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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

Galactic Mediator.swf

This is the info page for
Flash #40324

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Tw Cen MT" size="18" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Answer goes here.</b></font></p>

<p align="center"><font face="Tw Cen MT" size="18" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Answer goes here.</b></font></p>

Wiggies Across the Galaxy are Arguing!

The Wiggies of different planets do not like each other...

and they need you to help them out!

Solve their problems and restore...

tolerance...

cooperation...

forgiveness...

kindness...

respect...

...and friendship to the universe!

You Have a Spaceship!

........You can turn it around using
the left and right arrow keys!

........................You can make it move by
pressing the up arrow key!

.......You can also make it move very fast
by pressing the down arrow key - if
your fuel meter isn't empty!

.......................You can use your "tractor beam" by
pressing the spacebar!

Pull the Planets!

To help the Wiggies, you need to pull their planets together
using your "tractor beam"!

Hold the spacebar when you get over a planet, and fly
with it until it hits another planet!

When two planets touch each other, you will be able to
answer questions that will solve the Wiggies'
problems.

Maps and Asteroids!

Your mini-map is your most valuable exploration tool!
With it, you can tell what's nearby!

The (      ) is your ship.  The dots around it
show the planets and asteroids that are
near you.  Fly to the planets, and AWAY
from the asteroids!

If an asteroid hits you, you will lose any planets you're
dragging, and some points.  Watch the mini-map, and fly to
the side if you see a red dot coming too close!  Good luck!

Solved Planet

Unsolved Planet

Asteroid

Planet: Planet Wigghhhhh

Cannot be tractor beamed.

Score: 99999

Location: (10000, 10000)

Game Speed: 25 FPS

Quality:

High

High

High

Medium

Medium

Medium

Low

Low

Low

Are you sure you want to end the
game with your current score?

Yes - Quit

No - Return to Game

Fly over the nearest unsolved planet!

<p align="center"><font face="Tw Cen MT" size="19" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>In each case, choose the respectful, tolerant, just, courageous, kind, forgiving, healthy, or wise thing to do! &nbsp;There may be many nice answers - but only one will be an example of the value you are looking for! &nbsp;The faster you answer, the more points you get!</b></font></p>

<p align="center"><font face="Tw Cen MT" size="19" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>The Wiggies of Planet 1 and the Marshies of Planet 2 are fighting! &nbsp;Now that you have pushed their planets together, you can help make them friends!</b></font></p>

Don't just pick the nicest answer - choose the one that best fits the value that you are looking for!

To be generous means to give and share objects or time without complaining!  OOOOOOOOOOOOOOOOOOOO

<p align="center"><font face="Tw Cen MT" size="19" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>The Wiggies of Planet 1 and the Marshies of Planet 2 are fighting! &nbsp;Now that you have pushed their planets together, you can help make them friends!</b></font></p>

99:59:59

<p align="center"><font face="Tw Cen MT" size="19" color="#ffffff" letterSpacing="0.000000" kerning="0">The Wiggies of Planet 1 and the Marshies of Planet 2 are fighting! &nbsp;Now that you have pushed their planets together, you can help make them friends!</font></p><p align="center"></p>

Points Awarded:

(Time Bonus: 40)

Planets Matched: 12 / 25

The closest unsolved planet is that way!

Fly to the nearest unsolved planet!
(A planet without a checkmark on it.)

Use the mini-map to help!
Unsolved planets are yellow dots.
You are the arrow in the center.

Or press "z" to close.

While hovering over the planet,
hold down the spacebar to use your tractor beam!

You need to be over the planet for it to work.
Make sure to HOLD space - not just tap it!

Make the planet you are dragging
HIT another unsolved planet!

Find other yellow dots using your hyperspeed!  (Press "Down".)
You cannot hit green dots - they have already been solved.

Great!  Now, go match some more!

Watch out - asteroids are coming!
Remember to use your mini-map and hyperspeed!
Why not fly over the planets you just solved, and get some directions?

You were good - but you could have been better!  Remember the
values you learned - both with the Wiggies AND on Earth!  Then,
the next time you play, try to get ALL the planets!

The Wiggies thank you for playing!

You did your best, and solved ALL of the planets!  Your efforts were
amazing!  Remember the values you learned, and keep up the good
work - both with the Wiggies AND in your Earth life!

Wiggies across the universe thank you for playing!

ActionScript [AS1/AS2]

Frame 1
var contextMenu = new ContextMenu(); contextMenu.hideBuiltInItems(); menu = contextMenu; stop(); _root.WPI_ArcadeStartSingleGame = function () { trace("WPI_ArcadeStartSingleGame called - the current game has started"); }; _root.WPI_ArcadeStopSingleGame = function (score) { trace("WPI_ArcadeStopSingleGame called - the current game has finished with score: " + score); };
Frame 2
Array.prototype.Contains = function (value) { var _local3 = -1; var _local2 = 0; _local2 = 0; while (_local2 < this.length) { if (this[_local2] == value) { _local3 = _local2; } _local2++; } return(_local3); }; Array.prototype.zeroContains = function (value) { var _local3 = -1; var _local2 = 0; _local2 = 0; while (_local2 < this.length) { if (this[_local2][0] == value) { _local3 = _local2; } _local2++; } return(_local3); }; String.prototype.replace = function () { var _local7 = arguments[0]; var _local6 = arguments[1]; var _local8 = this; var _local5 = ""; var _local4 = _local8.split(_local7); _local5 = _local4[0]; var _local3 = 1; while (_local3 < _local4.length) { _local5 = _local5 + (_local6 + _local4[_local3]); _local3++; } return(_local5); }; Color.prototype.setTint = function (r, g, b, amount) { var _local2 = new Object(); _local2.ra = (_local2.ga = (_local2.ba = 100 - amount)); var _local3 = amount / 100; _local2.rb = r * _local3; _local2.gb = g * _local3; _local2.bb = b * _local3; this.setTransform(_local2); };
Frame 35
stop();
Symbol 5 MovieClip Frame 17
gotoAndPlay (15);
Symbol 6 Button
on (release) { getURL ("http://www.wiggiworld.com", "_blank"); }
Symbol 15 MovieClip Frame 15
stop();
Symbol 17 Button
on (release) { _root.gotoAndPlay("start"); plyBut.enabled = false; }
Symbol 31 MovieClip Frame 1
stop(); this.onEnterFrame = function () { bl = _root.getBytesLoaded(); bt = _root.getBytesTotal(); perc = (bl / bt) * 100; bar.bar._xscale = perc; if (perc >= 100) { this.gotoAndPlay("goplay"); delete this.onEnterFrame; } };
Symbol 31 MovieClip Frame 25
stop();
Symbol 36 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 1
bT.text = _parent.bText;
Symbol 97 MovieClip [mcQuestButton] Frame 1
stop();
Symbol 97 MovieClip [mcQuestButton] Frame 18
stop(); this.removeMovieClip();
Symbol 108 MovieClip [mcRedXContainer] Frame 1
stop();
Symbol 108 MovieClip [mcRedXContainer] Frame 6
_parent._parent._parent._parent.sfxBoom.start();
Symbol 108 MovieClip [mcRedXContainer] Frame 43
gotoAndStop ("clear");
Symbol 108 MovieClip [mcRedXContainer] Frame 48
_parent._parent._parent._parent.sfxBoom.start();
Symbol 108 MovieClip [mcRedXContainer] Frame 85
_parent._parent.play(); gotoAndStop ("clear");
Symbol 114 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 6
stop();
Symbol 127 MovieClip Frame 55
stop(); _parent.play();
Symbol 128 MovieClip Frame 1
currentDate = new Date(); lastSecond = currentDate.getTime();
Symbol 128 MovieClip Frame 25
curDte = new Date(); tSec = curDte.getTime(); secDiff = (tSec - lastSecond) / 1000; _parent.curFPS = Math.round(_parent.plySpd / secDiff);
Symbol 213 MovieClip Frame 40
stop();
Symbol 215 MovieClip Frame 50
stop();
Symbol 324 MovieClip Frame 60
ex.onRelease = function () { }; cr.onRelease = function () { _parent.credits.play(); st.enabled = false; cr.enabled = false; ex.enabled = false; }; st.onRelease = function () { _root.WPI_ArcadeStartSingleGame(); _parent._parent.play(); st.enabled = false; cr.enabled = false; ex.enabled = false; };
Symbol 324 MovieClip Frame 75
stop();
Symbol 331 MovieClip Frame 1
_parent.buttons.ex.enabled = true; _parent.buttons.cr.enabled = true; _parent.buttons.st.enabled = true; stop();
Symbol 331 MovieClip Frame 34
stop(); cl.onRelease = function () { play(); };
Symbol 332 MovieClip Frame 30
_parent.bgm[2].trgVol = 100;
Symbol 332 MovieClip Frame 70
stop();
Symbol 520 MovieClip Frame 1
l.cacheAsBitmap = true; m.cacheAsBitmap = true; l.setMask(m); b.setMask(m2);
Symbol 543 MovieClip Frame 59
con.onRelease = function () { play(); }; stop();
Symbol 543 MovieClip Frame 88
stop();
Symbol 543 MovieClip Frame 120
stop();
Symbol 543 MovieClip Frame 151
stop();
Symbol 543 MovieClip Frame 160
stop(); _parent.bgm[2].trgVol = 0; _parent.bgm[0].trgVol = 110; _parent.play();
Symbol 616 MovieClip Frame 1
cur = "off"; stop();
Symbol 616 MovieClip Frame 2
cur = "left"; l.setMask(m); l.cacheAsBitmap = true; m.cacheAsBitmap = true;
Symbol 616 MovieClip Frame 3
cur = "top"; l.setMask(m); l.cacheAsBitmap = true; m.cacheAsBitmap = true;
Symbol 616 MovieClip Frame 4
cur = "right"; l.setMask(m); l.cacheAsBitmap = true; m.cacheAsBitmap = true;
Symbol 616 MovieClip Frame 5
cur = "bottom"; l.setMask(m); l.cacheAsBitmap = true; m.cacheAsBitmap = true;
Symbol 626 MovieClip Frame 1
stop();
Symbol 829 MovieClip Frame 1
stop();
Symbol 829 MovieClip Frame 26
stop();
Symbol 829 MovieClip Frame 51
stop();
Symbol 882 MovieClip Frame 1
qYes.onRelease = function () { _parent._parent._parent._parent.nextFrame(); _parent._parent._parent.sfxBell.start(); qNo.enabled = false; qYes.enabled = false; }; qNo.onRelease = function () { _parent.play(); qNo.enabled = false; qYes.enabled = false; };
Symbol 883 MovieClip Frame 1
stop();
Symbol 883 MovieClip Frame 20
stop();
Symbol 883 MovieClip Frame 35
_parent._parent.paus = false; _parent.bPause.but.enabled = true; _parent.quit.enabled = true;
Symbol 904 MovieClip Frame 1
but.onRelease = function () { if (!_parent._parent.paus) { _parent._parent.paus = true; _parent._parent._parent.bgm[0].trgVol = 0; gotoAndStop (2); } }; stop();
Symbol 904 MovieClip Frame 2
but.onRelease = function () { _parent._parent.paus = false; _parent._parent._parent.bgm[0].trgVol = 110; gotoAndStop (1); };
Symbol 914 MovieClip Frame 1
function movePlanets() { if (pD1._x < -300) { pD1._x = pD1._x + ((-300 - pD1._x) / 15); } if (pD2._x > 300) { pD2._x = pD2._x - ((pD2._x - 300) / 15); } if ((pD1._x >= -301) && (pD2._x <= 301)) { clearInterval(planetInt); } } if (_quality == "MEDIUM") { _parent.savQual = "MEDIUM"; _quality = "HIGH"; } else if (_quality == "LOW") { _parent.savQual = "LOW"; _quality = "MEDIUM"; } else { _parent.saveQual = "HIGH"; } var ref = _parent._parent._parent; txt1.htmlText = ((("<b>The Wiggies of <font color='#6699FF'>" + ref.objects[ref.questP1].name) + "</font> and the Wiggies of <font color='#6699FF'>") + ref.objects[ref.questP2].name) + "</font> are fighting! Now that their planets are together, you can make them into friends!</b>"; var reqSent = ""; if (ref.questReqs.length == 1) { reqSent = ref.questRS[ref.questReqs[0]].name; } else { var i = 0; while (i < (ref.questReqs.length - 1)) { if (i > 0) { reqSent = reqSent.concat(", "); } reqSent = reqSent.concat(ref.questRS[ref.questReqs[i]].name); i++; } reqSent = reqSent.concat(" or " + ref.questRS[ref.questReqs[ref.questReqs.length - 1]].name); } txt2.htmlText = ("<b>In each case, choose the <font color='#FF9900'>" + reqSent) + "</font> thing to do! There may be many nice answers - but only one will be an example of the value you are looking for. The faster you answer, the more points you get!</b>"; ref._parent.bgm[0].trgVol = 0; ref._parent.bgm[0].fade = 7; ref._parent.bgm[1].trgVol = 100; ref._parent.bgm[1].fade = 7; go.onRelease = function () { _parent.questAnsd = 0; _parent.play(); }; pD1.gotoAndStop(ref.objects[ref.questP1].dis); pD2.gotoAndStop(ref.objects[ref.questP2].dis); clearInterval(planetInt); planetInt = setInterval(this, "movePlanets", 40);
Symbol 921 MovieClip Frame 1
def.text = _parent._parent.catDef;
Symbol 922 MovieClip Frame 1
stop();
Symbol 922 MovieClip Frame 14
stop();
Symbol 933 MovieClip Frame 1
colour1 = new Color(col1); colour2 = new Color(col2); rL = _parent._parent.wiggiRed; gL = _parent._parent.wiggiGreen; bL = _parent._parent.wiggiBlue; rLSh = rL + 40; gLSh = gL + 40; bLSh = bL + 40; if (rLSh > 255) { rLSh = 255; } if (gLSh > 255) { gLSh = 255; } if (bLSh > 255) { bLSh = 255; } colour1.setTint(rL, gL, bL, 100); colour2.setTint(rLSh, gLSh, bLSh, 100);
Symbol 935 MovieClip Frame 1
gotoAndStop(_parent.wiggiHand);
Symbol 944 MovieClip Frame 1
gotoAndStop(_parent.wiggiFoot);
Symbol 996 MovieClip Frame 1
eyes.gotoAndStop(_parent.wiggiEyes); hair.gotoAndStop(_parent.wiggiHair); access.gotoAndStop(_parent.wiggiAccess); mouth.gotoAndStop(_parent.wiggiMouth); colour1 = new Color(col1); colour2 = new Color(col2); colour3 = new Color(col3); rL = _parent.wiggiRed; gL = _parent.wiggiGreen; bL = _parent.wiggiBlue; rLSh = rL + 40; gLSh = gL + 40; bLSh = bL + 40; rLSh2 = rL - 40; gLSh2 = gL - 40; bLSh2 = bL - 40; if (rLSh > 255) { rLSh = 255; } if (gLSh > 255) { gLSh = 255; } if (bLSh > 255) { bLSh = 255; } if (rLSh2 < 0) { rLSh2 = 0; } if (gLSh2 < 0) { gLSh2 = 0; } if (bLSh2 < 0) { bLSh2 = 0; } colour1.setTint(rL, gL, bL, 100); colour2.setTint(rLSh, gLSh, bLSh, 100); colour3.setTint(rLSh2, gLSh2, bLSh2, 100);
Symbol 998 MovieClip Frame 1
function time() { if (_parent.timOn) { var _local6 = new Date(); var _local5 = _local6.getTime(); if (lastTme != 0) { _parent.tim = _parent.tim + (_local5 - lastTme); } lastTme = _local5; var _local2 = Math.floor(_parent.tim / 60000); var _local3 = Math.floor((_parent.tim - (_local2 * 60000)) / 1000); var _local4 = Math.floor(((_parent.tim - (_local2 * 60000)) - (_local3 * 1000)) / 10); if (_local2 < 10) { _local2 = "0" + _local2; } if (_local3 < 10) { _local3 = "0" + _local3; } if (_local4 < 10) { _local4 = "0" + _local4; } timeD.text = (((_local2 + ":") + _local3) + ":") + _local4; } else { timeD.text = "00:00:00"; if (_parent.tim > 0) { _parent.tim = ref.questTmeAllw; } } } var ref = _parent._parent._parent; var lastTme = 0; _parent.firstTime = true; _parent.tim = 0; _parent.correct = false; _parent.score = 0; clearInterval(_parent.timeInt); _parent.timeInt = setInterval(this, "time", 40); var k = ref.questReqs[_parent.questAnsd % ref.questReqs.length]; var s1_1; var s1_2; var s1_3; var s2_1; var s2_2; var s2_3; var catDef = ref.questRS[k].def; if ((_parent.questAnsd % 4) == 0) { questP1 = ref.questP1; questP2 = ref.questP2; pers1 = 0; pers2 = 0; } else if ((_parent.questAnsd % 4) == 1) { questP1 = ref.questP2; questP2 = ref.questP1; pers1 = 0; pers2 = 1; } else if ((_parent.questAnsd % 4) == 2) { questP1 = ref.questP1; questP2 = ref.questP2; pers1 = 1; pers2 = 1; } else if ((_parent.questAnsd % 4) == 3) { questP1 = ref.questP2; questP2 = ref.questP1; pers1 = 1; pers2 = 0; } txt1.htmlText = ref.questRS[k].quest.replace("%i1%", ("<font color='#6699FF'>" + ref.objects[questP1].ppl[pers1].split("::")[0]) + "</font>").replace("%p1%", ("<font color='#6699FF'>" + ref.objects[questP1].name) + "</font>").replace("%i2%", ("<font color='#6699FF'>" + ref.objects[questP2].ppl[pers2].split("::")[0]) + "</font>").replace("%p2%", ("<font color='#6699FF'>" + ref.objects[questP2].name) + "</font>"); if (ref.objects[questP1].ppl[pers1].split("::")[1] == "f") { s1_1 = "her"; s1_2 = "she"; s1_3 = "her"; } else { s1_1 = "him"; s1_2 = "he"; s1_3 = "his"; } if (ref.objects[questP2].ppl[pers2].split("::")[1] == "f") { s2_1 = "her"; s2_2 = "she"; s2_3 = "her"; } else { s2_1 = "him"; s2_2 = "he"; s2_3 = "his"; } wigz1.wiggiHair = ref.objects[questP1].ppl[pers1].split("::")[2]; wigz1.wiggiEyes = ref.objects[questP1].ppl[pers1].split("::")[3]; wigz1.wiggiMouth = ref.objects[questP1].ppl[pers1].split("::")[4]; wigz1.wiggiAccess = ref.objects[questP1].ppl[pers1].split("::")[5]; wigz1.wiggiFoot = ref.objects[questP1].ppl[pers1].split("::")[6]; wigz1.wiggiHand = ref.objects[questP1].ppl[pers1].split("::")[7]; wigz1.wiggiRed = ref.objects[questP1].colRed; wigz1.wiggiGreen = ref.objects[questP1].colGreen; wigz1.wiggiBlue = ref.objects[questP1].colBlue; wigz2.wiggiHair = ref.objects[questP2].ppl[pers2].split("::")[2]; wigz2.wiggiEyes = ref.objects[questP2].ppl[pers2].split("::")[3]; wigz2.wiggiMouth = ref.objects[questP2].ppl[pers2].split("::")[4]; wigz2.wiggiAccess = ref.objects[questP2].ppl[pers2].split("::")[5]; wigz2.wiggiFoot = ref.objects[questP2].ppl[pers2].split("::")[6]; wigz2.wiggiHand = ref.objects[questP2].ppl[pers2].split("::")[7]; wigz2.wiggiRed = ref.objects[questP2].colRed; wigz2.wiggiGreen = ref.objects[questP2].colGreen; wigz2.wiggiBlue = ref.objects[questP2].colBlue; wigz2.gotoAndPlay(8); var award = 100; var numAnss = Math.min(Math.floor(ref.pMatches / 3) + 3, 5); var rightAns = Math.floor(Math.random() * numAnss); var fakeAnsU = new Array(); var i = 0; while (i < numAnss) { var init = new Object(); var done = false; if (i == rightAns) { var j; var t = new Array(); do { j = Math.round(Math.random() * (ref.questRS[k].ans.length - 1)); if (t.Contains(j) <= -1) { t.push(j); } if (t.length == ref.questRS[k].ans.length) { var resetAns = true; break; } } while (ref.questRS[k].rAns.Contains(j) > -1); if (resetAns) { ref.questRS[k].rAns = []; j = Math.round(Math.random() * (ref.questRS[k].ans.length - 1)); } ref.questRS[k].rAns.push(j); init.bText = ref.questRS[k].ans[j].split("::")[0].replace("%s1%", s1_1).replace("%_s1%", s1_2).replace("%-s1%", s1_3).replace("%s2%", s2_1).replace("%_s2%", s2_2).replace("%-s2%", s2_3); init.correct = true; trace(init.bText + " is the correct answer."); } else { while (!done) { var resetAll = false; var c; var t = new Array(); do { c = Math.round(Math.random() * (ref.questRS.length - 1)); if (t.Contains(c) <= -1) { t.push(c); } if (t.length == ref.questRS.length) { resetAll = true; trace("Broken - all categories full!"); break; } } while ((c == k) || (ref.questRS[c].fAns.length == ref.questRS[c].ans.length)); if (!resetAll) { var a; var noGo; do { noGo = false; a = Math.round(Math.random() * (ref.questRS[c].ans.length - 1)); if (ref.questRS[c].fAns.Contains(a) <= -1) { ref.questRS[c].fAns.push(a); } else { noGo = true; } if (ref.questRS[c].fAns.length == ref.questRS[c].ans.length) { resetAll = true; break; } } while (((fakeAnsU.Contains((c + "-") + a) > -1) || (noGo)) || (ref.questRS[c].ans[a].split("::")[1].indexOf(("|" + k) + "|") != -1)); if (!resetAll) { init.bText = ref.questRS[c].ans[a].split("::")[0].replace("%s1%", s1_1).replace("%_s1%", s1_2).replace("%-s1%", s1_3).replace("%s2%", s2_1).replace("%_s2%", s2_2).replace("%-s2%", s2_3); init.correct = false; trace(init.bText + " is a fake answer."); fakeAnsU.push((c + "-") + a); done = true; } } else { var i2 = 0; while (i2 < ref.questRS.length) { ref.questRS[i2].fAns = []; i2++; } } } } init._y = -9 + (54 * i); this.attachMovie("mcQuestButton", "b" + i, this.getNextHighestDepth(), init); this["b" + i].buh.onRelease = function () { if (this._parent._parent.redX._currentframe == 1) { with (ref.inter.quest) { ref.inter.quest.timeBonus = Math.round(50 - (Math.min(tim / _parent._parent.questTmeAllw, 1) * 50)); if (this._parent.correct) { correct = true; score = this._parent._parent.award; redX.gotoAndPlay("greenC"); _parent._parent.sfxBell.start(); } else { this._parent._parent.award = Math.round(this._parent._parent.award / 2); this._parent.gotoAndPlay("out"); timOn = false; redX.gotoAndPlay("redX"); if (valueInfo._currentframe == 1) { valueInfo.gotoAndPlay("info"); } _parent._parent.sfxBuzzer.start(); ref.inter.quest.firstTime = false; } } } }; i++; } trace(((((((("FAKE ANSWERS: " + fakeAnsU) + " REAL ANSWER: ") + k) + "-") + j) + " in slot ") + rightAns) + "!"); this.attachMovie("mcRedXContainer", "redX", this.getNextHighestDepth());
Symbol 1041 MovieClip Frame 1
stop();
Symbol 1041 MovieClip Frame 20
stop();
Symbol 1041 MovieClip Frame 39
stop();
Symbol 1047 MovieClip Frame 1
stop();
Symbol 1047 MovieClip Frame 2
plae.text = (("Friendly Planets: " + ((_parent.ref.pMatches * 2) + 1)) + "/") + (_parent.ref.objects.length - 3);
Symbol 1047 MovieClip Frame 24
gotoAndPlay ("flash");
Symbol 1048 MovieClip Frame 1
function moveQuest() { if (fireworks._currentframe == 1) { fireworks.gotoAndPlay("goodJob"); } if (_parent.clearToMove) { if (_y < trgY) { _y = (_y + ((trgY - _y) / 10)); } if (_y >= (trgY - 0.5)) { clearInterval(mvQuest); trace("Quest 3 moved."); } } } function fader() { _alpha = (_alpha - 4); if (_alpha <= 0) { _parent.play(); } } function showScore() { if (timeB.text == "") { timeB.text = ("(Time Bonus: " + _parent.timeBonus) + ")"; ref.sfxDrums.start(); } else if (pointsA.text == "") { pointsA.text = "Points Awarded: " + (_parent.timeBonus + _parent.score); ref.score = ref.score + (_parent.timeBonus + _parent.score); ref.inter.score.text = "Score: " + Math.round(ref.score); } else { clearInterval(scoreInt); go.onRelease = function () { if (!_parent.nextQuestion) { if (((ref.objects.length - 4) - (ref.pMatches * 2)) <= 0) { ref.paus = true; ref._parent.nextFrame(); } else { ref._parent.bgm[0].trgVol = 110; ref._parent.bgm[0].fade = 5; clearInterval(fadeInt); fadeInt = setInterval(this._parent, "fader", 40); if ((ref.pMatches % 2) == 1) { ref.addAst(); } if (ref.pMatches == 1) { ref.lastInsta = ref.gameTim; ref.instaTexts = 6; } ref.hsFuel = 100; ref.inter.hsMask._xscale = (ref.hsFuel / 100) * 100; ref.hsFuelU = ref.hsFuelU * 0.95; ref.questTmeAllw = ref.questTmeAllw * 0.95; } } else { _parent.play(); } }; go._visible = true; if (!_parent.nextQuestion) { planetsM.gotoAndPlay("flash"); } } } var ref = _parent._parent._parent; var compliments = ["fantastic", "a galactic mediator", "an amazing problem solver", "a perfect resolution finder", "a planet saver", "an excellent conflict resolver", "very virtuous", "the question king (or queen)", "the best of the best"]; txt1.htmlText = "<b>Well done; you selected a great answer!</b>"; _parent.questAnsd++; var trgY = ((_height / 2) + 75); if (_parent.questAnsd == (2 + Math.floor((ref.pMatches + 2) / 3))) { _parent.nextQuestion = false; ref._parent.bgm[1].trgVol = 0; ref._parent.bgm[1].fade = 10; ref.sfxFanfare.start(); clearInterval(mvQuest); mvQuest = setInterval(this, "moveQuest", 60); txt1.htmlText = txt1.htmlText + (((((("<b>Congrats! You have made <font color='#6699FF'>" + ref.objects[ref.questP1].name) + "</font> and <font color='#6699FF'>") + ref.objects[ref.questP2].name) + "</font> into friends! You truly are <font color='#6699FF'>") + compliments[Math.round(Math.random() * (compliments.length - 1))]) + "</font></b>!"); } else { _parent.nextQuestion = true; txt1.htmlText = txt1.htmlText + "<br /><b>Keep it up! Move on to the next problem when you are ready.</b>"; } timeB.text = ""; pointsA.text = ""; go._visible = false; ref.qAnsd++; if (_parent.firstTime) { ref.qCorFirst++; } clearInterval(scoreInt); scoreInt = setInterval(this, "showScore", 1200);
Symbol 1051 MovieClip Frame 1
var tim; var timOn; stop();
Symbol 1051 MovieClip Frame 21
stop();
Symbol 1051 MovieClip Frame 36
timOn = false;
Symbol 1051 MovieClip Frame 55
timOn = true; stop();
Symbol 1051 MovieClip Frame 56
timOn = false; clearToMove = false;
Symbol 1051 MovieClip Frame 70
clearToMove = true; stop();
Symbol 1051 MovieClip Frame 78
if (nextQuestion) { gotoAndPlay ("questNext"); }
Symbol 1051 MovieClip Frame 102
_parent._parent.paus = false; _parent.bPause.but.enabled = true; _parent.quit.enabled = true; _quality = savQual; gotoAndStop ("clear");
Symbol 1059 MovieClip Frame 1
function pnt() { point._rotation = _parent._parent._parent.closePoint; } pnt(); clearInterval(pointInt); pointInt = setInterval(this, "pnt", 300); if (_parent._parent._parent.planetAdv > -1) { pName.text = _parent.pName + " says:"; } else { pName.text = "This Planet says:"; }
Symbol 1060 MovieClip Frame 1
saysIn = false; stop();
Symbol 1060 MovieClip Frame 2
pName = _parent._parent.objects[_parent._parent.planetAdv].name; saysIn = false;
Symbol 1060 MovieClip Frame 85
saysIn = true; stop();
Symbol 1060 MovieClip Frame 86
saysIn = false;
Symbol 1079 MovieClip Frame 1
_parent.quit.enabled = true; _parent.bPause.enabled = true; stop();
Symbol 1079 MovieClip Frame 2
function cl() { stillOn = false; } function checkZ() { tim++; if (Key.isDown(90) && (tim > 30)) { cl(); } if ((inst._alpha < 99) && (stillOn)) { inst._alpha = inst._alpha + ((100 - inst._alpha) / 3); } else if ((inst._alpha > 0) && (!stillOn)) { inst._alpha = inst._alpha - 15; if (inst._alpha <= 0) { _parent._parent.paus = false; gotoAndStop ("clear"); } } } var stillOn = true; var tim = 0; go.onRelease = cl; clearInterval(zInt); zInt = setInterval(this, "checkZ", 60);
Symbol 1079 MovieClip Frame 3
function cl() { stillOn = false; } function checkZ() { tim++; if (Key.isDown(90) && (tim > 30)) { cl(); } if ((inst._alpha < 100) && (stillOn)) { inst._alpha = inst._alpha + ((100 - inst._alpha) / 3); } else if ((inst._alpha > 0) && (!stillOn)) { inst._alpha = inst._alpha - 15; if (inst._alpha <= 0) { _parent._parent.paus = false; gotoAndStop ("clear"); } } } var stillOn = true; var tim = 0; go.onRelease = cl; clearInterval(zInt); zInt = setInterval(this, "checkZ", 60);
Symbol 1079 MovieClip Frame 4
function cl() { stillOn = false; } function checkZ() { tim++; if (Key.isDown(90) && (tim > 30)) { cl(); } if ((inst._alpha < 100) && (stillOn)) { inst._alpha = inst._alpha + ((100 - inst._alpha) / 3); } else if ((inst._alpha > 0) && (!stillOn)) { inst._alpha = inst._alpha - 15; if (inst._alpha <= 0) { _parent._parent.paus = false; gotoAndStop ("clear"); } } } var stillOn = true; var tim = 0; go.onRelease = cl; clearInterval(zInt); zInt = setInterval(this, "checkZ", 60);
Symbol 1079 MovieClip Frame 5
function cl() { stillOn = false; } function checkZ() { tim++; if (Key.isDown(90) && (tim > 30)) { cl(); } if ((inst._alpha < 100) && (stillOn)) { inst._alpha = inst._alpha + ((100 - inst._alpha) / 3); } else if ((inst._alpha > 0) && (!stillOn)) { inst._alpha = inst._alpha - 15; if (inst._alpha <= 0) { _parent._parent.paus = false; gotoAndStop ("clear"); } } } var stillOn = true; var tim = 0; go.onRelease = cl; clearInterval(zInt); zInt = setInterval(this, "checkZ", 60);
Symbol 1080 MovieClip Frame 1
hsBar.setMask(hsMask); qHigh.onRelease = function () { _quality = "HIGH"; }; qMed.onRelease = function () { _quality = "MEDIUM"; }; qLow.onRelease = function () { _quality = "LOW"; }; quit.onRelease = function () { if (!_parent.paus) { _parent.paus = true; quitConf.gotoAndPlay("in"); this.enabled = false; bPause.but.enabled = false; } };
Symbol 1081 MovieClip Frame 1
function astPos(w) { var _local3; var _local2; do { _local3 = round((rando() * 2) - 1); } while (!_local3); do { _local2 = round((rando() * 2) - 1); } while (!_local2); objects[w].x = (scrnX + ship._x) + (_local3 * ((rando() * 1500) + mMRad)); objects[w].y = (scrnY + ship._y) + (_local2 * ((rando() * 1500) + mMRad)); var _local7 = (rando() * 7) + 3; var _local9 = (scrnX + ship._x) + ((xVel * 25) * _local7); var _local8 = (scrnY + ship._y) + ((yVel * 25) * _local7); var _local6; if ((abs(xVel) < 1) && (abs(yVel) < 1)) { _local6 = round(rando()); } else { _local6 = round(rando() * 3); } if (!_local6) { var _local5 = (rando() * 800) - 400; if ((_local5 < 150) && (_local5 > 0)) { _local5 = (rando() * 100) + 150; } else if ((_local5 > -150) && (_local5 <= 0)) { _local5 = (rando() * -100) - 150; } var _local4 = (rando() * 800) - 400; if ((_local4 < 150) && (_local4 > 0)) { _local4 = (rando() * 100) + 150; } else if ((_local4 > -150) && (_local4 <= 0)) { _local4 = (rando() * -100) - 150; } _local9 = _local9 + _local5; _local8 = _local8 + _local4; } if (_local6 != 1) { var _local11 = _local9 - objects[w].x; var _local10 = _local8 - objects[w].y; objects[w].xSpd = (_local11 / _local7) / 25; objects[w].ySpd = (_local10 / _local7) / 25; if ((_local6 == 3) && (pMatches > 1)) { objects[w].home = _local7 * 25; } else { objects[w].home = 0; } } else { objects[w].xSpd = round((rando() * 15) + 10); objects[w].ySpd = round((rando() * 15) + 10); } objects[w].dis = astsDisp[round(rando() * (astsDisp.length - 1))]; objects[w].rot = (rando() * 16) - 8; if ((objects[w].rot < 0) && (objects[w].rot > -2)) { objects[w].rot = -2; } else if ((objects[w].rot > 0) && (objects[w].rot < 2)) { objects[w].rot = 2; } switch (objects[w].dis) { case 4 : objects[w].sW = (objects[w].sH = 110); break; case 5 : objects[w].sW = (objects[w].sH = 130); } objects[w].act = true; objects[w].used = false; objects[w].decel = 1; trace("New asteroid created. Aiming method: " + _local6); } function addAst() { if (asts.length > 0) { astPos(asts[0]); asts.splice(0, 1); } } function manGame() { gameTim++; if (!paus) { if (Key.isDown(37)) { ship._rotation = ship._rotation - 4; } else if (Key.isDown(39)) { ship._rotation = ship._rotation + 4; } if (aRotVel) { ship._rotation = ship._rotation + aRotVel; if ((aRotVel > 0) && ((aRotVel - 0.2) > 0)) { aRotVel = aRotVel - 0.2; } else if ((aRotVel < 0) && ((aRotVel + 0.2) < 0)) { aRotVel = aRotVel + 0.2; } else { aRotVel = 0; } } var xTVal; var yTVal; var totVal; var aKey = ""; if (Key.isDown(38)) { aKey = "up"; } else if (Key.isDown(40)) { aKey = "down"; } if ((aKey != "") && (!((aKey == "down") && (hsFuel <= 0)))) { if (aKey == "up") { if ((flameMode == 0) || (flameMode == 2)) { if (ship.flames._alpha > 0) { ship.flames._alpha = ship.flames._alpha - 10; } else { flameMode = 1; ship.flames._alpha = 100; ship.flames.gotoAndPlay("flIn"); } } if ((flameMode == 1) && (ship.flames._alpha < 100)) { ship.flames._alpha = ship.flames._alpha + 7; } vel = 22; } else if ((aKey == "down") && (hsFuel > 0)) { hsFuel = hsFuel - hsFuelU; if ((flameMode == 0) || (flameMode == 1)) { if (ship.flames._alpha > 0) { ship.flames._alpha = ship.flames._alpha - 10; } else { flameMode = 2; ship.flames._alpha = 100; ship.flames.gotoAndPlay("flIn2"); } } if ((flameMode == 2) && (ship.flames._alpha < 100)) { ship.flames._alpha = ship.flames._alpha + 7; } vel = 88; } if (((ship._rotation == 0) || (ship._rotation == 180)) || (ship._rotation == -180)) { trgXVel = vel; trgYVel = 0; } else if ((ship._rotation == 90) || (ship._rotation == -90)) { trgXVel = 0; trgYVel = vel; } else { trgYVel = vel * abs(sin(ship._rotation * (pi / 180))); trgXVel = sqrt((vel * vel) - (trgYVel * trgYVel)); } if (ship._rotation < 0) { trgYVel = trgYVel * -1; } if ((ship._rotation < -90) || (ship._rotation > 90)) { trgXVel = trgXVel * -1; } acl = 30; } else { trgXVel = 0; trgYVel = 0; acl = 75; flameMode = 0; if (ship.flames._alpha > 0) { ship.flames._alpha = ship.flames._alpha - 10; } } xVel = xVel + ((trgXVel - xVel) / acl); yVel = yVel + ((trgYVel - yVel) / acl); mvSpace._x = mvSpace._x - xVel; mvSpace._y = mvSpace._y - yVel; scrnX = scrnX + xVel; scrnY = scrnY + yVel; while (((scrnX + ship._x) - 30) <= 400) { mvSpace._x = mvSpace._x - 2; scrnX = scrnX + 2; } while (((scrnX + ship._x) + 30) >= 19600) { mvSpace._x = mvSpace._x + 2; scrnX = scrnX - 2; } while (((scrnY + ship._y) - 30) <= 400) { mvSpace._y = mvSpace._y - 2; scrnY = scrnY + 2; } while (((scrnY + ship._y) + 30) >= 19600) { mvSpace._y = mvSpace._y + 2; scrnY = scrnY - 2; } var sxMod = 0; var syMod = 0; if (mvSpace._x < -1000) { mvSpace._x = mvSpace._x + 1000; sxMod = 1000; } else if (mvSpace._x > 1000) { mvSpace._x = mvSpace._x - 1000; sxMod = -1000; } else if (mvSpace._y < -1000) { mvSpace._y = mvSpace._y + 1000; syMod = 1000; } else if (mvSpace._y > 1000) { mvSpace._y = mvSpace._y - 1000; syMod = -1000; } var i = 0; while (i < 20) { with (mvSpace["s" + i]) { _x = _x - sxMod; _y = _y - syMod; if ((_x + _parent._x) > 800) { _x = _x - 1000; bNum = bNum - 5; this.newSector(i); } else if ((_x + _parent._x) < -200) { _x = _x + 1000; bNum = bNum + 5; this.newSector(i); } else if ((_y + _parent._y) > 600) { _y = _y - 800; bNum = bNum - (spaceRow * 4); this.newSector(i); } else if ((_y + _parent._y) < -200) { _y = _y + 800; bNum = bNum + (spaceRow * 4); this.newSector(i); } } i++; } lowDist = 999999999 /* 0x3B9AC9FF */; var i = 0; while (i < objects.length) { if (objects[i].act != false) { if (((((objOn.zeroContains(i) == -1) && (scrnX < (objects[i].x + objects[i].sW))) && ((scrnX + 800) > (objects[i].x - objects[i].sW))) && (scrnY < (objects[i].y + objects[i].sH))) && ((scrnY + 600) > (objects[i].y - objects[i].sH))) { var f = -1; var k = 0; var i2 = 0; while (ob["o" + i2] != undefined) { if (ob["o" + i2].o == false) { f = i2; break; } k++; i2++; } if (f == -1) { f = k; ob.attachMovie("mcObject", "o" + f, ob.getNextHighestDepth()); } ob["o" + f]._rotation = 0; ob["o" + f].o = true; ob["o" + f].i = i; trace("Object added! " + ob["o" + f].i); ob["o" + f].gotoAndStop(objects[i].dis); ob["o" + f]._x = -600; if ((!objects[i].tract) && (!objects[i].spdDam)) { ob["o" + f].chk.gotoAndStop(2); } objOn.push(new Array(i, f)); if ((pOver >= 0) && (tOn)) { ob["o" + pOver].swapDepths(ob.getNextHighestDepth()); } } else if (((((mMDots.Contains(i) == -1) && (objects[i].x > ((ship._x + scrnX) - mMRad))) && (objects[i].x < ((ship._x + scrnX) + mMRad))) && (objects[i].y > ((ship._y + scrnY) - mMRad))) && (objects[i].y < ((ship._y + scrnY) + mMRad))) { var f = -1; var k = 0; var i2 = 0; while (inter.mm["d" + i2] != undefined) { if (!inter.mm["d" + i2].o) { f = i2; break; } k++; i2++; } if (f == -1) { f = k; inter.mm.attachMovie("mcMMDot", "d" + f, inter.mm.getNextHighestDepth()); } inter.mm["d" + f].o = true; inter.mm["d" + f].i = i; if (!objects[i].spdDam) { if (objects[i].tract) { inter.mm["d" + f].gotoAndStop(2); } else { inter.mm["d" + f].gotoAndStop(3); } } else { inter.mm["d" + f].gotoAndStop(4); } mMDots[f] = i; } if (objects[i].pXSpd && (!((pOverN == i) && (tOn)))) { if ((objects[i].xSpd < objects[i].pXSpd) && ((objects[i].xSpd + objects[i].pAccl) < objects[i].pXSpd)) { objects[i].xSpd = objects[i].xSpd + objects[i].pAccl; } else if (objects[i].xSpd < objects[i].pXSpd) { objects[i].xSpd = objects[i].pXSpd; } else if ((objects[i].xSpd > objects[i].pXSpd) && ((objects[i].xSpd - objects[i].pAccl) > objects[i].pXSpd)) { objects[i].xSpd = objects[i].xSpd - objects[i].pAccl; } else if (objects[i].xSpd > objects[i].pXSpd) { objects[i].xSpd = objects[i].pXSpd; } if ((objects[i].ySpd < objects[i].pYSpd) && ((objects[i].ySpd + objects[i].pAccl) < objects[i].pYSpd)) { objects[i].ySpd = objects[i].ySpd + objects[i].pAccl; } else if (objects[i].ySpd < objects[i].pYSpd) { objects[i].ySpd = objects[i].pYSpd; } else if ((objects[i].ySpd > objects[i].pYSpd) && ((objects[i].ySpd - objects[i].pAccl) > objects[i].pYSpd)) { objects[i].ySpd = objects[i].ySpd - objects[i].pAccl; } else if (objects[i].ySpd > objects[i].pYSpd) { objects[i].ySpd = objects[i].pYSpd; } objects[i].decel = 1; } if (objects[i].xSpd) { objects[i].x = objects[i].x + objects[i].xSpd; objects[i].y = objects[i].y + objects[i].ySpd; objects[i].xSpd = objects[i].xSpd * objects[i].decel; objects[i].ySpd = objects[i].ySpd * objects[i].decel; if (!objects[i].spdDam) { if (objects[i].pXSpd && (!((pOverN == i) && (tOn)))) { if (((objects[i].x <= 400) && (objects[i].pXSpd < 0)) || ((objects[i].x >= 19600) && (objects[i].pXSpd > 0))) { objects[i].pXSpd = objects[i].pXSpd * -1; } if (((objects[i].y <= 400) && (objects[i].pYSpd < 0)) || ((objects[i].y >= 19600) && (objects[i].pYSpd > 0))) { objects[i].pYSpd = objects[i].pYSpd * -1; } } else { while (objects[i].x <= 400) { objects[i].x = 401; } while (objects[i].x >= 19600) { objects[i].x = 19599; } while (objects[i].y <= 400) { objects[i].y = 401; } while (objects[i].y >= 19600) { objects[i].y = 19599; } } } else if ((abs(objects[i].x - (scrnX + ship._x)) > (mMRad + 1500)) || (abs(objects[i].y - (scrnY + ship._y)) > (mMRad + 1500))) { astPos(i); } else if (objects[i].home) { if ((abs(objects[i].x - (scrnX + ship._x)) > 1200) || (abs(objects[i].y - (scrnY + ship._y)) > 1200)) { if (objects[i].home > 15) { objects[i].home--; } futTim = objects[i].home; var shX = ((scrnX + ship._x) + (xVel * futTim)); var shY = ((scrnY + ship._y) + (yVel * futTim)); var xDiff = (shX - objects[i].x); var yDiff = (shY - objects[i].y); objects[i].xSpd = xDiff / futTim; objects[i].ySpd = yDiff / futTim; } else { objects[i].home = 0; } } if (objects[i].tract && (!objects[i].invalid)) { var i2 = 0; while (i2 < objects.length) { if (((objects[i2].tract && (!objects[i2].invalid)) && (i != i2)) && ((pOverN == i) || (pOverN == i2))) { if (((((objects[i2].x < (objects[i].x + objects[i].sW)) && (objects[i2].x > (objects[i].x - objects[i].sW))) && (objects[i2].y < (objects[i].y + objects[i].sH))) && (objects[i2].y > (objects[i].y - objects[i].sH))) || ((((objects[i].x < (objects[i2].x + objects[i2].sW)) && (objects[i].x > (objects[i2].x - objects[i2].sW))) && (objects[i].y < (objects[i2].y + objects[i2].sH))) && (objects[i].y > (objects[i2].y - objects[i2].sH)))) { objects[i].tract = (objects[i2].tract = false); objects[i].decel = (objects[i2].decel = 0.8); inter.mm["d" + mMDots.Contains(i)].gotoAndStop(3); inter.mm["d" + mMDots.Contains(i2)].gotoAndStop(3); ob["o" + objOn[objOn.zeroContains(i)][1]].chk.gotoAndStop(2); ob["o" + objOn[objOn.zeroContains(i2)][1]].chk.gotoAndStop(2); tOn = false; pOver = -1; questInt = setInterval(this, "question", 500, i, i2); transit = true; questP1 = i; questP2 = i2; } } i2++; } } if ((abs(objects[i].xSpd) < 0.1) && (abs(objects[i].ySpd) < 0.1)) { objects[i].xSpd = 0; } } if (objects[i].tract && (pOverN != i)) { var xDist = abs((scrnX + ship._x) - objects[i].x); var yDist = abs((scrnY + ship._y) - objects[i].y); var totDist = sqrt((xDist * xDist) + (yDist * yDist)); if (totDist < lowDist) { lowDist = totDist; lowP = i; } } } else if ((objects[i].spdDam != true) && (pMatches >= objects[i].matchReq)) { if ((((objects[i].x < ((ship._x + scrnX) - mMRad)) || (objects[i].x > ((ship._x + scrnX) + mMRad))) || (objects[i].y < ((ship._y + scrnY) - mMRad))) || (objects[i].y > ((ship._y + scrnY) + mMRad))) { objects[i].act = true; trace(("Hidden '" + objects[i].name) + "' enabled!"); } } i++; } var numNT = 0; planetAdv = -1; var i = 0; while (i < objOn.length) { var j = objOn[i][0]; var f = objOn[i][1]; if ((pOver != f) && ((((scrnX > (objects[j].x + objects[j].sW)) || ((scrnX + 800) < (objects[j].x - objects[j].sW))) || (scrnY > (objects[j].y + objects[j].sH))) || ((scrnY + 600) < (objects[j].y - objects[j].sH)))) { ob["o" + f].gotoAndStop("clear"); ob["o" + f].o = false; objOn.splice(i, 1); if (objects[j].used) { var p = mMDots.Contains(j); inter.mm["d" + p].gotoAndStop(1); inter.mm["d" + p].o = false; mMDots[p] = -1; astPos(j); } else if (objects[j].pXSpd && (!objects[j].invalid)) { objects[j].invalid = true; } } else { if ((objects[j].invalid && (tOn)) && (pOverN != j)) { objects[j].invalid = false; } ob["o" + f]._x = objects[j].x - scrnX; ob["o" + f]._y = objects[j].y - scrnY; if (((((!objects[j].used) && (ship._x > (ob["o" + f]._x - objects[j].sW))) && (ship._x < (ob["o" + f]._x + objects[j].sW))) && (ship._y > (ob["o" + f]._y - objects[j].sH))) && (ship._y < (ob["o" + f]._y + objects[j].sH))) { if (objects[j].spdDam) { score = score - 12; asHit++; xVel = objects[j].xSpd * 2; yVel = objects[j].ySpd * 2; aRotVel = objects[j].rot * 3; sfxBoom2.start(); objects[j].decel = 0.8; objects[j].used = true; if (tOn) { tOn = false; pOver = -1; tractOffTim = 50; } } else { inter.pPic.gotoAndStop(objects[j].dis); inter.pName.text = objects[j].name; inter.pNotes.text = objects[j].notes; closePoint = Math.atan2(objects[lowP].y - (scrnY + ship._y), objects[lowP].x - (scrnX + ship._x)) * (180 / pi); if ((objects[j].tract == false) && (!transit)) { if (inter.says._currentframe == 1) { inter.says.gotoAndPlay("in"); } planetAdv = j; } if (!tOn) { pOver = f; pOverN = j; } } } else { numNT++; } if (objects[j].rot) { ob["o" + f]._rotation = ob["o" + f]._rotation + objects[j].rot; } } i++; } if (numNT == objOn.length) { if (!tOn) { pOver = -1; inter.pPic.gotoAndStop(1); inter.pName.text = ""; inter.pNotes.text = ""; } else { inter.pPic.gotoAndStop(objects[ob["o" + pOver].i].dis); inter.pName.text = objects[ob["o" + pOver].i].name; inter.pNotes.text = objects[ob["o" + pOver].i].notes; } } score = score - 0.0133333; inter.score.text = "Score: " + round(score); inter.loc.text = ((("Location: (" + round(scrnX + ship._x)) + ",") + round(scrnY + ship._y)) + ")"; inter.gSpd.text = ("Game Speed: " + _parent.curFPS) + "/25 FPS"; if ((planetAdv < 0) && (inter.says.saysIn)) { inter.says.gotoAndPlay("out"); } inter.hsMask._xscale = (hsFuel / 100) * 100; inter.mm.arr._rotation = ship._rotation; var i = 0; while (i < mMDots.length) { if (inter.mm["d" + i].o) { inter.mm["d" + i]._x = (objects[mMDots[i]].x - (scrnX + ship._x)) / (mMRad / 85); inter.mm["d" + i]._y = (objects[mMDots[i]].y - (scrnY + ship._y)) / (mMRad / 85); var c = inter.mm["d" + i].i; if ((((objects[c].x < ((ship._x + scrnX) - mMRad)) || (objects[c].x > ((ship._x + scrnX) + mMRad))) || (objects[c].y < ((ship._y + scrnY) - mMRad))) || (objects[c].y > ((ship._y + scrnY) + mMRad))) { inter.mm["d" + i].o = false; inter.mm["d" + i].gotoAndStop(1); mMDots[i] = -1; } } i++; } if ((Key.isDown(32) && (pOver >= 0)) && (tractOffTim <= 0)) { if ((!tOn) && (objects[ob["o" + pOver].i].tract)) { ship.beam._alpha = 100; ship.beam.gotoAndStop(2); tOn = true; objects[ob["o" + pOver].i].decel = 0.98; objects[ob["o" + pOver].i].invalid = false; ob["o" + pOver].swapDepths(ob.getNextHighestDepth()); divi = 4.5; } if (tOn) { ship.beam._rotation = (Math.atan2(objects[pOverN].y - (scrnY + ship._y), objects[pOverN].x - (scrnX + ship._x)) * (180 / pi)) - ship._rotation; var ptDiff = sqrt(pow(abs(ship._x - ob["o" + pOver]._x), 2) + pow(abs(ship._y - ob["o" + pOver]._y), 2)); ship.beam.beam.m._width = (ship.beam.beam.m2._width = ptDiff); if (ship.beam.beam.m._width > 575) { ship.beam.beam.m._width = (ship.beam.beam.m2._width = 575); } ship.beam.beam.m._x = (ship.beam.beam.m2._x = (ship.beam.beam.l._x = (ship.beam.beam.b._x = ship.beam.beam.m._width / 2))); if (ship.beam.beam.m._x > 300) { ship.beam.beam.m._x = (ship.beam.beam.m2._x = 300); } ship.beam.beam.sparkly._x = (ship.beam.beam.m._x + (ship.beam.beam.m._width / 2)) - 10; var div = ((-0.02833333 * ptDiff) + 18); if (div < 1) { div = 1; } objects[ob["o" + pOver].i].xSpd = (ship._x - ob["o" + pOver]._x) / div; objects[ob["o" + pOver].i].ySpd = (ship._y - ob["o" + pOver]._y) / div; } } else if (tOn) { tOn = false; } else if (ship.beam._alpha > 0) { ship.beam._alpha = ship.beam._alpha - 10; if (ship.beam._alpha <= 0) { ship.beam.gotoAndStop(2); } } else if (tractOffTim) { tractOffTim--; } if (!_parent.instsDone) { if ((pMatches > 0) && (instaTexts > 6)) { _parent.instsDone = true; inter.instText.text = ""; } else { if (instaTexts != 6) { if (((objects[pOverN].tract != true) || (pOver < 0)) && (!tOn)) { inter.instText.text = "Fly over an unsolved planet! (Yellow dot on mini-map.)"; } else if ((objects[pOverN].tract == true) && (!tOn)) { inter.instText.text = "HOLD SPACE to use your tractor beam!"; if (instaTexts == 1) { instaTexts++; } } else if (tOn) { inter.instText.text = "Pull this planet into another unsolved planet!"; if (instaTexts <= 3) { instaTexts = 4; lastInsta = gameTim; } } } else { inter.instText.text = "Great! Now go solve some more!"; } var instad = false; if ((instaTexts == 0) && (gameTim > (lastInsta + 40))) { inter.quickInst.gotoAndStop("inst1"); instad = true; } else if (instaTexts == 2) { inter.quickInst.gotoAndStop("inst2"); instad = true; } else if ((instaTexts == 4) && (gameTim > (lastInsta + 20))) { if (tOn) { inter.quickInst.gotoAndStop("inst3"); instad = true; } else { instaTexts = 3; } } else if ((instaTexts == 6) && (gameTim > (lastInsta + 85))) { inter.quickInst.gotoAndStop("inst4"); instad = true; } if (instad) { paus = true; inter.quit.enabled = false; inter.bPause.enabled = false; lastInsta = gameTim; instaTexts++; sfxClick.start(); } } } if (pMatches >= 7) { inter.instText.text = "Try flying over solved planets for directions!"; hsFuel = hsFuel + 0.01; } } } function newSector(i) { with (mvSpace["s" + i]) { gotoAndStop(this.space[bNum]); if ((bNum < (spaceRow + (spaceRow - 2))) && (bNum > (spaceRow + 1))) { laserB.gotoAndStop("bottom"); } else if ((bNum < ((spaceRow * (spaceRow - 1)) - 2)) && (bNum > ((spaceRow * (spaceRow - 1)) - (spaceRow - 1)))) { laserB.gotoAndStop("top"); } else if ((((bNum % spaceRow) == 1) && (bNum < (spaceRow * (spaceRow - 2)))) && (bNum > (spaceRow * 2))) { laserB.gotoAndStop("right"); } else if ((((bNum % spaceRow) == (spaceRow - 2)) && (bNum < (spaceRow * (spaceRow - 2)))) && (bNum > (spaceRow * 2))) { laserB.gotoAndStop("left"); } else { laserB.gotoAndStop("clear"); } } } function question(i, i2) { clearInterval(questInt); transit = false; paus = true; inter.quest.gotoAndPlay("questIn"); questReqs = []; var _local3 = true; var _local2 = 0; if (((usedQReqs.length + floor(pMatches / 2)) + 1) > (questRS.length - 2)) { _local3 = false; i = 0; while (i < (questRS.length - 2)) { if (usedQReqs.Contains(i) <= -1) { questReqs.push(i); usedQReqs.push(i); _local2++; } i++; } if (_local2 < (floor(pMatches / 2) + 1)) { _local3 = true; usedQReqs = []; usedQReqs = questReqs.slice(); } } if (_local3) { while (_local2 <= floor(pMatches / 2)) { i = 0; do { i = round(rando() * (questRS.length - 3)); } while (usedQReqs.Contains(i) > -1); questReqs.push(i); usedQReqs.push(i); _local2++; } } pMatches++; inter.bPause.but.enabled = false; inter.quit.enabled = false; } abs = Math.abs; sin = Math.sin; pi = Math.PI; sqrt = Math.sqrt; pow = Math.pow; round = Math.round; floor = Math.floor; rando = Math.random; var paus = false; var trgXVel = 0; var trgYVel = 0; var xVel = 0; var yVel = 0; var aRotVel = 0; var divi = 4.5; var acl = 0.2; var vel = 22; var flameMode = 0; var hsFuel = 100; var hsFuelU = 1; var pOver = -1; var pOverN = -1; var tOn = false; var tractOffTim = 0; var score = 100; var asHit = 0; var gameTim = 0; var qAnsd = 0; var qCorFirst = 0; var questInt = 0; var questP1 = -1; var questP2 = -1; var questReqs = new Array(); var questTmeAllw = 25000; var usedQReqs = new Array(); var pMatches = 0; var mMDots = new Array(); var mMRad = 4000; var instaTexts = 0; var lastInsta = 0; var lowDist; var lowP; var planetAdv; var closePoint; var transit; var spaceRow = 100; var space = new Array(); var i = 0; while (i < 10000) { space[i] = Math.round((rando() * (mvSpace.s0._totalframes - 2)) + 2); i++; } var i = 0; while (i < 20) { mvSpace["s" + i].bNum = ((((100 * floor(i / 5)) + (i % 5)) + (spaceRow / 2)) - 3) + (100 * ((spaceRow / 2) - 2)); mvSpace["s" + i].cacheAsBitmap = true; mvSpace["s" + i].gotoAndStop(space[mvSpace["s" + i].bNum]); i++; } var scrnX = ((mvSpace.s6.bNum % spaceRow) * 200); var scrnY = (((mvSpace.s6.bNum - (mvSpace.s6.bNum % spaceRow)) / spaceRow) * 200); var objOn = new Array(); var objects = new Array(); objects[0] = new Array(); objects[0].name = "Planet Wigg"; objects[0].notes = "Your home; Can't be tractor beamed!"; objects[0].x = scrnX + 400; objects[0].y = scrnY + 300; objects[0].sW = 200; objects[0].sH = 175; objects[0].dis = 2; objects[0].tract = false; objects[0].ppl = ["Mr. Wogs::m", "Ms. Ogaki::f"]; objects[1] = new Array(); objects[1].name = "Planet Hydra"; objects[1].notes = "A planet made almost completely of water."; objects[1].x = 8500; objects[1].y = 9000; objects[1].sW = 130; objects[1].sH = 115; objects[1].dis = 3; objects[1].tract = true; objects[1].ppl = ["Mrs. Kelp::f::15::3::7::1::2::2", "Mr. Pineapple::m::6::1::3::5::2::3"]; objects[1].colRed = 47; objects[1].colGreen = 126; objects[1].colBlue = 157; objects[2] = new Array(); objects[2].name = "Asteroid"; objects[2].notes = "CRASH!"; objects[2].decel = 1; objects[2].spdDam = true; objects[2].act = false; objects[3] = new Array(); objects[3].name = "Asteroid"; objects[3].notes = "CRASH!"; objects[3].decel = 1; objects[3].spdDam = true; objects[3].act = false; objects[4] = new Array(); objects[4].name = "Asteroid"; objects[4].notes = "CRASH!"; objects[4].decel = 1; objects[4].spdDam = true; objects[4].act = false; objects[5] = new Array(); objects[5].name = "Planet Vinyar"; objects[5].notes = "The forest planet."; objects[5].x = 3000; objects[5].y = 16300; objects[5].sW = 130; objects[5].sH = 115; objects[5].dis = 6; objects[5].tract = true; objects[5].ppl = ["Fern::f::17::4::2::1::8::3", "Mr. Weed::m::6::2::6::6::1::1"]; objects[5].colRed = 0; objects[5].colGreen = 153; objects[5].colBlue = 0; objects[6] = new Array(); objects[6].name = "Planet Opal"; objects[6].notes = "This planet's gases makes it shine!"; objects[6].x = 18000; objects[6].y = 2300; objects[6].sW = 120; objects[6].sH = 105; objects[6].dis = 7; objects[6].tract = true; objects[6].ppl = ["Graphin::m::3::6::2::2::9::1", "Mrs. Glow::f::17::7::1::1::5::2"]; objects[6].colRed = 225; objects[6].colGreen = 225; objects[6].colBlue = 225; objects[7] = new Array(); objects[7].name = "Planet Dust"; objects[7].notes = "This planet is messier than your room!"; objects[7].x = 14800; objects[7].y = 14500; objects[7].sW = 135; objects[7].sH = 115; objects[7].dis = 8; objects[7].tract = true; objects[7].ppl = ["Mr. Mud::m::5::9::5::1::1::3", "Mr. Puddle::m::1::8::9::2::4::4"]; objects[7].colRed = 51; objects[7].colGreen = 0; objects[7].colBlue = 0; objects[8] = new Array(); objects[8].name = "Planet Monarch"; objects[8].notes = "A very large, very rich planet."; objects[8].x = 2000; objects[8].y = 1000; objects[8].sW = 170; objects[8].sH = 145; objects[8].dis = 9; objects[8].tract = true; objects[8].ppl = ["Queen Remdi::f::2::4::2::3::7::2", "Magister Illan::m::11::1::3::7::9::2"]; objects[8].colRed = 69; objects[8].colGreen = 194; objects[8].colBlue = 154; objects[9] = new Array(); objects[9].name = "Planet Swift"; objects[9].notes = "A speedy planet that's always on the move."; objects[9].x = 6000; objects[9].y = 7500; objects[9].sW = 148; objects[9].sH = 124; objects[9].dis = 10; objects[9].tract = true; objects[9].xSpd = 0; objects[9].ySpd = 0; objects[9].pXSpd = 20; objects[9].pYSpd = 15; objects[9].pAccl = 0.2; objects[9].ppl = ["Hermes::m::16::3::7::5::5::3", "Atalanta::f::10::7::1::1::6::2"]; objects[9].invalid = true; objects[9].colRed = 255; objects[9].colGreen = 153; objects[9].colBlue = 0; objects[10] = new Array(); objects[10].name = "Planet Granit"; objects[10].notes = "Granit is cold, hard rock. Its name is a rhyme!"; objects[10].x = 19100; objects[10].y = 9000; objects[10].sW = 110; objects[10].sH = 130; objects[10].dis = 11; objects[10].tract = true; objects[10].ppl = ["Sandy::f::12::5::4::1::8::3", "Mr. Stone::m::13::6::6::4::3::1"]; objects[10].colRed = 102; objects[10].colGreen = 102; objects[10].colBlue = 102; objects[11] = new Array(); objects[11].name = "Planet Shadow"; objects[11].notes = "This deformed planet is covered by clouds."; objects[11].x = 2100; objects[11].y = 19000; objects[11].sW = 132; objects[11].sH = 110; objects[11].dis = 12; objects[11].tract = true; objects[11].xSpd = 0; objects[11].ySpd = 0; objects[11].pXSpd = 11; objects[11].pYSpd = -6; objects[11].pAccl = 0.2; objects[11].ppl = ["Mr. Dark::m::8::1::9::6::9::3", "Narcissa::f::10::7::2::1::7::2"]; objects[11].invalid = true; objects[11].act = false; objects[11].matchReq = 1; objects[11].colRed = 30; objects[11].colGreen = 30; objects[11].colBlue = 30; objects[12] = new Array(); objects[12].name = "Planet Royalo"; objects[12].notes = "An empire on a purple planet!"; objects[12].x = 12100; objects[12].y = 12000; objects[12].sW = 156; objects[12].sH = 133; objects[12].dis = 13; objects[12].tract = true; objects[12].xSpd = 0; objects[12].ySpd = 0; objects[12].pXSpd = -11; objects[12].pYSpd = 13; objects[12].pAccl = 0.25; objects[12].ppl = ["Pompeia::f::15::4::7::3::8::2", "Caesar::m::7::3::4::7::9::1"]; objects[12].invalid = true; objects[12].act = false; objects[12].matchReq = 1; objects[12].colRed = 204; objects[12].colGreen = 102; objects[12].colBlue = 255; objects[13] = new Array(); objects[13].name = "Planet Blu"; objects[13].notes = "A light, fast, and airy world."; objects[13].x = -3000; objects[13].y = 5000; objects[13].sW = 112; objects[13].sH = 104; objects[13].dis = 14; objects[13].tract = true; objects[13].xSpd = 0; objects[13].ySpd = 0; objects[13].pXSpd = 19; objects[13].pYSpd = 2; objects[13].pAccl = 0.3; objects[13].ppl = ["Mr. Dodge::m::9::1::9::1::1::4", "Mrs. Coulter::f::17::5::5::1::2::3"]; objects[13].invalid = true; objects[13].act = false; objects[13].matchReq = 2; objects[13].colRed = 116; objects[13].colGreen = 241; objects[13].colBlue = 216; objects[14] = new Array(); objects[14].name = "Planet Vert"; objects[14].notes = "This planet glows with health - like brocolli."; objects[14].x = 11000; objects[14].y = 21000; objects[14].sW = 140; objects[14].sH = 130; objects[14].dis = 15; objects[14].tract = true; objects[14].xSpd = 0; objects[14].ySpd = 0; objects[14].pXSpd = -7; objects[14].pYSpd = -10; objects[14].pAccl = 0.15; objects[14].ppl = ["Mrs. Sprout::f::6::7::5::1::2::2", "Mr. Green::m::6::9::8::4::4::3"]; objects[14].invalid = true; objects[14].act = false; objects[14].matchReq = 2; objects[14].colRed = 130; objects[14].colGreen = 255; objects[14].colBlue = 50; objects[15] = new Array(); objects[15].name = "Planet Thermo"; objects[15].notes = "The seasons here are warm, hot, and warm."; objects[15].x = 21000; objects[15].y = 1000; objects[15].sW = 140; objects[15].sH = 125; objects[15].dis = 16; objects[15].tract = true; objects[15].xSpd = 0; objects[15].ySpd = 0; objects[15].pXSpd = -11; objects[15].pYSpd = 5; objects[15].pAccl = 0.4; objects[15].ppl = ["Mr. Mercure::m::3::3::4::1::1::1", "Sir Faren::m::11::7::2::2::9::3"]; objects[15].invalid = true; objects[15].act = false; objects[15].matchReq = 3; objects[15].colRed = 203; objects[15].colGreen = 100; objects[15].colBlue = 100; objects[16] = new Array(); objects[16].name = "Planet D'Or"; objects[16].notes = "A planet made of gold!"; objects[16].x = 8800; objects[16].y = 2500; objects[16].sW = 100; objects[16].sH = 95; objects[16].dis = 17; objects[16].tract = true; objects[16].ppl = ["Mrs. Wealthy::f::17::1::1::1::6::2", "Mr. Money::m::1::1::7::1::9::2"]; objects[16].colRed = 227; objects[16].colGreen = 182; objects[16].colBlue = 2; objects[17] = new Array(); objects[17].name = "Planet Airium"; objects[17].notes = "A fairly dull - but nice - planet."; objects[17].x = 9600; objects[17].y = 17800; objects[17].sW = 148; objects[17].sH = 132; objects[17].dis = 18; objects[17].tract = true; objects[17].ppl = ["Mr. Birch::m::14::3::9::1::4::3", "Ms. Monochrome::f::15::5::4::1::8::3"]; objects[17].colRed = 165; objects[17].colGreen = 163; objects[17].colBlue = 206; objects[18] = new Array(); objects[18].name = "Planet Rose"; objects[18].notes = "Pink - the toughest known colour."; objects[18].x = 10000; objects[18].y = 10000; objects[18].sW = 134; objects[18].sH = 122; objects[18].dis = 19; objects[18].tract = true; objects[18].xSpd = 0; objects[18].ySpd = 0; objects[18].pXSpd = -15; objects[18].pYSpd = -15; objects[18].pAccl = 0.5; objects[18].ppl = ["Mrs. Doily::f::12::2::1::3::6::2", "Mr. Straun::m::16::3::6::4::1::1"]; objects[18].invalid = true; objects[18].act = false; objects[18].matchReq = 3; objects[18].colRed = 255; objects[18].colGreen = 153; objects[18].colBlue = 204; objects[19] = new Array(); objects[19].name = "Planet Neptune"; objects[19].notes = "The furthest planet from Earth's Sun."; objects[19].x = 0; objects[19].y = -1000; objects[19].sW = 160; objects[19].sH = 140; objects[19].dis = 20; objects[19].tract = true; objects[19].xSpd = 0; objects[19].ySpd = 0; objects[19].pXSpd = 13; objects[19].pYSpd = 21; objects[19].pAccl = 0.3; objects[19].ppl = ["Poseidon::m::7::8::7::7::3::4", "Amphitrite::f::2::4::2::3::9::2"]; objects[19].invalid = true; objects[19].act = false; objects[19].matchReq = 5; objects[19].colRed = 51; objects[19].colGreen = 102; objects[19].colBlue = 204; objects[20] = new Array(); objects[20].name = "Planet Saturn"; objects[20].notes = "A giant, ringed planet; 6th from Earth's Sun."; objects[20].x = 10000; objects[20].y = 19000; objects[20].sW = 173; objects[20].sH = 150; objects[20].dis = 21; objects[20].tract = true; objects[20].xSpd = 0; objects[20].ySpd = 0; objects[20].pXSpd = 8; objects[20].pYSpd = -5; objects[20].pAccl = 0.4; objects[20].ppl = ["Rhea::f::12::1::5::1::5::3", "Cronus::m::8::9::8::4::1::1"]; objects[20].invalid = true; objects[20].act = false; objects[20].matchReq = 5; objects[20].colRed = 169; objects[20].colGreen = 114; objects[20].colBlue = 78; objects[21] = new Array(); objects[21].name = "Planet Mars"; objects[21].notes = "The red planet; 4th from Earth's Sun."; objects[21].x = 10000; objects[21].y = 19000; objects[21].sW = 122; objects[21].sH = 107; objects[21].dis = 22; objects[21].tract = true; objects[21].xSpd = 0; objects[21].ySpd = 0; objects[21].pXSpd = -10; objects[21].pYSpd = 10; objects[21].pAccl = 0.2; objects[21].ppl = ["Minerva::f::17::5::1::1::6::3", "Hera::f::10::4::2::1::7::2"]; objects[21].invalid = true; objects[21].act = false; objects[21].matchReq = 6; objects[21].colRed = 107; objects[21].colGreen = 46; objects[21].colBlue = 46; objects[22] = new Array(); objects[22].name = "Planet Earth"; objects[22].notes = "The planet we all know!"; objects[22].x = 10000; objects[22].y = 1000; objects[22].sW = 138; objects[22].sH = 125; objects[22].dis = 23; objects[22].tract = true; objects[22].xSpd = 0; objects[22].ySpd = 0; objects[22].pXSpd = 16; objects[22].pYSpd = 20; objects[22].pAccl = 0.3; objects[22].ppl = ["Mr. Fernando::m::16::3::1::5::8::3", "Septenary::m::7::3::2::7::9::2"]; objects[22].invalid = true; objects[22].act = false; objects[22].matchReq = 7; objects[22].colRed = 255; objects[22].colGreen = 204; objects[22].colBlue = 153; objects[23] = new Array(); objects[23].name = "Planet Lilliput"; objects[23].notes = "Only the smallest of Wiggies live on Lilliput."; objects[23].x = 590; objects[23].y = 8400; objects[23].sW = 60; objects[23].sH = 53; objects[23].dis = 24; objects[23].tract = true; objects[23].xSpd = 0; objects[23].ySpd = 0; objects[23].pXSpd = 3; objects[23].pYSpd = -3; objects[23].pAccl = 0.1; objects[23].ppl = ["Little Spinny::f::17::7::1::3::7::2", "Mr. Mini::m::8::9::3::5::4::4"]; objects[23].invalid = true; objects[23].colRed = 179; objects[23].colGreen = 179; objects[23].colBlue = 179; var asts = [2, 3, 4]; var astsDisp = [4, 5]; var questRS = new Array(); questRS[0] = new Array(); questRS[0].name = "Respectful"; questRS[0].quest = "<b>How can %i1% from %p1% be <font color='#FF9900'>Respectful</font> towards %i2% from %p2%?</b>"; questRS[0].ans = ["By taking off %-s1% hat when %_s1% enters %-s2% house.::", "By arriving on time for a meeting with %s2%.::", "By letting %s2% have %-s2% personal space.::|4|", "By saying %-s1% \"please\" and \"thank you\"s.::", "By saying \"good morning\" to %s2% at the start of the day.::|4|", "By never ignoring %s2%.::"]; questRS[0].def = "Respect is the basic goodness that you show others, either to compliment them or show them that you are a nice person!"; questRS[1] = new Array(); questRS[1].name = "Tolerant"; questRS[1].quest = "<b>How can %i1% from %p1% be <font color='#FF9900'>Tolerant</font> towards %i2% from %p2%?</b>"; questRS[1].ans = ["By accepting %-s2% religion and beliefs.::|0|", "By understanding why %-s2% skin colour is different.::|0|", "By listening to %s2% even though %_s2%'s much younger than %s1%.::|0|", "By befriending %s2%, even though %_s2% speaks a different language.::|0|", "By being nice to %s2%, even though %_s2%'s not as smart.::|0||5|", "By not putting %s2% down, even though %_s2% acts \"weird\".::|0|"]; questRS[1].def = "To be tolerant is to treat all people equally, regardless of age, race, faith or intelligence!"; questRS[2] = new Array(); questRS[2].name = "Cooperative"; questRS[2].quest = "<b>How can %i1% from %p1% <font color='#FF9900'>Cooperate</font> with %i2% from %p2%?</b>"; questRS[2].ans = ["By being a good teammate.::|0|", "By doing a chore that %_s1%'s been politely asked to help with.::|4||0|", "By equally sharing work with %s2%.::|4||0|", "By working with %s2% to get both their assignments done.::|4||0|", "By helping %s2% search a room to quickly find a lost object.::|4||0|"]; questRS[2].def = "To cooperate with somebody is to benefit both them and yourself by sharing goals and working together!"; questRS[3] = new Array(); questRS[3].name = "Courageous"; questRS[3].quest = "<b>How can %i1% from %p1% act <font color='#FF9900'>Courageous</font> while %i2% from %p2% is watching?</b>"; questRS[3].ans = ["By breaking up a physical fight.::", "By standing up to the mean guy who bullies %s2%.::|4|", "By making a speech, even though %_s1%'s afraid of public speaking.::", "By staying calm in a thunderstorm.::", "By removing a frightening spider.::", "By not being afraid of the dark.::"]; questRS[3].def = "Courage is the ability to face danger or challenges without getting scared!"; questRS[4] = new Array(); questRS[4].name = "Generous"; questRS[4].quest = "<b>How can %i1% from %p1% be <font color='#FF9900'>Generous</font> to %i2% from %p2%?</b>"; questRS[4].ans = ["By getting %s2% a holiday present.::|0|", "By helping %s2% to fix %-s2% roof.::|0||2|", "By baking %s2% a cake when %_s2% moves into the neighbourhood.::|0|", "By donating a lot of food to %-s2% canned food drive.::", "By helping %s2% do %-s2% chores.::|0||2|", "By lending %s2% money to buy a cookie.::"]; questRS[4].def = "To be generous is to be willing to give someone else your belongings or time!"; questRS[5] = new Array(); questRS[5].name = "Forgiving"; questRS[5].quest = "<b>How can %i1% from %p1% be <font color='#FF9900'>Forgiving</font> to %i2% from %p2%?</b>"; questRS[5].ans = ["By accepting %-s2% apology when %_s2% makes a mistake.::|1||0|", "By pardoning %s2% for being rude.::|1||0|", "By remaining nice when %_s2% makes their team lose.::|1||0|", "By saying \"that's ok\" when %_s2% loses something important.::|1||0|", "By not turning mad when %_s2% eats the last piece of cake.::|1||0|", "By listening to %s2% when %_s2% is saying \"sorry\".::|1||0|"]; questRS[5].def = "Forgiving someone is excusing a mistake or offence that they have made!"; questRS[6] = new Array(); questRS[6].name = "Healthy"; questRS[6].quest = "<b>How can %i1% from %p1% act <font color='#FF9900'>Healthy</font> in front of %i2% from %p2%?</b>"; questRS[6].ans = ["By looking both ways before crossing the street.::|7|", "By eating very little junk food.::|7|", "By eating lots of fruits and vegtables every day.::|7|", "By drinking lots of water.::|7|", "By exercising daily.::|7|", "By using sunscreen in the summer.::|7|", "By teaching %s2% how to do push-ups.::|7||4|"]; questRS[6].def = "To be healthy is to keep your body and mind in good shape, and away from illness and injuries!"; questRS[7] = new Array(); questRS[7].name = "Wise"; questRS[7].quest = "<b>How can %i1% from %p1% act <font color='#FF9900'>Wise</font> in front of %i2% from %p2%?</b>"; questRS[7].ans = ["By reading a lot of books.::", "By always doing %-s1% own homework.::", "By sharing %-s1% knowledge with others.::|4|", "By getting an A+ on %-s1% school report.::", "By knowing the directions to where they want to go.::|3|", "By quoting a famous author.::", "By giving %s2% good work advice.::|4|"]; questRS[7].def = "Wisdom is a combination of intelligence (\"smartness\") and common sense!"; questRS[8] = new Array(); questRS[8].name = "Mean"; questRS[8].quest = "<b>How can %i1% from %p1% be <font color='#FF9900'>Mean</font> towards %i2% from %p2%?</b>"; questRS[8].ans = ["By spreading rumors about %s2%.::", "By calling %s2% rude names.::", "By tripping %s2% as %_s2% walks past.::", "By throwing things at %s2%.::", "By giving %s2% a friendly insult.::", "By talking about %s2% behind %-s2% back.", "By ignoring %s2%.", "By laughing at %s2%."]; questRS[9] = new Array(); questRS[9].name = "Annoying"; questRS[9].quest = "<b>How can %i1% from %p1% <font color='#FF9900'>Annoy</font> %i2% from %p2%?</b>"; questRS[9].ans = ["By always complaining to %s2%.::", "By ruining fun events.::", "By breaking %-s2% things.::", "By taking stuff from %s2% without asking.::", "By frowning at %s2% whenever %_s2% walks past.::", "By spilling a drink on %s2%.::", "By shouting angrily at %s2%.::", "By excluding %s2% from a group of friends.::"]; var i = 0; while (i < questRS.length) { questRS[i].fAns = new Array(); questRS[i].rAns = new Array(); i++; } sfxDrums = new Sound(this); sfxDrums.attachSound("sfxDrums"); sfxFanfare = new Sound(this); sfxFanfare.attachSound("sfxFanfare"); sfxBuzzer = new Sound(this); sfxBuzzer.attachSound("sfxBuzzer"); sfxBell = new Sound(this); sfxBell.attachSound("sfxBell"); sfxBoom = new Sound(this); sfxBoom.attachSound("sfxBoom"); sfxBoom2 = new Sound(this); sfxBoom2.attachSound("sfxBoom2"); sfxClick = new Sound(this); sfxClick.attachSound("sfxClick"); clearInterval(gameInt); gameInt = setInterval(this, "manGame", 40);
Symbol 1089 MovieClip Frame 1
function newText() { switch (textShow) { case 0 : if (_parent.pRemaining == 0) { endMess.text = "Perfect! You were able to easily match all of the planets! You are the best of them all!"; } else if (_parent.pRemaining <= 5) { endMess.text = "Amazing! You were able to help several worlds become peaceful. What would they do without you?"; } else if (_parent.pRemaining <= 10) { endMess.text = "Using your sense of virtue and your brain, you helped many planets befriend each other! Nice job!"; } else if (_parent.pRemaining <= 15) { endMess.text = "You were able to use the powers of virtue to make a few planets into friends. Keep up the good work!"; } else { endMess.text = "Nice try! You missed a few planets, though. Maybe you needed to leave early? Try again later!"; } break; case 1 : endStats.text = "Friendly Planets: " + _parent.pMatched; break; case 2 : endStats.text = endStats.text.concat("\nRemaining Planets: " + _parent.pRemaining); break; case 3 : endStats.text = endStats.text.concat("\nQuestions Correct on First Try: " + _parent.qCorFirst); break; case 4 : endStats.text = endStats.text.concat("\nQuestions Answered: " + _parent.qAnsd); break; case 5 : endStats.text = endStats.text.concat("\nAsteroids Hit: " + _parent.asHit); break; case 6 : endStats.text = endStats.text.concat("\nGame Time: " + _parent.gameTimStr); break; case 7 : endScore.text = "Final Score: " + _parent.score; sfxDrums.start(); break; case 8 : if (_parent.score > 100) { endWogs.text = "You've Got Wogs!"; } else { endWogs.text = "Hm... Not Many Wogs..."; } _parent.con.enabled = true; clearInterval(textInt); } textShow++; } sfxDrums = new Sound(this); sfxDrums.attachSound("sfxDrums"); var textShow = 0; clearInterval(textInt); textInt = setInterval(this, "newText", 800);
Symbol 1097 MovieClip Frame 6
stop();
Symbol 1102 MovieClip Frame 1
if (_parent.pRemaining == 0) { gotoAndPlay ("all"); } else { gotoAndPlay ("common"); }
Symbol 1102 MovieClip Frame 36
fWorks.gotoAndPlay("plain");
Symbol 1102 MovieClip Frame 75
stop();
Symbol 1102 MovieClip Frame 107
fWorks.gotoAndPlay("plain");
Symbol 1102 MovieClip Frame 146
stop();
Symbol 1103 MovieClip Frame 1
score = Math.round(_parent.game.score); pMatched = (_parent.game.pMatches * 2) + 1; pRemaining = (_parent.game.objects.length - 3) - pMatched; qCorFirst = _parent.game.qCorFirst; qAnsd = _parent.game.qAnsd; asHit = _parent.game.asHit; gameTim = _parent.game.gameTim; var tMin = Math.floor(gameTim / 60000); var tSec = Math.floor((gameTim - (tMin * 60000)) / 1000); var tMSec = Math.floor(((gameTim - (tMin * 60000)) - (tSec * 1000)) / 10); if (tMin < 10) { tMin = "0" + tMin; } if (tSec < 10) { tSec = "0" + tSec; } if (tMSec < 10) { tMSec = "0" + tMSec; } gameTimStr = (((tMin + ":") + tSec) + ":") + tMSec; _parent.bgm[0].trgVol = 0; _parent.bgm[0].fade = 5; _parent.bgm[1].trgVol = 0; _parent.bgm[1].fade = 5; _parent.bgm[3].trgVol = 100; _parent.bgm[3].fade = 10; if (_quality == "MEDIUM") { _parent.savQual = "MEDIUM"; _quality = "HIGH"; } else if (_quality == "LOW") { _parent.savQual = "LOW"; _quality = "MEDIUM"; } else { _parent.saveQual = "HIGH"; }
Symbol 1103 MovieClip Frame 40
_parent.nextFrame();
Symbol 1103 MovieClip Frame 59
con.onRelease = function () { play(); }; _root.WPI_ArcadeStopSingleGame(score); stop(); con.visible = false; con.enabled = false;
Symbol 1103 MovieClip Frame 63
_parent.bgm[3].trgVol = 0; _parent.bgm[3].fade = 9; _parent.bgm[2].trgVol = 100; _parent.bgm[2].fade = 9;
Symbol 1103 MovieClip Frame 138
con2.onRelease = function () { _parent.play(); }; stop();
Symbol 1104 MovieClip Frame 1
function manageBGM() { var _local2 = 0; while (_local2 < bgm.length) { if (bgm[_local2].vol < bgm[_local2].trgVol) { if ((bgm[_local2].vol + bgm[_local2].fade) < bgm[_local2].trgVol) { bgm[_local2].vol = bgm[_local2].vol + bgm[_local2].fade; } else { bgm[_local2].vol = bgm[_local2].trgVol; } this["bgm" + _local2].sound.setVolume(bgm[_local2].vol); } else if (bgm[_local2].vol > bgm[_local2].trgVol) { if ((bgm[_local2].vol - bgm[_local2].fade) > bgm[_local2].trgVol) { bgm[_local2].vol = bgm[_local2].vol - bgm[_local2].fade; } else { bgm[_local2].vol = bgm[_local2].trgVol; } this["bgm" + _local2].sound.setVolume(bgm[_local2].vol); } if ((!bgm[_local2].playing) && (bgm[_local2].vol > 0)) { this["bgm" + _local2].sound.start(0, 999); trace("New music track started!"); bgm[_local2].playing = true; } if (bgm[_local2].vol <= 0) { this["bgm" + _local2].sound.stop(); bgm[_local2].playing = false; } _local2++; } } if (!initialized) { var bgm = new Array(); this.createEmptyMovieClip("bgm0", this.getNextHighestDepth()); bgm0.sound = new Sound(bgm0); bgm0.sound.attachSound("bgmSpace"); bgm[0] = new Array(); bgm[0].vol = 0; bgm[0].trgVol = 0; bgm[0].playing = false; bgm[0].fade = 5; this.createEmptyMovieClip("bgm1", this.getNextHighestDepth()); bgm1.sound = new Sound(bgm1); bgm1.sound.attachSound("bgmQuiz"); bgm[1] = new Array(); bgm[1].vol = 0; bgm[1].trgVol = 0; bgm[1].playing = false; bgm[1].fade = 5; this.createEmptyMovieClip("bgm2", this.getNextHighestDepth()); bgm2.sound = new Sound(bgm2); bgm2.sound.attachSound("bgmFanfare"); bgm[2] = new Array(); bgm[2].vol = 0; bgm[2].trgVol = 0; bgm[2].playing = false; bgm[2].fade = 5; this.createEmptyMovieClip("bgm3", this.getNextHighestDepth()); bgm3.sound = new Sound(bgm3); bgm3.sound.attachSound("bgmSuspense"); bgm[3] = new Array(); bgm[3].vol = 0; bgm[3].trgVol = 0; bgm[3].playing = false; bgm[3].fade = 5; plySpd = 25; initialized = true; instsDone = false; } clearInterval(musicInt); musicInt = setInterval(this, "manageBGM", 300);
Symbol 1104 MovieClip Frame 2
stop();
Symbol 1104 MovieClip Frame 3
stop();
Symbol 1104 MovieClip Frame 4
stop();
Symbol 1104 MovieClip Frame 27
if (saveQual) { _quality = saveQual; } else { _quality = "MEDIUM"; } stop();
Symbol 1104 MovieClip Frame 30
bgm[2].trgVol = 0; bgm[2].fade = 10;
Symbol 1104 MovieClip Frame 110
gotoAndStop ("restart");

Library Items

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Symbol 28 GraphicUsed by:31
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Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85 1080
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Symbol 90 GraphicUsed by:92
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Symbol 96 MovieClipUses:95Used by:97
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Symbol 98 Sound [sfxDrums]Used by:114
Symbol 99 Sound [sfxFanfare]Used by:114
Symbol 100 Sound [bgmQuiz]Used by:114
Symbol 101 Sound [bgmSpace]Used by:114
Symbol 102 Sound [sfxBuzzer]Used by:114
Symbol 103 Sound [sfxBell]Used by:114
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:108
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:108
Symbol 108 MovieClip [mcRedXContainer]Uses:105 107Used by:114
Symbol 109 Sound [sfxBoom]Used by:114
Symbol 110 Sound [sfxBoom2]Used by:114
Symbol 111 Sound [bgmFanfare]Used by:114
Symbol 112 Sound [bgmSuspense]Used by:114
Symbol 113 Sound [sfxClick]Used by:114
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Symbol 916 GraphicUsed by:998
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Symbol 999 GraphicUsed by:1048
Symbol 1000 BitmapUsed by:1001
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Symbol 1042 FontUsed by:94 95 908 909 923 1043
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Symbol 1061 GraphicUsed by:1065
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Symbol 1064 GraphicUses:358Used by:1065
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Symbol 1067 GraphicUsed by:1070
Symbol 1068 TextUses:93Used by:1070
Symbol 1069 TextUses:93Used by:1070
Symbol 1070 MovieClipUses:1067 1068 1069 520Used by:1079
Symbol 1071 GraphicUsed by:1074
Symbol 1072 TextUses:93Used by:1074
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Symbol 1075 GraphicUsed by:1078
Symbol 1076 TextUses:93Used by:1078
Symbol 1077 TextUses:93Used by:1078
Symbol 1078 MovieClipUses:1075 1076 1077 76 42 40Used by:1079
Symbol 1079 MovieClipUses:1065 349 1066 1070 1074 1078Used by:1080
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Symbol 1081 MovieClipUses:546 624 625 840 1080Used by:1104
Symbol 1082 BitmapUsed by:1083
Symbol 1083 GraphicUses:1082Used by:1103
Symbol 1084 GraphicUsed by:1089
Symbol 1085 EditableTextUses:93Used by:1089
Symbol 1086 EditableTextUses:93Used by:1089
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Symbol 1088 EditableTextUses:93Used by:1089
Symbol 1089 MovieClipUses:1084 1085 1086 1087 1088Used by:1103
Symbol 1090 GraphicUsed by:1091
Symbol 1091 MovieClipUses:1090Used by:1096 1097
Symbol 1092 GraphicUsed by:1093
Symbol 1093 MovieClipUses:1092Used by:1096 1097
Symbol 1094 GraphicUsed by:1095
Symbol 1095 MovieClipUses:1094Used by:1096 1097
Symbol 1096 MovieClipUses:1091 1093 1095Used by:1102
Symbol 1097 MovieClipUses:1091 1093 1095Used by:1102
Symbol 1098 TextUses:93Used by:1102
Symbol 1099 TextUses:93Used by:1102
Symbol 1100 TextUses:93Used by:1102
Symbol 1101 TextUses:93Used by:1102
Symbol 1102 MovieClipUses:1096 1097 1041 1098 1099 125 126 1100 1101Used by:1103
Symbol 1103 MovieClipUses:333 1083 1089 349 1102Used by:1104
Symbol 1104 MovieClipUses:127 128 332 543 1081 1103Used by:Timeline

Instance Names

"bar"Symbol 12 MovieClip Frame 1Symbol 10 MovieClip
"bar"Symbol 31 MovieClip Frame 1Symbol 12 MovieClip
"plyBut"Symbol 31 MovieClip Frame 8Symbol 17 Button
"bar"Symbol 31 MovieClip Frame 8Symbol 12 MovieClip
"bar"Symbol 31 MovieClip Frame 9Symbol 12 MovieClip
"bar"Symbol 31 MovieClip Frame 10Symbol 12 MovieClip
"bar"Symbol 31 MovieClip Frame 11Symbol 12 MovieClip
"bar"Symbol 31 MovieClip Frame 12Symbol 12 MovieClip
"bar"Symbol 31 MovieClip Frame 13Symbol 12 MovieClip
"bar"Symbol 31 MovieClip Frame 14Symbol 12 MovieClip
"bar"Symbol 31 MovieClip Frame 15Symbol 12 MovieClip
"bar"Symbol 31 MovieClip Frame 16Symbol 12 MovieClip
"bar"Symbol 31 MovieClip Frame 17Symbol 12 MovieClip
"bar"Symbol 31 MovieClip Frame 18Symbol 12 MovieClip
"bar"Symbol 31 MovieClip Frame 19Symbol 12 MovieClip
"bar"Symbol 31 MovieClip Frame 20Symbol 12 MovieClip
"chk"Symbol 81 MovieClip [mcObject] Frame 2Symbol 36 MovieClip
"chk"Symbol 81 MovieClip [mcObject] Frame 6Symbol 36 MovieClip
"bT"Symbol 96 MovieClip Frame 1Symbol 95 EditableText
"buh"Symbol 97 MovieClip [mcQuestButton] Frame 1Symbol 92 Button
"st"Symbol 324 MovieClip Frame 1Symbol 218 Button
"cr"Symbol 324 MovieClip Frame 15Symbol 248 Button
"ex"Symbol 324 MovieClip Frame 30Symbol 281 Button
"cl"Symbol 331 MovieClip Frame 34Symbol 330 Button
"buttons"Symbol 332 MovieClip Frame 70Symbol 324 MovieClip
"credits"Symbol 332 MovieClip Frame 70Symbol 331 MovieClip
"b"Symbol 520 MovieClip Frame 1Symbol 369 MovieClip
"m2"Symbol 520 MovieClip Frame 1Symbol 370 MovieClip
"l"Symbol 520 MovieClip Frame 1Symbol 434 MovieClip
"m"Symbol 520 MovieClip Frame 1Symbol 436 MovieClip
"sparkly"Symbol 520 MovieClip Frame 1Symbol 519 MovieClip
"hsBar"Symbol 530 MovieClip Frame 1Symbol 526 MovieClip
"hsBar"Symbol 530 MovieClip Frame 145Symbol 526 MovieClip
"con"Symbol 543 MovieClip Frame 43Symbol 349 Button
"l"Symbol 616 MovieClip Frame 2Symbol 613 MovieClip
"m"Symbol 616 MovieClip Frame 2Symbol 615 MovieClip
"laserB"Symbol 623 MovieClip Frame 1Symbol 616 MovieClip
"s17"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s14"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s13"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s7"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s12"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s6"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s8"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s9"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s5"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s1"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s2"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s3"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s4"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s0"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s11"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s10"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s16"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s18"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s19"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"s15"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"beam"Symbol 626 MovieClip Frame 2Symbol 520 MovieClip
"beam"Symbol 840 MovieClip Frame 1Symbol 626 MovieClip
"flames"Symbol 840 MovieClip Frame 1Symbol 829 MovieClip
"qYes"Symbol 882 MovieClip Frame 1Symbol 879 Button
"qNo"Symbol 882 MovieClip Frame 1Symbol 881 Button
"arr"Symbol 887 MovieClip Frame 1Symbol 886 MovieClip
"but"Symbol 904 MovieClip Frame 1Symbol 897 Button
"but"Symbol 904 MovieClip Frame 2Symbol 903 Button
"pD1"Symbol 914 MovieClip Frame 1Symbol 906 MovieClip
"pD2"Symbol 914 MovieClip Frame 1Symbol 906 MovieClip
"txt2"Symbol 914 MovieClip Frame 1Symbol 908 EditableText
"txt1"Symbol 914 MovieClip Frame 1Symbol 909 EditableText
"go"Symbol 914 MovieClip Frame 1Symbol 912 Button
"def"Symbol 921 MovieClip Frame 1Symbol 920 EditableText
"col1"Symbol 933 MovieClip Frame 1Symbol 929 MovieClip
"col2"Symbol 933 MovieClip Frame 1Symbol 932 MovieClip
"col1"Symbol 996 MovieClip Frame 1Symbol 946 MovieClip
"col3"Symbol 996 MovieClip Frame 1Symbol 948 MovieClip
"col2"Symbol 996 MovieClip Frame 1Symbol 950 MovieClip
"mouth"Symbol 996 MovieClip Frame 1Symbol 961 MovieClip
"access"Symbol 996 MovieClip Frame 1Symbol 968 MovieClip
"hair"Symbol 996 MovieClip Frame 1Symbol 985 MovieClip
"eyes"Symbol 996 MovieClip Frame 1Symbol 995 MovieClip
"valueInfo"Symbol 998 MovieClip Frame 1Symbol 922 MovieClip
"txt1"Symbol 998 MovieClip Frame 1Symbol 923 EditableText
"timeD"Symbol 998 MovieClip Frame 1Symbol 924 EditableText
"wigz1"Symbol 998 MovieClip Frame 1Symbol 997 MovieClip
"wigz2"Symbol 998 MovieClip Frame 1Symbol 997 MovieClip
"plae"Symbol 1047 MovieClip Frame 2Symbol 1046 EditableText
"fireworks"Symbol 1048 MovieClip Frame 1Symbol 1041 MovieClip
"txt1"Symbol 1048 MovieClip Frame 1Symbol 1043 EditableText
"go"Symbol 1048 MovieClip Frame 1Symbol 912 Button
"pointsA"Symbol 1048 MovieClip Frame 1Symbol 1044 EditableText
"timeB"Symbol 1048 MovieClip Frame 1Symbol 1045 EditableText
"planetsM"Symbol 1048 MovieClip Frame 1Symbol 1047 MovieClip
"quest"Symbol 1051 MovieClip Frame 2Symbol 914 MovieClip
"quest"Symbol 1051 MovieClip Frame 36Symbol 998 MovieClip
"quest"Symbol 1051 MovieClip Frame 63Symbol 1048 MovieClip
"pName"Symbol 1059 MovieClip Frame 1Symbol 1055 EditableText
"point"Symbol 1059 MovieClip Frame 1Symbol 1058 MovieClip
"inst"Symbol 1079 MovieClip Frame 2Symbol 1065 MovieClip
"go"Symbol 1079 MovieClip Frame 2Symbol 349 Button
"inst"Symbol 1079 MovieClip Frame 3Symbol 1070 MovieClip
"inst"Symbol 1079 MovieClip Frame 4Symbol 1074 MovieClip
"inst"Symbol 1079 MovieClip Frame 5Symbol 1078 MovieClip
"pName"Symbol 1080 MovieClip Frame 1Symbol 850 EditableText
"pNotes"Symbol 1080 MovieClip Frame 1Symbol 851 EditableText
"score"Symbol 1080 MovieClip Frame 1Symbol 852 EditableText
"pPic"Symbol 1080 MovieClip Frame 1Symbol 853 MovieClip
"loc"Symbol 1080 MovieClip Frame 1Symbol 854 EditableText
"gSpd"Symbol 1080 MovieClip Frame 1Symbol 855 EditableText
"qHigh"Symbol 1080 MovieClip Frame 1Symbol 862 Button
"qMed"Symbol 1080 MovieClip Frame 1Symbol 867 Button
"qLow"Symbol 1080 MovieClip Frame 1Symbol 872 Button
"quitConf"Symbol 1080 MovieClip Frame 1Symbol 883 MovieClip
"instText"Symbol 1080 MovieClip Frame 1Symbol 884 EditableText
"mm"Symbol 1080 MovieClip Frame 1Symbol 887 MovieClip
"hsBar"Symbol 1080 MovieClip Frame 1Symbol 526 MovieClip
"hsMask"Symbol 1080 MovieClip Frame 1Symbol 889 MovieClip
"quit"Symbol 1080 MovieClip Frame 1Symbol 893 Button
"bPause"Symbol 1080 MovieClip Frame 1Symbol 904 MovieClip
"quest"Symbol 1080 MovieClip Frame 1Symbol 1051 MovieClip
"says"Symbol 1080 MovieClip Frame 1Symbol 1060 MovieClip
"quickInst"Symbol 1080 MovieClip Frame 1Symbol 1079 MovieClip
"bg"Symbol 1081 MovieClip Frame 1Symbol 546 MovieClip
"mvSpace"Symbol 1081 MovieClip Frame 1Symbol 624 MovieClip
"ob"Symbol 1081 MovieClip Frame 1Symbol 625 MovieClip
"ship"Symbol 1081 MovieClip Frame 1Symbol 840 MovieClip
"inter"Symbol 1081 MovieClip Frame 1Symbol 1080 MovieClip
"endMess"Symbol 1089 MovieClip Frame 1Symbol 1085 EditableText
"endStats"Symbol 1089 MovieClip Frame 1Symbol 1086 EditableText
"endScore"Symbol 1089 MovieClip Frame 1Symbol 1087 EditableText
"endWogs"Symbol 1089 MovieClip Frame 1Symbol 1088 EditableText
"fWorks"Symbol 1102 MovieClip Frame 35Symbol 1041 MovieClip
"fWorks"Symbol 1102 MovieClip Frame 106Symbol 1041 MovieClip
"con"Symbol 1103 MovieClip Frame 45Symbol 349 Button
"con2"Symbol 1103 MovieClip Frame 123Symbol 349 Button
"game"Symbol 1104 MovieClip Frame 5Symbol 1081 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 2Symbol 81 as "mcObject"
ExportAssets (56)Timeline Frame 2Symbol 85 as "mcMMDot"
ExportAssets (56)Timeline Frame 2Symbol 97 as "mcQuestButton"
ExportAssets (56)Timeline Frame 2Symbol 98 as "sfxDrums"
ExportAssets (56)Timeline Frame 2Symbol 99 as "sfxFanfare"
ExportAssets (56)Timeline Frame 2Symbol 100 as "bgmQuiz"
ExportAssets (56)Timeline Frame 2Symbol 101 as "bgmSpace"
ExportAssets (56)Timeline Frame 2Symbol 102 as "sfxBuzzer"
ExportAssets (56)Timeline Frame 2Symbol 103 as "sfxBell"
ExportAssets (56)Timeline Frame 2Symbol 108 as "mcRedXContainer"
ExportAssets (56)Timeline Frame 2Symbol 109 as "sfxBoom"
ExportAssets (56)Timeline Frame 2Symbol 110 as "sfxBoom2"
ExportAssets (56)Timeline Frame 2Symbol 111 as "bgmFanfare"
ExportAssets (56)Timeline Frame 2Symbol 112 as "bgmSuspense"
ExportAssets (56)Timeline Frame 2Symbol 113 as "sfxClick"

Labels

"start"Frame 2
"goplay"Symbol 31 MovieClip Frame 2
"clear"Symbol 81 MovieClip [mcObject] Frame 1
"out"Symbol 97 MovieClip [mcQuestButton] Frame 2
"clear"Symbol 108 MovieClip [mcRedXContainer] Frame 1
"redX"Symbol 108 MovieClip [mcRedXContainer] Frame 2
"greenC"Symbol 108 MovieClip [mcRedXContainer] Frame 44
"clear"Symbol 616 MovieClip Frame 1
"left"Symbol 616 MovieClip Frame 2
"top"Symbol 616 MovieClip Frame 3
"right"Symbol 616 MovieClip Frame 4
"bottom"Symbol 616 MovieClip Frame 5
"clear"Symbol 829 MovieClip Frame 1
"flIn"Symbol 829 MovieClip Frame 2
"flIn2"Symbol 829 MovieClip Frame 27
"clear"Symbol 883 MovieClip Frame 1
"in"Symbol 883 MovieClip Frame 2
"clear"Symbol 922 MovieClip Frame 1
"info"Symbol 922 MovieClip Frame 2
"goodJob"Symbol 1041 MovieClip Frame 2
"plain"Symbol 1041 MovieClip Frame 21
"clear"Symbol 1047 MovieClip Frame 1
"flash"Symbol 1047 MovieClip Frame 2
"clear"Symbol 1051 MovieClip Frame 1
"questIn"Symbol 1051 MovieClip Frame 2
"questNext"Symbol 1051 MovieClip Frame 36
"clear"Symbol 1060 MovieClip Frame 1
"in"Symbol 1060 MovieClip Frame 2
"out"Symbol 1060 MovieClip Frame 86
"clear"Symbol 1079 MovieClip Frame 1
"inst1"Symbol 1079 MovieClip Frame 2
"inst2"Symbol 1079 MovieClip Frame 3
"inst3"Symbol 1079 MovieClip Frame 4
"inst4"Symbol 1079 MovieClip Frame 5
"common"Symbol 1102 MovieClip Frame 5
"all"Symbol 1102 MovieClip Frame 76
"restart"Symbol 1104 MovieClip Frame 2

Dynamic Text Variables

bTextSymbol 94 EditableText"<p align="center"><font face="Tw Cen MT" size="18" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Answer goes here.</b></font></p>"
bNumSymbol 549 EditableText""




http://swfchan.com/9/40324/info.shtml
Created: 11/5 -2019 08:13:15 Last modified: 11/5 -2019 08:13:15 Server time: 22/12 -2024 13:51:16