlocked

Adrenaline Overload
+1250

Spine Ripper! +1000

Burned Alive +1500

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 110
stop();
Frame 146
_root.victim.funny = 0; _root.adren = 0; _root.gunSE = 0; _root.gameover = false; _root.allgui.g2.hpmc.hp = 100; _root.compressSE = false; _root.templvl = 0; _root.allgui.pp = 0; _root.ppdisp = 0; stop();
Instance of Symbol 275 MovieClip "victim" in Frame 146
onClipEvent (enterFrame) { if (_root.gameover == false) { if (this.hitTest(_root.LCompress)) { this._x = this._x + (1 - _root.roomsca.roomscale); } if (this.hitTest(_root.RCompress)) { this._x = this._x - (1 - _root.roomsca.roomscale); } if (this.hitTest(_root.RCompress) && (this.hitTest(_root.LCompress))) { if (this._yscale <= 150) { this._yscale = this._yscale + (2 - _root.roomsca.roomscale); this._xscale = this._xscale - (2 - _root.roomsca.roomscale); _root.allgui.g2.hpmc.hp = _root.allgui.g2.hpmc.hp - 4; _root.allgui.pp = _root.allgui.pp + 100; } else if (this._yscale > 150) { this._xscale = 100; this._yscale = 100; _root.allgui.g2.hpmc.hp = 0; _root.gameover = true; this.gotoAndPlay("squish"); if (_root.grav.gravity > 16) { _root.squashcrush.play(); } else if (_root.grav.gravity < 16) { _root.squashed.play(); } _root.roomsca.roomscale = 2; } } } }
Instance of Symbol 282 MovieClip "LCompress" in Frame 146
onClipEvent (enterFrame) { this._x = this._x + (1 - _level0.roomsca.roomscale); if (this.hitTest(_root.RCompress)) { this._x = this._x - (1 - _level0.roomsca.roomscale); _root.soundboard.gotoAndStop("pound"); } if (_root.grav.gravity > 10) { this.gotoAndStop(2); } }
Instance of Symbol 284 MovieClip "RCompress" in Frame 146
onClipEvent (enterFrame) { this._x = this._x - (1 - _level0.roomsca.roomscale); if (this.hitTest(_root.LCompress)) { this._x = this._x + (1 - _level0.roomsca.roomscale); } }
Instance of Symbol 287 MovieClip in Frame 146
onClipEvent (enterFrame) { _root.ppdisp = _root.allgui.pp; if (_root.allgui.g2.hpmc.hp < 1) { _root.gameover = true; _root.allgui.g2.hpmc.hp = 0; _root.allgui.g2.condition = "Dead"; _root.dead.play(); } if (_root.gameover == true) { _root.dead.play(); } if (_root.allgui.g2.hpmc.hp > 70) { _root.allgui.g2.hpmc.gotoAndStop(1); } if (_root.allgui.g2.hpmc.hp < 70) { _root.allgui.g2.hpmc.gotoAndStop(2); } if (_root.allgui.g2.hpmc.hp < 40) { _root.allgui.g2.hpmc.gotoAndStop(3); } if (_root.temp.temperature < 40) { if (_root.gameover == false) { _root.victim.gotoAndStop("cold1"); _root.allgui.g2.condition = "Cold"; } if (_root.gameover == false) { _root.allgui.g2.hpmc.hp = _root.allgui.g2.hpmc.hp - 0.05; _root.allgui.pp = _root.allgui.pp + 1; } if (Key.isDown(17)) { if (_root.templvl == 0) { _root.soundboard.gotoAndStop("cold1"); _root.templvl = _root.templvl + 1; } } } if (_root.temp.temperature < -100) { if (_root.gameover == false) { _root.victim.gotoAndStop("cold1"); _root.victim.frozen.stop(); _root.victim.frozen.head.stop(); _root.allgui.g2.condition = "Cold"; } if (_root.gameover == false) { _root.allgui.g2.hpmc.hp = _root.allgui.g2.hpmc.hp - 2; _root.allgui.pp = _root.allgui.pp + 50; } if (Key.isDown(17)) { if (_root.templvl == 0) { _root.soundboard.gotoAndStop("cold1"); _root.templvl = _root.templvl + 1; } } } if (_root.temp.temperature > 90) { if (Key.isDown(17)) { if (_root.templvl == 0) { _root.soundboard.gotoAndStop("warminhere"); _root.templvl = _root.templvl + 1; } } } if (_root.temp.temperature > 110) { if (Key.isDown(17)) { if (_root.templvl == 1) { _root.soundboard.gotoAndStop("turnonac"); _root.templvl = _root.templvl + 1; } } } if (_root.temp.temperature > 130) { if (_root.gameover == false) { _root.allgui.g2.hpmc.hp = _root.allgui.g2.hpmc.hp - 0.05; _root.allgui.pp = _root.allgui.pp + 1; } if (Key.isDown(17)) { if (_root.templvl == 2) { _root.soundboard.gotoAndStop("sohot"); _root.templvl = _root.templvl + 1; } } } if (_root.temp.temperature > 150) { if (_root.gameover == false) { _root.victim.gotoAndStop("hot1"); } if (_root.gameover == false) { _root.allgui.g2.hpmc.hp = _root.allgui.g2.hpmc.hp - 0.05; _root.allgui.pp = _root.allgui.pp + 2; } if (Key.isDown(17)) { if (_root.templvl == 3) { _root.soundboard.gotoAndStop("lildizzy"); _root.templvl = _root.templvl + 1; } } } if (_root.temp.temperature > 170) { if (_root.gameover == false) { _root.victim.gotoAndStop("hot1"); } if (_root.gameover == false) { _root.allgui.g2.hpmc.hp = _root.allgui.g2.hpmc.hp - 0.05; _root.allgui.pp = _root.allgui.pp + 4; _level0.allgui.g2.condition = "Internally Cooking"; } if (Key.isDown(17)) { if (_root.templvl == 4) { _root.soundboard.gotoAndStop("braincook"); _root.templvl = _root.templvl + 2; } } } if (_root.temp.temperature > 212) { if (_root.gameover == false) { _root.victim.gotoAndStop("hotdeath"); if (_root.victim._yscale > 100) { _root.squashed.play(); _root.temp.temperature = 72; } } if (_root.gameover == false) { _root.allgui.g2.hpmc.hp = _root.allgui.g2.hpmc.hp - 50; _root.allgui.pp = _root.allgui.pp + 4000; } if (Key.isDown(17)) { if (_root.templvl == 3) { _root.soundboard.gotoAndStop("lildizzy"); _root.templvl = _root.templvl + 1; } } } if (_root.grav.gravity > 6) { _root.allgui.pp = _root.allgui.pp + 1; _root.allgui.g2.hpmc.hp = _root.allgui.g2.hpmc.hp - 0.025; } if (_root.adren > 6) { _root.allgui.g2.condition = "Adrenaline Overdose"; } if (_root.adren > 9) { _root.allgui.g2.condition = "Cardiac Arrest"; _root.allgui.g2.hpmc.hp = 0; _root.overload.play(); _root.victim.gotoAndStop("death"); _root.adren = 0; } }
Instance of Symbol 375 MovieClip "temp" in Frame 146
onClipEvent (load) { this._alpha = 0; this.temperature = 72; } onClipEvent (enterFrame) { _root.allgui.g2.temps = this.temperature; if (Key.isDown(83)) { _root.soundboard.gotoAndStop("bleep"); this._alpha = 100; this.temperature = this.temperature + 0.5; } else if (Key.isDown(65)) { this._alpha = 100; _root.soundboard.gotoAndStop("bleep"); this.temperature = this.temperature - 0.5; } else { this._alpha = this._alpha - 10; } }
Instance of Symbol 378 MovieClip "grav" in Frame 146
onClipEvent (load) { this._alpha = 0; this.gravity = 1; } onClipEvent (enterFrame) { if (Key.isDown(87)) { _root.soundboard.gotoAndStop("bleep"); this._alpha = 100; this.gravity = this.gravity + 0.1; } else if (Key.isDown(81)) { _root.soundboard.gotoAndStop("bleep"); this._alpha = 100; this.gravity = this.gravity - 0.1; } else { this._alpha = this._alpha - 10; } }
Instance of Symbol 381 MovieClip "roomsca" in Frame 146
onClipEvent (load) { this._alpha = 0; this.roomscale = 1; } onClipEvent (enterFrame) { if (Key.isDown(88)) { _root.soundboard.gotoAndStop("bleep"); this._alpha = 100; this.roomscale = this.roomscale - 0.2; if (_root.compressSE == false) { if (Key.isDown(17)) { _root.soundboard.gotoAndStop("gettingsmaller"); _root.compressSE = true; } } } else if (Key.isDown(90)) { _root.soundboard.gotoAndStop("bleep"); this._alpha = 100; this.roomscale = this.roomscale + 0.2; } else { this._alpha = this._alpha - 10; } }
Instance of Symbol 390 MovieClip "oxy" in Frame 146
onClipEvent (enterFrame) { if (Key.isDown(32)) { if (_root.allgui.g2.ul3._currentframe == 2) { this.gotoAndStop(2); } } else { this.gotoAndStop(1); } }
Instance of Symbol 421 MovieClip "cursor" in Frame 146
onClipEvent (enterFrame) { if (Key.isDown(17)) { this._x = _root._xmouse; this._alpha = 100; this._y = _root._ymouse; Mouse.hide(); if (this.hitTest(_root.victim)) { _root.victim._alpha = 80; } else { _root.victim._alpha = 100; } } else { _root.victim._alpha = 100; this._alpha = 0; Mouse.show(); this.gotoAndPlay(1); } }
Instance of Symbol 432 MovieClip "blood" in Frame 146
onClipEvent (load) { this._x = _root._xmouse; this._y = _root._ymouse; }
Symbol 9 Button
on (release) { play(); }
Symbol 54 Button
on (release) { getURL ("http://www.sfdt.com/", "_blank"); }
Symbol 57 Button
on (release) { _root.play(); }
Symbol 58 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); } lBytes = _root.getBytesLoaded(); tBytes = _root.getBytesTotal(); percentLoaded = Math.floor((lBytes / tBytes) * 100); loader.bar._xscale = percentLoaded; loader.percent.text = percentLoaded + "%";
Symbol 58 MovieClip Frame 2
gotoAndPlay (1);
Symbol 85 Button
on (release) { _level0.nextFrame(); }
Symbol 88 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 102 Button
on (release) { _level0.play(); }
Symbol 105 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 85
gotoAndPlay (1);
Symbol 154 MovieClip Frame 7
stop();
Symbol 200 MovieClip Frame 35
gotoAndPlay (10);
Symbol 217 MovieClip Frame 12
stop();
Symbol 234 MovieClip Frame 3
_level0.allgui.g2.hpmc.hp = _level0.allgui.g2.hpmc.hp - 10; _root.spineripper.play();
Symbol 234 MovieClip Frame 4
_level0.allgui.g2.hpmc.hp = _level0.allgui.g2.hpmc.hp - 10;
Symbol 234 MovieClip Frame 5
_level0.allgui.g2.hpmc.hp = _level0.allgui.g2.hpmc.hp - 10;
Symbol 234 MovieClip Frame 6
_level0.allgui.g2.hpmc.hp = _level0.allgui.g2.hpmc.hp - 10;
Symbol 234 MovieClip Frame 7
_level0.allgui.g2.hpmc.hp = _level0.allgui.g2.hpmc.hp - 10;
Symbol 234 MovieClip Frame 8
_level0.allgui.g2.hpmc.hp = _level0.allgui.g2.hpmc.hp - 10;
Symbol 234 MovieClip Frame 9
_level0.allgui.g2.hpmc.hp = 0; _level0.allgui.g2.condition = "Broken Spine"; stop();
Symbol 236 MovieClip Frame 10
stop();
Instance of Symbol 205 MovieClip "smoke" in Symbol 252 MovieClip Frame 1
onClipEvent (enterFrame) { if (_level0.temp.temperature > 165) { this._visible = true; } else { this._visible = false; } }
Symbol 274 MovieClip Frame 1
if (_level0.victim._yscale > 100) { _root.squished.play(); } _root.gameover = true;
Symbol 274 MovieClip Frame 2
_level0.burnedalive.play();
Symbol 274 MovieClip Frame 31
stop();
Symbol 275 MovieClip Frame 1
if (_root.victim.funny == 1) { _level0.soundboard.gotoAndStop("boring"); _root.victim.funny = 2; }
Instance of Symbol 146 MovieClip "sweat" in Symbol 275 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.temp.temperature > 110) { this._visible = true; } else { this._visible = false; } }
Symbol 275 MovieClip Frame 21
if (_root.grav.gravity > 6) { _root.victim.gotoAndStop("gravity1"); } if (Key.isDown(17)) { if (_root.victim.funny == 0) { _level0.soundboard.gotoAndStop("mirror"); _root.victim.funny = 1; } }
Symbol 275 MovieClip Frame 40
gotoAndPlay (1);
Symbol 275 MovieClip Frame 41
_level0.allgui.g2.condition = "Crushed";
Symbol 275 MovieClip Frame 42
_level0.allgui.pp = _level0.allgui.pp + 1000;
Symbol 275 MovieClip Frame 60
stop();
Symbol 275 MovieClip Frame 61
_level0.allgui.g2.condition = "Overheated";
Instance of Symbol 205 MovieClip "smoke" in Symbol 275 MovieClip Frame 61
onClipEvent (enterFrame) { if (_level0.temp.temperature > 165) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 217 MovieClip in Symbol 275 MovieClip Frame 62
onClipEvent (enterFrame) { if (_level0.grav.gravity > 16) { _level0.victim.gotoAndStop("gravity2"); } }
Instance of Symbol 246 MovieClip "coldeffects" in Symbol 275 MovieClip Frame 65
onClipEvent (enterFrame) { this._alpha = 10 + (-_root.temp.temperature); }
Symbol 282 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 2
stop();
Symbol 305 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 1
stop();
Symbol 313 MovieClip Frame 1
if (Key.isDown(88)) { gotoAndPlay (4); }
Symbol 313 MovieClip Frame 3
gotoAndPlay (1);
Symbol 318 MovieClip Frame 1
stop();
Symbol 318 MovieClip Frame 20
stop();
Symbol 331 MovieClip Frame 1
if (Key.isDown(16)) { if (_root.allgui.g2.ul2._currentframe == 2) { gotoAndPlay (4); } }
Symbol 331 MovieClip Frame 3
gotoAndPlay (1);
Symbol 331 MovieClip Frame 4
if (_root.allgui.g2.hpmc.hp < 101) { _root.allgui.g2.hpmc.hp = _root.allgui.g2.hpmc.hp + random(15); _root.allgui.pp = _root.allgui.pp + random(50); _root.adren = _root.adren + 1; } _root.adrenlevel.gotoAndStop(_root.adren); if (_root.allgui.g2.hpmc.hp < 1) { _root.victim.gotoAndStop("death"); }
Symbol 331 MovieClip Frame 12
if (Key.isDown(16)) { gotoAndPlay (2); }
Symbol 345 MovieClip Frame 1
stop();
Symbol 348 MovieClip Frame 1
stop();
Symbol 351 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 1
stop();
Symbol 371 Button
on (press) { _root.allgui.startDrag(""); _root.infodrag._alpha = 100; } on (release) { _root.allgui.stopDrag(""); _root.infodrag._alpha = 0; }
Symbol 372 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 1
stop();
Symbol 388 Button
on (release) { _root.oxy.oxymc.gotoAndStop(2); }
Symbol 389 Button
on (release) { _root.oxy.oxymc.gotoAndStop(1); }
Symbol 390 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 1
if (Key.isDown(35)) { if (_level0.allgui.g2.ul4._currentframe == 2) { gotoAndPlay (4); } }
Symbol 408 MovieClip Frame 3
gotoAndPlay (1);
Symbol 408 MovieClip Frame 61
_level0.LCompress.gotoAndPlay(3); _level0.TCompress.play();
Symbol 408 MovieClip Frame 64
_level0.victim.gotoAndPlay("squish"); _level0.allgui.pp = _level0.allgui.pp + 12500; _level0.allgui.pp = _level0.allgui.pp + random(10000); _level0.squashed.play();
Symbol 408 MovieClip Frame 177
stop(); _level0.allgui.g2.hpmc.hp = 0;
Symbol 421 MovieClip Frame 1
if (Key.isDown(17)) { gotoAndPlay (4); _level0.thoughtcam.play(); }
Symbol 421 MovieClip Frame 2
if (Key.isDown(17)) { gotoAndPlay (4); }
Symbol 421 MovieClip Frame 3
gotoAndPlay (1);
Symbol 421 MovieClip Frame 17
stop();
Instance of Symbol 419 MovieClip in Symbol 421 MovieClip Frame 17
onClipEvent (mouseDown) { if (_level0.allgui.g2.ul1._currentframe == 2) { _level0.cursor.play(); if (_root.cursor.hitTest(_root.victim)) { i = i + 1; duplicateMovieClip (_root.blood, "blood1" + i, 1); _level0.allgui.pp = _level0.allgui.pp + random(500); _level0.allgui.g2.hpmc.hp = _level0.allgui.g2.hpmc.hp - random(12); _level0.gunSE = _level0.gunSE + 1; if (_level0.gunSE == 3) { _level0.soundboard.gotoAndStop("dudestop"); } if (_level0.gunSE == 6) { _level0.soundboard.gotoAndStop("stopshootingme"); } } } }
Symbol 421 MovieClip Frame 18
if (_root.allgui.g2.hpmc.hp < 1) { _root.victim.gotoAndStop("death"); }
Instance of Symbol 419 MovieClip in Symbol 421 MovieClip Frame 18
onClipEvent (mouseDown) { _level0.cursor.play(); }
Symbol 421 MovieClip Frame 21
gotoAndStop (17);
Symbol 432 MovieClip Frame 11
stop();
Symbol 447 Button
on (release) { _root.dead.play(); }
Symbol 449 MovieClip Frame 1
stop();
Symbol 449 MovieClip Frame 2
_level0.dead.ppdisp = _level0.allgui.pp;
Symbol 449 MovieClip Frame 35
if (_root.ppdisp < 500) { _level0.dead.rank = "Sissy"; } if (_root.ppdisp > 500) { _level0.dead.rank = "Gentle"; } if (_root.ppdisp > 1000) { _level0.dead.rank = "Average"; } if (_root.ppdisp > 1500) { _level0.dead.rank = "Rough"; } if (_root.ppdisp > 2000) { _level0.dead.rank = "Violent"; } if (_root.ppdisp > 2500) { _level0.dead.rank = "Brutal"; } if (_root.ppdisp > 3000) { _level0.dead.rank = "Ouch Man"; } if (_root.ppdisp > 4500) { _level0.dead.rank = "Cruel Bastard"; } if (_root.ppdisp > 7000) { _level0.dead.rank = "Sick Son of a Bitch"; } if (_root.ppdisp > 10000) { _level0.dead.rank = "You're going to Hell"; } if (_root.ppdisp > 17500) { _level0.dead.rank = "WTF Sadist!?"; } if (_root.ppdisp > 35000) { _level0.dead.rank = "Legendary"; } if (_root.ppdisp > 75000) { _level0.gotoAndPlay("sick", 1); } if (_root.ppdisp > 999) { if (_root.allgui.g2.ul1._currentframe != 2) { _level0.secrets.play(); _level0.allgui.g2.ul1.gotoAndStop(2); } } if (_root.ppdisp > 2499) { if (_root.allgui.g2.ul2._currentframe != 2) { _level0.secrets.play(); _level0.allgui.g2.ul2.gotoAndStop(2); } } if (_root.ppdisp > 4999) { if (_root.allgui.g2.ul3._currentframe != 2) { _level0.secrets.play(); _level0.allgui.g2.ul3.gotoAndStop(2); } } if (_root.ppdisp > 9999) { if (_root.allgui.g2.ul4._currentframe != 2) { _level0.secrets.play(); _level0.allgui.g2.ul4.gotoAndStop(2); } } stop(); _level0.allgui.g2.hpmc.hp = 100; _level0.allgui.pp = 0; _level0.victim.gotoAndPlay(1); _level0.victim.head.gotoAndPlay(1); _level0.LCompress._x = 83; _level0.RCompress._x = 462.9; _level0.temp.temperature = 72; _level0.grav.gravity = 1; _level0.roomsca.roomscale = 1; _level0.templvl = 0; _level0.gameover = false; _level0.victim._xscale = 100; _level0.victim._yscale = 100; _level0.adren = 0; _level0.gunSE = 0; _level0.LCompress.gotoAndStop(1); _level0.TCompress.gotoAndStop(1); _level0.lindsey.gotoAndPlay(1); _level0.allgui.g2.condition = "No Condition";
Symbol 453 MovieClip Frame 1
stop();
Symbol 453 MovieClip Frame 2
_root.allgui.pp = _root.allgui.pp + 1250;
Symbol 455 MovieClip Frame 1
stop();
Symbol 455 MovieClip Frame 2
_root.allgui.pp = _root.allgui.pp + 2250;
Symbol 455 MovieClip Frame 12
Symbol 458 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 2
Symbol 461 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 2
_root.allgui.pp = _root.allgui.pp + 1250;
Symbol 461 MovieClip Frame 12
Symbol 464 MovieClip Frame 1
stop();
Symbol 464 MovieClip Frame 2
_root.allgui.pp = _root.allgui.pp + 1000;
Symbol 467 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 2
_root.allgui.pp = _root.allgui.pp + 1500;

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Streaming Sound 1Used by:Symbol 408 MovieClip

Instance Names

"allgui"Frame 99Symbol 88 MovieClip
"allgui"Frame 111Symbol 93 MovieClip
"allgui"Frame 112Symbol 98 MovieClip
"allgui"Frame 113Symbol 105 MovieClip
"victim"Frame 146Symbol 275 MovieClip
"LCompress"Frame 146Symbol 282 MovieClip
"RCompress"Frame 146Symbol 284 MovieClip
"soundboard"Frame 146Symbol 305 MovieClip
"SE"Frame 146Symbol 313 MovieClip
"TCompress"Frame 146Symbol 318 MovieClip
"botWall"Frame 146Symbol 319 MovieClip
"adrenaline"Frame 146Symbol 331 MovieClip
"allgui"Frame 146Symbol 372 MovieClip
"temp"Frame 146Symbol 375 MovieClip
"grav"Frame 146Symbol 378 MovieClip
"roomsca"Frame 146Symbol 381 MovieClip
"oxy"Frame 146Symbol 390 MovieClip
"lindsey"Frame 146Symbol 408 MovieClip
"cursor"Frame 146Symbol 421 MovieClip
"blood"Frame 146Symbol 432 MovieClip
"dead"Frame 146Symbol 449 MovieClip
"squashed"Frame 146Symbol 453 MovieClip
"squashcrush"Frame 146Symbol 455 MovieClip
"secrets"Frame 146Symbol 458 MovieClip
"overload"Frame 146Symbol 461 MovieClip
"spineripper"Frame 146Symbol 464 MovieClip
"burnedalive"Frame 146Symbol 467 MovieClip
"percent"Symbol 50 MovieClip Frame 1Symbol 49 EditableText
"bar"Symbol 58 MovieClip Frame 1Symbol 46 MovieClip
"loader"Symbol 58 MovieClip Frame 1Symbol 50 MovieClip
"g2"Symbol 88 MovieClip Frame 1Symbol 76 MovieClip
"infodrag"Symbol 88 MovieClip Frame 1Symbol 87 MovieClip
"g2"Symbol 93 MovieClip Frame 1Symbol 76 MovieClip
"infodrag"Symbol 93 MovieClip Frame 1Symbol 87 MovieClip
"g2"Symbol 98 MovieClip Frame 1Symbol 76 MovieClip
"infodrag"Symbol 98 MovieClip Frame 1Symbol 87 MovieClip
"g2"Symbol 105 MovieClip Frame 1Symbol 76 MovieClip
"infodrag"Symbol 105 MovieClip Frame 1Symbol 87 MovieClip
"head"Symbol 234 MovieClip Frame 1Symbol 220 MovieClip
"head"Symbol 235 MovieClip Frame 1Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 1Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 6Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 11Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 16Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 21Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 26Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 31Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 36Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 41Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 46Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 51Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 61Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 66Symbol 220 MovieClip
"head"Symbol 243 MovieClip Frame 71Symbol 220 MovieClip
"head"Symbol 252 MovieClip Frame 1Symbol 203 MovieClip
"smoke"Symbol 252 MovieClip Frame 1Symbol 205 MovieClip
"head"Symbol 275 MovieClip Frame 1Symbol 122 MovieClip
"sweat"Symbol 275 MovieClip Frame 1Symbol 146 MovieClip
"hot1"Symbol 275 MovieClip Frame 41Symbol 154 MovieClip
"head"Symbol 275 MovieClip Frame 61Symbol 203 MovieClip
"smoke"Symbol 275 MovieClip Frame 61Symbol 205 MovieClip
"head"Symbol 275 MovieClip Frame 62Symbol 220 MovieClip
"frozen"Symbol 275 MovieClip Frame 65Symbol 243 MovieClip
"coldeffects"Symbol 275 MovieClip Frame 65Symbol 246 MovieClip
"ul1"Symbol 368 MovieClip Frame 1Symbol 345 MovieClip
"ul2"Symbol 368 MovieClip Frame 1Symbol 348 MovieClip
"ul3"Symbol 368 MovieClip Frame 1Symbol 351 MovieClip
"ul4"Symbol 368 MovieClip Frame 1Symbol 354 MovieClip
"hpmc"Symbol 368 MovieClip Frame 1Symbol 362 MovieClip
"g2"Symbol 372 MovieClip Frame 1Symbol 368 MovieClip
"infodrag"Symbol 372 MovieClip Frame 1Symbol 87 MovieClip
"oxymc"Symbol 390 MovieClip Frame 2Symbol 386 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"qm"Frame 146
"loaded"Symbol 58 MovieClip Frame 3
"head_idle"Symbol 122 MovieClip Frame 1
"head_idle"Symbol 203 MovieClip Frame 1
"head_idle"Symbol 220 MovieClip Frame 1
"idle"Symbol 275 MovieClip Frame 1
"squish"Symbol 275 MovieClip Frame 41
"hot1"Symbol 275 MovieClip Frame 61
"gravity1"Symbol 275 MovieClip Frame 62
"gravity2"Symbol 275 MovieClip Frame 63
"death"Symbol 275 MovieClip Frame 64
"cold1"Symbol 275 MovieClip Frame 65
"hotdeath"Symbol 275 MovieClip Frame 66
"cardeath"Symbol 275 MovieClip Frame 67
"lildizzy"Symbol 305 MovieClip Frame 2
"braincook"Symbol 305 MovieClip Frame 3
"handsonfire"Symbol 305 MovieClip Frame 4
"madeithotterthx"Symbol 305 MovieClip Frame 5
"muchbetter"Symbol 305 MovieClip Frame 6
"ty"Symbol 305 MovieClip Frame 7
"warminhere"Symbol 305 MovieClip Frame 8
"turnonac"Symbol 305 MovieClip Frame 9
"gettingsmaller"Symbol 305 MovieClip Frame 10
"sohot"Symbol 305 MovieClip Frame 11
"mirror"Symbol 305 MovieClip Frame 12
"boring"Symbol 305 MovieClip Frame 13
"stopshootingme"Symbol 305 MovieClip Frame 14
"oxydep"Symbol 305 MovieClip Frame 15
"dudestop"Symbol 305 MovieClip Frame 16
"pound"Symbol 305 MovieClip Frame 19
"floorhit"Symbol 305 MovieClip Frame 20
"bleep"Symbol 305 MovieClip Frame 21

Dynamic Text Variables

percentLoadedTextSymbol 49 EditableText""
funnySymbol 147 EditableText"<p align="left"></p>"
gameoverSymbol 285 EditableText"<p align="left"></p>"
compressSESymbol 306 EditableText"<p align="center"><font face="Tahoma" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>CompressCTRL</b></font></p>"
templvlSymbol 309 EditableText"<p align="center"></p>"
gunSESymbol 314 EditableText"<p align="left"></p>"
adrenSymbol 332 EditableText"<p align="left"></p>"
hpSymbol 359 EditableText"<p align="center"><font face="Tahoma" size="11" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>"
hpSymbol 360 EditableText"<p align="center"><font face="Tahoma" size="11" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>"
hpSymbol 361 EditableText"<p align="center"><font face="Tahoma" size="11" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>"
conditionSymbol 363 EditableText"<p align="left"><font face="Tahoma" size="11" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>No Conditions</b></font></p>"
tempsSymbol 364 EditableText"<p align="left"></p>"
ppSymbol 369 EditableText"<p align="left"><font face="Tahoma" size="11" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>"
temperatureSymbol 374 EditableText"<p align="left"><font face="Tahoma" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>72</b></font></p>"
gravitySymbol 377 EditableText"<p align="left"><font face="Tahoma" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>72</b></font></p>"
roomscaleSymbol 380 EditableText"<p align="left"><font face="Tahoma" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1.0</b></font></p>"
ppdispSymbol 442 EditableText"<p align="center"><font face="Dirty Headline" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>12595</b></font></p>"
rankSymbol 443 EditableText"<p align="center"><font face="Dirty Headline" size="19" color="#000000" letterSpacing="0.000000" kerning="1"><b>Pain Rank</b></font></p>"
ppdispSymbol 448 EditableText"<p align="center"><font face="Dirty Headline" size="33" color="#000000" letterSpacing="0.000000" kerning="1"><b>12595</b></font></p>"
ppdispSymbol 450 EditableText"<p align="center"><font face="Dirty Headline" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>12595</b></font></p>"




http://swfchan.com/8/39728/info.shtml
Created: 12/5 -2019 00:00:57 Last modified: 12/5 -2019 00:00:57 Server time: 22/12 -2024 21:49:50