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Sixty.swf

This is the info page for
Flash #40512

(Click the ID number above for more basic data on this flash file.)


Text
Intensity Level 5

45

45

Time

Score

copyright armor games, 2008

programmed by jmtb02

Sixty

Play

Play

a single minute game

Developed By

programmed by jmtb02

w

S

A

D

1. Move

or

2. Aim and Shoot

8888

Enemy Kills

Rank:

Completely Awesome

Intensity Level:

5

Particles Loaded

5

Shots Fired:

5

Waves Beaten:

5

remember 92603

Play Again

Sixty

Music by Lisa White

Music by Lisa White

Pro Tip:  Hit the "r" button in-game for a quick reset

ActionScript [AS1/AS2]

Frame 1
function killAd() { removeMovieClip(adBox); } stop(); var CPMStarPoolID = 1052; var CPMStarSubPoolID = 5; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu;
Instance of Symbol 64 MovieClip in Frame 1
onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); gotoAndStop(framesLoaded); _root.statusThing.text = framesLoaded + " % completed"; if (framesLoaded >= 100) { } }
Frame 3
stop();
Frame 4
stop();
Frame 5
stop(); _quality = "MEDIUM";
Frame 8
function transitions() { if (transitioning) { elasticScale(prevLevel, 500, lastLevelEase, 0.6); elasticX(prevLevel, -275, lastLevelEase, 0.6); elasticY(prevLevel, -200, lastLevelEase, 0.6); elasticScale(curLevel, 100, curLevelEase, 0.4); elasticX(curLevel, 0, curLevelEase, 0.4); elasticY(curLevel, 0, curLevelEase, 0.4); stageCounter++; if (stageCounter == 10) { } if (prevLevel._alpha > 30) { prevLevel._alpha = prevLevel._alpha - 5; } if (curLevel._xscale >= 98) { curLevel._x = 0; curLevel._y = 0; curLevel._xscale = (curLevel._yscale = 100); transitioning = false; stageCounter = 0; curBmp.fillRect(new flash.geom.Rectangle(0, 0, 550, 400), 0); } } else { prevLevel._x = (curLevel.ship._x * (prevLevel._xscale / 100)) / 3; prevLevel._y = (curLevel.ship._y * (prevLevel._xscale / 100)) / 3; } } function clearShit() { _root._x = 0; _root._y = 0; _root._xscale = 100; _root._yscale = 100; clearInterval(intervalID); killSwitch(); } function depths() { powerUpArea.swapDepths(k++); ship.swapDepths(k++); fadeWhite.swapDepths(k++); bar.swapDepths(k++); fadeWhite2.swapDepths(k++); } function myTimer() { if (fps != 0) { frameRate = makiMaki; } if ((miliSeconds - (100 / frameRate)) < 0) { seconds--; if (seconds == 5) { attachMovie("fadeWhite", "fadeWhite", k++); } if (seconds < 0) { timeDisp = "0.00"; onEnterFrame = function () { waitCounter++; if (waitCounter == 90) { clearShit(); gotoAndStop (9); } }; } miliSeconds = miliSeconds + 100; } miliSeconds = miliSeconds - (100 / frameRate); if (miliSeconds < 10) { miliSecondsDisp = "0" + Math.floor(miliSeconds); } else { miliSecondsDisp = String(Math.floor(miliSeconds)); } secondsDisp = seconds; if (seconds < 7) { bar.fadeScore.play(); } if (seconds < 0) { timeDisp = "0.00"; } else { timeDisp = (secondsDisp + ".") + miliSecondsDisp; } } function killSwitch() { for (var _local2 in _root) { if (typeof(_root[_local2]) == "movieclip") { _root[_local2].removeMovieClip(); } } } function bars() { i = 0; while (i < 3) { _root[("bar" + i) + "Disp"] = _root[("bar" + i) + "Disp"] - (0.3 * ((_root[("bar" + i) + "Disp"] - _root[("bar" + i) + "Current"]) / 2)); bar["bar" + i]._width = (_root[("bar" + i) + "Disp"] / _root[("bar" + i) + "Goal"]) * barWidth; bar[("bar" + i) + "LevelDisp"] = "Intensity Level " + _root[("bar" + i) + "Level"]; if ((_root[("bar" + i) + "Disp"] / _root[("bar" + i) + "Goal"]) > 0.98) { _root[("bar" + i) + "Level"]++; _root[("bar" + i) + "Goal"] = getLevel(_root[("bar" + i) + "Level"]); _root[("bar" + i) + "Current"] = 0; yell.start(0, 1); l = 0; while (l < 30) { particleCounter++; particles.push(particleCounter); shel = curLevel.particleArea.attachMovie("explosion", "particle" + particleCounter, k++); shel._x = ship._x; shel._y = ship._y; shel.type = "special"; if (i == 0) { shel.colour = 4278216447 / (random(5) + 1); } else if (i == 1) { shel.colour = 4290874430 / (random(5) + 1); } else if (i == 2) { shel.colour = 4278255360 / (random(5) + 1); } shel.drawOldX = shel._x; shel.drawOldY = shel._y; shel._xscale = (shel._yscale = random(200) + 100); shel.life = 100; shel._rotation = random(360); tempNumber = random(50) + 5; shel.xVel = tempNumber * Math.cos(shel._rotation * (Math.PI/180)); shel.yVel = tempNumber * Math.sin(shel._rotation * (Math.PI/180)); l++; } shel = bar.attachMovie("addOne", "ad" + k, k++); altColor = new Color(shel); if (i == 0) { altColor.setRGB(26367); } else if (i == 1) { altColor.setRGB(12684350); } else if (i == 2) { altColor.setRGB(6684876); } } i++; } } function getLevel(num) { switch (num) { case 2 : return(6); case 3 : return(8); case 4 : return(12); case 5 : return(12); case 6 : return(16); case 7 : return(16); case 8 : return(20); } return(8); } function movePowerUps() { i = 0; while (i < powerUps.length) { curPowerUp = powerUpArea["pUp" + powerUps[i]]; curPowerUp.life--; curPowerUp.lifeM--; if (curPowerUp.life <= 0) { powerUps.splice(i, 1); curPowerUp.removeMovieClip(); } curDist = dist(curPowerUp._x, curPowerUp._y, ship._x, ship._y); curRot = rot(curPowerUp._x, curPowerUp._y, ship._x, ship._y) - 90; speed = 4; curPowerUp.xVel = speed * Math.cos(curRot * (Math.PI/180)); curPowerUp.yVel = speed * Math.sin(curRot * (Math.PI/180)); curPowerUp._x = curPowerUp._x + curPowerUp.xVel; curPowerUp._y = curPowerUp._y + curPowerUp.yVel; if (curPowerUp._currentframe == 1) { curPowerUp.colour = 4278216447; } else if (curPowerUp._currentframe == 2) { curPowerUp.colour = 4290874430; } else if (curPowerUp._currentframe == 3) { curPowerUp.colour = 4284874956; } if (ship.hitTest(curPowerUp._x, curPowerUp._y)) { if (curPowerUp._currentframe == 1) { cp = 0; } else if (curPowerUp._currentframe == 2) { cp = 1; } else if (curPowerUp._currentframe == 3) { cp = 2; } coin.start(0, 1); _root[("bar" + cp) + "Current"]++; curPowerUp.removeMovieClip(); powerUps.splice(i, 1); } constrain(curPowerUp); bitmapLine5(curPowerUp._x, curPowerUp._y, curPowerUp.oldX, curPowerUp.oldY, curPowerUp.colour, 10); curPowerUp.oldX = curPowerUp._x; curPowerUp.oldY = curPowerUp._y; i++; } } function loadPowerUp(xPos, yPos) { powerUpCounter++; powerUps.push(powerUpCounter); shel = powerUpArea.attachMovie("pUp", "pUp" + powerUpCounter, k++); shel._x = xPos; shel._y = yPos; shel.oldX = xPos; shel.oldY = yPos; shel.life = 400; shel.speed = random(15) + 5; shel.lifeM = pUpSwitchRate; shel.gotoAndStop(1); } function loadLevel() { particles.splice(0, particles.length); bullets.splice(0, bullets.length); enemies.splice(0, enemies.length); curLevelName = "level" + level; _root.createEmptyMovieClip(curLevelName, k++); nextLevel = _root[curLevelName]; nextLevel.createEmptyMovieClip("drawArea", k++); nextLevel.drawArea.attachBitmap(bmp1, k++); nextLevel.createEmptyMovieClip("bulletArea", k++); nextLevel.createEmptyMovieClip("particleArea", k++); nextLevel.createEmptyMovieClip("enemyArea", k++); nextLevel.lineStyle(1, 3355443, 100); nextLevel.moveTo(0, 0); nextLevel.lineTo(550, 0); nextLevel.lineTo(550, 400); nextLevel.lineTo(0, 400); nextLevel.lineTo(0, 0); if (level == 1) { curLevel = nextLevel; } ship.xVel = 0; ship.yVel = 0; if (level > 1) { nextLevel._xscale = (nextLevel._yscale = 1); } levelColour = Math.round(Math.random() * 4294967295); g = 0; while (g < 20) { loadEnemy(levelColour); g++; } } function loadEnemy(pushColour) { enemyCounter++; enemies.push(enemyCounter); shel = nextLevel.enemyArea.attachMovie("enemy1", "enemy" + enemyCounter, k++); shel._x = random(550); shel._y = random(400); shel.colour = pushColour; altColor = new Color(shel.inside); altColor.setRGB(shel.colour); shel.drawOldX = shel._x; shel.drawOldY = shel._y; shel.curStage = 0; shel._rotation = random(360); shel.xVel = 10 * Math.cos(shel._rotation * (Math.PI/180)); shel.yVel = 10 * Math.sin(shel._rotation * (Math.PI/180)); shel.speed = random(25) + 5; } function cameraControl() { _root._x = Math.floor((275 - ship._x) / 3); _root._y = Math.floor((200 - ship._y) / 3); } function detectHitting() { i = 0; while (i < enemies.length) { j = 0; while (j < bullets.length) { curEnemy = curLevel.enemyArea["enemy" + enemies[i]]; curBullet = curLevel.bulletArea["bullet" + bullets[j]]; if (curEnemy.hitTest(curBullet._x, curBullet._y)) { popSound.start(0, 1); kills++; l = 0; while (l < particleLoad) { particleCounter++; particles.push(particleCounter); shel = curLevel.particleArea.attachMovie("explosion", "particle" + particleCounter, k++); shel._x = curEnemy._x; shel._y = curEnemy._y; shel.type = "notSpecial"; shel.colour = curEnemy.colour / (random(5) + 1); shel.drawOldX = shel._x; shel.drawOldY = shel._y; shel._xscale = (shel._yscale = random(200) + 100); shel.life = 20 * (bar0Level - 1); shel._rotation = random(360); tempNumber = random(20) + 5; shel.xVel = tempNumber * Math.cos(shel._rotation * (Math.PI/180)); shel.yVel = tempNumber * Math.sin(shel._rotation * (Math.PI/180)); l++; } enemies.splice(i, 1); bullets.splice(j, 1); powerUpFreqCounter++; if (powerUpFreq == powerUpFreqCounter) { loadPowerUp(curEnemy._x, curEnemy._y); powerUpFreqCounter = 0; } curEnemy.removeMovieClip(); curBullet.removeMovieClip(); } j++; } i++; } if (enemies.length < 1) { newLevel(); } } function newLevel() { transitioning = true; rotGoal = random(360); level++; loadLevel(); prevLevel.removeMovieClip(); prevLevel = curLevel; curLevel = nextLevel; } function moveParticles() { i = 0; while (i < particles.length) { curParticle = curLevel.particleArea["particle" + particles[i]]; curParticle._x = curParticle._x + curParticle.xVel; curParticle._y = curParticle._y + curParticle.yVel; curParticle.xVel = curParticle.xVel * 0.9; curParticle.yVel = curParticle.yVel * 0.9; curParticle.life--; constrain(curParticle); tempColour = curParticle.colour; if (curParticle.type == "special") { bitmapLine6(curParticle.life, curParticle._x, curParticle._y, curParticle.drawOldX, curParticle.drawOldY, tempColour, 10); } else { bitmapLine4(curParticle.life, curParticle._x, curParticle._y, curParticle.drawOldX, curParticle.drawOldY, tempColour, 10); } if (curParticle.life <= 0) { particles.splice(i, 1); curParticle.removeMovieClip(); } i++; } } function moveBar() { bar._x = -_root._x; bar._y = -_root._y; } function getBackCoord() { var _local1 = {}; _local1.x = ship.back._x; _local1.y = ship.back._y; ship.localToGlobal(_local1); ship.X2 = _local1.x; ship.Y2 = _local1.y; } function shipLine() { bitmapLine2(ship._x, ship._y, ship.oldX, ship.oldY, 4294967295, 20); ship.oldX = ship._x; ship.oldY = ship._y; getBackCoord(); } function loadBullet() { bulletSuppress--; if (bulletSuppress <= 0) { bulletSound.start(0, 1); bulletSuppress = fireRate; loadNormalBullet(bar0Level); } } function moveEnemies() { i = 0; while (i < enemies.length) { curEnemy = curLevel.enemyArea["enemy" + enemies[i]]; curEnemy._x = curEnemy._x + ((curEnemy.xVel * bar0Level) / 3); curEnemy._y = curEnemy._y + ((curEnemy.yVel * bar0Level) / 3); constrain(curEnemy); bitmapLine(curEnemy._x, curEnemy._y, curEnemy.drawOldX, curEnemy.drawOldY, curEnemy.colour, 20); curEnemy.drawOldX = curEnemy._x; curEnemy.drawOldY = curEnemy._y; i++; } } function loadNormalBullet(lev) { if (lev < 20) { i = 0; while (i < lev) { bulletCounter++; bullets.push(bulletCounter); shel = curLevel.bulletArea.attachMovie("bullet", "bullet" + bulletCounter, k++); shel._x = ship._x; shel._y = ship._y; shel.life = 50 - (4 * i); shel.colour = 4294967295; shel.drawOldX = shel._x; shel.drawOldY = shel._y; shel.curStage = 0; tempRot = ((ship._rotation - ((lev * spreadWidth) / 2)) + (spreadWidth * i)) + (spreadWidth / 2); shel.xVel = 10 * Math.cos(tempRot * (Math.PI/180)); shel.yVel = 10 * Math.sin(tempRot * (Math.PI/180)); i++; } } } function moveBullets() { if (holdMouse) { loadBullet(); } i = 0; while (i < bullets.length) { curBullet = curLevel.bulletArea["bullet" + bullets[i]]; if (curBullet.curStage == 0) { curBullet._x = curBullet._x + curBullet.xVel; curBullet._y = curBullet._y + curBullet.yVel; constrain(curBullet); bitmapLine3(curBullet._x, curBullet._y, curBullet.drawOldX, curBullet.drawOldY, curBullet.colour, 8); curBullet.drawOldX = curBullet._x; curBullet.drawOldY = curBullet._y; curBullet.life--; if (curBullet.life < 10) { curBullet._alpha = curBullet.life * 10; if (curBullet.life == 0) { bullets.splice(i, 1); curBullet.removeMovieClip(); i = 0; } } } i++; } } function inc() { fps = "Frames per Second: " + aad; makiMaki = aad; nmbr = aad; aad = 0; } function bitmapLine(startx, starty, endx, endy, colour, resolution) { if (bar0Level >= levelThresh) { x3 = (endx - startx) / resolution; y3 = (endy - starty) / resolution; a = 1; while (a < resolution) { startx = startx + x3; starty = starty + y3; bmp1.setPixel32(startx, starty, colour); bmp1.setPixel32(startx + 2, starty, colour / 2); bmp1.setPixel32(startx - 2, starty, colour / 2); bmp1.setPixel32(startx, starty + 2, colour / 2); bmp1.setPixel32(startx, starty - 2, colour / 2); a++; } } } function bitmapLine2(startx, starty, endx, endy, colour, resolution) { if (bar0Level >= levelThresh) { x3 = (endx - startx) / resolution; y3 = (endy - starty) / resolution; a = 1; while (a < resolution) { startx = startx + x3; starty = starty + y3; bmp1.setPixel32(startx, starty, colour); bmp1.setPixel32(startx + 5, starty, colour / 2); bmp1.setPixel32(startx - 5, starty, colour / 2); bmp1.setPixel32(startx, starty + 5, colour / 2); bmp1.setPixel32(startx, starty - 5, colour / 2); a++; } } } function bitmapLine3(startx, starty, endx, endy, colour, resolution) { if (bar0Level > (1 + levelThresh)) { x3 = (endx - startx) / resolution; y3 = (endy - starty) / resolution; a = 1; while (a < resolution) { startx = startx + x3; starty = starty + y3; bmp1.setPixel32(startx, starty, 4294967295); a++; } } } function bitmapLine4(lif, startx, starty, endx, endy, colour, resolution) { if (bar0Level > levelThresh) { bmp1.fillRect(new flash.geom.Rectangle(startx, starty, lif, lif), colour); } } function bitmapLine5(startx, starty, endx, endy, colour, resolution) { if (bar0Level > levelThresh) { x3 = (endx - startx) / resolution; y3 = (endy - starty) / resolution; a = 1; while (a < resolution) { startx = startx + x3; starty = starty + y3; bmp1.setPixel32(startx, starty, colour); a++; } } } function bitmapLine6(lif, startx, starty, endx, endy, colour, resolution) { if (bar0Level > levelThresh) { bmp1.fillRect(new flash.geom.Rectangle(startx, starty, lif, lif), colour); } } function clearLine() { clearPos = clearPos + clearInc; if (clearPos > rLimit) { clearPos = lLimit; } wipe._x = clearPos; wipe._y = 0; bmp1.fillRect(new flash.geom.Rectangle(clearPos, tLimit, clearInc, bLimit - tLimit), 0); } function moveShip() { if (Key.isDown(37) || (Key.isDown(65))) { ship.xVel = ship.xVel - thrust; } if (Key.isDown(39) || (Key.isDown(68))) { ship.xVel = ship.xVel + thrust; } if (Key.isDown(38) || (Key.isDown(87))) { ship.yVel = ship.yVel - thrust; } if (Key.isDown(40) || (Key.isDown(83))) { ship.yVel = ship.yVel + thrust; } ship._x = ship._x + ship.xVel; ship._y = ship._y + ship.yVel; if (ship.xVel > xMax) { ship.xVel = xMax; } if (ship.xVel < (-xMax)) { ship.xVel = -xMax; } if (ship.yVel > yMax) { ship.yVel = yMax; } if (ship.yVel < (-yMax)) { ship.yVel = -yMax; } constrain(ship); ship.xVel = ship.xVel * friction; ship.yVel = ship.yVel * friction; pos._x = ship._x; pos._y = ship._y; pos._rotation = ship._rotation; } function constrain(mov) { if (mov._x > rLimit) { mov._x = rLimit; mov.xVel = mov.xVel * -1; } if (mov._x < lLimit) { mov._x = lLimit; mov.xVel = mov.xVel * -1; } if (mov._y < tLimit) { mov._y = tLimit; mov.yVel = mov.yVel * -1; } if (mov._y > bLimit) { mov._y = bLimit; mov.yVel = mov.yVel * -1; } } function rotateShip() { ship._rotation = -90 + rot(ship._x, ship._y, _xmouse, _ymouse); } function rot(circx, circy, prevx, prevy) { if ((circx < prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(degrees + 90); } if ((circx < prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(90 - degrees); } if ((circx > prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy)); degrees = (angle * 180) / Math.PI; return(-(180 - degrees)); } if ((circx > prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(-(90 - degrees)); } } function easing(pro, mov1, mov2, drift) { switch (pro) { case "x" : mov1._x = mov1._x - (drift * ((mov1._x - mov2) / 2)); break; case "y" : mov1._y = mov1._y - (drift * ((mov1._y - mov2) / 2)); break; case "xscale" : mov1._xscale = mov1._xscale - (drift * ((mov1._xscale - mov2) / 2)); break; case "yscale" : mov1._yscale = mov1._yscale - (drift * ((mov1._yscale - mov2) / 2)); break; case "width" : mov1._width = mov1._width - (drift * ((mov1._width - mov2) / 2)); break; case "height" : mov1._height = mov1._height - (drift * ((mov1._height - mov2) / 2)); break; case "alpha" : mov1._alpha = mov1._alpha - (drift * ((mov1._alpha - mov2) / 2)); break; case "rotation" : mov1._rotation = mov1._rotation - (drift * ((mov1._rotation - mov2) / 2)); } } function dist(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } function elasticRotation(mc, targt, accel, friction) { if (mc.qrScale == undefined) { mc.qrScale = 0; } mc.qrScale = mc.qrScale + ((targt - mc._rotation) * accel); mc.qrScale = mc.qrScale * friction; mc._rotation = mc._rotation + mc.qrScale; } function elasticScale(mc, targt, accel, friction) { if (mc.qxScale == undefined) { mc.qxScale = 0; } mc.qxScale = mc.qxScale + ((targt - mc._xscale) * accel); mc.qxScale = mc.qxScale * friction; mc._xscale = (mc._yscale = mc._yscale + mc.qxScale); } function elasticX(mc, targt, accel, friction) { if (mc.qxSpeed == undefined) { mc.qxSpeed = 0; } mc.qxSpeed = mc.qxSpeed + ((targt - mc._x) * accel); mc.qxSpeed = mc.qxSpeed * friction; mc._x = mc._x + mc.qxSpeed; } function elasticY(mc, targt, accel, friction) { if (mc.qySpeed == undefined) { mc.qySpeed = 0; } mc.qySpeed = mc.qySpeed + ((targt - mc._y) * accel); mc.qySpeed = mc.qySpeed * friction; mc._y = mc._y + mc.qySpeed; } function elasticH(mc, targt, accel, friction) { if (mc.qhSpeed == undefined) { mc.qhSpeed = 0; } mc.qhSpeed = mc.qhSpeed + ((targt - mc._height) * accel); mc.qhSpeed = mc.qhSpeed * friction; mc._height = mc._height + mc.qhSpeed; } function elasticW(mc, targt, accel, friction) { if (mc.qwSpeed == undefined) { mc.qwSpeed = 0; } mc.qwSpeed = mc.qwSpeed + ((targt - mc._width) * accel); mc.qwSpeed = mc.qwSpeed * friction; mc._width = mc._width + mc.qwSpeed; } stop(); var popSound = new Sound(this); popSound.attachSound("pop2"); onEnterFrame = function () { if (cStatus == 1) { moveShip(); rotateShip(); shipLine(); moveBullets(); moveEnemies(); moveParticles(); movePowerUps(); myTimer(); bars(); transitions(); detectHitting(); cameraControl(); moveBar(); depths(); } if (Key.isDown(82)) { clearShit(); stopAllSounds(); gotoAndPlay (6); } aad++; }; var frameRate = 30; var miliSeconds = 0; var seconds = 60; secondsDisp = "60"; miliSecondsDisp = "00"; timeDisp = "60:00"; var waitCounter = 0; _root.createEmptyMovieClip("powerUpArea", k++); curBmp = bmp1; lastLevelEase = 0.1; curLevelEase = 0.1; pUpSwitchRate = 50; powerUpFreq = 8; powerUpFreqCounter = 0; bar0Goal = 2; bar1Goal = 2; bar2Goal = 2; bar0Current = 0; bar1Current = 0; bar2Current = 0; bar0Disp = 0; bar1Disp = 0; bar2Disp = 0; bar0Level = 1; bar1Level = 1; bar2Level = 1; barWidth = 528; var yell = new Sound(this); yell.attachSound("tablakick"); var coin = new Sound(this); coin.attachSound("coin"); var stageCounter = 0; var k = 1; saveX = random(550); saveY = random(400); var transitioning = false; var yMax = 10; var xMax = 10; var thrust = 1; var friction = 0.95; var lLimit = 0; var tLimit = 0; var rLimit = 550; var bLimit = 400; var bullets = new Array(); var bulletCounter = 0; var particles = new Array(); var particleCounter = 0; var powerUps = new Array(); var powerUpCounter = 0; var enemyCounter = 0; var enemies = new Array(); var level = 1; var bmp1 = (new flash.display.BitmapData(550, 400, true, 0)); var bmp2 = (new flash.display.BitmapData(550, 400, true, 0)); cStatus = 1; shel = attachMovie("backDrop", "backDrop", k++); shel._x = 675.5; shel._y = 478.7; shel._rotation = 180; shel._xscale = (shel._yscale = 141.8); shel._alpha = 10; attachMovie("bar", "bar", k++); shel = attachMovie("pos", "ship", k++); shel._x = 275; shel._y = 200; loadLevel(); var particleLoad = 10; getBackCoord(); ship.oldX2 = 275; ship.oldY2 = 200; var kills = 0; var spreadWidth = 8; bulletType = "spread"; bulletLevel = 5; var fireRate = 3; var bulletSound = new Sound(this); bulletSound.attachSound("shoot"); onMouseDown = function () { holdMouse = true; }; onMouseUp = function () { holdMouse = false; bulletSuppress = 0; }; nmbr = 0; fps = 0; aad = 0; var makiMaki = 0; var intervalID = setInterval(inc, 1000); levelThresh = 2; var clearPos = lLimit; var clearInc = 5; onMouseDown = function () { holdMouse = true; }; onMouseUp = function () { holdMouse = false; bulletSuppress = 0; }; backDrop.attachBitmap(bmp1, k++); fadeWhite2.swapDepths(k++);
Frame 9
function forceRank(num) { switch (num) { case 0 : return("Not Scorable"); case 50 : return("Barely Scorable"); case 100 : return("Very Pathetic"); case 150 : return("Amusingly Awful"); case 160 : return("In Need of Help"); case 170 : return("Not Very Good"); case 180 : return("Needs Some Work"); case 190 : return("Out of Shape"); case 200 : return("Decently Decent"); case 210 : return("Passable"); case 220 : return("Could Be Worse"); case 230 : return("Getting Better"); case 240 : return("Fairly Decent"); case 250 : return("Better Than Peanuts"); case 260 : return("Mildly Acceptable"); case 270 : return("Pretty Good"); case 280 : return("Tasteful"); case 290 : return("Beautiful Performance"); case 300 : return("Outstanding Job"); case 310 : return("Fantastic Progress"); case 320 : return("Incredibly Good"); case 330 : return("Stunning Performance"); case 340 : return("One Less Than Perfect"); case 350 : return("Exceeds Programmer"); case 360 : return("Impossibly Awesome"); case 370 : return("Among the Greater"); case 380 : return("A Top Player"); case 390 : return("The Bee's Knees"); case 400 : return("Epic Level"); case 420 : return("You Probably Cheated."); } return("taffy"); } stop(); var myRank = "Not Scorable"; var tempRank = "blah"; var meterKills = 0; onEnterFrame = function () { if (meterKills < kills) { meterKills = meterKills + 1; meter._y = meter._y - 0.6; tempRank = forceRank(meterKills); if (tempRank != "taffy") { myRank = tempRank; } } if (meterKills >= kills) { trace(meterKills); onEnterFrame = null; } };
Symbol 8 MovieClip [explosion] Frame 1
Symbol 30 MovieClip Frame 1
stop();
Symbol 38 MovieClip Frame 15
stop();
Symbol 44 MovieClip [addOne] Frame 35
this.removeMovieClip();
Symbol 46 MovieClip [fadeWhite] Frame 150
stop();
Symbol 54 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 63 Button
on (release) { _root.killAd(); _root.play(); }
Symbol 64 MovieClip Frame 100
stop();
Symbol 89 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 94 MovieClip Frame 1
_root.stop(); gotoAndPlay (2);
Symbol 94 MovieClip Frame 161
_root.nextFrame();
Symbol 101 MovieClip Frame 76
_root.play();
Symbol 117 MovieClip Frame 175
_root.play();
Symbol 120 MovieClip Frame 20
stop();
Symbol 142 Button
on (release) { gotoAndStop (8); }
Symbol 147 Button
on (release) { getURL ("http://www.newgrounds.com/audio/listen/157380", "_blank"); }

Library Items

Symbol 1 Sound [tablakick]
Symbol 2 Sound [shoot]
Symbol 3 Sound [shoot2]
Symbol 4 Sound [owww]
Symbol 5 Sound [coin]
Symbol 6 Sound [pop2]Used by:117
Symbol 7 MovieClipUsed by:8
Symbol 8 MovieClip [explosion]Uses:7
Symbol 9 GraphicUsed by:10 37 45
Symbol 10 MovieClip [bullet]Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [pos]Uses:11
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:16
Symbol 16 MovieClip [enemy1]Uses:13 15
Symbol 17 GraphicUsed by:33
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:33
Symbol 20 GraphicUsed by:33
Symbol 21 FontUsed by:22 24 27 31 32 49 60 61 76 90 99 104 105 106 107 110 111 115 124 125 128 129 130 131 132 133 134 135 136 137 138 139 144 145 148
Symbol 22 EditableTextUses:21Used by:33
Symbol 23 GraphicUsed by:33
Symbol 24 EditableTextUses:21Used by:33
Symbol 25 FontUsed by:26
Symbol 26 EditableTextUses:25Used by:33
Symbol 27 EditableTextUses:21Used by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClipUses:29Used by:33
Symbol 31 TextUses:21Used by:33
Symbol 32 TextUses:21Used by:33
Symbol 33 MovieClip [bar]Uses:17 19 20 22 23 24 26 30 31 32
Symbol 34 MovieClip [backDrop]
Symbol 35 GraphicUsed by:41
Symbol 36 GraphicUsed by:41
Symbol 37 MovieClipUses:9Used by:38
Symbol 38 MovieClipUses:37Used by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [pUp]Uses:35 36 38 39 40
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44
Symbol 44 MovieClip [addOne]Uses:43
Symbol 45 MovieClipUses:9Used by:46
Symbol 46 MovieClip [fadeWhite]Uses:45
Symbol 47 FontUsed by:48
Symbol 48 TextUses:47Used by:Timeline
Symbol 49 TextUses:21Used by:Timeline
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClipUses:51Used by:54
Symbol 53 GraphicUsed by:54
Symbol 54 ButtonUses:52 53Used by:Timeline
Symbol 55 FontUsed by:56 143
Symbol 56 TextUses:55Used by:Timeline
Symbol 57 ShapeTweeningUsed by:64
Symbol 58 GraphicUsed by:64
Symbol 59 GraphicUsed by:64
Symbol 60 TextUses:21Used by:63
Symbol 61 TextUses:21Used by:63
Symbol 62 GraphicUsed by:63
Symbol 63 ButtonUses:60 61 62Used by:64
Symbol 64 MovieClipUses:57 58 59 63Used by:Timeline
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:75
Symbol 67 GraphicUsed by:74
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClipUses:69Used by:74
Symbol 71 GraphicUsed by:74
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 MovieClipUses:67 70 71 73Used by:75
Symbol 75 MovieClipUses:66 74Used by:Timeline
Symbol 76 TextUses:21Used by:Timeline
Symbol 77 GraphicUsed by:94
Symbol 78 GraphicUsed by:94
Symbol 79 GraphicUsed by:94
Symbol 80 SoundUsed by:94
Symbol 81 SoundUsed by:94
Symbol 82 GraphicUsed by:94
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:94
Symbol 85 SoundUsed by:94
Symbol 86 SoundUsed by:94
Symbol 87 SoundUsed by:94
Symbol 88 GraphicUsed by:89
Symbol 89 ButtonUses:88Used by:94
Symbol 90 TextUses:21Used by:91
Symbol 91 MovieClipUses:90Used by:94
Symbol 92 SoundUsed by:94
Symbol 93 SoundUsed by:94
Symbol 94 MovieClipUses:77 78 79 80 81 82 84 85 86 87 89 91 92 93Used by:Timeline
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:101
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:101
Symbol 99 TextUses:21Used by:100
Symbol 100 MovieClipUses:99Used by:101
Symbol 101 MovieClipUses:96 98 100Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:112
Symbol 104 TextUses:21Used by:112
Symbol 105 TextUses:21Used by:112
Symbol 106 TextUses:21Used by:112
Symbol 107 TextUses:21Used by:112
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:112
Symbol 110 TextUses:21Used by:112
Symbol 111 TextUses:21Used by:112
Symbol 112 MovieClipUses:103 104 105 106 107 109 110 111Used by:117
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:116
Symbol 115 TextUses:21Used by:116
Symbol 116 MovieClipUses:114 115Used by:117
Symbol 117 MovieClipUses:112 6 116Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 SoundUsed by:Timeline
Symbol 122 GraphicUsed by:Timeline
Symbol 123 GraphicUsed by:126
Symbol 124 EditableTextUses:21Used by:126
Symbol 125 TextUses:21Used by:126
Symbol 126 MovieClipUses:123 124 125Used by:Timeline
Symbol 127 GraphicUsed by:Timeline
Symbol 128 TextUses:21Used by:Timeline
Symbol 129 EditableTextUses:21Used by:Timeline
Symbol 130 TextUses:21Used by:Timeline
Symbol 131 EditableTextUses:21Used by:Timeline
Symbol 132 TextUses:21Used by:Timeline
Symbol 133 EditableTextUses:21Used by:Timeline
Symbol 134 TextUses:21Used by:Timeline
Symbol 135 EditableTextUses:21Used by:Timeline
Symbol 136 TextUses:21Used by:Timeline
Symbol 137 EditableTextUses:21Used by:Timeline
Symbol 138 TextUses:21Used by:Timeline
Symbol 139 TextUses:21Used by:140
Symbol 140 MovieClipUses:139Used by:142
Symbol 141 GraphicUsed by:142
Symbol 142 ButtonUses:140 141Used by:Timeline
Symbol 143 TextUses:55Used by:Timeline
Symbol 144 TextUses:21Used by:147
Symbol 145 TextUses:21Used by:147
Symbol 146 GraphicUsed by:147
Symbol 147 ButtonUses:144 145 146Used by:Timeline
Symbol 148 TextUses:21Used by:Timeline

Instance Names

"adBox"Frame 1Symbol 75 MovieClip
"fadeWhite2"Frame 8Symbol 120 MovieClip
"meter"Frame 9Symbol 126 MovieClip
"inside"Symbol 16 MovieClip [enemy1] Frame 1Symbol 15 MovieClip
"bar0"Symbol 33 MovieClip [bar] Frame 1Symbol 19 MovieClip
"fadeScore"Symbol 33 MovieClip [bar] Frame 1Symbol 30 MovieClip
"playThing"Symbol 64 MovieClip Frame 100Symbol 63 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "tablakick"
ExportAssets (56)Timeline Frame 1Symbol 2 as "shoot"
ExportAssets (56)Timeline Frame 1Symbol 3 as "shoot2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "owww"
ExportAssets (56)Timeline Frame 1Symbol 5 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 6 as "pop2"
ExportAssets (56)Timeline Frame 1Symbol 8 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 10 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 12 as "pos"
ExportAssets (56)Timeline Frame 1Symbol 16 as "enemy1"
ExportAssets (56)Timeline Frame 1Symbol 33 as "bar"
ExportAssets (56)Timeline Frame 1Symbol 34 as "backDrop"
ExportAssets (56)Timeline Frame 1Symbol 41 as "pUp"
ExportAssets (56)Timeline Frame 1Symbol 44 as "addOne"
ExportAssets (56)Timeline Frame 1Symbol 46 as "fadeWhite"

Labels

"tally"Frame 9

Dynamic Text Variables

bar0LevelDispSymbol 22 EditableText"Intensity Level 5"
_root.killsSymbol 24 EditableText"45"
_root.timeDispSymbol 27 EditableText"45"
_root.meterKillsSymbol 124 EditableText"8888"
myRankSymbol 129 EditableText"Completely Awesome"
bar0LevelSymbol 131 EditableText"5"
kSymbol 133 EditableText"5"
bulletCounterSymbol 135 EditableText"5"
levelSymbol 137 EditableText"5"




http://swfchan.com/9/40512/info.shtml
Created: 11/5 -2019 02:53:48 Last modified: 11/5 -2019 02:53:48 Server time: 14/11 -2024 07:06:01