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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/12620373?noj=FRM12620373-22DC" width="1" height="1"></div>

Bomboozle.swf

This is the info page for
Flash #40785

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//MochiScores (mochi.MochiScores) package mochi { import flash.display.*; import flash.text.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var options = _arg1; if (options != null){ if (options.clip != null){ if ((options.clip is Sprite)){ MochiServices.setContainer(options.clip); }; delete options.clip; } else { MochiServices.setContainer(); }; MochiServices.stayOnTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); Bomboozle.resetTitle(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.play(); } else { trace("Warning: Container is not a MovieClip, cannot call default onClose."); }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); Bomboozle.resetTitle(); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; _local2 = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (_arg1 != null){ if (_arg1.error != null){ if (_arg1.error == true){ if (onErrorHandler != null){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; }; }; }; onCloseHandler(); MochiServices.doClose(); Bomboozle.resetTitle(); } public static function setBoardID(_arg1:String):void{ MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package mochi
Section 2
//MochiServices (mochi.MochiServices) package mochi { import flash.events.*; import flash.display.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _swfVersion:String; private static var _sendChannel:LocalConnection; private static var _rcvChannelName:String; private static var _gatewayURL:String = "http://www.mochiads.com/static/lib/services/services.swf"; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _listenChannel:LocalConnection; private static var _timer:Timer; private static var _sendChannelName:String; private static var _startTime:Number; private static var _connecting:Boolean = false; public static var onError:Object; private static var _listenChannelName:String = "__mochiservices"; private static var _rcvChannel:LocalConnection; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ onError("NotConnected"); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); }; if (_clip != null){ if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){ _clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _clip._nextcallbackID++; }; }; } public static function get connected():Boolean{ return (_connected); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (_clip != null){ if (_clip._queue != null){ while (_clip._queue.length > 0) { _local2 = _clip._queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _clip._callbacks[_local2.callbackID]; }; delete _clip._callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } public static function get id():String{ return (_id); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function getVersion():String{ return ("1.31"); } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _listenChannel.close(); _rcvChannel.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; Security.allowDomain("*"); Security.allowInsecureDomain("*"); if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; return (_local2); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); if (_clip.parent != null){ Sprite(_clip.parent).removeChild(_clip); }; } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_arg1 != null){ if ((_arg1 is Sprite)){ _container = _arg1; }; }; if (_arg2){ if ((_container is Sprite)){ Sprite(_container).addChild(_clip); }; }; } private static function onStatus(_arg1:StatusEvent):void{ switch (_arg1.level){ case "error": _connected = false; _listenChannel.connect(_listenChannelName); break; }; } private static function initComChannels():void{ if (!_connected){ _sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion()}); _rcvChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _clip.onReceive = function (_arg1:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = _arg1; cb = pkg.callbackID; cblst = this.client._callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete this.client._callbacks[cb]; }; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_clip._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift()); }; }; } private static function listen():void{ _listenChannel = new LocalConnection(); _listenChannel.client = _clip; _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; _listenChannel.allowDomain("*", "localhost"); _listenChannel.allowInsecureDomain("*", "localhost"); _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } public static function get clip():Object{ return (_container); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); _rcvChannelName = _arg1; initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var clipname:String; var f:Function; var req:URLRequest; var id = _arg1; var clip = _arg2; clipname = ("_mochiservices_com_" + id); if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; MochiServices.allowDomains(_gatewayURL); _clip = createEmptyMovieClip(clip, clipname, 10336, false); _loader = new Loader(); _timer = new Timer(1000, 0); _startTime = getTimer(); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); f = function (_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); req = new URLRequest(_gatewayURL); _loader.load(req); _clip.addChild(_loader); _clip._mochiservices_com = _loader; _sendChannel = new LocalConnection(); _clip._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain("*", "localhost"); _rcvChannel.allowInsecureDomain("*", "localhost"); _rcvChannel.client = _clip; _clip._nextcallbackID = 0; _clip._callbacks = {}; listen(); return (_clip); } public static function bringToTop(_arg1:Event):void{ var e = _arg1; if (MochiServices.clip != null){ if (MochiServices.childClip != null){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; if ((clip is DisplayObject)){ if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{ var mc:MovieClip; var parent = _arg1; var name = _arg2; var depth = _arg3; var doAdd = _arg4; mc = new MovieClip(); if (doAdd){ if (((false) && (depth))){ parent.addChildAt(mc, depth); } else { parent.addChild(mc); }; }; try { parent[name] = mc; } catch(e:Error) { throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; mc["_name"] = name; return (mc); } public static function connectWait(_arg1:TimerEvent):void{ if ((getTimer() - _startTime) > 10000){ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _timer.stop(); }; } } }//package mochi
Section 3
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "2.0.1.0"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 4
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "2.0.1.0"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 5
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 6
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function set height(_arg1:Number):void; function get scaleY():Number; function move(_arg1:Number, _arg2:Number):void; function get scaleX():Number; function set mask(_arg1:DisplayObject):void; function set scaleX(_arg1:Number):void; function set name(_arg1:String):void; function set scaleY(_arg1:Number):void; function get visible():Boolean; function get measuredWidth():Number; function set visible(_arg1:Boolean):void; function get alpha():Number; function get height():Number; function get width():Number; function get parent():DisplayObjectContainer; function get mask():DisplayObject; function set x(_arg1:Number):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set y(_arg1:Number):void; function get x():Number; function get y():Number; function set alpha(_arg1:Number):void; } }//package mx.core
Section 7
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function get repeaters():Array; function get instanceIndices():Array; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 8
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 9
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "2.0.1.0"; } }//package mx.core
Section 10
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "2.0.1.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local3:DisplayObject; var _local4:String; var _local5:Array; _local3 = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ var _local2:String; var _local3:int; var _local4:int; if (!_arg1){ return (null); }; _local2 = getQualifiedClassName(_arg1); _local3 = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; _local4 = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 11
//AddOption (AddOption) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; public class AddOption extends Sprite { private const BORDER_SIZE:Number = 1.5; private const BAR_CORNER_SIZE:Number = 20; private const BAR_WIDTH:Number = 360; private const BAR_HEIGHT:Number = 24; private var _transform:SoundTransform; private var _sound:Sound; private var sound_volume_class:Class; private var options_class:Class; private var option_position:int; private var option_text_bitmap:BitmapData; private var option_text_image:Bitmap; private var _channel:SoundChannel; private var music_volume_class:Class; private var _mtx:Matrix; public function AddOption(){ _mtx = new Matrix(); music_volume_class = AddOption_music_volume_class; sound_volume_class = AddOption_sound_volume_class; options_class = AddOption_options_class; super(); } public function optionClicked(_arg1:MouseEvent):void{ var _local2:int; var _local3:Number; _local2 = ((stage.stageWidth - BAR_WIDTH) >> 1); if ((((mouseX >= _local2)) && ((mouseX <= (_local2 + BAR_WIDTH))))){ _local3 = ((mouseX - _local2) / BAR_WIDTH); trace(("bar_value = " + _local3)); switch (option_position){ case 0: if (_local3 < 0.05){ Bomboozle.music_volume = 0; ProgressBar._transform.volume = Bomboozle.music_volume; ProgressBar._channel.stop(); } else { if (Bomboozle.music_volume == 0){ ProgressBar._channel = ProgressBar._sound.play(0, int.MAX_VALUE); }; Bomboozle.music_volume = _local3; ProgressBar._transform.volume = Bomboozle.music_volume; ProgressBar._channel.soundTransform = ProgressBar._transform; }; break; case 1: if (_local3 < 0.05){ _local3 = 0; }; Bomboozle.sound_volume = _local3; PlaySample.playSound(PlaySample.SOUND_BOMB_AWARDED, 0); break; }; }; } public function init(_arg1:int):void{ option_position = _arg1; switch (_arg1){ case -1: option_text_image = new options_class(); break; case 0: option_text_image = new music_volume_class(); break; case 1: option_text_image = new sound_volume_class(); break; }; option_text_bitmap = new BitmapData(option_text_image.width, option_text_image.height, true, 0xFFFFFF); option_text_bitmap.draw(option_text_image, new Matrix()); addEventListener(Event.ENTER_FRAME, onEnterFrame); addEventListener(MouseEvent.MOUSE_DOWN, optionClicked); this.alpha = 0; } public function onEnterFrame(_arg1:Event):void{ var _local2:int; var _local3:int; switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_OPTIONS: mouseEnabled = (option_position > -1); visible = true; if (this.alpha < 1){ this.alpha = (this.alpha + Bomboozle.FADE_SPEED); }; graphics.clear(); _local2 = ((stage.stageWidth - option_text_bitmap.width) / 2); _local3 = ((stage.stageHeight * 0.25) + (this.option_position * (option_text_image.height * 1.3))); if (option_position == -1){ _local3 = (_local3 - option_text_bitmap.height); }; _mtx = new Matrix(); _mtx.translate(_local2, _local3); graphics.beginBitmapFill(option_text_bitmap, _mtx, false, false); graphics.drawRect(_local2, _local3, option_text_image.width, option_text_image.height); if (option_position > -1){ _local2 = ((stage.stageWidth - BAR_WIDTH) / 2); _local3 = (_local3 + (option_text_bitmap.height * 0.575)); graphics.beginFill(8110176); graphics.drawRoundRect((_local2 - (BORDER_SIZE * 2)), (_local3 - (BORDER_SIZE * 2)), (BAR_WIDTH + (BORDER_SIZE * 4)), (BAR_HEIGHT + (BORDER_SIZE * 4)), BAR_CORNER_SIZE, BAR_CORNER_SIZE); graphics.beginFill(((option_position == 0)) ? 15147288 : 1065628); graphics.drawRoundRect(_local2, _local3, (BAR_WIDTH * ((option_position == 0)) ? Bomboozle.music_volume : Bomboozle.sound_volume), BAR_HEIGHT, (BAR_CORNER_SIZE * 0.75), (BAR_CORNER_SIZE * 0.75)); graphics.beginFill(0xFFFFFF, 0.7); graphics.drawRoundRect((_local2 + (BORDER_SIZE * 3)), (_local3 + 2), (BAR_WIDTH - (BORDER_SIZE * 6)), (BAR_HEIGHT / 5), (BAR_CORNER_SIZE * 0.2), (BAR_CORNER_SIZE * 0.2)); }; break; default: mouseEnabled = false; if (this.alpha > 0){ this.alpha = (this.alpha - Bomboozle.FADE_SPEED); }; break; }; } } }//package
Section 12
//AddOption_music_volume_class (AddOption_music_volume_class) package { import mx.core.*; public class AddOption_music_volume_class extends BitmapAsset { } }//package
Section 13
//AddOption_options_class (AddOption_options_class) package { import mx.core.*; public class AddOption_options_class extends BitmapAsset { } }//package
Section 14
//AddOption_sound_volume_class (AddOption_sound_volume_class) package { import mx.core.*; public class AddOption_sound_volume_class extends BitmapAsset { } }//package
Section 15
//BackButton (BackButton) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class BackButton extends Sprite { private var backIconClass:Class; private var icon_back:Bitmap; public function BackButton(){ backIconClass = BackButton_backIconClass; super(); } public function init():void{ icon_back = new backIconClass(); alpha = 0; addChild(icon_back); addEventListener(MouseEvent.MOUSE_OVER, mouseOverIcon); addEventListener(MouseEvent.MOUSE_OUT, mouseOffIcon); addEventListener(MouseEvent.MOUSE_DOWN, iconClicked); addEventListener(Event.ENTER_FRAME, step); } private function mouseOffIcon(_arg1:MouseEvent):void{ var _local2:ColorTransform; _local2 = this.transform.colorTransform; _local2.blueMultiplier = (_local2.redMultiplier = (_local2.greenMultiplier = 1)); this.transform.colorTransform = _local2; } private function mouseOverIcon(_arg1:MouseEvent):void{ if (this.alpha >= 1){ PlaySample.playSound(PlaySample.SOUND_OVER_ICON, 1); }; } private function iconClicked(_arg1:MouseEvent):void{ trace("iconClicked"); if (this.alpha < 1){ return; }; switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_OPTIONS: case Bomboozle.GAME_STATE_CREDITS: case Bomboozle.GAME_STATE_SELECT_GAME: case Bomboozle.GAME_STATE_CHOOSE_LEADERBOARD: PlaySample.playSound(PlaySample.SOUND_SELECT, 0); this.scaleX = 1; this.scaleY = 1; Bomboozle.resetTitle(); break; }; } public function step(_arg1:Event):void{ switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_SELECT_GAME: case Bomboozle.GAME_STATE_OPTIONS: case Bomboozle.GAME_STATE_CREDITS: case Bomboozle.GAME_STATE_CHOOSE_LEADERBOARD: this.x = ((stage.stageWidth - this.width) / 2); this.y = (stage.stageHeight * 0.85); if (this.alpha < 1){ this.alpha = (this.alpha + (Bomboozle.FADE_SPEED / 4)); }; break; default: if (this.alpha > 0){ this.alpha = (this.alpha - Bomboozle.FADE_SPEED); }; break; }; this.mouseEnabled = (this.alpha >= 1); this.visible = (this.alpha > 0); } } }//package
Section 16
//BackButton_backIconClass (BackButton_backIconClass) package { import mx.core.*; public class BackButton_backIconClass extends BitmapAsset { } }//package
Section 17
//Background (Background) package { import flash.events.*; import flash.display.*; public class Background extends Sprite { private var bg_class:Class; private var cloud_small_image:Bitmap; private var sea_image2:Bitmap; private var hills_image:Bitmap; private var cloud_small_class:Class; private var hills_class:Class; private var sea_image:Bitmap; private var sea_class:Class; private var grass_image:Bitmap; private var grass_class:Class; private var boat_class:Class; private var cloud_image:Bitmap; private var bg_image:Bitmap; private var cloud_class:Class; public static var hill_bounce_angle:Number; public static var boat_image:Bitmap; public function Background(){ bg_class = Background_bg_class; grass_class = Background_grass_class; sea_class = Background_sea_class; hills_class = Background_hills_class; cloud_class = Background_cloud_class; cloud_small_class = Background_cloud_small_class; boat_class = Background_boat_class; super(); } public function init():void{ hill_bounce_angle = 0; bg_image = new bg_class(); boat_image = new boat_class(); cloud_image = new cloud_class(); cloud_small_image = new cloud_small_class(); sea_image = new sea_class(); sea_image2 = new sea_class(); hills_image = new hills_class(); grass_image = new grass_class(); addChild(bg_image); cloud_image.x = stage.stageWidth; addChild(cloud_image); cloud_small_image.x = stage.stageWidth; addChild(cloud_small_image); addChild(hills_image); addChild(boat_image); boat_image.x = -300; sea_image2.x = -(sea_image.width); addChild(sea_image); addChild(sea_image2); grass_image.y = (stage.stageHeight - grass_image.height); addChild(grass_image); addEventListener(Event.ENTER_FRAME, step); visible = false; } public function step(_arg1:Event):void{ switch (Bomboozle.game_state){ default: cloud_image.x--; cloud_image.height = ((1 + (Math.sin(Logo.scenery_bounce_angle) / 16)) * cloud_image.bitmapData.height); cloud_image.y = ((stage.stageHeight * 0.15) - (cloud_image.height / 2)); if (cloud_image.x < -(cloud_image.width)){ cloud_image.x = stage.stageWidth; }; cloud_small_image.x = (cloud_small_image.x - 0.5); cloud_small_image.height = ((1 + (Math.sin(Logo.scenery_bounce_angle) / 32)) * cloud_small_image.bitmapData.height); cloud_small_image.y = ((stage.stageHeight * 0.4) - (cloud_small_image.height / 2)); if (cloud_small_image.x < -(cloud_small_image.width)){ cloud_small_image.x = stage.stageWidth; }; hill_bounce_angle = (hill_bounce_angle + 0.2); hills_image.height = ((1 + (Math.sin(Logo.scenery_bounce_angle) / 16)) * hills_image.bitmapData.height); hills_image.y = ((stage.stageHeight * 0.77) - hills_image.height); sea_image.x = (sea_image.x + 1); sea_image2.x = (sea_image2.x + 1); sea_image.y = (sea_image2.y = ((stage.stageHeight * 0.65) + ((1 + (Math.sin(Logo.scenery_bounce_angle) / 6)) * 32))); if (sea_image.x >= sea_image.width){ sea_image.x = -(sea_image.width); }; if (sea_image2.x >= sea_image2.width){ sea_image2.x = -(sea_image2.width); }; if ((((((Bomboozle.groups_made >= (Bomboozle.NEW_COLOUR_CHAIN_THRESHOLD * 0.7))) || ((boat_image.x > 0)))) && ((boat_image.x < stage.stageWidth)))){ boat_image.x++; boat_image.y = ((stage.stageHeight * 0.56) - ((1 + (Math.sin(Logo.scenery_bounce_angle) / 6)) * 32)); }; visible = true; break; case Bomboozle.GAME_STATE_PAUSED: break; }; } } }//package
Section 18
//Background_bg_class (Background_bg_class) package { import mx.core.*; public class Background_bg_class extends BitmapAsset { } }//package
Section 19
//Background_boat_class (Background_boat_class) package { import mx.core.*; public class Background_boat_class extends BitmapAsset { } }//package
Section 20
//Background_cloud_class (Background_cloud_class) package { import mx.core.*; public class Background_cloud_class extends BitmapAsset { } }//package
Section 21
//Background_cloud_small_class (Background_cloud_small_class) package { import mx.core.*; public class Background_cloud_small_class extends BitmapAsset { } }//package
Section 22
//Background_grass_class (Background_grass_class) package { import mx.core.*; public class Background_grass_class extends BitmapAsset { } }//package
Section 23
//Background_hills_class (Background_hills_class) package { import mx.core.*; public class Background_hills_class extends BitmapAsset { } }//package
Section 24
//Background_sea_class (Background_sea_class) package { import mx.core.*; public class Background_sea_class extends BitmapAsset { } }//package
Section 25
//BitmapText (BitmapText) package { import flash.display.*; import flash.geom.*; public class BitmapText extends Sprite { private var bonus_numbers_class:Class; private var time_bubble_class:Class; private var score_numbers_class:Class; private var time_numbers_class:Class; public static const TIME_FONT:int = 2; public static const BONUS_FONT:int = 1; public static const SCORE_FONT:int = 0; public static var score_numbers_image:Bitmap; public static var bonus_numbers_image:Bitmap; public static var time_bubble_bitmap:BitmapData; public static var score_numbers_bitmap:BitmapData; public static var font_width:int; public static var font_height:int; public static var time_bubble_image:Bitmap; public static var bonus_numbers_bitmap:BitmapData; public static var _mtx:Matrix = new Matrix(); public static var time_numbers_image:Bitmap; public static var time_numbers_bitmap:BitmapData; public function BitmapText(){ score_numbers_class = BitmapText_score_numbers_class; bonus_numbers_class = BitmapText_bonus_numbers_class; time_numbers_class = BitmapText_time_numbers_class; time_bubble_class = BitmapText_time_bubble_class; super(); } public function init():void{ mouseEnabled = false; score_numbers_image = new score_numbers_class(); bonus_numbers_image = new bonus_numbers_class(); time_numbers_image = new time_numbers_class(); time_bubble_image = new time_bubble_class(); font_width = score_numbers_image.width; font_height = (score_numbers_image.height / 10); score_numbers_bitmap = new BitmapData(score_numbers_image.width, score_numbers_image.height, false); score_numbers_bitmap.draw(score_numbers_image, new Matrix()); bonus_numbers_bitmap = new BitmapData(bonus_numbers_image.width, bonus_numbers_image.height, false); bonus_numbers_bitmap.draw(bonus_numbers_image, new Matrix()); time_numbers_bitmap = new BitmapData(time_numbers_image.width, time_numbers_image.height, false); time_numbers_bitmap.draw(time_numbers_image, new Matrix()); time_bubble_bitmap = new BitmapData(time_bubble_image.width, time_bubble_image.height, true, 0xFFFFFF); time_bubble_bitmap.draw(time_bubble_image, new Matrix()); } public static function drawNumber(_arg1:Graphics, _arg2:int, _arg3:int, _arg4:int, _arg5:String, _arg6:int):void{ var _local7:int; var _local8:int; var _local9:int; var _local10:*; if (_arg6 == TIME_FONT){ _mtx = new Matrix(); _mtx.translate((_arg3 - 47), (_arg4 - 30)); _arg1.beginBitmapFill(time_bubble_bitmap, _mtx, false, false); _arg1.drawRect((_arg3 - 47), (_arg4 - 30), time_bubble_bitmap.width, time_bubble_bitmap.height); }; _local7 = 0; _local8 = _arg2.toString().length; _local9 = _local8; if (_arg5 == "centred"){ _arg3 = (_arg3 + ((_local8 * font_width) / 2)); } else { if (_arg5 == "left"){ _arg3 = (_arg3 + (_local8 * font_width)); }; }; do { _local7 = (_local7 * 10); _local7 = (_local7 + (_arg2 % 10)); _arg2 = (_arg2 / 10); --_local9; } while (_local9 > 0); _local9 = _local8; do { _local10 = (_local7 % 10); _mtx = new Matrix(); _mtx.translate((_arg3 - (_local9 * font_width)), (_arg4 - (_local10 * font_height))); _arg1.beginBitmapFill(((_arg6 == SCORE_FONT)) ? score_numbers_bitmap : ((_arg6 == BONUS_FONT)) ? bonus_numbers_bitmap : time_numbers_bitmap, _mtx, false, false); _arg1.drawRect((_arg3 - (_local9 * font_width)), _arg4, font_width, font_height); _local7 = (_local7 / 10); --_local9; } while (_local9 > 0); _arg1.endFill(); } } }//package
Section 26
//BitmapText_bonus_numbers_class (BitmapText_bonus_numbers_class) package { import mx.core.*; public class BitmapText_bonus_numbers_class extends BitmapAsset { } }//package
Section 27
//BitmapText_score_numbers_class (BitmapText_score_numbers_class) package { import mx.core.*; public class BitmapText_score_numbers_class extends BitmapAsset { } }//package
Section 28
//BitmapText_time_bubble_class (BitmapText_time_bubble_class) package { import mx.core.*; public class BitmapText_time_bubble_class extends BitmapAsset { } }//package
Section 29
//BitmapText_time_numbers_class (BitmapText_time_numbers_class) package { import mx.core.*; public class BitmapText_time_numbers_class extends BitmapAsset { } }//package
Section 30
//Blocks (Blocks) package { import flash.events.*; import flash.display.*; import flash.geom.*; public dynamic class Blocks extends Sprite { private var blob_red_image:Bitmap; private var blob_blue_bitmap:BitmapData; private var blobs_surprised_bitmap:BitmapData; private var blob_wildcard_image_class:Class; private var blob_yellow_image:Bitmap; private var marker_skull_bitmap:BitmapData; private var blob_yellow_bitmap:BitmapData; private var blobs_surprised_image_class:Class; private var blob_yellow_image_class:Class; private var blob_red_image_class:Class; private var blob_blue_image:Bitmap; private var blob_skull_image:Bitmap; private var blob_green_image_class:Class; private var blob_bomb_image:Bitmap; private var blob_green_bitmap:BitmapData; private var marker_skull_image:Bitmap; private var blob_purple_image_class:Class; private var blob_skull_image_class:Class; private var blob_blue_image_class:Class; private var blob_green_image:Bitmap; private var blob_red_bitmap:BitmapData; private var blob_wildcard_image:Bitmap; private var blob_wildcard_bitmap:BitmapData; private var hint_arrow_image_class:Class; private var blob_purple_image:Bitmap; private var board_bitmap:BitmapData; private var blob_skull_bitmap:BitmapData; private var marker_bomb_image:Bitmap; private var board_image_class:Class; private var board_image:Bitmap; private var blob_bomb_bitmap:BitmapData; private var blob_bomb_image_class:Class; private var marker_bomb_image_class:Class; private var marker_skull_image_class:Class; private var marker_bomb_bitmap:BitmapData; private var blob_purple_bitmap:BitmapData; public var _mtx:Matrix; private var blobs_surprised_image:Bitmap; public static const BLOB_BOMB:int = 7; public static const BLOB_SKULL:int = 5; public static const BOARD_X:int = 40; public static const COLOR_ARRAY:Array = [15415321, 16567302, 3715912, 112577, 7951521, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF]; public static const BLOB_WILDCARD:int = 6; public static const BOARD_COLUMNS:int = 7; public static const BLOB_SIZE:int = 40; public static const BOARD_START_XO:int = -640; public static const BOARD_CELLS:int = 77; public static const BLOB_GRAVITY:Number = 1; public static const FALL_DELAY:int = 10; public static const PATH_CHECK_X:Array = [-1, -2, 0, 0, 1, 2, 0, 0, -1, -1, 0, -1, 1, 1, 0, 1, -1, -1, 0, 1, 1, 1, 0, -1]; public static const PATH_CHECK_Y:Array = [0, 0, -1, -2, 0, 0, 1, 2, 0, 1, -1, -1, 0, -1, 1, 1, 0, -1, -1, -1, 0, 1, 1, 1]; public static const BOARD_ROWS:int = 12; public static const BOARD_HEIGHT:int = 440; public static const BOARD_WIDTH:int = 280; public static const BOMB_THRESHOLD:int = 6; public static var blobs_in_line:int; public static var cursor_active:Boolean = false; public static var line_colour_index:int; public static var BOARD_Y:int; public static var hint_bounce_angle:Number = 0; public static var blob_explosion_x:Array = new Array(BOARD_CELLS); public static var blob_explosion_y:Array = new Array(BOARD_CELLS); public static var mouse_column:int; public static var mouse_row:int; public static var marker_bounce_angle:Number = 0; public static var grid:Array = new Array(); public static var cursor_column:int; public static var cursor_row:int; public static var ticks:int = 0; public static var hint_timer:int; public static var waiting_for_blobs_to_settle:Boolean; public static var blob_gravity:Array = new Array(); public static var bomb_explosion:Array = new Array(); public static var prev_mouse_blob_x:int; public static var prev_mouse_blob_y:int; public static var fall_delay:int; public static var hint_y:int; public static var longest_chain:int = 0; public static var hint_x:int; public static var blob_counter_x:Number; public static var blob_counter_y:Number; public static var blobs_exploding:Boolean; public static var hint_arrow_bitmap:BitmapData; public static var blob_explosions:int = 0; public static var blobs_still_falling:Boolean; public static var hint_arrow_image:Bitmap; public static var blob_lit:Array = new Array(); public static var board_xo:int; public static var blob_yo:Array = new Array(); public static var blob_explosion_timer:int; public function Blocks(_arg1:Stage){ marker_skull_image_class = Blocks_marker_skull_image_class; marker_bomb_image_class = Blocks_marker_bomb_image_class; hint_arrow_image_class = Blocks_hint_arrow_image_class; board_image_class = Blocks_board_image_class; blob_red_image_class = Blocks_blob_red_image_class; blob_yellow_image_class = Blocks_blob_yellow_image_class; blob_green_image_class = Blocks_blob_green_image_class; blob_blue_image_class = Blocks_blob_blue_image_class; blob_purple_image_class = Blocks_blob_purple_image_class; blob_wildcard_image_class = Blocks_blob_wildcard_image_class; blob_bomb_image_class = Blocks_blob_bomb_image_class; blob_skull_image_class = Blocks_blob_skull_image_class; blobs_surprised_image_class = Blocks_blobs_surprised_image_class; _mtx = new Matrix(); super(); board_image = new board_image_class(); marker_skull_image = new marker_skull_image_class(); marker_bomb_image = new marker_bomb_image_class(); hint_arrow_image = new hint_arrow_image_class(); blob_red_image = new blob_red_image_class(); blob_yellow_image = new blob_yellow_image_class(); blob_green_image = new blob_green_image_class(); blob_blue_image = new blob_blue_image_class(); blob_purple_image = new blob_purple_image_class(); blob_wildcard_image = new blob_wildcard_image_class(); blob_bomb_image = new blob_bomb_image_class(); blob_skull_image = new blob_skull_image_class(); blobs_surprised_image = new blobs_surprised_image_class(); BOARD_Y = ((_arg1.stageHeight - BOARD_HEIGHT) >> 1); init(); } public function drawBlob(_arg1:Boolean, _arg2:Boolean, _arg3:int, _arg4:Number, _arg5:Number):void{ _mtx = new Matrix(); if (((_arg2) && (blobs_exploding))){ _mtx.translate((_arg4 - (_arg3 * BLOB_SIZE)), _arg5); graphics.beginBitmapFill(blobs_surprised_bitmap, _mtx, false, false); } else { _mtx.translate(_arg4, _arg5); switch (_arg3){ case BLOB_WILDCARD: graphics.beginBitmapFill(blob_wildcard_bitmap, _mtx, false, false); break; case BLOB_BOMB: graphics.beginBitmapFill(blob_bomb_bitmap, _mtx, false, false); break; case 0: graphics.beginBitmapFill(blob_red_bitmap, _mtx, false, false); break; case 1: graphics.beginBitmapFill(blob_yellow_bitmap, _mtx, false, false); break; case 2: graphics.beginBitmapFill(blob_green_bitmap, _mtx, false, false); break; case 3: graphics.beginBitmapFill(blob_blue_bitmap, _mtx, false, false); break; case 4: graphics.beginBitmapFill(blob_purple_bitmap, _mtx, false, false); break; case 5: graphics.beginBitmapFill(blob_skull_bitmap, _mtx, false, false); break; }; }; graphics.drawRect(_arg4, Math.max(_arg5, BOARD_Y), BLOB_SIZE, (BLOB_SIZE - ((_arg5 < BOARD_Y)) ? (BOARD_Y - _arg5) : 0)); graphics.endFill(); if (((((!(blobs_exploding)) && (_arg2))) && (((ticks % 8) < 4)))){ graphics.beginFill(0xFFFFFF, 0.7); graphics.drawRect(_arg4, _arg5, BLOB_SIZE, BLOB_SIZE); }; } public function init():void{ line_colour_index = -1; blobs_in_line = 0; board_xo = BOARD_START_XO; board_bitmap = new BitmapData(board_image.width, board_image.height, true, 0xFFFFFF); board_bitmap.draw(board_image, new Matrix()); marker_bomb_bitmap = new BitmapData(marker_bomb_image.width, marker_bomb_image.height, true, 0xFFFFFF); marker_bomb_bitmap.draw(marker_bomb_image, new Matrix()); marker_skull_bitmap = new BitmapData(marker_skull_image.width, marker_skull_image.height, true, 0xFFFFFF); marker_skull_bitmap.draw(marker_skull_image, new Matrix()); hint_arrow_bitmap = new BitmapData(hint_arrow_image.width, hint_arrow_image.height, true, 0xFFFFFF); hint_arrow_bitmap.draw(hint_arrow_image, new Matrix()); blob_red_bitmap = new BitmapData(BLOB_SIZE, BLOB_SIZE); blob_red_bitmap.draw(blob_red_image, new Matrix()); blob_yellow_bitmap = new BitmapData(BLOB_SIZE, BLOB_SIZE); blob_yellow_bitmap.draw(blob_yellow_image, new Matrix()); blob_green_bitmap = new BitmapData(BLOB_SIZE, BLOB_SIZE); blob_green_bitmap.draw(blob_green_image, new Matrix()); blob_blue_bitmap = new BitmapData(BLOB_SIZE, BLOB_SIZE); blob_blue_bitmap.draw(blob_blue_image, new Matrix()); blob_purple_bitmap = new BitmapData(BLOB_SIZE, BLOB_SIZE); blob_purple_bitmap.draw(blob_purple_image, new Matrix()); blob_wildcard_bitmap = new BitmapData(BLOB_SIZE, BLOB_SIZE); blob_wildcard_bitmap.draw(blob_wildcard_image, new Matrix()); blob_bomb_bitmap = new BitmapData(BLOB_SIZE, BLOB_SIZE); blob_bomb_bitmap.draw(blob_bomb_image, new Matrix()); blob_skull_bitmap = new BitmapData(BLOB_SIZE, BLOB_SIZE); blob_skull_bitmap.draw(blob_skull_image, new Matrix()); blobs_surprised_bitmap = new BitmapData(blobs_surprised_image.width, BLOB_SIZE); blobs_surprised_bitmap.draw(blobs_surprised_image, new Matrix()); blobs_still_falling = false; waiting_for_blobs_to_settle = false; addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); addEventListener(MouseEvent.MOUSE_UP, mouseUp); addEventListener(Event.ENTER_FRAME, step); addEventListener(Event.ENTER_FRAME, drawBoard); addEventListener(MouseEvent.MOUSE_MOVE, mouseMove); } public function mouseDown(_arg1:MouseEvent):void{ trace("******** MOUSE DOWN *********"); switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_GAME: if ((((((fall_delay <= 0)) && (!(blobs_still_falling)))) && (!(blobs_exploding)))){ if (cursor_active){ finishLine(); } else { if (mouseIsOnBoard()){ blob_counter_x = mouseX; blob_counter_y = mouseY; switch (grid[getColumn(mouseX)][getRow(mouseY)]){ case BLOB_BOMB: PlaySample.playSound(PlaySample.SOUND_BOMB_EXPLOSION, 0); detonateBomb(getColumn(mouseX), getRow(mouseY)); setBlobsToFall(true, mouseX, mouseY); break; default: addTileToChain(getColumn(mouseX), getRow(mouseY)); break; }; }; }; }; break; }; } public function drawBoard(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:int; var _local5:int; var _local6:int; var _local7:Number; var _local8:int; var _local9:Number; var _local10:Number; var _local11:Number; switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_GAME: case Bomboozle.GAME_STATE_PAUSED: case Bomboozle.GAME_STATE_OVER: _local2 = (board_xo + BOARD_X); graphics.clear(); _local3 = ((_local2 + ((BOARD_COLUMNS * BLOB_SIZE) >> 1)) - (board_image.width >> 1)); _local4 = ((stage.stageHeight - board_image.height) >> 1); _mtx = new Matrix(); _mtx.translate(_local3, _local4); graphics.beginBitmapFill(board_bitmap, _mtx, false, false); graphics.drawRect(_local3, _local4, board_image.width, board_image.height); graphics.endFill(); if ((((Bomboozle.game_state == Bomboozle.GAME_STATE_PAUSED)) && ((Bomboozle.game_type == Bomboozle.GAME_TYPE_TIMED)))){ } else { _local5 = 0; while (_local5 < BOARD_COLUMNS) { _local6 = (BOARD_ROWS - 1); while (_local6 >= 0) { if (grid[_local5][_local6] != -1){ _local7 = ((BOARD_Y + ((_local6 - 1) * BLOB_SIZE)) + blob_yo[_local5][_local6]); if (blob_yo[_local5][_local6] >= BLOB_SIZE){ _local7 = (_local7 - (blob_yo[_local5][_local6] % BLOB_SIZE)); }; drawBlob((((_local5 == cursor_column)) && ((_local6 == cursor_row))), (blob_lit[_local5][_local6] > 0), grid[_local5][_local6], (_local2 + (_local5 * BLOB_SIZE)), _local7); }; _local6--; }; _local5++; }; graphics.endFill(); _local5 = 0; while (_local5 < BOARD_COLUMNS) { _local6 = 1; while (_local6 < BOARD_ROWS) { if (bomb_explosion[_local5][_local6] != -1){ Explosion.drawExplosion(graphics, bomb_explosion[_local5][_local6], ((BOARD_X + (_local5 * BLOB_SIZE)) + (BLOB_SIZE * 0.5)), ((BOARD_Y + ((_local6 - 1) * BLOB_SIZE)) + (BLOB_SIZE * 0.5))); if ((ticks % 3) == 0){ var _local12 = bomb_explosion[_local5]; var _local13 = _local6; var _local14 = (_local12[_local13] + 1); _local12[_local13] = _local14; if (_local14 >= Explosion.ANIM_FRAMES){ bomb_explosion[_local5][_local6] = -1; }; }; }; _local6++; }; _local5++; }; }; if (cursor_active){ if ((((((Bomboozle.game_type == Bomboozle.GAME_TYPE_SKULL)) && ((blobs_in_line == 3)))) || ((blobs_in_line >= BOMB_THRESHOLD)))){ marker_bounce_angle = (marker_bounce_angle + 1); _local8 = (((BOARD_X + (mouse_column * BLOB_SIZE)) + (BLOB_SIZE * 0.5)) - (marker_bomb_image.width / 2)); _local9 = ((BOARD_Y - marker_bomb_image.height) + ((Math.sin(marker_bounce_angle) / 16) * 32)); _mtx = new Matrix(); _mtx.translate(_local8, _local9); graphics.beginBitmapFill(((blobs_in_line == 3)) ? marker_skull_bitmap : marker_bomb_bitmap, _mtx, false, false); graphics.drawRect(_local8, _local9, marker_bomb_image.width, marker_bomb_image.height); graphics.endFill(); }; }; if (((((!(cursor_active)) && ((Bomboozle.game_state == Bomboozle.GAME_STATE_GAME)))) && (!(waiting_for_blobs_to_settle)))){ if (++hint_timer > 150){ hint_timer = (-(Math.random()) * 50); }; if (hint_timer > 100){ hint_bounce_angle = (hint_bounce_angle + 0.5); _local10 = (hint_x - ((Math.sin(hint_bounce_angle) / 16) * 64)); _local11 = (hint_y - ((Math.sin(hint_bounce_angle) / 16) * 64)); _mtx = new Matrix(); _mtx.translate(_local10, _local11); graphics.beginBitmapFill(hint_arrow_bitmap, _mtx, false, false); graphics.drawRect(_local10, _local11, hint_arrow_image.width, hint_arrow_image.height); graphics.endFill(); }; }; if (Bomboozle.game_type == Bomboozle.GAME_TYPE_TIMED){ BitmapText.drawNumber(graphics, Bomboozle.game_time, 570, 260, "centred", BitmapText.TIME_FONT); }; break; default: break; }; } public function addTileToChain(_arg1:int, _arg2:int):void{ trace((((("addTileToChain(" + _arg1) + ", ") + _arg2) + ")")); trace(("Math.abs(cursor_column - _column) + Math.abs(cursor_row - _row) = " + (Math.abs((cursor_column - _arg1)) + Math.abs((cursor_row - _arg2))))); if ((((blobs_in_line > 0)) && (((Math.abs((cursor_column - _arg1)) + Math.abs((cursor_row - _arg2))) > 1)))){ cancelLine(); } else { if (((((((((blobIsOnBoard(_arg1, _arg2)) && ((((blobs_in_line > 0)) || (tileIsWithinGroup(_arg1, _arg2, grid[_arg1][_arg2])))))) && ((((((grid[_arg1][_arg2] == line_colour_index)) || ((line_colour_index < 0)))) || ((grid[_arg1][_arg2] == BLOB_WILDCARD)))))) && ((blob_lit[_arg1][_arg2] < 1)))) && (!((grid[_arg1][_arg2] == -1))))){ if ((((line_colour_index < 0)) && (!((grid[_arg1][_arg2] == BLOB_WILDCARD))))){ line_colour_index = grid[_arg1][_arg2]; }; if ((((blobs_in_line < 1)) || (((Math.abs((cursor_column - _arg1)) + Math.abs((cursor_row - _arg2))) < 2)))){ trace("addTileToChain"); if (!cursor_active){ cursor_active = true; Path.clear_path = true; Path.prev_mouseX = mouseX; Path.prev_mouseY = mouseY; blob_explosions = 0; PlaySample.playSound(PlaySample.SOUND_ACTIVATE, 0); } else { PlaySample.playSound(PlaySample.SOUND_ADD_BLOB, 0); }; prev_mouse_blob_x = mouseX; prev_mouse_blob_y = mouseY; blob_lit[_arg1][_arg2] = 1; cursor_column = _arg1; cursor_row = _arg2; blobs_in_line++; if (blobs_in_line > longest_chain){ longest_chain = blobs_in_line; }; blob_explosion_x[blob_explosions] = _arg1; blob_explosion_y[blob_explosions] = _arg2; blob_explosions++; }; } else { cancelLine(); }; }; } public function mouseMove(_arg1:MouseEvent):void{ hint_timer = 0; } public function finishLine():void{ if (cursor_active){ if (blobs_in_line > 2){ Path.clear_path = true; addBlob(getColumn(mouseX), 0, (((blobs_in_line == 3)) && ((Bomboozle.game_type == Bomboozle.GAME_TYPE_SKULL))), (blobs_in_line >= BOMB_THRESHOLD)); blobs_exploding = true; cursor_active = false; if (blobs_in_line > 9){ CharacterAnim.next_pose = CharacterAnim.POSE_ECSTATIC; } else { if (blobs_in_line > 5){ CharacterAnim.next_pose = CharacterAnim.POSE_VERY_HAPPY; } else { if ((((blobs_in_line == 3)) && ((Math.random() < 0.5)))){ CharacterAnim.next_pose = CharacterAnim.POSE_BORED; }; }; }; } else { cancelLine(); }; }; hint_timer = 0; } public function getColumn(_arg1:int):int{ return (((_arg1 - BOARD_X) / BLOB_SIZE)); } public function cancelLine():void{ var _local1:int; var _local2:int; PlaySample.playSound(PlaySample.SOUND_DEACTIVATE, 0); _local1 = 0; while (_local1 < BOARD_COLUMNS) { _local2 = 0; while (_local2 < BOARD_ROWS) { blob_lit[_local1][_local2] = 0; _local2++; }; _local1++; }; blobs_in_line = 0; line_colour_index = -1; cursor_active = false; Path.clear_path = true; } public function mouseIsOnBoard():Boolean{ if ((((((((mouseX < BOARD_X)) || ((mouseX >= (BOARD_X + BOARD_WIDTH))))) || ((mouseY < BOARD_Y)))) || ((mouseY >= (BOARD_Y + BOARD_HEIGHT))))){ return (false); }; return (true); } public function getRow(_arg1:int):int{ return ((((_arg1 - BOARD_Y) / BLOB_SIZE) + 1)); } public function step(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; ticks++; switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_OVER: break; case Bomboozle.GAME_STATE_GAME: if (blobs_exploding){ if (--blob_explosion_timer < 0){ blob_explosion_timer = 2; PlaySample.playSound(PlaySample.SOUND_BLOB_EXPLOSION, 0); _local2 = blob_explosion_x[(blob_explosions - 1)]; _local3 = blob_explosion_y[(blob_explosions - 1)]; _local4 = ((BOARD_X + (_local2 * BLOB_SIZE)) + (BLOB_SIZE * 0.5)); _local5 = ((BOARD_Y + ((_local3 - 1) * BLOB_SIZE)) + (BLOB_SIZE * 0.5)); Path.placeFlash(_local4, _local5); ParticleManager.getInstance().createParticle(8, {xpos:_local4, ypos:_local5}, line_colour_index); grid[_local2][_local3] = -1; if (--blob_explosions <= 0){ blobs_exploding = false; setBlobsToFall(false, _local4, _local5); }; }; }; if (Bomboozle.game_type == Bomboozle.GAME_TYPE_TIMED){ if (!LargeText.go_image.visible){ if (((((ticks % 10) == 0)) && ((--Bomboozle.game_time == 0)))){ cancelLine(); Bomboozle.game_state = Bomboozle.GAME_STATE_OVER; }; }; }; if (board_xo < 0){ board_xo = (board_xo - (board_xo / 6)); }; mouse_column = ((mouseX - BOARD_X) / BLOB_SIZE); mouse_row = (((mouseY - BOARD_Y) / BLOB_SIZE) + 1); if (fall_delay > 0){ fall_delay--; } else { if (cursor_active){ blob_counter_x = (blob_counter_x + ((mouseX - blob_counter_x) / 4)); blob_counter_y = (blob_counter_y + ((mouseY - blob_counter_y) / 4)); if (!mouseIsOnBoard()){ cancelLine(); } else { if (((!((mouse_column == cursor_column))) || (!((mouse_row == cursor_row))))){ addTileToChain(mouse_column, mouse_row); }; }; }; if (waiting_for_blobs_to_settle){ blobs_still_falling = false; _local2 = 0; while (_local2 < BOARD_COLUMNS) { _local3 = (BOARD_ROWS - 1); while (_local3 >= 0) { if (grid[_local2][_local3] != -1){ if (blob_gravity[_local2][_local3] != 0){ blobs_still_falling = true; if (blob_gravity[_local2][_local3] < BLOB_SIZE){ blob_gravity[_local2][_local3] = (blob_gravity[_local2][_local3] + BLOB_GRAVITY); }; blob_yo[_local2][_local3] = (blob_yo[_local2][_local3] + blob_gravity[_local2][_local3]); if (blob_yo[_local2][_local3] >= BLOB_SIZE){ grid[_local2][(_local3 + 1)] = grid[_local2][_local3]; grid[_local2][_local3] = -1; blob_gravity[_local2][(_local3 + 1)] = blob_gravity[_local2][_local3]; blob_yo[_local2][_local3] = 0; blob_yo[_local2][(_local3 + 1)] = 0; if ((((_local3 == (BOARD_ROWS - 2))) || ((((grid[_local2][(_local3 + 2)] > -1)) && ((blob_gravity[_local2][(_local3 + 2)] == 0)))))){ blob_gravity[_local2][_local3] = 0; blob_gravity[_local2][(_local3 + 1)] = 0; }; if (_local3 == 0){ addBlob(_local2, _local3, false, false); }; }; }; }; _local3--; }; _local2++; }; if (!blobs_still_falling){ waiting_for_blobs_to_settle = false; blobs_in_line = 0; line_colour_index = -1; checkForGameOver(); }; }; }; break; default: graphics.clear(); break; }; } public function mouseUp(_arg1:MouseEvent):void{ if (((cursor_active) && ((blobs_in_line > 1)))){ finishLine(); }; } public function detonateBomb(_arg1:int, _arg2:int):void{ var _local3:int; var _local4:int; var _local5:int; bomb_explosion[_arg1][_arg2] = 0; _local3 = -2; while (_local3 <= 2) { _local4 = (2 - ((_local3)<0) ? -(_local3) : _local3); _local5 = -(_local4); while (_local5 <= _local4) { if (((((((!((_local5 == _arg1))) || (!((_local3 == _arg2))))) && (blobIsOnBoard((_local5 + _arg1), (_local3 + _arg2))))) && ((blob_lit[(_local5 + _arg1)][(_local3 + _arg2)] == 0)))){ blob_lit[(_local5 + _arg1)][(_local3 + _arg2)] = 1; if (grid[(_local5 + _arg1)][(_local3 + _arg2)] == BLOB_BOMB){ detonateBomb((_local5 + _arg1), (_local3 + _arg2)); }; }; _local5++; }; _local3++; }; } public function setBlobsToFall(_arg1:Boolean, _arg2:int, _arg3:int):void{ var _local4:int; var _local5:int; var _local6:int; var _local7:int; _local4 = 0; _local5 = 0; while (_local5 < BOARD_COLUMNS) { _local6 = 0; while (_local6 < BOARD_ROWS) { if (blob_lit[_local5][_local6] > 0){ _local4++; if (_arg1){ ParticleManager.getInstance().createParticle(4, {xpos:((BOARD_X + (_local5 * BLOB_SIZE)) + (BLOB_SIZE * 0.5)), ypos:((BOARD_Y + ((_local6 - 1) * BLOB_SIZE)) + (BLOB_SIZE * 0.5))}, grid[_local5][_local6]); }; blob_lit[_local5][_local6] = 0; grid[_local5][_local6] = -1; _local7 = _local6; while (_local7 >= 0) { blob_gravity[_local5][_local7] = 1E-13; _local7--; }; }; _local6++; }; _local5++; }; if (blobs_in_line > 2){ Bomboozle.bonus = ((blobs_in_line * blobs_in_line) * 50); } else { Bomboozle.bonus = ((_local4 * _local4) * 10); }; Bomboozle.score = (Bomboozle.score + Bomboozle.bonus); if (Bomboozle.score > Bomboozle.hiscore[Bomboozle.game_type]){ Bomboozle.hiscore[Bomboozle.game_type] = Bomboozle.score; }; waiting_for_blobs_to_settle = true; blobs_still_falling = true; fall_delay = FALL_DELAY; cursor_active = false; Bomboozle.groups_made++; BonusText.init(Bomboozle.bonus, _arg2, _arg3); } public static function tileIsWithinGroup(_arg1:int, _arg2:int, _arg3:int):Boolean{ var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; _local4 = 1; switch (grid[_arg1][_arg2]){ case BLOB_WILDCARD: _local4 = 6; break; case -1: return (false); }; _local5 = 0; while (_local5 <= _local4) { if (_local4 > 1){ _arg3 = _local5; }; _local6 = 0; while (_local6 <= 22) { _local7 = 1; _local8 = 0; while (_local8 < 2) { _local9 = (_arg1 + PATH_CHECK_X[(_local6 + _local8)]); _local10 = (_arg2 + PATH_CHECK_Y[(_local6 + _local8)]); if (((blobIsOnBoard(_local9, _local10)) && ((blob_lit[_local9][_local10] < 1)))){ _local11 = grid[_local9][_local10]; if ((((_local11 == _arg3)) || ((_local11 == BLOB_WILDCARD)))){ ++_local7; if (_local7 > 2){ return (true); }; } else { _local8 = 99; }; }; _local8++; }; _local6 = (_local6 + 2); }; _local5++; }; return (false); } public static function blobIsOnBoard(_arg1:int, _arg2:int):Boolean{ if ((((((((_arg1 < 0)) || ((_arg1 >= BOARD_COLUMNS)))) || ((_arg2 < 1)))) || ((_arg2 >= BOARD_ROWS)))){ return (false); }; return (true); } public static function checkForGameOver():void{ var _local1:int; var _local2:int; Bomboozle.groups_left = 0; _local1 = 0; while (_local1 < BOARD_COLUMNS) { _local2 = 1; while (_local2 < BOARD_ROWS) { if ((((grid[_local1][_local2] == BLOB_BOMB)) || (tileIsWithinGroup(_local1, _local2, grid[_local1][_local2])))){ hint_x = ((BOARD_X + (_local1 * BLOB_SIZE)) - hint_arrow_image.width); hint_y = ((BOARD_Y + ((_local2 - 1) * BLOB_SIZE)) - hint_arrow_image.height); if (++Bomboozle.groups_left > 4){ _local2 = 99; _local1 = _local2; }; }; _local2++; }; _local1++; }; if (Bomboozle.groups_left == 0){ Bomboozle.game_state = Bomboozle.GAME_STATE_OVER; }; } public static function addBlob(_arg1:int, _arg2:int, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; _local5 = -1; if (_arg3){ _local5 = BLOB_SKULL; PlaySample.playSound(PlaySample.SOUND_SKULL_DROP, 0); } else { if (_arg4){ _local5 = BLOB_BOMB; PlaySample.playSound(PlaySample.SOUND_BOMB_AWARDED, 0); }; }; if (_local5 == -1){ if ((((((Bomboozle.game_type == Bomboozle.GAME_TYPE_INFINITE)) && ((Bomboozle.groups_made > 100)))) && ((Math.random() < (Bomboozle.groups_made / 5000))))){ _local5 = BLOB_SKULL; } else { if (Math.random() < 0.02){ _local5 = BLOB_WILDCARD; } else { if (Bomboozle.groups_made >= Bomboozle.NEW_COLOUR_CHAIN_THRESHOLD){ Bomboozle.tile_limit = 4; } else { Bomboozle.tile_limit = 3; }; _local5 = Math.round((Math.random() * Bomboozle.tile_limit)); }; }; }; grid[_arg1][_arg2] = _local5; } } }//package
Section 31
//Blocks_blob_blue_image_class (Blocks_blob_blue_image_class) package { import mx.core.*; public class Blocks_blob_blue_image_class extends BitmapAsset { } }//package
Section 32
//Blocks_blob_bomb_image_class (Blocks_blob_bomb_image_class) package { import mx.core.*; public class Blocks_blob_bomb_image_class extends BitmapAsset { } }//package
Section 33
//Blocks_blob_green_image_class (Blocks_blob_green_image_class) package { import mx.core.*; public class Blocks_blob_green_image_class extends BitmapAsset { } }//package
Section 34
//Blocks_blob_purple_image_class (Blocks_blob_purple_image_class) package { import mx.core.*; public class Blocks_blob_purple_image_class extends BitmapAsset { } }//package
Section 35
//Blocks_blob_red_image_class (Blocks_blob_red_image_class) package { import mx.core.*; public class Blocks_blob_red_image_class extends BitmapAsset { } }//package
Section 36
//Blocks_blob_skull_image_class (Blocks_blob_skull_image_class) package { import mx.core.*; public class Blocks_blob_skull_image_class extends BitmapAsset { } }//package
Section 37
//Blocks_blob_wildcard_image_class (Blocks_blob_wildcard_image_class) package { import mx.core.*; public class Blocks_blob_wildcard_image_class extends BitmapAsset { } }//package
Section 38
//Blocks_blob_yellow_image_class (Blocks_blob_yellow_image_class) package { import mx.core.*; public class Blocks_blob_yellow_image_class extends BitmapAsset { } }//package
Section 39
//Blocks_blobs_surprised_image_class (Blocks_blobs_surprised_image_class) package { import mx.core.*; public class Blocks_blobs_surprised_image_class extends BitmapAsset { } }//package
Section 40
//Blocks_board_image_class (Blocks_board_image_class) package { import mx.core.*; public class Blocks_board_image_class extends BitmapAsset { } }//package
Section 41
//Blocks_hint_arrow_image_class (Blocks_hint_arrow_image_class) package { import mx.core.*; public class Blocks_hint_arrow_image_class extends BitmapAsset { } }//package
Section 42
//Blocks_marker_bomb_image_class (Blocks_marker_bomb_image_class) package { import mx.core.*; public class Blocks_marker_bomb_image_class extends BitmapAsset { } }//package
Section 43
//Blocks_marker_skull_image_class (Blocks_marker_skull_image_class) package { import mx.core.*; public class Blocks_marker_skull_image_class extends BitmapAsset { } }//package
Section 44
//Bomboozle (Bomboozle) package { import flash.events.*; import flash.display.*; import mochi.*; import flash.net.*; import flash.ui.*; public dynamic class Bomboozle extends MovieClip { public static const GAME_STATE_SUBMIT_SCORE:int = 9; public static const TUTORIAL_PAGES:int = 5; public static const GAME_MODE_STRINGS:Array = ["Infinite", "Timed", "Skull"]; public static const GAME_STATE_SHOW_MOCHIAD:int = -2; public static const game_ID:String = "526e0978452effb3"; public static const USE_EXTERNAL_AUDIO:Boolean = false; public static const GAME_STATE_TITLE:int = 1; public static const GAME_STATE_CREDITS:int = 7; public static const GAME_STATE_OPTIONS:int = 4; public static const FADE_SPEED:Number = 0.1; public static const MOCHIADS_VERSION:Boolean = true; public static const SKULL_CHAIN_THRESHOLD:int = 100; public static const GAME_STATE_DEV_LOGO:int = -1; public static const GAME_TYPE_TIMED:int = 1; public static const GAME_STATE_OVER:int = 5; public static const MOCHIADS_HISCORES:Boolean = true; public static const KONGREGATE_VERSION:Boolean = false; public static const GAME_STATE_SCOREBOARD:int = 6; public static const GAME_STATE_TUTORIAL:int = 11; public static const MINDJOLT_VERSION:Boolean = false; public static const GAME_TYPE_SKULL:int = 2; public static const SCREEN_BORDER:int = 16; public static const ICON_GRAVITY:int = 2; public static const GAME_STATE_PAUSED:int = 8; public static const GAME_TYPE_INFINITE:int = 0; public static const GAME_STATE_GAME:int = 3; public static const GAME_STATE_CHOOSE_LEADERBOARD:int = 10; public static const NEW_COLOUR_CHAIN_THRESHOLD:int = 30; public static const leaderboard_IDs:Array = ["c100960b3cc2a2f1", "2887fb4675b7bb15", "fac77ac486436640"]; public static const GAME_STATE_SELECT_GAME:int = 2; public static var game_time:int; public static var MindJoltAPI:Object; public static var game_state:int = -1; public static var score:int; public static var music_volume:Number = 0.1; public static var groups_left:int; public static var groups_made:int; public static var kongregate; public static var bonus:int; public static var hiscore:Array = [0, 0, 0]; public static var sound_volume:Number = 0.2; public static var tutorial_page:int = 0; public static var game_type:int; public static var tile_limit:int; public static var tutorial_has_been_viewed:Boolean = false; public static var stage:Stage; public function Bomboozle():void{ var _progressBar:ProgressBar; var i:int; var _soundPlayer:PlaySample; var _bg:Background; var _blocks:Blocks; var _explosion:Explosion; var _character_anim:CharacterAnim; var _winged_box:WingedBox; var _panel:Panel; var _back_button:BackButton; var _pause_button:PauseButton; var _logo:Logo; var _sparkle:Sparkle; var _bitmap_text:BitmapText; var _text_anim:LargeText; var _path:Path; var _bonus_text:BonusText; var gameParams:Object; var urlLoader:Loader; var loadFinished:Function; var paramObj:Object; var api_url:String; var request:URLRequest; var loader:Loader; var _tutorial:Tutorial; var _menuIcon:MenuIcon; var _Option:AddOption; super(); if (MINDJOLT_VERSION){ loadFinished = function (_arg1:Event):void{ MindJoltAPI = _arg1.currentTarget.content; MindJoltAPI.service.connect(); trace("[MindJoltAPI] service manually loaded"); }; gameParams = LoaderInfo(root.loaderInfo).parameters; urlLoader = new Loader(); urlLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadFinished); urlLoader.load(new URLRequest(((gameParams.mjPath) || ("http://static.mindjolt.com/api/as3/scoreapi_as3_local.swf")))); this.addChild(urlLoader); }; if (MOCHIADS_VERSION){ MochiServices.connect(game_ID, root); }; if (KONGREGATE_VERSION){ paramObj = LoaderInfo(root.loaderInfo).parameters; api_url = ((paramObj.api_path) || ("http://www.kongregate.com/flash/API_AS3_Local.swf")); trace(("API path: " + api_url)); request = new URLRequest(api_url); loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.load(request); this.addChild(loader); }; stage.scaleMode = "noScale"; stage.frameRate = 33; _progressBar = new ProgressBar(); addChild(_progressBar); i = 0; initGame(); _soundPlayer = new PlaySample(); _bg = new Background(); addChild(_bg); _bg.init(); _blocks = new Blocks(stage); addChild(_blocks); ParticleManager.getInstance().init(stage); _explosion = new Explosion(); addChild(_explosion); _explosion.init(); _character_anim = new CharacterAnim(); addChild(_character_anim); _winged_box = new WingedBox(); addChild(_winged_box); _winged_box.init(); _panel = new Panel(); addChild(_panel); _panel.init(); _back_button = new BackButton(); addChild(_back_button); _back_button.init(); _pause_button = new PauseButton(); addChild(_pause_button); _pause_button.init(); i = 0; while (i < 5) { _tutorial = new Tutorial(); addChild(_tutorial); _tutorial.init(i); i = (i + 1); }; i = 0; while (i < (MOCHIADS_HISCORES) ? 4 : 3) { _menuIcon = new MenuIcon(); addChild(_menuIcon); _menuIcon.init(i, (MOCHIADS_HISCORES) ? 4 : 3, 0); i = (i + 1); }; i = 0; while (i < 3) { _menuIcon = new MenuIcon(); addChild(_menuIcon); _menuIcon.init((i + 4), 3, 4); i = (i + 1); }; i = 0; while (i < 1) { _menuIcon = new MenuIcon(); addChild(_menuIcon); _menuIcon.init((i + 7), 1, 7); i = (i + 1); }; i = 0; while (i < 2) { _menuIcon = new MenuIcon(); addChild(_menuIcon); _menuIcon.init((i + 9), 2, 9); i = (i + 1); }; i = 0; while (i < 2) { _menuIcon = new MenuIcon(); addChild(_menuIcon); _menuIcon.init((i + 11), 2, 11); i = (i + 1); }; i = 0; while (i < 3) { _menuIcon = new MenuIcon(); addChild(_menuIcon); _menuIcon.init((i + 13), 3, 13); i = (i + 1); }; i = -1; while (i < 2) { _Option = new AddOption(); addChild(_Option); _Option.init(i); i = (i + 1); }; _logo = new Logo(); addChild(_logo); _sparkle = new Sparkle(); addChild(_sparkle); _bitmap_text = new BitmapText(); addChild(_bitmap_text); _bitmap_text.init(); _text_anim = new LargeText(); addChild(_text_anim); _path = new Path(); addChild(_path); _path.init(); _bonus_text = new BonusText(); addChild(_bonus_text); if (MOCHIADS_VERSION){ showMochiAd(); }; } public function mouseOver(_arg1:MouseEvent):void{ Mouse.hide(); } public function loadComplete(_arg1:Event):void{ kongregate = _arg1.target.content; kongregate.services.connect(); trace(("\n" + kongregate.services)); trace(("\n" + kongregate.user)); trace(("\n" + kongregate.scores)); trace(("\n" + kongregate.stats)); } public function mouseOut(_arg1:MouseEvent):void{ Mouse.show(); } public function showMochiAd():void{ try { game_state = GAME_STATE_SHOW_MOCHIAD; MochiAd.showPreGameAd({clip:root, id:game_ID, res:"640x520", background:3771466, color:16764432, outline:16764432, no_bg:true}); } catch(errObject:Error) { trace(("Error: " + errObject.message)); }; } public static function initGame():void{ } public static function startGame():void{ var _local1:int; var _local2:int; tutorial_has_been_viewed = true; game_state = GAME_STATE_GAME; LargeText.init(); tile_limit = 3; game_time = 999; groups_made = 0; score = 0; Blocks.board_xo = Blocks.BOARD_START_XO; Panel.panel_score_yo = (Panel.panel_hiscore_yo = (Panel.panel_chains_yo = -600)); BonusText.bonus_text_y = -100; Background.boat_image.x = -300; CharacterAnim.next_pose = CharacterAnim.POSE_HAPPY; _local1 = 0; while (_local1 < Blocks.BOARD_COLUMNS) { Blocks.bomb_explosion[_local1] = new Array(); Blocks.grid[_local1] = new Array(); Blocks.blob_gravity[_local1] = new Array(); Blocks.blob_yo[_local1] = new Array(); Blocks.blob_lit[_local1] = new Array(); _local2 = 0; while (_local2 < Blocks.BOARD_ROWS) { Blocks.bomb_explosion[_local1][_local2] = -1; Blocks.addBlob(_local1, _local2, false, false); Blocks.blob_gravity[_local1][_local2] = 0; Blocks.blob_yo[_local1][_local2] = 0; Blocks.blob_lit[_local1][_local2] = 0; _local2++; }; _local1++; }; Blocks.checkForGameOver(); PlaySample.playSound(PlaySample.SOUND_START_GAME, 0); } public static function resetTitle():void{ game_state = GAME_STATE_TITLE; Logo.initTitleLogo(); PlaySample.playSound(PlaySample.SOUND_SELECT, 0); } } }//package
Section 45
//BonusText (BonusText) package { import flash.events.*; import flash.display.*; public class BonusText extends Sprite { public static var bonus_value:int; public static var bonus_text_x:Number; public static var bonus_text_y:Number; public static var bonus_text_gravity:Number; public function BonusText(){ mouseEnabled = false; addEventListener(Event.ENTER_FRAME, step); } public function step(_arg1:Event):void{ var _local2:int; var _local3:Number; graphics.clear(); switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_GAME: if (Blocks.cursor_active){ WingedBox.drawBox(graphics, (Blocks.blob_counter_x + Blocks.BLOB_SIZE), Blocks.blob_counter_y, (BitmapText.font_width * 2.5), -1); BitmapText.drawNumber(graphics, Blocks.blobs_in_line, (Blocks.blob_counter_x + Blocks.BLOB_SIZE), (Blocks.blob_counter_y + (BitmapText.font_height * 0.6)), "centred", BitmapText.BONUS_FONT); }; if (bonus_text_y > -40){ graphics.beginFill(0xFFFFFF); _local2 = (bonus_value.toString().length * BitmapText.font_width); trace(("text_width = " + _local2)); _local3 = (bonus_text_x + (1 + (Math.sin(Logo.scenery_bounce_angle) * 32))); WingedBox.drawBox(graphics, _local3, bonus_text_y, (_local2 * 1.5), 0); BitmapText.drawNumber(graphics, bonus_value, _local3, (bonus_text_y + (BitmapText.font_height * 0.6)), "centred", BitmapText.BONUS_FONT); bonus_text_y = (bonus_text_y - ((bonus_text_y + 100) / 48)); }; break; default: break; }; } public static function init(_arg1:int, _arg2:Number, _arg3:Number):void{ bonus_text_gravity = 12; bonus_value = _arg1; bonus_text_x = _arg2; bonus_text_y = _arg3; } } }//package
Section 46
//CharacterAnim (CharacterAnim) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class CharacterAnim extends Sprite { private var bloke_unhappy_class:Class; private var bloke_very_happy_class:Class; private var bloke_happy_class:Class; private var bloke_ecstatic_class:Class; private var bloke_bored_class:Class; public static const ECSTATIC_FRAMES:Array = [0, 1, 2, 3, 4, 5]; public static const BORED_IMAGE_FRAMES:int = 4; public static const BORED_FRAMES:Array = [0, 0, 0, 0, 0, 1, 0, 1, 2, 3, 2, 3, 2, 3, 2]; public static const POSE_ECSTATIC:int = 4; public static const HAPPY_FRAMES:Array = [0, 1, 2, 3, 2, 4, 2, 3, 2, 4, 5, 5, 4, 4]; public static const HAPPY_IMAGE_FRAMES:int = 6; public static const POSE_HAPPY:int = 2; public static const POSE_BORED:int = 1; public static const UNHAPPY_FRAMES:Array = [0, 1, 2, 3, 4, 5, 1, 2, 3, 4]; public static const VERY_HAPPY_IMAGE_FRAMES:int = 5; public static const POSE_UNHAPPY:int = 0; public static const POSE_VERY_HAPPY:int = 3; public static const UNHAPPY_IMAGE_FRAMES:int = 6; public static const VERY_HAPPY_FRAMES:Array = [0, 1, 0, 2, 0, 3, 4, 0]; public static const ECSTATIC_IMAGE_FRAMES:int = 6; public static var container:Sprite; public static var animation:Bitmap; public static var ANIM_FRAMES_ARRAY:Array; public static var ANIM_FRAMES:int; public static var current_pose:int; public static var previous_pose:int = -1; public static var next_pose:int = -1; public static var FRAME_HEIGHT:int; public static var FRAME_WIDTH:int; public static var anim_frame:int; public function CharacterAnim(){ bloke_unhappy_class = CharacterAnim_bloke_unhappy_class; bloke_bored_class = CharacterAnim_bloke_bored_class; bloke_happy_class = CharacterAnim_bloke_happy_class; bloke_very_happy_class = CharacterAnim_bloke_very_happy_class; bloke_ecstatic_class = CharacterAnim_bloke_ecstatic_class; super(); startNewAnim(POSE_HAPPY); } public function startNewAnim(_arg1:int):void{ if (container != null){ removeChild(container); }; previous_pose = current_pose; current_pose = _arg1; anim_frame = 0; container = new Sprite(); switch (_arg1){ case POSE_BORED: animation = new bloke_bored_class(); ANIM_FRAMES = BORED_IMAGE_FRAMES; ANIM_FRAMES_ARRAY = BORED_FRAMES; break; case POSE_UNHAPPY: animation = new bloke_unhappy_class(); ANIM_FRAMES = UNHAPPY_IMAGE_FRAMES; ANIM_FRAMES_ARRAY = UNHAPPY_FRAMES; break; case POSE_HAPPY: animation = new bloke_happy_class(); ANIM_FRAMES = HAPPY_IMAGE_FRAMES; ANIM_FRAMES_ARRAY = HAPPY_FRAMES; break; case POSE_VERY_HAPPY: animation = new bloke_very_happy_class(); ANIM_FRAMES = VERY_HAPPY_IMAGE_FRAMES; ANIM_FRAMES_ARRAY = VERY_HAPPY_FRAMES; break; case POSE_ECSTATIC: animation = new bloke_ecstatic_class(); ANIM_FRAMES = ECSTATIC_IMAGE_FRAMES; ANIM_FRAMES_ARRAY = ECSTATIC_FRAMES; break; }; FRAME_WIDTH = (animation.width / ANIM_FRAMES); FRAME_HEIGHT = animation.height; trace(("FRAME_WIDTH = " + FRAME_WIDTH)); trace(("animation.height = " + animation.height)); container.addChild(animation); animation.height = ((1 + (Math.sin(-(Logo.scenery_bounce_angle)) / 32)) * animation.bitmapData.height); container.x = (490 - (FRAME_WIDTH >> 1)); container.y = ((520 - animation.height) - 10); container.scrollRect = new Rectangle(0, 0, FRAME_WIDTH, animation.height); trace(("container.x = " + container.x)); trace(("container.y = " + container.y)); container.mouseEnabled = false; addChild(container); addEventListener(Event.ENTER_FRAME, step); next_pose = -1; if ((((Bomboozle.game_state == Bomboozle.GAME_STATE_GAME)) || ((Bomboozle.game_state == Bomboozle.GAME_STATE_OVER)))){ container.visible = true; } else { container.visible = false; }; } public function step(_arg1:Event):void{ switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_GAME: case Bomboozle.GAME_STATE_PAUSED: case Bomboozle.GAME_STATE_OVER: container.visible = true; if (alpha < 1){ alpha = (alpha + Bomboozle.FADE_SPEED); }; container.y = ((stage.stageHeight - animation.height) - 10); if (((!((Bomboozle.game_state == Bomboozle.GAME_STATE_PAUSED))) && (((Blocks.ticks % 9) == 0)))){ container.scrollRect = new Rectangle((FRAME_WIDTH * ANIM_FRAMES_ARRAY[anim_frame]), 0, FRAME_WIDTH, animation.height); if (++anim_frame >= ANIM_FRAMES_ARRAY.length){ if (next_pose == -1){ if (Bomboozle.groups_left < 4){ next_pose = POSE_UNHAPPY; } else { next_pose = ((Math.random() < 0.5)) ? POSE_BORED : POSE_HAPPY; }; }; startNewAnim(next_pose); }; }; break; default: if (alpha > 0){ alpha = (alpha - Bomboozle.FADE_SPEED); }; break; }; } } }//package
Section 47
//CharacterAnim_bloke_bored_class (CharacterAnim_bloke_bored_class) package { import mx.core.*; public class CharacterAnim_bloke_bored_class extends BitmapAsset { } }//package
Section 48
//CharacterAnim_bloke_ecstatic_class (CharacterAnim_bloke_ecstatic_class) package { import mx.core.*; public class CharacterAnim_bloke_ecstatic_class extends BitmapAsset { } }//package
Section 49
//CharacterAnim_bloke_happy_class (CharacterAnim_bloke_happy_class) package { import mx.core.*; public class CharacterAnim_bloke_happy_class extends BitmapAsset { } }//package
Section 50
//CharacterAnim_bloke_unhappy_class (CharacterAnim_bloke_unhappy_class) package { import mx.core.*; public class CharacterAnim_bloke_unhappy_class extends BitmapAsset { } }//package
Section 51
//CharacterAnim_bloke_very_happy_class (CharacterAnim_bloke_very_happy_class) package { import mx.core.*; public class CharacterAnim_bloke_very_happy_class extends BitmapAsset { } }//package
Section 52
//Explosion (Explosion) package { import flash.display.*; import flash.geom.*; public class Explosion extends Sprite { private var bomb_explosion_class:Class; public static const ANIM_FRAMES:int = 6; public static var explosion_bitmap:BitmapData; public static var _mtx:Matrix = new Matrix(); public static var explosion_image:Bitmap; public static var frame_width:int; public static var frame_height:int; public function Explosion(){ bomb_explosion_class = Explosion_bomb_explosion_class; super(); } public function init():void{ mouseEnabled = false; explosion_image = new bomb_explosion_class(); frame_width = explosion_image.width; frame_height = (explosion_image.height / ANIM_FRAMES); explosion_bitmap = new BitmapData(explosion_image.width, explosion_image.height, true, 0xFFFFFF); explosion_bitmap.draw(explosion_image, new Matrix()); } public static function drawExplosion(_arg1:Graphics, _arg2:int, _arg3:int, _arg4:int):void{ _arg3 = (_arg3 - (frame_width / 2)); _arg4 = (_arg4 - (frame_height / 2)); _mtx = new Matrix(); _mtx.translate(_arg3, (_arg4 - (_arg2 * frame_height))); _arg1.beginBitmapFill(explosion_bitmap, _mtx, false, false); _arg1.drawRect(_arg3, _arg4, frame_width, frame_height); _arg1.endFill(); } } }//package
Section 53
//Explosion_bomb_explosion_class (Explosion_bomb_explosion_class) package { import mx.core.*; public class Explosion_bomb_explosion_class extends BitmapAsset { } }//package
Section 54
//LargeText (LargeText) package { import flash.events.*; import flash.display.*; public class LargeText extends Sprite { private var choose_game_class:Class; private var text_gameover_class:Class; private var text_go_class:Class; private var leaderboard_class:Class; private var text_time_up_class:Class; private var credits_class:Class; private var text_ready_class:Class; private var text_paused_class:Class; public static var container:Sprite; public static var go_image:Bitmap; public static var paused_image:Bitmap; public static var go_image_gravity:Number; public static var leaderboard_image:Bitmap; public static var game_over_image:Bitmap; public static var ready_sound_played:Boolean; public static var time_up_image:Bitmap; public static var go_image_bounces:int; public static var credits_image:Bitmap; public static var go_image_yo:Number; public static var choose_game_image:Bitmap; public static var ready_image:Bitmap; public function LargeText(){ text_ready_class = LargeText_text_ready_class; text_go_class = LargeText_text_go_class; text_gameover_class = LargeText_text_gameover_class; text_time_up_class = LargeText_text_time_up_class; choose_game_class = LargeText_choose_game_class; text_paused_class = LargeText_text_paused_class; credits_class = LargeText_credits_class; leaderboard_class = LargeText_leaderboard_class; super(); ready_image = new text_ready_class(); go_image = new text_go_class(); game_over_image = new text_gameover_class(); time_up_image = new text_time_up_class(); choose_game_image = new choose_game_class(); paused_image = new text_paused_class(); credits_image = new credits_class(); leaderboard_image = new leaderboard_class(); addChild(ready_image); addChild(go_image); addChild(game_over_image); addChild(time_up_image); addChild(choose_game_image); addChild(paused_image); addChild(credits_image); addChild(leaderboard_image); ready_image.visible = false; go_image.visible = false; game_over_image.visible = false; time_up_image.visible = false; paused_image.visible = false; credits_image.visible = false; leaderboard_image.visible = false; choose_game_image.alpha = 0; mouseEnabled = false; addEventListener(Event.ENTER_FRAME, step); } public function step(_arg1:Event):void{ switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_TITLE: case Bomboozle.GAME_STATE_PAUSED: ready_image.visible = false; go_image.visible = false; game_over_image.visible = false; break; case Bomboozle.GAME_STATE_CREDITS: credits_image.x = ((stage.stageWidth - credits_image.width) / 2); credits_image.y = (stage.stageHeight * 0.09); break; }; leaderboard_image.visible = (Bomboozle.game_state == Bomboozle.GAME_STATE_CHOOSE_LEADERBOARD); leaderboard_image.x = ((stage.stageWidth - leaderboard_image.width) / 2); leaderboard_image.y = (stage.stageHeight * 0.2); credits_image.visible = (Bomboozle.game_state == Bomboozle.GAME_STATE_CREDITS); if (Bomboozle.game_state == Bomboozle.GAME_STATE_PAUSED){ paused_image.width = ((1 + (Math.sin(Logo.scenery_bounce_angle) / 16)) * paused_image.bitmapData.width); paused_image.height = ((1 + (Math.sin(Logo.scenery_bounce_angle) / 16)) * paused_image.bitmapData.height); paused_image.x = ((stage.stageWidth - paused_image.width) / 2); paused_image.y = ((stage.stageHeight / 4) - (paused_image.height / 2)); }; paused_image.visible = (Bomboozle.game_state == Bomboozle.GAME_STATE_PAUSED); if (Bomboozle.game_state == Bomboozle.GAME_STATE_SELECT_GAME){ if (choose_game_image.alpha < 1){ choose_game_image.alpha = (choose_game_image.alpha + Bomboozle.FADE_SPEED); }; choose_game_image.x = ((stage.stageWidth - choose_game_image.width) / 2); choose_game_image.y = (stage.stageHeight * 0.2); } else { if (choose_game_image.alpha > 0){ choose_game_image.alpha = (choose_game_image.alpha - Bomboozle.FADE_SPEED); }; }; switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_GAME: if (ready_image.visible){ if (ready_image.scaleX < 1){ ready_image.scaleX = (ready_image.scaleX + ((1.1 - ready_image.scaleX) / 8)); if (((!(ready_sound_played)) && ((ready_image.scaleX >= 0.5)))){ ready_sound_played = true; PlaySample.playSound(PlaySample.SOUND_READY, 0); }; }; if (ready_image.scaleY > 1){ ready_image.scaleY = (ready_image.scaleY - ((ready_image.scaleY - 1) / 4)); }; if (go_image_bounces > 0){ if ((ready_image.alpha = (ready_image.alpha - Bomboozle.FADE_SPEED)) < 0){ ready_image.visible = false; }; }; ready_image.x = ((stage.stageWidth - ready_image.width) >> 1); ready_image.y = ((stage.stageHeight - ready_image.height) >> 1); }; if (go_image.visible){ if (go_image_bounces < 6){ go_image_yo = (go_image_yo + (go_image_gravity = (go_image_gravity + 0.5))); if (go_image_yo >= 0){ go_image_gravity = (-(go_image_gravity) / 3); go_image_yo = 0; if (++go_image_bounces == 1){ PlaySample.playSound(PlaySample.SOUND_GO, 0); }; }; } else { if ((go_image.alpha = (go_image.alpha - Bomboozle.FADE_SPEED)) < 0){ go_image.visible = false; }; }; go_image.x = ((stage.stageWidth - go_image.width) >> 1); go_image.y = (((stage.stageHeight - go_image.height) >> 1) + go_image_yo); }; if (game_over_image.alpha > 0){ game_over_image.alpha = (game_over_image.alpha - Bomboozle.FADE_SPEED); }; break; case Bomboozle.GAME_STATE_OVER: if (Bomboozle.game_type == Bomboozle.GAME_TYPE_TIMED){ time_up_image.visible = (time_up_image.alpha > 0); time_up_image.x = ((stage.stageWidth - time_up_image.width) / 2); time_up_image.y = (stage.stageHeight * 0.25); if (time_up_image.alpha < 1){ time_up_image.alpha = (time_up_image.alpha + Bomboozle.FADE_SPEED); }; } else { game_over_image.visible = (game_over_image.alpha > 0); game_over_image.x = ((stage.stageWidth - game_over_image.width) / 2); game_over_image.y = (stage.stageHeight * 0.13); if (game_over_image.alpha < 1){ game_over_image.alpha = (game_over_image.alpha + Bomboozle.FADE_SPEED); }; }; break; default: if (game_over_image.alpha > 0){ game_over_image.alpha = (game_over_image.alpha - Bomboozle.FADE_SPEED); }; if (time_up_image.alpha > 0){ time_up_image.alpha = (time_up_image.alpha - Bomboozle.FADE_SPEED); }; break; }; } public static function init():void{ ready_sound_played = false; ready_image.scaleX = 0; ready_image.scaleY = 10; ready_image.alpha = 1; ready_image.visible = true; go_image.scaleX = 1; go_image.scaleY = 1; go_image.alpha = 1; go_image.visible = true; go_image_gravity = 1; go_image.y = -400; go_image_yo = -400; go_image_bounces = 0; } } }//package
Section 55
//LargeText_choose_game_class (LargeText_choose_game_class) package { import mx.core.*; public class LargeText_choose_game_class extends BitmapAsset { } }//package
Section 56
//LargeText_credits_class (LargeText_credits_class) package { import mx.core.*; public class LargeText_credits_class extends BitmapAsset { } }//package
Section 57
//LargeText_leaderboard_class (LargeText_leaderboard_class) package { import mx.core.*; public class LargeText_leaderboard_class extends BitmapAsset { } }//package
Section 58
//LargeText_text_gameover_class (LargeText_text_gameover_class) package { import mx.core.*; public class LargeText_text_gameover_class extends BitmapAsset { } }//package
Section 59
//LargeText_text_go_class (LargeText_text_go_class) package { import mx.core.*; public class LargeText_text_go_class extends BitmapAsset { } }//package
Section 60
//LargeText_text_paused_class (LargeText_text_paused_class) package { import mx.core.*; public class LargeText_text_paused_class extends BitmapAsset { } }//package
Section 61
//LargeText_text_ready_class (LargeText_text_ready_class) package { import mx.core.*; public class LargeText_text_ready_class extends BitmapAsset { } }//package
Section 62
//LargeText_text_time_up_class (LargeText_text_time_up_class) package { import mx.core.*; public class LargeText_text_time_up_class extends BitmapAsset { } }//package
Section 63
//Logo (Logo) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; public class Logo extends Sprite { private var logo_image_class:Class; private var dev_logo_class:Class; public static var finished_scaling:Boolean; public static var scenery_bounce_angle:Number = 0; public static var dev_logo_blur_x:Number = 100; public static var dev_logo_blur_y:Number = 100; public static var wobble_angle:Number = 0; public static var logo:Bitmap; public static var dev_logo:Bitmap; public static var logo_stretching:Boolean = true; public static var dev_logo_timer:int = 50; public static var flash_fade_value:Number = 1; public function Logo(){ logo_image_class = Logo_logo_image_class; dev_logo_class = Logo_dev_logo_class; super(); logo = new logo_image_class(); mouseEnabled = false; initTitleLogo(); addChild(logo); dev_logo = new dev_logo_class(); dev_logo.x = (320 - (dev_logo.width / 2)); dev_logo.y = (260 - (dev_logo.height / 2)); dev_logo.filters = [new BlurFilter(dev_logo_blur_x, dev_logo_blur_y, BitmapFilterQuality.LOW)]; addChild(dev_logo); PlaySample.playSound(PlaySample.SOUND_DEV_LOGO, 0); addEventListener(Event.ENTER_FRAME, step); } public function step(_arg1:Event):void{ var _local2:ColorTransform; switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_SHOW_MOCHIAD: case Bomboozle.GAME_STATE_DEV_LOGO: if (flash_fade_value > 0){ graphics.clear(); graphics.beginFill(0xFFFFFF, flash_fade_value); graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight); }; if (dev_logo_blur_y < 1){ flash_fade_value = (flash_fade_value - 0.05); if (dev_logo.alpha > 0){ dev_logo.alpha = (dev_logo.alpha - 0.05); if (dev_logo.alpha <= 0){ if (!Bomboozle.MOCHIADS_VERSION){ Bomboozle.game_state = Bomboozle.GAME_STATE_TITLE; } else { Bomboozle.game_state = Bomboozle.GAME_STATE_SHOW_MOCHIAD; }; removeChild(dev_logo); }; }; } else { dev_logo_blur_x = (dev_logo_blur_x - (dev_logo_blur_x / 4)); if (dev_logo_blur_x < 1){ dev_logo_blur_y = (dev_logo_blur_y - (dev_logo_blur_y / 8)); }; dev_logo.filters = [new BlurFilter(dev_logo_blur_x, dev_logo_blur_y, BitmapFilterQuality.LOW)]; }; break; case Bomboozle.GAME_STATE_TITLE: logo.x = ((stage.stageWidth - logo.width) / 2); logo.y = ((stage.stageHeight / 4) - (logo.height / 2)); if (logo.alpha < 1){ logo.alpha = (logo.alpha + Bomboozle.FADE_SPEED); }; if (((!(finished_scaling)) && ((logo.scaleX < 1)))){ logo.scaleX = (logo.scaleX + ((1.01 - logo.scaleX) / 8)); logo.scaleX = Math.min(logo.scaleX, 1); finished_scaling = (logo.scaleX >= 1); if (finished_scaling){ wobble_angle = 0; logo.scaleX = 0; }; }; if (logo.scaleX < 0){ logo.x = ((stage.stageWidth / 2) + (logo.width / 2)); } else { if (!finished_scaling){ logo.x = ((stage.stageWidth / 2) - (logo.width / 2)); } else { wobble_angle = (wobble_angle + 0.1); logo.width = ((1 + (Math.sin(wobble_angle) / 16)) * logo.bitmapData.width); logo.height = ((1 + (Math.sin(wobble_angle) / 16)) * logo.bitmapData.height); }; }; _local2 = logo.transform.colorTransform; _local2.redMultiplier = (_local2.greenMultiplier = (_local2.blueMultiplier = logo.scaleX)); logo.transform.colorTransform = _local2; break; default: if (logo.alpha > 0){ logo.alpha = (logo.alpha - Bomboozle.FADE_SPEED); }; break; }; scenery_bounce_angle = (scenery_bounce_angle + 0.1); logo.visible = (logo.alpha > 0); } public static function initTitleLogo():void{ logo.alpha = 1; logo.scaleX = -1; wobble_angle = 0; finished_scaling = false; } } }//package
Section 64
//Logo_dev_logo_class (Logo_dev_logo_class) package { import mx.core.*; public class Logo_dev_logo_class extends BitmapAsset { } }//package
Section 65
//Logo_logo_image_class (Logo_logo_image_class) package { import mx.core.*; public class Logo_logo_image_class extends BitmapAsset { } }//package
Section 66
//MenuIcon (MenuIcon) package { import flash.events.*; import flash.display.*; import flash.geom.*; import mochi.*; public dynamic class MenuIcon extends MovieClip { private var icon_infinite_class:Class; private var icons_in_menu:int; private var icon_image:Bitmap; private var icon_menu_class:Class; private var icon_bounces:int; private var icon_scores_lass:Class; private var icon_play_class:Class; private var icon_option_class:Class; private var icon_skip_class:Class; private var icon_continue_class:Class; private var icon_game_state:int; private var icon_hardcore_class:Class; private var icon_yoffset:int; private var icon_gravity:int; private var first_icon_in_menu:int; private var icon_credits_class:Class; private var icon_timed_class:Class; private var icon_next_class:Class; private var icon_wobble_angle:Number; private var icon_squash:Number; private var icon_number:int; public static const ICON_BOUNCE_LIMIT:int = 3; public static var total_icon_bounces:int; public static var mouse_over_icon:int = -1; public function MenuIcon(){ icon_play_class = MenuIcon_icon_play_class; icon_option_class = MenuIcon_icon_option_class; icon_credits_class = MenuIcon_icon_credits_class; icon_scores_lass = MenuIcon_icon_scores_lass; icon_infinite_class = MenuIcon_icon_infinite_class; icon_timed_class = MenuIcon_icon_timed_class; icon_hardcore_class = MenuIcon_icon_hardcore_class; icon_continue_class = MenuIcon_icon_continue_class; icon_menu_class = MenuIcon_icon_menu_class; icon_skip_class = MenuIcon_icon_skip_class; icon_next_class = MenuIcon_icon_next_class; super(); } public function init(_arg1:int, _arg2:int, _arg3:int):void{ switch (_arg1){ case 0: icon_image = new icon_play_class(); break; case 1: icon_image = new icon_option_class(); break; case 2: icon_image = new icon_credits_class(); break; case 3: icon_image = new icon_scores_lass(); break; case 4: icon_image = new icon_infinite_class(); break; case 5: icon_image = new icon_timed_class(); break; case 6: icon_image = new icon_hardcore_class(); break; case 7: icon_image = new icon_continue_class(); break; case 8: icon_image = new icon_menu_class(); break; case 9: icon_image = new icon_continue_class(); break; case 10: icon_image = new icon_menu_class(); break; case 11: icon_image = new icon_skip_class(); break; case 12: icon_image = new icon_next_class(); break; case 13: icon_image = new icon_infinite_class(); break; case 14: icon_image = new icon_timed_class(); break; case 15: icon_image = new icon_hardcore_class(); break; }; if (_arg1 < 4){ icon_game_state = Bomboozle.GAME_STATE_TITLE; } else { if (_arg1 < 7){ icon_game_state = Bomboozle.GAME_STATE_SELECT_GAME; } else { if (_arg1 < 9){ icon_game_state = Bomboozle.GAME_STATE_OVER; } else { if (_arg1 < 11){ icon_game_state = Bomboozle.GAME_STATE_PAUSED; } else { if (_arg1 < 13){ icon_game_state = Bomboozle.GAME_STATE_TUTORIAL; } else { if (_arg1 < 16){ icon_game_state = Bomboozle.GAME_STATE_CHOOSE_LEADERBOARD; }; }; }; }; }; }; first_icon_in_menu = _arg3; icon_number = _arg1; icons_in_menu = _arg2; icon_squash = 1; icon_wobble_angle = 0; addChild(icon_image); resetIcon(); addEventListener(MouseEvent.MOUSE_OVER, mouseOverIcon); addEventListener(MouseEvent.MOUSE_OUT, mouseOffIcon); addEventListener(MouseEvent.MOUSE_DOWN, iconClicked); addEventListener(Event.ENTER_FRAME, step); } private function mouseOverIcon(_arg1:MouseEvent):void{ if ((((this.icon_gravity == 0)) && ((this.icon_bounces >= ICON_BOUNCE_LIMIT)))){ PlaySample.playSound(PlaySample.SOUND_OVER_ICON, 0); }; } private function mouseOffIcon(_arg1:MouseEvent):void{ var _local2:ColorTransform; _local2 = this.transform.colorTransform; _local2.blueMultiplier = (_local2.redMultiplier = (_local2.greenMultiplier = 1)); this.transform.colorTransform = _local2; } private function iconClicked(_arg1:MouseEvent):void{ if ((((((((this.icon_game_state == Bomboozle.game_state)) && ((this.icon_gravity == 0)))) && ((this.icon_yoffset == 0)))) && ((total_icon_bounces >= (this.icons_in_menu * ICON_BOUNCE_LIMIT))))){ trace("iconClicked"); PlaySample.playSound(PlaySample.SOUND_SELECT, 0); switch (this.icon_number){ case 0: Bomboozle.game_state = Bomboozle.GAME_STATE_SELECT_GAME; break; case 1: Bomboozle.game_state = Bomboozle.GAME_STATE_OPTIONS; break; case 2: Bomboozle.game_state = Bomboozle.GAME_STATE_CREDITS; break; case 3: Bomboozle.game_state = Bomboozle.GAME_STATE_CHOOSE_LEADERBOARD; break; case 4: case 5: case 6: Bomboozle.game_type = (this.icon_number - 4); if (Bomboozle.tutorial_has_been_viewed){ Bomboozle.startGame(); } else { Bomboozle.game_state = Bomboozle.GAME_STATE_TUTORIAL; }; break; case 7: if (Bomboozle.MOCHIADS_HISCORES){ Bomboozle.game_state = Bomboozle.GAME_STATE_SUBMIT_SCORE; MochiScores.showLeaderboard({boardID:Bomboozle.leaderboard_IDs[Bomboozle.game_type], score:Bomboozle.score, showTableRank:true, previewScores:true, numScores:20, onError:Bomboozle.resetTitle, preloaderDisplay:false}); } else { if (Bomboozle.MINDJOLT_VERSION){ Bomboozle.MindJoltAPI.service.submitScore(Bomboozle.score, Bomboozle.GAME_MODE_STRINGS[Bomboozle.game_type]); } else { if (Bomboozle.KONGREGATE_VERSION){ trace("YOOOOOOOOOOOO!!!!!!!!!!"); Bomboozle.kongregate.scores.submit(Bomboozle.score, Bomboozle.GAME_MODE_STRINGS[Bomboozle.game_type]); Bomboozle.kongregate.stats.submit("Chains", Bomboozle.groups_made); Bomboozle.kongregate.stats.submit("Longest chain", Blocks.longest_chain); }; }; Bomboozle.resetTitle(); }; break; case 8: break; case 9: Bomboozle.game_state = Bomboozle.GAME_STATE_GAME; Bomboozle.tutorial_has_been_viewed = true; Bomboozle.tutorial_page = Bomboozle.TUTORIAL_PAGES; break; case 10: Bomboozle.resetTitle(); break; case 11: Bomboozle.startGame(); break; case 12: if (++Bomboozle.tutorial_page >= Bomboozle.TUTORIAL_PAGES){ Bomboozle.startGame(); }; break; case 13: case 14: case 15: Bomboozle.game_state = Bomboozle.GAME_STATE_SCOREBOARD; MochiScores.showLeaderboard({boardID:Bomboozle.leaderboard_IDs[(this.icon_number - 13)], showTableRank:true, previewScores:true, numScores:20, onError:Bomboozle.resetTitle, preloaderDisplay:false}); break; }; }; } public function step(_arg1:Event):void{ var _local2:int; var _local3:int; this.visible = ((((this.y + this.height) >= 0)) && ((this.y < stage.stageHeight))); if (this.icon_game_state == Bomboozle.game_state){ this.icon_wobble_angle = (this.icon_wobble_angle + 0.1); mouse_over_icon = -1; if (this.icon_bounces < ICON_BOUNCE_LIMIT){ if (this.icon_squash == 1){ this.icon_yoffset = (this.icon_yoffset + this.icon_gravity); this.icon_gravity = (this.icon_gravity + Bomboozle.ICON_GRAVITY); }; if (this.icon_yoffset >= 0){ if (this.icon_bounces < 1){ this.icon_squash = (this.icon_squash - ((this.icon_squash - (0.45 + (this.icon_bounces * 0.2))) / 2)); this.icon_yoffset = 0; if (this.icon_squash <= 0.5){ this.icon_bounces++; total_icon_bounces++; this.icon_squash = 1; this.icon_gravity = (-(this.icon_gravity) / 3); }; } else { this.icon_gravity = (-(this.icon_gravity) / 3); this.icon_bounces++; total_icon_bounces++; }; }; this.scaleY = this.icon_squash; } else { this.icon_gravity = 0; }; } else { if ((((((this.icon_bounces >= ICON_BOUNCE_LIMIT)) || (!((this.icon_gravity == 0))))) && ((this.y > 0)))){ this.icon_yoffset = (this.icon_yoffset + (this.icon_gravity = (this.icon_gravity + Bomboozle.ICON_GRAVITY))); }; }; _local2 = (stage.stageWidth / this.icons_in_menu); _local3 = ((stage.stageWidth >> 1) - ((_local2 * (this.icons_in_menu - 1)) >> 1)); this.x = ((_local3 + ((this.icon_number - this.first_icon_in_menu) * _local2)) - (this.width / 2)); switch (this.icon_game_state){ case Bomboozle.GAME_STATE_OVER: this.y = (stage.stageHeight * 0.8); break; case Bomboozle.GAME_STATE_TUTORIAL: this.y = (stage.stageHeight * 0.75); break; default: this.y = (stage.stageHeight * 0.65); break; }; this.y = ((this.y - (this.height / 2)) + this.icon_yoffset); if (this.y > stage.stageHeight){ resetIcon(); }; } public function resetIcon():void{ this.visible = false; this.icon_gravity = 0; this.icon_yoffset = (this.y = (-(stage.stageHeight) - (Math.random() * 200))); this.icon_bounces = 0; this.alpha = 1; this.icon_squash = 1; total_icon_bounces = 0; } } }//package
Section 67
//MenuIcon_icon_continue_class (MenuIcon_icon_continue_class) package { import mx.core.*; public class MenuIcon_icon_continue_class extends BitmapAsset { } }//package
Section 68
//MenuIcon_icon_credits_class (MenuIcon_icon_credits_class) package { import mx.core.*; public class MenuIcon_icon_credits_class extends BitmapAsset { } }//package
Section 69
//MenuIcon_icon_hardcore_class (MenuIcon_icon_hardcore_class) package { import mx.core.*; public class MenuIcon_icon_hardcore_class extends BitmapAsset { } }//package
Section 70
//MenuIcon_icon_infinite_class (MenuIcon_icon_infinite_class) package { import mx.core.*; public class MenuIcon_icon_infinite_class extends BitmapAsset { } }//package
Section 71
//MenuIcon_icon_menu_class (MenuIcon_icon_menu_class) package { import mx.core.*; public class MenuIcon_icon_menu_class extends BitmapAsset { } }//package
Section 72
//MenuIcon_icon_next_class (MenuIcon_icon_next_class) package { import mx.core.*; public class MenuIcon_icon_next_class extends BitmapAsset { } }//package
Section 73
//MenuIcon_icon_option_class (MenuIcon_icon_option_class) package { import mx.core.*; public class MenuIcon_icon_option_class extends BitmapAsset { } }//package
Section 74
//MenuIcon_icon_play_class (MenuIcon_icon_play_class) package { import mx.core.*; public class MenuIcon_icon_play_class extends BitmapAsset { } }//package
Section 75
//MenuIcon_icon_scores_lass (MenuIcon_icon_scores_lass) package { import mx.core.*; public class MenuIcon_icon_scores_lass extends BitmapAsset { } }//package
Section 76
//MenuIcon_icon_skip_class (MenuIcon_icon_skip_class) package { import mx.core.*; public class MenuIcon_icon_skip_class extends BitmapAsset { } }//package
Section 77
//MenuIcon_icon_timed_class (MenuIcon_icon_timed_class) package { import mx.core.*; public class MenuIcon_icon_timed_class extends BitmapAsset { } }//package
Section 78
//MochiAd (MochiAd) package { import flash.events.*; import flash.display.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.1"); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip._mochiad_loaded){ return (null); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); g = function (_arg1:Object):void{ MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; _arg1.removeChild(_arg1._mochiad); delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ _local3 = true; }; }; }; if ((((_local2 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); Bomboozle.game_state = Bomboozle.GAME_STATE_TITLE; }; }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (!this.parent.parent){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ _local4 = true; }; }; }; if ((((_local3 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local4 = true; Bomboozle.resetTitle(); }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { mc.removeEventListener(Event.ENTER_FRAME, f); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 79
//Panel (Panel) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class Panel extends Sprite { private var panel_y:int; private var panel_chains_image:Bitmap; private var panel_chains_class:Class; private var panel_score_image:Bitmap; private var panel_score_class:Class; private var panel_hiscore_image:Bitmap; private var panel_hiscore_class:Class; private var panel_x:int; public static var panel_chains_bitmap:BitmapData; public static var panel_chains_yo:Number; public static var _mtx:Matrix = new Matrix(); public static var panel_score_bitmap:BitmapData; public static var panel_hiscore_bitmap:BitmapData; public static var panel_score_yo:Number; public static var panel_hiscore_yo:Number; public function Panel(){ panel_score_class = Panel_panel_score_class; panel_hiscore_class = Panel_panel_hiscore_class; panel_chains_class = Panel_panel_chains_class; super(); } public function init():void{ panel_score_image = new panel_score_class(); panel_hiscore_image = new panel_hiscore_class(); panel_chains_image = new panel_chains_class(); panel_score_bitmap = new BitmapData(panel_score_image.width, panel_score_image.height, true, 0xFFFFFF); panel_score_bitmap.draw(panel_score_image, new Matrix()); panel_hiscore_bitmap = new BitmapData(panel_hiscore_image.width, panel_hiscore_image.height, true, 0xFFFFFF); panel_hiscore_bitmap.draw(panel_hiscore_image, new Matrix()); panel_chains_bitmap = new BitmapData(panel_chains_image.width, panel_chains_image.height, true, 0xFFFFFF); panel_chains_bitmap.draw(panel_chains_image, new Matrix()); addEventListener(Event.ENTER_FRAME, step); } public function step(_arg1:Event):void{ switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_GAME: case Bomboozle.GAME_STATE_PAUSED: case Bomboozle.GAME_STATE_OVER: visible = true; graphics.clear(); panel_x = 369; panel_y = (29 + panel_score_yo); _mtx = new Matrix(); _mtx.translate(panel_x, panel_y); graphics.beginBitmapFill(panel_score_bitmap, _mtx, false, false); graphics.drawRect(panel_x, panel_y, panel_score_image.width, panel_score_image.height); BitmapText.drawNumber(graphics, Bomboozle.score, (panel_x + (panel_score_image.width * 0.9)), (panel_y + (panel_score_image.height / 2)), "right", BitmapText.SCORE_FONT); panel_x = 420; panel_y = (93 + panel_hiscore_yo); _mtx = new Matrix(); _mtx.translate(panel_x, panel_y); graphics.beginBitmapFill(panel_hiscore_bitmap, _mtx, false, false); graphics.drawRect(panel_x, panel_y, panel_hiscore_image.width, panel_hiscore_image.height); BitmapText.drawNumber(graphics, Bomboozle.hiscore[Bomboozle.game_type], (panel_x + (panel_hiscore_image.width * 0.9)), (panel_y + (panel_hiscore_image.height / 2)), "right", BitmapText.SCORE_FONT); panel_x = 472; panel_y = (156 + panel_chains_yo); _mtx = new Matrix(); _mtx.translate(panel_x, panel_y); graphics.beginBitmapFill(panel_chains_bitmap, _mtx, false, false); graphics.drawRect(panel_x, panel_y, panel_chains_image.width, panel_chains_image.height); BitmapText.drawNumber(graphics, Bomboozle.groups_made, (panel_x + (panel_chains_image.width * 0.9)), (panel_y + (panel_chains_image.height / 2)), "right", BitmapText.SCORE_FONT); if (panel_chains_yo < 0){ panel_chains_yo = (panel_chains_yo + Math.abs(((panel_chains_yo - 1) / 2))); } else { if (panel_hiscore_yo < 0){ panel_hiscore_yo = (panel_hiscore_yo + Math.abs(((panel_hiscore_yo - 1) / 2))); } else { if (panel_score_yo < 0){ panel_score_yo = (panel_score_yo + Math.abs(((panel_score_yo - 1) / 2))); }; }; }; break; default: visible = false; break; }; } } }//package
Section 80
//Panel_panel_chains_class (Panel_panel_chains_class) package { import mx.core.*; public class Panel_panel_chains_class extends BitmapAsset { } }//package
Section 81
//Panel_panel_hiscore_class (Panel_panel_hiscore_class) package { import mx.core.*; public class Panel_panel_hiscore_class extends BitmapAsset { } }//package
Section 82
//Panel_panel_score_class (Panel_panel_score_class) package { import mx.core.*; public class Panel_panel_score_class extends BitmapAsset { } }//package
Section 83
//Particle (Particle) package { import flash.events.*; import flash.display.*; public class Particle extends Shape { private var ymov:Number;// = 0 private var pid:int; private var colour_index:int;// = 0 private var sideLength:Number; private var tempy:Number;// = 0 private var xmov:Number;// = 0 private var isGrowing:Boolean;// = false private var tempx:Number;// = 0 public static var deg:Number = 0; public function Particle(){ xmov = 0; ymov = 0; tempx = 0; tempy = 0; colour_index = 0; isGrowing = false; super(); } private function onRemoved(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, onEnterFrame); removeEventListener(Event.REMOVED, onRemoved); } private function grow():Boolean{ this.scaleX = (this.scaleY = (this.scaleY - 0.02)); return ((this.scaleX > 0)); } public function init(_arg1:int, _arg2:Object, _arg3:int):Particle{ var _local4:Number; var _local5:Number; this.pid = _arg1; this.sideLength = (Blocks.BLOB_SIZE / 3); this.x = _arg2.xpos; this.y = _arg2.ypos; this.colour_index = _arg3; deg = (deg + 0.0174532925); _local4 = (deg * 57.2957795); _local5 = 6; this.xmov = (_local5 * Math.cos(_local4)); this.ymov = (_local5 * Math.sin(_local4)); addEventListener(Event.ENTER_FRAME, onEnterFrame); addEventListener(Event.REMOVED, onRemoved); draw(); return (this); } private function killMe():void{ ParticleManager.getInstance().removeParticle(this.pid); stage.removeChild(this); } private function onEnterFrame(_arg1:Event):void{ this.tempx = this.x; this.tempy = this.y; this.tempx = (this.tempx + this.xmov); this.tempy = (this.tempy + this.ymov); if (((!(grow())) || (!(checkForWalls())))){ killMe(); } else { this.x = this.tempx; this.y = this.tempy; }; } private function draw():void{ graphics.beginFill(Blocks.COLOR_ARRAY[this.colour_index]); graphics.drawCircle(0, 0, this.sideLength); graphics.endFill(); } private function checkForWalls():Boolean{ if (((((((((this.tempy + this.sideLength) < 0)) || (((this.tempy - this.sideLength) > stage.stageHeight)))) || (((this.tempx + this.sideLength) < 0)))) || (((this.tempx - this.sideLength) > stage.stageWidth)))){ return (false); }; return (true); } override public function toString():String{ return ("[Particle]"); } } }//package
Section 84
//ParticleManager (ParticleManager) package { import flash.display.*; public class ParticleManager { private var allParticles:Array; private var recycle:Array; private var stage:Stage; private static var instance:ParticleManager; public function ParticleManager(_arg1:SingletonEnforcer){ } public function createParticle(_arg1:int, _arg2:Object, _arg3:int):void{ var _local4:int; var _local5:int; _local4 = 0; while (_local4 < _arg1) { _local5 = getNextSlot(); this.allParticles[_local5] = new Particle().init(_local5, _arg2, _arg3); this.stage.addChild(this.allParticles[_local5]); _local4++; }; } public function removeParticle(_arg1:int):void{ this.recycle.push(_arg1); } private function getNextSlot():int{ if (this.recycle.length > 0){ return (int(this.recycle.pop())); }; return (this.allParticles.length); } public function init(_arg1:Stage):void{ this.allParticles = []; this.recycle = []; this.stage = _arg1; } public static function getInstance():ParticleManager{ if (ParticleManager.instance == null){ ParticleManager.instance = new ParticleManager(new SingletonEnforcer()); }; return (ParticleManager.instance); } } }//package class SingletonEnforcer { private function SingletonEnforcer(){ } }
Section 85
//Path (Path) package { import flash.events.*; import flash.display.*; import flash.ui.*; public class Path extends Sprite { private var pencil_image_class:Class; private var pencil_image:Bitmap; private var flash_image_class:Class; public static var prev_mouseY:Number; public static var path_start_x:Number; public static var flash_image:Bitmap; public static var path_start_y:Number; public static var clear_path:Boolean; public static var prev_mouseX:Number; public function Path(){ pencil_image_class = Path_pencil_image_class; flash_image_class = Path_flash_image_class; super(); pencil_image = new pencil_image_class(); flash_image = new flash_image_class(); } public function init():void{ mouseEnabled = false; pencil_image.alpha = 1; pencil_image.visible = false; addChild(pencil_image); addChild(flash_image); flash_image.alpha = 0; stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); addEventListener(Event.ENTER_FRAME, step); stage.addEventListener(MouseEvent.MOUSE_OUT, mouseOut); stage.addEventListener(MouseEvent.MOUSE_OVER, mouseOver); } public function mouseOver(_arg1:MouseEvent):void{ if (pencil_image.visible){ Mouse.hide(); }; } public function mouseOut(_arg1:MouseEvent):void{ Mouse.show(); } public function pointerIsOnScreen():Boolean{ if ((((((((mouseX > 10)) && ((mouseX < (stage.stageWidth - 10))))) && ((mouseY > 10)))) && ((mouseY < (stage.stageHeight - 10))))){ return (true); }; return (false); } public function step(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:Number; switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_GAME: if (((((Blocks.cursor_active) && (((!((prev_mouseX == stage.mouseX))) || (!((prev_mouseY == stage.mouseY))))))) || (clear_path))){ graphics.lineStyle(7, 0xFFFFFF); graphics.moveTo((path_start_x - (Blocks.BLOB_SIZE * 0.26)), (path_start_y - (Blocks.BLOB_SIZE * 0.24))); graphics.lineTo((path_start_x + (Blocks.BLOB_SIZE / 4)), (path_start_y + (Blocks.BLOB_SIZE / 4))); graphics.moveTo((path_start_x + (Blocks.BLOB_SIZE * 0.23)), (path_start_y - (Blocks.BLOB_SIZE * 0.27))); graphics.lineTo((path_start_x - (Blocks.BLOB_SIZE * 0.22)), (path_start_y + (Blocks.BLOB_SIZE * 0.22))); graphics.moveTo(prev_mouseX, prev_mouseY); graphics.lineTo(mouseX, mouseY); _local2 = (mouseX - Blocks.prev_mouse_blob_x); _local3 = (mouseY - Blocks.prev_mouse_blob_y); _local4 = Math.atan2(_local3, _local2); trace(("radians = " + _local4)); trace(("Math.atan2(prev_mouseY - mouseY, prev_mouseX - mouseX) = " + Math.atan2((prev_mouseY - mouseY), (prev_mouseX - mouseX)))); prev_mouseX = mouseX; prev_mouseY = mouseY; if (clear_path){ graphics.clear(); prev_mouseX = mouseX; prev_mouseY = mouseY; path_start_x = mouseX; path_start_y = mouseY; clear_path = false; }; }; pencil_image.visible = true; break; case Bomboozle.GAME_STATE_SHOW_MOCHIAD: case Bomboozle.GAME_STATE_SCOREBOARD: case Bomboozle.GAME_STATE_SUBMIT_SCORE: graphics.clear(); pencil_image.visible = false; break; default: graphics.clear(); pencil_image.visible = true; break; }; if (flash_image.alpha > 0){ flash_image.alpha = (flash_image.alpha - (Bomboozle.FADE_SPEED / 2)); }; pencil_image.x = mouseX; pencil_image.y = (mouseY - pencil_image.height); } public function mouseDown(_arg1:MouseEvent):void{ flash_image.x = (mouseX - (flash_image.width / 2)); flash_image.y = (mouseY - (flash_image.height / 2)); flash_image.alpha = 1; } public static function placeFlash(_arg1:int, _arg2:int):void{ flash_image.x = (_arg1 - (flash_image.width >> 1)); flash_image.y = (_arg2 - (flash_image.height >> 1)); flash_image.alpha = 1; } } }//package
Section 86
//Path_flash_image_class (Path_flash_image_class) package { import mx.core.*; public class Path_flash_image_class extends BitmapAsset { } }//package
Section 87
//Path_pencil_image_class (Path_pencil_image_class) package { import mx.core.*; public class Path_pencil_image_class extends BitmapAsset { } }//package
Section 88
//PauseButton (PauseButton) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class PauseButton extends Sprite { private var pauseIconClass:Class; private var icon_pause:Bitmap; public function PauseButton(){ pauseIconClass = PauseButton_pauseIconClass; super(); } public function init():void{ icon_pause = new pauseIconClass(); alpha = 0; x = 369; y = 200; addChild(icon_pause); addEventListener(MouseEvent.MOUSE_OVER, mouseOverIcon); addEventListener(MouseEvent.MOUSE_OUT, mouseOffIcon); addEventListener(MouseEvent.MOUSE_DOWN, iconClicked); addEventListener(Event.ENTER_FRAME, step); } private function mouseOffIcon(_arg1:MouseEvent):void{ var _local2:ColorTransform; _local2 = this.transform.colorTransform; _local2.blueMultiplier = (_local2.redMultiplier = (_local2.greenMultiplier = 1)); this.transform.colorTransform = _local2; } private function mouseOverIcon(_arg1:MouseEvent):void{ if (this.alpha >= 1){ PlaySample.playSound(PlaySample.SOUND_OVER_ICON, 1); }; } private function iconClicked(_arg1:MouseEvent):void{ trace("iconClicked"); switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_GAME: PlaySample.playSound(PlaySample.SOUND_SELECT, 0); Bomboozle.game_state = Bomboozle.GAME_STATE_PAUSED; break; }; } public function step(_arg1:Event):void{ switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_GAME: if (this.alpha < 1){ this.alpha = (this.alpha + Bomboozle.FADE_SPEED); }; break; default: if (this.alpha > 0){ this.alpha = (this.alpha - Bomboozle.FADE_SPEED); }; break; }; this.mouseEnabled = (this.alpha >= 1); this.visible = (this.alpha > 0); } } }//package
Section 89
//PauseButton_pauseIconClass (PauseButton_pauseIconClass) package { import mx.core.*; public class PauseButton_pauseIconClass extends BitmapAsset { } }//package
Section 90
//PlaySample (PlaySample) package { import flash.media.*; public class PlaySample { private var _sound_dev_logo_Class:Class; private var _sound_ready_Class:Class; private var _sound_go_Class:Class; private var _sound_bomb_awarded_Class:Class; private var _sound_blob_explosion_Class:Class; private var _sound_deactivate_Class:Class; private var _sound_bomb_explosion_Class:Class; private var _sound_activate_Class:Class; private var _sound_add_blob_Class:Class; private var _sound_select_Class:Class; private var _sound_over_icon_Class:Class; private var _sound_start_game_class:Class; private var _sound_skull_drop_Class:Class; public static const SOUND_SKULL_DROP:int = 11; public static const SOUND_DEV_LOGO:int = 12; public static const SOUND_START_GAME:int = 2; public static const SOUND_BLOB_EXPLOSION:int = 3; public static const SOUND_READY:int = 8; public static const SOUND_OVER_ICON:int = 0; public static const SOUND_GO:int = 9; public static const SOUND_ACTIVATE:int = 4; public static const SOUND_DEACTIVATE:int = 5; public static const SOUND_SELECT:int = 1; public static const SOUND_BOMB_AWARDED:int = 10; public static const SOUND_ADD_BLOB:int = 7; public static const SOUND_BOMB_EXPLOSION:int = 6; public static var _sound_deactivate:Sound; public static var _sound_blob_explosion:Sound; public static var _sound_select:Sound; public static var _sound_over_icon:Sound; public static var _sound_skull_drop:Sound; public static var _sound_ready:Sound; public static var _sound_start_game:Sound; public static var _sound_activate:Sound; public static var _sound_bomb_explosion:Sound; public static var _sound_add_blob:Sound; public static var _channel:SoundChannel; public static var _sound_dev_logo:Sound; public static var _transform:SoundTransform; public static var _sound_bomb_awarded:Sound; public static var _sound_go:Sound; public function PlaySample(){ _sound_over_icon_Class = PlaySample__sound_over_icon_Class; _sound_select_Class = PlaySample__sound_select_Class; _sound_start_game_class = PlaySample__sound_start_game_class; _sound_blob_explosion_Class = PlaySample__sound_blob_explosion_Class; _sound_activate_Class = PlaySample__sound_activate_Class; _sound_deactivate_Class = PlaySample__sound_deactivate_Class; _sound_bomb_explosion_Class = PlaySample__sound_bomb_explosion_Class; _sound_add_blob_Class = PlaySample__sound_add_blob_Class; _sound_ready_Class = PlaySample__sound_ready_Class; _sound_go_Class = PlaySample__sound_go_Class; _sound_bomb_awarded_Class = PlaySample__sound_bomb_awarded_Class; _sound_skull_drop_Class = PlaySample__sound_skull_drop_Class; _sound_dev_logo_Class = PlaySample__sound_dev_logo_Class; super(); if (Bomboozle.USE_EXTERNAL_AUDIO){ } else { _sound_over_icon = new _sound_over_icon_Class(); _sound_select = new _sound_select_Class(); _sound_start_game = new _sound_start_game_class(); _sound_blob_explosion = new _sound_blob_explosion_Class(); _sound_activate = new _sound_activate_Class(); _sound_deactivate = new _sound_deactivate_Class(); _sound_bomb_explosion = new _sound_bomb_explosion_Class(); _sound_add_blob = new _sound_add_blob_Class(); _sound_ready = new _sound_ready_Class(); _sound_go = new _sound_go_Class(); _sound_bomb_awarded = new _sound_bomb_awarded_Class(); _sound_skull_drop = new _sound_skull_drop_Class(); _sound_dev_logo = new _sound_dev_logo_Class(); }; _transform = new SoundTransform(); } public static function playSound(_arg1:int, _arg2:Number):void{ if (Bomboozle.sound_volume > 0){ _transform.volume = Bomboozle.sound_volume; _transform.pan = _arg2; switch (_arg1){ case SOUND_OVER_ICON: _channel = _sound_over_icon.play(0, 0); break; case SOUND_SELECT: _channel = _sound_select.play(0, 0); break; case SOUND_START_GAME: _channel = _sound_start_game.play(0, 0); break; case SOUND_BLOB_EXPLOSION: _channel = _sound_blob_explosion.play(0, 0); break; case SOUND_ACTIVATE: _channel = _sound_activate.play(0, 0); break; case SOUND_DEACTIVATE: _channel = _sound_deactivate.play(0, 0); break; case SOUND_BOMB_EXPLOSION: _channel = _sound_bomb_explosion.play(0, 0); break; case SOUND_ADD_BLOB: _channel = _sound_add_blob.play(0, 0); break; case SOUND_READY: _channel = _sound_ready.play(0, 0); break; case SOUND_GO: _channel = _sound_go.play(0, 0); break; case SOUND_BOMB_AWARDED: _channel = _sound_bomb_awarded.play(0, 0); break; case SOUND_SKULL_DROP: _channel = _sound_skull_drop.play(0, 0); break; case SOUND_DEV_LOGO: _channel = _sound_dev_logo.play(0, 0); break; }; _channel.soundTransform = _transform; }; } } }//package
Section 91
//PlaySample__sound_activate_Class (PlaySample__sound_activate_Class) package { import mx.core.*; public class PlaySample__sound_activate_Class extends SoundAsset { } }//package
Section 92
//PlaySample__sound_add_blob_Class (PlaySample__sound_add_blob_Class) package { import mx.core.*; public class PlaySample__sound_add_blob_Class extends SoundAsset { } }//package
Section 93
//PlaySample__sound_blob_explosion_Class (PlaySample__sound_blob_explosion_Class) package { import mx.core.*; public class PlaySample__sound_blob_explosion_Class extends SoundAsset { } }//package
Section 94
//PlaySample__sound_bomb_awarded_Class (PlaySample__sound_bomb_awarded_Class) package { import mx.core.*; public class PlaySample__sound_bomb_awarded_Class extends SoundAsset { } }//package
Section 95
//PlaySample__sound_bomb_explosion_Class (PlaySample__sound_bomb_explosion_Class) package { import mx.core.*; public class PlaySample__sound_bomb_explosion_Class extends SoundAsset { } }//package
Section 96
//PlaySample__sound_deactivate_Class (PlaySample__sound_deactivate_Class) package { import mx.core.*; public class PlaySample__sound_deactivate_Class extends SoundAsset { } }//package
Section 97
//PlaySample__sound_dev_logo_Class (PlaySample__sound_dev_logo_Class) package { import mx.core.*; public class PlaySample__sound_dev_logo_Class extends SoundAsset { } }//package
Section 98
//PlaySample__sound_go_Class (PlaySample__sound_go_Class) package { import mx.core.*; public class PlaySample__sound_go_Class extends SoundAsset { } }//package
Section 99
//PlaySample__sound_over_icon_Class (PlaySample__sound_over_icon_Class) package { import mx.core.*; public class PlaySample__sound_over_icon_Class extends SoundAsset { } }//package
Section 100
//PlaySample__sound_ready_Class (PlaySample__sound_ready_Class) package { import mx.core.*; public class PlaySample__sound_ready_Class extends SoundAsset { } }//package
Section 101
//PlaySample__sound_select_Class (PlaySample__sound_select_Class) package { import mx.core.*; public class PlaySample__sound_select_Class extends SoundAsset { } }//package
Section 102
//PlaySample__sound_skull_drop_Class (PlaySample__sound_skull_drop_Class) package { import mx.core.*; public class PlaySample__sound_skull_drop_Class extends SoundAsset { } }//package
Section 103
//PlaySample__sound_start_game_class (PlaySample__sound_start_game_class) package { import mx.core.*; public class PlaySample__sound_start_game_class extends SoundAsset { } }//package
Section 104
//ProgressBar (ProgressBar) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.net.*; public class ProgressBar extends Sprite { public static var _sound:Sound; public static var _channel:SoundChannel; public static var theme_playing:Boolean; public static var _transform:SoundTransform; public static var finished_loading:Boolean; public function ProgressBar(){ super(); finished_loading = false; theme_playing = false; try { if (Bomboozle.USE_EXTERNAL_AUDIO){ _sound = new Sound(new URLRequest("bomboozle.mp3")); } else { if (Bomboozle.MOCHIADS_VERSION){ _sound = new Sound(new URLRequest("http://games.mochiads.com/c/g/bomboozle/bomboozle.mp3")); } else { if (Bomboozle.KONGREGATE_VERSION){ _sound = new Sound(new URLRequest("bomboozle.mp3")); }; }; }; addEventListener(Event.ENTER_FRAME, step); } catch(errObject:Error) { trace(("Error: " + errObject.message)); }; } public function step(_arg1:Event):void{ var loaded:int; var total:int; var event = _arg1; try { if (!finished_loading){ trace("loading sound..."); loaded = _sound.bytesLoaded; total = _sound.bytesTotal; if (loaded >= total){ finished_loading = true; }; } else { switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_SHOW_MOCHIAD: case Bomboozle.GAME_STATE_DEV_LOGO: break; default: if (!theme_playing){ trace("play the theme!"); _channel = _sound.play(0, int.MAX_VALUE); _transform = new SoundTransform(); _transform.volume = Bomboozle.music_volume; _channel.soundTransform = _transform; theme_playing = true; }; break; }; }; } catch(errObject:Error) { trace(("Error: " + errObject.message)); }; } } }//package
Section 105
//Sparkle (Sparkle) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class Sparkle extends Sprite { public var matrix:Matrix; private var sparkle_image_class:Class; public static var sparkle_scale:Number = 0; public static var sparkle_rotation:Number = 0; public static var sparkle_x:Number; public static var sparkle_y:Number; public static var sparkle_image:Bitmap; public static var sparkle_rotation_dir:Number = 0; public static var sparkle_bitmap:BitmapData; public function Sparkle(){ matrix = new Matrix(); sparkle_image_class = Sparkle_sparkle_image_class; super(); sparkle_image = new sparkle_image_class(); mouseEnabled = false; init(); addEventListener(Event.ENTER_FRAME, step); } public function placeSparkle():void{ sparkle_x = (Logo.logo.x + (Math.random() * Logo.logo.width)); sparkle_y = (Logo.logo.y + (Math.random() * Logo.logo.height)); sparkle_scale = 1; sparkle_rotation_dir = ((Math.random() < 0.5)) ? -0.1 : 0.1; } public function drawSparkle(_arg1:Number, _arg2:Number):void{ graphics.clear(); matrix = new Matrix(); matrix.translate(-((sparkle_bitmap.width / 2)), -((sparkle_bitmap.height / 2))); matrix.rotate(sparkle_rotation); matrix.scale(sparkle_scale, sparkle_scale); matrix.translate(_arg1, _arg2); _arg1 = (_arg1 - (sparkle_bitmap.width / 2)); _arg2 = (_arg2 - (sparkle_bitmap.height / 2)); graphics.beginBitmapFill(sparkle_bitmap, matrix, false, false); graphics.drawRect(_arg1, _arg2, sparkle_bitmap.width, sparkle_bitmap.height); graphics.endFill(); } public function step(_arg1:Event):void{ switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_TITLE: visible = true; sparkle_rotation = (sparkle_rotation + sparkle_rotation_dir); drawSparkle(sparkle_x, sparkle_y); sparkle_scale = (sparkle_scale - 0.04); if (sparkle_scale <= 0){ placeSparkle(); }; break; default: visible = false; break; }; } public static function init():void{ sparkle_bitmap = new BitmapData(sparkle_image.width, sparkle_image.height, true, 0xFFFFFF); sparkle_bitmap.draw(sparkle_image, new Matrix()); } } }//package
Section 106
//Sparkle_sparkle_image_class (Sparkle_sparkle_image_class) package { import mx.core.*; public class Sparkle_sparkle_image_class extends BitmapAsset { } }//package
Section 107
//Tutorial (Tutorial) package { import flash.events.*; import flash.display.*; public class Tutorial extends Sprite { private var tutorial_1_class:Class; private var tutorial_image:Bitmap; private var tutorial_2_class:Class; private var tutorial_3_class:Class; private var tutorial_0_class:Class; private var tutorial_4_class:Class; private var page_id:int; public function Tutorial(){ tutorial_0_class = Tutorial_tutorial_0_class; tutorial_1_class = Tutorial_tutorial_1_class; tutorial_2_class = Tutorial_tutorial_2_class; tutorial_3_class = Tutorial_tutorial_3_class; tutorial_4_class = Tutorial_tutorial_4_class; super(); } public function init(_arg1:int):void{ switch (_arg1){ case 0: this.tutorial_image = new tutorial_0_class(); break; case 1: this.tutorial_image = new tutorial_1_class(); break; case 2: this.tutorial_image = new tutorial_2_class(); break; case 3: this.tutorial_image = new tutorial_3_class(); break; case 4: this.tutorial_image = new tutorial_4_class(); break; }; this.page_id = _arg1; this.x = (stage.stageWidth * 1.5); this.y = ((stage.stageHeight * 0.35) - (this.tutorial_image.height / 2)); this.mouseEnabled = true; addChild(this.tutorial_image); addEventListener(Event.ENTER_FRAME, step); } public function step(_arg1:Event):void{ if (this.visible){ switch (Bomboozle.game_state){ case Bomboozle.GAME_STATE_TUTORIAL: if (Bomboozle.tutorial_page == this.page_id){ if (this.x > ((stage.stageWidth / 2) - (this.width / 2))){ this.x = (this.x - ((this.x - ((stage.stageWidth / 2) - (this.width / 2))) / 4)); }; } else { if ((((this.page_id < Bomboozle.tutorial_page)) && ((this.x > -(this.width))))){ this.x = (this.x - ((this.x - (-(this.width) * 1.1)) / 4)); if (this.x < -(this.width)){ this.visible = false; }; }; }; break; case Bomboozle.GAME_STATE_GAME: if (this.alpha > 0){ this.alpha = (this.alpha - Bomboozle.FADE_SPEED); } else { this.visible = false; }; break; default: break; }; }; } } }//package
Section 108
//Tutorial_tutorial_0_class (Tutorial_tutorial_0_class) package { import mx.core.*; public class Tutorial_tutorial_0_class extends BitmapAsset { } }//package
Section 109
//Tutorial_tutorial_1_class (Tutorial_tutorial_1_class) package { import mx.core.*; public class Tutorial_tutorial_1_class extends BitmapAsset { } }//package
Section 110
//Tutorial_tutorial_2_class (Tutorial_tutorial_2_class) package { import mx.core.*; public class Tutorial_tutorial_2_class extends BitmapAsset { } }//package
Section 111
//Tutorial_tutorial_3_class (Tutorial_tutorial_3_class) package { import mx.core.*; public class Tutorial_tutorial_3_class extends BitmapAsset { } }//package
Section 112
//Tutorial_tutorial_4_class (Tutorial_tutorial_4_class) package { import mx.core.*; public class Tutorial_tutorial_4_class extends BitmapAsset { } }//package
Section 113
//WingedBox (WingedBox) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class WingedBox extends Sprite { private var wing_small_image_class:Class; private var bonus_border_right_image_class:Class; private var bonus_border_left_image_class:Class; public static const WING_FRAMES:int = 4; public static var bonus_border_left_bitmapdata:BitmapData; public static var WING_WIDTH:int = 0; public static var wing_small_bitmapdata:BitmapData; public static var bonus_border_right_bitmapdata:BitmapData; public static var wing_small_image:Bitmap; public static var WING_HEIGHT:int = 0; public static var bonus_border_right_image:Bitmap; public static var bonus_border_left_image:Bitmap; public static var wing_frame:int = 0; public static var _mtx:Matrix; public function WingedBox(){ bonus_border_left_image_class = WingedBox_bonus_border_left_image_class; bonus_border_right_image_class = WingedBox_bonus_border_right_image_class; wing_small_image_class = WingedBox_wing_small_image_class; super(); bonus_border_left_image = new bonus_border_left_image_class(); bonus_border_right_image = new bonus_border_right_image_class(); wing_small_image = new wing_small_image_class(); WING_WIDTH = (wing_small_image.width / WING_FRAMES); WING_HEIGHT = (wing_small_image.height / 2); mouseEnabled = false; visible = false; } public function init():void{ bonus_border_left_bitmapdata = new BitmapData(bonus_border_left_image.width, bonus_border_left_image.height, true, 0xFFFFFF); bonus_border_left_bitmapdata.draw(bonus_border_left_image, new Matrix()); bonus_border_right_bitmapdata = new BitmapData(bonus_border_right_image.width, bonus_border_right_image.height, true, 0xFFFFFF); bonus_border_right_bitmapdata.draw(bonus_border_right_image, new Matrix()); wing_small_bitmapdata = new BitmapData(wing_small_image.width, wing_small_image.height, true, 0xFFFFFF); wing_small_bitmapdata.draw(wing_small_image, new Matrix()); addEventListener(Event.ENTER_FRAME, step); } public function step(_arg1:Event):void{ if (((((Blocks.ticks % 3) == 0)) && ((++wing_frame >= WING_FRAMES)))){ wing_frame = 0; }; } public static function drawBox(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int):void{ var _local6:int; var _local7:int; _local6 = bonus_border_left_image.height; _arg2 = (_arg2 - (_arg4 / 2)); _arg1.beginFill(6238856); _arg1.drawRect(_arg2, _arg3, _arg4, _local6); _arg1.endFill(); _arg1.beginFill(46534); _arg1.drawRect(_arg2, (_arg3 + 3), _arg4, (_local6 - 6)); _arg1.endFill(); _mtx = new Matrix(); _mtx.translate((_arg2 - bonus_border_left_image.width), _arg3); _arg1.beginBitmapFill(bonus_border_left_bitmapdata, _mtx, false, false); _arg1.drawRect((_arg2 - bonus_border_left_image.width), _arg3, bonus_border_left_image.width, _local6); _arg1.endFill(); _mtx = new Matrix(); _mtx.translate((_arg2 + _arg4), _arg3); _arg1.beginBitmapFill(bonus_border_right_bitmapdata, _mtx, false, false); _arg1.drawRect((_arg2 + _arg4), _arg3, bonus_border_right_image.width, _local6); _arg1.endFill(); _arg1.lineStyle(); if (_arg5 > -1){ _mtx = new Matrix(); _local7 = 0; while (_local7 < 2) { if (_local7 > 0){ _mtx = new Matrix(); }; _mtx.translate(((_arg2 + ((_local7 == 0)) ? -(WING_WIDTH) : _arg4) - (wing_frame * WING_WIDTH)), (_arg3 - (_local7 * WING_HEIGHT))); _arg1.beginBitmapFill(wing_small_bitmapdata, _mtx, false, false); _arg1.drawRect((_arg2 + ((_local7 == 0)) ? -(WING_WIDTH) : _arg4), _arg3, WING_WIDTH, WING_HEIGHT); _local7++; }; }; _arg1.endFill(); } } }//package
Section 114
//WingedBox_bonus_border_left_image_class (WingedBox_bonus_border_left_image_class) package { import mx.core.*; public class WingedBox_bonus_border_left_image_class extends BitmapAsset { } }//package
Section 115
//WingedBox_bonus_border_right_image_class (WingedBox_bonus_border_right_image_class) package { import mx.core.*; public class WingedBox_bonus_border_right_image_class extends BitmapAsset { } }//package
Section 116
//WingedBox_wing_small_image_class (WingedBox_wing_small_image_class) package { import mx.core.*; public class WingedBox_wing_small_image_class extends BitmapAsset { } }//package

Library Items

Symbol 1 Sound {PlaySample__sound_over_icon_Class} [PlaySample__sound_over_icon_Class]
Symbol 2 Sound {PlaySample__sound_start_game_class} [PlaySample__sound_start_game_class]
Symbol 3 Sound {PlaySample__sound_select_Class} [PlaySample__sound_select_Class]
Symbol 4 Sound {PlaySample__sound_blob_explosion_Class} [PlaySample__sound_blob_explosion_Class]
Symbol 5 Sound {PlaySample__sound_bomb_awarded_Class} [PlaySample__sound_bomb_awarded_Class]
Symbol 6 Sound {PlaySample__sound_skull_drop_Class} [PlaySample__sound_skull_drop_Class]
Symbol 7 Sound {PlaySample__sound_dev_logo_Class} [PlaySample__sound_dev_logo_Class]
Symbol 8 Sound {PlaySample__sound_ready_Class} [PlaySample__sound_ready_Class]
Symbol 9 Sound {PlaySample__sound_go_Class} [PlaySample__sound_go_Class]
Symbol 10 Sound {PlaySample__sound_add_blob_Class} [PlaySample__sound_add_blob_Class]
Symbol 11 Sound {PlaySample__sound_deactivate_Class} [PlaySample__sound_deactivate_Class]
Symbol 12 Sound {PlaySample__sound_activate_Class} [PlaySample__sound_activate_Class]
Symbol 13 Sound {PlaySample__sound_bomb_explosion_Class} [PlaySample__sound_bomb_explosion_Class]
Symbol 14 Bitmap {MenuIcon_icon_infinite_class}
Symbol 15 Bitmap {Tutorial_tutorial_1_class}
Symbol 16 Bitmap {Tutorial_tutorial_2_class}
Symbol 17 Bitmap {Logo_dev_logo_class}
Symbol 18 Bitmap {AddOption_music_volume_class}
Symbol 19 Bitmap {MenuIcon_icon_timed_class}
Symbol 20 Bitmap {CharacterAnim_bloke_happy_class}
Symbol 21 Bitmap {WingedBox_bonus_border_right_image_class}
Symbol 22 Bitmap {Panel_panel_chains_class}
Symbol 23 Bitmap {AddOption_options_class}
Symbol 24 Bitmap {PauseButton_pauseIconClass}
Symbol 25 Bitmap {BitmapText_score_numbers_class}
Symbol 26 Bitmap {MenuIcon_icon_skip_class}
Symbol 27 Bitmap {LargeText_text_gameover_class}
Symbol 28 Bitmap {Background_bg_class}
Symbol 29 Bitmap {Background_boat_class}
Symbol 30 Bitmap {LargeText_leaderboard_class}
Symbol 31 Bitmap {Background_cloud_class}
Symbol 32 Bitmap {Background_hills_class}
Symbol 33 Bitmap {CharacterAnim_bloke_ecstatic_class}
Symbol 34 Bitmap {Path_pencil_image_class}
Symbol 35 Bitmap {Blocks_blobs_surprised_image_class}
Symbol 36 Bitmap {Sparkle_sparkle_image_class}
Symbol 37 Bitmap {CharacterAnim_bloke_very_happy_class}
Symbol 38 Bitmap {Tutorial_tutorial_0_class}
Symbol 39 Bitmap {Blocks_board_image_class}
Symbol 40 Bitmap {AddOption_sound_volume_class}
Symbol 41 Bitmap {LargeText_text_paused_class}
Symbol 42 Bitmap {Tutorial_tutorial_4_class}
Symbol 43 Bitmap {LargeText_credits_class}
Symbol 44 Bitmap {MenuIcon_icon_option_class}
Symbol 45 Bitmap {BitmapText_time_bubble_class}
Symbol 46 Bitmap {Blocks_marker_bomb_image_class}
Symbol 47 Bitmap {Blocks_hint_arrow_image_class}
Symbol 48 Bitmap {Blocks_blob_skull_image_class}
Symbol 49 Bitmap {MenuIcon_icon_credits_class}
Symbol 50 Bitmap {Blocks_blob_green_image_class}
Symbol 51 Bitmap {Tutorial_tutorial_3_class}
Symbol 52 Bitmap {CharacterAnim_bloke_bored_class}
Symbol 53 Bitmap {Blocks_blob_wildcard_image_class}
Symbol 54 Bitmap {Blocks_blob_yellow_image_class}
Symbol 55 Bitmap {LargeText_text_ready_class}
Symbol 56 Bitmap {Background_sea_class}
Symbol 57 Bitmap {MenuIcon_icon_menu_class}
Symbol 58 Bitmap {Blocks_blob_blue_image_class}
Symbol 59 Bitmap {LargeText_text_time_up_class}
Symbol 60 Bitmap {Background_cloud_small_class}
Symbol 61 Bitmap {MenuIcon_icon_hardcore_class}
Symbol 62 Bitmap {Path_flash_image_class}
Symbol 63 Bitmap {Blocks_marker_skull_image_class}
Symbol 64 Bitmap {Background_grass_class}
Symbol 65 Bitmap {Explosion_bomb_explosion_class}
Symbol 66 Bitmap {MenuIcon_icon_play_class}
Symbol 67 Bitmap {MenuIcon_icon_next_class}
Symbol 68 Bitmap {BackButton_backIconClass}
Symbol 69 Bitmap {MenuIcon_icon_continue_class}
Symbol 70 Bitmap {Blocks_blob_bomb_image_class}
Symbol 71 Bitmap {WingedBox_wing_small_image_class}
Symbol 72 Bitmap {BitmapText_bonus_numbers_class}
Symbol 73 Bitmap {CharacterAnim_bloke_unhappy_class}
Symbol 74 Bitmap {Blocks_blob_red_image_class}
Symbol 75 Bitmap {MenuIcon_icon_scores_lass}
Symbol 76 Bitmap {WingedBox_bonus_border_left_image_class}
Symbol 77 Bitmap {BitmapText_time_numbers_class}
Symbol 78 Bitmap {Panel_panel_hiscore_class}
Symbol 79 Bitmap {LargeText_text_go_class}
Symbol 80 Bitmap {Panel_panel_score_class}
Symbol 81 Bitmap {LargeText_choose_game_class}
Symbol 82 Bitmap {Blocks_blob_purple_image_class}
Symbol 83 Bitmap {Logo_logo_image_class}
Symbol 65521 GraphicUsed by:65522
Symbol 65522 MovieClipUses:65521Used by:Timeline
Symbol 65523 GraphicUsed by:65524
Symbol 65524 ButtonUses:65523Used by:Timeline

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 1 as "PlaySample__sound_over_icon_Class"
ExportAssets (56)Timeline Frame 1Symbol 2 as "PlaySample__sound_start_game_class"
ExportAssets (56)Timeline Frame 1Symbol 3 as "PlaySample__sound_select_Class"
ExportAssets (56)Timeline Frame 1Symbol 4 as "PlaySample__sound_blob_explosion_Class"
ExportAssets (56)Timeline Frame 1Symbol 5 as "PlaySample__sound_bomb_awarded_Class"
ExportAssets (56)Timeline Frame 1Symbol 6 as "PlaySample__sound_skull_drop_Class"
ExportAssets (56)Timeline Frame 1Symbol 7 as "PlaySample__sound_dev_logo_Class"
ExportAssets (56)Timeline Frame 1Symbol 8 as "PlaySample__sound_ready_Class"
ExportAssets (56)Timeline Frame 1Symbol 9 as "PlaySample__sound_go_Class"
ExportAssets (56)Timeline Frame 1Symbol 10 as "PlaySample__sound_add_blob_Class"
ExportAssets (56)Timeline Frame 1Symbol 11 as "PlaySample__sound_deactivate_Class"
ExportAssets (56)Timeline Frame 1Symbol 12 as "PlaySample__sound_activate_Class"
ExportAssets (56)Timeline Frame 1Symbol 13 as "PlaySample__sound_bomb_explosion_Class"
Tag 0x0FF (255)Timeline Frame 11 bytes " "
SerialNumber (41)Timeline Frame 1

Labels

"Bomboozle"Frame 1




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Created: 10/5 -2019 20:23:01 Last modified: 10/5 -2019 20:23:01 Server time: 22/12 -2024 17:57:14