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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/71367799?noj=FRM71367799-31DC" width="1" height="1"></div>

Broken Wings.swf

This is the info page for
Flash #40963

(Click the ID number above for more basic data on this flash file.)


Text
Visit the creators online at
http://corp.shade.ca

Concept, Illustration, Animation, Programming, Sound, Voice Acting

STEVE HUTCHISON

Programming, Optimization

KIM HUTCHISON

Soundtrack

A PLOT AGAINST ME

Voice Acting

ALYSSA DESFOSSÉS

Marketing

JASON KEALEY

STEVE HUTCHISON
Concept, Art, Development
http://corp.shade.ca

KIM HUTCHISON
Development
http://kim.shade.ca

JASON KEALEY
Marketing
http://corp.shade.ca

© A PLOT AGAINST ME
Smell The Pink Music
Soundtrack
http://www.aplotagainstme.com

ALYSSA DESFOSSÉS
Voice Acting

Visit the creators online at  http://corp.shade.ca

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Tip 1 :   Hold C to charge your beam, then release to unleash.

Tip 2 :   Hold Z and X to shoot bullets and missiles simultaneously.

Tip 3 :   Pressing Z, X and C simultaneously activates Fail-Safe

I make this game look this much cooler. Thank me later.
Thank me later.

<p align="center"><font face="_sans" size="14" color="#000066" letterSpacing="-0.700000" kerning="0"><b>Press Spacebar</b></font></p>

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Description

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STAGE 1

STAGE 2

STAGE 3

STAGE 4

STAGE 5

STAGE 6

test

<p align="center"><font face="ELEGANCE" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

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Bookmark BROKEN WINGS and keep checking for updates!

Want more stages? Need bigger and meaner weapons?

E-MAIL US

Visit our website!

ActionScript [AS1/AS2]

Frame 1
NewgroundsAPI.connectMovie(224); NewgroundsAPI.setMovieVersion("0.7"); NewgroundsAPI.addCustomLink(2, "ShadeTeam"); NewgroundsAPI.addCustomLink(4, "APAM"); NewgroundsAPI.addCustomLink(5, "FantasyReels"); NewgroundsAPI.addCustomLink(3, "AlyssaSpace"); this.play();
Frame 15
this.stop();
Frame 30
this.play();
Frame 45
this.stop(); _root.gotoAndStop("Preloader");
Frame 46
_root.globalSound = new Sound(); this.InitialBytes = _root.getBytesLoaded(); if (_root.getBytesLoaded() >= (0.9 * _root.getBytesTotal())) { _root.gotoAndStop("Menu"); } this.stop();
Instance of Symbol 171 MovieClip "music_toggle" in Frame 46
on (release) { if (_global.Mute != true) { _global.Mute = true; this.Visual.gotoAndStop("Off"); _root.globalSound.setVolume(0); } else { _global.Mute = false; this.Visual.gotoAndStop("On"); _root.globalSound.setVolume(100); } }
Frame 47
this.stop();
Frame 48
this.stop();
Frame 49
_global.Time = 0; _root.onEnterFrame = function () { _global.Time++; }; _root.globalSound = new Sound(); _root.createEmptyMovieClip("Music", 225); _root.Music.Bank = new Array(); _root.Music.Add = function (argTitle, argLinkage, argLoopAt) { this.Bank[this.Bank.length] = new Object(); this.Bank[this.Bank.length - 1].Title = argTitle; this.Bank[this.Bank.length - 1].Linkage = argLinkage; this.Bank[this.Bank.length - 1].LoopAt = argLoopAt; }; _root.Music.Add("WHO DO YOU WORK FOR (Instrumental) | A Plot Against Me | 2006 | Album: Who do you work for, Why do you do it?", "Song1", 62.522); _root.Music.Add("EARLY MORNING DEW (Instrumental) | A Plot Against Me | 2006 | Album: Who do you work for, Why do you do it?", "Song2", 12.157); _root.Music.Add("GRINDING TEETH (Instrumental) | A Plot Against Me | 2006 | Album: Who do you work for, Why do you do it?", "Song3", 20.718); _root.Music.onEnterFrame = function () { if (_global.Mute == true) { _root.globalSound.setVolume(0); } if (_global.Mute == false) { _root.globalSound.setVolume(100); } if (this.Bank[this.Current].Title == undefined) { return(undefined); } _root.ActionInterface.MusicTitle.Scroll.Field = this.Bank[this.Current].Title; }; _root.Music.Play = function (argSelection) { this.Current = argSelection; if (this.Box == undefined) { this.createEmptyMovieClip("Box", 5); this.Box.Tune = new Sound(); this.Box.Tune.attachSound(this.Bank[this.Current].Linkage); this.Box.Tune.start(); this.Box.Tune.onSoundComplete = function () { this.start(_root.Music.Bank[_root.Music.Current].LoopAt); }; this.Box.onEnterFrame = function () { if ((_global.Mute == true) && (this._parent.Last == undefined)) { this._parent.Last = this.Tune.position; this.Tune.stop(); } else if ((_global.Mute != true) && (this._parent.Last != undefined)) { this.Tune.start(Number(this._parent.Last / 1000)); this._parent.Last = undefined; } }; } }; _root.Music.Stop = function () { this.Box.Tune.stop(); delete this.Box.Tune; this.Box.onEnterFrame = undefined; this.Box.removeMovieClip(); }; _root.StatRise = function (CurStat, Increment, AwardType) { if (((_root["Raw" + CurStat] + Increment) <= 0) || ((_root["Raw" + CurStat] + Increment) >= 50)) { trace(((((CurStat + ", ") + Increment) + ", ") + AwardType) + " is wrong"); return(undefined); } if (AwardType == "Ship") { if ((_root.ShipAwardAmount - Increment) < 0) { return(undefined); } if ((_root["Raw" + CurStat] + Increment) <= 4) { return(undefined); } if (Increment > 0) { _root.ShipAwardAmount--; } if (Increment < 0) { _root.ShipAwardAmount++; } _root["Raw" + CurStat] = _root["Raw" + CurStat] + Increment; } else if (AwardType == "Weapon") { if ((_root.WeaponAwardAmount - Increment) < 0) { return(undefined); } if ((_root["Raw" + CurStat] + Increment) <= 4) { return(undefined); } if (Increment > 0) { _root.WeaponAwardAmount--; } if (Increment < 0) { _root.WeaponAwardAmount++; } _root["Raw" + CurStat] = _root["Raw" + CurStat] + Increment; } else { _root["Raw" + CurStat] = _root["Raw" + CurStat] + Increment; } if (CurStat == "StatHP") { _root[CurStat] = (_root["Raw" + CurStat] * 2) + 70; } if (CurStat == "StatSpeed") { _root[CurStat] = (_root["Raw" + CurStat] * 0.166666666666667) + 16; } if (CurStat == "StatBully") { _root[CurStat] = (_root["Raw" + CurStat] * 0.1) + 0; } if (CurStat == "StatReflexes") { _root[CurStat] = (_root["Raw" + CurStat] * 0.0888888888888889) + 0.555555555555556; } if (CurStat == "StatCharge") { _root[CurStat] = _root["Raw" + CurStat]; } if (CurStat == "StatOverkill") { _root[CurStat] = (_root["Raw" + CurStat] * 0.0888888888888889) + 0.555555555555556; } if (CurStat == "StatPrecision") { _root[CurStat] = (_root["Raw" + CurStat] * 0.0888888888888889) + 0.555555555555556; } if (CurStat == "StatBulletSpeed") { _root[CurStat] = (_root["Raw" + CurStat] * 0.244444444444444) + 9.27777777777778; } if (CurStat == "StatBulletDamage") { _root[CurStat] = (_root["Raw" + CurStat] * 0.15) + 0.4; } if (CurStat == "StatMissileHoming") { _root[CurStat] = (_root["Raw" + CurStat] * 0.244444444444444) + 9.27777777777778; } if (CurStat == "StatMissileDamage") { _root[CurStat] = (_root["Raw" + CurStat] * 0.2) + 3; } if (CurStat == "StatMissileRadial") { _root[CurStat] = (_root["Raw" + CurStat] * 2.77777777777778) + 61.1111111111111; } if (CurStat == "StatBeamDamage") { _root[CurStat] = (_root["Raw" + CurStat] * 0.2) + 0.5; } if (CurStat == "StatBeamWidth") { _root[CurStat] = (_root["Raw" + CurStat] * 4.22222222222222) + 66.6666666666667; } if (CurStat == "StatBeamType") { _root[CurStat] = _root["Raw" + CurStat]; } if (CurStat == "StatBeamEffect") { _root[CurStat] = (_root["Raw" + CurStat] / 500) + 0.1; } if (CurStat == "StatCharge") { curStat = "StatBulletCharge"; } if (CurStat == "StatBulletCharge") { _root[CurStat] = (_root["Raw" + CurStat] * 0.722222222222222) + 36.1111111111111; } if (CurStat == "StatCharge") { curStat = "StatMissileCharge"; } if (CurStat == "StatMissileCharge") { _root[CurStat] = (_root["Raw" + CurStat] * 0.333333333333333) + 46.6666666666667; } if (CurStat == "StatCharge") { curStat = "StatBeamCharge"; } if (CurStat == "StatBeamCharge") { _root[CurStat] = (_root["Raw" + CurStat] * -1.55555555555556) + 207.777777777778; } if (CurStat == "StatCharge") { curStat = "StatBeamGather"; } if (CurStat == "StatBeamGather") { _root[CurStat] = (_root["Raw" + CurStat] * -0.444444444444444) + 72.2222222222222; } if (CurStat == "StatMissileRadial") { curStat = "StatMissileRadialDamage"; } if (CurStat == "StatMissileRadialDamage") { _root[CurStat] = (_root["Raw" + CurStat] * 0.0111111111111111) + 0.444444444444444; } }; _root.GlobalLevel = 4; _root.XPEarned = 0; _root.XPNext = 200; _root.ShipAwardAmount = 20; _root.WeaponAwardAmount = 20; _root.StatRank = "Hero"; _root.CurrentStage = 0; _root.RawStatHP = 5; _root.RawStatSpeed = 5; _root.RawStatBully = 5; _root.RawStatReflexes = 5; _root.RawStatOverkill = 5; _root.RawStatCharge = 5; _root.RawStatPrecision = 5; _root.RawStatBulletSpeed = 5; _root.RawStatBulletDamage = 5; _root.RawStatBulletCharge = 5; _root.RawStatMissileHoming = 5; _root.RawStatMissileDamage = 5; _root.RawStatMissileRadial = 5; _root.RawStatMissileRadialDamage = 5; _root.RawStatMissileCharge = 5; _root.RawStatBeamDamage = 5; _root.RawStatBeamWidth = 5; _root.RawStatBeamType = "fire"; _root.RawStatBeamEffect = 5; _root.RawStatBeamGather = 5; _root.RawStatBeamCharge = 5; _root.RawStatFailSafeDamage = 5; _root.RawStatFailSafeDuration = 5; _root.StatRise("StatHP", 0); _root.StatRise("StatSpeed", 0); _root.StatRise("StatBully", 0); _root.StatRise("StatCharge", 0); _root.StatRise("StatReflexes", 0); _root.StatRise("StatOverkill", 0); _root.StatRise("StatPrecision", 0); _root.StatRise("StatBulletSpeed", 0); _root.StatRise("StatBulletDamage", 0); _root.StatRise("StatBulletCharge", 0); _root.StatRise("StatMissileHoming", 0); _root.StatRise("StatMissileDamage", 0); _root.StatRise("StatMissileRadial", 0); _root.StatRise("StatMissileRadialDamage", 0); _root.StatRise("StatMissileCharge", 0); _root.StatRise("StatBeamDamage", 0); _root.StatRise("StatBeamWidth", 0); _root.StatRise("StatBeamEffect", 0); _root.StatRise("StatBeamGather", 0); _root.StatRise("StatBeamCharge", 0); _root.StatBeamType = "fire"; _root.StatMissileSpeed = 15; _root.StatLives = 3;
Frame 51
stop();
Frame 52
stop();
Frame 53
stop(); _global.PlaceHolder = function () { this._visible = false; }; _global.PlaceHolder.prototype = new MovieClip(); Object.registerClass("char_beamer_bullet_lazer_placeholder", PlaceHolder); Object.registerClass("char_boss4_bullet_lazer_placeholder", PlaceHolder); Object.registerClass("char_gunner_bullet_placeholder", PlaceHolder); Object.registerClass("char_disk_bullet1_placeholder", PlaceHolder); Object.registerClass("char_missiler_bullet_placeholder", PlaceHolder); Object.registerClass("char_sniper_bullet1_placeholder", PlaceHolder); Object.registerClass("char_beamer_bullet_placeholder", PlaceHolder); _root.CurrentStage++; if (_root.CurrentStage >= 7) { _root.CurrentStage = 1; } _root.Stage.gotoAndStop("Stage" + _root.CurrentStage); this.Stage.Space.attachMovie("ShipID", "Ship", 16, {_x:250, _y:500}); _root.Stage.Space.Ship.BulletEnergy = 100; _root.Stage.Space.Ship.MissileEnergy = 100; _root.Stage.Space.Ship.BeamEnergy = 100; _root.Stage.Space.Ship.BeamEnergyGather = 0; _root.Stage.Space.Ship.FailSafeGather = 0; _root.Stage.Space.Ship.HP = _root.StatHP; _root.Stage.Space.Ship.MaxHP = _root.StatHP; _root.Stage.Space.Ship.BulletCount = 0; _root.Stage.Space.Ship.BulletSoundOn = 1; _root.Stage.Space.Ship.MissileCount = 0; _root.Stage.Space.Ship.Missile.Timer = 1; _root.Stage.Space.Ship.BeamHold = 0; _root.Stage.Space.Ship.BeamExists = false; _root.Stage.Space.Ship.CurrentSpeedX = 0; _root.Stage.Space.Ship.CurrentSpeedY = 0; _root.Stage.Space.Ship.CurrentAction = "nothing"; _root.Stage.Space.Ship.Invincible = 0; _root.Stage.Space.Ship.FailSafeBank = new Array("none", "none"); _root.Stage.Space.Ship.onEnterFrame = function () { if (_root.XPEarned >= _root.XPNext) { _root.XPEarned = _root.XPEarned - _root.XPNext; _root.XPNext = Math.ceil(1.05 * _root.XPNext); _root.ShipAwardAmount++; _root.WeaponAwardAmount++; this.LevelUp.Anim1.gotoAndPlay(2); this.LevelUp.Anim2.gotoAndPlay(2); this.LevelUp.Anim3.gotoAndPlay(2); } if (_root.Stage.Space.Ship.BulletEnergy < 100) { _root.Stage.Space.Ship.BulletEnergy = _root.Stage.Space.Ship.BulletEnergy + 2; } if (_root.Stage.Space.Ship.BulletEnergy > 100) { _root.Stage.Space.Ship.BulletEnergy = 100; } if (_root.Stage.Space.Ship.MissileEnergy < 100) { _root.Stage.Space.Ship.MissileEnergy = _root.Stage.Space.Ship.MissileEnergy + 2; } if (_root.Stage.Space.Ship.MissileEnergy > 100) { _root.Stage.Space.Ship.MissileEnergy = 100; } if (_root.Stage.Space.Ship.FailSafeGather > 0) { _root.Stage.Space.Ship.FailSafeGather = _root.Stage.Space.Ship.FailSafeGather - 0.25; } if (_root.Stage.Space.Ship.FailSafeGather > 100) { iSlot = _root.Stage.Space.Ship.FailSafeBank.length - 1; while (iSlot >= 0) { if (_root.Stage.Space.Ship.FailSafeBank[iSlot - 1]) { _root.Stage.Space.Ship.FailSafeBank[iSlot] = _root.Stage.Space.Ship.FailSafeBank[iSlot - 1]; } if (iSlot == 0) { tmpRandom = Math.floor(Math.random() * 4); if (tmpRandom == 0) { _root.Stage.Space.Ship.FailSafeBank[iSlot] = "Annihilator"; } else if (tmpRandom == 1) { _root.Stage.Space.Ship.FailSafeBank[iSlot] = "Tenderizer"; } else if (tmpRandom == 2) { _root.Stage.Space.Ship.FailSafeBank[iSlot] = "Vortex"; } else { _root.Stage.Space.Ship.FailSafeBank[iSlot] = "Juggler"; } _root.Stage.Space.attachMovie("FeedbackFailsafeReady", "FeedbackFailsafeReady" + _root.Stage.Space.getNextHighestDepth(), _root.Stage.Space.getNextHighestDepth()); } iSlot--; } _root.Stage.Space.Ship.FailSafeGather = 0; } if (this.Invincible > 0) { this.Invincible = this.Invincible - 1; if (this.Invincible < 0) { this.Invincible = 0; } } else if ((_root.Stage.Space.effect_shield != undefined) && (_root.Stage.Space.effect_shield._currentframe < 16)) { _root.Stage.Space.effect_shield.gotoAndPlay("Off"); } this._x = this._x + _root.Stage.Space.Ship.CurrentSpeedX; this._y = this._y + _root.Stage.Space.Ship.CurrentSpeedY; if (this.y > 520) { this.y == 520; } if (this.y < 480) { this.y == 480; } if ((_root.Stage.Space.Ship.CurrentSpeedX >= -10) && (_root.Stage.Space.Ship.CurrentSpeedX <= 10)) { _root.Stage.Space.Ship.Ship.gotoAndStop("TiltNull"); } else if (_root.Stage.Space.Ship.CurrentSpeedX < -10) { if (_root.Stage.Space.Ship.CurrentSpeedX < -25) { _root.Stage.Space.Ship.Ship.gotoAndStop("TiltLeft4"); } else if (_root.Stage.Space.Ship.CurrentSpeedX < -20) { _root.Stage.Space.Ship.Ship.gotoAndStop("TiltLeft3"); } else if (_root.Stage.Space.Ship.CurrentSpeedX < -15) { _root.Stage.Space.Ship.Ship.gotoAndStop("TiltLeft2"); } else if (_root.Stage.Space.Ship.CurrentSpeedX < -10) { _root.Stage.Space.Ship.Ship.gotoAndStop("TiltLeft1"); } } else if (_root.Stage.Space.Ship.CurrentSpeedX > 10) { if (_root.Stage.Space.Ship.CurrentSpeedX > 25) { _root.Stage.Space.Ship.Ship.gotoAndStop("TiltRight4"); } else if (_root.Stage.Space.Ship.CurrentSpeedX > 20) { _root.Stage.Space.Ship.Ship.gotoAndStop("TiltRight3"); } else if (_root.Stage.Space.Ship.CurrentSpeedX > 15) { _root.Stage.Space.Ship.Ship.gotoAndStop("TiltRight2"); } else if (_root.Stage.Space.Ship.CurrentSpeedX > 10) { _root.Stage.Space.Ship.Ship.gotoAndStop("TiltRight1"); } } if ((this._x > 500) && (!Key.isDown(39))) { this.CurrentSpeedX = this.CurrentSpeedX - (_root.StatSpeed / 5); } if ((this._x < 0) && (!Key.isDown(37))) { this.CurrentSpeedX = this.CurrentSpeedX + (_root.StatSpeed / 5); } if (Key.isDown(39)) { if (this._x < 500) { if (_root.Stage.Space.Ship.CurrentSpeedX <= (_root.StatSpeed - (_root.StatSpeed / 5))) { _root.Stage.Space.Ship.CurrentSpeedX = _root.Stage.Space.Ship.CurrentSpeedX + (_root.StatSpeed / 5); } else { this.CurrentSpeedX = _root.StatSpeed; } } else { this.CurrentSpeedX = this.CurrentSpeedX - (_root.StatSpeed / 5); } } if (Key.isDown(37)) { if (this._x > 0) { if (_root.Stage.Space.Ship.CurrentSpeedX >= (-(_root.StatSpeed - (_root.StatSpeed / 5)))) { _root.Stage.Space.Ship.CurrentSpeedX = _root.Stage.Space.Ship.CurrentSpeedX - (_root.StatSpeed / 5); } else { this.CurrentSpeedX = -_root.StatSpeed; } } else { this.CurrentSpeedX = this.CurrentSpeedX + (_root.StatSpeed / 5); } } if (((!Key.isDown(37)) && (!Key.isDown(39))) && ((_root.FlightMode == "Auto") || (_root.FlightMode == undefined))) { this.CurrentSpeedX = this.CurrentSpeedX / 1.15; if (Math.abs(this.CurrentSpeedX) < 1) { this.CurrentSpeedX = 0; } } if (this.Invincible != 0) { return(undefined); } b = 0; while (b < _root.Stage.Space.Enemies.EnemyBank.length) { tmpEnemyID = _root.Stage.Space.Enemies.EnemyBank[b]; tmpEnemy = _root.Stage.Space.Enemies["Enemy" + tmpEnemyID].Ship; if (this.hitTest(tmpEnemy)) { trace("Hit Enemy"); tmpColAmount = 5; if (tmpEnemy.ColZoneAmount != undefined) { tmpColAmount = tmpEnemy.ColZoneAmount; } j = 1; while (j <= tmpColAmount) { if (this.hitTest(tmpEnemy.Ship["ColZone" + j])) { trace("Hit Zone"); this.HPDeduct(tmpEnemy.StatBully); tmpEnemy.HPDeduct(_root.StatBully); if (((tmpEnemy.Type == "Rook") || (tmpEnemy.Type == "Bishop")) || (tmpEnemy.Type == "Pawn")) { if ((tmpEnemy.Aura == true) && (isNaN(tmpEnemy.StatBully) == false)) { if (tmpEnemy.AuraType == "MissileDrain") { this.MissileEnergy = this.MissileEnergy - (tmpEnemy.StatBully * 3); if (this.MissileEnergy < 2) { this.MissileEnergy = 2; } } if (tmpEnemy.AuraType == "BulletDrain") { this.BulletEnergy = this.BulletEnergy - (tmpEnemy.StatBully * 3); if (this.BulletEnergy < 2) { this.BulletEnergy = 2; } } if (tmpEnemy.AuraType == "BeamDrain") { this.BeamEnergy = this.BeamEnergy - (tmpEnemy.StatBully * 3); if (this.BeamEnergy < 2) { this.BeamEnergy = 2; } this.BeamEnergyGather = this.BeamEnergyGather - (this.StatBully * 3); if (this.BeamEnergyGather < 2) { this.BeamEnergyGather = 2; } } } } break; } j++; } } b++; } }; tmpTrails = _root.Stage.Space.createEmptyMovieClip("Trails", 355); tmpTrails.swapDepths(_root.Stage.Space.Ship); tmpTrails.Count = 0; tmpTrails.onEnterFrame = function () { if (_root.Stage.Space.Ship.HP <= 0) { return(undefined); } this.Count++; if ((this.Count % 2) != 0) { return(undefined); } tmpNewTrail = this.attachMovie("ShipID", "Trail" + this.Count, this.Count); tmpNewTrail.Ship.gotoAndStop(_root.Stage.Space.Ship.Ship._currentframe); tmpNewTrail.gotoAndStop("Trail"); tmp = new Object(); tmp.x = _root.Stage.Space.Ship._x; tmp.y = (_root.Stage.Space.Ship._y + 2) + (1 * Math.sin(this.Count * 2)); _root.Stage.Space.localToGlobal(tmp); this.globalToLocal(tmp); tmpNewTrail._x = tmp.x + _root.Stage.Space.Ship.CurrentSpeedX; tmpNewTrail._y = tmp.y + _root.Stage.Space.Ship.CurrentSpeedY; if (this.Count == 1) { tmpNewTrail._x = tmp.x; tmpNewTrail._y = tmp.y; } delete tmp; tmpNewTrail._alpha = 32; tmpNewTrail.onEnterFrame = function () { this._alpha = this._alpha - 8; this._xscale = this._xscale - 5; this._yscale = this._yscale - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; }; _root.Stage.Space.Ship.HPAdd = function (heal) { if ((this.HP + heal) < this.MaxHP) { this.HP = this.HP + heal; } else { this.HP = this.MaxHP; } this.gotoAndPlay("heal"); }; _root.Stage.Space.Ship.HPDeduct = function (argDamage) { if ((random(10000) / 100) <= _root.StatReflexes) { if (Comments) { trace("DODGE DODGE DODGE DODGE DODGE DODGE DODGE DODGE DODGE DODGE DODGE DODGE "); } tmpShield = _root.Stage.Space.attachMovie("effect_shield", "effect_shield", _root.Stage.Space.getNextHighestDepth()); tmpShield._xscale = 50; tmpShield._yscale = 50; tmpShield.gotoAndPlay(1); tmpShield.onEnterFrame = function () { this._x = _root.Stage.Space.Ship._x + _root.Stage.Space.Ship.CurrentSpeedX; this._y = _root.Stage.Space.Ship._y + _root.Stage.Space.Ship.CurrentSpeedY; if (_root.Stage.Space.Ship.Invincible == 0) { this.gotoAndPlay("Off"); this.onEnterFrame = function () { this._x = _root.Stage.Space.Ship._x + _root.Stage.Space.Ship.CurrentSpeedX; this._y = _root.Stage.Space.Ship._y + _root.Stage.Space.Ship.CurrentSpeedY; }; } }; this.Invincible = 60; return(undefined); } if (this.Invincible >= 1) { return(undefined); } if (this.Invincible == 0) { if (argDamage >= (this.HP * 0.2)) { this.attachMovie("FeedbackOuch", "FeedbackOuch" + this.getNextHighestDepth(), this.getNextHighestDepth()); } if (isNaN(argDamage)) { argDamage = 0; } if ((this.HP - argDamage) > 0) { this.FailSafeGather = this.FailSafeGather + (argDamage / 2); this.HP = this.HP - argDamage; this.Invincible = Math.round(argDamage); this.gotoAndPlay("injured"); this.attachMovie("effect_playerdamage", "effect_playerdamage", this.getNextHighestDepth(), {_x:this.Ship, _y:this.Ship}); } else { this._parent.attachMovie("effect_explosion_boss", "effect_explosion_boss", this._parent.getNextHighestDepth(), {_x:this._x, _y:this._y, _xscale:35, _yscale:35}); if (_root.StatLives > 0) { _root.StatLives--; this.HP = this.MaxHP; } else { this.HP = 0; tmpSplode = this._parent.attachMovie("effect_explosion_boss", "effect_explosion_boss", this._parent.getNextHighestDepth(), {_x:this._x, _y:this._y, _xscale:65, _yscale:65}); tmpSplode.onEnterFrame = function () { if (this._currentframe >= 19) { _root.gotoAndStop("GameOver"); } }; this.removeMovieClip(); } } } this.Invincible = 3; if ((this.HP > 0) && (this.HP <= (0.25 * this.MaxHP))) { if (this.NextFeedBack == undefined) { this.NextFeedBack = _global.Time; } if (this.NextFeedBack <= _global.Time) { this.attachMovie("FeedbackWarningArmor", "FeedbackWarningArmor" + this.getNextHighestDepth(), this.getNextHighestDepth()); this.NextFeedBack = _global.Time + 20; } } }; _root.Stage.Space.Ship.XPAdd = function (argPoints) { _root.XPEarned = _root.XPEarned + argPoints; this.gotoAndPlay("xp"); }; this.Stage.Space.createEmptyMovieClip("Enemies", 10); _root.Stage.Space.Enemies.EnemyBank = new Array(); _root.Stage.Space.Enemies.Add = function (EnemyType, EnemyID, argBoss) { i = 0; while (i <= this.EnemyBank.length) { if (this.EnemyBank[i] == undefined) { if (i == this.EnemyBank.length) { this.EnemyBank.push(); } this.EnemyBank[i] = EnemyID; this["Enemy" + EnemyID].attachMovie(EnemyType + "ID", "Ship", this.getNextHighestDepth()); this["Enemy" + EnemyID].Ship.ID = EnemyID; if (argBoss == true) { this["Enemy" + EnemyID].Ship.IsBoss = true; } break; } i++; } }; _root.Stage.Space.Enemies.Remove = function (EnemyID) { i = 0; while (i <= this.EnemyBank.length) { if (this.EnemyBank[i] == EnemyID) { this["Enemy" + EnemyID].Ship.removeMovieClip(); this.EnemyBank.splice(i, 1); break; } i++; } }; _global.EnemyClass = function () { this.Hits = 0; this.LastHit = 0; }; _global.EnemyClass.prototype = new MovieClip(); _global.EnemyClass.prototype.onEnterFrame = function () { this.Ship.Decay._alpha = (1 - (this.StatHP / this.MaxHP)) * 100; tmpHot = 0; tmpCold = 0; if ((this.IgniteEffect > 0) && (this.IgniteSpan > 0)) { this.HPDeduct(_root.StatBeamDamage * 0.167, true); tmpHot = Math.pow(this.IgniteEffect / this.IgniteSpan, 2); } else if ((this.FrostEffect > 0) && (this.FrostSpan > 0)) { tmpCold = Math.pow(this.FrostEffect / this.FrostSpan, 2); } if (isNaN(tmpHot)) { tmpHot = 0; } if (isNaN(tmpCold)) { tmpCold = 0; } if (this.ColorFX == undefined) { this.ColorFX = new flash.geom.ColorTransform(); } if (this.ColorFXTransform == undefined) { this.ColorFXTransform = new flash.geom.Transform(this); } this.ColorFX.redOffset = (125 * tmpHot) + (32 * tmpCold); this.ColorFX.greenOffset = (-56 * tmpHot) + (88 * tmpCold); this.ColorFX.blueOffset = (-191 * tmpHot) + (153 * tmpCold); this.ColorFXTransform.colorTransform = this.ColorFX; if (this.IgniteEffect > 0) { this.IgniteEffect--; } if ((this.IgniteEffect <= 0) || (this.IgniteSpan <= 0)) { this.IgniteEffect = 0; this.IgniteSpan = 0; } if ((this.FrostEffect <= 0) || (this.FrostSpan <= 0)) { this.FrostEffect = 0; this.FrostSpan = 0; } if (tmpEnemy.FrostEffect > 0) { tmpEnemy.FrostEffect--; } if (tmpEnemy.FrostEffect < 0) { tmpEnemy.FrostEffect = 0; } }; _global.EnemyClass.prototype.HPDeduct = function (argDamage, argNoCritical) { if (((random(10000) / 100) <= _root.StatPrecision) && (argNoCritical == undefined)) { argDamage = argDamage * (2 + (_root.StatPrecision / 10)); this.LastCritical = _global.Time; tmpCritical = _root.Stage.Space.Enemies.attachMovie("text_critical", "text_critical" + this.ID, _root.Stage.Space.Enemies.getNextHighestDepth()); tmpCritical.ID = this.ID; tmpCritical._xscale = 40; tmpCritical._yscale = 40; tmp = new Object(); tmp.x = this.Ship.Ship._x; tmp.y = this.Ship.Ship._y; this.Ship.Ship._parent.localToGlobal(tmp); tmpCritical._parent.globalToLocal(tmp); tmpCritical._x = tmp.x; tmpCritical._y = tmp.y; delete tmp; if ((tmpCritical._x == 0) && (tmpCritical._y == 0)) { tmpCritical._visible = false; tmpCritical.removeMovieClip(); } else { tmpCritical._visible = true; } } if ((this.FrostEffect > 0) && (this.FrostSpan > 0)) { argDamage = argDamage * (1 + Math.pow(this.FrostEffect / this.FrostSpan, 2)); } this.StatHP = this.StatHP - argDamage; if ((argNoCritical != true) && (this.StatHP > 0)) { if (this.LastHit == undefined) { this.LastHit = 0; } if (this.Hits == undefined) { this.Hits = 0; } if ((_global.Time - this.LastHit) > 4) { this.Hits = 0; } else { this.Hits++; if (this.Hits >= 3) { tmpCombo = _root.Stage.Space.Enemies["text_combo" + this.ID]; if (tmpCombo == undefined) { tmpCombo = _root.Stage.Space.Enemies.attachMovie("text_combo", "text_combo" + this.ID, _root.Stage.Space.Enemies.getNextHighestDepth()); tmpCombo._x = this._x; tmpCombo._y = this._y; tmpCombo._xscale = 60; tmpCombo._yscale = 60; tmpCombo._visible = false; tmpCombo.ID = this.ID; tmpCombo.LastGood = 3; tmpCombo.onEnterFrame = function () { tmpTarget = _root.Stage.Space.Enemies["Enemy" + this.ID].Ship; if ((((_global.Time - tmpTarget.LastHit) <= 4) && (tmpTarget.Hits >= 3)) && (tmpTarget.StatHP > 0)) { this.Active = true; this.LastGood = tmpTarget.Hits; } else { if (this.Active != false) { this.gotoAndPlay("FadeOut"); this.Active = false; if (this.LastGood != undefined) { } } this.play(); } if (tmpTarget.Ship.Ship != undefined) { tmp = new Object(); tmp.x = tmpTarget.Ship.Ship._x; tmp.y = tmpTarget.Ship.Ship._y; tmpTarget.Ship.Ship._parent.localToGlobal(tmp); this._parent.globalToLocal(tmp); this._x = tmp.x; this._y = tmp.y; delete tmp; } if ((this._x == 0) && (this._y == 0)) { this.IsLegend = true; } if (this.LastGood == undefined) { this.LastGood = -5; } if (((this.LastGood < 3) || (this._y > 285)) || (this.IsLegend == true)) { this._visible = false; } else { this._visible = true; } this.Amount.Field = this.LastGood; tmpGoto = this.Amount.Field; if (tmpGoto > 25) { tmpGoto = 25; } this.Star.SeqA.gotoAndStop(tmpGoto); this.Star.SeqB.gotoAndStop(tmpGoto); this._xscale = ((tmpGoto / 25) * 30) + 60; this._yscale = ((tmpGoto / 25) * 30) + 60; }; } } } this.LastHit = _global.Time; _root.Stage.Space.Ship.FailSafeGather = _root.Stage.Space.Ship.FailSafeGather + 2; } if (this.StatHP <= 0) { if (this.IsBoss == true) { _root.Stage.Space.Enemies.BossDead = true; } _root.XPEarned = _root.XPEarned + this.XPValue; tmp = new Object(); tmp.x = this.Ship.Ship._x; tmp.y = this.Ship.Ship._y; this.Ship.Ship._parent.localToGlobal(tmp); _root.Stage.Space.Enemies.globalToLocal(tmp); if ((tmp.x == 0) && (tmp.x == 0)) { tmpHide = false; } else { tmpHide = true; } tmpSlodeG = _root.Stage.Space.Enemies.attachMovie("effect_explosion_" + this.Rank, "effect_explosion_" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth()); tmpSlodeG._x = tmp.x; tmpSlodeG._y = tmp.y; tmpSlodeG._visible = tmpHide; tmpSlodeH = _root.Stage.Space.Enemies.attachMovie("effect_explosion_" + this.Rank, "effect_explosion_" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth()); tmpSlodeH._x = tmp.x; tmpSlodeH._y = tmp.y; tmpSlodeH._visible = tmpHide; if ((random(10000) / 100) <= _root.StatOverkill) { tmpNovaFactor = 1; if (this.LastCritical == undefined) { this.LastCritical = 0; } if (this.LastCritical != 0) { trace("SuperNova!"); this.LastCritical = 0; tmpSuperNova = _root.Stage.Space.Enemies.attachMovie("EventSupernova", "EventSupernova" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth()); tmpSuperNova._x = tmp.x; tmpSuperNova._y = tmp.y; tmpSuperNova._visible = tmpHide; tmpSuperNova._xscale = 125; tmpSuperNova._yscale = 125; tmpNovaFactor = 2; } this.XPValue = this.XPValue * (Math.ceil(this.XPValue / 20) * tmpNovaFactor); tmpExplosion = _root.Stage.Space.Enemies.attachMovie("effect_explosion_Boss", "effect_explosion_overkill" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth()); tmpExplosion._x = tmp.x; tmpExplosion._y = tmp.y; tmpExplosion._visible = tmpHide; tmpExplosion._width = (50 + random(50)) + random(50); tmpExplosion._height = (50 + random(50)) + random(50); tmpExplosion.Damage = (this.StatHP / 2) * tmpNovaFactor; tmpExplosion.onEnterFrame = function () { iEnemy = 0; while (iEnemy < _root.Stage.Space.Enemies.EnemyBank.length) { tmpEnemy = _root.Stage.Space.Enemies["Enemy" + _root.Stage.Space.Enemies.EnemyBank[iEnemy]].Ship; tmpNeighbor = new Object(); tmpNeighbor.x = tmpEnemy._x; tmpNeighbor.y = tmpEnemy._y; tmpEnemy._parent.localToGlobal(tmpNeighbor); this.globalToLocal(tmpNeighbor); tmpNeighbor.distance = Math.sqrt(Math.pow(tmpNeighbor.x, 2) + Math.pow(tmpNeighbor.y, 2)); if (tmpNeighbor.distance <= (45 + (45 * (_root.StatOverkill / 50)))) { tmpEnemy.HPDeduct(this.Damage); if (Comments) { trace("COLLATERAL DAMAGE - OVERKILL."); } } iEnemy++; } }; tmpOverkill = _root.Stage.Space.Enemies.attachMovie("text_overkill", "text_overkill" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth()); tmpOverkill._xscale = 50; tmpOverkill._yscale = 50; tmpOverkill._x = tmp.x; tmpOverkill._y = tmp.y; tmpOverkill._visible = tmpHide; tmpOverkill.XPBonus.XPBonus.XPBonus.XPBonusText = Math.ceil(this.XPValue / 20); tmpSlodeA = _root.Stage.Space.Enemies.attachMovie("effect_explosion_" + this.Rank, "effect_explosion_" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth()); tmpSlodeA._x = tmp.x; tmpSlodeA._y = tmp.y; tmpSlodeA._visible = tmpHide; tmpSlodeB = _root.Stage.Space.Enemies.attachMovie("effect_explosion_" + this.Rank, "effect_explosion_" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth()); tmpSlodeB._x = tmp.x; tmpSlodeB._y = tmp.y; tmpSlodeB._visible = tmpHide; } _root.Stage.Space.Enemies.Remove(this.ID); delete tmp; } }; _global.EnemyClass.prototype.HPAdd = function (heal) { if ((this.StatHP + heal) < this.MaxHP) { this.StatHP = this.StatHP + heal; } else { this.StatHP = this.MaxHP; } this.Ship.Ship.Ship.gotoAndPlay("Heal"); }; _global.Scout = function () { this.Type = "Scout"; this.Rank = "Minion"; this.XPValue = 12; this.StatHP = 15; this.MaxHP = this.StatHP; this.StatSpeed = 4 + random(3); this.StatAgony = 12; this.StatBully = 1; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 20; }; _global.Scout.prototype = new EnemyClass(); Object.registerClass("ScoutID", Scout); _global.Guide = function () { this.Type = "Guide"; this.Rank = "Minion"; this.XPValue = 17; this.StatHP = 19; this.MaxHP = this.StatHP; this.StatSpeed = 3 + random(3); this.StatAgony = 3; this.StatBully = 1; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 20; }; _global.Guide.prototype = new EnemyClass(); Object.registerClass("GuideID", Guide); _global.Disk = function () { this.Type = "Disk"; this.Rank = "Minion"; this.XPValue = 27; this.StatHP = 30; this.MaxHP = this.StatHP; this.StatSpeed = 3 + random(3); this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 34; }; _global.Disk.prototype = new EnemyClass(); Object.registerClass("DiskID", Disk); _global.Boss1 = function () { this.Type = "Boss1"; this.Rank = "Boss"; this.XPValue = 300; this.StatHP = 2000; this.MaxHP = this.StatHP; this.StatSpeed = 3 + random(3); this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 45; }; _global.Boss1.prototype = new EnemyClass(); Object.registerClass("Boss1ID", Boss1); _global.Dasher = function () { this.Type = "Dasher"; this.Rank = "Minion"; this.XPValue = 20; this.StatHP = 15; this.MaxHP = this.StatHP; this.StatSpeed = 4 + random(3); this.StatAgony = 5; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 20; }; _global.Dasher.prototype = new EnemyClass(); Object.registerClass("DasherID", Dasher); _global.Sniper = function () { this.Type = "Sniper"; this.Rank = "Minion"; this.XPValue = 35; this.StatHP = 30; this.MaxHP = this.StatHP; this.StatSpeed = 4 + random(3); this.StatAgony = 10; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 21; }; _global.Sniper.prototype = new EnemyClass(); Object.registerClass("SniperID", Sniper); _global.Sweeper = function () { this.Type = "Sweeper"; this.Rank = "Minion"; this.XPValue = 25; this.StatHP = 22; this.MaxHP = this.StatHP; this.StatSpeed = 4 + random(3); this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 19; }; _global.Sweeper.prototype = new EnemyClass(); Object.registerClass("SweeperID", Sweeper); _global.Boss2 = function () { this.Type = "Boss2"; this.Rank = "Boss"; this.XPValue = 400; this.StatHP = 2500; this.MaxHP = this.StatHP; this.StatSpeed = 3 + random(3); this.StatAgony = 20; this.StatBully = 3; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 35; }; _global.Boss2.prototype = new EnemyClass(); Object.registerClass("Boss2ID", Boss2); _global.Saw = function () { this.Type = "Saw"; this.Rank = "Minion"; this.StatHP = 27; this.MaxHP = this.StatHP; this.XPValue = 70; this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 25; }; _global.Saw.prototype = new EnemyClass(); Object.registerClass("SawID", Saw); _global.Propeller = function () { this.Type = "Propeller"; this.Rank = "Minion"; this.StatHP = 60; this.MaxHP = this.StatHP; this.XPValue = 65; this.StatAgony = 10; this.StatBully = 4; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 30; }; _global.Propeller.prototype = new EnemyClass(); Object.registerClass("PropellerID", Propeller); _global.Spike = function () { this.Type = "Spike"; this.Rank = "Minion"; this.StatHP = 19; this.MaxHP = this.StatHP; this.XPValue = 40; this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 10; }; _global.Spike.prototype = new EnemyClass(); Object.registerClass("SpikeID", Spike); _global.Boss3 = function () { this.Type = "Boss3"; this.Rank = "Boss"; this.XPValue = 500; this.StatHP = 3000; this.MaxHP = this.StatHP; this.StatSpeed = 3 + random(3); this.StatAgony = 30; this.StatBully = 3; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 77; }; _global.Boss3.prototype = new EnemyClass(); Object.registerClass("Boss3ID", Boss3); _global.Gunner = function () { this.Type = "Gunner"; this.Rank = "Minion"; this.StatHP = 41; this.MaxHP = this.StatHP; this.XPValue = 95; this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 35; }; _global.Gunner.prototype = new EnemyClass(); Object.registerClass("GunnerID", Gunner); _global.Missiler = function () { this.Type = "Missiler"; this.Rank = "Minion"; this.StatHP = 52; this.MaxHP = this.StatHP; this.XPValue = 107; this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 28; }; _global.Missiler.prototype = new EnemyClass(); Object.registerClass("MissilerID", Missiler); _global.Beamer = function () { this.Type = "Beamer"; this.Rank = "Minion"; this.StatHP = 49; this.MaxHP = this.StatHP; this.XPValue = 133; this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 38; }; _global.Beamer.prototype = new EnemyClass(); Object.registerClass("BeamerID", Beamer); _global.Boss4 = function () { this.Type = "Boss4"; this.Rank = "Boss"; this.XPValue = 800; this.StatHP = 3700; this.MaxHP = this.StatHP; this.StatSpeed = 3 + random(3); this.StatAgony = 30; this.StatBully = 3; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 52; }; _global.Boss4.prototype = new EnemyClass(); Object.registerClass("Boss4ID", Boss4); _global.Pawn = function () { this.Type = "Pawn"; this.Rank = "Minion"; this.StatHP = 23; this.MaxHP = this.StatHP; this.XPValue = 60; this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 29; }; _global.Pawn.prototype = new EnemyClass(); Object.registerClass("PawnID", Pawn); _global.Bishop = function () { this.Type = "Bishop"; this.Rank = "Minion"; this.StatHP = 30; this.MaxHP = this.StatHP; this.XPValue = 85; this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.AuraType = "BulletDrain"; this.ColZoneAmount = 3; this.Radius = 30; }; _global.Bishop.prototype = new EnemyClass(); Object.registerClass("BishopID", Bishop); _global.Rook = function () { this.Type = "Rook"; this.Rank = "Minion"; this.StatHP = 40; this.MaxHP = this.StatHP; this.XPValue = 88; this.StatAgony = 6; this.StatBully = 4; this.IgniteEffect = 0; this.FrostEffect = 0; this.AuraType = "MissileDrain"; this.ColZoneAmount = 3; this.Radius = 34; }; _global.Rook.prototype = new EnemyClass(); Object.registerClass("RookID", Rook); _global.Queen = function () { this.Type = "Queen"; this.Rank = "Minion"; this.StatHP = 3500; this.MaxHP = this.StatHP; this.XPValue = 400; this.StatAgony = 6; this.StatBully = 4; this.IgniteEffect = 0; this.FrostEffect = 0; this.Aura = false; this.AuraType = "Heal"; this.ColZoneAmount = 3; this.Radius = 62; this.createEmptyMovieClip("Healer", 5); this.Healer.onEnterFrame = function () { if (this._parent.Aura != true) { return(undefined); } if (this.Count == undefined) { this.Count = 0; } this.Count++; if ((this.Count % 5) != 0) { return(undefined); } iEnemy = 0; while (iEnemy < _root.Stage.Space.Enemies.EnemyBank.length) { if (_root.Stage.Space.Enemies["Enemy" + _root.Stage.Space.Enemies.EnemyBank[iEnemy]] == undefined) { _root.Stage.Space.Enemies.Remove(iEnemy); } else if ((random(3) == 1) && (_root.Stage.Space.Enemies["Enemy" + _root.Stage.Space.Enemies.EnemyBank[iEnemy]].Ship != this._parent)) { tmpEnemy = _root.Stage.Space.Enemies["Enemy" + _root.Stage.Space.Enemies.EnemyBank[iEnemy]].Ship; if (this.Ghosts == undefined) { this.attachMovie("EventVortexGhostContainer", "Ghosts", this.getNextHighestDepth()); } tmpGhost = this.Ghosts.Glow.attachMovie(tmpEnemy.Type + "ID", "Ghost" + this.Ghosts.Glow.getNextHighestDepth(), this.Ghosts.Glow.getNextHighestDepth()); tmpGhost.tmpTarget = new Object(); tmpGhost.tmpTarget.x = tmpEnemy._x; tmpGhost.tmpTarget.y = tmpEnemy._y; tmpEnemy._parent.localToGlobal(tmpGhost.tmpTarget); tmpGhost._parent.globalToLocal(tmpGhost.tmpTarget); tmpGhost._alpha = 75; tmpGhost.ID = _root.Stage.Space.Enemies.EnemyBank[iEnemy]; tmpGhost.onEnterFrame = function () { tmpFriend = _root.Stage.Space.Enemies["Enemy" + this.ID].Ship; this._alpha = this._alpha - 15; tmpTarget = new Object(); tmpTarget.x = tmpFriend._x; tmpTarget.y = tmpFriend._y; tmpFriend._parent.localToGlobal(tmpTarget); this._parent.globalToLocal(tmpTarget); tmpAngle = Math.atan2(tmpTarget.y, tmpTarget.x); tmpDistance = Math.sqrt(Math.pow(tmpTarget.x, 2) + Math.pow(tmpTarget.y, 2)); tmpVelocity = 20; if (tmpVelocity > tmpDistance) { tmpVelocity = tmpDistance; } this._x = this._x + (tmpVelocity * Math.cos(tmpAngle)); this._y = this._y + (tmpVelocity * Math.sin(tmpAngle)); if (this.Count == undefined) { this.Count = 0; } this.Count++; if ((this.Count > 20) || (this._alpha <= 0)) { tmpFriend.HPAdd(5); this.removeMovieClip(); } }; } iEnemy++; } }; }; _global.Queen.prototype = new EnemyClass(); Object.registerClass("QueenID", Queen); _global.Boss5 = function () { this.Type = "Boss5"; this.Rank = "Boss"; this.XPValue = 400; this.StatHP = 1300; this.MaxHP = this.StatHP; this.StatSpeed = 3 + random(3); this.StatAgony = 30; this.StatBully = 3; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 46; }; _global.Boss5.prototype = new EnemyClass(); Object.registerClass("Boss5ID", Boss5); _global.Digger = function () { this.Type = "Digger"; this.Rank = "Minion"; this.StatHP = 40; this.MaxHP = this.StatHP; this.XPValue = 150; this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 35; }; _global.Digger.prototype = new EnemyClass(); Object.registerClass("DiggerID", Digger); _global.Crosser = function () { this.Type = "Crosser"; this.Rank = "Minion"; this.StatHP = 44; this.MaxHP = this.StatHP; this.XPValue = 160; this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 44; }; _global.Crosser.prototype = new EnemyClass(); Object.registerClass("CrosserID", Crosser); _global.Archer = function () { this.Type = "Archer"; this.Rank = "Minion"; this.StatHP = 50; this.MaxHP = this.StatHP; this.XPValue = 175; this.StatAgony = 6; this.StatBully = 2; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 3; this.Radius = 55; }; _global.Archer.prototype = new EnemyClass(); Object.registerClass("ArcherID", Archer); _global.Boss6 = function () { this.Type = "Boss6"; this.Rank = "Boss"; this.XPValue = 450; this.StatHP = 3000; this.MaxHP = this.StatHP; this.StatSpeed = 3 + random(3); this.StatAgony = 30; this.StatBully = 3; this.IgniteEffect = 0; this.FrostEffect = 0; this.ColZoneAmount = 6; this.Radius = 93; }; _global.Boss6.prototype = new EnemyClass(); Object.registerClass("Boss6ID", Boss6); _root.Stage.Space.Enemies.ObstacleBank = new Array(); _root.Stage.Space.Enemies.AddObstacle = function (ObstacleType, ObstacleID) { if (Comments) { trace("Add. " + this); } i = 0; while (i <= this.ObstacleBank.length) { if (this.ObstacleBank[i] == undefined) { if (i == this.ObstacleBank.length) { this.ObstacleBank.push(); } this.ObstacleBank[i] = ObstacleID; this["Obstacle" + ObstacleID].attachMovie(ObstacleType + "ID", "Ship", this.getNextHighestDepth()); this["Obstacle" + ObstacleID].Ship.ID = ObstacleID; break; } i++; } }; _root.Stage.Space.Enemies.RemoveObstacle = function (ObstacleID) { if (Comments) { trace("Remove. " + this); } i = 0; while (i <= this.ObstacleBank.length) { if (this.ObstacleBank[i] == ObstacleID) { this["Obstacle" + ObstacleID].Ship.removeMovieClip(); this.ObstacleBank.splice(i, 1); if (Comments) { trace("..Obstacle BANK..: " + this.ObstacleBank); } break; } i++; } }; _global.ObstacleClass = function () { }; _global.ObstacleClass.prototype = new MovieClip(); _global.ObstacleClass.prototype.onEnterFrame = function () { if (this.hitTest(_root.Stage.Space.Ship)) { j = 1; while (j <= 3) { if (this.Ship.ColZone.hitTest(_root.Stage.Space.Ship["ColZone" + j])) { if (Comments) { trace("HIT COLZONE HIT COLZONE HIT COLZONE HIT COLZONE HIT COLZONE: " + j); } if (_root.Stage.Space.Ship.Invincible <= 0) { _root.Stage.Space.Ship.HPDeduct(this.StatBully); this.HPDeduct(_root.StatBully); } } j++; } } }; _global.ObstacleClass.prototype.HPDeduct = function (damage) { if (Comments) { trace("HPDEDUCT OBSTACLE DAMAGE: " + damage); } if (Comments) { trace("Deduct. " + this); } this.StatHP = this.StatHP - damage; if (this.StatHP <= 0) { _root.Stage.Space.Enemies.attachMovie("effect_explosion_" + this.Rank, "effect_explosion_" + this.getNextHighestDepth(), this.getNextHighestDepth(), {_x:this._parent._x + this._x, _y:this._parent._y + this._y}); _root.Stage.Space.Enemies.attachMovie("effect_explosion_" + this.Rank, "effect_explosion_" + this.getNextHighestDepth(), this.getNextHighestDepth(), {_x:this._parent._x + this._x, _y:this._parent._y + this._y}); _root.XPEarned = _root.XPEarned + this.XPValue; if (Comments) { trace("XP EARNED: " + this.XPValue); } if (Comments) { trace(("REMOVING: " + this.Type) + this.ID); } _root.Stage.Space.Enemies.RemoveObstacle(this.ID); } }; _global.WallStage1 = function () { if (Comments) { trace("WallStage1. " + this); } this.Type = "WallStage1"; this.StatXP = 0; this.StatHP = 50; this.StatBully = 1; }; _global.WallStage1.prototype = new ObstacleClass(); Object.registerClass("WallStage1ID", WallStage1); _global.WallStage2 = function () { if (Comments) { trace("WallStage2. " + this); } this.Type = "WallStage2"; this.StatXP = 0; this.StatHP = 70; this.StatBully = 2; }; _global.WallStage2.prototype = new ObstacleClass(); Object.registerClass("WallStage2ID", WallStage2); _global.WallStage3 = function () { if (Comments) { trace("WallStage3. " + this); } this.Type = "WallStage3"; this.StatXP = 0; this.StatHP = 40; this.StatBully = 1; }; _global.WallStage3.prototype = new ObstacleClass(); Object.registerClass("WallStage3ID", WallStage3); _global.WallStage4 = function () { if (Comments) { trace("WallStage4. " + this); } this.Type = "WallStage4"; this.StatXP = 0; this.StatHP = 40; this.StatBully = 1; }; _global.WallStage4.prototype = new ObstacleClass(); Object.registerClass("WallStage4ID", WallStage4); _global.WallStage5 = function () { if (Comments) { trace("WallStage5. " + this); } this.Type = "WallStage5"; this.StatXP = 0; this.StatHP = 40; this.StatBully = 1; }; _global.WallStage5.prototype = new ObstacleClass(); Object.registerClass("WallStage5ID", WallStage5); _global.WallStage6 = function () { if (Comments) { trace("WallStage6. " + this); } this.Type = "WallStage6"; this.StatXP = 0; this.StatHP = 40; this.StatBully = 1; }; _global.WallStage6.prototype = new ObstacleClass(); Object.registerClass("WallStage6ID", WallStage6); _root.Stage.Space.Enemies.BoostBank = new Array(); _root.Stage.Space.Enemies.AddBoost = function (BoostType, BoostID) { if (Comments) { trace("Add. " + this); } i = 0; while (i <= this.BoostBank.length) { if (this.BoostBank[i] == undefined) { if (i == this.BoostBank.length) { this.BoostBank.push(); } this.BoostBank[i] = BoostID; this["Boost" + BoostID].attachMovie(BoostType + "ID", "Ship", this["Boost" + BoostID].getNextHighestDepth()); this["Boost" + BoostID].Ship.ID = BoostID; if (Comments) { trace("..ENNEMY BOOST BANK..: " + this.BoostBank); } break; } i++; } }; _root.Stage.Space.Enemies.RemoveBoost = function (BoostID) { if (Comments) { trace("Remove. " + this); } i = 0; while (i <= this.BoostBank.length) { if (this.BoostBank[i] == BoostID) { this["Boost" + BoostID].Ship.removeMovieClip(); this.BoostBank.splice(i, 1); if (Comments) { trace("..Boost BANK..: " + this.BoostBank); } break; } i++; } }; _global.BoostClass = function () { }; _global.BoostClass.prototype = new MovieClip(); _global.BoostClass.prototype.onEnterFrame = function () { if (this.hitTest(_root.Stage.Space.Ship)) { _root.Stage.Space.Ship.gotoAndPlay("heal"); _root.Stage.Space.Ship.HPAdd(this.StatHeal); this.HPDeduct(1); } }; _global.BoostClass.prototype.HPDeduct = function () { if (Comments) { trace("BOOST HP Deduct. " + this); } this.StatHP = this.StatHP - 1; if (this.StatHP <= 0) { if (Comments) { trace(("REMOVING: " + this.Type) + this.ID); } _root.Stage.Space.Enemies.RemoveBoost(this.ID); } }; _global.BoostHP = function () { if (Comments) { trace("BoostHP. " + this); } this.Type = "BoostHP"; this.StatHP = 1; this.StatHeal = 10; }; _global.BoostHP.prototype = new BoostClass(); Object.registerClass("BoostHPID", BoostHP); _root.Stage.Space.Enemies.EnemyBulletsBank = new Array(); _root.Stage.Space.Enemies.AddBullet = function (EnemyBulletType, EnemyBulletID, EnemyBulletParentID) { if (Comments) { trace((("BULLET PARENT: " + EnemyBulletParentID) + " ") + _root.Stage.Space.Enemies["Enemy" + EnemyBulletParentID]._x); } if (Comments) { trace("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _root.Stage.Space.Enemies['Enemy'+ EnemyBulletParentID].Ship: " + _root.Stage.Space.Enemies["Enemy" + EnemyBulletParentID].Ship); } if (_root.Stage.Space.Enemies["Enemy" + EnemyBulletParentID].Ship == undefined) { if (Comments) { trace("BULLET PARENT IS UNDEFINED. EnemyBulletParentID: " + EnemyBulletParentID); } return(undefined); } if (Comments) { trace("Add. " + this); } i = 0; while (i <= this.EnemyBulletsBank.length) { if (this.EnemyBulletsBank[i] == undefined) { if (i == this.EnemyBulletsBank.length) { this.EnemyBulletsBank.push(); } this.EnemyBulletsBank[i] = EnemyBulletID; tmpBullet = this["EnemyBullet" + EnemyBulletID]; tmpBullet.attachMovie(EnemyBulletType + "ID", "Ship", tmpBullet.getNextHighestDepth()); tmpBullet._visible = true; tmpBullet.Ship.ID = EnemyBulletID; tmpBullet.Ship.ParentID = EnemyBulletParentID; tmpBullet.gotoAndStop(2); if (Comments) { trace("..ENNEMY BULLETS BANK..: " + this.EnemyBulletsBank); } return(tmpBullet); } i++; } }; _root.Stage.Space.Enemies.RemoveBullet = function (EnemyBulletID) { if (Comments) { trace("Remove. " + this); } i = 0; while (i <= this.EnemyBulletsBank.length) { if (this.EnemyBulletsBank[i] == EnemyBulletID) { this["EnemyBullet" + EnemyBulletID].Ship.removeMovieClip(); this.EnemyBulletsBank.splice(i, 1); break; } i++; } }; _global.EnemyBulletClass = function () { }; _global.EnemyBulletClass.prototype = new MovieClip(); _global.EnemyBulletClass.prototype.onEnterFrame = function () { if (this._parent._currentframe == 1) { this._parent.gotoAndStop(2); } tmp = new Object(); tmp.x = this.Ship._x; tmp.y = this.Ship._y; this.localToGlobal(tmp); _root.Stage.Space.Enemies.globalToLocal(tmp); if ((((tmp.x < -252.5) || (tmp.x > 252.5)) || (tmp.y < -292.5)) || (tmp.y > 292.5)) { _root.Stage.Space.Enemies.RemoveBullet(this.ID); this._parent._visible = false; return(undefined); } if ((this.Type == "BeamerAttackA") && (this._name == "Ship")) { if (_root.Stage.Space.Enemies["Enemy" + this.ParentID].Ship.StatHP <= 0) { _root.Stage.Space.Enemies.RemoveBullet(this.ID); this.onEnterFrame = undefined; return(undefined); } if (this.Active != true) { return(undefined); } tmp = new Object(); tmp.x = _root.Stage.Space.Ship._x; tmp.y = _root.Stage.Space.Ship._y; _root.Stage.Space.localToGlobal(tmp); this.globalToLocal(tmp); tmpAngleToShip = Math.atan2(tmp.y, tmp.x); tmpOriginToShip = Math.sqrt(Math.pow(tmp.x, 2) + Math.pow(tmp.y, 2)); tmpSeg = Math.abs(Math.sin(tmpAngleToShip - (Math.PI/2)) * tmpOriginToShip); if (tmpSeg < 20) { if (_root.Stage.Space.Ship.Invincible == 0) { _root.Stage.Space.Ship.HPDeduct(this.StatBully); } } } else if ((this.Type == "Boss4AttackA") && (this._name == "Ship")) { if (_root.Stage.Space.Enemies["Enemy" + this.ParentID].Ship.StatHP <= 0) { trace(((("Boss4(" + this.ParentID) + ") is dead, removing beam(") + this.ID) + ")."); _root.Stage.Space.Enemies.RemoveBullet(this.ID); this.onEnterFrame = undefined; return(undefined); } if (this.Active != true) { return(undefined); } tmp = new Object(); tmp.x = _root.Stage.Space.Ship._x; tmp.y = _root.Stage.Space.Ship._y; _root.Stage.Space.localToGlobal(tmp); this.globalToLocal(tmp); tmpAngleToShip = Math.atan2(tmp.y, tmp.x); tmpOriginToShip = Math.sqrt(Math.pow(tmp.x, 2) + Math.pow(tmp.y, 2)); tmpSeg = Math.abs(Math.sin(tmpAngleToShip - (Math.PI/2)) * tmpOriginToShip); if (tmpSeg < 30) { if (_root.Stage.Space.Ship.Invincible == 0) { _root.Stage.Space.Ship.HPDeduct(this.StatBully); } } } else if ((this.hitTest(_root.Stage.Space.Ship) && (this.Ship.ColZone1 == undefined)) || (this.Ship.ColZone1.hitTest(_root.Stage.Space.Ship) && (this.Ship.ColZone1 != undefined))) { m = 1; while (m <= 3) { if ((this.hitTest(_root.Stage.Space.Ship["ColZone" + m]) && (this.Ship.ColZone1 == undefined)) || (this.Ship.ColZone1.hitTest(_root.Stage.Space.Ship["ColZone" + m]) && (this.Ship.ColZone1 != undefined))) { tmpXplode = _root.Stage.Space.attachMovie(this.Type + "Collision", (this.Type + "Collision") + _root.Stage.Space.getNextHighestDepth(), _root.Stage.Space.getNextHighestDepth()); tmp = new Object(); tmp.x = this._x; tmp.y = this._y; this._parent.localToGlobal(tmp); _root.Stage.Space.globalToLocal(tmp); tmpXplode._x = tmp.x; tmpXplode._y = tmp.y; delete tmp; tmpXplode._rotation = this._rotation - 90; if (_root.Stage.Space.Ship.Invincible == 0) { _root.Stage.Space.Ship.HPDeduct(this.StatBully); } _root.Stage.Space.Enemies.RemoveBullet(this.ID); this._parent._visible = false; } m++; } } }; _global.EnemyBulletClass.prototype.HPDeduct = function (damage) { if (Comments) { trace((("BULLET Deduct. " + this) + " damage: ") + damage); } this.StatHP = this.StatHP - damage; if (this.StatHP <= 0) { _root.Stage.Space.Enemies.attachMovie("effect_explosion", "effect_explosion_" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth(), {_x:this._parent._x + this._x, _y:this._parent._y + this._y}); _root.Stage.Space.Enemies.attachMovie("effect_explosion", "effect_explosion_" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth(), {_x:this._parent._x + this._x, _y:this._parent._y + this._y}); _root.XPEarned = _root.XPEarned + this.XPValue; if (Comments) { trace("XP EARNED: " + this.XPValue); } if (Comments) { trace((("--REMOVING: " + this.Type) + this.ID) + " (DEAD)"); } _root.Stage.Space.Enemies.RemoveBullet(this.ID); } }; _global.DiskAttackA = function () { if (Comments) { trace("DiskAttackA. " + this); } this.Type = "DiskAttackA"; this.XPValue = 0; this.StatHP = 0.1; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 1; }; _global.DiskAttackA.prototype = new EnemyBulletClass(); Object.registerClass("DiskAttackAID", DiskAttackA); _global.Boss1AttackA = function () { if (Comments) { trace("Boss1AttackA. " + this); } this.Type = "Boss1AttackA"; this.XPValue = 0; this.StatHP = 0.1; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 1; }; _global.Boss1AttackA.prototype = new EnemyBulletClass(); Object.registerClass("Boss1AttackAID", Boss1AttackA); _global.SniperAttackA = function () { if (Comments) { trace("SniperAttackA. " + this); } this.Type = "SniperAttackA"; this.XPValue = 0; this.StatHP = 3; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 2; }; _global.SniperAttackA.prototype = new EnemyBulletClass(); Object.registerClass("SniperAttackAID", SniperAttackA); _global.GunnerAttackA = function () { if (Comments) { trace("GunnerAttackA. " + this); } this.Type = "GunnerAttackA"; this.XPValue = 0; this.StatHP = 2; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 1; }; _global.GunnerAttackA.prototype = new EnemyBulletClass(); Object.registerClass("GunnerAttackAID", GunnerAttackA); _global.MissilerAttackA = function () { if (Comments) { trace("MissilerAttackA. " + this); } this.Type = "MissilerAttackA"; this.XPValue = 0; this.StatHP = 8; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 3; }; _global.MissilerAttackA.prototype = new EnemyBulletClass(); Object.registerClass("MissilerAttackAID", MissilerAttackA); _global.BeamerAttackA = function () { if (Comments) { trace("BeamerAttackA. " + this); } this.Type = "BeamerAttackA"; this.XPValue = 0; this.StatHP = 9999999 /* 0x98967F */; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 1; }; _global.BeamerAttackA.prototype = new EnemyBulletClass(); Object.registerClass("BeamerAttackAID", BeamerAttackA); _global.Boss4AttackA = function () { if (Comments) { trace("Boss4AttackA. " + this); } this.Type = "Boss4AttackA"; this.XPValue = 0; this.StatHP = 9999999 /* 0x98967F */; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 2; }; _global.Boss4AttackA.prototype = new EnemyBulletClass(); Object.registerClass("Boss4AttackAID", Boss4AttackA); _global.DiggerAttackA = function () { trace("DiggerAttackA constructor"); if (Comments) { trace("DiggerAttackA. " + this); } this.Type = "DiggerAttackA"; this.XPValue = 0; this.StatHP = 3; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 2; }; _global.DiggerAttackA.prototype = new EnemyBulletClass(); Object.registerClass("DiggerAttackAID", DiggerAttackA); _global.CrosserAttackA = function () { if (Comments) { trace("CrosserAttackA. " + this); } this.Type = "CrosserAttackA"; this.XPValue = 0; this.StatHP = 3; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 2; }; _global.CrosserAttackA.prototype = new EnemyBulletClass(); Object.registerClass("CrosserAttackAID", CrosserAttackA); _global.CrosserAttackB = function () { if (Comments) { trace("CrosserAttackB. " + this); } this.Type = "CrosserAttackB"; this.XPValue = 0; this.StatHP = 3; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 2; }; _global.CrosserAttackB.prototype = new EnemyBulletClass(); Object.registerClass("CrosserAttackBID", CrosserAttackB); _global.ArcherAttackA = function () { if (Comments) { trace("ArcherAttackA. " + this); } this.Type = "ArcherAttackA"; this.XPValue = 0; this.StatHP = 3; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 2; }; _global.ArcherAttackA.prototype = new EnemyBulletClass(); Object.registerClass("ArcherAttackAID", ArcherAttackA); _global.ArcherAttackB = function () { if (Comments) { trace("ArcherAttackB. " + this); } this.Type = "ArcherAttackB"; this.XPValue = 0; this.StatHP = 3; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 2; }; _global.ArcherAttackB.prototype = new EnemyBulletClass(); Object.registerClass("ArcherAttackBID", ArcherAttackB); _global.ArcherAttackC = function () { if (Comments) { trace("ArcherAttackC. " + this); } this.Type = "ArcherAttackC"; this.XPValue = 0; this.StatHP = 3; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 2; }; _global.ArcherAttackC.prototype = new EnemyBulletClass(); Object.registerClass("ArcherAttackCID", ArcherAttackC); _global.ArcherAttackD = function () { if (Comments) { trace("ArcherAttackD. " + this); } this.Type = "ArcherAttackD"; this.XPValue = 0; this.StatHP = 3; this.StatSpeed = 3 + random(3); this.StatAgony = 0; this.StatBully = 2; }; _global.ArcherAttackD.prototype = new EnemyBulletClass(); Object.registerClass("ArcherAttackDID", ArcherAttackD); _global.NestedPH = function () { }; _global.NestedPH.prototype = new MovieClip(); _global.NestedPH.prototype.Activate = function (argAttackType) { this.gotoAndStop(2); tmpEnemies = _root.Stage.Space.Enemies; if (this._parent._name == "Enemies") { return(undefined); } if (tmpEnemies.IDCount == undefined) { tmpEnemies.IDCount = 300; } tmpEnemies.IDCount++; tmpPH = tmpEnemies.attachMovie("DiggerAttackAPH", "EnemyBullet" + tmpEnemies.IDCount, tmpEnemies.getNextHighestDepth()); trace("NPH @ " + tmpPH); tmp = new Object(); tmp.x = this._x; tmp.y = this._y; tmp.xscale = this._xscale; tmp.yscale = this._yscale; this._parent.localToGlobal(tmp); tmpEnemies.globalToLocal(tmp); tmpPH._x = tmp.x; tmpPH._y = tmp.y; tmpPH._xscale = this._xscale; tmpPH._yscale = this._yscale; tmpPH._rotation = this._rotation; tmpNewBullet = tmpEnemies.AddBullet(argAttackType, tmpEnemies.IDCount, this._parent.ID); trace("worx? " + argAttackType); trace("BUL @ " + tmpNewBullet); tmpNewBullet.play(); }; _global.DiggerAttackAPH = function () { this.Activate("DiggerAttackA"); }; _global.DiggerAttackAPH.prototype = new NestedPH(); Object.registerClass("DiggerAttackAPH", DiggerAttackAPH); _global.CrosserAttackAPH = function () { this.Activate("CrosserAttackA"); }; _global.CrosserAttackAPH.prototype = new NestedPH(); Object.registerClass("CrosserAttackAPH", CrosserAttackAPH); _global.CrosserAttackBPH = function () { this.Activate("CrosserAttackB"); }; _global.CrosserAttackBPH.prototype = new NestedPH(); Object.registerClass("CrosserAttackBPH", CrosserAttackBPH); _global.ArcherAttackAPH = function () { this.Activate("ArcherAttackA"); }; _global.ArcherAttackAPH.prototype = new NestedPH(); Object.registerClass("ArcherAttackAPH", ArcherAttackAPH); _global.ArcherAttackBPH = function () { this.Activate("ArcherAttackB"); }; _global.ArcherAttackBPH.prototype = new NestedPH(); Object.registerClass("ArcherAttackBPH", ArcherAttackBPH); _global.ArcherAttackCPH = function () { this.Activate("ArcherAttackC"); }; _global.ArcherAttackCPH.prototype = new NestedPH(); Object.registerClass("ArcherAttackCPH", ArcherAttackCPH); _global.ArcherAttackDPH = function () { this.Activate("ArcherAttackD"); }; _global.ArcherAttackDPH.prototype = new NestedPH(); Object.registerClass("ArcherAttackDPH", ArcherAttackDPH); this.Stage.Space.createEmptyMovieClip("Bullets", 15); _root.Stage.Space.Bullets.onEnterFrame = function () { if (this.Annihilator == undefined) { this.Annihilator = 0; } if (this.Annihilator > 0) { this.Annihilator--; } if (this.Vortex == undefined) { this.Vortex = 0; } if (this.Vortex > 0) { this.Vortex--; } if (this.Tenderizer == undefined) { this.Tenderizer = 0; } if (this.Tenderizer > 0) { this.Tenderizer--; } if (this.Juggler == undefined) { this.Juggler = 0; } if (this.Juggler > 0) { this.Juggler--; } if (((Key.isDown(90) || (Key.isDown(83))) && (Key.isDown(88) || (Key.isDown(68)))) && (Key.isDown(67) || (Key.isDown(70)))) { if (this.FailSafeLock == undefined) { iSlot = 0; while (iSlot < _root.Stage.Space.Ship.FailSafeBank.length) { if (this.FailSafeLock != undefined) { _root.Stage.Space.Ship.FailSafeBank[iSlot] = "none"; if (_root.Stage.Space.Ship.FailSafeBank[iSlot + 1]) { _root.Stage.Space.Ship.FailSafeBank[iSlot] = _root.Stage.Space.Ship.FailSafeBank[iSlot + 1]; } } else if (_root.Stage.Space.Ship.FailSafeBank[iSlot] != "none") { if (_root.Stage.Space.Ship.FailSafeBank[iSlot] == "Annihilator") { this.Annihilator = 15; this.FailSafeLock = "Annihilator"; } else if (_root.Stage.Space.Ship.FailSafeBank[iSlot] == "Tenderizer") { this.Tenderizer = 22; this.FailSafeLock = "Tenderizer"; this.Sfx1 = new Sound(); this.Sfx1.attachSound("EventTenderizer1"); this.Sfx1.start(); this.Sfx2 = new Sound(); this.Sfx2.attachSound("EventTenderizer2"); this.Sfx2.start(); _root.Stage.Space.Enemies.EventTenderizer.gotoAndPlay(1); _root.Stage.Space.Enemies.EventTenderizer._alpha = 100; _root.Stage.Space.Enemies.EventTenderizer._visible = true; _root.Stage.Space.Enemies.EventTenderizer.onEnterFrame = function () { tmp = new Object(); tmp.x = _root.Stage.Space.Ship._x; tmp.y = _root.Stage.Space.Ship._y; _root.Stage.Space.Ship._parent.localToGlobal(tmp); this._parent.globalToLocal(tmp); this._x = tmp.x + _root.Stage.Space.Ship.CurrentSpeedX; this._y = tmp.y + _root.Stage.Space.Ship.CurrentSpeedY; iEnemy = 0; while (iEnemy < _root.Stage.Space.Enemies.EnemyBank.length) { tmpEnemy = _root.Stage.Space.Enemies["Enemy" + _root.Stage.Space.Enemies.EnemyBank[iEnemy]]; if (tmpEnemy == undefined) { _root.Stage.Space.Enemies.Remove(iEnemy); } else { iZone = 1; while (iZone <= 12) { if (this.mc1["ColZone" + iZone].hitTest(tmpEnemy)) { tmpEnemy._parent.attachMovie("event_tenderizerCollision", "event_tenderizerCollision" + _root.Stage.Space.Bullets.getNextHighestDepth(), _root.Stage.Space.Bullets.getNextHighestDepth(), {_x:tmpEnemy._x + (random(11) - 5), _y:tmpEnemy._y + (random(11) - 5)}); tmpEnemy.Ship.HPDeduct((_root.RawStatFailSafeDamage / 75) + 0.75); } iZone++; } } iEnemy++; } }; } else if (_root.Stage.Space.Ship.FailSafeBank[iSlot] == "Vortex") { this.Vortex = 55; this.FailSafeLock = "Vortex"; _root.Stage.Space.Enemies.EventVortex.gotoAndPlay(2); _root.Stage.Space.Enemies.EventVortex.onEnterFrame = function () { tmp = new Object(); tmp.x = _root.Stage.Space.Ship._x; tmp.y = _root.Stage.Space.Ship._y; _root.Stage.Space.Ship._parent.localToGlobal(tmp); this._parent.globalToLocal(tmp); this._x = tmp.x + _root.Stage.Space.Ship.CurrentSpeedX; this._y = tmp.y + _root.Stage.Space.Ship.CurrentSpeedY; this._alpha = 100; this._visible = true; if (this.Count == undefined) { this.Count = 0; } this.Count++; if ((this.Count % 10) != 0) { return(undefined); } iEnemy = 0; while (iEnemy < _root.Stage.Space.Enemies.EnemyBank.length) { if (_root.Stage.Space.Enemies["Enemy" + _root.Stage.Space.Enemies.EnemyBank[iEnemy]] == undefined) { _root.Stage.Space.Enemies.Remove(iEnemy); } else if (random(3) == 1) { tmpEnemy = _root.Stage.Space.Enemies["Enemy" + _root.Stage.Space.Enemies.EnemyBank[iEnemy]]; tmpEnemy.Ship.HPDeduct(_root.RawStatFailSafeDamage); tmpNeighbor = new Object(); tmpNeighbor.x = tmpEnemy.Ship._x; tmpNeighbor.y = tmpEnemy.Ship._y; tmpEnemy.localToGlobal(tmpNeighbor); this.globalToLocal(tmpNeighbor); this.attachMovie("EventVortexGhostContainer", "Ghosts", this.getNextHighestDepth()); tmpGhost = this.Ghosts.Glow.attachMovie(tmpEnemy.Ship.Type + "ID", "Ghost" + this.Ghosts.Glow.getNextHighestDepth(), this.Ghosts.Glow.getNextHighestDepth()); tmpGhost._x = tmpNeighbor.x; tmpGhost._y = tmpNeighbor.y; tmpGhost._alpha = 75; tmpGhost.onEnterFrame = function () { this._alpha = this._alpha - 15; this._x = this._x / 1.2; this._y = this._y / 1.2; if (this.Count == undefined) { this.Count = 0; } this.Count++; if ((this.Count > 20) || (this._alpha <= 0)) { _root.Stage.Space.Ship.HPAdd(5); if (Comments) { trace("COLLATERAL DAMAGE - OVERKILL."); } this.removeMovieClip(); } }; } iEnemy++; } }; } else if (_root.Stage.Space.Ship.FailSafeBank[iSlot] == "Juggler") { this.Juggler = 5; this.FailSafeLock = "Juggler"; if (_root.Stage.Space.Ship.JugglerBank == undefined) { _root.Stage.Space.Ship.JugglerBank = new Array(4); } this.Sfx0 = new Sound(); this.Sfx0.attachSound("SFXJugglerCast"); this.Sfx0.start(); iJuggler = 0; while (iJuggler < 4) { if ((_root.Stage.Space.Ship.JugglerBank[iJuggler] == undefined) || (_root.Stage.Space.Ship.JugglerBank[iJuggler].onEnterFrame == undefined)) { _root.Stage.Space.Ship.JugglerBank[iJuggler] = _root.Stage.Space.Enemies.attachMovie("EventJuggler", "EventJuggler" + iJuggler, _root.Stage.Space.Enemies.getNextHighestDepth()); tmpJuggler = _root.Stage.Space.Ship.JugglerBank[iJuggler]; tmpJuggler.ID = iJuggler; tmp = new Object(); tmp.x = _root.Stage.Space.Ship._x; tmp.y = _root.Stage.Space.Ship._y; _root.Stage.Space.Ship._parent.localToGlobal(tmp); _root.Stage.Space.Enemies.globalToLocal(tmp); tmpJuggler._x = tmp.x + _root.Stage.Space.Ship.CurrentSpeedX; tmpJuggler._y = tmp.y + _root.Stage.Space.Ship.CurrentSpeedY; tmpJuggler.Velocity = new Object(); tmpJuggler.Velocity.L = 5; tmpJuggler.Velocity.T = ((iJuggler * 0.166666666666667) * Math.PI) - 2.35619449019234; tmpJuggler.Radius = 10; tmpJuggler.onEnterFrame = function () { if (this.Velocity.L < 20) { this.Velocity.L = this.Velocity.L + 5; } if (this.Velocity.L > 20) { this.Velocity.L = 20; } tmpSlowFactor = 1 - ((((-this._y) + 290) / 580) * 0.25); this.Velocity.L = this.Velocity.L * tmpSlowFactor; this.Velocity.X = this.Velocity.L * Math.cos(this.Velocity.T); this.Velocity.Y = this.Velocity.L * Math.sin(this.Velocity.T); this._rotation = ((this.Velocity.T / Math.PI) * 180) + 90; this._x = this._x + this.Velocity.X; this._y = this._y + this.Velocity.Y; if (this._x < -235) { tmpOver = -235 - this._x; tmpWallCollide = _root.Stage.Space.Enemies.attachMovie("EventJugglerWallCollision", "EventJugglerWallCollision" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth()); tmpWallCollide._x = -245; tmpWallCollide._y = (this._y - this.Velocity.Y) + (this.Velocity.Y * (tmpOver / this.Velocity.X)); tmpWallCollide._rotation = 90; this._x = -235 + tmpOver; this.Velocity.X = this.Velocity.X * -1; this.Velocity.T = Math.atan2(this.Velocity.Y, this.Velocity.X); this.Velocity.L = 20; this.Sfx1 = new Sound(); this.Sfx1.attachSound("SFXJugglerWallHit"); this.Sfx1.start(); } if (this._x > 235) { tmpOver = 235 - this._x; tmpWallCollide = _root.Stage.Space.Enemies.attachMovie("EventJugglerWallCollision", "EventJugglerWallCollision" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth()); tmpWallCollide._x = 245; tmpWallCollide._y = (this._y - this.Velocity.Y) + (this.Velocity.Y * (tmpOver / this.Velocity.X)); tmpWallCollide._rotation = -90; this._x = 235 + tmpOver; this.Velocity.X = this.Velocity.X * -1; this.Velocity.T = Math.atan2(this.Velocity.Y, this.Velocity.X); this.Velocity.L = 20; this.Sfx2 = new Sound(); this.Sfx2.attachSound("SFXJugglerWallHit"); this.Sfx2.start(); } if (this._y < -268) { tmpOver = -268 - this._y; tmpWallCollide = _root.Stage.Space.Enemies.attachMovie("EventJugglerWallCollision", "EventJugglerWallCollision" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth()); tmpWallCollide._x = (this._x - this.Velocity.X) + (this.Velocity.X * (tmpOver / this.Velocity.Y)); tmpWallCollide._y = -278; tmpWallCollide._rotation = 180; this._y = -268 + tmpOver; this.Velocity.Y = this.Velocity.Y * -1; this.Velocity.T = Math.atan2(this.Velocity.Y, this.Velocity.X); this.Velocity.L = 20; this.Sfx3 = new Sound(); this.Sfx3.attachSound("SFXJugglerWallHit"); this.Sfx3.start(); } if (this._y > 300) { _root.Stage.Space.Ship.JugglerBank[this.ID] = undefined; this.onEnterFrame = undefined; this.removeMovieClip(); return(undefined); } if (this.Span == undefined) { this.Span = 0; } this.Span++; if (this.Span <= 5) { return(undefined); } iEnemy = 0; while (iEnemy < (_root.Stage.Space.Enemies.EnemyBank.length + 1)) { if (iEnemy == _root.Stage.Space.Enemies.EnemyBank.length) { tmpEnemy = _root.Stage.Space.Ship; } else { tmpEnemy = _root.Stage.Space.Enemies["Enemy" + _root.Stage.Space.Enemies.EnemyBank[iEnemy]].Ship; } I = new Object(); I.X = this._x - this.Velocity.X; I.Y = this._y - this.Velocity.Y; A = new Object(); A.X = this._x; A.Y = this._y; if (tmpEnemy.Radius == undefined) { tmpEnemy.Radius = 22.5 * (tmpEnemy._xscale / 100); } IA = new Object(); IA.L = Math.sqrt(Math.pow(A.X - I.X, 2) + Math.pow(A.Y - I.Y, 2)); IA.T = Math.atan2(A.Y - I.Y, A.X - I.X); tmpB = new Object(); tmpB.x = tmpEnemy.Ship._x; tmpB.y = tmpEnemy.Ship._y; tmpEnemy.Ship._parent.localToGlobal(tmpB); this._parent.globalToLocal(tmpB); B = new Object(); B.X = tmpB.x; B.Y = tmpB.y; delete tmpB; if (iEnemy == _root.Stage.Space.Enemies.EnemyBank.length) { B.X = B.X + tmpEnemy.CurrentSpeedX; B.Y = B.Y + tmpEnemy.CurrentSpeedY; } IB = new Object(); IB.L = Math.sqrt(Math.pow(B.X - I.X, 2) + Math.pow(B.Y - I.Y, 2)); IB.T = Math.atan2(B.Y - I.Y, B.X - I.X); IR = new Object(); IR.L = IB.L * Math.cos(IA.T - IB.T); R = new Object(); R.X = (IR.L * Math.cos(IA.T)) + I.X; R.Y = (IR.L * Math.sin(IA.T)) + I.Y; BR = new Object(); BR.L = Math.sqrt(Math.pow(R.X - B.X, 2) + Math.pow(R.Y - B.Y, 2)); AB = new Object(); AB.L = Math.sqrt(Math.pow(B.X - A.X, 2) + Math.pow(B.Y - A.Y, 2)); AB.T = Math.atan2(B.Y - A.Y, B.X - A.X); tmpNoFlip = 1; if ((IA.T < 0) && (IB.T > (Math.PI/2))) { tmpNoFlip = -1; } _root.tmpVar4 = tmpNoFlip; QB = new Object(); QB.L = this.Radius + tmpEnemy.Radius; QB.T = ((Math.abs(Math.asin(BR.L / QB.L)) * ((IA.T - IB.T) / Math.abs(IA.T - IB.T))) * -1) * tmpNoFlip; RQ = new Object(); RQ.L = QB.L * Math.cos(QB.T); IQ = new Object(); IQ.L = IR.L - RQ.L; QE = new Object(); QE.T = (IA.T + (2 * QB.T)) + Math.PI; QE.L = IA.L - IQ.L; Q = new Object(); Q.X = (IQ.L * Math.cos(IA.T)) + I.X; Q.Y = (IQ.L * Math.sin(IA.T)) + I.Y; E = new Object(); E.X = (QE.L * Math.cos(QE.T)) + Q.X; E.Y = (QE.L * Math.sin(QE.T)) + Q.Y; if (AB.L < QB.L) { this._x = Q.X + (QE.L * Math.cos(QE.T)); this._y = Q.Y + (QE.L * Math.sin(QE.T)); this.Velocity.X = IA.L * Math.cos(QE.T); this.Velocity.Y = IA.L * Math.sin(QE.T); this.Velocity.L = IA.L; this.Velocity.T = QE.T; tmp = new Object(); tmp.x = Q.X; tmp.y = Q.Y; _root.Stage.Space.Enemies.localToGlobal(tmp); _root.Stage.Space.Bullets.globalToLocal(tmp); tmpCollision = _root.Stage.Space.Bullets.attachMovie("EventJugglerCollision", "EventJugglerCollision" + _root.Stage.Space.Bullets.getNextHighestDepth(), _root.Stage.Space.Bullets.getNextHighestDepth()); tmpCollision._x = tmp.x; tmpCollision._y = tmp.y; delete tmp; if (this.XPStored == undefined) { this.XPStored = 0; } if (iEnemy == _root.Stage.Space.Enemies.EnemyBank.length) { _root.Stage.Space.Ship.XPAdd(this.XPStored); this.XPStored = 0; this.Sfx4 = new Sound(); this.Sfx4.attachSound("SFXJugglerPlayerHit"); this.Sfx4.start(); } else { tmpEnemy.Ship.HPDeduct((_root.RawStatFailSafeDamage / 150) + 0.5); this.XPStored++; this.Sfx5 = new Sound(); this.Sfx5.attachSound("SFXJugglerEnemyHit"); this.Sfx5.start(); } } if (((((this._y < -300) || (this._y > 300)) || (this._x < -250)) || (this._x > 250)) || isNaN(IA.L)) { this.onEnterFrame = undefined; this.removeMovieClip(); _root.Stage.Space.Ship.JugglerBank[this.ID] = undefined; } delete I; delete A; delete IA; delete B; delete AB; delete QB; delete RQ; delete IQ; delete QE; delete Q; delete E; iEnemy++; } }; } iJuggler++; } } if (_root.Stage.Space.Ship.FailSafeBank[iSlot + 1]) { _root.Stage.Space.Ship.FailSafeBank[iSlot] = _root.Stage.Space.Ship.FailSafeBank[iSlot + 1]; _root.Stage.Space.Ship.FailSafeBank[iSlot + 1] = "none"; } } iSlot++; } } } else { if ((this.Annihilator == 0) && (this.FailSafeLock == "Annihilator")) { this.FailSafeLock = undefined; } if ((this.Vortex == 0) && (this.FailSafeLock == "Vortex")) { tmpVortex = _root.Stage.Space.Enemies.EventVortex; tmpVortex.onEnterFrame = undefined; tmpVortex.stop(); tmpVortex._visible = false; this.FailSafeLock = undefined; } if ((this.FailSafeLock == "Tenderizer") && (this.Tenderizer == 0)) { this.FailSafeLock = undefined; } if ((this.FailSafeLock == "Juggler") && (this.Juggler == 0)) { this.FailSafeLock = undefined; } } if ((((Key.isDown(90) || (Key.isDown(83))) && (_root.Stage.Space.Ship.CurrentAction == "nothing")) && (_root.Stage.Space.Ship.BulletEnergy > (2 + (100 / _root.StatBulletCharge)))) || (this.Annihilator > 0)) { if ((this.FailSafeLock != undefined) && (this[this.FailSafeLock] == 0)) { return(undefined); } _root.Stage.Space.Ship.CurrentAction == "Bullet"; _root.Stage.Space.Ship.BulletCount++; _root.Stage.Space.Ship.BulletEnergy = _root.Stage.Space.Ship.BulletEnergy - (0 + (100 / _root.StatBulletCharge)); if (_root.Stage.Space.Ship.BulletEnergy < 0) { _root.Stage.Space.Ship.BulletEnergy = 2; } tmpBullet = _root.Stage.Space.Bullets.attachMovie("bullet_bullet", "bullet_bullet" + _root.Stage.Space.Ship.BulletCount, _root.Stage.Space.Bullets.getNextHighestDepth()); tmpBullet._x = _root.Stage.Space.Ship._x; tmpBullet._y = _root.Stage.Space.Ship._y - 32.5; if (_root.Stage.Space.Ship.BulletSoundOn == 1) { tmpBullet.Sfx = new Sound(); tmpBullet.Sfx.attachSound("Sfx_Bullet4"); tmpBullet.Sfx.start(); _root.Stage.Space.Ship.BulletSoundOn = 0; } else { _root.Stage.Space.Ship.BulletSoundOn = 1; } tmpBullet.onEnterFrame = function () { this._y = this._y - _root.StatBulletSpeed; if ((this._y > 600) || (this._y < 0)) { this.removeMovieClip(); } tmpColl = new Object(); tmpColl.x = 0; tmpColl.y = -35; this.localToGlobal(tmpColl); i = 0; while (i < _root.Stage.Space.Enemies.EnemyBank.length) { tmpEnemyID = _root.Stage.Space.Enemies.EnemyBank[i]; tmpEnemy = _root.Stage.Space.Enemies["Enemy" + tmpEnemyID].Ship; if (tmpEnemy.hitTest(this) && (tmpEnemy.StatHP > 0)) { tmpColAmount = 5; if (tmpEnemy.ColZoneAmount != undefined) { tmpColAmount = tmpEnemy.ColZoneAmount; } j = 1; while (j <= tmpColAmount) { if (tmpEnemy.Ship["ColZone" + j].hitTest(this)) { _root.Stage.Space.Bullets.attachMovie("bullet_bulletCollision", "bullet_bulletCollision" + _root.Stage.Space.Bullets.getNextHighestDepth(), _root.Stage.Space.Bullets.getNextHighestDepth(), {_x:this._x, _y:this._y}); tmpEnemy.HPDeduct(_root.StatBulletDamage); this.onEnterFrame = undefined; this.removeMovieClip(); return(undefined); } j++; } } i++; } i = 0; while (i < _root.Stage.Space.Enemies.EnemyBulletsBank.length) { tmpEnemyID = _root.Stage.Space.Enemies.EnemyBulletsBank[i]; tmpEnemy = _root.Stage.Space.Enemies["EnemyBullet" + tmpEnemyID].Ship; if ((this.hitTest(tmpEnemy) && (tmpEnemy.Type != "BeamerAttackA")) && (tmpEnemy.Type != "Boss4AttackA")) { _root.Stage.Space.Bullets.attachMovie("bullet_bulletCollision", "bullet_bulletCollision" + _root.Stage.Space.Bullets.getNextHighestDepth(), _root.Stage.Space.Bullets.getNextHighestDepth(), {_x:this._x, _y:this._y}); this.gotoAndPlay("collision"); tmpEnemy.HPDeduct(_root.StatBulletDamage); this.onEnterFrame = undefined; this.removeMovieClip(); return(undefined); } i++; } }; } if (_root.Stage.Space.Ship.Missile.Timer > 0) { _root.Stage.Space.Ship.Missile.Timer--; } if (((((Key.isDown(88) || (Key.isDown(68))) && (_root.Stage.Space.Ship.CurrentAction == "nothing")) && (_root.Stage.Space.Ship.MissileEnergy > (24 + (100 / _root.StatMissileCharge)))) && (_root.Stage.Space.Ship.Missile.Timer <= 0)) || (this.Annihilator > 0)) { if ((this.FailSafeLock != undefined) && (this[this.FailSafeLock] == 0)) { return(undefined); } _root.Stage.Space.Ship.MissileCount++; _root.Stage.Space.Ship.Missile.Timer = 12; _root.Stage.Space.Ship.MissileEnergy = _root.Stage.Space.Ship.MissileEnergy - (26 + (100 / _root.StatMissileCharge)); if (_root.Stage.Space.Ship.MissileEnergy < 0) { _root.Stage.Space.Ship.MissileEnergy = 2; } tmpMissile = _root.Stage.Space.Bullets.attachMovie("bullet_missile", "bullet_missile" + _root.Stage.Space.Ship.MissileCount, _root.Stage.Space.Bullets.getNextHighestDepth()); tmpMissile._x = _root.Stage.Space.Ship._x; tmpMissile._y = (_root.Stage.Space.Ship._y - 10) - 25.5; if ((_root.Stage.Space.Ship.MissileCount % 2) == 0) { tmpMissile.LaunchSide = 1; } if ((_root.Stage.Space.Ship.MissileCount % 2) != 0) { tmpMissile.LaunchSide = -1; } tmpMissile._rotation = -90 - (tmpMissile.LaunchSide * 15); tmpMissile.onEnterFrame = function () { tmpHit = false; tmpVelocityX = 0; tmpVelocityY = 0; kID = 0; while (kID < _root.Stage.Space.Enemies.EnemyBank.length) { tmpEnemyID = _root.Stage.Space.Enemies.EnemyBank[kID]; tmpEnemy = _root.Stage.Space.Enemies["Enemy" + tmpEnemyID].Ship; if (this.hitTest(tmpEnemy) && (tmpEnemy.StatHP > 0)) { if (tmpEnemy.ColZoneAmount == undefined) { tmpEnemy.ColZoneAmount = 3; } nColZone = 1; while (nColZone <= tmpEnemy.ColZoneAmount) { if (this.hitTest(tmpEnemy.Ship["ColZone" + nColZone])) { tmpMissileCollision = _root.Stage.Space.Bullets.attachMovie("bullet_missileCollision", "bullet_missileCollision" + _root.Stage.Space.Bullets.getNextHighestDepth(), _root.Stage.Space.Bullets.getNextHighestDepth()); tmpMissileCollision._x = this._x; tmpMissileCollision._y = this._y; tmpMissileCollision._xscale = _root.StatMissileRadial; tmpMissileCollision._yscale = _root.StatMissileRadial; tmpMissileCollision._rotation = this._rotation - 90; tmpEnemy.HPDeduct(_root.StatMissileDamage); tmpHit = true; break; } nColZone++; } lID = 0; while (lID < _root.Stage.Space.Enemies.EnemyBank.length) { tmpCollateralID = _root.Stage.Space.Enemies.EnemyBank[lID]; tmpCollateral = _root.Stage.Space.Enemies["Enemy" + tmpCollateralID].Ship; if (tmpCollateral.StatHP > 0) { tmpNeighbor = new Object(); tmpNeighbor.x = tmpCollateral.Ship.Ship._x; tmpNeighbor.y = tmpCollateral.Ship.Ship._y; tmpCollateral.Ship.Ship._parent.localToGlobal(tmpNeighbor); this.globalToLocal(tmpNeighbor); tmpNeighbor.distance = Math.sqrt(Math.pow(tmpNeighbor.x, 2) + Math.pow(tmpNeighbor.y, 2)); if ((tmpNeighbor.distance <= (_root.StatMissileRadial / 2)) && ((tmpNeighbor.x + tmpNeighbor.y) != 0)) { if (tmpCollateral.IgniteEffect == undefined) { tmpCollateral.IgniteEffect = 0; } if (tmpCollateral.IgniteSpan == undefined) { tmpCollateral.IgniteSpan = 0; } if (tmpCollateral.IgniteEffect < (_root.StatMissileRadialDamage / 5)) { tmpCollateral.IgniteEffect = _root.StatMissileRadialDamage * 2; tmpCollateral.IgniteSpan = _root.StatMissileRadialDamage * 2; } } } lID++; } } if (tmpHit == true) { break; } kID++; } if (tmpHit == false) { jID = 0; while (jID < _root.Stage.Space.Enemies.EnemyBulletsBank.length) { tmpEnemyBulletID = _root.Stage.Space.Enemies.EnemyBulletsBank[jID]; tmpEnemyBullet = _root.Stage.Space.Enemies["EnemyBullet" + tmpEnemyBulletID].Ship; if ((this.hitTest(tmpEnemyBullet) && (tmpEnemyBullet.Type != "BeamerAttackA")) && (tmpEnemyBullet.Type != "Boss4AttackA")) { tmpHit = true; tmpColl = _root.Stage.Space.Bullets.attachMovie("bullet_missileCollision", "bullet_missileCollision" + _root.Stage.Space.Bullets.getNextHighestDepth(), _root.Stage.Space.Bullets.getNextHighestDepth()); tmpColl._x = this._x; tmpColl._y = this._y; this.gotoAndPlay("collision"); tmpEnemyBullet.HPDeduct(_root.StatMissileDamage); break; } jID++; } } if (tmpHit == true) { this.onEnterFrame = undefined; this.removeMovieClip(); } tmpClosest = new Object(); tmpClosest.distance = 1000; tmpClosest.angle = 0 + ((random(3) - 1) * 15); tmpClosest.x = tmpClosest.distance * Math.cos(tmpClosest.angle); tmpClosest.y = tmpClosest.distance * Math.sin(tmpClosest.angle); pID = 0; while (pID < _root.Stage.Space.Enemies.EnemyBank.length) { tmpEnemyID = _root.Stage.Space.Enemies.EnemyBank[pID]; tmpEnemy = _root.Stage.Space.Enemies["Enemy" + tmpEnemyID]; if (tmpEnemy == undefined) { _root.Stage.Space.Enemies.Remove(pID); } else if (tmpEnemy.Ship.StatHP > 0) { tmp = new Object(); tmp.x = tmpEnemy.Ship._x; tmp.y = tmpEnemy.Ship._y; tmpEnemy.Ship._parent.localToGlobal(tmp); this.globalToLocal(tmp); tmp.distance = Math.sqrt(Math.pow(tmp.x, 2) + Math.pow(tmp.y, 2)); if (tmp.distance <= tmpClosest.distance) { tmp.angle = Math.atan2(tmp.y, tmp.x); tmpClosest.distance = tmp.distance; tmpClosest.angle = tmp.angle; tmpClosest.x = tmp.x; tmpClosest.y = tmp.y; } delete tmp; } pID++; } if (this.AngleAccel == undefined) { this.AngleAccel = 0; } if (this.AngleVelocity == undefined) { this.AngleVelocity = 0; } tmpDifference = (tmpClosest.angle / Math.PI) * 180; tmpPrediction = tmpDifference + this.AngleVelocity; tmpAccelSign = (tmpPrediction / Math.abs(tmpPrediction)) * 1; if (isNaN(tmpAccelSign)) { tmpAccelSign = 1; } this.AngleAccel = (tmpAccelSign * _root.StatMissileHoming) / 2; this.AngleVelocity = this.AngleVelocity + this.AngleAccel; if (tmpDifference <= _root.StatMissileHoming) { this.AngleVelocity = tmpDifference; } if (this.AngleVelocity < (-_root.StatMissileHoming)) { this.AngleVelocity = -_root.StatMissileHoming; } if (this.AngleVelocity > _root.StatMissileHoming) { this.AngleVelocity = _root.StatMissileHoming; } if (this.Counter == undefined) { this.Counter = 0; } if (this.LaunchBoost == undefined) { this.LaunchBoost = 1; } if (this.Counter >= 0) { this.LaunchBoost = Math.pow(1 - (this.Counter / 10), 3); } if (this.Counter >= 10) { this.LaunchBoost = 0; } tmpLaunchBoost = _root.StatMissileSpeed * this.LaunchBoost; this._x = this._x + ((Math.random() * (tmpLaunchBoost * 0.2)) + ((tmpLaunchBoost * 0.9) * this.LaunchSide)); this._y = this._y - ((Math.random() * (tmpLaunchBoost * 0.1)) + ((tmpLaunchBoost * 0.95) * 0.45)); if (this.MainBoost == undefined) { this.MainBoost = 0; } if (this.DashBoost == undefined) { this.DashBoost = 1; } if (this.Counter >= 5) { this.MainBoost = Math.pow((this.Counter - 5) / 10, 3); } if (this.Counter >= 10) { this.MainBoost = 1; } if (this.Counter >= 15) { this.DashBoost = 1 + Math.pow((this.Counter - 15) / 15, 3); } if (this.Counter >= 35) { this.AngleVelocity = 0; tmpAccelSign = 0; } this._rotation = this._rotation + ((this.AngleVelocity * this.MainBoost) + (tmpAccelSign * (1 - this.MainBoost))); tmpVelocityX = ((_root.StatMissileSpeed * this.MainBoost) * this.DashBoost) * Math.cos((this._rotation / 180) * Math.PI); tmpVelocityY = ((_root.StatMissileSpeed * this.MainBoost) * this.DashBoost) * Math.sin((this._rotation / 180) * Math.PI); this._x = this._x + tmpVelocityX; this._y = this._y + tmpVelocityY; this.Counter++; if ((((this._y > 645) || (this._y < -20)) || (this._x < -20)) || (this._x > 645)) { this.onEnterFrame = undefined; this.removeMovieClip(); return(undefined); } }; } if ((((Key.isDown(67) || (Key.isDown(70))) && (_root.Stage.Space.Ship.CurrentAction == "nothing")) && (_root.Stage.Space.Ship.BeamEnergy > 0)) && (_root.Stage.Space.Ship.BeamEnergyGather < 100)) { if ((this.FailSafeLock != undefined) && (this[this.FailSafeLock] == 0)) { return(undefined); } _root.Stage.Space.Ship.CurrentAction = "charge"; tmpBeamCharge = _root.Stage.Space.Bullets.attachMovie("bullet_beam_charge", "BulletBeamCharge", _root.Stage.Space.Bullets.getNextHighestDepth()); tmpBeamCharge._visible = false; tmpBeamCharge.onEnterFrame = function () { tmp = new Object(); tmp.x = _root.Stage.Space.Ship._x; tmp.y = _root.Stage.Space.Ship._y; _root.Stage.Space.localToGlobal(tmp); this._parent.globalToLocal(tmp); this._x = tmp.x; this._y = tmp.y; delete tmp; if ((this._x == 0) && (this._y == 0)) { tmpBeamCharge._visible = false; } else { tmpBeamCharge._visible = true; } if ((!Key.isDown(67)) && (!Key.isDown(70))) { this.removeMovieClip(); } }; } if ((Key.isDown(67) || (Key.isDown(70))) && (_root.Stage.Space.Ship.CurrentAction == "charge")) { if ((this.FailSafeLock != undefined) && (this[this.FailSafeLock] == 0)) { return(undefined); } _root.Stage.Space.Ship.BeamEnergyGather = _root.Stage.Space.Ship.BeamEnergyGather + (100 / _root.StatBeamGather); if (_root.Stage.Space.Ship.BeamEnergyGather > 100) { _root.Stage.Space.Ship.BeamEnergyGather = 98; } _root.Stage.Space.Ship.BeamEnergy = _root.Stage.Space.Ship.BeamEnergy + (100 / _root.StatBeamCharge); if (_root.Stage.Space.Ship.BeamEnergy > 100) { _root.Stage.Space.Ship.BeamEnergy = 100; } } if (((!Key.isDown(67)) && (!Key.isDown(70))) && (_root.Stage.Space.Ship.CurrentAction == "nothing")) { _root.Stage.Space.Ship.BeamEnergy = _root.Stage.Space.Ship.BeamEnergy + (100 / _root.StatBeamCharge); if (_root.Stage.Space.Ship.BeamEnergy > 100) { _root.Stage.Space.Ship.BeamEnergy = 100; } _root.Stage.Space.Ship.BeamEnergyGather = _root.Stage.Space.Ship.BeamEnergyGather - (100 / _root.StatBeamCharge); if (_root.Stage.Space.Ship.BeamEnergyGather < 0) { _root.Stage.Space.Ship.BeamEnergyGather = 0; } } if (_root.Stage.Space.Ship.CurrentAction == "beam") { _root.Stage.Space.Ship.BeamEnergy = _root.Stage.Space.Ship.BeamEnergy - 2; if (_root.Stage.Space.Ship.BeamEnergy <= (100 - _root.Stage.Space.Ship.BeamEnergyGather)) { _root.Stage.Space.Ship.BeamEnergy = 100 - _root.Stage.Space.Ship.BeamEnergyGather; _root.Stage.Space.Ship.CurrentAction = "nothing"; _root.Stage.Space.Bullets.BulletBeamCharge.removeMovieClip(); _root.Stage.Space.Bullets.BulletBeamHollow.removeMovieClip(); _root.Stage.Space.Bullets.BulletBeamLazer.removeMovieClip(); return(undefined); } } if ((((((!Key.isDown(67)) && (!Key.isDown(70))) && (_root.Stage.Space.Ship.CurrentAction == "charge")) && (_root.Stage.Space.Ship.BeamEnergy > 0)) && (_root.Stage.Space.Ship.BeamEnergyGather > 0)) || (this.Annihilator > 0)) { if (this.Annihilator > 0) { _root.Stage.Space.Ship.BeamEnergy = _root.Stage.Space.Ship.BeamEnergy + 20; if (_root.Stage.Space.Ship.BeamEnergy > 100) { _root.Stage.Space.Ship.BeamEnergy = 100; } _root.Stage.Space.Ship.BeamEnergyGather = _root.Stage.Space.Ship.BeamEnergyGather + 20; if (_root.Stage.Space.Ship.BeamEnergyGather > 100) { _root.Stage.Space.Ship.BeamEnergyGather = 100; } } _root.Stage.Space.Ship.CurrentAction = "beam"; if (_root.Stage.Space.Bullets.BulletBeamLazer != undefined) { return(undefined); } _root.Stage.Space.Bullets.BulletBeamCharge.removeMovieClip(); tmpBeamLazer = _root.Stage.Space.Bullets.attachMovie("bullet_beam_lazer_" + _root.StatBeamType, "BulletBeamLazer", _root.Stage.Space.Bullets.getNextHighestDepth()); tmpBeamHollow = _root.Stage.Space.Bullets.attachMovie("bullet_beam_hollow_" + _root.StatBeamType, "BulletBeamHollow", _root.Stage.Space.Bullets.getNextHighestDepth()); tmpBeamLazer._x = _root.Stage.Space.Ship._x + _root.Stage.Space.Ship.CurrentSpeedX; tmpBeamLazer._y = (_root.Stage.Space.Ship._y + _root.Stage.Space.Ship.CurrentSpeedY) + 10; tmpBeamLazer._xscale = ((_root.Stage.Space.Ship.BeamEnergyGather / 100) * (_root.Stage.Space.Ship.BeamEnergy / 100)) * _root.StatBeamWidth; tmpBeamHollow._x = tmpBeamLazer._x; tmpBeamHollow._y = tmpBeamLazer._y - 25; tmpBeamHollow._xscale = ((_root.Stage.Space.Ship.BeamEnergyGather / 100) * (_root.Stage.Space.Ship.BeamEnergy / 100)) * _root.StatBeamWidth; tmpBeamHollow._yscale = ((_root.Stage.Space.Ship.BeamEnergyGather / 100) * (_root.Stage.Space.Ship.BeamEnergy / 100)) * _root.StatBeamWidth; tmpBeamLazer.Damage = ((_root.Stage.Space.Ship.BeamEnergyGather / 100) * (_root.Stage.Space.Ship.BeamEnergy / 100)) * _root.StatBeamDamage; tmpBeamLazer.onEnterFrame = function () { if (this.Count == undefined) { this.Count = 0; } this.Count++; this._xscale = ((_root.Stage.Space.Ship.BeamEnergyGather / 100) * (_root.Stage.Space.Ship.BeamEnergy / 100)) * _root.StatBeamWidth; this._x = _root.Stage.Space.Ship._x + _root.Stage.Space.Ship.CurrentSpeedX; this._y = (_root.Stage.Space.Ship._y + _root.Stage.Space.Ship.CurrentSpeedY) + 10; _root.Stage.Space.Bullets.BulletBeamHollow._x = this._x; _root.Stage.Space.Bullets.BulletBeamHollow._y = this._y - 35; _root.Stage.Space.Bullets.BulletBeamHollow._xscale = ((_root.Stage.Space.Ship.BeamEnergyGather / 100) * (_root.Stage.Space.Ship.BeamEnergy / 100)) * _root.StatBeamWidth; _root.Stage.Space.Bullets.BulletBeamHollow._yscale = ((_root.Stage.Space.Ship.BeamEnergyGather / 100) * (_root.Stage.Space.Ship.BeamEnergy / 100)) * _root.StatBeamWidth; iEnemy = 0; while (iEnemy < _root.Stage.Space.Enemies.EnemyBank.length) { tmpEnemy = _root.Stage.Space.Enemies["Enemy" + _root.Stage.Space.Enemies.EnemyBank[iEnemy]].Ship; if (tmpEnemy.Ship.Ship == undefined) { trace("No Path: " + tmpEnemy.Type); } if (this.hitTest(tmpEnemy)) { tmpColZones = 5; if (tmpEnemy.ColZoneAmount != undefined) { tmpColZones = tmpEnemy.ColZoneAmount; } kZone = 1; while (kZone <= tmpColZones) { if (this.hitTest(tmpEnemy.Ship["ColZone" + kZone])) { tmp = new Object(); tmp.x = tmpEnemy.Ship.Ship._x; tmp.y = tmpEnemy.Ship.Ship._y; tmpEnemy.Ship.Ship._parent.localToGlobal(tmp); _root.Stage.Space.Enemies.globalToLocal(tmp); tmpLoc = new Object(); tmpLoc.x = this._x; tmpLoc.y = this._y; this._parent.localToGlobal(tmpLoc); _root.Stage.Space.Enemies.globalToLocal(tmpLoc); tmpSize = ((_root.Stage.Space.Ship.BeamEnergyGather / 100) * (_root.Stage.Space.Ship.BeamEnergy / 100)) * _root.StatBeamWidth; tmpNewSize = ((Math.random() * (tmpSize / 2)) - (tmpSize / 4)) + tmpSize; if (this.Count % 2) { tmpBeamBlow = _root.Stage.Space.Enemies.attachMovie("effect_beamblow", "effect_beamblow_" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth()); tmpBeamBlow._x = (tmpLoc.x + (Math.random() * (tmpNewSize * 0.66))) - (tmpNewSize * 0.33); tmpBeamBlow._y = tmp.y + (Math.random() * 20); tmpBeamBlow._xscale = tmpNewSize * 0.2; tmpBeamBlow._yscale = tmpNewSize * 0.2; } else { tmpBeamCollide = _root.Stage.Space.Enemies.attachMovie("bullet_beam_collision", "bullet_beam_collision" + _root.Stage.Space.Enemies.getNextHighestDepth(), _root.Stage.Space.Enemies.getNextHighestDepth()); tmpBeamCollide._x = (tmpLoc.x + (Math.random() * (tmpNewSize * 0.88))) - (tmpNewSize * 0.44); tmpBeamCollide._y = tmp.y + (Math.random() * 60); tmpBeamCollide._xscale = tmpNewSize * 0.45; tmpBeamCollide._yscale = tmpNewSize * 0.45; tmpBeamCollide._rotation = Math.random() * 360; } delete tmp; delete tmpLoc; tmpEnemy.HPDeduct(this.Damage / 25); tmpStrength = ((((_root.Stage.Space.Ship.BeamEnergyGather / 100) * (_root.Stage.Space.Ship.BeamEnergy / 100)) * _root.StatBeamEffect) * 400) * 2; if ((_root.StatBeamType == "fire") && (this.Count > 3)) { if (tmpEnemy.IgniteEffect < (tmpStrength * 2)) { tmpEnemy.IgniteEffect = tmpStrength * 2; tmpEnemy.IgniteSpan = tmpStrength * 2; } tmpEffect = _root.Stage.Space.Enemies["effect_ignite" + tmpEnemy.ID]; if (tmpEffect == undefined) { tmpEffect = _root.Stage.Space.Enemies.attachMovie("effect_ignite", "effect_ignite" + tmpEnemy.ID, _root.Stage.Space.Enemies.getNextHighestDepth()); } tmpEffect.Type = "fire"; } else if ((_root.StatBeamType == "frost") && (this.Count > 3)) { if (tmpEnemy.FrostEffect < (tmpStrength * 2)) { tmpEnemy.FrostEffect = tmpStrength * 2; tmpEnemy.FrostSpan = tmpStrength * 2; } tmpEffect = _root.Stage.Space.Enemies["effect_frost" + tmpEnemy.ID]; if (tmpEffect == undefined) { tmpEffect = _root.Stage.Space.Enemies.attachMovie("effect_frost", "effect_frost" + tmpEnemy.ID, _root.Stage.Space.Enemies.getNextHighestDepth()); } tmpEffect.Type = "frost"; } if (tmpEffect != undefined) { tmpEffect.ID = tmpEnemy.ID; tmpEffect._visible = false; tmpEffect.onEnterFrame = function () { tmpEnemy = _root.Stage.Space.Enemies["Enemy" + this.ID].Ship; if ((tmpEnemy.StatHP <= 0) || (tmpEnemy.Ship.Ship == undefined)) { this.removeMovieClip(); } tmpEffect._visible = true; if ((tmpEnemy.FrostEffect <= 0) && (this.Type == "frost")) { this.removeMovieClip(); } if ((tmpEnemy.IgniteEffect <= 0) && (this.Type == "fire")) { this.removeMovieClip(); } if ((tmpEffect.Type = "fire")) { this._xscale = (tmpEnemy.IgniteEffect / tmpEnemy.IgniteSpan) * 100; this._yscale = (tmpEnemy.IgniteEffect / tmpEnemy.IgniteSpan) * 100; } else if ((tmpEffect.Type = "frost")) { this._xscale = (tmpEnemy.FrostEffect / tmpEnemy.FrostSpan) * 100; this._yscale = (tmpEnemy.FrostEffect / tmpEnemy.FrostSpan) * 100; } if (tmpEnemy.Ship.Ship != undefined) { tmp = new Object(); tmp.x = tmpEnemy.Ship.Ship._x; tmp.y = tmpEnemy.Ship.Ship._y; tmpEnemy.Ship.Ship._parent.localToGlobal(tmp); this._parent.globalToLocal(tmp); this._x = tmp.x; this._y = tmp.y; delete tmp; } if ((this._x == 0) && (this._y == 0)) { this._visible = false; this.removeMovieClip(); } }; } } kZone++; } } iEnemy++; } }; } }; this.ActionInterface.onEnterFrame = function () { this.GaugeMgun._xscale = _root.Stage.Space.Ship.BulletEnergy; this.GaugeMissile._xscale = _root.Stage.Space.Ship.MissileEnergy; this.GaugeBeam._xscale = _root.Stage.Space.Ship.BeamEnergy; this.GaugeBeamGather._xscale = 100 - _root.Stage.Space.Ship.BeamEnergyGather; this.GaugeHP.gotoAndStop(102 - Math.round((_root.Stage.Space.Ship.HP / _root.Stage.Space.Ship.MaxHP) * 101)); this.GaugeNextCredit.gotoAndStop(Math.floor((_root.XPEarned / _root.XPNext) * 11)); this.GaugeFailSafe._xscale = _root.Stage.Space.Ship.FailSafeGather; this.FailSafeSlot0.gotoAndStop(_root.Stage.Space.Ship.FailSafeBank[0]); this.FailSafeSlot1.gotoAndStop(_root.Stage.Space.Ship.FailSafeBank[1]); }; this.ActionInterface.DialogueTextAssign = function (CurrentText) { this.attachMovie("DialogueWindow", "Dialogue", this.getNextHighestDepth(), {_x:-220, _y:250}); this.Dialogue.Text.gotoAndPlay("In"); if (CurrentText == "Stage1Intro") { if (Comments) { trace("eat shit and die"); } this.Dialogue.Text.DialogueText = "Planet Earth is counting on me. I'll teach these guys not to meddle with mankind."; } else if (CurrentText == "Stage2Intro") { this.Dialogue.Text.DialogueText = "Mystery Land... many scientists researching teleportation-related alien technology went MIA in this galaxy."; } else if (CurrentText == "Stage3Intro") { this.Dialogue.Text.DialogueText = "Those primates are too dumb to build weapons but smart enough to kamikaze. I better watch out."; } else if (CurrentText == "Stage4Intro") { this.Dialogue.Text.DialogueText = "Machine guns, missiles and lasers... What do these guys have that I don't?"; } else if (CurrentText == "Stage5Intro") { this.Dialogue.Text.DialogueText = "These guys are remotely controlled and will stop at nothing. Once I've drilled my way in, I'll send whoever's pulling strings to their grave."; } else if (CurrentText == "Stage6Intro") { this.Dialogue.Text.DialogueText = "I won't be able to spare or dodge a bullet here. I need to get more creative... "; } }; this.Stage.Space.createEmptyMovieClip("Sfx", this.Stage.Space.getNextHighestDepth());
Frame 57
this.stop();
Symbol 2 MovieClip [EventVortexGhostContainer] Frame 10
this.stop();
Symbol 5 MovieClip Frame 1
this.SpeedY = 20 + random(40); this.Alive = 1; this.onEnterFrame = function () { this.Particle._y = this.Particle._y - this.SpeedY; this.SpeedY = this.SpeedY * 0.85; if ((this.SpeedY < 1) && (this.Alive == 1)) { this.Alive = 0; this.SubBlowPath = "this._parent._parent.Blow" + this.ParticleID; trace("---"); trace(this.ParticleID); trace("....."); trace(this.SubBlowPath); if (random(20) == 1) { this._parent._parent.attachMovie("EventFirework_ParticlePack", "Blow" + this.ParticleID, this._parent._parent.getNextHighestDepth(), {_x:this._x, _y:this._y}); trace("~~~~~"); trace((this.SubBlowPath._x + " ") + this.SubBlowPath._y); } this.removeMovieClip(); } };
Symbol 6 MovieClip [EventFirework_ParticlePack] Frame 1
i = 1; while (i <= 10) { tmpPointer = eval ("this.p" + i); tmpPointer._rotation = (i * 36) + random(180); tmpPointer.ParticleID = i; i++; }
Symbol 19 MovieClip [EventJugglerWallCollision] Frame 1
this.play();
Symbol 19 MovieClip [EventJugglerWallCollision] Frame 10
this.stop(); this.removeMovieClip();
Symbol 24 MovieClip [EventJugglerCollision] Frame 10
this.stop(); this.removeMovieClip();
Symbol 29 MovieClip Frame 1
this.stop();
Symbol 31 MovieClip [EventJuggler] Frame 1
this.stop();
Symbol 36 MovieClip [effect_shield] Frame 15
this.gotoAndPlay("Loop");
Symbol 36 MovieClip [effect_shield] Frame 19
this.stop();
Symbol 42 MovieClip [bullet_missileCollision] Frame 9
this.removeMovieClip();
Symbol 44 MovieClip [bullet_bullet] Frame 1
stop();
Symbol 52 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 57 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 59 MovieClip Frame 1
function startAd(ngad_url) { trace("opening " + ngad_url); System.security.allowDomain("70.87.128.99"); System.security.allowInsecureDomain("70.87.128.99"); System.security.allowDomain("ads.shizmoo.com"); System.security.allowInsecureDomain("ads.shizmoo.com"); System.security.allowDomain("www.cpmstar.com"); System.security.allowInsecureDomain("www.cpmstar.com"); System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); var ngads_redirect = new XML(); ngads_redirect.ignoreWhite = true; ngads_redirect.onLoad = function (success) { trace("[NEWGROUNDS FLASH ADS] :: You may get a 'Security Sandbox Violation' ... this is normal, do not freak out!"); if (success) { ng_ad.loadMovie(ngads_redirect.toString(), "GET"); } }; ngads_redirect.load(ngad_url); } if (NewgroundsAPI.getAdURL()) { startAd(NewgroundsAPI.getAdURL()); } NewgroundsAPI.onAdsApproved = function (ad_url) { startAd(ad_url); }; stop();
Symbol 63 Button
on (release) { this.gotoAndPlay("FadeOut"); }
Symbol 1093 MovieClip [__Packages.NewgroundsAPI] Frame 0
class NewgroundsAPI { static var tracker_id, host, version, debug, error_format, header_format, normal_format, link_format; function NewgroundsAPI () { } static function connectMovie(id) { if (!id) { SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else if (!tracker_id) { SendMessage("Connecting to API gateway..."); tracker_id = id; host = _url.split("/")[2].toLowerCase(); if (host.length < 1) { host = "localhost"; } var _local2 = new Object(); SendEvent(MOVIE_VIEWS); } } static function setMovieVersion(movie_version) { if (!movie_version) { SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = movie_version; } } static function debugMode() { debug = true; } static function addCustomEvent(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else if (!stat_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[stat_name] = CUSTOM_STATS + stat_id; SendMessage("Created custom event: " + stat_name); } } static function addCustomLink(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else if (!stat_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[stat_name] = CUSTOM_STATS + stat_id; SendMessage((("Created custom link " + stat_id) + ": ") + stat_name); } } static function loadMySite() { SendLink(AUTHOR_SITE); } static function loadNewgrounds(special) { if (special) { var _local1 = {page:special}; } SendLink(NEWGROUNDS, _local1); } static function logCustomEvent(event_name) { if (!event_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else if (!custom_events[event_name]) { SendError("Attempted to log undefined custom event: " + event_name); } else { SendEvent(custom_events[event_name]); } } static function loadCustomLink(link_name) { if (!link_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else if (!custom_links[link_name]) { SendError("Attempted to open undefined custom link: " + link_name); } else { SendLink(custom_links[link_name]); } } static function getAdURL() { return(movie_options.ad_url); } static function getMovieURL() { if (movie_options.movie_url) { return(movie_options.movie_url); } return("Newgrounds.com"); } static function getNewVersionURL() { return((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + NEW_VERSION); } static function SendEvent(id) { SendStat(id, false); } static function SendLink(id, extra) { SendStat(id, true, extra); } static function ReadGatewayData(params) { for (var _local2 in params) { params[_local2] = unescape(params[_local2]); movie_options[_local2] = params[_local2]; } if (params.settings_loaded) { SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage(("Movie Identified as '" + movie_options.movie_name) + "'"); if (movie_options.message) { SendMessage(movie_options.message); } if (movie_options.ad_url) { SendMessage("Your movie has been approved to run Flash Ads"); onAdsApproved(movie_options.ad_url); } if (movie_options.movie_version and (movie_options.movie_version.toString() != version.toString())) { SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); onNewVersionAvailable(movie_options.movie_version, getMovieURL(), getNewVersionURL()); } if (movie_options.deny_host) { SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); onDenyHost(host, getMovieURL(), getNewVersionURL()); } if (movie_options.request_portal_url == 1) { var _local4 = (((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_url); var _local3 = new XML(); _local3.ignoreWhite = true; _local3.load(_local4); } } else if (!movie_options.settings_loaded) { SendError("Could not establish connection to the API gateway."); } } static function SendStat(stat_id, open_in_browser, extra) { if (!tracker_id) { SendError("API calls cannot be made without a valid movie id."); SendError("Did you remember to add the \"NewgroundsAPI.connectMovie()\" code?"); } else { var _local7 = (((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + stat_id; for (var _local9 in extra) { _local7 = _local7 + ((("&" + escape(_local9)) + "=") + escape(extra[_local9])); } trace(_local7); if (debug) { _local7 = _local7 + "&debug=1"; } if (open_in_browser) { getURL (_local7, "_blank"); } else { var _local10 = new XML(); _local10.ignoreWhite = true; _local10.onLoad = function (success) { var _local6 = new Object(); var _local3 = 0; while (_local3 < this.firstChild.childNodes.length) { var _local4 = this.firstChild.childNodes[_local3]; var _local5 = _local4.nodeName; var _local2 = _local4.attributes.value; if (_local2 == Number(_local2)) { _local2 = Number(_local2); } _local6[_local5] = _local2; _local3++; } NewgroundsAPI.ReadGatewayData(_local6); }; _local10.load(_local7); } } } static function SendError(msg) { trace("[NEWGROUNDS API ERROR] :: " + msg); } static function SendMessage(msg) { trace("[NEWGROUNDS API] :: " + msg); } static function InitTextFormats() { if (!error_format) { error_format = new TextFormat(); error_format.font = "Arial Black"; error_format.size = 48; error_format.color = 16711680 /* 0xFF0000 */; } if (!header_format) { header_format = new TextFormat(); header_format.font = "Arial Black"; header_format.size = 24; header_format.color = 16777215 /* 0xFFFFFF */; } if (!normal_format) { normal_format = new TextFormat(); normal_format.font = "Arial"; normal_format.bold = true; normal_format.size = 12; normal_format.color = 16777215 /* 0xFFFFFF */; } if (!link_format) { link_format = new TextFormat(); link_format.color = 16776960 /* 0xFFFF00 */; link_format.underline = true; } } static function onNewVersionAvailable(version, movie_url, redirect_url) { InitTextFormats(); var _local2 = new Object(); _local2.x = Stage.width / 2; _local2.y = Stage.height / 2; _root.createEmptyMovieClip("NGAPI_new_version_overlay", _root.getNextHighestDepth()); _root.NGAPI_new_version_overlay.lineStyle(1, 0, 100); _root.NGAPI_new_version_overlay.beginFill(0, 70); _root.NGAPI_new_version_overlay.moveTo(-10, -10); _root.NGAPI_new_version_overlay.lineTo(-10, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, -10); _root.NGAPI_new_version_overlay.lineTo(-10, -10); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.lineStyle(10, 0, 100); _root.NGAPI_new_version_overlay.beginFill(51); _root.NGAPI_new_version_overlay.moveTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.createEmptyMovieClip("exit", 1000); _root.NGAPI_new_version_overlay.exit.lineStyle(2, 39423, 100); _root.NGAPI_new_version_overlay.exit.beginFill(0, 50); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.endFill(); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 214, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 226, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 226, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 214, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.onMouseUp = function () { if (_root.NGAPI_new_version_overlay.exit.hitTest(_root._xmouse, _root._ymouse)) { _root.NGAPI_new_version_overlay.removeMovieClip(); } }; var _local3 = (("Version " + version) + " is now available at:") + newline; var _local5 = _local3.length; _local3 = _local3 + movie_url; var _local4 = _local3.length; _root.NGAPI_new_version_overlay.createTextField("mouseblocker", 99, -10, -10, 1000, 1000); _root.NGAPI_new_version_overlay.createTextField("newversion", 100, _local2.x - 210, _local2.y - 90, 400, 80); _root.NGAPI_new_version_overlay.newversion.text = "New Version Available!"; _root.NGAPI_new_version_overlay.newversion.setTextFormat(header_format); _root.NGAPI_new_version_overlay.createTextField("message", 101, (Stage.width - 400) / 2, Stage.height / 2, 400, 40); _root.NGAPI_new_version_overlay.message.text = _local3; _root.NGAPI_new_version_overlay.message.multiline = true; _root.NGAPI_new_version_overlay.message.wordWrap = true; _root.NGAPI_new_version_overlay.message.html = true; _root.NGAPI_new_version_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_new_version_overlay.message.setTextFormat(_local5, _local4, link_format); } static function onDenyHost(hostname, movie_url, redirect_url) { InitTextFormats(); _root.createEmptyMovieClip("NGAPI_deny_host_overlay", _root.getNextHighestDepth()); _root.NGAPI_deny_host_overlay.lineStyle(20, 0, 100); _root.NGAPI_deny_host_overlay.beginFill(6684672); _root.NGAPI_deny_host_overlay.moveTo(0, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, 0); _root.NGAPI_deny_host_overlay.endFill(); var _local2 = ("This movie has not been approved for use on " + hostname) + "."; _local2 = _local2 + "\r\rFor an aproved copy, please visit:\r"; var _local4 = _local2.length; _local2 = _local2 + movie_url; var _local3 = _local2.length; _root.NGAPI_deny_host_overlay.createTextField("mousekill", 100, 0, 0, Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.createTextField("error", 101, (Stage.width - 400) / 2, (Stage.height / 2) - 100, 400, 200); _root.NGAPI_deny_host_overlay.error.text = "ERROR!"; _root.NGAPI_deny_host_overlay.error.setTextFormat(error_format); _root.NGAPI_deny_host_overlay.createTextField("message", 102, (Stage.width - 400) / 2, Stage.height / 2, 400, 200); _root.NGAPI_deny_host_overlay.message.text = _local2; _root.NGAPI_deny_host_overlay.message.multiline = true; _root.NGAPI_deny_host_overlay.message.wordWrap = true; _root.NGAPI_deny_host_overlay.message.html = true; _root.NGAPI_deny_host_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_deny_host_overlay.message.setTextFormat(_local4, _local3, link_format); } static function isInstalled() { return(true); } static function onAdsApproved(ad_url) { } static var movie_options = new Object(); static var custom_events = new Object(); static var custom_links = new Object(); static var MOVIE_VIEWS = 1; static var AUTHOR_SITE = 2; static var NEWGROUNDS = 3; static var NEW_VERSION = 4; static var CUSTOM_STATS = 50; static var GATEWAY_URL = "http://www.ngads.com/gateway.php"; }
Symbol 64 Button
on (release) { this.gotoAndPlay("AdFadeOut"); }
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 2
stop();
Symbol 92 MovieClip Frame 3
stop();
Symbol 92 MovieClip Frame 4
stop();
Symbol 92 MovieClip Frame 5
stop();
Symbol 92 MovieClip Frame 6
stop();
Symbol 92 MovieClip Frame 7
stop();
Symbol 92 MovieClip Frame 8
stop();
Symbol 92 MovieClip Frame 9
stop();
Symbol 96 MovieClip Frame 1
this.stop();
Symbol 96 MovieClip Frame 2
this.play();
Symbol 96 MovieClip Frame 18
this.gotoAndStop(1);
Symbol 98 MovieClip [ShipID] Frame 1
stop();
Symbol 98 MovieClip [ShipID] Frame 2
this.Ship.gotoAndStop("TiltLeft2");
Symbol 98 MovieClip [ShipID] Frame 3
this.Ship.gotoAndStop("TiltLeft3");
Symbol 98 MovieClip [ShipID] Frame 4
this.Ship.gotoAndStop("TiltLeft4");
Symbol 98 MovieClip [ShipID] Frame 5
this.Ship.gotoAndStop("TiltLeft3");
Symbol 98 MovieClip [ShipID] Frame 6
this.Ship.gotoAndStop("TiltLeft2"); this.gotoAndStop("default");
Symbol 98 MovieClip [ShipID] Frame 7
this.Ship.gotoAndStop("TiltRight2");
Symbol 98 MovieClip [ShipID] Frame 8
this.Ship.gotoAndStop("TiltRight3");
Symbol 98 MovieClip [ShipID] Frame 9
this.Ship.gotoAndStop("TiltRight4");
Symbol 98 MovieClip [ShipID] Frame 10
this.Ship.gotoAndStop("TiltRight3");
Symbol 98 MovieClip [ShipID] Frame 11
this.Ship.gotoAndStop("TiltRight2"); this.gotoAndStop("default");
Symbol 98 MovieClip [ShipID] Frame 18
this.gotoAndStop("default");
Symbol 98 MovieClip [ShipID] Frame 19
this.play();
Symbol 98 MovieClip [ShipID] Frame 28
this.gotoAndStop("default");
Symbol 98 MovieClip [ShipID] Frame 36
stop();
Symbol 98 MovieClip [ShipID] Frame 44
this.play();
Symbol 98 MovieClip [ShipID] Frame 50
this.stop();
Symbol 98 MovieClip [ShipID] Frame 51
this.play();
Symbol 98 MovieClip [ShipID] Frame 59
this.gotoAndStop("default");
Symbol 107 MovieClip [bullet_missile] Frame 1
this.stop();
Symbol 108 MovieClip Frame 1
this.gotoAndPlay("SlowBullets");
Symbol 108 MovieClip Frame 58
this.gotoAndPlay(1);
Symbol 117 MovieClip Frame 1
this.stop();
Symbol 117 MovieClip Frame 2
this.stop();
Symbol 121 MovieClip Frame 1
LoadingMask.cacheAsBitmap = true; LoadingMC.cacheAsBitmap = true; LoadingMC.setMask(LoadingMask); this.stop();
Symbol 121 MovieClip Frame 100
this.stop();
Symbol 131 Button
on (release) { NewgroundsAPI.loadMySite(); }
Symbol 132 Button
on (release) { NewgroundsAPI.loadMySite(); }
Symbol 162 MovieClip Frame 310
this.gotoAndPlay("Loop");
Symbol 163 MovieClip Frame 1
_root.Scene.Timer = 0; _root.Scene.Count = 1; _root.Scene.createEmptyMovieClip("Bullets", 15); _root.Scene.Bullets._x = _root.Scene.Ship._x; _root.Scene.Bullets._y = _root.Scene.Ship._y; _root.Scene.Bullets.swapDepths(_root.Scene.Ship); _root.Scene.onEnterFrame = function () { this.Timer++; iCount = 1; while (iCount <= this.Count) { if (this.Bullets["Projectile" + iCount] == undefined) { tmpRandom = Math.floor(Math.random() * 5); if (tmpRandom == 1) { tmpPow = this.Bullets.attachMovie("bullet_missile", "Projectile" + iCount, iCount); tmpPow.Type = "missile"; tmpPow._rotation = 0; } else if (tmpRandom == 2) { tmpPow = this.Bullets.attachMovie("bullet_bullet", "Projectile" + iCount, iCount); tmpPow.Type = "machinegun"; tmpPow._rotation = 90; } tmpPow._x = this.Ship.Ship._x; tmpPow._y = this.Ship.Ship._y; if (tmpPow.Type == "missile") { tmpPow._x = tmpPow._x + 25.5; } tmpPow.onEnterFrame = function () { this._x = this._x + 10; iZone = 1; while (iZone <= 5) { if (this.hitTest(_root.Scene.LoadingBlock["CollisionZone" + iZone])) { tmpSplode = _root.Scene.Bullets.attachMovie(("bullet_" + this.Type) + "Collision", ((("bullet_" + this.Type) + "Collision") + _root.Scene.Count) + 50, _root.Scene.Count + 50); tmpSplode._x = this._x; tmpSplode._y = this._y; tmpSplode._rotation = Math.random() * 360; if (random(2) == 1) { tmpSplode._xscale = -100; } if (random(2) == 1) { tmpSplode._yscale = -100; } this.removeMovieClip(); } iZone++; } }; if (iCount == this.Count) { this.Count++; if (_root.Scene.Timer > 1000) { trace("danger"); return(undefined); } } break; } iCount++; } }; this.createEmptyMovieClip("FPSDrawer", 125); this.FPSDrawer.onEnterFrame = function () { if (this.Count == undefined) { this.Count = 0; } this.Count++; if (this.Count < 24) { return(undefined); } if (_root.getBytesLoaded() < _root.getBytesTotal()) { _root.Scene.LoadingBlock.gotoAndStop(Math.floor(((_root.getBytesLoaded() - _root.InitialBytes) / (_root.getBytesTotal() - _root.InitialBytes)) * 94)); } else { _root.gotoAndStop("Menu"); this.onEnterFrame = undefined; } }; this.stop();
Symbol 170 MovieClip Frame 1
this.stop();
Symbol 170 MovieClip Frame 7
this.stop();
Symbol 178 MovieClip Frame 1
this.gotoAndStop(random(16) + 2);
Symbol 181 MovieClip [bullet_bulletCollision] Frame 4
stop(); this.removeMovieClip();
Symbol 188 Button
on (release) { _root.gotoAndPlay("Game"); }
Symbol 189 Button
on (release) { this.gotoAndStop("Controls"); }
Symbol 200 Button
on (release) { NewgroundsAPI.loadCustomLink("APAM"); }
Symbol 201 Button
on (release) { NewgroundsAPI.loadCustomLink("ShadeTeam"); }
Symbol 202 Button
on (release) { NewgroundsAPI.loadCustomLink("FantasyReels"); }
Symbol 203 Button
on (release) { NewgroundsAPI.loadCustomLink("AlyssaSpace"); }
Symbol 207 MovieClip [Sfx_machinegun] Frame 1
this.stop();
Symbol 207 MovieClip [Sfx_machinegun] Frame 2
this.stop();
Symbol 261 MovieClip Frame 14
this.gotoAndPlay(11);
Symbol 266 MovieClip [text_combo] Frame 15
this.stop();
Symbol 266 MovieClip [text_combo] Frame 30
this.removeMovieClip();
Symbol 277 MovieClip [text_critical] Frame 19
this.removeMovieClip(); stop();
Symbol 286 MovieClip Frame 6
this.gotoAndPlay("loop");
Symbol 293 MovieClip Frame 25
stop();
Symbol 295 MovieClip [text_overkill] Frame 24
this.removeMovieClip();
Symbol 300 MovieClip Frame 1
this.Atom1.gotoAndPlay("Quarter1"); this.Atom2.gotoAndPlay("Quarter2"); this.Atom3.gotoAndPlay("Quarter3"); this.Atom4.gotoAndPlay("Quarter4"); stop();
Symbol 303 MovieClip [FeedbackBullsEye] Frame 19
this.removeMovieClip();
Symbol 305 MovieClip [FeedbackFailsafeReady] Frame 23
this.removeMovieClip();
Symbol 307 MovieClip [FeedbackWarningArmor] Frame 47
this.removeMovieClip();
Symbol 312 MovieClip Frame 1
this.stop();
Symbol 312 MovieClip Frame 2
this.stop();
Symbol 312 MovieClip Frame 3
this.stop();
Symbol 325 MovieClip [DialogueWindow] Frame 1
this.Tip.Tip.gotoAndStop(random(3) + 1);
Symbol 325 MovieClip [DialogueWindow] Frame 12
this.Outed = false; this.onEnterFrame = function () { if (Key.isDown(32) && (this.Outed == false)) { this.gotoAndPlay("Out"); this.Outed = true; } }; this.stop();
Symbol 325 MovieClip [DialogueWindow] Frame 25
_root.Stage.Space.Enemies.play(); this.removeMovieClip();
Symbol 338 MovieClip Frame 1
i = 0; while (i <= 10) { eval ("this.cluster" + i)._rotation = eval ("this.cluster" + i)._rotation + random(360); this.clusterScale = random(50) + 76; eval ("this.cluster" + i)._yscale = eval ("this.cluster" + i)._yscale + ((this.clusterScale(eval ("this.cluster" + i))._xscale = this.clusterScale(eval ("this.cluster" + i))._xscale + this.clusterScale)); i++; }
Symbol 338 MovieClip Frame 7
stop();
Symbol 339 MovieClip [effect_beamblow] Frame 7
this.removeMovieClip();
Symbol 342 MovieClip Frame 8
stop();
Symbol 343 MovieClip Frame 7
stop();
Symbol 346 MovieClip [effect_explosion_Boss] Frame 1
i = 0; while (i <= 10) { eval ("this.cluster" + i)._rotation = eval ("this.cluster" + i)._rotation + random(360); this.clusterScale = random(50) + 76; eval ("this.cluster" + i)._yscale = eval ("this.cluster" + i)._yscale + ((this.clusterScale(eval ("this.cluster" + i))._xscale = this.clusterScale(eval ("this.cluster" + i))._xscale + this.clusterScale)); i++; }
Symbol 346 MovieClip [effect_explosion_Boss] Frame 20
this.removeMovieClip();
Symbol 347 MovieClip [effect_explosion_Hero] Frame 1
i = 0; while (i <= 10) { eval ("this.cluster" + i)._rotation = eval ("this.cluster" + i)._rotation + random(360); this.clusterScale = random(50) + 76; eval ("this.cluster" + i)._yscale = eval ("this.cluster" + i)._yscale + ((this.clusterScale(eval ("this.cluster" + i))._xscale = this.clusterScale(eval ("this.cluster" + i))._xscale + this.clusterScale)); i++; }
Symbol 347 MovieClip [effect_explosion_Hero] Frame 10
this.removeMovieClip();
Symbol 352 MovieClip Frame 1
this.gotoAndStop(random(4) + 2);
Symbol 353 MovieClip [effect_explosion_Minion] Frame 1
i = 0; while (i <= 10) { eval ("this.cluster" + i)._rotation = eval ("this.cluster" + i)._rotation + random(360); this.clusterScale = random(50) + 76; eval ("this.cluster" + i)._yscale = eval ("this.cluster" + i)._yscale + ((this.clusterScale(eval ("this.cluster" + i))._xscale = this.clusterScale(eval ("this.cluster" + i))._xscale + this.clusterScale)); i++; }
Symbol 353 MovieClip [effect_explosion_Minion] Frame 10
this.removeMovieClip();
Symbol 362 MovieClip Frame 8
this.stop();
Symbol 364 MovieClip Frame 1
this.Blow._x = -20 + random(40); this.Blow._y = -20 + random(40);
Symbol 371 MovieClip Frame 12
stop();
Symbol 374 MovieClip Frame 10
stop();
Symbol 375 MovieClip [effect_playerdamage] Frame 1
i = 0; while (i <= 10) { eval ("this.cluster" + i)._rotation = eval ("this.cluster" + i)._rotation + random(360); this.clusterScale = random(50) + 76; eval ("this.cluster" + i)._yscale = eval ("this.cluster" + i)._yscale + ((this.clusterScale(eval ("this.cluster" + i))._xscale = this.clusterScale(eval ("this.cluster" + i))._xscale + this.clusterScale)); i++; }
Symbol 375 MovieClip [effect_playerdamage] Frame 10
this.removeMovieClip();
Symbol 379 MovieClip Frame 10
this.stop();
Symbol 386 MovieClip [EventSupernova] Frame 25
this.removeMovieClip(); this.stop();
Symbol 393 MovieClip Frame 28
this.stop();
Symbol 398 MovieClip Frame 1
this.stop();
Symbol 399 MovieClip [EventTenderizer] Frame 1
mc2.cacheAsBitmap = true; mc1.cacheAsBitmap = true; mc1.setMask(mc2);
Symbol 399 MovieClip [EventTenderizer] Frame 22
this.onEnterFrame = undefined; this.stop(); this._visible = false;
Symbol 406 MovieClip [event_tenderizerCollision] Frame 1
mc2.cacheAsBitmap = true; mc1.cacheAsBitmap = true; mc1.setMask(mc2);
Symbol 406 MovieClip [event_tenderizerCollision] Frame 9
this.removeMovieClip();
Symbol 419 MovieClip Frame 27
this.gotoAndPlay("Loop");
Symbol 421 MovieClip [EventVortex] Frame 1
this._visible = true; this.stop();
Symbol 421 MovieClip [EventVortex] Frame 55
this.stop(); this._visible = false;
Symbol 431 MovieClip [bullet_beam_hollow_fire] Frame 18
this.gotoAndPlay("default");
Symbol 439 MovieClip Frame 1
this.stop();
Symbol 445 MovieClip [bullet_beam_lazer_fire] Frame 25
this.gotoAndPlay("loop");
Symbol 446 MovieClip [bullet_beam_hollow_frost] Frame 18
this.gotoAndPlay("default");
Symbol 451 MovieClip [bullet_beam_lazer_frost] Frame 25
this.gotoAndPlay("loop");
Symbol 459 MovieClip Frame 1
stop();
Symbol 459 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 459 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 464 MovieClip Frame 10
this.gotoAndPlay("default");
Symbol 465 MovieClip Frame 5
this.stop();
Symbol 465 MovieClip Frame 100
this.gotoAndPlay("default");
Symbol 467 MovieClip Frame 18
this.gotoAndPlay("default");
Symbol 469 MovieClip [BeamerAttackAID] Frame 12
this.Active = true;
Symbol 469 MovieClip [BeamerAttackAID] Frame 26
this.gotoAndPlay("loop");
Symbol 477 MovieClip Frame 1
stop();
Symbol 477 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 477 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 479 MovieClip Frame 7
stop();
Symbol 481 MovieClip [Boss1AttackACollision] Frame 9
this.removeMovieClip();
Symbol 485 MovieClip [Boss1AttackAID] Frame 7
this.gotoAndPlay("default");
Symbol 493 MovieClip Frame 1
stop();
Symbol 493 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 493 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 494 MovieClip [Boss2ID] Frame 60
this.gotoAndPlay("default");
Symbol 502 MovieClip Frame 1
stop();
Symbol 502 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 502 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 511 MovieClip Frame 1
stop();
Symbol 511 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 511 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 516 MovieClip Frame 1
this.stop();
Symbol 516 MovieClip Frame 15
this.gotoAndStop("Off");
Symbol 517 MovieClip Frame 1
this.stop();
Symbol 521 MovieClip Frame 1
stop();
Symbol 521 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 521 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 522 MovieClip [Boss5ID] Frame 100
this.gotoAndPlay("default");
Symbol 523 MovieClip [Boss4AttackAID] Frame 12
this.Active = true;
Symbol 523 MovieClip [Boss4AttackAID] Frame 26
this.gotoAndPlay("loop");
Symbol 545 MovieClip Frame 1
stop();
Symbol 545 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 545 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 547 MovieClip [ArcherAttackAPH] Frame 2
stop();
Symbol 549 MovieClip [ArcherAttackBPH] Frame 2
stop();
Symbol 551 MovieClip [ArcherAttackCPH] Frame 2
stop();
Symbol 553 MovieClip [ArcherAttackDPH] Frame 2
stop();
Symbol 555 MovieClip [CrosserAttackAPH] Frame 2
stop();
Symbol 556 MovieClip [CrosserAttackBPH] Frame 2
stop();
Symbol 557 MovieClip [Boss6ID] Frame 56
this.gotoAndPlay("default");
Symbol 565 MovieClip Frame 1
stop();
Symbol 565 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 565 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 565 MovieClip Frame 17
this.gotoAndPlay("appear");
Symbol 565 MovieClip Frame 21
this.gotoAndStop("default");
Symbol 574 MovieClip Frame 1
stop();
Symbol 574 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 574 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 575 MovieClip [DiskID] Frame 36
this.gotoAndPlay("default");
Symbol 576 MovieClip [DiskAttackACollision] Frame 9
this.removeMovieClip();
Symbol 577 MovieClip [DiskAttackAID] Frame 7
this.gotoAndPlay("default");
Symbol 579 MovieClip Frame 119
this.gotoAndPlay("default");
Symbol 582 MovieClip [bullet_beam_charge] Frame 100
this.gotoAndPlay("default");
Symbol 587 MovieClip Frame 1
this.gotoAndStop(random(8) + 2);
Symbol 588 MovieClip [bullet_beam_collision] Frame 4
this.removeMovieClip();
Symbol 596 MovieClip Frame 1
stop();
Symbol 596 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 596 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 597 MovieClip [GuideID] Frame 27
this.gotoAndPlay("default");
Symbol 605 MovieClip Frame 1
stop();
Symbol 605 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 605 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 610 MovieClip [GunnerAttackAID] Frame 11
this.gotoAndPlay("default");
Symbol 614 MovieClip [GunnerAttackACollision] Frame 6
stop(); this.removeMovieClip();
Symbol 622 MovieClip Frame 1
stop();
Symbol 622 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 622 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 632 MovieClip Frame 1
this.onEnterFrame = function () { this.gotoAndStop(random(12) + 1); };
Symbol 637 MovieClip [MissilerAttackAID] Frame 4
this.gotoAndPlay("default");
Symbol 638 MovieClip [MissilerAttackACollision] Frame 9
this.removeMovieClip();
Symbol 656 MovieClip Frame 1
stop();
Symbol 656 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 656 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 670 MovieClip Frame 17
this.gotoAndPlay("Loop");
Symbol 680 MovieClip Frame 40
this.gotoAndPlay("Loop");
Symbol 681 MovieClip Frame 1
this._parent._parent.Aura = false;
Symbol 681 MovieClip Frame 69
if (random(2) == 1) { this.gotoAndPlay("AuraOn"); } else { this.gotoAndPlay("AuraOff"); }
Symbol 681 MovieClip Frame 70
this._parent._parent.Aura = true;
Symbol 681 MovieClip Frame 120
this.gotoAndPlay("AuraOff");
Symbol 685 MovieClip Frame 1
stop();
Symbol 685 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 685 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 686 MovieClip [QueenID] Frame 100
this.gotoAndPlay("default");
Symbol 695 MovieClip Frame 1
stop();
Symbol 695 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 695 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 705 MovieClip Frame 1
stop();
Symbol 705 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 705 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 714 MovieClip Frame 1
stop();
Symbol 714 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 714 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 714 MovieClip Frame 17
this.gotoAndPlay("appear");
Symbol 714 MovieClip Frame 21
this.gotoAndStop("default");
Symbol 718 MovieClip [SniperAttackACollision] Frame 9
this.removeMovieClip();
Symbol 721 MovieClip [SniperAttackAID] Frame 7
this.gotoAndPlay("default");
Symbol 731 MovieClip Frame 1
stop();
Symbol 731 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 731 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 740 MovieClip Frame 1
stop();
Symbol 740 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 740 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 740 MovieClip Frame 17
this.gotoAndPlay("appear");
Symbol 740 MovieClip Frame 21
this.gotoAndStop("default");
Symbol 741 MovieClip [SweeperID] Frame 24
this.gotoAndPlay("Sequence" + (random(3) + 1));
Symbol 741 MovieClip [SweeperID] Frame 48
this.gotoAndPlay("Sequence" + (random(3) + 1));
Symbol 741 MovieClip [SweeperID] Frame 72
this.gotoAndPlay("Sequence" + (random(3) + 1));
Symbol 769 MovieClip [DiggerAttackAPH] Frame 2
stop();
Symbol 770 MovieClip [char_beamer_bullet_lazer_placeholder] Frame 2
this.stop();
Symbol 772 MovieClip [char_beamer_bullet_placeholder] Frame 2
stop();
Symbol 773 MovieClip [char_boss4_bullet_lazer_placeholder] Frame 2
this.stop();
Symbol 775 MovieClip [char_disk_bullet1_placeholder] Frame 2
stop();
Symbol 777 MovieClip [char_gunner_bullet_placeholder] Frame 2
stop();
Symbol 778 MovieClip [char_missiler_bullet_placeholder] Frame 2
stop();
Symbol 780 MovieClip [char_sniper_bullet1_placeholder] Frame 2
stop();
Symbol 788 MovieClip Frame 1
stop();
Symbol 788 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 788 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 789 MovieClip [CrosserID] Frame 71
this.stop();
Symbol 792 MovieClip Frame 1
trace("in: " + this.ColZone1);
Symbol 793 MovieClip [CrosserAttackAID] Frame 52
this.stop(); this._parent.RemoveBullet(this.ID);
Symbol 795 MovieClip Frame 2
stop();
Symbol 799 MovieClip Frame 1
this.stop();
Symbol 799 MovieClip Frame 15
this.gotoAndStop("Off");
Symbol 800 MovieClip Frame 1
this._parent._parent.Aura = false;
Symbol 800 MovieClip Frame 70
this.stop(); this._parent._parent.Aura = true;
Symbol 804 MovieClip Frame 1
stop();
Symbol 804 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 804 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 805 MovieClip [BishopID] Frame 100
this.gotoAndPlay("default");
Symbol 809 MovieClip Frame 1
this.stop();
Symbol 809 MovieClip Frame 15
this.gotoAndStop("Off");
Symbol 814 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 814 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 823 MovieClip Frame 1
stop();
Symbol 823 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 823 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 824 MovieClip [DiggerID] Frame 62
this.stop();
Symbol 825 MovieClip Frame 1
trace("in: " + this.ColZone1);
Symbol 826 MovieClip [DiggerAttackAID] Frame 52
this.stop(); this._parent.RemoveBullet(this.ID);
Symbol 827 MovieClip [CrosserAttackBID] Frame 52
this.stop(); this._parent.RemoveBullet(this.ID);
Symbol 831 MovieClip Frame 1
this.stop();
Symbol 831 MovieClip Frame 15
this.gotoAndStop("Off");
Symbol 832 MovieClip Frame 1
this._parent._parent.Aura = false;
Symbol 832 MovieClip Frame 70
this._parent._parent.Aura = true; this.stop();
Symbol 836 MovieClip Frame 1
stop();
Symbol 836 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 836 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 837 MovieClip [RookID] Frame 100
this.gotoAndPlay("default");
Symbol 845 MovieClip Frame 1
stop();
Symbol 845 MovieClip Frame 7
this.gotoAndPlay("agony");
Symbol 845 MovieClip Frame 13
this.gotoAndPlay("ignite");
Symbol 846 MovieClip [ArcherID] Frame 71
this.stop();
Symbol 847 MovieClip [ArcherAttackAID] Frame 52
this.stop(); this._parent.RemoveBullet(this.ID);
Symbol 848 MovieClip [ArcherAttackBID] Frame 52
this.stop(); this._parent.RemoveBullet(this.ID);
Symbol 849 MovieClip [ArcherAttackCID] Frame 52
this.stop(); this._parent.RemoveBullet(this.ID);
Symbol 850 MovieClip [ArcherAttackDID] Frame 52
this.stop(); this._parent.RemoveBullet(this.ID);
Symbol 862 MovieClip Frame 1
this.stop();
Symbol 864 Button
on (release) { this.gotoAndStop("Menu"); }
Symbol 868 Button
on (press) { this.Action = function () { _root.StatRise("StatBully", 1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 869 Button
on (press) { this.Action = function () { _root.StatRise("StatHP", 1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 870 Button
on (press) { this.Action = function () { _root.StatRise("StatSpeed", 1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 871 Button
on (press) { this.Action = function () { _root.StatRise("StatReflexes", 1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 872 Button
on (press) { this.Action = function () { _root.StatRise("StatOverkill", 1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 873 Button
on (press) { this.Action = function () { _root.StatRise("StatPrecision", 1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 874 Button
on (press) { this.Action = function () { _root.StatRise("StatCharge", 1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 875 Button
on (press) { this.Action = function () { _root.StatRise("StatBully", -1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 876 Button
on (press) { this.Action = function () { _root.StatRise("StatHP", -1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 877 Button
on (press) { this.Action = function () { _root.StatRise("StatSpeed", -1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 878 Button
on (press) { this.Action = function () { _root.StatRise("StatReflexes", -1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 879 Button
on (press) { this.Action = function () { _root.StatRise("StatOverkill", -1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 880 Button
on (press) { this.Action = function () { _root.StatRise("StatPrecision", -1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 881 Button
on (press) { this.Action = function () { _root.StatRise("StatCharge", -1, "Ship"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 898 Button
on (release) { _root.gotoAndStop("WeaponUpgrade"); }
Symbol 899 MovieClip Frame 1
this.onEnterFrame = function () { if (this.ZoneMass.hitTest(this._xmouse, this._ymouse)) { this.DescriptionText = "The higher the mass, the more damage colliding enemy ships will take."; } else if (this.ZoneArmor.hitTest(this._xmouse, this._ymouse)) { this.DescriptionText = "Your armor keeps your ship from blowing up. It absorbs a part of the damage inflicted to it."; } else if (this.ZoneSpeed.hitTest(this._xmouse, this._ymouse)) { this.DescriptionText = "The faster you are, the easier it is for you to dodge... and anticipate."; } else if (this.ZoneSensor.hitTest(this._xmouse, this._ymouse)) { this.DescriptionText = "Yours sensors will sometimes trigger a shield. It's frequency can be raised here."; } else if (this.ZoneOverkill.hitTest(this._xmouse, this._ymouse)) { this.DescriptionText = "When an enemy takes more damage than it should, it blows and hurts surrounding enemies. Overkill enhances this."; } else if (this.ZonePrecision.hitTest(this._xmouse, this._ymouse)) { this.DescriptionText = "The more precise your weapons are, the more you hit where it hurts..."; } else if (this.ZoneCharge.hitTest(this._xmouse, this._ymouse)) { this.DescriptionText = "Charge defines how quick your weapons reload."; } if (this.Count == undefined) { this.Count = 0; } if (this.Action == undefined) { this.Next = this.Count + 10; } if (((this.Action != undefined) && ((this.Count % 5) != 0)) && (this.Count > this.Next)) { this.Action(); this.Next = this.Count + 1; } this.Count++; this.Gauges.Armor._xscale = (_root.RawStatHP / 50) * 100; this.Gauges.Mass._xscale = (_root.RawStatBully / 50) * 100; this.Gauges.Speed._xscale = (_root.RawStatSpeed / 50) * 100; this.Gauges.Sensor._xscale = (_root.RawStatReflexes / 50) * 100; this.Gauges.Charge._xscale = (_root.RawStatCharge / 50) * 100; this.Gauges.Overkill._xscale = (_root.RawStatOverkill / 50) * 100; this.Gauges.Precision._xscale = (_root.RawStatPrecision / 50) * 100; }; stop();
Symbol 899 MovieClip Frame 2
stop();
Symbol 906 Button
on (press) { this.Action = function () { _root.StatRise("StatBulletDamage", 1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 907 Button
on (press) { this.Action = function () { _root.StatRise("StatBulletSpeed", 1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 908 Button
on (press) { this.Action = function () { _root.StatRise("StatBeamDamage", 1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 909 Button
on (press) { this.Action = function () { _root.StatRise("StatBeamWidth", 1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 910 Button
on (press) { this.Action = function () { _root.StatRise("StatBeamEffect", 1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 911 Button
on (press) { this.Action = function () { _root.StatRise("StatMissileDamage", 1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 912 Button
on (press) { this.Action = function () { _root.StatRise("StatMissileHoming", 1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 913 Button
on (press) { this.Action = function () { _root.StatRise("StatMissileRadial", 1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 914 Button
on (press) { this.Action = function () { _root.StatRise("StatBulletDamage", -1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 915 Button
on (press) { this.Action = function () { _root.StatRise("StatBulletSpeed", -1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 916 Button
on (press) { this.Action = function () { _root.StatRise("StatMissileDamage", -1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 917 Button
on (press) { this.Action = function () { _root.StatRise("StatMissileHoming", -1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 918 Button
on (press) { this.Action = function () { _root.StatRise("StatMissileRadial", -1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 919 Button
on (press) { this.Action = function () { _root.StatRise("StatFailSafeDamage", 1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 920 Button
on (press) { this.Action = function () { _root.StatRise("StatFailSafeDamage", -1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 921 Button
on (press) { this.Action = function () { _root.StatRise("StatBeamDamage", -1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 922 Button
on (press) { this.Action = function () { _root.StatRise("StatBeamWidth", -1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 923 Button
on (press) { this.Action = function () { _root.StatRise("StatBeamEffect", -1, "Weapon"); }; this.Action(); } on (release) { this.Action = undefined; }
Symbol 924 Button
on (release) { _root.StatBeamType = "fire"; this.CryoBtn.enabled = true; this.CryoMC._visible = false; this.FissionBtn.enabled = false; this.FissionMC._visible = true; }
Symbol 925 Button
on (release) { _root.StatBeamType = "frost"; this.FissionBtn.enabled = true; this.FissionMC._visible = false; this.CryoBtn.enabled = false; this.CryoMC._visible = true; }
Symbol 927 Button
on (release) { _root.FlightMode = "Auto"; this.AutoMC._visible = true; this.AutoBtn.enabled = false; this.ManualMC._visible = false; this.ManualBtn.enabled = true; }
Symbol 928 Button
on (release) { _root.FlightMode = "Manual"; this.ManualMC._visible = true; this.ManualBtn.enabled = false; this.AutoMC._visible = false; this.AutoBtn.enabled = true; }
Symbol 941 Button
on (release) { _root.gotoAndStop("Stage"); }
Symbol 943 MovieClip Frame 1
this.onEnterFrame = function () { if (this.Count == undefined) { this.Count = 0; } if (this.Action == undefined) { this.Next = this.Count + 10; } if (((this.Action != undefined) && ((this.Count % 5) != 0)) && (this.Count > this.Next)) { this.Action(); this.Next = this.Count + 1; } this.Count++; this.Gauges.BulletDamage._xscale = (_root.RawStatBulletDamage / 50) * 100; this.Gauges.BulletSpeed._xscale = (_root.RawStatBulletSpeed / 50) * 100; this.Gauges.MissileDamage._xscale = (_root.RawStatMissileDamage / 50) * 100; this.Gauges.MissileHoming._xscale = (_root.RawStatMissileHoming / 50) * 100; this.Gauges.MissileRadial._xscale = (_root.RawStatMissileRadial / 50) * 100; this.Gauges.LaserDamage._xscale = (_root.RawStatBeamDamage / 50) * 100; this.Gauges.LaserWidth._xscale = (_root.RawStatBeamWidth / 50) * 100; this.Gauges.LaserEffect._xscale = (_root.RawStatBeamEffect / 50) * 100; this.Gauges.FailsafeDamage._xscale = (_root.RawStatFailSafeDamage / 50) * 100; this.Gauges.FailsafeDuration._xscale = (_root.RawStatFailSafeDuration / 50) * 100; }; stop(); if ((_root.StatBeamType == undefined) || (_root.StatBeamType == "fire")) { _root.StatBeamType = "fire"; this.FissionMC._visible = true; this.FissionBtn.enabled = false; this.CryoMC._visible = false; this.CryoBtn.enabled = true; } else if (_root.StatBeamType == "frost") { _root.StatBeamType = "frost"; this.CryoMC._visible = true; this.CryoBtn.enabled = false; this.FissionMC._visible = false; this.FissionBtn.enabled = true; } if ((_root.FlightMode == undefined) || (_root.FlightMode == "Auto")) { _root.FlightMode = "Auto"; this.AutoMC._visible = true; this.AutoBtn.enabled = false; this.ManualMC._visible = false; this.ManualBtn.enabled = true; } else if (_root.FlightMode == "Manual") { _root.FlightMode = "Manual"; this.ManualMC._visible = true; this.ManualBtn.enabled = false; this.AutoMC._visible = false; this.AutoBtn.enabled = true; }
Symbol 943 MovieClip Frame 2
stop();
Symbol 945 Button
on (release) { _root.GlobalLevel = _root.GlobalLevel + 1; _root.StatRise("StatHP", 1); _root.StatRise("StatSpeed", 1); _root.StatRise("StatBully", 1); _root.StatRise("StatReflexes", 1); _root.StatRise("StatCharge", 1); _root.StatRise("StatOverkill", 1); _root.StatRise("StatPrecision", 1); _root.StatRise("StatBulletSpeed", 1); _root.StatRise("StatBulletDamage", 1); _root.StatRise("StatBulletCharge", 1); _root.StatRise("StatMissileDamage", 1); _root.StatRise("StatMissileHoming", 1); _root.StatRise("StatMissileRadial", 1); _root.StatRise("StatMissileRadialDamage", 1); _root.StatRise("StatMissileCharge", 1); _root.StatRise("StatBeamDamage", 1); _root.StatRise("StatBeamWidth", 1); _root.StatRise("StatBeamEffect", 1); _root.StatRise("StatBeamGather", 1); _root.StatRise("StatBeamCharge", 1); _root.StatRise("StatFailSafeDamage", 1); _root.StatRise("StatFailSafeDuration", 1); _root.Stage.Space.Ship.HP = _root.StatHP; _root.Stage.Space.Ship.MaxHP = _root.StatHP; }
Symbol 947 Button
on (release) { _root.GlobalLevel = _root.GlobalLevel + -1; _root.StatRise("StatHP", -1); _root.StatRise("StatSpeed", -1); _root.StatRise("StatBully", -1); _root.StatRise("StatReflexes", -1); _root.StatRise("StatCharge", -1); _root.StatRise("StatOverkill", -1); _root.StatRise("StatPrecision", -1); _root.StatRise("StatBulletSpeed", -1); _root.StatRise("StatBulletDamage", -1); _root.StatRise("StatBulletCharge", -1); _root.StatRise("StatMissileDamage", -1); _root.StatRise("StatMissileHoming", -1); _root.StatRise("StatMissileRadial", -1); _root.StatRise("StatMissileRadialDamage", -1); _root.StatRise("StatMissileCharge", -1); _root.StatRise("StatBeamDamage", -1); _root.StatRise("StatBeamWidth", -1); _root.StatRise("StatBeamEffect", -1); _root.StatRise("StatBeamGather", -1); _root.StatRise("StatBeamCharge", -1); _root.StatRise("StatFailSafeDamage", -1); _root.StatRise("StatFailSafeDuration", -1); _root.Stage.Space.Ship.HP = _root.StatHP; _root.Stage.Space.Ship.MaxHP = _root.StatHP; }
Symbol 950 Button
on (release) { _root.GlobalLevel = _root.GlobalLevel + 10; _root.StatRise("StatHP", 10); _root.StatRise("StatSpeed", 10); _root.StatRise("StatBully", 10); _root.StatRise("StatReflexes", 10); _root.StatRise("StatCharge", 10); _root.StatRise("StatOverkill", 10); _root.StatRise("StatPrecision", 10); _root.StatRise("StatBulletSpeed", 10); _root.StatRise("StatBulletDamage", 10); _root.StatRise("StatBulletCharge", 10); _root.StatRise("StatMissileDamage", 10); _root.StatRise("StatMissileHoming", 10); _root.StatRise("StatMissileRadial", 10); _root.StatRise("StatMissileRadialDamage", 10); _root.StatRise("StatMissileCharge", 10); _root.StatRise("StatBeamDamage", 10); _root.StatRise("StatBeamWidth", 10); _root.StatRise("StatBeamEffect", 10); _root.StatRise("StatBeamGather", 10); _root.StatRise("StatBeamCharge", 10); _root.StatRise("StatFailSafeDamage", 10); _root.StatRise("StatFailSafeDuration", 10); _root.Stage.Space.Ship.HP = _root.StatHP; _root.Stage.Space.Ship.MaxHP = _root.StatHP; }
Symbol 952 Button
on (release) { _root.GlobalLevel = _root.GlobalLevel + -10; _root.StatRise("StatHP", -10); _root.StatRise("StatSpeed", -10); _root.StatRise("StatBully", -10); _root.StatRise("StatReflexes", -10); _root.StatRise("StatCharge", -10); _root.StatRise("StatOverkill", -10); _root.StatRise("StatPrecision", -10); _root.StatRise("StatBulletSpeed", -10); _root.StatRise("StatBulletDamage", -10); _root.StatRise("StatBulletCharge", -10); _root.StatRise("StatMissileDamage", -10); _root.StatRise("StatMissileHoming", -10); _root.StatRise("StatMissileRadial", -10); _root.StatRise("StatMissileRadialDamage", -10); _root.StatRise("StatMissileCharge", -10); _root.StatRise("StatBeamDamage", -10); _root.StatRise("StatBeamWidth", -10); _root.StatRise("StatBeamEffect", -10); _root.StatRise("StatBeamGather", -10); _root.StatRise("StatBeamCharge", -10); _root.StatRise("StatFailSafeDamage", -10); _root.StatRise("StatFailSafeDuration", -10); _root.Stage.Space.Ship.HP = _root.StatHP; _root.Stage.Space.Ship.MaxHP = _root.StatHP; }
Symbol 954 MovieClip Frame 1
this.stop();
Symbol 954 MovieClip Frame 2
this.play();
Symbol 954 MovieClip Frame 13
this.gotoAndStop(1);
Symbol 956 MovieClip Frame 2
stop();
Symbol 958 MovieClip Frame 2
stop();
Symbol 960 MovieClip Frame 2
stop();
Symbol 961 MovieClip Frame 2
stop();
Symbol 963 MovieClip Frame 2
stop();
Symbol 965 MovieClip Frame 2
stop();
Symbol 968 MovieClip Frame 1
_root.Music.Play(0); this.Last = 0; this.onEnterFrame = function () { if (this.BossDead != undefined) { if (this.EndFrame == undefined) { this.gotoAndPlay("BossDead"); this.EndFrame = this._currentframe; } else if (this._currentframe < this.EndFrame) { this.gotoAndPlay("BossDead"); } } };
Symbol 968 MovieClip Frame 5
_root.ActionInterface.DialogueTextAssign("Stage1Intro"); this.stop();
Symbol 968 MovieClip Frame 35
_root.Stage.Space.Enemies.Add("Scout", 1);
Symbol 968 MovieClip Frame 37
_root.Stage.Space.Enemies.Add("Scout", 2); _root.Stage.Space.Enemies.Add("Scout", 3);
Symbol 968 MovieClip Frame 112
_root.Stage.Space.Enemies.Add("Scout", 4);
Symbol 968 MovieClip Frame 114
_root.Stage.Space.Enemies.Add("Scout", 5); _root.Stage.Space.Enemies.Add("Scout", 6);
Symbol 968 MovieClip Frame 120
_root.Stage.Space.Enemies.Remove(1);
Symbol 968 MovieClip Frame 122
_root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3);
Symbol 968 MovieClip Frame 187
_root.Stage.Space.Enemies.Add("Scout", 7);
Symbol 968 MovieClip Frame 197
_root.Stage.Space.Enemies.Remove(4);
Symbol 968 MovieClip Frame 199
_root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(6);
Symbol 968 MovieClip Frame 204
_root.Stage.Space.Enemies.Add("Scout", 8);
Symbol 968 MovieClip Frame 220
_root.Stage.Space.Enemies.Add("Scout", 9);
Symbol 968 MovieClip Frame 237
_root.Stage.Space.Enemies.Add("Scout", 10);
Symbol 968 MovieClip Frame 272
_root.Stage.Space.Enemies.Remove(7);
Symbol 968 MovieClip Frame 281
_root.Stage.Space.Enemies.Add("Scout", 11); _root.Stage.Space.Enemies.Add("Scout", 12);
Symbol 968 MovieClip Frame 289
_root.Stage.Space.Enemies.Remove(8);
Symbol 968 MovieClip Frame 294
_root.Stage.Space.Enemies.Add("Scout", 13); _root.Stage.Space.Enemies.Add("Scout", 14);
Symbol 968 MovieClip Frame 305
_root.Stage.Space.Enemies.Remove(9);
Symbol 968 MovieClip Frame 322
_root.Stage.Space.Enemies.Remove(10);
Symbol 968 MovieClip Frame 358
_root.Stage.Space.Enemies.Add("Scout", 15);
Symbol 968 MovieClip Frame 359
_root.Stage.Space.Enemies.Add("Scout", 16); _root.Stage.Space.Enemies.Add("Scout", 17);
Symbol 968 MovieClip Frame 360
_root.Stage.Space.Enemies.Add("Scout", 18); _root.Stage.Space.Enemies.Add("Scout", 19);
Symbol 968 MovieClip Frame 366
_root.Stage.Space.Enemies.Remove(11); _root.Stage.Space.Enemies.Remove(12);
Symbol 968 MovieClip Frame 379
_root.Stage.Space.Enemies.Remove(13); _root.Stage.Space.Enemies.Remove(14);
Symbol 968 MovieClip Frame 384
_root.Stage.Space.Enemies.Add("Scout", 20);
Symbol 968 MovieClip Frame 386
_root.Stage.Space.Enemies.Add("Scout", 21); _root.Stage.Space.Enemies.Add("Scout", 22);
Symbol 968 MovieClip Frame 388
_root.Stage.Space.Enemies.Add("Scout", 23);
Symbol 968 MovieClip Frame 451
_root.Stage.Space.Enemies.Remove(15);
Symbol 968 MovieClip Frame 452
_root.Stage.Space.Enemies.Remove(16); _root.Stage.Space.Enemies.Remove(17);
Symbol 968 MovieClip Frame 453
_root.Stage.Space.Enemies.Remove(18); _root.Stage.Space.Enemies.Remove(19);
Symbol 968 MovieClip Frame 483
_root.Stage.Space.Enemies.Add("Guide", 24);
Symbol 968 MovieClip Frame 489
_root.Stage.Space.Enemies.Remove(20);
Symbol 968 MovieClip Frame 491
_root.Stage.Space.Enemies.Remove(21); _root.Stage.Space.Enemies.Remove(22);
Symbol 968 MovieClip Frame 493
_root.Stage.Space.Enemies.Remove(23);
Symbol 968 MovieClip Frame 574
_root.Stage.Space.Enemies.Remove(24);
Symbol 968 MovieClip Frame 583
_root.Stage.Space.Enemies.Add("Guide", 25);
Symbol 968 MovieClip Frame 593
_root.Stage.Space.Enemies.Add("Guide", 26);
Symbol 968 MovieClip Frame 605
_root.Stage.Space.Enemies.Add("Guide", 27);
Symbol 968 MovieClip Frame 615
_root.Stage.Space.Enemies.Add("Guide", 28);
Symbol 968 MovieClip Frame 625
_root.Stage.Space.Enemies.Add("Guide", 29);
Symbol 968 MovieClip Frame 635
_root.Stage.Space.Enemies.Add("Guide", 30);
Symbol 968 MovieClip Frame 647
_root.Stage.Space.Enemies.Add("Guide", 31);
Symbol 968 MovieClip Frame 657
_root.Stage.Space.Enemies.Add("Guide", 32);
Symbol 968 MovieClip Frame 674
_root.Stage.Space.Enemies.Remove(25);
Symbol 968 MovieClip Frame 684
_root.Stage.Space.Enemies.Remove(26);
Symbol 968 MovieClip Frame 696
_root.Stage.Space.Enemies.Remove(27);
Symbol 968 MovieClip Frame 706
_root.Stage.Space.Enemies.Remove(28);
Symbol 968 MovieClip Frame 715
_root.Stage.Space.Enemies.Add("Guide", 33); _root.Stage.Space.Enemies.Add("Guide", 34); _root.Stage.Space.Enemies.Add("Guide", 35); _root.Stage.Space.Enemies.Add("Guide", 36); _root.Stage.Space.Enemies.Add("Guide", 37); _root.Stage.Space.Enemies.Add("Guide", 38);
Symbol 968 MovieClip Frame 716
_root.Stage.Space.Enemies.Remove(29);
Symbol 968 MovieClip Frame 726
_root.Stage.Space.Enemies.Remove(30);
Symbol 968 MovieClip Frame 738
_root.Stage.Space.Enemies.Remove(31);
Symbol 968 MovieClip Frame 748
_root.Stage.Space.Enemies.Remove(32);
Symbol 968 MovieClip Frame 756
_root.Stage.Space.Enemies.Add("Guide", 39); _root.Stage.Space.Enemies.Add("Guide", 40); _root.Stage.Space.Enemies.Add("Guide", 41); _root.Stage.Space.Enemies.Add("Guide", 42);
Symbol 968 MovieClip Frame 770
_root.Stage.Space.Enemies.Add("Guide", 43); _root.Stage.Space.Enemies.Add("Guide", 44); _root.Stage.Space.Enemies.Add("Guide", 45); _root.Stage.Space.Enemies.Add("Guide", 46);
Symbol 968 MovieClip Frame 771
_root.Stage.Space.Enemies.Add("Scout", 47); _root.Stage.Space.Enemies.Add("Scout", 48); _root.Stage.Space.Enemies.Add("Scout", 49); _root.Stage.Space.Enemies.Add("Scout", 50); _root.Stage.Space.Enemies.Add("Scout", 51); _root.Stage.Space.Enemies.Add("Scout", 52);
Symbol 968 MovieClip Frame 806
_root.Stage.Space.Enemies.Remove(33); _root.Stage.Space.Enemies.Remove(34); _root.Stage.Space.Enemies.Remove(35); _root.Stage.Space.Enemies.Remove(36); _root.Stage.Space.Enemies.Remove(37); _root.Stage.Space.Enemies.Remove(38);
Symbol 968 MovieClip Frame 847
_root.Stage.Space.Enemies.Remove(39); _root.Stage.Space.Enemies.Remove(40); _root.Stage.Space.Enemies.Remove(41); _root.Stage.Space.Enemies.Remove(42);
Symbol 968 MovieClip Frame 861
_root.Stage.Space.Enemies.Remove(43); _root.Stage.Space.Enemies.Remove(44); _root.Stage.Space.Enemies.Remove(45); _root.Stage.Space.Enemies.Remove(46);
Symbol 968 MovieClip Frame 862
_root.Stage.Space.Enemies.Remove(47); _root.Stage.Space.Enemies.Remove(48); _root.Stage.Space.Enemies.Remove(49); _root.Stage.Space.Enemies.Remove(50); _root.Stage.Space.Enemies.Remove(51); _root.Stage.Space.Enemies.Remove(52);
Symbol 968 MovieClip Frame 863
_root.Stage.Space.Enemies.Add("Disk", 53);
Symbol 968 MovieClip Frame 890
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 1, 53); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 2, 53); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 3, 53); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 4, 53); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 5, 53);
Symbol 968 MovieClip Frame 926
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2); _root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4); _root.Stage.Space.Enemies.RemoveBullet(5);
Symbol 968 MovieClip Frame 927
_root.Stage.Space.Enemies.Add("Scout", 64); _root.Stage.Space.Enemies.Add("Guide", 65); _root.Stage.Space.Enemies.Add("Scout", 66); _root.Stage.Space.Enemies.Add("Guide", 67); _root.Stage.Space.Enemies.Add("Scout", 68);
Symbol 968 MovieClip Frame 928
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 6, 53); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 7, 53); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 8, 53); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 9, 53); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 10, 53);
Symbol 968 MovieClip Frame 959
_root.Stage.Space.Enemies.Add("Scout", 69); _root.Stage.Space.Enemies.Add("Guide", 70); _root.Stage.Space.Enemies.Add("Scout", 71); _root.Stage.Space.Enemies.Add("Guide", 72); _root.Stage.Space.Enemies.Add("Scout", 73);
Symbol 968 MovieClip Frame 973
_root.Stage.Space.Enemies.RemoveBullet(6); _root.Stage.Space.Enemies.RemoveBullet(7); _root.Stage.Space.Enemies.RemoveBullet(8); _root.Stage.Space.Enemies.RemoveBullet(9); _root.Stage.Space.Enemies.RemoveBullet(10);
Symbol 968 MovieClip Frame 980
_root.Stage.Space.Enemies.Add("Scout", 74); _root.Stage.Space.Enemies.Add("Guide", 75); _root.Stage.Space.Enemies.Add("Scout", 76); _root.Stage.Space.Enemies.Add("Guide", 77); _root.Stage.Space.Enemies.Add("Scout", 78);
Symbol 968 MovieClip Frame 1003
_root.Stage.Space.Enemies.Add("Disk", 79); _root.Stage.Space.Enemies.Add("Disk", 80); _root.Stage.Space.Enemies.Add("Disk", 81);
Symbol 968 MovieClip Frame 1012
_root.Stage.Space.Enemies.Remove(53);
Symbol 968 MovieClip Frame 1020
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 11, 79); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 12, 79); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 13, 79); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 14, 80); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 15, 80); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 16, 80); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 17, 81); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 18, 82); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 19, 83);
Symbol 968 MovieClip Frame 1025
_root.Stage.Space.Enemies.Remove(64); _root.Stage.Space.Enemies.Remove(65); _root.Stage.Space.Enemies.Remove(66); _root.Stage.Space.Enemies.Remove(67); _root.Stage.Space.Enemies.Remove(68);
Symbol 968 MovieClip Frame 1068
_root.Stage.Space.Enemies.RemoveBullet(11); _root.Stage.Space.Enemies.RemoveBullet(12); _root.Stage.Space.Enemies.RemoveBullet(13); _root.Stage.Space.Enemies.RemoveBullet(14); _root.Stage.Space.Enemies.RemoveBullet(15); _root.Stage.Space.Enemies.RemoveBullet(16); _root.Stage.Space.Enemies.RemoveBullet(17); _root.Stage.Space.Enemies.RemoveBullet(18); _root.Stage.Space.Enemies.RemoveBullet(19);
Symbol 968 MovieClip Frame 1070
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 11, 79); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 12, 79); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 13, 79); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 14, 80); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 15, 80); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 16, 80); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 17, 81); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 18, 82); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 19, 83);
Symbol 968 MovieClip Frame 1080
_root.Stage.Space.Enemies.Add("Scout", 90); _root.Stage.Space.Enemies.Add("Scout", 91); _root.Stage.Space.Enemies.Add("Scout", 92); _root.Stage.Space.Enemies.Add("Scout", 93); _root.Stage.Space.Enemies.Add("Scout", 94); _root.Stage.Space.Enemies.Add("Scout", 95);
Symbol 968 MovieClip Frame 1099
_root.Stage.Space.Enemies.Remove(69); _root.Stage.Space.Enemies.Remove(70); _root.Stage.Space.Enemies.Remove(71); _root.Stage.Space.Enemies.Remove(72); _root.Stage.Space.Enemies.Remove(73);
Symbol 968 MovieClip Frame 1112
_root.Stage.Space.Enemies.Add("Scout", 82); _root.Stage.Space.Enemies.Add("Scout", 83); _root.Stage.Space.Enemies.Add("Scout", 84); _root.Stage.Space.Enemies.Add("Scout", 85); _root.Stage.Space.Enemies.Add("Scout", 86); _root.Stage.Space.Enemies.Add("Scout", 87); _root.Stage.Space.Enemies.Add("Scout", 88); _root.Stage.Space.Enemies.Add("Scout", 89); _root.Stage.Space.Enemies.Remove(74); _root.Stage.Space.Enemies.Remove(75); _root.Stage.Space.Enemies.Remove(76); _root.Stage.Space.Enemies.Remove(77); _root.Stage.Space.Enemies.Remove(78);
Symbol 968 MovieClip Frame 1114
_root.Stage.Space.Enemies.RemoveBullet(11); _root.Stage.Space.Enemies.RemoveBullet(12); _root.Stage.Space.Enemies.RemoveBullet(13); _root.Stage.Space.Enemies.RemoveBullet(14); _root.Stage.Space.Enemies.RemoveBullet(15); _root.Stage.Space.Enemies.RemoveBullet(16); _root.Stage.Space.Enemies.RemoveBullet(17); _root.Stage.Space.Enemies.RemoveBullet(18); _root.Stage.Space.Enemies.RemoveBullet(19);
Symbol 968 MovieClip Frame 1116
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 11, 79); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 12, 79); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 13, 79); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 14, 80); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 15, 80); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 16, 80); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 17, 81); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 18, 82); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 19, 83);
Symbol 968 MovieClip Frame 1136
_root.Stage.Space.Enemies.Remove(90); _root.Stage.Space.Enemies.Remove(91); _root.Stage.Space.Enemies.Remove(92); _root.Stage.Space.Enemies.Remove(93); _root.Stage.Space.Enemies.Remove(94); _root.Stage.Space.Enemies.Remove(95);
Symbol 968 MovieClip Frame 1138
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 11, 79); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 12, 79); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 13, 79); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 14, 80); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 15, 80); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 16, 80); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 17, 81); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 18, 82); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 19, 83);
Symbol 968 MovieClip Frame 1139
_root.Stage.Space.Enemies.Add("Scout", 90); _root.Stage.Space.Enemies.Add("Scout", 91); _root.Stage.Space.Enemies.Add("Scout", 92); _root.Stage.Space.Enemies.Add("Scout", 93); _root.Stage.Space.Enemies.Add("Scout", 94); _root.Stage.Space.Enemies.Add("Scout", 95); _root.Stage.Space.Enemies.Add("Scout", 96);
Symbol 968 MovieClip Frame 1150
_root.Stage.Space.Enemies.Remove(82); _root.Stage.Space.Enemies.Remove(83); _root.Stage.Space.Enemies.Remove(84); _root.Stage.Space.Enemies.Remove(85); _root.Stage.Space.Enemies.Remove(86); _root.Stage.Space.Enemies.Remove(87); _root.Stage.Space.Enemies.Remove(88); _root.Stage.Space.Enemies.Remove(89);
Symbol 968 MovieClip Frame 1158
_root.Stage.Space.Enemies.RemoveBullet(11); _root.Stage.Space.Enemies.RemoveBullet(12); _root.Stage.Space.Enemies.RemoveBullet(13); _root.Stage.Space.Enemies.RemoveBullet(14); _root.Stage.Space.Enemies.RemoveBullet(15); _root.Stage.Space.Enemies.RemoveBullet(16); _root.Stage.Space.Enemies.RemoveBullet(17); _root.Stage.Space.Enemies.RemoveBullet(18); _root.Stage.Space.Enemies.RemoveBullet(19);
Symbol 968 MovieClip Frame 1162
_root.Stage.Space.Enemies.Add("Disk", 97);
Symbol 968 MovieClip Frame 1164
_root.Stage.Space.Enemies.Remove(79); _root.Stage.Space.Enemies.Remove(81);
Symbol 968 MovieClip Frame 1173
_root.Stage.Space.Enemies.Remove(80);
Symbol 968 MovieClip Frame 1185
_root.Stage.Space.Enemies.Add("Scout", 82); _root.Stage.Space.Enemies.Add("Scout", 83); _root.Stage.Space.Enemies.Add("Scout", 84); _root.Stage.Space.Enemies.Add("Scout", 85); _root.Stage.Space.Enemies.Add("Scout", 86); _root.Stage.Space.Enemies.Add("Scout", 87); _root.Stage.Space.Enemies.Add("Scout", 88); _root.Stage.Space.Enemies.Add("Scout", 89);
Symbol 968 MovieClip Frame 1198
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 20, 97);
Symbol 968 MovieClip Frame 1206
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 21, 97);
Symbol 968 MovieClip Frame 1208
_root.Stage.Space.Enemies.Add("Disk", 98); _root.Stage.Space.Enemies.Add("Disk", 99);
Symbol 968 MovieClip Frame 1215
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 22, 97);
Symbol 968 MovieClip Frame 1224
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 23, 97);
Symbol 968 MovieClip Frame 1233
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 24, 97);
Symbol 968 MovieClip Frame 1238
_root.Stage.Space.Enemies.RemoveBullet(20);
Symbol 968 MovieClip Frame 1246
_root.Stage.Space.Enemies.RemoveBullet(21);
Symbol 968 MovieClip Frame 1255
_root.Stage.Space.Enemies.RemoveBullet(22);
Symbol 968 MovieClip Frame 1257
_root.Stage.Space.Enemies.Remove(90); _root.Stage.Space.Enemies.Remove(91); _root.Stage.Space.Enemies.Remove(92); _root.Stage.Space.Enemies.Remove(93); _root.Stage.Space.Enemies.Remove(94); _root.Stage.Space.Enemies.Remove(95); _root.Stage.Space.Enemies.Remove(96);
Symbol 968 MovieClip Frame 1261
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 25, 98); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 30, 99);
Symbol 968 MovieClip Frame 1264
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 20, 97); _root.Stage.Space.Enemies.RemoveBullet(23);
Symbol 968 MovieClip Frame 1269
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 26, 98); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 31, 99);
Symbol 968 MovieClip Frame 1273
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 21, 97); _root.Stage.Space.Enemies.RemoveBullet(24);
Symbol 968 MovieClip Frame 1278
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 27, 98); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 32, 99);
Symbol 968 MovieClip Frame 1282
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 22, 97);
Symbol 968 MovieClip Frame 1287
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 28, 98); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 33, 99);
Symbol 968 MovieClip Frame 1291
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 23, 97);
Symbol 968 MovieClip Frame 1296
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 29, 98); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 34, 99);
Symbol 968 MovieClip Frame 1300
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 24, 97);
Symbol 968 MovieClip Frame 1301
_root.Stage.Space.Enemies.RemoveBullet(25); _root.Stage.Space.Enemies.RemoveBullet(30);
Symbol 968 MovieClip Frame 1304
_root.Stage.Space.Enemies.RemoveBullet(20);
Symbol 968 MovieClip Frame 1309
_root.Stage.Space.Enemies.RemoveBullet(26); _root.Stage.Space.Enemies.RemoveBullet(31);
Symbol 968 MovieClip Frame 1312
_root.Stage.Space.Enemies.RemoveBullet(21);
Symbol 968 MovieClip Frame 1315
_root.Stage.Space.Enemies.Remove(82); _root.Stage.Space.Enemies.Remove(83); _root.Stage.Space.Enemies.Remove(84); _root.Stage.Space.Enemies.Remove(85); _root.Stage.Space.Enemies.Remove(86); _root.Stage.Space.Enemies.Remove(87); _root.Stage.Space.Enemies.Remove(88); _root.Stage.Space.Enemies.Remove(89);
Symbol 968 MovieClip Frame 1318
_root.Stage.Space.Enemies.RemoveBullet(27); _root.Stage.Space.Enemies.RemoveBullet(32);
Symbol 968 MovieClip Frame 1322
_root.Stage.Space.Enemies.RemoveBullet(22);
Symbol 968 MovieClip Frame 1327
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 25, 98); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 30, 99); _root.Stage.Space.Enemies.RemoveBullet(28); _root.Stage.Space.Enemies.RemoveBullet(33);
Symbol 968 MovieClip Frame 1331
_root.Stage.Space.Enemies.RemoveBullet(24);
Symbol 968 MovieClip Frame 1336
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 26, 98); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 31, 99); _root.Stage.Space.Enemies.RemoveBullet(29); _root.Stage.Space.Enemies.RemoveBullet(34);
Symbol 968 MovieClip Frame 1340
_root.Stage.Space.Enemies.RemoveBullet(24);
Symbol 968 MovieClip Frame 1345
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 27, 98); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 32, 99);
Symbol 968 MovieClip Frame 1354
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 28, 98); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 33, 99);
Symbol 968 MovieClip Frame 1364
_root.Stage.Space.Enemies.AddBullet("DiskAttackA", 29, 98); _root.Stage.Space.Enemies.AddBullet("DiskAttackA", 34, 99);
Symbol 968 MovieClip Frame 1367
_root.Stage.Space.Enemies.RemoveBullet(25); _root.Stage.Space.Enemies.RemoveBullet(30);
Symbol 968 MovieClip Frame 1376
_root.Stage.Space.Enemies.RemoveBullet(26); _root.Stage.Space.Enemies.RemoveBullet(31);
Symbol 968 MovieClip Frame 1377
_root.Stage.Space.Enemies.Add("Guide", 100); _root.Stage.Space.Enemies.Add("Guide", 101); _root.Stage.Space.Enemies.Add("Guide", 102); _root.Stage.Space.Enemies.Add("Guide", 103); _root.Stage.Space.Enemies.Add("Guide", 104); _root.Stage.Space.Enemies.Add("Guide", 105); _root.Stage.Space.Enemies.Add("Scout", 106); _root.Stage.Space.Enemies.Add("Scout", 107); _root.Stage.Space.Enemies.Add("Scout", 108); _root.Stage.Space.Enemies.Add("Guide", 109); _root.Stage.Space.Enemies.Add("Guide", 110); _root.Stage.Space.Enemies.Add("Scout", 111); _root.Stage.Space.Enemies.Add("Scout", 112); _root.Stage.Space.Enemies.Add("Scout", 113);
Symbol 968 MovieClip Frame 1385
_root.Stage.Space.Enemies.RemoveBullet(27); _root.Stage.Space.Enemies.RemoveBullet(32);
Symbol 968 MovieClip Frame 1394
_root.Stage.Space.Enemies.RemoveBullet(28); _root.Stage.Space.Enemies.RemoveBullet(33);
Symbol 968 MovieClip Frame 1404
_root.Stage.Space.Enemies.RemoveBullet(29); _root.Stage.Space.Enemies.RemoveBullet(34);
Symbol 968 MovieClip Frame 1430
_root.Stage.Space.Enemies.Remove(97); _root.Stage.Space.Enemies.Remove(98); _root.Stage.Space.Enemies.Remove(99);
Symbol 968 MovieClip Frame 1520
_root.Stage.Space.Enemies.Remove(100); _root.Stage.Space.Enemies.Remove(101); _root.Stage.Space.Enemies.Remove(102); _root.Stage.Space.Enemies.Remove(103); _root.Stage.Space.Enemies.Remove(104); _root.Stage.Space.Enemies.Remove(105); _root.Stage.Space.Enemies.Remove(106); _root.Stage.Space.Enemies.Remove(107); _root.Stage.Space.Enemies.Remove(108); _root.Stage.Space.Enemies.Remove(109); _root.Stage.Space.Enemies.Remove(110); _root.Stage.Space.Enemies.Remove(111); _root.Stage.Space.Enemies.Remove(112); _root.Stage.Space.Enemies.Remove(113);
Symbol 968 MovieClip Frame 1521
_root.Stage.Space.Enemies.AddObstacle("WallStage1", 1); _root.Stage.Space.Enemies.AddObstacle("WallStage1", 2); _root.Stage.Space.Enemies.AddObstacle("WallStage1", 3); _root.Stage.Space.Enemies.AddObstacle("WallStage1", 4);
Symbol 968 MovieClip Frame 1568
_root.Stage.Space.Enemies.AddObstacle("WallStage1", 5); _root.Stage.Space.Enemies.AddObstacle("WallStage1", 6); _root.Stage.Space.Enemies.AddObstacle("WallStage1", 7); _root.Stage.Space.Enemies.AddObstacle("WallStage1", 8);
Symbol 968 MovieClip Frame 1571
_root.Stage.Space.Enemies.AddBoost("BoostHP", 1);
Symbol 968 MovieClip Frame 1615
_root.Stage.Space.Enemies.RemoveObstacle(1); _root.Stage.Space.Enemies.RemoveObstacle(2); _root.Stage.Space.Enemies.RemoveObstacle(3); _root.Stage.Space.Enemies.RemoveObstacle(4);
Symbol 968 MovieClip Frame 1616
_root.Stage.Space.Enemies.AddBoost("BoostHP", 1);
Symbol 968 MovieClip Frame 1617
_root.Stage.Space.Enemies.AddObstacle("WallStage1", 9); _root.Stage.Space.Enemies.AddObstacle("WallStage1", 10); _root.Stage.Space.Enemies.AddObstacle("WallStage1", 11); _root.Stage.Space.Enemies.AddObstacle("WallStage1", 12);
Symbol 968 MovieClip Frame 1662
_root.Stage.Space.Enemies.RemoveObstacle(5); _root.Stage.Space.Enemies.RemoveObstacle(6); _root.Stage.Space.Enemies.RemoveObstacle(7); _root.Stage.Space.Enemies.RemoveObstacle(8);
Symbol 968 MovieClip Frame 1689
_root.Stage.Space.Enemies.AddObstacle("WallStage1", 13); _root.Stage.Space.Enemies.AddObstacle("WallStage1", 14); _root.Stage.Space.Enemies.AddObstacle("WallStage1", 15); _root.Stage.Space.Enemies.AddObstacle("WallStage1", 16); _root.Stage.Space.Enemies.AddBoost("BoostHP", 2);
Symbol 968 MovieClip Frame 1712
_root.Stage.Space.Enemies.RemoveBoost(1);
Symbol 968 MovieClip Frame 1713
_root.Stage.Space.Enemies.RemoveObstacle(9); _root.Stage.Space.Enemies.RemoveObstacle(10); _root.Stage.Space.Enemies.RemoveObstacle(12);
Symbol 968 MovieClip Frame 1721
_root.Stage.Space.Enemies.RemoveObstacle(11);
Symbol 968 MovieClip Frame 1789
_root.Stage.Space.Enemies.RemoveObstacle(13); _root.Stage.Space.Enemies.RemoveObstacle(14); _root.Stage.Space.Enemies.RemoveObstacle(15); _root.Stage.Space.Enemies.RemoveObstacle(16); _root.Stage.Space.Enemies.RemoveBoost(2);
Symbol 968 MovieClip Frame 1881
_root.Stage.Space.Enemies.Add("Boss1", 114, true);
Symbol 968 MovieClip Frame 1882
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 1, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 2, 114);
Symbol 968 MovieClip Frame 1884
_root.Stage.Space.Enemies.Add("Guide", 115); _root.Stage.Space.Enemies.Add("Guide", 116); _root.Stage.Space.Enemies.Add("Scout", 117); _root.Stage.Space.Enemies.Add("Scout", 118); _root.Stage.Space.Enemies.Add("Guide", 119); _root.Stage.Space.Enemies.Add("Guide", 120);
Symbol 968 MovieClip Frame 1893
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 3, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 4, 114);
Symbol 968 MovieClip Frame 1901
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2);
Symbol 968 MovieClip Frame 1903
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 1, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 2, 114);
Symbol 968 MovieClip Frame 1912
_root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 968 MovieClip Frame 1914
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 3, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 4, 114);
Symbol 968 MovieClip Frame 1921
_root.Stage.Space.Enemies.Remove(115); _root.Stage.Space.Enemies.Remove(116);
Symbol 968 MovieClip Frame 1922
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2); _root.Stage.Space.Enemies.Remove(117); _root.Stage.Space.Enemies.Remove(118); _root.Stage.Space.Enemies.Remove(119); _root.Stage.Space.Enemies.Remove(120);
Symbol 968 MovieClip Frame 1923
this.PatternRoll = random(3) + 1; if (PatternRoll == 1) { this.gotoAndPlay("BossTactic2"); } else if (PatternRoll == 2) { this.gotoAndPlay("BossTactic3"); } else if (PatternRoll >= 3) { this.gotoAndPlay("BossTactic1"); }
Symbol 968 MovieClip Frame 1924
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 1, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 2, 114);
Symbol 968 MovieClip Frame 1925
_root.Stage.Space.Enemies.Add("Scout", 115); _root.Stage.Space.Enemies.Add("Scout", 116); _root.Stage.Space.Enemies.Add("Scout", 117); _root.Stage.Space.Enemies.Add("Scout", 118); _root.Stage.Space.Enemies.Add("Guide", 119); _root.Stage.Space.Enemies.Add("Guide", 120);
Symbol 968 MovieClip Frame 1933
_root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 968 MovieClip Frame 1936
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 3, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 4, 114);
Symbol 968 MovieClip Frame 1943
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2);
Symbol 968 MovieClip Frame 1946
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 1, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 2, 114);
Symbol 968 MovieClip Frame 1954
_root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 968 MovieClip Frame 1957
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 3, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 4, 114);
Symbol 968 MovieClip Frame 1965
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2);
Symbol 968 MovieClip Frame 1967
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 1, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 2, 114);
Symbol 968 MovieClip Frame 1976
_root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 968 MovieClip Frame 1978
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 3, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 4, 114);
Symbol 968 MovieClip Frame 1985
_root.Stage.Space.Enemies.Remove(115); _root.Stage.Space.Enemies.Remove(116); _root.Stage.Space.Enemies.Remove(117); _root.Stage.Space.Enemies.Remove(118); _root.Stage.Space.Enemies.Remove(119); _root.Stage.Space.Enemies.Remove(120);
Symbol 968 MovieClip Frame 1986
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2);
Symbol 968 MovieClip Frame 1987
this.PatternRoll = random(3) + 1; if (PatternRoll == 1) { this.gotoAndPlay("BossTactic2"); } else if (PatternRoll == 2) { this.gotoAndPlay("BossTactic3"); } else if (PatternRoll >= 3) { this.gotoAndPlay("BossTactic1"); }
Symbol 968 MovieClip Frame 1989
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 1, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 2, 114);
Symbol 968 MovieClip Frame 1990
_root.Stage.Space.Enemies.Add("Scout", 115); _root.Stage.Space.Enemies.Add("Scout", 116);
Symbol 968 MovieClip Frame 1997
_root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 968 MovieClip Frame 2000
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 3, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 4, 114);
Symbol 968 MovieClip Frame 2008
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2);
Symbol 968 MovieClip Frame 2010
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 1, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 2, 114);
Symbol 968 MovieClip Frame 2019
_root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 968 MovieClip Frame 2021
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 3, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 4, 114);
Symbol 968 MovieClip Frame 2029
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2);
Symbol 968 MovieClip Frame 2031
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 1, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 2, 114);
Symbol 968 MovieClip Frame 2040
_root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 968 MovieClip Frame 2042
_root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 3, 114); _root.Stage.Space.Enemies.AddBullet("Boss1AttackA", 4, 114);
Symbol 968 MovieClip Frame 2049
_root.Stage.Space.Enemies.Remove(115); _root.Stage.Space.Enemies.Remove(116);
Symbol 968 MovieClip Frame 2050
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2);
Symbol 968 MovieClip Frame 2060
_root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 968 MovieClip Frame 2061
this.PatternRoll = random(3) + 1; if (PatternRoll == 1) { this.gotoAndPlay("BossTactic2"); } else if (PatternRoll == 2) { this.gotoAndPlay("BossTactic3"); } else if (PatternRoll >= 3) { this.gotoAndPlay("BossTactic1"); }
Symbol 968 MovieClip Frame 2062
this.play(); _root.Music.Stop();
Symbol 968 MovieClip Frame 2118
_root.gotoAndStop("ShipUpgrade"); stop();
Symbol 975 MovieClip Frame 2
stop();
Symbol 977 MovieClip Frame 2
stop();
Symbol 979 MovieClip Frame 2
stop();
Symbol 981 MovieClip Frame 2
stop();
Symbol 983 MovieClip Frame 2
stop();
Symbol 984 MovieClip Frame 1
_root.Music.Play(1); this.Last = 0; this.onEnterFrame = function () { if (this.BossDead != undefined) { if (this.EndFrame == undefined) { this.gotoAndPlay("BossDead"); this.EndFrame = this._currentframe; } else if (this._currentframe < this.EndFrame) { this.gotoAndPlay("BossDead"); } } };
Symbol 984 MovieClip Frame 5
_root.ActionInterface.DialogueTextAssign("Stage2Intro"); this.stop();
Symbol 984 MovieClip Frame 35
_root.Stage.Space.Enemies.Add("Sniper", 1); _root.Stage.Space.Enemies.Add("Sniper", 2);
Symbol 984 MovieClip Frame 60
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 1, 1); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 2, 1);
Symbol 984 MovieClip Frame 70
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 3, 2); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 4, 2);
Symbol 984 MovieClip Frame 80
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2);
Symbol 984 MovieClip Frame 82
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 1, 1); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 2, 1);
Symbol 984 MovieClip Frame 90
_root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 984 MovieClip Frame 92
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 3, 2); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 4, 2);
Symbol 984 MovieClip Frame 102
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2);
Symbol 984 MovieClip Frame 112
_root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 984 MovieClip Frame 119
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 1, 1); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 2, 1); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 3, 2); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 4, 2);
Symbol 984 MovieClip Frame 139
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2); _root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 984 MovieClip Frame 141
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 1, 1); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 2, 1); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 3, 2); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 4, 2);
Symbol 984 MovieClip Frame 156
this.Enemy1.Ship.Ship.gotoAndPlay("vanish"); this.Enemy2.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 161
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2); _root.Stage.Space.Enemies.RemoveBullet(3); _root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 984 MovieClip Frame 165
_root.Stage.Space.Enemies.Add("Dasher", 3); _root.Stage.Space.Enemies.Add("Dasher", 4);
Symbol 984 MovieClip Frame 166
this.Enemy3.Ship.Ship.gotoAndPlay("appear"); this.Enemy4.Ship.Ship.gotoAndPlay("appear");
Symbol 984 MovieClip Frame 176
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 1, 1); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 2, 1); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 3, 2); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 4, 2);
Symbol 984 MovieClip Frame 186
_root.Stage.Space.Enemies.Add("Dasher", 5); _root.Stage.Space.Enemies.Add("Dasher", 6);
Symbol 984 MovieClip Frame 187
this.Enemy5.Ship.Ship.gotoAndPlay("appear"); this.Enemy6.Ship.Ship.gotoAndPlay("appear");
Symbol 984 MovieClip Frame 191
_root.Stage.Space.Enemies.RemoveBullet(1); _root.Stage.Space.Enemies.RemoveBullet(2); _root.Stage.Space.Enemies.RemoveBullet(4); _root.Stage.Space.Enemies.RemoveBullet(3);
Symbol 984 MovieClip Frame 195
this.Enemy1.Ship.Ship.gotoAndPlay("vanish"); this.Enemy2.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 198
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2);
Symbol 984 MovieClip Frame 216
_root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4);
Symbol 984 MovieClip Frame 226
_root.Stage.Space.Enemies.Add("Dasher", 7);
Symbol 984 MovieClip Frame 227
this.Enemy7.Ship.Ship.gotoAndPlay("appear");
Symbol 984 MovieClip Frame 231
_root.Stage.Space.Enemies.Add("Dasher", 8);
Symbol 984 MovieClip Frame 232
this.Enemy8.Ship.Ship.gotoAndPlay("appear");
Symbol 984 MovieClip Frame 234
this.Enemy7.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 239
_root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(6); this.Enemy8.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 247
this.Enemy7.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 252
this.Enemy8.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 260
_root.Stage.Space.Enemies.Add("Sniper", 9);
Symbol 984 MovieClip Frame 275
_root.Stage.Space.Enemies.Remove(7);
Symbol 984 MovieClip Frame 279
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 5, 9); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 6, 9);
Symbol 984 MovieClip Frame 280
_root.Stage.Space.Enemies.Remove(8);
Symbol 984 MovieClip Frame 283
_root.Stage.Space.Enemies.Add("Sniper", 10);
Symbol 984 MovieClip Frame 291
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 9, 10); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 10, 10);
Symbol 984 MovieClip Frame 299
_root.Stage.Space.Enemies.RemoveBullet(5); _root.Stage.Space.Enemies.RemoveBullet(6);
Symbol 984 MovieClip Frame 301
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 7, 9); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 8, 9);
Symbol 984 MovieClip Frame 311
_root.Stage.Space.Enemies.RemoveBullet(9); _root.Stage.Space.Enemies.RemoveBullet(10);
Symbol 984 MovieClip Frame 319
_root.Stage.Space.Enemies.RemoveBullet(7); _root.Stage.Space.Enemies.RemoveBullet(8);
Symbol 984 MovieClip Frame 322
_root.Stage.Space.Enemies.Remove(9);
Symbol 984 MovieClip Frame 340
_root.Stage.Space.Enemies.Remove(10);
Symbol 984 MovieClip Frame 343
_root.Stage.Space.Enemies.Add("Dasher", 11); _root.Stage.Space.Enemies.Add("Dasher", 12); _root.Stage.Space.Enemies.Add("Dasher", 13);
Symbol 984 MovieClip Frame 352
_root.Stage.Space.Enemies.Add("Dasher", 14); _root.Stage.Space.Enemies.Add("Dasher", 15); _root.Stage.Space.Enemies.Add("Dasher", 16);
Symbol 984 MovieClip Frame 366
_root.Stage.Space.Enemies.Add("Dasher", 17); _root.Stage.Space.Enemies.Add("Dasher", 18); _root.Stage.Space.Enemies.Add("Dasher", 19); _root.Stage.Space.Enemies.Add("Dasher", 20);
Symbol 984 MovieClip Frame 374
this.Enemy14.Ship.Ship.gotoAndPlay("vanish"); this.Enemy15.Ship.Ship.gotoAndPlay("vanish"); this.Enemy16.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 390
this.Enemy11.Ship.Ship.gotoAndPlay("vanish"); this.Enemy12.Ship.Ship.gotoAndPlay("vanish"); this.Enemy13.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 407
this.Enemy14.Ship.Ship.gotoAndPlay("vanish"); this.Enemy15.Ship.Ship.gotoAndPlay("vanish"); this.Enemy16.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 415
this.Enemy17.Ship.Ship.gotoAndPlay("vanish"); this.Enemy18.Ship.Ship.gotoAndPlay("vanish"); this.Enemy19.Ship.Ship.gotoAndPlay("vanish"); this.Enemy20.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 428
_root.Stage.Space.Enemies.Remove(11); _root.Stage.Space.Enemies.Remove(12); _root.Stage.Space.Enemies.Remove(13);
Symbol 984 MovieClip Frame 442
this.Enemy17.Ship.Ship.gotoAndPlay("vanish"); this.Enemy18.Ship.Ship.gotoAndPlay("vanish"); this.Enemy19.Ship.Ship.gotoAndPlay("vanish"); this.Enemy20.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 460
_root.Stage.Space.Enemies.Remove(14); _root.Stage.Space.Enemies.Remove(15); _root.Stage.Space.Enemies.Remove(16);
Symbol 984 MovieClip Frame 479
_root.Stage.Space.Enemies.Add("Sniper", 21);
Symbol 984 MovieClip Frame 480
this.Enemy21.Ship.Ship.gotoAndPlay("appear");
Symbol 984 MovieClip Frame 483
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 11, 21); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 12, 21);
Symbol 984 MovieClip Frame 488
_root.Stage.Space.Enemies.Add("Dasher", 22); _root.Stage.Space.Enemies.Add("Dasher", 23);
Symbol 984 MovieClip Frame 489
this.Enemy22.Ship.Ship.gotoAndPlay("appear"); this.Enemy23.Ship.Ship.gotoAndPlay("appear");
Symbol 984 MovieClip Frame 494
_root.Stage.Space.Enemies.Remove(17); _root.Stage.Space.Enemies.Remove(18); _root.Stage.Space.Enemies.Remove(19); _root.Stage.Space.Enemies.Remove(20);
Symbol 984 MovieClip Frame 504
_root.Stage.Space.Enemies.RemoveBullet(11); _root.Stage.Space.Enemies.RemoveBullet(12);
Symbol 984 MovieClip Frame 518
_root.Stage.Space.Enemies.Add("Dasher", 24); _root.Stage.Space.Enemies.Add("Dasher", 25);
Symbol 984 MovieClip Frame 528
this.Enemy21.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 531
this.Enemy22.Ship.Ship.gotoAndPlay("vanish"); this.Enemy23.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 540
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 11, 21); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 12, 21);
Symbol 984 MovieClip Frame 561
_root.Stage.Space.Enemies.RemoveBullet(11); _root.Stage.Space.Enemies.RemoveBullet(12);
Symbol 984 MovieClip Frame 577
this.Enemy21.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 579
this.Enemy22.Ship.Ship.gotoAndPlay("vanish"); this.Enemy23.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 588
_root.Stage.Space.Enemies.Add("Sweeper", 26); _root.Stage.Space.Enemies.Add("Sweeper", 27); _root.Stage.Space.Enemies.Add("Sweeper", 28); _root.Stage.Space.Enemies.Add("Sweeper", 29); _root.Stage.Space.Enemies.Add("Sweeper", 30); _root.Stage.Space.Enemies.Add("Sweeper", 31); _root.Stage.Space.Enemies.Add("Sweeper", 32); _root.Stage.Space.Enemies.Add("Sweeper", 33);
Symbol 984 MovieClip Frame 590
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 11, 21); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 12, 21);
Symbol 984 MovieClip Frame 597
_root.Stage.Space.Enemies.Remove(24); _root.Stage.Space.Enemies.Remove(25);
Symbol 984 MovieClip Frame 607
_root.Stage.Space.Enemies.RemoveBullet(11); _root.Stage.Space.Enemies.RemoveBullet(12);
Symbol 984 MovieClip Frame 618
_root.Stage.Space.Enemies.Add("Sweeper", 34); _root.Stage.Space.Enemies.Add("Sweeper", 35); _root.Stage.Space.Enemies.Add("Sweeper", 36); _root.Stage.Space.Enemies.Add("Sweeper", 37); _root.Stage.Space.Enemies.Add("Sweeper", 38); _root.Stage.Space.Enemies.Add("Sweeper", 39); _root.Stage.Space.Enemies.Add("Sweeper", 40); _root.Stage.Space.Enemies.Add("Sweeper", 41);
Symbol 984 MovieClip Frame 641
_root.Stage.Space.Enemies.Remove(22); _root.Stage.Space.Enemies.Remove(23);
Symbol 984 MovieClip Frame 643
_root.Stage.Space.Enemies.Remove(21);
Symbol 984 MovieClip Frame 661
_root.Stage.Space.Enemies.Add("Sniper", 42); _root.Stage.Space.Enemies.Add("Sniper", 43); _root.Stage.Space.Enemies.Add("Sniper", 44); _root.Stage.Space.Enemies.Add("Sniper", 45);
Symbol 984 MovieClip Frame 668
_root.Stage.Space.Enemies.Add("Sweeper", 46); _root.Stage.Space.Enemies.Add("Sweeper", 47); _root.Stage.Space.Enemies.Add("Sweeper", 48); _root.Stage.Space.Enemies.Add("Sweeper", 49);
Symbol 984 MovieClip Frame 670
_root.Stage.Space.Enemies.Remove(26); _root.Stage.Space.Enemies.Remove(27); _root.Stage.Space.Enemies.Remove(28); _root.Stage.Space.Enemies.Remove(29); _root.Stage.Space.Enemies.Remove(30); _root.Stage.Space.Enemies.Remove(31); _root.Stage.Space.Enemies.Remove(32); _root.Stage.Space.Enemies.Remove(33);
Symbol 984 MovieClip Frame 684
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 19, 45); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 20, 45);
Symbol 984 MovieClip Frame 686
_root.Stage.Space.Enemies.Add("Sweeper", 50); _root.Stage.Space.Enemies.Add("Sweeper", 51); _root.Stage.Space.Enemies.Add("Sweeper", 52); _root.Stage.Space.Enemies.Add("Sweeper", 53);
Symbol 984 MovieClip Frame 688
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 17, 44); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 18, 44);
Symbol 984 MovieClip Frame 692
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 15, 43); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 16, 43);
Symbol 984 MovieClip Frame 696
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 13, 42); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 14, 42);
Symbol 984 MovieClip Frame 700
_root.Stage.Space.Enemies.Remove(34); _root.Stage.Space.Enemies.Remove(35); _root.Stage.Space.Enemies.Remove(36); _root.Stage.Space.Enemies.Remove(37); _root.Stage.Space.Enemies.Remove(38); _root.Stage.Space.Enemies.Remove(39); _root.Stage.Space.Enemies.Remove(40); _root.Stage.Space.Enemies.Remove(41);
Symbol 984 MovieClip Frame 711
_root.Stage.Space.Enemies.RemoveBullet(19); _root.Stage.Space.Enemies.RemoveBullet(20);
Symbol 984 MovieClip Frame 715
_root.Stage.Space.Enemies.RemoveBullet(17); _root.Stage.Space.Enemies.RemoveBullet(18);
Symbol 984 MovieClip Frame 719
_root.Stage.Space.Enemies.RemoveBullet(15); _root.Stage.Space.Enemies.RemoveBullet(16);
Symbol 984 MovieClip Frame 721
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 15, 43); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 16, 43);
Symbol 984 MovieClip Frame 723
_root.Stage.Space.Enemies.RemoveBullet(13); _root.Stage.Space.Enemies.RemoveBullet(14);
Symbol 984 MovieClip Frame 725
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 19, 45); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 20, 45);
Symbol 984 MovieClip Frame 728
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 13, 42); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 14, 42);
Symbol 984 MovieClip Frame 732
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 17, 44); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 18, 44);
Symbol 984 MovieClip Frame 743
_root.Stage.Space.Enemies.Remove(38); _root.Stage.Space.Enemies.Remove(39); _root.Stage.Space.Enemies.Remove(40); _root.Stage.Space.Enemies.Remove(41);
Symbol 984 MovieClip Frame 748
_root.Stage.Space.Enemies.RemoveBullet(15); _root.Stage.Space.Enemies.RemoveBullet(16);
Symbol 984 MovieClip Frame 751
this.Enemy42.Ship.Ship.gotoAndPlay("vanish"); this.Enemy43.Ship.Ship.gotoAndPlay("vanish"); this.Enemy44.Ship.Ship.gotoAndPlay("vanish"); this.Enemy45.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 752
_root.Stage.Space.Enemies.RemoveBullet(19); _root.Stage.Space.Enemies.RemoveBullet(20);
Symbol 984 MovieClip Frame 755
_root.Stage.Space.Enemies.RemoveBullet(13); _root.Stage.Space.Enemies.RemoveBullet(14);
Symbol 984 MovieClip Frame 759
_root.Stage.Space.Enemies.RemoveBullet(17); _root.Stage.Space.Enemies.RemoveBullet(18);
Symbol 984 MovieClip Frame 761
_root.Stage.Space.Enemies.Remove(50); _root.Stage.Space.Enemies.Remove(51); _root.Stage.Space.Enemies.Remove(52); _root.Stage.Space.Enemies.Remove(53);
Symbol 984 MovieClip Frame 767
this.Enemy42.Ship.Ship.gotoAndPlay("vanish"); this.Enemy43.Ship.Ship.gotoAndPlay("vanish"); this.Enemy44.Ship.Ship.gotoAndPlay("vanish"); this.Enemy45.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 790
this.Enemy42.Ship.Ship.gotoAndPlay("vanish"); this.Enemy43.Ship.Ship.gotoAndPlay("vanish"); this.Enemy44.Ship.Ship.gotoAndPlay("vanish"); this.Enemy45.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 793
_root.Stage.Space.Enemies.Remove(42); _root.Stage.Space.Enemies.Remove(43); _root.Stage.Space.Enemies.Remove(44); _root.Stage.Space.Enemies.Remove(45);
Symbol 984 MovieClip Frame 794
_root.Stage.Space.Enemies.Add("Sweeper", 54); _root.Stage.Space.Enemies.Add("Sweeper", 55);
Symbol 984 MovieClip Frame 795
this.Enemy54.Ship.Ship.gotoAndPlay("appear"); this.Enemy55.Ship.Ship.gotoAndPlay("appear");
Symbol 984 MovieClip Frame 798
_root.Stage.Space.Enemies.Add("Sniper", 56); _root.Stage.Space.Enemies.Add("Sniper", 57);
Symbol 984 MovieClip Frame 799
this.Enemy56.Ship.Ship.gotoAndPlay("appear"); this.Enemy57.Ship.Ship.gotoAndPlay("appear");
Symbol 984 MovieClip Frame 805
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 21, 56); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 22, 56); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 23, 57); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 24, 57);
Symbol 984 MovieClip Frame 827
_root.Stage.Space.Enemies.RemoveBullet(21); _root.Stage.Space.Enemies.RemoveBullet(22); _root.Stage.Space.Enemies.RemoveBullet(23); _root.Stage.Space.Enemies.RemoveBullet(24);
Symbol 984 MovieClip Frame 831
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 21, 56); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 22, 56); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 23, 57); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 24, 57);
Symbol 984 MovieClip Frame 839
this.Enemy56.Ship.Ship.gotoAndPlay("vanish"); this.Enemy57.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 853
_root.Stage.Space.Enemies.RemoveBullet(21); _root.Stage.Space.Enemies.RemoveBullet(22); _root.Stage.Space.Enemies.RemoveBullet(23); _root.Stage.Space.Enemies.RemoveBullet(24);
Symbol 984 MovieClip Frame 855
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 21, 56); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 22, 56); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 23, 57); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 24, 57);
Symbol 984 MovieClip Frame 859
_root.Stage.Space.Enemies.Add("Sniper", 58); _root.Stage.Space.Enemies.Add("Sniper", 59); _root.Stage.Space.Enemies.Add("Sniper", 60); _root.Stage.Space.Enemies.Add("Sniper", 61);
Symbol 984 MovieClip Frame 872
this.Enemy58.Ship.Ship.gotoAndPlay("vanish"); this.Enemy59.Ship.Ship.gotoAndPlay("vanish"); this.Enemy60.Ship.Ship.gotoAndPlay("vanish"); this.Enemy61.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 877
_root.Stage.Space.Enemies.RemoveBullet(21); _root.Stage.Space.Enemies.RemoveBullet(22); _root.Stage.Space.Enemies.RemoveBullet(23); _root.Stage.Space.Enemies.RemoveBullet(24); this.Enemy54.Ship.Ship.gotoAndPlay("vanish"); this.Enemy55.Ship.Ship.gotoAndPlay("vanish"); this.Enemy56.Ship.Ship.gotoAndPlay("vanish"); this.Enemy57.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 880
_root.Stage.Space.Enemies.Remove(54); _root.Stage.Space.Enemies.Remove(55); _root.Stage.Space.Enemies.Remove(56); _root.Stage.Space.Enemies.Remove(57);
Symbol 984 MovieClip Frame 882
_root.Stage.Space.Enemies.Add("Sweeper", 62);
Symbol 984 MovieClip Frame 887
_root.Stage.Space.Enemies.Add("Sniper", 63); _root.Stage.Space.Enemies.Add("Sniper", 64); _root.Stage.Space.Enemies.Add("Sniper", 65);
Symbol 984 MovieClip Frame 888
this.Enemy63.Ship.Ship.gotoAndPlay("appear"); this.Enemy64.Ship.Ship.gotoAndPlay("appear"); this.Enemy65.Ship.Ship.gotoAndPlay("appear");
Symbol 984 MovieClip Frame 896
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 25, 63); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 26, 63);
Symbol 984 MovieClip Frame 899
this.Enemy58.Ship.Ship.gotoAndPlay("vanish"); this.Enemy59.Ship.Ship.gotoAndPlay("vanish"); this.Enemy60.Ship.Ship.gotoAndPlay("vanish"); this.Enemy61.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 907
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 27, 64); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 28, 64);
Symbol 984 MovieClip Frame 917
_root.Stage.Space.Enemies.RemoveBullet(25); _root.Stage.Space.Enemies.RemoveBullet(26);
Symbol 984 MovieClip Frame 918
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 29, 65); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 30, 65);
Symbol 984 MovieClip Frame 925
this.Enemy58.Ship.Ship.gotoAndPlay("vanish"); this.Enemy59.Ship.Ship.gotoAndPlay("vanish"); this.Enemy60.Ship.Ship.gotoAndPlay("vanish"); this.Enemy61.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 926
this.Enemy63.Ship.Ship.gotoAndPlay("vanish"); this.Enemy64.Ship.Ship.gotoAndPlay("vanish"); this.Enemy65.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 928
_root.Stage.Space.Enemies.RemoveBullet(27); _root.Stage.Space.Enemies.RemoveBullet(28);
Symbol 984 MovieClip Frame 940
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 25, 63); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 26, 63); _root.Stage.Space.Enemies.RemoveBullet(29); _root.Stage.Space.Enemies.RemoveBullet(30);
Symbol 984 MovieClip Frame 944
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 27, 64); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 28, 64);
Symbol 984 MovieClip Frame 948
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 29, 65); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 30, 65);
Symbol 984 MovieClip Frame 961
_root.Stage.Space.Enemies.RemoveBullet(25); _root.Stage.Space.Enemies.RemoveBullet(26);
Symbol 984 MovieClip Frame 965
_root.Stage.Space.Enemies.RemoveBullet(27); _root.Stage.Space.Enemies.RemoveBullet(28);
Symbol 984 MovieClip Frame 968
_root.Stage.Space.Enemies.Remove(58); _root.Stage.Space.Enemies.Remove(59); _root.Stage.Space.Enemies.Remove(60); _root.Stage.Space.Enemies.Remove(61);
Symbol 984 MovieClip Frame 970
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 25, 63); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 26, 63);
Symbol 984 MovieClip Frame 977
_root.Stage.Space.Enemies.Add("Dasher", 66); _root.Stage.Space.Enemies.Add("Sweeper", 67); _root.Stage.Space.Enemies.Add("Dasher", 68); _root.Stage.Space.Enemies.Add("Sweeper", 69); _root.Stage.Space.Enemies.Add("Dasher", 70); _root.Stage.Space.Enemies.Add("Dasher", 71); _root.Stage.Space.Enemies.Add("Sweeper", 72); _root.Stage.Space.Enemies.Add("Sweeper", 73); _root.Stage.Space.Enemies.Add("Dasher", 74); _root.Stage.Space.Enemies.Add("Dasher", 75); _root.Stage.Space.Enemies.Add("Sweeper", 76); _root.Stage.Space.Enemies.Add("Dasher", 77);
Symbol 984 MovieClip Frame 989
this.Enemy63.Ship.Ship.gotoAndPlay("vanish"); this.Enemy64.Ship.Ship.gotoAndPlay("vanish"); this.Enemy65.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 992
_root.Stage.Space.Enemies.Remove(63); _root.Stage.Space.Enemies.Remove(64); _root.Stage.Space.Enemies.Remove(65);
Symbol 984 MovieClip Frame 1004
_root.Stage.Space.Enemies.Remove(62);
Symbol 984 MovieClip Frame 1054
this.Enemy66.Ship.Ship.gotoAndPlay("vanish"); this.Enemy67.Ship.Ship.gotoAndPlay("vanish"); this.Enemy68.Ship.Ship.gotoAndPlay("vanish"); this.Enemy69.Ship.Ship.gotoAndPlay("vanish"); this.Enemy70.Ship.Ship.gotoAndPlay("vanish"); this.Enemy71.Ship.Ship.gotoAndPlay("vanish"); this.Enemy72.Ship.Ship.gotoAndPlay("vanish"); this.Enemy73.Ship.Ship.gotoAndPlay("vanish"); this.Enemy74.Ship.Ship.gotoAndPlay("vanish"); this.Enemy75.Ship.Ship.gotoAndPlay("vanish"); this.Enemy76.Ship.Ship.gotoAndPlay("vanish"); this.Enemy77.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 1073
_root.Stage.Space.Enemies.Add("Sweeper", 78); _root.Stage.Space.Enemies.Add("Sweeper", 79); _root.Stage.Space.Enemies.Add("Sweeper", 80); _root.Stage.Space.Enemies.Add("Sweeper", 81); _root.Stage.Space.Enemies.Add("Sweeper", 82); _root.Stage.Space.Enemies.Add("Sweeper", 83); _root.Stage.Space.Enemies.Add("Sweeper", 84); _root.Stage.Space.Enemies.Add("Sweeper", 85);
Symbol 984 MovieClip Frame 1110
_root.Stage.Space.Enemies.Remove(66); _root.Stage.Space.Enemies.Remove(67); _root.Stage.Space.Enemies.Remove(68); _root.Stage.Space.Enemies.Remove(69); _root.Stage.Space.Enemies.Remove(70); _root.Stage.Space.Enemies.Remove(71); _root.Stage.Space.Enemies.Remove(72); _root.Stage.Space.Enemies.Remove(73); _root.Stage.Space.Enemies.Remove(74); _root.Stage.Space.Enemies.Remove(75); _root.Stage.Space.Enemies.Remove(76); _root.Stage.Space.Enemies.Remove(77);
Symbol 984 MovieClip Frame 1115
_root.Stage.Space.Enemies.Add("Sweeper", 86); _root.Stage.Space.Enemies.Add("Sweeper", 87); _root.Stage.Space.Enemies.Add("Sweeper", 88); _root.Stage.Space.Enemies.Add("Sweeper", 89); _root.Stage.Space.Enemies.Add("Sweeper", 90); _root.Stage.Space.Enemies.Add("Sweeper", 91); _root.Stage.Space.Enemies.Add("Sweeper", 92); _root.Stage.Space.Enemies.Add("Sweeper", 93);
Symbol 984 MovieClip Frame 1197
_root.Stage.Space.Enemies.Remove(78); _root.Stage.Space.Enemies.Remove(79); _root.Stage.Space.Enemies.Remove(80); _root.Stage.Space.Enemies.Remove(81); _root.Stage.Space.Enemies.Remove(82); _root.Stage.Space.Enemies.Remove(83); _root.Stage.Space.Enemies.Remove(85);
Symbol 984 MovieClip Frame 1217
_root.Stage.Space.Enemies.Add("Sniper", 94); _root.Stage.Space.Enemies.Add("Sniper", 95); _root.Stage.Space.Enemies.Add("Sniper", 96); _root.Stage.Space.Enemies.Add("Sniper", 97); _root.Stage.Space.Enemies.Add("Sniper", 98);
Symbol 984 MovieClip Frame 1235
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 31, 96); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 32, 96);
Symbol 984 MovieClip Frame 1239
_root.Stage.Space.Enemies.Remove(86); _root.Stage.Space.Enemies.Remove(87); _root.Stage.Space.Enemies.Remove(88); _root.Stage.Space.Enemies.Remove(89); _root.Stage.Space.Enemies.Remove(90); _root.Stage.Space.Enemies.Remove(91); _root.Stage.Space.Enemies.Remove(92); _root.Stage.Space.Enemies.Remove(93);
Symbol 984 MovieClip Frame 1246
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 33, 95); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 34, 95); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 35, 97); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 36, 97);
Symbol 984 MovieClip Frame 1248
_root.Stage.Space.Enemies.Add("Dasher", 105); this.Enemy105.Ship.Ship.gotoAndPlay("appear");
Symbol 984 MovieClip Frame 1257
_root.Stage.Space.Enemies.RemoveBullet(31); _root.Stage.Space.Enemies.RemoveBullet(32);
Symbol 984 MovieClip Frame 1258
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 37, 94); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 38, 94); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 39, 98); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 40, 98);
Symbol 984 MovieClip Frame 1264
_root.Stage.Space.Enemies.Add("Sweeper", 99); _root.Stage.Space.Enemies.Add("Sweeper", 100);
Symbol 984 MovieClip Frame 1268
_root.Stage.Space.Enemies.RemoveBullet(33); _root.Stage.Space.Enemies.RemoveBullet(34); _root.Stage.Space.Enemies.RemoveBullet(35); _root.Stage.Space.Enemies.RemoveBullet(36);
Symbol 984 MovieClip Frame 1270
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 33, 95); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 34, 95); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 35, 97); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 36, 97);
Symbol 984 MovieClip Frame 1280
_root.Stage.Space.Enemies.RemoveBullet(37); _root.Stage.Space.Enemies.RemoveBullet(38); _root.Stage.Space.Enemies.RemoveBullet(39); _root.Stage.Space.Enemies.RemoveBullet(40);
Symbol 984 MovieClip Frame 1282
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 31, 96); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 32, 96);
Symbol 984 MovieClip Frame 1283
_root.Stage.Space.Enemies.Remove(105);
Symbol 984 MovieClip Frame 1285
_root.Stage.Space.Enemies.Add("Dasher", 105);
Symbol 984 MovieClip Frame 1286
_root.Stage.Space.Enemies.Add("Sweeper", 101); _root.Stage.Space.Enemies.Add("Sweeper", 102);
Symbol 984 MovieClip Frame 1292
_root.Stage.Space.Enemies.RemoveBullet(33); _root.Stage.Space.Enemies.RemoveBullet(34); _root.Stage.Space.Enemies.RemoveBullet(35); _root.Stage.Space.Enemies.RemoveBullet(36);
Symbol 984 MovieClip Frame 1294
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 33, 95); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 34, 95); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 35, 97); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 36, 97);
Symbol 984 MovieClip Frame 1304
_root.Stage.Space.Enemies.RemoveBullet(31); _root.Stage.Space.Enemies.RemoveBullet(32);
Symbol 984 MovieClip Frame 1305
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 37, 94); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 38, 94); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 39, 98); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 40, 98);
Symbol 984 MovieClip Frame 1308
_root.Stage.Space.Enemies.Add("Sweeper", 103); _root.Stage.Space.Enemies.Add("Sweeper", 104);
Symbol 984 MovieClip Frame 1316
_root.Stage.Space.Enemies.RemoveBullet(33); _root.Stage.Space.Enemies.RemoveBullet(34); _root.Stage.Space.Enemies.RemoveBullet(35); _root.Stage.Space.Enemies.RemoveBullet(36);
Symbol 984 MovieClip Frame 1318
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 33, 95); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 34, 95); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 35, 97); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 36, 97);
Symbol 984 MovieClip Frame 1320
_root.Stage.Space.Enemies.Remove(105);
Symbol 984 MovieClip Frame 1327
_root.Stage.Space.Enemies.RemoveBullet(37); _root.Stage.Space.Enemies.RemoveBullet(38); _root.Stage.Space.Enemies.RemoveBullet(39); _root.Stage.Space.Enemies.RemoveBullet(40);
Symbol 984 MovieClip Frame 1330
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 31, 96); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 32, 96);
Symbol 984 MovieClip Frame 1332
_root.Stage.Space.Enemies.Add("Dasher", 105);
Symbol 984 MovieClip Frame 1340
_root.Stage.Space.Enemies.RemoveBullet(33); _root.Stage.Space.Enemies.RemoveBullet(34); _root.Stage.Space.Enemies.RemoveBullet(35); _root.Stage.Space.Enemies.RemoveBullet(36);
Symbol 984 MovieClip Frame 1342
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 33, 95); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 34, 95); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 35, 97); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 36, 97);
Symbol 984 MovieClip Frame 1352
_root.Stage.Space.Enemies.RemoveBullet(31); _root.Stage.Space.Enemies.RemoveBullet(32);
Symbol 984 MovieClip Frame 1353
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 37, 94); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 38, 94); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 39, 98); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 40, 98);
Symbol 984 MovieClip Frame 1364
_root.Stage.Space.Enemies.RemoveBullet(33); _root.Stage.Space.Enemies.RemoveBullet(34); _root.Stage.Space.Enemies.RemoveBullet(35); _root.Stage.Space.Enemies.RemoveBullet(36);
Symbol 984 MovieClip Frame 1366
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 33, 95); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 34, 95); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 35, 97); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 36, 97);
Symbol 984 MovieClip Frame 1367
_root.Stage.Space.Enemies.Remove(105);
Symbol 984 MovieClip Frame 1375
_root.Stage.Space.Enemies.RemoveBullet(37); _root.Stage.Space.Enemies.RemoveBullet(38); _root.Stage.Space.Enemies.RemoveBullet(39); _root.Stage.Space.Enemies.RemoveBullet(40);
Symbol 984 MovieClip Frame 1377
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 31, 96); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 32, 96);
Symbol 984 MovieClip Frame 1381
_root.Stage.Space.Enemies.Add("Dasher", 105);
Symbol 984 MovieClip Frame 1388
_root.Stage.Space.Enemies.RemoveBullet(33); _root.Stage.Space.Enemies.RemoveBullet(34); _root.Stage.Space.Enemies.RemoveBullet(35); _root.Stage.Space.Enemies.RemoveBullet(36);
Symbol 984 MovieClip Frame 1399
_root.Stage.Space.Enemies.RemoveBullet(31); _root.Stage.Space.Enemies.RemoveBullet(32);
Symbol 984 MovieClip Frame 1411
_root.Stage.Space.Enemies.Remove(105);
Symbol 984 MovieClip Frame 1425
_root.Stage.Space.Enemies.Add("Dasher", 105);
Symbol 984 MovieClip Frame 1439
this.Enemy99.Ship.Ship.gotoAndPlay("vanish"); this.Enemy100.Ship.Ship.gotoAndPlay("vanish"); this.Enemy101.Ship.Ship.gotoAndPlay("vanish"); this.Enemy102.Ship.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 1442
_root.Stage.Space.Enemies.Remove(101); _root.Stage.Space.Enemies.Remove(102);
Symbol 984 MovieClip Frame 1451
_root.Stage.Space.Enemies.Remove(105);
Symbol 984 MovieClip Frame 1452
_root.Stage.Space.Enemies.Remove(99); _root.Stage.Space.Enemies.Remove(100); _root.Stage.Space.Enemies.Remove(103); _root.Stage.Space.Enemies.Remove(104);
Symbol 984 MovieClip Frame 1503
_root.Stage.Space.Enemies.Remove(94); _root.Stage.Space.Enemies.Remove(95); _root.Stage.Space.Enemies.Remove(96); _root.Stage.Space.Enemies.Remove(97);
Symbol 984 MovieClip Frame 1571
_root.Stage.Space.Enemies.AddObstacle("WallStage2", 1); _root.Stage.Space.Enemies.AddObstacle("WallStage2", 2); _root.Stage.Space.Enemies.AddObstacle("WallStage2", 3); _root.Stage.Space.Enemies.AddBoost("BoostHP", 1);
Symbol 984 MovieClip Frame 1607
_root.Stage.Space.Enemies.AddObstacle("WallStage2", 4); _root.Stage.Space.Enemies.AddObstacle("WallStage2", 5);
Symbol 984 MovieClip Frame 1636
_root.Stage.Space.Enemies.AddObstacle("WallStage2", 6); _root.Stage.Space.Enemies.AddObstacle("WallStage2", 7); _root.Stage.Space.Enemies.AddObstacle("WallStage2", 8); _root.Stage.Space.Enemies.AddObstacle("WallStage2", 9); _root.Stage.Space.Enemies.AddBoost("BoostHP", 2);
Symbol 984 MovieClip Frame 1642
_root.Stage.Space.Enemies.RemoveObstacle(1); _root.Stage.Space.Enemies.RemoveObstacle(2); _root.Stage.Space.Enemies.RemoveObstacle(3);
Symbol 984 MovieClip Frame 1669
_root.Stage.Space.Enemies.RemoveObstacle(4); _root.Stage.Space.Enemies.RemoveObstacle(5); _root.Stage.Space.Enemies.RemoveBoost(1);
Symbol 984 MovieClip Frame 1675
_root.Stage.Space.Enemies.AddObstacle("WallStage2", 10); _root.Stage.Space.Enemies.AddObstacle("WallStage2", 11); _root.Stage.Space.Enemies.AddObstacle("WallStage2", 12); _root.Stage.Space.Enemies.AddObstacle("WallStage2", 13); _root.Stage.Space.Enemies.AddObstacle("WallStage2", 14); _root.Stage.Space.Enemies.AddBoost("BoostHP", 3);
Symbol 984 MovieClip Frame 1708
_root.Stage.Space.Enemies.RemoveObstacle(6); _root.Stage.Space.Enemies.RemoveObstacle(7); _root.Stage.Space.Enemies.RemoveObstacle(8); _root.Stage.Space.Enemies.RemoveObstacle(9); _root.Stage.Space.Enemies.RemoveBoost(2);
Symbol 984 MovieClip Frame 1762
_root.Stage.Space.Enemies.RemoveObstacle(10); _root.Stage.Space.Enemies.RemoveObstacle(11); _root.Stage.Space.Enemies.RemoveObstacle(12); _root.Stage.Space.Enemies.RemoveObstacle(13); _root.Stage.Space.Enemies.RemoveObstacle(14); _root.Stage.Space.Enemies.RemoveBoost(3);
Symbol 984 MovieClip Frame 1870
this.BossBehaviour = function () { this.BossDice = random(100) + 1; if (BossDice <= 60) { if (_root.Stage.Space.Ship._x <= 100) { this.gotoAndPlay("BossTactic1" + (random(1) + 1)); } if ((_root.Stage.Space.Ship._x >= 101) && (_root.Stage.Space.Ship._x <= 200)) { this.gotoAndPlay("BossTactic2" + (random(1) + 1)); } if ((_root.Stage.Space.Ship._x >= 201) && (_root.Stage.Space.Ship._x <= 300)) { this.gotoAndPlay("BossTactic3" + (random(3) + 1)); } if ((_root.Stage.Space.Ship._x >= 301) && (_root.Stage.Space.Ship._x <= 400)) { this.gotoAndPlay("BossTactic4" + (random(1) + 1)); } if (_root.Stage.Space.Ship._x >= 401) { this.gotoAndPlay("BossTactic5" + (random(1) + 1)); } } else if (BossDice <= 80) { if (_root.Stage.Space.Ship._x <= 250) { this.BossDice = random(3) + 1; if (BossDice == 1) { this.gotoAndPlay("BossTactic1" + (random(1) + 1)); } else if (BossDice == 2) { this.gotoAndPlay(this.gotoAndPlay("BossTactic2" + (random(1) + 1))); } else if (BossDice == 3) { this.gotoAndPlay(this.gotoAndPlay("BossTactic3" + (random(3) + 1))); } } else if (_root.Stage.Space.Ship._x > 250) { this.BossDice = random(3) + 1; if (BossDice == 1) { this.gotoAndPlay("BossTactic5" + (random(1) + 1)); } else if (BossDice == 2) { this.gotoAndPlay(this.gotoAndPlay("BossTactic4" + (random(1) + 1))); } else if (BossDice == 3) { this.gotoAndPlay(this.gotoAndPlay("BossTactic3" + (random(3) + 1))); } } } else if (BossDice <= 100) { this.BossDice = random(15) + 1; if (BossDice == 1) { this.gotoAndPlay("BossTactic1" + (random(1) + 1)); } else if (BossDice == 2) { this.gotoAndPlay(this.gotoAndPlay("BossTactic2" + (random(1) + 1))); } else if (BossDice == 3) { this.gotoAndPlay(this.gotoAndPlay("BossTactic3" + (random(3) + 1))); } else if (BossDice == 4) { this.gotoAndPlay(this.gotoAndPlay("BossTactic4" + (random(1) + 1))); } else if (BossDice == 5) { this.gotoAndPlay(this.gotoAndPlay("BossTactic5" + (random(1) + 1))); } else if (BossDice >= 6) { this.gotoAndPlay(this.gotoAndPlay("BossTacticRandom" + (random(2) + 1))); } } };
Symbol 984 MovieClip Frame 1921
_root.Stage.Space.Enemies.Add("Boss2", 106, true);
Symbol 984 MovieClip Frame 1923
_root.Stage.Space.Enemies.Add("Sniper", 112); _root.Stage.Space.Enemies.Add("Sniper", 113); _root.Stage.Space.Enemies.Add("Sniper", 114); _root.Stage.Space.Enemies.Add("Sniper", 115);
Symbol 984 MovieClip Frame 1932
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 43, 112); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 44, 112); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 45, 113); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 46, 113); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 47, 114); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 48, 114); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 49, 115); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 50, 115);
Symbol 984 MovieClip Frame 1933
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 41, 106); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 42, 106);
Symbol 984 MovieClip Frame 1942
_root.Stage.Space.Enemies.RemoveBullet(41); _root.Stage.Space.Enemies.RemoveBullet(42);
Symbol 984 MovieClip Frame 1944
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 41, 106); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 42, 106);
Symbol 984 MovieClip Frame 1960
_root.Stage.Space.Enemies.RemoveBullet(41); _root.Stage.Space.Enemies.RemoveBullet(42);
Symbol 984 MovieClip Frame 1962
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 41, 106); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 42, 106); _root.Stage.Space.Enemies.RemoveBullet(43); _root.Stage.Space.Enemies.RemoveBullet(44); _root.Stage.Space.Enemies.RemoveBullet(45); _root.Stage.Space.Enemies.RemoveBullet(46); _root.Stage.Space.Enemies.RemoveBullet(47); _root.Stage.Space.Enemies.RemoveBullet(48); _root.Stage.Space.Enemies.RemoveBullet(49); _root.Stage.Space.Enemies.RemoveBullet(50);
Symbol 984 MovieClip Frame 1964
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 43, 112); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 44, 112); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 45, 113); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 46, 113); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 47, 114); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 48, 114); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 49, 115); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 50, 115);
Symbol 984 MovieClip Frame 1981
_root.Stage.Space.Enemies.RemoveBullet(41); _root.Stage.Space.Enemies.RemoveBullet(42);
Symbol 984 MovieClip Frame 1990
this.Enemy106.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 1994
_root.Stage.Space.Enemies.RemoveBullet(43); _root.Stage.Space.Enemies.RemoveBullet(44); _root.Stage.Space.Enemies.RemoveBullet(45); _root.Stage.Space.Enemies.RemoveBullet(46); _root.Stage.Space.Enemies.RemoveBullet(47); _root.Stage.Space.Enemies.RemoveBullet(48); _root.Stage.Space.Enemies.RemoveBullet(49); _root.Stage.Space.Enemies.RemoveBullet(50); _root.Stage.Space.Enemies.Remove(112); _root.Stage.Space.Enemies.Remove(113); _root.Stage.Space.Enemies.Remove(114); _root.Stage.Space.Enemies.Remove(115);
Symbol 984 MovieClip Frame 1995
this.BossBehaviour();
Symbol 984 MovieClip Frame 1996
_root.Stage.Space.Enemies.Add("Boss2", 107); this.Enemy107.Ship.StatHP = 1; this.Enemy107.Ship.Illusion = true; this.Enemy106.Ship.gotoAndPlay("default"); this.Enemy107.Ship.gotoAndPlay("default");
Symbol 984 MovieClip Frame 2004
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 41, 106); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 42, 106);
Symbol 984 MovieClip Frame 2018
this.Enemy107.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 2024
_root.Stage.Space.Enemies.Remove(107);
Symbol 984 MovieClip Frame 2025
this.Enemy106.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 2030
this.BossBehaviour();
Symbol 984 MovieClip Frame 2031
_root.Stage.Space.Enemies.Add("Boss2", 107); this.Enemy107.Ship.StatHP = 1; this.Enemy107.Ship.Illusion = true; this.Enemy106.Ship.gotoAndPlay("default"); this.Enemy107.Ship.gotoAndPlay("default");
Symbol 984 MovieClip Frame 2039
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 41, 106); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 42, 106);
Symbol 984 MovieClip Frame 2053
this.Enemy107.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 2059
_root.Stage.Space.Enemies.Remove(107);
Symbol 984 MovieClip Frame 2060
this.Enemy106.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 2065
this.BossBehaviour();
Symbol 984 MovieClip Frame 2066
_root.Stage.Space.Enemies.Add("Sweeper", 108); this.Enemy106.Ship.gotoAndPlay("default");
Symbol 984 MovieClip Frame 2067
this.Enemy108.Ship.gotoAndPlay("appear");
Symbol 984 MovieClip Frame 2099
this.BossBehaviour(); _root.Stage.Space.Enemies.Remove(108);
Symbol 984 MovieClip Frame 2100
_root.Stage.Space.Enemies.Add("Sweeper", 108); this.Enemy106.Ship.gotoAndPlay("default");
Symbol 984 MovieClip Frame 2101
this.Enemy108.Ship.gotoAndPlay("appear");
Symbol 984 MovieClip Frame 2133
this.BossBehaviour(); _root.Stage.Space.Enemies.Remove(108);
Symbol 984 MovieClip Frame 2134
this.Enemy106.Ship.gotoAndPlay("default");
Symbol 984 MovieClip Frame 2135
_root.Stage.Space.Enemies.Add("Sweeper", 108); _root.Stage.Space.Enemies.Add("Sniper", 112); _root.Stage.Space.Enemies.Add("Sniper", 113); _root.Stage.Space.Enemies.Add("Sniper", 114);
Symbol 984 MovieClip Frame 2145
_root.Stage.Space.Enemies.Add("Dasher", 109); _root.Stage.Space.Enemies.Add("Dasher", 110); _root.Stage.Space.Enemies.Add("Dasher", 111);
Symbol 984 MovieClip Frame 2154
this.Enemy109.Ship.gotoAndPlay("vanish"); this.Enemy110.Ship.gotoAndPlay("vanish"); this.Enemy111.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 2163
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 43, 112); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 44, 112); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 45, 113); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 46, 113); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 47, 114); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 48, 114);
Symbol 984 MovieClip Frame 2196
this.Enemy108.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 2199
_root.Stage.Space.Enemies.RemoveBullet(43); _root.Stage.Space.Enemies.RemoveBullet(44); _root.Stage.Space.Enemies.RemoveBullet(45); _root.Stage.Space.Enemies.RemoveBullet(46); _root.Stage.Space.Enemies.RemoveBullet(47); _root.Stage.Space.Enemies.RemoveBullet(48);
Symbol 984 MovieClip Frame 2202
this.BossBehaviour(); _root.Stage.Space.Enemies.Remove(108); _root.Stage.Space.Enemies.Remove(109); _root.Stage.Space.Enemies.Remove(110); _root.Stage.Space.Enemies.Remove(111); _root.Stage.Space.Enemies.Remove(112); _root.Stage.Space.Enemies.Remove(113); _root.Stage.Space.Enemies.Remove(114);
Symbol 984 MovieClip Frame 2203
this.Enemy106.Ship.gotoAndPlay("default");
Symbol 984 MovieClip Frame 2204
_root.Stage.Space.Enemies.Add("Sweeper", 108); _root.Stage.Space.Enemies.Add("Sniper", 112); _root.Stage.Space.Enemies.Add("Sniper", 113); _root.Stage.Space.Enemies.Add("Sniper", 114);
Symbol 984 MovieClip Frame 2214
_root.Stage.Space.Enemies.Add("Dasher", 109); _root.Stage.Space.Enemies.Add("Dasher", 110); _root.Stage.Space.Enemies.Add("Dasher", 111);
Symbol 984 MovieClip Frame 2223
this.Enemy109.Ship.gotoAndPlay("vanish"); this.Enemy110.Ship.gotoAndPlay("vanish"); this.Enemy111.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 2231
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 43, 112); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 44, 112); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 45, 113); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 46, 113); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 47, 114); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 48, 114);
Symbol 984 MovieClip Frame 2265
this.Enemy108.Ship.gotoAndPlay("vanish");
Symbol 984 MovieClip Frame 2267
_root.Stage.Space.Enemies.RemoveBullet(43); _root.Stage.Space.Enemies.RemoveBullet(44); _root.Stage.Space.Enemies.RemoveBullet(45); _root.Stage.Space.Enemies.RemoveBullet(46); _root.Stage.Space.Enemies.RemoveBullet(47); _root.Stage.Space.Enemies.RemoveBullet(48);
Symbol 984 MovieClip Frame 2271
this.BossBehaviour(); _root.Stage.Space.Enemies.Remove(108); _root.Stage.Space.Enemies.Remove(109); _root.Stage.Space.Enemies.Remove(110); _root.Stage.Space.Enemies.Remove(111); _root.Stage.Space.Enemies.Remove(112); _root.Stage.Space.Enemies.Remove(113); _root.Stage.Space.Enemies.Remove(114);
Symbol 984 MovieClip Frame 2272
this.Enemy106.Ship.gotoAndPlay("default");
Symbol 984 MovieClip Frame 2275
_root.Stage.Space.Enemies.RemoveBullet(43); _root.Stage.Space.Enemies.RemoveBullet(44); _root.Stage.Space.Enemies.RemoveBullet(45); _root.Stage.Space.Enemies.RemoveBullet(46); _root.Stage.Space.Enemies.RemoveBullet(47); _root.Stage.Space.Enemies.RemoveBullet(48);
Symbol 984 MovieClip Frame 2281
_root.Stage.Space.Enemies.Add("Dasher", 109); _root.Stage.Space.Enemies.Add("Dasher", 110); _root.Stage.Space.Enemies.Add("Dasher", 111);
Symbol 984 MovieClip Frame 2334
_root.Stage.Space.Enemies.Remove(109); _root.Stage.Space.Enemies.Remove(110); _root.Stage.Space.Enemies.Remove(111);
Symbol 984 MovieClip Frame 2337
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 41, 106); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 42, 106);
Symbol 984 MovieClip Frame 2356
this.BossBehaviour(); _root.Stage.Space.Enemies.RemoveBullet(41); _root.Stage.Space.Enemies.RemoveBullet(42);
Symbol 984 MovieClip Frame 2357
this.Enemy106.Ship.gotoAndPlay("default");
Symbol 984 MovieClip Frame 2366
_root.Stage.Space.Enemies.Add("Dasher", 109); _root.Stage.Space.Enemies.Add("Dasher", 110); _root.Stage.Space.Enemies.Add("Dasher", 111);
Symbol 984 MovieClip Frame 2419
_root.Stage.Space.Enemies.Remove(107);
Symbol 984 MovieClip Frame 2422
_root.Stage.Space.Enemies.AddBullet("SniperAttackA", 41, 106); _root.Stage.Space.Enemies.AddBullet("SniperAttackA", 42, 106);
Symbol 984 MovieClip Frame 2441
this.BossBehaviour(); _root.Stage.Space.Enemies.RemoveBullet(41); _root.Stage.Space.Enemies.RemoveBullet(42);
Symbol 984 MovieClip Frame 2477
this.play(); _root.Music.Stop();
Symbol 984 MovieClip Frame 2535
_root.gotoAndStop("ShipUpgrade"); stop();
Symbol 989 MovieClip Frame 2
stop();
Symbol 991 MovieClip Frame 2
stop();
Symbol 992 MovieClip Frame 2
stop();
Symbol 994 MovieClip Frame 2
stop();
Symbol 996 MovieClip Frame 2
this.stop();
Symbol 997 MovieClip Frame 1
_root.Music.Play(0); this.Last = 0; this.onEnterFrame = function () { if (this.BossDead != undefined) { if (this.EndFrame == undefined) { this.gotoAndPlay("BossDead"); this.EndFrame = this._currentframe; } else if (this._currentframe < this.EndFrame) { this.gotoAndPlay("BossDead"); } } };
Symbol 997 MovieClip Frame 5
_root.ActionInterface.DialogueTextAssign("Stage3Intro"); this.stop();
Symbol 997 MovieClip Frame 50
_root.Stage.Space.Enemies.Add("Saw", 1);
Symbol 997 MovieClip Frame 100
_root.Stage.Space.Enemies.Add("Saw", 2);
Symbol 997 MovieClip Frame 138
_root.Stage.Space.Enemies.Remove(1);
Symbol 997 MovieClip Frame 149
_root.Stage.Space.Enemies.Add("Saw", 3);
Symbol 997 MovieClip Frame 189
_root.Stage.Space.Enemies.Add("Propeller", 4);
Symbol 997 MovieClip Frame 193
_root.Stage.Space.Enemies.Remove(2);
Symbol 997 MovieClip Frame 211
_root.Stage.Space.Enemies.Add("Propeller", 5);
Symbol 997 MovieClip Frame 232
_root.Stage.Space.Enemies.Add("Propeller", 6);
Symbol 997 MovieClip Frame 236
_root.Stage.Space.Enemies.Remove(3);
Symbol 997 MovieClip Frame 254
_root.Stage.Space.Enemies.Add("Propeller", 7);
Symbol 997 MovieClip Frame 285
_root.Stage.Space.Enemies.Add("Saw", 8);
Symbol 997 MovieClip Frame 290
_root.Stage.Space.Enemies.Remove(4);
Symbol 997 MovieClip Frame 312
_root.Stage.Space.Enemies.Remove(5);
Symbol 997 MovieClip Frame 318
_root.Stage.Space.Enemies.Add("Saw", 9);
Symbol 997 MovieClip Frame 333
_root.Stage.Space.Enemies.Remove(6);
Symbol 997 MovieClip Frame 348
_root.Stage.Space.Enemies.Add("Saw", 10);
Symbol 997 MovieClip Frame 355
_root.Stage.Space.Enemies.Remove(7);
Symbol 997 MovieClip Frame 372
_root.Stage.Space.Enemies.Add("Saw", 11);
Symbol 997 MovieClip Frame 383
_root.Stage.Space.Enemies.Remove(8);
Symbol 997 MovieClip Frame 391
_root.Stage.Space.Enemies.Add("Saw", 12);
Symbol 997 MovieClip Frame 409
_root.Stage.Space.Enemies.Add("Saw", 13);
Symbol 997 MovieClip Frame 416
_root.Stage.Space.Enemies.Remove(9);
Symbol 997 MovieClip Frame 438
_root.Stage.Space.Enemies.Remove(11);
Symbol 997 MovieClip Frame 446
_root.Stage.Space.Enemies.Remove(10);
Symbol 997 MovieClip Frame 455
_root.Stage.Space.Enemies.Add("Saw", 14);
Symbol 997 MovieClip Frame 457
_root.Stage.Space.Enemies.Remove(12);
Symbol 997 MovieClip Frame 471
_root.Stage.Space.Enemies.Add("Propeller", 15);
Symbol 997 MovieClip Frame 477
_root.Stage.Space.Enemies.Remove(13);
Symbol 997 MovieClip Frame 481
_root.Stage.Space.Enemies.Add("Propeller", 16);
Symbol 997 MovieClip Frame 491
_root.Stage.Space.Enemies.Add("Propeller", 17);
Symbol 997 MovieClip Frame 494
_root.Stage.Space.Enemies.Add("Saw", 18);
Symbol 997 MovieClip Frame 525
_root.Stage.Space.Enemies.Remove(14);
Symbol 997 MovieClip Frame 545
_root.Stage.Space.Enemies.Remove(15);
Symbol 997 MovieClip Frame 555
_root.Stage.Space.Enemies.Remove(16);
Symbol 997 MovieClip Frame 565
_root.Stage.Space.Enemies.Remove(17);
Symbol 997 MovieClip Frame 567
_root.Stage.Space.Enemies.AddObstacle("WallStage3", 1); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 2); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 3); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 4); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 5); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 6); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 7); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 8);
Symbol 997 MovieClip Frame 575
_root.Stage.Space.Enemies.Remove(18);
Symbol 997 MovieClip Frame 587
_root.Stage.Space.Enemies.Add("Propeller", 19); _root.Stage.Space.Enemies.Add("Propeller", 20);
Symbol 997 MovieClip Frame 605
_root.Stage.Space.Enemies.Add("Propeller", 21); _root.Stage.Space.Enemies.Add("Propeller", 22);
Symbol 997 MovieClip Frame 684
_root.Stage.Space.Enemies.RemoveObstacle(1); _root.Stage.Space.Enemies.RemoveObstacle(2); _root.Stage.Space.Enemies.RemoveObstacle(3); _root.Stage.Space.Enemies.RemoveObstacle(4); _root.Stage.Space.Enemies.RemoveObstacle(5); _root.Stage.Space.Enemies.RemoveObstacle(6); _root.Stage.Space.Enemies.RemoveObstacle(7); _root.Stage.Space.Enemies.RemoveObstacle(8);
Symbol 997 MovieClip Frame 691
_root.Stage.Space.Enemies.Remove(19); _root.Stage.Space.Enemies.Remove(20);
Symbol 997 MovieClip Frame 715
_root.Stage.Space.Enemies.AddObstacle("WallStage3", 9); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 10); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 11); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 12); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 13); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 14); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 15); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 16);
Symbol 997 MovieClip Frame 738
_root.Stage.Space.Enemies.Add("Saw", 23); _root.Stage.Space.Enemies.Add("Saw", 24); _root.Stage.Space.Enemies.Add("Saw", 25); _root.Stage.Space.Enemies.Add("Saw", 26);
Symbol 997 MovieClip Frame 747
_root.Stage.Space.Enemies.Remove(19); _root.Stage.Space.Enemies.Remove(20);
Symbol 997 MovieClip Frame 793
_root.Stage.Space.Enemies.Remove(21); _root.Stage.Space.Enemies.Remove(22);
Symbol 997 MovieClip Frame 921
_root.Stage.Space.Enemies.RemoveObstacle(9); _root.Stage.Space.Enemies.RemoveObstacle(10); _root.Stage.Space.Enemies.RemoveObstacle(11); _root.Stage.Space.Enemies.RemoveObstacle(12); _root.Stage.Space.Enemies.RemoveObstacle(13); _root.Stage.Space.Enemies.RemoveObstacle(14); _root.Stage.Space.Enemies.RemoveObstacle(15); _root.Stage.Space.Enemies.RemoveObstacle(16);
Symbol 997 MovieClip Frame 926
_root.Stage.Space.Enemies.Remove(23); _root.Stage.Space.Enemies.Remove(24); _root.Stage.Space.Enemies.Remove(25); _root.Stage.Space.Enemies.Remove(26);
Symbol 997 MovieClip Frame 927
_root.Stage.Space.Enemies.Add("Saw", 27); _root.Stage.Space.Enemies.Add("Saw", 28); _root.Stage.Space.Enemies.Add("Saw", 29); _root.Stage.Space.Enemies.Add("Saw", 30);
Symbol 997 MovieClip Frame 986
_root.Stage.Space.Enemies.Add("Saw", 31); _root.Stage.Space.Enemies.Add("Saw", 32); _root.Stage.Space.Enemies.Add("Saw", 33); _root.Stage.Space.Enemies.Add("Saw", 34);
Symbol 997 MovieClip Frame 1019
_root.Stage.Space.Enemies.Add("Propeller", 35); _root.Stage.Space.Enemies.Add("Propeller", 36); _root.Stage.Space.Enemies.Add("Propeller", 37); _root.Stage.Space.Enemies.Add("Propeller", 38); _root.Stage.Space.Enemies.Add("Spike", 39); _root.Stage.Space.Enemies.Add("Spike", 40); _root.Stage.Space.Enemies.Add("Spike", 41); _root.Stage.Space.Enemies.Add("Spike", 42); _root.Stage.Space.Enemies.Add("Spike", 43); _root.Stage.Space.Enemies.Add("Spike", 44);
Symbol 997 MovieClip Frame 1056
_root.Stage.Space.Enemies.Remove(27); _root.Stage.Space.Enemies.Remove(28); _root.Stage.Space.Enemies.Remove(29); _root.Stage.Space.Enemies.Remove(30);
Symbol 997 MovieClip Frame 1115
_root.Stage.Space.Enemies.Remove(31); _root.Stage.Space.Enemies.Remove(32); _root.Stage.Space.Enemies.Remove(33); _root.Stage.Space.Enemies.Remove(34);
Symbol 997 MovieClip Frame 1148
_root.Stage.Space.Enemies.AddObstacle("WallStage3", 17); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 18); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 19); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 20); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 21); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 22); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 23); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 24);
Symbol 997 MovieClip Frame 1190
_root.Stage.Space.Enemies.Remove(35); _root.Stage.Space.Enemies.Remove(36); _root.Stage.Space.Enemies.Remove(37); _root.Stage.Space.Enemies.Remove(38); _root.Stage.Space.Enemies.Remove(39); _root.Stage.Space.Enemies.Remove(40); _root.Stage.Space.Enemies.Remove(41); _root.Stage.Space.Enemies.Remove(42); _root.Stage.Space.Enemies.Remove(43); _root.Stage.Space.Enemies.Remove(44);
Symbol 997 MovieClip Frame 1258
_root.Stage.Space.Enemies.Add("Spike", 45); _root.Stage.Space.Enemies.Add("Spike", 46); _root.Stage.Space.Enemies.Add("Spike", 47); _root.Stage.Space.Enemies.Add("Spike", 48); _root.Stage.Space.Enemies.Add("Spike", 49); _root.Stage.Space.Enemies.Add("Spike", 50); _root.Stage.Space.Enemies.Add("Spike", 51); _root.Stage.Space.Enemies.Add("Spike", 52); _root.Stage.Space.Enemies.Add("Spike", 53); _root.Stage.Space.Enemies.Add("Spike", 54); _root.Stage.Space.Enemies.Add("Spike", 55); _root.Stage.Space.Enemies.Add("Propeller", 56); _root.Stage.Space.Enemies.Add("Propeller", 57); _root.Stage.Space.Enemies.Add("Propeller", 58);
Symbol 997 MovieClip Frame 1259
_root.Stage.Space.Enemies.AddBoost("BoostHP", 1);
Symbol 997 MovieClip Frame 1287
_root.Stage.Space.Enemies.RemoveObstacle(17); _root.Stage.Space.Enemies.RemoveObstacle(18); _root.Stage.Space.Enemies.RemoveObstacle(19); _root.Stage.Space.Enemies.RemoveObstacle(20); _root.Stage.Space.Enemies.RemoveObstacle(21); _root.Stage.Space.Enemies.RemoveObstacle(22); _root.Stage.Space.Enemies.RemoveObstacle(23); _root.Stage.Space.Enemies.RemoveObstacle(24);
Symbol 997 MovieClip Frame 1330
_root.Stage.Space.Enemies.Add("Spike", 59); _root.Stage.Space.Enemies.Add("Spike", 60); _root.Stage.Space.Enemies.Add("Spike", 61); _root.Stage.Space.Enemies.Add("Spike", 62); _root.Stage.Space.Enemies.Add("Spike", 63); _root.Stage.Space.Enemies.Add("Spike", 64); _root.Stage.Space.Enemies.Add("Spike", 65); _root.Stage.Space.Enemies.Add("Spike", 66); _root.Stage.Space.Enemies.Add("Spike", 67); _root.Stage.Space.Enemies.Add("Spike", 68); _root.Stage.Space.Enemies.Add("Spike", 69); _root.Stage.Space.Enemies.Add("Spike", 70); _root.Stage.Space.Enemies.Add("Saw", 71); _root.Stage.Space.Enemies.Add("Saw", 72); _root.Stage.Space.Enemies.Add("Propeller", 73); _root.Stage.Space.Enemies.Add("Propeller", 74);
Symbol 997 MovieClip Frame 1488
_root.Stage.Space.Enemies.Remove(45); _root.Stage.Space.Enemies.Remove(46); _root.Stage.Space.Enemies.Remove(47); _root.Stage.Space.Enemies.Remove(48); _root.Stage.Space.Enemies.Remove(49); _root.Stage.Space.Enemies.Remove(50); _root.Stage.Space.Enemies.Remove(51); _root.Stage.Space.Enemies.Remove(52); _root.Stage.Space.Enemies.Remove(53); _root.Stage.Space.Enemies.Remove(54); _root.Stage.Space.Enemies.Remove(55); _root.Stage.Space.Enemies.Remove(56); _root.Stage.Space.Enemies.Remove(57); _root.Stage.Space.Enemies.Remove(58);
Symbol 997 MovieClip Frame 1489
_root.Stage.Space.Enemies.RemoveBoost(1);
Symbol 997 MovieClip Frame 1535
_root.Stage.Space.Enemies.Remove(59); _root.Stage.Space.Enemies.Remove(60); _root.Stage.Space.Enemies.Remove(61); _root.Stage.Space.Enemies.Remove(62); _root.Stage.Space.Enemies.Remove(63); _root.Stage.Space.Enemies.Remove(64); _root.Stage.Space.Enemies.Remove(65); _root.Stage.Space.Enemies.Remove(66); _root.Stage.Space.Enemies.Remove(67); _root.Stage.Space.Enemies.Remove(68); _root.Stage.Space.Enemies.Remove(69); _root.Stage.Space.Enemies.Remove(70); _root.Stage.Space.Enemies.Remove(71); _root.Stage.Space.Enemies.Remove(72); _root.Stage.Space.Enemies.Remove(73); _root.Stage.Space.Enemies.Remove(74);
Symbol 997 MovieClip Frame 1536
_root.Stage.Space.Enemies.AddObstacle("WallStage3", 25); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 26); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 27); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 28); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 29); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 30); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 31); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 32);
Symbol 997 MovieClip Frame 1664
_root.Stage.Space.Enemies.RemoveObstacle(25); _root.Stage.Space.Enemies.RemoveObstacle(26); _root.Stage.Space.Enemies.RemoveObstacle(27); _root.Stage.Space.Enemies.RemoveObstacle(28); _root.Stage.Space.Enemies.RemoveObstacle(29); _root.Stage.Space.Enemies.RemoveObstacle(30); _root.Stage.Space.Enemies.RemoveObstacle(31); _root.Stage.Space.Enemies.RemoveObstacle(32);
Symbol 997 MovieClip Frame 1665
_root.Stage.Space.Enemies.AddObstacle("WallStage3", 33); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 34); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 35); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 36); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 37); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 38); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 39); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 40); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 41); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 42); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 43); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 44); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 45); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 46); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 47); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 48);
Symbol 997 MovieClip Frame 1666
_root.Stage.Space.Enemies.AddBoost("BoostHP", 2);
Symbol 997 MovieClip Frame 1819
_root.Stage.Space.Enemies.AddObstacle("WallStage3", 49); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 50); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 51); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 52); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 53); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 54);
Symbol 997 MovieClip Frame 1824
_root.Stage.Space.Enemies.RemoveBoost(2);
Symbol 997 MovieClip Frame 1844
_root.Stage.Space.Enemies.RemoveObstacle(33); _root.Stage.Space.Enemies.RemoveObstacle(34); _root.Stage.Space.Enemies.RemoveObstacle(35); _root.Stage.Space.Enemies.RemoveObstacle(36); _root.Stage.Space.Enemies.RemoveObstacle(37); _root.Stage.Space.Enemies.RemoveObstacle(38); _root.Stage.Space.Enemies.RemoveObstacle(39); _root.Stage.Space.Enemies.RemoveObstacle(40); _root.Stage.Space.Enemies.RemoveObstacle(41); _root.Stage.Space.Enemies.RemoveObstacle(42); _root.Stage.Space.Enemies.RemoveObstacle(43); _root.Stage.Space.Enemies.RemoveObstacle(44); _root.Stage.Space.Enemies.RemoveObstacle(45); _root.Stage.Space.Enemies.RemoveObstacle(46); _root.Stage.Space.Enemies.RemoveObstacle(47); _root.Stage.Space.Enemies.RemoveObstacle(48);
Symbol 997 MovieClip Frame 1845
_root.Stage.Space.Enemies.RemoveBoost(2);
Symbol 997 MovieClip Frame 1969
_root.Stage.Space.Enemies.RemoveObstacle(49); _root.Stage.Space.Enemies.RemoveObstacle(50); _root.Stage.Space.Enemies.RemoveObstacle(51); _root.Stage.Space.Enemies.RemoveObstacle(52); _root.Stage.Space.Enemies.RemoveObstacle(53); _root.Stage.Space.Enemies.RemoveObstacle(54);
Symbol 997 MovieClip Frame 2032
_root.Stage.Space.Enemies.Add("Boss3", 75, true);
Symbol 997 MovieClip Frame 2118
_root.Stage.Space.Enemies.Add("Saw", 76); _root.Stage.Space.Enemies.Add("Saw", 77);
Symbol 997 MovieClip Frame 2178
this.PatternRoll = random(3) + 1; if (PatternRoll == 1) { this.gotoAndPlay("BossLeftA"); } else if (PatternRoll == 2) { this.gotoAndPlay("BossRightA"); } else if (PatternRoll == 3) { this.gotoAndPlay("BossCenter"); } _root.Stage.Space.Enemies.Remove(76); _root.Stage.Space.Enemies.Remove(77);
Symbol 997 MovieClip Frame 2188
_root.Stage.Space.Enemies.Add("Spike", 78); _root.Stage.Space.Enemies.Add("Spike", 79); _root.Stage.Space.Enemies.Add("Spike", 80); _root.Stage.Space.Enemies.Add("Propeller", 81); _root.Stage.Space.Enemies.Add("Propeller", 82); _root.Stage.Space.Enemies.Add("Propeller", 83); _root.Stage.Space.Enemies.Add("Propeller", 84);
Symbol 997 MovieClip Frame 2243
_root.Stage.Space.Enemies.Remove(78); _root.Stage.Space.Enemies.Remove(79); _root.Stage.Space.Enemies.Remove(80); _root.Stage.Space.Enemies.Remove(81); _root.Stage.Space.Enemies.Remove(82); _root.Stage.Space.Enemies.Remove(83); _root.Stage.Space.Enemies.Remove(84);
Symbol 997 MovieClip Frame 2244
this.PatternRoll = random(3) + 1; if ((PatternRoll == 1) || (PatternRoll == 2)) { this.gotoAndPlay("BossRightAReset"); } else if (PatternRoll == 3) { this.gotoAndPlay("BossRightB"); }
Symbol 997 MovieClip Frame 2254
this.gotoAndPlay("BossCenter");
Symbol 997 MovieClip Frame 2265
_root.Stage.Space.Enemies.Add("Propeller", 81); _root.Stage.Space.Enemies.Add("Propeller", 82); _root.Stage.Space.Enemies.Add("Propeller", 83); _root.Stage.Space.Enemies.Add("Propeller", 84);
Symbol 997 MovieClip Frame 2272
_root.Stage.Space.Enemies.Add("Saw", 76); _root.Stage.Space.Enemies.Add("Saw", 77);
Symbol 997 MovieClip Frame 2297
_root.Stage.Space.Enemies.Add("Spike", 78); _root.Stage.Space.Enemies.Add("Spike", 79); _root.Stage.Space.Enemies.Add("Spike", 80);
Symbol 997 MovieClip Frame 2307
_root.Stage.Space.Enemies.Remove(76); _root.Stage.Space.Enemies.Remove(77);
Symbol 997 MovieClip Frame 2353
_root.Stage.Space.Enemies.Remove(78); _root.Stage.Space.Enemies.Remove(79); _root.Stage.Space.Enemies.Remove(80);
Symbol 997 MovieClip Frame 2357
_root.Stage.Space.Enemies.Remove(81); _root.Stage.Space.Enemies.Remove(82); _root.Stage.Space.Enemies.Remove(83); _root.Stage.Space.Enemies.Remove(84);
Symbol 997 MovieClip Frame 2360
this.PatternRoll = random(3) + 1; if (PatternRoll == 1) { this.gotoAndPlay("BossRightBPos"); } else if ((PatternRoll == 2) || (PatternRoll == 3)) { this.gotoAndPlay("BossRightBReset"); }
Symbol 997 MovieClip Frame 2371
this.PatternRoll = random(1) + 1; if (PatternRoll == 1) { this.gotoAndPlay("BossRightAPos"); }
Symbol 997 MovieClip Frame 2381
_root.Stage.Space.Enemies.Add("Spike", 78); _root.Stage.Space.Enemies.Add("Spike", 79); _root.Stage.Space.Enemies.Add("Spike", 80); _root.Stage.Space.Enemies.Add("Propeller", 81); _root.Stage.Space.Enemies.Add("Propeller", 82); _root.Stage.Space.Enemies.Add("Propeller", 83); _root.Stage.Space.Enemies.Add("Propeller", 84);
Symbol 997 MovieClip Frame 2435
_root.Stage.Space.Enemies.Remove(78); _root.Stage.Space.Enemies.Remove(79); _root.Stage.Space.Enemies.Remove(80); _root.Stage.Space.Enemies.Remove(81); _root.Stage.Space.Enemies.Remove(82); _root.Stage.Space.Enemies.Remove(83); _root.Stage.Space.Enemies.Remove(84);
Symbol 997 MovieClip Frame 2436
this.PatternRoll = random(3) + 1; if ((PatternRoll == 1) || (PatternRoll == 2)) { this.gotoAndPlay("BossLeftAReset"); } else if (PatternRoll == 3) { this.gotoAndPlay("BossLeftB"); }
Symbol 997 MovieClip Frame 2446
this.gotoAndPlay("BossCenter");
Symbol 997 MovieClip Frame 2457
_root.Stage.Space.Enemies.Add("Propeller", 81); _root.Stage.Space.Enemies.Add("Propeller", 82); _root.Stage.Space.Enemies.Add("Propeller", 83); _root.Stage.Space.Enemies.Add("Propeller", 84);
Symbol 997 MovieClip Frame 2464
_root.Stage.Space.Enemies.Add("Saw", 76); _root.Stage.Space.Enemies.Add("Saw", 77);
Symbol 997 MovieClip Frame 2490
_root.Stage.Space.Enemies.Add("Spike", 78); _root.Stage.Space.Enemies.Add("Spike", 79); _root.Stage.Space.Enemies.Add("Spike", 80);
Symbol 997 MovieClip Frame 2499
_root.Stage.Space.Enemies.Remove(76); _root.Stage.Space.Enemies.Remove(77);
Symbol 997 MovieClip Frame 2546
_root.Stage.Space.Enemies.Remove(78); _root.Stage.Space.Enemies.Remove(79); _root.Stage.Space.Enemies.Remove(80);
Symbol 997 MovieClip Frame 2549
_root.Stage.Space.Enemies.Remove(81); _root.Stage.Space.Enemies.Remove(82); _root.Stage.Space.Enemies.Remove(83); _root.Stage.Space.Enemies.Remove(84);
Symbol 997 MovieClip Frame 2552
this.PatternRoll = random(3) + 1; if (PatternRoll == 1) { this.gotoAndPlay("BossLeftBPos"); } else if ((PatternRoll == 2) || (PatternRoll == 3)) { this.gotoAndPlay("BossLeftBReset"); }
Symbol 997 MovieClip Frame 2563
this.PatternRoll = random(1) + 1; if (PatternRoll == 1) { this.gotoAndPlay("BossLeftAPos"); }
Symbol 997 MovieClip Frame 2584
this.play(); _root.Music.Stop();
Symbol 997 MovieClip Frame 2645
_root.gotoAndStop("ShipUpgrade"); stop();
Symbol 1002 MovieClip Frame 2
stop();
Symbol 1004 MovieClip Frame 2
stop();
Symbol 1006 MovieClip Frame 2
stop();
Symbol 1008 MovieClip Frame 2
stop();
Symbol 1010 MovieClip Frame 2
this.stop();
Symbol 1011 MovieClip Frame 1
_root.Music.Play(1); this.Last = 0; this.onEnterFrame = function () { if (this.BossDead != undefined) { if (this.EndFrame == undefined) { this.gotoAndPlay("BossDead"); this.EndFrame = this._currentframe; } else if (this._currentframe < this.EndFrame) { this.gotoAndPlay("BossDead"); } } };
Symbol 1011 MovieClip Frame 5
_root.ActionInterface.DialogueTextAssign("Stage4Intro"); this.stop();
Symbol 1011 MovieClip Frame 50
_root.Stage.Space.Enemies.Add("Gunner", 1); _root.Stage.Space.Enemies.Add("Gunner", 2); _root.Stage.Space.Enemies.Add("Gunner", 3); _root.Stage.Space.Enemies.Add("Gunner", 4);
Symbol 1011 MovieClip Frame 81
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 1, 3);
Symbol 1011 MovieClip Frame 101
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 2, 4);
Symbol 1011 MovieClip Frame 119
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 3, 2);
Symbol 1011 MovieClip Frame 137
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 4, 1);
Symbol 1011 MovieClip Frame 142
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 5, 1);
Symbol 1011 MovieClip Frame 151
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 6, 1); _root.Stage.Space.Enemies.RemoveBullet(1);
Symbol 1011 MovieClip Frame 171
_root.Stage.Space.Enemies.RemoveBullet(2);
Symbol 1011 MovieClip Frame 189
_root.Stage.Space.Enemies.RemoveBullet(3);
Symbol 1011 MovieClip Frame 200
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4);
Symbol 1011 MovieClip Frame 207
_root.Stage.Space.Enemies.RemoveBullet(4);
Symbol 1011 MovieClip Frame 212
_root.Stage.Space.Enemies.RemoveBullet(5);
Symbol 1011 MovieClip Frame 221
_root.Stage.Space.Enemies.RemoveBullet(6);
Symbol 1011 MovieClip Frame 228
_root.Stage.Space.Enemies.Add("Missiler", 5); _root.Stage.Space.Enemies.Add("Missiler", 6);
Symbol 1011 MovieClip Frame 268
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 7, 5);
Symbol 1011 MovieClip Frame 273
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 8, 5); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 11, 6);
Symbol 1011 MovieClip Frame 279
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 9, 5); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 12, 6);
Symbol 1011 MovieClip Frame 285
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 10, 5); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 13, 6);
Symbol 1011 MovieClip Frame 291
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 14, 6);
Symbol 1011 MovieClip Frame 292
_root.Stage.Space.Enemies.RemoveBullet(7);
Symbol 1011 MovieClip Frame 297
_root.Stage.Space.Enemies.RemoveBullet(8);
Symbol 1011 MovieClip Frame 303
_root.Stage.Space.Enemies.RemoveBullet(9);
Symbol 1011 MovieClip Frame 309
_root.Stage.Space.Enemies.RemoveBullet(10);
Symbol 1011 MovieClip Frame 336
_root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(6);
Symbol 1011 MovieClip Frame 356
_root.Stage.Space.Enemies.Add("Beamer", 7); _root.Stage.Space.Enemies.Add("Beamer", 8);
Symbol 1011 MovieClip Frame 387
_root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 15, 7); _root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 16, 8);
Symbol 1011 MovieClip Frame 439
_root.Stage.Space.Enemies.RemoveBullet(15); _root.Stage.Space.Enemies.RemoveBullet(16);
Symbol 1011 MovieClip Frame 454
_root.Stage.Space.Enemies.Add("Gunner", 9); _root.Stage.Space.Enemies.Add("Gunner", 10); _root.Stage.Space.Enemies.Add("Missiler", 11); _root.Stage.Space.Enemies.Add("Missiler", 12);
Symbol 1011 MovieClip Frame 468
_root.Stage.Space.Enemies.Remove(7); _root.Stage.Space.Enemies.Remove(8);
Symbol 1011 MovieClip Frame 484
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 17, 9); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 21, 10);
Symbol 1011 MovieClip Frame 492
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 25, 11); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 27, 12);
Symbol 1011 MovieClip Frame 501
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 18, 9); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 22, 10);
Symbol 1011 MovieClip Frame 502
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 26, 11); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 28, 12);
Symbol 1011 MovieClip Frame 510
_root.Stage.Space.Enemies.RemoveBullet(25); _root.Stage.Space.Enemies.RemoveBullet(27);
Symbol 1011 MovieClip Frame 513
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 25, 11); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 27, 12);
Symbol 1011 MovieClip Frame 518
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 19, 9); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 23, 10);
Symbol 1011 MovieClip Frame 520
_root.Stage.Space.Enemies.RemoveBullet(26); _root.Stage.Space.Enemies.RemoveBullet(28);
Symbol 1011 MovieClip Frame 523
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 26, 11); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 28, 12); _root.Stage.Space.Enemies.RemoveBullet(17); _root.Stage.Space.Enemies.RemoveBullet(21);
Symbol 1011 MovieClip Frame 531
_root.Stage.Space.Enemies.RemoveBullet(25); _root.Stage.Space.Enemies.RemoveBullet(27);
Symbol 1011 MovieClip Frame 535
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 20, 9); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 24, 10);
Symbol 1011 MovieClip Frame 540
_root.Stage.Space.Enemies.RemoveBullet(18); _root.Stage.Space.Enemies.RemoveBullet(22);
Symbol 1011 MovieClip Frame 541
_root.Stage.Space.Enemies.RemoveBullet(26); _root.Stage.Space.Enemies.RemoveBullet(28);
Symbol 1011 MovieClip Frame 557
_root.Stage.Space.Enemies.RemoveBullet(19); _root.Stage.Space.Enemies.RemoveBullet(23);
Symbol 1011 MovieClip Frame 574
_root.Stage.Space.Enemies.Add("Beamer", 13); _root.Stage.Space.Enemies.Add("Beamer", 14); _root.Stage.Space.Enemies.Add("Beamer", 15); _root.Stage.Space.Enemies.Add("Beamer", 16); _root.Stage.Space.Enemies.Add("Beamer", 17); _root.Stage.Space.Enemies.RemoveBullet(20); _root.Stage.Space.Enemies.RemoveBullet(24);
Symbol 1011 MovieClip Frame 576
_root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11); _root.Stage.Space.Enemies.Remove(12);
Symbol 1011 MovieClip Frame 605
_root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 29, 15); _root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 30, 16);
Symbol 1011 MovieClip Frame 616
_root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 31, 17);
Symbol 1011 MovieClip Frame 625
_root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 32, 14); _root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 33, 13);
Symbol 1011 MovieClip Frame 651
_root.Stage.Space.Enemies.RemoveBullet(29); _root.Stage.Space.Enemies.RemoveBullet(30);
Symbol 1011 MovieClip Frame 659
_root.Stage.Space.Enemies.RemoveBullet(31);
Symbol 1011 MovieClip Frame 667
_root.Stage.Space.Enemies.RemoveBullet(32); _root.Stage.Space.Enemies.RemoveBullet(33);
Symbol 1011 MovieClip Frame 682
_root.Stage.Space.Enemies.Remove(15); _root.Stage.Space.Enemies.Remove(16); _root.Stage.Space.Enemies.Remove(17);
Symbol 1011 MovieClip Frame 691
_root.Stage.Space.Enemies.Remove(13); _root.Stage.Space.Enemies.Remove(14);
Symbol 1011 MovieClip Frame 693
_root.Stage.Space.Enemies.Add("Gunner", 18); _root.Stage.Space.Enemies.Add("Gunner", 19); _root.Stage.Space.Enemies.Add("Gunner", 20); _root.Stage.Space.Enemies.Add("Missiler", 21); _root.Stage.Space.Enemies.Add("Missiler", 22); _root.Stage.Space.Enemies.Add("Missiler", 23); _root.Stage.Space.Enemies.Add("Beamer", 24); _root.Stage.Space.Enemies.Add("Beamer", 25);
Symbol 1011 MovieClip Frame 724
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 34, 18); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 35, 19); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 36, 20);
Symbol 1011 MovieClip Frame 751
_root.Stage.Space.Enemies.RemoveBullet(34); _root.Stage.Space.Enemies.RemoveBullet(35); _root.Stage.Space.Enemies.RemoveBullet(36);
Symbol 1011 MovieClip Frame 754
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 34, 18); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 35, 19); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 36, 20);
Symbol 1011 MovieClip Frame 768
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 37, 21); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 39, 22);
Symbol 1011 MovieClip Frame 780
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 38, 21); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 40, 22);
Symbol 1011 MovieClip Frame 781
_root.Stage.Space.Enemies.RemoveBullet(34); _root.Stage.Space.Enemies.RemoveBullet(35); _root.Stage.Space.Enemies.RemoveBullet(36);
Symbol 1011 MovieClip Frame 791
_root.Stage.Space.Enemies.RemoveBullet(37); _root.Stage.Space.Enemies.RemoveBullet(39);
Symbol 1011 MovieClip Frame 794
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 37, 21); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 38, 21); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 41, 23); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 42, 23);
Symbol 1011 MovieClip Frame 800
_root.Stage.Space.Enemies.Remove(18); _root.Stage.Space.Enemies.Remove(19);
Symbol 1011 MovieClip Frame 803
_root.Stage.Space.Enemies.RemoveBullet(38); _root.Stage.Space.Enemies.RemoveBullet(40);
Symbol 1011 MovieClip Frame 806
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 38, 21); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 40, 22);
Symbol 1011 MovieClip Frame 817
_root.Stage.Space.Enemies.RemoveBullet(37); _root.Stage.Space.Enemies.RemoveBullet(39); _root.Stage.Space.Enemies.RemoveBullet(41); _root.Stage.Space.Enemies.RemoveBullet(42);
Symbol 1011 MovieClip Frame 820
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 41, 23); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 42, 23); _root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 43, 24); _root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 44, 25);
Symbol 1011 MovieClip Frame 829
_root.Stage.Space.Enemies.RemoveBullet(38); _root.Stage.Space.Enemies.RemoveBullet(40);
Symbol 1011 MovieClip Frame 840
_root.Stage.Space.Enemies.Remove(21); _root.Stage.Space.Enemies.Remove(22);
Symbol 1011 MovieClip Frame 843
_root.Stage.Space.Enemies.RemoveBullet(41); _root.Stage.Space.Enemies.RemoveBullet(42);
Symbol 1011 MovieClip Frame 860
_root.Stage.Space.Enemies.RemoveBullet(43); _root.Stage.Space.Enemies.RemoveBullet(44);
Symbol 1011 MovieClip Frame 894
_root.Stage.Space.Enemies.Add("Missiler", 26); _root.Stage.Space.Enemies.Add("Missiler", 27); _root.Stage.Space.Enemies.Add("Missiler", 28); _root.Stage.Space.Enemies.Add("Missiler", 29); _root.Stage.Space.Enemies.Add("Missiler", 30); _root.Stage.Space.Enemies.Add("Missiler", 31); _root.Stage.Space.Enemies.Add("Missiler", 32); _root.Stage.Space.Enemies.Add("Missiler", 33);
Symbol 1011 MovieClip Frame 899
_root.Stage.Space.Enemies.Remove(20); _root.Stage.Space.Enemies.Remove(23); _root.Stage.Space.Enemies.Remove(24); _root.Stage.Space.Enemies.Remove(25);
Symbol 1011 MovieClip Frame 906
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 45, 30); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 47, 29);
Symbol 1011 MovieClip Frame 911
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 46, 30); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 48, 29);
Symbol 1011 MovieClip Frame 916
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 46, 30); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 52, 28);
Symbol 1011 MovieClip Frame 925
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 50, 31); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 53, 28);
Symbol 1011 MovieClip Frame 933
_root.Stage.Space.Enemies.RemoveBullet(47); _root.Stage.Space.Enemies.RemoveBullet(55);
Symbol 1011 MovieClip Frame 934
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 51, 31); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 55, 32);
Symbol 1011 MovieClip Frame 936
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 57, 27);
Symbol 1011 MovieClip Frame 938
_root.Stage.Space.Enemies.RemoveBullet(46); _root.Stage.Space.Enemies.RemoveBullet(48);
Symbol 1011 MovieClip Frame 943
_root.Stage.Space.Enemies.RemoveBullet(49); _root.Stage.Space.Enemies.RemoveBullet(52);
Symbol 1011 MovieClip Frame 944
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 55, 32);
Symbol 1011 MovieClip Frame 946
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 52, 28);
Symbol 1011 MovieClip Frame 950
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 56, 32);
Symbol 1011 MovieClip Frame 951
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 58, 33);
Symbol 1011 MovieClip Frame 952
_root.Stage.Space.Enemies.RemoveBullet(50); _root.Stage.Space.Enemies.RemoveBullet(53);
Symbol 1011 MovieClip Frame 953
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 60, 26);
Symbol 1011 MovieClip Frame 957
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 59, 33);
Symbol 1011 MovieClip Frame 958
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 61, 26);
Symbol 1011 MovieClip Frame 961
_root.Stage.Space.Enemies.RemoveBullet(51); _root.Stage.Space.Enemies.RemoveBullet(54);
Symbol 1011 MovieClip Frame 963
_root.Stage.Space.Enemies.RemoveBullet(57);
Symbol 1011 MovieClip Frame 964
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 62, 26);
Symbol 1011 MovieClip Frame 966
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 57, 27);
Symbol 1011 MovieClip Frame 971
_root.Stage.Space.Enemies.RemoveBullet(55);
Symbol 1011 MovieClip Frame 973
_root.Stage.Space.Enemies.RemoveBullet(52);
Symbol 1011 MovieClip Frame 975
_root.Stage.Space.Enemies.Add("Beamer", 34); _root.Stage.Space.Enemies.Add("Beamer", 35); _root.Stage.Space.Enemies.Add("Beamer", 36); _root.Stage.Space.Enemies.Add("Beamer", 37);
Symbol 1011 MovieClip Frame 977
_root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 63, 34); _root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 64, 36); _root.Stage.Space.Enemies.RemoveBullet(56);
Symbol 1011 MovieClip Frame 978
_root.Stage.Space.Enemies.RemoveBullet(58);
Symbol 1011 MovieClip Frame 980
_root.Stage.Space.Enemies.RemoveBullet(60);
Symbol 1011 MovieClip Frame 981
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 58, 33);
Symbol 1011 MovieClip Frame 984
_root.Stage.Space.Enemies.RemoveBullet(59);
Symbol 1011 MovieClip Frame 985
_root.Stage.Space.Enemies.RemoveBullet(61);
Symbol 1011 MovieClip Frame 988
_root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 65, 35); _root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 66, 37);
Symbol 1011 MovieClip Frame 991
_root.Stage.Space.Enemies.RemoveBullet(62);
Symbol 1011 MovieClip Frame 993
_root.Stage.Space.Enemies.RemoveBullet(57);
Symbol 1011 MovieClip Frame 1008
_root.Stage.Space.Enemies.Remove(26); _root.Stage.Space.Enemies.Remove(27); _root.Stage.Space.Enemies.Remove(28); _root.Stage.Space.Enemies.Remove(29); _root.Stage.Space.Enemies.Remove(30); _root.Stage.Space.Enemies.Remove(31); _root.Stage.Space.Enemies.Remove(32); _root.Stage.Space.Enemies.Remove(33);
Symbol 1011 MovieClip Frame 1010
_root.Stage.Space.Enemies.RemoveBullet(63); _root.Stage.Space.Enemies.RemoveBullet(64);
Symbol 1011 MovieClip Frame 1029
_root.Stage.Space.Enemies.RemoveBullet(65); _root.Stage.Space.Enemies.RemoveBullet(66);
Symbol 1011 MovieClip Frame 1064
_root.Stage.Space.Enemies.Add("Gunner", 38); _root.Stage.Space.Enemies.Add("Gunner", 39); _root.Stage.Space.Enemies.Add("Gunner", 40); _root.Stage.Space.Enemies.Add("Gunner", 41); _root.Stage.Space.Enemies.Add("Gunner", 42); _root.Stage.Space.Enemies.Add("Missiler", 43); _root.Stage.Space.Enemies.Add("Missiler", 44); _root.Stage.Space.Enemies.Add("Missiler", 45); _root.Stage.Space.Enemies.Add("Gunner", 46); _root.Stage.Space.Enemies.Add("Gunner", 47); _root.Stage.Space.Enemies.Add("Gunner", 48); _root.Stage.Space.Enemies.Add("Missiler", 49); _root.Stage.Space.Enemies.Add("Missiler", 50); _root.Stage.Space.Enemies.Add("Missiler", 51);
Symbol 1011 MovieClip Frame 1083
_root.Stage.Space.Enemies.Remove(34); _root.Stage.Space.Enemies.Remove(35); _root.Stage.Space.Enemies.Remove(36); _root.Stage.Space.Enemies.Remove(37);
Symbol 1011 MovieClip Frame 1100
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 67, 38);
Symbol 1011 MovieClip Frame 1107
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 68, 39); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 69, 40);
Symbol 1011 MovieClip Frame 1126
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 70, 41); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 71, 42);
Symbol 1011 MovieClip Frame 1136
_root.Stage.Space.Enemies.RemoveBullet(67);
Symbol 1011 MovieClip Frame 1138
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 67, 38);
Symbol 1011 MovieClip Frame 1143
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 72, 43); _root.Stage.Space.Enemies.RemoveBullet(68); _root.Stage.Space.Enemies.RemoveBullet(69);
Symbol 1011 MovieClip Frame 1145
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 68, 39); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 69, 40);
Symbol 1011 MovieClip Frame 1151
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 73, 43);
Symbol 1011 MovieClip Frame 1162
_root.Stage.Space.Enemies.RemoveBullet(70); _root.Stage.Space.Enemies.RemoveBullet(71);
Symbol 1011 MovieClip Frame 1164
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 70, 41); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 71, 42);
Symbol 1011 MovieClip Frame 1168
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 74, 44); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 76, 45);
Symbol 1011 MovieClip Frame 1174
_root.Stage.Space.Enemies.RemoveBullet(67);
Symbol 1011 MovieClip Frame 1176
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 67, 38); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 75, 44); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 77, 45);
Symbol 1011 MovieClip Frame 1177
_root.Stage.Space.Enemies.RemoveBullet(72);
Symbol 1011 MovieClip Frame 1179
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 72, 43);
Symbol 1011 MovieClip Frame 1181
_root.Stage.Space.Enemies.RemoveBullet(68); _root.Stage.Space.Enemies.RemoveBullet(69);
Symbol 1011 MovieClip Frame 1183
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 68, 39); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 69, 40);
Symbol 1011 MovieClip Frame 1185
_root.Stage.Space.Enemies.RemoveBullet(73);
Symbol 1011 MovieClip Frame 1187
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 73, 43);
Symbol 1011 MovieClip Frame 1200
_root.Stage.Space.Enemies.RemoveBullet(70); _root.Stage.Space.Enemies.RemoveBullet(71);
Symbol 1011 MovieClip Frame 1201
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 78, 46); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 79, 47); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 80, 48);
Symbol 1011 MovieClip Frame 1202
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 70, 41); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 71, 42); _root.Stage.Space.Enemies.RemoveBullet(74); _root.Stage.Space.Enemies.RemoveBullet(76);
Symbol 1011 MovieClip Frame 1204
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 74, 44); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 76, 45);
Symbol 1011 MovieClip Frame 1210
_root.Stage.Space.Enemies.RemoveBullet(75); _root.Stage.Space.Enemies.RemoveBullet(77);
Symbol 1011 MovieClip Frame 1212
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 67, 38); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 75, 44); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 77, 45); _root.Stage.Space.Enemies.RemoveBullet(67);
Symbol 1011 MovieClip Frame 1213
_root.Stage.Space.Enemies.RemoveBullet(72);
Symbol 1011 MovieClip Frame 1215
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 72, 43);
Symbol 1011 MovieClip Frame 1219
_root.Stage.Space.Enemies.RemoveBullet(68); _root.Stage.Space.Enemies.RemoveBullet(69);
Symbol 1011 MovieClip Frame 1221
_root.Stage.Space.Enemies.RemoveBullet(73);
Symbol 1011 MovieClip Frame 1223
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 73, 43);
Symbol 1011 MovieClip Frame 1236
_root.Stage.Space.Enemies.RemoveBullet(78); _root.Stage.Space.Enemies.RemoveBullet(79); _root.Stage.Space.Enemies.RemoveBullet(80);
Symbol 1011 MovieClip Frame 1238
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 78, 46); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 79, 47); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 80, 48); _root.Stage.Space.Enemies.RemoveBullet(70); _root.Stage.Space.Enemies.RemoveBullet(74); _root.Stage.Space.Enemies.RemoveBullet(76);
Symbol 1011 MovieClip Frame 1246
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 81, 49); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 82, 49); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 83, 50); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 84, 50); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 85, 51); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 86, 51); _root.Stage.Space.Enemies.RemoveBullet(75); _root.Stage.Space.Enemies.RemoveBullet(77);
Symbol 1011 MovieClip Frame 1249
_root.Stage.Space.Enemies.RemoveBullet(72);
Symbol 1011 MovieClip Frame 1251
_root.Stage.Space.Enemies.Add("Gunner", 152); _root.Stage.Space.Enemies.Add("Gunner", 153); _root.Stage.Space.Enemies.Add("Gunner", 154); _root.Stage.Space.Enemies.Add("Gunner", 155); _root.Stage.Space.Enemies.Add("Gunner", 156); _root.Stage.Space.Enemies.Add("Gunner", 157); _root.Stage.Space.Enemies.Add("Gunner", 158); _root.Stage.Space.Enemies.Add("Gunner", 159); _root.Stage.Space.Enemies.Add("Gunner", 160); _root.Stage.Space.Enemies.Add("Gunner", 161);
Symbol 1011 MovieClip Frame 1257
_root.Stage.Space.Enemies.RemoveBullet(73);
Symbol 1011 MovieClip Frame 1273
_root.Stage.Space.Enemies.RemoveBullet(78); _root.Stage.Space.Enemies.RemoveBullet(79); _root.Stage.Space.Enemies.RemoveBullet(80);
Symbol 1011 MovieClip Frame 1275
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 78, 46); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 79, 47); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 80, 48);
Symbol 1011 MovieClip Frame 1282
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 152, 152); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 153, 153); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 154, 154);
Symbol 1011 MovieClip Frame 1289
_root.Stage.Space.Enemies.RemoveBullet(82); _root.Stage.Space.Enemies.RemoveBullet(83); _root.Stage.Space.Enemies.RemoveBullet(84); _root.Stage.Space.Enemies.RemoveBullet(85); _root.Stage.Space.Enemies.RemoveBullet(86);
Symbol 1011 MovieClip Frame 1291
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 81, 49); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 82, 49); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 83, 50); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 84, 50); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 85, 51); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 86, 51);
Symbol 1011 MovieClip Frame 1310
_root.Stage.Space.Enemies.RemoveBullet(78); _root.Stage.Space.Enemies.RemoveBullet(79); _root.Stage.Space.Enemies.RemoveBullet(80);
Symbol 1011 MovieClip Frame 1312
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 78, 46); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 79, 47); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 80, 48);
Symbol 1011 MovieClip Frame 1322
_root.Stage.Space.Enemies.AddObstacle("WallStage3", 17); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 18); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 19); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 20); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 21); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 22); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 23); _root.Stage.Space.Enemies.AddObstacle("WallStage3", 24);
Symbol 1011 MovieClip Frame 1324
_root.Stage.Space.Enemies.AddBoost("BoostHP", 1);
Symbol 1011 MovieClip Frame 1332
_root.Stage.Space.Enemies.RemoveBullet(152); _root.Stage.Space.Enemies.RemoveBullet(153); _root.Stage.Space.Enemies.RemoveBullet(154);
Symbol 1011 MovieClip Frame 1334
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 152, 152); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 153, 153); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 154, 154); _root.Stage.Space.Enemies.RemoveBullet(82); _root.Stage.Space.Enemies.RemoveBullet(83); _root.Stage.Space.Enemies.RemoveBullet(84); _root.Stage.Space.Enemies.RemoveBullet(85); _root.Stage.Space.Enemies.RemoveBullet(86);
Symbol 1011 MovieClip Frame 1336
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 81, 49); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 82, 49); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 83, 50); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 84, 50); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 85, 51); _root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 86, 51);
Symbol 1011 MovieClip Frame 1347
_root.Stage.Space.Enemies.RemoveBullet(78); _root.Stage.Space.Enemies.RemoveBullet(79); _root.Stage.Space.Enemies.RemoveBullet(80);
Symbol 1011 MovieClip Frame 1379
_root.Stage.Space.Enemies.RemoveBullet(82); _root.Stage.Space.Enemies.RemoveBullet(83); _root.Stage.Space.Enemies.RemoveBullet(84); _root.Stage.Space.Enemies.RemoveBullet(85); _root.Stage.Space.Enemies.RemoveBullet(86);
Symbol 1011 MovieClip Frame 1384
_root.Stage.Space.Enemies.RemoveBullet(152); _root.Stage.Space.Enemies.RemoveBullet(153); _root.Stage.Space.Enemies.RemoveBullet(154);
Symbol 1011 MovieClip Frame 1477
_root.Stage.Space.Enemies.AddObstacle("WallStage4", 1); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 2); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 3); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 4); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 5); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 6); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 7); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 8); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 9); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 10); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 11); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 12);
Symbol 1011 MovieClip Frame 1488
_root.Stage.Space.Enemies.AddBoost("BoostHP", 1); _root.Stage.Space.Enemies.AddBoost("BoostHP", 2);
Symbol 1011 MovieClip Frame 1501
_root.Stage.Space.Enemies.Remove(38); _root.Stage.Space.Enemies.Remove(39); _root.Stage.Space.Enemies.Remove(40); _root.Stage.Space.Enemies.Remove(41); _root.Stage.Space.Enemies.Remove(42); _root.Stage.Space.Enemies.Remove(43); _root.Stage.Space.Enemies.Remove(44); _root.Stage.Space.Enemies.Remove(45); _root.Stage.Space.Enemies.Remove(46); _root.Stage.Space.Enemies.Remove(47); _root.Stage.Space.Enemies.Remove(48); _root.Stage.Space.Enemies.Remove(49); _root.Stage.Space.Enemies.Remove(50); _root.Stage.Space.Enemies.Remove(51);
Symbol 1011 MovieClip Frame 1595
_root.Stage.Space.Enemies.Remove(152); _root.Stage.Space.Enemies.Remove(153); _root.Stage.Space.Enemies.Remove(154); _root.Stage.Space.Enemies.Remove(155); _root.Stage.Space.Enemies.Remove(156); _root.Stage.Space.Enemies.Remove(157); _root.Stage.Space.Enemies.Remove(158); _root.Stage.Space.Enemies.Remove(159); _root.Stage.Space.Enemies.Remove(160); _root.Stage.Space.Enemies.Remove(161);
Symbol 1011 MovieClip Frame 1599
_root.Stage.Space.Enemies.AddObstacle("WallStage4", 13); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 14); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 15); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 16); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 17); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 18); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 19); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 20); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 21); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 22); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 23); _root.Stage.Space.Enemies.AddObstacle("WallStage4", 24);
Symbol 1011 MovieClip Frame 1643
_root.Stage.Space.Enemies.RemoveObstacle(1); _root.Stage.Space.Enemies.RemoveObstacle(2); _root.Stage.Space.Enemies.RemoveObstacle(3); _root.Stage.Space.Enemies.RemoveObstacle(4); _root.Stage.Space.Enemies.RemoveObstacle(5); _root.Stage.Space.Enemies.RemoveObstacle(6); _root.Stage.Space.Enemies.RemoveObstacle(7); _root.Stage.Space.Enemies.RemoveObstacle(8); _root.Stage.Space.Enemies.RemoveObstacle(9); _root.Stage.Space.Enemies.RemoveObstacle(10); _root.Stage.Space.Enemies.RemoveObstacle(11); _root.Stage.Space.Enemies.RemoveObstacle(12);
Symbol 1011 MovieClip Frame 1680
_root.Stage.Space.Enemies.RemoveBoost(1); _root.Stage.Space.Enemies.RemoveBoost(2);
Symbol 1011 MovieClip Frame 1722
_root.Stage.Space.Enemies.AddBoost("BoostHP", 3);
Symbol 1011 MovieClip Frame 1765
_root.Stage.Space.Enemies.RemoveObstacle(13); _root.Stage.Space.Enemies.RemoveObstacle(14); _root.Stage.Space.Enemies.RemoveObstacle(15); _root.Stage.Space.Enemies.RemoveObstacle(16); _root.Stage.Space.Enemies.RemoveObstacle(17); _root.Stage.Space.Enemies.RemoveObstacle(18); _root.Stage.Space.Enemies.RemoveObstacle(19); _root.Stage.Space.Enemies.RemoveObstacle(20); _root.Stage.Space.Enemies.RemoveObstacle(21); _root.Stage.Space.Enemies.RemoveObstacle(22); _root.Stage.Space.Enemies.RemoveObstacle(23); _root.Stage.Space.Enemies.RemoveObstacle(24);
Symbol 1011 MovieClip Frame 1914
_root.Stage.Space.Enemies.RemoveBoost(3);
Symbol 1011 MovieClip Frame 1996
_root.Stage.Space.Enemies.Add("Boss4", 52, true);
Symbol 1011 MovieClip Frame 2076
this.PatternRoll = random(4) + 1; if (PatternRoll == 1) { this.gotoAndPlay("GotoLeft"); } else if (PatternRoll == 2) { this.gotoAndPlay("GotoRight"); } else if (PatternRoll == 3) { this.gotoAndPlay("CenterAttackA"); } else if (PatternRoll == 4) { this.gotoAndPlay("CenterAttackB"); }
Symbol 1011 MovieClip Frame 2102
this.gotoAndPlay("LeftDecision");
Symbol 1011 MovieClip Frame 2103
_root.Stage.Space.Enemies.AddBullet("Boss4AttackA", 87, 52); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 88, 52); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 89, 52); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 90, 52);
Symbol 1011 MovieClip Frame 2126
_root.Stage.Space.Enemies.RemoveBullet(88); _root.Stage.Space.Enemies.RemoveBullet(89); _root.Stage.Space.Enemies.RemoveBullet(90);
Symbol 1011 MovieClip Frame 2162
this.gotoAndPlay("LeftDecision"); _root.Stage.Space.Enemies.RemoveBullet(87);
Symbol 1011 MovieClip Frame 2164
_root.Stage.Space.Enemies.Add("Missiler", 55); _root.Stage.Space.Enemies.Add("Missiler", 56);
Symbol 1011 MovieClip Frame 2168
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 91, 52);
Symbol 1011 MovieClip Frame 2169
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 92, 52);
Symbol 1011 MovieClip Frame 2170
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 93, 52);
Symbol 1011 MovieClip Frame 2172
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 94, 52);
Symbol 1011 MovieClip Frame 2182
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 97, 55);
Symbol 1011 MovieClip Frame 2185
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 101, 56);
Symbol 1011 MovieClip Frame 2188
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 98, 55);
Symbol 1011 MovieClip Frame 2191
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 102, 56);
Symbol 1011 MovieClip Frame 2194
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 99, 55); _root.Stage.Space.Enemies.RemoveBullet(91);
Symbol 1011 MovieClip Frame 2195
_root.Stage.Space.Enemies.RemoveBullet(92);
Symbol 1011 MovieClip Frame 2196
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 91, 52); _root.Stage.Space.Enemies.RemoveBullet(93);
Symbol 1011 MovieClip Frame 2197
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 103, 56);
Symbol 1011 MovieClip Frame 2198
_root.Stage.Space.Enemies.RemoveBullet(94);
Symbol 1011 MovieClip Frame 2200
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 100, 55);
Symbol 1011 MovieClip Frame 2203
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 104, 56);
Symbol 1011 MovieClip Frame 2206
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 92, 52); _root.Stage.Space.Enemies.RemoveBullet(97);
Symbol 1011 MovieClip Frame 2207
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 93, 52);
Symbol 1011 MovieClip Frame 2209
_root.Stage.Space.Enemies.RemoveBullet(101);
Symbol 1011 MovieClip Frame 2212
_root.Stage.Space.Enemies.RemoveBullet(98);
Symbol 1011 MovieClip Frame 2215
_root.Stage.Space.Enemies.RemoveBullet(102);
Symbol 1011 MovieClip Frame 2218
_root.Stage.Space.Enemies.RemoveBullet(99);
Symbol 1011 MovieClip Frame 2221
_root.Stage.Space.Enemies.RemoveBullet(103);
Symbol 1011 MovieClip Frame 2222
_root.Stage.Space.Enemies.RemoveBullet(91);
Symbol 1011 MovieClip Frame 2224
_root.Stage.Space.Enemies.RemoveBullet(100);
Symbol 1011 MovieClip Frame 2227
_root.Stage.Space.Enemies.RemoveBullet(104);
Symbol 1011 MovieClip Frame 2232
_root.Stage.Space.Enemies.RemoveBullet(92);
Symbol 1011 MovieClip Frame 2233
this.gotoAndPlay("LeftDecision"); _root.Stage.Space.Enemies.Remove(55); _root.Stage.Space.Enemies.Remove(56); _root.Stage.Space.Enemies.RemoveBullet(93);
Symbol 1011 MovieClip Frame 2243
this.PatternRoll = random(4) + 1; if (PatternRoll == 1) { this.gotoAndPlay("LeftBeam"); } if (PatternRoll == 2) { this.gotoAndPlay("LeftMissile"); } else if (PatternRoll >= 3) { this.gotoAndPlay("LeftToCenter"); }
Symbol 1011 MovieClip Frame 2269
this.gotoAndPlay("CenterDecision");
Symbol 1011 MovieClip Frame 2295
this.gotoAndPlay("RightDecision");
Symbol 1011 MovieClip Frame 2296
_root.Stage.Space.Enemies.AddBullet("Boss4AttackA", 87, 52); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 88, 52); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 89, 52); _root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 90, 52);
Symbol 1011 MovieClip Frame 2310
_root.Stage.Space.Enemies.Add("Spike", 78); _root.Stage.Space.Enemies.Add("Spike", 79); _root.Stage.Space.Enemies.Add("Spike", 80);
Symbol 1011 MovieClip Frame 2319
_root.Stage.Space.Enemies.RemoveBullet(88); _root.Stage.Space.Enemies.RemoveBullet(89); _root.Stage.Space.Enemies.RemoveBullet(90);
Symbol 1011 MovieClip Frame 2355
this.gotoAndPlay("RightDecision"); _root.Stage.Space.Enemies.RemoveBullet(87);
Symbol 1011 MovieClip Frame 2357
_root.Stage.Space.Enemies.Add("Missiler", 55); _root.Stage.Space.Enemies.Add("Missiler", 56);
Symbol 1011 MovieClip Frame 2361
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 91, 52);
Symbol 1011 MovieClip Frame 2362
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 92, 52);
Symbol 1011 MovieClip Frame 2363
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 93, 52);
Symbol 1011 MovieClip Frame 2365
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 94, 52);
Symbol 1011 MovieClip Frame 2375
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 97, 55);
Symbol 1011 MovieClip Frame 2378
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 101, 56);
Symbol 1011 MovieClip Frame 2381
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 98, 55);
Symbol 1011 MovieClip Frame 2384
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 102, 56);
Symbol 1011 MovieClip Frame 2387
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 99, 55); _root.Stage.Space.Enemies.RemoveBullet(91);
Symbol 1011 MovieClip Frame 2388
_root.Stage.Space.Enemies.RemoveBullet(92);
Symbol 1011 MovieClip Frame 2389
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 91, 52); _root.Stage.Space.Enemies.RemoveBullet(93);
Symbol 1011 MovieClip Frame 2390
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 103, 56);
Symbol 1011 MovieClip Frame 2391
_root.Stage.Space.Enemies.RemoveBullet(94);
Symbol 1011 MovieClip Frame 2393
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 100, 55);
Symbol 1011 MovieClip Frame 2396
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 104, 56);
Symbol 1011 MovieClip Frame 2399
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 92, 52); _root.Stage.Space.Enemies.RemoveBullet(97);
Symbol 1011 MovieClip Frame 2400
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 93, 52);
Symbol 1011 MovieClip Frame 2402
_root.Stage.Space.Enemies.RemoveBullet(101);
Symbol 1011 MovieClip Frame 2405
_root.Stage.Space.Enemies.RemoveBullet(98);
Symbol 1011 MovieClip Frame 2408
_root.Stage.Space.Enemies.RemoveBullet(102);
Symbol 1011 MovieClip Frame 2411
_root.Stage.Space.Enemies.RemoveBullet(99);
Symbol 1011 MovieClip Frame 2414
_root.Stage.Space.Enemies.RemoveBullet(103);
Symbol 1011 MovieClip Frame 2415
_root.Stage.Space.Enemies.RemoveBullet(91);
Symbol 1011 MovieClip Frame 2417
_root.Stage.Space.Enemies.RemoveBullet(100);
Symbol 1011 MovieClip Frame 2420
_root.Stage.Space.Enemies.RemoveBullet(104);
Symbol 1011 MovieClip Frame 2425
_root.Stage.Space.Enemies.RemoveBullet(92);
Symbol 1011 MovieClip Frame 2426
this.gotoAndPlay("RightDecision"); _root.Stage.Space.Enemies.RemoveBullet(93); _root.Stage.Space.Enemies.Remove(55); _root.Stage.Space.Enemies.Remove(56); _root.Stage.Space.Enemies.RemoveBullet(93);
Symbol 1011 MovieClip Frame 2436
this.PatternRoll = random(4) + 1; if (PatternRoll == 1) { this.gotoAndPlay("RightBeam"); } if (PatternRoll == 2) { this.gotoAndPlay("RightMissile"); } else if (PatternRoll >= 3) { this.gotoAndPlay("RightToCenter"); }
Symbol 1011 MovieClip Frame 2462
this.gotoAndPlay("CenterDecision");
Symbol 1011 MovieClip Frame 2463
_root.Stage.Space.Enemies.AddBullet("Boss4AttackA", 87, 52); _root.Stage.Space.Enemies.Add("Gunner", 53); _root.Stage.Space.Enemies.Add("Gunner", 54);
Symbol 1011 MovieClip Frame 2475
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 88, 52);
Symbol 1011 MovieClip Frame 2477
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 89, 52);
Symbol 1011 MovieClip Frame 2479
_root.Stage.Space.Enemies.AddBullet("GunnerAttackA", 90, 52);
Symbol 1011 MovieClip Frame 2482
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 91, 52);
Symbol 1011 MovieClip Frame 2483
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 92, 52);
Symbol 1011 MovieClip Frame 2484
_root.Stage.Space.Enemies.AddBullet("MissilerAttackA", 93, 52);
Symbol 1011 MovieClip Frame 2488
_root.Stage.Space.Enemies.RemoveBullet(87);
Symbol 1011 MovieClip Frame 2494
_root.Stage.Space.Enemies.RemoveBullet(88);
Symbol 1011 MovieClip Frame 2496
_root.Stage.Space.Enemies.RemoveBullet(89);
Symbol 1011 MovieClip Frame 2498
_root.Stage.Space.Enemies.RemoveBullet(90);
Symbol 1011 MovieClip Frame 2501
_root.Stage.Space.Enemies.RemoveBullet(91);
Symbol 1011 MovieClip Frame 2502
_root.Stage.Space.Enemies.RemoveBullet(92);
Symbol 1011 MovieClip Frame 2503
this.gotoAndPlay("CenterDecision"); _root.Stage.Space.Enemies.RemoveBullet(93); _root.Stage.Space.Enemies.Remove(53); _root.Stage.Space.Enemies.Remove(54);
Symbol 1011 MovieClip Frame 2504
_root.Stage.Space.Enemies.AddBullet("Boss4AttackA", 87, 52); _root.Stage.Space.Enemies.Add("Beamer", 53); _root.Stage.Space.Enemies.Add("Beamer", 54); _root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 95, 53); _root.Stage.Space.Enemies.AddBullet("BeamerAttackA", 96, 54);
Symbol 1011 MovieClip Frame 2544
this.gotoAndPlay("CenterDecision"); _root.Stage.Space.Enemies.Remove(95); _root.Stage.Space.Enemies.Remove(96); _root.Stage.Space.Enemies.RemoveBullet(53); _root.Stage.Space.Enemies.RemoveBullet(54);
Symbol 1011 MovieClip Frame 2596
this.play(); _root.Music.Stop();
Symbol 1011 MovieClip Frame 2655
_root.gotoAndStop("ShipUpgrade"); stop();
Symbol 1016 MovieClip Frame 2
stop();
Symbol 1018 MovieClip Frame 2
stop();
Symbol 1020 MovieClip Frame 2
stop();
Symbol 1021 MovieClip Frame 2
stop();
Symbol 1022 MovieClip Frame 2
stop();
Symbol 1024 MovieClip Frame 2
stop();
Symbol 1025 MovieClip Frame 1
_root.Music.Play(0); this.Last = 0; this.onEnterFrame = function () { if (this.BossDead != undefined) { if (this.EndFrame == undefined) { this.gotoAndPlay("BossDead"); this.EndFrame = this._currentframe; } else if (this._currentframe < this.EndFrame) { this.gotoAndPlay("BossDead"); } } };
Symbol 1025 MovieClip Frame 5
_root.ActionInterface.DialogueTextAssign("Stage5Intro"); this.stop();
Symbol 1025 MovieClip Frame 50
_root.Stage.Space.Enemies.Add("Pawn", 1); _root.Stage.Space.Enemies.Add("Pawn", 2); _root.Stage.Space.Enemies.Add("Pawn", 3); _root.Stage.Space.Enemies.Add("Pawn", 4); _root.Stage.Space.Enemies.Add("Pawn", 5);
Symbol 1025 MovieClip Frame 98
_root.Stage.Space.Enemies.Add("Bishop", 6); _root.Stage.Space.Enemies.Add("Bishop", 7);
Symbol 1025 MovieClip Frame 200
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5);
Symbol 1025 MovieClip Frame 202
_root.Stage.Space.Enemies.Add("Pawn", 1); _root.Stage.Space.Enemies.Add("Pawn", 2); _root.Stage.Space.Enemies.Add("Pawn", 3); _root.Stage.Space.Enemies.Add("Pawn", 4); _root.Stage.Space.Enemies.Add("Pawn", 5);
Symbol 1025 MovieClip Frame 222
_root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(7);
Symbol 1025 MovieClip Frame 224
_root.Stage.Space.Enemies.Add("Bishop", 6); _root.Stage.Space.Enemies.Add("Bishop", 7);
Symbol 1025 MovieClip Frame 352
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5);
Symbol 1025 MovieClip Frame 354
_root.Stage.Space.Enemies.Add("Pawn", 1); _root.Stage.Space.Enemies.Add("Pawn", 2); _root.Stage.Space.Enemies.Add("Pawn", 3); _root.Stage.Space.Enemies.Add("Pawn", 4); _root.Stage.Space.Enemies.Add("Pawn", 5); _root.Stage.Space.Enemies.Add("Rook", 8); _root.Stage.Space.Enemies.Add("Rook", 9);
Symbol 1025 MovieClip Frame 415
_root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(7);
Symbol 1025 MovieClip Frame 417
_root.Stage.Space.Enemies.Add("Bishop", 6); _root.Stage.Space.Enemies.Add("Bishop", 7);
Symbol 1025 MovieClip Frame 462
_root.Stage.Space.Enemies.Add("Rook", 10); _root.Stage.Space.Enemies.Add("Rook", 11); _root.Stage.Space.Enemies.Add("Pawn", 12); _root.Stage.Space.Enemies.Add("Pawn", 13); _root.Stage.Space.Enemies.Add("Pawn", 14); _root.Stage.Space.Enemies.Add("Bishop", 15); _root.Stage.Space.Enemies.Add("Bishop", 16);
Symbol 1025 MovieClip Frame 504
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(8); _root.Stage.Space.Enemies.Remove(9);
Symbol 1025 MovieClip Frame 506
_root.Stage.Space.Enemies.Add("Pawn", 1); _root.Stage.Space.Enemies.Add("Rook", 2); _root.Stage.Space.Enemies.Add("Rook", 3); _root.Stage.Space.Enemies.Add("Rook", 4); _root.Stage.Space.Enemies.Add("Rook", 5); _root.Stage.Space.Enemies.Add("Rook", 8); _root.Stage.Space.Enemies.Add("Rook", 9);
Symbol 1025 MovieClip Frame 529
_root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(7);
Symbol 1025 MovieClip Frame 531
_root.Stage.Space.Enemies.Add("Bishop", 6); _root.Stage.Space.Enemies.Add("Bishop", 7);
Symbol 1025 MovieClip Frame 608
_root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11); _root.Stage.Space.Enemies.Remove(15); _root.Stage.Space.Enemies.Remove(16);
Symbol 1025 MovieClip Frame 610
_root.Stage.Space.Enemies.Add("Rook", 10); _root.Stage.Space.Enemies.Add("Rook", 11); _root.Stage.Space.Enemies.Add("Rook", 15); _root.Stage.Space.Enemies.Add("Rook", 16);
Symbol 1025 MovieClip Frame 651
_root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(7); _root.Stage.Space.Enemies.Remove(12); _root.Stage.Space.Enemies.Remove(13); _root.Stage.Space.Enemies.Remove(14);
Symbol 1025 MovieClip Frame 653
_root.Stage.Space.Enemies.Add("Bishop", 6); _root.Stage.Space.Enemies.Add("Bishop", 7); _root.Stage.Space.Enemies.Add("Pawn", 12); _root.Stage.Space.Enemies.Add("Pawn", 13); _root.Stage.Space.Enemies.Add("Pawn", 14);
Symbol 1025 MovieClip Frame 671
_root.Stage.Space.Enemies.Remove(8); _root.Stage.Space.Enemies.Remove(9);
Symbol 1025 MovieClip Frame 729
_root.Stage.Space.Enemies.Remove(15); _root.Stage.Space.Enemies.Remove(16);
Symbol 1025 MovieClip Frame 731
_root.Stage.Space.Enemies.AddBoost("BoostHP", 1); _root.Stage.Space.Enemies.AddBoost("BoostHP", 2); _root.Stage.Space.Enemies.AddBoost("BoostHP", 3);
Symbol 1025 MovieClip Frame 739
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5);
Symbol 1025 MovieClip Frame 762
_root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(7); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11);
Symbol 1025 MovieClip Frame 807
_root.Stage.Space.Enemies.Remove(12); _root.Stage.Space.Enemies.Remove(13); _root.Stage.Space.Enemies.Remove(14);
Symbol 1025 MovieClip Frame 828
_root.Stage.Space.Enemies.Add("Pawn", 1); _root.Stage.Space.Enemies.Add("Pawn", 2); _root.Stage.Space.Enemies.Add("Pawn", 3); _root.Stage.Space.Enemies.Add("Pawn", 4); _root.Stage.Space.Enemies.Add("Pawn", 5); _root.Stage.Space.Enemies.Add("Bishop", 6); _root.Stage.Space.Enemies.Add("Bishop", 7); _root.Stage.Space.Enemies.Add("Rook", 8); _root.Stage.Space.Enemies.Add("Rook", 9); _root.Stage.Space.Enemies.Add("Rook", 10); _root.Stage.Space.Enemies.Add("Rook", 11); _root.Stage.Space.Enemies.Add("Pawn", 12); _root.Stage.Space.Enemies.Add("Pawn", 13); _root.Stage.Space.Enemies.Add("Pawn", 14); _root.Stage.Space.Enemies.Add("Bishop", 15); _root.Stage.Space.Enemies.Add("Bishop", 16);
Symbol 1025 MovieClip Frame 904
_root.Stage.Space.Enemies.RemoveBoost(1); _root.Stage.Space.Enemies.RemoveBoost(2); _root.Stage.Space.Enemies.RemoveBoost(3);
Symbol 1025 MovieClip Frame 1017
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11); _root.Stage.Space.Enemies.Remove(12); _root.Stage.Space.Enemies.Remove(13); _root.Stage.Space.Enemies.Remove(14);
Symbol 1025 MovieClip Frame 1019
_root.Stage.Space.Enemies.Add("Rook", 10); _root.Stage.Space.Enemies.Add("Rook", 11);
Symbol 1025 MovieClip Frame 1072
_root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(7); _root.Stage.Space.Enemies.Remove(8); _root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(15); _root.Stage.Space.Enemies.Remove(16);
Symbol 1025 MovieClip Frame 1080
_root.Stage.Space.Enemies.Add("Pawn", 1); _root.Stage.Space.Enemies.Add("Pawn", 2); _root.Stage.Space.Enemies.Add("Pawn", 3); _root.Stage.Space.Enemies.Add("Pawn", 4); _root.Stage.Space.Enemies.Add("Pawn", 5); _root.Stage.Space.Enemies.Add("Pawn", 12); _root.Stage.Space.Enemies.Add("Pawn", 13); _root.Stage.Space.Enemies.Add("Pawn", 14);
Symbol 1025 MovieClip Frame 1176
_root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11);
Symbol 1025 MovieClip Frame 1178
_root.Stage.Space.Enemies.Add("Rook", 8); _root.Stage.Space.Enemies.Add("Rook", 9); _root.Stage.Space.Enemies.Add("Rook", 10); _root.Stage.Space.Enemies.Add("Rook", 11);
Symbol 1025 MovieClip Frame 1301
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(12); _root.Stage.Space.Enemies.Remove(13);
Symbol 1025 MovieClip Frame 1303
_root.Stage.Space.Enemies.Add("Pawn", 1); _root.Stage.Space.Enemies.Add("Pawn", 2); _root.Stage.Space.Enemies.Add("Pawn", 3); _root.Stage.Space.Enemies.Add("Pawn", 4); _root.Stage.Space.Enemies.Add("Pawn", 5); _root.Stage.Space.Enemies.Add("Pawn", 12); _root.Stage.Space.Enemies.Add("Pawn", 13); _root.Stage.Space.Enemies.Add("Pawn", 14); _root.Stage.Space.Enemies.Add("Bishop", 15); _root.Stage.Space.Enemies.Add("Bishop", 16);
Symbol 1025 MovieClip Frame 1337
_root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(7);
Symbol 1025 MovieClip Frame 1387
_root.Stage.Space.Enemies.Remove(8); _root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11);
Symbol 1025 MovieClip Frame 1389
_root.Stage.Space.Enemies.Add("Bishop", 6); _root.Stage.Space.Enemies.Add("Bishop", 7); _root.Stage.Space.Enemies.Add("Rook", 8); _root.Stage.Space.Enemies.Add("Rook", 9); _root.Stage.Space.Enemies.Add("Rook", 10); _root.Stage.Space.Enemies.Add("Rook", 11);
Symbol 1025 MovieClip Frame 1469
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(12); _root.Stage.Space.Enemies.Remove(13); _root.Stage.Space.Enemies.Remove(14); _root.Stage.Space.Enemies.Remove(15); _root.Stage.Space.Enemies.Remove(16);
Symbol 1025 MovieClip Frame 1471
_root.Stage.Space.Enemies.Add("Pawn", 1); _root.Stage.Space.Enemies.Add("Pawn", 2); _root.Stage.Space.Enemies.Add("Pawn", 3); _root.Stage.Space.Enemies.Add("Pawn", 4); _root.Stage.Space.Enemies.Add("Pawn", 5); _root.Stage.Space.Enemies.Add("Pawn", 12); _root.Stage.Space.Enemies.Add("Pawn", 13); _root.Stage.Space.Enemies.Add("Pawn", 14); _root.Stage.Space.Enemies.Add("Bishop", 15); _root.Stage.Space.Enemies.Add("Bishop", 16);
Symbol 1025 MovieClip Frame 1501
_root.Stage.Space.Enemies.Remove(38); _root.Stage.Space.Enemies.Remove(39); _root.Stage.Space.Enemies.Remove(40); _root.Stage.Space.Enemies.Remove(41); _root.Stage.Space.Enemies.Remove(42); _root.Stage.Space.Enemies.Remove(43); _root.Stage.Space.Enemies.Remove(44); _root.Stage.Space.Enemies.Remove(45); _root.Stage.Space.Enemies.Remove(46); _root.Stage.Space.Enemies.Remove(47); _root.Stage.Space.Enemies.Remove(48); _root.Stage.Space.Enemies.Remove(49); _root.Stage.Space.Enemies.Remove(50); _root.Stage.Space.Enemies.Remove(51);
Symbol 1025 MovieClip Frame 1607
_root.Stage.Space.Enemies.Remove(8); _root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11);
Symbol 1025 MovieClip Frame 1637
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(12); _root.Stage.Space.Enemies.Remove(13); _root.Stage.Space.Enemies.Remove(14); _root.Stage.Space.Enemies.Remove(15); _root.Stage.Space.Enemies.Remove(16);
Symbol 1025 MovieClip Frame 1638
_root.Stage.Space.Enemies.AddBoost("BoostHP", 1); _root.Stage.Space.Enemies.AddBoost("BoostHP", 2); _root.Stage.Space.Enemies.AddBoost("BoostHP", 3); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 1); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 2); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 3); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 4); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 5); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 6); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 7); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 8); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 9); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 10); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 11); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 12); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 13); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 14); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 15); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 16); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 17); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 18); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 19); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 20); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 21); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 22); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 23); _root.Stage.Space.Enemies.AddObstacle("WallStage5", 24);
Symbol 1025 MovieClip Frame 1864
_root.Stage.Space.Enemies.RemoveBoost(1); _root.Stage.Space.Enemies.RemoveBoost(2); _root.Stage.Space.Enemies.RemoveBoost(3); _root.Stage.Space.Enemies.RemoveObstacle(1); _root.Stage.Space.Enemies.RemoveObstacle(2); _root.Stage.Space.Enemies.RemoveObstacle(3); _root.Stage.Space.Enemies.RemoveObstacle(4); _root.Stage.Space.Enemies.RemoveObstacle(5); _root.Stage.Space.Enemies.RemoveObstacle(6); _root.Stage.Space.Enemies.RemoveObstacle(7); _root.Stage.Space.Enemies.RemoveObstacle(8); _root.Stage.Space.Enemies.RemoveObstacle(9); _root.Stage.Space.Enemies.RemoveObstacle(10); _root.Stage.Space.Enemies.RemoveObstacle(11); _root.Stage.Space.Enemies.RemoveObstacle(12); _root.Stage.Space.Enemies.RemoveObstacle(13); _root.Stage.Space.Enemies.RemoveObstacle(14); _root.Stage.Space.Enemies.RemoveObstacle(15); _root.Stage.Space.Enemies.RemoveObstacle(16); _root.Stage.Space.Enemies.RemoveObstacle(17); _root.Stage.Space.Enemies.RemoveObstacle(18); _root.Stage.Space.Enemies.RemoveObstacle(19); _root.Stage.Space.Enemies.RemoveObstacle(20); _root.Stage.Space.Enemies.RemoveObstacle(21); _root.Stage.Space.Enemies.RemoveObstacle(22); _root.Stage.Space.Enemies.RemoveObstacle(23); _root.Stage.Space.Enemies.RemoveObstacle(24);
Symbol 1025 MovieClip Frame 1996
_root.Stage.Space.Enemies.Add("Boss5", 52, true); _root.Stage.Space.Enemies.Add("Queen", 17);
Symbol 1025 MovieClip Frame 2076
this.PatternRoll = random(4) + 1; if (PatternRoll == 1) { this.gotoAndPlay("CenterToLeft"); } else if (PatternRoll == 2) { this.gotoAndPlay("CenterToRight"); } else if (PatternRoll == 3) { this.gotoAndPlay("CenterRooks"); } else if (PatternRoll == 4) { this.gotoAndPlay("CenterBishops"); }
Symbol 1025 MovieClip Frame 2102
this.gotoAndPlay("LeftDecision");
Symbol 1025 MovieClip Frame 2116
this.PatternRoll = random(4) + 1; if ((PatternRoll == 1) || (PatternRoll == 2)) { this.gotoAndPlay("LeftToCenter"); } else if (PatternRoll == 3) { this.gotoAndPlay("LeftDash"); } else if (PatternRoll == 4) { this.gotoAndPlay("LeftPawns"); }
Symbol 1025 MovieClip Frame 2149
this.gotoAndPlay("CenterDecision");
Symbol 1025 MovieClip Frame 2175
this.gotoAndPlay("RightDecision");
Symbol 1025 MovieClip Frame 2189
this.PatternRoll = random(4) + 1; if ((PatternRoll == 1) || (PatternRoll == 2)) { this.gotoAndPlay("RightToCenter"); } else if (PatternRoll == 3) { this.gotoAndPlay("RightDash"); } else if (PatternRoll == 4) { this.gotoAndPlay("RightPawns"); }
Symbol 1025 MovieClip Frame 2222
this.gotoAndPlay("CenterDecision");
Symbol 1025 MovieClip Frame 2223
_root.Stage.Space.Enemies.Add("Rook", 8); _root.Stage.Space.Enemies.Add("Rook", 9); _root.Stage.Space.Enemies.Add("Rook", 10); _root.Stage.Space.Enemies.Add("Rook", 11);
Symbol 1025 MovieClip Frame 2279
_root.Stage.Space.Enemies.Remove(8); _root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11);
Symbol 1025 MovieClip Frame 2280
this.gotoAndPlay("LeftDecision");
Symbol 1025 MovieClip Frame 2281
_root.Stage.Space.Enemies.Add("Rook", 8); _root.Stage.Space.Enemies.Add("Rook", 9); _root.Stage.Space.Enemies.Add("Rook", 10); _root.Stage.Space.Enemies.Add("Rook", 11);
Symbol 1025 MovieClip Frame 2337
_root.Stage.Space.Enemies.Remove(8); _root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11);
Symbol 1025 MovieClip Frame 2338
this.gotoAndPlay("RightDecision");
Symbol 1025 MovieClip Frame 2339
_root.Stage.Space.Enemies.Add("Pawn", 1); _root.Stage.Space.Enemies.Add("Pawn", 2); _root.Stage.Space.Enemies.Add("Pawn", 3); _root.Stage.Space.Enemies.Add("Pawn", 4); _root.Stage.Space.Enemies.Add("Pawn", 5);
Symbol 1025 MovieClip Frame 2446
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5);
Symbol 1025 MovieClip Frame 2447
this.gotoAndPlay("LeftDecision");
Symbol 1025 MovieClip Frame 2448
_root.Stage.Space.Enemies.Add("Pawn", 1); _root.Stage.Space.Enemies.Add("Pawn", 2); _root.Stage.Space.Enemies.Add("Pawn", 3); _root.Stage.Space.Enemies.Add("Pawn", 4); _root.Stage.Space.Enemies.Add("Pawn", 5);
Symbol 1025 MovieClip Frame 2555
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5);
Symbol 1025 MovieClip Frame 2556
this.gotoAndPlay("RightDecision");
Symbol 1025 MovieClip Frame 2557
_root.Stage.Space.Enemies.Add("Rook", 8); _root.Stage.Space.Enemies.Add("Rook", 9); _root.Stage.Space.Enemies.Add("Rook", 10); _root.Stage.Space.Enemies.Add("Rook", 11);
Symbol 1025 MovieClip Frame 2688
_root.Stage.Space.Enemies.Remove(8); _root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11);
Symbol 1025 MovieClip Frame 2689
this.gotoAndPlay("CenterDecision");
Symbol 1025 MovieClip Frame 2690
_root.Stage.Space.Enemies.Add("Bishop", 6); _root.Stage.Space.Enemies.Add("Bishop", 7); _root.Stage.Space.Enemies.Add("Bishop", 15); _root.Stage.Space.Enemies.Add("Bishop", 16);
Symbol 1025 MovieClip Frame 2809
_root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(7); _root.Stage.Space.Enemies.Remove(15); _root.Stage.Space.Enemies.Remove(16);
Symbol 1025 MovieClip Frame 2810
this.gotoAndPlay("CenterDecision");
Symbol 1025 MovieClip Frame 2824
this.play(); _root.Music.Stop();
Symbol 1025 MovieClip Frame 2879
_root.gotoAndStop("ShipUpgrade"); stop();
Symbol 1030 MovieClip Frame 2
stop();
Symbol 1032 MovieClip Frame 2
stop();
Symbol 1034 MovieClip Frame 2
stop();
Symbol 1036 MovieClip Frame 2
stop();
Symbol 1037 MovieClip Frame 1
_root.Music.Play(1); this.Last = 0; this.onEnterFrame = function () { if (this.BossDead != undefined) { if (this.EndFrame == undefined) { this.gotoAndPlay("BossDead"); this.EndFrame = this._currentframe; } else if (this._currentframe < this.EndFrame) { this.gotoAndPlay("BossDead"); } } };
Symbol 1037 MovieClip Frame 5
_root.ActionInterface.DialogueTextAssign("Stage6Intro"); this.stop();
Symbol 1037 MovieClip Frame 50
_root.Stage.Space.Enemies.Add("Digger", 1); _root.Stage.Space.Enemies.Add("Digger", 2);
Symbol 1037 MovieClip Frame 116
_root.Stage.Space.Enemies.Add("Digger", 3); _root.Stage.Space.Enemies.Add("Digger", 4);
Symbol 1037 MovieClip Frame 183
_root.Stage.Space.Enemies.Add("Crosser", 5); _root.Stage.Space.Enemies.Add("Crosser", 6);
Symbol 1037 MovieClip Frame 193
_root.Stage.Space.Enemies.Add("Crosser", 7); _root.Stage.Space.Enemies.Add("Crosser", 8);
Symbol 1037 MovieClip Frame 224
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2);
Symbol 1037 MovieClip Frame 226
_root.Stage.Space.Enemies.Add("Digger", 1); _root.Stage.Space.Enemies.Add("Digger", 2);
Symbol 1037 MovieClip Frame 284
_root.Stage.Space.Enemies.Add("Archer", 9); _root.Stage.Space.Enemies.Add("Archer", 10); _root.Stage.Space.Enemies.Add("Archer", 11); _root.Stage.Space.Enemies.Add("Archer", 12);
Symbol 1037 MovieClip Frame 290
_root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4);
Symbol 1037 MovieClip Frame 292
_root.Stage.Space.Enemies.Add("Digger", 3); _root.Stage.Space.Enemies.Add("Digger", 4);
Symbol 1037 MovieClip Frame 343
_root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(6);
Symbol 1037 MovieClip Frame 353
_root.Stage.Space.Enemies.Remove(7); _root.Stage.Space.Enemies.Remove(8);
Symbol 1037 MovieClip Frame 377
_root.Stage.Space.Enemies.Add("Crosser", 5); _root.Stage.Space.Enemies.Add("Crosser", 6);
Symbol 1037 MovieClip Frame 400
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2);
Symbol 1037 MovieClip Frame 451
_root.Stage.Space.Enemies.Add("Digger", 1); _root.Stage.Space.Enemies.Add("Digger", 2);
Symbol 1037 MovieClip Frame 458
_root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11); _root.Stage.Space.Enemies.Remove(12);
Symbol 1037 MovieClip Frame 466
_root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4);
Symbol 1037 MovieClip Frame 525
_root.Stage.Space.Enemies.Add("Archer", 9); _root.Stage.Space.Enemies.Add("Archer", 10); _root.Stage.Space.Enemies.Add("Archer", 11); _root.Stage.Space.Enemies.Add("Archer", 12);
Symbol 1037 MovieClip Frame 537
_root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(6);
Symbol 1037 MovieClip Frame 539
_root.Stage.Space.Enemies.Add("Crosser", 5); _root.Stage.Space.Enemies.Add("Crosser", 6);
Symbol 1037 MovieClip Frame 553
_root.Stage.Space.Enemies.Remove(7); _root.Stage.Space.Enemies.Remove(8);
Symbol 1037 MovieClip Frame 625
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2);
Symbol 1037 MovieClip Frame 632
_root.Stage.Space.Enemies.AddBoost("BoostHP", 1); _root.Stage.Space.Enemies.AddBoost("BoostHP", 2); _root.Stage.Space.Enemies.AddBoost("BoostHP", 3);
Symbol 1037 MovieClip Frame 646
_root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4);
Symbol 1037 MovieClip Frame 699
_root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11); _root.Stage.Space.Enemies.Remove(12);
Symbol 1037 MovieClip Frame 701
_root.Stage.Space.Enemies.Add("Archer", 9); _root.Stage.Space.Enemies.Add("Archer", 10); _root.Stage.Space.Enemies.Add("Archer", 11);
Symbol 1037 MovieClip Frame 710
_root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(6);
Symbol 1037 MovieClip Frame 747
_root.Stage.Space.Enemies.Add("Crosser", 5); _root.Stage.Space.Enemies.Add("Crosser", 6); _root.Stage.Space.Enemies.Add("Crosser", 7); _root.Stage.Space.Enemies.Add("Crosser", 8);
Symbol 1037 MovieClip Frame 797
_root.Stage.Space.Enemies.Add("Digger", 1); _root.Stage.Space.Enemies.Add("Digger", 3); _root.Stage.Space.Enemies.Add("Digger", 4);
Symbol 1037 MovieClip Frame 805
_root.Stage.Space.Enemies.RemoveBoost(1); _root.Stage.Space.Enemies.RemoveBoost(2); _root.Stage.Space.Enemies.RemoveBoost(3);
Symbol 1037 MovieClip Frame 875
_root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11);
Symbol 1037 MovieClip Frame 877
_root.Stage.Space.Enemies.Add("Archer", 9); _root.Stage.Space.Enemies.Add("Archer", 10); _root.Stage.Space.Enemies.Add("Archer", 11); _root.Stage.Space.Enemies.Add("Archer", 12);
Symbol 1037 MovieClip Frame 923
_root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(7); _root.Stage.Space.Enemies.Remove(8);
Symbol 1037 MovieClip Frame 925
_root.Stage.Space.Enemies.Add("Crosser", 5); _root.Stage.Space.Enemies.Add("Crosser", 6); _root.Stage.Space.Enemies.Add("Crosser", 7); _root.Stage.Space.Enemies.Add("Crosser", 8);
Symbol 1037 MovieClip Frame 975
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4);
Symbol 1037 MovieClip Frame 977
_root.Stage.Space.Enemies.Add("Digger", 1); _root.Stage.Space.Enemies.Add("Digger", 2); _root.Stage.Space.Enemies.Add("Digger", 3); _root.Stage.Space.Enemies.Add("Digger", 4);
Symbol 1037 MovieClip Frame 1095
_root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11); _root.Stage.Space.Enemies.Remove(12);
Symbol 1037 MovieClip Frame 1097
_root.Stage.Space.Enemies.Add("Archer", 9); _root.Stage.Space.Enemies.Add("Archer", 10); _root.Stage.Space.Enemies.Add("Archer", 11); _root.Stage.Space.Enemies.Add("Archer", 12);
Symbol 1037 MovieClip Frame 1119
_root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(7); _root.Stage.Space.Enemies.Remove(8);
Symbol 1037 MovieClip Frame 1142
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4);
Symbol 1037 MovieClip Frame 1175
_root.Stage.Space.Enemies.Add("Crosser", 5); _root.Stage.Space.Enemies.Add("Crosser", 7);
Symbol 1037 MovieClip Frame 1211
_root.Stage.Space.Enemies.Add("Digger", 1); _root.Stage.Space.Enemies.Add("Digger", 2); _root.Stage.Space.Enemies.Add("Digger", 3); _root.Stage.Space.Enemies.Add("Digger", 4);
Symbol 1037 MovieClip Frame 1253
_root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11); _root.Stage.Space.Enemies.Remove(12);
Symbol 1037 MovieClip Frame 1255
_root.Stage.Space.Enemies.Add("Archer", 9); _root.Stage.Space.Enemies.Add("Archer", 10); _root.Stage.Space.Enemies.Add("Archer", 11); _root.Stage.Space.Enemies.Add("Archer", 12);
Symbol 1037 MovieClip Frame 1292
_root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(7);
Symbol 1037 MovieClip Frame 1294
_root.Stage.Space.Enemies.Add("Crosser", 5); _root.Stage.Space.Enemies.Add("Crosser", 6); _root.Stage.Space.Enemies.Add("Crosser", 8);
Symbol 1037 MovieClip Frame 1303
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(4);
Symbol 1037 MovieClip Frame 1328
_root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3);
Symbol 1037 MovieClip Frame 1367
_root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11); _root.Stage.Space.Enemies.Remove(12);
Symbol 1037 MovieClip Frame 1410
_root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(8);
Symbol 1037 MovieClip Frame 1412
_root.Stage.Space.Enemies.Add("Digger", 1); _root.Stage.Space.Enemies.Add("Digger", 2); _root.Stage.Space.Enemies.Add("Digger", 3); _root.Stage.Space.Enemies.Add("Digger", 4); _root.Stage.Space.Enemies.Add("Crosser", 5); _root.Stage.Space.Enemies.Add("Crosser", 6); _root.Stage.Space.Enemies.Add("Crosser", 7); _root.Stage.Space.Enemies.Add("Archer", 10); _root.Stage.Space.Enemies.Add("Archer", 11); _root.Stage.Space.Enemies.Add("Archer", 12);
Symbol 1037 MovieClip Frame 1413
trace("ENEMIES STILL ON SCREEN, HIDING : " + _root.Stage.Space.Enemies.EnemyBank);
Symbol 1037 MovieClip Frame 1546
_root.Stage.Space.Enemies.AddBoost("BoostHP", 1); _root.Stage.Space.Enemies.AddBoost("BoostHP", 2); _root.Stage.Space.Enemies.AddBoost("BoostHP", 3);
Symbol 1037 MovieClip Frame 1589
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(7); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11); _root.Stage.Space.Enemies.Remove(12);
Symbol 1037 MovieClip Frame 1638
_root.Stage.Space.Enemies.AddObstacle("WallStage6", 3); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 6); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 8); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 12);
Symbol 1037 MovieClip Frame 1683
_root.Stage.Space.Enemies.RemoveBoost(1); _root.Stage.Space.Enemies.RemoveBoost(2); _root.Stage.Space.Enemies.RemoveBoost(3);
Symbol 1037 MovieClip Frame 1685
_root.Stage.Space.Enemies.AddBoost("BoostHP", 1); _root.Stage.Space.Enemies.AddBoost("BoostHP", 2); _root.Stage.Space.Enemies.AddBoost("BoostHP", 3);
Symbol 1037 MovieClip Frame 1695
_root.Stage.Space.Enemies.AddObstacle("WallStage6", 1); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 2); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 7); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 11);
Symbol 1037 MovieClip Frame 1744
_root.Stage.Space.Enemies.RemoveObstacle(8); _root.Stage.Space.Enemies.RemoveObstacle(6); _root.Stage.Space.Enemies.RemoveObstacle(12); _root.Stage.Space.Enemies.RemoveObstacle(3);
Symbol 1037 MovieClip Frame 1745
_root.Stage.Space.Enemies.AddObstacle("WallStage6", 5); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 4); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 9); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 10);
Symbol 1037 MovieClip Frame 1792
_root.Stage.Space.Enemies.RemoveObstacle(11); _root.Stage.Space.Enemies.RemoveObstacle(1); _root.Stage.Space.Enemies.RemoveObstacle(2); _root.Stage.Space.Enemies.RemoveObstacle(7);
Symbol 1037 MovieClip Frame 1795
_root.Stage.Space.Enemies.AddObstacle("WallStage6", 13); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 14); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 15); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 19);
Symbol 1037 MovieClip Frame 1808
_root.Stage.Space.Enemies.RemoveBoost(1); _root.Stage.Space.Enemies.RemoveBoost(2); _root.Stage.Space.Enemies.RemoveBoost(3);
Symbol 1037 MovieClip Frame 1840
_root.Stage.Space.Enemies.RemoveObstacle(5); _root.Stage.Space.Enemies.RemoveObstacle(4); _root.Stage.Space.Enemies.RemoveObstacle(9); _root.Stage.Space.Enemies.RemoveObstacle(10);
Symbol 1037 MovieClip Frame 1842
_root.Stage.Space.Enemies.AddObstacle("WallStage6", 16); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 17); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 13); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 14);
Symbol 1037 MovieClip Frame 1886
_root.Stage.Space.Enemies.AddObstacle("WallStage6", 18); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 20); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 23); _root.Stage.Space.Enemies.AddObstacle("WallStage6", 24);
Symbol 1037 MovieClip Frame 1888
_root.Stage.Space.Enemies.RemoveObstacle(13); _root.Stage.Space.Enemies.RemoveObstacle(14); _root.Stage.Space.Enemies.RemoveObstacle(15); _root.Stage.Space.Enemies.RemoveObstacle(19);
Symbol 1037 MovieClip Frame 1932
_root.Stage.Space.Enemies.RemoveObstacle(16); _root.Stage.Space.Enemies.RemoveObstacle(17); _root.Stage.Space.Enemies.RemoveObstacle(21); _root.Stage.Space.Enemies.RemoveObstacle(22);
Symbol 1037 MovieClip Frame 1974
_root.Stage.Space.Enemies.RemoveObstacle(18); _root.Stage.Space.Enemies.RemoveObstacle(20); _root.Stage.Space.Enemies.RemoveObstacle(23); _root.Stage.Space.Enemies.RemoveObstacle(24);
Symbol 1037 MovieClip Frame 2112
_root.Stage.Space.Enemies.Add("Boss6", 53, true);
Symbol 1037 MovieClip Frame 2192
this.PatternRoll = random(2) + 1; if (PatternRoll == 1) { this.gotoAndPlay("CenterToLeft"); } else if (PatternRoll == 2) { this.gotoAndPlay("CenterToRight"); }
Symbol 1037 MovieClip Frame 2218
this.gotoAndPlay("LeftDecision");
Symbol 1037 MovieClip Frame 2232
this.PatternRoll = random(4) + 1; if ((PatternRoll == 1) || (PatternRoll == 2)) { this.gotoAndPlay("LeftToCenter"); } else if ((PatternRoll == 3) || (PatternRoll == 4)) { this.gotoAndPlay("LeftDash"); }
Symbol 1037 MovieClip Frame 2265
this.gotoAndPlay("CenterDecision");
Symbol 1037 MovieClip Frame 2291
this.gotoAndPlay("RightDecision");
Symbol 1037 MovieClip Frame 2305
this.PatternRoll = random(4) + 1; if ((PatternRoll == 1) || (PatternRoll == 2)) { this.gotoAndPlay("RightToCenter"); } else if ((PatternRoll == 3) || (PatternRoll == 4)) { this.gotoAndPlay("RightDash"); }
Symbol 1037 MovieClip Frame 2338
this.gotoAndPlay("CenterDecision");
Symbol 1037 MovieClip Frame 2339
_root.Stage.Space.Enemies.Add("Digger", 1); _root.Stage.Space.Enemies.Add("Crosser", 5); _root.Stage.Space.Enemies.Add("Archer", 9);
Symbol 1037 MovieClip Frame 2356
this.Enemy1.Ship.gotoAndPlay("Shoot"); this.Enemy5.Ship.gotoAndPlay("Shoot"); this.Enemy9.Ship.gotoAndPlay("Shoot");
Symbol 1037 MovieClip Frame 2367
this.Enemy1.Ship.gotoAndPlay("Shoot"); this.Enemy5.Ship.gotoAndPlay("Shoot"); this.Enemy9.Ship.gotoAndPlay("Shoot");
Symbol 1037 MovieClip Frame 2377
this.Enemy1.Ship.gotoAndPlay("Shoot"); this.Enemy5.Ship.gotoAndPlay("Shoot"); this.Enemy9.Ship.gotoAndPlay("Shoot");
Symbol 1037 MovieClip Frame 2387
this.Enemy1.Ship.gotoAndPlay("Shoot"); this.Enemy5.Ship.gotoAndPlay("Shoot"); this.Enemy9.Ship.gotoAndPlay("Shoot");
Symbol 1037 MovieClip Frame 2397
this.Enemy1.Ship.gotoAndPlay("Shoot"); this.Enemy5.Ship.gotoAndPlay("Shoot"); this.Enemy9.Ship.gotoAndPlay("Shoot");
Symbol 1037 MovieClip Frame 2416
this.gotoAndPlay("RightDecision"); _root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(9);
Symbol 1037 MovieClip Frame 2417
_root.Stage.Space.Enemies.Add("Archer", 1); _root.Stage.Space.Enemies.Add("Crosser", 5); _root.Stage.Space.Enemies.Add("Digger", 9);
Symbol 1037 MovieClip Frame 2434
this.Enemy1.Ship.gotoAndPlay("Shoot"); this.Enemy5.Ship.gotoAndPlay("Shoot"); this.Enemy9.Ship.gotoAndPlay("Shoot");
Symbol 1037 MovieClip Frame 2445
this.Enemy1.Ship.gotoAndPlay("Shoot"); this.Enemy5.Ship.gotoAndPlay("Shoot"); this.Enemy9.Ship.gotoAndPlay("Shoot");
Symbol 1037 MovieClip Frame 2455
this.Enemy1.Ship.gotoAndPlay("Shoot"); this.Enemy5.Ship.gotoAndPlay("Shoot"); this.Enemy9.Ship.gotoAndPlay("Shoot");
Symbol 1037 MovieClip Frame 2465
this.Enemy1.Ship.gotoAndPlay("Shoot"); this.Enemy5.Ship.gotoAndPlay("Shoot"); this.Enemy9.Ship.gotoAndPlay("Shoot");
Symbol 1037 MovieClip Frame 2475
this.Enemy1.Ship.gotoAndPlay("Shoot"); this.Enemy5.Ship.gotoAndPlay("Shoot"); this.Enemy9.Ship.gotoAndPlay("Shoot");
Symbol 1037 MovieClip Frame 2486
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5);
Symbol 1037 MovieClip Frame 2494
this.gotoAndPlay("LeftDecision"); _root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(5); _root.Stage.Space.Enemies.Remove(9);
Symbol 1037 MovieClip Frame 2495
_root.Stage.Space.Enemies.Add("Pawn", 1); _root.Stage.Space.Enemies.Add("Pawn", 2); _root.Stage.Space.Enemies.Add("Pawn", 3); _root.Stage.Space.Enemies.Add("Pawn", 4); _root.Stage.Space.Enemies.Add("Pawn", 5);
Symbol 1037 MovieClip Frame 2595
_root.Stage.Space.Enemies.Remove(1); _root.Stage.Space.Enemies.Remove(2); _root.Stage.Space.Enemies.Remove(3); _root.Stage.Space.Enemies.Remove(4); _root.Stage.Space.Enemies.Remove(5);
Symbol 1037 MovieClip Frame 2597
_root.Stage.Space.Enemies.Add("Rook", 8); _root.Stage.Space.Enemies.Add("Rook", 9); _root.Stage.Space.Enemies.Add("Rook", 10); _root.Stage.Space.Enemies.Add("Rook", 11);
Symbol 1037 MovieClip Frame 2603
this.gotoAndPlay("LeftDecision");
Symbol 1037 MovieClip Frame 2604
_root.Stage.Space.Enemies.Add("Pawn", 1); _root.Stage.Space.Enemies.Add("Pawn", 2); _root.Stage.Space.Enemies.Add("Pawn", 3); _root.Stage.Space.Enemies.Add("Pawn", 4); _root.Stage.Space.Enemies.Add("Pawn", 5);
Symbol 1037 MovieClip Frame 2712
this.gotoAndPlay("RightDecision");
Symbol 1037 MovieClip Frame 2728
_root.Stage.Space.Enemies.Remove(8); _root.Stage.Space.Enemies.Remove(9); _root.Stage.Space.Enemies.Remove(10); _root.Stage.Space.Enemies.Remove(11);
Symbol 1037 MovieClip Frame 2730
_root.Stage.Space.Enemies.Add("Bishop", 6); _root.Stage.Space.Enemies.Add("Bishop", 7); _root.Stage.Space.Enemies.Add("Bishop", 15); _root.Stage.Space.Enemies.Add("Bishop", 16);
Symbol 1037 MovieClip Frame 2845
this.gotoAndPlay("CenterDecision");
Symbol 1037 MovieClip Frame 2849
_root.Stage.Space.Enemies.Remove(6); _root.Stage.Space.Enemies.Remove(7); _root.Stage.Space.Enemies.Remove(15); _root.Stage.Space.Enemies.Remove(16);
Symbol 1037 MovieClip Frame 2864
_root.Music.Stop();
Symbol 1037 MovieClip Frame 2966
this.gotoAndPlay("CenterDecision");
Symbol 1037 MovieClip Frame 2980
this.play(); _root.Music.Stop();
Symbol 1037 MovieClip Frame 3035
_root.gotoAndStop("GameOver"); stop();
Symbol 1040 MovieClip Frame 1
stop();
Symbol 1040 MovieClip Frame 2
stop();
Symbol 1040 MovieClip Frame 3
stop();
Symbol 1040 MovieClip Frame 4
stop();
Symbol 1040 MovieClip Frame 5
stop();
Symbol 1040 MovieClip Frame 6
stop();
Symbol 1048 Button
on (release) { getURL ("http://www.aplotagainstme.com", _new); }
Symbol 1065 MovieClip Frame 1
stop();
Symbol 1065 MovieClip Frame 2
stop();
Symbol 1065 MovieClip Frame 3
stop();
Symbol 1065 MovieClip Frame 4
stop();
Symbol 1065 MovieClip Frame 5
stop();
Symbol 1069 MovieClip Frame 1
stop();
Symbol 1074 MovieClip Frame 1
this.stop();
Symbol 1074 MovieClip Frame 2
this.stop();
Symbol 1074 MovieClip Frame 3
this.stop();
Symbol 1074 MovieClip Frame 4
this.stop();
Symbol 1074 MovieClip Frame 5
this.stop();
Symbol 1074 MovieClip Frame 6
this.stop();
Symbol 1074 MovieClip Frame 7
this.stop();
Symbol 1074 MovieClip Frame 8
this.stop();
Symbol 1074 MovieClip Frame 9
this.stop();
Symbol 1074 MovieClip Frame 10
this.stop();
Symbol 1074 MovieClip Frame 11
this.stop();
Symbol 1079 MovieClip Frame 1
if (_global.Mute == true) { this.music_toggle.Visual.gotoAndStop("Off"); } else { this.music_toggle.Visual.gotoAndStop("On"); }
Instance of Symbol 171 MovieClip "music_toggle" in Symbol 1079 MovieClip Frame 1
on (release) { if (_global.Mute != true) { _global.Mute = true; this.Visual.gotoAndStop("Off"); _root.globalSound.setVolume(0); } else { _global.Mute = false; this.Visual.gotoAndStop("On"); _root.globalSound.setVolume(100); } }
Symbol 1083 MovieClip Frame 26
this.gotoAndPlay(1);
Symbol 1088 Button
on (release) { getURL ("mailto:shutchison@shade.ca"); }

Library Items

Symbol 1 MovieClipUsed by:2
Symbol 2 MovieClip [EventVortexGhostContainer]Uses:1
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5
Symbol 5 MovieClipUses:4Used by:6
Symbol 6 MovieClip [EventFirework_ParticlePack]Uses:5
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:19 954
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClipUses:11Used by:19
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClipUses:14Used by:19
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClip [EventJugglerWallCollision]Uses:9 12 15 18Used by:862
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:24
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClip [EventJugglerCollision]Uses:21 23Used by:862
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:31
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:27 28Used by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [EventJuggler]Uses:26 29 30Used by:862
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClip [effect_shield]Uses:35Used by:862
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:40
Symbol 40 MovieClipUses:39Used by:42 379 638
Symbol 41 SoundUsed by:42 406 638
Symbol 42 MovieClip [bullet_missileCollision]Uses:40 41Used by:121 862
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [bullet_bullet]Uses:43Used by:108 862  Timeline
Symbol 45 GraphicUsed by:46 58 432 966 1021
Symbol 46 MovieClipUses:45Used by:Timeline
Symbol 47 GraphicUsed by:59
Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 ButtonUses:48 49 50 51Used by:59
Symbol 53 GraphicUsed by:59
Symbol 54 GraphicUsed by:59
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 ButtonUses:55 56Used by:58
Symbol 58 MovieClipUses:45 57Used by:59
Symbol 59 MovieClipUses:47 52 53 54 58Used by:Timeline
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:63 64
Symbol 62 GraphicUsed by:63 64
Symbol 63 ButtonUses:61 62Used by:Timeline
Symbol 1093 MovieClip [__Packages.NewgroundsAPI]
Symbol 64 ButtonUses:61 62Used by:Timeline
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClipUses:67Used by:163 969 985 998 1012 1026 1038  Timeline
Symbol 69 GraphicUsed by:70 308 391 864 890 898 941
Symbol 70 MovieClipUses:69Used by:71 121
Symbol 71 MovieClipUses:70Used by:98 459 477 493 502 511 521 535 545 565 574 596 605 622 656 685 695 705 714 731 740 745 753 758 762 766 788 792 804 814 823 825 836 845
Symbol 72 GraphicUsed by:75
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClipUses:72 74Used by:92
Symbol 76 GraphicUsed by:79
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClipUses:76 78Used by:92
Symbol 80 GraphicUsed by:83
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClipUses:80 82Used by:92
Symbol 84 GraphicUsed by:87
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87
Symbol 87 MovieClipUses:84 86Used by:92
Symbol 88 GraphicUsed by:91
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:91
Symbol 91 MovieClipUses:88 90Used by:92
Symbol 92 MovieClipUses:75 79 83 87 91Used by:98
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:96
Symbol 96 MovieClipUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:98
Symbol 98 MovieClip [ShipID]Uses:71 92 97Used by:108 862
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:107
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:105
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:105
Symbol 105 MovieClipUses:102 104Used by:107 477 493 502 565 596 705 714 740
Symbol 106 SoundUsed by:107
Symbol 107 MovieClip [bullet_missile]Uses:100 105 106Used by:108 862
Symbol 108 MovieClipUses:98 44 107Used by:163
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:111
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClipUses:111Used by:117 163
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:115
Symbol 115 MovieClipUses:114Used by:116
Symbol 116 MovieClipUses:115Used by:117
Symbol 117 MovieClipUses:112 116Used by:121
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:121
Symbol 121 MovieClipUses:117 120 70 42Used by:163
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:124
Symbol 124 MovieClipUses:123Used by:163  Timeline
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127 1091
Symbol 127 MovieClipUses:126Used by:163
Symbol 128 FontUsed by:129 133 135 138 140 144 146 149 152 156 158 190 192 194 196 198 205 264 309 310 311 317 896 1072
Symbol 129 TextUses:128Used by:163
Symbol 130 GraphicUsed by:131 132 188 189 200 201 202 203 1048 1088
Symbol 131 ButtonUses:130Used by:163
Symbol 132 ButtonUses:130Used by:163 1079  Timeline
Symbol 133 TextUses:128Used by:134
Symbol 134 MovieClipUses:133Used by:137
Symbol 135 TextUses:128Used by:136
Symbol 136 MovieClipUses:135Used by:137
Symbol 137 MovieClipUses:134 136Used by:143
Symbol 138 TextUses:128Used by:139
Symbol 139 MovieClipUses:138Used by:142
Symbol 140 TextUses:128Used by:141
Symbol 141 MovieClipUses:140Used by:142
Symbol 142 MovieClipUses:139 141Used by:143
Symbol 143 MovieClipUses:137 142Used by:162
Symbol 144 TextUses:128Used by:145
Symbol 145 MovieClipUses:144Used by:148
Symbol 146 TextUses:128Used by:147
Symbol 147 MovieClipUses:146Used by:148
Symbol 148 MovieClipUses:145 147Used by:155
Symbol 149 TextUses:128Used by:150
Symbol 150 MovieClipUses:149Used by:154
Symbol 151 FontUsed by:152 196 198
Symbol 152 TextUses:128 151Used by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:150 153Used by:155
Symbol 155 MovieClipUses:148 154Used by:162
Symbol 156 TextUses:128Used by:157
Symbol 157 MovieClipUses:156Used by:160
Symbol 158 TextUses:128Used by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClipUses:157 159Used by:161
Symbol 161 MovieClipUses:160Used by:162
Symbol 162 MovieClipUses:143 155 161Used by:163
Symbol 163 MovieClipUses:68 108 121 124 127 129 131 132 162 112Used by:Timeline
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:Timeline
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:170
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:170
Symbol 170 MovieClipUses:167 169Used by:171
Symbol 171 MovieClipUses:170Used by:1079  Timeline
Symbol 172 SoundUsed by:178
Symbol 173 SoundUsed by:178
Symbol 174 SoundUsed by:178
Symbol 175 SoundUsed by:178
Symbol 176 SoundUsed by:178
Symbol 177 SoundUsed by:178
Symbol 178 MovieClipUses:172 173 174 175 176 177Used by:181
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:181
Symbol 181 MovieClip [bullet_bulletCollision]Uses:178 180Used by:862  Timeline
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:184
Symbol 184 MovieClipUses:183Used by:Timeline
Symbol 185 BitmapUsed by:187
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:185 186Used by:Timeline
Symbol 188 ButtonUses:130Used by:Timeline
Symbol 189 ButtonUses:130Used by:Timeline
Symbol 190 TextUses:128Used by:191
Symbol 191 MovieClipUses:190Used by:204
Symbol 192 TextUses:128Used by:193
Symbol 193 MovieClipUses:192Used by:204
Symbol 194 TextUses:128Used by:195
Symbol 195 MovieClipUses:194Used by:204
Symbol 196 TextUses:151 128Used by:197
Symbol 197 MovieClipUses:196Used by:204
Symbol 198 TextUses:128 151Used by:199
Symbol 199 MovieClipUses:198Used by:204
Symbol 200 ButtonUses:130Used by:204
Symbol 201 ButtonUses:130Used by:204
Symbol 202 ButtonUses:130Used by:204
Symbol 203 ButtonUses:130Used by:204
Symbol 204 MovieClipUses:191 193 195 197 199 200 201 202 203Used by:Timeline
Symbol 205 TextUses:128Used by:Timeline
Symbol 206 Sound [sfx_machinegun1]Used by:207 862
Symbol 207 MovieClip [Sfx_machinegun]Uses:206Used by:862
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:260
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:260
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:260
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:260
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:260
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:260
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:260
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:260
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:260
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:260
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:260
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:260
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:260
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:260
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:260
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:260
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:260
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:260
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:260
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:260
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:260
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:260
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:260
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:260
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:260
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:260
Symbol 260 MovieClipUses:209 211 213 215 217 219 221 223 225 227 229 231 233 235 237 239 241 243 245 247 249 251 253 255 257 259Used by:261
Symbol 261 MovieClipUses:260Used by:266
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:266
Symbol 264 EditableTextUses:128Used by:265
Symbol 265 MovieClipUses:264Used by:266
Symbol 266 MovieClip [text_combo]Uses:261 263 265Used by:862
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:277
Symbol 269 SoundUsed by:277
Symbol 270 SoundUsed by:277
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:271Used by:277
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:273Used by:277
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:277
Symbol 277 MovieClip [text_critical]Uses:268 269 270 272 274 276Used by:862
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:286
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:286
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:286
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:286
Symbol 286 MovieClipUses:279 281 283 285Used by:287
Symbol 287 MovieClipUses:286Used by:295
Symbol 288 GraphicUsed by:291
Symbol 289 FontUsed by:290 318 882 883 884 885 886 887 888 894 929 930 931 932 933 934 935 936 937 939 948 970 971 986 987 999 1000 1013 1014 1027 1028 1039 1076 1077
Symbol 290 EditableTextUses:289Used by:291
Symbol 291 MovieClipUses:288 290Used by:292
Symbol 292 MovieClipUses:291Used by:293
Symbol 293 MovieClipUses:292Used by:295
Symbol 294 SoundUsed by:295
Symbol 295 MovieClip [text_overkill]Uses:287 293 294Used by:862
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:298 299
Symbol 298 MovieClipUses:297Used by:300
Symbol 299 MovieClipUses:297Used by:300
Symbol 300 MovieClipUses:298 299Used by:301
Symbol 301 MovieClip [BoostHPID]Uses:300Used by:862
Symbol 302 SoundUsed by:303
Symbol 303 MovieClip [FeedbackBullsEye]Uses:302Used by:862
Symbol 304 SoundUsed by:305
Symbol 305 MovieClip [FeedbackFailsafeReady]Uses:304Used by:862
Symbol 306 SoundUsed by:307
Symbol 307 MovieClip [FeedbackWarningArmor]Uses:306Used by:862
Symbol 308 MovieClipUses:69Used by:325 442 449
Symbol 309 TextUses:128Used by:312
Symbol 310 TextUses:128Used by:312
Symbol 311 TextUses:128Used by:312
Symbol 312 MovieClipUses:309 310 311Used by:313
Symbol 313 MovieClipUses:312Used by:325
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:316
Symbol 316 MovieClipUses:315Used by:321
Symbol 317 EditableTextUses:128Used by:321
Symbol 318 EditableTextUses:289Used by:319
Symbol 319 MovieClipUses:318Used by:320
Symbol 320 MovieClipUses:319Used by:321
Symbol 321 MovieClipUses:316 317 320Used by:325
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:324
Symbol 324 MovieClipUses:323Used by:325  Timeline
Symbol 325 MovieClip [DialogueWindow]Uses:308 313 321 324Used by:862
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:326Used by:338 479
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:338 479
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:338 479
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:338 479
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:338 479
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:336Used by:338 479
Symbol 338 MovieClipUses:327 329 331 333 335 337Used by:339 346
Symbol 339 MovieClip [effect_beamblow]Uses:338Used by:862
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClipUses:340Used by:342 343
Symbol 342 MovieClipUses:341Used by:346 347 353
Symbol 343 MovieClipUses:341Used by:346 347 353
Symbol 344 SoundUsed by:346
Symbol 345 SoundUsed by:346
Symbol 346 MovieClip [effect_explosion_Boss]Uses:342 343 338 344 345Used by:862
Symbol 347 MovieClip [effect_explosion_Hero]Uses:342 343Used by:862
Symbol 348 SoundUsed by:352
Symbol 349 SoundUsed by:352
Symbol 350 SoundUsed by:352
Symbol 351 SoundUsed by:352
Symbol 352 MovieClipUses:348 349 350 351Used by:353
Symbol 353 MovieClip [effect_explosion_Minion]Uses:352 342 343Used by:862
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:354Used by:356
Symbol 356 MovieClipUses:355Used by:357 459 477 493 502 511 521 545 565 574 596 605 622 656 685 695 705 714 731 740 788 804 814 823 836 845
Symbol 357 MovieClip [effect_frost]Uses:356Used by:862
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:360
Symbol 360 MovieClipUses:359Used by:361
Symbol 361 MovieClipUses:360Used by:362
Symbol 362 MovieClipUses:361Used by:364
Symbol 363 SoundUsed by:364
Symbol 364 MovieClipUses:362 363Used by:368
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:365Used by:367 459 477 493 502 511 521 545 565 574 596 605 622 656 685 695 705 714 731 740 788 804 814 823 836 845
Symbol 367 MovieClipUses:366Used by:368
Symbol 368 MovieClip [effect_ignite]Uses:364 367Used by:862
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:369Used by:371
Symbol 371 MovieClipUses:370Used by:375
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:372Used by:374
Symbol 374 MovieClipUses:373Used by:375
Symbol 375 MovieClip [effect_playerdamage]Uses:371 374Used by:862
Symbol 376 GraphicUsed by:377 868 869 870 871 872 873 874 875 876 877 878 879 880 881 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925
Symbol 377 MovieClipUses:376Used by:378
Symbol 378 MovieClipUses:377Used by:386
Symbol 379 MovieClipUses:40Used by:386
Symbol 380 SoundUsed by:386
Symbol 381 SoundUsed by:386
Symbol 382 SoundUsed by:386
Symbol 383 SoundUsed by:386
Symbol 384 SoundUsed by:386
Symbol 385 SoundUsed by:386
Symbol 386 MovieClip [EventSupernova]Uses:378 379 380 381 382 383 384 385Used by:862
Symbol 387 BitmapUsed by:388
Symbol 388 GraphicUses:387Used by:389
Symbol 389 MovieClipUses:388Used by:390
Symbol 390 MovieClipUses:389Used by:393
Symbol 391 MovieClipUses:69Used by:392
Symbol 392 MovieClipUses:391Used by:393
Symbol 393 MovieClipUses:390 392Used by:399
Symbol 394 BitmapUsed by:395
Symbol 395 GraphicUses:394Used by:396
Symbol 396 MovieClipUses:395Used by:398
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:396 397Used by:399
Symbol 399 MovieClip [EventTenderizer]Uses:393 398Used by:862 968 984 997 1011 1025 1037
Symbol 400 BitmapUsed by:401
Symbol 401 GraphicUses:400Used by:402
Symbol 402 MovieClipUses:401Used by:406
Symbol 403 BitmapUsed by:404
Symbol 404 GraphicUses:403Used by:405
Symbol 405 MovieClipUses:404Used by:406
Symbol 406 MovieClip [event_tenderizerCollision]Uses:402 405 41Used by:862
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:409
Symbol 409 MovieClipUses:408Used by:419
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:412
Symbol 412 MovieClipUses:411Used by:419
Symbol 413 BitmapUsed by:414
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Symbol 931 EditableTextUses:289Used by:938
Symbol 932 EditableTextUses:289Used by:938
Symbol 933 EditableTextUses:289Used by:938
Symbol 934 EditableTextUses:289Used by:938
Symbol 935 EditableTextUses:289Used by:938
Symbol 936 EditableTextUses:289Used by:938
Symbol 937 EditableTextUses:289Used by:938
Symbol 938 MovieClipUses:929 930 931 932 933 934 935 936 937Used by:943
Symbol 939 EditableTextUses:289Used by:940
Symbol 940 MovieClipUses:939Used by:943
Symbol 941 ButtonUses:897 69Used by:943
Symbol 942 MovieClipUses:892Used by:943
Symbol 943 MovieClipUses:902 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 927 928 938 940 941 942Used by:Timeline
Symbol 944 GraphicUsed by:945
Symbol 945 ButtonUses:944Used by:969 985 998 1012 1026 1038
Symbol 946 GraphicUsed by:947
Symbol 947 ButtonUses:946Used by:969 985 998 1012 1026 1038
Symbol 948 EditableTextUses:289Used by:969
Symbol 949 GraphicUsed by:950
Symbol 950 ButtonUses:949Used by:969 985 998 1012 1026 1038
Symbol 951 GraphicUsed by:952
Symbol 952 ButtonUses:951Used by:969 985 998 1012 1026 1038
Symbol 953 GraphicUsed by:968
Symbol 954 MovieClipUses:9Used by:968 984 997 1011 1025 1037
Symbol 955 GraphicUsed by:956
Symbol 956 MovieClipUses:955Used by:968
Symbol 957 GraphicUsed by:958
Symbol 958 MovieClipUses:957Used by:968
Symbol 959 GraphicUsed by:960
Symbol 960 MovieClipUses:959Used by:968
Symbol 961 MovieClipUses:742Used by:968
Symbol 962 GraphicUsed by:963
Symbol 963 MovieClipUses:962Used by:968 984 997 1011 1025 1037
Symbol 964 GraphicUsed by:965
Symbol 965 MovieClipUses:964Used by:968
Symbol 966 MovieClipUses:45Used by:968 984 997 1011 1025 1037
Symbol 967 SoundUsed by:968 984 997 1011 1025 1037
Symbol 968 MovieClipUses:953 421 399 954 956 958 960 775 961 963 472 965 966 967Used by:969
Symbol 969 MovieClipUses:68 945 947 948 950 952 968Used by:1040
Symbol 970 EditableTextUses:289Used by:1040
Symbol 971 EditableTextUses:289Used by:985
Symbol 972 GraphicUsed by:984 997 1011 1025 1037
Symbol 973 GraphicUsed by:974
Symbol 974 MovieClipUses:973Used by:975
Symbol 975 MovieClipUses:974Used by:984
Symbol 976 GraphicUsed by:977
Symbol 977 MovieClipUses:976Used by:984
Symbol 978 GraphicUsed by:979
Symbol 979 MovieClipUses:978Used by:984
Symbol 980 GraphicUsed by:981
Symbol 981 MovieClipUses:980Used by:984
Symbol 982 GraphicUsed by:983
Symbol 983 MovieClipUses:982Used by:984
Symbol 984 MovieClipUses:972 421 399 954 975 780 977 979 981 963 488 983 966 967Used by:985
Symbol 985 MovieClipUses:68 945 947 971 950 952 984Used by:1040
Symbol 986 EditableTextUses:289Used by:1040
Symbol 987 EditableTextUses:289Used by:998
Symbol 988 GraphicUsed by:989
Symbol 989 MovieClipUses:988Used by:997
Symbol 990 GraphicUsed by:991
Symbol 991 MovieClipUses:990Used by:997
Symbol 992 MovieClipUses:755Used by:997
Symbol 993 GraphicUsed by:994
Symbol 994 MovieClipUses:993Used by:997
Symbol 995 GraphicUsed by:996
Symbol 996 MovieClipUses:995Used by:997
Symbol 997 MovieClipUses:972 421 399 954 989 991 992 994 963 996 966 967Used by:998
Symbol 998 MovieClipUses:68 945 947 987 950 952 997Used by:1040
Symbol 999 EditableTextUses:289Used by:1040
Symbol 1000 EditableTextUses:289Used by:1012
Symbol 1001 GraphicUsed by:1002
Symbol 1002 MovieClipUses:1001Used by:1011
Symbol 1003 GraphicUsed by:1004
Symbol 1004 MovieClipUses:1003Used by:1011
Symbol 1005 GraphicUsed by:1006
Symbol 1006 MovieClipUses:1005Used by:1011
Symbol 1007 GraphicUsed by:1008
Symbol 1008 MovieClipUses:1007Used by:1011
Symbol 1009 GraphicUsed by:1010
Symbol 1010 MovieClipUses:1009Used by:1011
Symbol 1011 MovieClipUses:972 421 399 954 1002 777 1004 778 1006 770 1008 963 1010 773 966 967Used by:1012
Symbol 1012 MovieClipUses:68 945 947 1000 950 952 1011Used by:1040
Symbol 1013 EditableTextUses:289Used by:1040
Symbol 1014 EditableTextUses:289Used by:1026
Symbol 1015 GraphicUsed by:1016 1022
Symbol 1016 MovieClipUses:1015Used by:1025
Symbol 1017 GraphicUsed by:1018
Symbol 1018 MovieClipUses:1017Used by:1025
Symbol 1019 GraphicUsed by:1020
Symbol 1020 MovieClipUses:1019Used by:1025
Symbol 1021 MovieClipUses:45Used by:1025
Symbol 1022 MovieClipUses:1015Used by:1025
Symbol 1023 GraphicUsed by:1024
Symbol 1024 MovieClipUses:1023Used by:1025
Symbol 1025 MovieClipUses:972 421 399 954 1016 1018 1020 963 1021 1022 1024 966 967Used by:1026
Symbol 1026 MovieClipUses:68 945 947 1014 950 952 1025Used by:1040
Symbol 1027 EditableTextUses:289Used by:1040
Symbol 1028 EditableTextUses:289Used by:1038
Symbol 1029 GraphicUsed by:1030
Symbol 1030 MovieClipUses:1029Used by:1037
Symbol 1031 GraphicUsed by:1032
Symbol 1032 MovieClipUses:1031Used by:1037
Symbol 1033 GraphicUsed by:1034
Symbol 1034 MovieClipUses:1033Used by:1037
Symbol 1035 GraphicUsed by:1036
Symbol 1036 MovieClipUses:1035Used by:1037
Symbol 1037 MovieClipUses:972 421 399 954 1030 795 1032 963 1034 1036 966 967Used by:1038
Symbol 1038 MovieClipUses:68 945 947 1028 950 952 1037Used by:1040
Symbol 1039 EditableTextUses:289Used by:1040
Symbol 1040 MovieClipUses:969 970 985 986 998 999 1012 1013 1026 1027 1038 1039Used by:Timeline
Symbol 1041 BitmapUsed by:1042
Symbol 1042 GraphicUses:1041Used by:1079
Symbol 1043 GraphicUsed by:1047
Symbol 1044 FontUsed by:1045
Symbol 1045 EditableTextUses:1044Used by:1046
Symbol 1046 MovieClipUses:1045Used by:1047
Symbol 1047 MovieClipUses:1043 1046Used by:1079
Symbol 1048 ButtonUses:130Used by:1079
Symbol 1049 BitmapUsed by:1050
Symbol 1050 GraphicUses:1049Used by:1051
Symbol 1051 MovieClipUses:1050Used by:1052
Symbol 1052 MovieClipUses:1051Used by:1065
Symbol 1053 BitmapUsed by:1054 1058
Symbol 1054 GraphicUses:1053Used by:1055
Symbol 1055 MovieClipUses:1054Used by:1056
Symbol 1056 MovieClipUses:1055Used by:1065
Symbol 1057 BitmapUsed by:1058
Symbol 1058 GraphicUses:1057 1053Used by:1059
Symbol 1059 MovieClipUses:1058Used by:1060
Symbol 1060 MovieClipUses:1059Used by:1065
Symbol 1061 BitmapUsed by:1062
Symbol 1062 GraphicUses:1061Used by:1063
Symbol 1063 MovieClipUses:1062Used by:1064
Symbol 1064 MovieClipUses:1063Used by:1065
Symbol 1065 MovieClipUses:1052 1056 1060 1064Used by:1079
Symbol 1066 MovieClipUses:891Used by:1079
Symbol 1067 GraphicUsed by:1068
Symbol 1068 MovieClipUses:1067Used by:1069
Symbol 1069 MovieClipUses:1068Used by:1079
Symbol 1070 GraphicUsed by:1071
Symbol 1071 MovieClipUses:1070Used by:1079
Symbol 1072 EditableTextUses:128Used by:1079
Symbol 1073 GraphicUsed by:1079
Symbol 1074 MovieClipUses:891Used by:1079
Symbol 1075 GraphicUsed by:1079
Symbol 1076 EditableTextUses:289Used by:1078
Symbol 1077 EditableTextUses:289Used by:1078
Symbol 1078 MovieClipUses:1076 1077Used by:1079
Symbol 1079 MovieClipUses:1042 1047 132 1048 1065 1066 1069 1071 1072 1073 1074 1075 1078 171Used by:Timeline
Symbol 1080 BitmapUsed by:1081
Symbol 1081 GraphicUses:1080Used by:1082
Symbol 1082 MovieClipUses:1081Used by:1083
Symbol 1083 MovieClipUses:1082Used by:Timeline
Symbol 1084 FontUsed by:1085 1086 1087 1089
Symbol 1085 TextUses:1084Used by:Timeline
Symbol 1086 TextUses:1084Used by:Timeline
Symbol 1087 TextUses:1084Used by:Timeline
Symbol 1088 ButtonUses:130Used by:Timeline
Symbol 1089 TextUses:1084Used by:Timeline
Symbol 1090 GraphicUsed by:1091
Symbol 1091 MovieClipUses:1090 126Used by:Timeline
Symbol 1092 GraphicUsed by:Timeline

Instance Names

"BtnContinue"Frame 1Symbol 63 Button
"BtnContinue"Frame 15Symbol 64 Button
"BtnContinue"Frame 30Symbol 63 Button
"Scene"Frame 46Symbol 163 MovieClip
"music_toggle"Frame 46Symbol 171 MovieClip
"Background"Frame 47Symbol 68 MovieClip
"ShipUpgrade"Frame 51Symbol 899 MovieClip
"WeaponUpgrade"Frame 52Symbol 943 MovieClip
"Stage"Frame 53Symbol 1040 MovieClip
"ActionInterface"Frame 53Symbol 1079 MovieClip
"Background"Frame 57Symbol 68 MovieClip
"Glow"Symbol 2 MovieClip [EventVortexGhostContainer] Frame 1Symbol 1 MovieClip
"Particle"Symbol 5 MovieClip Frame 1Symbol 4 MovieClip
"p1"Symbol 6 MovieClip [EventFirework_ParticlePack] Frame 1Symbol 5 MovieClip
"p2"Symbol 6 MovieClip [EventFirework_ParticlePack] Frame 1Symbol 5 MovieClip
"p3"Symbol 6 MovieClip [EventFirework_ParticlePack] Frame 1Symbol 5 MovieClip
"p4"Symbol 6 MovieClip [EventFirework_ParticlePack] Frame 1Symbol 5 MovieClip
"p5"Symbol 6 MovieClip [EventFirework_ParticlePack] Frame 1Symbol 5 MovieClip
"p6"Symbol 6 MovieClip [EventFirework_ParticlePack] Frame 1Symbol 5 MovieClip
"p7"Symbol 6 MovieClip [EventFirework_ParticlePack] Frame 1Symbol 5 MovieClip
"p8"Symbol 6 MovieClip [EventFirework_ParticlePack] Frame 1Symbol 5 MovieClip
"p9"Symbol 6 MovieClip [EventFirework_ParticlePack] Frame 1Symbol 5 MovieClip
"p10"Symbol 6 MovieClip [EventFirework_ParticlePack] Frame 1Symbol 5 MovieClip
"HitZone"Symbol 31 MovieClip [EventJuggler] Frame 2Symbol 29 MovieClip
"ng_ad"Symbol 59 MovieClip Frame 1Symbol 58 MovieClip
"Background1"Symbol 68 MovieClip Frame 1Symbol 67 MovieClip
"Background2"Symbol 68 MovieClip Frame 36Symbol 67 MovieClip
"Anim3"Symbol 97 MovieClip Frame 1Symbol 96 MovieClip
"Anim2"Symbol 97 MovieClip Frame 1Symbol 96 MovieClip
"Anim1"Symbol 97 MovieClip Frame 1Symbol 96 MovieClip
"ColZone1"Symbol 98 MovieClip [ShipID] Frame 1Symbol 71 MovieClip
"ColZone2"Symbol 98 MovieClip [ShipID] Frame 1Symbol 71 MovieClip
"ColZone3"Symbol 98 MovieClip [ShipID] Frame 1Symbol 71 MovieClip
"Ship"Symbol 98 MovieClip [ShipID] Frame 1Symbol 92 MovieClip
"LevelUp"Symbol 98 MovieClip [ShipID] Frame 1Symbol 97 MovieClip
"Propulsion2"Symbol 105 MovieClip Frame 1Symbol 102 MovieClip
"Propulsion1"Symbol 105 MovieClip Frame 1Symbol 104 MovieClip
"Ship"Symbol 108 MovieClip Frame 1Symbol 98 MovieClip [ShipID]
"Bullet1"Symbol 108 MovieClip Frame 59Symbol 44 MovieClip [bullet_bullet]
"Bullet4"Symbol 108 MovieClip Frame 62Symbol 107 MovieClip [bullet_missile]
"Bullet2"Symbol 108 MovieClip Frame 64Symbol 44 MovieClip [bullet_bullet]
"Bullet4"Symbol 108 MovieClip Frame 66Symbol 107 MovieClip [bullet_missile]
"Bullet3"Symbol 108 MovieClip Frame 69Symbol 44 MovieClip [bullet_bullet]
"Bullet6"Symbol 108 MovieClip Frame 71Symbol 107 MovieClip [bullet_missile]
"Bullet1"Symbol 108 MovieClip Frame 96Symbol 44 MovieClip [bullet_bullet]
"Bullet2"Symbol 108 MovieClip Frame 99Symbol 44 MovieClip [bullet_bullet]
"LoadingMC"Symbol 121 MovieClip Frame 1Symbol 117 MovieClip
"LoadingMask"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"CollisionZone1"Symbol 121 MovieClip Frame 1Symbol 70 MovieClip
"CollisionZone2"Symbol 121 MovieClip Frame 1Symbol 70 MovieClip
"CollisionZone3"Symbol 121 MovieClip Frame 1Symbol 70 MovieClip
"CollisionZone4"Symbol 121 MovieClip Frame 1Symbol 70 MovieClip
"CollisionZone5"Symbol 121 MovieClip Frame 1Symbol 70 MovieClip
"Background"Symbol 163 MovieClip Frame 1Symbol 68 MovieClip
"Ship"Symbol 163 MovieClip Frame 1Symbol 108 MovieClip
"LoadingBlock"Symbol 163 MovieClip Frame 1Symbol 121 MovieClip
"LoadingMC"Symbol 163 MovieClip Frame 2Symbol 112 MovieClip
"Visual"Symbol 171 MovieClip Frame 1Symbol 170 MovieClip
"SeqB"Symbol 261 MovieClip Frame 1Symbol 260 MovieClip
"SeqA"Symbol 261 MovieClip Frame 1Symbol 260 MovieClip
"Star"Symbol 266 MovieClip [text_combo] Frame 1Symbol 261 MovieClip
"Amount"Symbol 266 MovieClip [text_combo] Frame 10Symbol 265 MovieClip
"XPBonus"Symbol 292 MovieClip Frame 1Symbol 291 MovieClip
"XPBonus"Symbol 293 MovieClip Frame 1Symbol 292 MovieClip
"XPBonus"Symbol 295 MovieClip [text_overkill] Frame 1Symbol 293 MovieClip
"Atom1"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"Atom2"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"Atom3"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"Atom4"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"Ship"Symbol 301 MovieClip [BoostHPID] Frame 1Symbol 300 MovieClip
"Tip"Symbol 313 MovieClip Frame 1Symbol 312 MovieClip
"DialogueText"Symbol 321 MovieClip Frame 1Symbol 317 EditableText
"Tip"Symbol 325 MovieClip [DialogueWindow] Frame 1Symbol 313 MovieClip
"Text"Symbol 325 MovieClip [DialogueWindow] Frame 1Symbol 321 MovieClip
"Tip"Symbol 325 MovieClip [DialogueWindow] Frame 26Symbol 313 MovieClip
"Cluster"Symbol 342 MovieClip Frame 1Symbol 341 MovieClip
"Cluster"Symbol 343 MovieClip Frame 1Symbol 341 MovieClip
"cluster1"Symbol 346 MovieClip [effect_explosion_Boss] Frame 1Symbol 342 MovieClip
"cluster2"Symbol 346 MovieClip [effect_explosion_Boss] Frame 1Symbol 342 MovieClip
"cluster3"Symbol 346 MovieClip [effect_explosion_Boss] Frame 1Symbol 342 MovieClip
"cluster4"Symbol 346 MovieClip [effect_explosion_Boss] Frame 1Symbol 342 MovieClip
"cluster5"Symbol 346 MovieClip [effect_explosion_Boss] Frame 1Symbol 342 MovieClip
"cluster6"Symbol 346 MovieClip [effect_explosion_Boss] Frame 1Symbol 343 MovieClip
"cluster7"Symbol 346 MovieClip [effect_explosion_Boss] Frame 1Symbol 343 MovieClip
"cluster8"Symbol 346 MovieClip [effect_explosion_Boss] Frame 1Symbol 343 MovieClip
"cluster9"Symbol 346 MovieClip [effect_explosion_Boss] Frame 1Symbol 343 MovieClip
"cluster10"Symbol 346 MovieClip [effect_explosion_Boss] Frame 1Symbol 343 MovieClip
"cluster1"Symbol 347 MovieClip [effect_explosion_Hero] Frame 1Symbol 342 MovieClip
"cluster2"Symbol 347 MovieClip [effect_explosion_Hero] Frame 1Symbol 342 MovieClip
"cluster3"Symbol 347 MovieClip [effect_explosion_Hero] Frame 1Symbol 342 MovieClip
"cluster4"Symbol 347 MovieClip [effect_explosion_Hero] Frame 1Symbol 342 MovieClip
"cluster5"Symbol 347 MovieClip [effect_explosion_Hero] Frame 1Symbol 342 MovieClip
"cluster6"Symbol 347 MovieClip [effect_explosion_Hero] Frame 1Symbol 343 MovieClip
"cluster7"Symbol 347 MovieClip [effect_explosion_Hero] Frame 1Symbol 343 MovieClip
"cluster8"Symbol 347 MovieClip [effect_explosion_Hero] Frame 1Symbol 343 MovieClip
"cluster9"Symbol 347 MovieClip [effect_explosion_Hero] Frame 1Symbol 343 MovieClip
"cluster10"Symbol 347 MovieClip [effect_explosion_Hero] Frame 1Symbol 343 MovieClip
"cluster1"Symbol 353 MovieClip [effect_explosion_Minion] Frame 1Symbol 342 MovieClip
"cluster2"Symbol 353 MovieClip [effect_explosion_Minion] Frame 1Symbol 342 MovieClip
"cluster3"Symbol 353 MovieClip [effect_explosion_Minion] Frame 1Symbol 342 MovieClip
"cluster4"Symbol 353 MovieClip [effect_explosion_Minion] Frame 1Symbol 342 MovieClip
"cluster5"Symbol 353 MovieClip [effect_explosion_Minion] Frame 1Symbol 342 MovieClip
"cluster6"Symbol 353 MovieClip [effect_explosion_Minion] Frame 1Symbol 343 MovieClip
"cluster7"Symbol 353 MovieClip [effect_explosion_Minion] Frame 1Symbol 343 MovieClip
"cluster8"Symbol 353 MovieClip [effect_explosion_Minion] Frame 1Symbol 343 MovieClip
"cluster9"Symbol 353 MovieClip [effect_explosion_Minion] Frame 1Symbol 343 MovieClip
"cluster10"Symbol 353 MovieClip [effect_explosion_Minion] Frame 1Symbol 343 MovieClip
"Ignite"Symbol 356 MovieClip Frame 1Symbol 355 MovieClip
"Ignite"Symbol 356 MovieClip Frame 1Symbol 355 MovieClip
"Ignite"Symbol 356 MovieClip Frame 10Symbol 355 MovieClip
"Ignite"Symbol 356 MovieClip Frame 19Symbol 355 MovieClip
"Ignite"Symbol 357 MovieClip [effect_frost] Frame 1Symbol 356 MovieClip
"Blow"Symbol 364 MovieClip Frame 1Symbol 362 MovieClip
"Smoke2"Symbol 367 MovieClip Frame 1Symbol 366 MovieClip
"Smoke1"Symbol 367 MovieClip Frame 1Symbol 366 MovieClip
"Cluster"Symbol 371 MovieClip Frame 1Symbol 370 MovieClip
"Cluster"Symbol 374 MovieClip Frame 1Symbol 373 MovieClip
"cluster1"Symbol 375 MovieClip [effect_playerdamage] Frame 1Symbol 371 MovieClip
"cluster2"Symbol 375 MovieClip [effect_playerdamage] Frame 1Symbol 374 MovieClip
"cluster3"Symbol 375 MovieClip [effect_playerdamage] Frame 1Symbol 371 MovieClip
"cluster4"Symbol 375 MovieClip [effect_playerdamage] Frame 1Symbol 374 MovieClip
"cluster5"Symbol 375 MovieClip [effect_playerdamage] Frame 1Symbol 371 MovieClip
"cluster6"Symbol 375 MovieClip [effect_playerdamage] Frame 1Symbol 374 MovieClip
"cluster7"Symbol 375 MovieClip [effect_playerdamage] Frame 1Symbol 371 MovieClip
"cluster8"Symbol 375 MovieClip [effect_playerdamage] Frame 1Symbol 374 MovieClip
"cluster9"Symbol 375 MovieClip [effect_playerdamage] Frame 1Symbol 371 MovieClip
"cluster10"Symbol 375 MovieClip [effect_playerdamage] Frame 1Symbol 374 MovieClip
"ColZone1"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"ColZone2"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"ColZone3"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"ColZone4"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"ColZone5"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"ColZone6"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"ColZone7"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"ColZone8"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"ColZone9"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"ColZone10"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"ColZone11"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"ColZone12"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"mc1"Symbol 399 MovieClip [EventTenderizer] Frame 1Symbol 393 MovieClip
"mc2"Symbol 399 MovieClip [EventTenderizer] Frame 1Symbol 398 MovieClip
"mc1"Symbol 406 MovieClip [event_tenderizerCollision] Frame 1Symbol 402 MovieClip
"mc2"Symbol 406 MovieClip [event_tenderizerCollision] Frame 1Symbol 405 MovieClip
"Ship"Symbol 455 MovieClip Frame 1Symbol 454 MovieClip
"ColZone1"Symbol 459 MovieClip Frame 1Symbol 71 MovieClip
"ColZone2"Symbol 459 MovieClip Frame 1Symbol 71 MovieClip
"ColZone3"Symbol 459 MovieClip Frame 1Symbol 71 MovieClip
"Ship"Symbol 459 MovieClip Frame 1Symbol 455 MovieClip
"Decay"Symbol 459 MovieClip Frame 1Symbol 458 MovieClip
"Smoke2"Symbol 459 MovieClip Frame 2Symbol 366 MovieClip
"Smoke1"Symbol 459 MovieClip Frame 2Symbol 366 MovieClip
"Ignite"Symbol 459 MovieClip Frame 8Symbol 356 MovieClip
"Ship"Symbol 460 MovieClip [BeamerID] Frame 1Symbol 459 MovieClip
"Ship"Symbol 473 MovieClip Frame 1Symbol 472 MovieClip
"Propulsion2"Symbol 477 MovieClip Frame 1Symbol 105 MovieClip
"Propulsion1"Symbol 477 MovieClip Frame 1Symbol 105 MovieClip
"ColZone1"Symbol 477 MovieClip Frame 1Symbol 71 MovieClip
"ColZone2"Symbol 477 MovieClip Frame 1Symbol 71 MovieClip
"ColZone3"Symbol 477 MovieClip Frame 1Symbol 71 MovieClip
"Ship"Symbol 477 MovieClip Frame 1Symbol 473 MovieClip
"Decay"Symbol 477 MovieClip Frame 1Symbol 476 MovieClip
"Smoke2"Symbol 477 MovieClip Frame 2Symbol 366 MovieClip
"Smoke1"Symbol 477 MovieClip Frame 2Symbol 366 MovieClip
"Ignite"Symbol 477 MovieClip Frame 8Symbol 356 MovieClip
"Ship"Symbol 478 MovieClip [Boss1ID] Frame 1Symbol 477 MovieClip
"Ship"Symbol 485 MovieClip [Boss1AttackAID] Frame 1Symbol 483 MovieClip
"Ship"Symbol 489 MovieClip Frame 1Symbol 488 MovieClip
"Propulsion2"Symbol 493 MovieClip Frame 1Symbol 105 MovieClip
"Propulsion1"Symbol 493 MovieClip Frame 1Symbol 105 MovieClip
"ColZone1"Symbol 493 MovieClip Frame 1Symbol 71 MovieClip
"ColZone2"Symbol 493 MovieClip Frame 1Symbol 71 MovieClip
"ColZone3"Symbol 493 MovieClip Frame 1Symbol 71 MovieClip
"Ship"Symbol 493 MovieClip Frame 1Symbol 489 MovieClip
"Decay"Symbol 493 MovieClip Frame 1Symbol 492 MovieClip
"Smoke2"Symbol 493 MovieClip Frame 2Symbol 366 MovieClip
"Smoke1"Symbol 493 MovieClip Frame 2Symbol 366 MovieClip
"Ignite"Symbol 493 MovieClip Frame 8Symbol 356 MovieClip
"Ship"Symbol 494 MovieClip [Boss2ID] Frame 1Symbol 493 MovieClip
"Ship"Symbol 498 MovieClip Frame 1Symbol 497 MovieClip
"Propulsion2"Symbol 502 MovieClip Frame 1Symbol 105 MovieClip
"Propulsion1"Symbol 502 MovieClip Frame 1Symbol 105 MovieClip
"ColZone1"Symbol 502 MovieClip Frame 1Symbol 71 MovieClip
"ColZone2"Symbol 502 MovieClip Frame 1Symbol 71 MovieClip
"ColZone3"Symbol 502 MovieClip Frame 1Symbol 71 MovieClip
"Ship"Symbol 502 MovieClip Frame 1Symbol 498 MovieClip
"Decay"Symbol 502 MovieClip Frame 1Symbol 501 MovieClip
"Smoke2"Symbol 502 MovieClip Frame 2Symbol 366 MovieClip
"Smoke1"Symbol 502 MovieClip Frame 2Symbol 366 MovieClip
"Ignite"Symbol 502 MovieClip Frame 8Symbol 356 MovieClip
"Ship"Symbol 503 MovieClip [Boss3ID] Frame 1Symbol 502 MovieClip
"Ship"Symbol 507 MovieClip Frame 1Symbol 506 MovieClip
"ColZone1"Symbol 511 MovieClip Frame 1Symbol 71 MovieClip
"ColZone2"Symbol 511 MovieClip Frame 1Symbol 71 MovieClip
"ColZone3"Symbol 511 MovieClip Frame 1Symbol 71 MovieClip
"Ship"Symbol 511 MovieClip Frame 1Symbol 507 MovieClip
"Decay"Symbol 511 MovieClip Frame 1Symbol 510 MovieClip
"Smoke2"Symbol 511 MovieClip Frame 2Symbol 366 MovieClip
"Smoke1"Symbol 511 MovieClip Frame 2Symbol 366 MovieClip
"Ignite"Symbol 511 MovieClip Frame 8Symbol 356 MovieClip
"Ship"Symbol 512 MovieClip [Boss4ID] Frame 1Symbol 511 MovieClip
"Ship"Symbol 517 MovieClip Frame 1Symbol 516 MovieClip
"Ship"Symbol 521 MovieClip Frame 1Symbol 517 MovieClip
"ColZone1"Symbol 521 MovieClip Frame 1Symbol 71 MovieClip
"ColZone2"Symbol 521 MovieClip Frame 1Symbol 71 MovieClip
"ColZone3"Symbol 521 MovieClip Frame 1Symbol 71 MovieClip
"Decay"Symbol 521 MovieClip Frame 1Symbol 520 MovieClip
"Smoke2"Symbol 521 MovieClip Frame 2Symbol 366 MovieClip
"Smoke1"Symbol 521 MovieClip Frame 2Symbol 366 MovieClip
"Ignite"Symbol 521 MovieClip Frame 8Symbol 356 MovieClip
"Ship"Symbol 522 MovieClip [Boss5ID] Frame 1Symbol 521 MovieClip
"ColZone"Symbol 535 MovieClip Frame 1Symbol 71 MovieClip
"Ship"Symbol 536 MovieClip [WallStage6ID] Frame 1Symbol 535 MovieClip
"Ship"Symbol 540 MovieClip Frame 1Symbol 539 MovieClip
"Ship"Symbol 541 MovieClip Frame 1Symbol 540 MovieClip
"Ship"Symbol 545 MovieClip Frame 1Symbol 541 MovieClip
"ColZone1"Symbol 545 MovieClip Frame 1Symbol 71 MovieClip
"ColZone2"Symbol 545 MovieClip Frame 1Symbol 71 MovieClip
"ColZone3"Symbol 545 MovieClip Frame 1Symbol 71 MovieClip
"ColZone4"Symbol 545 MovieClip Frame 1Symbol 71 MovieClip
"ColZone5"Symbol 545 MovieClip Frame 1Symbol 71 MovieClip
"ColZone6"Symbol 545 MovieClip Frame 1Symbol 71 MovieClip
"Decay"Symbol 545 MovieClip Frame 1Symbol 544 MovieClip
"Smoke2"Symbol 545 MovieClip Frame 2Symbol 366 MovieClip
"Smoke1"Symbol 545 MovieClip Frame 2Symbol 366 MovieClip
"Ignite"Symbol 545 MovieClip Frame 8Symbol 356 MovieClip
"Ship"Symbol 557 MovieClip [Boss6ID] Frame 1Symbol 545 MovieClip
"Bullet1"Symbol 557 MovieClip [Boss6ID] Frame 1Symbol 547 MovieClip [ArcherAttackAPH]
"Bullet2"Symbol 557 MovieClip [Boss6ID] Frame 1Symbol 549 MovieClip [ArcherAttackBPH]
"Bullet3"Symbol 557 MovieClip [Boss6ID] Frame 1Symbol 551 MovieClip [ArcherAttackCPH]
"Bullet4"Symbol 557 MovieClip [Boss6ID] Frame 1Symbol 553 MovieClip [ArcherAttackDPH]
"Bullet1"Symbol 557 MovieClip [Boss6ID] Frame 8Symbol 547 MovieClip [ArcherAttackAPH]
"Bullet2"Symbol 557 MovieClip [Boss6ID] Frame 8Symbol 549 MovieClip [ArcherAttackBPH]
"Bullet3"Symbol 557 MovieClip [Boss6ID] Frame 8Symbol 551 MovieClip [ArcherAttackCPH]
"Bullet4"Symbol 557 MovieClip [Boss6ID] Frame 8Symbol 553 MovieClip [ArcherAttackDPH]
"Bullet1"Symbol 557 MovieClip [Boss6ID] Frame 18Symbol 555 MovieClip [CrosserAttackAPH]
"Bullet3"Symbol 557 MovieClip [Boss6ID] Frame 19Symbol 556 MovieClip [CrosserAttackBPH]
"Bullet4"Symbol 557 MovieClip [Boss6ID] Frame 20Symbol 555 MovieClip [CrosserAttackAPH]
"Bullet4"Symbol 557 MovieClip [Boss6ID] Frame 21Symbol 555 MovieClip [CrosserAttackAPH]
"Bullet1"Symbol 557 MovieClip [Boss6ID] Frame 35Symbol 547 MovieClip [ArcherAttackAPH]
"Bullet2"Symbol 557 MovieClip [Boss6ID] Frame 35Symbol 549 MovieClip [ArcherAttackBPH]
"Bullet3"Symbol 557 MovieClip [Boss6ID] Frame 35Symbol 551 MovieClip [ArcherAttackCPH]
"Bullet4"Symbol 557 MovieClip [Boss6ID] Frame 35Symbol 553 MovieClip [ArcherAttackDPH]
"Bullet1"Symbol 557 MovieClip [Boss6ID] Frame 46Symbol 555 MovieClip [CrosserAttackAPH]
"Bullet3"Symbol 557 MovieClip [Boss6ID] Frame 47Symbol 556 MovieClip [CrosserAttackBPH]
"Bullet4"Symbol 557 MovieClip [Boss6ID] Frame 48Symbol 555 MovieClip [CrosserAttackAPH]
"Bullet4"Symbol 557 MovieClip [Boss6ID] Frame 49Symbol 555 MovieClip [CrosserAttackAPH]
"Ship"Symbol 561 MovieClip Frame 1Symbol 560 MovieClip
"Propulsion"Symbol 565 MovieClip Frame 1Symbol 105 MovieClip
"ColZone1"Symbol 565 MovieClip Frame 1Symbol 71 MovieClip
"ColZone2"Symbol 565 MovieClip Frame 1Symbol 71 MovieClip
"ColZone3"Symbol 565 MovieClip Frame 1Symbol 71 MovieClip
"Ship"Symbol 565 MovieClip Frame 1Symbol 561 MovieClip
"Decay"Symbol 565 MovieClip Frame 1Symbol 564 MovieClip
"Smoke2"Symbol 565 MovieClip Frame 2Symbol 366 MovieClip
"Smoke1"Symbol 565 MovieClip Frame 2Symbol 366 MovieClip
"Ignite"Symbol 565 MovieClip Frame 8Symbol 356 MovieClip
"Ship"Symbol 566 MovieClip [DasherID] Frame 1Symbol 565 MovieClip
"Ship"Symbol 570 MovieClip Frame 1Symbol 569 MovieClip
"ColZone1"Symbol 574 MovieClip Frame 1Symbol 71 MovieClip
"ColZone2"Symbol 574 MovieClip Frame 1Symbol 71 MovieClip
"ColZone3"Symbol 574 MovieClip Frame 1Symbol 71 MovieClip
"Ship"Symbol 574 MovieClip Frame 1Symbol 570 MovieClip
"Decay"Symbol 574 MovieClip Frame 1Symbol 573 MovieClip
"Smoke2"Symbol 574 MovieClip Frame 2Symbol 366 MovieClip
"Smoke1"Symbol 574 MovieClip Frame 2Symbol 366 MovieClip
"Ignite"Symbol 574 MovieClip Frame 8Symbol 356 MovieClip
"Ship"Symbol 575 MovieClip [DiskID] Frame 1Symbol 574 MovieClip
"Ship"Symbol 577 MovieClip [DiskAttackAID] Frame 1Symbol 483 MovieClip
"Ship"Symbol 593 MovieClip Frame 1Symbol 592 MovieClip
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"EnemyBullet42"Symbol 1011 MovieClip Frame 819Symbol 778 MovieClip [char_missiler_bullet_placeholder]
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"EnemyBullet87"Symbol 1011 MovieClip Frame 2103Symbol 773 MovieClip [char_boss4_bullet_lazer_placeholder]
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"EnemyBullet91"Symbol 1011 MovieClip Frame 2168Symbol 778 MovieClip [char_missiler_bullet_placeholder]
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"EnemyBullet93"Symbol 1011 MovieClip Frame 2170Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet94"Symbol 1011 MovieClip Frame 2172Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet97"Symbol 1011 MovieClip Frame 2182Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet101"Symbol 1011 MovieClip Frame 2185Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet98"Symbol 1011 MovieClip Frame 2188Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet102"Symbol 1011 MovieClip Frame 2191Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet99"Symbol 1011 MovieClip Frame 2194Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet91"Symbol 1011 MovieClip Frame 2196Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet103"Symbol 1011 MovieClip Frame 2197Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet100"Symbol 1011 MovieClip Frame 2200Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet104"Symbol 1011 MovieClip Frame 2203Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet92"Symbol 1011 MovieClip Frame 2206Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet93"Symbol 1011 MovieClip Frame 2207Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet87"Symbol 1011 MovieClip Frame 2296Symbol 773 MovieClip [char_boss4_bullet_lazer_placeholder]
"EnemyBullet88"Symbol 1011 MovieClip Frame 2296Symbol 777 MovieClip [char_gunner_bullet_placeholder]
"EnemyBullet89"Symbol 1011 MovieClip Frame 2296Symbol 777 MovieClip [char_gunner_bullet_placeholder]
"EnemyBullet90"Symbol 1011 MovieClip Frame 2296Symbol 777 MovieClip [char_gunner_bullet_placeholder]
"Enemy55"Symbol 1011 MovieClip Frame 2357Symbol 1004 MovieClip
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"EnemyBullet91"Symbol 1011 MovieClip Frame 2361Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet92"Symbol 1011 MovieClip Frame 2362Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet93"Symbol 1011 MovieClip Frame 2363Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet94"Symbol 1011 MovieClip Frame 2365Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet97"Symbol 1011 MovieClip Frame 2375Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet101"Symbol 1011 MovieClip Frame 2378Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet98"Symbol 1011 MovieClip Frame 2381Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet102"Symbol 1011 MovieClip Frame 2384Symbol 778 MovieClip [char_missiler_bullet_placeholder]
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"EnemyBullet91"Symbol 1011 MovieClip Frame 2389Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet103"Symbol 1011 MovieClip Frame 2390Symbol 778 MovieClip [char_missiler_bullet_placeholder]
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"EnemyBullet93"Symbol 1011 MovieClip Frame 2400Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet87"Symbol 1011 MovieClip Frame 2463Symbol 773 MovieClip [char_boss4_bullet_lazer_placeholder]
"Enemy53"Symbol 1011 MovieClip Frame 2463Symbol 1002 MovieClip
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"EnemyBullet88"Symbol 1011 MovieClip Frame 2475Symbol 777 MovieClip [char_gunner_bullet_placeholder]
"EnemyBullet89"Symbol 1011 MovieClip Frame 2477Symbol 777 MovieClip [char_gunner_bullet_placeholder]
"EnemyBullet90"Symbol 1011 MovieClip Frame 2479Symbol 777 MovieClip [char_gunner_bullet_placeholder]
"EnemyBullet91"Symbol 1011 MovieClip Frame 2482Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet92"Symbol 1011 MovieClip Frame 2483Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet93"Symbol 1011 MovieClip Frame 2484Symbol 778 MovieClip [char_missiler_bullet_placeholder]
"EnemyBullet87"Symbol 1011 MovieClip Frame 2504Symbol 773 MovieClip [char_boss4_bullet_lazer_placeholder]
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"EnemyBullet95"Symbol 1011 MovieClip Frame 2504Symbol 770 MovieClip [char_beamer_bullet_lazer_placeholder]
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ExportAssets (56)Timeline Frame 47Symbol 375 as "effect_playerdamage"
ExportAssets (56)Timeline Frame 47Symbol 386 as "EventSupernova"
ExportAssets (56)Timeline Frame 47Symbol 399 as "EventTenderizer"
ExportAssets (56)Timeline Frame 47Symbol 406 as "event_tenderizerCollision"
ExportAssets (56)Timeline Frame 47Symbol 421 as "EventVortex"
ExportAssets (56)Timeline Frame 47Symbol 423 as "bullet_beam_collision_sparkle"
ExportAssets (56)Timeline Frame 47Symbol 431 as "bullet_beam_hollow_fire"
ExportAssets (56)Timeline Frame 47Symbol 445 as "bullet_beam_lazer_fire"
ExportAssets (56)Timeline Frame 47Symbol 446 as "bullet_beam_hollow_frost"
ExportAssets (56)Timeline Frame 47Symbol 451 as "bullet_beam_lazer_frost"
ExportAssets (56)Timeline Frame 47Symbol 460 as "BeamerID"
ExportAssets (56)Timeline Frame 47Symbol 469 as "BeamerAttackAID"
ExportAssets (56)Timeline Frame 47Symbol 478 as "Boss1ID"
ExportAssets (56)Timeline Frame 47Symbol 481 as "Boss1AttackACollision"
ExportAssets (56)Timeline Frame 47Symbol 485 as "Boss1AttackAID"
ExportAssets (56)Timeline Frame 47Symbol 494 as "Boss2ID"
ExportAssets (56)Timeline Frame 47Symbol 503 as "Boss3ID"
ExportAssets (56)Timeline Frame 47Symbol 512 as "Boss4ID"
ExportAssets (56)Timeline Frame 47Symbol 522 as "Boss5ID"
ExportAssets (56)Timeline Frame 47Symbol 523 as "Boss4AttackAID"
ExportAssets (56)Timeline Frame 47Symbol 536 as "WallStage6ID"
ExportAssets (56)Timeline Frame 47Symbol 547 as "ArcherAttackAPH"
ExportAssets (56)Timeline Frame 47Symbol 549 as "ArcherAttackBPH"
ExportAssets (56)Timeline Frame 47Symbol 551 as "ArcherAttackCPH"
ExportAssets (56)Timeline Frame 47Symbol 553 as "ArcherAttackDPH"
ExportAssets (56)Timeline Frame 47Symbol 555 as "CrosserAttackAPH"
ExportAssets (56)Timeline Frame 47Symbol 556 as "CrosserAttackBPH"
ExportAssets (56)Timeline Frame 47Symbol 557 as "Boss6ID"
ExportAssets (56)Timeline Frame 47Symbol 566 as "DasherID"
ExportAssets (56)Timeline Frame 47Symbol 575 as "DiskID"
ExportAssets (56)Timeline Frame 47Symbol 576 as "DiskAttackACollision"
ExportAssets (56)Timeline Frame 47Symbol 577 as "DiskAttackAID"
ExportAssets (56)Timeline Frame 47Symbol 582 as "bullet_beam_charge"
ExportAssets (56)Timeline Frame 47Symbol 588 as "bullet_beam_collision"
ExportAssets (56)Timeline Frame 47Symbol 597 as "GuideID"
ExportAssets (56)Timeline Frame 47Symbol 606 as "GunnerID"
ExportAssets (56)Timeline Frame 47Symbol 610 as "GunnerAttackAID"
ExportAssets (56)Timeline Frame 47Symbol 614 as "GunnerAttackACollision"
ExportAssets (56)Timeline Frame 47Symbol 623 as "MissilerID"
ExportAssets (56)Timeline Frame 47Symbol 637 as "MissilerAttackAID"
ExportAssets (56)Timeline Frame 47Symbol 638 as "MissilerAttackACollision"
ExportAssets (56)Timeline Frame 47Symbol 657 as "PropellerID"
ExportAssets (56)Timeline Frame 47Symbol 686 as "QueenID"
ExportAssets (56)Timeline Frame 47Symbol 696 as "SawID"
ExportAssets (56)Timeline Frame 47Symbol 706 as "ScoutID"
ExportAssets (56)Timeline Frame 47Symbol 715 as "SniperID"
ExportAssets (56)Timeline Frame 47Symbol 718 as "SniperAttackACollision"
ExportAssets (56)Timeline Frame 47Symbol 721 as "SniperAttackAID"
ExportAssets (56)Timeline Frame 47Symbol 732 as "SpikeID"
ExportAssets (56)Timeline Frame 47Symbol 741 as "SweeperID"
ExportAssets (56)Timeline Frame 47Symbol 746 as "WallStage1ID"
ExportAssets (56)Timeline Frame 47Symbol 754 as "WallStage2ID"
ExportAssets (56)Timeline Frame 47Symbol 759 as "WallStage3ID"
ExportAssets (56)Timeline Frame 47Symbol 763 as "WallStage4ID"
ExportAssets (56)Timeline Frame 47Symbol 767 as "WallStage5ID"
ExportAssets (56)Timeline Frame 47Symbol 769 as "DiggerAttackAPH"
ExportAssets (56)Timeline Frame 47Symbol 770 as "char_beamer_bullet_lazer_placeholder"
ExportAssets (56)Timeline Frame 47Symbol 772 as "char_beamer_bullet_placeholder"
ExportAssets (56)Timeline Frame 47Symbol 773 as "char_boss4_bullet_lazer_placeholder"
ExportAssets (56)Timeline Frame 47Symbol 775 as "char_disk_bullet1_placeholder"
ExportAssets (56)Timeline Frame 47Symbol 777 as "char_gunner_bullet_placeholder"
ExportAssets (56)Timeline Frame 47Symbol 778 as "char_missiler_bullet_placeholder"
ExportAssets (56)Timeline Frame 47Symbol 780 as "char_sniper_bullet1_placeholder"
ExportAssets (56)Timeline Frame 47Symbol 789 as "CrosserID"
ExportAssets (56)Timeline Frame 47Symbol 793 as "CrosserAttackAID"
ExportAssets (56)Timeline Frame 47Symbol 805 as "BishopID"
ExportAssets (56)Timeline Frame 47Symbol 815 as "PawnID"
ExportAssets (56)Timeline Frame 47Symbol 824 as "DiggerID"
ExportAssets (56)Timeline Frame 47Symbol 826 as "DiggerAttackAID"
ExportAssets (56)Timeline Frame 47Symbol 827 as "CrosserAttackBID"
ExportAssets (56)Timeline Frame 47Symbol 837 as "RookID"
ExportAssets (56)Timeline Frame 47Symbol 846 as "ArcherID"
ExportAssets (56)Timeline Frame 47Symbol 847 as "ArcherAttackAID"
ExportAssets (56)Timeline Frame 47Symbol 848 as "ArcherAttackBID"
ExportAssets (56)Timeline Frame 47Symbol 849 as "ArcherAttackCID"
ExportAssets (56)Timeline Frame 47Symbol 850 as "ArcherAttackDID"
ExportAssets (56)Timeline Frame 47Symbol 851 as "Song2"
ExportAssets (56)Timeline Frame 47Symbol 852 as "Song1"
ExportAssets (56)Timeline Frame 47Symbol 853 as "Sfx_machinegun6"
ExportAssets (56)Timeline Frame 47Symbol 854 as "Sfx_machinegun5"
ExportAssets (56)Timeline Frame 47Symbol 855 as "Sfx_machinegun4"
ExportAssets (56)Timeline Frame 47Symbol 856 as "EventTenderizer2.wav"
ExportAssets (56)Timeline Frame 47Symbol 857 as "EventTenderizer1.wav"
ExportAssets (56)Timeline Frame 47Symbol 858 as "SFXWallHit"
ExportAssets (56)Timeline Frame 47Symbol 859 as "SFXJugglerPlayerHit"
ExportAssets (56)Timeline Frame 47Symbol 860 as "SFXJugglerEnemyHit"
ExportAssets (56)Timeline Frame 47Symbol 861 as "SFXJugglerCast"

Labels

"AdFadeIn"Frame 1
"AdDefault"Frame 15
"AdFadeOut"Frame 30
"Preloader"Frame 46
"Menu"Frame 47
"Controls"Frame 48
"Game"Frame 49
"ShipUpgrade"Frame 51
"WeaponUpgrade"Frame 52
"Stage"Frame 53
"GameOver"Frame 57
"Loop"Symbol 36 MovieClip [effect_shield] Frame 3
"Off"Symbol 36 MovieClip [effect_shield] Frame 16
"default"Symbol 44 MovieClip [bullet_bullet] Frame 1
"TiltLeft4"Symbol 92 MovieClip Frame 1
"TiltLeft3"Symbol 92 MovieClip Frame 2
"TiltLeft2"Symbol 92 MovieClip Frame 3
"TiltLeft1"Symbol 92 MovieClip Frame 4
"TiltNull"Symbol 92 MovieClip Frame 5
"TiltRight1"Symbol 92 MovieClip Frame 6
"TiltRight2"Symbol 92 MovieClip Frame 7
"TiltRight3"Symbol 92 MovieClip Frame 8
"TiltRight4"Symbol 92 MovieClip Frame 9
"default"Symbol 98 MovieClip [ShipID] Frame 1
"dodgeleft"Symbol 98 MovieClip [ShipID] Frame 2
"dodgeright"Symbol 98 MovieClip [ShipID] Frame 7
"injured"Symbol 98 MovieClip [ShipID] Frame 12
"heal"Symbol 98 MovieClip [ShipID] Frame 19
"Trail"Symbol 98 MovieClip [ShipID] Frame 29
"Shield"Symbol 98 MovieClip [ShipID] Frame 36
"hurt"Symbol 98 MovieClip [ShipID] Frame 44
"xp"Symbol 98 MovieClip [ShipID] Frame 51
"default"Symbol 107 MovieClip [bullet_missile] Frame 1
"SlowBullets"Symbol 108 MovieClip Frame 1
"Loop"Symbol 162 MovieClip Frame 10
"On"Symbol 170 MovieClip Frame 1
"Off"Symbol 170 MovieClip Frame 7
"default"Symbol 181 MovieClip [bullet_bulletCollision] Frame 1
"start"Symbol 207 MovieClip [Sfx_machinegun] Frame 1
"stop"Symbol 207 MovieClip [Sfx_machinegun] Frame 2
"FadeIn"Symbol 266 MovieClip [text_combo] Frame 1
"FadeOut"Symbol 266 MovieClip [text_combo] Frame 16
"loop"Symbol 286 MovieClip Frame 4
"Quarter1"Symbol 299 MovieClip Frame 1
"Quarter2"Symbol 299 MovieClip Frame 10
"Quarter3"Symbol 299 MovieClip Frame 20
"Quarter4"Symbol 299 MovieClip Frame 30
"In"Symbol 325 MovieClip [DialogueWindow] Frame 1
"Out"Symbol 325 MovieClip [DialogueWindow] Frame 13
"Loop"Symbol 419 MovieClip Frame 11
"End"Symbol 421 MovieClip [EventVortex] Frame 55
"default"Symbol 431 MovieClip [bullet_beam_hollow_fire] Frame 1
"default"Symbol 445 MovieClip [bullet_beam_lazer_fire] Frame 1
"loop"Symbol 445 MovieClip [bullet_beam_lazer_fire] Frame 8
"default"Symbol 446 MovieClip [bullet_beam_hollow_frost] Frame 1
"default"Symbol 451 MovieClip [bullet_beam_lazer_frost] Frame 1
"loop"Symbol 451 MovieClip [bullet_beam_lazer_frost] Frame 8
"default"Symbol 459 MovieClip Frame 1
"agony"Symbol 459 MovieClip Frame 2
"ignite"Symbol 459 MovieClip Frame 8
"default"Symbol 464 MovieClip Frame 1
"default"Symbol 465 MovieClip Frame 5
"default"Symbol 467 MovieClip Frame 1
"default"Symbol 469 MovieClip [BeamerAttackAID] Frame 1
"Blast"Symbol 469 MovieClip [BeamerAttackAID] Frame 9
"loop"Symbol 469 MovieClip [BeamerAttackAID] Frame 17
"default"Symbol 477 MovieClip Frame 1
"agony"Symbol 477 MovieClip Frame 2
"ignite"Symbol 477 MovieClip Frame 8
"default"Symbol 485 MovieClip [Boss1AttackAID] Frame 2
"default"Symbol 493 MovieClip Frame 1
"agony"Symbol 493 MovieClip Frame 2
"ignite"Symbol 493 MovieClip Frame 8
"default"Symbol 494 MovieClip [Boss2ID] Frame 1
"vanish"Symbol 494 MovieClip [Boss2ID] Frame 55
"default"Symbol 502 MovieClip Frame 1
"agony"Symbol 502 MovieClip Frame 2
"ignite"Symbol 502 MovieClip Frame 8
"default"Symbol 511 MovieClip Frame 1
"agony"Symbol 511 MovieClip Frame 2
"ignite"Symbol 511 MovieClip Frame 8
"Off"Symbol 516 MovieClip Frame 1
"Heal"Symbol 516 MovieClip Frame 2
"default"Symbol 521 MovieClip Frame 1
"agony"Symbol 521 MovieClip Frame 2
"ignite"Symbol 521 MovieClip Frame 8
"default"Symbol 522 MovieClip [Boss5ID] Frame 1
"default"Symbol 523 MovieClip [Boss4AttackAID] Frame 1
"Blast"Symbol 523 MovieClip [Boss4AttackAID] Frame 9
"loop"Symbol 523 MovieClip [Boss4AttackAID] Frame 17
"default"Symbol 545 MovieClip Frame 1
"agony"Symbol 545 MovieClip Frame 2
"ignite"Symbol 545 MovieClip Frame 8
"default"Symbol 557 MovieClip [Boss6ID] Frame 1
"default"Symbol 565 MovieClip Frame 1
"agony"Symbol 565 MovieClip Frame 2
"ignite"Symbol 565 MovieClip Frame 8
"vanish"Symbol 565 MovieClip Frame 14
"appear"Symbol 565 MovieClip Frame 18
"default"Symbol 574 MovieClip Frame 1
"agony"Symbol 574 MovieClip Frame 2
"ignite"Symbol 574 MovieClip Frame 8
"default"Symbol 575 MovieClip [DiskID] Frame 1
"default"Symbol 577 MovieClip [DiskAttackAID] Frame 1
"default"Symbol 579 MovieClip Frame 75
"default"Symbol 582 MovieClip [bullet_beam_charge] Frame 15
"default"Symbol 588 MovieClip [bullet_beam_collision] Frame 1
"default"Symbol 596 MovieClip Frame 1
"agony"Symbol 596 MovieClip Frame 2
"ignite"Symbol 596 MovieClip Frame 8
"default"Symbol 597 MovieClip [GuideID] Frame 1
"default"Symbol 605 MovieClip Frame 1
"agony"Symbol 605 MovieClip Frame 2
"ignite"Symbol 605 MovieClip Frame 8
"default"Symbol 610 MovieClip [GunnerAttackAID] Frame 2
"default"Symbol 614 MovieClip [GunnerAttackACollision] Frame 1
"default"Symbol 622 MovieClip Frame 1
"agony"Symbol 622 MovieClip Frame 2
"ignite"Symbol 622 MovieClip Frame 8
"default"Symbol 637 MovieClip [MissilerAttackAID] Frame 1
"default"Symbol 656 MovieClip Frame 1
"agony"Symbol 656 MovieClip Frame 2
"ignite"Symbol 656 MovieClip Frame 8
"Loop"Symbol 670 MovieClip Frame 6
"Loop"Symbol 680 MovieClip Frame 6
"AuraOff"Symbol 681 MovieClip Frame 1
"AuraOn"Symbol 681 MovieClip Frame 70
"default"Symbol 685 MovieClip Frame 1
"agony"Symbol 685 MovieClip Frame 2
"ignite"Symbol 685 MovieClip Frame 8
"default"Symbol 686 MovieClip [QueenID] Frame 1
"default"Symbol 695 MovieClip Frame 1
"agony"Symbol 695 MovieClip Frame 2
"ignite"Symbol 695 MovieClip Frame 8
"default"Symbol 705 MovieClip Frame 1
"agony"Symbol 705 MovieClip Frame 2
"ignite"Symbol 705 MovieClip Frame 8
"default"Symbol 714 MovieClip Frame 1
"agony"Symbol 714 MovieClip Frame 2
"ignite"Symbol 714 MovieClip Frame 8
"vanish"Symbol 714 MovieClip Frame 14
"appear"Symbol 714 MovieClip Frame 18
"default"Symbol 721 MovieClip [SniperAttackAID] Frame 2
"default"Symbol 731 MovieClip Frame 1
"agony"Symbol 731 MovieClip Frame 2
"ignite"Symbol 731 MovieClip Frame 8
"default"Symbol 740 MovieClip Frame 1
"agony"Symbol 740 MovieClip Frame 2
"ignite"Symbol 740 MovieClip Frame 8
"vanish"Symbol 740 MovieClip Frame 14
"appear"Symbol 740 MovieClip Frame 18
"Sequence1"Symbol 741 MovieClip [SweeperID] Frame 1
"Sequence2"Symbol 741 MovieClip [SweeperID] Frame 25
"Sequence3"Symbol 741 MovieClip [SweeperID] Frame 49
"default"Symbol 770 MovieClip [char_beamer_bullet_lazer_placeholder] Frame 1
"default"Symbol 773 MovieClip [char_boss4_bullet_lazer_placeholder] Frame 1
"default"Symbol 788 MovieClip Frame 1
"agony"Symbol 788 MovieClip Frame 2
"ignite"Symbol 788 MovieClip Frame 8
"Shoot"Symbol 789 MovieClip [CrosserID] Frame 61
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"Off"Symbol 799 MovieClip Frame 1
"Heal"Symbol 799 MovieClip Frame 2
"AuraOff"Symbol 800 MovieClip Frame 1
"AuraOn"Symbol 800 MovieClip Frame 70
"default"Symbol 804 MovieClip Frame 1
"agony"Symbol 804 MovieClip Frame 2
"ignite"Symbol 804 MovieClip Frame 8
"default"Symbol 805 MovieClip [BishopID] Frame 1
"Off"Symbol 809 MovieClip Frame 1
"Heal"Symbol 809 MovieClip Frame 2
"default"Symbol 814 MovieClip Frame 1
"agony"Symbol 814 MovieClip Frame 2
"ignite"Symbol 814 MovieClip Frame 8
"default"Symbol 823 MovieClip Frame 1
"agony"Symbol 823 MovieClip Frame 2
"ignite"Symbol 823 MovieClip Frame 8
"Shoot"Symbol 824 MovieClip [DiggerID] Frame 61
"default"Symbol 826 MovieClip [DiggerAttackAID] Frame 1
"default"Symbol 827 MovieClip [CrosserAttackBID] Frame 1
"Off"Symbol 831 MovieClip Frame 1
"Heal"Symbol 831 MovieClip Frame 2
"AuraOff"Symbol 832 MovieClip Frame 1
"AuraOn"Symbol 832 MovieClip Frame 70
"default"Symbol 836 MovieClip Frame 1
"agony"Symbol 836 MovieClip Frame 2
"ignite"Symbol 836 MovieClip Frame 8
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"default"Symbol 845 MovieClip Frame 1
"agony"Symbol 845 MovieClip Frame 2
"ignite"Symbol 845 MovieClip Frame 8
"Shoot"Symbol 846 MovieClip [ArcherID] Frame 70
"default"Symbol 847 MovieClip [ArcherAttackAID] Frame 1
"default"Symbol 848 MovieClip [ArcherAttackBID] Frame 1
"default"Symbol 849 MovieClip [ArcherAttackCID] Frame 1
"default"Symbol 850 MovieClip [ArcherAttackDID] Frame 1
"default"Symbol 899 MovieClip Frame 1
"next"Symbol 899 MovieClip Frame 2
"default"Symbol 943 MovieClip Frame 1
"next"Symbol 943 MovieClip Frame 2
"StartHere"Symbol 968 MovieClip Frame 1854
"BossIntro"Symbol 968 MovieClip Frame 1862
"BossTactic1"Symbol 968 MovieClip Frame 1882
"BossTactic2"Symbol 968 MovieClip Frame 1924
"BossTactic3"Symbol 968 MovieClip Frame 1988
"BossDead"Symbol 968 MovieClip Frame 2062
"StartHere"Symbol 984 MovieClip Frame 1817
"BossIntro"Symbol 984 MovieClip Frame 1870
"BossTactic31"Symbol 984 MovieClip Frame 1922
"BossTactic32"Symbol 984 MovieClip Frame 1996
"BossTactic33"Symbol 984 MovieClip Frame 2031
"BossTactic21"Symbol 984 MovieClip Frame 2066
"BossTactic41"Symbol 984 MovieClip Frame 2100
"BossTactic11"Symbol 984 MovieClip Frame 2134
"BossTactic51"Symbol 984 MovieClip Frame 2203
"BossTacticRandom1"Symbol 984 MovieClip Frame 2272
"BossTacticRandom2"Symbol 984 MovieClip Frame 2357
"BossDead"Symbol 984 MovieClip Frame 2477
"m50"Symbol 997 MovieClip Frame 50
"m49"Symbol 997 MovieClip Frame 100
"m48"Symbol 997 MovieClip Frame 149
"m45"Symbol 997 MovieClip Frame 288
"m44"Symbol 997 MovieClip Frame 332
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"BossRightA"Symbol 997 MovieClip Frame 2179
"BossRightAPos"Symbol 997 MovieClip Frame 2188
"BossRightAReset"Symbol 997 MovieClip Frame 2245
"BossRightB"Symbol 997 MovieClip Frame 2255
"BossRightBPos"Symbol 997 MovieClip Frame 2264
"BossRightBReset"Symbol 997 MovieClip Frame 2361
"BossLeftA"Symbol 997 MovieClip Frame 2372
"BossLeftAPos"Symbol 997 MovieClip Frame 2381
"BossLeftAReset"Symbol 997 MovieClip Frame 2437
"BossLeftB"Symbol 997 MovieClip Frame 2447
"BossLeftBPos"Symbol 997 MovieClip Frame 2456
"BossLeftBReset"Symbol 997 MovieClip Frame 2553
"BossDead"Symbol 997 MovieClip Frame 2584
"m50"Symbol 1011 MovieClip Frame 50
"m49"Symbol 1011 MovieClip Frame 100
"m48"Symbol 1011 MovieClip Frame 149
"m45"Symbol 1011 MovieClip Frame 288
"m44"Symbol 1011 MovieClip Frame 332
"m43"Symbol 1011 MovieClip Frame 375
"m42"Symbol 1011 MovieClip Frame 417
"m41"Symbol 1011 MovieClip Frame 458
"m40"Symbol 1011 MovieClip Frame 498
"m39"Symbol 1011 MovieClip Frame 537
"m38"Symbol 1011 MovieClip Frame 575
"m37"Symbol 1011 MovieClip Frame 612
"StartHere"Symbol 1011 MovieClip Frame 1967
"BossIntro"Symbol 1011 MovieClip Frame 1996
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"GotoLeft"Symbol 1011 MovieClip Frame 2077
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"LeftMissile"Symbol 1011 MovieClip Frame 2163
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"LeftToCenter"Symbol 1011 MovieClip Frame 2244
"GotoRight"Symbol 1011 MovieClip Frame 2270
"RightBeam"Symbol 1011 MovieClip Frame 2296
"RightMissile"Symbol 1011 MovieClip Frame 2356
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"RightToCenter"Symbol 1011 MovieClip Frame 2437
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"CenterAttackB"Symbol 1011 MovieClip Frame 2504
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"m48"Symbol 1025 MovieClip Frame 149
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"m44"Symbol 1025 MovieClip Frame 332
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"m38"Symbol 1025 MovieClip Frame 575
"m37"Symbol 1025 MovieClip Frame 612
"StartHere"Symbol 1025 MovieClip Frame 1988
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"CenterToLeft"Symbol 1025 MovieClip Frame 2077
"LeftDecision"Symbol 1025 MovieClip Frame 2103
"LeftToCenter"Symbol 1025 MovieClip Frame 2117
"CenterToRight"Symbol 1025 MovieClip Frame 2150
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"RigthToCenter"Symbol 1025 MovieClip Frame 2190
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"Annihilator"Symbol 1065 MovieClip Frame 2
"Vortex"Symbol 1065 MovieClip Frame 3
"Tenderizer"Symbol 1065 MovieClip Frame 4
"Juggler"Symbol 1065 MovieClip Frame 5

Dynamic Text Variables

FieldSymbol 264 EditableText"88"
XPBonusTextSymbol 290 EditableText"0"
DialogueTextSymbol 317 EditableText"I make this game look this much cooler. Thank me later.                         Thank me later. "
_root.RawStatBullySymbol 882 EditableText"88"
_root.RawStatHPSymbol 883 EditableText"88"
_root.RawStatSpeedSymbol 884 EditableText"88"
_root.RawStatReflexesSymbol 885 EditableText"88"
_root.RawStatOverkillSymbol 886 EditableText"88"
_root.RawStatPrecisionSymbol 887 EditableText"88"
_root.RawStatChargeSymbol 888 EditableText"88"
_root.ShipAwardAmountSymbol 894 EditableText"88"
DescriptionTextSymbol 896 EditableText"Description"
_root.RawStatBulletDamageSymbol 929 EditableText"88"
_root.RawStatBulletSpeedSymbol 930 EditableText"88"
_root.RawStatBeamDamageSymbol 931 EditableText"88"
_root.RawStatBeamWidthSymbol 932 EditableText"88"
_root.RawStatBeamEffectSymbol 933 EditableText"88"
_root.RawStatMissileDamageSymbol 934 EditableText"88"
_root.RawStatMissileHomingSymbol 935 EditableText"88"
_root.RawStatMissileRadialSymbol 936 EditableText"88"
_root.RawStatFailSafeDamageSymbol 937 EditableText"88"
_root.WeaponAwardAmountSymbol 939 EditableText"88"
_root.GlobalLevelSymbol 948 EditableText""
_root.GlobalLevelSymbol 971 EditableText""
_root.GlobalLevelSymbol 987 EditableText""
_root.GlobalLevelSymbol 1000 EditableText""
_root.GlobalLevelSymbol 1014 EditableText""
_root.GlobalLevelSymbol 1028 EditableText""
FieldSymbol 1045 EditableText"test"
_root.StatLivesSymbol 1072 EditableText"<p align="center"><font face="ELEGANCE" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.ShipAwardAmountSymbol 1076 EditableText"88"
_root.WeaponAwardAmountSymbol 1077 EditableText"88"




http://swfchan.com/9/40963/info.shtml
Created: 10/5 -2019 16:01:07 Last modified: 10/5 -2019 16:01:07 Server time: 31/10 -2024 23:24:12