STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Served by the Beat.swf

This is the info page for
Flash #39750

(Click the ID number above for more basic data on this flash file.)


Text
:

L

K

J

A

S

D

F

Space

Combo

<p align="left"><font face="Sandoval" size="43" color="#0000ff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Sandoval" size="30" color="#00ff00" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

Combo
Bonus Pts

Hold on! This is a music based
keyboard game. Please have your
speakers and keyboard ready
before continuing.

Note - All audios in this flash are just
miniclips being looped over and over. To
listen to the full audios, please visit the
credits page.

CoolCarrots.net

coming soon

-Served By the Beat-

Start

-Start-

Credits

-Credits-

CoolCarrots

Aug 07

Get Ready!

<p align="center"><font face="Arial" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>Round 1</i></font></p>

<p align="center"><font face="Arial" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>Round 1</i></font></p>

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">5</font></p>

<p align="center"><font face="Curlz MT" size="15" color="#cccccc" letterSpacing="0.000000" kerning="1">0</font></p>

Score :

Served
By the
Beat

Main Menu

No

Sorry!

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">5</font></p>

Perfect :

Bad :

Good :

Miss :

Highest
Combo :

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">5</font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">5</font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">5</font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">5</font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">5</font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">5</font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

Total Perfect:

Total Bad :

Total Good :

Total Miss :

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

<p align="right"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>0</i></font></p>

Last Round

Total

Brought to you by

Preload - Rocking Out - DoobyTimePiece

Audios

Main Screen - .Touch Me. - Soundshifter

Round 1 - {Factory} - CornandBeans

Round 2 - Doug's Adventure - DoobyTimePiece

Round 3 - {Timebomb} - CornandBeans

Round 4 - TT - In your Face - Tatsu - Takahashi

Round 5 - Mario Super ROCK! - Soundshifter

Round 6 - .Touch Me. - Soundshifter

Round 7 - Big Blue (F-Zero) - NESkimos

Round 8 - I_E - Time to Dance [K-R] - Ivan Ether

Currently Playing - Rocking Out - DoobyTimePiece

Creator - hydroflame7

ServedBytheBeat@gmail.com

ActionScript [AS1/AS2]

Frame 1
function randomLetter(randomNumber) { if (randomNumber == 0) { enemies++; aNum++; aLet = attachMovie("a", "aLet" + aNum, _root.getNextHighestDepth(), {_x:160, _y:0}); if (difficulty > 1) { randoLetter(random(8) + 1); } aLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 1) { enemies++; sNum++; sLet = attachMovie("s", "sLet" + sNum, _root.getNextHighestDepth(), {_x:192, _y:0}); if (difficulty > 1) { randNumber = random(1); if (randNumber == 0) { randoLetter(random(1)); } else { randoLetter(random(7) + 2); } } sLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 2) { enemies++; dNum++; dLet = attachMovie("d", "dLet" + dNum, _root.getNextHighestDepth(), {_x:219.2, _y:0}); if (difficulty > 1) { randNumber = random(1); if (randNumber == 0) { randoLetter(random(2)); } else { randoLetter(random(6) + 3); } } dLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 3) { enemies++; fNum++; fLet = attachMovie("f", "fLet" + fNum, _root.getNextHighestDepth(), {_x:253, _y:0}); if (difficulty > 1) { randNumber = random(1); if (randNumber == 0) { randoLetter(random(3)); } else { randoLetter(random(5) + 4); } } fLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 4) { enemies++; spaceNum++; spaceLet = attachMovie("space", "spaceLet" + spaceNum, _root.getNextHighestDepth(), {_x:305, _y:0}); if (difficulty > 1) { randNumber = random(1); if (randNumber == 0) { randoLetter(random(4)); } else { randoLetter(random(4) + 5); } } spaceLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 5) { enemies++; jNum++; jLet = attachMovie("j", "jLet" + jNum, _root.getNextHighestDepth(), {_x:401, _y:0}); if (difficulty > 1) { randNumber = random(1); if (randNumber == 0) { randoLetter(random(5)); } else { randoLetter(random(3) + 6); } } jLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 6) { enemies++; kNum++; kLet = attachMovie("k", "kLet" + kNum, _root.getNextHighestDepth(), {_x:430, _y:0}); if (difficulty > 1) { randNumber = random(1); if (randNumber == 0) { randoLetter(random(6)); } else { randoLetter(random(2) + 7); } } kLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 7) { enemies++; lNum++; lLet = attachMovie("l", "lLet" + lNum, _root.getNextHighestDepth(), {_x:462, _y:0}); if (difficulty > 1) { randNumber = random(1); if (randNumber == 0) { randoLetter(random(7)); } else { randoLetter(8); } } lLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } enemies++; pNum++; pLet = attachMovie("p", "pLet" + pNum, _root.getNextHighestDepth(), {_x:496, _y:0}); if (difficulty > 1) { randoLetter(random(8)); } pLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } function randoLetter(randomNumber) { if (randomNumber == 0) { enemies++; aNum++; aLet = attachMovie("a", "aLet" + aNum, _root.getNextHighestDepth(), {_x:160, _y:0}); aLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 1) { enemies++; sNum++; sLet = attachMovie("s", "sLet" + sNum, _root.getNextHighestDepth(), {_x:192, _y:0}); sLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 2) { enemies++; dNum++; dLet = attachMovie("d", "dLet" + dNum, _root.getNextHighestDepth(), {_x:219.2, _y:0}); dLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 3) { enemies++; fNum++; fLet = attachMovie("f", "fLet" + fNum, _root.getNextHighestDepth(), {_x:253, _y:0}); fLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 4) { enemies++; spaceNum++; spaceLet = attachMovie("space", "spaceLet" + spaceNum, _root.getNextHighestDepth(), {_x:305, _y:0}); spaceLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 5) { enemies++; jNum++; jLet = attachMovie("j", "jLet" + jNum, _root.getNextHighestDepth(), {_x:401, _y:0}); jLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 6) { enemies++; kNum++; kLet = attachMovie("k", "kLet" + kNum, _root.getNextHighestDepth(), {_x:430, _y:0}); kLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } if (randomNumber == 7) { enemies++; lNum++; lLet = attachMovie("l", "lLet" + lNum, _root.getNextHighestDepth(), {_x:462, _y:0}); lLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } enemies++; pNum++; pLet = attachMovie("p", "pLet" + pNum, _root.getNextHighestDepth(), {_x:496, _y:0}); pLet.onEnterFrame = function () { this._y = this._y + spacedifficulty; if (this._y > 550) { this.removeMovieClip(); miss++; if (newcombo < combo) { newcombo = combo; } comboBonus(); combo_mc._x = 1000; } }; return(undefined); } function nextWave() { speednum--; if (speednum == 0) { speednum = levels.getspeed(); randomLetter(random(9)); difficulty = levels.getdif(); } } function nextRound() { var _local1 = setTimeout(combofix, 1500); if (newcombo < combo) { newcombo = combo; } comboBonus(); } function combofix() { totalscore = game.score.text; nextFrame(); } function start() { roundstart = setInterval(nextWave, 200); } function comboBonus() { if (combo == 0) { } else if (combo < 10) { game.score.text = Number(game.score.text) + Number(combo); bonuspts.bonuspoints.text = Number(combo); combo = 0; bonuspts._x = random(280) + 50; bonuspts._y = random(310) + 140; } else if ((combo >= 10) && (combo < 20)) { game.score.text = Number(game.score.text) + (Number(combo) * Number(7)); bonuspts.bonuspoints.text = Number(combo) * Number(7); combo = 0; bonuspts._x = random(280) + 50; bonuspts._y = random(310) + 140; } else if ((combo >= 20) && (combo < 30)) { game.score.text = Number(game.score.text) + (Number(combo) * Number(10)); bonuspts.bonuspoints.text = Number(combo) * Number(10); combo = 0; bonuspts._x = random(280) + 50; bonuspts._y = random(310) + 140; } else if ((combo >= 30) && (combo < 40)) { game.score.text = Number(game.score.text) + (Number(combo) * Number(13)); bonuspts.bonuspoints.text = Number(combo) * Number(13); combo = 0; bonuspts._x = random(280) + 50; bonuspts._y = random(310) + 140; } else if ((combo >= 40) && (combo < 50)) { game.score.text = Number(game.score.text) + (Number(combo) * Number(16)); bonuspts.bonuspoints.text = Number(combo) * Number(16); combo = 0; bonuspts._x = random(280) + 50; bonuspts._y = random(310) + 140; } else { game.score.text = Number(game.score.text) + (Number(combo) * Number(20)); bonuspts.bonuspoints.text = Number(combo) * Number(20); combo = 0; bonuspts._x = random(280) + 50; bonuspts._y = random(310) + 140; } } function play() { gotoAndPlay (2); } function deadClick() { } function gotoMySite() { getURL ("http://www.coolcarrots.net", "_top"); } function newgrounds() { getURL ("http://www.newgrounds.com"); } function armorgames() { getURL ("http://www.armorgames.com"); } stop(); var a = 0; var s = 0; var d = 0; var f = 0; var space = 0; var j = 0; var k = 0; var l = 0; var p = 0; var aNum = 0; var sNum = 0; var dNum = 0; var fNum = 0; var spaceNum = 0; var jNum = 0; var kNum = 0; var lNum = 0; var pNum = 0; var totalscore = 0; var roundNum = 1; bonuspts._x = 1000; var speednum = 0; var difficulty = 0; var spacedifficulty = 0; var levels = new sbtbLevels(1, 3, 3); var randNumber = 0; var enemies = 0; var maxEnemies = 50; var combohighest = 0; var num = 5; var perfect = 0; var perfectTotal = 0; var good = 0; var goodTotal = 0; var bad = 0; var badTotal = 0; var miss = 0; var missTotal = 0; var combo = 0; var newcombo = 0; var roundstart; var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; var copyrightNotice = new ContextMenuItem("\u00A9 2007 CoolCarrots.net", deadClick); var goToSite = new ContextMenuItem("www.CoolCarrots.net - Aug 07", gotoMySite); var newgrounds = new ContextMenuItem("www.NewGrounds.com", newgrounds); var armorgames = new ContextMenuItem("www.ArmorGames.com", armorgames); copyrightNotice.separatorBefore = true; goToSite.separatorBefore = true; myMenu.customItems.push(newgrounds, armorgames, goToSite, copyrightNotice);
Frame 2
stop();
Frame 3
stop();
Frame 4
function goFrame() { num--; if (num == 0) { clearInterval(go); nextFrame(); } else { gg.text = num; } } stop(); var go = setInterval(goFrame, 1000);
Instance of Symbol 325 MovieClip "guit" in Frame 4
onClipEvent (enterFrame) { if (Key.isDown(65)) { this.a.gotoAndPlay(2); } if (Key.isDown(83)) { this.s.gotoAndPlay(2); } if (Key.isDown(68)) { this.d.gotoAndPlay(2); } if (Key.isDown(70)) { this.f.gotoAndPlay(2); } if (Key.isDown(32)) { this.space.gotoAndPlay(2); } if (Key.isDown(74)) { this.j.gotoAndPlay(2); } if (Key.isDown(75)) { this.k.gotoAndPlay(2); } if (Key.isDown(76)) { this.l.gotoAndPlay(2); } if (Key.isDown(186)) { this.p.gotoAndPlay(2); } }
Frame 5
stop(); num = 10; roundNum++; timeoutstarter = setTimeout(start, 500); speednum = 0; difficulty = 0; spacedifficulty = 0; randomNumber = 0; enemies = 0; maxEnemies = 50; difficulty = levels.getdif(); spacedifficulty = levels.getspace(); speednum = levels.getspeed();
Instance of Symbol 382 MovieClip "game" in Frame 5
onClipEvent (enterFrame) { function comboBonus() { if (_root.combo == 0) { } else if (_root.combo < 10) { _root.game.score.text = Number(_root.game.score.text) + Number(_root.combo); _root.bonuspts.bonuspoints.text = Number(_root.combo); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 10) && (_root.combo < 20)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(7)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(7); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 20) && (_root.combo < 30)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(10)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(10); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 30) && (_root.combo < 40)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(13)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(13); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 40) && (_root.combo < 50)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(16)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(16); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(20)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(20); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } } function combo() { _root.combo_mc._y = random(280) + 50; _root.combo_mc._x = random(310) + 140; _root.combo_mc.combo_num.text = _root.combo; } function miss() { _root.bad++; _root.game.score.text = Number(_root.game.score.text) - Number(10); if (_root.newcombo < _root.combo) { _root.newcombo = _root.combo; } comboBonus(); _root.combo_mc._y = 700; } var keyListener = new Object(); keyListener.onKeyUp = function () { if (Key.getCode() == 65) { _root.a = 0; } else if (Key.getCode() == 83) { _root.s = 0; } else if (Key.getCode() == 68) { _root.d = 0; } else if (Key.getCode() == 70) { _root.f = 0; } else if (Key.getCode() == 32) { _root.space = 0; } else if (Key.getCode() == 74) { _root.j = 0; } else if (Key.getCode() == 75) { _root.k = 0; } else if (Key.getCode() == 76) { _root.l = 0; } else if (Key.getCode() == 186) { _root.p = 0; } }; Key.addListener(keyListener); if (Key.isDown(65)) { if (_root.a == 0) { _root.a++; this.guitar.a.gotoAndPlay(2); var z = 1; while (z <= _root.aNum) { if (this.guitar.a.hitTest(_root["aLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) >= -406) && ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["aLet" + z].removeMovieClip(); break; } if (z == _root.aNum) { miss(); } z++; } } } if (Key.isDown(83)) { if (_root.s == 0) { _root.s++; this.guitar.s.gotoAndPlay(2); var z = 1; while (z <= _root.sNum) { if (this.guitar.s.hitTest(_root["sLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) >= -406) && ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["sLet" + z].removeMovieClip(); break; } if (z == _root.sNum) { miss(); } z++; } } } if (Key.isDown(68)) { if (_root.d == 0) { _root.d++; this.guitar.d.gotoAndPlay(2); var z = 1; while (z <= _root.dNum) { if (this.guitar.d.hitTest(_root["dLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) >= -406) && ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["dLet" + z].removeMovieClip(); break; } if (z == _root.dNum) { miss(); } z++; } } } if (Key.isDown(70)) { if (_root.f == 0) { _root.f++; this.guitar.f.gotoAndPlay(2); var z = 1; while (z <= _root.fNum) { if (this.guitar.f.hitTest(_root["fLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) >= -406) && ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["fLet" + z].removeMovieClip(); break; } if (z == _root.fNum) { miss(); } z++; } } } if (Key.isDown(32)) { if (_root.space == 0) { _root.space++; this.guitar.space.gotoAndPlay(2); var z = 1; while (z <= _root.spaceNum) { if (this.guitar.space.hitTest(_root["spaceLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) >= -406) && ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["spaceLet" + z].removeMovieClip(); break; } if (z == _root.spaceNum) { miss(); } z++; } } } if (Key.isDown(74)) { if (_root.j == 0) { _root.j++; this.guitar.j.gotoAndPlay(2); var z = 1; while (z <= _root.jNum) { if (this.guitar.j.hitTest(_root["jLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) >= -406) && ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["jLet" + z].removeMovieClip(); break; } if (z == _root.jNum) { miss(); } z++; } } } if (Key.isDown(75)) { if (_root.k == 0) { _root.k++; this.guitar.k.gotoAndPlay(2); var z = 1; while (z <= _root.kNum) { if (this.guitar.k.hitTest(_root["kLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) >= -406) && ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["kLet" + z].removeMovieClip(); break; } if (z == _root.kNum) { miss(); } z++; } } } if (Key.isDown(76)) { if (_root.l == 0) { _root.l++; this.guitar.l.gotoAndPlay(2); var z = 1; while (z <= _root.lNum) { if (this.guitar.l.hitTest(_root["lLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) >= -406) && ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["lLet" + z].removeMovieClip(); break; } if (z == _root.lNum) { miss(); } z++; } } } if (Key.isDown(186)) { if (_root.p == 0) { _root.p++; this.guitar.p.gotoAndPlay(2); var z = 1; while (z <= _root.pNum) { if (this.guitar.p.hitTest(_root["pLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) >= -406) && ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["pLet" + z].removeMovieClip(); break; } if (z == _root.pNum) { miss(); } z++; } } } if (_root.enemies >= _root.maxEnemies) { _root.enemies = 0; var timeout = setTimeout(_root.nextRound, 8500); clearInterval(_root.roundstart); } }
Frame 6
function goFrame() { num--; if (num == 0) { clearInterval(go); nextFrame(); } else { gg.text = num; } } stop(); round2.roundNum_text.text = "Round " + roundNum; if (combohighest < newcombo) { combohighest = newcombo; } gg.text = num; perfectscore.text = perfect; perfectTotal = perfectTotal + perfect; goodscore.text = good; goodTotal = goodTotal + good; badscore.text = bad; badTotal = badTotal + bad; missscore.text = miss; missTotal = missTotal + miss; highestcombo.text = newcombo; var go = setInterval(goFrame, 1000); combo_mc._x = 1000; bonuspts._x = 1000; aNum = 0; sNum = 0; dNum = 0; fNum = 0; spaceNum = 0; jNum = 0; kNum = 0; lNum = 0; pNum = 0;
Instance of Symbol 325 MovieClip in Frame 6
onClipEvent (enterFrame) { if (Key.isDown(65)) { this.a.gotoAndPlay(2); } if (Key.isDown(83)) { this.s.gotoAndPlay(2); } if (Key.isDown(68)) { this.d.gotoAndPlay(2); } if (Key.isDown(70)) { this.f.gotoAndPlay(2); } if (Key.isDown(32)) { this.space.gotoAndPlay(2); } if (Key.isDown(74)) { this.j.gotoAndPlay(2); } if (Key.isDown(75)) { this.k.gotoAndPlay(2); } if (Key.isDown(76)) { this.l.gotoAndPlay(2); } if (Key.isDown(186)) { this.p.gotoAndPlay(2); } }
Frame 7
function roundtwo() { if (roundtwoNum == 0) { roundtwoNum++; levels.reset(1, 3, 2); difficulty = levels.getdif(); spacedifficulty = levels.getspace(); speednum = levels.getspeed(); } else { roundtwoNum = 0; lvls.reset(1, 7, 3); difficulty = levels.getdif(); spacedifficulty = levels.getspace(); speednum = levels.getspeed(); } } stop(); num = 10; perfect = 0; good = 0; bad = 0; miss = 0; combo = 0; newcombo = 0; roundNum++; game.score.text = totalscore; levels.reset(1, 3, 4); difficulty = levels.getdif(); spacedifficulty = levels.getspace(); speednum = levels.getspeed(); maxEnemies = 60; var roundtwoNum = 0; var roundtwoeffect = setInterval(roundtwo, 2500); var timeoutstarter = setTimeout(start, 500);
Instance of Symbol 382 MovieClip "game" in Frame 7
onClipEvent (enterFrame) { function comboBonus() { if (_root.combo == 0) { } else if (_root.combo < 10) { _root.game.score.text = Number(_root.game.score.text) + Number(_root.combo); _root.bonuspts.bonuspoints.text = Number(_root.combo); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 10) && (_root.combo < 20)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(7)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(7); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 20) && (_root.combo < 30)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(10)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(10); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 30) && (_root.combo < 40)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(13)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(13); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 40) && (_root.combo < 50)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(16)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(16); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(20)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(20); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } } function combo() { _root.combo_mc._y = random(280) + 50; _root.combo_mc._x = random(310) + 140; _root.combo_mc.combo_num.text = _root.combo; } function miss() { function comboBonus() { if (_root.combo < 10) { _root.game.score.text = Number(_root.game.score.text) + Number(_root.combo); _root.combo = 0; } else if ((_root.combo >= 10) && (_root.combo < 20)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(7)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(7); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 20) && (_root.combo < 30)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(10)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(10); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 30) && (_root.combo < 40)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(13)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(13); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 50) && (_root.combo < 60)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(16)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(16); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(20)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(20); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } } _root.bad++; _root.game.score.text = Number(_root.game.score.text) - Number(10); if (_root.newcombo < _root.combo) { _root.newcombo = _root.combo; } comboBonus(); _root.combo_mc._y = 700; } if (Key.isDown(65)) { if (_root.a == 0) { _root.a++; this.guitar.a.gotoAndPlay(2); var z = 1; while (z <= _root.aNum) { if (this.guitar.a.hitTest(_root["aLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) >= -406) && ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["aLet" + z].removeMovieClip(); break; } if (z == _root.aNum) { miss(); } z++; } } } if (Key.isDown(83)) { if (_root.s == 0) { _root.s++; this.guitar.s.gotoAndPlay(2); var z = 1; while (z <= _root.sNum) { if (this.guitar.s.hitTest(_root["sLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) >= -406) && ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["sLet" + z].removeMovieClip(); break; } if (z == _root.sNum) { miss(); } z++; } } } if (Key.isDown(68)) { if (_root.d == 0) { _root.d++; this.guitar.d.gotoAndPlay(2); var z = 1; while (z <= _root.dNum) { if (this.guitar.d.hitTest(_root["dLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) >= -406) && ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["dLet" + z].removeMovieClip(); break; } if (z == _root.dNum) { miss(); } z++; } } } if (Key.isDown(70)) { if (_root.f == 0) { _root.f++; this.guitar.f.gotoAndPlay(2); var z = 1; while (z <= _root.fNum) { if (this.guitar.f.hitTest(_root["fLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) >= -406) && ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["fLet" + z].removeMovieClip(); break; } if (z == _root.fNum) { miss(); } z++; } } } if (Key.isDown(32)) { if (_root.space == 0) { _root.space++; this.guitar.space.gotoAndPlay(2); var z = 1; while (z <= _root.spaceNum) { if (this.guitar.space.hitTest(_root["spaceLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) >= -406) && ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["spaceLet" + z].removeMovieClip(); break; } if (z == _root.spaceNum) { miss(); } z++; } } } if (Key.isDown(74)) { if (_root.j == 0) { _root.j++; this.guitar.j.gotoAndPlay(2); var z = 1; while (z <= _root.jNum) { if (this.guitar.j.hitTest(_root["jLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) >= -406) && ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["jLet" + z].removeMovieClip(); break; } if (z == _root.jNum) { miss(); } z++; } } } if (Key.isDown(75)) { if (_root.k == 0) { _root.k++; this.guitar.k.gotoAndPlay(2); var z = 1; while (z <= _root.kNum) { if (this.guitar.k.hitTest(_root["kLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) >= -406) && ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["kLet" + z].removeMovieClip(); break; } if (z == _root.kNum) { miss(); } z++; } } } if (Key.isDown(76)) { if (_root.l == 0) { _root.l++; this.guitar.l.gotoAndPlay(2); var z = 1; while (z <= _root.lNum) { if (this.guitar.l.hitTest(_root["lLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) >= -406) && ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["lLet" + z].removeMovieClip(); break; } if (z == _root.lNum) { miss(); } z++; } } } if (Key.isDown(186)) { if (_root.p == 0) { _root.p++; this.guitar.p.gotoAndPlay(2); var z = 1; while (z <= _root.pNum) { if (this.guitar.p.hitTest(_root["pLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) >= -406) && ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["pLet" + z].removeMovieClip(); break; } if (z == _root.pNum) { miss(); } z++; } } } if (_root.enemies >= _root.maxEnemies) { _root.enemies = 0; var timeout = setTimeout(_root.nextRound, 8500); clearInterval(_root.roundstart); clearInterval(_root.roundtwoeffect); } }
Frame 8
stop(); round3.roundNum_text.text = "Round " + roundNum; if (combohighest < newcombo) { combohighest = newcombo; } gg.text = num; perfectscore.text = perfect; perfectTotal = perfectTotal + perfect; goodscore.text = good; goodTotal = goodTotal + good; badscore.text = bad; badTotal = badTotal + bad; missscore.text = miss; missTotal = missTotal + miss; highestcombo.text = newcombo; go = setInterval(goFrame, 1000); combo_mc._x = 1000; bonuspts._x = 1000; aNum = 0; sNum = 0; dNum = 0; fNum = 0; spaceNum = 0; jNum = 0; kNum = 0; lNum = 0; pNum = 0;
Instance of Symbol 325 MovieClip in Frame 8
onClipEvent (enterFrame) { if (Key.isDown(65)) { this.a.gotoAndPlay(2); } if (Key.isDown(83)) { this.s.gotoAndPlay(2); } if (Key.isDown(68)) { this.d.gotoAndPlay(2); } if (Key.isDown(70)) { this.f.gotoAndPlay(2); } if (Key.isDown(32)) { this.space.gotoAndPlay(2); } if (Key.isDown(74)) { this.j.gotoAndPlay(2); } if (Key.isDown(75)) { this.k.gotoAndPlay(2); } if (Key.isDown(76)) { this.l.gotoAndPlay(2); } if (Key.isDown(186)) { this.p.gotoAndPlay(2); } }
Frame 9
stop(); num = 10; perfect = 0; good = 0; bad = 0; miss = 0; combo = 0; newcombo = 0; roundNum++; levels.reset(1, 6, 2); enemies = 0; maxEnemies = 70; game.score.text = totalscore; difficulty = levels.getdif(); spacedifficulty = levels.getspace(); speednum = levels.getspeed(); var timeoutstarter = setTimeout(start, 500);
Instance of Symbol 382 MovieClip "game" in Frame 9
onClipEvent (enterFrame) { function comboBonus() { if (_root.combo == 0) { } else if (_root.combo < 10) { _root.game.score.text = Number(_root.game.score.text) + Number(_root.combo); _root.bonuspts.bonuspoints.text = Number(_root.combo); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 10) && (_root.combo < 20)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(7)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(7); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 20) && (_root.combo < 30)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(10)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(10); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 30) && (_root.combo < 40)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(13)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(13); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 40) && (_root.combo < 50)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(16)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(16); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(20)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(20); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } } function combo() { _root.combo_mc._y = random(280) + 50; _root.combo_mc._x = random(310) + 140; _root.combo_mc.combo_num.text = _root.combo; } function miss() { _root.bad++; _root.game.score.text = Number(_root.game.score.text) - Number(10); if (_root.newcombo < _root.combo) { _root.newcombo = _root.combo; } comboBonus(); _root.combo_mc._y = 700; } if (Key.isDown(65)) { if (_root.a == 0) { _root.a++; this.guitar.a.gotoAndPlay(2); var z = 1; while (z <= _root.aNum) { if (this.guitar.a.hitTest(_root["aLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) >= -406) && ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["aLet" + z].removeMovieClip(); break; } if (z == _root.aNum) { miss(); } z++; } } } if (Key.isDown(83)) { if (_root.s == 0) { _root.s++; this.guitar.s.gotoAndPlay(2); var z = 1; while (z <= _root.sNum) { if (this.guitar.s.hitTest(_root["sLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) >= -406) && ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["sLet" + z].removeMovieClip(); break; } if (z == _root.sNum) { miss(); } z++; } } } if (Key.isDown(68)) { if (_root.d == 0) { _root.d++; this.guitar.d.gotoAndPlay(2); var z = 1; while (z <= _root.dNum) { if (this.guitar.d.hitTest(_root["dLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) >= -406) && ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["dLet" + z].removeMovieClip(); break; } if (z == _root.dNum) { miss(); } z++; } } } if (Key.isDown(70)) { if (_root.f == 0) { _root.f++; this.guitar.f.gotoAndPlay(2); var z = 1; while (z <= _root.fNum) { if (this.guitar.f.hitTest(_root["fLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) >= -406) && ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["fLet" + z].removeMovieClip(); break; } if (z == _root.fNum) { miss(); } z++; } } } if (Key.isDown(32)) { if (_root.space == 0) { _root.space++; this.guitar.space.gotoAndPlay(2); var z = 1; while (z <= _root.spaceNum) { if (this.guitar.space.hitTest(_root["spaceLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) >= -406) && ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["spaceLet" + z].removeMovieClip(); break; } if (z == _root.spaceNum) { miss(); } z++; } } } if (Key.isDown(74)) { if (_root.j == 0) { _root.j++; this.guitar.j.gotoAndPlay(2); var z = 1; while (z <= _root.jNum) { if (this.guitar.j.hitTest(_root["jLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) >= -406) && ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["jLet" + z].removeMovieClip(); break; } if (z == _root.jNum) { miss(); } z++; } } } if (Key.isDown(75)) { if (_root.k == 0) { _root.k++; this.guitar.k.gotoAndPlay(2); var z = 1; while (z <= _root.kNum) { if (this.guitar.k.hitTest(_root["kLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) >= -406) && ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["kLet" + z].removeMovieClip(); break; } if (z == _root.kNum) { miss(); } z++; } } } if (Key.isDown(76)) { if (_root.l == 0) { _root.l++; this.guitar.l.gotoAndPlay(2); var z = 1; while (z <= _root.lNum) { if (this.guitar.l.hitTest(_root["lLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) >= -406) && ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["lLet" + z].removeMovieClip(); break; } if (z == _root.lNum) { miss(); } z++; } } } if (Key.isDown(186)) { if (_root.p == 0) { _root.p++; this.guitar.p.gotoAndPlay(2); var z = 1; while (z <= _root.pNum) { if (this.guitar.p.hitTest(_root["pLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) >= -406) && ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["pLet" + z].removeMovieClip(); break; } if (z == _root.pNum) { miss(); } z++; } } } if (_root.enemies >= _root.maxEnemies) { _root.enemies = 0; var timeout = setTimeout(_root.nextRound, 8500); clearInterval(_root.roundstart); } }
Frame 10
stop(); round4.roundNum_text.text = "Round " + roundNum; if (combohighest < newcombo) { combohighest = newcombo; } gg.text = num; perfectscore.text = perfect; perfectTotal = perfectTotal + perfect; goodscore.text = good; goodTotal = goodTotal + good; badscore.text = bad; badTotal = badTotal + bad; missscore.text = miss; missTotal = missTotal + miss; highestcombo.text = newcombo; go = setInterval(goFrame, 1000); combo_mc._x = 1000; bonuspts._x = 1000; aNum = 0; sNum = 0; dNum = 0; fNum = 0; spaceNum = 0; jNum = 0; kNum = 0; lNum = 0; pNum = 0;
Instance of Symbol 325 MovieClip in Frame 10
onClipEvent (enterFrame) { if (Key.isDown(65)) { this.a.gotoAndPlay(2); } if (Key.isDown(83)) { this.s.gotoAndPlay(2); } if (Key.isDown(68)) { this.d.gotoAndPlay(2); } if (Key.isDown(70)) { this.f.gotoAndPlay(2); } if (Key.isDown(32)) { this.space.gotoAndPlay(2); } if (Key.isDown(74)) { this.j.gotoAndPlay(2); } if (Key.isDown(75)) { this.k.gotoAndPlay(2); } if (Key.isDown(76)) { this.l.gotoAndPlay(2); } if (Key.isDown(186)) { this.p.gotoAndPlay(2); } }
Frame 11
function change() { if (roundfourNum == 0) { roundfourNum++; levels.reset(2, 4, 4); } else if (roundfourNum == 1) { roundfourNum++; levels.reset(2, 2, 4); } else if (roundfourNum == 2) { roundfourNum = 0; levels.reset(1, 6, 4); } } stop(); num = 10; perfect = 0; good = 0; bad = 0; miss = 0; combo = 0; newcombo = 0; roundNum++; levels.reset(2, 4, 4); enemies = 0; maxEnemies = 99; game.score.text = totalscore; difficulty = levels.getdif(); spacedifficulty = levels.getspace(); speednum = levels.getspeed(); var roundfourNum = 0; var confusion = setInterval(change, 2500); var timeoutstarter = setTimeout(start, 500);
Instance of Symbol 382 MovieClip "game" in Frame 11
onClipEvent (enterFrame) { function comboBonus() { if (_root.combo == 0) { } else if (_root.combo < 10) { _root.game.score.text = Number(_root.game.score.text) + Number(_root.combo); _root.bonuspts.bonuspoints.text = Number(_root.combo); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 10) && (_root.combo < 20)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(7)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(7); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 20) && (_root.combo < 30)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(10)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(10); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 30) && (_root.combo < 40)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(13)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(13); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 40) && (_root.combo < 50)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(16)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(16); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(20)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(20); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } } function combo() { _root.combo_mc._y = random(280) + 50; _root.combo_mc._x = random(310) + 140; _root.combo_mc.combo_num.text = _root.combo; } function miss() { _root.bad++; _root.game.score.text = Number(_root.game.score.text) - Number(10); if (_root.newcombo < _root.combo) { _root.newcombo = _root.combo; } comboBonus(); _root.combo_mc._y = 700; } if (Key.isDown(65)) { if (_root.a == 0) { _root.a++; this.guitar.a.gotoAndPlay(2); var z = 1; while (z <= _root.aNum) { if (this.guitar.a.hitTest(_root["aLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) >= -406) && ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["aLet" + z].removeMovieClip(); break; } if (z == _root.aNum) { miss(); } z++; } } } if (Key.isDown(83)) { if (_root.s == 0) { _root.s++; this.guitar.s.gotoAndPlay(2); var z = 1; while (z <= _root.sNum) { if (this.guitar.s.hitTest(_root["sLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) >= -406) && ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["sLet" + z].removeMovieClip(); break; } if (z == _root.sNum) { miss(); } z++; } } } if (Key.isDown(68)) { if (_root.d == 0) { _root.d++; this.guitar.d.gotoAndPlay(2); var z = 1; while (z <= _root.dNum) { if (this.guitar.d.hitTest(_root["dLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) >= -406) && ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["dLet" + z].removeMovieClip(); break; } if (z == _root.dNum) { miss(); } z++; } } } if (Key.isDown(70)) { if (_root.f == 0) { _root.f++; this.guitar.f.gotoAndPlay(2); var z = 1; while (z <= _root.fNum) { if (this.guitar.f.hitTest(_root["fLet" + z])) { _root.combo++; _combo(); if (((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) >= -406) && ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["fLet" + z].removeMovieClip(); break; } if (z == _root.fNum) { miss(); } z++; } } } if (Key.isDown(32)) { if (_root.space == 0) { _root.space++; this.guitar.space.gotoAndPlay(2); var z = 1; while (z <= _root.spaceNum) { if (this.guitar.space.hitTest(_root["spaceLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) >= -406) && ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["spaceLet" + z].removeMovieClip(); break; } if (z == _root.spaceNum) { miss(); } z++; } } } if (Key.isDown(74)) { if (_root.j == 0) { _root.j++; this.guitar.j.gotoAndPlay(2); var z = 1; while (z <= _root.jNum) { if (this.guitar.j.hitTest(_root["jLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) >= -406) && ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["jLet" + z].removeMovieClip(); break; } if (z == _root.jNum) { miss(); } z++; } } } if (Key.isDown(75)) { if (_root.k == 0) { _root.k++; this.guitar.k.gotoAndPlay(2); var z = 1; while (z <= _root.kNum) { if (this.guitar.k.hitTest(_root["kLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) >= -406) && ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["kLet" + z].removeMovieClip(); break; } if (z == _root.kNum) { miss(); } z++; } } } if (Key.isDown(76)) { if (_root.l == 0) { _root.l++; this.guitar.l.gotoAndPlay(2); var z = 1; while (z <= _root.lNum) { if (this.guitar.l.hitTest(_root["lLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) >= -406) && ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["lLet" + z].removeMovieClip(); break; } if (z == _root.lNum) { _miss(); } z++; } } } if (Key.isDown(186)) { if (_root.p == 0) { _root.p++; this.guitar.p.gotoAndPlay(2); var z = 1; while (z <= _root.pNum) { if (this.guitar.p.hitTest(_root["pLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) >= -406) && ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["pLet" + z].removeMovieClip(); break; } if (z == _root.pNum) { miss(); } z++; } } } if (_root.enemies >= _root.maxEnemies) { _root.enemies = 0; var timeout = setTimeout(_root.nextRound, 8500); clearInterval(_root.roundstart); clearInterval(_root.confusion); } }
Frame 12
stop(); round5.roundNum_text.text = "Round " + roundNum; if (combohighest < newcombo) { combohighest = newcombo; } gg.text = num; perfectscore.text = perfect; perfectTotal = perfectTotal + perfect; goodscore.text = good; goodTotal = goodTotal + good; badscore.text = bad; badTotal = badTotal + bad; missscore.text = miss; missTotal = missTotal + miss; highestcombo.text = newcombo; go = setInterval(goFrame, 1000); combo_mc._x = 1000; bonuspts._x = 1000; aNum = 0; sNum = 0; dNum = 0; fNum = 0; spaceNum = 0; jNum = 0; kNum = 0; lNum = 0; pNum = 0;
Instance of Symbol 325 MovieClip in Frame 12
onClipEvent (enterFrame) { if (Key.isDown(65)) { this.a.gotoAndPlay(2); } if (Key.isDown(83)) { this.s.gotoAndPlay(2); } if (Key.isDown(68)) { this.d.gotoAndPlay(2); } if (Key.isDown(70)) { this.f.gotoAndPlay(2); } if (Key.isDown(32)) { this.space.gotoAndPlay(2); } if (Key.isDown(74)) { this.j.gotoAndPlay(2); } if (Key.isDown(75)) { this.k.gotoAndPlay(2); } if (Key.isDown(76)) { this.l.gotoAndPlay(2); } if (Key.isDown(186)) { this.p.gotoAndPlay(2); } }
Frame 13
stop(); num = 10; perfect = 0; good = 0; bad = 0; miss = 0; combo = 0; roundNum++; newcombo = 0; game.score.text = totalscore; levels.reset(2, 5, 3); maxenemies = 115; difficulty = levels.getdif(); spacedifficulty = levels.getspace(); speednum = levels.getspeed(); var timeoutstarter = setTimeout(start, 500);
Instance of Symbol 382 MovieClip "game" in Frame 13
onClipEvent (enterFrame) { function comboBonus() { if (_root.combo == 0) { } else if (_root.combo < 10) { _root.game.score.text = Number(_root.game.score.text) + Number(_root.combo); _root.bonuspts.bonuspoints.text = Number(_root.combo); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 10) && (_root.combo < 20)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(7)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(7); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 20) && (_root.combo < 30)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(10)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(10); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 30) && (_root.combo < 40)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(13)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(13); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 40) && (_root.combo < 50)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(16)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(16); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(20)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(20); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } } function combo() { _root.combo_mc._y = random(280) + 50; _root.combo_mc._x = random(310) + 140; _root.combo_mc.combo_num.text = _root.combo; } function miss() { _root.bad++; _root.game.score.text = Number(_root.game.score.text) - Number(10); if (_root.newcombo < _root.combo) { _root.newcombo = _root.combo; } comboBonus(); _root.combo_mc._y = 700; } if (Key.isDown(65)) { if (_root.a == 0) { _root.a++; this.guitar.a.gotoAndPlay(2); var z = 1; while (z <= _root.aNum) { if (this.guitar.a.hitTest(_root["aLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) >= -406) && ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["aLet" + z].removeMovieClip(); break; } if (z == _root.aNum) { miss(); } z++; } } } if (Key.isDown(83)) { if (_root.s == 0) { _root.s++; this.guitar.s.gotoAndPlay(2); var z = 1; while (z <= _root.sNum) { if (this.guitar.s.hitTest(_root["sLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) >= -406) && ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["sLet" + z].removeMovieClip(); break; } if (z == _root.sNum) { miss(); } z++; } } } if (Key.isDown(68)) { if (_root.d == 0) { _root.d++; this.guitar.d.gotoAndPlay(2); var z = 1; while (z <= _root.dNum) { if (this.guitar.d.hitTest(_root["dLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) >= -406) && ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["dLet" + z].removeMovieClip(); break; } if (z == _root.dNum) { miss(); } z++; } } } if (Key.isDown(70)) { if (_root.f == 0) { _root.f++; this.guitar.f.gotoAndPlay(2); var z = 1; while (z <= _root.fNum) { if (this.guitar.f.hitTest(_root["fLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) >= -406) && ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["fLet" + z].removeMovieClip(); break; } if (z == _root.fNum) { miss(); } z++; } } } if (Key.isDown(32)) { if (_root.space == 0) { _root.space++; this.guitar.space.gotoAndPlay(2); var z = 1; while (z <= _root.spaceNum) { if (this.guitar.space.hitTest(_root["spaceLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) >= -406) && ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["spaceLet" + z].removeMovieClip(); break; } if (z == _root.spaceNum) { miss(); } z++; } } } if (Key.isDown(74)) { if (_root.j == 0) { _root.j++; this.guitar.j.gotoAndPlay(2); var z = 1; while (z <= _root.jNum) { if (this.guitar.j.hitTest(_root["jLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) >= -406) && ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["jLet" + z].removeMovieClip(); break; } if (z == _root.jNum) { miss(); } z++; } } } if (Key.isDown(75)) { if (_root.k == 0) { _root.k++; this.guitar.k.gotoAndPlay(2); var z = 1; while (z <= _root.kNum) { if (this.guitar.k.hitTest(_root["kLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) >= -406) && ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["kLet" + z].removeMovieClip(); break; } if (z == _root.kNum) { miss(); } z++; } } } if (Key.isDown(76)) { if (_root.l == 0) { _root.l++; this.guitar.l.gotoAndPlay(2); var z = 1; while (z <= _root.lNum) { if (this.guitar.l.hitTest(_root["lLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) >= -406) && ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["lLet" + z].removeMovieClip(); break; } if (z == _root.lNum) { miss(); } z++; } } } if (Key.isDown(186)) { if (_root.p == 0) { _root.p++; this.guitar.p.gotoAndPlay(2); var z = 1; while (z <= _root.pNum) { if (this.guitar.p.hitTest(_root["pLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) >= -406) && ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["pLet" + z].removeMovieClip(); break; } if (z == _root.pNum) { miss(); } z++; } } } if (_root.enemies >= _root.maxEnemies) { _root.enemies = 0; var timeout = setTimeout(_root.nextRound, 8500); clearInterval(_root.roundstart); } }
Frame 14
stop(); round6.roundNum_text.text = "Round " + roundNum; if (combohighest < newcombo) { combohighest = newcombo; } gg.text = num; perfectscore.text = perfect; perfectTotal = perfectTotal + perfect; goodscore.text = good; goodTotal = goodTotal + good; badscore.text = bad; badTotal = badTotal + bad; missscore.text = miss; missTotal = missTotal + miss; highestcombo.text = newcombo; go = setInterval(goFrame, 1000); combo_mc._x = 1000; bonuspts._x = 1000; aNum = 0; sNum = 0; dNum = 0; fNum = 0; spaceNum = 0; jNum = 0; kNum = 0; lNum = 0; pNum = 0;
Instance of Symbol 325 MovieClip in Frame 14
onClipEvent (enterFrame) { if (Key.isDown(65)) { this.a.gotoAndPlay(2); } if (Key.isDown(83)) { this.s.gotoAndPlay(2); } if (Key.isDown(68)) { this.d.gotoAndPlay(2); } if (Key.isDown(70)) { this.f.gotoAndPlay(2); } if (Key.isDown(32)) { this.space.gotoAndPlay(2); } if (Key.isDown(74)) { this.j.gotoAndPlay(2); } if (Key.isDown(75)) { this.k.gotoAndPlay(2); } if (Key.isDown(76)) { this.l.gotoAndPlay(2); } if (Key.isDown(186)) { this.p.gotoAndPlay(2); } }
Frame 15
function roundsix() { if (roundsixNum == 0) { roundsixNum++; levels.reset(2, 6, 3); } else { roundsixNum == 0; levels.reset(1, 8, 2); } } stop(); num = 10; perfect = 0; good = 0; bad = 0; miss = 0; combo = 0; newcombo = 0; roundNum++; game.score.text = totalscore; levels.reset(3, 4, 5); maxenemies = 140; difficulty = levels.getdif(); spacedifficulty = levels.getspace(); speednum = levels.getspeed(); var timeoutstarter = setTimeout(start, 500); var roundsixNum = 0; var roundsixeffect = setInterval(roundsix, 4300);
Instance of Symbol 382 MovieClip "game" in Frame 15
onClipEvent (enterFrame) { function comboBonus() { if (_root.combo == 0) { } else if (_root.combo < 10) { _root.game.score.text = Number(_root.game.score.text) + Number(_root.combo); _root.bonuspts.bonuspoints.text = Number(_root.combo); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 10) && (_root.combo < 20)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(7)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(7); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 20) && (_root.combo < 30)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(10)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(10); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 30) && (_root.combo < 40)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(13)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(13); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 40) && (_root.combo < 50)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(16)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(16); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(20)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(20); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } } function combo() { _root.combo_mc._y = random(280) + 50; _root.combo_mc._x = random(310) + 140; _root.combo_mc.combo_num.text = _root.combo; } function miss() { _root.bad++; _root.game.score.text = Number(_root.game.score.text) - Number(10); if (_root.newcombo < _root.combo) { _root.newcombo = _root.combo; } comboBonus(); _root.combo_mc._y = 700; } if (Key.isDown(65)) { if (_root.a == 0) { _root.a++; this.guitar.a.gotoAndPlay(2); var z = 1; while (z <= _root.aNum) { if (this.guitar.a.hitTest(_root["aLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) >= -406) && ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["aLet" + z].removeMovieClip(); break; } if (z == _root.aNum) { miss(); } z++; } } } if (Key.isDown(83)) { if (_root.s == 0) { _root.s++; this.guitar.s.gotoAndPlay(2); var z = 1; while (z <= _root.sNum) { if (this.guitar.s.hitTest(_root["sLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) >= -406) && ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["sLet" + z].removeMovieClip(); break; } if (z == _root.sNum) { miss(); } z++; } } } if (Key.isDown(68)) { if (_root.d == 0) { _root.d++; this.guitar.d.gotoAndPlay(2); var z = 1; while (z <= _root.dNum) { if (this.guitar.d.hitTest(_root["dLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) >= -406) && ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["dLet" + z].removeMovieClip(); break; } if (z == _root.dNum) { miss(); } z++; } } } if (Key.isDown(70)) { if (_root.f == 0) { _root.f++; this.guitar.f.gotoAndPlay(2); var z = 1; while (z <= _root.fNum) { if (this.guitar.f.hitTest(_root["fLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) >= -406) && ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["fLet" + z].removeMovieClip(); break; } if (z == _root.fNum) { miss(); } z++; } } } if (Key.isDown(32)) { if (_root.space == 0) { _root.space++; this.guitar.space.gotoAndPlay(2); var z = 1; while (z <= _root.spaceNum) { if (this.guitar.space.hitTest(_root["spaceLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) >= -406) && ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["spaceLet" + z].removeMovieClip(); break; } if (z == _root.spaceNum) { miss(); } z++; } } } if (Key.isDown(74)) { if (_root.j == 0) { _root.j++; this.guitar.j.gotoAndPlay(2); var z = 1; while (z <= _root.jNum) { if (this.guitar.j.hitTest(_root["jLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) >= -406) && ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["jLet" + z].removeMovieClip(); break; } if (z == _root.jNum) { miss(); } z++; } } } if (Key.isDown(75)) { if (_root.k == 0) { _root.k++; this.guitar.k.gotoAndPlay(2); var z = 1; while (z <= _root.kNum) { if (this.guitar.k.hitTest(_root["kLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) >= -406) && ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["kLet" + z].removeMovieClip(); break; } if (z == _root.kNum) { miss(); } z++; } } } if (Key.isDown(76)) { if (_root.l == 0) { _root.l++; this.guitar.l.gotoAndPlay(2); var z = 1; while (z <= _root.lNum) { if (this.guitar.l.hitTest(_root["lLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) >= -406) && ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["lLet" + z].removeMovieClip(); break; } if (z == _root.lNum) { miss(); } z++; } } } if (Key.isDown(186)) { if (_root.p == 0) { _root.p++; this.guitar.p.gotoAndPlay(2); var z = 1; while (z <= _root.pNum) { if (this.guitar.p.hitTest(_root["pLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) >= -406) && ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["pLet" + z].removeMovieClip(); break; } if (z == _root.pNum) { miss(); } z++; } } } if (_root.enemies >= _root.maxEnemies) { _root.enemies = 0; var timeout = setTimeout(_root.nextRound, 8500); clearInterval(_root.roundstart); clearInterval(_root.roundsixeffect); } }
Frame 16
stop(); round7.roundNum_text.text = "Round " + roundNum; if (combohighest < newcombo) { combohighest = newcombo; } gg.text = num; perfectscore.text = perfect; perfectTotal = perfectTotal + perfect; goodscore.text = good; goodTotal = goodTotal + good; badscore.text = bad; badTotal = badTotal + bad; missscore.text = miss; missTotal = missTotal + miss; highestcombo.text = newcombo; go = setInterval(goFrame, 1000); combo_mc._x = 1000; bonuspts._x = 1000; aNum = 0; sNum = 0; dNum = 0; fNum = 0; spaceNum = 0; jNum = 0; kNum = 0; lNum = 0; pNum = 0;
Instance of Symbol 325 MovieClip in Frame 16
onClipEvent (enterFrame) { if (Key.isDown(65)) { this.a.gotoAndPlay(2); } if (Key.isDown(83)) { this.s.gotoAndPlay(2); } if (Key.isDown(68)) { this.d.gotoAndPlay(2); } if (Key.isDown(70)) { this.f.gotoAndPlay(2); } if (Key.isDown(32)) { this.space.gotoAndPlay(2); } if (Key.isDown(74)) { this.j.gotoAndPlay(2); } if (Key.isDown(75)) { this.k.gotoAndPlay(2); } if (Key.isDown(76)) { this.l.gotoAndPlay(2); } if (Key.isDown(186)) { this.p.gotoAndPlay(2); } }
Frame 17
function roundseven() { if (roundsevenNum == 0) { roundsevenNum++; levels.reset(1, 6, 1); } else if (roundsevenNum == 1) { roundsevenNum++; levels.reset(2, 4, 3); } else { roundsevenNum = 0; levels.reset(1, 1, 3); } } stop(); num = 10; perfect = 0; good = 0; bad = 0; miss = 0; combo = 0; newcombo = 0; roundNum++; game.score.text = totalscore; levels.reset(2, 5, 2); maxenemies = 150; difficulty = levels.getdif(); spacedifficulty = levels.getspace(); speednum = levels.getspeed(); var timeoutstarter = setTimeout(start, 500); var roundsevenNum = 0; var roundseveneffect = setInterval(roundseven, 2500);
Instance of Symbol 382 MovieClip "game" in Frame 17
onClipEvent (enterFrame) { function comboBonus() { if (_root.combo == 0) { } else if (_root.combo < 10) { _root.game.score.text = Number(_root.game.score.text) + Number(_root.combo); _root.bonuspts.bonuspoints.text = Number(_root.combo); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 10) && (_root.combo < 20)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(7)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(7); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 20) && (_root.combo < 30)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(10)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(10); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 30) && (_root.combo < 40)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(13)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(13); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 40) && (_root.combo < 50)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(16)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(16); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(20)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(20); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } } function combo() { _root.combo_mc._y = random(280) + 50; _root.combo_mc._x = random(310) + 140; _root.combo_mc.combo_num.text = _root.combo; } function miss() { _root.bad++; _root.game.score.text = Number(_root.game.score.text) - Number(10); if (_root.newcombo < _root.combo) { _root.newcombo = _root.combo; } comboBonus(); _root.combo_mc._y = 700; } if (Key.isDown(65)) { if (_root.a == 0) { _root.a++; this.guitar.a.gotoAndPlay(2); var z = 1; while (z <= _root.aNum) { if (this.guitar.a.hitTest(_root["aLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) >= -406) && ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["aLet" + z].removeMovieClip(); break; } if (z == _root.aNum) { miss(); } z++; } } } if (Key.isDown(83)) { if (_root.s == 0) { _root.s++; this.guitar.s.gotoAndPlay(2); var z = 1; while (z <= _root.sNum) { if (this.guitar.s.hitTest(_root["sLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) >= -406) && ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["sLet" + z].removeMovieClip(); break; } if (z == _root.sNum) { miss(); } z++; } } } if (Key.isDown(68)) { if (_root.d == 0) { _root.d++; this.guitar.d.gotoAndPlay(2); var z = 1; while (z <= _root.dNum) { if (this.guitar.d.hitTest(_root["dLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) >= -406) && ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["dLet" + z].removeMovieClip(); break; } if (z == _root.dNum) { miss(); } z++; } } } if (Key.isDown(70)) { if (_root.f == 0) { _root.f++; this.guitar.f.gotoAndPlay(2); var z = 1; while (z <= _root.fNum) { if (this.guitar.f.hitTest(_root["fLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) >= -406) && ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["fLet" + z].removeMovieClip(); break; } if (z == _root.fNum) { miss(); } z++; } } } if (Key.isDown(32)) { if (_root.space == 0) { _root.space++; this.guitar.space.gotoAndPlay(2); var z = 1; while (z <= _root.spaceNum) { if (this.guitar.space.hitTest(_root["spaceLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) >= -406) && ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["spaceLet" + z].removeMovieClip(); break; } if (z == _root.spaceNum) { miss(); } z++; } } } if (Key.isDown(74)) { if (_root.j == 0) { _root.j++; this.guitar.j.gotoAndPlay(2); var z = 1; while (z <= _root.jNum) { if (this.guitar.j.hitTest(_root["jLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) >= -406) && ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["jLet" + z].removeMovieClip(); break; } if (z == _root.jNum) { miss(); } z++; } } } if (Key.isDown(75)) { if (_root.k == 0) { _root.k++; this.guitar.k.gotoAndPlay(2); var z = 1; while (z <= _root.kNum) { if (this.guitar.k.hitTest(_root["kLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) >= -406) && ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["kLet" + z].removeMovieClip(); break; } if (z == _root.kNum) { miss(); } z++; } } } if (Key.isDown(76)) { if (_root.l == 0) { _root.l++; this.guitar.l.gotoAndPlay(2); var z = 1; while (z <= _root.lNum) { if (this.guitar.l.hitTest(_root["lLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) >= -406) && ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["lLet" + z].removeMovieClip(); break; } if (z == _root.lNum) { miss(); } z++; } } } if (Key.isDown(186)) { if (_root.p == 0) { _root.p++; this.guitar.p.gotoAndPlay(2); var z = 1; while (z <= _root.pNum) { if (this.guitar.p.hitTest(_root["pLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) >= -406) && ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["pLet" + z].removeMovieClip(); break; } if (z == _root.pNum) { miss(); } z++; } } } if (_root.enemies >= _root.maxEnemies) { _root.enemies = 0; var timeout = setTimeout(_root.nextRound, 8500); clearInterval(_root.roundstart); clearInterval(_root.roundseveneffect); } }
Frame 18
stop(); round8.roundNum_text.text = "Round " + roundNum; if (combohighest < newcombo) { combohighest = newcombo; } gg.text = num; perfectscore.text = perfect; perfectTotal = perfectTotal + perfect; goodscore.text = good; goodTotal = goodTotal + good; badscore.text = bad; badTotal = badTotal + bad; missscore.text = miss; missTotal = missTotal + miss; highestcombo.text = newcombo; go = setInterval(goFrame, 1000); combo_mc._x = 1000; bonuspts._x = 1000; aNum = 0; sNum = 0; dNum = 0; fNum = 0; spaceNum = 0; jNum = 0; kNum = 0; lNum = 0; pNum = 0;
Instance of Symbol 325 MovieClip in Frame 18
onClipEvent (enterFrame) { if (Key.isDown(65)) { this.a.gotoAndPlay(2); } if (Key.isDown(83)) { this.s.gotoAndPlay(2); } if (Key.isDown(68)) { this.d.gotoAndPlay(2); } if (Key.isDown(70)) { this.f.gotoAndPlay(2); } if (Key.isDown(32)) { this.space.gotoAndPlay(2); } if (Key.isDown(74)) { this.j.gotoAndPlay(2); } if (Key.isDown(75)) { this.k.gotoAndPlay(2); } if (Key.isDown(76)) { this.l.gotoAndPlay(2); } if (Key.isDown(186)) { this.p.gotoAndPlay(2); } }
Frame 19
stop(); num = 10; perfect = 0; good = 0; bad = 0; miss = 0; combo = 0; newcombo = 0; roundNum++; game.score.text = totalscore; levels.reset(1, 7, 1); maxenemies = 100; difficulty = levels.getdif(); spacedifficulty = levels.getspace(); speednum = levels.getspeed(); var timeoutstarter = setTimeout(start, 500);
Instance of Symbol 382 MovieClip "game" in Frame 19
onClipEvent (enterFrame) { function comboBonus() { if (_root.combo == 0) { } else if (_root.combo < 10) { _root.game.score.text = Number(_root.game.score.text) + Number(_root.combo); _root.bonuspts.bonuspoints.text = Number(_root.combo); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 10) && (_root.combo < 20)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(7)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(7); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 20) && (_root.combo < 30)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(10)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(10); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 30) && (_root.combo < 40)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(13)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(13); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else if ((_root.combo >= 40) && (_root.combo < 50)) { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(16)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(16); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } else { _root.game.score.text = Number(_root.game.score.text) + (Number(_root.combo) * Number(20)); _root.bonuspts.bonuspoints.text = Number(_root.combo) * Number(20); _root.combo = 0; _root.bonuspts._x = random(280) + 50; _root.bonuspts._y = random(310) + 140; } } function combo() { _root.combo_mc._y = random(280) + 50; _root.combo_mc._x = random(310) + 140; _root.combo_mc.combo_num.text = _root.combo; } function miss() { _root.bad++; _root.game.score.text = Number(_root.game.score.text) - Number(10); if (_root.newcombo < _root.combo) { _root.newcombo = _root.combo; } comboBonus(); _root.combo_mc._y = 700; } if (Key.isDown(65)) { if (_root.a == 0) { _root.a++; this.guitar.a.gotoAndPlay(2); var z = 1; while (z <= _root.aNum) { if (this.guitar.a.hitTest(_root["aLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) >= -406) && ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.a._y) - Number(_root["aLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["aLet" + z].removeMovieClip(); break; } if (z == _root.aNum) { miss(); } z++; } } } if (Key.isDown(83)) { if (_root.s == 0) { _root.s++; this.guitar.s.gotoAndPlay(2); var z = 1; while (z <= _root.sNum) { if (this.guitar.s.hitTest(_root["sLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) >= -406) && ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.s._y) - Number(_root["sLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["sLet" + z].removeMovieClip(); break; } if (z == _root.sNum) { miss(); } z++; } } } if (Key.isDown(68)) { if (_root.d == 0) { _root.d++; this.guitar.d.gotoAndPlay(2); var z = 1; while (z <= _root.dNum) { if (this.guitar.d.hitTest(_root["dLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) >= -406) && ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.d._y) - Number(_root["dLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["dLet" + z].removeMovieClip(); break; } if (z == _root.dNum) { miss(); } z++; } } } if (Key.isDown(70)) { if (_root.f == 0) { _root.f++; this.guitar.f.gotoAndPlay(2); var z = 1; while (z <= _root.fNum) { if (this.guitar.f.hitTest(_root["fLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) >= -406) && ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.f._y) - Number(_root["fLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["fLet" + z].removeMovieClip(); break; } if (z == _root.fNum) { miss(); } z++; } } } if (Key.isDown(32)) { if (_root.space == 0) { _root.space++; this.guitar.space.gotoAndPlay(2); var z = 1; while (z <= _root.spaceNum) { if (this.guitar.space.hitTest(_root["spaceLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) >= -406) && ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.space._y) - Number(_root["spaceLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["spaceLet" + z].removeMovieClip(); break; } if (z == _root.spaceNum) { miss(); } z++; } } } if (Key.isDown(74)) { if (_root.j == 0) { _root.j++; this.guitar.j.gotoAndPlay(2); var z = 1; while (z <= _root.jNum) { if (this.guitar.j.hitTest(_root["jLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) >= -406) && ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.j._y) - Number(_root["jLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["jLet" + z].removeMovieClip(); break; } if (z == _root.jNum) { miss(); } z++; } } } if (Key.isDown(75)) { if (_root.k == 0) { _root.k++; this.guitar.k.gotoAndPlay(2); var z = 1; while (z <= _root.kNum) { if (this.guitar.k.hitTest(_root["kLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) >= -406) && ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.k._y) - Number(_root["kLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["kLet" + z].removeMovieClip(); break; } if (z == _root.kNum) { miss(); } z++; } } } if (Key.isDown(76)) { if (_root.l == 0) { _root.l++; this.guitar.l.gotoAndPlay(2); var z = 1; while (z <= _root.lNum) { if (this.guitar.l.hitTest(_root["lLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) >= -406) && ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.l._y) - Number(_root["lLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["lLet" + z].removeMovieClip(); break; } if (z == _root.lNum) { miss(); } z++; } } } if (Key.isDown(186)) { if (_root.p == 0) { _root.p++; this.guitar.p.gotoAndPlay(2); var z = 1; while (z <= _root.pNum) { if (this.guitar.p.hitTest(_root["pLet" + z])) { _root.combo++; combo(); if (((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) >= -406) && ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= -400)) { _root.game.score.text = Number(_root.game.score.text) + Number(100); _root.perfect++; } else if ((Number(this.guitar.p._y) - Number(_root["pLet" + z]._y)) <= 300) { _root.game.score.text = Number(_root.game.score.text) + Number(30); _root.good++; } _root["pLet" + z].removeMovieClip(); break; } if (z == _root.pNum) { miss(); } z++; } } } if (_root.enemies >= _root.maxEnemies) { _root.enemies = 0; var timeout = setTimeout(_root.nextRound, 8500); clearInterval(_root.roundstart); clearInterval(_root.roundseveneffect); } }
Frame 20
stop(); round8.roundNum_text.text = "Round " + roundNum; if (combohighest < newcombo) { combohighest = newcombo; } roundNum = 1; perfectscore.text = perfect; perfectTotal = perfectTotal + perfect; goodscore.text = good; goodTotal = goodTotal + good; badscore.text = bad; badTotal = badTotal + bad; missscore.text = miss; missTotal = missTotal + miss; highestcombo.text = newcombo; gamePerfect.text = perfectTotal; gameGood.text = goodTotal; gameBad.text = badTotal; gameMiss.text = missTotal; gameHighest.text = combohighest; goodTotal = 0; badTotal = 0; combohighest = 0; missTotal = 0; perfectTotal = 0; combo_mc._x = 1000; bonuspts._x = 1000; num = 10; perfect = 0; good = 0; bad = 0; miss = 0; combo = 0; newcombo = 0; game.score.text = 0; aNum = 0; sNum = 0; dNum = 0; fNum = 0; spaceNum = 0; jNum = 0; kNum = 0; lNum = 0; pNum = 0;
Instance of Symbol 325 MovieClip in Frame 20
onClipEvent (enterFrame) { if (Key.isDown(65)) { this.a.gotoAndPlay(2); } if (Key.isDown(83)) { this.s.gotoAndPlay(2); } if (Key.isDown(68)) { this.d.gotoAndPlay(2); } if (Key.isDown(70)) { this.f.gotoAndPlay(2); } if (Key.isDown(32)) { this.space.gotoAndPlay(2); } if (Key.isDown(74)) { this.j.gotoAndPlay(2); } if (Key.isDown(75)) { this.k.gotoAndPlay(2); } if (Key.isDown(76)) { this.l.gotoAndPlay(2); } if (Key.isDown(186)) { this.p.gotoAndPlay(2); } }
Frame 21
stop();
Symbol 5 MovieClip [p] Frame 1
stop();
Symbol 8 MovieClip [l] Frame 1
stop();
Symbol 10 MovieClip [k] Frame 1
stop();
Symbol 12 MovieClip [j] Frame 1
stop();
Symbol 14 MovieClip [a] Frame 1
stop();
Symbol 16 MovieClip [s] Frame 1
stop();
Symbol 18 MovieClip [d] Frame 1
stop();
Symbol 20 MovieClip [f] Frame 1
stop();
Symbol 22 MovieClip [space] Frame 1
stop();
Symbol 109 MovieClip Frame 141
gotoAndPlay ("bb");
Symbol 171 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 219 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 239 MovieClip Frame 40
stop();
Symbol 251 Button
on (press) { _root.play(); }
Symbol 252 Button
on (press) { play(); }
Instance of Symbol 237 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) { PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else { _parent.gotoAndStop("play_button"); } } onClipEvent (enterFrame) { PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else { _parent.gotoAndPlay("loaded"); } }
Symbol 255 MovieClip Frame 130
stop();
Symbol 255 MovieClip Frame 154
_root.play();
Symbol 469 MovieClip [__Packages.sbtbLevels] Frame 0
class sbtbLevels { var difficulty, spaceDifficulty, speed; function sbtbLevels (dif, spacedif, delay) { difficulty = dif; spaceDifficulty = spacedif; speed = delay; } function reset(dif, spacedif, delay) { difficulty = dif; spaceDifficulty = spacedif; speed = delay; } function getdif() { return(difficulty); } function getspace() { return(spaceDifficulty); } function getspeed() { return(speed); } }
Symbol 272 Button
on (release) { gotoAndPlay (3); }
Symbol 278 Button
on (release) { getURL ("http://www.armorgames.com"); }
Symbol 279 Button
on (release) { getURL ("http://www.newgrounds.com"); }
Symbol 284 Button
on (release) { getURL ("http://www.coolcarrots.net"); }
Symbol 290 Button
on (release) { _root.gotoAndPlay(4); }
Symbol 293 Button
on (release) { _root.gotoAndPlay(21); }
Symbol 298 MovieClip Frame 120
stop();
Symbol 330 MovieClip Frame 300
stop();
Symbol 338 Button
on (release) { getURL ("http://www.coolcarrots.net"); }
Symbol 450 Button
on (release) { _root.gotoAndPlay(3); }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [roundstart_mc]Uses:1
Symbol 3 FontUsed by:4 331 383 395 402 409 416 422 429
Symbol 4 TextUses:3Used by:5
Symbol 5 MovieClip [p]Uses:4Used by:325
Symbol 6 FontUsed by:7 9 11 13 15 17 19 21 337
Symbol 7 TextUses:6Used by:8
Symbol 8 MovieClip [l]Uses:7Used by:325
Symbol 9 TextUses:6Used by:10
Symbol 10 MovieClip [k]Uses:9Used by:325
Symbol 11 TextUses:6Used by:12
Symbol 12 MovieClip [j]Uses:11Used by:325
Symbol 13 TextUses:6Used by:14
Symbol 14 MovieClip [a]Uses:13Used by:325
Symbol 15 TextUses:6Used by:16
Symbol 16 MovieClip [s]Uses:15Used by:325
Symbol 17 TextUses:6Used by:18
Symbol 18 MovieClip [d]Uses:17Used by:325
Symbol 19 TextUses:6Used by:20
Symbol 20 MovieClip [f]Uses:19Used by:325
Symbol 21 TextUses:6Used by:22
Symbol 22 MovieClip [space]Uses:21Used by:325
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:166
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:109
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:109
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:109
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:109
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:109
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:109
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:109
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:109
Symbol 42 GraphicUsed by:109
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:109
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:109
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:109
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:109
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:109
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:109
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:109
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:109
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:109
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:109
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:109
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:109
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:109
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:109
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:109
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:109
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:109
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:109
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:109
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:109
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:109
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:109
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:109
Symbol 89 GraphicUsed by:109
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:109
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:109
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:109
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:109
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:109
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:109  Timeline
Symbol 102 GraphicUsed by:108
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:108
Symbol 105 GraphicUsed by:108
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:102 104 105 106 107Used by:109
Symbol 109 MovieClipUses:27 29 31 33 35 37 39 41 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 89 91 93 95 97 99 101 108Used by:166
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:163
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:163
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:163
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:163
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:132
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:132
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:132
Symbol 124 GraphicUsed by:129
Symbol 125 GraphicUsed by:129
Symbol 126 GraphicUsed by:129
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:124 125 126 127 128Used by:132
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:132
Symbol 132 MovieClipUses:119 121 123 129 131Used by:163
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:163
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:163
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:163
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:163
Symbol 141 GraphicUsed by:149
Symbol 142 GraphicUsed by:149
Symbol 143 GraphicUsed by:149
Symbol 144 GraphicUsed by:149
Symbol 145 GraphicUsed by:149
Symbol 146 GraphicUsed by:149
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:141 142 143 144 145 146 147 148Used by:163
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:163
Symbol 152 GraphicUsed by:160
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:160
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:160
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:152 154 156 158 159Used by:163
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:163
Symbol 163 MovieClipUses:111 113 115 117 132 134 136 138 140 149 151 160 162Used by:164 298
Symbol 164 MovieClipUses:163Used by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:25 109 164 165Used by:167
Symbol 167 MovieClipUses:166Used by:256
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:170 171 278 295
Symbol 170 MovieClipUses:169Used by:171 278 295
Symbol 171 ButtonUses:170 169Used by:256
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:218 219 279 296
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:218
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:218
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:218
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:218
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:218
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:218
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:218
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:218
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:218
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:218
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:218
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:218
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:218
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:218
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:218
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:218
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:218
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:218
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:218
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:218
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:218
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:218
Symbol 218 MovieClipUses:173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 205 207 209 211 213 215 217Used by:219 279 296
Symbol 219 ButtonUses:218 173Used by:256
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:256 298
Symbol 222 GraphicUsed by:255
Symbol 223 GraphicUsed by:255
Symbol 224 GraphicUsed by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:224 225Used by:255
Symbol 227 GraphicUsed by:255
Symbol 228 GraphicUsed by:255
Symbol 229 GraphicUsed by:236 239
Symbol 230 GraphicUsed by:236 239
Symbol 231 GraphicUsed by:236 239
Symbol 232 GraphicUsed by:236 239
Symbol 233 GraphicUsed by:236 239
Symbol 234 GraphicUsed by:236 239
Symbol 235 GraphicUsed by:236 239
Symbol 236 MovieClipUses:229 230 231 232 233 234 235Used by:255
Symbol 237 MovieClipUsed by:255
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:229 230 231 232 233 234 235 238Used by:255
Symbol 240 ShapeTweeningUsed by:255
Symbol 241 GraphicUsed by:255
Symbol 242 GraphicUsed by:255
Symbol 243 GraphicUsed by:251 252
Symbol 244 GraphicUsed by:251 252
Symbol 245 GraphicUsed by:251 252
Symbol 246 GraphicUsed by:251 252
Symbol 247 GraphicUsed by:251 252
Symbol 248 GraphicUsed by:250 251 252
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:248 249Used by:251 252
Symbol 251 ButtonUses:243 244 245 246 247 250 248Used by:255
Symbol 252 ButtonUses:243 244 245 246 247 250 248Used by:255
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClipUses:222 223 226 227 228 236 237 239 240 241 242 251 252 254Used by:256
Symbol 256 MovieClipUses:167 171 219 221 255Used by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 258 FontUsed by:259 260 262 263 340 341 344
Symbol 259 TextUses:258Used by:261
Symbol 260 EditableTextUses:258Used by:261
Symbol 261 MovieClipUses:259 260Used by:Timeline
Symbol 262 EditableTextUses:258Used by:264
Symbol 263 TextUses:258Used by:264
Symbol 264 MovieClipUses:262 263Used by:Timeline
Symbol 469 MovieClip [__Packages.sbtbLevels]
Symbol 265 SoundUsed by:Timeline
Symbol 266 GraphicUsed by:Timeline
Symbol 267 FontUsed by:268 269 282 283 286 288 289 291 292
Symbol 268 TextUses:267Used by:Timeline
Symbol 269 TextUses:267Used by:Timeline
Symbol 270 GraphicUsed by:271 272 450
Symbol 271 MovieClipUses:270Used by:272 450
Symbol 272 ButtonUses:271 270Used by:Timeline
Symbol 273 GraphicUsed by:298
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:276
Symbol 276 MovieClipUses:275Used by:298
Symbol 277 GraphicUsed by:298
Symbol 278 ButtonUses:170 169Used by:298 382  Timeline
Symbol 279 ButtonUses:218 173Used by:298 382  Timeline
Symbol 280 GraphicUsed by:281 284 338
Symbol 281 MovieClipUses:280Used by:284 338
Symbol 282 TextUses:267Used by:284 338
Symbol 283 TextUses:267Used by:284 338
Symbol 284 ButtonUses:281 282 283 280Used by:298  Timeline
Symbol 285 GraphicUsed by:298
Symbol 286 TextUses:267Used by:298
Symbol 287 GraphicUsed by:298
Symbol 288 TextUses:267Used by:290
Symbol 289 TextUses:267Used by:290
Symbol 290 ButtonUses:288 289Used by:298
Symbol 291 TextUses:267Used by:293 468
Symbol 292 TextUses:267Used by:293 468
Symbol 293 ButtonUses:291 292Used by:298
Symbol 294 GraphicUsed by:298
Symbol 295 ButtonUses:170 169Used by:298
Symbol 296 ButtonUses:218 173Used by:298
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:273 276 277 221 278 279 284 163 285 286 287 290 293 294 295 296 297Used by:Timeline
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:299Used by:311
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:311
Symbol 303 GraphicUsed by:311
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:311
Symbol 306 GraphicUsed by:311
Symbol 307 GraphicUsed by:311
Symbol 308 ShapeTweeningUsed by:311
Symbol 309 ShapeTweeningUsed by:311
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:300 302 303 305 306 307 308 309 310Used by:Timeline
Symbol 312 SoundUsed by:Timeline
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:313Used by:325
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:315Used by:325
Symbol 317 FontUsed by:318 319
Symbol 318 TextUses:317Used by:325
Symbol 319 TextUses:317Used by:325
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:325
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:322Used by:325
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:314 316 318 319 321 323 324 22 20 18 16 14 12 10 8 5Used by:382  Timeline
Symbol 326 FontUsed by:327 328 329 384 385 386 387 388 389 390 391 392 393 396 397 398 399 400 403 404 405 406 407 410 411 412 413 414 417 418 419 420 421 423 424 425 426 427 430 431 432 433 434 436 437 438 439 440 441 442 443 444 445 446 447 448 449 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467
Symbol 327 TextUses:326Used by:330
Symbol 328 EditableTextUses:326Used by:330
Symbol 329 EditableTextUses:326Used by:330
Symbol 330 MovieClipUses:327 328 329Used by:Timeline
Symbol 331 EditableTextUses:3Used by:Timeline
Symbol 332 SoundUsed by:Timeline
Symbol 333 GraphicUsed by:382
Symbol 334 FontUsed by:335 336
Symbol 335 EditableTextUses:334Used by:382
Symbol 336 TextUses:334Used by:382
Symbol 337 TextUses:6Used by:382
Symbol 338 ButtonUses:281 282 283 280Used by:382
Symbol 339 GraphicUsed by:345
Symbol 340 TextUses:258Used by:345
Symbol 341 TextUses:258Used by:345
Symbol 342 GraphicUsed by:343 345
Symbol 343 MovieClipUses:342Used by:345
Symbol 344 TextUses:258Used by:345
Symbol 345 ButtonUses:339 340 341 343 344 342Used by:382
Symbol 346 GraphicUsed by:381
Symbol 347 ShapeTweeningUsed by:352
Symbol 348 ShapeTweeningUsed by:352
Symbol 349 ShapeTweeningUsed by:352
Symbol 350 ShapeTweeningUsed by:352
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:347 348 349 350 351Used by:381
Symbol 353 ShapeTweeningUsed by:358
Symbol 354 ShapeTweeningUsed by:358
Symbol 355 ShapeTweeningUsed by:358
Symbol 356 ShapeTweeningUsed by:358
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:353 354 355 356 357Used by:381
Symbol 359 GraphicUsed by:380
Symbol 360 ShapeTweeningUsed by:380
Symbol 361 GraphicUsed by:380
Symbol 362 GraphicUsed by:380
Symbol 363 ShapeTweeningUsed by:380
Symbol 364 GraphicUsed by:380
Symbol 365 GraphicUsed by:380
Symbol 366 ShapeTweeningUsed by:380
Symbol 367 GraphicUsed by:380
Symbol 368 GraphicUsed by:380
Symbol 369 ShapeTweeningUsed by:380
Symbol 370 GraphicUsed by:380
Symbol 371 GraphicUsed by:380
Symbol 372 ShapeTweeningUsed by:380
Symbol 373 GraphicUsed by:380
Symbol 374 GraphicUsed by:380
Symbol 375 ShapeTweeningUsed by:380
Symbol 376 GraphicUsed by:380
Symbol 377 GraphicUsed by:380
Symbol 378 ShapeTweeningUsed by:380
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClipUses:359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379Used by:381
Symbol 381 MovieClipUses:346 352 358 380Used by:382
Symbol 382 MovieClipUses:333 335 336 337 338 278 279 345 381 325Used by:Timeline
Symbol 383 EditableTextUses:3Used by:Timeline
Symbol 384 TextUses:326Used by:Timeline
Symbol 385 TextUses:326Used by:Timeline
Symbol 386 TextUses:326Used by:Timeline
Symbol 387 TextUses:326Used by:Timeline
Symbol 388 TextUses:326Used by:Timeline
Symbol 389 EditableTextUses:326Used by:Timeline
Symbol 390 EditableTextUses:326Used by:Timeline
Symbol 391 EditableTextUses:326Used by:Timeline
Symbol 392 EditableTextUses:326Used by:Timeline
Symbol 393 EditableTextUses:326Used by:Timeline
Symbol 394 SoundUsed by:Timeline
Symbol 395 EditableTextUses:3Used by:Timeline
Symbol 396 EditableTextUses:326Used by:Timeline
Symbol 397 EditableTextUses:326Used by:Timeline
Symbol 398 EditableTextUses:326Used by:Timeline
Symbol 399 EditableTextUses:326Used by:Timeline
Symbol 400 EditableTextUses:326Used by:Timeline
Symbol 401 SoundUsed by:Timeline
Symbol 402 EditableTextUses:3Used by:Timeline
Symbol 403 EditableTextUses:326Used by:Timeline
Symbol 404 EditableTextUses:326Used by:Timeline
Symbol 405 EditableTextUses:326Used by:Timeline
Symbol 406 EditableTextUses:326Used by:Timeline
Symbol 407 EditableTextUses:326Used by:Timeline
Symbol 408 SoundUsed by:Timeline
Symbol 409 EditableTextUses:3Used by:Timeline
Symbol 410 EditableTextUses:326Used by:Timeline
Symbol 411 EditableTextUses:326Used by:Timeline
Symbol 412 EditableTextUses:326Used by:Timeline
Symbol 413 EditableTextUses:326Used by:Timeline
Symbol 414 EditableTextUses:326Used by:Timeline
Symbol 415 SoundUsed by:Timeline
Symbol 416 EditableTextUses:3Used by:Timeline
Symbol 417 EditableTextUses:326Used by:Timeline
Symbol 418 EditableTextUses:326Used by:Timeline
Symbol 419 EditableTextUses:326Used by:Timeline
Symbol 420 EditableTextUses:326Used by:Timeline
Symbol 421 EditableTextUses:326Used by:Timeline
Symbol 422 EditableTextUses:3Used by:Timeline
Symbol 423 EditableTextUses:326Used by:Timeline
Symbol 424 EditableTextUses:326Used by:Timeline
Symbol 425 EditableTextUses:326Used by:Timeline
Symbol 426 EditableTextUses:326Used by:Timeline
Symbol 427 EditableTextUses:326Used by:Timeline
Symbol 428 SoundUsed by:Timeline
Symbol 429 EditableTextUses:3Used by:Timeline
Symbol 430 EditableTextUses:326Used by:Timeline
Symbol 431 EditableTextUses:326Used by:Timeline
Symbol 432 EditableTextUses:326Used by:Timeline
Symbol 433 EditableTextUses:326Used by:Timeline
Symbol 434 EditableTextUses:326Used by:Timeline
Symbol 435 SoundUsed by:Timeline
Symbol 436 EditableTextUses:326Used by:Timeline
Symbol 437 EditableTextUses:326Used by:Timeline
Symbol 438 EditableTextUses:326Used by:Timeline
Symbol 439 EditableTextUses:326Used by:Timeline
Symbol 440 EditableTextUses:326Used by:Timeline
Symbol 441 TextUses:326Used by:Timeline
Symbol 442 TextUses:326Used by:Timeline
Symbol 443 TextUses:326Used by:Timeline
Symbol 444 TextUses:326Used by:Timeline
Symbol 445 EditableTextUses:326Used by:Timeline
Symbol 446 EditableTextUses:326Used by:Timeline
Symbol 447 EditableTextUses:326Used by:Timeline
Symbol 448 EditableTextUses:326Used by:Timeline
Symbol 449 EditableTextUses:326Used by:Timeline
Symbol 450 ButtonUses:271 270Used by:Timeline
Symbol 451 TextUses:326Used by:Timeline
Symbol 452 TextUses:326Used by:Timeline
Symbol 453 TextUses:326Used by:Timeline
Symbol 454 TextUses:326Used by:Timeline
Symbol 455 TextUses:326Used by:Timeline
Symbol 456 TextUses:326Used by:Timeline
Symbol 457 TextUses:326Used by:Timeline
Symbol 458 TextUses:326Used by:Timeline
Symbol 459 TextUses:326Used by:Timeline
Symbol 460 TextUses:326Used by:Timeline
Symbol 461 TextUses:326Used by:Timeline
Symbol 462 TextUses:326Used by:Timeline
Symbol 463 TextUses:326Used by:Timeline
Symbol 464 TextUses:326Used by:Timeline
Symbol 465 TextUses:326Used by:Timeline
Symbol 466 TextUses:326Used by:Timeline
Symbol 467 TextUses:326Used by:Timeline
Symbol 468 ButtonUses:291 292Used by:Timeline

Instance Names

"combo_mc"Frame 1Symbol 261 MovieClip
"bonuspts"Frame 1Symbol 264 MovieClip
"guit"Frame 4Symbol 325 MovieClip
"rounds"Frame 4Symbol 330 MovieClip
"gg"Frame 4Symbol 331 EditableText
"game"Frame 5Symbol 382 MovieClip
"gg"Frame 6Symbol 383 EditableText
"perfectscore"Frame 6Symbol 389 EditableText
"goodscore"Frame 6Symbol 390 EditableText
"badscore"Frame 6Symbol 391 EditableText
"missscore"Frame 6Symbol 392 EditableText
"highestcombo"Frame 6Symbol 393 EditableText
"round2"Frame 6Symbol 330 MovieClip
"game"Frame 7Symbol 382 MovieClip
"gg"Frame 8Symbol 395 EditableText
"perfectscore"Frame 8Symbol 396 EditableText
"goodscore"Frame 8Symbol 397 EditableText
"badscore"Frame 8Symbol 398 EditableText
"missscore"Frame 8Symbol 399 EditableText
"highestcombo"Frame 8Symbol 400 EditableText
"round3"Frame 8Symbol 330 MovieClip
"game"Frame 9Symbol 382 MovieClip
"gg"Frame 10Symbol 402 EditableText
"perfectscore"Frame 10Symbol 403 EditableText
"goodscore"Frame 10Symbol 404 EditableText
"badscore"Frame 10Symbol 405 EditableText
"missscore"Frame 10Symbol 406 EditableText
"highestcombo"Frame 10Symbol 407 EditableText
"round4"Frame 10Symbol 330 MovieClip
"game"Frame 11Symbol 382 MovieClip
"gg"Frame 12Symbol 409 EditableText
"perfectscore"Frame 12Symbol 410 EditableText
"goodscore"Frame 12Symbol 411 EditableText
"badscore"Frame 12Symbol 412 EditableText
"missscore"Frame 12Symbol 413 EditableText
"highestcombo"Frame 12Symbol 414 EditableText
"round5"Frame 12Symbol 330 MovieClip
"game"Frame 13Symbol 382 MovieClip
"gg"Frame 14Symbol 416 EditableText
"perfectscore"Frame 14Symbol 417 EditableText
"goodscore"Frame 14Symbol 418 EditableText
"badscore"Frame 14Symbol 419 EditableText
"missscore"Frame 14Symbol 420 EditableText
"highestcombo"Frame 14Symbol 421 EditableText
"round6"Frame 14Symbol 330 MovieClip
"game"Frame 15Symbol 382 MovieClip
"gg"Frame 16Symbol 422 EditableText
"perfectscore"Frame 16Symbol 423 EditableText
"goodscore"Frame 16Symbol 424 EditableText
"badscore"Frame 16Symbol 425 EditableText
"missscore"Frame 16Symbol 426 EditableText
"highestcombo"Frame 16Symbol 427 EditableText
"round7"Frame 16Symbol 330 MovieClip
"game"Frame 17Symbol 382 MovieClip
"gg"Frame 18Symbol 429 EditableText
"perfectscore"Frame 18Symbol 430 EditableText
"goodscore"Frame 18Symbol 431 EditableText
"badscore"Frame 18Symbol 432 EditableText
"missscore"Frame 18Symbol 433 EditableText
"highestcombo"Frame 18Symbol 434 EditableText
"round8"Frame 18Symbol 330 MovieClip
"game"Frame 19Symbol 382 MovieClip
"perfectscore"Frame 20Symbol 436 EditableText
"goodscore"Frame 20Symbol 437 EditableText
"badscore"Frame 20Symbol 438 EditableText
"missscore"Frame 20Symbol 439 EditableText
"highestcombo"Frame 20Symbol 440 EditableText
"gamePerfect"Frame 20Symbol 445 EditableText
"gameGood"Frame 20Symbol 446 EditableText
"gameBad"Frame 20Symbol 447 EditableText
"gameMiss"Frame 20Symbol 448 EditableText
"gameHighest"Frame 20Symbol 449 EditableText
"combo_num"Symbol 261 MovieClip Frame 1Symbol 260 EditableText
"bonuspoints"Symbol 264 MovieClip Frame 1Symbol 262 EditableText
"space"Symbol 325 MovieClip Frame 1Symbol 22 MovieClip [space]
"f"Symbol 325 MovieClip Frame 1Symbol 20 MovieClip [f]
"d"Symbol 325 MovieClip Frame 1Symbol 18 MovieClip [d]
"s"Symbol 325 MovieClip Frame 1Symbol 16 MovieClip [s]
"a"Symbol 325 MovieClip Frame 1Symbol 14 MovieClip [a]
"j"Symbol 325 MovieClip Frame 1Symbol 12 MovieClip [j]
"k"Symbol 325 MovieClip Frame 1Symbol 10 MovieClip [k]
"l"Symbol 325 MovieClip Frame 1Symbol 8 MovieClip [l]
"p"Symbol 325 MovieClip Frame 1Symbol 5 MovieClip [p]
"roundNum_text"Symbol 330 MovieClip Frame 1Symbol 328 EditableText
"roundNum_text"Symbol 330 MovieClip Frame 300Symbol 329 EditableText
"beat"Symbol 381 MovieClip Frame 1Symbol 380 MovieClip
"score"Symbol 382 MovieClip Frame 1Symbol 335 EditableText
"music_bg"Symbol 382 MovieClip Frame 1Symbol 381 MovieClip
"guitar"Symbol 382 MovieClip Frame 1Symbol 325 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "roundstart_mc"
ExportAssets (56)Timeline Frame 1Symbol 5 as "p"
ExportAssets (56)Timeline Frame 1Symbol 8 as "l"
ExportAssets (56)Timeline Frame 1Symbol 10 as "k"
ExportAssets (56)Timeline Frame 1Symbol 12 as "j"
ExportAssets (56)Timeline Frame 1Symbol 14 as "a"
ExportAssets (56)Timeline Frame 1Symbol 16 as "s"
ExportAssets (56)Timeline Frame 1Symbol 18 as "d"
ExportAssets (56)Timeline Frame 1Symbol 20 as "f"
ExportAssets (56)Timeline Frame 1Symbol 22 as "space"
ExportAssets (56)Timeline Frame 1Symbol 469 as "__Packages.sbtbLevels"

Labels

"bb"Symbol 109 MovieClip Frame 46
"loaded"Symbol 255 MovieClip Frame 101
"play_button"Symbol 255 MovieClip Frame 130




http://swfchan.com/8/39750/info.shtml
Created: 11/5 -2019 23:32:15 Last modified: 11/5 -2019 23:32:15 Server time: 22/12 -2024 23:16:19