STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
A Very Merry Christmas! |
This is the info page for Flash #39783 |
Frame 1function Loading() { var _local2 = (1 + Number(seconds)) * 1000; loadline._visible = true; clearInterval(SSS); Load = _root.getBytesLoaded(); Total = _root.getBytesTotal(); var _local3 = getTimer() - GlobalTime; if (Load >= ((Total * _local3) / _local2)) { Load = (Total * _local3) / _local2; } KB.text = ("Loading... (" + Math.round((100 * Load) / Total)) + "%)"; if (Total <= Load) { loadline._xscale = (100 * Load) / Total; gotoAndStop (3); } else { loadline._xscale = (100 * Load) / Total; SSS = setInterval(Loading, 50); } updateAfterEvent(); } function initoptXML(xml) { var _local7 = xml.firstChild; var _local6 = _local7.firstChild; seconds = _local6.firstChild.firstChild.toString(); nagtime = _local6.firstChild.nextSibling.firstChild.toString(); linklogo1 = _local6.firstChild.nextSibling.nextSibling.firstChild.toString(); linklogo2 = _local6.lastChild.firstChild.toString(); var _local8 = _local6.nextSibling; var _local5 = _local8.childNodes; j = 0; while (j < 6) { er = _local5[j].firstChild.toString(); _root["menubutton" + j] = er; j++; } var _local9 = _local8.nextSibling; var _local4 = _local9.childNodes; j = 0; while (j < _local4.length) { er = _local4[j].firstChild.toString(); _root["hint" + j] = er; j++; } var _local3 = 3; var _local2 = _local7.childNodes; downloadlink = _local2[_local3++].firstChild.toString().split("&").join("&"); savemode = _local2[_local3++].firstChild.toString(); nomoremoves = _local2[_local3++].firstChild.toString(); nolife = _local2[_local3++].firstChild.toString(); onelife = _local2[_local3++].firstChild.toString(); manylives = _local2[_local3++].firstChild.toString(); fast = _local2[_local3++].firstChild.toString(); normal = _local2[_local3++].firstChild.toString(); slow = _local2[_local3++].firstChild.toString(); texttiles = _local2[_local3++].firstChild.toString(); textmatches = _local2[_local3++].firstChild.toString(); textchain = _local2[_local3++].firstChild.toString(); texttime = _local2[_local3++].firstChild.toString(); textbonus = _local2[_local3++].firstChild.toString(); textscore = _local2[_local3++].firstChild.toString(); textseconds = _local2[_local3++].firstChild.toString(); nagdownload = _local2[_local3++].firstChild.toString(); nagmore = _local2[_local3++].firstChild.toString(); nagcontinue = _local2[_local3++].firstChild.toString(); nagrestart = _local2[_local3++].firstChild.toString(); textcontinue = _local2[_local3++].firstChild.toString(); texthelpclick = _local2[_local3++].firstChild.toString(); textgameover = _local2[_local3++].firstChild.toString(); nagtextnext = _local2[_local3++].firstChild.toString(); nagtextover = _local2[_local3++].firstChild.toString(); nagtextend = _local2[_local3++].firstChild.toString(); help = _local7.lastChild; ahelp = help.childNodes; j = 0; while (j < ahelp.length) { er = ahelp[j].firstChild.toString(); _root["helping" + j] = er; j++; } } function initcountXML(xml) { var _local6 = xml.firstChild; if (_local6 != undefined) { loadbar._visible = true; map = new Array(); var _local5 = _local6.childNodes; i = 0; while (i < _local5.length) { var _local4 = new Array(); _local4.name = _local5[i].attributes.name; _local4.Art = _local5[i].attributes.Art; _local4.description = _local5[i].attributes.description; var _local2 = _local5[i].childNodes; j = 0; while (j < _local2.length) { var _local1 = new Array(); _local1.name = _local2[j].attributes.name; _local1.description = _local2[j].attributes.description; _local1.time = _local2[j].attributes.time; _local1.SunInc = _local2[j].attributes.sun_inc4; _local1.chips = _local2[j].attributes.chips.toString().split(""); _local1.art = _local2[j].attributes.artefact_begin; var _local3 = _local2[j].childNodes; k = 0; while (k < _local3.length) { aline = _local3[k].firstChild.toString().split(""); _local1[k] = aline; k++; } _local4[j] = _local1; j++; } map[i] = _local4; i++; } GlobalTime = getTimer(); Loading(); } else { KB.text = "Unable to init game"; } } function LoadMapXML(xml) { MAPP = new Array(); var _local8 = xml.firstChild; var _local7 = _local8.childNodes; var _local5 = 0; while (_local5 < _local7.length) { var _local6 = new Array(); var _local4 = _local7[_local5].attributes.name; _local6.name = _local4; var _local3 = _local7[_local5].childNodes; var _local1 = 0; while (_local1 < _local3.length) { var _local2 = {}; _local4 = _local3[_local1].attributes.name; _local2.name = _local4; _local2.x = _local3[_local1].attributes.x; _local2.y = _local3[_local1].attributes.y; _local2.size = _local3[_local1].attributes.size; _local6[_local1] = _local2; _local1++; } MAPP[_local5] = _local6; _local5++; } } function LoadARTXML(xml) { ART = new Array(); var _local7 = xml.firstChild; var _local6 = _local7.childNodes; var _local4 = 0; while (_local4 < _local6.length) { var _local5 = new Array(); var _local3 = _local6[_local4].childNodes; var _local1 = 0; while (_local1 < _local3.length) { var _local2 = {}; _local2.x = 0.65 * Number(_local3[_local1].attributes.x); _local2.y = 390 - (0.65 * Number(_local3[_local1].attributes.y)); _local2.W = 0.65 * Number(_local3[_local1].attributes.width); _local2.H = 0.65 * Number(_local3[_local1].attributes.height); _local5[_local1] = _local2; _local1++; } ART[_local4] = _local5; _local4++; } } function LoadXML() { var _local1 = new XML(mmap); _local1.ignoreWhite = true; LoadMapXML(_local1); var _local3 = new XML(mart); _local3.ignoreWhite = true; LoadARTXML(_local3); var _local4 = new XML(opt); _local4.ignoreWhite = true; initoptXML(_local4); var _local2 = new XML(cntr); _local2.ignoreWhite = true; initcountXML(_local2); } stop(); mart = "<?xml version=\"1.0\" encoding=\"utf-8\"?><Artefacts><Artefact path=\"textures\\rt\\old\\ieces\"><element x=\"27\" y=\"153\" width=\"27\" height=\"46\"/><element x=\"43\" y=\"163\" width=\"44\" height=\"41\"/><element x=\"28\" y=\"131\" width=\"36\" height=\"34\"/><element x=\"51\" y=\"130\" width=\"53\" height=\"43\"/><element x=\"67\" y=\"171\" width=\"54\" height=\"37\"/><element x=\"33\" y=\"104\" width=\"31\" height=\"38\"/><element x=\"87\" y=\"136\" width=\"45\" height=\"40\"/><element x=\"61\" y=\"98\" width=\"47\" height=\"45\"/><element x=\"34\" y=\"69\" width=\"31\" height=\"46\"/><element x=\"95\" y=\"174\" width=\"61\" height=\"38\"/><element x=\"124\" y=\"182\" width=\"59\" 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x=\"80\" y=\"49\" width=\"36\" height=\"46\"/><element x=\"111\" y=\"66\" width=\"39\" height=\"33\"/><element x=\"140\" y=\"69\" width=\"38\" height=\"40\"/><element x=\"79\" y=\"78\" width=\"36\" height=\"47\"/><element x=\"112\" y=\"93\" width=\"29\" height=\"38\"/><element x=\"139\" y=\"98\" width=\"33\" height=\"37\"/><element x=\"163\" y=\"101\" width=\"27\" height=\"35\"/><element x=\"83\" y=\"105\" width=\"32\" height=\"50\"/><element x=\"102\" y=\"123\" width=\"44\" height=\"44\"/><element x=\"139\" y=\"130\" width=\"37\" height=\"38\"/><element x=\"101\" y=\"153\" width=\"30\" height=\"54\"/><element x=\"127\" y=\"162\" width=\"37\" height=\"33\"/><element x=\"110\" y=\"187\" width=\"40\" height=\"35\"/><element x=\"109\" y=\"209\" width=\"47\" height=\"38\"/><element x=\"129\" y=\"191\" width=\"43\" height=\"32\"/><element x=\"144\" y=\"165\" width=\"42\" height=\"35\"/><element x=\"163\" y=\"133\" width=\"28\" height=\"40\"/><element x=\"143\" y=\"9\" width=\"46\" height=\"32\"/><element x=\"143\" y=\"30\" width=\"31\" height=\"35\"/><element x=\"157\" y=\"27\" width=\"48\" height=\"38\"/><element x=\"201\" y=\"34\" width=\"33\" height=\"36\"/><element x=\"148\" y=\"60\" width=\"55\" height=\"22\"/><element x=\"191\" y=\"62\" width=\"30\" height=\"28\"/><element x=\"219\" y=\"64\" width=\"19\" height=\"46\"/><element x=\"156\" y=\"73\" width=\"38\" height=\"24\"/><element x=\"174\" y=\"81\" width=\"46\" height=\"43\"/><element x=\"203\" y=\"87\" width=\"35\" height=\"52\"/><element x=\"174\" y=\"97\" width=\"32\" height=\"34\"/><element x=\"188\" y=\"123\" width=\"40\" height=\"36\"/><element x=\"182\" y=\"141\" width=\"45\" height=\"39\"/></Artefact></Artefacts>"; cntr = "<?xml version=\"1.0\"?><Levels><country name=\"Phoenicia\" Art=\"Wealth\" description=\"The bottomless chest|of gold with the|power of wealth from|Phoenicia\"><Level name=\"level_1\" artefact_begin=\"0\" time=\"650\" chips=\"0123\" sun_inc4=\"0.08\" sun_inc5=\"0.11\" sun_inc6=\"0.12\" description=\"The people of the region call|themselves Children of Canaan,|but we know them as Phoenicians|because of the Greeks who refer|to this land as 'Phoiniki'.\"><Line>1111111</Line><Line>1111111</Line><Line>111A111</Line><Line>1111111</Line><Line>1111111</Line><Line>1111111</Line><Line>1111111</Line></Level><Level name=\"level_2\" artefact_begin=\"1\" time=\"630\" chips=\"0123\" sun_inc4=\"0.2\" sun_inc5=\"0.3\" sun_inc6=\"0.35\" description=\"Phoenicians are unique in their|remarkable seafaring achievements.|This is an enterprising maritime|trading culture that spread wide|across the Mediterranean.\"><Line>111111111</Line><Line>111111A11</Line><Line>111111111</Line><Line>11A111111</Line><Line>111111111</Line><Line>111111111</Line></Level><Level name=\"level_3\" artefact_begin=\"3\" time=\"580\" chips=\"0123\" sun_inc4=\"0.2\" sun_inc5=\"0.3\" sun_inc6=\"0.35\" description=\"Phoenicians adventure on long|voyages, freighting their vessels|with the wares of Egypt and |Assyria. They trade mainly by|means of a galley, a man-powered|sailing vessel.\"><Line>000101000</Line><Line>101111A01</Line><Line>11A111111</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>1111B1111</Line><Line>111111111</Line><Line>011111110</Line></Level><Level name=\"level_4\" artefact_begin=\"5\" time=\"520\" chips=\"0123\" sun_inc4=\"0.08\" sun_inc5=\"0.11\" sun_inc6=\"0.12\" description=\"The most important trade routes|converge on the Phoenician coast,|enabling the local merchants to|govern trade between Mesopotamia,|Egypt and Arabia. \"><Line>0001A1000</Line><Line>001111100</Line><Line>0A1111110</Line><Line>1111111A1</Line><Line>111111111</Line><Line>111111111</Line><Line>011111110</Line><Line>001111100</Line><Line>000111000</Line></Level><Level name=\"level_5\" artefact_begin=\"8\" time=\"470\" chips=\"0123\" sun_inc4=\"0.08\" sun_inc5=\"0.11\" sun_inc6=\"0.12\" description=\"Phoenicians established commercial|outposts throughout the|Mediterranean, including colonies|in Cyprus, Corsica, Sardinia, the|Iberian Peninsula, and elsewhere.\"><Line>0001111A1</Line><Line>000111111</Line><Line>0001A1111</Line><Line>001111111</Line><Line>011111111</Line><Line>1A1111110</Line><Line>1111L1100</Line><Line>111111000</Line><Line>111111000</Line><Line>111111000</Line></Level><Level name=\"level_6\" artefact_begin=\"11\" time=\"440\" chips=\"0123\" sun_inc4=\"0.08\" sun_inc5=\"0.11\" sun_inc6=\"0.12\" description=\"Phoenicians are also known|as the 'Purple People' as their|trade is founded on the violet-|purple dye derived from sea-snail|shells. Brilliant textiles are a|significant part of Phoenician|wealth.\"><Line>001A11A100</Line><Line>0011111100</Line><Line>0011111100</Line><Line>0011111100</Line><Line>0011111100</Line><Line>1A111111A1</Line><Line>01111B1110</Line><Line>0011111100</Line><Line>0001111000</Line><Line>0001111000</Line></Level><Level name=\"level_7\" artefact_begin=\"15\" time=\"390\" chips=\"0123\" sun_inc4=\"0.08\" sun_inc5=\"0.11\" sun_inc6=\"0.12\" description=\"Phoenicians were the first to|discover the technique of making|transparent glass, which became|another important export. From|elsewhere they get many various|materials, including tin and silver|as well as copper to make bronze.\"><Line>0000T10000</Line><Line>A1101A011A</Line><Line>1110110111</Line><Line>1110110111</Line><Line>1110110111</Line><Line>111A111111</Line><Line>111111A111</Line><Line>0111111110</Line><Line>0011111100</Line><Line>0011111100</Line></Level></country><country name=\"Babylon\" Art=\"Air\" description=\"The power of air|from the legendary|Tower of Babel.\"><Level name=\"level_2.1\" artefact_begin=\"0\" time=\"670\" chips=\"01243\" sun_inc4=\"0.19\" sun_inc5=\"0.28\" sun_inc6=\"0.36\" description=\"The earliest mention of Babylon is|in a dated tablet of the reign of|Sargon of Akkad|24th century BC.|Historically, two ethnic groups,|the Sumerians and Akkadians,|dominate this region.\"><Line>000111A1</Line><Line>0001111B</Line><Line>00011111</Line><Line>1A111111</Line><Line>11-A-111</Line><Line>11111111</Line><Line>11111000</Line><Line>11111000</Line><Line>11111000</Line></Level><Level name=\"level_2.2\" artefact_begin=\"3\" time=\"580\" chips=\"01423\" sun_inc4=\"0.19\" sun_inc5=\"0.28\" sun_inc6=\"0.36\" description=\"Babylon surpasses in splendor any|city in the known world.|The name - Babylon - is literally|translated as 'Gateway of the god'\"><Line>01A101A10</Line><Line>111101111</Line><Line>11A101L11</Line><Line>1111A1111</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>011111110</Line><Line>001111100</Line></Level><Level name=\"level_2.3\" artefact_begin=\"7\" time=\"560\" chips=\"04123\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"The city itself stands upon the|Euphrates, and is divided in equal|parts along its left and right|banks, with steep embankments to|contain the river's seasonal floods\"><Line>111A1111V</Line><Line>11A011111</Line><Line>1A0011111</Line><Line>100011111</Line><Line>1---11A11</Line><Line>111111-11</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line></Level><Level name=\"level_2.4\" artefact_begin=\"11\" time=\"480\" chips=\"01243\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"The city of Babylon is surrounded|by a wall of great height, width,|and length. It is also buried deep|into the soil in order to prevent|enemies from burrowing into the|city limits.\"><Line>000010000</Line><Line>0001A1000</Line><Line>00A111100</Line><Line>011111A10</Line><Line>B11111111</Line><Line>111111111</Line><Line>11-111111</Line><Line>1111-1111</Line><Line>111101-11</Line><Line>111000111</Line></Level><Level name=\"level_2.5\" artefact_begin=\"14\" time=\"480\" chips=\"01423\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"The great Ishtar Gate dedicated to|the Assyrian goddess Ishtar is the|most spectacular of the eight gates|of Babylon. Through the gate runs|the Processional Way which is lined|with walls covered in lions on |glazed bricks of awesome beauty.\"><Line>000011111</Line><Line>000A111A1</Line><Line>001-111-1</Line><Line>0A1111111</Line><Line>1-1111111</Line><Line>11111A111</Line><Line>01111-111</Line><Line>00111111T</Line><Line>000111111</Line><Line>000011111</Line></Level><Level name=\"level_2.6\" artefact_begin=\"18\" time=\"480\" chips=\"01423\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"The Babylonian kingdom first|flourished under the rule of the|famous King, Hammurabi. He is|known for codifying the laws of|Babylonia, which had a profound|influence on the region in general\"><Line>0000A0000</Line><Line>000A1A000</Line><Line>001111100</Line><Line>011111110</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>0-11111-0</Line><Line>0-11L11-0</Line><Line>001111100</Line></Level><Level name=\"level_2.7\" artefact_begin=\"21\" time=\"480\" chips=\"01234\" sun_inc4=\"0.19\" sun_inc5=\"0.28\" sun_inc6=\"0.36\" description=\"Called 'the land of the Chaldeans',|the kingdom occupies an extensive|territory along the valley of the|Tigris from the Persian Gulf|northward for some 300 miles.|It is famed for its fertility and|its riches.\"><Line>A111A111A</Line><Line>1111A1111</Line><Line>A1111111A</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>101010101</Line><Line>001010100</Line></Level><Level name=\"level_2.8\" artefact_begin=\"27\" time=\"480\" chips=\"01423\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"Babylonians believe the king holds|power because of the gods.|Moreover they think their king|is a god himself.\"><Line>BA10000000</Line><Line>111A111000</Line><Line>1111111111</Line><Line>011111111A</Line><Line>01111A1111</Line><Line>0111111111</Line><Line>0111111110</Line><Line>0011111100</Line><Line>0011111000</Line><Line>00----0000</Line></Level><Level name=\"level_2.9\" artefact_begin=\"31\" time=\"420\" chips=\"01423\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"Babylonia is an important centre|of learning and commerce. The|local scholars became famous|through the ancient arts of|astronomy and mathematics that|flourish here.\"><Line>0A11111A0</Line><Line>101-A-101</Line><Line>110---011</Line><Line>1A11111A1</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>0111A1110</Line><Line>000111000</Line><Line>000111000</Line></Level><Level name=\"level_2.10\" artefact_begin=\"37\" time=\"430\" chips=\"01243\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"Extensive trade with Anatolia,|Syria and Palestine spread|Babylonian influence further|across its borders. A good network|of roads and a postal system|became a major factor to this end.\"><Line>00-000-00</Line><Line>0-A101A-0</Line><Line>T1111111A</Line><Line>1111-1111</Line><Line>1111-1111</Line><Line>111+A+111</Line><Line>0111+1110</Line><Line>001111100</Line><Line>000111000</Line><Line>000010000</Line></Level></country><country name=\"Egypt\" Art=\"Sun\" description=\"The power of the sun|from Ra - the sun god|of Egypt.\"><Level name=\"level_3.1\" artefact_begin=\"0\" time=\"580\" chips=\"02354\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"The Egyptians believe in many|different gods and goddesses and|think that they help maintain|peace and harmony across the land.\"><Line>1111A00000</Line><Line>111110111A</Line><Line>1111101111</Line><Line>1111111111</Line><Line>1111111111</Line><Line>0001111111</Line><Line>01A1111100</Line><Line>01111R1100</Line><Line>0111110000</Line><Line>0111110000</Line></Level><Level name=\"level_3.2\" artefact_begin=\"3\" time=\"500\" chips=\"02354\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"The locals believe that temples|are the homes of the gods. Every|temple is dedicated to one and he|or she is worshipped there by the|temple priests and the pharaoh.\"><Line>001-11-000</Line><Line>001A111000</Line><Line>L11111A000</Line><Line>A111110111</Line><Line>111111111A</Line><Line>1111111111</Line><Line>1110111111</Line><Line>0001111111</Line><Line>0001111100</Line><Line>0001111100</Line></Level><Level name=\"level_3.3\" artefact_begin=\"7\" time=\"450\" chips=\"02354\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"The most powerful person in|Egypt is the pharaoh, who is the|political and religious leader of|the Egyptian people, holding the|titles: 'Lord of the Two Lands'|and 'High Priest of Every Temple'\"><Line>001AAA100</Line><Line>011111110</Line><Line>111111111</Line><Line>111111111</Line><Line>111000111</Line><Line>111111111</Line><Line>T11111111</Line><Line>*+11111+*</Line><Line>0+11111+0</Line><Line>001111100</Line></Level><Level name=\"level_3.4\" artefact_begin=\"10\" time=\"440\" chips=\"02354\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"As 'Lord of the Two Lands' the|pharaoh is the ruler of Upper and|Lower Egypt. He owns all of the|land, makes laws, collects taxes,|and defends Egypt against enemies.\"><Line>000A11A000</Line><Line>0011111100</Line><Line>0111001110</Line><Line>0111111110</Line><Line>0001111000</Line><Line>A11111111A</Line><Line>1111111111</Line><Line>0001111000</Line><Line>0001B11000</Line><Line>0001111000</Line></Level><Level name=\"level_3.5\" artefact_begin=\"14\" time=\"400\" chips=\"02354\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"As 'High Priest of Every Temple',|the pharaoh represents the gods|on Earth. He performs rituals and|builds temples to honour the gods.\"><Line>0000AA0000</Line><Line>0000111000</Line><Line>0000111100</Line><Line>00A1111110</Line><Line>00111111A0</Line><Line>0011111110</Line><Line>L111111000</Line><Line>1111111000</Line><Line>0111111110</Line><Line>0011111111</Line></Level><Level name=\"level_3.6\" artefact_begin=\"18\" time=\"460\" chips=\"02354\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"The Egyptians build pyramids as|tombs for the pharaohs and their|queens. These can be of many|different shapes and sizes.|The pyramid represents the rays|of the sun.\"><Line>0000A0000</Line><Line>011111110</Line><Line>0A11A11A0</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>111+-+111</Line><Line>111000111</Line><Line>111000111</Line></Level><Level name=\"level_3.7\" artefact_begin=\"22\" time=\"460\" chips=\"02354\" sun_inc4=\"0.16\" sun_inc5=\"0.23\" sun_inc6=\"0.26\" description=\"Over many centuries, the Egyptians|developed a method of preserving|bodies so they would remain|lifelike. The process includes|embalming and wrapping them in|strips of linen to make mummies.\"><Line>00A000A00</Line><Line>0A0A0A0A0</Line><Line>111111111</Line><Line>V11111111</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>011111110</Line><Line>1---1---1</Line></Level><Level name=\"level_3.8\" artefact_begin=\"28\" time=\"410\" chips=\"02354\" sun_inc4=\"0.18\" sun_inc5=\"0.24\" sun_inc6=\"0.28\" description=\"Daily life in Egypt revolves|around the Great River and the|fertile land along its banks. The|yearly flooding of the Nile|enriches the soil and brings good|harvests and wealth to the land.\"><Line>111A1A111</Line><Line>111111111</Line><Line>111111111</Line><Line>0A11011A0</Line><Line>001000100</Line><Line>011101110</Line><Line>111111111</Line><Line>111R11111</Line><Line>111101111</Line><Line>+1110111*</Line></Level><Level name=\"level_3.9\" artefact_begin=\"32\" time=\"400\" chips=\"02354\" sun_inc4=\"0.14\" sun_inc5=\"0.21\" sun_inc6=\"0.24\" description=\"Most Egyptians work as field|hands, farmers, craftsmen and|scribes. There are also merchants,|engineers, the nobility and|priests.\"><Line>0000A0000</Line><Line>000AAA000</Line><Line>000111000</Line><Line>001111100</Line><Line>00+++++00</Line><Line>011111110</Line><Line>011111110</Line><Line>T1111111T</Line><Line>111111111</Line><Line>101111101</Line></Level><Level name=\"level_3.10\" artefact_begin=\"36\" time=\"470\" chips=\"02354\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"The Egyptians think their country|is divided into two types of land.|The 'black land' is the fertile land|on the banks of the Nile. The 'red|land' is the barren desert that|protects Egypt on two sides. \"><Line>1-10000000</Line><Line>1A10000000</Line><Line>1111000000</Line><Line>11111B1000</Line><Line>1111111000</Line><Line>1111111100</Line><Line>11111111--</Line><Line>0*111111-A</Line><Line>00111111--</Line></Level><Level name=\"level_3.11\" artefact_begin=\"38\" time=\"470\" chips=\"02354\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"Craftsmen in Egypt are trained|and skilled laborers. They are |well-respected in the community|and have a comfortable lifestyle.|However much depends on the|actual quality of their skills and|experience.\"><Line>A000A000A</Line><Line>100010001</Line><Line>100010001</Line><Line>100010001</Line><Line>-0001000-</Line><Line>111111111</Line><Line>111111111</Line><Line>111111111</Line><Line>111101111</Line><Line>1111-1111</Line></Level><Level name=\"level_3.12\" artefact_begin=\"41\" time=\"510\" chips=\"02354\" sun_inc4=\"0.15\" sun_inc5=\"0.22\" sun_inc6=\"0.25\" description=\"The Egyptians believe that it is|important to record information|about religion and government.|Scribes use hieroglyphs to write|down the beliefs and history on|papyrus scrolls and tomb walls.\"><Line>011A0A110</Line><Line>A1110111A</Line><Line>1111B1111</Line><Line>11111L111</Line><Line>111111111</Line><Line>111111111</Line><Line>-111*111-</Line><Line>-111*111-</Line><Line>-111*111-</Line></Level></country></Levels>"; mmap = "<?xml version=\"1.0\" encoding=\"utf-8\"?><LevelMap><Stage name=\"Phoenicia\" x_t=\"0\" y_t=\"10\"><Level name=\"level_1\" x=\"697\" y=\"279\" size=\"2\" /><Level name=\"level_2\" x=\"683\" y=\"250\" size=\"1\" /><Level name=\"level_3\" x=\"658\" y=\"245\" size=\"1\" /><Level name=\"level_4\" x=\"643\" y=\"227\" size=\"1\" /><Level name=\"level_5\" x=\"660\" y=\"210\" size=\"1\" /><Level name=\"level_6\" x=\"687\" y=\"206\" size=\"1\" /><Level name=\"level_7\" x=\"709\" y=\"193\" size=\"1\" /></Stage><Stage name=\"Babylon\" x_t=\"0\" y_t=\"-28\"><Level name=\"level_2.1\" x=\"735\" y=\"188\" size=\"2\" /><Level name=\"level_2.2\" x=\"725\" y=\"155\" size=\"1\" /><Level name=\"level_2.3\" x=\"690\" y=\"152\" size=\"1\" /><Level name=\"level_2.4\" x=\"662\" y=\"160\" size=\"1\" /><Level name=\"level_2.5\" x=\"629\" y=\"160\" size=\"1\" /><Level name=\"level_2.6\" x=\"597\" y=\"147\" size=\"1\" /><Level name=\"level_2.7\" x=\"569\" y=\"126\" size=\"1\" /><Level name=\"level_2.8\" x=\"540\" y=\"121\" size=\"1\" /><Level name=\"level_2.9\" x=\"510\" y=\"119\" size=\"1\" /><Level name=\"level_2.10\" x=\"475\" y=\"119\" size=\"1\" /></Stage><Stage name=\"Egypt\" x_t=\"0\" y_t=\"-35\"><Level name=\"level_3.1\" x=\"441\" y=\"130\" size=\"2\" /><Level name=\"level_3.2\" x=\"409\" y=\"142\" size=\"1\" /><Level name=\"level_3.3\" x=\"376\" y=\"144\" size=\"1\" /><Level name=\"level_3.4\" x=\"343\" y=\"134\" size=\"1\" /><Level name=\"level_3.5\" x=\"309\" y=\"124\" size=\"1\" /><Level name=\"level_3.6\" x=\"282\" y=\"110\" size=\"1\" /><Level name=\"level_3.7\" x=\"247\" y=\"104\" size=\"1\" /><Level name=\"level_3.8\" x=\"213\" y=\"122\" size=\"1\" /><Level name=\"level_3.9\" x=\"181\" y=\"134\" size=\"1\" /><Level name=\"level_3.10\" x=\"148\" y=\"158\" size=\"1\" /><Level name=\"level_3.11\" x=\"133\" y=\"192\" size=\"1\" /><Level name=\"level_3.12\" x=\"100\" y=\"214\" size=\"1\" /></Stage><Stage name=\"Carthage\" x_t=\"0\" y_t=\"-35\"><Level name=\"level_4.1\" x=\"91\" y=\"251\" size=\"2\" /><Level name=\"level_4.2\" x=\"117\" y=\"284\" size=\"1\" /><Level name=\"level_4.3\" x=\"143\" y=\"295\" size=\"1\" /><Level name=\"level_4.4\" x=\"171\" y=\"298\" size=\"1\" /><Level name=\"level_4.5\" x=\"214\" y=\"307\" size=\"1\" /><Level name=\"level_4.6\" x=\"245\" y=\"307\" size=\"1\" /><Level name=\"level_4.7\" x=\"269\" y=\"321\" size=\"1\" /><Level name=\"level_4.8\" x=\"278\" y=\"351\" size=\"1\" /><Level name=\"level_4.9\" x=\"256\" y=\"371\" size=\"1\" /><Level name=\"level_4.10\" x=\"237\" y=\"394\" size=\"1\" /><Level name=\"level_4.11\" x=\"211\" y=\"410\" size=\"1\" /><Level name=\"level_4.12\" x=\"207\" y=\"439\" size=\"1\" /></Stage><Stage name=\"Rome\" x_t=\"0\" y_t=\"-35\"><Level name=\"level_5.1\" x=\"200\" y=\"470\" size=\"2\" /><Level name=\"level_5.2\" x=\"170\" y=\"474\" size=\"1\" /><Level name=\"level_5.3\" x=\"164\" y=\"496\" size=\"1\" /><Level name=\"level_5.4\" x=\"142\" y=\"514\" size=\"1\" /><Level name=\"level_5.5\" x=\"160\" y=\"536\" size=\"1\" /><Level name=\"level_5.6\" x=\"194\" y=\"533\" size=\"1\" /><Level name=\"level_5.7\" x=\"234\" y=\"527\" size=\"1\" /><Level name=\"level_5.8\" x=\"257\" y=\"503\" size=\"1\" /><Level name=\"level_5.9\" x=\"291\" y=\"482\" size=\"1\" /><Level name=\"level_5.10\" x=\"324\" y=\"484\" size=\"1\" /><Level name=\"level_5.11\" x=\"341\" y=\"461\" size=\"1\" /><Level name=\"level_5.12\" x=\"336\" y=\"431\" size=\"1\" /></Stage><Stage name=\"Greece\" x_t=\"0\" y_t=\"-35\"><Level name=\"level_6.1\" x=\"364\" y=\"425\" size=\"2\" /><Level name=\"level_6.2\" x=\"384\" y=\"404\" size=\"1\" /><Level name=\"level_6.5\" x=\"412\" y=\"400\" size=\"1\" /><Level name=\"level_6.6\" x=\"441\" y=\"393\" size=\"1\" /><Level name=\"level_6.7\" x=\"468\" y=\"400\" size=\"1\" /><Level name=\"level_6.8\" x=\"494\" y=\"400\" size=\"1\" /><Level name=\"level_6.11\" x=\"523\" y=\"391\" size=\"1\" /><Level name=\"level_6.12\" x=\"512\" y=\"368\" size=\"1\" /></Stage><Stage name=\"Troy\" x_t=\"0\" y_t=\"-35\"><Level name=\"level_7.1\" x=\"544\" y=\"366\" size=\"2\" /><Level name=\"level_7.2\" x=\"569\" y=\"376\" size=\"1\" /><Level name=\"level_7.3\" x=\"593\" y=\"368\" size=\"1\" /><Level name=\"level_7.4\" x=\"616\" y=\"369\" size=\"1\" /><Level name=\"level_7.5\" x=\"639\" y=\"377\" size=\"1\" /><Level name=\"level_7.6\" x=\"674\" y=\"380\" size=\"1\" /><Level name=\"level_7.7\" x=\"705\" y=\"368\" size=\"1\" /><Level name=\"level_7.8\" x=\"709\" y=\"349\" size=\"1\" /><Level name=\"level_7.9\" x=\"684\" y=\"339\" size=\"1\" /><Level name=\"level_7.10\" x=\"662\" y=\"319\" size=\"1\" /><Level name=\"level_7.11\" x=\"649\" y=\"302\" size=\"1\" /><Level name=\"level_7.12\" x=\"666\" y=\"286\" size=\"1\" /></Stage></LevelMap>"; opt = "<?xml version=\"1.0\" encoding=\"utf-8\"?><option><intro><loadsec>5</loadsec><nag>1</nag><logo1>logo1.swf</logo1><logo2>logo2.swf</logo2></intro><menu><button>How to play</button><button>Sound on</button><button>download</button><button>New game</button><button>Resume</button><button>Sound off</button></menu><hints><hint note=\"begin\">Form matches of three in-a-row by|swapping adjacent tiles. For example,|these flashing tiles can be swapped</hint><hint note=\"art\">Drive this piece to the bottom of the|game field by getting rid of tiles|under it and you will see it added to|the artifact outline on the left</hint><hint note=\"wrong\">Tiles can only be swapped if it|results in matching three in-a-row</hint><hint note=\"art2\">Finish the level by dropping all|the pieces of the artifact to the|bottom of the game field</hint><hint note=\"time\">Pay attention.|You have not much time left</hint><hint note=\"bomb\">A Bomb bonus. Free it through|the bottom of the game field|to collect it.</hint><hint note=\"light\">A Lightning bonus. Use it to|destroy all the tiles of a certain|type present on the game field.</hint><hint note=\"clock\">A Clock bonus. Use it to receive|some extra time when it starts|to run out.</hint><hint note=\"swap\">A Swap bonus. Use it to swap any two|tiles anywhere on the game field.</hint><hint note=\"bomb2\">To use the Bomb click on it to|pick it up and point to an area|that you would like to blast.</hint><hint note=\"light2\">To use the Lightning bonus click|here and point to a type of tiles|on the game field that you would|like to destroy.</hint><hint note=\"clock2\">Click on the Clock bonus to|receive some extra time when|it starts to run out.</hint><hint note=\"swap2\">To use the Swap bonus click on|it to pick it up and select the|tiles you would like to swap.</hint><hint note=\"sun2\">The Sun power-up is ready!|Use its energy to destroy|a host of tiles.</hint><hint note=\"lock\">A locked tile.|To break the lock bring the other|matching tiles to the locked one.</hint><hint note=\"timer\">This is a timer. It shows how|much time you have left to|complete the level.</hint><hint note=\"sun\">Matches of four or more tiles you|clear re-charge the Sun power-up.</hint></hints><downloadlink>http://www.playrix.com/rise-of-atlantis.html?utm_campaign=other&utm_medium=flash&utm_source=the-rise-of-atlantis</downloadlink><SaveGame>true</SaveGame><nomoves>No more moves</nomoves><nolife>No extra lives left</nolife><onelife>One extra life left</onelife><manylives> extra lives left</manylives><fast>excellent</fast><normal>well done</normal><slow>you did it</slow><tiles>tiles</tiles><matches>matches</matches><chain>max chain</chain><time>your time</time><timebonus>time bonus</timebonus><score>score</score><textseconds>`</textseconds><nagdownload>download</nagdownload><nagmore>- Progress through 77 explosive levels| with the ability of continuous replay.||- Assemble ancient artifacts of power| in challenging boards.||- Save your progress to continue| your quest later.||- Complete the journey and receive| an animated Atlantis 3D screensaver.||- Raise the legendary continent| back to the surface!</nagmore><nagcontinue>play</nagcontinue><nagrestart>restart</nagrestart><continue>continue</continue><helpclick>play</helpclick><gameover>game over</gameover><nagtextnext>You can try the full version of The Rise of Atlantis for free.</nagtextnext><nagtextover>Game Over. Please start over or try the full version.</nagtextover><nagtextend>You have completed the part of the journey|offered by the online version of The Rise of Atlantis.|to continue, please try the full version of the game.</nagtextend><help><hlp>Use the left mouse|button to swap tiles</hlp><hlp>Move tiles into matches|of 3 or more in a line|horizontally or verticaly</hlp><hlp>Assemble the Artifact|by freeing the pieces|throught the bottom</hlp><hlp>Free the bonuses.|They will help you</hlp></help></option>"; Stage.showMenu = false; Stage.scaleMode = "noScale"; Stage.align = "CM"; fscommand ("trapallkeys", true); loadline._visible = false; loadbar._visible = false; if (getVersion().substr(getVersion().indexOf(" ") + 1, 1) > 6) { LoadXML(); } else { KB.text = "Please update the player version to 7"; } this._lockroot = true; oKey = {}; oKey.onKeyDown = function () { if (Key.isDown(9)) { } else if (Key.isDown(13)) { } else if (Key.isDown(17)) { } }; Key.addListener(oKey);Frame 2_root.gotoAndPlay(1);Frame 3function InitRound() { if (savemode == "true") { Saving.SaveInfo(); } DrawMap(); } function PrepareRound() { Sun = 0; SunInc = Math.round(Number(map[RoundCountry][RoundSity].SunInc) * 20); lowtime_s = new GameSound("lowtime", this); notBlock = false; Mouse.removeListener(oMouse); _root.attachMovie(("c" + RoundCountry) + "f", "gamepanel", _root.getNextHighestDepth()); _root.attachMovie("timeline", "TIME", _root.getNextHighestDepth()); _root.attachMovie("Text", "SCORE", _root.getNextHighestDepth()); _root.attachMovie("menubutton", "button", _root.getNextHighestDepth(), {_x:453, _y:4}); _root.attachMovie("Text", "country1", _root.getNextHighestDepth()); _root.attachMovie("Text", "sity1", _root.getNextHighestDepth()); TextShow(country1, map[RoundCountry].name, "s", 0, 0, 1); TextShow(sity1, "stage " + Number(RoundSity + 1), "s", 0, 0, 1); country1._x = 95; country1._y = 15; sity1._x = 95; sity1._y = 35; TIME._x = TimeX; TIME._y = TimeY; SCORE._y = 227; SCORE._x = 110; shadow._x = ArtX; shadow._y = ArtY; button.onPress = bRel; button.onRelease = MenuPress; button.onReleaseOutside = MenuPress; TextShow(SCORE, String(score), "sc", 0, 0, 1); delete Matrix; Matrix = new Array(); generateMatrix(RoundCountry, RoundSity, Matrix); GlobalX = (257 - ((Size - 29) * 7)) - ((Matrix[0].length - 7) * (Size / 2)); GlobalY = (103 - ((Size - 29) * 7)) - ((Matrix.length - 7) * (Size / 2)); _root.createEmptyMovieClip("fon", _root.getNextHighestDepth()); _root.createEmptyMovieClip("FLY", _root.getNextHighestDepth()); _root.attachMovie("Text", "BombText", _root.getNextHighestDepth(), {_x:BombX, _y:BombY + 30}); _root.attachMovie("Text", "LiText", _root.getNextHighestDepth(), {_x:LightningX, _y:LightningY + 30}); _root.attachMovie("Text", "WatchText", _root.getNextHighestDepth(), {_x:WatX, _y:WatY + 30}); _root.attachMovie("Text", "ShuText", _root.getNextHighestDepth(), {_x:ShufleX, _y:ShufleY + 30}); if (Bombc) { FLY.attachMovie("Bomb", "Bomb", FLY.getNextHighestDepth()); FLY.Bomb._x = BombX; FLY.Bomb._y = BombY; FLY.Bomb.onPress = onBombClick; TextShow(BombText, "x" + Bombc, "sl", 0, 0, 0, 100); } if (Watchc) { FLY.attachMovie("watch", "watch", FLY.getNextHighestDepth()); FLY.watch._x = WatX; FLY.watch._y = WatY; FLY.watch.onPress = onWatchClick; TextShow(WatchText, "x" + Watchc, "sl", 0, 0, 0, 100); } if (Lightningc) { FLY.attachMovie("Lightning", "Lightning", FLY.getNextHighestDepth()); FLY.Lightning._x = LightningX; FLY.Lightning._y = LightningY; FLY.Lightning.onPress = onLightningClick; TextShow(LiText, "x" + Lightningc, "sl", 0, 0, 0, 100); } if (Shuflec) { FLY.attachMovie("Shufle", "Shufle", FLY.getNextHighestDepth()); FLY.Shufle._x = ShufleX; FLY.Shufle._y = ShufleY; FLY.Shufle.onPress = onShufleClick; TextShow(ShuText, "x" + Shuflec, "sl", 0, 0, 0, 100); } ResetTimer(); StopTimer(); Add = (Matches = (Chain = (MaxChain = (Tiles = (EndX = 0))))); Blink = "no"; Mouse.show(); DrawLife(); DrawArt(); PreDraw(); } function CallFall() { clearInterval(ifall); ifall = setInterval(function () { clearInterval(ifall); FallDown(Matrix); }, 100); } function bRel() { if ((notBlock && (redytoend)) && (!moveart)) { inMenu = true; button_s.start(SoundOn); button.gotoAndStop(2); } } function ClearRound(Matrix) { StopHint(); BombText.removeMovieClip(); ShuText.removeMovieClip(); LiText.removeMovieClip(); WatchText.removeMovieClip(); country1.removeMovieClip(); sity1.removeMovieClip(); clearInterval(DD); clearInterval(HHH); clearInterval(SunEn); clearInterval(blinking); SCORE.removeMovieClip(); TIME.removeMovieClip(); gamepanel.removeMovieClip(); shadow.removeMovieClip(); panelleft.removeMovieClip(); Bomb.removeMovieClip(); Lightning.removeMovieClip(); watch.removeMovieClip(); Shufle.removeMovieClip(); ham.removeMovieClip(); sum.removeMovieClip(); lam.removeMovieClip(); button.removeMovieClip(); bl.removeMovieClip(); mainmenu.removeMovieClip(); var i = 0; while (i < Matrix.length) { var j = 0; while (j < Matrix[i].length) { var temp = FindName(i, j); eval (temp).removeMovieClip(); eval ("s" + j).removeMovieClip(); eval (temp + "fon").removeMovieClip(); clearInterval(_root["m" + temp]); clearInterval(_root["b" + temp]); clearInterval(_root[MATP + Name]); clearInterval(_root[("m" + i) + j]); clearInterval(_root["m" + String(eval (("s" + i) + j))]); j++; } i++; } i = 0; fon.removeMovieClip(); FLY.removeMovieClip(); while (i < 200) { var r = 0; while (r < 3) { var Name = (("c" + r) + i); eval (Name).removeMovieClip(); r++; } eval ("heart" + Number(i)).removeMovieClip(); eval ("border" + Number(i)).removeMovieClip(); eval ("corner" + Number(i)).removeMovieClip(); i++; } } function InitSound() { SoundMatch.removeMovieClip(); _root.createEmptyMovieClip("SoundMatch", _root.getNextHighestDepth()); Art_s = new GameSound("Art.mp3", this); unlock_s = new GameSound("unlock_s", this); art_s = new GameSound("artefact", this); SunRay_s = new GameSound("SunRay", this); bonus_s = new GameSound("bonus", this); Lightning_s = new GameSound("Lightnings", this); hint_s = new GameSound("hint_ss", this); tosun_s = new GameSound("tosun", this); Shufle_s = new GameSound("Shufles", this); lowtime_s = new GameSound("lowtime", this); match1_s = new GameSound("match1", SoundMatch); match2_s = new GameSound("match2", SoundMatch); match3_s = new GameSound("match3_s", SoundMatch); match4_s = new GameSound("match4_s", SoundMatch); match5_s = new GameSound("match5_s", SoundMatch); match6_s = new GameSound("match6_s", SoundMatch); match6_s.setVolume(70); stats_s = new GameSound("stats", this); time_s = new GameSound("time", this); no_s = new GameSound("no", this); yes_s = new GameSound("yes", this); click_s = new GameSound("Click", this); Bomb_s = new GameSound("Bombs", this); scores_s = new GameSound("Scores", this); start_s = new GameSound("start", this); watch_s = new GameSound("watchs", this); map_s = new GameSound("MapWaypoint", this); button_s = new GameSound("ButtonClick", this); sunc_s = new GameSound("SunComplete", this); } function PreDraw() { _root.attachMovie("black", "bl", _root.getNextHighestDepth()); bl._width = 520; bl._height = 390; bl._alpha = 50; bl.useHandCursor = false; yes_s.start(SoundOn); start_s = new GameSound("start", this); bl.onPress = function () { TIME.time1._x = 0; clearInterval(showing); clearInterval(showing1); clearInterval(showing2); bigtext.removeMovieClip(); var Done = true; var i = 0; while (i < Matrix.length) { if (eval (("s" + i) + "0") != undefined) { Done = false; } i++; } delete start_s; if (Done) { DrawFon(GlobalX + 2, GlobalY + 2, Matrix); } var i = 0; while (i < Matrix.length) { clearInterval(_root["Fallb" + i]); var j = 0; while (j < Matrix[0].length) { eval (("s" + i) + j)._x = GlobalX + (Size * j); eval (("s" + i) + j)._y = GlobalY + (i * Size); if ((Matrix[i][j].substr(0, 1) == "s") || (Matrix[i][j].substr(5, 1) == "s")) { eval (("s" + i) + j)._x = eval (("s" + i) + j)._x + ((Size / 2) - (eval (("s" + i) + j)._width / 2)); eval (("s" + i) + j)._y = eval (("s" + i) + j)._y + ((Size / 2) - (eval (("s" + i) + j)._height / 2)); } eval (("s" + i) + j)._alpha = 100; j++; } i++; } bl.removeMovieClip(); }; var str = ((map[RoundCountry].name + "|Stage ") + Number(RoundSity + 1)); _root.attachMovie("Text", "bigtext", _root.getNextHighestDepth(), {_x:360, _y:180, _alpha:0}); TextShow(bigtext, str, "B", 0, 30, 1); showing = setInterval(ShowBeginText, 10, 1); showing1 = setInterval(function () { clearInterval(showing1); clearInterval(showing); bigtext._alpha = 0; if (Life == 0) { str = nolife; } else if (Life == 1) { str = onelife; } else { str = Life + manylives; } TextShow(bigtext, str, "B", -3, 30, 1); bigtext._x = 350; showing = setInterval(ShowBeginText, 10, 1); }, 2500); showing2 = setInterval(function () { clearInterval(showing); clearInterval(showing2); bigtext.removeMovieClip(); DrawFon(GlobalX + 2, GlobalY + 2, Matrix); }, 5000); } function ShowBeginText(l) { if (l == 1) { if (bigtext._alpha >= 100) { clearInterval(showing); showing = setInterval(ShowBeginText, 10, -1); } else { bigtext._alpha = bigtext._alpha + 2; } } else if (bigtext._alpha <= 3) { clearInterval(showing); } else { bigtext._alpha = bigtext._alpha - 2; } } function TextShow(Inside, Str, l, W, H, C, S) { function Attach(STR) { if (S == undefined) { S = 100; } Inside.TEXT.attachMovie(STR + l, U, Inside.TEXT.getNextHighestDepth(), {_x:X, _y:Y, _xscale:S, _yscale:S}); if (eval ((String(Inside) + ".TEXT.") + U)._width != undefined) { wid = eval ((String(Inside) + ".TEXT.") + U)._width; X = X + (wid + W); Len++; } } Letter = 0; var Len = 0; var X = 0; var Y = 0; var L = 0; var wid = 0; Inside.TEXT.removeMovieClip(); Inside.createEmptyMovieClip("TEXT", Inside.getNextHighestDepth()); var i = 0; while (i < Str.length) { var j = Str.substr(i, 1).toLowerCase(); if (j == "|") { if (Len > Letter) { Letter = Len; } Len = 0; if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { eval (((String(Inside) + ".TEXT.t") + k) + L)._x = eval (((String(Inside) + ".TEXT.t") + k) + L)._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { eval (((String(Inside) + ".TEXT.t") + k) + L)._x = eval (((String(Inside) + ".TEXT.t") + k) + L)._x - X; k++; } } L++; X = 0; Y = Y + H; } else { var U = (("t" + i) + L); if (j == " ") { if (eval (String(Inside) + ".TEXT.t00")._width > 0) { X = X + ((eval (String(Inside) + ".TEXT.t00")._width * 3) / 4); Len++; } } else if (j == ",") { Attach("zpt"); } else if (j == ".") { Attach("dot"); } else if (j == ":") { Attach("dd"); } else if (j == "-") { Attach("tire"); } else { Attach(String(j)); } } i++; } if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { eval (((String(Inside) + ".TEXT.t") + k) + L)._x = eval (((String(Inside) + ".TEXT.t") + k) + L)._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { eval (((String(Inside) + ".TEXT.t") + k) + L)._x = eval (((String(Inside) + ".TEXT.t") + k) + L)._x - X; k++; } } if (Len > Letter) { Letter = Len; } return(L); } function ScoreAdd(chk) { var _local1 = 5; if (chk == "y") { _local1 = 20; } if (Add > 0) { score = score + _local1; Add = Add - _local1; TextShow(SCORE, String(score), "sc", 0, 0, 1); if (score >= NextLife) { life_s.start(SoundOn); NextLife = NextLife + 50000; } } else { clearInterval(scoring); redytoend = true; } } function Score(ADD, chk) { Add = Add + ADD; var _local1 = 0; if (Add < 30) { _local1 = 200; } else if (Add < 100) { _local1 = 20; } else if (Add > 300) { chk = "y"; } clearInterval(scoring); scoring = setInterval(ScoreAdd, _local1, chk); } function MenuPress() { button.gotoAndStop(1); if (inMenu) { inMenu = false; StopHint(); StartTimer(); StopTimer(); notBlock = false; _root.attachMovie("black", "bl", _root.getNextHighestDepth()); bl._alpha = 50; bl._width = 520; bl._height = 390; _root.attachMovie("mainmenu", "mainmenu", _root.getNextHighestDepth(), {_x:200, _y:20}); mainmenu.b1.onPress = FunctionHelp; mainmenu.b2.onPress = FunctionSound; mainmenu.b3.onPress = FunctionDownload; mainmenu.b4.onPress = FunctionNew; mainmenu.b5.onPress = FunctionResume; mainmenu.b1.onRollOver = function () { mainmenu.b1.gotoAndStop(3); }; mainmenu.b1.onRollOut = function () { mainmenu.b1.gotoAndStop(1); }; TextShow(mainmenu.txt1, _root.menubutton0, "s", -2, 15, 1); mainmenu.b2.onRollOver = function () { mainmenu.b2.gotoAndStop(3); }; mainmenu.b2.onRollOut = function () { mainmenu.b2.gotoAndStop(1); }; if (SoundOn) { TextShow(mainmenu.txt2, _root.menubutton1, "s", -2, 15, 1); } else { TextShow(mainmenu.txt2, _root.menubutton5, "s", -2, 15, 1); } TextShow(mainmenu.txt3, _root.menubutton2, "s", -2, 15, 1); mainmenu.b3.onRollOver = function () { mainmenu.b3.gotoAndStop(3); }; mainmenu.b3.onRollOut = function () { mainmenu.b3.gotoAndStop(1); }; TextShow(mainmenu.txt4, _root.menubutton3, "s", -1, 15, 1); mainmenu.b4.onRollOver = function () { mainmenu.b4.gotoAndStop(3); }; mainmenu.b4.onRollOut = function () { mainmenu.b4.gotoAndStop(1); }; TextShow(mainmenu.txt5, _root.menubutton4, "s", 0, 15, 1); mainmenu.b5.onRollOver = function () { mainmenu.b5.gotoAndStop(3); }; mainmenu.b5.onRollOut = function () { mainmenu.b5.gotoAndStop(1); }; } } function FunctionHelp(chk) { if (chk != 1) { button_s.start(SoundOn); this.gotoAndStop(2); } else { StopHint(); StartTimer(); StopTimer(); clearInterval(delays); clearInterval(blinking); } this._parent.txt1._y = this._parent.txt1._y + By; this._parent.txt1._x = this._parent.txt1._x + Bx; clearInterval(LLL); LLL = setInterval(function () { clearInterval(LLL); _root.attachMovie("helppanel", "help", _root.getNextHighestDepth()); }, 300); } function FunctionSound(chk) { if (chk != 1) { button_s.start(SoundOn); this.gotoAndStop(2); } this._parent.txt2._y = this._parent.txt2._y + By; this._parent.txt2._x = this._parent.txt2._x + Bx; SoundOn = !SoundOn; if (SoundOn) { TextShow(mainmenu.txt2, _root.menubutton1, "s", -2, 15, 1); } else { TextShow(mainmenu.txt2, _root.menubutton5, "s", -2, 15, 1); } } function FunctionDownload(chk) { if (chk != 1) { button_s.start(SoundOn); this.gotoAndStop(2); } this._parent.txt3._y = this._parent.txt3._y + By; this._parent.txt3._x = this._parent.txt3._x + Bx; getURL (downloadlink, "_blank"); } function FunctionNew(chk) { if (chk != 1) { button_s.start(SoundOn); this.gotoAndStop(2); } this._parent.txt4._y = this._parent.txt4._y + By; this._parent.txt4._x = this._parent.txt4._x + Bx; RoundCountry = (RoundSity = (Bombc = (Shuflec = (Lightningc = (Watchc = (Chain = (Matches = (MaxChain = (Tiles = (EndX = (score = (WinC = (WinR = 0))))))))))))); Life = 3; delete ArtPos; ArtPos = new Array(); InitArt(RoundCountry, RoundSity); clearInterval(LLL); LLL = setInterval(function () { clearInterval(LLL); ClearRound(Matrix); InitRound(); }, 300); } function FunctionResume() { button_s.start(SoundOn); this.gotoAndStop(2); this._parent.txt5._y = this._parent.txt5._y + By; this._parent.txt5._x = this._parent.txt5._x + Bx; clearInterval(LLL); LLL = setInterval(function () { clearInterval(LLL); notBlock = true; StartTimer(); bl.removeMovieClip(); mainmenu.removeMovieClip(); nag.removeMovieClip(); RedyToPlay = true; StartHint(); }, 300); } function DrawArt() { var i = 0; while (i < Number(map[RoundCountry][RoundSity].art)) { var Name = (("c" + RoundCountry) + i); var X = ArtPos[i].x; var Y = ArtPos[i].y; eval (Name).removeMovieClip(); _root.attachMovie(Name, Name, _root.getNextHighestDepth()); eval (Name)._x = X; eval (Name)._y = Y; i++; } } function FGameOver() { Life = 3; RoundCountry = (RoundSity = (Bombc = (Shuflec = (Lightningc = (Watchc = (Chain = (Matches = (MaxChain = (Tiles = (EndX = (score = 0))))))))))); delete ArtPos; ArtPos = new Array(); InitArt(RoundCountry, RoundSity); ClearRound(Matrix); InitRound(); } function GameOver(msg) { clearInterval(gameoverinterval); gameoverinterval = setInterval(function () { if (notBlock && ((!moveart) & (!Fall))) { GameOver1(msg); } }, 23); } function GameOver1(msg) { clearInterval(gameoverinterval); bigtext.removeMovieClip(); bl.removeMovieClip(); _root.attachMovie("black", "bl", _root.getNextHighestDepth(), {_width:520, _height:390, _alpha:0}); bl.onPress = null; bl.useHandCursor = false; if ((msg == nomoremoves) && ((Bombc || (Shuflec)) || (Lightningc))) { bl.removeMovieClip(); _root.createEmptyMovieClip("bigtext", _root.getNextHighestDepth()); TextShow(bigtext, msg, "B", 2, 20, 1); bigtext._x = 360; bigtext._y = 180; clearing = setInterval(function () { clearInterval(clearing); bigtext.removeMovieClip(); }, 3000); } else { Life--; ClearMovie(_root, 1, 0); StopTimer(); if (Life == -1) { clearInterval(ER); RoundCountry = MaxC + 1; RoundSity = 99; ER = setInterval(EndRound, 20, Matrix); } else { bigtext.removeMovieClip(); totalTime = totalTime + levelTime; levelTime = 0; _root.createEmptyMovieClip("bigtext", _root.getNextHighestDepth()); TextShow(bigtext, msg, "B", 2, 20, 1); bigtext._x = 360; bigtext._y = 180; clearing = setInterval(function () { if (!Fall) { bigtext.removeMovieClip(); clearInterval(clearing); ClearRound(Matrix); InitRound(); } }, 2000); } } } function ClearMovie(MC, CI, CM) { if ((MC == _root) && (CI)) { for (var _local5 in FLY) { if (_local5.substr(0, 2) == "ms") { FLY[_local5].removeMovieClip(); } } } for (var _local5 in MC) { if ((typeof(MC[_local5]) == "movieclip") && (_local5 != "SoundMatch")) { ClearMovie(MC[_local5], CI, CM); } if (CI) { clearInterval(MC[_local5]); } if (CM && (_local5 != "SoundMatch")) { MC[_local5].removeMovieClip(); } } clearInterval(ScreenRefreshing); ScreenRefreshing = setInterval(function () { updateAfterEvent(); }, 0); } function Timing() { levelTime = getTimer() - BeginTime; var _local2 = (100 * (EndTime - getTimer())) / totaltime; TIME.time1._x = ((_local2 - 100) * (-TimeLength)) / 100; if (_local2 < 1) { GameOver("out of time"); } else if (_local2 < 20) { lowtime_s.start(SoundOn && (lowtime_s.position == 0)); if (warningtime) { warningtime = false; _root.attachMovie("timewarn", "warn", _root.getNextHighestDepth()); warn._xscale = _local2; warn._x = TimeX; warn._y = TimeY - 0.5; } else { warn.removeMovieClip(); warningtime = true; } if (htime) { htime = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "htime"); } } } function DrawLife() { var i = 0; while (i < 3) { eval ("heart" + i).removeMovieClip; i++; } var i = 0; while ((i < Life) && (i < 3)) { var X = 15; var Y = 230; _root.attachMovie("heart", "heart" + i, _root.getNextHighestDepth()); eval ("heart" + i)._x = X + (i * 10); eval ("heart" + i)._y = Y; i++; } } function ResetTimer() { clearInterval(TI); totaltime = Number(map[RoundCountry][RoundSity].time) * 1000; EndTime = Number(getTimer()) + totaltime; stopped = 0; } function StartTimer() { if (stopped) { EndTime = EndTime + (getTimer() - stopped); BeginTime = BeginTime + (getTimer() - stopped); stopped = 0; } clearInterval(TI); TI = setInterval(Timing, 100); } function StopTimer() { StopHint(); stopped = getTimer(); clearInterval(TI); } function gen(Matrix) { var _local4 = new Array("slide2", "slide2", "slide1", "slide2", "slide2"); var _local3 = new Array("slide1", "slide1", "slide2", "slide1", "slide3"); var _local2 = new Array("slide2", "slide2", "slide3", "slide2", "slide1"); Matrix.push(_local4); Matrix.push(_local3); Matrix.push(_local2); } function InitArt(Country, Sity) { function PUSH(x, y, h, w) { var _local1 = new Array(); _local1 = new Array("x", "y", "H", "W", "is"); _local1.x = x; _local1.y = y; _local1.H = h; _local1.W = w; ArtPos.push(_local1); } if (Country == 0) { var _local1 = 0; while (_local1 < ART[0].length) { PUSH(ART[0][_local1].x + 17, ART[0][_local1].y - 218, ART[0][_local1].H, ART[0][_local1].W); _local1++; } } else if (Country == 1) { var _local1 = 0; while (_local1 < ART[1].length) { PUSH(ART[1][_local1].x + 10, ART[1][_local1].y - 230, ART[1][_local1].H, ART[1][_local1].W); _local1++; } } else { var _local1 = 0; while (_local1 < ART[2].length) { PUSH(ART[2][_local1].x + 6, ART[2][_local1].y - 224, ART[2][_local1].H, ART[2][_local1].W); _local1++; } } } function SetBlow(Name, temp, chk) { if (chk == 1) { Name.attachMovie("blow30", "b", Name.getNextHighestDepth()); } else if (chk == 2) { Name.b0._x = 7; Name.b0._y = 7; Name.b1._x = 15; Name.b1._y = 15; Name.b._alpha = 70; Name.b0._width = 10; Name.b0._height = 10; var _local2 = new Color(Name.b); var _local3 = new Color(Name.b0); temp = Number(temp.substr(5, 1)); switch (temp) { case 1 : _local2.setRGB(16763904); _local3.setRGB(16764006); break; case 2 : _local2.setRGB(6724095); _local3.setRGB(3381759); break; case 3 : _local2.setRGB(16763904); _local3.setRGB(16764006); } Name.b._rotation = Math.random() * 180; } else if (chk == undefined) { Name.attachMovie("blow", "b0", Name.getNextHighestDepth(), {_x:-15, _y:-15, _alpha:50}); } } function BlowTile(i, j, chk) { var temp = Matrix[i][j]; var slide = eval (FindName(i, j)); if (temp.substr(0, 5) == "lock1") { Matrix[i][j] = temp.substr(5, 10); slide.l.removeMovieClip(); BlowLock(i, j); } else if (temp.substr(0, 5) == "lock2") { Matrix[i][j] = "lock1" + temp.substr(5, 10); slide.l.removeMovieClip(); slide.attachMovie("lock1", "l", slide.getNextHighestDepth()); BlowLock(i, j); } else { var Depth = slide.getDepth(); slide.removeMovieClip(); var Name = FindName(i, j); FLY[Name + "b"].removeMovieClip(); var temp = ("blow" + Matrix[i][j].substr(5, 1)); _root.attachMovie(temp, Name + "b", _root.getNextHighestDepth()); SetBlow(_root[Name + "b"], temp, chk); _root[Name + "b"]._x = (GlobalX + (j * Size)) + (Size / 2); _root[Name + "b"]._y = (GlobalY + (i * Size)) + (Size / 2); Matrix[i][j] = "no"; } } function Blow(i, j, chk) { var temp = Matrix[i][j]; var slide = eval (FindName(i, j)); if (temp.substr(0, 5) == "lock1") { Matrix[i][j] = temp.substr(5, 10); slide.l.removeMovieClip(); BlowLock(i, j); } else if (temp.substr(0, 5) == "lock2") { Matrix[i][j] = "lock1" + temp.substr(5, 10); slide.l.removeMovieClip(); slide.attachMovie("lock1", "l", _root.getNextHighestDepth()); BlowLock(i, j); } else { var Name = FindName(i, j); var slide = Matrix[i][j]; var X = eval (Name)._x; var Y = eval (Name)._y; var x1 = ((X + (Math.random() * 20)) - 10); var y1 = ((Y + (Math.random() * 20)) + 150); var r = 1; if (Math.random() > 0.5) { r = -1; } Matrix[i][j] = "no"; eval (Name).removeMovieClip(); var T = getTimer(); FLY[(("ms" + i) + j) + T].removeMovieClip(); FLY.attachMovie(slide, (("ms" + i) + j) + T, FLY.getNextHighestDepth(), {_x:X, _y:Y}); clearInterval(_root[(("mms" + i) + j) + T]); _root[(("mms" + i) + j) + T] = setInterval(function () { MovingToSun(i, j, T, X, Y, x1, y1, "no", r, FlySpeed); }, Speed); } } function BlowLock(i, j) { unlock_s.start(SoundOn); var x = ((j * Size) + GlobalX); var y = ((i * Size) + GlobalY); var T = getTimer(); var x1 = ((x + (Math.random() * 20)) - 10); var y1 = ((y + (Math.random() * 20)) + 150); FLY.attachMovie("lock1", (("ms" + i) + j) + T, FLY.getNextHighestDepth(), {_x:x, _y:y}); _root[(("mms" + i) + j) + T] = setInterval(function () { MovingToSun(i, j, T, x, y, x1, y1, "no", 1, FlySpeed); }, Speed); } function SunOver() { FLY.ramka.removeMovieClip(); FLY.attachMovie("ramka", "ramka", FLY.getNextHighestDepth(), {_x:_xmouse - 13, _y:_ymouse - 13, _alpha:70}); TextShow(FLY.ramka.txt, String(Sun) + "% charged", "t", 0, 0, 1); FLY.ramka.onMouseMove = Follow; } function SunOut() { FLY.ramka.onMouseMove = null; FLY.ramka.removeMovieClip(); Mouse.show(); } function DSUN(T) { var _local1 = getTimer(); var _local2 = 1500; if (_local1 >= (T + _local2)) { clearInterval(disSUN); FLY.dSUN.removeMovieClip(); } else { FLY.dSUN._xscale = (FLY.dSUN._yscale = 250 - ((150 * (_local1 - T)) / _local2)); FLY.dSUN._alpha = 80 - ((80 * (_local1 - T)) / _local2); } } function MovingToSun(i, j, T, x, y, EndX, EndY, chk, rr, FlySpeed) { redytoend = false; var _local5 = getTimer(); if (_local5 >= (T + FlySpeed)) { FillSun(); delete _root[(("Sx" + i) + j) + T]; delete _root[(("Sy" + i) + j) + T]; redytoend = true; clearInterval(_root[(("mms" + i) + j) + T]); FLY[(("ms" + i) + j) + T].removeMovieClip(); if (chk != "no") { if ((hSun2 && (RoundCountry == 0)) && (RoundSity > 0)) { hSun2 = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "hSun2"); } if ((Sun < SunM) && ((Sun + SunInc) >= SunM)) { clearInterval(SunEn); SunEn = setInterval(function () { fon.attachMovie("sunen", "SE", fon.getNextHighestDepth(), {_x:SunX, _y:SunY, _rotation:Math.random() * 360, _alpha:(Math.random() * 30) + 70, _width:29, _height:15}); }, 4000); sunc_s.start(SoundOn); FLY.attachMovie("SUN", "dSUN", FLY.getNextHighestDepth(), {_x:SunX, _y:SunY, _alpha:20, _xscale:200, _yscale:200}); T = getTimer(); clearInterval(disSUN); disSUN = setInterval(DSUN, 0, T); } Sun = Sun + SunInc; fon.SUN.s.clear(); if (Sun >= SunM) { Sun = SunM; } else { Circle(fon.SUN.s, 0, 0, 0.28 * Sun); } fon.SUNm._xscale = (Sun * 100) / SunM; fon.SUNm._yscale = (Sun * 100) / SunM; if (Sun == SunM) { if ((hSUN && (RoundCountry == 0)) && (RoundSity > 0)) { hSUN = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "hSUN"); } fon.SUNm.removeMovieClip(); fon.attachMovie("SUNm", "SUNm", fon.getNextHighestDepth(), {_x:SunX, _y:SunY}); fon.SUN.setMask(fon.SUNm); fon.SUNm.onPress = OnSunClick; fon.SUNm.onRollOver = SunOver; fon.SUNm.onRollOut = SunOut; } fon.SUNb.removeMovieClip(); fon.attachMovie("SUNb", "SUNb", fon.getNextHighestDepth(), {_x:SunX, _y:SunY}); } } else { var _local10 = x + (((_local5 - T) * (EndX - x)) / FlySpeed); var _local9 = y + (((_local5 - T) * (EndY - y)) / FlySpeed); var _local8 = Math.round(2 + (((12 * (_local5 - T)) / FlySpeed) % 12)); if (rr == -1) { _local8 = 14 - _local8; } if (chk != "no") { _local10 = _root[(("Sx" + i) + j) + T].getPoint((_local5 - T) / FlySpeed); _local9 = _root[(("Sy" + i) + j) + T].getPoint((_local5 - T) / FlySpeed); var _local11 = ((-(_local5 - T)) * 90) / FlySpeed; if (rr == -1) { _local11 = -_local11; } var _local6 = (_local5 - T) / FlySpeed; FLY[(("ms" + i) + j) + T]._rotation = _local11; FLY[(("ms" + i) + j) + T]._xscale = 30 + (70 * (1 - (((_local6 * _local6) * _local6) * _local6))); FLY[(("ms" + i) + j) + T]._yscale = 30 + (70 * (1 - (((_local6 * _local6) * _local6) * _local6))); } else { var _local11 = (100 * (_local5 - T)) / FlySpeed; FLY[(("ms" + i) + j) + T]._alpha = 100 - _local11; } FLY[(("ms" + i) + j) + T]._x = _local10; FLY[(("ms" + i) + j) + T]._y = _local9; FLY[(("ms" + i) + j) + T].gotoAndStop(_local8); } } function GoToSun(i, j) { var Name = FindName(i, j); var slide = Matrix[i][j]; var X = eval (Name)._x; var Y = eval (Name)._y; Matrix[i][j] = "no"; eval (Name).removeMovieClip(); var T = getTimer(); var T1 = (FlySpeed - (Math.random() * 500)); FLY[(("ms" + i) + j) + T].removeMovieClip(); FLY.attachMovie(slide, (("ms" + i) + j) + T, FLY.getNextHighestDepth(), {_x:X, _y:Y}); clearInterval(_root[(("mms" + i) + j) + T]); _root[(("Sx" + i) + j) + T] = new Spline(); _root[(("Sy" + i) + j) + T] = new Spline(); InitSpline(_root[(("Sx" + i) + j) + T], _root[(("Sy" + i) + j) + T], X, Y, ((X - SunX) * 1.05) + SunX, ((Y - SunY) * 1.05) + SunY, SunX, SunY); var r = 1; if (Math.random() > 0.5) { r = -1; } _root[(("mms" + i) + j) + T] = setInterval(function () { MovingToSun(i, j, T, X, Y, SunX, SunY, 0, r, T1); }, Speed); } function ShowScore(i, j, k) { tosun_s.start((k > 3) && (SoundOn)); Score((5 * k) * (Chain + 1)); Tiles = Tiles + k; var _local5 = GlobalX + ((Size * j) / k); var _local4 = GlobalY + ((Size * i) / k); FLY[(("s" + i) + j) + k].removeMovieClip(); FLY.attachMovie("ShowT", (("s" + i) + j) + k, FLY.getNextHighestDepth(), {_x:_local5, _y:_local4}); TextShow(FLY[(("s" + i) + j) + k].txt, "+" + Number((5 * k) * (Chain + 1)), "sl", 0, 0, 0); } function FindChain(Matrix, chk) { function FindBlow() { var i = 0; while (i < Matrix.length) { var j = 0; while (j < Matrix[0].length) { if (_root[("Ms" + i) + j] != undefined) { var M = _root[("Ms" + i) + j]; var iN = 0; var jN = 0; var k = 0; while (k < M.length) { i1 = Number(M[k].i); j1 = Number(M[k].j); iN = iN + i1; jN = jN + j1; clearInterval(_root["m" + String(eval (("s" + i1) + j1))]); if (M.length < 4) { Blow(i1, j1); } else if (Matrix[i1][j1].substr(0, 4) == "lock") { Blow(i1, j1); } else { GoToSun(i1, j1); } k++; } ShowScore(iN, jN, M.length); delete M; delete _root[("Ms" + i) + j]; } j++; } i++; } } function FindMatch(i, j, M) { function ClearM(i, j, M) { Matrix1[i][j] = "no"; var _local1 = new Array("i", "j"); _local1.i = i; _local1.j = j; M.push(_local1); } var _local4 = Matrix[i][j]; if (_local4.substr(0, 4) == "lock") { _local4 = _local4.substr(5, 10); } else { _local4 = Matrix[i][j].substr(0, 6); } if (_local4.substr(0, 1) == "s") { if (((Matrix[i - 1][j].substr(0, 6) == _local4) || (Matrix[i - 1][j].substr(5, 10) == _local4)) && ((Matrix[i + 1][j].substr(0, 6) == _local4) || (Matrix[i + 1][j].substr(5, 10) == _local4))) { if (Matrix1[i - 1][j] != "no") { ClearM(i - 1, j, M); FindMatch(i - 1, j, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i + 1][j] != "no") { ClearM(i + 1, j, M); FindMatch(i + 1, j, M); } done = true; } if (((Matrix[i + 2][j].substr(0, 6) == _local4) || (Matrix[i + 2][j].substr(5, 10) == _local4)) && ((Matrix[i + 1][j].substr(0, 6) == _local4) || (Matrix[i + 1][j].substr(5, 10) == _local4))) { if (Matrix1[i + 2][j] != "no") { ClearM(i + 2, j, M); FindMatch(i + 2, j, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i + 1][j] != "no") { ClearM(i + 1, j, M); FindMatch(i + 1, j, M); } done = true; } if (((Matrix[i - 2][j].substr(0, 6) == _local4) || (Matrix[i - 2][j].substr(5, 10) == _local4)) && ((Matrix[i - 1][j].substr(0, 6) == _local4) || (Matrix[i - 1][j].substr(5, 10) == _local4))) { if (Matrix1[i - 2][j] != "no") { ClearM(i - 2, j, M); FindMatch(i - 2, j, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i - 1][j] != "no") { ClearM(i - 1, j, M); FindMatch(i - 1, j, M); } done = true; } if (((Matrix[i][j + 2].substr(0, 6) == _local4) || (Matrix[i][j + 2].substr(5, 10) == _local4)) && ((Matrix[i][j + 1].substr(0, 6) == _local4) || (Matrix[i][j + 1].substr(5, 10) == _local4))) { if (Matrix1[i][j + 2] != "no") { ClearM(i, j + 2, M); FindMatch(i, j + 2, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i][j + 1] != "no") { ClearM(i, j + 1, M); FindMatch(i, j + 1, M); } done = true; } if (((Matrix[i][j - 1].substr(0, 6) == _local4) || (Matrix[i][j - 1].substr(5, 10) == _local4)) && ((Matrix[i][j + 1].substr(0, 6) == _local4) || (Matrix[i][j + 1].substr(5, 10) == _local4))) { if (Matrix1[i][j - 1] != "no") { ClearM(i, j - 1, M); FindMatch(i, j - 1, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i][j + 1] != "no") { ClearM(i, j + 1, M); FindMatch(i, j + 1, M); } done = true; } if (((Matrix[i][j - 2].substr(0, 6) == _local4) || (Matrix[i][j - 2].substr(5, 10) == _local4)) && ((Matrix[i][j - 1].substr(0, 6) == _local4) || (Matrix[i][j - 1].substr(5, 10) == _local4))) { if (Matrix1[i][j - 2] != "no") { ClearM(i, j - 2, M); FindMatch(i, j - 2, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i][j - 1] != "no") { ClearM(i, j - 1, M); FindMatch(i, j - 1, M); } done = true; } } return(done); } var done = false; Matrix1 = new Array(); var i = 0; while (i < Matrix.length) { var c = new Array(); var j = 0; while (j < Matrix[i].length) { c[j] = 0; j++; } Matrix1[i] = c; i++; } var i = 0; while (i < Matrix.length) { var j = 0; while (j < Matrix[i].length) { if (Matrix1[i][j] != "no") { _root[("Ms" + i) + j] = new Array(); done = FindMatch(i, j, _root[("Ms" + i) + j]); if (_root[("Ms" + i) + j].length < 3) { delete _root[("Ms" + i) + j]; } } j++; } i++; } if (done && (chk != "no")) { FindBlow(); } return(done); } function FallBegin(x, j, Matrix) { var l = 5; var k = 0; mmm = mmm + (((-TimeLength) * l) / (Matrix[0].length * 100)); while (eval (FindName(k, j)) == undefined) { k++; } if (eval (FindName(k, j))._y >= (GlobalY + (k * Size))) { clearInterval(_root["Flallb" + j]); AdjustSlides(j); j++; mmm = (((-TimeLength) * j) / Matrix[0].length) + TimeLength; if (j != Matrix[0].length) { start_s.start(SoundOn && (x != GlobalY)); _root["Flallb" + j] = setInterval(FallBegin, Speed, x, j, Matrix); } else { bl.removeMovieClip(); BeginTime = getTimer(); notStop = (redytoend = true); notBlock = true; ShowBlink(1); if (((RoundSity == 0) && (RoundCountry == 0)) && (hbegin)) { hbegin = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "hbegin"); } else if (((RoundSity == 3) && (RoundCountry == 0)) && (hTimer)) { hTimer = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "hTimer"); } Fall = (moveart = (Bombuse = (LiUse = (ShUse = false)))); } } else { var i = 0; while (i < Matrix.length) { if (mmm < (-TimeLength)) { TIME.time1._x = mmm; } eval (FindName(i, j))._y = eval (FindName(i, j))._y + l; eval (FindName(i, j))._alpha = 100 - ((GlobalY + (k * Size)) - eval (FindName(k, j))._y); i++; } } } function AdjustSlides(j) { var i = 0; while (i <= Matrix.length) { if ((Matrix[i][j].substr(0, 1) == "s") || (Matrix[i][j].substr(5, 1) == "s")) { eval (("s" + i) + j)._x = ((GlobalX + (Size * j)) + (Size / 2)) - (eval (("s" + i) + j)._width / 2); eval (("s" + i) + j)._y = ((GlobalY + (Size * i)) + (Size / 2)) - (eval (("s" + i) + j)._height / 2); } i++; } } function ShowBlink(chk) { if ((chk == 1) || (notBlock)) { var k = 0; clearInterval(delays); delays = setInterval(function () { var i = 0; while (i <= k) { var j = 0; while (j <= k) { if (((i + j) == k) && (Matrix[i][j].substr(0, 1) == "s")) { _root[("si" + i) + j].removeMovieClip(); _root.attachMovie("shine1", ("si" + i) + j, _root.getNextHighestDepth(), {_x:GlobalX + (j * Size), _y:GlobalY + (i * Size)}); if (eval (("s" + i) + j).hitTest(hints) || (!notBlock)) { eval (("si" + i) + j).removeMovieClip(); } } j++; } i++; } if (k == ((Matrix.length + Matrix[0].length) - 2)) { clearInterval(delays); clearInterval(blinking); blinking = setInterval(ShowBlink, (Math.random() * 10000) + 5000); } else { k++; } }, 100); } } function FillArt(Name, i, j, slide, X, Y, W) { Name.attachMovie("art", "art0", Name.getNextHighestDepth(), {_y:((Size / 2) - 5) + Y, _x:((Size / 2) - 5) + X}); Name.art0.b.attachMovie(slide, "n", 1); Name.art0.b.n._width = W; Name.art0.b.n._height = W; Name.art0.gotoAndPlay(Math.round(Math.random() * 35)); var _local2 = new Color(Name.art0.b.n); if (RoundCountry != 1) { _local2.setRGB(16776960); } else { _local2.setRGB(26367); } Name.attachMovie("black", "m1", Name.getNextHighestDepth(), {_x:-5, _y:-5, _width:Size + 10, _height:Size + 10}); Name.art0.setMask(Name.m1); Name.attachMovie(slide, "art", Name.getNextHighestDepth(), {_y:(Size / 2) + Y, _x:(Size / 2) + X}); Name.attachMovie("black", "m", Name.getNextHighestDepth(), {_x:-5, _y:-5, _width:Size + 10, _height:Size + 10}); Name.art.setMask(Name.m); } function DrawBonus(i, j, d, chk) { eval (("s" + i) + j).removeMovieClip(); _root.createEmptyMovieClip(("s" + i) + j, d); eval (("s" + i) + j)._x = (Size * j) + GlobalX; eval (("s" + i) + j)._y = (Size * i) + GlobalY; if (chk == "b") { FillArt(eval (("s" + i) + j), i, j, Matrix[i][j], -11, -11, 32); } else { FillArt(eval (("s" + i) + j), i, j, Matrix[i][j], (-ArtPos[Matrix[i][j].substr(2, 2)].W) / 2, (ArtPos[Matrix[i][j].substr(2, 2)].H / 2) - 42, 52); } } function DrawLock(i, j, x, y) { var Lock = Matrix[i][j].substr(0, 5); var slide = Matrix[i][j].substr(5, 10); _root.attachMovie(slide, ("s" + i) + j, _root.getNextHighestDepth()); eval (("s" + i) + j).attachMovie(Lock, "l", eval (("s" + i) + j).getNextHighestDepth(), {_width:Size1, _height:Size1}); eval (("s" + i) + j)._alpha = 0; eval (("s" + i) + j)._x = ((x + (j * Size)) + (Size / 2)) - (eval (("s" + i) + j)._width / 2); eval (("s" + i) + j)._y = y + (i * Size); } function DrawMatrix(x, y, Matrix) { var i = 0; while (i < Matrix.length) { j = 0; while (j < Matrix[i].length) { if (Matrix[i][j].substr(0, 4) != "lock") { switch (Matrix[i][j].substr(0, 1)) { case "c" : eval (("s" + i) + j).removeMovieClip(); DrawBonus(i, j, _root.getNextHighestDepth()); break; case "B" : case "S" : case "w" : case "L" : eval (("s" + i) + j).removeMovieClip(); DrawBonus(i, j, _root.getNextHighestDepth(), "b"); break; default : _root.attachMovie(Matrix[i][j], ("s" + i) + j, _root.getNextHighestDepth()); eval (("s" + i) + j)._x = ((x + (j * Size)) + (Size / 2)) - (eval (("s" + i) + j)._width / 2); } eval (("s" + i) + j)._y = y + (i * Size); eval (("s" + i) + j)._alpha = 0; if ((Matrix[i][j] == "Bomb") && (hBomb)) { hBomb = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "hBomb"); } else if ((Matrix[i][j] == "Lightning") && (hLightning)) { hLightning = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "hLightning"); } else if ((Matrix[i][j] == "watch") && (hwatch)) { hwatch = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "hwatch"); } else if ((Matrix[i][j] == "Shufle") && (hShufle)) { hShufle = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "hShufle"); } } else { DrawLock(i, j, x, y); if (hLock) { hLock = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "hLock"); } } InitSlide(("s" + i) + j); j++; } i++; } mmm = TimeLength; start_s.start(SoundOn && (y != GlobalY)); Flallb0 = setInterval(FallBegin, Speed, y, 0, Matrix); } function InitSlide(slide) { eval (slide).onPress = Press; eval (slide).onRelease = Release; eval (slide).onReleaseOutside = Release; eval (slide).onRollOver = OverMove; eval (slide).onRollOut = OutMove; eval (slide).useHandCursor = false; eval (slide).tabEnabled = false; } function DrawFon(x, y, Matrix) { var _local4 = 0; var _local7 = 0; var _local2; var _local1; fon.attachMovie("SUN", "SUN", fon.getNextHighestDepth(), {_x:SunX, _y:SunY}); fon.attachMovie("SUNm", "SUNm", fon.getNextHighestDepth(), {_x:SunX, _y:SunY, _xscale:(Sun * 100) / SunM, _yscale:(Sun * 100) / SunM}); fon.SUN.setMask(fon.SUNm); if (Sun == SunM) { fon.SUNm.removeMovieClip(); fon.attachMovie("SUNm", "SUNm", fon.getNextHighestDepth(), {_x:SunX, _y:SunY}); fon.attachMovie("SUNb", "SUNb", fon.getNextHighestDepth(), {_x:SunX, _y:SunY}); fon.SUN.setMask(fon.SUNm); fon.SUNm.onPress = OnSunClick; } fon.attachMovie("SUN", "SUNN", fon.getNextHighestDepth(), {_x:SunX, _y:SunY, _alpha:0}); fon.SUNN.useHandCursor = false; fon.SUNN.onRollOver = SunOver; fon.SUNN.onRollOut = SunOut; _local2 = 0; while (_local2 < Matrix.length) { _local1 = 0; while (_local1 < Matrix[_local2].length) { if (Matrix[_local2][_local1] != "0") { fon.attachMovie("fon" + RoundCountry, (("s" + _local2) + _local1) + "fon", fon.getNextHighestDepth()); fon[(("s" + _local2) + _local1) + "fon"]._x = (_local1 * Size) + x; fon[(("s" + _local2) + _local1) + "fon"]._y = (_local2 * Size) + y; fon[(("s" + _local2) + _local1) + "fon"].gotoAndStop(1); fon[(("s" + _local2) + _local1) + "fon"]._width = Size; fon[(("s" + _local2) + _local1) + "fon"]._height = Size; if ((Matrix[_local2 - 1][_local1] == "0") || (Matrix[_local2 - 1][_local1] == undefined)) { fon.attachMovie("border", "border" + _local4, fon.getNextHighestDepth(), {_height:Size}); fon["border" + _local4]._rotation = -90; fon["border" + _local4]._x = ((_local1 * Size) + x) + 1; fon["border" + _local4]._y = ((_local2 * Size) + y) - 2; _local4++; if (((Matrix[_local2][_local1 - 1] == "0") || (Matrix[_local2][_local1 - 1] == undefined)) && ((Matrix[_local2 - 1][_local1 - 1] == "0") || (Matrix[_local2 - 1][_local1 - 1] == undefined))) { fon.attachMovie("corner", "corner" + _local7, fon.getNextHighestDepth(), {_x:((_local1 * Size) + x) - 5, _y:((_local2 * Size) + y) - 5}); _local7++; } if (((Matrix[_local2][_local1 + 1] == "0") || (Matrix[_local2][_local1 + 1] == undefined)) && ((Matrix[_local2 - 1][_local1 + 1] == "0") || (Matrix[_local2 - 1][_local1 + 1] == undefined))) { fon.attachMovie("corner", "corner" + _local7, fon.getNextHighestDepth(), {_x:(((_local1 + 1) * Size) + x) + 3.5, _y:((_local2 * Size) + y) - 5, _rotation:90}); _local7++; } } if ((Matrix[_local2 + 1][_local1] == "0") || (Matrix[_local2 + 1][_local1] == undefined)) { fon.attachMovie("border", "border" + _local4, fon.getNextHighestDepth(), {_height:Size}); fon["border" + _local4]._rotation = -90; fon["border" + _local4]._x = ((_local1 * Size) + x) + 1; fon["border" + _local4]._y = (((_local2 + 1) * Size) + y) + 2; _local4++; if (((Matrix[_local2][_local1 - 1] == "0") || (Matrix[_local2][_local1 - 1] == undefined)) && ((Matrix[_local2 + 1][_local1 - 1] == "0") || (Matrix[_local2 + 1][_local1 - 1] == undefined))) { fon.attachMovie("corner", "corner" + _local7, fon.getNextHighestDepth(), {_x:((_local1 * Size) + x) + 0, _y:((_local2 + 1) * Size) + y, _rotation:90}); _local7++; } if (((Matrix[_local2][_local1 + 1] == "0") || (Matrix[_local2][_local1 + 1] == undefined)) && ((Matrix[_local2 + 1][_local1 + 1] == "0") || (Matrix[_local2 + 1][_local1 + 1] == undefined))) { fon.attachMovie("corner", "corner" + _local7, fon.getNextHighestDepth(), {_x:(((_local1 + 1) * Size) + x) - 1, _y:((_local2 + 1) * Size) + y}); _local7++; } } if ((Matrix[_local2][_local1 - 1] == "0") || (Matrix[_local2][_local1 - 1] == undefined)) { fon.attachMovie("border", "border" + _local4, fon.getNextHighestDepth(), {_height:Size}); fon["border" + _local4]._x = ((_local1 * Size) + x) - 3; fon["border" + _local4]._y = (_local2 * Size) + y; _local4++; } if ((Matrix[_local2][_local1 + 1] == "0") || (Matrix[_local2][_local1 + 1] == undefined)) { fon.attachMovie("border", "border" + _local4, fon.getNextHighestDepth(), {_height:Size}); fon["border" + _local4]._x = (((_local1 + 1) * Size) + x) + 1; fon["border" + _local4]._y = (_local2 * Size) + y; _local4++; } } _local1++; } _local2++; } bl._alpha = 0; DrawMatrix(GlobalX, GlobalY - 100, Matrix); } function generateMatrix(country, sity, Matrix) { Line = new Array(); agame = map[country][sity]; var art = Number(map[country][sity].art); var i = 0; while (i < agame.length) { j = 0; while (j < agame[i].length) { do { var done = true; var temp1 = Math.round(Math.random() * (map[country][sity].chips.length - 1)); var temp = ("slide" + Number(Number(map[country][sity].chips[temp1]) + 1)); if (((i > 1) && ((Matrix[i - 1][j] == temp) || (Matrix[i - 1][j].substr(5, 10) == temp))) && ((Matrix[i - 2][j] == temp) || (Matrix[i - 2][j].substr(5, 10) == temp))) { done = false; } if (((j > 1) && ((Line[j - 1] == temp) || (Line[j - 1].substr(5, 10) == temp))) && ((Line[j - 2] == temp) || (Line[j - 2].substr(5, 10) == temp))) { done = false; } } while (!done); switch (agame[i][j]) { case "1" : Line[j] = temp; break; case "-" : temp = "lock1" + temp; break; case "+" : temp = "lock2" + temp; break; case "*" : temp = "lock2" + temp; break; case "B" : temp = "Bomb"; agame[i][j] = "1"; break; case "L" : temp = "Lightning"; agame[i][j] = "1"; break; case "T" : temp = "watch"; agame[i][j] = "1"; break; case "R" : temp = "Shufle"; agame[i][j] = "1"; break; case "A" : temp = ("c" + country) + art; art++; eval (temp).removeMovieClip(); break; default : temp = "0"; } Line[j] = temp; j++; } Matrix[i] = Line; Line = new Array(); i++; } } function FindIndexX(name) { if ((name.substr(name.length - 5, 1) == "s") || ((name.substr(name.length - 4, 1) == "s") && (name.substr(name.length - 2, 1) == "0"))) { var _local2 = Number(substring(name, name.indexOf("s") + 2, 2)); } else { var _local2 = Number(substring(name, name.indexOf("s") + 2, 1)); } return(_local2); } function FindIndexY(name) { if ((name.substr(name.length - 5, 1) == "s") || ((name.substr(name.length - 4, 1) == "s") && (name.substr(name.length - 2, 1) == "0"))) { var _local2 = Number(substring(name, name.indexOf("s") + 4, 2)); } else { var _local2 = Number(substring(name, name.indexOf("s") + 3, 2)); } return(_local2); } function FindName(x, y) { return(("s" + x) + y); } function CheckClick(name) { Release(); if (Blink == "no") { return(true); } notBlock = false; var _local4 = FindIndexX(String(name)); var _local3 = FindIndexY(String(name)); var _local5 = String(Blink); var _local2 = FindIndexX(_local5); var _local1 = FindIndexY(_local5); if (((_local4 - _local2) == 1) && ((_local3 - _local1) == 0)) { CheckSuccess(_local4, _local3, _local2, _local1); MoveDown(_local5); } else if (((_local4 - _local2) == -1) && ((_local3 - _local1) == 0)) { CheckSuccess(_local4, _local3, _local2, _local1); MoveUp(_local5); } else if (((_local4 - _local2) == 0) && ((_local3 - _local1) == -1)) { CheckSuccess(_local4, _local3, _local2, _local1); MoveLeft(_local5); } else if (((_local4 - _local2) == 0) && ((_local3 - _local1) == 1)) { CheckSuccess(_local4, _local3, _local2, _local1); MoveRight(_local5); } else { if (((_local4 - _local2) == 0) && ((_local3 - _local1) == 0)) { notBlock = true; return(true); } notBlock = true; Blink.gotoAndStop(1); return(true); } } function MovingDown(slide, y, chk, T) { var _local1 = getTimer(); var _local7 = y + Size; if (_local1 < (T + MoveTime)) { var _local5 = y + ((Size * (_local1 - T)) / MoveTime); slide._y = _local5; } else { slide._y = _local7; if (chk == "0") { notBlock = true; } Fall = false; var _local4 = FindIndexX(String(slide)); var _local3 = FindIndexY(String(slide)); var _local6 = FindName(_local4++, _local3); var _local8 = FindName(_local4, _local3); RemoveSlides(_local6, _local8, chk); } } function MovingRight(slide, x, chk, T) { var _local1 = getTimer(); var _local7 = x + Size; if (_local1 < (T + MoveTime)) { var _local6 = x + ((Size * (_local1 - T)) / MoveTime); slide._x = _local6; } else { slide._x = _local7; if (chk == "0") { notBlock = true; } var _local4 = FindIndexX(String(slide)); var _local3 = FindIndexY(String(slide)); var _local5 = FindName(_local4, _local3++); var _local8 = FindName(_local4, _local3); RemoveSlides(_local5, _local8, chk); } } function MovingLeft(slide, x, chk, T) { var _local1 = getTimer(); var _local7 = x - Size; if (_local1 < (T + MoveTime)) { var _local6 = x - ((Size * (_local1 - T)) / MoveTime); slide._x = _local6; } else { slide._x = _local7; if (chk == "0") { notBlock = true; } var _local4 = FindIndexX(String(slide)); var _local3 = FindIndexY(String(slide)); var _local5 = FindName(_local4, _local3--); var _local8 = FindName(_local4, _local3); RemoveSlides(_local5, _local8, chk); } } function MovingUp(slide, y, chk, T) { var _local1 = getTimer(); var _local7 = y - Size; if (_local1 < (T + MoveTime)) { var _local5 = y - ((Size * (_local1 - T)) / MoveTime); slide._y = _local5; } else { slide._y = _local7; if (chk == "0") { notBlock = true; } var _local4 = FindIndexX(String(slide)); var _local3 = FindIndexY(String(slide)); var _local6 = FindName(_local4--, _local3); var _local8 = FindName(_local4, _local3); RemoveSlides(_local6, _local8, chk); } } function RemoveSlides(slide, slide1, chk) { Release(); StopHint(); redytoend = false; Blink = "no"; var s = eval (slide); var s1 = eval (slide1); clearInterval(_root["m" + String(s)]); clearInterval(_root["m" + String(s1)]); var i = FindIndexX(String(s)); var j = FindIndexY(String(s)); var d1 = s.getDepth(); var d2 = s1.getDepth(); var i1 = FindIndexX(String(s1)); var j1 = FindIndexY(String(s1)); var newname = Matrix[i1][j1]; Matrix[i1][j1] = Matrix[i][j]; Matrix[i][j] = newname; newname = s._name; s._name = s1._name; s1._name = newname; s.gotoAndStop(1); s1.gotoAndStop(1); s1._x = GlobalX + (j * Size); s1._y = GlobalY + (i * Size); s._x = GlobalX + (j1 * Size); s._y = GlobalY + (i1 * Size); if (Matrix[i1][j1].substr(0, 1) == "s") { s._x = s._x + ((Size / 2) - (s._width / 2)); s._y = s._y + ((Size / 2) - (s._height / 2)); } if (Matrix[i][j].substr(0, 1) == "s") { s1._x = s1._x + ((Size / 2) - (s1._width / 2)); s1._y = s1._y + ((Size / 2) - (s1._height / 2)); } if (chk != "0") { var done = FindChain(Matrix); if (!done) { if ((hswap && (RoundCountry == 0)) && (RoundSity == 0)) { hswap = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "hswap"); } i = Number(i); i1 = Number(i1); j = Number(j); j1 = Number(j1); if (i > i1) { MoveUp(s1, 0); } else if (i1 > i) { MoveUp(s, 0); } else if (j1 > j) { MoveLeft(s, 0); } else { MoveLeft(s1, 0); } } else { match1_s.start(SoundOn); Matches++; fallnext = setInterval(function () { clearInterval(fallnext); fall = setInterval(FallDown, Speed, Matrix); }, 100); if (hart && (RoundSity == 0)) { hart = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "hart"); } } } else { redytoend = true; } StartHint(); } function StopHint() { clearInterval(stopping); sh1.removeMovieClip(); sh2.removeMovieClip(); } function GoHint(i1, j1, i2, j2) { StopHint(); _root.attachMovie("shine", "sh1", _root.getNextHighestDepth()); _root.attachMovie("shine", "sh2", _root.getNextHighestDepth()); sh1._x = GlobalX + (j1 * Size); sh1._y = GlobalY + (i1 * Size); sh2._x = GlobalX + (j2 * Size); sh2._y = GlobalY + (i2 * Size); } function CHECK(i, j, i0, j0, i1, j1, i2, j2, chk) { var _local4 = false; var _local1 = Matrix[i][j]; if ((((((Matrix[i][j] != "0") && (Matrix[i0][j0] != "0")) && (Matrix[i0][j0] != undefined)) && (Matrix[i0][j0].substr(0, 1) != "l")) && ((Matrix[i1][j1] == _local1) || (Matrix[i1][j1].substr(5, 10) == _local1))) && ((Matrix[i2][j2] == _local1) || (Matrix[i2][j2].substr(5, 10) == _local1))) { _local4 = true; if (chk == undefined) { GoHint(i, j, i0, j0); } } return(_local4); } function Finding(i, j, i1, j1) { var _local3 = false; if ((!_local3) && (((i1 == i) && (j1 == (j + 1))) || (i1 == undefined))) { _local3 = CHECK(i, j, i, j + 1, i + 1, j + 1, i + 2, j + 1); } if ((!_local3) && (((i1 == i) && (j1 == (j - 1))) || (i1 == undefined))) { _local3 = CHECK(i, j, i, j - 1, i + 1, j - 1, i + 2, j - 1); } if ((!_local3) && (((i1 == i) && (j1 == (j + 1))) || (i1 == undefined))) { _local3 = CHECK(i, j, i, j + 1, i - 1, j + 1, i - 2, j + 1); } if ((!_local3) && (((i1 == i) && (j1 == (j - 1))) || (i1 == undefined))) { _local3 = CHECK(i, j, i, j - 1, i - 1, j - 1, i - 2, j - 1); } if ((!_local3) && (((i1 == (i + 1)) && (j1 == j)) || (i1 == undefined))) { _local3 = CHECK(i, j, i + 1, j, i + 1, j + 1, i + 1, j + 2); } if ((!_local3) && (((i1 == (i + 1)) && (j1 == j)) || (i1 == undefined))) { _local3 = CHECK(i, j, i + 1, j, i + 1, j - 1, i + 1, j - 2); } if ((!_local3) && (((i1 == (i - 1)) && (j1 == j)) || (i1 == undefined))) { _local3 = CHECK(i, j, i - 1, j, i - 1, j + 1, i - 1, j + 2); } if ((!_local3) && (((i1 == (i - 1)) && (j1 == j)) || (i1 == undefined))) { _local3 = CHECK(i, j, i - 1, j, i - 1, j - 1, i - 1, j - 2); } if ((!_local3) && (((i1 == i) && (j1 == (j + 1))) || (i1 == undefined))) { _local3 = CHECK(i, j, i, j + 1, i - 1, j + 1, i + 1, j + 1); } if ((!_local3) && (((i1 == i) && (j1 == (j - 1))) || (i1 == undefined))) { _local3 = CHECK(i, j, i, j - 1, i - 1, j - 1, i + 1, j - 1); } if ((!_local3) && (((i1 == (i + 1)) && (j1 == j)) || (i1 == undefined))) { _local3 = CHECK(i, j, i + 1, j, i + 1, j + 1, i + 1, j - 1); } if ((!_local3) && (((i1 == (i - 1)) && (j1 == j)) || (i1 == undefined))) { _local3 = CHECK(i, j, i - 1, j, i - 1, j + 1, i - 1, j - 1); } if ((!_local3) && (((i1 == (i - 1)) && (j1 == j)) || (i1 == undefined))) { _local3 = CHECK(i, j, i - 1, j, i - 2, j, i - 3, j); } if ((!_local3) && (((i1 == (i + 1)) && (j1 == j)) || (i1 == undefined))) { _local3 = CHECK(i, j, i + 1, j, i + 2, j, i + 3, j); } if ((!_local3) && (((i1 == i) && (j1 == (j - 1))) || (i1 == undefined))) { _local3 = CHECK(i, j, i, j - 1, i, j - 2, i, j - 3); } if ((!_local3) && (((i1 == i) && (j1 == (j + 1))) || (i1 == undefined))) { _local3 = CHECK(i, j, i, j + 1, i, j + 2, i, j + 3); } return(_local3); } function StartHint() { clearInterval(stopping); stopping = setInterval(FindStop, HintHelpTime, Matrix); } function FindStop(Matrix, chk) { if (notBlock) { clearInterval(stopping); var _local7 = 0; var _local6 = 0; notStop = false; _local7 = Math.round(Math.random() * (Matrix.length - 1)); _local6 = Math.round(Math.random() * (Matrix[0].length - 1)); var _local5 = 0; while (_local5 < Matrix.length) { var _local3 = (_local7 + _local5) % Matrix.length; var _local1 = 0; while (_local1 < Matrix[_local3].length) { var _local2 = (_local6 + _local1) % Matrix[0].length; notStop = Finding(Number(_local3), Number(_local2)); if (notStop) { return(Math.max(_local3, _local2)); } _local1++; } _local5++; } if (!notStop) { GameOver(nomoremoves); } } } function FALL1(Name, y, l, y0, T) { var time = getTimer(); var ttt = (100 + (Math.random() * 50)); var r = (y - (((y - y0) * 2) / Size)); if (l == 1) { if (time >= (T + ttt)) { eval (Name)._y = y; clearInterval(_root["m" + String(eval (Name))]); _root["m" + String(eval (Name))] = setInterval(FALL1, 0, Name, y, -1, y0, T); } else { eval (Name)._y = y + (((y - r) * (T - time)) / ttt); } } else if (time >= (T + (ttt * 2))) { Name._y = y; clearInterval(_root["m" + String(eval (Name))]); } else { eval (Name)._y = r + (((((-y) + r) * (T - time)) / ttt) / 2); } } function FALL(Name, y0, Y, t0) { Fall = true; var time = getTimer(); var T = GameSpeed; Name._y = y0 - (((time - t0) * (y0 - Y)) / T); if (Name._alpha < 100) { Name._alpha = ((time - t0) * 100) / T; } if (time > (t0 + T)) { Fall = false; Name._y = Y; Name._alpha = 100; var T = getTimer(); clearInterval(_root["m" + String(eval (Name))]); _root["m" + String(eval (Name))] = setInterval(FALL1, 0, Name, Y, 1, y0, T); } } function CheckFall() { clearInterval(fall); clearInterval(refreshing); Chain++; if (FindChain(Matrix)) { if (SoundOn) { var _local2 = "match6_s"; if (Chain < 5) { _local2 = ("match" + Number(Chain + 1)) + "_s"; } _root[_local2].start(SoundOn); } fall = setInterval(FallDown, 200, Matrix); } else if (LastArt()) { fall = setInterval(FallDown, 200, Matrix); } else { Fall = false; if (Chain > MaxChain) { MaxChain = Chain; } Chain = 0; notBlock = true; redytoend = true; StartHint(); } } function LastArt() { var _local2 = false; j = 0; while (j < Matrix[0].length) { var _local1 = Matrix.length - 1; temp = Matrix[_local1][j]; while (temp == "0") { _local1--; temp = Matrix[_local1][j]; } if (((((temp.substr(0, 1) == "c") || (temp == "Shufle")) || (temp == "Bomb")) || (temp == "watch")) || (temp == "Lightning")) { _local2 = true; } j++; } return(_local2); } function LastIsArt(i, j) { var _local2 = true; var _local1 = i + 1; while (_local1 < Matrix.length) { if (Matrix[_local1][j] != "0") { _local2 = false; return(_local2); } _local1++; } return(_local2); } function LastSlide(i, j) { var _local1 = 0; while (_local1 < i) { if (Matrix[_local1][j] != "0") { return(false); } _local1++; } return(true); } function FallDown(Matrix) { function FallColomn(j) { var N = 0; var Z = -1; var S = 0; var i = (Matrix.length - 1); while (i >= 0) { Z--; if (Matrix[i][j] == "0") { if ((N != 0) && (!LastSlide(i, j))) { Z = ++N; S++; } } else if (Matrix[i][j] == "no") { N++; if (Z > 0) { Z++; } } else { if (Z == 0) { N--; } if (((((((Matrix[i][j].substr(0, 1) == "c") || (Matrix[i][j] == "Bomb")) || (Matrix[i][j] == "Lightning")) || (Matrix[i][j] == "watch")) || (Matrix[i][j] == "Shufle")) && ((Matrix[i + 1][j] == undefined) || (Matrix[i + 1][j] == "0"))) && (LastIsArt(i, j))) { Falling = true; N++; var temp = Matrix[i][j]; MoveArt(i, j, temp); Matrix[i][j] = "no"; } else if (N) { var slide = eval (FindName(i, j)); var k = (i + N); var t = 0; while (t < Matrix.length) { if ((Matrix[t][j] == "no") && (Matrix[t + 1][j] != "no")) { k = t; } t++; } slide._name = FindName(k, j); var X = slide._x; var Y = slide._y; clearInterval(_root["m" + String(slide)]); _root["m" + String(slide)] = setInterval(FALL, 0, slide, Y, Y + ((k - i) * Size), getTimer()); Matrix[k][j] = Matrix[i][j]; Matrix[i][j] = "no"; } } i--; } var l = 0; while (Matrix[l][j] == "0") { l++; } if (Z > 0) { N = N - (S - 1); } var i = N; while (i > 0) { i--; var k = (i + l); var temp111 = Math.round(Math.random() * (map[RoundCountry][RoundSity].chips.length - 1)); var Name = ("slide" + Number(Number(map[RoundCountry][RoundSity].chips[temp111]) + 1)); var X = (GlobalX + (j * Size)); var Y = (GlobalY - ((N - k) * Size)); var t = 0; while (t < Matrix.length) { if ((Matrix[t][j] == "no") && (Matrix[t + 1][j] != "no")) { k = t; } t++; } Matrix[k][j] = Name; eval (("s" + k) + j).removeMovieClip(); _root.attachMovie(Name, ("s" + k) + j, _root.getNextHighestDepth(), {_x:X, _y:Y, _alpha:0}); eval (("s" + k) + j)._x = eval (("s" + k) + j)._x + ((Size / 2) - (eval (("s" + k) + j)._width / 2)); Name = ("s" + k) + j; clearInterval(_root["m" + String(eval (Name))]); InitSlide(Name); _root["m" + String(eval (Name))] = setInterval(FALL, 0, eval (Name), eval (Name)._y, ((GlobalY + (k * Size)) + (Size / 2)) - (eval (Name)._height / 2), getTimer()); } FLY.swapDepths(_root.getNextHighestDepth()); } clearInterval(fall); notBlock = false; Fall = true; clearInterval(refreshing); refreshing = setInterval(function () { if (!Fall) { clearInterval(refreshing); CheckFall(); } }, 3); StopHint(); var j = 0; while (j < Matrix[0].length) { FallColomn(j); j++; } } function MoveArt(i, j, Name) { var temp = Name; if ((Name == "Bomb") && (Bombc)) { Name = "a" + Name; } else if ((Name == "Lightning") && (Lightningc)) { Name = "a" + Name; } else if ((Name == "watch") && (Watchc)) { Name = "a" + Name; } else if ((Name == "Shufle") && (Shuflec)) { Name = "a" + Name; } moveart = true; var End = (GlobalY + ((i + 2.5) * Size)); var slide = FindName(i, j); FLY.attachMovie(temp, Name + "s", FLY.getNextHighestDepth(), {_alpha:50}); FLY[Name + "s"]._x = (eval (slide)._x + (Size / 2)) - (FLY[Name + "s"]._width / 2); FLY[Name + "s"]._y = (eval (slide)._y + (Size / 2)) - (FLY[Name + "s"]._height / 2); _root[Name + "s"] = new Color(FLY[Name + "s"]); _root[Name + "s"].setRGB(0); FLY.attachMovie(temp, Name, FLY.getNextHighestDepth()); if (Name.substr(0, 1) == "c") { FLY[Name]._x = (eval (slide)._x + (Size / 2)) - (ArtPos[Matrix[i][j].substr(2, 2)].W / 2); FLY[Name]._y = ((eval (slide)._y + (Size / 2)) + (ArtPos[Matrix[i][j].substr(2, 2)].H / 2)) - 42; } else { FLY[Name]._x = ((eval (slide)._x + (Size / 2)) - (FLY[Name]._width / 2)) + 2; FLY[Name]._y = ((eval (slide)._y + (Size / 2)) - (FLY[Name]._height / 2)) + 2; } eval (slide).removeMovieClip(); if (Name.substr(0, 1) == "c") { var EndX = ArtPos[Number(Name.substr(2, 2))].x; var EndY = ArtPos[Number(Name.substr(2, 2))].y; } else if (temp == "Bomb") { var EndX = BombX; var EndY = BombY; Bombc++; hmove = setInterval(function () { clearInterval(hmove); TextShow(BombText, "x" + Bombc, "sl", 0, 0, 0, 100); FLY[Name].onPress = onBombClick; }, bonus_s.duration - 1400); } else if (temp == "Lightning") { Lightningc++; var EndX = LightningX; var EndY = LightningY; dmove = setInterval(function () { clearInterval(dmove); TextShow(LiText, "x" + Lightningc, "sl", 0, 0, 0, 100); FLY[Name].onPress = onLightningClick; }, bonus_s.duration - 1400); } else if (temp == "watch") { Watchc++; var EndX = WatX; var EndY = WatY; wmove = setInterval(function () { clearInterval(wmove); TextShow(WatchText, "x" + Watchc, "sl", 0, 0, 0, 100); FLY[Name].onPress = onWatchClick; }, bonus_s.duration - 1400); } else if (temp == "Shufle") { Shuflec++; var EndX = ShufleX; var EndY = ShufleY; lmove = setInterval(function () { clearInterval(lmove); TextShow(ShuText, "x" + Shuflec, "sl", 0, 0, 0, 100); FLY[Name].onPress = onShufleClick; }, bonus_s.duration - 1400); } var a; var b; var c; var x1; var x2; var x3; var x4; var y1; var y2; var y3; var y4 = 0; x1 = FLY[Name]._x; y1 = FLY[Name]._y; x0 = FLY[Name]._x; y0 = FLY[Name]._y + 50; a = (140 * Math.random()) - 70; b = 7; c = 2; x2 = FLY[Name]._x - a; y2 = FLY[Name]._y + a; x4 = EndX; y4 = EndY; if (temp.substr(0, 1) == "c") { a = (200 * Math.random()) - 100; } else { a = 100; } x5 = 300 - a; y5 = 200 + a; x3 = EndX - (20 * Math.random()); y3 = EndY - (50 * Math.random()); _root["Sx" + Name] = new Spline(); _root["Sy" + Name] = new Spline(); _root["Ssx" + Name] = new Spline(); _root["Ssy" + Name] = new Spline(); InitSpline(_root["Sx" + Name], _root["Sy" + Name], x1, y1, x0, y0, x5, y5, x3, y3, x4, y4); InitSpline(_root["Ssx" + Name], _root["Ssy" + Name], x1, y1, x0 + c, y0 + b, x5 + c, y5 + b, x3 + c, y3 + b, x4, y4); if (temp.substr(0, 1) == "c") { art_s.start(SoundOn); watch_s.start(SoundOn); snd = 3000; } else { snd = bonus_s.duration - 1400; bonus_s.start(SoundOn); } var i = 10; _root["TAIL" + Name] = setInterval(function () { if (i < NumTail) { _root.attachMovie("tail", ("tail" + i) + Name, _root.getNextHighestDepth(), {_x:FLY[Name]._x + (Math.random() * 20), _y:FLY[Name]._y + (Math.random() * 20)}); i++; } else { clearInterval(_root["TAIL" + Name]); } }, TailPeriod); AddingTime = 0; clearInterval(AddT); AddT = setInterval(AddTime, 50, snd / 20); _root[MATP + Name] = setInterval(MoveArtToPosition, Speed, Name, temp, x4, y4, a, b, c, getTimer(), x1, snd); } function MoveArtToPosition(Name, temp, EndX, EndY, a, b, c, Time, x2, snd) { moveart = true; var Done = false; var Time1 = getTimer(); if ((Time1 - Time) >= snd) { Done = true; } else { var l = ((Time1 - Time) / snd); FLY[Name]._x = _root["Sx" + Name].getPoint(l); FLY[Name]._y = _root["Sy" + Name].getPoint(l); FLY[Name + "s"]._x = _root["Ssx" + Name].getPoint(l); FLY[Name + "s"]._y = _root["Ssy" + Name].getPoint(l); } if (Done) { clearInterval(_root[MATP + Name]); var i = 10; while (i < NumTail) { eval (("tail" + i) + Name).removeMovieClip(); i++; } clearInterval(TAIL); FLY[Name]._x = EndX; FLY[Name]._y = EndY; moveart = false; FLY["a" + temp].removeMovieClip(); FLY[Name].fon.removeMovieClip(); FLY[Name + "s"].removeMovieClip(); ArtPos[Number(Name.substr(2, 2))].is = true; delete _root["Sx" + Name]; delete _root["Sy" + Name]; delete _root["Ssx" + Name]; delete _root["Ssy" + Name]; CheckEnd(Matrix); if (_root[("h" + temp) + "2"]) { _root[("h" + temp) + "2"] = false; clearInterval(HHH); HHH = setInterval(Hints, 500, ("h" + temp) + "2"); } } } function CheckEnd(Matrix) { var _local4 = true; var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[_local2].length) { if (Matrix[_local2][_local1].substr(0, 1) == "c") { _local4 = false; break; } _local1++; } _local2++; } if (_local4) { clearInterval(gameoverinterval); clearInterval(ER); ER = setInterval(EndRound, 20, Matrix); } else if (hart2) { hart2 = false; clearInterval(HHH); HHH = setInterval(Hints, 500, "hart2"); } } function EndRound(Matrix) { if (moveart && (!notBlock)) { clearInterval(ER); } else if ((redytoend && (notBlock)) && (!moveart)) { time_s.start(SoundOn); fon.SUNN.removeMovieClip(); SunOut(); notBlock = false; clearInterval(ER); clearInterval(stopping); clearInterval(SunEn); RoundSity++; if (RoundSity == map[RoundCountry].length) { RoundSity = 0; } FromHint(); clearInterval(blinking); StopTimer(); bl.removeMovieClip(); inMenu = false; mainmenu.removeMovieClip(); EEE = getTimer(); EndTime = Math.abs(Math.round((EndTime - EEE) / 1000)); TimeBonus = 0; endstring = Matrix.length; bl.removeMovieClip(); _root.attachMovie("black", "bl", _root.getNextHighestDepth()); bl._width = 520; bl._height = 390; bl._alpha = 0; bl.useHandCursor = false; bl.onPress = function () { clearInterval(endinground); endinground = setInterval(function () { clearInterval(endinground); var i = 0; while (i < Matrix.length) { var j = 0; while (j < Matrix[0].length) { clearInterval(_root[("b" + i) + j]); eval (("s" + i) + j).removeMovieClip(); eval (("si" + i) + j).removeMovieClip(); j++; } i++; } clearInterval(ending); bigtext.removeMovieClip(); endstring = 0; TIME.time1._x = TimeLength; score = score + ((EndTime * 10) + Add); TextShow(SCORE, String(score), "sc", 0, 0, 1); if (score >= NextLife) { life_s.start(SoundOn); NextLife = NextLife + 50000; } TimeBonus = TimeBonus + (Add + (EndTime * 10)); Add = 0; ShowStats(); }, 800); }; clearInterval(ending); var str = normal; if (EndTime >= ((4 * totaltime) / 5000)) { str = fast; } else if (EndTime <= (totaltime / 5000)) { str = slow; } if (RoundSity > 90) { str = textgameover; } bigtext.removeMovieClip(); _root.attachMovie("Text", "bigtext", _root.getNextHighestDepth(), {_x:360, _y:180}); TextShow(bigtext, str, "B", 5, 20, 1); ending = setInterval(Ending, 200, "r"); } } function Ending(chk) { notBlock = false; if (chk == "r") { endstring--; if (endstring == -1) { clearInterval(ending); ending = setInterval(Ending, 0); } else { var j = 0; while (j < Matrix[0].length) { if (eval (("s" + endstring) + j) != undefined) { var temp = ("blow" + Matrix[endstring][j].substr(5, 1)); var T = getTimer(); _root[("b" + endstring) + j] = setInterval(DissapearSlide, 0, endstring, j, T); } eval (("si" + endstring) + j).removeMovieClip(); fon[(("s" + endstring) + j) + "fon"].gotoAndStop(1); j++; } } } else if (EndTime <= 0) { clearInterval(ending); bigtext.removeMovieClip(); time_s.stop(); clearInterval(endinground); score = score + Add; Add = 0; stats1 = setInterval(ShowStats, 100); } else { EndTime = EndTime - 2; var temp = ((100 * (EndTime * 1000)) / totaltime); TIME.time1._x = ((temp - 100) * (-TimeLength)) / 100; TimeBonus = TimeBonus + 20; scores_s.start(SoundOn); Score(20, "y"); } } function DissapearSlide(i, j, T) { var _local2 = getTimer(); var _local3 = 1000; if (_local2 > (T + _local3)) { clearInterval(_root[("b" + i) + j]); _root[("s" + i) + j].removeMovieClip(); } else { var _local7 = 2 + Math.round((13 * (_local2 - T)) / _local3); var _local8 = 100 - ((100 * (_local2 - T)) / _local3); _root[("s" + i) + j].gotoAndStop(_local7); _root[("s" + i) + j]._alpha = _local8; } } function ShowStats() { if (Add == 0) { clearInterval(stats1); bl.removeMovieClip(); _root.attachMovie("black", "bl", _root.getNextHighestDepth(), {_x:0, _y:0, _alpha:50, _width:520, _height:390}); bl.onPress = null; bl.useHandCursor = false; stats.removeMovieClip(); _root.attachMovie("statspanel", "stats", _root.getNextHighestDepth()); bl._alpha = 50; bl._width = 520; bl._height = 390; stats._x = 200; stats._y = 50; var _local2 = new Array({}, {L:texttiles, R:String(Tiles)}, {L:textmatches, R:String(Matches)}, {L:textchain, R:String(MaxChain)}, {L:texttime, R:String(Math.round(levelTime / 1000) + textseconds)}, {L:textbonus, R:String(TimeBonus)}, {L:textscore, R:String(score)}); clearInterval(scoring); scoring = setInterval(GetScoreString, 100, 1, _local2); levelTime = 0; } } function GetScoreString(i, SA) { stats_s.start(SoundOn); clearInterval(scoring); TextShow(stats["txt0" + i], SA[i].L, "s", -2, 0, 0); TextShow(stats["txt" + i], SA[i].R, "s", -2, 0, 2); i++; if (i != SA.length) { scoring = setInterval(GetScoreString, 200, i, SA); } } function ShowNag() { clearInterval(scoring); ClearRound(Matrix); if (RoundSity > 90) { _root.attachMovie("nag", "nag", _root.getNextHighestDepth()); } else if (RoundSity == 0) { CompleteArtefact(); } else if (nagtime && ((NagCounter % nagtime) == 0)) { NagCounter = 0; _root.attachMovie("nag", "nag", _root.getNextHighestDepth()); } else { InitRound(); } } function CompleteArtefact() { var Xs = 40; var Ys = 70; if (RoundCountry == 0) { var temp = "slide1"; var _local9 = 17; var _local8 = 47; } else if (RoundCountry == 1) { var temp = "slide2"; var _local9 = 10; var _local8 = 35; } else { var temp = "slide3"; var _local9 = 6; var _local8 = 41; } Art_s.start(SoundOn); MovieClip.prototype.onLoad; _root.createEmptyMovieClip("FLY", _root.getNextHighestDepth()); FLY.attachMovie("svitok", "m1", FLY.getNextHighestDepth()); TextShow(FLY.m1.textb, textcontinue, "s", 0, 0, 1); TextShow(FLY.m1.desc0, map[RoundCountry].Art, "b", 0, 20, 1); TextShow(FLY.m1.desc, map[RoundCountry].description, "s", -1, 20, 0); FLY.m1.bbb.attachMovie("luchi", "eff", 0, {_x:(_local9 + Xs) + 80, _y:(_local8 + Ys) + 80}); FLY.attachMovie("c" + RoundCountry, "full", FLY.getNextHighestDepth(), {_x:_local9 + Xs, _y:_local8 + Ys}); var _local4 = 0; while (_local4 < 45) { var _local3 = ("c" + RoundCountry) + _local4; var _local7 = ArtPos[_local4].x; var _local6 = ArtPos[_local4].y; FLY.attachMovie(_local3, _local3, FLY.getNextHighestDepth()); FLY[_local3]._x = _local7 + Xs; FLY[_local3]._y = _local6 + Ys; _local4++; } clearInterval(disapear); disapear = setInterval(function () { var _local1 = Math.round(Math.random() * 44); var _local3 = 0; while (FLY[("c" + RoundCountry) + _local1] == undefined) { _local1++; if (_local1 == 45) { if (_local3 == 0) { _local1 = 0; _local3 = 1; } else { _local3 = 2; break; } } } if (_local3 != 2) { var _local2 = 0; while (_local2 < 1) { FLY.attachMovie("blow", ("b" + _local1) + _local2, FLY.getNextHighestDepth(), {_x:(Xs + 30) + (Math.random() * 100), _y:(Ys + 50) + (Math.random() * 100), _xscale:150, _yscale:150}); SetBlow(FLY[("b" + _local1) + _local2], temp, 2); _local2++; } FLY.attachMovie("blow", "b" + _local1, FLY.getNextHighestDepth(), {_x:FLY[("c" + RoundCountry) + _local1]._x + 5, _y:FLY[("c" + RoundCountry) + _local1]._y + 10, _xscale:150, _yscale:150}); SetBlow(FLY["b" + _local1], temp, 2); FLY[("c" + RoundCountry) + _local1].removeMovieClip(); } else { clearInterval(disapear); FLY.m1.bbb.eff.removeMovieClip(); } }, 100); } function MoveUp(slide, chk) { var i = FindIndexX(String(slide)); var j = FindIndexY(String(slide)); i--; if (((Matrix[i][j] != "0") && (Matrix[i][j] != undefined)) && (Matrix[i][j].substr(0, 4) != "lock")) { slide1 = FindName(i, j); eval (slide1).gotoAndPlay(2); var T = getTimer(); clearInterval(_root["m" + String(eval (slide))]); clearInterval(_root["m" + String(eval (slide1))]); _root["m" + String(eval (slide))] = setInterval(MovingUp, Speed, eval (slide), eval (slide)._y, chk, T); _root["m" + String(eval (slide1))] = setInterval(MovingDown, Speed, eval (slide1), eval (slide1)._y, chk, T); } else { notBlock = true; } } function MoveDown(slide, chk) { var i = FindIndexX(String(slide)); var j = FindIndexY(String(slide)); i++; if (((Matrix[i][j] != "0") && (Matrix[i][j] != undefined)) && (Matrix[i][j].substr(0, 4) != "lock")) { slide1 = FindName(i, j); eval (slide1).gotoAndPlay(2); var T = getTimer(); clearInterval(_root["m" + String(eval (slide))]); clearInterval(_root["m" + String(eval (slide1))]); _root["m" + String(eval (slide))] = setInterval(MovingDown, Speed, eval (slide), eval (slide)._y, chk, T); _root["m" + String(eval (slide1))] = setInterval(MovingUp, Speed, eval (slide1), eval (slide1)._y, chk, T); } else { notBlock = true; } } function MoveLeft(slide, chk) { var i = FindIndexX(String(slide)); var j = FindIndexY(String(slide)); j--; if (((Matrix[i][j] != "0") && (Matrix[i][j] != undefined)) && (Matrix[i][j].substr(0, 4) != "lock")) { slide1 = FindName(i, j); eval (slide1).gotoAndPlay(2); var T = getTimer(); clearInterval(_root["m" + String(eval (slide))]); clearInterval(_root["m" + String(eval (slide1))]); _root["m" + String(eval (slide))] = setInterval(MovingLeft, Speed, eval (slide), eval (slide)._x, chk, T); _root["m" + String(eval (slide1))] = setInterval(MovingRight, Speed, eval (slide1), eval (slide1)._x, chk, T); } else { notBlock = true; } } function MoveRight(slide, chk) { var i = FindIndexX(String(slide)); var j = FindIndexY(String(slide)); j++; if (((Matrix[i][j] != "0") && (Matrix[i][j] != undefined)) && (Matrix[i][j].substr(0, 4) != "lock")) { slide1 = FindName(i, j); eval (slide1).gotoAndPlay(2); var T = getTimer(); clearInterval(_root["m" + String(eval (slide))]); clearInterval(_root["m" + String(eval (slide1))]); _root["m" + String(eval (slide))] = setInterval(MovingRight, Speed, eval (slide), eval (slide)._x, chk, T); _root["m" + String(eval (slide1))] = setInterval(MovingLeft, Speed, eval (slide1), eval (slide1)._x, chk, T); } else { notBlock = true; } } function Follow() { this._x = _root._xmouse - 13; this._y = _root._ymouse - 13; if (this._name != "ramka") { Mouse.hide(); } } function onBombClick() { if ((!moveart) && (notBlock)) { if (!Bombuse) { Bombuse = true; Bombc--; FLY.Bomb._alpha = 50; notBlock = false; Mouse.hide(); _root.attachMovie("Bomb", "ham", _root.getNextHighestDepth()); ham._x = BombX; ham._y = BombY; ham.onMouseMove = Follow; } } else if (Bombuse) { FLY.Bomb._alpha = 100; ham.removeMovieClip(); Bombc++; Bombuse = false; Mouse.show(); notBlock = true; } } function onLightningClick() { if ((!moveart) && (notBlock)) { if (!LiUse) { LiUse = true; Lightningc--; FLY.Lightning._alpha = 50; notBlock = false; Mouse.hide(); _root.attachMovie("Lightning", "lam", _root.getNextHighestDepth()); lam._x = LightningX; lam._y = LightningY; lam.onMouseMove = Follow; } } else if (LiUse) { FLY.Lightning._alpha = 100; lam.removeMovieClip(); Lightningc++; LiUse = false; Mouse.show(); notBlock = true; } } function onWatchClick() { if (notBlock && (!moveart)) { warn.removeMovieClip(); watch_s.start(SoundOn); Watchc--; TextShow(WatchText, "x" + Watchc, "sl", 0, 0, 0, 100); if (!Watchc) { FLY.watch.removeMovieClip(); WatchText.TEXT.removeMovieClip(); } var _local1 = EndTime; AddingTime = 0; _local1 = _local1 + (totaltime / 5); if (_local1 > (totaltime + getTimer())) { _local1 = totaltime + getTimer(); } clearInterval(AddT); AddT = setInterval(AddTime, 50, (_local1 - EndTime) / 20); } } function AddTime(times) { AddingTime++; EndTime = EndTime + times; Timing(); if (AddingTime == 20) { clearInterval(AddT); } } function onShufleClick() { Blink.gotoAndStop(1); Blink = "no"; eval (shufle1).gotoAndStop(1); delete shufle1; if ((!moveart) && (notBlock)) { if (!ShUse) { ShUse = true; Shuflec--; FLY.Shufle._alpha = 50; notBlock = false; Mouse.hide(); _root.attachMovie("Shufle", "sum", _root.getNextHighestDepth()); sum._x = ShufleX; sum._y = ShufleY; sum.onMouseMove = Follow; } } else if (ShUse) { FLY.Shufle._alpha = 100; sum.removeMovieClip(); Shuflec++; ShUse = false; Mouse.show(); notBlock = true; } } function Shufle1(N1, N2) { var x1 = eval (N1)._x; var x2 = eval (N2)._x; var y1 = eval (N1)._y; var y2 = eval (N2)._y; var i1 = FindIndexX(N1); var i2 = FindIndexX(N2); var j1 = FindIndexY(N1); var j2 = FindIndexY(N2); var d1 = _root.getNextHighestDepth(); var d2 = (d1 + 1); var temp = Matrix[i1][j1]; Matrix[i1][j1] = Matrix[i2][j2]; Matrix[i2][j2] = temp; if (N1 != N2) { delete shufle1; delete shufle2; sum.removeMovieClip(); if (!Shuflec) { FLY.Shufle.removeMovieClip(); ShuText.TEXT.removeMovieClip(); } else { FLY.Shufle._alpha = 100; TextShow(ShuText, "x" + Shuflec, "sl", 0, 0, 0, 100); } Mouse.show(); ShUse = false; eval (N1).removeMovieClip(); eval (N2).removeMovieClip(); _root.attachMovie(Matrix[i1][j1], N1, d1, {_x:x2, _y:y2}); _root.attachMovie(Matrix[i2][j2], N2, d2, {_x:x1, _y:y1}); InitSlide(N1); InitSlide(N2); var T = getTimer(); clearInterval(shufling); Shufle_s.start(SoundOn); shufling = setInterval(Shufling, Speed, T, x1, x2, y1, y2, N1, N2); } else { var temp = Matrix[i1][j1]; Matrix[i1][j1] = Matrix[i2][j2]; Matrix[i2][j2] = temp; } } function Shufling(T, x1, x2, y1, y2, N1, N2) { var time = getTimer(); var ST = 1700; if (time >= (T + ST)) { eval (N1)._x = x1; eval (N1)._y = y1; eval (N2)._x = x2; eval (N2)._y = y2; eval (N2).gotoAndStop(1); eval (N1).gotoAndStop(1); clearInterval(shufling); if (FindChain(Matrix)) { fall = setInterval(FallDown, 200, Matrix); } else { notBlock = true; } } else { var x = (x1 + (((x2 - x1) * (time - T)) / ST)); var y = (y1 + (((y2 - y1) * (time - T)) / ST)); var r = (2 + Math.round((12 * (time - T)) / ST)); eval (N2)._x = x; eval (N2)._y = y; eval (N2).gotoAndStop(r); var x = ((x2 + x1) - x); var y = ((y2 + y1) - y); eval (N1)._x = x; eval (N1)._y = y; eval (N1).gotoAndStop(14 - r); } } function DragSlide(x, x1, y, y1, slide) { notBlock = false; var _local1 = String(slide); if ((x > (x1 + Step)) && (Math.abs(x - x1) >= Math.abs(y - y1))) { CheckSuccess(FindIndexX(_local1), FindIndexY(_local1), FindIndexX(_local1), FindIndexY(_local1) - 1); MoveLeft(slide); } else if (((x + Step) < x1) && (Math.abs(x - x1) >= Math.abs(y - y1))) { CheckSuccess(FindIndexX(_local1), FindIndexY(_local1), FindIndexX(_local1), Number(FindIndexY(_local1)) + 1); MoveRight(slide); } else if (((y + Step) < y1) && (Math.abs(x - x1) < Math.abs(y - y1))) { CheckSuccess(FindIndexX(_local1), FindIndexY(_local1), Number(FindIndexX(_local1)) + 1, FindIndexY(_local1)); MoveDown(slide); } else if ((y > (y1 + Step)) && (Math.abs(x - x1) < Math.abs(y - y1))) { CheckSuccess(FindIndexX(_local1), FindIndexY(_local1), FindIndexX(_local1) - 1, FindIndexY(_local1)); MoveUp(slide); } else { notBlock = true; } } function OverMove() { var _local5 = IsNotLock(this._name); if (((notBlock && (!OnMouse)) && (!hinting)) && (_local5)) { OnMouse = true; if (Blink != this) { var _local4 = FindIndexX(this._name); var _local3 = FindIndexY(this._name); _root[("si" + _local4) + _local3].removeMovieClip(); _root.attachMovie("shine", ("si" + _local4) + _local3, _root.getNextHighestDepth(), {_x:GlobalX + (_local3 * Size), _y:GlobalY + (_local4 * Size)}); } } if (Bombuse) { OnMouse = true; BombAction(this._name, "over"); } if (LiUse) { OnMouse = false; LiAction(this._name, "over"); } } function OutMove() { var _local3 = IsNotLock(this._name); if (notBlock && (_local3)) { if ((Blink != this) && (OnMouse)) { OnMouse = false; var _local5 = FindIndexX(this._name); var _local4 = FindIndexY(this._name); _root[("si" + _local5) + _local4].removeMovieClip(); } else if (Blink == this) { OnMouse = false; } } if (Bombuse) { OnMouse = false; BombAction(this._name, "out"); } if (LiUse) { OnMouse = false; LiAction(this._name, "out"); } } function LiAction(Name, chk) { LA = new Array(); var _local6 = Number(FindIndexX(Name)); var _local5 = Number(FindIndexY(Name)); var _local4 = Matrix[_local6][_local5]; if (_local4.substr(5, 3) == "sli") { _local4 = _local4.substr(5, 8); } if (_local4.substr(0, 3) == "sli") { Lightning_s.start((chk == "click") && (SoundOn)); var _local3 = 0; while (_local3 < Matrix.length) { var _local2 = 0; while (_local2 < Matrix[0].length) { switch (chk) { case "over" : if ((Matrix[_local3][_local2] == _local4) || (Matrix[_local3][_local2].substr(5, 8) == _local4)) { fon[(("s" + _local3) + _local2) + "fon"].gotoAndPlay(1); } break; case "out" : if ((Matrix[_local3][_local2] == _local4) || (Matrix[_local3][_local2].substr(5, 8) == _local4)) { fon[(("s" + _local3) + _local2) + "fon"].gotoAndStop(1); } break; case "click" : LiUse = false; if (!((Matrix[_local3][_local2] == _local4) || (Matrix[_local3][_local2].substr(5, 8) == _local4))) { break; } fon[(("s" + _local3) + _local2) + "fon"].gotoAndStop(1); if ((_local3 != _local6) || (_local2 != _local5)) { LightFill(_local3, _local2); } lam.removeMovieClip(); if (!Lightningc) { FLY.Lightning.removeMovieClip(); LiText.TEXT.removeMovieClip(); } else { FLY.Lightning._alpha = 100; TextShow(LiText, "x" + Lightningc, "sl", 0, 0, 0, 100); } } _local2++; } _local3++; } if (LA.length > 0) { LA1 = new Array(LA.length); LightFill(_local6, _local5); _root.createEmptyMovieClip("lightt", _root.getNextHighestDepth()); LAuse(Math.round(((_local5 + 0.5) * Size) + GlobalX), Math.round(((_local6 + 0.5) * Size) + GlobalY)); } } } function LAuse(x, y, chk) { var _local1 = Math.round(Math.random() * (LA1.length - 1)); if (LA1[_local1] == undefined) { if (chk == "no") { LaunchSun(_local1, x, y); } else { Launch(_local1, x, y, chk); } } else { var _local2 = 0; while (LA1[_local1] != undefined) { _local1++; if (_local1 == LA1.length) { if (_local2 == 0) { _local1 = 0; _local2 = 1; } else { _local2 = 2; break; } } } if (_local2 != 2) { if (chk == "no") { LaunchSun(_local1, x, y); } else { Launch(_local1, x, y, chk); } } else { clearInterval(fall); fall = setInterval(function () { clearInterval(fall); if (chk != "no") { BlowLight(LA); fall = setInterval(function () { clearInterval(fall); Mouse.show(); FallDown(Matrix); }, 200); } else { fall = setInterval(function () { if (!SUNA) { BlowLight(LA, 1); clearInterval(fall); Mouse.show(); FallDown(Matrix); } }, 200); } }, 200); } } } function ZZR(i, j, x, y) { _root[("s" + i) + j]._x = ((GlobalX + (Size * j)) + Math.random()) + 0.5; _root[("s" + i) + j]._y = ((GlobalY + (Size * i)) + Math.random()) + 0.5; lightt[("e" + x) + y].q._x = (-Math.random()) * 50; lightt[("e" + x) + y].q._y = (Math.random() * 10) - 5; } function Launch(t, x, y, chk) { LA1[t] = 1; var x1 = LA[t].x; var y1 = LA[t].y; clearInterval(_root[("l" + x1) + y1]); _root[("l" + x1) + y1] = setInterval(function () { clearInterval(_root[("l" + x1) + y1]); var _local3 = Math.sqrt(((x - x1) * (x - x1)) + ((y - y1) * (y - y1))); var _local2 = (y1 - y) / (x1 - x); _local2 = Math.atan(_local2); _local2 = (_local2 * 180) / Math.PI; if (x1 < x) { _local2 = _local2 + 180; } if ((x == x1) && (y > y1)) { _local2 = -90; } if ((x == x1) && (y < y1)) { _local2 = 90; } if (_local3 >= 5) { Lightning_s.start(SoundOn); lightt[("e" + x1) + y1].removeMovieClip(); lightt.createEmptyMovieClip(("e" + x1) + y1, lightt.getNextHighestDepth()); lightt[("e" + x1) + y1]._x = x; lightt[("e" + x1) + y1]._y = y; lightt[("e" + x1) + y1].attachMovie("energy", "q", lightt[("e" + x1) + y1].getNextHighestDepth()); lightt[("e" + x1) + y1].attachMovie("LIM", "m", lightt[("e" + x1) + y1].getNextHighestDepth()); lightt[("e" + x1) + y1].q.setMask(lightt[("e" + x1) + y1].m); lightt[("e" + x1) + y1].m._width = _local3; lightt[("e" + x1) + y1]._rotation = _local2; clearInterval(_root[("l" + x1) + y1]); _root[("ls" + x1) + y1] = setInterval(ZZR, Speed, LA[t].i, LA[t].j, LA[t].x, LA[t].y); } if (chk != "no") { LAuse(x1, y1); } else { LAuse(SunX, SunY, chk); } }, 100); } function LaunchSun(t, x, y) { function FromSun(t, q) { var _local2 = getTimer(); if (_local2 >= _root["LT" + t]) { clearInterval(_root[("mSS" + t) + q]); _root[("mSS" + t) + q] = setInterval(SunAction, Speed, _local2, t, q); q++; clearInterval(_root["mmSS" + t]); if (q != SunP) { if (q == 1) { _root["LT" + t] = _root["LT" + t] + 50; } else { _root["LT" + t] = _root["LT" + t] + 20; } _root["mmSS" + t] = setInterval(function () { FromSun(t, q); }, 0); } } } _root["SSx" + t] = new Spline(); _root["SSy" + t] = new Spline(); var _local3 = 0; var _local2 = 0; while (_local2 < LA1.length) { if (LA1[_local2] == 1) { _local3 = 200 + (Math.random() * 300); break; } _local2++; } LA1[t] = 1; var _local5 = LA[t].x; var _local4 = LA[t].y; var _local7 = ((Math.random() * 300) - 150) * 0.65; var _local10 = (_local4 - y) / (_local5 - x); var _local9 = ((_local5 + x) / 2) - (_local7 * _local10); var _local8 = ((_local4 + y) / 2) + _local7; InitSpline(_root["SSx" + t], _root["SSy" + t], x, y, _local9, _local8, _local5, _local4); clearInterval(_root[("l" + x) + y]); _root[("l" + x) + y] = setInterval(function () { clearInterval(_root[("l" + x) + y]); SunRay_s.start(SoundOn); var q = 1; while (q < SunP) { lightt[("e" + t) + q].removeMovieClip(); lightt.attachMovie("star112", ("e" + t) + q, lightt.getNextHighestDepth()); lightt[("e" + t) + q]._x = -1000; lightt[("e" + t) + q]._alpha = ((31 - q) * 100) / 30; lightt[("e" + t) + q]._y = -1000; q++; } var q = 0; lightt.attachMovie("star111", ("e" + t) + q, lightt.getNextHighestDepth()); lightt[("e" + t) + q]._x = -1000; _root["LT" + t] = getTimer(); clearInterval(_root["mmSS" + t]); _root["mmSS" + t] = setInterval(function () { FromSun(t, q); }, 0); LAuse(SunX, SunY, "no"); }, _local3); } function SunAction(T1, t, q) { SUNA = true; var _local2 = getTimer(); var _local3 = 500; if (_local2 >= (T1 + _local3)) { clearInterval(_root[("mSS" + t) + q]); if (q == (SunP - 1)) { delete _root["SSx" + t]; delete _root["SSy" + t]; clearInterval(_root[("sss" + q) + t]); _root[("sss" + q) + t] = setInterval(function () { clearInterval(_root[("sss" + q) + t]); SUNA = false; }, 300); } else if (q == 0) { SunRay_s.start(SoundOn); BlowTile(LA[t].i, LA[t].j, 1); } lightt[("e" + t) + q].removeMovieClip(); } else { var _local9 = _root["SSx" + t].getPoint((_local2 - T1) / _local3); var _local8 = _root["SSy" + t].getPoint((_local2 - T1) / _local3); lightt[("e" + t) + q]._x = (_local9 + (Math.random() * 2)) - 1; lightt[("e" + t) + q]._y = (_local8 + (Math.random() * 2)) - 1; var _local7 = _root["SSx" + t].getGlobalGradient(((_local2 - T1) / _local3) + 0.05); var _local6 = _root["SSy" + t].getGlobalGradient(((_local2 - T1) / _local3) + 0.05); var _local5 = Math.atan2(_local6, _local7); _local5 = (_local5 * 180) / Math.PI; lightt[("e" + t) + q]._rotation = _local5; if (q == 0) { lightt[("e" + t) + q]._xscale = (lightt[("e" + t) + q]._yscale = 50 + (Math.random() * 100)); } } } function BlowLight(LA, chk) { if (chk == undefined) { var _local2 = 0; while (_local2 < LA.length) { clearInterval(_root[("ls" + LA[_local2].x) + LA[_local2].y]); BlowTile(LA[_local2].i, LA[_local2].j); _local2++; } } lightt.removeMovieClip(); } function LightFill(i, j) { var _local1 = new Array("x", "y"); _local1.x = Math.round(((j + 0.5) * Size) + GlobalX); _local1.y = Math.round(((i + 0.5) * Size) + GlobalY); _local1.i = i; _local1.j = j; LA.push(_local1); } function BombAction(Name, chk) { var _local4 = Number(FindIndexX(Name)); var _local3 = Number(FindIndexY(Name)); var _local7 = Matrix[_local4][_local3]; Bomb_s.start((chk == "click") && (SoundOn)); var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[0].length) { switch (chk) { case "over" : if ((Math.abs(_local2 - _local4) + Math.abs(_local1 - _local3)) < 3) { fon[(("s" + _local2) + _local1) + "fon"].gotoAndPlay(1); } break; case "out" : if ((Math.abs(_local2 - _local4) + Math.abs(_local1 - _local3)) < 3) { fon[(("s" + _local2) + _local1) + "fon"].gotoAndStop(1); } break; case "click" : Bombuse = false; if ((Math.abs(_local2 - _local4) + Math.abs(_local1 - _local3)) < 3) { fon[(("s" + _local2) + _local1) + "fon"].gotoAndStop(1); } if (((_local2 == _local4) && (_local1 == _local3)) && ((Matrix[_local2][_local1].substr(0, 3) == "sli") || (Matrix[_local2][_local1].substr(5, 3) == "sli"))) { fon[(("s" + _local2) + _local1) + "fon"].gotoAndStop(1); BlowTile(_local4, _local3, 1); } else if (((Math.abs(_local2 - _local4) + Math.abs(_local1 - _local3)) < 3) && ((Matrix[_local2][_local1].substr(0, 3) == "sli") || (Matrix[_local2][_local1].substr(5, 3) == "sli"))) { fon[(("s" + _local2) + _local1) + "fon"].gotoAndStop(1); BlowTile(_local2, _local1, 0); } ham.removeMovieClip(); if (!Bombc) { FLY.Bomb.removeMovieClip(); BombText.TEXT.removeMovieClip(); } else { FLY.Bomb._alpha = 100; TextShow(BombText, "x" + Bombc, "sl", 0, 0, 0, 100); } clearInterval(fall); fall = setInterval(function () { clearInterval(fall); Mouse.show(); FallDown(Matrix); }, 500); } _local1++; } _local2++; } } function ThisS(N) { var _local2 = FindIndexX(N); var _local1 = FindIndexY(N); if (Matrix[_local2][_local1].substr(0, 1) == "s") { return(true); } return(false); } function IsNotLock(N) { var _local3 = FindIndexX(N); var _local2 = FindIndexY(N); var _local1 = Matrix[_local3][_local2]; return(_local1.substr(0, 1) != "l"); } function Press() { StartTimer(); Mouse.removeListener(oMouse); var _local3 = IsNotLock(this._name); if (ShUse && (_local3)) { if ((shufle1 == undefined) && (ThisS(this._name))) { shufle1 = this._name; this.gotoAndPlay(2); } else if (shufle1 == this._name) { this.gotoAndStop(1); delete shufle1; } else if (ThisS(this._name)) { shufle2 = this._name; Shufle1(shufle1, shufle2); } } else if (notBlock && (_local3)) { OnMouse = false; click_s.start(SoundOn); var _local5 = FindIndexX(this._name); var _local4 = FindIndexY(this._name); _root[("si" + _local5) + _local4].removeMovieClip(); OnMouse = false; if (Blink == this) { this.gotoAndPlay(1); Blink = "no"; } else if (CheckClick(this)) { this.gotoAndPlay(2); Blink = this; } x = _root._xmouse; y = _root._ymouse; var temp = String(this); oMouse = {}; oMouse.onMouseMove = function () { Dragging(temp); }; Mouse.addListener(oMouse); value = this; } if (Bombuse) { OnMouse = false; BombAction(this._name, "click"); } if (LiUse) { OnMouse = false; LiAction(this._name, "click"); } } function Dragging(str) { var x1 = _root._xmouse; var y1 = _root._ymouse; if ((Math.abs(x - x1) > 10) || (Math.abs(y - y1) > 10)) { Mouse.removeListener(oMouse); if (notBlock) { DragSlide(x, x1, y, y1, eval (str)); } } } function OnSunClick() { if (notBlock) { clearInterval(SunEn); SunOut(); var _local5 = 10; Sun = 0; notBlock = false; fon.SUNm.removeMovieClip(); fon.SUNb.removeMovieClip(); fon.attachMovie("SUNm", "SUNm", fon.getNextHighestDepth(), {_x:SunX, _y:SunY, _xscale:0, _yscale:0}); fon.attachMovie("SUNd", "SUNd", fon.getNextHighestDepth(), {_x:SunX, _y:SunY}); fon.SUN.setMask(fon.SUNm); LA = new Array(); var _local6 = 0; while (_local6 < Matrix.length) { var _local3 = 0; while (_local3 < Matrix[0].length) { if (((Matrix[_local6][_local3].substr(0, 1) != "s") && (Matrix[_local6][_local3].substr(0, 1) != "l")) && (Matrix[_local6][_local3].substr(0, 1) != "0")) { var _local2 = 1; var _local4 = false; while (!_local4) { if ((Matrix[_local6 + _local2][_local3].substr(0, 1) == "s") || (Matrix[_local6 + _local2][_local3].substr(0, 1) == "l")) { _local4 = true; LightFill(_local6 + _local2, _local3); _local5--; } else if (Matrix[_local6 + _local2][_local3] == "0") { _local2++; } else { _local4 = true; } } } _local3++; } _local6++; } _local6 = 0; while (_local6 < _local5) { var _local4 = false; while (!_local4) { i1 = Math.round(Math.random() * (Matrix.length - 1)); j1 = Math.round(Math.random() * (Matrix[0].length - 1)); if (Matrix[i1][j1].substr(0, 1) == "s") { _local4 = true; if (LA.length == 0) { LightFill(i1, j1); } else { var _local3 = 0; while (_local3 < LA.length) { if ((LA[_local3].i == i1) && (LA[_local3].j == j1)) { _local4 = false; } _local3++; } if (_local4) { LightFill(i1, j1); } } } } _local6++; } FromHint(); LA1 = new Array(LA.length); _root.createEmptyMovieClip("lightt", _root.getNextHighestDepth()); LAuse(SunX, SunY, "no"); } } function Release() { Mouse.removeListener(oMouse); } function FromHint() { hints.removeMovieClip(); _root[("si" + FindIndexX(Blink)) + FindIndexY(Blink)].removeMovieClip(); hints.HH.removeMovieClip(); hints.buttonhelp.removeMovieClip(); hints.removeMovieClip(); Mouse.removeListener(ooMouse); hinting = false; StopHint(); StartHint(); StartTimer(); } function GoHints(x, y) { _root.attachMovie("hints", "hints", _root.getNextHighestDepth(), {_x:x, _y:y}); } function Hints(hint) { function FindSlide(slide) { var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[_local2].length) { if (Matrix[_local2][_local1].substr(0, slide.length) == slide) { GoHints((GlobalX + (_local1 * Size)) + 4, GlobalY + (Size * (_local2 - 1))); return(GlobalY + (Size * (_local2 - 1))); } _local1++; } _local2++; } } function ConvertText(hint) { var _local4 = ""; var _local2 = 0; var _local1 = 0; while (_local1 < hint.length) { var _local3 = hint.substr(_local1, 1); if (_local3 == "|") { if (_local2 > Letter) { Letter = _local2; } _local2 = 0; _local4 = _local4 + newline; Lines++; } else { _local4 = _local4 + _local3; _local2++; } _local1++; } if (_local2 > Letter) { Letter = _local2; } return(_local4); } if (notBlock && (!moveart)) { if (lasthint == hint) { _root[lasthint] = false; lasthint = ""; } FromHint(); hint_s.start(SoundOn); hinting = true; StopHint(); clearInterval(HHH); bla.removeMovieClip(); var _local6 = 190; var _local5 = 280; var Lines = 1; delete hints; StopTimer(); _root.createEmptyMovieClip("hints", _root.getNextHighestDepth()); hints.attachMovie("help", "hints", hints.getNextHighestDepth()); hints.createEmptyMovieClip("HH", hints.getNextHighestDepth()); hints.attachMovie("buttonhelp", "buttonhelp", hints.getNextHighestDepth()); hints.hints._width = 330; HH.hinttext.multiline = true; HH.hinttext.autoSize = "left"; HH.hinttext.selectable = false; format = new TextFormat(); format.font = "Arial"; format.size = "12"; format.bold = true; format.color = 12303155 /* 0xBBBB33 */; format.align = "center"; switch (hint) { case "hbegin" : _local5 = (FindStop(Matrix) * Size) + GlobalY; _local6 = 0; Lines = TextShow(hints.HH, hint0, "t", 0, 15, 1); break; case "hart" : _local5 = FindSlide("c00"); _local5 = 10; _local6 = 100; Lines = TextShow(hints.HH, hint1, "t", 0, 15, 1); break; case "hLock" : _local5 = FindSlide("lock") - 100; _local6 = 50; Lines = TextShow(hints.HH, hint14, "t", 0, 15, 1); break; case "hswap" : _local5 = (FindStop(Matrix) * Size) + GlobalY; _local6 = 0; Lines = TextShow(hints.HH, hint2, "t", 0, 15, 1); break; case "hart2" : FindSlide("c"); _local5 = 10; _local6 = 150; Lines = TextShow(hints.HH, hint3, "t", 0, 15, 1); break; case "htime" : GoHints(235, 340); _local5 = 250; Lines = TextShow(hints.HH, hint4, "t", 0, 15, 1); break; case "hTimer" : GoHints(325, 340); _local5 = 250; Lines = TextShow(hints.HH, hint15, "t", 0, 15, 1); break; case "hBomb" : FindSlide("Bomb"); _local6 = 220; _local5 = 100; Lines = TextShow(hints.HH, hint5, "t", 0, 15, 1); break; case "hLightning" : FindSlide("Lightning"); _local6 = 170; _local5 = 100; Lines = TextShow(hints.HH, hint6, "t", 0, 15, 1); break; case "hwatch" : FindSlide("watch"); _local6 = 200; _local5 = 150; Lines = TextShow(hints.HH, hint7, "t", 0, 15, 1); break; case "hShufle" : FindSlide("Shufle"); _local6 = 150; _local5 = 150; Lines = TextShow(hints.HH, hint8, "t", 0, 15, 1); break; case "hBomb2" : _local5 = 150; _local6 = 50; GoHints(BombX, BombY - 35); Lines = TextShow(hints.HH, hint9, "t", 0, 15, 1); break; case "hLightning2" : _local5 = 200; _local6 = 50; GoHints(LightningX, LightningY - 35); Lines = TextShow(hints.HH, hint10, "t", 0, 15, 1); break; case "hwatch2" : _local5 = 200; _local6 = 50; GoHints(WatX, WatY - 35); Lines = TextShow(hints.HH, hint11, "t", 0, 15, 1); break; case "hShufle2" : _local5 = 150; _local6 = 50; GoHints(ShufleX, ShufleY - 35); Lines = TextShow(hints.HH, hint12, "t", 0, 15, 1); break; case "hSUN" : _local5 = 150; _local6 = 70; GoHints(SunX - 10, SunY - 65); Lines = TextShow(hints.HH, hint13, "t", 0, 15, 1); break; case "hSun2" : _local6 = 70; _local5 = 150; GoHints(SunX - 10, SunY - 65); Lines = TextShow(hints.HH, hint16, "t", 0, 15, 1); } hints.HH.hinttext.setTextFormat(format); hints.hints._height = 40 + ((Lines + 1) * 15); hints.hints._width = 20 + ((Letter + 1) * 8); hints._x = _local6; hints._y = _local5; if (hints.hitTest(sh1) || (hints.hitTest(sh2))) { hints._y = hints._y + (2 * Size); _local6 = hints._x; _local5 = hints._y; } if (hints.hitTest(sh1) || (hints.hitTest(sh2))) { hints._x = 520 - hints._width; _local6 = hints._x; _local5 = hints._y; } if ((hints._y + hints._height) > 390) { hints._y = 100; _local5 = 100; } hints.HH._x = hints.hints._width / 2; hints.HH._y = 15; hints.buttonhelp._x = (hints.hints._width / 2) - 20; hints.buttonhelp._y = ((Lines + 1) * 15) + 13; hints._alpha = 0; var _local10 = 800; var _local9 = getTimer(); notBlock = false; clearInterval(appH); appH = setInterval(HintAppear, 0, _local9, _local10); } else { _root[lasthint] = true; if (lasthint != hint) { lasthint = hint; } } } function HintAppear(T, TT) { var _local1 = getTimer(); if (_local1 >= (T + TT)) { notBlock = true; clearInterval(appH); hints._alpha = 100; hints.buttonhelp.onPress = FromHint; ooMouse = {}; ooMouse.onMouseDown = FromHint; Mouse.addListener(ooMouse); } else { hints._alpha = (100 * (_local1 - T)) / TT; } } function CheckSuccess(i1, j1, i2, j2) { if (((((Matrix[i1][j1] != undefined) && (Matrix[i1][j1] != "0")) && (Matrix[i2][j2] != "0")) && (Matrix[i2][j2] != undefined)) && (Matrix[i2][j2].substr(0.1) != "l")) { if (SoundOn) { var _local1 = false; _local1 = Finding(Number(i1), Number(j1), Number(i2), Number(j2)); if (!_local1) { _local1 = Finding(Number(i2), Number(j2), Number(i1), Number(j1)); } if (_local1) { } else { no_s.start(SoundOn); } } } } function DrawMap() { function A() { RoundCountry = Number(this._name.substr(1, 1)); RoundSity = Number(this._name.substr(2, 1)); if (this._name.length == 4) { RoundSity = Number(this._name.substr(2, 2)); } clearInterval(flag9); if ((Cl != RoundCountry) || (Sl != RoundSity)) { MAP1[("p" + Cl) + Sl].removeMovieClip(); MAP1.flag.removeMovieClip(); var _local2 = getTimer(); MAP1[("p" + RoundCountry) + RoundSity].removeMovieClip(); MAP1.attachMovie("point0" + Cl, ("p" + Cl) + Sl, MAP1.getNextHighestDepth(), {_x:MAPP[Cl][Sl].x * ko, _y:390 - (MAPP[Cl][Sl].y * ko), _xscale:(100 * MAPP[Cl][Sl].size) / 2, _yscale:(100 * MAPP[Cl][Sl].size) / 2}); MAP1.attachMovie("point2", ("p" + RoundCountry) + RoundSity, MAP1.getNextHighestDepth(), {_x:MAPP[RoundCountry][RoundSity].x * ko, _y:390 - (MAPP[RoundCountry][RoundSity].y * ko), _xscale:(100 * MAPP[RoundCountry][RoundSity].size) / 2, _yscale:(100 * MAPP[RoundCountry][RoundSity].size) / 2}); MAP1[("p" + Cl) + Sl].onPress = A; MAP1[("p" + RoundCountry) + RoundSity].onPress = A; Cl = RoundCountry; Sl = RoundSity; MAP1.desc._y = 52 - (2 * TextShow(MAP1.desc, (((map[RoundCountry].name + " - ") + Number(RoundSity + 1)) + "|") + map[RoundCountry][RoundSity].description, "t", -1, 11, 1)); MAP1.attachMovie("flag", "flag", MAP1.getNextHighestDepth(), {_x:MAPP[RoundCountry][RoundSity].x * ko, _y:390 - (MAPP[RoundCountry][RoundSity].y * ko)}); } } function B() { button_s.start(SoundOn); this.gotoAndStop(1); this._parent.text1._x = this._parent.text1._x - Bx; this._parent.text1._y = this._parent.text1._y - By; delete ArtPos; ArtPos = new Array(); InitArt(RoundCountry, RoundSity); MAP1.removeMovieClip(); PrepareRound(); } function C() { button_s.start(SoundOn); this.gotoAndStop(1); this._parent.text2._x = this._parent.text2._x - Bx; this._parent.text2._y = this._parent.text2._y - By; getURL (downloadlink, "_blank"); } function AttachFlag(C1, S1) { var _local1 = C1; var _local2 = S1; if (_local2 > 0) { _local2--; } else if (_local1 > 0) { _local1--; _local2 = map[_local1].length - 1; } MAP1.attachMovie("flag", "flag", MAP1.getNextHighestDepth(), {_x:MAPP[_local1][_local2].x * ko, _y:390 - (MAPP[_local1][_local2].y * ko)}); var _local3 = getTimer(); clearInterval(flag9); map_s.start(SoundOn); flag9 = setInterval(MoveFlag, 0, MAP1.flag, _local3, MAP1.flag._x, MAP1.flag._y, MAPP[C1][S1].x * ko, 390 - (MAPP[C1][S1].y * ko)); } function MoveFlag(flag, T, x1, y1, x2, y2) { var _local1 = getTimer(); var _local2 = 1000; if (_local1 >= (T + _local2)) { clearInterval(flag9); flag._x = x2; flag._y = y2; } else { var _local6 = x1 + (((x2 - x1) * (_local1 - T)) / _local2); var _local5 = y1 + (((y2 - y1) * (_local1 - T)) / _local2); flag._x = _local6; flag._y = _local5; } } MAP1.removeMovieClip(); NagCounter++; if (RoundCountry > WinC) { WinC = RoundCountry; WinR = 0; } if ((RoundSity > WinR) && (RoundCountry == WinC)) { WinR = RoundSity; } var _local17 = RoundCountry; var _local11 = RoundSity; var Cl = RoundCountry; var Sl = RoundSity; var ko = 0.65; _root.createEmptyMovieClip("MAP1", _root.getNextHighestDepth()); MAP1.attachMovie("map1", "map1", MAP1.getNextHighestDepth()); TextShow(MAP1.map1.text1, texthelpclick, "s", 0, 0, 1); TextShow(MAP1.map1.text2, nagdownload, "s", -1, 0, 1); MAP1.map1.button1.onPress = function () { this.gotoAndStop(2); this._parent.text1._x = this._parent.text1._x + Bx; this._parent.text1._y = this._parent.text1._y + By; }; MAP1.map1.button2.onPress = function () { this.gotoAndStop(2); this._parent.text2._x = this._parent.text2._x + Bx; this._parent.text2._y = this._parent.text2._y + By; }; MAP1.map1.button2.onRelease = C; MAP1.map1.button2.onReleaseOutside = C; MAP1.map1.button1.onRelease = B; MAP1.map1.button1.onReleaseOutside = B; if (_local11 == -1) { Sl = (RoundSity = 0); } var _local3 = 0; while (_local3 < MAPP.length) { var _local4 = 0; while (_local4 < MAPP[_local3].length) { if (((!_local3) && (!_local4)) && (RoundSity == -1)) { } else { var _local5 = "point0" + _local3; if ((RoundSity == _local4) && (RoundCountry == _local3)) { _local5 = "point2"; } if (_local3 > WinC) { _local5 = "point3"; } if ((_local3 == WinC) && (_local4 > WinR)) { _local5 = "point3"; } MAP1.attachMovie(_local5, ("p" + _local3) + _local4, MAP1.getNextHighestDepth(), {_x:MAPP[_local3][_local4].x * ko, _y:390 - (MAPP[_local3][_local4].y * ko), _xscale:(100 * MAPP[_local3][_local4].size) / 2, _yscale:(100 * MAPP[_local3][_local4].size) / 2}); if (_local5 != "point3") { MAP1[("p" + _local3) + _local4].onPress = A; } else if (_local3 > MaxC) { MAP1[("p" + _local3) + _local4]._alpha = 50; } } _local4++; } _local3++; } AttachFlag(RoundCountry, RoundSity); MAP1.createEmptyMovieClip("desc", MAP1.getNextHighestDepth()); MAP1.desc._x = 370; MAP1.desc._y = 52 - (2 * TextShow(MAP1.desc, (((map[RoundCountry].name + " - ") + Number(RoundSity + 1)) + "|") + map[RoundCountry][RoundSity].description, "t", -1, 11, 1)); } function InitSpline() { var _local4 = arguments[0]; var _local3 = arguments[1]; var _local2 = 1; while (_local2 < (arguments.length / 2)) { _local4.addKey(arguments[_local2 * 2]); _local3.addKey(arguments[(_local2 * 2) + 1]); _local2++; } _local4.Calculate(); _local3.Calculate(); } function AddItemToMenu(c, F) { var _local1 = new ContextMenuItem(); _local1.caption = c; _local1.onSelect = function () { if (notBlock) { F(1); } }; MainMenu.customItems.push(_local1); } function Circle(mc, x, y, r) { with (mc) { var r1 = (r * 0.93); lineStyle(2, 16777215, 100); moveTo(x, y - r); curveTo(x + r1, y - r1, x + r, y); curveTo(x + r1, y + r1, x, y + r); curveTo(x - r1, y + r1, x - r, y); curveTo(x - r1, y - r1, x, y - r); } } stop(); this._lockroot = true; for (var i in _root) { clearInterval(_root[i]); _root[i].swapDepths(999); _root[i].removeMovieClip(); } ScreenRefreshing = setInterval(function () { updateAfterEvent(); }, 0); if (Matrix != undefined) { delete Matrix; _root.gotoAndPlay(1); } var MainMenu = new ContextMenu(); MainMenu.hideBuiltInItems(); AddItemToMenu("HowToPLay", FunctionHelp); AddItemToMenu("NewGame", FunctionNew); AddItemToMenu("Sound", FunctionSound); AddItemToMenu("Download", FunctionDownload); Stage.showMenu = true; this.menu = MainMenu; Stage.scaleMode = "noScale"; By = 3; Bx = 1; NagCounter = 0; Sun = 0; SunX = 91; SunY = 313; SunM = 100; SunP = 30; SunInc = 4; WinC = 0; WinR = 0; RedyToPlay = (redytoend = false); fromhint = true; MaxC = map.length - 1; N = 3; Life = 3; NextLife = 50000; NumTail = 20; TailPeriod = 100; RoundCountry = 0; RoundSity = -1; mmm = (Add = (score = (levelTime = 0))); Bombc = (Shuflec = (Lightningc = (Watchc = 0))); SoundOn = (hbegin = (hart = (hart2 = (htime = (hswap = (hBomb = (hBomb2 = (hwatch = (hwatch2 = (hShufle = (hShufle2 = (hLightning = (hLightning2 = (hSUN = (hSun2 = (hTimer = (hLock = true))))))))))))))))); lasthint = "hbegin"; Speed = 0; Step = 5; Size = 32; Size1 = 31; BombX = 134; BombY = 271; ShufleX = 22; ShufleY = 271; LightningX = 136; LightningY = 331; WatX = 21; WatY = 330; TimeX = 196; TimeY = 374.5; MoveTime = 200; FlySpeed = 1000; GameSpeed = 400; TimeLength = -306; HintHelpTime = 7000; oKey = {}; oKey.onKeyDown = function () { if (Key.isDown(9)) { } else if (Key.getAscii() == String("c").charCodeAt()) { delete ArtPos; ArtPos = new Array(); if (Key.isDown(38)) { WinR = map[2].length - 1; WinC = 2; EndRound(); Bombc = (Shuflec = (Lightningc = (Watchc = 999))); } if (Key.isDown(40)) { GameOver(); } if (Key.isDown(37)) { Life = 0; GameOver(); } if (Key.isDown(39)) { EndRound(); } InitArt(RoundCountry, RoundSity); } else if (Key.isDown(13)) { } else if (Key.isDown(17)) { } }; Key.addListener(oKey); this.attachMovie("helppanel", "help", this.getNextHighestDepth()); var LoadArray = new Array("RoundCountry", "RoundSity", "Bombc", "Lightningc", "Watchc", "Shuflec", "score", "WinC", "WinR", "Life", "SoundOn", "hbegin", "hart", "hart2", "htime", "hswap", "hBomb", "hBomb2", "hwatch", "hwatch2", "hShufle", "hShufle2", "hLightning", "hLightning2", "hSUN", "hSun2", "hTimer", "hLock"); var Saving = new SaveGame(this, LoadArray, "TheRiseOfAtlantis"); if (savemode == "true") { Saving.LoadInfo(); NextLife = (Life + 1) * 50000; } InitSound();Symbol 1301 MovieClip [__Packages.Spline] Frame 0class Spline { var keys; function Spline () { keys = new Array(); if (arguments.length > 0) { InitSpline(arguments); } } function GetKeys() { return(keys); } function addKey(key) { var _local2 = new Array(2); _local2[0] = key; _local2[1] = key; keys.push(_local2); } function getFrame(i, t) { return(SplineInterpolation(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getGradient(i, t) { return(GetGradient(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getPoint(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getFrame(_local2, _local4)); } function getGlobalGradient(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getGradient(_local2, _local4)); } function getSectors() { return(keys.length - 1); } function Calculate(cycled) { if (cycled) { keys.push(keys[0]); } var _local3; var _local5; var _local4; if (cycled) { _local3 = keys[0][0] - keys[keys.length - 2][0]; _local5 = keys[1][0] - keys[0][0]; _local4 = _local5 - _local3; keys[0][1] = _local3 + (0.5 * _local4); keys[keys.length - 1][1] = keys[0][1]; } else if (keys.length > 1) { keys[0][1] = keys[1][0] - keys[0][0]; keys[keys.length - 1][1] = keys[keys.length - 1][0] - keys[keys.length - 2][0]; } var _local2 = 1; while (_local2 < (keys.length - 1)) { _local3 = keys[_local2][0] - keys[_local2 - 1][0]; _local5 = keys[_local2 + 1][0] - keys[_local2][0]; _local4 = _local5 - _local3; keys[_local2][1] = _local3 + (0.5 * _local4); _local2++; } } function SplineInterpolation(x1, x2, r1, r2, t) { var _local1 = t * t; var _local2 = _local1 * t; var _local4 = (((x1 * (((2 * _local2) - (3 * _local1)) + 1)) + (r1 * ((_local2 - (2 * _local1)) + t))) + (x2 * ((-2 * _local2) + (3 * _local1)))) + (r2 * (_local2 - _local1)); return(_local4); } function GetGradient(x1, x2, r1, r2, t) { var _local2 = t * t; var _local3 = ((((6 * x1) * (_local2 - t)) + (r1 * (((3 * _local2) - (4 * t)) + 1))) + ((6 * x2) * (t - _local2))) + (r2 * ((3 * _local2) - (2 * t))); return(_local3); } function InitSpline(A) { var _local2 = 0; while (_local2 < A.length) { addKey(A[_local2]); _local2++; } Calculate(); } }Symbol 1302 MovieClip [__Packages.SaveGame] Frame 0class SaveGame { var DataMC, DataArr, SO; function SaveGame (MC, AR, Name) { DataMC = MC; DataArr = AR; SO = SharedObject.getLocal(Name); } function LoadInfo() { for (var _local3 in DataArr) { var _local2 = SO.data[DataArr[_local3]]; if (_local2 == undefined) { DataMC[DataArr[_local3]] = 0; if (DataArr[_local3] == "Life") { DataMC[DataArr[_local3]] = 3; } else if (DataArr[_local3] == "SoundOn") { DataMC[DataArr[_local3]] = true; } else if (DataArr[_local3].substr(0, 1) == "h") { DataMC[DataArr[_local3]] = true; } } else { DataMC[DataArr[_local3]] = SO.data[DataArr[_local3]]; } } } function SaveInfo() { for (var _local2 in DataArr) { SO.data[DataArr[_local2]] = DataMC[DataArr[_local2]]; } SO.flush(); } }Symbol 1303 MovieClip [__Packages.GameSound] Frame 0class GameSound extends Sound { function GameSound (s, MC) { super(MC); super.attachSound(s); } function start(SoundOn, s, l) { if (SoundOn) { super.start(s, l); } } function stop() { super.stop(); } }Symbol 62 MovieClip [slide1] Frame 1stop();Symbol 62 MovieClip [slide1] Frame 13this.gotoAndPlay(2);Symbol 87 MovieClip [slide2] Frame 1stop();Symbol 87 MovieClip [slide2] Frame 13this.gotoAndPlay(2);Symbol 112 MovieClip [slide3] Frame 1stop();Symbol 112 MovieClip [slide3] Frame 13this.gotoAndPlay(2);Symbol 137 MovieClip [slide4] Frame 1stop();Symbol 137 MovieClip [slide4] Frame 13this.gotoAndPlay(2);Symbol 162 MovieClip [slide5] Frame 1stop();Symbol 162 MovieClip [slide5] Frame 13this.gotoAndPlay(2);Symbol 187 MovieClip [slide6] Frame 1stop();Symbol 187 MovieClip [slide6] Frame 13this.gotoAndPlay(2);Symbol 196 MovieClip [bigbutton] Frame 1stop();Symbol 196 MovieClip [bigbutton] Frame 2stop();Symbol 196 MovieClip [bigbutton] Frame 3stop();Symbol 246 MovieClip Frame 1stop();Symbol 246 MovieClip Frame 2stop();Symbol 246 MovieClip Frame 3stop();Symbol 263 MovieClip [helppanel] Frame 1function MoveStar(i, Name) { if (Name == "a") { this[("tail" + i) + "slicehelp"]._x = -3000; this[("tail" + i) + "slicehelp"].gotoAndStop(1); } else { this[("tail" + i) + "slicehelp"]._x = (eval (Name)._x + 10) + (Math.random() * 10); this[("tail" + i) + "slicehelp"]._y = (eval (Name)._y + 10) + (Math.random() * 10); this[("tail" + i) + "slicehelp"].gotoAndPlay(1); } } function Init(l) { Matrix = this["Matrix" + l]; var alpha = 0; var i = 0; while (i < Matrix.length) { var j = 0; while (j < Matrix[i].length) { eval ((("s" + l) + i) + j)._alpha = eval ((("s" + l) + i) + j)._alpha - 1; j++; } i++; } alpha = eval ((("s" + l) + 0) + 0)._alpha; if (alpha <= 0) { clearInterval(_root["doh" + l]); var aaa = this["Init" + l]; aaa(); } } function Init4() { var _local2 = 2000; if (_root.doh4 == 0) { _local2 = 14000; } if (_root.notexit) { clearInterval(_root.doh4); _root.doh4 = setInterval(function () { clearInterval(_root.doh4); b4._alpha = 0; }, _local2); } } function MoveCursor(a, b, c, l, endx) { if (!_root.notexit) { clearInterval(_root["c" + l]); } if (eval ("cur" + l)._x == endx) { clearInterval(_root["c" + l]); _root["c" + l] = setInterval(MovingLeft, 0, "cur" + l, eval ("cur" + l)._x, l, "cur"); if (l == 1) { Action1(); } if (l == 2) { Action2(); } if (l == 3) { Action3(); } } else { eval ("cur" + l)._x = eval ("cur" + l)._x - 1; var x = eval ("cur" + l)._x; eval ("cur" + l)._y = (((x * x) * a) + (b * x)) + c; } updateAfterEvent(); } function Init1() { h1 = 1; delete Matrix1; Matrix1 = new Array(3); var _local4 = new Array("slide5", "slide4", "slide2", "slide3", "slide1"); Matrix1[0] = _local4; _local4 = new Array("slide3", "slide2", "slide1", "slide5", "slide4"); Matrix1[1] = _local4; _local4 = new Array("slide1", "slide2", "slide2", "slide4", "slide5"); Matrix1[2] = _local4; DrawMatrix(Matrix1, X1, Y1, 1); var _local11 = 2000; if (_root.notexit) { clearInterval(_root.doh1); _root.doh1 = setInterval(function () { clearInterval(_root.doh1); CURSOR(1); var _local6; var _local9; var _local10; var _local2; var _local3; var _local4; var _local5; var _local8; var _local7 = 0; _local4 = 120; _local7 = 60; _local3 = 210; _local8 = 150; _local2 = _local3 - _local4; _local5 = _local7; _local6 = (((_local8 - _local5) / (_local3 - _local2)) - ((_local7 - _local5) / (_local4 - _local2))) / (_local3 - _local4); _local9 = ((_local8 - _local5) / (_local3 - _local2)) - (_local6 * (_local3 + _local2)); _local10 = (_local5 - ((_local6 * _local2) * _local2)) - (_local9 * _local2); _root.c1 = setInterval(MoveCursor, 0, _local6, _local9, _local10, 1, _local4); b1._alpha = 0; }, _local11); } } function Action1() { if (_root.notexit) { this["m" + FindName(0, 2, 1)] = setInterval(MovingLeft, 0, FindName(0, 2, 1), eval (FindName(0, 2, 1))._x, 1); } if (_root.notexit) { this["m" + FindName(0, 1, 1)] = setInterval(MovingRight, 0, FindName(0, 1, 1), eval (FindName(0, 1, 1))._x, 1); } } function Action2() { if (_root.notexit) { this["m" + FindName(2, 2, 2)] = setInterval(MovingRight, 0, FindName(2, 2, 2), eval (FindName(2, 2, 2))._x, 2); } if (_root.notexit) { this["m" + FindName(2, 3, 2)] = setInterval(MovingLeft, 0, FindName(2, 3, 2), eval (FindName(2, 3, 2))._x, 2); } } function Action3() { if (_root.notexit) { this["m" + FindName(2, 2, 3)] = setInterval(MovingRight, 0, FindName(2, 2, 3), eval (FindName(2, 2, 3))._x, 3); } if (_root.notexit) { this["m" + FindName(2, 3, 3)] = setInterval(MovingLeft, 0, FindName(2, 3, 3), eval (FindName(2, 3, 3))._x, 3); } } function Init2() { h2 = 1; delete Matrix2; Matrix2 = new Array(3); Line = new Array("slide4", "slide1", "slide4", "slide2", "slide3"); Matrix2[0] = Line; Line = new Array("slide3", "slide3", "slide4", "slide5", "slide1"); Matrix2[1] = Line; Line = new Array("slide4", "slide4", "slide2", "slide4", "slide1"); Matrix2[2] = Line; DrawMatrix(Matrix2, X2, Y2, 2); var _local9 = 2000; if (_root.doh2 == 0) { _local9 = 6000; } if (_root.notexit) { clearInterval(_root.doh2); _root.doh2 = setInterval(function () { clearInterval(_root.doh2); CURSOR(2); var _local6; var _local9; var _local10; var _local2; var _local3; var _local4; var _local5; var _local8; var _local7 = 0; _local4 = 420; _local7 = 120; _local3 = 495; _local8 = 60; _local2 = _local3 - _local4; _local5 = _local7; _local6 = (((_local8 - _local5) / (_local3 - _local2)) - ((_local7 - _local5) / (_local4 - _local2))) / (_local3 - _local4); _local9 = ((_local8 - _local5) / (_local3 - _local2)) - (_local6 * (_local3 + _local2)); _local10 = (_local5 - ((_local6 * _local2) * _local2)) - (_local9 * _local2); _root.c2 = setInterval(MoveCursor, 0, _local6, _local9, _local10, 2, _local4); b2._alpha = 0; }, _local9); } } function Init3() { h3 = 1; delete Matrix3; Matrix3 = new Array(4); Line = new Array("slide1", "slide4", "slide2", "slide4"); Matrix3[0] = Line; Line = new Array("slide3", "slicehelp", "slide5", "slide5"); Matrix3[1] = Line; Line = new Array("slide3", "slide3", "slide2", "slide3"); Matrix3[2] = Line; Line = new Array("", "", "", ""); Matrix3[3] = Line; DrawMatrix(Matrix3, X3, Y3, 3); var _local9 = 2000; if (_root.doh3 == 0) { _local9 = 10000; } if (_root.notexit) { clearInterval(_root.doh3); _root.doh3 = setInterval(function () { clearInterval(_root.doh3); CURSOR(3); var _local6; var _local9; var _local10; var _local2; var _local3; var _local4; var _local5; var _local8; var _local7 = 0; _local4 = 210; _local7 = 290; _local3 = 245; _local8 = 210; _local2 = _local3 - _local4; _local5 = _local7; _local6 = (((_local8 - _local5) / (_local3 - _local2)) - ((_local7 - _local5) / (_local4 - _local2))) / (_local3 - _local4); _local9 = ((_local8 - _local5) / (_local3 - _local2)) - (_local6 * (_local3 + _local2)); _local10 = (_local5 - ((_local6 * _local2) * _local2)) - (_local9 * _local2); _root.c3 = setInterval(MoveCursor, 0, _local6, _local9, _local10, 3, _local4); b3._alpha = 0; }, _local9); } } function DrawMatrix(Matrix, x, y, l) { var i = 0; while (i < 3) { var j = 0; while (j < Matrix[i].length) { eval (((("s" + l) + i) + j) + "f").removeMovieClip(); this.attachMovie("fon", ((("s" + l) + i) + j) + "f", this.getNextHighestDepth()); eval (((("s" + l) + i) + j) + "f").stop(); eval (((("s" + l) + i) + j) + "f")._x = x + (j * Size); eval (((("s" + l) + i) + j) + "f")._y = y + (i * Size); j++; } i++; } var i = 0; while (i < 3) { var j = 0; while (j < Matrix[i].length) { eval ((("s" + l) + i) + j).removeMovieClip(); this.attachMovie(Matrix[i][j], (("s" + l) + i) + j, this.getNextHighestDepth()); eval ((("s" + l) + i) + j)._x = x + (j * Size1); eval ((("s" + l) + i) + j)._y = y + (i * Size1); j++; } i++; } this["b" + l].swapDepths(this.getNextHighestDepth()); } function CURSOR(l) { if (l == 1) { this.attachMovie("cursor", "cur1", this.getNextHighestDepth(), {_x:220, _y:150}); } if (l == 2) { this.attachMovie("cursor", "cur2", this.getNextHighestDepth(), {_x:490, _y:60}); } if (l == 3) { this.attachMovie("cursor", "cur3", this.getNextHighestDepth(), {_x:240, _y:210}); } } function MovingLeft(slide, x, l, chk) { var End = (x - Size); if (eval (slide)._x > (End + 2)) { eval (slide)._x = eval (slide)._x - 0.5; } else { var i = FindIndexX(slide); var j = FindIndexY(slide); var temp = FindName(i, j, l); j--; var temp1 = FindName(i, j, l); if (chk != "cur") { RemoveSlides(temp, temp1, l); } else { clearInterval(_root["c" + l]); eval ("cur" + l).removeMovieClip(); } } updateAfterEvent(); } function MovingRight(slide, x, l) { var End = (x + Size); if (eval (slide)._x < (End - 2)) { eval (slide)._x = eval (slide)._x + 0.5; } else { var i = FindIndexX(slide); var j = FindIndexY(slide); var temp = FindName(i, j++, l); var temp1 = FindName(i, j, l); RemoveSlides(temp, temp1, l, chk); } updateAfterEvent(); } function MovingDown(slide, y, l, chk) { var End = (y + Size); if (eval (slide)._y < (End - 2)) { eval (slide)._y = eval (slide)._y + 1; } else { if (chk != "apear") { var i = FindIndexX(slide); var j = FindIndexY(slide); var temp = FindName(i++, j, l); var temp1 = FindName(i, j, l); } else { var temp = slide; } RemoveSlides(temp, temp1, l, chk); } updateAfterEvent(); } function FindIndexX(name) { var _local1 = substring(name, name.indexOf("s") + 3, 1); return(_local1); } function FindIndexY(name) { var _local1 = substring(name, name.indexOf("s") + 4, 1); return(_local1); } function RemoveSlides(slide, slide1, l, chk) { Matrix = this["Matrix" + l]; clearInterval(this["m" + slide]); clearInterval(this["m" + slide1]); removeMovieClip(eval (slide)); removeMovieClip(eval (slide1)); var i = FindIndexX(String(slide)); var j = FindIndexY(String(slide)); var i1 = FindIndexX(String(slide1)); var j1 = FindIndexY(String(slide1)); if (chk == "fall") { i++; var slide = FindName(i, j, l); this.attachMovie(Matrix[i][j], slide, this.getNextHighestDepth()); eval (slide)._x = this["X" + l] + (j * Size); eval (slide)._y = this["Y" + l] + (i * Size); } else if (chk == "apear") { i = 0; j = slide.substr(3, 1); var slide = FindName(i, j, l); this.attachMovie(Matrix[i][j], slide, this.getNextHighestDepth()); eval (slide)._x = this["X" + l] + (j * Size); eval (slide)._y = this["Y" + l] + (i * Size); if ((l == 1) && (h1 == 2)) { h1 = 3; Matrix[1][1] = Matrix[0][1]; Matrix[0][1] = "slide1"; this.attachMovie(Matrix[0][1], ("sm" + l) + 1, this.getNextHighestDepth()); eval (("sm" + l) + 1)._y = Y1 - Size; eval (("sm" + l) + 1)._x = X1 + Size; if (_root.notexit) { this["m" + FindName(0, 1, 1)] = setInterval(MovingDown, 0, FindName(0, 1, 1), eval (FindName(0, 1, 1))._y, 1, "fall"); } if (_root.notexit) { this[("msm" + l) + 1] = setInterval(MovingDown, 0, ("sm" + l) + 1, eval (("sm" + l) + 1)._y, 1, "apear"); } } else if ((l == 1) && (h1 == 3)) { h1 = 4; Matrix[2][1] = Matrix[1][1]; Matrix[1][1] = Matrix[0][1]; Matrix[0][1] = "slide2"; this.attachMovie(Matrix[0][1], ("sm" + l) + 1, this.getNextHighestDepth()); eval (("sm" + l) + 1)._y = Y1 - Size; eval (("sm" + l) + 1)._x = X1 + Size; if (_root.notexit) { this["m" + FindName(1, 1, 1)] = setInterval(MovingDown, 0, FindName(1, 1, 1), eval (FindName(1, 1, 1))._y, 1, "fall"); } if (_root.notexit) { this["m" + FindName(0, 1, 1)] = setInterval(MovingDown, 0, FindName(0, 1, 1), eval (FindName(0, 1, 1))._y, 1, "fall"); } if (_root.notexit) { this[("msm" + l) + 1] = setInterval(MovingDown, 0, ("sm" + l) + 1, eval (("sm" + l) + 1)._y, 1, "apear"); } } else if ((l == 1) && (h1 == 4)) { clearInterval(_root.doh1); if (_root.notexit) { _root.doh1 = setInterval(function () { Init(1); }, 10); } } else if (((l == 2) && (h2 == 2)) && (j == 2)) { h2 = 3; Matrix[1][j] = Matrix[0][j]; Matrix[0][j] = "slide3"; if (_root.notexit) { this["m" + FindName(0, j, l)] = setInterval(MovingDown, 0, FindName(0, j, l), eval (FindName(0, j, l))._y, l, "fall"); } this.attachMovie(Matrix[0][j], ("sm" + l) + j, this.getNextHighestDepth()); eval (("sm" + l) + j)._y = Y2 - Size; eval (("sm" + l) + j)._x = X2 + (j * Size); if (_root.notexit) { this[("msm" + l) + j] = setInterval(MovingDown, 0, ("sm" + l) + j, eval (("sm" + l) + j)._y, l, "apear"); } } else if (((l == 2) && (h2 == 3)) && (j == 2)) { h2 = 4; Matrix[2][j] = Matrix[1][j]; Matrix[1][j] = Matrix[0][j]; Matrix[0][j] = "slide1"; if (_root.notexit) { this["m" + FindName(1, j, l)] = setInterval(MovingDown, 0, FindName(1, j, l), eval (FindName(1, j, l))._y, l, "fall"); } if (_root.notexit) { this["m" + FindName(0, j, l)] = setInterval(MovingDown, 0, FindName(0, j, l), eval (FindName(0, j, l))._y, l, "fall"); } this.attachMovie(Matrix[0][j], ("sm" + l) + j, this.getNextHighestDepth()); eval (("sm" + l) + j)._y = Y2 - Size; eval (("sm" + l) + j)._x = X2 + (j * Size); if (_root.notexit) { this[("msm" + l) + j] = setInterval(MovingDown, 0, ("sm" + l) + j, eval (("sm" + l) + j)._y, l, "apear"); } } else if ((l == 2) && (h2 == 4)) { clearInterval(_root.doh2); if (_root.notexit) { _root.doh2 = setInterval(function () { Init(2); }, 10); } } else if (((l == 3) && (h3 == 2)) && (j == 1)) { h3 = 3; Matrix[3][j] = Matrix[2][j]; Matrix[2][j] = Matrix[1][j]; Matrix[1][j] = Matrix[0][j]; Matrix[0][j] = "slide2"; if (_root.notexit) { this["m" + FindName(2, j, l)] = setInterval(MovingDown, 0, FindName(2, j, l), eval (FindName(2, j, l))._y, l, "fall"); } if (_root.notexit) { this["m" + FindName(1, j, l)] = setInterval(MovingDown, 0, FindName(1, j, l), eval (FindName(1, j, l))._y, l, "fall"); } if (_root.notexit) { this["m" + FindName(0, j, l)] = setInterval(MovingDown, 0, FindName(0, j, l), eval (FindName(0, j, l))._y, l, "fall"); } this.attachMovie(Matrix[0][j], ("sm" + l) + j, this.getNextHighestDepth()); eval (("sm" + l) + j)._y = Y3 - Size; eval (("sm" + l) + j)._x = X3 + (j * Size); if (_root.notexit) { this[("msm" + l) + j] = setInterval(MovingDown, 0, ("sm" + l) + j, eval (("sm" + l) + j)._y, l, "apear"); } } else if (((l == 3) && (h3 == 3)) && (j == 1)) { h3 = 4; var a; var b; var c; var x1; var x2; var x3; var y1; var y2; var y3 = 0; x3 = EndX; y3 = EndY; x2 = eval (FindName(3, 1, 3))._x; y2 = eval (FindName(3, 1, 3))._y; x1 = x2 + (((50 + (Math.random() * 50)) * (x2 - x3)) / Math.abs(x3 - x2)); y1 = y2 - (((50 + (Math.random() * 50)) * (y2 - y3)) / Math.abs(y3 - y2)); a = (((y2 - y1) / (x2 - x1)) - ((y3 - y1) / (x3 - x1))) / (x2 - x3); b = ((y2 - y1) / (x2 - x1)) - (a * (x2 + x1)); c = (y1 - ((a * x1) * x1)) - (b * x1); if (_root.notexit) { var i = 10; _root.TAIL = setInterval(function () { if ((i < 30) && _root.notexit) { MoveStar(i, FindName(3, 1, 3)); i++; } else { clearInterval(_root.TAIL); } }, 150); _root.doh3 = setInterval(MoveArtToPosition, 0, FindName(3, 1, 3), a, b, c); } } } else { this.attachMovie(Matrix[i1][j1], slide, this.getNextHighestDepth()); this.attachMovie(Matrix[i][j], slide1, this.getNextHighestDepth()); eval (slide)._x = this["X" + l] + (j * Size); eval (slide)._y = this["Y" + l] + (i * Size); eval (slide1)._x = this["X" + l] + (j1 * Size); eval (slide1)._y = this["Y" + l] + (i1 * Size); var newname = Matrix[i1][j1]; Matrix[i1][j1] = Matrix[i][j]; Matrix[i][j] = newname; if ((l == 1) && (h1 == 1)) { h1 = 2; Blow(0, 1, 1); Blow(1, 1, 1); Blow(2, 1, 1); Matrix[0][1] = "slide1"; this.attachMovie(Matrix[0][1], ("sm" + l) + 1, this.getNextHighestDepth()); eval (("sm" + l) + 1)._y = Y1 - Size; eval (("sm" + l) + 1)._x = X1 + Size; if (_root.notexit) { this[("msm" + l) + 1] = setInterval(MovingDown, 0, ("sm" + l) + 1, eval (("sm" + l) + 1)._y, 1, "apear"); } } else if ((l == 2) && (h2 == 1)) { h2 = 2; Blow(2, 0, 2); Blow(2, 1, 2); Blow(2, 2, 2); Blow(0, 2, 2); Blow(1, 2, 2); j = 0; Matrix[2][j] = Matrix[1][j]; Matrix[1][j] = Matrix[0][j]; Matrix[0][j] = "slide2"; this.attachMovie(Matrix[0][j], ("sm" + l) + j, this.getNextHighestDepth()); eval (("sm" + l) + j)._y = Y2 - Size; eval (("sm" + l) + j)._x = X2 + (j * Size); if (_root.notexit) { this["m" + FindName(1, j, l)] = setInterval(MovingDown, 0, FindName(1, j, l), eval (FindName(1, j, l))._y, l, "fall"); } if (_root.notexit) { this["m" + FindName(0, j, l)] = setInterval(MovingDown, 0, FindName(0, j, l), eval (FindName(0, j, l))._y, l, "fall"); } j = 1; Matrix[2][j] = Matrix[1][j]; Matrix[1][j] = Matrix[0][j]; Matrix[0][j] = "slide3"; this.attachMovie(Matrix[0][j], ("sm" + l) + j, this.getNextHighestDepth()); eval (("sm" + l) + j)._y = Y2 - Size; eval (("sm" + l) + j)._x = X2 + (j * Size); if (_root.notexit) { this["m" + FindName(1, j, l)] = setInterval(MovingDown, 0, FindName(1, j, l), eval (FindName(1, j, l))._y, l, "fall"); } if (_root.notexit) { this["m" + FindName(0, j, l)] = setInterval(MovingDown, 0, FindName(0, j, l), eval (FindName(0, j, l))._y, l, "fall"); } j = 2; Matrix[0][j] = "slide1"; this.attachMovie(Matrix[0][j], ("sm" + l) + j, this.getNextHighestDepth()); eval (("sm" + l) + j)._y = Y2 - Size; eval (("sm" + l) + j)._x = X2 + (j * Size); if (_root.notexit) { this[("msm" + l) + j] = setInterval(MovingDown, 0, ("sm" + l) + j, eval (("sm" + l) + j)._y, l, "apear"); } j--; if (_root.notexit) { this[("msm" + l) + j] = setInterval(MovingDown, 0, ("sm" + l) + j, eval (("sm" + l) + j)._y, l, "apear"); } j--; if (_root.notexit) { this[("msm" + l) + j] = setInterval(MovingDown, 0, ("sm" + l) + j, eval (("sm" + l) + j)._y, l, "apear"); } } else if ((l == 3) && (h3 == 1)) { h3 = 2; Blow(2, 0, 3); Blow(2, 1, 3); Blow(2, 2, 3); j = 0; Matrix[2][j] = Matrix[1][j]; Matrix[1][j] = Matrix[0][j]; Matrix[0][j] = "slide2"; this.attachMovie(Matrix[0][j], ("sm" + l) + j, this.getNextHighestDepth()); eval (("sm" + l) + j)._y = Y3 - Size; eval (("sm" + l) + j)._x = X3 + (j * Size); if (_root.notexit) { this["m" + FindName(1, j, l)] = setInterval(MovingDown, 0, FindName(1, j, l), eval (FindName(1, j, l))._y, l, "fall"); } if (_root.notexit) { this["m" + FindName(0, j, l)] = setInterval(MovingDown, 0, FindName(0, j, l), eval (FindName(0, j, l))._y, l, "fall"); } if (_root.notexit) { this[("msm" + l) + j] = setInterval(MovingDown, 0, ("sm" + l) + j, eval (("sm" + l) + j)._y, l, "apear"); } j = 1; Matrix[2][j] = Matrix[1][j]; Matrix[1][j] = Matrix[0][j]; Matrix[0][j] = "slide3"; this.attachMovie(Matrix[0][j], ("sm" + l) + j, this.getNextHighestDepth()); eval (("sm" + l) + j)._y = Y3 - Size; eval (("sm" + l) + j)._x = X3 + (j * Size); if (_root.notexit) { this["m" + FindName(1, j, l)] = setInterval(MovingDown, 0, FindName(1, j, l), eval (FindName(1, j, l))._y, l, "fall"); } if (_root.notexit) { this["m" + FindName(0, j, l)] = setInterval(MovingDown, 0, FindName(0, j, l), eval (FindName(0, j, l))._y, l, "fall"); } if (_root.notexit) { this[("msm" + l) + j] = setInterval(MovingDown, 0, ("sm" + l) + j, eval (("sm" + l) + j)._y, l, "apear"); } j = 2; Matrix[2][j] = Matrix[1][j]; Matrix[1][j] = Matrix[0][j]; Matrix[0][j] = "slide1"; this.attachMovie(Matrix[0][j], ("sm" + l) + j, this.getNextHighestDepth()); eval (("sm" + l) + j)._y = Y3 - Size; eval (("sm" + l) + j)._x = X3 + (j * Size); if (_root.notexit) { this["m" + FindName(1, j, l)] = setInterval(MovingDown, 0, FindName(1, j, l), eval (FindName(1, j, l))._y, l, "fall"); } if (_root.notexit) { this["m" + FindName(0, j, l)] = setInterval(MovingDown, 0, FindName(0, j, l), eval (FindName(0, j, l))._y, l, "fall"); } if (_root.notexit) { this[("msm" + l) + j] = setInterval(MovingDown, 0, ("sm" + l) + j, eval (("sm" + l) + j)._y, l, "apear"); } } } this["Matrix" + l] = Matrix; } function MoveArtToPosition(Name, a, b, c) { if (!_root.notexit) { clearInterval(_root.doh3); } var Done = false; var x = eval (Name)._x; var y = eval (Name)._y; var l = ((x - EndX) / Math.abs(x - EndX)); eval (Name)._x = eval (Name)._x - l; x = eval (Name)._x; eval (Name)._y = (((a * x) * x) + (b * x)) + c; if (x == EndX) { Done = true; } if (Done) { clearInterval(_root.TAIL); var i = 10; while (i < 30) { MoveStar(i, "a"); i++; } clearInterval(_root.doh3); if (_root.notexit) { _root.doh3 = setInterval(function () { Init(3); }, 10); } } updateAfterEvent(); } function Blow(i, j, l) { Matrix = this["Matrix" + l]; var Name = FindName(i, j, l); var slide = eval (Name); var Depth = slide.getDepth(); slide.removeMovieClip(); eval (Name + "b")._x = this["X" + l] + (j * Size); eval (Name + "b")._y = this["Y" + l] + (i * Size); Matrix[i][j] = "no"; this["Matrix" + l] = Matrix; } function FindName(x, y, l) { return((("s" + l) + x) + y); } stop(); ok.onRollOver = null; ok.useHandCursor = false; var i = 10; while (i < 30) { this.attachMovie("tail", ("tail" + i) + "slicehelp", this.getNextHighestDepth(), {_x:-3000}); this[("tail" + i) + "slicehelp"].gotoAndStop(1); i++; } _root.TextShow(txt, _root.texthelpclick, "b", 0, 0, 1, 70); _root.notexit = true; EndX = 58; EndY = 245; X1 = (Y1 = (Y2 = 42)); X2 = 310; Y3 = 217; X3 = 100; Size = 31; Size1 = 31; _root.TextShow(help1, _root.helping0, "t", -1, 12, 1); _root.TextShow(help2, _root.helping1, "t", -1, 12, 1); _root.TextShow(help3, _root.helping2, "t", -1, 12, 1); _root.TextShow(help4, _root.helping3, "t", -1, 12, 1); clearInterval(_root.doh1); clearInterval(_root.doh2); clearInterval(_root.doh3); clearInterval(_root.doh4); _root.doh1 = (_root.doh2 = (_root.doh3 = (_root.doh4 = 0))); Init1(); Init2(); Init3(); Init4();Instance of Symbol 246 MovieClip in Symbol 263 MovieClip [helppanel] Frame 1on (press) { _root.button_s.start(_root.SoundOn); this.gotoAndStop(2); this._parent.txt._y = this._parent.txt._y + _root.By; this._parent.txt._x = this._parent.txt._x + _root.Bx; _root.notexit = false; clearInterval(LLL); LLL = setInterval(function () { clearInterval(LLL); _root.help.H1.removeMovieClip(); if (_root.Matrix == undefined) { _root.fromhint = false; _root.InitRound(); } _parent.removeMovieClip(); }, 1000); } on (release, releaseOutside) { this._parent.txt._y = this._parent.txt._y - _root.By; this._parent.txt._x = this._parent.txt._x - _root.Bx; this.gotoAndStop(1); }Instance of Symbol 246 MovieClip "b1" in Symbol 275 MovieClip [mainmenu] Frame 1on (release, releaseOutside) { this.gotoAndStop(1); this._parent.txt1._y = this._parent.txt1._y - _root.By; this._parent.txt1._x = this._parent.txt1._x - _root.Bx; }Instance of Symbol 246 MovieClip "b2" in Symbol 275 MovieClip [mainmenu] Frame 1on (release, releaseOutside) { this.gotoAndStop(1); this._parent.txt2._y = this._parent.txt2._y - _root.By; this._parent.txt2._x = this._parent.txt2._x - _root.Bx; }Instance of Symbol 246 MovieClip "b3" in Symbol 275 MovieClip [mainmenu] Frame 1on (release, releaseOutside) { this.gotoAndStop(1); this._parent.txt3._y = this._parent.txt3._y - _root.By; this._parent.txt3._x = this._parent.txt3._x - _root.Bx; }Instance of Symbol 246 MovieClip "b4" in Symbol 275 MovieClip [mainmenu] Frame 1on (release, releaseOutside) { this.gotoAndStop(1); this._parent.txt4._y = this._parent.txt4._y - _root.By; this._parent.txt4._x = this._parent.txt4._x - _root.Bx; }Instance of Symbol 246 MovieClip "b5" in Symbol 275 MovieClip [mainmenu] Frame 1on (release, releaseOutside) { this.gotoAndStop(1); this._parent.txt5._y = this._parent.txt5._y - _root.By; this._parent.txt5._x = this._parent.txt5._x - _root.Bx; }Symbol 280 MovieClip [menubutton] Frame 1stop();Symbol 280 MovieClip [menubutton] Frame 2stop();Symbol 285 MovieClip [shine1] Frame 5this.removeMovieClip();Instance of Symbol 246 MovieClip in Symbol 301 MovieClip [statspanel] Frame 1on (press) { this.gotoAndStop(2); _parent.OK._y = _parent.OK._y + _root.By; _parent.OK._x = _parent.OK._x + _root.Bx; clearInterval(LLL); LLL = setInterval(function () { clearInterval(LLL); _root.RedyToPlay = true; _root.bl.removeMovieClip(); _root.ShowNag(); _root.stats.removeMovieClip(); }, 300); } on (release, releaseOutside) { _parent.OK._y = _parent.OK._y - _root.By; _parent.OK._x = _parent.OK._x - _root.Bx; this.gotoAndStop(1); }Symbol 302 MovieClip [tail] Frame 8var Name = String(this).substr(String(this).indexOf("il") + 4, 50); this._x = -30; this._x = _root.FLY[Name]._x + (Math.random() * 20); this._y = _root.FLY[Name]._y + (Math.random() * 20);Symbol 312 MovieClip [Nag] Frame 1_root.TextShow(txt1, _root.nagdownload, "s", -1, 0, 1); _root.TextShow(texting, _root.nagmore, "t", -1, 11, 0); if (_root.RoundCountry <= _root.MaxC) { _root.TextShow(txt3, _root.nagcontinue, "s", -1, 0, 1); _root.TextShow(podp, _root.nagtextnext, "t", -1, 0, 1); } else if (_root.RoundSity > 90) { _root.TextShow(txt3, _root.nagrestart, "s", -1, 0, 1); _root.TextShow(podp, _root.nagtextover, "t", -1, 0, 1); } else { _root.TextShow(txt3, _root.nagrestart, "s", -1, 0, 1); _root.TextShow(podp, _root.nagtextend, "t", -1, 12, 1); podp._y = podp._y - 10; }Instance of Symbol 246 MovieClip in Symbol 312 MovieClip [Nag] Frame 1on (release, releaseOutside) { this.gotoAndStop(1); this._parent.txt3._y = this._parent.txt3._y - _root.By; this._parent.txt3._x = this._parent.txt3._x - _root.Bx; if (_root.RoundCountry == (_root.MaxC + 1)) { _root.RoundCountry = (_root.RoundSity = 0); _root.Life = 0; _root.FGameOver(); } else { _root.InitRound(); } _root.nag.removeMovieClip(); } on (press) { _root.button_s.start(_root.SoundOn); this.gotoAndStop(2); this._parent.txt3._y = this._parent.txt3._y + _root.By; this._parent.txt3._x = this._parent.txt3._x + _root.Bx; }Instance of Symbol 246 MovieClip in Symbol 312 MovieClip [Nag] Frame 1on (release, releaseOutside) { this.gotoAndStop(1); this._parent.txt1._y = this._parent.txt1._y - _root.By; this._parent.txt1._x = this._parent.txt1._x - _root.Bx; getURL (_root.downloadlink, "_blank"); } on (press) { _root.button_s.start(_root.SoundOn); this.gotoAndStop(2); this._parent.txt1._y = this._parent.txt1._y + _root.By; this._parent.txt1._x = this._parent.txt1._x + _root.Bx; }Symbol 341 MovieClip Frame 1stop();Symbol 679 MovieClip [ShowT] Frame 10this.removeMovieClip();Symbol 687 MovieClip [SUNb] Frame 10if (_root.Sun != _root.SunM) { this.removeMovieClip(); }Symbol 688 MovieClip [SUNd] Frame 31this.removeMovieClip();Symbol 690 MovieClip Frame 7this._parent.removeMovieClip();Instance of Symbol 196 MovieClip [bigbutton] in Symbol 1122 MovieClip [svitok] Frame 1on (press) { this.gotoAndStop(2); this._parent.textb._x = this._parent.textb._x + _root.Bx; this._parent.textb._y = this._parent.textb._y + _root.By; } on (release, releaseOutside) { this.gotoAndStop(2); this._parent.textb._x = this._parent.textb._x - _root.Bx; this._parent.textb._y = this._parent.textb._y - _root.By; clearInterval(_root.disapear); _root.RoundCountry++; if (_root.RoundCountry <= _root.MaxC) { _root.InitRound(); } else { _root.attachMovie("nag", "nag", _root.getNextHighestDepth()); } _root.FLY.removeMovieClip(); }Symbol 1151 MovieClip [blow1] Frame 7this.removeMovieClip();Symbol 1177 MovieClip [blow2] Frame 7this.removeMovieClip();Symbol 1203 MovieClip [blow3] Frame 7this.removeMovieClip();Symbol 1229 MovieClip [blow4] Frame 7this.removeMovieClip();Symbol 1255 MovieClip [blow5] Frame 7this.removeMovieClip();Symbol 1281 MovieClip [blow6] Frame 7this.removeMovieClip();Symbol 1288 MovieClip [sunen] Frame 1_root.Lightning_s.start(_root.SoundOn);Symbol 1288 MovieClip [sunen] Frame 10stop(); this.removeMovieClip();
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:3 1288 |
Symbol 3 MovieClip | Uses:2 | Used by:4 |
Symbol 4 MovieClip | Uses:3 | Used by:5 |
Symbol 5 MovieClip [energy] | Uses:4 | Used by:Timeline |
Symbol 6 Bitmap | Used by:8 | |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:6 7 | Used by:Timeline |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:11 |
Symbol 11 MovieClip [loadbar] | Uses:10 | Used by:Timeline |
Symbol 12 Bitmap | Used by:13 | |
Symbol 13 Graphic | Uses:12 | Used by:14 |
Symbol 14 MovieClip [loadline] | Uses:13 | Used by:Timeline |
Symbol 15 Font | Used by:16 | |
Symbol 16 EditableText | Uses:15 | Used by:Timeline |
Symbol 1301 MovieClip [__Packages.Spline] | ||
Symbol 1302 MovieClip [__Packages.SaveGame] | ||
Symbol 1303 MovieClip [__Packages.GameSound] | ||
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:19 |
Symbol 19 MovieClip [c1f] | Uses:18 | Used by:Timeline |
Symbol 20 Bitmap | Used by:21 | |
Symbol 21 Graphic | Uses:20 | Used by:22 |
Symbol 22 MovieClip [c2f] | Uses:21 | Used by:Timeline |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:25 |
Symbol 25 MovieClip [c0f] | Uses:24 | Used by:Timeline |
Symbol 26 Bitmap | Used by:27 | |
Symbol 27 Graphic | Uses:26 | Used by:28 |
Symbol 28 MovieClip [heart] | Uses:27 | Used by:Timeline |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:31 |
Symbol 31 MovieClip [lock1] | Uses:30 | Used by:Timeline |
Symbol 32 Bitmap | Used by:33 | |
Symbol 33 Graphic | Uses:32 | Used by:34 |
Symbol 34 MovieClip [lock2] | Uses:33 | Used by:Timeline |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:37 |
Symbol 37 MovieClip [watch] | Uses:36 | Used by:263 Timeline |
Symbol 38 Bitmap | Used by:39 1126 1128 1130 1132 1136 1138 1141 1144 1149 | |
Symbol 39 Graphic | Uses:38 | Used by:62 |
Symbol 40 Bitmap | Used by:41 | |
Symbol 41 Graphic | Uses:40 | Used by:62 |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:62 |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:62 |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:62 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:62 |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:62 |
Symbol 52 Bitmap | Used by:53 | |
Symbol 53 Graphic | Uses:52 | Used by:62 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:62 |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:62 |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:62 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:62 |
Symbol 62 MovieClip [slide1] | Uses:39 41 43 45 47 49 51 53 55 57 59 61 | Used by:Timeline |
Symbol 63 Bitmap | Used by:64 1152 1154 1156 1158 1162 1164 1167 1170 1175 | |
Symbol 64 Graphic | Uses:63 | Used by:87 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:87 |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:87 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:87 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:87 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:87 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:87 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:87 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:87 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:87 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:87 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:87 |
Symbol 87 MovieClip [slide2] | Uses:64 66 68 70 72 74 76 78 80 82 84 86 | Used by:Timeline |
Symbol 88 Bitmap | Used by:89 1178 1180 1182 1184 1188 1190 1193 1196 1201 | |
Symbol 89 Graphic | Uses:88 | Used by:112 |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:112 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:112 |
Symbol 94 Bitmap | Used by:95 | |
Symbol 95 Graphic | Uses:94 | Used by:112 |
Symbol 96 Bitmap | Used by:97 | |
Symbol 97 Graphic | Uses:96 | Used by:112 |
Symbol 98 Bitmap | Used by:99 | |
Symbol 99 Graphic | Uses:98 | Used by:112 |
Symbol 100 Bitmap | Used by:101 | |
Symbol 101 Graphic | Uses:100 | Used by:112 |
Symbol 102 Bitmap | Used by:103 | |
Symbol 103 Graphic | Uses:102 | Used by:112 |
Symbol 104 Bitmap | Used by:105 | |
Symbol 105 Graphic | Uses:104 | Used by:112 |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:112 |
Symbol 108 Bitmap | Used by:109 | |
Symbol 109 Graphic | Uses:108 | Used by:112 |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:112 |
Symbol 112 MovieClip [slide3] | Uses:89 91 93 95 97 99 101 103 105 107 109 111 | Used by:Timeline |
Symbol 113 Bitmap | Used by:114 1204 1206 1208 1210 1214 1216 1219 1222 1227 | |
Symbol 114 Graphic | Uses:113 | Used by:137 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:137 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:137 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:137 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:137 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:137 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:137 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:137 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:137 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:137 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:137 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:137 |
Symbol 137 MovieClip [slide4] | Uses:114 116 118 120 122 124 126 128 130 132 134 136 | Used by:Timeline |
Symbol 138 Bitmap | Used by:139 1230 1232 1234 1236 1240 1242 1245 1248 1253 | |
Symbol 139 Graphic | Uses:138 | Used by:162 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:162 |
Symbol 142 Bitmap | Used by:143 | |
Symbol 143 Graphic | Uses:142 | Used by:162 |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:162 |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:162 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:162 |
Symbol 150 Bitmap | Used by:151 | |
Symbol 151 Graphic | Uses:150 | Used by:162 |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:152 | Used by:162 |
Symbol 154 Bitmap | Used by:155 | |
Symbol 155 Graphic | Uses:154 | Used by:162 |
Symbol 156 Bitmap | Used by:157 | |
Symbol 157 Graphic | Uses:156 | Used by:162 |
Symbol 158 Bitmap | Used by:159 | |
Symbol 159 Graphic | Uses:158 | Used by:162 |
Symbol 160 Bitmap | Used by:161 | |
Symbol 161 Graphic | Uses:160 | Used by:162 |
Symbol 162 MovieClip [slide5] | Uses:139 141 143 145 147 149 151 153 155 157 159 161 | Used by:Timeline |
Symbol 163 Bitmap | Used by:164 1256 1258 1260 1262 1266 1268 1271 1274 1279 | |
Symbol 164 Graphic | Uses:163 | Used by:187 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:187 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:187 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:187 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:187 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:187 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:187 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:187 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:187 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:187 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:187 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:187 |
Symbol 187 MovieClip [slide6] | Uses:164 166 168 170 172 174 176 178 180 182 184 186 | Used by:Timeline |
Symbol 188 MovieClip [Text] | Used by:189 263 275 301 312 679 682 688 1122 1125 1287 Timeline | |
Symbol 189 MovieClip [art] | Uses:188 | Used by:Timeline |
Symbol 190 Bitmap | Used by:191 | |
Symbol 191 Graphic | Uses:190 | Used by:196 246 |
Symbol 192 Bitmap | Used by:193 | |
Symbol 193 Graphic | Uses:192 | Used by:196 246 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:196 246 |
Symbol 196 MovieClip [bigbutton] | Uses:191 193 195 | Used by:204 1122 1125 Timeline |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:199 |
Symbol 199 MovieClip [border] | Uses:198 | Used by:Timeline |
Symbol 200 Bitmap | Used by:202 912 | |
Symbol 201 Bitmap | Used by:202 904 | |
Symbol 202 Graphic | Uses:200 201 | Used by:203 |
Symbol 203 MovieClip | Uses:202 | Used by:204 301 |
Symbol 204 MovieClip [buttonhelp] | Uses:196 203 | Used by:Timeline |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:207 |
Symbol 207 MovieClip [corner] | Uses:206 | Used by:Timeline |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:210 |
Symbol 210 MovieClip [cursor] | Uses:209 | Used by:Timeline |
Symbol 211 Graphic | Used by:217 | |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:214 |
Symbol 214 MovieClip | Uses:213 | Used by:217 |
Symbol 215 Graphic | Used by:217 | |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip [fon] | Uses:211 214 215 216 | Used by:Timeline |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:220 |
Symbol 220 MovieClip [help] | Uses:219 | Used by:Timeline |
Symbol 221 Graphic | Used by:222 | |
Symbol 222 MovieClip [black] | Uses:221 | Used by:263 Timeline |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:263 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:227 |
Symbol 227 MovieClip [Bomb] | Uses:226 | Used by:263 Timeline |
Symbol 228 Bitmap | Used by:229 | |
Symbol 229 Graphic | Uses:228 | Used by:230 |
Symbol 230 MovieClip [Lightning] | Uses:229 | Used by:263 Timeline |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:233 |
Symbol 233 MovieClip [Shufle] | Uses:232 | Used by:263 Timeline |
Symbol 234 Bitmap | Used by:235 | |
Symbol 235 Graphic | Uses:234 | Used by:236 |
Symbol 236 MovieClip [1b] | Uses:235 | Used by:263 Timeline |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:239 |
Symbol 239 MovieClip [2b] | Uses:238 | Used by:263 Timeline |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:242 |
Symbol 242 MovieClip [3b] | Uses:241 | Used by:263 Timeline |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:245 |
Symbol 245 MovieClip [4b] | Uses:244 | Used by:263 Timeline |
Symbol 246 MovieClip | Uses:191 193 195 | Used by:263 275 301 312 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:263 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:263 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:253 |
Symbol 253 MovieClip [hm1] | Uses:252 | Used by:263 |
Symbol 254 Bitmap | Used by:255 | |
Symbol 255 Graphic | Uses:254 | Used by:256 |
Symbol 256 MovieClip [hm2] | Uses:255 | Used by:263 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:259 |
Symbol 259 MovieClip [hm3] | Uses:258 | Used by:263 |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:262 |
Symbol 262 MovieClip [hm4] | Uses:261 | Used by:263 |
Symbol 263 MovieClip [helppanel] | Uses:222 224 227 230 233 37 236 239 242 245 246 248 188 250 253 256 259 262 | Used by:Timeline |
Symbol 264 Bitmap | Used by:265 | |
Symbol 265 Graphic | Uses:264 | Used by:266 |
Symbol 266 MovieClip [hintcursor] | Uses:265 | Used by:267 |
Symbol 267 MovieClip [hints] | Uses:266 | Used by:Timeline |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:275 |
Symbol 270 Bitmap | Used by:274 998 | |
Symbol 271 Bitmap | Used by:274 1022 | |
Symbol 272 Bitmap | Used by:274 1046 | |
Symbol 273 Bitmap | Used by:274 1024 | |
Symbol 274 Graphic | Uses:270 271 272 273 | Used by:275 |
Symbol 275 MovieClip [mainmenu] | Uses:269 246 188 274 | Used by:Timeline |
Symbol 276 Bitmap | Used by:277 | |
Symbol 277 Graphic | Uses:276 | Used by:280 |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:280 |
Symbol 280 MovieClip [menubutton] | Uses:277 279 | Used by:Timeline |
Symbol 281 Graphic | Used by:284 285 | |
Symbol 282 Graphic | Used by:283 | |
Symbol 283 MovieClip | Uses:282 | Used by:284 285 |
Symbol 284 MovieClip [shine] | Uses:281 283 | Used by:Timeline |
Symbol 285 MovieClip [shine1] | Uses:281 283 | Used by:Timeline |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:288 |
Symbol 288 MovieClip [slicehelp] | Uses:287 | Used by:Timeline |
Symbol 289 Graphic | Used by:292 | |
Symbol 290 Graphic | Used by:292 | |
Symbol 291 Graphic | Used by:292 | |
Symbol 292 MovieClip [star] | Uses:289 290 291 | Used by:302 Timeline |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:301 |
Symbol 295 Bitmap | Used by:300 1005 | |
Symbol 296 Bitmap | Used by:300 1054 | |
Symbol 297 Bitmap | Used by:300 1035 | |
Symbol 298 Bitmap | Used by:300 1003 | |
Symbol 299 Bitmap | Used by:300 1059 | |
Symbol 300 Graphic | Uses:295 296 297 298 299 | Used by:301 |
Symbol 301 MovieClip [statspanel] | Uses:294 246 188 203 300 | Used by:Timeline |
Symbol 302 MovieClip [tail] | Uses:292 | Used by:Timeline |
Symbol 303 Bitmap | Used by:304 351 | |
Symbol 304 Graphic | Uses:303 | Used by:305 |
Symbol 305 MovieClip | Uses:304 | Used by:306 |
Symbol 306 MovieClip [timeline] | Uses:305 | Used by:Timeline |
Symbol 307 Bitmap | Used by:308 351 | |
Symbol 308 Graphic | Uses:307 | Used by:309 |
Symbol 309 MovieClip [timewarn] | Uses:308 | Used by:Timeline |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:312 |
Symbol 312 MovieClip [Nag] | Uses:311 246 188 | Used by:Timeline |
Symbol 313 Sound [Art.mp3] | Used by:341 | |
Symbol 314 Sound [artefact] | Used by:341 | |
Symbol 315 Sound [bonus] | Used by:341 | |
Symbol 316 Sound [Click] | Used by:341 | |
Symbol 317 Sound [Lightnings] | Used by:341 | |
Symbol 318 Sound [Bombs] | Used by:341 | |
Symbol 319 Sound [hint_ss] | Used by:341 | |
Symbol 320 Sound [Shufles] | Used by:341 | |
Symbol 321 Sound [LowTime] | Used by:341 | |
Symbol 322 Sound [match1] | Used by:341 | |
Symbol 323 Sound [match2] | Used by:341 | |
Symbol 324 Sound [no] | Used by:341 | |
Symbol 325 Sound [Scores] | Used by:341 | |
Symbol 326 Sound [start] | Used by:341 | |
Symbol 327 Sound [stats] | Used by:341 | |
Symbol 328 Sound [time] | Used by:341 | |
Symbol 329 Sound [watchs] | Used by:341 | |
Symbol 330 Sound [yes] | Used by:341 | |
Symbol 331 Sound [match3_s] | Used by:341 | |
Symbol 332 Sound [match4_s] | Used by:341 | |
Symbol 333 Sound [match5_s] | Used by:341 | |
Symbol 334 Sound [match6_s] | Used by:341 | |
Symbol 335 Sound [tosun] | Used by:341 | |
Symbol 336 Sound [SunRay] | Used by:341 | |
Symbol 337 Sound [unlock_s] | Used by:341 | |
Symbol 338 Sound [ButtonClick] | Used by:341 | |
Symbol 339 Sound [SunComplete] | Used by:341 | |
Symbol 340 Sound [MapWaypoint] | Used by:341 | |
Symbol 341 MovieClip | Uses:313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 | Used by:Timeline |
Symbol 342 Bitmap | Used by:343 | |
Symbol 343 Graphic | Uses:342 | Used by:344 |
Symbol 344 MovieClip [point] | Uses:343 | Used by:Timeline |
Symbol 345 Bitmap | Used by:346 | |
Symbol 346 Graphic | Uses:345 | Used by:347 |
Symbol 347 MovieClip [point2] | Uses:346 | Used by:Timeline |
Symbol 348 Bitmap | Used by:349 | |
Symbol 349 Graphic | Uses:348 | Used by:350 |
Symbol 350 MovieClip [point3] | Uses:349 | Used by:Timeline |
Symbol 351 Graphic | Uses:307 303 | Used by:Timeline |
Symbol 352 Bitmap | Used by:353 | |
Symbol 353 Graphic | Uses:352 | Used by:354 |
Symbol 354 MovieClip [c0] | Uses:353 | Used by:Timeline |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:357 |
Symbol 357 MovieClip [c019] | Uses:356 | Used by:Timeline |
Symbol 358 Bitmap | Used by:359 | |
Symbol 359 Graphic | Uses:358 | Used by:360 |
Symbol 360 MovieClip [c018] | Uses:359 | Used by:Timeline |
Symbol 361 Bitmap | Used by:362 | |
Symbol 362 Graphic | Uses:361 | Used by:363 |
Symbol 363 MovieClip [c017] | Uses:362 | Used by:Timeline |
Symbol 364 Bitmap | Used by:365 | |
Symbol 365 Graphic | Uses:364 | Used by:366 |
Symbol 366 MovieClip [c016] | Uses:365 | Used by:Timeline |
Symbol 367 Bitmap | Used by:368 | |
Symbol 368 Graphic | Uses:367 | Used by:369 |
Symbol 369 MovieClip [c015] | Uses:368 | Used by:Timeline |
Symbol 370 Bitmap | Used by:371 | |
Symbol 371 Graphic | Uses:370 | Used by:372 |
Symbol 372 MovieClip [c014] | Uses:371 | Used by:Timeline |
Symbol 373 Bitmap | Used by:374 | |
Symbol 374 Graphic | Uses:373 | Used by:375 |
Symbol 375 MovieClip [c013] | Uses:374 | Used by:Timeline |
Symbol 376 Bitmap | Used by:377 | |
Symbol 377 Graphic | Uses:376 | Used by:378 |
Symbol 378 MovieClip [c012] | Uses:377 | Used by:Timeline |
Symbol 379 Bitmap | Used by:380 | |
Symbol 380 Graphic | Uses:379 | Used by:381 |
Symbol 381 MovieClip [c011] | Uses:380 | Used by:Timeline |
Symbol 382 Bitmap | Used by:383 | |
Symbol 383 Graphic | Uses:382 | Used by:384 |
Symbol 384 MovieClip [c010] | Uses:383 | Used by:Timeline |
Symbol 385 Bitmap | Used by:386 | |
Symbol 386 Graphic | Uses:385 | Used by:387 |
Symbol 387 MovieClip [c09] | Uses:386 | Used by:Timeline |
Symbol 388 Bitmap | Used by:389 | |
Symbol 389 Graphic | Uses:388 | Used by:390 |
Symbol 390 MovieClip [c08] | Uses:389 | Used by:Timeline |
Symbol 391 Bitmap | Used by:392 | |
Symbol 392 Graphic | Uses:391 | Used by:393 |
Symbol 393 MovieClip [c07] | Uses:392 | Used by:Timeline |
Symbol 394 Bitmap | Used by:395 | |
Symbol 395 Graphic | Uses:394 | Used by:396 |
Symbol 396 MovieClip [c06] | Uses:395 | Used by:Timeline |
Symbol 397 Bitmap | Used by:398 | |
Symbol 398 Graphic | Uses:397 | Used by:399 |
Symbol 399 MovieClip [c05] | Uses:398 | Used by:Timeline |
Symbol 400 Bitmap | Used by:401 | |
Symbol 401 Graphic | Uses:400 | Used by:402 |
Symbol 402 MovieClip [c04] | Uses:401 | Used by:Timeline |
Symbol 403 Bitmap | Used by:404 | |
Symbol 404 Graphic | Uses:403 | Used by:405 |
Symbol 405 MovieClip [c03] | Uses:404 | Used by:Timeline |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:408 |
Symbol 408 MovieClip [c02] | Uses:407 | Used by:Timeline |
Symbol 409 Bitmap | Used by:410 | |
Symbol 410 Graphic | Uses:409 | Used by:411 |
Symbol 411 MovieClip [c01] | Uses:410 | Used by:Timeline |
Symbol 412 Bitmap | Used by:413 | |
Symbol 413 Graphic | Uses:412 | Used by:414 |
Symbol 414 MovieClip [c00] | Uses:413 | Used by:Timeline |
Symbol 415 Bitmap | Used by:416 | |
Symbol 416 Graphic | Uses:415 | Used by:417 |
Symbol 417 MovieClip [c1] | Uses:416 | Used by:Timeline |
Symbol 418 Bitmap | Used by:419 | |
Symbol 419 Graphic | Uses:418 | Used by:420 |
Symbol 420 MovieClip [c140] | Uses:419 | Used by:Timeline |
Symbol 421 Bitmap | Used by:422 | |
Symbol 422 Graphic | Uses:421 | Used by:423 |
Symbol 423 MovieClip [c139] | Uses:422 | Used by:Timeline |
Symbol 424 Bitmap | Used by:425 | |
Symbol 425 Graphic | Uses:424 | Used by:426 |
Symbol 426 MovieClip [c138] | Uses:425 | Used by:Timeline |
Symbol 427 Bitmap | Used by:428 | |
Symbol 428 Graphic | Uses:427 | Used by:429 |
Symbol 429 MovieClip [c137] | Uses:428 | Used by:Timeline |
Symbol 430 Bitmap | Used by:431 | |
Symbol 431 Graphic | Uses:430 | Used by:432 |
Symbol 432 MovieClip [c136] | Uses:431 | Used by:Timeline |
Symbol 433 Bitmap | Used by:434 | |
Symbol 434 Graphic | Uses:433 | Used by:435 |
Symbol 435 MovieClip [c135] | Uses:434 | Used by:Timeline |
Symbol 436 Bitmap | Used by:437 | |
Symbol 437 Graphic | Uses:436 | Used by:438 |
Symbol 438 MovieClip [c134] | Uses:437 | Used by:Timeline |
Symbol 439 Bitmap | Used by:440 | |
Symbol 440 Graphic | Uses:439 | Used by:441 |
Symbol 441 MovieClip [c133] | Uses:440 | Used by:Timeline |
Symbol 442 Bitmap | Used by:443 | |
Symbol 443 Graphic | Uses:442 | Used by:444 |
Symbol 444 MovieClip [c132] | Uses:443 | Used by:Timeline |
Symbol 445 Bitmap | Used by:446 | |
Symbol 446 Graphic | Uses:445 | Used by:447 |
Symbol 447 MovieClip [c131] | Uses:446 | Used by:Timeline |
Symbol 448 Bitmap | Used by:449 | |
Symbol 449 Graphic | Uses:448 | Used by:450 |
Symbol 450 MovieClip [c130] | Uses:449 | Used by:Timeline |
Symbol 451 Bitmap | Used by:452 | |
Symbol 452 Graphic | Uses:451 | Used by:453 |
Symbol 453 MovieClip [c129] | Uses:452 | Used by:Timeline |
Symbol 454 Bitmap | Used by:455 | |
Symbol 455 Graphic | Uses:454 | Used by:456 |
Symbol 456 MovieClip [c128] | Uses:455 | Used by:Timeline |
Symbol 457 Bitmap | Used by:458 | |
Symbol 458 Graphic | Uses:457 | Used by:459 |
Symbol 459 MovieClip [c127] | Uses:458 | Used by:Timeline |
Symbol 460 Bitmap | Used by:461 | |
Symbol 461 Graphic | Uses:460 | Used by:462 |
Symbol 462 MovieClip [c126] | Uses:461 | Used by:Timeline |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:465 |
Symbol 465 MovieClip [c125] | Uses:464 | Used by:Timeline |
Symbol 466 Bitmap | Used by:467 | |
Symbol 467 Graphic | Uses:466 | Used by:468 |
Symbol 468 MovieClip [c124] | Uses:467 | Used by:Timeline |
Symbol 469 Bitmap | Used by:470 | |
Symbol 470 Graphic | Uses:469 | Used by:471 |
Symbol 471 MovieClip [c123] | Uses:470 | Used by:Timeline |
Symbol 472 Bitmap | Used by:473 | |
Symbol 473 Graphic | Uses:472 | Used by:474 |
Symbol 474 MovieClip [c122] | Uses:473 | Used by:Timeline |
Symbol 475 Bitmap | Used by:476 | |
Symbol 476 Graphic | Uses:475 | Used by:477 |
Symbol 477 MovieClip [c121] | Uses:476 | Used by:Timeline |
Symbol 478 Bitmap | Used by:479 | |
Symbol 479 Graphic | Uses:478 | Used by:480 |
Symbol 480 MovieClip [c120] | Uses:479 | Used by:Timeline |
Symbol 481 Bitmap | Used by:482 | |
Symbol 482 Graphic | Uses:481 | Used by:483 |
Symbol 483 MovieClip [c119] | Uses:482 | Used by:Timeline |
Symbol 484 Bitmap | Used by:485 | |
Symbol 485 Graphic | Uses:484 | Used by:486 |
Symbol 486 MovieClip [c118] | Uses:485 | Used by:Timeline |
Symbol 487 Bitmap | Used by:488 | |
Symbol 488 Graphic | Uses:487 | Used by:489 |
Symbol 489 MovieClip [c117] | Uses:488 | Used by:Timeline |
Symbol 490 Bitmap | Used by:491 | |
Symbol 491 Graphic | Uses:490 | Used by:492 |
Symbol 492 MovieClip [c116] | Uses:491 | Used by:Timeline |
Symbol 493 Bitmap | Used by:494 | |
Symbol 494 Graphic | Uses:493 | Used by:495 |
Symbol 495 MovieClip [c115] | Uses:494 | Used by:Timeline |
Symbol 496 Bitmap | Used by:497 | |
Symbol 497 Graphic | Uses:496 | Used by:498 |
Symbol 498 MovieClip [c114] | Uses:497 | Used by:Timeline |
Symbol 499 Bitmap | Used by:500 | |
Symbol 500 Graphic | Uses:499 | Used by:501 |
Symbol 501 MovieClip [c113] | Uses:500 | Used by:Timeline |
Symbol 502 Bitmap | Used by:503 | |
Symbol 503 Graphic | Uses:502 | Used by:504 |
Symbol 504 MovieClip [c112] | Uses:503 | Used by:Timeline |
Symbol 505 Bitmap | Used by:506 | |
Symbol 506 Graphic | Uses:505 | Used by:507 |
Symbol 507 MovieClip [c111] | Uses:506 | Used by:Timeline |
Symbol 508 Bitmap | Used by:509 | |
Symbol 509 Graphic | Uses:508 | Used by:510 |
Symbol 510 MovieClip [c110] | Uses:509 | Used by:Timeline |
Symbol 511 Bitmap | Used by:512 | |
Symbol 512 Graphic | Uses:511 | Used by:513 |
Symbol 513 MovieClip [c19] | Uses:512 | Used by:Timeline |
Symbol 514 Bitmap | Used by:515 | |
Symbol 515 Graphic | Uses:514 | Used by:516 |
Symbol 516 MovieClip [c18] | Uses:515 | Used by:Timeline |
Symbol 517 Bitmap | Used by:518 | |
Symbol 518 Graphic | Uses:517 | Used by:519 |
Symbol 519 MovieClip [c17] | Uses:518 | Used by:Timeline |
Symbol 520 Bitmap | Used by:521 | |
Symbol 521 Graphic | Uses:520 | Used by:522 |
Symbol 522 MovieClip [c16] | Uses:521 | Used by:Timeline |
Symbol 523 Bitmap | Used by:524 | |
Symbol 524 Graphic | Uses:523 | Used by:525 |
Symbol 525 MovieClip [c15] | Uses:524 | Used by:Timeline |
Symbol 526 Bitmap | Used by:527 | |
Symbol 527 Graphic | Uses:526 | Used by:528 |
Symbol 528 MovieClip [c14] | Uses:527 | Used by:Timeline |
Symbol 529 Bitmap | Used by:530 | |
Symbol 530 Graphic | Uses:529 | Used by:531 |
Symbol 531 MovieClip [c13] | Uses:530 | Used by:Timeline |
Symbol 532 Bitmap | Used by:533 | |
Symbol 533 Graphic | Uses:532 | Used by:534 |
Symbol 534 MovieClip [c12] | Uses:533 | Used by:Timeline |
Symbol 535 Bitmap | Used by:536 | |
Symbol 536 Graphic | Uses:535 | Used by:537 |
Symbol 537 MovieClip [c11] | Uses:536 | Used by:Timeline |
Symbol 538 Bitmap | Used by:539 | |
Symbol 539 Graphic | Uses:538 | Used by:540 |
Symbol 540 MovieClip [c10] | Uses:539 | Used by:Timeline |
Symbol 541 Bitmap | Used by:542 | |
Symbol 542 Graphic | Uses:541 | Used by:543 |
Symbol 543 MovieClip [c2] | Uses:542 | Used by:Timeline |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:546 |
Symbol 546 MovieClip [c244] | Uses:545 | Used by:Timeline |
Symbol 547 Bitmap | Used by:548 | |
Symbol 548 Graphic | Uses:547 | Used by:549 |
Symbol 549 MovieClip [c243] | Uses:548 | Used by:Timeline |
Symbol 550 Bitmap | Used by:551 | |
Symbol 551 Graphic | Uses:550 | Used by:552 |
Symbol 552 MovieClip [c242] | Uses:551 | Used by:Timeline |
Symbol 553 Bitmap | Used by:554 | |
Symbol 554 Graphic | Uses:553 | Used by:555 |
Symbol 555 MovieClip [c241] | Uses:554 | Used by:Timeline |
Symbol 556 Bitmap | Used by:557 | |
Symbol 557 Graphic | Uses:556 | Used by:558 |
Symbol 558 MovieClip [c240] | Uses:557 | Used by:Timeline |
Symbol 559 Bitmap | Used by:560 | |
Symbol 560 Graphic | Uses:559 | Used by:561 |
Symbol 561 MovieClip [c239] | Uses:560 | Used by:Timeline |
Symbol 562 Bitmap | Used by:563 | |
Symbol 563 Graphic | Uses:562 | Used by:564 |
Symbol 564 MovieClip [c238] | Uses:563 | Used by:Timeline |
Symbol 565 Bitmap | Used by:566 | |
Symbol 566 Graphic | Uses:565 | Used by:567 |
Symbol 567 MovieClip [c237] | Uses:566 | Used by:Timeline |
Symbol 568 Bitmap | Used by:569 | |
Symbol 569 Graphic | Uses:568 | Used by:570 |
Symbol 570 MovieClip [c236] | Uses:569 | Used by:Timeline |
Symbol 571 Bitmap | Used by:572 | |
Symbol 572 Graphic | Uses:571 | Used by:573 |
Symbol 573 MovieClip [c235] | Uses:572 | Used by:Timeline |
Symbol 574 Bitmap | Used by:575 | |
Symbol 575 Graphic | Uses:574 | Used by:576 |
Symbol 576 MovieClip [c234] | Uses:575 | Used by:Timeline |
Symbol 577 Bitmap | Used by:578 | |
Symbol 578 Graphic | Uses:577 | Used by:579 |
Symbol 579 MovieClip [c233] | Uses:578 | Used by:Timeline |
Symbol 580 Bitmap | Used by:581 | |
Symbol 581 Graphic | Uses:580 | Used by:582 |
Symbol 582 MovieClip [c232] | Uses:581 | Used by:Timeline |
Symbol 583 Bitmap | Used by:584 | |
Symbol 584 Graphic | Uses:583 | Used by:585 |
Symbol 585 MovieClip [c231] | Uses:584 | Used by:Timeline |
Symbol 586 Bitmap | Used by:587 | |
Symbol 587 Graphic | Uses:586 | Used by:588 |
Symbol 588 MovieClip [c230] | Uses:587 | Used by:Timeline |
Symbol 589 Bitmap | Used by:590 | |
Symbol 590 Graphic | Uses:589 | Used by:591 |
Symbol 591 MovieClip [c229] | Uses:590 | Used by:Timeline |
Symbol 592 Bitmap | Used by:593 | |
Symbol 593 Graphic | Uses:592 | Used by:594 |
Symbol 594 MovieClip [c228] | Uses:593 | Used by:Timeline |
Symbol 595 Bitmap | Used by:596 | |
Symbol 596 Graphic | Uses:595 | Used by:597 |
Symbol 597 MovieClip [c227] | Uses:596 | Used by:Timeline |
Symbol 598 Bitmap | Used by:599 | |
Symbol 599 Graphic | Uses:598 | Used by:600 |
Symbol 600 MovieClip [c226] | Uses:599 | Used by:Timeline |
Symbol 601 Bitmap | Used by:602 | |
Symbol 602 Graphic | Uses:601 | Used by:603 |
Symbol 603 MovieClip [c225] | Uses:602 | Used by:Timeline |
Symbol 604 Bitmap | Used by:605 | |
Symbol 605 Graphic | Uses:604 | Used by:606 |
Symbol 606 MovieClip [c224] | Uses:605 | Used by:Timeline |
Symbol 607 Bitmap | Used by:608 | |
Symbol 608 Graphic | Uses:607 | Used by:609 |
Symbol 609 MovieClip [c223] | Uses:608 | Used by:Timeline |
Symbol 610 Bitmap | Used by:611 | |
Symbol 611 Graphic | Uses:610 | Used by:612 |
Symbol 612 MovieClip [c222] | Uses:611 | Used by:Timeline |
Symbol 613 Bitmap | Used by:614 | |
Symbol 614 Graphic | Uses:613 | Used by:615 |
Symbol 615 MovieClip [c221] | Uses:614 | Used by:Timeline |
Symbol 616 Bitmap | Used by:617 | |
Symbol 617 Graphic | Uses:616 | Used by:618 |
Symbol 618 MovieClip [c220] | Uses:617 | Used by:Timeline |
Symbol 619 Bitmap | Used by:620 | |
Symbol 620 Graphic | Uses:619 | Used by:621 |
Symbol 621 MovieClip [c219] | Uses:620 | Used by:Timeline |
Symbol 622 Bitmap | Used by:623 | |
Symbol 623 Graphic | Uses:622 | Used by:624 |
Symbol 624 MovieClip [c218] | Uses:623 | Used by:Timeline |
Symbol 625 Bitmap | Used by:626 | |
Symbol 626 Graphic | Uses:625 | Used by:627 |
Symbol 627 MovieClip [c217] | Uses:626 | Used by:Timeline |
Symbol 628 Bitmap | Used by:629 | |
Symbol 629 Graphic | Uses:628 | Used by:630 |
Symbol 630 MovieClip [c216] | Uses:629 | Used by:Timeline |
Symbol 631 Bitmap | Used by:632 | |
Symbol 632 Graphic | Uses:631 | Used by:633 |
Symbol 633 MovieClip [c215] | Uses:632 | Used by:Timeline |
Symbol 634 Bitmap | Used by:635 | |
Symbol 635 Graphic | Uses:634 | Used by:636 |
Symbol 636 MovieClip [c214] | Uses:635 | Used by:Timeline |
Symbol 637 Bitmap | Used by:638 | |
Symbol 638 Graphic | Uses:637 | Used by:639 |
Symbol 639 MovieClip [c213] | Uses:638 | Used by:Timeline |
Symbol 640 Bitmap | Used by:641 | |
Symbol 641 Graphic | Uses:640 | Used by:642 |
Symbol 642 MovieClip [c212] | Uses:641 | Used by:Timeline |
Symbol 643 Bitmap | Used by:644 | |
Symbol 644 Graphic | Uses:643 | Used by:645 |
Symbol 645 MovieClip [c211] | Uses:644 | Used by:Timeline |
Symbol 646 Bitmap | Used by:647 | |
Symbol 647 Graphic | Uses:646 | Used by:648 |
Symbol 648 MovieClip [c210] | Uses:647 | Used by:Timeline |
Symbol 649 Bitmap | Used by:650 | |
Symbol 650 Graphic | Uses:649 | Used by:651 |
Symbol 651 MovieClip [c29] | Uses:650 | Used by:Timeline |
Symbol 652 Bitmap | Used by:653 | |
Symbol 653 Graphic | Uses:652 | Used by:654 |
Symbol 654 MovieClip [c28] | Uses:653 | Used by:Timeline |
Symbol 655 Bitmap | Used by:656 | |
Symbol 656 Graphic | Uses:655 | Used by:657 |
Symbol 657 MovieClip [c27] | Uses:656 | Used by:Timeline |
Symbol 658 Bitmap | Used by:659 | |
Symbol 659 Graphic | Uses:658 | Used by:660 |
Symbol 660 MovieClip [c26] | Uses:659 | Used by:Timeline |
Symbol 661 Bitmap | Used by:662 | |
Symbol 662 Graphic | Uses:661 | Used by:663 |
Symbol 663 MovieClip [c25] | Uses:662 | Used by:Timeline |
Symbol 664 Bitmap | Used by:665 | |
Symbol 665 Graphic | Uses:664 | Used by:666 |
Symbol 666 MovieClip [c24] | Uses:665 | Used by:Timeline |
Symbol 667 Bitmap | Used by:668 | |
Symbol 668 Graphic | Uses:667 | Used by:669 |
Symbol 669 MovieClip [c23] | Uses:668 | Used by:Timeline |
Symbol 670 Bitmap | Used by:671 | |
Symbol 671 Graphic | Uses:670 | Used by:672 |
Symbol 672 MovieClip [c22] | Uses:671 | Used by:Timeline |
Symbol 673 Bitmap | Used by:674 | |
Symbol 674 Graphic | Uses:673 | Used by:675 |
Symbol 675 MovieClip [c21] | Uses:674 | Used by:Timeline |
Symbol 676 Bitmap | Used by:677 | |
Symbol 677 Graphic | Uses:676 | Used by:678 |
Symbol 678 MovieClip [c20] | Uses:677 | Used by:Timeline |
Symbol 679 MovieClip [ShowT] | Uses:188 | Used by:Timeline |
Symbol 680 Bitmap | Used by:681 | |
Symbol 681 Graphic | Uses:680 | Used by:682 688 |
Symbol 682 MovieClip [SUN] | Uses:681 188 | Used by:Timeline |
Symbol 683 Graphic | Used by:684 687 688 | |
Symbol 684 MovieClip [SUNm] | Uses:683 | Used by:Timeline |
Symbol 685 Bitmap | Used by:686 | |
Symbol 686 Graphic | Uses:685 | Used by:687 |
Symbol 687 MovieClip [SUNb] | Uses:683 686 | Used by:Timeline |
Symbol 688 MovieClip [SUNd] | Uses:683 681 188 | Used by:Timeline |
Symbol 689 Graphic | Used by:690 | |
Symbol 690 MovieClip | Uses:689 | Used by:691 |
Symbol 691 MovieClip [blow] | Uses:690 | Used by:Timeline |
Symbol 692 Graphic | Used by:693 | |
Symbol 693 MovieClip [LIM] | Uses:692 | Used by:Timeline |
Symbol 694 Bitmap | Used by:695 | |
Symbol 695 Graphic | Uses:694 | Used by:696 |
Symbol 696 MovieClip [8sc] | Uses:695 | Used by:Timeline |
Symbol 697 Bitmap | Used by:698 | |
Symbol 698 Graphic | Uses:697 | Used by:699 |
Symbol 699 MovieClip [7sc] | Uses:698 | Used by:Timeline |
Symbol 700 Bitmap | Used by:701 | |
Symbol 701 Graphic | Uses:700 | Used by:702 |
Symbol 702 MovieClip [6sc] | Uses:701 | Used by:Timeline |
Symbol 703 Bitmap | Used by:704 | |
Symbol 704 Graphic | Uses:703 | Used by:705 |
Symbol 705 MovieClip [5sc] | Uses:704 | Used by:Timeline |
Symbol 706 Bitmap | Used by:707 | |
Symbol 707 Graphic | Uses:706 | Used by:708 |
Symbol 708 MovieClip [4sc] | Uses:707 | Used by:Timeline |
Symbol 709 Bitmap | Used by:710 | |
Symbol 710 Graphic | Uses:709 | Used by:711 |
Symbol 711 MovieClip [3sc] | Uses:710 | Used by:Timeline |
Symbol 712 Bitmap | Used by:713 | |
Symbol 713 Graphic | Uses:712 | Used by:714 |
Symbol 714 MovieClip [2sc] | Uses:713 | Used by:Timeline |
Symbol 715 Bitmap | Used by:716 | |
Symbol 716 Graphic | Uses:715 | Used by:717 |
Symbol 717 MovieClip [1sc] | Uses:716 | Used by:Timeline |
Symbol 718 Bitmap | Used by:719 | |
Symbol 719 Graphic | Uses:718 | Used by:720 |
Symbol 720 MovieClip [0sc] | Uses:719 | Used by:Timeline |
Symbol 721 Bitmap | Used by:722 | |
Symbol 722 Graphic | Uses:721 | Used by:723 |
Symbol 723 MovieClip [9sc] | Uses:722 | Used by:Timeline |
Symbol 724 Bitmap | Used by:725 | |
Symbol 725 Graphic | Uses:724 | Used by:726 |
Symbol 726 MovieClip [9sl] | Uses:725 | Used by:Timeline |
Symbol 727 Bitmap | Used by:728 | |
Symbol 728 Graphic | Uses:727 | Used by:729 |
Symbol 729 MovieClip [8sl] | Uses:728 | Used by:Timeline |
Symbol 730 Bitmap | Used by:731 | |
Symbol 731 Graphic | Uses:730 | Used by:732 |
Symbol 732 MovieClip [7sl] | Uses:731 | Used by:Timeline |
Symbol 733 Bitmap | Used by:734 | |
Symbol 734 Graphic | Uses:733 | Used by:735 |
Symbol 735 MovieClip [6sl] | Uses:734 | Used by:Timeline |
Symbol 736 Bitmap | Used by:737 | |
Symbol 737 Graphic | Uses:736 | Used by:738 |
Symbol 738 MovieClip [5sl] | Uses:737 | Used by:Timeline |
Symbol 739 Bitmap | Used by:740 | |
Symbol 740 Graphic | Uses:739 | Used by:741 |
Symbol 741 MovieClip [4sl] | Uses:740 | Used by:Timeline |
Symbol 742 Bitmap | Used by:743 | |
Symbol 743 Graphic | Uses:742 | Used by:744 |
Symbol 744 MovieClip [3sl] | Uses:743 | Used by:Timeline |
Symbol 745 Bitmap | Used by:746 | |
Symbol 746 Graphic | Uses:745 | Used by:747 |
Symbol 747 MovieClip [2sl] | Uses:746 | Used by:Timeline |
Symbol 748 Bitmap | Used by:749 | |
Symbol 749 Graphic | Uses:748 | Used by:750 |
Symbol 750 MovieClip [1sl] | Uses:749 | Used by:Timeline |
Symbol 751 Bitmap | Used by:752 | |
Symbol 752 Graphic | Uses:751 | Used by:753 |
Symbol 753 MovieClip [0sl] | Uses:752 | Used by:Timeline |
Symbol 754 Bitmap | Used by:755 | |
Symbol 755 Graphic | Uses:754 | Used by:756 |
Symbol 756 MovieClip [+sl] | Uses:755 | Used by:Timeline |
Symbol 757 Bitmap | Used by:758 | |
Symbol 758 Graphic | Uses:757 | Used by:759 |
Symbol 759 MovieClip [zt] | Uses:758 | Used by:Timeline |
Symbol 760 Bitmap | Used by:761 | |
Symbol 761 Graphic | Uses:760 | Used by:762 |
Symbol 762 MovieClip [yt] | Uses:761 | Used by:Timeline |
Symbol 763 Bitmap | Used by:764 | |
Symbol 764 Graphic | Uses:763 | Used by:765 |
Symbol 765 MovieClip [xt] | Uses:764 | Used by:Timeline |
Symbol 766 Bitmap | Used by:767 | |
Symbol 767 Graphic | Uses:766 | Used by:768 |
Symbol 768 MovieClip [wt] | Uses:767 | Used by:Timeline |
Symbol 769 Bitmap | Used by:770 | |
Symbol 770 Graphic | Uses:769 | Used by:771 |
Symbol 771 MovieClip [vt] | Uses:770 | Used by:Timeline |
Symbol 772 Bitmap | Used by:773 | |
Symbol 773 Graphic | Uses:772 | Used by:774 |
Symbol 774 MovieClip [ut] | Uses:773 | Used by:Timeline |
Symbol 775 Bitmap | Used by:776 | |
Symbol 776 Graphic | Uses:775 | Used by:777 |
Symbol 777 MovieClip [tt] | Uses:776 | Used by:Timeline |
Symbol 778 Bitmap | Used by:779 | |
Symbol 779 Graphic | Uses:778 | Used by:780 |
Symbol 780 MovieClip [st] | Uses:779 | Used by:Timeline |
Symbol 781 Bitmap | Used by:782 | |
Symbol 782 Graphic | Uses:781 | Used by:783 |
Symbol 783 MovieClip [rt] | Uses:782 | Used by:Timeline |
Symbol 784 Bitmap | Used by:785 | |
Symbol 785 Graphic | Uses:784 | Used by:786 |
Symbol 786 MovieClip [qt] | Uses:785 | Used by:Timeline |
Symbol 787 Bitmap | Used by:788 | |
Symbol 788 Graphic | Uses:787 | Used by:789 |
Symbol 789 MovieClip [pt] | Uses:788 | Used by:Timeline |
Symbol 790 Bitmap | Used by:791 | |
Symbol 791 Graphic | Uses:790 | Used by:792 |
Symbol 792 MovieClip [ot] | Uses:791 | Used by:Timeline |
Symbol 793 Bitmap | Used by:794 | |
Symbol 794 Graphic | Uses:793 | Used by:795 |
Symbol 795 MovieClip [nt] | Uses:794 | Used by:Timeline |
Symbol 796 Bitmap | Used by:797 | |
Symbol 797 Graphic | Uses:796 | Used by:798 |
Symbol 798 MovieClip [mt] | Uses:797 | Used by:Timeline |
Symbol 799 Bitmap | Used by:800 | |
Symbol 800 Graphic | Uses:799 | Used by:801 |
Symbol 801 MovieClip [lt] | Uses:800 | Used by:Timeline |
Symbol 802 Bitmap | Used by:803 | |
Symbol 803 Graphic | Uses:802 | Used by:804 |
Symbol 804 MovieClip [kt] | Uses:803 | Used by:Timeline |
Symbol 805 Bitmap | Used by:806 | |
Symbol 806 Graphic | Uses:805 | Used by:807 |
Symbol 807 MovieClip [jt] | Uses:806 | Used by:Timeline |
Symbol 808 Bitmap | Used by:809 | |
Symbol 809 Graphic | Uses:808 | Used by:810 |
Symbol 810 MovieClip [it] | Uses:809 | Used by:Timeline |
Symbol 811 Bitmap | Used by:812 | |
Symbol 812 Graphic | Uses:811 | Used by:813 |
Symbol 813 MovieClip [ht] | Uses:812 | Used by:Timeline |
Symbol 814 Bitmap | Used by:815 | |
Symbol 815 Graphic | Uses:814 | Used by:816 |
Symbol 816 MovieClip [gt] | Uses:815 | Used by:Timeline |
Symbol 817 Bitmap | Used by:818 | |
Symbol 818 Graphic | Uses:817 | Used by:819 |
Symbol 819 MovieClip [ft] | Uses:818 | Used by:Timeline |
Symbol 820 Bitmap | Used by:821 | |
Symbol 821 Graphic | Uses:820 | Used by:822 |
Symbol 822 MovieClip [et] | Uses:821 | Used by:Timeline |
Symbol 823 Bitmap | Used by:824 | |
Symbol 824 Graphic | Uses:823 | Used by:825 |
Symbol 825 MovieClip [dt] | Uses:824 | Used by:Timeline |
Symbol 826 Bitmap | Used by:827 | |
Symbol 827 Graphic | Uses:826 | Used by:828 |
Symbol 828 MovieClip [ct] | Uses:827 | Used by:Timeline |
Symbol 829 Bitmap | Used by:830 | |
Symbol 830 Graphic | Uses:829 | Used by:831 |
Symbol 831 MovieClip [bt] | Uses:830 | Used by:Timeline |
Symbol 832 Bitmap | Used by:833 | |
Symbol 833 Graphic | Uses:832 | Used by:834 |
Symbol 834 MovieClip [at] | Uses:833 | Used by:Timeline |
Symbol 835 Bitmap | Used by:836 | |
Symbol 836 Graphic | Uses:835 | Used by:837 |
Symbol 837 MovieClip [ddt] | Uses:836 | Used by:Timeline |
Symbol 838 Bitmap | Used by:839 | |
Symbol 839 Graphic | Uses:838 | Used by:840 |
Symbol 840 MovieClip [9t] | Uses:839 | Used by:Timeline |
Symbol 841 Bitmap | Used by:842 | |
Symbol 842 Graphic | Uses:841 | Used by:843 |
Symbol 843 MovieClip [8t] | Uses:842 | Used by:Timeline |
Symbol 844 Bitmap | Used by:845 | |
Symbol 845 Graphic | Uses:844 | Used by:846 |
Symbol 846 MovieClip [7t] | Uses:845 | Used by:Timeline |
Symbol 847 Bitmap | Used by:848 | |
Symbol 848 Graphic | Uses:847 | Used by:849 |
Symbol 849 MovieClip [6t] | Uses:848 | Used by:Timeline |
Symbol 850 Bitmap | Used by:851 | |
Symbol 851 Graphic | Uses:850 | Used by:852 |
Symbol 852 MovieClip [5t] | Uses:851 | Used by:Timeline |
Symbol 853 Bitmap | Used by:854 | |
Symbol 854 Graphic | Uses:853 | Used by:855 |
Symbol 855 MovieClip [4t] | Uses:854 | Used by:Timeline |
Symbol 856 Bitmap | Used by:857 | |
Symbol 857 Graphic | Uses:856 | Used by:858 |
Symbol 858 MovieClip [3t] | Uses:857 | Used by:Timeline |
Symbol 859 Bitmap | Used by:860 | |
Symbol 860 Graphic | Uses:859 | Used by:861 |
Symbol 861 MovieClip [2t] | Uses:860 | Used by:Timeline |
Symbol 862 Bitmap | Used by:863 | |
Symbol 863 Graphic | Uses:862 | Used by:864 |
Symbol 864 MovieClip [1t] | Uses:863 | Used by:Timeline |
Symbol 865 Bitmap | Used by:866 | |
Symbol 866 Graphic | Uses:865 | Used by:867 |
Symbol 867 MovieClip [0t] | Uses:866 | Used by:Timeline |
Symbol 868 Bitmap | Used by:869 | |
Symbol 869 Graphic | Uses:868 | Used by:870 1282 |
Symbol 870 MovieClip [zptt] | Uses:869 | Used by:Timeline |
Symbol 871 Bitmap | Used by:872 | |
Symbol 872 Graphic | Uses:871 | Used by:873 |
Symbol 873 MovieClip [dott] | Uses:872 | Used by:Timeline |
Symbol 874 Bitmap | Used by:875 | |
Symbol 875 Graphic | Uses:874 | Used by:876 |
Symbol 876 MovieClip [tiret] | Uses:875 | Used by:Timeline |
Symbol 877 Bitmap | Used by:878 | |
Symbol 878 Graphic | Uses:877 | Used by:879 |
Symbol 879 MovieClip [xsl] | Uses:878 | Used by:Timeline |
Symbol 880 Bitmap | Used by:881 | |
Symbol 881 Graphic | Uses:880 | Used by:882 |
Symbol 882 MovieClip [wb] | Uses:881 | Used by:Timeline |
Symbol 883 Bitmap | Used by:884 | |
Symbol 884 Graphic | Uses:883 | Used by:885 |
Symbol 885 MovieClip [vb] | Uses:884 | Used by:Timeline |
Symbol 886 Bitmap | Used by:887 | |
Symbol 887 Graphic | Uses:886 | Used by:888 |
Symbol 888 MovieClip [ub] | Uses:887 | Used by:Timeline |
Symbol 889 Bitmap | Used by:890 | |
Symbol 890 Graphic | Uses:889 | Used by:891 |
Symbol 891 MovieClip [tb] | Uses:890 | Used by:Timeline |
Symbol 892 Bitmap | Used by:893 | |
Symbol 893 Graphic | Uses:892 | Used by:894 |
Symbol 894 MovieClip [sb] | Uses:893 | Used by:Timeline |
Symbol 895 Bitmap | Used by:896 | |
Symbol 896 Graphic | Uses:895 | Used by:897 |
Symbol 897 MovieClip [rb] | Uses:896 | Used by:Timeline |
Symbol 898 Bitmap | Used by:899 | |
Symbol 899 Graphic | Uses:898 | Used by:900 |
Symbol 900 MovieClip [qb] | Uses:899 | Used by:Timeline |
Symbol 901 Bitmap | Used by:902 | |
Symbol 902 Graphic | Uses:901 | Used by:903 |
Symbol 903 MovieClip [pb] | Uses:902 | Used by:Timeline |
Symbol 904 Graphic | Uses:201 | Used by:905 |
Symbol 905 MovieClip [ob] | Uses:904 | Used by:Timeline |
Symbol 906 Bitmap | Used by:907 | |
Symbol 907 Graphic | Uses:906 | Used by:908 |
Symbol 908 MovieClip [nb] | Uses:907 | Used by:Timeline |
Symbol 909 Bitmap | Used by:910 | |
Symbol 910 Graphic | Uses:909 | Used by:911 |
Symbol 911 MovieClip [lb] | Uses:910 | Used by:Timeline |
Symbol 912 Graphic | Uses:200 | Used by:913 |
Symbol 913 MovieClip [kb] | Uses:912 | Used by:Timeline |
Symbol 914 Bitmap | Used by:915 | |
Symbol 915 Graphic | Uses:914 | Used by:916 |
Symbol 916 MovieClip [jb] | Uses:915 | Used by:Timeline |
Symbol 917 Bitmap | Used by:918 | |
Symbol 918 Graphic | Uses:917 | Used by:919 |
Symbol 919 MovieClip [hb] | Uses:918 | Used by:Timeline |
Symbol 920 Bitmap | Used by:921 | |
Symbol 921 Graphic | Uses:920 | Used by:922 |
Symbol 922 MovieClip [ib] | Uses:921 | Used by:Timeline |
Symbol 923 Bitmap | Used by:924 | |
Symbol 924 Graphic | Uses:923 | Used by:925 |
Symbol 925 MovieClip [gb] | Uses:924 | Used by:Timeline |
Symbol 926 Bitmap | Used by:927 | |
Symbol 927 Graphic | Uses:926 | Used by:928 |
Symbol 928 MovieClip [fb] | Uses:927 | Used by:Timeline |
Symbol 929 Bitmap | Used by:930 | |
Symbol 930 Graphic | Uses:929 | Used by:931 |
Symbol 931 MovieClip [eb] | Uses:930 | Used by:Timeline |
Symbol 932 Bitmap | Used by:933 | |
Symbol 933 Graphic | Uses:932 | Used by:934 |
Symbol 934 MovieClip [db] | Uses:933 | Used by:Timeline |
Symbol 935 Bitmap | Used by:936 | |
Symbol 936 Graphic | Uses:935 | Used by:937 |
Symbol 937 MovieClip [cb] | Uses:936 | Used by:Timeline |
Symbol 938 Bitmap | Used by:939 | |
Symbol 939 Graphic | Uses:938 | Used by:940 |
Symbol 940 MovieClip [bb] | Uses:939 | Used by:Timeline |
Symbol 941 Bitmap | Used by:942 | |
Symbol 942 Graphic | Uses:941 | Used by:943 |
Symbol 943 MovieClip [ab] | Uses:942 | Used by:Timeline |
Symbol 944 Bitmap | Used by:945 | |
Symbol 945 Graphic | Uses:944 | Used by:946 |
Symbol 946 MovieClip [xb] | Uses:945 | Used by:Timeline |
Symbol 947 Bitmap | Used by:948 | |
Symbol 948 Graphic | Uses:947 | Used by:949 |
Symbol 949 MovieClip [yb] | Uses:948 | Used by:Timeline |
Symbol 950 Bitmap | Used by:951 | |
Symbol 951 Graphic | Uses:950 | Used by:952 |
Symbol 952 MovieClip [zb] | Uses:951 | Used by:Timeline |
Symbol 953 Bitmap | Used by:954 | |
Symbol 954 Graphic | Uses:953 | Used by:955 |
Symbol 955 MovieClip [mb] | Uses:954 | Used by:Timeline |
Symbol 956 Bitmap | Used by:957 | |
Symbol 957 Graphic | Uses:956 | Used by:958 |
Symbol 958 MovieClip [dotb] | Uses:957 | Used by:Timeline |
Symbol 959 Bitmap | Used by:960 | |
Symbol 960 Graphic | Uses:959 | Used by:961 |
Symbol 961 MovieClip [9b] | Uses:960 | Used by:Timeline |
Symbol 962 Bitmap | Used by:963 | |
Symbol 963 Graphic | Uses:962 | Used by:964 |
Symbol 964 MovieClip [8b] | Uses:963 | Used by:Timeline |
Symbol 965 Bitmap | Used by:966 | |
Symbol 966 Graphic | Uses:965 | Used by:967 |
Symbol 967 MovieClip [6b] | Uses:966 | Used by:Timeline |
Symbol 968 Bitmap | Used by:969 | |
Symbol 969 Graphic | Uses:968 | Used by:970 |
Symbol 970 MovieClip [5b] | Uses:969 | Used by:Timeline |
Symbol 971 Bitmap | Used by:972 | |
Symbol 972 Graphic | Uses:971 | Used by:973 |
Symbol 973 MovieClip [0b] | Uses:972 | Used by:Timeline |
Symbol 974 Bitmap | Used by:975 | |
Symbol 975 Graphic | Uses:974 | Used by:976 |
Symbol 976 MovieClip [tireb] | Uses:975 | Used by:Timeline |
Symbol 977 Bitmap | Used by:978 | |
Symbol 978 Graphic | Uses:977 | Used by:979 |
Symbol 979 MovieClip [zptb] | Uses:978 | Used by:Timeline |
Symbol 980 Bitmap | Used by:981 | |
Symbol 981 Graphic | Uses:980 | Used by:982 |
Symbol 982 MovieClip [7b] | Uses:981 | Used by:Timeline |
Symbol 983 Bitmap | Used by:984 | |
Symbol 984 Graphic | Uses:983 | Used by:985 |
Symbol 985 MovieClip [zpts] | Uses:984 | Used by:Timeline |
Symbol 986 Bitmap | Used by:987 | |
Symbol 987 Graphic | Uses:986 | Used by:988 |
Symbol 988 MovieClip [zs] | Uses:987 | Used by:Timeline |
Symbol 989 Bitmap | Used by:990 | |
Symbol 990 Graphic | Uses:989 | Used by:991 |
Symbol 991 MovieClip [ys] | Uses:990 | Used by:Timeline |
Symbol 992 Bitmap | Used by:993 | |
Symbol 993 Graphic | Uses:992 | Used by:994 |
Symbol 994 MovieClip [xs] | Uses:993 | Used by:Timeline |
Symbol 995 Bitmap | Used by:996 | |
Symbol 996 Graphic | Uses:995 | Used by:997 |
Symbol 997 MovieClip [vs] | Uses:996 | Used by:Timeline |
Symbol 998 Graphic | Uses:270 | Used by:999 |
Symbol 999 MovieClip [us] | Uses:998 | Used by:Timeline |
Symbol 1000 Bitmap | Used by:1001 | |
Symbol 1001 Graphic | Uses:1000 | Used by:1002 |
Symbol 1002 MovieClip [tires] | Uses:1001 | Used by:Timeline |
Symbol 1003 Graphic | Uses:298 | Used by:1004 |
Symbol 1004 MovieClip [ts] | Uses:1003 | Used by:Timeline |
Symbol 1005 Graphic | Uses:295 | Used by:1006 |
Symbol 1006 MovieClip [ss] | Uses:1005 | Used by:Timeline |
Symbol 1007 Bitmap | Used by:1008 | |
Symbol 1008 Graphic | Uses:1007 | Used by:1009 |
Symbol 1009 MovieClip [dots] | Uses:1008 | Used by:Timeline |
Symbol 1010 Bitmap | Used by:1011 | |
Symbol 1011 Graphic | Uses:1010 | Used by:1012 |
Symbol 1012 MovieClip [rs] | Uses:1011 | Used by:Timeline |
Symbol 1013 Bitmap | Used by:1014 | |
Symbol 1014 Graphic | Uses:1013 | Used by:1015 |
Symbol 1015 MovieClip [qs] | Uses:1014 | Used by:Timeline |
Symbol 1016 Bitmap | Used by:1017 | |
Symbol 1017 Graphic | Uses:1016 | Used by:1018 |
Symbol 1018 MovieClip [ps] | Uses:1017 | Used by:Timeline |
Symbol 1019 Bitmap | Used by:1020 | |
Symbol 1020 Graphic | Uses:1019 | Used by:1021 |
Symbol 1021 MovieClip [os] | Uses:1020 | Used by:Timeline |
Symbol 1022 Graphic | Uses:271 | Used by:1023 |
Symbol 1023 MovieClip [ns] | Uses:1022 | Used by:Timeline |
Symbol 1024 Graphic | Uses:273 | Used by:1025 |
Symbol 1025 MovieClip [ms] | Uses:1024 | Used by:Timeline |
Symbol 1026 Bitmap | Used by:1027 | |
Symbol 1027 Graphic | Uses:1026 | Used by:1028 |
Symbol 1028 MovieClip [ls] | Uses:1027 | Used by:Timeline |
Symbol 1029 Bitmap | Used by:1030 | |
Symbol 1030 Graphic | Uses:1029 | Used by:1031 |
Symbol 1031 MovieClip [ks] | Uses:1030 | Used by:Timeline |
Symbol 1032 Bitmap | Used by:1033 | |
Symbol 1033 Graphic | Uses:1032 | Used by:1034 |
Symbol 1034 MovieClip [js] | Uses:1033 | Used by:Timeline |
Symbol 1035 Graphic | Uses:297 | Used by:1036 |
Symbol 1036 MovieClip [is] | Uses:1035 | Used by:Timeline |
Symbol 1037 Bitmap | Used by:1038 | |
Symbol 1038 Graphic | Uses:1037 | Used by:1039 |
Symbol 1039 MovieClip [hs] | Uses:1038 | Used by:Timeline |
Symbol 1040 Bitmap | Used by:1041 | |
Symbol 1041 Graphic | Uses:1040 | Used by:1042 |
Symbol 1042 MovieClip [gs] | Uses:1041 | Used by:Timeline |
Symbol 1043 Bitmap | Used by:1044 | |
Symbol 1044 Graphic | Uses:1043 | Used by:1045 |
Symbol 1045 MovieClip [fs] | Uses:1044 | Used by:Timeline |
Symbol 1046 Graphic | Uses:272 | Used by:1047 |
Symbol 1047 MovieClip [es] | Uses:1046 | Used by:Timeline |
Symbol 1048 Bitmap | Used by:1049 | |
Symbol 1049 Graphic | Uses:1048 | Used by:1050 |
Symbol 1050 MovieClip [dds] | Uses:1049 | Used by:Timeline |
Symbol 1051 Bitmap | Used by:1052 | |
Symbol 1052 Graphic | Uses:1051 | Used by:1053 |
Symbol 1053 MovieClip [ds] | Uses:1052 | Used by:Timeline |
Symbol 1054 Graphic | Uses:296 | Used by:1055 |
Symbol 1055 MovieClip [cs] | Uses:1054 | Used by:Timeline |
Symbol 1056 Bitmap | Used by:1057 | |
Symbol 1057 Graphic | Uses:1056 | Used by:1058 |
Symbol 1058 MovieClip [bs] | Uses:1057 | Used by:Timeline |
Symbol 1059 Graphic | Uses:299 | Used by:1060 |
Symbol 1060 MovieClip [as] | Uses:1059 | Used by:Timeline |
Symbol 1061 Bitmap | Used by:1062 | |
Symbol 1062 Graphic | Uses:1061 | Used by:1063 |
Symbol 1063 MovieClip [9s] | Uses:1062 | Used by:Timeline |
Symbol 1064 Bitmap | Used by:1065 | |
Symbol 1065 Graphic | Uses:1064 | Used by:1066 |
Symbol 1066 MovieClip [8s] | Uses:1065 | Used by:Timeline |
Symbol 1067 Bitmap | Used by:1068 | |
Symbol 1068 Graphic | Uses:1067 | Used by:1069 |
Symbol 1069 MovieClip [7s] | Uses:1068 | Used by:Timeline |
Symbol 1070 Bitmap | Used by:1071 | |
Symbol 1071 Graphic | Uses:1070 | Used by:1072 |
Symbol 1072 MovieClip [6s] | Uses:1071 | Used by:Timeline |
Symbol 1073 Bitmap | Used by:1074 | |
Symbol 1074 Graphic | Uses:1073 | Used by:1075 |
Symbol 1075 MovieClip [5s] | Uses:1074 | Used by:Timeline |
Symbol 1076 Bitmap | Used by:1077 | |
Symbol 1077 Graphic | Uses:1076 | Used by:1078 |
Symbol 1078 MovieClip [4s] | Uses:1077 | Used by:Timeline |
Symbol 1079 Bitmap | Used by:1080 | |
Symbol 1080 Graphic | Uses:1079 | Used by:1081 |
Symbol 1081 MovieClip [3s] | Uses:1080 | Used by:Timeline |
Symbol 1082 Bitmap | Used by:1083 | |
Symbol 1083 Graphic | Uses:1082 | Used by:1084 |
Symbol 1084 MovieClip [2s] | Uses:1083 | Used by:Timeline |
Symbol 1085 Bitmap | Used by:1086 | |
Symbol 1086 Graphic | Uses:1085 | Used by:1087 |
Symbol 1087 MovieClip [1s] | Uses:1086 | Used by:Timeline |
Symbol 1088 Bitmap | Used by:1089 | |
Symbol 1089 Graphic | Uses:1088 | Used by:1090 |
Symbol 1090 MovieClip [0s] | Uses:1089 | Used by:Timeline |
Symbol 1091 Bitmap | Used by:1092 | |
Symbol 1092 Graphic | Uses:1091 | Used by:1093 |
Symbol 1093 MovieClip [ws] | Uses:1092 | Used by:Timeline |
Symbol 1094 Graphic | Used by:1095 | |
Symbol 1095 MovieClip | Uses:1094 | Used by:1096 |
Symbol 1096 MovieClip [luchi] | Uses:1095 | Used by:Timeline |
Symbol 1097 Graphic | Used by:1098 | |
Symbol 1098 MovieClip [star111] | Uses:1097 | Used by:Timeline |
Symbol 1099 Graphic | Used by:1100 | |
Symbol 1100 MovieClip [star112] | Uses:1099 | Used by:Timeline |
Symbol 1101 Graphic | Used by:1102 | |
Symbol 1102 MovieClip [blow30] | Uses:1101 | Used by:Timeline |
Symbol 1103 Graphic | Used by:1107 | |
Symbol 1104 ShapeTweening | Used by:1107 | |
Symbol 1105 Graphic | Used by:1107 | |
Symbol 1106 Graphic | Used by:1107 | |
Symbol 1107 MovieClip | Uses:1103 1104 1105 1106 | Used by:1108 |
Symbol 1108 MovieClip [flag] | Uses:1107 | Used by:Timeline |
Symbol 1109 Bitmap | Used by:1110 | |
Symbol 1110 Graphic | Uses:1109 | Used by:1111 |
Symbol 1111 MovieClip [fon1] | Uses:1110 | Used by:Timeline |
Symbol 1112 Bitmap | Used by:1113 | |
Symbol 1113 Graphic | Uses:1112 | Used by:1114 |
Symbol 1114 MovieClip | Uses:1113 | Used by:1115 |
Symbol 1115 MovieClip [fon2] | Uses:1114 | Used by:Timeline |
Symbol 1116 Bitmap | Used by:1117 | |
Symbol 1117 Graphic | Uses:1116 | Used by:1118 |
Symbol 1118 MovieClip | Uses:1117 | Used by:1119 |
Symbol 1119 MovieClip [fon0] | Uses:1118 | Used by:Timeline |
Symbol 1120 Bitmap | Used by:1121 | |
Symbol 1121 Graphic | Uses:1120 | Used by:1122 |
Symbol 1122 MovieClip [svitok] | Uses:1121 188 196 | Used by:Timeline |
Symbol 1123 Bitmap | Used by:1124 | |
Symbol 1124 Graphic | Uses:1123 | Used by:1125 |
Symbol 1125 MovieClip [map1] | Uses:1124 196 188 | Used by:Timeline |
Symbol 1126 Graphic | Uses:38 | Used by:1127 |
Symbol 1127 MovieClip | Uses:1126 | Used by:1151 |
Symbol 1128 Graphic | Uses:38 | Used by:1129 1140 |
Symbol 1129 MovieClip | Uses:1128 | Used by:1151 |
Symbol 1130 Graphic | Uses:38 | Used by:1131 1134 |
Symbol 1131 MovieClip | Uses:1130 | Used by:1151 |
Symbol 1132 Graphic | Uses:38 | Used by:1133 1135 1143 1146 |
Symbol 1133 MovieClip | Uses:1132 | Used by:1151 |
Symbol 1134 MovieClip | Uses:1130 | Used by:1151 |
Symbol 1135 MovieClip | Uses:1132 | Used by:1151 |
Symbol 1136 Graphic | Uses:38 | Used by:1137 |
Symbol 1137 MovieClip | Uses:1136 | Used by:1151 |
Symbol 1138 Graphic | Uses:38 | Used by:1139 1148 |
Symbol 1139 MovieClip | Uses:1138 | Used by:1151 |
Symbol 1140 MovieClip | Uses:1128 | Used by:1151 |
Symbol 1141 Graphic | Uses:38 | Used by:1142 |
Symbol 1142 MovieClip | Uses:1141 | Used by:1151 |
Symbol 1143 MovieClip | Uses:1132 | Used by:1151 |
Symbol 1144 Graphic | Uses:38 | Used by:1145 1147 |
Symbol 1145 MovieClip | Uses:1144 | Used by:1151 |
Symbol 1146 MovieClip | Uses:1132 | Used by:1151 |
Symbol 1147 MovieClip | Uses:1144 | Used by:1151 |
Symbol 1148 MovieClip | Uses:1138 | Used by:1151 |
Symbol 1149 Graphic | Uses:38 | Used by:1150 |
Symbol 1150 MovieClip | Uses:1149 | Used by:1151 |
Symbol 1151 MovieClip [blow1] | Uses:1127 1129 1131 1133 1134 1135 1137 1139 1140 1142 1143 1145 1146 1147 1148 1150 | Used by:Timeline |
Symbol 1152 Graphic | Uses:63 | Used by:1153 |
Symbol 1153 MovieClip | Uses:1152 | Used by:1177 |
Symbol 1154 Graphic | Uses:63 | Used by:1155 1166 |
Symbol 1155 MovieClip | Uses:1154 | Used by:1177 |
Symbol 1156 Graphic | Uses:63 | Used by:1157 1160 |
Symbol 1157 MovieClip | Uses:1156 | Used by:1177 |
Symbol 1158 Graphic | Uses:63 | Used by:1159 1161 1169 1172 |
Symbol 1159 MovieClip | Uses:1158 | Used by:1177 |
Symbol 1160 MovieClip | Uses:1156 | Used by:1177 |
Symbol 1161 MovieClip | Uses:1158 | Used by:1177 |
Symbol 1162 Graphic | Uses:63 | Used by:1163 |
Symbol 1163 MovieClip | Uses:1162 | Used by:1177 |
Symbol 1164 Graphic | Uses:63 | Used by:1165 1174 |
Symbol 1165 MovieClip | Uses:1164 | Used by:1177 |
Symbol 1166 MovieClip | Uses:1154 | Used by:1177 |
Symbol 1167 Graphic | Uses:63 | Used by:1168 |
Symbol 1168 MovieClip | Uses:1167 | Used by:1177 |
Symbol 1169 MovieClip | Uses:1158 | Used by:1177 |
Symbol 1170 Graphic | Uses:63 | Used by:1171 1173 |
Symbol 1171 MovieClip | Uses:1170 | Used by:1177 |
Symbol 1172 MovieClip | Uses:1158 | Used by:1177 |
Symbol 1173 MovieClip | Uses:1170 | Used by:1177 |
Symbol 1174 MovieClip | Uses:1164 | Used by:1177 |
Symbol 1175 Graphic | Uses:63 | Used by:1176 |
Symbol 1176 MovieClip | Uses:1175 | Used by:1177 |
Symbol 1177 MovieClip [blow2] | Uses:1153 1155 1157 1159 1160 1161 1163 1165 1166 1168 1169 1171 1172 1173 1174 1176 | Used by:Timeline |
Symbol 1178 Graphic | Uses:88 | Used by:1179 |
Symbol 1179 MovieClip | Uses:1178 | Used by:1203 |
Symbol 1180 Graphic | Uses:88 | Used by:1181 1192 |
Symbol 1181 MovieClip | Uses:1180 | Used by:1203 |
Symbol 1182 Graphic | Uses:88 | Used by:1183 1186 |
Symbol 1183 MovieClip | Uses:1182 | Used by:1203 |
Symbol 1184 Graphic | Uses:88 | Used by:1185 1187 1195 1198 |
Symbol 1185 MovieClip | Uses:1184 | Used by:1203 |
Symbol 1186 MovieClip | Uses:1182 | Used by:1203 |
Symbol 1187 MovieClip | Uses:1184 | Used by:1203 |
Symbol 1188 Graphic | Uses:88 | Used by:1189 |
Symbol 1189 MovieClip | Uses:1188 | Used by:1203 |
Symbol 1190 Graphic | Uses:88 | Used by:1191 1200 |
Symbol 1191 MovieClip | Uses:1190 | Used by:1203 |
Symbol 1192 MovieClip | Uses:1180 | Used by:1203 |
Symbol 1193 Graphic | Uses:88 | Used by:1194 |
Symbol 1194 MovieClip | Uses:1193 | Used by:1203 |
Symbol 1195 MovieClip | Uses:1184 | Used by:1203 |
Symbol 1196 Graphic | Uses:88 | Used by:1197 1199 |
Symbol 1197 MovieClip | Uses:1196 | Used by:1203 |
Symbol 1198 MovieClip | Uses:1184 | Used by:1203 |
Symbol 1199 MovieClip | Uses:1196 | Used by:1203 |
Symbol 1200 MovieClip | Uses:1190 | Used by:1203 |
Symbol 1201 Graphic | Uses:88 | Used by:1202 |
Symbol 1202 MovieClip | Uses:1201 | Used by:1203 |
Symbol 1203 MovieClip [blow3] | Uses:1179 1181 1183 1185 1186 1187 1189 1191 1192 1194 1195 1197 1198 1199 1200 1202 | Used by:Timeline |
Symbol 1204 Graphic | Uses:113 | Used by:1205 |
Symbol 1205 MovieClip | Uses:1204 | Used by:1229 |
Symbol 1206 Graphic | Uses:113 | Used by:1207 1218 |
Symbol 1207 MovieClip | Uses:1206 | Used by:1229 |
Symbol 1208 Graphic | Uses:113 | Used by:1209 1212 |
Symbol 1209 MovieClip | Uses:1208 | Used by:1229 |
Symbol 1210 Graphic | Uses:113 | Used by:1211 1213 1221 1224 |
Symbol 1211 MovieClip | Uses:1210 | Used by:1229 |
Symbol 1212 MovieClip | Uses:1208 | Used by:1229 |
Symbol 1213 MovieClip | Uses:1210 | Used by:1229 |
Symbol 1214 Graphic | Uses:113 | Used by:1215 |
Symbol 1215 MovieClip | Uses:1214 | Used by:1229 |
Symbol 1216 Graphic | Uses:113 | Used by:1217 1226 |
Symbol 1217 MovieClip | Uses:1216 | Used by:1229 |
Symbol 1218 MovieClip | Uses:1206 | Used by:1229 |
Symbol 1219 Graphic | Uses:113 | Used by:1220 |
Symbol 1220 MovieClip | Uses:1219 | Used by:1229 |
Symbol 1221 MovieClip | Uses:1210 | Used by:1229 |
Symbol 1222 Graphic | Uses:113 | Used by:1223 1225 |
Symbol 1223 MovieClip | Uses:1222 | Used by:1229 |
Symbol 1224 MovieClip | Uses:1210 | Used by:1229 |
Symbol 1225 MovieClip | Uses:1222 | Used by:1229 |
Symbol 1226 MovieClip | Uses:1216 | Used by:1229 |
Symbol 1227 Graphic | Uses:113 | Used by:1228 |
Symbol 1228 MovieClip | Uses:1227 | Used by:1229 |
Symbol 1229 MovieClip [blow4] | Uses:1205 1207 1209 1211 1212 1213 1215 1217 1218 1220 1221 1223 1224 1225 1226 1228 | Used by:Timeline |
Symbol 1230 Graphic | Uses:138 | Used by:1231 |
Symbol 1231 MovieClip | Uses:1230 | Used by:1255 |
Symbol 1232 Graphic | Uses:138 | Used by:1233 1244 |
Symbol 1233 MovieClip | Uses:1232 | Used by:1255 |
Symbol 1234 Graphic | Uses:138 | Used by:1235 1238 |
Symbol 1235 MovieClip | Uses:1234 | Used by:1255 |
Symbol 1236 Graphic | Uses:138 | Used by:1237 1239 1247 1250 |
Symbol 1237 MovieClip | Uses:1236 | Used by:1255 |
Symbol 1238 MovieClip | Uses:1234 | Used by:1255 |
Symbol 1239 MovieClip | Uses:1236 | Used by:1255 |
Symbol 1240 Graphic | Uses:138 | Used by:1241 |
Symbol 1241 MovieClip | Uses:1240 | Used by:1255 |
Symbol 1242 Graphic | Uses:138 | Used by:1243 1252 |
Symbol 1243 MovieClip | Uses:1242 | Used by:1255 |
Symbol 1244 MovieClip | Uses:1232 | Used by:1255 |
Symbol 1245 Graphic | Uses:138 | Used by:1246 |
Symbol 1246 MovieClip | Uses:1245 | Used by:1255 |
Symbol 1247 MovieClip | Uses:1236 | Used by:1255 |
Symbol 1248 Graphic | Uses:138 | Used by:1249 1251 |
Symbol 1249 MovieClip | Uses:1248 | Used by:1255 |
Symbol 1250 MovieClip | Uses:1236 | Used by:1255 |
Symbol 1251 MovieClip | Uses:1248 | Used by:1255 |
Symbol 1252 MovieClip | Uses:1242 | Used by:1255 |
Symbol 1253 Graphic | Uses:138 | Used by:1254 |
Symbol 1254 MovieClip | Uses:1253 | Used by:1255 |
Symbol 1255 MovieClip [blow5] | Uses:1231 1233 1235 1237 1238 1239 1241 1243 1244 1246 1247 1249 1250 1251 1252 1254 | Used by:Timeline |
Symbol 1256 Graphic | Uses:163 | Used by:1257 |
Symbol 1257 MovieClip | Uses:1256 | Used by:1281 |
Symbol 1258 Graphic | Uses:163 | Used by:1259 1270 |
Symbol 1259 MovieClip | Uses:1258 | Used by:1281 |
Symbol 1260 Graphic | Uses:163 | Used by:1261 1264 |
Symbol 1261 MovieClip | Uses:1260 | Used by:1281 |
Symbol 1262 Graphic | Uses:163 | Used by:1263 1265 1273 1276 |
Symbol 1263 MovieClip | Uses:1262 | Used by:1281 |
Symbol 1264 MovieClip | Uses:1260 | Used by:1281 |
Symbol 1265 MovieClip | Uses:1262 | Used by:1281 |
Symbol 1266 Graphic | Uses:163 | Used by:1267 |
Symbol 1267 MovieClip | Uses:1266 | Used by:1281 |
Symbol 1268 Graphic | Uses:163 | Used by:1269 1278 |
Symbol 1269 MovieClip | Uses:1268 | Used by:1281 |
Symbol 1270 MovieClip | Uses:1258 | Used by:1281 |
Symbol 1271 Graphic | Uses:163 | Used by:1272 |
Symbol 1272 MovieClip | Uses:1271 | Used by:1281 |
Symbol 1273 MovieClip | Uses:1262 | Used by:1281 |
Symbol 1274 Graphic | Uses:163 | Used by:1275 1277 |
Symbol 1275 MovieClip | Uses:1274 | Used by:1281 |
Symbol 1276 MovieClip | Uses:1262 | Used by:1281 |
Symbol 1277 MovieClip | Uses:1274 | Used by:1281 |
Symbol 1278 MovieClip | Uses:1268 | Used by:1281 |
Symbol 1279 Graphic | Uses:163 | Used by:1280 |
Symbol 1280 MovieClip | Uses:1279 | Used by:1281 |
Symbol 1281 MovieClip [blow6] | Uses:1257 1259 1261 1263 1264 1265 1267 1269 1270 1272 1273 1275 1276 1277 1278 1280 | Used by:Timeline |
Symbol 1282 MovieClip ['t] | Uses:869 | Used by:Timeline |
Symbol 1283 Bitmap | Used by:1284 | |
Symbol 1284 Graphic | Uses:1283 | Used by:1285 |
Symbol 1285 MovieClip [%t] | Uses:1284 | Used by:Timeline |
Symbol 1286 Graphic | Used by:1287 | |
Symbol 1287 MovieClip [ramka] | Uses:1286 188 | Used by:Timeline |
Symbol 1288 MovieClip [sunen] | Uses:2 | Used by:Timeline |
Symbol 1289 Bitmap | Used by:1290 | |
Symbol 1290 Graphic | Uses:1289 | Used by:1291 |
Symbol 1291 MovieClip [!t] | Uses:1290 | Used by:Timeline |
Symbol 1292 Bitmap | Used by:1293 | |
Symbol 1293 Graphic | Uses:1292 | Used by:1294 |
Symbol 1294 MovieClip [point01] | Uses:1293 | Used by:Timeline |
Symbol 1295 Bitmap | Used by:1296 | |
Symbol 1296 Graphic | Uses:1295 | Used by:1297 |
Symbol 1297 MovieClip [point02] | Uses:1296 | Used by:Timeline |
Symbol 1298 Bitmap | Used by:1299 | |
Symbol 1299 Graphic | Uses:1298 | Used by:1300 |
Symbol 1300 MovieClip [point00] | Uses:1299 | Used by:Timeline |
Instance Names
"loadbar" | Frame 1 | Symbol 11 MovieClip [loadbar] |
"loadline" | Frame 1 | Symbol 14 MovieClip [loadline] |
"KB" | Frame 1 | Symbol 16 EditableText |
"b" | Symbol 189 MovieClip [art] Frame 1 | Symbol 188 MovieClip [Text] |
"ok" | Symbol 263 MovieClip [helppanel] Frame 1 | Symbol 222 MovieClip [black] |
"txt" | Symbol 263 MovieClip [helppanel] Frame 1 | Symbol 188 MovieClip [Text] |
"help1" | Symbol 263 MovieClip [helppanel] Frame 1 | Symbol 188 MovieClip [Text] |
"help2" | Symbol 263 MovieClip [helppanel] Frame 1 | Symbol 188 MovieClip [Text] |
"help4" | Symbol 263 MovieClip [helppanel] Frame 1 | Symbol 188 MovieClip [Text] |
"help3" | Symbol 263 MovieClip [helppanel] Frame 1 | Symbol 188 MovieClip [Text] |
"b1" | Symbol 263 MovieClip [helppanel] Frame 1 | Symbol 253 MovieClip [hm1] |
"b2" | Symbol 263 MovieClip [helppanel] Frame 1 | Symbol 256 MovieClip [hm2] |
"b3" | Symbol 263 MovieClip [helppanel] Frame 1 | Symbol 259 MovieClip [hm3] |
"b4" | Symbol 263 MovieClip [helppanel] Frame 1 | Symbol 262 MovieClip [hm4] |
"b1" | Symbol 275 MovieClip [mainmenu] Frame 1 | Symbol 246 MovieClip |
"b2" | Symbol 275 MovieClip [mainmenu] Frame 1 | Symbol 246 MovieClip |
"b3" | Symbol 275 MovieClip [mainmenu] Frame 1 | Symbol 246 MovieClip |
"b4" | Symbol 275 MovieClip [mainmenu] Frame 1 | Symbol 246 MovieClip |
"b5" | Symbol 275 MovieClip [mainmenu] Frame 1 | Symbol 246 MovieClip |
"txt1" | Symbol 275 MovieClip [mainmenu] Frame 1 | Symbol 188 MovieClip [Text] |
"txt2" | Symbol 275 MovieClip [mainmenu] Frame 1 | Symbol 188 MovieClip [Text] |
"txt3" | Symbol 275 MovieClip [mainmenu] Frame 1 | Symbol 188 MovieClip [Text] |
"txt4" | Symbol 275 MovieClip [mainmenu] Frame 1 | Symbol 188 MovieClip [Text] |
"txt5" | Symbol 275 MovieClip [mainmenu] Frame 1 | Symbol 188 MovieClip [Text] |
"txt01" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 188 MovieClip [Text] |
"txt02" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 188 MovieClip [Text] |
"txt03" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 188 MovieClip [Text] |
"txt04" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 188 MovieClip [Text] |
"txt05" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 188 MovieClip [Text] |
"txt06" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 188 MovieClip [Text] |
"txt1" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 188 MovieClip [Text] |
"txt2" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 188 MovieClip [Text] |
"txt3" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 188 MovieClip [Text] |
"txt4" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 188 MovieClip [Text] |
"txt5" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 188 MovieClip [Text] |
"txt6" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 188 MovieClip [Text] |
"OK" | Symbol 301 MovieClip [statspanel] Frame 1 | Symbol 203 MovieClip |
"time1" | Symbol 306 MovieClip [timeline] Frame 1 | Symbol 305 MovieClip |
"texting" | Symbol 312 MovieClip [Nag] Frame 1 | Symbol 188 MovieClip [Text] |
"podp" | Symbol 312 MovieClip [Nag] Frame 1 | Symbol 188 MovieClip [Text] |
"txt1" | Symbol 312 MovieClip [Nag] Frame 1 | Symbol 188 MovieClip [Text] |
"txt3" | Symbol 312 MovieClip [Nag] Frame 1 | Symbol 188 MovieClip [Text] |
"txt" | Symbol 679 MovieClip [ShowT] Frame 1 | Symbol 188 MovieClip [Text] |
"s" | Symbol 682 MovieClip [SUN] Frame 1 | Symbol 188 MovieClip [Text] |
"s" | Symbol 688 MovieClip [SUNd] Frame 1 | Symbol 188 MovieClip [Text] |
"b" | Symbol 691 MovieClip [blow] Frame 1 | Symbol 690 MovieClip |
"bbb" | Symbol 1122 MovieClip [svitok] Frame 1 | Symbol 188 MovieClip [Text] |
"textb" | Symbol 1122 MovieClip [svitok] Frame 1 | Symbol 188 MovieClip [Text] |
"desc" | Symbol 1122 MovieClip [svitok] Frame 1 | Symbol 188 MovieClip [Text] |
"desc0" | Symbol 1122 MovieClip [svitok] Frame 1 | Symbol 188 MovieClip [Text] |
"button1" | Symbol 1125 MovieClip [map1] Frame 1 | Symbol 196 MovieClip [bigbutton] |
"text1" | Symbol 1125 MovieClip [map1] Frame 1 | Symbol 188 MovieClip [Text] |
"button2" | Symbol 1125 MovieClip [map1] Frame 1 | Symbol 196 MovieClip [bigbutton] |
"text2" | Symbol 1125 MovieClip [map1] Frame 1 | Symbol 188 MovieClip [Text] |
"txt" | Symbol 1287 MovieClip [ramka] Frame 1 | Symbol 188 MovieClip [Text] |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "energy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "loadbar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "loadline" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1301 as "__Packages.Spline" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1302 as "__Packages.SaveGame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1303 as "__Packages.GameSound" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "c1f" |
ExportAssets (56) | Timeline Frame 2 | Symbol 22 as "c2f" |
ExportAssets (56) | Timeline Frame 2 | Symbol 25 as "c0f" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "heart" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "lock1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 34 as "lock2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 37 as "watch" |
ExportAssets (56) | Timeline Frame 2 | Symbol 62 as "slide1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "slide2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 112 as "slide3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 137 as "slide4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 162 as "slide5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 187 as "slide6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 189 as "art" |
ExportAssets (56) | Timeline Frame 2 | Symbol 196 as "bigbutton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 199 as "border" |
ExportAssets (56) | Timeline Frame 2 | Symbol 196 as "bigbutton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 204 as "buttonhelp" |
ExportAssets (56) | Timeline Frame 2 | Symbol 207 as "corner" |
ExportAssets (56) | Timeline Frame 2 | Symbol 210 as "cursor" |
ExportAssets (56) | Timeline Frame 2 | Symbol 217 as "fon" |
ExportAssets (56) | Timeline Frame 2 | Symbol 220 as "help" |
ExportAssets (56) | Timeline Frame 2 | Symbol 222 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 227 as "Bomb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 230 as "Lightning" |
ExportAssets (56) | Timeline Frame 2 | Symbol 233 as "Shufle" |
ExportAssets (56) | Timeline Frame 2 | Symbol 37 as "watch" |
ExportAssets (56) | Timeline Frame 2 | Symbol 236 as "1b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 239 as "2b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 242 as "3b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 245 as "4b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 253 as "hm1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 256 as "hm2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 259 as "hm3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 262 as "hm4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 263 as "helppanel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "hintcursor" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "hintcursor" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "hintcursor" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "hintcursor" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "hintcursor" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "hintcursor" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "hintcursor" |
ExportAssets (56) | Timeline Frame 2 | Symbol 267 as "hints" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 275 as "mainmenu" |
ExportAssets (56) | Timeline Frame 2 | Symbol 280 as "menubutton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 284 as "shine" |
ExportAssets (56) | Timeline Frame 2 | Symbol 285 as "shine1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 288 as "slicehelp" |
ExportAssets (56) | Timeline Frame 2 | Symbol 292 as "star" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 301 as "statspanel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 292 as "star" |
ExportAssets (56) | Timeline Frame 2 | Symbol 292 as "star" |
ExportAssets (56) | Timeline Frame 2 | Symbol 292 as "star" |
ExportAssets (56) | Timeline Frame 2 | Symbol 292 as "star" |
ExportAssets (56) | Timeline Frame 2 | Symbol 292 as "star" |
ExportAssets (56) | Timeline Frame 2 | Symbol 292 as "star" |
ExportAssets (56) | Timeline Frame 2 | Symbol 292 as "star" |
ExportAssets (56) | Timeline Frame 2 | Symbol 292 as "star" |
ExportAssets (56) | Timeline Frame 2 | Symbol 302 as "tail" |
ExportAssets (56) | Timeline Frame 2 | Symbol 306 as "timeline" |
ExportAssets (56) | Timeline Frame 2 | Symbol 309 as "timewarn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 312 as "Nag" |
ExportAssets (56) | Timeline Frame 2 | Symbol 313 as "Art.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 314 as "artefact" |
ExportAssets (56) | Timeline Frame 2 | Symbol 315 as "bonus" |
ExportAssets (56) | Timeline Frame 2 | Symbol 316 as "Click" |
ExportAssets (56) | Timeline Frame 2 | Symbol 317 as "Lightnings" |
ExportAssets (56) | Timeline Frame 2 | Symbol 318 as "Bombs" |
ExportAssets (56) | Timeline Frame 2 | Symbol 319 as "hint_ss" |
ExportAssets (56) | Timeline Frame 2 | Symbol 320 as "Shufles" |
ExportAssets (56) | Timeline Frame 2 | Symbol 321 as "LowTime" |
ExportAssets (56) | Timeline Frame 2 | Symbol 322 as "match1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 323 as "match2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 324 as "no" |
ExportAssets (56) | Timeline Frame 2 | Symbol 325 as "Scores" |
ExportAssets (56) | Timeline Frame 2 | Symbol 326 as "start" |
ExportAssets (56) | Timeline Frame 2 | Symbol 327 as "stats" |
ExportAssets (56) | Timeline Frame 2 | Symbol 328 as "time" |
ExportAssets (56) | Timeline Frame 2 | Symbol 329 as "watchs" |
ExportAssets (56) | Timeline Frame 2 | Symbol 330 as "yes" |
ExportAssets (56) | Timeline Frame 2 | Symbol 331 as "match3_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 332 as "match4_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 333 as "match5_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 334 as "match6_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 335 as "tosun" |
ExportAssets (56) | Timeline Frame 2 | Symbol 336 as "SunRay" |
ExportAssets (56) | Timeline Frame 2 | Symbol 337 as "unlock_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 338 as "ButtonClick" |
ExportAssets (56) | Timeline Frame 2 | Symbol 339 as "SunComplete" |
ExportAssets (56) | Timeline Frame 2 | Symbol 340 as "MapWaypoint" |
ExportAssets (56) | Timeline Frame 2 | Symbol 344 as "point" |
ExportAssets (56) | Timeline Frame 2 | Symbol 347 as "point2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 350 as "point3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 230 as "Lightning" |
ExportAssets (56) | Timeline Frame 2 | Symbol 227 as "Bomb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 233 as "Shufle" |
ExportAssets (56) | Timeline Frame 2 | Symbol 37 as "watch" |
ExportAssets (56) | Timeline Frame 2 | Symbol 354 as "c0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 357 as "c019" |
ExportAssets (56) | Timeline Frame 2 | Symbol 360 as "c018" |
ExportAssets (56) | Timeline Frame 2 | Symbol 363 as "c017" |
ExportAssets (56) | Timeline Frame 2 | Symbol 366 as "c016" |
ExportAssets (56) | Timeline Frame 2 | Symbol 369 as "c015" |
ExportAssets (56) | Timeline Frame 2 | Symbol 372 as "c014" |
ExportAssets (56) | Timeline Frame 2 | Symbol 375 as "c013" |
ExportAssets (56) | Timeline Frame 2 | Symbol 378 as "c012" |
ExportAssets (56) | Timeline Frame 2 | Symbol 381 as "c011" |
ExportAssets (56) | Timeline Frame 2 | Symbol 384 as "c010" |
ExportAssets (56) | Timeline Frame 2 | Symbol 387 as "c09" |
ExportAssets (56) | Timeline Frame 2 | Symbol 390 as "c08" |
ExportAssets (56) | Timeline Frame 2 | Symbol 393 as "c07" |
ExportAssets (56) | Timeline Frame 2 | Symbol 396 as "c06" |
ExportAssets (56) | Timeline Frame 2 | Symbol 399 as "c05" |
ExportAssets (56) | Timeline Frame 2 | Symbol 402 as "c04" |
ExportAssets (56) | Timeline Frame 2 | Symbol 405 as "c03" |
ExportAssets (56) | Timeline Frame 2 | Symbol 408 as "c02" |
ExportAssets (56) | Timeline Frame 2 | Symbol 411 as "c01" |
ExportAssets (56) | Timeline Frame 2 | Symbol 414 as "c00" |
ExportAssets (56) | Timeline Frame 2 | Symbol 417 as "c1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 420 as "c140" |
ExportAssets (56) | Timeline Frame 2 | Symbol 423 as "c139" |
ExportAssets (56) | Timeline Frame 2 | Symbol 426 as "c138" |
ExportAssets (56) | Timeline Frame 2 | Symbol 429 as "c137" |
ExportAssets (56) | Timeline Frame 2 | Symbol 432 as "c136" |
ExportAssets (56) | Timeline Frame 2 | Symbol 435 as "c135" |
ExportAssets (56) | Timeline Frame 2 | Symbol 438 as "c134" |
ExportAssets (56) | Timeline Frame 2 | Symbol 441 as "c133" |
ExportAssets (56) | Timeline Frame 2 | Symbol 444 as "c132" |
ExportAssets (56) | Timeline Frame 2 | Symbol 447 as "c131" |
ExportAssets (56) | Timeline Frame 2 | Symbol 450 as "c130" |
ExportAssets (56) | Timeline Frame 2 | Symbol 453 as "c129" |
ExportAssets (56) | Timeline Frame 2 | Symbol 456 as "c128" |
ExportAssets (56) | Timeline Frame 2 | Symbol 459 as "c127" |
ExportAssets (56) | Timeline Frame 2 | Symbol 462 as "c126" |
ExportAssets (56) | Timeline Frame 2 | Symbol 465 as "c125" |
ExportAssets (56) | Timeline Frame 2 | Symbol 468 as "c124" |
ExportAssets (56) | Timeline Frame 2 | Symbol 471 as "c123" |
ExportAssets (56) | Timeline Frame 2 | Symbol 474 as "c122" |
ExportAssets (56) | Timeline Frame 2 | Symbol 477 as "c121" |
ExportAssets (56) | Timeline Frame 2 | Symbol 480 as "c120" |
ExportAssets (56) | Timeline Frame 2 | Symbol 483 as "c119" |
ExportAssets (56) | Timeline Frame 2 | Symbol 486 as "c118" |
ExportAssets (56) | Timeline Frame 2 | Symbol 489 as "c117" |
ExportAssets (56) | Timeline Frame 2 | Symbol 492 as "c116" |
ExportAssets (56) | Timeline Frame 2 | Symbol 495 as "c115" |
ExportAssets (56) | Timeline Frame 2 | Symbol 498 as "c114" |
ExportAssets (56) | Timeline Frame 2 | Symbol 501 as "c113" |
ExportAssets (56) | Timeline Frame 2 | Symbol 504 as "c112" |
ExportAssets (56) | Timeline Frame 2 | Symbol 507 as "c111" |
ExportAssets (56) | Timeline Frame 2 | Symbol 510 as "c110" |
ExportAssets (56) | Timeline Frame 2 | Symbol 513 as "c19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 516 as "c18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 519 as "c17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 522 as "c16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 525 as "c15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 528 as "c14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 531 as "c13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 534 as "c12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 537 as "c11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 540 as "c10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 543 as "c2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 546 as "c244" |
ExportAssets (56) | Timeline Frame 2 | Symbol 549 as "c243" |
ExportAssets (56) | Timeline Frame 2 | Symbol 552 as "c242" |
ExportAssets (56) | Timeline Frame 2 | Symbol 555 as "c241" |
ExportAssets (56) | Timeline Frame 2 | Symbol 558 as "c240" |
ExportAssets (56) | Timeline Frame 2 | Symbol 561 as "c239" |
ExportAssets (56) | Timeline Frame 2 | Symbol 564 as "c238" |
ExportAssets (56) | Timeline Frame 2 | Symbol 567 as "c237" |
ExportAssets (56) | Timeline Frame 2 | Symbol 570 as "c236" |
ExportAssets (56) | Timeline Frame 2 | Symbol 573 as "c235" |
ExportAssets (56) | Timeline Frame 2 | Symbol 576 as "c234" |
ExportAssets (56) | Timeline Frame 2 | Symbol 579 as "c233" |
ExportAssets (56) | Timeline Frame 2 | Symbol 582 as "c232" |
ExportAssets (56) | Timeline Frame 2 | Symbol 585 as "c231" |
ExportAssets (56) | Timeline Frame 2 | Symbol 588 as "c230" |
ExportAssets (56) | Timeline Frame 2 | Symbol 591 as "c229" |
ExportAssets (56) | Timeline Frame 2 | Symbol 594 as "c228" |
ExportAssets (56) | Timeline Frame 2 | Symbol 597 as "c227" |
ExportAssets (56) | Timeline Frame 2 | Symbol 600 as "c226" |
ExportAssets (56) | Timeline Frame 2 | Symbol 603 as "c225" |
ExportAssets (56) | Timeline Frame 2 | Symbol 606 as "c224" |
ExportAssets (56) | Timeline Frame 2 | Symbol 609 as "c223" |
ExportAssets (56) | Timeline Frame 2 | Symbol 612 as "c222" |
ExportAssets (56) | Timeline Frame 2 | Symbol 615 as "c221" |
ExportAssets (56) | Timeline Frame 2 | Symbol 618 as "c220" |
ExportAssets (56) | Timeline Frame 2 | Symbol 621 as "c219" |
ExportAssets (56) | Timeline Frame 2 | Symbol 624 as "c218" |
ExportAssets (56) | Timeline Frame 2 | Symbol 627 as "c217" |
ExportAssets (56) | Timeline Frame 2 | Symbol 630 as "c216" |
ExportAssets (56) | Timeline Frame 2 | Symbol 633 as "c215" |
ExportAssets (56) | Timeline Frame 2 | Symbol 636 as "c214" |
ExportAssets (56) | Timeline Frame 2 | Symbol 639 as "c213" |
ExportAssets (56) | Timeline Frame 2 | Symbol 642 as "c212" |
ExportAssets (56) | Timeline Frame 2 | Symbol 645 as "c211" |
ExportAssets (56) | Timeline Frame 2 | Symbol 648 as "c210" |
ExportAssets (56) | Timeline Frame 2 | Symbol 651 as "c29" |
ExportAssets (56) | Timeline Frame 2 | Symbol 654 as "c28" |
ExportAssets (56) | Timeline Frame 2 | Symbol 657 as "c27" |
ExportAssets (56) | Timeline Frame 2 | Symbol 660 as "c26" |
ExportAssets (56) | Timeline Frame 2 | Symbol 663 as "c25" |
ExportAssets (56) | Timeline Frame 2 | Symbol 666 as "c24" |
ExportAssets (56) | Timeline Frame 2 | Symbol 669 as "c23" |
ExportAssets (56) | Timeline Frame 2 | Symbol 672 as "c22" |
ExportAssets (56) | Timeline Frame 2 | Symbol 675 as "c21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 678 as "c20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 679 as "ShowT" |
ExportAssets (56) | Timeline Frame 2 | Symbol 5 as "energy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 682 as "SUN" |
ExportAssets (56) | Timeline Frame 2 | Symbol 684 as "SUNm" |
ExportAssets (56) | Timeline Frame 2 | Symbol 222 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 687 as "SUNb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 688 as "SUNd" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 691 as "blow" |
ExportAssets (56) | Timeline Frame 2 | Symbol 693 as "LIM" |
ExportAssets (56) | Timeline Frame 2 | Symbol 696 as "8sc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 699 as "7sc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 702 as "6sc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 705 as "5sc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 708 as "4sc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 711 as "3sc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 714 as "2sc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 717 as "1sc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 720 as "0sc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 723 as "9sc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 726 as "9sl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 729 as "8sl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 732 as "7sl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 735 as "6sl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 738 as "5sl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 741 as "4sl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 744 as "3sl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 747 as "2sl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 750 as "1sl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 753 as "0sl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 756 as "+sl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 759 as "zt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 762 as "yt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 765 as "xt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 768 as "wt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 771 as "vt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 774 as "ut" |
ExportAssets (56) | Timeline Frame 2 | Symbol 777 as "tt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 780 as "st" |
ExportAssets (56) | Timeline Frame 2 | Symbol 783 as "rt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 786 as "qt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 789 as "pt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 792 as "ot" |
ExportAssets (56) | Timeline Frame 2 | Symbol 795 as "nt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 798 as "mt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 801 as "lt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 804 as "kt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 807 as "jt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 810 as "it" |
ExportAssets (56) | Timeline Frame 2 | Symbol 813 as "ht" |
ExportAssets (56) | Timeline Frame 2 | Symbol 816 as "gt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 819 as "ft" |
ExportAssets (56) | Timeline Frame 2 | Symbol 822 as "et" |
ExportAssets (56) | Timeline Frame 2 | Symbol 825 as "dt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 828 as "ct" |
ExportAssets (56) | Timeline Frame 2 | Symbol 831 as "bt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 834 as "at" |
ExportAssets (56) | Timeline Frame 2 | Symbol 837 as "ddt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 840 as "9t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 843 as "8t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 846 as "7t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 849 as "6t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 852 as "5t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 855 as "4t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 858 as "3t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 861 as "2t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 864 as "1t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 867 as "0t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 870 as "zptt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 873 as "dott" |
ExportAssets (56) | Timeline Frame 2 | Symbol 876 as "tiret" |
ExportAssets (56) | Timeline Frame 2 | Symbol 879 as "xsl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 882 as "wb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 885 as "vb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 888 as "ub" |
ExportAssets (56) | Timeline Frame 2 | Symbol 891 as "tb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 894 as "sb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 897 as "rb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 900 as "qb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 903 as "pb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 905 as "ob" |
ExportAssets (56) | Timeline Frame 2 | Symbol 908 as "nb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 911 as "lb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 913 as "kb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 916 as "jb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 919 as "hb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 922 as "ib" |
ExportAssets (56) | Timeline Frame 2 | Symbol 925 as "gb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 928 as "fb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 931 as "eb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 934 as "db" |
ExportAssets (56) | Timeline Frame 2 | Symbol 937 as "cb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 940 as "bb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 943 as "ab" |
ExportAssets (56) | Timeline Frame 2 | Symbol 946 as "xb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 949 as "yb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 952 as "zb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 955 as "mb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 958 as "dotb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 961 as "9b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 964 as "8b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 967 as "6b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 970 as "5b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 245 as "4b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 242 as "3b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 239 as "2b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 236 as "1b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 973 as "0b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 976 as "tireb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 979 as "zptb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 982 as "7b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 985 as "zpts" |
ExportAssets (56) | Timeline Frame 2 | Symbol 988 as "zs" |
ExportAssets (56) | Timeline Frame 2 | Symbol 991 as "ys" |
ExportAssets (56) | Timeline Frame 2 | Symbol 994 as "xs" |
ExportAssets (56) | Timeline Frame 2 | Symbol 997 as "vs" |
ExportAssets (56) | Timeline Frame 2 | Symbol 999 as "us" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1002 as "tires" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1004 as "ts" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1006 as "ss" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1009 as "dots" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1012 as "rs" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1015 as "qs" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1018 as "ps" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1021 as "os" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1023 as "ns" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1025 as "ms" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1028 as "ls" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1031 as "ks" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1034 as "js" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1036 as "is" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1039 as "hs" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1042 as "gs" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1045 as "fs" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1047 as "es" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1050 as "dds" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1053 as "ds" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1055 as "cs" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1058 as "bs" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1060 as "as" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1063 as "9s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1066 as "8s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1069 as "7s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1072 as "6s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1075 as "5s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1078 as "4s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1081 as "3s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1084 as "2s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1087 as "1s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1090 as "0s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1093 as "ws" |
ExportAssets (56) | Timeline Frame 2 | Symbol 292 as "star" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1096 as "luchi" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1098 as "star111" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1100 as "star112" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1102 as "blow30" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1108 as "flag" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1111 as "fon1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1115 as "fon2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1119 as "fon0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 196 as "bigbutton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1122 as "svitok" |
ExportAssets (56) | Timeline Frame 2 | Symbol 196 as "bigbutton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 196 as "bigbutton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1125 as "map1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1151 as "blow1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1177 as "blow2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1203 as "blow3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1229 as "blow4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1255 as "blow5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1281 as "blow6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1282 as "'t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1285 as "%t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "Text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1287 as "ramka" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1288 as "sunen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1291 as "!t" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1294 as "point01" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1297 as "point02" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1300 as "point00" |
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